@nativewrappers/redm-codegen 0.0.2 → 0.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +101 -101
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +147 -147
- package/dist/classes/BaseModel.d.ts +12 -12
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +18 -18
- package/dist/classes/BaseTask.d.ts +22 -22
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +29 -29
- package/dist/classes/Cam.d.ts +86 -86
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +116 -116
- package/dist/classes/Entity.d.ts +426 -425
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +594 -589
- package/dist/classes/Interior.d.ts +1 -1
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Ped.d.ts +13 -12
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +5 -0
- package/dist/classes/PedTask.d.ts +729 -729
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +951 -951
- package/dist/classes/PersChar.d.ts +11 -11
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +17 -17
- package/dist/classes/Pickup.d.ts +3 -3
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +7 -7
- package/dist/classes/Player.d.ts +164 -164
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +218 -218
- package/dist/classes/Prop.d.ts +87 -86
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +131 -126
- package/dist/classes/PropSet.d.ts +18 -18
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +25 -25
- package/dist/classes/Vehicle.d.ts +1 -0
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +5 -0
- package/dist/classes/VehicleTask.d.ts +18 -18
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +26 -26
- package/dist/classes/Volume.d.ts +1 -1
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Weapon.d.ts +277 -277
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +398 -398
- package/dist/namespaces/Aitransport.d.ts +77 -77
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +94 -94
- package/dist/namespaces/Animscene.d.ts +51 -51
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +69 -69
- package/dist/namespaces/Audio.d.ts +2 -2
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +317 -317
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +449 -449
- package/dist/namespaces/Collection.d.ts +13 -13
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +8 -8
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compendium.d.ts +60 -60
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +80 -80
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +14 -14
- package/dist/namespaces/Databinding.d.ts +173 -173
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +263 -263
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +178 -178
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +242 -242
- package/dist/namespaces/Event.d.ts +62 -62
- package/dist/namespaces/Event.d.ts.map +1 -1
- package/dist/namespaces/Event.js +82 -82
- package/dist/namespaces/Fire.d.ts +7 -7
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +9 -9
- package/dist/namespaces/Graphics.d.ts +797 -797
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1095 -1095
- package/dist/namespaces/Hud.d.ts +477 -477
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +721 -721
- package/dist/namespaces/InteriorStatics.d.ts +2 -2
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/Inventory.d.ts +216 -216
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +301 -301
- package/dist/namespaces/Itemdatabase.d.ts +8 -8
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +7 -7
- package/dist/namespaces/Law.d.ts +2 -2
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Map.d.ts +65 -65
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +91 -91
- package/dist/namespaces/Minigame.d.ts +17 -17
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +25 -25
- package/dist/namespaces/Misc.d.ts +5 -5
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.d.ts +3 -3
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.d.ts +1 -1
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Network.d.ts +1302 -1310
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1910 -1918
- package/dist/namespaces/Object.d.ts +170 -170
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +232 -232
- package/dist/namespaces/Pad.d.ts +103 -103
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +134 -134
- package/dist/namespaces/PedStatics.d.ts +3 -3
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/Perschar.d.ts +71 -71
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +106 -106
- package/dist/namespaces/Persistence.d.ts +30 -30
- package/dist/namespaces/Persistence.d.ts.map +1 -1
- package/dist/namespaces/Persistence.js +42 -42
- package/dist/namespaces/PlayerStatics.d.ts +52 -52
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +71 -71
- package/dist/namespaces/Population.d.ts +3 -3
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Posse.d.ts +28 -28
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +44 -44
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Scripts.d.ts +3 -3
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Socialclub.d.ts +1 -1
- package/dist/namespaces/Socialclub.d.ts.map +1 -1
- package/dist/namespaces/Stats.d.ts +85 -85
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +113 -113
- package/dist/namespaces/Streaming.d.ts +35 -35
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +53 -53
- package/dist/namespaces/Task.d.ts +367 -367
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +508 -508
- package/dist/namespaces/Telemetry.d.ts +198 -198
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +274 -274
- package/dist/namespaces/Uiapps.d.ts +24 -24
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +33 -33
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/VehicleStatics.d.ts +2 -2
- package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +250 -250
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +372 -372
- package/dist/namespaces/Zone.d.ts +8 -8
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/dist/namespaces/Zone.js +9 -9
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +170 -170
- package/src/classes/BaseModel.ts +21 -21
- package/src/classes/BaseTask.ts +31 -31
- package/src/classes/Cam.ts +124 -124
- package/src/classes/Entity.ts +619 -614
- package/src/classes/Interior.ts +1 -1
- package/src/classes/Ped.ts +17 -12
- package/src/classes/PedTask.ts +1011 -1011
- package/src/classes/PersChar.ts +19 -19
- package/src/classes/Pickup.ts +8 -8
- package/src/classes/Player.ts +227 -227
- package/src/classes/Prop.ts +146 -141
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/Vehicle.ts +5 -0
- package/src/classes/VehicleTask.ts +30 -30
- package/src/classes/Volume.ts +1 -1
- package/src/classes/Weapon.ts +414 -414
- package/src/namespaces/Aitransport.ts +102 -102
- package/src/namespaces/Animscene.ts +78 -78
- package/src/namespaces/Audio.ts +2 -2
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +501 -501
- package/src/namespaces/Collection.ts +16 -16
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compendium.ts +93 -93
- package/src/namespaces/Crashlog.ts +16 -16
- package/src/namespaces/Databinding.ts +280 -280
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +249 -249
- package/src/namespaces/Event.ts +92 -92
- package/src/namespaces/Fire.ts +10 -10
- package/src/namespaces/Graphics.ts +1155 -1155
- package/src/namespaces/Hud.ts +763 -763
- package/src/namespaces/InteriorStatics.ts +2 -2
- package/src/namespaces/Inventory.ts +321 -321
- package/src/namespaces/Itemdatabase.ts +11 -11
- package/src/namespaces/Law.ts +2 -2
- package/src/namespaces/Map.ts +104 -104
- package/src/namespaces/Minigame.ts +29 -29
- package/src/namespaces/Misc.ts +5 -5
- package/src/namespaces/Missiondata.ts +3 -3
- package/src/namespaces/Netshopping.ts +1 -1
- package/src/namespaces/Network.ts +1921 -1929
- package/src/namespaces/Object.ts +237 -237
- package/src/namespaces/Pad.ts +151 -151
- package/src/namespaces/PedStatics.ts +3 -3
- package/src/namespaces/Perschar.ts +116 -116
- package/src/namespaces/Persistence.ts +48 -48
- package/src/namespaces/PlayerStatics.ts +75 -75
- package/src/namespaces/Population.ts +3 -3
- package/src/namespaces/Posse.ts +47 -47
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Scripts.ts +3 -3
- package/src/namespaces/Socialclub.ts +1 -1
- package/src/namespaces/Stats.ts +129 -129
- package/src/namespaces/Streaming.ts +62 -62
- package/src/namespaces/Task.ts +538 -538
- package/src/namespaces/Telemetry.ts +295 -295
- package/src/namespaces/Uiapps.ts +39 -39
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/VehicleStatics.ts +2 -2
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +394 -394
- package/src/namespaces/Zone.ts +11 -11
package/dist/classes/Weapon.js
CHANGED
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@@ -6,248 +6,324 @@ export class Weapon {
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this.ped = ped;
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}
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/**
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* @param
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @param ammoHash Refer to [enum: eAmmoType]
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*/
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inv('
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enableAmmoTypeForPedWeapon(weaponHash, ammoHash) {
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inv('0x23FB9FACA28779C1', this.ped.handle, weaponHash, ammoHash);
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}
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/**
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* @
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*/
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N_0x431240A58484D5D0(toggle) {
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inv('0x431240A58484D5D0', this.ped.handle, toggle);
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}
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/**
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* @param
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* @param ammoCount
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* @param p2
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* @
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* @returns outGUID
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*/
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inv('
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getBestPedShortarmGuid(p2, p3) {
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const result = inv('0xF52BD94B47CCF736', this.ped.handle, pvi(), p2, p3);
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return result;
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}
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inv('
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getPedLastWeaponImpactCoord() {
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const result = inv('0x6C4D0409BA1A2BC2', this.ped.handle, pvv(), rai());
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return [!!result[0], Vector3.fromArray(result[1])];
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}
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/**
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*
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* Returns WeaponAttachPoint
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*
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* @param attachPoint Refer to [enum: eWeaponAttachPoint]
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* @returns
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return result;
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getWeaponAttachPoint(attachPoint) {
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return inv('0xCAD4FE9398820D24', this.ped.handle, attachPoint, rai());
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}
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @param
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* @param attachPoint Refer to [enum: eWeaponAttachPoint]
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* @param p4
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* @returns weaponHash: Refer to [enum: eWeaponHash]
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*/
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inv('
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getCurrentPedWeapon(p2, attachPoint, p4) {
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const result = inv('0x3A87E44BB9A01D54', this.ped.handle, pvi(), p2, attachPoint, p4, rai());
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return [!!result[0], result[1]];
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}
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* Returns whether the ped has a revolver p1: 0 or 1
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*/
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return
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doesPedHaveRevolver(p1) {
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return inv('0x5B235F24472F2C3B', this.ped.handle, p1);
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}
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/**
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* Returns emote Hash
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return inv('
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getPedGunSpinningEquippedKitEmoteTwirl() {
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return (inv('0x2C4FEC3D0EFA9FC0', this.ped.handle, rai())) & 0xFFFFFFFF;
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}
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/**
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* Returns ammoHash from weaponObject (Returned by 0x6CA484C9A7377E4F)
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*
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* @param weaponObject
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*/
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inv('
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getCurrentPedWeaponAmmoType(weaponObject) {
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return (inv('0x7E7B19A4355FEE13', this.ped.handle, weaponObject.handle, rai())) & 0xFFFFFFFF;
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}
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* @returns
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*/
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inv('
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getPedWorstWeapon(p1, p2, p3) {
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return (inv('0xDA37A053C1522F5D', this.ped.handle, p1, p2, p3, rai())) & 0xFFFFFFFF;
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}
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return [result[0], result[1]];
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setPedDropsWeaponsWhenDead(toggle) {
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inv('0x476AE72C1D19D1A8', this.ped.handle, toggle);
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}
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* @returns Returns the [enum: eAmmoType]; weaponGuid
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const result = inv('
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-
return [result[0], result[1]];
|
|
102
|
+
getCurrentAmmoTypeFromGuid() {
|
|
103
|
+
const result = inv('0xAF9D167A5656D6A6', this.ped.handle, pvi(), rai());
|
|
104
|
+
return [result[0] & 0xFFFFFFFF, result[1]];
|
|
93
105
|
}
|
|
94
106
|
/**
|
|
95
|
-
* @param
|
|
96
|
-
* @param p2
|
|
107
|
+
* @param toggle
|
|
97
108
|
*/
|
|
98
|
-
|
|
99
|
-
inv('
|
|
109
|
+
setPedInfiniteAmmoClip(toggle) {
|
|
110
|
+
inv('0xFBAA1E06B6BCA741', this.ped.handle, toggle);
|
|
100
111
|
}
|
|
101
112
|
/**
|
|
102
|
-
*
|
|
103
|
-
* _GET_R* - _GET_T*
|
|
113
|
+
* returns the amount of peds that were restrained with the weapon thrown bolas
|
|
104
114
|
*
|
|
105
115
|
* @returns
|
|
106
116
|
*/
|
|
107
|
-
|
|
108
|
-
return
|
|
117
|
+
getNumPedsRestrainedFromWeaponBolas() {
|
|
118
|
+
return inv('0x46D42883E873C1D7', this.ped.handle);
|
|
109
119
|
}
|
|
110
120
|
/**
|
|
111
|
-
*
|
|
121
|
+
* Stores longarms to your horse on dismount
|
|
122
|
+
* Params: p2 = 0
|
|
123
|
+
* SET_[I - M]*
|
|
124
|
+
*
|
|
125
|
+
* @param storeLongarms
|
|
126
|
+
* @param p2
|
|
112
127
|
*/
|
|
113
|
-
|
|
114
|
-
inv('
|
|
128
|
+
setInstantlyStoreLongarmsOnDismount(storeLongarms, p2) {
|
|
129
|
+
inv('0xB832F1A686B9B810', this.ped.handle, storeLongarms, p2);
|
|
115
130
|
}
|
|
116
131
|
/**
|
|
117
|
-
* @param
|
|
118
|
-
* @
|
|
132
|
+
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
133
|
+
* @returns weaponGuid
|
|
119
134
|
*/
|
|
120
|
-
|
|
121
|
-
inv('
|
|
135
|
+
removeWeaponFromPedByGuid(removeReason) {
|
|
136
|
+
const result = inv('0x51C3B71591811485', this.ped.handle, pvi(), removeReason);
|
|
137
|
+
return result;
|
|
122
138
|
}
|
|
123
139
|
/**
|
|
124
|
-
*
|
|
125
|
-
*
|
|
126
|
-
* @param
|
|
140
|
+
* attachPoint:
|
|
141
|
+
*
|
|
142
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
143
|
+
* @param equipNow
|
|
144
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
127
145
|
* @param p4
|
|
146
|
+
* @param p5
|
|
128
147
|
*/
|
|
129
|
-
|
|
130
|
-
inv('
|
|
148
|
+
setCurrentPedWeapon(weaponHash, equipNow, attachPoint, p4, p5) {
|
|
149
|
+
inv('0xADF692B254977C0C', this.ped.handle, weaponHash, equipNow, attachPoint, p4, p5);
|
|
131
150
|
}
|
|
132
151
|
/**
|
|
133
|
-
*
|
|
152
|
+
* Equips a weapon from a weaponItem, similar to GIVE_WEAPON_TO_PED
|
|
134
153
|
*
|
|
135
|
-
* @param
|
|
136
|
-
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
154
|
+
* @param p2
|
|
137
155
|
* @param p3
|
|
138
156
|
* @param p4
|
|
157
|
+
* @param p5
|
|
158
|
+
* @returns weaponUid
|
|
159
|
+
*/
|
|
160
|
+
setCurrentPedWeaponByGuid(p2, p3, p4, p5) {
|
|
161
|
+
const result = inv('0x12FB95FE3D579238', this.ped.handle, pvi(), p2, p3, p4, p5);
|
|
162
|
+
return result;
|
|
163
|
+
}
|
|
164
|
+
/**
|
|
165
|
+
* @param componentHash
|
|
166
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
139
167
|
* @returns
|
|
140
168
|
*/
|
|
141
|
-
|
|
142
|
-
return
|
|
169
|
+
hasPedGotWeaponComponent(componentHash, weaponHash) {
|
|
170
|
+
return inv('0xBBC67A6F965C688A', this.ped.handle, _h(componentHash), weaponHash);
|
|
143
171
|
}
|
|
144
|
-
|
|
145
|
-
|
|
172
|
+
/**
|
|
173
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
174
|
+
* @param amount The amount of ped to add to the ammo
|
|
175
|
+
* @param addReason Refer to [enum: eAddItemReason]
|
|
176
|
+
*/
|
|
177
|
+
addAmmoToPed(weaponHash, amount, addReason) {
|
|
178
|
+
inv('0xB190BCA3F4042F95', this.ped.handle, weaponHash, amount, addReason);
|
|
146
179
|
}
|
|
147
180
|
/**
|
|
148
|
-
* @param
|
|
181
|
+
* @param ammoType
|
|
182
|
+
* @param amount
|
|
183
|
+
* @param addReason Refer to [enum: eAddItemReason]
|
|
149
184
|
*/
|
|
150
|
-
|
|
151
|
-
inv('
|
|
185
|
+
addAmmoToPedByType(ammoType, amount, addReason) {
|
|
186
|
+
inv('0x106A811C6D3035F3', this.ped.handle, _h(ammoType), amount, addReason);
|
|
152
187
|
}
|
|
153
188
|
/**
|
|
154
|
-
*
|
|
155
|
-
* WEAPON_EMOTE_VARIATION_BASE,
|
|
156
|
-
* WEAPON_EMOTE_VARIATION_A,
|
|
157
|
-
* WEAPON_EMOTE_VARIATION_B,
|
|
158
|
-
* WEAPON_EMOTE_VARIATION_C,
|
|
159
|
-
* WEAPON_EMOTE_VARIATION_D,
|
|
160
|
-
* WEAPON_EMOTE_VARIATION_PREVIEW,
|
|
161
|
-
* WEAPON_EMOTE_NUM_VARIATIONS
|
|
162
|
-
*
|
|
163
|
-
* @param variation
|
|
189
|
+
* @param targetPed
|
|
164
190
|
* @returns
|
|
165
191
|
*/
|
|
166
|
-
|
|
167
|
-
return inv('
|
|
192
|
+
isTargetPedConstrainedByPedUsingBolas(targetPed) {
|
|
193
|
+
return inv('0x8D50F43298AB9545', this.ped.handle, targetPed.handle, rai());
|
|
194
|
+
}
|
|
195
|
+
/**
|
|
196
|
+
* @param p1
|
|
197
|
+
* @returns guidPrimary
|
|
198
|
+
*/
|
|
199
|
+
getBestPedWeaponInInventory(p1) {
|
|
200
|
+
const result = inv('0x7B98500614C8E8B8', this.ped.handle, p1, pvi());
|
|
201
|
+
return [result[0], result[1]];
|
|
168
202
|
}
|
|
169
203
|
/**
|
|
170
204
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
205
|
+
*/
|
|
206
|
+
enableAmmoTypeForPed(weaponHash) {
|
|
207
|
+
inv('0x3B7B7908B7ADFB4B', this.ped.handle, weaponHash);
|
|
208
|
+
}
|
|
209
|
+
/**
|
|
210
|
+
* Detaches the weapon from the ped and actually removes the ped's weapon
|
|
211
|
+
*
|
|
212
|
+
* @param p1
|
|
171
213
|
* @returns
|
|
172
214
|
*/
|
|
173
|
-
|
|
174
|
-
return inv('
|
|
215
|
+
getWeaponObjectFromPed(p1) {
|
|
216
|
+
return createFromHandle('Prop', inv('0xC6A6789BB405D11C', this.ped.handle, p1, rai()));
|
|
175
217
|
}
|
|
176
218
|
/**
|
|
177
219
|
* @returns
|
|
178
220
|
*/
|
|
179
|
-
|
|
180
|
-
return inv('
|
|
221
|
+
isPedCurrentWeaponHolstered() {
|
|
222
|
+
return inv('0xBDD9C235D8D1052E', this.ped.handle);
|
|
181
223
|
}
|
|
182
224
|
/**
|
|
183
|
-
*
|
|
184
|
-
|
|
185
|
-
|
|
225
|
+
* @param toggle
|
|
226
|
+
*/
|
|
227
|
+
setInstantlyEquipWeaponPickups(toggle) {
|
|
228
|
+
inv('0x739B9C6D0E7F7F93', this.ped.handle, toggle);
|
|
229
|
+
}
|
|
230
|
+
/**
|
|
231
|
+
* Hides the ped's weapon during a cutscene.
|
|
186
232
|
*
|
|
187
|
-
* @param
|
|
188
|
-
* @param immediately
|
|
233
|
+
* @param toggle
|
|
189
234
|
*/
|
|
190
|
-
|
|
191
|
-
inv('
|
|
235
|
+
hidePedWeaponForScriptedCutscene(toggle) {
|
|
236
|
+
inv('0x6F6981D2253C208F', this.ped.handle, toggle);
|
|
192
237
|
}
|
|
193
238
|
/**
|
|
194
|
-
* @
|
|
239
|
+
* @returns guidPrimary; guidSecondary
|
|
195
240
|
*/
|
|
196
|
-
|
|
197
|
-
inv('
|
|
241
|
+
setPlayerPedQuickSwapWeaponByGuid() {
|
|
242
|
+
const result = inv('0xEC1F85DA51D3D6C4', this.ped.handle, pvi(), pvi());
|
|
243
|
+
return [result[0], result[1]];
|
|
198
244
|
}
|
|
199
245
|
/**
|
|
200
|
-
* Returns
|
|
201
|
-
*
|
|
202
|
-
* @param weaponObject
|
|
203
|
-
* @returns
|
|
246
|
+
* @returns Returns the total ammo in the ped weapon from it's guid, or `0`.; guid
|
|
204
247
|
*/
|
|
205
|
-
|
|
206
|
-
|
|
248
|
+
getAmmoInPedWeaponFromGuid() {
|
|
249
|
+
const result = inv('0x4823F13A21F51964', this.ped.handle, pvi(), rai());
|
|
250
|
+
return [result[0], result[1]];
|
|
207
251
|
}
|
|
208
252
|
/**
|
|
209
253
|
* @param p1
|
|
210
254
|
* @param p2
|
|
211
|
-
|
|
255
|
+
*/
|
|
256
|
+
removeAllPedWeapons(p1, p2) {
|
|
257
|
+
inv('0xF25DF915FA38C5F3', this.ped.handle, p1, p2);
|
|
258
|
+
}
|
|
259
|
+
/**
|
|
260
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
261
|
+
*/
|
|
262
|
+
disableAmmoTypeForPed(ammoHash) {
|
|
263
|
+
inv('0xAA5A52204E077883', this.ped.handle, ammoHash);
|
|
264
|
+
}
|
|
265
|
+
/**
|
|
266
|
+
* Returns whether the ped has a shotgun p1: 0 or 1
|
|
267
|
+
*
|
|
268
|
+
* @param p1
|
|
269
|
+
* @returns
|
|
270
|
+
*/
|
|
271
|
+
doesPedHaveShotgun(p1) {
|
|
272
|
+
return inv('0xABC18A28BAD4B46F', this.ped.handle, p1);
|
|
273
|
+
}
|
|
274
|
+
clearPedLastWeaponDamage() {
|
|
275
|
+
inv('0x087D8F4BC65F68E4', this.ped.handle);
|
|
276
|
+
}
|
|
277
|
+
/**
|
|
278
|
+
* Returns true if ped is on a horse while inside of a town
|
|
279
|
+
* Params: p1 = 0
|
|
280
|
+
* GET_L* - GET_MA*
|
|
281
|
+
*
|
|
282
|
+
* @param p1
|
|
212
283
|
* @returns
|
|
213
284
|
*/
|
|
214
|
-
|
|
215
|
-
return
|
|
285
|
+
N_0x5A695BD328586B44(p1) {
|
|
286
|
+
return inv('0x5A695BD328586B44', this.ped.handle, p1);
|
|
216
287
|
}
|
|
217
288
|
/**
|
|
218
|
-
* @param
|
|
289
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
290
|
+
* @param amount
|
|
291
|
+
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
219
292
|
*/
|
|
220
|
-
|
|
221
|
-
inv('
|
|
293
|
+
removeAmmoFromPed(weaponHash, amount, removeReason) {
|
|
294
|
+
inv('0xF4823C813CB8277D', this.ped.handle, weaponHash, amount, removeReason);
|
|
222
295
|
}
|
|
223
296
|
/**
|
|
224
|
-
*
|
|
225
|
-
*
|
|
226
|
-
* @returns Returns the [enum: eAmmoType]; weaponGuid
|
|
297
|
+
* @param p1
|
|
298
|
+
* @param p2
|
|
227
299
|
*/
|
|
228
|
-
|
|
229
|
-
|
|
230
|
-
return [result[0] & 0xFFFFFFFF, result[1]];
|
|
300
|
+
setPedAmmoToDrop(p1, p2) {
|
|
301
|
+
inv('0xA4EFEF9440A5B0EF', this.ped.handle, p1, p2);
|
|
231
302
|
}
|
|
232
303
|
/**
|
|
233
|
-
*
|
|
304
|
+
* Returns the current ammo type of the specified ped's specified weapon.
|
|
305
|
+
*
|
|
306
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
307
|
+
* @returns
|
|
234
308
|
*/
|
|
235
|
-
|
|
236
|
-
inv('
|
|
309
|
+
getPedAmmoTypeFromWeapon(weaponHash) {
|
|
310
|
+
return (inv('0x7FEAD38B326B9F74', this.ped.handle, weaponHash, rai())) & 0xFFFFFFFF;
|
|
237
311
|
}
|
|
238
312
|
/**
|
|
239
|
-
*
|
|
240
|
-
*
|
|
241
|
-
* @returns
|
|
313
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
314
|
+
* @returns ammo
|
|
242
315
|
*/
|
|
243
|
-
|
|
244
|
-
|
|
316
|
+
getMaxAmmo(weaponHash) {
|
|
317
|
+
const result = inv('0xDC16122C7A20C933', this.ped.handle, pvi(), weaponHash, rai());
|
|
318
|
+
return [!!result[0], result[1]];
|
|
245
319
|
}
|
|
246
320
|
/**
|
|
247
|
-
*
|
|
321
|
+
* emote hashes: KIT_EMOTE_TWIRL_GUN, KIT_EMOTE_TWIRL_GUN_LEFT_HOLSTER, KIT_EMOTE_TWIRL_GUN_DUAL, 0 (to unequip)
|
|
322
|
+
*
|
|
323
|
+
* @param emote
|
|
248
324
|
*/
|
|
249
|
-
|
|
250
|
-
|
|
325
|
+
setActiveGunSpinningEquipKitEmoteTwirl(emote) {
|
|
326
|
+
inv('0xCBCFFF805F1B4596', this.ped.handle, _h(emote));
|
|
251
327
|
}
|
|
252
328
|
/**
|
|
253
329
|
* @returns
|
|
@@ -315,69 +391,95 @@ export class Weapon {
|
|
|
315
391
|
return createFromHandle('Entity', inv('0x3B390A939AF0B5FC', this.ped.handle, attachPoint, rai()));
|
|
316
392
|
}
|
|
317
393
|
/**
|
|
394
|
+
* @returns
|
|
395
|
+
*/
|
|
396
|
+
isPedWeaponReadyToShoot() {
|
|
397
|
+
return inv('0xB80CA294F2F26749', this.ped.handle, rai());
|
|
398
|
+
}
|
|
399
|
+
/**
|
|
400
|
+
* @param componentHash
|
|
318
401
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
319
|
-
* @param ammoHash Refer to [enum: eAmmoType]
|
|
320
402
|
*/
|
|
321
|
-
|
|
322
|
-
inv('
|
|
403
|
+
removeWeaponComponentFromPed(componentHash, weaponHash) {
|
|
404
|
+
inv('0x19F70C4D80494FF8', this.ped.handle, _h(componentHash), weaponHash);
|
|
323
405
|
}
|
|
324
406
|
/**
|
|
325
|
-
* @param
|
|
407
|
+
* @param visible
|
|
408
|
+
* @param deselectWeapon
|
|
409
|
+
* @param p3
|
|
410
|
+
* @param p4
|
|
326
411
|
*/
|
|
327
|
-
|
|
328
|
-
inv('
|
|
412
|
+
setPedCurrentWeaponVisible(visible, deselectWeapon, p3, p4) {
|
|
413
|
+
inv('0x0725A4CCFDED9A70', this.ped.handle, visible, deselectWeapon, p3, p4);
|
|
329
414
|
}
|
|
330
415
|
/**
|
|
331
|
-
*
|
|
416
|
+
* Old name: _DROP_CURRENT_PED_WEAPON
|
|
417
|
+
*
|
|
418
|
+
* @param p1
|
|
419
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
332
420
|
* @param p3
|
|
333
|
-
* @
|
|
421
|
+
* @param p4
|
|
422
|
+
* @returns
|
|
334
423
|
*/
|
|
335
|
-
|
|
336
|
-
|
|
337
|
-
|
|
424
|
+
makePedDropWeapon(p1, attachPoint, p3, p4) {
|
|
425
|
+
return createFromHandle('Entity', inv('0xCEF4C65DE502D367', this.ped.handle, p1, attachPoint, p3, p4, rai()));
|
|
426
|
+
}
|
|
427
|
+
removeAllPedAmmo() {
|
|
428
|
+
inv('0x1B83C0DEEBCBB214', this.ped.handle);
|
|
338
429
|
}
|
|
339
430
|
/**
|
|
340
|
-
* @
|
|
431
|
+
* @param allow
|
|
341
432
|
*/
|
|
342
|
-
|
|
343
|
-
|
|
344
|
-
return [!!result[0], Vector3.fromArray(result[1])];
|
|
433
|
+
setAllowDualWield(allow) {
|
|
434
|
+
inv('0x83B8D50EB9446BBA', this.ped.handle, allow);
|
|
345
435
|
}
|
|
346
436
|
/**
|
|
347
|
-
* Returns
|
|
437
|
+
* Returns weaponEmoteVariation WEAPON_EMOTE_VARIATION_INVALID = -2,
|
|
438
|
+
* WEAPON_EMOTE_VARIATION_BASE,
|
|
439
|
+
* WEAPON_EMOTE_VARIATION_A,
|
|
440
|
+
* WEAPON_EMOTE_VARIATION_B,
|
|
441
|
+
* WEAPON_EMOTE_VARIATION_C,
|
|
442
|
+
* WEAPON_EMOTE_VARIATION_D,
|
|
443
|
+
* WEAPON_EMOTE_VARIATION_PREVIEW,
|
|
444
|
+
* WEAPON_EMOTE_NUM_VARIATIONS
|
|
348
445
|
*
|
|
349
|
-
* @param
|
|
446
|
+
* @param variation
|
|
350
447
|
* @returns
|
|
351
448
|
*/
|
|
352
|
-
|
|
353
|
-
return inv('
|
|
449
|
+
getWeaponEmoteVariation(variation) {
|
|
450
|
+
return inv('0x86147D05FA831D3A', this.ped.handle, variation, rai());
|
|
354
451
|
}
|
|
355
452
|
/**
|
|
356
|
-
* @param
|
|
357
|
-
* @
|
|
358
|
-
* @param p4
|
|
359
|
-
* @returns weaponHash: Refer to [enum: eWeaponHash]
|
|
453
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
454
|
+
* @returns
|
|
360
455
|
*/
|
|
361
|
-
|
|
362
|
-
|
|
363
|
-
return [!!result[0], result[1]];
|
|
456
|
+
isPedCarryingWeapon(weaponHash) {
|
|
457
|
+
return inv('0xF29A186ED428B552', this.ped.handle, weaponHash);
|
|
364
458
|
}
|
|
365
459
|
/**
|
|
366
|
-
* Returns whether the ped has a revolver p1: 0 or 1
|
|
367
|
-
*
|
|
368
|
-
* @param p1
|
|
369
460
|
* @returns
|
|
370
461
|
*/
|
|
371
|
-
|
|
372
|
-
return inv('
|
|
462
|
+
refillAmmoInCurrentPedWeapon() {
|
|
463
|
+
return inv('0x0A2AB7B7ABC055F4', this.ped.handle);
|
|
373
464
|
}
|
|
374
465
|
/**
|
|
375
|
-
*
|
|
466
|
+
* Unequip current weapon and set current weapon to WEAPON_UNARMED.
|
|
467
|
+
* p0 usually 2 in R* scripts. Doesn't seem to have any effect if changed....
|
|
468
|
+
* immediately: if true it will instantly switch to unarmed
|
|
376
469
|
*
|
|
377
|
-
* @
|
|
470
|
+
* @param p0
|
|
471
|
+
* @param immediately
|
|
378
472
|
*/
|
|
379
|
-
|
|
380
|
-
|
|
473
|
+
hidePedWeapons(p0, immediately) {
|
|
474
|
+
inv('0xFCCC886EDE3C63EC', this.ped.handle, p0, immediately);
|
|
475
|
+
}
|
|
476
|
+
/**
|
|
477
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
478
|
+
* @returns ammo
|
|
479
|
+
*/
|
|
480
|
+
getAmmoInClip(weaponHash) {
|
|
481
|
+
const result = inv('0x2E1202248937775C', this.ped.handle, pvi(), weaponHash, rai());
|
|
482
|
+
return [!!result[0], result[1]];
|
|
381
483
|
}
|
|
382
484
|
/**
|
|
383
485
|
* @param toggle
|
|
@@ -453,12 +555,6 @@ export class Weapon {
|
|
|
453
555
|
getMaxLockonDistanceOfCurrentPedWeapon() {
|
|
454
556
|
return inv('0x79B1A6E780266DB0', this.ped.handle, raf());
|
|
455
557
|
}
|
|
456
|
-
/**
|
|
457
|
-
* @param ammoHash Refer to [enum: eAmmoType]
|
|
458
|
-
*/
|
|
459
|
-
disableAmmoTypeForPed(ammoHash) {
|
|
460
|
-
inv('0xAA5A52204E077883', this.ped.handle, ammoHash);
|
|
461
|
-
}
|
|
462
558
|
/**
|
|
463
559
|
* @param visible
|
|
464
560
|
*/
|
|
@@ -492,50 +588,152 @@ export class Weapon {
|
|
|
492
588
|
return (inv('0xDBC4B552B2AE9A83', this.ped.handle, _h(slotHash), rai())) & 0xFFFFFFFF;
|
|
493
589
|
}
|
|
494
590
|
/**
|
|
495
|
-
* Outputs cached guids
|
|
496
|
-
*
|
|
497
|
-
* @returns guidPrimary; guidSecondary
|
|
591
|
+
* Outputs cached guids
|
|
592
|
+
*
|
|
593
|
+
* @returns guidPrimary; guidSecondary
|
|
594
|
+
*/
|
|
595
|
+
getPlayerPedQuickSwapWeaponByGuid() {
|
|
596
|
+
const result = inv('0xB7E52A058B07C7E2', this.ped.handle, pvi(), pvi());
|
|
597
|
+
return [result[0], result[1]];
|
|
598
|
+
}
|
|
599
|
+
/**
|
|
600
|
+
* Returns true if the ped is currently holstering or unholstering a weapon
|
|
601
|
+
*
|
|
602
|
+
* @returns
|
|
603
|
+
*/
|
|
604
|
+
isWeaponHolsterStateChanging() {
|
|
605
|
+
return inv('0x2387D6E9C6B478AA', this.ped.handle, rai());
|
|
606
|
+
}
|
|
607
|
+
/**
|
|
608
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
609
|
+
* @returns
|
|
610
|
+
*/
|
|
611
|
+
N_0x44C8F4908F1B2622(ammoHash) {
|
|
612
|
+
return inv('0x44C8F4908F1B2622', this.ped.handle, ammoHash, rai());
|
|
613
|
+
}
|
|
614
|
+
/**
|
|
615
|
+
* @param p2
|
|
616
|
+
* @returns clipInventoryUid
|
|
617
|
+
*/
|
|
618
|
+
refillAmmoInClip(p2) {
|
|
619
|
+
const result = inv('0xDF4A3404D022ADDE', this.ped.handle, pvi(), p2);
|
|
620
|
+
return [result[0], result[1]];
|
|
621
|
+
}
|
|
622
|
+
/**
|
|
623
|
+
* _SET_A* - _SET_B*
|
|
624
|
+
*
|
|
625
|
+
* @param p1
|
|
626
|
+
*/
|
|
627
|
+
N_0x2EBF70E1D8C06683(p1) {
|
|
628
|
+
inv('0x2EBF70E1D8C06683', this.ped.handle, _h(p1));
|
|
629
|
+
}
|
|
630
|
+
/**
|
|
631
|
+
* @returns
|
|
632
|
+
*/
|
|
633
|
+
getAllowDualWield() {
|
|
634
|
+
return inv('0x918990BD9CE08582', this.ped.handle);
|
|
635
|
+
}
|
|
636
|
+
/**
|
|
637
|
+
* Returns eCurrentHeldWeapon
|
|
638
|
+
* _GET_R* - _GET_T*
|
|
639
|
+
*
|
|
640
|
+
* @returns
|
|
641
|
+
*/
|
|
642
|
+
getPedCurrentHeldWeapon() {
|
|
643
|
+
return (inv('0x8425C5F057012DAB', this.ped.handle, rai())) & 0xFFFFFFFF;
|
|
644
|
+
}
|
|
645
|
+
/**
|
|
646
|
+
* @param toggle
|
|
647
|
+
*/
|
|
648
|
+
setForceAutoEquip(toggle) {
|
|
649
|
+
inv('0xBE711B14A159E84F', this.ped.handle, toggle);
|
|
650
|
+
}
|
|
651
|
+
/**
|
|
652
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
653
|
+
* @param ammo
|
|
654
|
+
*/
|
|
655
|
+
setPedAmmo(weaponHash, ammo) {
|
|
656
|
+
inv('0x14E56BC5B5DB6A19', this.ped.handle, weaponHash, ammo);
|
|
657
|
+
}
|
|
658
|
+
/**
|
|
659
|
+
* Gives the ped the weapon.
|
|
660
|
+
* List: https://github.com/femga/rdr3_discoveries/blob/master/weapons/weapons.lua Params: p7 is 0.5f, and p8 is 1.0f. p11 and p12 are both 0 in R* Scripts
|
|
661
|
+
* permanentDegradation: default 0.5, any higher than 0 it will automatically make the weapon worn, you can also adjust the value to change the weapons maximum cleanliness
|
|
662
|
+
*
|
|
663
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
664
|
+
* @param ammoCount
|
|
665
|
+
* @param bForceInHand
|
|
666
|
+
* @param bForceInHolster
|
|
667
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
668
|
+
* @param bAllowMultipleCopies
|
|
669
|
+
* @param p7
|
|
670
|
+
* @param p8
|
|
671
|
+
* @param addReason Refer to [enum: eAddItemReason]
|
|
672
|
+
* @param bIgnoreUnlocks
|
|
673
|
+
* @param permanentDegradation
|
|
674
|
+
* @param p12
|
|
675
|
+
* @returns
|
|
676
|
+
*/
|
|
677
|
+
giveWeaponToPed(weaponHash, ammoCount, bForceInHand, bForceInHolster, attachPoint, bAllowMultipleCopies, p7, p8, addReason, bIgnoreUnlocks, permanentDegradation, p12) {
|
|
678
|
+
return (inv('0x5E3BDDBCB83F3D84', this.ped.handle, weaponHash, ammoCount, bForceInHand, bForceInHolster, attachPoint, bAllowMultipleCopies, f(p7), f(p8), addReason, bIgnoreUnlocks, f(permanentDegradation), p12, rai())) & 0xFFFFFFFF;
|
|
679
|
+
}
|
|
680
|
+
/**
|
|
681
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
682
|
+
* @returns
|
|
683
|
+
*/
|
|
684
|
+
getAmmoInPedWeapon(weaponHash) {
|
|
685
|
+
return inv('0x015A522136D7F951', this.ped.handle, weaponHash, rai());
|
|
686
|
+
}
|
|
687
|
+
/**
|
|
688
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
689
|
+
* @returns weaponGuid
|
|
690
|
+
*/
|
|
691
|
+
getPedWeaponGuidAtAttachPoint(attachPoint) {
|
|
692
|
+
const result = inv('0x6929E22158E52265', this.ped.handle, attachPoint, pvi());
|
|
693
|
+
return [result[0], result[1]];
|
|
694
|
+
}
|
|
695
|
+
/**
|
|
696
|
+
* @param toggle
|
|
498
697
|
*/
|
|
499
|
-
|
|
500
|
-
|
|
501
|
-
return [result[0], result[1]];
|
|
698
|
+
setAllowAnyWeaponDrop(toggle) {
|
|
699
|
+
inv('0x78030C7867D8B9B6', this.ped.handle, toggle);
|
|
502
700
|
}
|
|
503
701
|
/**
|
|
504
|
-
* Returns true if the ped is currently holstering or unholstering a weapon
|
|
505
|
-
*
|
|
506
702
|
* @returns
|
|
507
703
|
*/
|
|
508
|
-
|
|
509
|
-
return inv('
|
|
704
|
+
makePedReload() {
|
|
705
|
+
return inv('0x79E1E511FF7EFB13', this.ped.handle);
|
|
510
706
|
}
|
|
511
707
|
/**
|
|
512
|
-
* @param
|
|
513
|
-
* @
|
|
708
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
709
|
+
* @param ammoCount
|
|
710
|
+
* @param p3
|
|
711
|
+
* @param addReason Refer to [enum: eAddItemReason]
|
|
514
712
|
*/
|
|
515
|
-
|
|
516
|
-
|
|
713
|
+
giveDelayedWeaponToPed(weaponHash, ammoCount, p3, addReason) {
|
|
714
|
+
inv('0xB282DC6EBD803C75', this.ped.handle, weaponHash, ammoCount, p3, addReason);
|
|
517
715
|
}
|
|
518
716
|
/**
|
|
519
|
-
* @param
|
|
520
|
-
* @returns clipInventoryUid
|
|
717
|
+
* @param toggle
|
|
521
718
|
*/
|
|
522
|
-
|
|
523
|
-
|
|
524
|
-
return [result[0], result[1]];
|
|
719
|
+
N_0x45E57FDD531C9477(toggle) {
|
|
720
|
+
inv('0x45E57FDD531C9477', this.ped.handle, toggle);
|
|
525
721
|
}
|
|
526
722
|
/**
|
|
527
|
-
*
|
|
528
|
-
*
|
|
529
|
-
* @param p1
|
|
723
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
724
|
+
* @returns weaponInventoryUid
|
|
530
725
|
*/
|
|
531
|
-
|
|
532
|
-
inv('
|
|
726
|
+
setAmmoTypeForPedWeaponInventory(ammoHash) {
|
|
727
|
+
const result = inv('0xEBE46B501BC3FBCF', this.ped.handle, pvi(), ammoHash);
|
|
728
|
+
return result;
|
|
533
729
|
}
|
|
534
730
|
/**
|
|
535
|
-
* @
|
|
731
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
732
|
+
* @param p2
|
|
733
|
+
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
536
734
|
*/
|
|
537
|
-
|
|
538
|
-
|
|
735
|
+
removeWeaponFromPed(weaponHash, p2, removeReason) {
|
|
736
|
+
inv('0x4899CB088EDF59B8', this.ped.handle, weaponHash, p2, removeReason);
|
|
539
737
|
}
|
|
540
738
|
/**
|
|
541
739
|
* @param ammoType
|
|
@@ -677,12 +875,10 @@ export class Weapon {
|
|
|
677
875
|
inv('0x5230D3F6EE56CFE6', this.ped.handle, attachPoint);
|
|
678
876
|
}
|
|
679
877
|
/**
|
|
680
|
-
* @
|
|
681
|
-
* @returns ammo
|
|
878
|
+
* @returns
|
|
682
879
|
*/
|
|
683
|
-
|
|
684
|
-
|
|
685
|
-
return [!!result[0], result[1]];
|
|
880
|
+
getPedHogtieWeapon() {
|
|
881
|
+
return (inv('0x90EB1CB189923587', this.ped.handle, rai())) & 0xFFFFFFFF;
|
|
686
882
|
}
|
|
687
883
|
/**
|
|
688
884
|
* Returns whether the ped has a pistol p1: 0 or 1
|
|
@@ -735,200 +931,4 @@ export class Weapon {
|
|
|
735
931
|
hasPedGotWeapon(weaponHash, p2, onlyCheckPlayerInventory) {
|
|
736
932
|
return inv('0x8DECB02F88F428BC', this.ped.handle, weaponHash, p2, onlyCheckPlayerInventory, rai());
|
|
737
933
|
}
|
|
738
|
-
/**
|
|
739
|
-
* @returns
|
|
740
|
-
*/
|
|
741
|
-
getAllowDualWield() {
|
|
742
|
-
return inv('0x918990BD9CE08582', this.ped.handle);
|
|
743
|
-
}
|
|
744
|
-
/**
|
|
745
|
-
* Stores longarms to your horse on dismount
|
|
746
|
-
* Params: p2 = 0
|
|
747
|
-
* SET_[I - M]*
|
|
748
|
-
*
|
|
749
|
-
* @param storeLongarms
|
|
750
|
-
* @param p2
|
|
751
|
-
*/
|
|
752
|
-
setInstantlyStoreLongarmsOnDismount(storeLongarms, p2) {
|
|
753
|
-
inv('0xB832F1A686B9B810', this.ped.handle, storeLongarms, p2);
|
|
754
|
-
}
|
|
755
|
-
/**
|
|
756
|
-
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
757
|
-
* @returns weaponGuid
|
|
758
|
-
*/
|
|
759
|
-
removeWeaponFromPedByGuid(removeReason) {
|
|
760
|
-
const result = inv('0x51C3B71591811485', this.ped.handle, pvi(), removeReason);
|
|
761
|
-
return result;
|
|
762
|
-
}
|
|
763
|
-
/**
|
|
764
|
-
* attachPoint:
|
|
765
|
-
*
|
|
766
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
767
|
-
* @param equipNow
|
|
768
|
-
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
769
|
-
* @param p4
|
|
770
|
-
* @param p5
|
|
771
|
-
*/
|
|
772
|
-
setCurrentPedWeapon(weaponHash, equipNow, attachPoint, p4, p5) {
|
|
773
|
-
inv('0xADF692B254977C0C', this.ped.handle, weaponHash, equipNow, attachPoint, p4, p5);
|
|
774
|
-
}
|
|
775
|
-
/**
|
|
776
|
-
* Equips a weapon from a weaponItem, similar to GIVE_WEAPON_TO_PED
|
|
777
|
-
*
|
|
778
|
-
* @param p2
|
|
779
|
-
* @param p3
|
|
780
|
-
* @param p4
|
|
781
|
-
* @param p5
|
|
782
|
-
* @returns weaponUid
|
|
783
|
-
*/
|
|
784
|
-
setCurrentPedWeaponByGuid(p2, p3, p4, p5) {
|
|
785
|
-
const result = inv('0x12FB95FE3D579238', this.ped.handle, pvi(), p2, p3, p4, p5);
|
|
786
|
-
return result;
|
|
787
|
-
}
|
|
788
|
-
/**
|
|
789
|
-
* @param componentHash
|
|
790
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
791
|
-
* @returns
|
|
792
|
-
*/
|
|
793
|
-
hasPedGotWeaponComponent(componentHash, weaponHash) {
|
|
794
|
-
return inv('0xBBC67A6F965C688A', this.ped.handle, _h(componentHash), weaponHash);
|
|
795
|
-
}
|
|
796
|
-
/**
|
|
797
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
798
|
-
* @param amount The amount of ped to add to the ammo
|
|
799
|
-
* @param addReason Refer to [enum: eAddItemReason]
|
|
800
|
-
*/
|
|
801
|
-
addAmmoToPed(weaponHash, amount, addReason) {
|
|
802
|
-
inv('0xB190BCA3F4042F95', this.ped.handle, weaponHash, amount, addReason);
|
|
803
|
-
}
|
|
804
|
-
/**
|
|
805
|
-
* @param ammoType
|
|
806
|
-
* @param amount
|
|
807
|
-
* @param addReason Refer to [enum: eAddItemReason]
|
|
808
|
-
*/
|
|
809
|
-
addAmmoToPedByType(ammoType, amount, addReason) {
|
|
810
|
-
inv('0x106A811C6D3035F3', this.ped.handle, _h(ammoType), amount, addReason);
|
|
811
|
-
}
|
|
812
|
-
/**
|
|
813
|
-
* @param targetPed
|
|
814
|
-
* @returns
|
|
815
|
-
*/
|
|
816
|
-
isTargetPedConstrainedByPedUsingBolas(targetPed) {
|
|
817
|
-
return inv('0x8D50F43298AB9545', this.ped.handle, targetPed.handle, rai());
|
|
818
|
-
}
|
|
819
|
-
/**
|
|
820
|
-
* @param p1
|
|
821
|
-
* @returns guidPrimary
|
|
822
|
-
*/
|
|
823
|
-
getBestPedWeaponInInventory(p1) {
|
|
824
|
-
const result = inv('0x7B98500614C8E8B8', this.ped.handle, p1, pvi());
|
|
825
|
-
return [result[0], result[1]];
|
|
826
|
-
}
|
|
827
|
-
/**
|
|
828
|
-
* Returns whether the ped has a shotgun p1: 0 or 1
|
|
829
|
-
*
|
|
830
|
-
* @param p1
|
|
831
|
-
* @returns
|
|
832
|
-
*/
|
|
833
|
-
doesPedHaveShotgun(p1) {
|
|
834
|
-
return inv('0xABC18A28BAD4B46F', this.ped.handle, p1);
|
|
835
|
-
}
|
|
836
|
-
clearPedLastWeaponDamage() {
|
|
837
|
-
inv('0x087D8F4BC65F68E4', this.ped.handle);
|
|
838
|
-
}
|
|
839
|
-
/**
|
|
840
|
-
* Returns true if ped is on a horse while inside of a town
|
|
841
|
-
* Params: p1 = 0
|
|
842
|
-
* GET_L* - GET_MA*
|
|
843
|
-
*
|
|
844
|
-
* @param p1
|
|
845
|
-
* @returns
|
|
846
|
-
*/
|
|
847
|
-
N_0x5A695BD328586B44(p1) {
|
|
848
|
-
return inv('0x5A695BD328586B44', this.ped.handle, p1);
|
|
849
|
-
}
|
|
850
|
-
/**
|
|
851
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
852
|
-
* @param amount
|
|
853
|
-
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
854
|
-
*/
|
|
855
|
-
removeAmmoFromPed(weaponHash, amount, removeReason) {
|
|
856
|
-
inv('0xF4823C813CB8277D', this.ped.handle, weaponHash, amount, removeReason);
|
|
857
|
-
}
|
|
858
|
-
/**
|
|
859
|
-
* @param p1
|
|
860
|
-
* @param p2
|
|
861
|
-
*/
|
|
862
|
-
setPedAmmoToDrop(p1, p2) {
|
|
863
|
-
inv('0xA4EFEF9440A5B0EF', this.ped.handle, p1, p2);
|
|
864
|
-
}
|
|
865
|
-
/**
|
|
866
|
-
* Returns the current ammo type of the specified ped's specified weapon.
|
|
867
|
-
*
|
|
868
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
869
|
-
* @returns
|
|
870
|
-
*/
|
|
871
|
-
getPedAmmoTypeFromWeapon(weaponHash) {
|
|
872
|
-
return (inv('0x7FEAD38B326B9F74', this.ped.handle, weaponHash, rai())) & 0xFFFFFFFF;
|
|
873
|
-
}
|
|
874
|
-
/**
|
|
875
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
876
|
-
* @returns ammo
|
|
877
|
-
*/
|
|
878
|
-
getMaxAmmo(weaponHash) {
|
|
879
|
-
const result = inv('0xDC16122C7A20C933', this.ped.handle, pvi(), weaponHash, rai());
|
|
880
|
-
return [!!result[0], result[1]];
|
|
881
|
-
}
|
|
882
|
-
/**
|
|
883
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
884
|
-
* @param ammo
|
|
885
|
-
*/
|
|
886
|
-
setPedAmmo(weaponHash, ammo) {
|
|
887
|
-
inv('0x14E56BC5B5DB6A19', this.ped.handle, weaponHash, ammo);
|
|
888
|
-
}
|
|
889
|
-
/**
|
|
890
|
-
* Gives the ped the weapon.
|
|
891
|
-
* List: https://github.com/femga/rdr3_discoveries/blob/master/weapons/weapons.lua Params: p7 is 0.5f, and p8 is 1.0f. p11 and p12 are both 0 in R* Scripts
|
|
892
|
-
* permanentDegradation: default 0.5, any higher than 0 it will automatically make the weapon worn, you can also adjust the value to change the weapons maximum cleanliness
|
|
893
|
-
*
|
|
894
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
895
|
-
* @param ammoCount
|
|
896
|
-
* @param bForceInHand
|
|
897
|
-
* @param bForceInHolster
|
|
898
|
-
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
899
|
-
* @param bAllowMultipleCopies
|
|
900
|
-
* @param p7
|
|
901
|
-
* @param p8
|
|
902
|
-
* @param addReason Refer to [enum: eAddItemReason]
|
|
903
|
-
* @param bIgnoreUnlocks
|
|
904
|
-
* @param permanentDegradation
|
|
905
|
-
* @param p12
|
|
906
|
-
* @returns
|
|
907
|
-
*/
|
|
908
|
-
giveWeaponToPed(weaponHash, ammoCount, bForceInHand, bForceInHolster, attachPoint, bAllowMultipleCopies, p7, p8, addReason, bIgnoreUnlocks, permanentDegradation, p12) {
|
|
909
|
-
return (inv('0x5E3BDDBCB83F3D84', this.ped.handle, weaponHash, ammoCount, bForceInHand, bForceInHolster, attachPoint, bAllowMultipleCopies, f(p7), f(p8), addReason, bIgnoreUnlocks, f(permanentDegradation), p12, rai())) & 0xFFFFFFFF;
|
|
910
|
-
}
|
|
911
|
-
/**
|
|
912
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
913
|
-
* @returns
|
|
914
|
-
*/
|
|
915
|
-
getAmmoInPedWeapon(weaponHash) {
|
|
916
|
-
return inv('0x015A522136D7F951', this.ped.handle, weaponHash, rai());
|
|
917
|
-
}
|
|
918
|
-
/**
|
|
919
|
-
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
920
|
-
* @returns weaponGuid
|
|
921
|
-
*/
|
|
922
|
-
getPedWeaponGuidAtAttachPoint(attachPoint) {
|
|
923
|
-
const result = inv('0x6929E22158E52265', this.ped.handle, attachPoint, pvi());
|
|
924
|
-
return [result[0], result[1]];
|
|
925
|
-
}
|
|
926
|
-
/**
|
|
927
|
-
* emote hashes: KIT_EMOTE_TWIRL_GUN, KIT_EMOTE_TWIRL_GUN_LEFT_HOLSTER, KIT_EMOTE_TWIRL_GUN_DUAL, 0 (to unequip)
|
|
928
|
-
*
|
|
929
|
-
* @param emote
|
|
930
|
-
*/
|
|
931
|
-
setActiveGunSpinningEquipKitEmoteTwirl(emote) {
|
|
932
|
-
inv('0xCBCFFF805F1B4596', this.ped.handle, _h(emote));
|
|
933
|
-
}
|
|
934
934
|
}
|