@nativewrappers/redm-codegen 0.0.2 → 0.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (248) hide show
  1. package/dist/classes/AnimScene.d.ts +101 -101
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +147 -147
  4. package/dist/classes/BaseModel.d.ts +12 -12
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +18 -18
  7. package/dist/classes/BaseTask.d.ts +22 -22
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +29 -29
  10. package/dist/classes/Cam.d.ts +86 -86
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +116 -116
  13. package/dist/classes/Entity.d.ts +426 -425
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +594 -589
  16. package/dist/classes/Interior.d.ts +1 -1
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Ped.d.ts +13 -12
  19. package/dist/classes/Ped.d.ts.map +1 -1
  20. package/dist/classes/Ped.js +5 -0
  21. package/dist/classes/PedTask.d.ts +729 -729
  22. package/dist/classes/PedTask.d.ts.map +1 -1
  23. package/dist/classes/PedTask.js +951 -951
  24. package/dist/classes/PersChar.d.ts +11 -11
  25. package/dist/classes/PersChar.d.ts.map +1 -1
  26. package/dist/classes/PersChar.js +17 -17
  27. package/dist/classes/Pickup.d.ts +3 -3
  28. package/dist/classes/Pickup.d.ts.map +1 -1
  29. package/dist/classes/Pickup.js +7 -7
  30. package/dist/classes/Player.d.ts +164 -164
  31. package/dist/classes/Player.d.ts.map +1 -1
  32. package/dist/classes/Player.js +218 -218
  33. package/dist/classes/Prop.d.ts +87 -86
  34. package/dist/classes/Prop.d.ts.map +1 -1
  35. package/dist/classes/Prop.js +131 -126
  36. package/dist/classes/PropSet.d.ts +18 -18
  37. package/dist/classes/PropSet.d.ts.map +1 -1
  38. package/dist/classes/PropSet.js +25 -25
  39. package/dist/classes/Vehicle.d.ts +1 -0
  40. package/dist/classes/Vehicle.d.ts.map +1 -1
  41. package/dist/classes/Vehicle.js +5 -0
  42. package/dist/classes/VehicleTask.d.ts +18 -18
  43. package/dist/classes/VehicleTask.d.ts.map +1 -1
  44. package/dist/classes/VehicleTask.js +26 -26
  45. package/dist/classes/Volume.d.ts +1 -1
  46. package/dist/classes/Volume.d.ts.map +1 -1
  47. package/dist/classes/Weapon.d.ts +277 -277
  48. package/dist/classes/Weapon.d.ts.map +1 -1
  49. package/dist/classes/Weapon.js +398 -398
  50. package/dist/namespaces/Aitransport.d.ts +77 -77
  51. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  52. package/dist/namespaces/Aitransport.js +94 -94
  53. package/dist/namespaces/Animscene.d.ts +51 -51
  54. package/dist/namespaces/Animscene.d.ts.map +1 -1
  55. package/dist/namespaces/Animscene.js +69 -69
  56. package/dist/namespaces/Audio.d.ts +2 -2
  57. package/dist/namespaces/Audio.d.ts.map +1 -1
  58. package/dist/namespaces/Bounty.d.ts +57 -57
  59. package/dist/namespaces/Bounty.d.ts.map +1 -1
  60. package/dist/namespaces/Bounty.js +90 -90
  61. package/dist/namespaces/Brain.d.ts +15 -15
  62. package/dist/namespaces/Brain.d.ts.map +1 -1
  63. package/dist/namespaces/Brain.js +20 -20
  64. package/dist/namespaces/CamStatics.d.ts +317 -317
  65. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  66. package/dist/namespaces/CamStatics.js +449 -449
  67. package/dist/namespaces/Collection.d.ts +13 -13
  68. package/dist/namespaces/Collection.d.ts.map +1 -1
  69. package/dist/namespaces/Collection.js +8 -8
  70. package/dist/namespaces/Companion.d.ts +22 -22
  71. package/dist/namespaces/Companion.d.ts.map +1 -1
  72. package/dist/namespaces/Companion.js +30 -30
  73. package/dist/namespaces/Compendium.d.ts +60 -60
  74. package/dist/namespaces/Compendium.d.ts.map +1 -1
  75. package/dist/namespaces/Compendium.js +80 -80
  76. package/dist/namespaces/Crashlog.d.ts +10 -10
  77. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  78. package/dist/namespaces/Crashlog.js +14 -14
  79. package/dist/namespaces/Databinding.d.ts +173 -173
  80. package/dist/namespaces/Databinding.d.ts.map +1 -1
  81. package/dist/namespaces/Databinding.js +263 -263
  82. package/dist/namespaces/Dlc.d.ts +5 -5
  83. package/dist/namespaces/Dlc.d.ts.map +1 -1
  84. package/dist/namespaces/Dlc.js +9 -9
  85. package/dist/namespaces/EntityStatics.d.ts +178 -178
  86. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  87. package/dist/namespaces/EntityStatics.js +242 -242
  88. package/dist/namespaces/Event.d.ts +62 -62
  89. package/dist/namespaces/Event.d.ts.map +1 -1
  90. package/dist/namespaces/Event.js +82 -82
  91. package/dist/namespaces/Fire.d.ts +7 -7
  92. package/dist/namespaces/Fire.d.ts.map +1 -1
  93. package/dist/namespaces/Fire.js +9 -9
  94. package/dist/namespaces/Graphics.d.ts +797 -797
  95. package/dist/namespaces/Graphics.d.ts.map +1 -1
  96. package/dist/namespaces/Graphics.js +1095 -1095
  97. package/dist/namespaces/Hud.d.ts +477 -477
  98. package/dist/namespaces/Hud.d.ts.map +1 -1
  99. package/dist/namespaces/Hud.js +721 -721
  100. package/dist/namespaces/InteriorStatics.d.ts +2 -2
  101. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  102. package/dist/namespaces/Inventory.d.ts +216 -216
  103. package/dist/namespaces/Inventory.d.ts.map +1 -1
  104. package/dist/namespaces/Inventory.js +301 -301
  105. package/dist/namespaces/Itemdatabase.d.ts +8 -8
  106. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  107. package/dist/namespaces/Itemdatabase.js +7 -7
  108. package/dist/namespaces/Law.d.ts +2 -2
  109. package/dist/namespaces/Law.d.ts.map +1 -1
  110. package/dist/namespaces/Map.d.ts +65 -65
  111. package/dist/namespaces/Map.d.ts.map +1 -1
  112. package/dist/namespaces/Map.js +91 -91
  113. package/dist/namespaces/Minigame.d.ts +17 -17
  114. package/dist/namespaces/Minigame.d.ts.map +1 -1
  115. package/dist/namespaces/Minigame.js +25 -25
  116. package/dist/namespaces/Misc.d.ts +5 -5
  117. package/dist/namespaces/Misc.d.ts.map +1 -1
  118. package/dist/namespaces/Missiondata.d.ts +3 -3
  119. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  120. package/dist/namespaces/Netshopping.d.ts +1 -1
  121. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  122. package/dist/namespaces/Network.d.ts +1302 -1310
  123. package/dist/namespaces/Network.d.ts.map +1 -1
  124. package/dist/namespaces/Network.js +1910 -1918
  125. package/dist/namespaces/Object.d.ts +170 -170
  126. package/dist/namespaces/Object.d.ts.map +1 -1
  127. package/dist/namespaces/Object.js +232 -232
  128. package/dist/namespaces/Pad.d.ts +103 -103
  129. package/dist/namespaces/Pad.d.ts.map +1 -1
  130. package/dist/namespaces/Pad.js +134 -134
  131. package/dist/namespaces/PedStatics.d.ts +3 -3
  132. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  133. package/dist/namespaces/Perschar.d.ts +71 -71
  134. package/dist/namespaces/Perschar.d.ts.map +1 -1
  135. package/dist/namespaces/Perschar.js +106 -106
  136. package/dist/namespaces/Persistence.d.ts +30 -30
  137. package/dist/namespaces/Persistence.d.ts.map +1 -1
  138. package/dist/namespaces/Persistence.js +42 -42
  139. package/dist/namespaces/PlayerStatics.d.ts +52 -52
  140. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  141. package/dist/namespaces/PlayerStatics.js +71 -71
  142. package/dist/namespaces/Population.d.ts +3 -3
  143. package/dist/namespaces/Population.d.ts.map +1 -1
  144. package/dist/namespaces/Posse.d.ts +28 -28
  145. package/dist/namespaces/Posse.d.ts.map +1 -1
  146. package/dist/namespaces/Posse.js +44 -44
  147. package/dist/namespaces/Propset.d.ts +59 -59
  148. package/dist/namespaces/Propset.d.ts.map +1 -1
  149. package/dist/namespaces/Propset.js +81 -81
  150. package/dist/namespaces/Scripts.d.ts +3 -3
  151. package/dist/namespaces/Scripts.d.ts.map +1 -1
  152. package/dist/namespaces/Socialclub.d.ts +1 -1
  153. package/dist/namespaces/Socialclub.d.ts.map +1 -1
  154. package/dist/namespaces/Stats.d.ts +85 -85
  155. package/dist/namespaces/Stats.d.ts.map +1 -1
  156. package/dist/namespaces/Stats.js +113 -113
  157. package/dist/namespaces/Streaming.d.ts +35 -35
  158. package/dist/namespaces/Streaming.d.ts.map +1 -1
  159. package/dist/namespaces/Streaming.js +53 -53
  160. package/dist/namespaces/Task.d.ts +367 -367
  161. package/dist/namespaces/Task.d.ts.map +1 -1
  162. package/dist/namespaces/Task.js +508 -508
  163. package/dist/namespaces/Telemetry.d.ts +198 -198
  164. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  165. package/dist/namespaces/Telemetry.js +274 -274
  166. package/dist/namespaces/Uiapps.d.ts +24 -24
  167. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  168. package/dist/namespaces/Uiapps.js +33 -33
  169. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  170. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  171. package/dist/namespaces/Uistickyfeed.js +21 -21
  172. package/dist/namespaces/VehicleStatics.d.ts +2 -2
  173. package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
  174. package/dist/namespaces/Water.d.ts +27 -27
  175. package/dist/namespaces/Water.d.ts.map +1 -1
  176. package/dist/namespaces/Water.js +41 -41
  177. package/dist/namespaces/WeaponStatics.d.ts +250 -250
  178. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  179. package/dist/namespaces/WeaponStatics.js +372 -372
  180. package/dist/namespaces/Zone.d.ts +8 -8
  181. package/dist/namespaces/Zone.d.ts.map +1 -1
  182. package/dist/namespaces/Zone.js +9 -9
  183. package/package.json +1 -1
  184. package/src/classes/AnimScene.ts +170 -170
  185. package/src/classes/BaseModel.ts +21 -21
  186. package/src/classes/BaseTask.ts +31 -31
  187. package/src/classes/Cam.ts +124 -124
  188. package/src/classes/Entity.ts +619 -614
  189. package/src/classes/Interior.ts +1 -1
  190. package/src/classes/Ped.ts +17 -12
  191. package/src/classes/PedTask.ts +1011 -1011
  192. package/src/classes/PersChar.ts +19 -19
  193. package/src/classes/Pickup.ts +8 -8
  194. package/src/classes/Player.ts +227 -227
  195. package/src/classes/Prop.ts +146 -141
  196. package/src/classes/PropSet.ts +29 -29
  197. package/src/classes/Vehicle.ts +5 -0
  198. package/src/classes/VehicleTask.ts +30 -30
  199. package/src/classes/Volume.ts +1 -1
  200. package/src/classes/Weapon.ts +414 -414
  201. package/src/namespaces/Aitransport.ts +102 -102
  202. package/src/namespaces/Animscene.ts +78 -78
  203. package/src/namespaces/Audio.ts +2 -2
  204. package/src/namespaces/Bounty.ts +102 -102
  205. package/src/namespaces/Brain.ts +22 -22
  206. package/src/namespaces/CamStatics.ts +501 -501
  207. package/src/namespaces/Collection.ts +16 -16
  208. package/src/namespaces/Companion.ts +34 -34
  209. package/src/namespaces/Compendium.ts +93 -93
  210. package/src/namespaces/Crashlog.ts +16 -16
  211. package/src/namespaces/Databinding.ts +280 -280
  212. package/src/namespaces/Dlc.ts +9 -9
  213. package/src/namespaces/EntityStatics.ts +249 -249
  214. package/src/namespaces/Event.ts +92 -92
  215. package/src/namespaces/Fire.ts +10 -10
  216. package/src/namespaces/Graphics.ts +1155 -1155
  217. package/src/namespaces/Hud.ts +763 -763
  218. package/src/namespaces/InteriorStatics.ts +2 -2
  219. package/src/namespaces/Inventory.ts +321 -321
  220. package/src/namespaces/Itemdatabase.ts +11 -11
  221. package/src/namespaces/Law.ts +2 -2
  222. package/src/namespaces/Map.ts +104 -104
  223. package/src/namespaces/Minigame.ts +29 -29
  224. package/src/namespaces/Misc.ts +5 -5
  225. package/src/namespaces/Missiondata.ts +3 -3
  226. package/src/namespaces/Netshopping.ts +1 -1
  227. package/src/namespaces/Network.ts +1921 -1929
  228. package/src/namespaces/Object.ts +237 -237
  229. package/src/namespaces/Pad.ts +151 -151
  230. package/src/namespaces/PedStatics.ts +3 -3
  231. package/src/namespaces/Perschar.ts +116 -116
  232. package/src/namespaces/Persistence.ts +48 -48
  233. package/src/namespaces/PlayerStatics.ts +75 -75
  234. package/src/namespaces/Population.ts +3 -3
  235. package/src/namespaces/Posse.ts +47 -47
  236. package/src/namespaces/Propset.ts +92 -92
  237. package/src/namespaces/Scripts.ts +3 -3
  238. package/src/namespaces/Socialclub.ts +1 -1
  239. package/src/namespaces/Stats.ts +129 -129
  240. package/src/namespaces/Streaming.ts +62 -62
  241. package/src/namespaces/Task.ts +538 -538
  242. package/src/namespaces/Telemetry.ts +295 -295
  243. package/src/namespaces/Uiapps.ts +39 -39
  244. package/src/namespaces/Uistickyfeed.ts +23 -23
  245. package/src/namespaces/VehicleStatics.ts +2 -2
  246. package/src/namespaces/Water.ts +47 -47
  247. package/src/namespaces/WeaponStatics.ts +394 -394
  248. package/src/namespaces/Zone.ts +11 -11
@@ -1,144 +1,5 @@
1
1
  import { inv, rai, pvi, _h, f } from '../types/NativeAliases';
2
2
  export class Telemetry {
3
- /**
4
- * @param p0
5
- * @param p1
6
- * @param p2
7
- * @param p3
8
- * @param p4
9
- */
10
- static campSupplies(p0, p1, p2, p3, p4) {
11
- inv('0x217F47761376E16E', p0, p1, p2, p3, p4);
12
- }
13
- /**
14
- * @param transactionId
15
- * @param animal
16
- * @param p2
17
- * @param bSampled
18
- * @param bTranq
19
- */
20
- static sample(transactionId, animal, p2, bSampled, bTranq) {
21
- inv('0x61559675D23D8BD1', transactionId, animal, p2, bSampled, bTranq);
22
- }
23
- /**
24
- * @param p0
25
- * @param p1
26
- * @param p2
27
- * @param p3
28
- */
29
- static photo(p0, p1, p2, p3) {
30
- inv('0xED22BE4C5A399E63', p0, p1, p2, p3);
31
- }
32
- /**
33
- * @param transactionId
34
- * @param p1
35
- * @param p2
36
- * @param p3
37
- * @param p4
38
- * @param p5
39
- * @param p6
40
- */
41
- static collect(transactionId, p1, p2, p3, p4, p5, p6) {
42
- inv('0xD6CB05DDAEE43AFD', transactionId, p1, p2, p3, p4, p5, p6);
43
- }
44
- /**
45
- * @returns p0; p1
46
- */
47
- static matchVote() {
48
- const result = inv('0xEF3C68F56BAD7B69', pvi(), pvi());
49
- return [result[0], result[1]];
50
- }
51
- /**
52
- * @param herbType
53
- */
54
- static herbPicked(herbType) {
55
- inv('0xAE693EC3A178F6C2', _h(herbType));
56
- }
57
- /**
58
- * @param transactionId
59
- * @param p1
60
- * @param p2
61
- */
62
- static setShopForTransaction(transactionId, p1, p2) {
63
- inv('0xCA9E42F437625A85', transactionId, _h(p1), _h(p2));
64
- }
65
- /**
66
- * @param type
67
- * @returns items
68
- */
69
- static animalSkinned(type) {
70
- const result = inv('0x7581972ADF5D699A', _h(type), pvi());
71
- return result;
72
- }
73
- /**
74
- * @param p0
75
- * @param p1
76
- * @param p2
77
- * @param p3
78
- * @param p4
79
- * @param p5
80
- * @param p6
81
- * @param p7
82
- * @param p8
83
- * @param p9
84
- * @param p10
85
- */
86
- static moonshineBrew(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) {
87
- inv('0xB5013EFBB5516867', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
88
- }
89
- /**
90
- * @param p0
91
- * @param p1
92
- * @param p2
93
- * @param p3
94
- * @param centSalePrice
95
- */
96
- static shopSell(p0, p1, p2, p3, centSalePrice) {
97
- inv('0x9BD8A9D0A774A6F8', p0, p1, p2, p3, centSalePrice);
98
- }
99
- /**
100
- * @param p0
101
- * @param transactionId
102
- */
103
- static roleTrader(p0, transactionId) {
104
- inv('0x476038B5A0734C10', p0, transactionId);
105
- }
106
- /**
107
- * @param p0
108
- * @param p1
109
- * @param p2
110
- * @param quantity
111
- */
112
- static craftItem(p0, p1, p2, quantity) {
113
- inv('0x78C2E029DB205A3A', p0, p1, p2, quantity);
114
- }
115
- /**
116
- * @returns transactionId; requestId
117
- */
118
- static tryGetTelemetryIdFromTransactionId() {
119
- const result = inv('0xF184B3ECE36219CF', pvi(), pvi(), rai());
120
- return [!!result[0], result[1], result[2]];
121
- }
122
- /**
123
- * @param p0
124
- * @param p1
125
- */
126
- static missionIloOption(p0, p1) {
127
- inv('0xEA323F5E1A4DA2F1', p0, p1);
128
- }
129
- /**
130
- * @param p0
131
- */
132
- static roleBounty(p0) {
133
- inv('0xAB43D1C80B5E9500', p0);
134
- }
135
- /**
136
- * Creation of the metric is related to attribute filling, i. e. at camp fires, when the ped is resting.
137
- * _TELEMETRY_C* - _TELEMETRY_P*
138
- */
139
- static rpgGlobalCalculateAttributeCoreDelta() {
140
- inv('0x7E002A36AEFCFB55');
141
- }
142
3
  /**
143
4
  * @param p0
144
5
  * @param p1
@@ -275,11 +136,11 @@ export class Telemetry {
275
136
  inv('0x4AC38DFD286DAD14', transactionId, collectible, category, p3, p4, p5, p6);
276
137
  }
277
138
  /**
278
- * @param p0
279
- * @param transactionId
139
+ * @returns data
280
140
  */
281
- static roleMoonshiner(p0, transactionId) {
282
- inv('0x99D40C5D74BC88E9', p0, transactionId);
141
+ static bountyTarget() {
142
+ const result = inv('0x52FA31DB8F3AD25D', pvi());
143
+ return result;
283
144
  }
284
145
  /**
285
146
  * @param p0
@@ -288,86 +149,68 @@ export class Telemetry {
288
149
  * @param p3
289
150
  * @param p4
290
151
  * @param p5
291
- * @param p6
292
- */
293
- static matchQueue(p0, p1, p2, p3, p4, p5, p6) {
294
- inv('0x4C08D2B6D8BE17E4', p0, p1, p2, p3, p4, p5, p6);
295
- }
296
- /**
297
- * @param toggle
298
152
  */
299
- static N_0xEC0BD8736DCAF841(toggle) {
300
- inv('0xEC0BD8736DCAF841', toggle);
153
+ static roleTokenTransaction(p0, p1, p2, p3, p4, p5) {
154
+ inv('0x32C2939564D74BFF', p0, p1, p2, p3, p4, p5);
301
155
  }
302
156
  /**
303
- * @param regionHash
157
+ * @returns p0; p1
304
158
  */
305
- static region(regionHash) {
306
- inv('0xCD6F8A0335D821F9', _h(regionHash));
159
+ static matchStarted() {
160
+ const result = inv('0xF620F47B4F4A78C4', pvi(), pvi());
161
+ return [result[0], result[1]];
307
162
  }
308
163
  /**
309
- * @returns args
164
+ * @param shopType
165
+ * @param shopRegion
166
+ * @param region
167
+ * @param p3
168
+ * @param p4
169
+ * @param p5
310
170
  */
311
- static matchNomination() {
312
- const result = inv('0x330029E121380CEB', pvi());
313
- return result;
171
+ static shopEntry(shopType, shopRegion, region, p3, p4, p5) {
172
+ inv('0x775B2ED944E44973', shopType, shopRegion, region, p3, p4, p5);
314
173
  }
315
174
  /**
316
- * @param p0
175
+ * @param transactionId
317
176
  * @param p1
318
177
  * @param p2
319
178
  * @param p3
320
179
  * @param p4
180
+ * @param p5
181
+ * @param p6
182
+ * @param p7
183
+ * @param p8
184
+ * @param p9
321
185
  */
322
- static shopPurchase(p0, p1, p2, p3, p4) {
323
- inv('0x2A374E6F0075EE81', p0, p1, p2, p3, p4);
186
+ static roleNaturalist(transactionId, p1, p2, p3, p4, p5, p6, p7, p8, p9) {
187
+ inv('0x6FB9EA308F302922', transactionId, p1, p2, p3, p4, p5, p6, p7, p8, p9);
324
188
  }
325
189
  /**
326
190
  * @param p0
327
191
  * @param p1
328
192
  * @param p2
329
193
  * @param p3
330
- * @param p4
331
194
  */
332
- static matchOver(p0, p1, p2, p3, p4) {
333
- inv('0xA2058154357726BB', p0, p1, p2, p3, p4);
195
+ static hubNavigation(p0, p1, p2, p3) {
196
+ inv('0x25CC50EC1A6F3A96', p0, p1, p2, p3);
334
197
  }
335
198
  /**
336
199
  * @param p0
337
200
  * @param p1
201
+ * @param p2
202
+ * @param p3
338
203
  */
339
- static shopExit(p0, p1) {
340
- inv('0xF78E669FDC202E73', p0, p1);
341
- }
342
- static startGunLockerInteraction() {
343
- inv('0xF0D54E0651DD7E07');
344
- }
345
- /**
346
- * @param p0
347
- */
348
- static gunLockerWeaponStored(p0) {
349
- inv('0xC3ADF4880784FA9C', _h(p0));
350
- }
351
- /**
352
- * @param transactionId
353
- * @param bountyAmount
354
- * @param ped
355
- * @param completionType
356
- * @param jailTimeServed
357
- * @param jailTimeLeft
358
- * @param posseRole
359
- */
360
- static prison(transactionId, bountyAmount, ped, completionType, jailTimeServed, jailTimeLeft, posseRole) {
361
- inv('0xB204BF9F30298D77', transactionId, bountyAmount, ped.handle, completionType, jailTimeServed, jailTimeLeft, posseRole);
204
+ static gangShares(p0, p1, p2, p3) {
205
+ inv('0xE6DC9B21AC7A8729', p0, p1, p2, p3);
362
206
  }
363
207
  /**
364
208
  * @param p0
365
209
  * @param p1
366
210
  * @param p2
367
- * @param p3
368
211
  */
369
- static notoriety(p0, p1, p2, p3) {
370
- inv('0xE26970A7AE0F28E9', p0, p1, p2, p3);
212
+ static defensive(p0, p1, p2) {
213
+ inv('0xE57529D23541D2DD', p0, p1, p2);
371
214
  }
372
215
  /**
373
216
  * @param p0
@@ -377,91 +220,84 @@ export class Telemetry {
377
220
  * @param p4
378
221
  * @param p5
379
222
  * @param p6
380
- * @param p7
381
- * @param p8
382
223
  */
383
- static photoCam(p0, p1, p2, p3, p4, p5, p6, p7, p8) {
384
- inv('0x0777D65EE8A17517', p0, p1, p2, p3, p4, p5, p6, p7, p8);
224
+ static charCreator(p0, p1, p2, p3, p4, p5, p6) {
225
+ inv('0x7207AD471BC9278C', p0, p1, p2, p3, p4, p5, p6);
385
226
  }
386
227
  /**
387
228
  * @param p0
388
229
  * @param p1
389
230
  * @param p2
390
- * @param p3
391
231
  */
392
- static menuNavigation(p0, p1, p2, p3) {
393
- inv('0x3255D4D2082C6339', p0, p1, p2, p3);
232
+ static missionCheckpoint(p0, p1, p2) {
233
+ inv('0x8EC7890D446BD9C1', p0, p1, p2);
234
+ }
235
+ static analyticsPlaytimeFreemodeStart() {
236
+ inv('0xE9F24081D84931B8');
394
237
  }
395
238
  /**
396
239
  * @param p0
240
+ * @param p1
397
241
  */
398
- static gunLockerWeaponRemoved(p0) {
399
- inv('0x317D9C9560529CC2', _h(p0));
242
+ static gameProgress(p0, p1) {
243
+ inv('0x51EC204A6E5B5A1A', p0, p1);
400
244
  }
401
245
  /**
402
- * @param transactionId
246
+ * @param p0
403
247
  * @param p1
404
248
  * @param p2
405
249
  * @param p3
406
- * @param p4
407
- * @param slotId
408
- * @param p6
409
- * @param p7
410
- * @param p8
411
250
  */
412
- static campDonate(transactionId, p1, p2, p3, p4, slotId, p6, p7, p8) {
413
- inv('0xDF516E598D966D06', transactionId, p1, p2, p3, p4, _h(slotId), _h(p6), p7, p8);
251
+ static lobbyProgression(p0, p1, p2, p3) {
252
+ inv('0xECD67E9FA677CCCF', p0, p1, p2, p3);
414
253
  }
415
254
  /**
416
- * @returns data
255
+ * _TELEMETRY_C* - _TELEMETRY_G*
256
+ *
257
+ * @param p0
258
+ * @param p1
259
+ * @param pos
260
+ * @param reason
417
261
  */
418
- static bountyTarget() {
419
- const result = inv('0x52FA31DB8F3AD25D', pvi());
420
- return result;
262
+ static missionFailedToLaunch(p0, p1, pos, reason) {
263
+ inv('0x6571E4327390EC0B', p0, p1, f(pos.x), f(pos.y), f(pos.z), reason);
421
264
  }
422
265
  /**
423
266
  * @param p0
424
267
  * @param p1
425
268
  * @param p2
426
- * @param p3
427
- * @param p4
428
- * @param p5
429
269
  */
430
- static roleTokenTransaction(p0, p1, p2, p3, p4, p5) {
431
- inv('0x32C2939564D74BFF', p0, p1, p2, p3, p4, p5);
270
+ static introSkip(p0, p1, p2) {
271
+ inv('0x1B554723799245F4', p0, p1, p2);
432
272
  }
433
273
  /**
434
- * @returns p0; p1
274
+ * Works in MP only.
275
+ *
276
+ * @returns uuid
435
277
  */
436
- static matchStarted() {
437
- const result = inv('0xF620F47B4F4A78C4', pvi(), pvi());
438
- return [result[0], result[1]];
278
+ static createUuid() {
279
+ const result = inv('0xE692D336F8A2A97F', pvi(), rai());
280
+ return [!!result[0], result[1]];
439
281
  }
440
282
  /**
441
- * @param shopType
442
- * @param shopRegion
443
- * @param region
283
+ * @param p0
284
+ * @param p1
285
+ * @param p2
444
286
  * @param p3
445
287
  * @param p4
446
- * @param p5
447
288
  */
448
- static shopEntry(shopType, shopRegion, region, p3, p4, p5) {
449
- inv('0x775B2ED944E44973', shopType, shopRegion, region, p3, p4, p5);
289
+ static campSupplies(p0, p1, p2, p3, p4) {
290
+ inv('0x217F47761376E16E', p0, p1, p2, p3, p4);
450
291
  }
451
292
  /**
452
293
  * @param transactionId
453
- * @param p1
294
+ * @param animal
454
295
  * @param p2
455
- * @param p3
456
- * @param p4
457
- * @param p5
458
- * @param p6
459
- * @param p7
460
- * @param p8
461
- * @param p9
296
+ * @param bSampled
297
+ * @param bTranq
462
298
  */
463
- static roleNaturalist(transactionId, p1, p2, p3, p4, p5, p6, p7, p8, p9) {
464
- inv('0x6FB9EA308F302922', transactionId, p1, p2, p3, p4, p5, p6, p7, p8, p9);
299
+ static sample(transactionId, animal, p2, bSampled, bTranq) {
300
+ inv('0x61559675D23D8BD1', transactionId, animal, p2, bSampled, bTranq);
465
301
  }
466
302
  /**
467
303
  * @param p0
@@ -469,25 +305,49 @@ export class Telemetry {
469
305
  * @param p2
470
306
  * @param p3
471
307
  */
472
- static hubNavigation(p0, p1, p2, p3) {
473
- inv('0x25CC50EC1A6F3A96', p0, p1, p2, p3);
308
+ static photo(p0, p1, p2, p3) {
309
+ inv('0xED22BE4C5A399E63', p0, p1, p2, p3);
474
310
  }
475
311
  /**
476
- * @param p0
312
+ * @param transactionId
477
313
  * @param p1
478
314
  * @param p2
479
315
  * @param p3
316
+ * @param p4
317
+ * @param p5
318
+ * @param p6
480
319
  */
481
- static gangShares(p0, p1, p2, p3) {
482
- inv('0xE6DC9B21AC7A8729', p0, p1, p2, p3);
320
+ static collect(transactionId, p1, p2, p3, p4, p5, p6) {
321
+ inv('0xD6CB05DDAEE43AFD', transactionId, p1, p2, p3, p4, p5, p6);
483
322
  }
484
323
  /**
485
- * @param p0
324
+ * @returns p0; p1
325
+ */
326
+ static matchVote() {
327
+ const result = inv('0xEF3C68F56BAD7B69', pvi(), pvi());
328
+ return [result[0], result[1]];
329
+ }
330
+ /**
331
+ * @param herbType
332
+ */
333
+ static herbPicked(herbType) {
334
+ inv('0xAE693EC3A178F6C2', _h(herbType));
335
+ }
336
+ /**
337
+ * @param transactionId
486
338
  * @param p1
487
339
  * @param p2
488
340
  */
489
- static defensive(p0, p1, p2) {
490
- inv('0xE57529D23541D2DD', p0, p1, p2);
341
+ static setShopForTransaction(transactionId, p1, p2) {
342
+ inv('0xCA9E42F437625A85', transactionId, _h(p1), _h(p2));
343
+ }
344
+ /**
345
+ * @param type
346
+ * @returns items
347
+ */
348
+ static animalSkinned(type) {
349
+ const result = inv('0x7581972ADF5D699A', _h(type), pvi());
350
+ return result;
491
351
  }
492
352
  /**
493
353
  * @param p0
@@ -497,64 +357,66 @@ export class Telemetry {
497
357
  * @param p4
498
358
  * @param p5
499
359
  * @param p6
360
+ * @param p7
361
+ * @param p8
362
+ * @param p9
363
+ * @param p10
500
364
  */
501
- static charCreator(p0, p1, p2, p3, p4, p5, p6) {
502
- inv('0x7207AD471BC9278C', p0, p1, p2, p3, p4, p5, p6);
365
+ static moonshineBrew(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) {
366
+ inv('0xB5013EFBB5516867', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
503
367
  }
504
368
  /**
505
369
  * @param p0
506
370
  * @param p1
507
371
  * @param p2
372
+ * @param p3
373
+ * @param centSalePrice
508
374
  */
509
- static missionCheckpoint(p0, p1, p2) {
510
- inv('0x8EC7890D446BD9C1', p0, p1, p2);
511
- }
512
- static analyticsPlaytimeFreemodeStart() {
513
- inv('0xE9F24081D84931B8');
375
+ static shopSell(p0, p1, p2, p3, centSalePrice) {
376
+ inv('0x9BD8A9D0A774A6F8', p0, p1, p2, p3, centSalePrice);
514
377
  }
515
378
  /**
516
379
  * @param p0
517
- * @param p1
380
+ * @param transactionId
518
381
  */
519
- static gameProgress(p0, p1) {
520
- inv('0x51EC204A6E5B5A1A', p0, p1);
382
+ static roleTrader(p0, transactionId) {
383
+ inv('0x476038B5A0734C10', p0, transactionId);
521
384
  }
522
385
  /**
523
386
  * @param p0
524
387
  * @param p1
525
388
  * @param p2
526
- * @param p3
389
+ * @param quantity
527
390
  */
528
- static lobbyProgression(p0, p1, p2, p3) {
529
- inv('0xECD67E9FA677CCCF', p0, p1, p2, p3);
391
+ static craftItem(p0, p1, p2, quantity) {
392
+ inv('0x78C2E029DB205A3A', p0, p1, p2, quantity);
393
+ }
394
+ /**
395
+ * @returns transactionId; requestId
396
+ */
397
+ static tryGetTelemetryIdFromTransactionId() {
398
+ const result = inv('0xF184B3ECE36219CF', pvi(), pvi(), rai());
399
+ return [!!result[0], result[1], result[2]];
530
400
  }
531
401
  /**
532
- * _TELEMETRY_C* - _TELEMETRY_G*
533
- *
534
402
  * @param p0
535
403
  * @param p1
536
- * @param pos
537
- * @param reason
538
404
  */
539
- static missionFailedToLaunch(p0, p1, pos, reason) {
540
- inv('0x6571E4327390EC0B', p0, p1, f(pos.x), f(pos.y), f(pos.z), reason);
405
+ static missionIloOption(p0, p1) {
406
+ inv('0xEA323F5E1A4DA2F1', p0, p1);
541
407
  }
542
408
  /**
543
409
  * @param p0
544
- * @param p1
545
- * @param p2
546
410
  */
547
- static introSkip(p0, p1, p2) {
548
- inv('0x1B554723799245F4', p0, p1, p2);
411
+ static roleBounty(p0) {
412
+ inv('0xAB43D1C80B5E9500', p0);
549
413
  }
550
414
  /**
551
- * Works in MP only.
552
- *
553
- * @returns uuid
415
+ * Creation of the metric is related to attribute filling, i. e. at camp fires, when the ped is resting.
416
+ * _TELEMETRY_C* - _TELEMETRY_P*
554
417
  */
555
- static createUuid() {
556
- const result = inv('0xE692D336F8A2A97F', pvi(), rai());
557
- return [!!result[0], result[1]];
418
+ static rpgGlobalCalculateAttributeCoreDelta() {
419
+ inv('0x7E002A36AEFCFB55');
558
420
  }
559
421
  /**
560
422
  * @param p0
@@ -667,4 +529,142 @@ export class Telemetry {
667
529
  static emoteAddCategoryToSave(p0, p1, emote) {
668
530
  inv('0x2C24AF8EEEEF8A55', p0, p1, _h(emote));
669
531
  }
532
+ /**
533
+ * @param p0
534
+ * @param transactionId
535
+ */
536
+ static roleMoonshiner(p0, transactionId) {
537
+ inv('0x99D40C5D74BC88E9', p0, transactionId);
538
+ }
539
+ /**
540
+ * @param p0
541
+ * @param p1
542
+ * @param p2
543
+ * @param p3
544
+ * @param p4
545
+ * @param p5
546
+ * @param p6
547
+ */
548
+ static matchQueue(p0, p1, p2, p3, p4, p5, p6) {
549
+ inv('0x4C08D2B6D8BE17E4', p0, p1, p2, p3, p4, p5, p6);
550
+ }
551
+ /**
552
+ * @param toggle
553
+ */
554
+ static N_0xEC0BD8736DCAF841(toggle) {
555
+ inv('0xEC0BD8736DCAF841', toggle);
556
+ }
557
+ /**
558
+ * @param regionHash
559
+ */
560
+ static region(regionHash) {
561
+ inv('0xCD6F8A0335D821F9', _h(regionHash));
562
+ }
563
+ /**
564
+ * @returns args
565
+ */
566
+ static matchNomination() {
567
+ const result = inv('0x330029E121380CEB', pvi());
568
+ return result;
569
+ }
570
+ /**
571
+ * @param p0
572
+ * @param p1
573
+ * @param p2
574
+ * @param p3
575
+ * @param p4
576
+ */
577
+ static shopPurchase(p0, p1, p2, p3, p4) {
578
+ inv('0x2A374E6F0075EE81', p0, p1, p2, p3, p4);
579
+ }
580
+ /**
581
+ * @param p0
582
+ * @param p1
583
+ * @param p2
584
+ * @param p3
585
+ * @param p4
586
+ */
587
+ static matchOver(p0, p1, p2, p3, p4) {
588
+ inv('0xA2058154357726BB', p0, p1, p2, p3, p4);
589
+ }
590
+ /**
591
+ * @param p0
592
+ * @param p1
593
+ */
594
+ static shopExit(p0, p1) {
595
+ inv('0xF78E669FDC202E73', p0, p1);
596
+ }
597
+ static startGunLockerInteraction() {
598
+ inv('0xF0D54E0651DD7E07');
599
+ }
600
+ /**
601
+ * @param p0
602
+ */
603
+ static gunLockerWeaponStored(p0) {
604
+ inv('0xC3ADF4880784FA9C', _h(p0));
605
+ }
606
+ /**
607
+ * @param transactionId
608
+ * @param bountyAmount
609
+ * @param ped
610
+ * @param completionType
611
+ * @param jailTimeServed
612
+ * @param jailTimeLeft
613
+ * @param posseRole
614
+ */
615
+ static prison(transactionId, bountyAmount, ped, completionType, jailTimeServed, jailTimeLeft, posseRole) {
616
+ inv('0xB204BF9F30298D77', transactionId, bountyAmount, ped.handle, completionType, jailTimeServed, jailTimeLeft, posseRole);
617
+ }
618
+ /**
619
+ * @param p0
620
+ * @param p1
621
+ * @param p2
622
+ * @param p3
623
+ */
624
+ static notoriety(p0, p1, p2, p3) {
625
+ inv('0xE26970A7AE0F28E9', p0, p1, p2, p3);
626
+ }
627
+ /**
628
+ * @param p0
629
+ * @param p1
630
+ * @param p2
631
+ * @param p3
632
+ * @param p4
633
+ * @param p5
634
+ * @param p6
635
+ * @param p7
636
+ * @param p8
637
+ */
638
+ static photoCam(p0, p1, p2, p3, p4, p5, p6, p7, p8) {
639
+ inv('0x0777D65EE8A17517', p0, p1, p2, p3, p4, p5, p6, p7, p8);
640
+ }
641
+ /**
642
+ * @param p0
643
+ * @param p1
644
+ * @param p2
645
+ * @param p3
646
+ */
647
+ static menuNavigation(p0, p1, p2, p3) {
648
+ inv('0x3255D4D2082C6339', p0, p1, p2, p3);
649
+ }
650
+ /**
651
+ * @param p0
652
+ */
653
+ static gunLockerWeaponRemoved(p0) {
654
+ inv('0x317D9C9560529CC2', _h(p0));
655
+ }
656
+ /**
657
+ * @param transactionId
658
+ * @param p1
659
+ * @param p2
660
+ * @param p3
661
+ * @param p4
662
+ * @param slotId
663
+ * @param p6
664
+ * @param p7
665
+ * @param p8
666
+ */
667
+ static campDonate(transactionId, p1, p2, p3, p4, slotId, p6, p7, p8) {
668
+ inv('0xDF516E598D966D06', transactionId, p1, p2, p3, p4, _h(slotId), _h(p6), p7, p8);
669
+ }
670
670
  }