@nativewrappers/redm-codegen 0.0.2 → 0.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (248) hide show
  1. package/dist/classes/AnimScene.d.ts +101 -101
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +147 -147
  4. package/dist/classes/BaseModel.d.ts +12 -12
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +18 -18
  7. package/dist/classes/BaseTask.d.ts +22 -22
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +29 -29
  10. package/dist/classes/Cam.d.ts +86 -86
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +116 -116
  13. package/dist/classes/Entity.d.ts +426 -425
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +594 -589
  16. package/dist/classes/Interior.d.ts +1 -1
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Ped.d.ts +13 -12
  19. package/dist/classes/Ped.d.ts.map +1 -1
  20. package/dist/classes/Ped.js +5 -0
  21. package/dist/classes/PedTask.d.ts +729 -729
  22. package/dist/classes/PedTask.d.ts.map +1 -1
  23. package/dist/classes/PedTask.js +951 -951
  24. package/dist/classes/PersChar.d.ts +11 -11
  25. package/dist/classes/PersChar.d.ts.map +1 -1
  26. package/dist/classes/PersChar.js +17 -17
  27. package/dist/classes/Pickup.d.ts +3 -3
  28. package/dist/classes/Pickup.d.ts.map +1 -1
  29. package/dist/classes/Pickup.js +7 -7
  30. package/dist/classes/Player.d.ts +164 -164
  31. package/dist/classes/Player.d.ts.map +1 -1
  32. package/dist/classes/Player.js +218 -218
  33. package/dist/classes/Prop.d.ts +87 -86
  34. package/dist/classes/Prop.d.ts.map +1 -1
  35. package/dist/classes/Prop.js +131 -126
  36. package/dist/classes/PropSet.d.ts +18 -18
  37. package/dist/classes/PropSet.d.ts.map +1 -1
  38. package/dist/classes/PropSet.js +25 -25
  39. package/dist/classes/Vehicle.d.ts +1 -0
  40. package/dist/classes/Vehicle.d.ts.map +1 -1
  41. package/dist/classes/Vehicle.js +5 -0
  42. package/dist/classes/VehicleTask.d.ts +18 -18
  43. package/dist/classes/VehicleTask.d.ts.map +1 -1
  44. package/dist/classes/VehicleTask.js +26 -26
  45. package/dist/classes/Volume.d.ts +1 -1
  46. package/dist/classes/Volume.d.ts.map +1 -1
  47. package/dist/classes/Weapon.d.ts +277 -277
  48. package/dist/classes/Weapon.d.ts.map +1 -1
  49. package/dist/classes/Weapon.js +398 -398
  50. package/dist/namespaces/Aitransport.d.ts +77 -77
  51. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  52. package/dist/namespaces/Aitransport.js +94 -94
  53. package/dist/namespaces/Animscene.d.ts +51 -51
  54. package/dist/namespaces/Animscene.d.ts.map +1 -1
  55. package/dist/namespaces/Animscene.js +69 -69
  56. package/dist/namespaces/Audio.d.ts +2 -2
  57. package/dist/namespaces/Audio.d.ts.map +1 -1
  58. package/dist/namespaces/Bounty.d.ts +57 -57
  59. package/dist/namespaces/Bounty.d.ts.map +1 -1
  60. package/dist/namespaces/Bounty.js +90 -90
  61. package/dist/namespaces/Brain.d.ts +15 -15
  62. package/dist/namespaces/Brain.d.ts.map +1 -1
  63. package/dist/namespaces/Brain.js +20 -20
  64. package/dist/namespaces/CamStatics.d.ts +317 -317
  65. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  66. package/dist/namespaces/CamStatics.js +449 -449
  67. package/dist/namespaces/Collection.d.ts +13 -13
  68. package/dist/namespaces/Collection.d.ts.map +1 -1
  69. package/dist/namespaces/Collection.js +8 -8
  70. package/dist/namespaces/Companion.d.ts +22 -22
  71. package/dist/namespaces/Companion.d.ts.map +1 -1
  72. package/dist/namespaces/Companion.js +30 -30
  73. package/dist/namespaces/Compendium.d.ts +60 -60
  74. package/dist/namespaces/Compendium.d.ts.map +1 -1
  75. package/dist/namespaces/Compendium.js +80 -80
  76. package/dist/namespaces/Crashlog.d.ts +10 -10
  77. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  78. package/dist/namespaces/Crashlog.js +14 -14
  79. package/dist/namespaces/Databinding.d.ts +173 -173
  80. package/dist/namespaces/Databinding.d.ts.map +1 -1
  81. package/dist/namespaces/Databinding.js +263 -263
  82. package/dist/namespaces/Dlc.d.ts +5 -5
  83. package/dist/namespaces/Dlc.d.ts.map +1 -1
  84. package/dist/namespaces/Dlc.js +9 -9
  85. package/dist/namespaces/EntityStatics.d.ts +178 -178
  86. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  87. package/dist/namespaces/EntityStatics.js +242 -242
  88. package/dist/namespaces/Event.d.ts +62 -62
  89. package/dist/namespaces/Event.d.ts.map +1 -1
  90. package/dist/namespaces/Event.js +82 -82
  91. package/dist/namespaces/Fire.d.ts +7 -7
  92. package/dist/namespaces/Fire.d.ts.map +1 -1
  93. package/dist/namespaces/Fire.js +9 -9
  94. package/dist/namespaces/Graphics.d.ts +797 -797
  95. package/dist/namespaces/Graphics.d.ts.map +1 -1
  96. package/dist/namespaces/Graphics.js +1095 -1095
  97. package/dist/namespaces/Hud.d.ts +477 -477
  98. package/dist/namespaces/Hud.d.ts.map +1 -1
  99. package/dist/namespaces/Hud.js +721 -721
  100. package/dist/namespaces/InteriorStatics.d.ts +2 -2
  101. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  102. package/dist/namespaces/Inventory.d.ts +216 -216
  103. package/dist/namespaces/Inventory.d.ts.map +1 -1
  104. package/dist/namespaces/Inventory.js +301 -301
  105. package/dist/namespaces/Itemdatabase.d.ts +8 -8
  106. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  107. package/dist/namespaces/Itemdatabase.js +7 -7
  108. package/dist/namespaces/Law.d.ts +2 -2
  109. package/dist/namespaces/Law.d.ts.map +1 -1
  110. package/dist/namespaces/Map.d.ts +65 -65
  111. package/dist/namespaces/Map.d.ts.map +1 -1
  112. package/dist/namespaces/Map.js +91 -91
  113. package/dist/namespaces/Minigame.d.ts +17 -17
  114. package/dist/namespaces/Minigame.d.ts.map +1 -1
  115. package/dist/namespaces/Minigame.js +25 -25
  116. package/dist/namespaces/Misc.d.ts +5 -5
  117. package/dist/namespaces/Misc.d.ts.map +1 -1
  118. package/dist/namespaces/Missiondata.d.ts +3 -3
  119. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  120. package/dist/namespaces/Netshopping.d.ts +1 -1
  121. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  122. package/dist/namespaces/Network.d.ts +1302 -1310
  123. package/dist/namespaces/Network.d.ts.map +1 -1
  124. package/dist/namespaces/Network.js +1910 -1918
  125. package/dist/namespaces/Object.d.ts +170 -170
  126. package/dist/namespaces/Object.d.ts.map +1 -1
  127. package/dist/namespaces/Object.js +232 -232
  128. package/dist/namespaces/Pad.d.ts +103 -103
  129. package/dist/namespaces/Pad.d.ts.map +1 -1
  130. package/dist/namespaces/Pad.js +134 -134
  131. package/dist/namespaces/PedStatics.d.ts +3 -3
  132. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  133. package/dist/namespaces/Perschar.d.ts +71 -71
  134. package/dist/namespaces/Perschar.d.ts.map +1 -1
  135. package/dist/namespaces/Perschar.js +106 -106
  136. package/dist/namespaces/Persistence.d.ts +30 -30
  137. package/dist/namespaces/Persistence.d.ts.map +1 -1
  138. package/dist/namespaces/Persistence.js +42 -42
  139. package/dist/namespaces/PlayerStatics.d.ts +52 -52
  140. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  141. package/dist/namespaces/PlayerStatics.js +71 -71
  142. package/dist/namespaces/Population.d.ts +3 -3
  143. package/dist/namespaces/Population.d.ts.map +1 -1
  144. package/dist/namespaces/Posse.d.ts +28 -28
  145. package/dist/namespaces/Posse.d.ts.map +1 -1
  146. package/dist/namespaces/Posse.js +44 -44
  147. package/dist/namespaces/Propset.d.ts +59 -59
  148. package/dist/namespaces/Propset.d.ts.map +1 -1
  149. package/dist/namespaces/Propset.js +81 -81
  150. package/dist/namespaces/Scripts.d.ts +3 -3
  151. package/dist/namespaces/Scripts.d.ts.map +1 -1
  152. package/dist/namespaces/Socialclub.d.ts +1 -1
  153. package/dist/namespaces/Socialclub.d.ts.map +1 -1
  154. package/dist/namespaces/Stats.d.ts +85 -85
  155. package/dist/namespaces/Stats.d.ts.map +1 -1
  156. package/dist/namespaces/Stats.js +113 -113
  157. package/dist/namespaces/Streaming.d.ts +35 -35
  158. package/dist/namespaces/Streaming.d.ts.map +1 -1
  159. package/dist/namespaces/Streaming.js +53 -53
  160. package/dist/namespaces/Task.d.ts +367 -367
  161. package/dist/namespaces/Task.d.ts.map +1 -1
  162. package/dist/namespaces/Task.js +508 -508
  163. package/dist/namespaces/Telemetry.d.ts +198 -198
  164. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  165. package/dist/namespaces/Telemetry.js +274 -274
  166. package/dist/namespaces/Uiapps.d.ts +24 -24
  167. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  168. package/dist/namespaces/Uiapps.js +33 -33
  169. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  170. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  171. package/dist/namespaces/Uistickyfeed.js +21 -21
  172. package/dist/namespaces/VehicleStatics.d.ts +2 -2
  173. package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
  174. package/dist/namespaces/Water.d.ts +27 -27
  175. package/dist/namespaces/Water.d.ts.map +1 -1
  176. package/dist/namespaces/Water.js +41 -41
  177. package/dist/namespaces/WeaponStatics.d.ts +250 -250
  178. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  179. package/dist/namespaces/WeaponStatics.js +372 -372
  180. package/dist/namespaces/Zone.d.ts +8 -8
  181. package/dist/namespaces/Zone.d.ts.map +1 -1
  182. package/dist/namespaces/Zone.js +9 -9
  183. package/package.json +1 -1
  184. package/src/classes/AnimScene.ts +170 -170
  185. package/src/classes/BaseModel.ts +21 -21
  186. package/src/classes/BaseTask.ts +31 -31
  187. package/src/classes/Cam.ts +124 -124
  188. package/src/classes/Entity.ts +619 -614
  189. package/src/classes/Interior.ts +1 -1
  190. package/src/classes/Ped.ts +17 -12
  191. package/src/classes/PedTask.ts +1011 -1011
  192. package/src/classes/PersChar.ts +19 -19
  193. package/src/classes/Pickup.ts +8 -8
  194. package/src/classes/Player.ts +227 -227
  195. package/src/classes/Prop.ts +146 -141
  196. package/src/classes/PropSet.ts +29 -29
  197. package/src/classes/Vehicle.ts +5 -0
  198. package/src/classes/VehicleTask.ts +30 -30
  199. package/src/classes/Volume.ts +1 -1
  200. package/src/classes/Weapon.ts +414 -414
  201. package/src/namespaces/Aitransport.ts +102 -102
  202. package/src/namespaces/Animscene.ts +78 -78
  203. package/src/namespaces/Audio.ts +2 -2
  204. package/src/namespaces/Bounty.ts +102 -102
  205. package/src/namespaces/Brain.ts +22 -22
  206. package/src/namespaces/CamStatics.ts +501 -501
  207. package/src/namespaces/Collection.ts +16 -16
  208. package/src/namespaces/Companion.ts +34 -34
  209. package/src/namespaces/Compendium.ts +93 -93
  210. package/src/namespaces/Crashlog.ts +16 -16
  211. package/src/namespaces/Databinding.ts +280 -280
  212. package/src/namespaces/Dlc.ts +9 -9
  213. package/src/namespaces/EntityStatics.ts +249 -249
  214. package/src/namespaces/Event.ts +92 -92
  215. package/src/namespaces/Fire.ts +10 -10
  216. package/src/namespaces/Graphics.ts +1155 -1155
  217. package/src/namespaces/Hud.ts +763 -763
  218. package/src/namespaces/InteriorStatics.ts +2 -2
  219. package/src/namespaces/Inventory.ts +321 -321
  220. package/src/namespaces/Itemdatabase.ts +11 -11
  221. package/src/namespaces/Law.ts +2 -2
  222. package/src/namespaces/Map.ts +104 -104
  223. package/src/namespaces/Minigame.ts +29 -29
  224. package/src/namespaces/Misc.ts +5 -5
  225. package/src/namespaces/Missiondata.ts +3 -3
  226. package/src/namespaces/Netshopping.ts +1 -1
  227. package/src/namespaces/Network.ts +1921 -1929
  228. package/src/namespaces/Object.ts +237 -237
  229. package/src/namespaces/Pad.ts +151 -151
  230. package/src/namespaces/PedStatics.ts +3 -3
  231. package/src/namespaces/Perschar.ts +116 -116
  232. package/src/namespaces/Persistence.ts +48 -48
  233. package/src/namespaces/PlayerStatics.ts +75 -75
  234. package/src/namespaces/Population.ts +3 -3
  235. package/src/namespaces/Posse.ts +47 -47
  236. package/src/namespaces/Propset.ts +92 -92
  237. package/src/namespaces/Scripts.ts +3 -3
  238. package/src/namespaces/Socialclub.ts +1 -1
  239. package/src/namespaces/Stats.ts +129 -129
  240. package/src/namespaces/Streaming.ts +62 -62
  241. package/src/namespaces/Task.ts +538 -538
  242. package/src/namespaces/Telemetry.ts +295 -295
  243. package/src/namespaces/Uiapps.ts +39 -39
  244. package/src/namespaces/Uistickyfeed.ts +23 -23
  245. package/src/namespaces/VehicleStatics.ts +2 -2
  246. package/src/namespaces/Water.ts +47 -47
  247. package/src/namespaces/WeaponStatics.ts +394 -394
  248. package/src/namespaces/Zone.ts +11 -11
@@ -181,98 +181,6 @@ export class Event {
181
181
  return inv<number>('0x1D1B448D719415AB', ped.handle);
182
182
  }
183
183
 
184
- /**
185
- * Only used in R* SP Script beat_rat_infestation and homeinvasion
186
- *
187
- * @param volume
188
- * @param p1
189
- * @param p2
190
- * @returns
191
- */
192
- static N_0x18E93EBFC1FCFA48(volume: Volume, p1: boolean, p2: boolean): any {
193
- return inv<number>('0x18E93EBFC1FCFA48', volume.handle, p1, p2);
194
- }
195
-
196
- /**
197
- * @param pos
198
- * @param radius
199
- * @param p4
200
- */
201
- static removeAllShockingEventsInArea(pos: Vector3, radius: number, p4: boolean): void {
202
- inv<void>('0xB4C71BA9CAB097BD', f(pos.x), f(pos.y), f(pos.z), f(radius), p4);
203
- }
204
-
205
- /**
206
- * _S* (_SUPPRESS_EVENTS_NEXT_FRAME?)
207
- */
208
- static N_0xB6F4825153920582(): void {
209
- inv<void>('0xB6F4825153920582');
210
- }
211
-
212
- static removeShockingEventSpawnBlockingAreas(): void {
213
- inv<void>('0xDB249021652420C5');
214
- }
215
-
216
- /**
217
- * Only used in R* SP Scripts
218
- * Hash only used in R* Script mob3.ysc: ROBBERY
219
- * _ADD_PED*
220
- *
221
- * @param ped1
222
- * @param ped2
223
- * @param p2
224
- * @param p3
225
- */
226
- static N_0x7C511E91738A0828(ped1: Ped, ped2: Ped, p2: number, p3: string | number): void {
227
- inv<void>('0x7C511E91738A0828', ped1.handle, ped2.handle, p2, _h(p3));
228
- }
229
-
230
- /**
231
- * Returns eventType
232
- *
233
- * @param entity
234
- * @param p1
235
- * @param p2
236
- * @returns
237
- */
238
- static getRecentEvent(entity: Entity, p1: number, p2: number): string | number {
239
- return (inv<number>('0x796EECFF0C6D39BE', entity.handle, p1, p2, rai())) & 0xFFFFFFFF;
240
- }
241
-
242
- /**
243
- * HAS_ACTOR_RECEIVED_TRACKED_EVENT_THAT_SHOULD_ALERT - iTimeSinceEvent >= iTimeLimitMS
244
- *
245
- * @param entity
246
- * @param eventType
247
- * @param p2
248
- */
249
- static N_0xE28D7FC9FD32ABEB(entity: Entity, eventType: string | number, p2: number): void {
250
- inv<void>('0xE28D7FC9FD32ABEB', entity.handle, _h(eventType), p2);
251
- }
252
-
253
- /**
254
- * @param eventName
255
- * @param shockingEvent
256
- * @returns
257
- */
258
- static isEventTrackerActive(eventName: string | null, shockingEvent: string | number): boolean {
259
- return inv<boolean>('0x797B3D4D92E56094', eventName, _h(shockingEvent), rai());
260
- }
261
-
262
- /**
263
- * @param object
264
- */
265
- static N_0xA86B0EE9B39D15D6(object: Prop): void {
266
- inv<void>('0xA86B0EE9B39D15D6', object.handle);
267
- }
268
-
269
- /**
270
- * @param ped
271
- */
272
- static flushAllEventTrackers(ped: Ped): void {
273
- inv<void>('0xAD8F2424C6E1E3A8', ped.handle);
274
- }
275
-
276
184
  static suppressShockingEventsNextFrame(): void {
277
185
  inv<void>('0x84994FAD4E4E4E69');
278
186
  }
@@ -385,4 +293,96 @@ export class Event {
385
293
  inv<void>('0xBB1E41DD3D3C6250', ped.handle, eventName, p2);
386
294
  }
387
295
 
296
+ /**
297
+ * Only used in R* SP Script beat_rat_infestation and homeinvasion
298
+ *
299
+ * @param volume
300
+ * @param p1
301
+ * @param p2
302
+ * @returns
303
+ */
304
+ static N_0x18E93EBFC1FCFA48(volume: Volume, p1: boolean, p2: boolean): any {
305
+ return inv<number>('0x18E93EBFC1FCFA48', volume.handle, p1, p2);
306
+ }
307
+
308
+ /**
309
+ * @param pos
310
+ * @param radius
311
+ * @param p4
312
+ */
313
+ static removeAllShockingEventsInArea(pos: Vector3, radius: number, p4: boolean): void {
314
+ inv<void>('0xB4C71BA9CAB097BD', f(pos.x), f(pos.y), f(pos.z), f(radius), p4);
315
+ }
316
+
317
+ /**
318
+ * _S* (_SUPPRESS_EVENTS_NEXT_FRAME?)
319
+ */
320
+ static N_0xB6F4825153920582(): void {
321
+ inv<void>('0xB6F4825153920582');
322
+ }
323
+
324
+ static removeShockingEventSpawnBlockingAreas(): void {
325
+ inv<void>('0xDB249021652420C5');
326
+ }
327
+
328
+ /**
329
+ * Only used in R* SP Scripts
330
+ * Hash only used in R* Script mob3.ysc: ROBBERY
331
+ * _ADD_PED*
332
+ *
333
+ * @param ped1
334
+ * @param ped2
335
+ * @param p2
336
+ * @param p3
337
+ */
338
+ static N_0x7C511E91738A0828(ped1: Ped, ped2: Ped, p2: number, p3: string | number): void {
339
+ inv<void>('0x7C511E91738A0828', ped1.handle, ped2.handle, p2, _h(p3));
340
+ }
341
+
342
+ /**
343
+ * Returns eventType
344
+ *
345
+ * @param entity
346
+ * @param p1
347
+ * @param p2
348
+ * @returns
349
+ */
350
+ static getRecentEvent(entity: Entity, p1: number, p2: number): number {
351
+ return (inv<number>('0x796EECFF0C6D39BE', entity.handle, p1, p2, rai())) & 0xFFFFFFFF;
352
+ }
353
+
354
+ /**
355
+ * HAS_ACTOR_RECEIVED_TRACKED_EVENT_THAT_SHOULD_ALERT - iTimeSinceEvent >= iTimeLimitMS
356
+ *
357
+ * @param entity
358
+ * @param eventType
359
+ * @param p2
360
+ */
361
+ static N_0xE28D7FC9FD32ABEB(entity: Entity, eventType: string | number, p2: number): void {
362
+ inv<void>('0xE28D7FC9FD32ABEB', entity.handle, _h(eventType), p2);
363
+ }
364
+
365
+ /**
366
+ * @param eventName
367
+ * @param shockingEvent
368
+ * @returns
369
+ */
370
+ static isEventTrackerActive(eventName: string | null, shockingEvent: string | number): boolean {
371
+ return inv<boolean>('0x797B3D4D92E56094', eventName, _h(shockingEvent), rai());
372
+ }
373
+
374
+ /**
375
+ * @param object
376
+ */
377
+ static N_0xA86B0EE9B39D15D6(object: Prop): void {
378
+ inv<void>('0xA86B0EE9B39D15D6', object.handle);
379
+ }
380
+
381
+ /**
382
+ * @param ped
383
+ */
384
+ static flushAllEventTrackers(ped: Ped): void {
385
+ inv<void>('0xAD8F2424C6E1E3A8', ped.handle);
386
+ }
387
+
388
388
  }
@@ -197,6 +197,16 @@ export class Fire {
197
197
  return inv<number>('0x6B83617E04503888', f(pos.x), f(pos.y), f(pos.z), p3, f(p4), p5, soundsetName, f(p7), p8, rai());
198
198
  }
199
199
 
200
+ /**
201
+ * @param explosionType Refer to [enum: eExplosionTag]
202
+ * @param pos1
203
+ * @param pos2
204
+ * @returns
205
+ */
206
+ static isExplosionActiveInArea(explosionType: eExplosionTag, pos1: Vector3, pos2: Vector3): boolean {
207
+ return inv<boolean>('0xD96E82AEBFFAAFF0', explosionType, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), rai());
208
+ }
209
+
200
210
  /**
201
211
  * @param entity
202
212
  * @returns
@@ -312,14 +322,4 @@ export class Fire {
312
322
  inv<void>('0x34AE85C7CA4857AA', entity.handle, p1, f(pos.x), f(pos.y), f(pos.z), explosionType, _h(explosionFx), f(damageScale), isAudible, isInvisible, f(cameraShake));
313
323
  }
314
324
 
315
- /**
316
- * @param explosionType Refer to [enum: eExplosionTag]
317
- * @param pos1
318
- * @param pos2
319
- * @returns
320
- */
321
- static isExplosionActiveInArea(explosionType: eExplosionTag, pos1: Vector3, pos2: Vector3): boolean {
322
- return inv<boolean>('0xD96E82AEBFFAAFF0', explosionType, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), rai());
323
- }
324
-
325
325
  }