@nativewrappers/redm-codegen 0.0.2 → 0.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (248) hide show
  1. package/dist/classes/AnimScene.d.ts +101 -101
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +147 -147
  4. package/dist/classes/BaseModel.d.ts +12 -12
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +18 -18
  7. package/dist/classes/BaseTask.d.ts +22 -22
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +29 -29
  10. package/dist/classes/Cam.d.ts +86 -86
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +116 -116
  13. package/dist/classes/Entity.d.ts +426 -425
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +594 -589
  16. package/dist/classes/Interior.d.ts +1 -1
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Ped.d.ts +13 -12
  19. package/dist/classes/Ped.d.ts.map +1 -1
  20. package/dist/classes/Ped.js +5 -0
  21. package/dist/classes/PedTask.d.ts +729 -729
  22. package/dist/classes/PedTask.d.ts.map +1 -1
  23. package/dist/classes/PedTask.js +951 -951
  24. package/dist/classes/PersChar.d.ts +11 -11
  25. package/dist/classes/PersChar.d.ts.map +1 -1
  26. package/dist/classes/PersChar.js +17 -17
  27. package/dist/classes/Pickup.d.ts +3 -3
  28. package/dist/classes/Pickup.d.ts.map +1 -1
  29. package/dist/classes/Pickup.js +7 -7
  30. package/dist/classes/Player.d.ts +164 -164
  31. package/dist/classes/Player.d.ts.map +1 -1
  32. package/dist/classes/Player.js +218 -218
  33. package/dist/classes/Prop.d.ts +87 -86
  34. package/dist/classes/Prop.d.ts.map +1 -1
  35. package/dist/classes/Prop.js +131 -126
  36. package/dist/classes/PropSet.d.ts +18 -18
  37. package/dist/classes/PropSet.d.ts.map +1 -1
  38. package/dist/classes/PropSet.js +25 -25
  39. package/dist/classes/Vehicle.d.ts +1 -0
  40. package/dist/classes/Vehicle.d.ts.map +1 -1
  41. package/dist/classes/Vehicle.js +5 -0
  42. package/dist/classes/VehicleTask.d.ts +18 -18
  43. package/dist/classes/VehicleTask.d.ts.map +1 -1
  44. package/dist/classes/VehicleTask.js +26 -26
  45. package/dist/classes/Volume.d.ts +1 -1
  46. package/dist/classes/Volume.d.ts.map +1 -1
  47. package/dist/classes/Weapon.d.ts +277 -277
  48. package/dist/classes/Weapon.d.ts.map +1 -1
  49. package/dist/classes/Weapon.js +398 -398
  50. package/dist/namespaces/Aitransport.d.ts +77 -77
  51. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  52. package/dist/namespaces/Aitransport.js +94 -94
  53. package/dist/namespaces/Animscene.d.ts +51 -51
  54. package/dist/namespaces/Animscene.d.ts.map +1 -1
  55. package/dist/namespaces/Animscene.js +69 -69
  56. package/dist/namespaces/Audio.d.ts +2 -2
  57. package/dist/namespaces/Audio.d.ts.map +1 -1
  58. package/dist/namespaces/Bounty.d.ts +57 -57
  59. package/dist/namespaces/Bounty.d.ts.map +1 -1
  60. package/dist/namespaces/Bounty.js +90 -90
  61. package/dist/namespaces/Brain.d.ts +15 -15
  62. package/dist/namespaces/Brain.d.ts.map +1 -1
  63. package/dist/namespaces/Brain.js +20 -20
  64. package/dist/namespaces/CamStatics.d.ts +317 -317
  65. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  66. package/dist/namespaces/CamStatics.js +449 -449
  67. package/dist/namespaces/Collection.d.ts +13 -13
  68. package/dist/namespaces/Collection.d.ts.map +1 -1
  69. package/dist/namespaces/Collection.js +8 -8
  70. package/dist/namespaces/Companion.d.ts +22 -22
  71. package/dist/namespaces/Companion.d.ts.map +1 -1
  72. package/dist/namespaces/Companion.js +30 -30
  73. package/dist/namespaces/Compendium.d.ts +60 -60
  74. package/dist/namespaces/Compendium.d.ts.map +1 -1
  75. package/dist/namespaces/Compendium.js +80 -80
  76. package/dist/namespaces/Crashlog.d.ts +10 -10
  77. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  78. package/dist/namespaces/Crashlog.js +14 -14
  79. package/dist/namespaces/Databinding.d.ts +173 -173
  80. package/dist/namespaces/Databinding.d.ts.map +1 -1
  81. package/dist/namespaces/Databinding.js +263 -263
  82. package/dist/namespaces/Dlc.d.ts +5 -5
  83. package/dist/namespaces/Dlc.d.ts.map +1 -1
  84. package/dist/namespaces/Dlc.js +9 -9
  85. package/dist/namespaces/EntityStatics.d.ts +178 -178
  86. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  87. package/dist/namespaces/EntityStatics.js +242 -242
  88. package/dist/namespaces/Event.d.ts +62 -62
  89. package/dist/namespaces/Event.d.ts.map +1 -1
  90. package/dist/namespaces/Event.js +82 -82
  91. package/dist/namespaces/Fire.d.ts +7 -7
  92. package/dist/namespaces/Fire.d.ts.map +1 -1
  93. package/dist/namespaces/Fire.js +9 -9
  94. package/dist/namespaces/Graphics.d.ts +797 -797
  95. package/dist/namespaces/Graphics.d.ts.map +1 -1
  96. package/dist/namespaces/Graphics.js +1095 -1095
  97. package/dist/namespaces/Hud.d.ts +477 -477
  98. package/dist/namespaces/Hud.d.ts.map +1 -1
  99. package/dist/namespaces/Hud.js +721 -721
  100. package/dist/namespaces/InteriorStatics.d.ts +2 -2
  101. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  102. package/dist/namespaces/Inventory.d.ts +216 -216
  103. package/dist/namespaces/Inventory.d.ts.map +1 -1
  104. package/dist/namespaces/Inventory.js +301 -301
  105. package/dist/namespaces/Itemdatabase.d.ts +8 -8
  106. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  107. package/dist/namespaces/Itemdatabase.js +7 -7
  108. package/dist/namespaces/Law.d.ts +2 -2
  109. package/dist/namespaces/Law.d.ts.map +1 -1
  110. package/dist/namespaces/Map.d.ts +65 -65
  111. package/dist/namespaces/Map.d.ts.map +1 -1
  112. package/dist/namespaces/Map.js +91 -91
  113. package/dist/namespaces/Minigame.d.ts +17 -17
  114. package/dist/namespaces/Minigame.d.ts.map +1 -1
  115. package/dist/namespaces/Minigame.js +25 -25
  116. package/dist/namespaces/Misc.d.ts +5 -5
  117. package/dist/namespaces/Misc.d.ts.map +1 -1
  118. package/dist/namespaces/Missiondata.d.ts +3 -3
  119. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  120. package/dist/namespaces/Netshopping.d.ts +1 -1
  121. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  122. package/dist/namespaces/Network.d.ts +1302 -1310
  123. package/dist/namespaces/Network.d.ts.map +1 -1
  124. package/dist/namespaces/Network.js +1910 -1918
  125. package/dist/namespaces/Object.d.ts +170 -170
  126. package/dist/namespaces/Object.d.ts.map +1 -1
  127. package/dist/namespaces/Object.js +232 -232
  128. package/dist/namespaces/Pad.d.ts +103 -103
  129. package/dist/namespaces/Pad.d.ts.map +1 -1
  130. package/dist/namespaces/Pad.js +134 -134
  131. package/dist/namespaces/PedStatics.d.ts +3 -3
  132. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  133. package/dist/namespaces/Perschar.d.ts +71 -71
  134. package/dist/namespaces/Perschar.d.ts.map +1 -1
  135. package/dist/namespaces/Perschar.js +106 -106
  136. package/dist/namespaces/Persistence.d.ts +30 -30
  137. package/dist/namespaces/Persistence.d.ts.map +1 -1
  138. package/dist/namespaces/Persistence.js +42 -42
  139. package/dist/namespaces/PlayerStatics.d.ts +52 -52
  140. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  141. package/dist/namespaces/PlayerStatics.js +71 -71
  142. package/dist/namespaces/Population.d.ts +3 -3
  143. package/dist/namespaces/Population.d.ts.map +1 -1
  144. package/dist/namespaces/Posse.d.ts +28 -28
  145. package/dist/namespaces/Posse.d.ts.map +1 -1
  146. package/dist/namespaces/Posse.js +44 -44
  147. package/dist/namespaces/Propset.d.ts +59 -59
  148. package/dist/namespaces/Propset.d.ts.map +1 -1
  149. package/dist/namespaces/Propset.js +81 -81
  150. package/dist/namespaces/Scripts.d.ts +3 -3
  151. package/dist/namespaces/Scripts.d.ts.map +1 -1
  152. package/dist/namespaces/Socialclub.d.ts +1 -1
  153. package/dist/namespaces/Socialclub.d.ts.map +1 -1
  154. package/dist/namespaces/Stats.d.ts +85 -85
  155. package/dist/namespaces/Stats.d.ts.map +1 -1
  156. package/dist/namespaces/Stats.js +113 -113
  157. package/dist/namespaces/Streaming.d.ts +35 -35
  158. package/dist/namespaces/Streaming.d.ts.map +1 -1
  159. package/dist/namespaces/Streaming.js +53 -53
  160. package/dist/namespaces/Task.d.ts +367 -367
  161. package/dist/namespaces/Task.d.ts.map +1 -1
  162. package/dist/namespaces/Task.js +508 -508
  163. package/dist/namespaces/Telemetry.d.ts +198 -198
  164. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  165. package/dist/namespaces/Telemetry.js +274 -274
  166. package/dist/namespaces/Uiapps.d.ts +24 -24
  167. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  168. package/dist/namespaces/Uiapps.js +33 -33
  169. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  170. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  171. package/dist/namespaces/Uistickyfeed.js +21 -21
  172. package/dist/namespaces/VehicleStatics.d.ts +2 -2
  173. package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
  174. package/dist/namespaces/Water.d.ts +27 -27
  175. package/dist/namespaces/Water.d.ts.map +1 -1
  176. package/dist/namespaces/Water.js +41 -41
  177. package/dist/namespaces/WeaponStatics.d.ts +250 -250
  178. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  179. package/dist/namespaces/WeaponStatics.js +372 -372
  180. package/dist/namespaces/Zone.d.ts +8 -8
  181. package/dist/namespaces/Zone.d.ts.map +1 -1
  182. package/dist/namespaces/Zone.js +9 -9
  183. package/package.json +1 -1
  184. package/src/classes/AnimScene.ts +170 -170
  185. package/src/classes/BaseModel.ts +21 -21
  186. package/src/classes/BaseTask.ts +31 -31
  187. package/src/classes/Cam.ts +124 -124
  188. package/src/classes/Entity.ts +619 -614
  189. package/src/classes/Interior.ts +1 -1
  190. package/src/classes/Ped.ts +17 -12
  191. package/src/classes/PedTask.ts +1011 -1011
  192. package/src/classes/PersChar.ts +19 -19
  193. package/src/classes/Pickup.ts +8 -8
  194. package/src/classes/Player.ts +227 -227
  195. package/src/classes/Prop.ts +146 -141
  196. package/src/classes/PropSet.ts +29 -29
  197. package/src/classes/Vehicle.ts +5 -0
  198. package/src/classes/VehicleTask.ts +30 -30
  199. package/src/classes/Volume.ts +1 -1
  200. package/src/classes/Weapon.ts +414 -414
  201. package/src/namespaces/Aitransport.ts +102 -102
  202. package/src/namespaces/Animscene.ts +78 -78
  203. package/src/namespaces/Audio.ts +2 -2
  204. package/src/namespaces/Bounty.ts +102 -102
  205. package/src/namespaces/Brain.ts +22 -22
  206. package/src/namespaces/CamStatics.ts +501 -501
  207. package/src/namespaces/Collection.ts +16 -16
  208. package/src/namespaces/Companion.ts +34 -34
  209. package/src/namespaces/Compendium.ts +93 -93
  210. package/src/namespaces/Crashlog.ts +16 -16
  211. package/src/namespaces/Databinding.ts +280 -280
  212. package/src/namespaces/Dlc.ts +9 -9
  213. package/src/namespaces/EntityStatics.ts +249 -249
  214. package/src/namespaces/Event.ts +92 -92
  215. package/src/namespaces/Fire.ts +10 -10
  216. package/src/namespaces/Graphics.ts +1155 -1155
  217. package/src/namespaces/Hud.ts +763 -763
  218. package/src/namespaces/InteriorStatics.ts +2 -2
  219. package/src/namespaces/Inventory.ts +321 -321
  220. package/src/namespaces/Itemdatabase.ts +11 -11
  221. package/src/namespaces/Law.ts +2 -2
  222. package/src/namespaces/Map.ts +104 -104
  223. package/src/namespaces/Minigame.ts +29 -29
  224. package/src/namespaces/Misc.ts +5 -5
  225. package/src/namespaces/Missiondata.ts +3 -3
  226. package/src/namespaces/Netshopping.ts +1 -1
  227. package/src/namespaces/Network.ts +1921 -1929
  228. package/src/namespaces/Object.ts +237 -237
  229. package/src/namespaces/Pad.ts +151 -151
  230. package/src/namespaces/PedStatics.ts +3 -3
  231. package/src/namespaces/Perschar.ts +116 -116
  232. package/src/namespaces/Persistence.ts +48 -48
  233. package/src/namespaces/PlayerStatics.ts +75 -75
  234. package/src/namespaces/Population.ts +3 -3
  235. package/src/namespaces/Posse.ts +47 -47
  236. package/src/namespaces/Propset.ts +92 -92
  237. package/src/namespaces/Scripts.ts +3 -3
  238. package/src/namespaces/Socialclub.ts +1 -1
  239. package/src/namespaces/Stats.ts +129 -129
  240. package/src/namespaces/Streaming.ts +62 -62
  241. package/src/namespaces/Task.ts +538 -538
  242. package/src/namespaces/Telemetry.ts +295 -295
  243. package/src/namespaces/Uiapps.ts +39 -39
  244. package/src/namespaces/Uistickyfeed.ts +23 -23
  245. package/src/namespaces/VehicleStatics.ts +2 -2
  246. package/src/namespaces/Water.ts +47 -47
  247. package/src/namespaces/WeaponStatics.ts +394 -394
  248. package/src/namespaces/Zone.ts +11 -11
@@ -7,161 +7,6 @@ import { createFromHandle } from '../types/HandleRegistry';
7
7
  import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
8
8
 
9
9
  export class Telemetry {
10
- /**
11
- * @param p0
12
- * @param p1
13
- * @param p2
14
- * @param p3
15
- * @param p4
16
- */
17
- static campSupplies(p0: any, p1: any, p2: any, p3: any, p4: any): void {
18
- inv<void>('0x217F47761376E16E', p0, p1, p2, p3, p4);
19
- }
20
-
21
- /**
22
- * @param transactionId
23
- * @param animal
24
- * @param p2
25
- * @param bSampled
26
- * @param bTranq
27
- */
28
- static sample(transactionId: any, animal: any, p2: any, bSampled: any, bTranq: boolean): void {
29
- inv<void>('0x61559675D23D8BD1', transactionId, animal, p2, bSampled, bTranq);
30
- }
31
-
32
- /**
33
- * @param p0
34
- * @param p1
35
- * @param p2
36
- * @param p3
37
- */
38
- static photo(p0: any, p1: any, p2: any, p3: any): void {
39
- inv<void>('0xED22BE4C5A399E63', p0, p1, p2, p3);
40
- }
41
-
42
- /**
43
- * @param transactionId
44
- * @param p1
45
- * @param p2
46
- * @param p3
47
- * @param p4
48
- * @param p5
49
- * @param p6
50
- */
51
- static collect(transactionId: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
52
- inv<void>('0xD6CB05DDAEE43AFD', transactionId, p1, p2, p3, p4, p5, p6);
53
- }
54
-
55
- /**
56
- * @returns p0; p1
57
- */
58
- static matchVote(): [number, number] {
59
- const result = inv<[number, number]>('0xEF3C68F56BAD7B69', pvi(), pvi());
60
- return [result[0], result[1]];
61
- }
62
-
63
- /**
64
- * @param herbType
65
- */
66
- static herbPicked(herbType: string | number): void {
67
- inv<void>('0xAE693EC3A178F6C2', _h(herbType));
68
- }
69
-
70
- /**
71
- * @param transactionId
72
- * @param p1
73
- * @param p2
74
- */
75
- static setShopForTransaction(transactionId: number, p1: string | number, p2: string | number): void {
76
- inv<void>('0xCA9E42F437625A85', transactionId, _h(p1), _h(p2));
77
- }
78
-
79
- /**
80
- * @param type
81
- * @returns items
82
- */
83
- static animalSkinned(type: string | number): number {
84
- const result = inv<number>('0x7581972ADF5D699A', _h(type), pvi());
85
- return result;
86
- }
87
-
88
- /**
89
- * @param p0
90
- * @param p1
91
- * @param p2
92
- * @param p3
93
- * @param p4
94
- * @param p5
95
- * @param p6
96
- * @param p7
97
- * @param p8
98
- * @param p9
99
- * @param p10
100
- */
101
- static moonshineBrew(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any): void {
102
- inv<void>('0xB5013EFBB5516867', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
103
- }
104
-
105
- /**
106
- * @param p0
107
- * @param p1
108
- * @param p2
109
- * @param p3
110
- * @param centSalePrice
111
- */
112
- static shopSell(p0: any, p1: any, p2: any, p3: any, centSalePrice: number): void {
113
- inv<void>('0x9BD8A9D0A774A6F8', p0, p1, p2, p3, centSalePrice);
114
- }
115
-
116
- /**
117
- * @param p0
118
- * @param transactionId
119
- */
120
- static roleTrader(p0: any, transactionId: any): void {
121
- inv<void>('0x476038B5A0734C10', p0, transactionId);
122
- }
123
-
124
- /**
125
- * @param p0
126
- * @param p1
127
- * @param p2
128
- * @param quantity
129
- */
130
- static craftItem(p0: any, p1: any, p2: any, quantity: any): void {
131
- inv<void>('0x78C2E029DB205A3A', p0, p1, p2, quantity);
132
- }
133
-
134
- /**
135
- * @returns transactionId; requestId
136
- */
137
- static tryGetTelemetryIdFromTransactionId(): [boolean, number, number] {
138
- const result = inv<[boolean, number, number]>('0xF184B3ECE36219CF', pvi(), pvi(), rai());
139
- return [!!result[0], result[1], result[2]];
140
- }
141
-
142
- /**
143
- * @param p0
144
- * @param p1
145
- */
146
- static missionIloOption(p0: any, p1: any): void {
147
- inv<void>('0xEA323F5E1A4DA2F1', p0, p1);
148
- }
149
-
150
- /**
151
- * @param p0
152
- */
153
- static roleBounty(p0: any): void {
154
- inv<void>('0xAB43D1C80B5E9500', p0);
155
- }
156
-
157
- /**
158
- * Creation of the metric is related to attribute filling, i. e. at camp fires, when the ped is resting.
159
- * _TELEMETRY_C* - _TELEMETRY_P*
160
- */
161
- static rpgGlobalCalculateAttributeCoreDelta(): void {
162
- inv<void>('0x7E002A36AEFCFB55');
163
- }
164
-
165
10
  /**
166
11
  * @param p0
167
12
  * @param p1
@@ -314,11 +159,11 @@ export class Telemetry {
314
159
  }
315
160
 
316
161
  /**
317
- * @param p0
318
- * @param transactionId
162
+ * @returns data
319
163
  */
320
- static roleMoonshiner(p0: any, transactionId: any): void {
321
- inv<void>('0x99D40C5D74BC88E9', p0, transactionId);
164
+ static bountyTarget(): number {
165
+ const result = inv<number>('0x52FA31DB8F3AD25D', pvi());
166
+ return result;
322
167
  }
323
168
 
324
169
  /**
@@ -328,43 +173,45 @@ export class Telemetry {
328
173
  * @param p3
329
174
  * @param p4
330
175
  * @param p5
331
- * @param p6
332
- */
333
- static matchQueue(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
334
- inv<void>('0x4C08D2B6D8BE17E4', p0, p1, p2, p3, p4, p5, p6);
335
- }
336
-
337
- /**
338
- * @param toggle
339
176
  */
340
- static N_0xEC0BD8736DCAF841(toggle: boolean): void {
341
- inv<void>('0xEC0BD8736DCAF841', toggle);
177
+ static roleTokenTransaction(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void {
178
+ inv<void>('0x32C2939564D74BFF', p0, p1, p2, p3, p4, p5);
342
179
  }
343
180
 
344
181
  /**
345
- * @param regionHash
182
+ * @returns p0; p1
346
183
  */
347
- static region(regionHash: string | number): void {
348
- inv<void>('0xCD6F8A0335D821F9', _h(regionHash));
184
+ static matchStarted(): [number, number] {
185
+ const result = inv<[number, number]>('0xF620F47B4F4A78C4', pvi(), pvi());
186
+ return [result[0], result[1]];
349
187
  }
350
188
 
351
189
  /**
352
- * @returns args
190
+ * @param shopType
191
+ * @param shopRegion
192
+ * @param region
193
+ * @param p3
194
+ * @param p4
195
+ * @param p5
353
196
  */
354
- static matchNomination(): number {
355
- const result = inv<number>('0x330029E121380CEB', pvi());
356
- return result;
197
+ static shopEntry(shopType: any, shopRegion: any, region: any, p3: any, p4: any, p5: any): void {
198
+ inv<void>('0x775B2ED944E44973', shopType, shopRegion, region, p3, p4, p5);
357
199
  }
358
200
 
359
201
  /**
360
- * @param p0
202
+ * @param transactionId
361
203
  * @param p1
362
204
  * @param p2
363
205
  * @param p3
364
206
  * @param p4
207
+ * @param p5
208
+ * @param p6
209
+ * @param p7
210
+ * @param p8
211
+ * @param p9
365
212
  */
366
- static shopPurchase(p0: any, p1: any, p2: any, p3: any, p4: any): void {
367
- inv<void>('0x2A374E6F0075EE81', p0, p1, p2, p3, p4);
213
+ static roleNaturalist(transactionId: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void {
214
+ inv<void>('0x6FB9EA308F302922', transactionId, p1, p2, p3, p4, p5, p6, p7, p8, p9);
368
215
  }
369
216
 
370
217
  /**
@@ -372,52 +219,28 @@ export class Telemetry {
372
219
  * @param p1
373
220
  * @param p2
374
221
  * @param p3
375
- * @param p4
376
222
  */
377
- static matchOver(p0: any, p1: any, p2: any, p3: any, p4: any): void {
378
- inv<void>('0xA2058154357726BB', p0, p1, p2, p3, p4);
223
+ static hubNavigation(p0: any, p1: any, p2: any, p3: any): void {
224
+ inv<void>('0x25CC50EC1A6F3A96', p0, p1, p2, p3);
379
225
  }
380
226
 
381
227
  /**
382
228
  * @param p0
383
229
  * @param p1
230
+ * @param p2
231
+ * @param p3
384
232
  */
385
- static shopExit(p0: any, p1: any): void {
386
- inv<void>('0xF78E669FDC202E73', p0, p1);
387
- }
388
-
389
- static startGunLockerInteraction(): void {
390
- inv<void>('0xF0D54E0651DD7E07');
391
- }
392
-
393
- /**
394
- * @param p0
395
- */
396
- static gunLockerWeaponStored(p0: string | number): void {
397
- inv<void>('0xC3ADF4880784FA9C', _h(p0));
398
- }
399
-
400
- /**
401
- * @param transactionId
402
- * @param bountyAmount
403
- * @param ped
404
- * @param completionType
405
- * @param jailTimeServed
406
- * @param jailTimeLeft
407
- * @param posseRole
408
- */
409
- static prison(transactionId: any, bountyAmount: any, ped: Ped, completionType: any, jailTimeServed: any, jailTimeLeft: any, posseRole: any): void {
410
- inv<void>('0xB204BF9F30298D77', transactionId, bountyAmount, ped.handle, completionType, jailTimeServed, jailTimeLeft, posseRole);
233
+ static gangShares(p0: any, p1: any, p2: any, p3: any): void {
234
+ inv<void>('0xE6DC9B21AC7A8729', p0, p1, p2, p3);
411
235
  }
412
236
 
413
237
  /**
414
238
  * @param p0
415
239
  * @param p1
416
240
  * @param p2
417
- * @param p3
418
241
  */
419
- static notoriety(p0: any, p1: any, p2: any, p3: any): void {
420
- inv<void>('0xE26970A7AE0F28E9', p0, p1, p2, p3);
242
+ static defensive(p0: any, p1: any, p2: any): void {
243
+ inv<void>('0xE57529D23541D2DD', p0, p1, p2);
421
244
  }
422
245
 
423
246
  /**
@@ -428,99 +251,93 @@ export class Telemetry {
428
251
  * @param p4
429
252
  * @param p5
430
253
  * @param p6
431
- * @param p7
432
- * @param p8
433
254
  */
434
- static photoCam(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void {
435
- inv<void>('0x0777D65EE8A17517', p0, p1, p2, p3, p4, p5, p6, p7, p8);
255
+ static charCreator(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
256
+ inv<void>('0x7207AD471BC9278C', p0, p1, p2, p3, p4, p5, p6);
436
257
  }
437
258
 
438
259
  /**
439
260
  * @param p0
440
261
  * @param p1
441
262
  * @param p2
442
- * @param p3
443
263
  */
444
- static menuNavigation(p0: any, p1: any, p2: any, p3: any): void {
445
- inv<void>('0x3255D4D2082C6339', p0, p1, p2, p3);
264
+ static missionCheckpoint(p0: any, p1: any, p2: any): void {
265
+ inv<void>('0x8EC7890D446BD9C1', p0, p1, p2);
266
+ }
267
+
268
+ static analyticsPlaytimeFreemodeStart(): void {
269
+ inv<void>('0xE9F24081D84931B8');
446
270
  }
447
271
 
448
272
  /**
449
273
  * @param p0
274
+ * @param p1
450
275
  */
451
- static gunLockerWeaponRemoved(p0: string | number): void {
452
- inv<void>('0x317D9C9560529CC2', _h(p0));
276
+ static gameProgress(p0: any, p1: any): void {
277
+ inv<void>('0x51EC204A6E5B5A1A', p0, p1);
453
278
  }
454
279
 
455
280
  /**
456
- * @param transactionId
281
+ * @param p0
457
282
  * @param p1
458
283
  * @param p2
459
284
  * @param p3
460
- * @param p4
461
- * @param slotId
462
- * @param p6
463
- * @param p7
464
- * @param p8
465
285
  */
466
- static campDonate(transactionId: any, p1: any, p2: any, p3: any, p4: any, slotId: string | number, p6: string | number, p7: any, p8: boolean): void {
467
- inv<void>('0xDF516E598D966D06', transactionId, p1, p2, p3, p4, _h(slotId), _h(p6), p7, p8);
286
+ static lobbyProgression(p0: any, p1: any, p2: any, p3: any): void {
287
+ inv<void>('0xECD67E9FA677CCCF', p0, p1, p2, p3);
468
288
  }
469
289
 
470
290
  /**
471
- * @returns data
291
+ * _TELEMETRY_C* - _TELEMETRY_G*
292
+ *
293
+ * @param p0
294
+ * @param p1
295
+ * @param pos
296
+ * @param reason
472
297
  */
473
- static bountyTarget(): number {
474
- const result = inv<number>('0x52FA31DB8F3AD25D', pvi());
475
- return result;
298
+ static missionFailedToLaunch(p0: any, p1: any, pos: Vector3, reason: number): void {
299
+ inv<void>('0x6571E4327390EC0B', p0, p1, f(pos.x), f(pos.y), f(pos.z), reason);
476
300
  }
477
301
 
478
302
  /**
479
303
  * @param p0
480
304
  * @param p1
481
305
  * @param p2
482
- * @param p3
483
- * @param p4
484
- * @param p5
485
306
  */
486
- static roleTokenTransaction(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void {
487
- inv<void>('0x32C2939564D74BFF', p0, p1, p2, p3, p4, p5);
307
+ static introSkip(p0: any, p1: any, p2: any): void {
308
+ inv<void>('0x1B554723799245F4', p0, p1, p2);
488
309
  }
489
310
 
490
311
  /**
491
- * @returns p0; p1
312
+ * Works in MP only.
313
+ *
314
+ * @returns uuid
492
315
  */
493
- static matchStarted(): [number, number] {
494
- const result = inv<[number, number]>('0xF620F47B4F4A78C4', pvi(), pvi());
495
- return [result[0], result[1]];
316
+ static createUuid(): [boolean, number] {
317
+ const result = inv<[boolean, number]>('0xE692D336F8A2A97F', pvi(), rai());
318
+ return [!!result[0], result[1]];
496
319
  }
497
320
 
498
321
  /**
499
- * @param shopType
500
- * @param shopRegion
501
- * @param region
322
+ * @param p0
323
+ * @param p1
324
+ * @param p2
502
325
  * @param p3
503
326
  * @param p4
504
- * @param p5
505
327
  */
506
- static shopEntry(shopType: any, shopRegion: any, region: any, p3: any, p4: any, p5: any): void {
507
- inv<void>('0x775B2ED944E44973', shopType, shopRegion, region, p3, p4, p5);
328
+ static campSupplies(p0: any, p1: any, p2: any, p3: any, p4: any): void {
329
+ inv<void>('0x217F47761376E16E', p0, p1, p2, p3, p4);
508
330
  }
509
331
 
510
332
  /**
511
333
  * @param transactionId
512
- * @param p1
334
+ * @param animal
513
335
  * @param p2
514
- * @param p3
515
- * @param p4
516
- * @param p5
517
- * @param p6
518
- * @param p7
519
- * @param p8
520
- * @param p9
336
+ * @param bSampled
337
+ * @param bTranq
521
338
  */
522
- static roleNaturalist(transactionId: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void {
523
- inv<void>('0x6FB9EA308F302922', transactionId, p1, p2, p3, p4, p5, p6, p7, p8, p9);
339
+ static sample(transactionId: any, animal: any, p2: any, bSampled: any, bTranq: boolean): void {
340
+ inv<void>('0x61559675D23D8BD1', transactionId, animal, p2, bSampled, bTranq);
524
341
  }
525
342
 
526
343
  /**
@@ -529,27 +346,54 @@ export class Telemetry {
529
346
  * @param p2
530
347
  * @param p3
531
348
  */
532
- static hubNavigation(p0: any, p1: any, p2: any, p3: any): void {
533
- inv<void>('0x25CC50EC1A6F3A96', p0, p1, p2, p3);
349
+ static photo(p0: any, p1: any, p2: any, p3: any): void {
350
+ inv<void>('0xED22BE4C5A399E63', p0, p1, p2, p3);
534
351
  }
535
352
 
536
353
  /**
537
- * @param p0
354
+ * @param transactionId
538
355
  * @param p1
539
356
  * @param p2
540
357
  * @param p3
358
+ * @param p4
359
+ * @param p5
360
+ * @param p6
541
361
  */
542
- static gangShares(p0: any, p1: any, p2: any, p3: any): void {
543
- inv<void>('0xE6DC9B21AC7A8729', p0, p1, p2, p3);
362
+ static collect(transactionId: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
363
+ inv<void>('0xD6CB05DDAEE43AFD', transactionId, p1, p2, p3, p4, p5, p6);
544
364
  }
545
365
 
546
366
  /**
547
- * @param p0
367
+ * @returns p0; p1
368
+ */
369
+ static matchVote(): [number, number] {
370
+ const result = inv<[number, number]>('0xEF3C68F56BAD7B69', pvi(), pvi());
371
+ return [result[0], result[1]];
372
+ }
373
+
374
+ /**
375
+ * @param herbType
376
+ */
377
+ static herbPicked(herbType: string | number): void {
378
+ inv<void>('0xAE693EC3A178F6C2', _h(herbType));
379
+ }
380
+
381
+ /**
382
+ * @param transactionId
548
383
  * @param p1
549
384
  * @param p2
550
385
  */
551
- static defensive(p0: any, p1: any, p2: any): void {
552
- inv<void>('0xE57529D23541D2DD', p0, p1, p2);
386
+ static setShopForTransaction(transactionId: number, p1: string | number, p2: string | number): void {
387
+ inv<void>('0xCA9E42F437625A85', transactionId, _h(p1), _h(p2));
388
+ }
389
+
390
+ /**
391
+ * @param type
392
+ * @returns items
393
+ */
394
+ static animalSkinned(type: string | number): number {
395
+ const result = inv<number>('0x7581972ADF5D699A', _h(type), pvi());
396
+ return result;
553
397
  }
554
398
 
555
399
  /**
@@ -560,71 +404,73 @@ export class Telemetry {
560
404
  * @param p4
561
405
  * @param p5
562
406
  * @param p6
407
+ * @param p7
408
+ * @param p8
409
+ * @param p9
410
+ * @param p10
563
411
  */
564
- static charCreator(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
565
- inv<void>('0x7207AD471BC9278C', p0, p1, p2, p3, p4, p5, p6);
412
+ static moonshineBrew(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any): void {
413
+ inv<void>('0xB5013EFBB5516867', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
566
414
  }
567
415
 
568
416
  /**
569
417
  * @param p0
570
418
  * @param p1
571
419
  * @param p2
420
+ * @param p3
421
+ * @param centSalePrice
572
422
  */
573
- static missionCheckpoint(p0: any, p1: any, p2: any): void {
574
- inv<void>('0x8EC7890D446BD9C1', p0, p1, p2);
575
- }
576
-
577
- static analyticsPlaytimeFreemodeStart(): void {
578
- inv<void>('0xE9F24081D84931B8');
423
+ static shopSell(p0: any, p1: any, p2: any, p3: any, centSalePrice: number): void {
424
+ inv<void>('0x9BD8A9D0A774A6F8', p0, p1, p2, p3, centSalePrice);
579
425
  }
580
426
 
581
427
  /**
582
428
  * @param p0
583
- * @param p1
429
+ * @param transactionId
584
430
  */
585
- static gameProgress(p0: any, p1: any): void {
586
- inv<void>('0x51EC204A6E5B5A1A', p0, p1);
431
+ static roleTrader(p0: any, transactionId: any): void {
432
+ inv<void>('0x476038B5A0734C10', p0, transactionId);
587
433
  }
588
434
 
589
435
  /**
590
436
  * @param p0
591
437
  * @param p1
592
438
  * @param p2
593
- * @param p3
439
+ * @param quantity
594
440
  */
595
- static lobbyProgression(p0: any, p1: any, p2: any, p3: any): void {
596
- inv<void>('0xECD67E9FA677CCCF', p0, p1, p2, p3);
441
+ static craftItem(p0: any, p1: any, p2: any, quantity: any): void {
442
+ inv<void>('0x78C2E029DB205A3A', p0, p1, p2, quantity);
443
+ }
444
+
445
+ /**
446
+ * @returns transactionId; requestId
447
+ */
448
+ static tryGetTelemetryIdFromTransactionId(): [boolean, number, number] {
449
+ const result = inv<[boolean, number, number]>('0xF184B3ECE36219CF', pvi(), pvi(), rai());
450
+ return [!!result[0], result[1], result[2]];
597
451
  }
598
452
 
599
453
  /**
600
- * _TELEMETRY_C* - _TELEMETRY_G*
601
- *
602
454
  * @param p0
603
455
  * @param p1
604
- * @param pos
605
- * @param reason
606
456
  */
607
- static missionFailedToLaunch(p0: any, p1: any, pos: Vector3, reason: number): void {
608
- inv<void>('0x6571E4327390EC0B', p0, p1, f(pos.x), f(pos.y), f(pos.z), reason);
457
+ static missionIloOption(p0: any, p1: any): void {
458
+ inv<void>('0xEA323F5E1A4DA2F1', p0, p1);
609
459
  }
610
460
 
611
461
  /**
612
462
  * @param p0
613
- * @param p1
614
- * @param p2
615
463
  */
616
- static introSkip(p0: any, p1: any, p2: any): void {
617
- inv<void>('0x1B554723799245F4', p0, p1, p2);
464
+ static roleBounty(p0: any): void {
465
+ inv<void>('0xAB43D1C80B5E9500', p0);
618
466
  }
619
467
 
620
468
  /**
621
- * Works in MP only.
622
- *
623
- * @returns uuid
469
+ * Creation of the metric is related to attribute filling, i. e. at camp fires, when the ped is resting.
470
+ * _TELEMETRY_C* - _TELEMETRY_P*
624
471
  */
625
- static createUuid(): [boolean, number] {
626
- const result = inv<[boolean, number]>('0xE692D336F8A2A97F', pvi(), rai());
627
- return [!!result[0], result[1]];
472
+ static rpgGlobalCalculateAttributeCoreDelta(): void {
473
+ inv<void>('0x7E002A36AEFCFB55');
628
474
  }
629
475
 
630
476
  /**
@@ -752,4 +598,158 @@ export class Telemetry {
752
598
  inv<void>('0x2C24AF8EEEEF8A55', p0, p1, _h(emote));
753
599
  }
754
600
 
601
+ /**
602
+ * @param p0
603
+ * @param transactionId
604
+ */
605
+ static roleMoonshiner(p0: any, transactionId: any): void {
606
+ inv<void>('0x99D40C5D74BC88E9', p0, transactionId);
607
+ }
608
+
609
+ /**
610
+ * @param p0
611
+ * @param p1
612
+ * @param p2
613
+ * @param p3
614
+ * @param p4
615
+ * @param p5
616
+ * @param p6
617
+ */
618
+ static matchQueue(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
619
+ inv<void>('0x4C08D2B6D8BE17E4', p0, p1, p2, p3, p4, p5, p6);
620
+ }
621
+
622
+ /**
623
+ * @param toggle
624
+ */
625
+ static N_0xEC0BD8736DCAF841(toggle: boolean): void {
626
+ inv<void>('0xEC0BD8736DCAF841', toggle);
627
+ }
628
+
629
+ /**
630
+ * @param regionHash
631
+ */
632
+ static region(regionHash: string | number): void {
633
+ inv<void>('0xCD6F8A0335D821F9', _h(regionHash));
634
+ }
635
+
636
+ /**
637
+ * @returns args
638
+ */
639
+ static matchNomination(): number {
640
+ const result = inv<number>('0x330029E121380CEB', pvi());
641
+ return result;
642
+ }
643
+
644
+ /**
645
+ * @param p0
646
+ * @param p1
647
+ * @param p2
648
+ * @param p3
649
+ * @param p4
650
+ */
651
+ static shopPurchase(p0: any, p1: any, p2: any, p3: any, p4: any): void {
652
+ inv<void>('0x2A374E6F0075EE81', p0, p1, p2, p3, p4);
653
+ }
654
+
655
+ /**
656
+ * @param p0
657
+ * @param p1
658
+ * @param p2
659
+ * @param p3
660
+ * @param p4
661
+ */
662
+ static matchOver(p0: any, p1: any, p2: any, p3: any, p4: any): void {
663
+ inv<void>('0xA2058154357726BB', p0, p1, p2, p3, p4);
664
+ }
665
+
666
+ /**
667
+ * @param p0
668
+ * @param p1
669
+ */
670
+ static shopExit(p0: any, p1: any): void {
671
+ inv<void>('0xF78E669FDC202E73', p0, p1);
672
+ }
673
+
674
+ static startGunLockerInteraction(): void {
675
+ inv<void>('0xF0D54E0651DD7E07');
676
+ }
677
+
678
+ /**
679
+ * @param p0
680
+ */
681
+ static gunLockerWeaponStored(p0: string | number): void {
682
+ inv<void>('0xC3ADF4880784FA9C', _h(p0));
683
+ }
684
+
685
+ /**
686
+ * @param transactionId
687
+ * @param bountyAmount
688
+ * @param ped
689
+ * @param completionType
690
+ * @param jailTimeServed
691
+ * @param jailTimeLeft
692
+ * @param posseRole
693
+ */
694
+ static prison(transactionId: any, bountyAmount: any, ped: Ped, completionType: any, jailTimeServed: any, jailTimeLeft: any, posseRole: any): void {
695
+ inv<void>('0xB204BF9F30298D77', transactionId, bountyAmount, ped.handle, completionType, jailTimeServed, jailTimeLeft, posseRole);
696
+ }
697
+
698
+ /**
699
+ * @param p0
700
+ * @param p1
701
+ * @param p2
702
+ * @param p3
703
+ */
704
+ static notoriety(p0: any, p1: any, p2: any, p3: any): void {
705
+ inv<void>('0xE26970A7AE0F28E9', p0, p1, p2, p3);
706
+ }
707
+
708
+ /**
709
+ * @param p0
710
+ * @param p1
711
+ * @param p2
712
+ * @param p3
713
+ * @param p4
714
+ * @param p5
715
+ * @param p6
716
+ * @param p7
717
+ * @param p8
718
+ */
719
+ static photoCam(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void {
720
+ inv<void>('0x0777D65EE8A17517', p0, p1, p2, p3, p4, p5, p6, p7, p8);
721
+ }
722
+
723
+ /**
724
+ * @param p0
725
+ * @param p1
726
+ * @param p2
727
+ * @param p3
728
+ */
729
+ static menuNavigation(p0: any, p1: any, p2: any, p3: any): void {
730
+ inv<void>('0x3255D4D2082C6339', p0, p1, p2, p3);
731
+ }
732
+
733
+ /**
734
+ * @param p0
735
+ */
736
+ static gunLockerWeaponRemoved(p0: string | number): void {
737
+ inv<void>('0x317D9C9560529CC2', _h(p0));
738
+ }
739
+
740
+ /**
741
+ * @param transactionId
742
+ * @param p1
743
+ * @param p2
744
+ * @param p3
745
+ * @param p4
746
+ * @param slotId
747
+ * @param p6
748
+ * @param p7
749
+ * @param p8
750
+ */
751
+ static campDonate(transactionId: any, p1: any, p2: any, p3: any, p4: any, slotId: string | number, p6: string | number, p7: any, p8: boolean): void {
752
+ inv<void>('0xDF516E598D966D06', transactionId, p1, p2, p3, p4, _h(slotId), _h(p6), p7, p8);
753
+ }
754
+
755
755
  }