@nativewrappers/redm-codegen 0.0.2 → 0.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (248) hide show
  1. package/dist/classes/AnimScene.d.ts +101 -101
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +147 -147
  4. package/dist/classes/BaseModel.d.ts +12 -12
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +18 -18
  7. package/dist/classes/BaseTask.d.ts +22 -22
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +29 -29
  10. package/dist/classes/Cam.d.ts +86 -86
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +116 -116
  13. package/dist/classes/Entity.d.ts +426 -425
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +594 -589
  16. package/dist/classes/Interior.d.ts +1 -1
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Ped.d.ts +13 -12
  19. package/dist/classes/Ped.d.ts.map +1 -1
  20. package/dist/classes/Ped.js +5 -0
  21. package/dist/classes/PedTask.d.ts +729 -729
  22. package/dist/classes/PedTask.d.ts.map +1 -1
  23. package/dist/classes/PedTask.js +951 -951
  24. package/dist/classes/PersChar.d.ts +11 -11
  25. package/dist/classes/PersChar.d.ts.map +1 -1
  26. package/dist/classes/PersChar.js +17 -17
  27. package/dist/classes/Pickup.d.ts +3 -3
  28. package/dist/classes/Pickup.d.ts.map +1 -1
  29. package/dist/classes/Pickup.js +7 -7
  30. package/dist/classes/Player.d.ts +164 -164
  31. package/dist/classes/Player.d.ts.map +1 -1
  32. package/dist/classes/Player.js +218 -218
  33. package/dist/classes/Prop.d.ts +87 -86
  34. package/dist/classes/Prop.d.ts.map +1 -1
  35. package/dist/classes/Prop.js +131 -126
  36. package/dist/classes/PropSet.d.ts +18 -18
  37. package/dist/classes/PropSet.d.ts.map +1 -1
  38. package/dist/classes/PropSet.js +25 -25
  39. package/dist/classes/Vehicle.d.ts +1 -0
  40. package/dist/classes/Vehicle.d.ts.map +1 -1
  41. package/dist/classes/Vehicle.js +5 -0
  42. package/dist/classes/VehicleTask.d.ts +18 -18
  43. package/dist/classes/VehicleTask.d.ts.map +1 -1
  44. package/dist/classes/VehicleTask.js +26 -26
  45. package/dist/classes/Volume.d.ts +1 -1
  46. package/dist/classes/Volume.d.ts.map +1 -1
  47. package/dist/classes/Weapon.d.ts +277 -277
  48. package/dist/classes/Weapon.d.ts.map +1 -1
  49. package/dist/classes/Weapon.js +398 -398
  50. package/dist/namespaces/Aitransport.d.ts +77 -77
  51. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  52. package/dist/namespaces/Aitransport.js +94 -94
  53. package/dist/namespaces/Animscene.d.ts +51 -51
  54. package/dist/namespaces/Animscene.d.ts.map +1 -1
  55. package/dist/namespaces/Animscene.js +69 -69
  56. package/dist/namespaces/Audio.d.ts +2 -2
  57. package/dist/namespaces/Audio.d.ts.map +1 -1
  58. package/dist/namespaces/Bounty.d.ts +57 -57
  59. package/dist/namespaces/Bounty.d.ts.map +1 -1
  60. package/dist/namespaces/Bounty.js +90 -90
  61. package/dist/namespaces/Brain.d.ts +15 -15
  62. package/dist/namespaces/Brain.d.ts.map +1 -1
  63. package/dist/namespaces/Brain.js +20 -20
  64. package/dist/namespaces/CamStatics.d.ts +317 -317
  65. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  66. package/dist/namespaces/CamStatics.js +449 -449
  67. package/dist/namespaces/Collection.d.ts +13 -13
  68. package/dist/namespaces/Collection.d.ts.map +1 -1
  69. package/dist/namespaces/Collection.js +8 -8
  70. package/dist/namespaces/Companion.d.ts +22 -22
  71. package/dist/namespaces/Companion.d.ts.map +1 -1
  72. package/dist/namespaces/Companion.js +30 -30
  73. package/dist/namespaces/Compendium.d.ts +60 -60
  74. package/dist/namespaces/Compendium.d.ts.map +1 -1
  75. package/dist/namespaces/Compendium.js +80 -80
  76. package/dist/namespaces/Crashlog.d.ts +10 -10
  77. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  78. package/dist/namespaces/Crashlog.js +14 -14
  79. package/dist/namespaces/Databinding.d.ts +173 -173
  80. package/dist/namespaces/Databinding.d.ts.map +1 -1
  81. package/dist/namespaces/Databinding.js +263 -263
  82. package/dist/namespaces/Dlc.d.ts +5 -5
  83. package/dist/namespaces/Dlc.d.ts.map +1 -1
  84. package/dist/namespaces/Dlc.js +9 -9
  85. package/dist/namespaces/EntityStatics.d.ts +178 -178
  86. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  87. package/dist/namespaces/EntityStatics.js +242 -242
  88. package/dist/namespaces/Event.d.ts +62 -62
  89. package/dist/namespaces/Event.d.ts.map +1 -1
  90. package/dist/namespaces/Event.js +82 -82
  91. package/dist/namespaces/Fire.d.ts +7 -7
  92. package/dist/namespaces/Fire.d.ts.map +1 -1
  93. package/dist/namespaces/Fire.js +9 -9
  94. package/dist/namespaces/Graphics.d.ts +797 -797
  95. package/dist/namespaces/Graphics.d.ts.map +1 -1
  96. package/dist/namespaces/Graphics.js +1095 -1095
  97. package/dist/namespaces/Hud.d.ts +477 -477
  98. package/dist/namespaces/Hud.d.ts.map +1 -1
  99. package/dist/namespaces/Hud.js +721 -721
  100. package/dist/namespaces/InteriorStatics.d.ts +2 -2
  101. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  102. package/dist/namespaces/Inventory.d.ts +216 -216
  103. package/dist/namespaces/Inventory.d.ts.map +1 -1
  104. package/dist/namespaces/Inventory.js +301 -301
  105. package/dist/namespaces/Itemdatabase.d.ts +8 -8
  106. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  107. package/dist/namespaces/Itemdatabase.js +7 -7
  108. package/dist/namespaces/Law.d.ts +2 -2
  109. package/dist/namespaces/Law.d.ts.map +1 -1
  110. package/dist/namespaces/Map.d.ts +65 -65
  111. package/dist/namespaces/Map.d.ts.map +1 -1
  112. package/dist/namespaces/Map.js +91 -91
  113. package/dist/namespaces/Minigame.d.ts +17 -17
  114. package/dist/namespaces/Minigame.d.ts.map +1 -1
  115. package/dist/namespaces/Minigame.js +25 -25
  116. package/dist/namespaces/Misc.d.ts +5 -5
  117. package/dist/namespaces/Misc.d.ts.map +1 -1
  118. package/dist/namespaces/Missiondata.d.ts +3 -3
  119. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  120. package/dist/namespaces/Netshopping.d.ts +1 -1
  121. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  122. package/dist/namespaces/Network.d.ts +1302 -1310
  123. package/dist/namespaces/Network.d.ts.map +1 -1
  124. package/dist/namespaces/Network.js +1910 -1918
  125. package/dist/namespaces/Object.d.ts +170 -170
  126. package/dist/namespaces/Object.d.ts.map +1 -1
  127. package/dist/namespaces/Object.js +232 -232
  128. package/dist/namespaces/Pad.d.ts +103 -103
  129. package/dist/namespaces/Pad.d.ts.map +1 -1
  130. package/dist/namespaces/Pad.js +134 -134
  131. package/dist/namespaces/PedStatics.d.ts +3 -3
  132. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  133. package/dist/namespaces/Perschar.d.ts +71 -71
  134. package/dist/namespaces/Perschar.d.ts.map +1 -1
  135. package/dist/namespaces/Perschar.js +106 -106
  136. package/dist/namespaces/Persistence.d.ts +30 -30
  137. package/dist/namespaces/Persistence.d.ts.map +1 -1
  138. package/dist/namespaces/Persistence.js +42 -42
  139. package/dist/namespaces/PlayerStatics.d.ts +52 -52
  140. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  141. package/dist/namespaces/PlayerStatics.js +71 -71
  142. package/dist/namespaces/Population.d.ts +3 -3
  143. package/dist/namespaces/Population.d.ts.map +1 -1
  144. package/dist/namespaces/Posse.d.ts +28 -28
  145. package/dist/namespaces/Posse.d.ts.map +1 -1
  146. package/dist/namespaces/Posse.js +44 -44
  147. package/dist/namespaces/Propset.d.ts +59 -59
  148. package/dist/namespaces/Propset.d.ts.map +1 -1
  149. package/dist/namespaces/Propset.js +81 -81
  150. package/dist/namespaces/Scripts.d.ts +3 -3
  151. package/dist/namespaces/Scripts.d.ts.map +1 -1
  152. package/dist/namespaces/Socialclub.d.ts +1 -1
  153. package/dist/namespaces/Socialclub.d.ts.map +1 -1
  154. package/dist/namespaces/Stats.d.ts +85 -85
  155. package/dist/namespaces/Stats.d.ts.map +1 -1
  156. package/dist/namespaces/Stats.js +113 -113
  157. package/dist/namespaces/Streaming.d.ts +35 -35
  158. package/dist/namespaces/Streaming.d.ts.map +1 -1
  159. package/dist/namespaces/Streaming.js +53 -53
  160. package/dist/namespaces/Task.d.ts +367 -367
  161. package/dist/namespaces/Task.d.ts.map +1 -1
  162. package/dist/namespaces/Task.js +508 -508
  163. package/dist/namespaces/Telemetry.d.ts +198 -198
  164. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  165. package/dist/namespaces/Telemetry.js +274 -274
  166. package/dist/namespaces/Uiapps.d.ts +24 -24
  167. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  168. package/dist/namespaces/Uiapps.js +33 -33
  169. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  170. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  171. package/dist/namespaces/Uistickyfeed.js +21 -21
  172. package/dist/namespaces/VehicleStatics.d.ts +2 -2
  173. package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
  174. package/dist/namespaces/Water.d.ts +27 -27
  175. package/dist/namespaces/Water.d.ts.map +1 -1
  176. package/dist/namespaces/Water.js +41 -41
  177. package/dist/namespaces/WeaponStatics.d.ts +250 -250
  178. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  179. package/dist/namespaces/WeaponStatics.js +372 -372
  180. package/dist/namespaces/Zone.d.ts +8 -8
  181. package/dist/namespaces/Zone.d.ts.map +1 -1
  182. package/dist/namespaces/Zone.js +9 -9
  183. package/package.json +1 -1
  184. package/src/classes/AnimScene.ts +170 -170
  185. package/src/classes/BaseModel.ts +21 -21
  186. package/src/classes/BaseTask.ts +31 -31
  187. package/src/classes/Cam.ts +124 -124
  188. package/src/classes/Entity.ts +619 -614
  189. package/src/classes/Interior.ts +1 -1
  190. package/src/classes/Ped.ts +17 -12
  191. package/src/classes/PedTask.ts +1011 -1011
  192. package/src/classes/PersChar.ts +19 -19
  193. package/src/classes/Pickup.ts +8 -8
  194. package/src/classes/Player.ts +227 -227
  195. package/src/classes/Prop.ts +146 -141
  196. package/src/classes/PropSet.ts +29 -29
  197. package/src/classes/Vehicle.ts +5 -0
  198. package/src/classes/VehicleTask.ts +30 -30
  199. package/src/classes/Volume.ts +1 -1
  200. package/src/classes/Weapon.ts +414 -414
  201. package/src/namespaces/Aitransport.ts +102 -102
  202. package/src/namespaces/Animscene.ts +78 -78
  203. package/src/namespaces/Audio.ts +2 -2
  204. package/src/namespaces/Bounty.ts +102 -102
  205. package/src/namespaces/Brain.ts +22 -22
  206. package/src/namespaces/CamStatics.ts +501 -501
  207. package/src/namespaces/Collection.ts +16 -16
  208. package/src/namespaces/Companion.ts +34 -34
  209. package/src/namespaces/Compendium.ts +93 -93
  210. package/src/namespaces/Crashlog.ts +16 -16
  211. package/src/namespaces/Databinding.ts +280 -280
  212. package/src/namespaces/Dlc.ts +9 -9
  213. package/src/namespaces/EntityStatics.ts +249 -249
  214. package/src/namespaces/Event.ts +92 -92
  215. package/src/namespaces/Fire.ts +10 -10
  216. package/src/namespaces/Graphics.ts +1155 -1155
  217. package/src/namespaces/Hud.ts +763 -763
  218. package/src/namespaces/InteriorStatics.ts +2 -2
  219. package/src/namespaces/Inventory.ts +321 -321
  220. package/src/namespaces/Itemdatabase.ts +11 -11
  221. package/src/namespaces/Law.ts +2 -2
  222. package/src/namespaces/Map.ts +104 -104
  223. package/src/namespaces/Minigame.ts +29 -29
  224. package/src/namespaces/Misc.ts +5 -5
  225. package/src/namespaces/Missiondata.ts +3 -3
  226. package/src/namespaces/Netshopping.ts +1 -1
  227. package/src/namespaces/Network.ts +1921 -1929
  228. package/src/namespaces/Object.ts +237 -237
  229. package/src/namespaces/Pad.ts +151 -151
  230. package/src/namespaces/PedStatics.ts +3 -3
  231. package/src/namespaces/Perschar.ts +116 -116
  232. package/src/namespaces/Persistence.ts +48 -48
  233. package/src/namespaces/PlayerStatics.ts +75 -75
  234. package/src/namespaces/Population.ts +3 -3
  235. package/src/namespaces/Posse.ts +47 -47
  236. package/src/namespaces/Propset.ts +92 -92
  237. package/src/namespaces/Scripts.ts +3 -3
  238. package/src/namespaces/Socialclub.ts +1 -1
  239. package/src/namespaces/Stats.ts +129 -129
  240. package/src/namespaces/Streaming.ts +62 -62
  241. package/src/namespaces/Task.ts +538 -538
  242. package/src/namespaces/Telemetry.ts +295 -295
  243. package/src/namespaces/Uiapps.ts +39 -39
  244. package/src/namespaces/Uistickyfeed.ts +23 -23
  245. package/src/namespaces/VehicleStatics.ts +2 -2
  246. package/src/namespaces/Water.ts +47 -47
  247. package/src/namespaces/WeaponStatics.ts +394 -394
  248. package/src/namespaces/Zone.ts +11 -11
@@ -6,6 +6,156 @@ import { createFromHandle } from '../types/HandleRegistry';
6
6
  import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
7
7
 
8
8
  export class Pad {
9
+ /**
10
+ * @param action
11
+ * @param control
12
+ * @returns
13
+ */
14
+ static isControlActionValid(action: string | number, control: number): any {
15
+ return inv<number>('0xBC0884BC590951C7', _h(action), control);
16
+ }
17
+
18
+ /**
19
+ * nullsub, doesn't do anything
20
+ *
21
+ * @param control
22
+ */
23
+ static clearControlLightEffect(control: number): void {
24
+ inv<void>('0xCB0360EFEFB2580D', control);
25
+ }
26
+
27
+ /**
28
+ * @param control
29
+ * @param action
30
+ * @returns
31
+ */
32
+ static isDisabledControlPressed(control: number, action: string | number): boolean {
33
+ return inv<boolean>('0xE2587F8CBBD87B1D', control, _h(action), rai());
34
+ }
35
+
36
+ /**
37
+ * _IS_R* - _IS_S*
38
+ *
39
+ * @returns
40
+ */
41
+ static N_0x1252C029FC8EBB4D(): boolean {
42
+ return inv<boolean>('0x1252C029FC8EBB4D', rai());
43
+ }
44
+
45
+ /**
46
+ * Old name: STOP_PAD_SHAKE
47
+ *
48
+ * @param control
49
+ */
50
+ static stopControlShake(control: number): void {
51
+ inv<void>('0x38C16A305E8CDC8D', control);
52
+ }
53
+
54
+ /**
55
+ * @param control
56
+ * @param action
57
+ * @returns
58
+ */
59
+ static getControlNormal(control: number, action: string | number): number {
60
+ return inv<number>('0xEC3C9B8D5327B563', control, _h(action), raf());
61
+ }
62
+
63
+ /**
64
+ * Returns time in ms since last input.
65
+ *
66
+ * @param control
67
+ * @returns
68
+ */
69
+ static getControlHowLongAgo(control: number): number {
70
+ return inv<number>('0xD7D22F5592AED8BA', control, rai());
71
+ }
72
+
73
+ /**
74
+ * @param control
75
+ * @param action
76
+ * @returns
77
+ */
78
+ static isDisabledControlJustPressed(control: number, action: string | number): boolean {
79
+ return inv<boolean>('0x91AEF906BCA88877', control, _h(action), rai());
80
+ }
81
+
82
+ /**
83
+ * Old name: SET_PAD_SHAKE
84
+ *
85
+ * @param control
86
+ * @param duration
87
+ * @param frequency
88
+ */
89
+ static setControlShake(control: number, duration: number, frequency: number): void {
90
+ inv<void>('0x48B3886C1358D0D5', control, duration, frequency);
91
+ }
92
+
93
+ /**
94
+ * @param control
95
+ * @param action
96
+ */
97
+ static setInputExclusive(control: number, action: string | number): void {
98
+ inv<void>('0xEDE476E5EE29EDB1', control, _h(action));
99
+ }
100
+
101
+ /**
102
+ * @param control
103
+ * @param action
104
+ * @returns
105
+ */
106
+ static isControlJustPressed(control: number, action: string | number): boolean {
107
+ return inv<boolean>('0x580417101DDB492F', control, _h(action), rai());
108
+ }
109
+
110
+ /**
111
+ * @param control
112
+ * @param action
113
+ * @returns
114
+ */
115
+ static isControlEnabled(control: number, action: string | number): boolean {
116
+ return inv<boolean>('0x1CEA6BFDF248E5D9', control, _h(action), rai());
117
+ }
118
+
119
+ /**
120
+ * @param control
121
+ * @param action
122
+ * @returns
123
+ */
124
+ static isDisabledControlJustReleased(control: number, action: string | number): boolean {
125
+ return inv<boolean>('0x305C8DCD79DA8B0F', control, _h(action), rai());
126
+ }
127
+
128
+ /**
129
+ * @param control
130
+ * @param action
131
+ * @param disableRelatedActions
132
+ */
133
+ static disableControlAction(control: number, action: string | number, disableRelatedActions: boolean): void {
134
+ inv<void>('0xFE99B66D079CF6BC', control, _h(action), disableRelatedActions);
135
+ }
136
+
137
+ /**
138
+ * nullsub, doesn't do anything
139
+ *
140
+ * @param control
141
+ * @param leftDuration
142
+ * @param leftFrequency
143
+ * @param rightDuration
144
+ * @param rightFrequency
145
+ */
146
+ static setControlTriggerShake(control: number, leftDuration: number, leftFrequency: number, rightDuration: number, rightFrequency: number): void {
147
+ inv<void>('0x14D29BB12D47F68C', control, leftDuration, leftFrequency, rightDuration, rightFrequency);
148
+ }
149
+
150
+ /**
151
+ * Old name: _CLEAR_SUPPRESSED_PAD_RUMBLE
152
+ *
153
+ * @param control
154
+ */
155
+ static clearControlShakeSuppressedId(control: number): void {
156
+ inv<void>('0xA0CEFCEA390AAB9B', control);
157
+ }
158
+
9
159
  static N_0x709BA8C08C5C008D(): void {
10
160
  inv<void>('0x709BA8C08C5C008D');
11
161
  }
@@ -197,7 +347,7 @@ export class Pad {
197
347
  * @param control
198
348
  * @returns
199
349
  */
200
- static getCurrentControlContext(control: number): string | number {
350
+ static getCurrentControlContext(control: number): number {
201
351
  return (inv<number>('0xDDCEB0F26C89C00F', control, rai())) & 0xFFFFFFFF;
202
352
  }
203
353
 
@@ -221,154 +371,4 @@ export class Pad {
221
371
  return inv<boolean>('0x6CD79468A1E595C6', control, rai());
222
372
  }
223
373
 
224
- /**
225
- * @param action
226
- * @param control
227
- * @returns
228
- */
229
- static isControlActionValid(action: string | number, control: number): any {
230
- return inv<number>('0xBC0884BC590951C7', _h(action), control);
231
- }
232
-
233
- /**
234
- * nullsub, doesn't do anything
235
- *
236
- * @param control
237
- */
238
- static clearControlLightEffect(control: number): void {
239
- inv<void>('0xCB0360EFEFB2580D', control);
240
- }
241
-
242
- /**
243
- * @param control
244
- * @param action
245
- * @returns
246
- */
247
- static isDisabledControlPressed(control: number, action: string | number): boolean {
248
- return inv<boolean>('0xE2587F8CBBD87B1D', control, _h(action), rai());
249
- }
250
-
251
- /**
252
- * _IS_R* - _IS_S*
253
- *
254
- * @returns
255
- */
256
- static N_0x1252C029FC8EBB4D(): boolean {
257
- return inv<boolean>('0x1252C029FC8EBB4D', rai());
258
- }
259
-
260
- /**
261
- * Old name: STOP_PAD_SHAKE
262
- *
263
- * @param control
264
- */
265
- static stopControlShake(control: number): void {
266
- inv<void>('0x38C16A305E8CDC8D', control);
267
- }
268
-
269
- /**
270
- * @param control
271
- * @param action
272
- * @returns
273
- */
274
- static getControlNormal(control: number, action: string | number): number {
275
- return inv<number>('0xEC3C9B8D5327B563', control, _h(action), raf());
276
- }
277
-
278
- /**
279
- * Returns time in ms since last input.
280
- *
281
- * @param control
282
- * @returns
283
- */
284
- static getControlHowLongAgo(control: number): number {
285
- return inv<number>('0xD7D22F5592AED8BA', control, rai());
286
- }
287
-
288
- /**
289
- * @param control
290
- * @param action
291
- * @returns
292
- */
293
- static isDisabledControlJustPressed(control: number, action: string | number): boolean {
294
- return inv<boolean>('0x91AEF906BCA88877', control, _h(action), rai());
295
- }
296
-
297
- /**
298
- * Old name: SET_PAD_SHAKE
299
- *
300
- * @param control
301
- * @param duration
302
- * @param frequency
303
- */
304
- static setControlShake(control: number, duration: number, frequency: number): void {
305
- inv<void>('0x48B3886C1358D0D5', control, duration, frequency);
306
- }
307
-
308
- /**
309
- * @param control
310
- * @param action
311
- */
312
- static setInputExclusive(control: number, action: string | number): void {
313
- inv<void>('0xEDE476E5EE29EDB1', control, _h(action));
314
- }
315
-
316
- /**
317
- * @param control
318
- * @param action
319
- * @returns
320
- */
321
- static isControlJustPressed(control: number, action: string | number): boolean {
322
- return inv<boolean>('0x580417101DDB492F', control, _h(action), rai());
323
- }
324
-
325
- /**
326
- * @param control
327
- * @param action
328
- * @returns
329
- */
330
- static isControlEnabled(control: number, action: string | number): boolean {
331
- return inv<boolean>('0x1CEA6BFDF248E5D9', control, _h(action), rai());
332
- }
333
-
334
- /**
335
- * @param control
336
- * @param action
337
- * @returns
338
- */
339
- static isDisabledControlJustReleased(control: number, action: string | number): boolean {
340
- return inv<boolean>('0x305C8DCD79DA8B0F', control, _h(action), rai());
341
- }
342
-
343
- /**
344
- * @param control
345
- * @param action
346
- * @param disableRelatedActions
347
- */
348
- static disableControlAction(control: number, action: string | number, disableRelatedActions: boolean): void {
349
- inv<void>('0xFE99B66D079CF6BC', control, _h(action), disableRelatedActions);
350
- }
351
-
352
- /**
353
- * nullsub, doesn't do anything
354
- *
355
- * @param control
356
- * @param leftDuration
357
- * @param leftFrequency
358
- * @param rightDuration
359
- * @param rightFrequency
360
- */
361
- static setControlTriggerShake(control: number, leftDuration: number, leftFrequency: number, rightDuration: number, rightFrequency: number): void {
362
- inv<void>('0x14D29BB12D47F68C', control, leftDuration, leftFrequency, rightDuration, rightFrequency);
363
- }
364
-
365
- /**
366
- * Old name: _CLEAR_SUPPRESSED_PAD_RUMBLE
367
- *
368
- * @param control
369
- */
370
- static clearControlShakeSuppressedId(control: number): void {
371
- inv<void>('0xA0CEFCEA390AAB9B', control);
372
- }
373
-
374
374
  }
@@ -1008,7 +1008,7 @@ export class PedStatics {
1008
1008
  * @param p3
1009
1009
  * @returns
1010
1010
  */
1011
- static getShopItemWearableStateByIndex(componentHash: string | number, wearableStateIndex: number, isMpFemale: boolean, p3: boolean): string | number {
1011
+ static getShopItemWearableStateByIndex(componentHash: string | number, wearableStateIndex: number, isMpFemale: boolean, p3: boolean): number {
1012
1012
  return (inv<number>('0x6243635AF2F1B826', _h(componentHash), wearableStateIndex, isMpFemale, p3, rai())) & 0xFFFFFFFF;
1013
1013
  }
1014
1014
 
@@ -1546,7 +1546,7 @@ export class PedStatics {
1546
1546
  * @param isMP
1547
1547
  * @returns
1548
1548
  */
1549
- static getShopItemComponentCategory(componentHash: string | number, metapedType: number, isMP: boolean): string | number {
1549
+ static getShopItemComponentCategory(componentHash: string | number, metapedType: number, isMP: boolean): number {
1550
1550
  return (inv<number>('0x5FF9A878C3D115B8', _h(componentHash), metapedType, isMP, rai())) & 0xFFFFFFFF;
1551
1551
  }
1552
1552
 
@@ -2558,7 +2558,7 @@ export class PedStatics {
2558
2558
  * @param modelHash
2559
2559
  * @returns
2560
2560
  */
2561
- static getDefaultRelationshipGroupHash(modelHash: string | number): string | number {
2561
+ static getDefaultRelationshipGroupHash(modelHash: string | number): number {
2562
2562
  return (inv<number>('0x3CC4A718C258BDD0', _h(modelHash), rai())) & 0xFFFFFFFF;
2563
2563
  }
2564
2564