@itwin/core-geometry 3.0.0-dev.76 → 3.0.0-dev.80
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +1049 -0
- package/lib/{Constant.d.ts → cjs/Constant.d.ts} +0 -0
- package/lib/cjs/Constant.d.ts.map +1 -0
- package/lib/{Constant.js → cjs/Constant.js} +0 -0
- package/lib/cjs/Constant.js.map +1 -0
- package/lib/{Geometry.d.ts → cjs/Geometry.d.ts} +0 -0
- package/lib/cjs/Geometry.d.ts.map +1 -0
- package/lib/{Geometry.js → cjs/Geometry.js} +0 -0
- package/lib/cjs/Geometry.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/AkimaCurve3d.d.ts +0 -0
- package/lib/cjs/bspline/AkimaCurve3d.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/AkimaCurve3d.js +0 -0
- package/lib/cjs/bspline/AkimaCurve3d.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSpline1dNd.d.ts +0 -0
- package/lib/cjs/bspline/BSpline1dNd.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSpline1dNd.js +0 -0
- package/lib/cjs/bspline/BSpline1dNd.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSplineCurve.d.ts +0 -0
- package/lib/cjs/bspline/BSplineCurve.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSplineCurve.js +0 -0
- package/lib/cjs/bspline/BSplineCurve.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSplineCurve3dH.d.ts +0 -0
- package/lib/cjs/bspline/BSplineCurve3dH.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSplineCurve3dH.js +0 -0
- package/lib/cjs/bspline/BSplineCurve3dH.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSplineCurveOps.d.ts +0 -0
- package/lib/cjs/bspline/BSplineCurveOps.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSplineCurveOps.js +0 -0
- package/lib/cjs/bspline/BSplineCurveOps.js.map +1 -0
- package/lib/cjs/bspline/BSplineSurface.d.ts +491 -0
- package/lib/cjs/bspline/BSplineSurface.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSplineSurface.js +0 -0
- package/lib/cjs/bspline/BSplineSurface.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/Bezier1dNd.d.ts +0 -0
- package/lib/cjs/bspline/Bezier1dNd.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/Bezier1dNd.js +0 -0
- package/lib/cjs/bspline/Bezier1dNd.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/BezierCurve3d.d.ts +0 -0
- package/lib/cjs/bspline/BezierCurve3d.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BezierCurve3d.js +0 -0
- package/lib/cjs/bspline/BezierCurve3d.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/BezierCurve3dH.d.ts +0 -0
- package/lib/cjs/bspline/BezierCurve3dH.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BezierCurve3dH.js +0 -0
- package/lib/cjs/bspline/BezierCurve3dH.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/BezierCurveBase.d.ts +0 -0
- package/lib/cjs/bspline/BezierCurveBase.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BezierCurveBase.js +0 -0
- package/lib/cjs/bspline/BezierCurveBase.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/InterpolationCurve3d.d.ts +0 -0
- package/lib/cjs/bspline/InterpolationCurve3d.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/InterpolationCurve3d.js +0 -0
- package/lib/cjs/bspline/InterpolationCurve3d.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/KnotVector.d.ts +0 -0
- package/lib/cjs/bspline/KnotVector.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/KnotVector.js +0 -0
- package/lib/cjs/bspline/KnotVector.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/SurfaceLocationDetail.d.ts +0 -0
- package/lib/cjs/bspline/SurfaceLocationDetail.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/SurfaceLocationDetail.js +0 -0
- package/lib/cjs/bspline/SurfaceLocationDetail.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/AlternatingConvexClipTree.d.ts +0 -0
- package/lib/cjs/clipping/AlternatingConvexClipTree.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/AlternatingConvexClipTree.js +0 -0
- package/lib/cjs/clipping/AlternatingConvexClipTree.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/BooleanClipFactory.d.ts +0 -0
- package/lib/cjs/clipping/BooleanClipFactory.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/BooleanClipFactory.js +0 -0
- package/lib/cjs/clipping/BooleanClipFactory.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/BooleanClipNode.d.ts +0 -0
- package/lib/cjs/clipping/BooleanClipNode.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/BooleanClipNode.js +0 -0
- package/lib/cjs/clipping/BooleanClipNode.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipPlane.d.ts +0 -0
- package/lib/cjs/clipping/ClipPlane.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipPlane.js +0 -0
- package/lib/cjs/clipping/ClipPlane.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipPrimitive.d.ts +0 -0
- package/lib/cjs/clipping/ClipPrimitive.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipPrimitive.js +0 -0
- package/lib/cjs/clipping/ClipPrimitive.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipUtils.d.ts +0 -0
- package/lib/cjs/clipping/ClipUtils.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipUtils.js +0 -0
- package/lib/cjs/clipping/ClipUtils.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipVector.d.ts +0 -0
- package/lib/cjs/clipping/ClipVector.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipVector.js +0 -0
- package/lib/cjs/clipping/ClipVector.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/ConvexClipPlaneSet.d.ts +0 -0
- package/lib/cjs/clipping/ConvexClipPlaneSet.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/ConvexClipPlaneSet.js +0 -0
- package/lib/cjs/clipping/ConvexClipPlaneSet.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/UnionOfConvexClipPlaneSets.d.ts +0 -0
- package/lib/cjs/clipping/UnionOfConvexClipPlaneSets.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/UnionOfConvexClipPlaneSets.js +0 -0
- package/lib/cjs/clipping/UnionOfConvexClipPlaneSets.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/internalContexts/LineStringOffsetClipperContext.d.ts +0 -0
- package/lib/cjs/clipping/internalContexts/LineStringOffsetClipperContext.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/internalContexts/LineStringOffsetClipperContext.js +0 -0
- package/lib/cjs/clipping/internalContexts/LineStringOffsetClipperContext.js.map +1 -0
- package/lib/{core-geometry.d.ts → cjs/core-geometry.d.ts} +0 -0
- package/lib/cjs/core-geometry.d.ts.map +1 -0
- package/lib/{core-geometry.js → cjs/core-geometry.js} +0 -0
- package/lib/cjs/core-geometry.js.map +1 -0
- package/lib/{curve → cjs/curve}/Arc3d.d.ts +0 -0
- package/lib/cjs/curve/Arc3d.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Arc3d.js +0 -0
- package/lib/cjs/curve/Arc3d.js.map +1 -0
- package/lib/{curve → cjs/curve}/ChainCollectorContext.d.ts +0 -0
- package/lib/cjs/curve/ChainCollectorContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/ChainCollectorContext.js +0 -0
- package/lib/cjs/curve/ChainCollectorContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/ConstructCurveBetweenCurves.d.ts +0 -0
- package/lib/cjs/curve/ConstructCurveBetweenCurves.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/ConstructCurveBetweenCurves.js +0 -0
- package/lib/cjs/curve/ConstructCurveBetweenCurves.js.map +1 -0
- package/lib/{curve → cjs/curve}/CoordinateXYZ.d.ts +0 -0
- package/lib/cjs/curve/CoordinateXYZ.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CoordinateXYZ.js +0 -0
- package/lib/cjs/curve/CoordinateXYZ.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveChain.d.ts +0 -0
- package/lib/cjs/curve/CurveChain.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveChain.js +0 -0
- package/lib/cjs/curve/CurveChain.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveChainWithDistanceIndex.d.ts +0 -0
- package/lib/cjs/curve/CurveChainWithDistanceIndex.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveChainWithDistanceIndex.js +0 -0
- package/lib/cjs/curve/CurveChainWithDistanceIndex.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCollection.d.ts +0 -0
- package/lib/cjs/curve/CurveCollection.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCollection.js +0 -0
- package/lib/cjs/curve/CurveCollection.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurve.d.ts +0 -0
- package/lib/cjs/curve/CurveCurve.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurve.js +0 -0
- package/lib/cjs/curve/CurveCurve.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurveCloseApproachXY.d.ts +0 -0
- package/lib/cjs/curve/CurveCurveCloseApproachXY.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurveCloseApproachXY.js +0 -0
- package/lib/cjs/curve/CurveCurveCloseApproachXY.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurveIntersectXY.d.ts +0 -0
- package/lib/cjs/curve/CurveCurveIntersectXY.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurveIntersectXY.js +0 -0
- package/lib/cjs/curve/CurveCurveIntersectXY.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurveIntersectXYZ.d.ts +0 -0
- package/lib/cjs/curve/CurveCurveIntersectXYZ.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurveIntersectXYZ.js +0 -0
- package/lib/cjs/curve/CurveCurveIntersectXYZ.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveExtendMode.d.ts +0 -0
- package/lib/cjs/curve/CurveExtendMode.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveExtendMode.js +0 -0
- package/lib/cjs/curve/CurveExtendMode.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveFactory.d.ts +0 -0
- package/lib/cjs/curve/CurveFactory.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveFactory.js +0 -0
- package/lib/cjs/curve/CurveFactory.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveLocationDetail.d.ts +0 -0
- package/lib/cjs/curve/CurveLocationDetail.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveLocationDetail.js +0 -0
- package/lib/cjs/curve/CurveLocationDetail.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurvePrimitive.d.ts +0 -0
- package/lib/cjs/curve/CurvePrimitive.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurvePrimitive.js +0 -0
- package/lib/cjs/curve/CurvePrimitive.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveProcessor.d.ts +0 -0
- package/lib/cjs/curve/CurveProcessor.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveProcessor.js +0 -0
- package/lib/cjs/curve/CurveProcessor.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveWireMomentsXYZ.d.ts +0 -0
- package/lib/cjs/curve/CurveWireMomentsXYZ.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveWireMomentsXYZ.js +0 -0
- package/lib/cjs/curve/CurveWireMomentsXYZ.js.map +1 -0
- package/lib/{curve → cjs/curve}/GeometryQuery.d.ts +0 -0
- package/lib/cjs/curve/GeometryQuery.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/GeometryQuery.js +0 -0
- package/lib/cjs/curve/GeometryQuery.js.map +1 -0
- package/lib/{curve → cjs/curve}/LineSegment3d.d.ts +0 -0
- package/lib/cjs/curve/LineSegment3d.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/LineSegment3d.js +0 -0
- package/lib/cjs/curve/LineSegment3d.js.map +1 -0
- package/lib/{curve → cjs/curve}/LineString3d.d.ts +0 -0
- package/lib/cjs/curve/LineString3d.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/LineString3d.js +0 -0
- package/lib/cjs/curve/LineString3d.js.map +1 -0
- package/lib/{curve → cjs/curve}/Loop.d.ts +0 -0
- package/lib/cjs/curve/Loop.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Loop.js +0 -0
- package/lib/cjs/curve/Loop.js.map +1 -0
- package/lib/{curve → cjs/curve}/ParityRegion.d.ts +0 -0
- package/lib/cjs/curve/ParityRegion.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/ParityRegion.js +0 -0
- package/lib/cjs/curve/ParityRegion.js.map +1 -0
- package/lib/{curve → cjs/curve}/Path.d.ts +0 -0
- package/lib/cjs/curve/Path.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Path.js +0 -0
- package/lib/cjs/curve/Path.js.map +1 -0
- package/lib/{curve → cjs/curve}/PointString3d.d.ts +0 -0
- package/lib/cjs/curve/PointString3d.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/PointString3d.js +0 -0
- package/lib/cjs/curve/PointString3d.js.map +1 -0
- package/lib/{curve → cjs/curve}/ProxyCurve.d.ts +0 -0
- package/lib/cjs/curve/ProxyCurve.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/ProxyCurve.js +0 -0
- package/lib/cjs/curve/ProxyCurve.js.map +1 -0
- package/lib/{curve → cjs/curve}/Query/ConsolidateAdjacentPrimitivesContext.d.ts +0 -0
- package/lib/cjs/curve/Query/ConsolidateAdjacentPrimitivesContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Query/ConsolidateAdjacentPrimitivesContext.js +0 -0
- package/lib/cjs/curve/Query/ConsolidateAdjacentPrimitivesContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/Query/CurveSplitContext.d.ts +0 -0
- package/lib/cjs/curve/Query/CurveSplitContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Query/CurveSplitContext.js +0 -0
- package/lib/cjs/curve/Query/CurveSplitContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/Query/CylindricalRange.d.ts +0 -0
- package/lib/cjs/curve/Query/CylindricalRange.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Query/CylindricalRange.js +0 -0
- package/lib/cjs/curve/Query/CylindricalRange.js.map +1 -0
- package/lib/{curve → cjs/curve}/Query/InOutTests.d.ts +0 -0
- package/lib/cjs/curve/Query/InOutTests.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Query/InOutTests.js +0 -0
- package/lib/cjs/curve/Query/InOutTests.js.map +1 -0
- package/lib/{curve → cjs/curve}/Query/PlanarSubdivision.d.ts +0 -0
- package/lib/cjs/curve/Query/PlanarSubdivision.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Query/PlanarSubdivision.js +0 -0
- package/lib/cjs/curve/Query/PlanarSubdivision.js.map +1 -0
- package/lib/{curve → cjs/curve}/Query/StrokeCountChain.d.ts +0 -0
- package/lib/cjs/curve/Query/StrokeCountChain.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Query/StrokeCountChain.js +0 -0
- package/lib/cjs/curve/Query/StrokeCountChain.js.map +1 -0
- package/lib/{curve → cjs/curve}/Query/StrokeCountMap.d.ts +0 -0
- package/lib/cjs/curve/Query/StrokeCountMap.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Query/StrokeCountMap.js +0 -0
- package/lib/cjs/curve/Query/StrokeCountMap.js.map +1 -0
- package/lib/{curve → cjs/curve}/RegionMomentsXY.d.ts +0 -0
- package/lib/cjs/curve/RegionMomentsXY.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/RegionMomentsXY.js +0 -0
- package/lib/cjs/curve/RegionMomentsXY.js.map +1 -0
- package/lib/{curve → cjs/curve}/RegionOps.d.ts +0 -0
- package/lib/cjs/curve/RegionOps.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/RegionOps.js +0 -0
- package/lib/cjs/curve/RegionOps.js.map +1 -0
- package/lib/{curve → cjs/curve}/RegionOpsClassificationSweeps.d.ts +0 -0
- package/lib/cjs/curve/RegionOpsClassificationSweeps.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/RegionOpsClassificationSweeps.js +0 -0
- package/lib/cjs/curve/RegionOpsClassificationSweeps.js.map +1 -0
- package/lib/{curve → cjs/curve}/StrokeOptions.d.ts +0 -0
- package/lib/cjs/curve/StrokeOptions.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/StrokeOptions.js +0 -0
- package/lib/cjs/curve/StrokeOptions.js.map +1 -0
- package/lib/{curve → cjs/curve}/UnionRegion.d.ts +0 -0
- package/lib/cjs/curve/UnionRegion.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/UnionRegion.js +0 -0
- package/lib/cjs/curve/UnionRegion.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/CloneCurvesContext.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/CloneCurvesContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/CloneCurvesContext.js +0 -0
- package/lib/cjs/curve/internalContexts/CloneCurvesContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/CloneWithExpandedLineStrings.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/CloneWithExpandedLineStrings.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/CloneWithExpandedLineStrings.js +0 -0
- package/lib/cjs/curve/internalContexts/CloneWithExpandedLineStrings.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/CountLinearPartsSearchContext.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/CountLinearPartsSearchContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/CountLinearPartsSearchContext.js +0 -0
- package/lib/cjs/curve/internalContexts/CountLinearPartsSearchContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/GapSearchContext.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/GapSearchContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/GapSearchContext.js +0 -0
- package/lib/cjs/curve/internalContexts/GapSearchContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/MultiChainCollector.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/MultiChainCollector.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/MultiChainCollector.js +0 -0
- package/lib/cjs/curve/internalContexts/MultiChainCollector.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/PlaneAltitudeRangeContext.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/PlaneAltitudeRangeContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/PlaneAltitudeRangeContext.js +0 -0
- package/lib/cjs/curve/internalContexts/PlaneAltitudeRangeContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/PolygonOffsetContext.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/PolygonOffsetContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/PolygonOffsetContext.js +0 -0
- package/lib/cjs/curve/internalContexts/PolygonOffsetContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/SumLengthsContext.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/SumLengthsContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/SumLengthsContext.js +0 -0
- package/lib/cjs/curve/internalContexts/SumLengthsContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/TransformInPlaceContext.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/TransformInPlaceContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/TransformInPlaceContext.js +0 -0
- package/lib/cjs/curve/internalContexts/TransformInPlaceContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/spiral/AustralianRailCorpXYEvaluator.d.ts +0 -0
- package/lib/cjs/curve/spiral/AustralianRailCorpXYEvaluator.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/spiral/AustralianRailCorpXYEvaluator.js +0 -0
- package/lib/cjs/curve/spiral/AustralianRailCorpXYEvaluator.js.map +1 -0
- package/lib/{curve → cjs/curve}/spiral/ClothoidSeries.d.ts +0 -0
- package/lib/cjs/curve/spiral/ClothoidSeries.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/spiral/ClothoidSeries.js +0 -0
- package/lib/cjs/curve/spiral/ClothoidSeries.js.map +1 -0
- package/lib/{curve → cjs/curve}/spiral/CubicEvaluator.d.ts +0 -0
- package/lib/cjs/curve/spiral/CubicEvaluator.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/spiral/CubicEvaluator.js +0 -0
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- package/lib/polyface/BoxTopology.js.map +0 -1
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- package/lib/polyface/FacetFaceData.js.map +0 -1
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- package/lib/polyface/FacetOrientation.js.map +0 -1
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- package/lib/polyface/IndexedEdgeMatcher.js.map +0 -1
- package/lib/polyface/IndexedPolyfaceVisitor.d.ts.map +0 -1
- package/lib/polyface/IndexedPolyfaceVisitor.js.map +0 -1
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- package/lib/polyface/PolyfaceData.js +0 -531
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- package/lib/polyface/RangeLengthData.js.map +0 -1
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- package/lib/polyface/multiclip/GriddedRaggedRange2dSetWithOverflow.d.ts.map +0 -1
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- package/lib/solid/SweepContour.js.map +0 -1
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- package/lib/topology/ChainMerge.d.ts.map +0 -1
- package/lib/topology/ChainMerge.js.map +0 -1
- package/lib/topology/Graph.d.ts.map +0 -1
- package/lib/topology/Graph.js.map +0 -1
- package/lib/topology/HalfEdgeGraphSearch.d.ts.map +0 -1
- package/lib/topology/HalfEdgeGraphSearch.js.map +0 -1
- package/lib/topology/HalfEdgeGraphSpineContext.d.ts.map +0 -1
- package/lib/topology/HalfEdgeGraphSpineContext.js.map +0 -1
- package/lib/topology/HalfEdgeGraphValidation.d.ts.map +0 -1
- package/lib/topology/HalfEdgeGraphValidation.js.map +0 -1
- package/lib/topology/HalfEdgeMarkSet.d.ts.map +0 -1
- package/lib/topology/HalfEdgeMarkSet.js.map +0 -1
- package/lib/topology/HalfEdgeNodeXYZUV.d.ts.map +0 -1
- package/lib/topology/HalfEdgeNodeXYZUV.js.map +0 -1
- package/lib/topology/HalfEdgePointInGraphSearch.d.ts.map +0 -1
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- package/lib/topology/InsertAndRetriangulateContext.js.map +0 -1
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- package/lib/topology/Merging.d.ts.map +0 -1
- package/lib/topology/Merging.js.map +0 -1
- package/lib/topology/RegularizeFace.d.ts.map +0 -1
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- package/lib/topology/XYParitySearchContext.d.ts.map +0 -1
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/*---------------------------------------------------------------------------------------------
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* Copyright (c) Bentley Systems, Incorporated. All rights reserved.
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* See LICENSE.md in the project root for license terms and full copyright notice.
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*--------------------------------------------------------------------------------------------*/
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import { AxisOrder, Geometry } from "../Geometry";
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import { Angle } from "../geometry3d/Angle";
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import { AngleSweep } from "../geometry3d/AngleSweep";
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import { Matrix3d } from "../geometry3d/Matrix3d";
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import { Plane3dByOriginAndVectors } from "../geometry3d/Plane3dByOriginAndVectors";
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import { Point3d, Vector3d } from "../geometry3d/Point3dVector3d";
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import { Range1d } from "../geometry3d/Range";
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import { Ray3d } from "../geometry3d/Ray3d";
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import { SineCosinePolynomial, SmallSystem, TrigPolynomial } from "../numerics/Polynomials";
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import { CurveExtendMode, CurveExtendOptions } from "./CurveExtendMode";
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import { CurveIntervalRole, CurveLocationDetail, CurveSearchStatus } from "./CurveLocationDetail";
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import { CurvePrimitive } from "./CurvePrimitive";
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import { LineString3d } from "./LineString3d";
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import { StrokeOptions } from "./StrokeOptions";
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/**
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* Circular or elliptic arc.
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*
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* * The angle to point equation is:
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*
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* ** `X = center + cos(theta) * vector0 + sin(theta) * vector90`
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* * When the two vectors are perpendicular and have equal length, it is a true circle.
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* * Non-perpendicular vectors are always elliptic.
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* * vectors of unequal length are always elliptic.
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* * To create an ellipse in the common "major and minor axis" form of an ellipse:
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* ** vector0 is the vector from the center to the major axis extreme.
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* ** vector90 is the vector from the center to the minor axis extreme.
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* ** note the constructing the vectors to the extreme points makes them perpendicular.
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* * The method toScaledMatrix3d () can be called to convert the unrestricted vector0,vector90 to perpendicular form.
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* * The unrestricted form is much easier to work with for common calculations -- stroking, projection to 2d, intersection with plane.
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* @public
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*/
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export class Arc3d extends CurvePrimitive {
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// constructor copies the pointers !!!
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constructor(center, matrix, sweep) {
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super();
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/** String name for schema properties */
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this.curvePrimitiveType = "arc";
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this._center = center;
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this._matrix = matrix;
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this._sweep = sweep;
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}
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/**
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* Test if this and other are both instances of Arc3d.
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*/
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isSameGeometryClass(other) { return other instanceof Arc3d; }
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/**
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* read property for (clone of) center
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*/
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get center() { return this._center.clone(); }
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/**
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* read property for (clone of) vector0
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*/
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get vector0() { return this._matrix.columnX(); }
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/**
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* read property for (clone of) vector90
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*/
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get vector90() { return this._matrix.columnY(); }
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/**
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* read property for (clone of) plane normal, with arbitrary length.
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*/
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get perpendicularVector() { return this._matrix.columnZ(); }
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/**
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* read property for (clone of!) matrix of vector0, vector90, unit normal
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*/
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matrixClone() { return this._matrix.clone(); }
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/**
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* read property for (reference to !!) matrix of vector0, vector90, unit normal
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*/
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get matrixRef() { return this._matrix; }
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/** Sweep of the angle. */
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get sweep() { return this._sweep; }
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set sweep(value) { this._sweep.setFrom(value); }
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/**
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* An Arc3d extends along its complete elliptic arc
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*/
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get isExtensibleFractionSpace() { return true; }
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/**
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* Return a clone of the arc, with transform applied
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* @param transform
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*/
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cloneTransformed(transform) {
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const c = this.clone();
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c.tryTransformInPlace(transform);
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return c;
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}
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/**
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* Redefine the arc with (captured references to) given data.
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* @param center arc center
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* @param matrix matrix with columns vector0, vector 90, and their unit cross product
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* @param sweep angle sweep
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*/
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setRefs(center, matrix, sweep) {
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this._center = center;
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this._matrix = matrix;
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this._sweep = sweep;
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}
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/**
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* Redefine the arc with (clones of) given data.
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* @param center arc center
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* @param matrix matrix with columns vector0, vector 90, and their unit cross product
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* @param sweep angle sweep
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*/
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set(center, matrix, sweep) {
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this.setRefs(center.clone(), matrix.clone(), sweep ? sweep.clone() : AngleSweep.create360());
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}
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/**
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* Copy center, matrix, and sweep from other Arc3d.
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*/
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setFrom(other) {
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this._center.setFrom(other._center);
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this._matrix.setFrom(other._matrix);
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this._sweep.setFrom(other._sweep);
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}
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/** Return a clone of this arc. */
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clone() {
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return new Arc3d(this._center.clone(), this._matrix.clone(), this._sweep.clone());
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}
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/**
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* Create an arc, capturing references to center, matrix and sweep.
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* @param center center point
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* @param matrix matrix with columns vector0, vector90, and unit cross product
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* @param sweep sweep limits
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* @param result optional preallocated result.
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*/
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static createRefs(center, matrix, sweep, result) {
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if (result) {
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result.setRefs(center, matrix, sweep);
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return result;
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}
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return new Arc3d(center, matrix, sweep);
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}
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/**
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* Create an arc from center, x column to be scaled, and y column to be scaled.
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* @param center center of ellipse
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* @param matrix matrix whose x and y columns are unit vectors to be scaled by radius0 and radius90
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* @param radius0 radius in x direction.
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* @param radius90 radius in y direction.
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* @param sweep sweep limits
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* @param result optional preallocated result.
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*/
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static createScaledXYColumns(center, matrix, radius0, radius90, sweep, result) {
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const vector0 = matrix.columnX();
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const vector90 = matrix.columnY();
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return Arc3d.create(center, vector0.scale(radius0, vector0), vector90.scale(radius90, vector90), sweep, result);
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}
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/**
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* Create a (full circular) arc from center, normal and radius
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* @param center center of ellipse. If undefined, center at 000
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* @param normal normal vector
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* @param radius radius in x direction.
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* @param result optional preallocated result.
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*/
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static createCenterNormalRadius(center, normal, radius, result) {
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const frame = Matrix3d.createRigidHeadsUp(normal);
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return Arc3d.createScaledXYColumns(center, frame, radius, radius, undefined, result);
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}
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/**
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* Creat an arc by center with vectors to points at 0 and 90 degrees in parameter space.
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* @param center arc center
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* @param vector0 vector to 0 degrees (commonly major axis)
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* @param vector90 vector to 90 degree point (commonly minor axis)
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* @param sweep sweep limits
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* @param result optional preallocated result
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*/
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static create(center, vector0, vector90, sweep, result) {
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const normal = vector0.unitCrossProductWithDefault(vector90, 0, 0, 0); // normal will be 000 for degenerate case ! !!
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const matrix = Matrix3d.createColumns(vector0, vector90, normal);
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+
return Arc3d.createRefs(center !== undefined ? center.clone() : Point3d.create(0, 0, 0), matrix, sweep ? sweep.clone() : AngleSweep.create360(), result);
|
|
173
|
+
}
|
|
174
|
+
/** Return a clone of this arc, projected to given z value.
|
|
175
|
+
* * If `z` is omitted, the clone is at the z of the center.
|
|
176
|
+
* * Note that projection to fixed z can change circle into ellipse (and (rarely) ellipse to circle)
|
|
177
|
+
*/
|
|
178
|
+
cloneAtZ(z) {
|
|
179
|
+
if (z === undefined)
|
|
180
|
+
z = this._center.z;
|
|
181
|
+
return Arc3d.createXYZXYZXYZ(this._center.x, this._center.y, this._center.z, this._matrix.coffs[0], this._matrix.coffs[3], 0, this._matrix.coffs[1], this._matrix.coffs[4], 0, this._sweep);
|
|
182
|
+
}
|
|
183
|
+
/**
|
|
184
|
+
* Create an arc by center (cx,cy,xz) with vectors (ux,uy,uz) and (vx,vy,vz) to points at 0 and 90 degrees in parameter space.
|
|
185
|
+
* @param result optional preallocated result
|
|
186
|
+
*/
|
|
187
|
+
static createXYZXYZXYZ(cx, cy, cz, ux, uy, uz, vx, vy, vz, sweep, result) {
|
|
188
|
+
return Arc3d.create(Point3d.create(cx, cy, cz), Vector3d.create(ux, uy, uz), Vector3d.create(vx, vy, vz), sweep, result);
|
|
189
|
+
}
|
|
190
|
+
/**
|
|
191
|
+
* Return a quick estimate of the eccentricity of the ellipse.
|
|
192
|
+
* * The estimator is the cross magnitude of the product of vectors U and V, divided by square of the larger magnitude
|
|
193
|
+
* * for typical Arc3d with perpendicular UV, this is exactly the small axis divided by large.
|
|
194
|
+
* * note that the eccentricity is AT MOST ONE.
|
|
195
|
+
*/
|
|
196
|
+
quickEccentricity() {
|
|
197
|
+
const magX = this._matrix.columnXMagnitude();
|
|
198
|
+
const magY = this._matrix.columnYMagnitude();
|
|
199
|
+
const jacobian = this._matrix.columnXYCrossProductMagnitude();
|
|
200
|
+
const largeAxis = Geometry.maxXY(magX, magY);
|
|
201
|
+
return jacobian / (largeAxis * largeAxis);
|
|
202
|
+
}
|
|
203
|
+
/** Create a circular arc defined by start point, any intermediate point, and end point.
|
|
204
|
+
* If the points are colinear, assemble them into a linestring.
|
|
205
|
+
*/
|
|
206
|
+
static createCircularStartMiddleEnd(pointA, pointB, pointC, result) {
|
|
207
|
+
const vectorAB = Vector3d.createStartEnd(pointA, pointB);
|
|
208
|
+
const vectorAC = Vector3d.createStartEnd(pointA, pointC);
|
|
209
|
+
const ab = vectorAB.magnitude();
|
|
210
|
+
const bc = vectorAC.magnitude();
|
|
211
|
+
const normal = vectorAB.sizedCrossProduct(vectorAC, Math.sqrt(ab * bc));
|
|
212
|
+
if (normal) {
|
|
213
|
+
const vectorToCenter = SmallSystem.linearSystem3d(normal.x, normal.y, normal.z, vectorAB.x, vectorAB.y, vectorAB.z, vectorAC.x, vectorAC.y, vectorAC.z, 0, // vectorToCenter DOT normal = 0
|
|
214
|
+
0.5 * ab * ab, // vectorToCenter DOT vectorBA = 0.5 * vectorBA DOT vectorBA (Rayleigh quotient)
|
|
215
|
+
0.5 * bc * bc); // vectorToCenter DOT vectorBC = 0.5 * vectorBC DOT vectorBC (Rayleigh quotient)
|
|
216
|
+
if (vectorToCenter) {
|
|
217
|
+
const center = Point3d.create(pointA.x, pointA.y, pointA.z).plus(vectorToCenter);
|
|
218
|
+
const vectorX = Vector3d.createStartEnd(center, pointA);
|
|
219
|
+
const vectorY = Vector3d.createRotateVectorAroundVector(vectorX, normal, Angle.createDegrees(90));
|
|
220
|
+
if (vectorY) {
|
|
221
|
+
const vectorCenterToC = Vector3d.createStartEnd(center, pointC);
|
|
222
|
+
const sweepAngle = vectorX.signedAngleTo(vectorCenterToC, normal);
|
|
223
|
+
if (sweepAngle.radians < 0.0)
|
|
224
|
+
sweepAngle.addMultipleOf2PiInPlace(1.0);
|
|
225
|
+
return Arc3d.create(center, vectorX, vectorY, AngleSweep.createStartEndRadians(0.0, sweepAngle.radians), result);
|
|
226
|
+
}
|
|
227
|
+
}
|
|
228
|
+
}
|
|
229
|
+
return LineString3d.create(pointA, pointB, pointC);
|
|
230
|
+
}
|
|
231
|
+
/** The arc has simple proportional arc length if and only if it is a circular arc. */
|
|
232
|
+
getFractionToDistanceScale() {
|
|
233
|
+
const radius = this.circularRadius();
|
|
234
|
+
if (radius !== undefined)
|
|
235
|
+
return Math.abs(radius * this._sweep.sweepRadians);
|
|
236
|
+
return undefined;
|
|
237
|
+
}
|
|
238
|
+
/**
|
|
239
|
+
* Convert a fractional position to xyz coordinates
|
|
240
|
+
* @param fraction fractional position on arc
|
|
241
|
+
* @param result optional preallocated result
|
|
242
|
+
*/
|
|
243
|
+
fractionToPoint(fraction, result) {
|
|
244
|
+
const radians = this._sweep.fractionToRadians(fraction);
|
|
245
|
+
return this._matrix.originPlusMatrixTimesXY(this._center, Math.cos(radians), Math.sin(radians), result);
|
|
246
|
+
}
|
|
247
|
+
/**
|
|
248
|
+
* Convert fractional arc and radial positions to xyz coordinates
|
|
249
|
+
* @param fraction fractional position on arc
|
|
250
|
+
* @param result optional preallocated result
|
|
251
|
+
*/
|
|
252
|
+
fractionAndRadialFractionToPoint(arcFraction, radialFraction, result) {
|
|
253
|
+
const radians = this._sweep.fractionToRadians(arcFraction);
|
|
254
|
+
return this._matrix.originPlusMatrixTimesXY(this._center, radialFraction * Math.cos(radians), radialFraction * Math.sin(radians), result);
|
|
255
|
+
}
|
|
256
|
+
/**
|
|
257
|
+
* Convert a fractional position to xyz coordinates and derivative with respect to fraction.
|
|
258
|
+
* @param fraction fractional position on arc
|
|
259
|
+
* @param result optional preallocated result
|
|
260
|
+
*/
|
|
261
|
+
fractionToPointAndDerivative(fraction, result) {
|
|
262
|
+
result = this.radiansToPointAndDerivative(this._sweep.fractionToRadians(fraction), result);
|
|
263
|
+
result.direction.scaleInPlace(this._sweep.sweepRadians);
|
|
264
|
+
return result;
|
|
265
|
+
}
|
|
266
|
+
/** Construct a plane with
|
|
267
|
+
* * origin at the fractional position along the arc
|
|
268
|
+
* * x axis is the first derivative, i.e. tangent along the arc
|
|
269
|
+
* * y axis is the second derivative, i.e. in the plane and on the center side of the tangent.
|
|
270
|
+
* If the arc is circular, the second derivative is directly towards the center
|
|
271
|
+
*/
|
|
272
|
+
fractionToPointAnd2Derivatives(fraction, result) {
|
|
273
|
+
const radians = this._sweep.fractionToRadians(fraction);
|
|
274
|
+
if (!result)
|
|
275
|
+
result = Plane3dByOriginAndVectors.createXYPlane();
|
|
276
|
+
const c = Math.cos(radians);
|
|
277
|
+
const s = Math.sin(radians);
|
|
278
|
+
this._matrix.originPlusMatrixTimesXY(this._center, c, s, result.origin);
|
|
279
|
+
const a = this._sweep.sweepRadians;
|
|
280
|
+
this._matrix.multiplyXY(-a * s, a * c, result.vectorU);
|
|
281
|
+
const aa = a * a;
|
|
282
|
+
this._matrix.multiplyXY(-aa * c, -aa * s, result.vectorV);
|
|
283
|
+
return result;
|
|
284
|
+
}
|
|
285
|
+
/**
|
|
286
|
+
* Evaluate the point and derivative with respect to the angle (in radians)
|
|
287
|
+
* @param radians angular position
|
|
288
|
+
* @param result optional preallocated ray.
|
|
289
|
+
*/
|
|
290
|
+
radiansToPointAndDerivative(radians, result) {
|
|
291
|
+
result = result ? result : Ray3d.createZero();
|
|
292
|
+
const c = Math.cos(radians);
|
|
293
|
+
const s = Math.sin(radians);
|
|
294
|
+
this._matrix.originPlusMatrixTimesXY(this._center, c, s, result.origin);
|
|
295
|
+
this._matrix.multiplyXY(-s, c, result.direction);
|
|
296
|
+
return result;
|
|
297
|
+
}
|
|
298
|
+
/**
|
|
299
|
+
* Evaluate the point and derivative with respect to the angle (in radians)
|
|
300
|
+
* @param radians angular position
|
|
301
|
+
* @param result optional preallocated ray.
|
|
302
|
+
*/
|
|
303
|
+
radiansToPoint(radians, result) {
|
|
304
|
+
result = result ? result : Point3d.create();
|
|
305
|
+
const c = Math.cos(radians);
|
|
306
|
+
const s = Math.sin(radians);
|
|
307
|
+
this._matrix.originPlusMatrixTimesXY(this._center, c, s, result);
|
|
308
|
+
return result;
|
|
309
|
+
}
|
|
310
|
+
/**
|
|
311
|
+
* Return a parametric plane with
|
|
312
|
+
* * origin at arc center
|
|
313
|
+
* * vectorU from center to arc at angle (in radians)
|
|
314
|
+
* * vectorV from center to arc at 90 degrees past the angle.
|
|
315
|
+
* @param radians angular position
|
|
316
|
+
* @param result optional preallocated plane
|
|
317
|
+
*/
|
|
318
|
+
radiansToRotatedBasis(radians, result) {
|
|
319
|
+
result = result ? result : Plane3dByOriginAndVectors.createXYPlane();
|
|
320
|
+
const c = Math.cos(radians);
|
|
321
|
+
const s = Math.sin(radians);
|
|
322
|
+
result.origin.setFromPoint3d(this.center);
|
|
323
|
+
this._matrix.multiplyXY(c, s, result.vectorU);
|
|
324
|
+
this._matrix.multiplyXY(-s, c, result.vectorV);
|
|
325
|
+
return result;
|
|
326
|
+
}
|
|
327
|
+
/**
|
|
328
|
+
* Evaluate the point and derivative with respect to the angle (in radians)
|
|
329
|
+
* @param theta angular position
|
|
330
|
+
* @param result optional preallocated ray.
|
|
331
|
+
*/
|
|
332
|
+
angleToPointAndDerivative(theta, result) {
|
|
333
|
+
result = result ? result : Ray3d.createZero();
|
|
334
|
+
const c = theta.cos();
|
|
335
|
+
const s = theta.sin();
|
|
336
|
+
this._matrix.originPlusMatrixTimesXY(this._center, c, s, result.origin);
|
|
337
|
+
this._matrix.multiplyXY(-s, c, result.direction);
|
|
338
|
+
return result;
|
|
339
|
+
}
|
|
340
|
+
/**
|
|
341
|
+
* Return the start point tof the arc.
|
|
342
|
+
* @param result optional preallocated result
|
|
343
|
+
*/
|
|
344
|
+
startPoint(result) { return this.fractionToPoint(0.0, result); }
|
|
345
|
+
/**
|
|
346
|
+
* Return the end point tof the arc.
|
|
347
|
+
* @param result optional preallocated result
|
|
348
|
+
*/
|
|
349
|
+
endPoint(result) { return this.fractionToPoint(1.0, result); }
|
|
350
|
+
/** * If this is a circular arc, return the simple length derived from radius and sweep.
|
|
351
|
+
* * Otherwise (i.e. if this elliptical) fall through to CurvePrimitive base implementation which
|
|
352
|
+
* Uses quadrature.
|
|
353
|
+
*/
|
|
354
|
+
curveLength() {
|
|
355
|
+
return this.curveLengthBetweenFractions(0, 1);
|
|
356
|
+
}
|
|
357
|
+
/** * If this is a circular arc, return the simple length derived from radius and sweep.
|
|
358
|
+
* * Otherwise (i.e. if this elliptical) fall through CurvePrimitive integrator.
|
|
359
|
+
*/
|
|
360
|
+
curveLengthBetweenFractions(fraction0, fraction1) {
|
|
361
|
+
const simpleLength = this.getFractionToDistanceScale();
|
|
362
|
+
if (simpleLength !== undefined)
|
|
363
|
+
return simpleLength * Math.abs(fraction1 - fraction0);
|
|
364
|
+
// fall through for true ellipse . .. stroke and accumulate quadrature with typical count . ..
|
|
365
|
+
let f0 = fraction0;
|
|
366
|
+
let f1 = fraction1;
|
|
367
|
+
if (fraction0 > fraction1) {
|
|
368
|
+
f0 = fraction1;
|
|
369
|
+
f1 = fraction0;
|
|
370
|
+
}
|
|
371
|
+
const sweepDegrees = (f1 - f0) * this._sweep.sweepDegrees;
|
|
372
|
+
let eccentricity = this.quickEccentricity();
|
|
373
|
+
if (eccentricity < 0.00001)
|
|
374
|
+
eccentricity = 0.00001;
|
|
375
|
+
let numInterval = Math.ceil(sweepDegrees / (eccentricity * Arc3d.quadratureIntervalAngleDegrees));
|
|
376
|
+
if (numInterval > 400)
|
|
377
|
+
numInterval = 400;
|
|
378
|
+
if (numInterval < 1)
|
|
379
|
+
numInterval = 1;
|
|
380
|
+
return super.curveLengthWithFixedIntervalCountQuadrature(f0, f1, numInterval, Arc3d.quadratureGuassCount);
|
|
381
|
+
}
|
|
382
|
+
/**
|
|
383
|
+
* Return an approximate (but easy to compute) arc length.
|
|
384
|
+
* The estimate is:
|
|
385
|
+
* * Form 8 chords on full circle, proportionally fewer for partials. (But 2 extras if less than half circle.)
|
|
386
|
+
* * sum the chord lengths
|
|
387
|
+
* * For a circle, we know this crude approximation has to be increased by a factor (theta/(2 sin (theta/2)))
|
|
388
|
+
* * Apply that factor.
|
|
389
|
+
* * Experiments confirm that this is within 3 percent for a variety of eccentricities and arc sweeps.
|
|
390
|
+
*/
|
|
391
|
+
quickLength() {
|
|
392
|
+
const totalSweep = Math.abs(this._sweep.sweepRadians);
|
|
393
|
+
let numInterval = Math.ceil(4 * totalSweep / Math.PI);
|
|
394
|
+
if (numInterval < 1)
|
|
395
|
+
numInterval = 1;
|
|
396
|
+
if (numInterval < 4)
|
|
397
|
+
numInterval += 3;
|
|
398
|
+
else if (numInterval < 6)
|
|
399
|
+
numInterval += 2; // force extras for short arcs
|
|
400
|
+
const pointA = Arc3d._workPointA;
|
|
401
|
+
const pointB = Arc3d._workPointB;
|
|
402
|
+
let chordSum = 0.0;
|
|
403
|
+
this.fractionToPoint(0.0, pointA);
|
|
404
|
+
for (let i = 1; i <= numInterval; i++) {
|
|
405
|
+
this.fractionToPoint(i / numInterval, pointB);
|
|
406
|
+
chordSum += pointA.distance(pointB);
|
|
407
|
+
pointA.setFromPoint3d(pointB);
|
|
408
|
+
}
|
|
409
|
+
// The chord sum is always shorter.
|
|
410
|
+
// if it is a true circular arc, the ratio of correct over sum is easy ...
|
|
411
|
+
const dTheta = totalSweep / numInterval;
|
|
412
|
+
const factor = dTheta / (2.0 * Math.sin(0.5 * dTheta));
|
|
413
|
+
return chordSum * factor;
|
|
414
|
+
}
|
|
415
|
+
/**
|
|
416
|
+
* * See extended comments on `CurvePrimitive.moveSignedDistanceFromFraction`
|
|
417
|
+
* * A zero length line generates `CurveSearchStatus.error`
|
|
418
|
+
* * Nonzero length line generates `CurveSearchStatus.success` or `CurveSearchStatus.stoppedAtBoundary`
|
|
419
|
+
*/
|
|
420
|
+
moveSignedDistanceFromFraction(startFraction, signedDistance, allowExtension, result) {
|
|
421
|
+
if (!this.isCircular) // suppress extension !!!
|
|
422
|
+
return super.moveSignedDistanceFromFractionGeneric(startFraction, signedDistance, allowExtension, result);
|
|
423
|
+
const totalLength = this.curveLength();
|
|
424
|
+
const signedFractionMove = Geometry.conditionalDivideFraction(signedDistance, totalLength);
|
|
425
|
+
if (signedFractionMove === undefined) {
|
|
426
|
+
return CurveLocationDetail.createCurveFractionPointDistanceCurveSearchStatus(this, startFraction, this.fractionToPoint(startFraction), 0.0, CurveSearchStatus.error);
|
|
427
|
+
}
|
|
428
|
+
return CurveLocationDetail.createConditionalMoveSignedDistance(allowExtension, this, startFraction, startFraction + signedFractionMove, signedDistance, result);
|
|
429
|
+
}
|
|
430
|
+
/**
|
|
431
|
+
* Return all angles (in radians) where the ellipse tangent is perpendicular to the vector to a spacePoint.
|
|
432
|
+
* @param spacePoint point of origin of vectors to the ellipse
|
|
433
|
+
* @param _extend (NOT SUPPORTED -- ALWAYS ACTS AS "true")
|
|
434
|
+
* @param _endpoints if true, force the end radians into the result.
|
|
435
|
+
*/
|
|
436
|
+
allPerpendicularAngles(spacePoint, _extend = true, _endpoints = false) {
|
|
437
|
+
const radians = [];
|
|
438
|
+
const vectorQ = spacePoint.vectorTo(this.center);
|
|
439
|
+
const uu = this._matrix.columnXMagnitudeSquared();
|
|
440
|
+
const uv = this._matrix.columnXDotColumnY();
|
|
441
|
+
const vv = this._matrix.columnYMagnitudeSquared();
|
|
442
|
+
TrigPolynomial.solveUnitCircleImplicitQuadricIntersection(uv, vv - uu, -uv, this._matrix.dotColumnY(vectorQ), -this._matrix.dotColumnX(vectorQ), 0.0, radians);
|
|
443
|
+
if (_endpoints) {
|
|
444
|
+
radians.push(this.sweep.startRadians);
|
|
445
|
+
radians.push(this.sweep.endRadians);
|
|
446
|
+
}
|
|
447
|
+
return radians;
|
|
448
|
+
}
|
|
449
|
+
/**
|
|
450
|
+
* Return details of the closest point on the arc, optionally extending to full ellipse.
|
|
451
|
+
* @param spacePoint search for point closest to this point.
|
|
452
|
+
* @param extend if true, consider projections to the complete ellipse. If false, consider only endpoints and projections within the arc sweep.
|
|
453
|
+
* @param result optional preallocated result.
|
|
454
|
+
*/
|
|
455
|
+
closestPoint(spacePoint, extend, result) {
|
|
456
|
+
result = CurveLocationDetail.create(this, result);
|
|
457
|
+
const allRadians = this.allPerpendicularAngles(spacePoint, true, true);
|
|
458
|
+
let extend0 = CurveExtendOptions.resolveVariantCurveExtendParameterToCurveExtendMode(extend, 0);
|
|
459
|
+
let extend1 = CurveExtendOptions.resolveVariantCurveExtendParameterToCurveExtendMode(extend, 1);
|
|
460
|
+
// distinct extends for cyclic space are awkward ....
|
|
461
|
+
if (this._sweep.isFullCircle) {
|
|
462
|
+
extend0 = CurveExtendMode.None;
|
|
463
|
+
extend1 = CurveExtendMode.None;
|
|
464
|
+
}
|
|
465
|
+
if (extend0 !== CurveExtendMode.None && extend1 !== CurveExtendMode.None) {
|
|
466
|
+
allRadians.push(this._sweep.startRadians);
|
|
467
|
+
allRadians.push(this._sweep.endRadians);
|
|
468
|
+
}
|
|
469
|
+
// hm... logically there must at least two angles there ... but if it happens return the start point ...
|
|
470
|
+
const workRay = Ray3d.createZero();
|
|
471
|
+
if (allRadians.length === 0) {
|
|
472
|
+
result.setFR(0.0, this.radiansToPointAndDerivative(this._sweep.startRadians, workRay));
|
|
473
|
+
result.a = spacePoint.distance(result.point);
|
|
474
|
+
}
|
|
475
|
+
else {
|
|
476
|
+
let dMin = Number.MAX_VALUE;
|
|
477
|
+
let d = 0;
|
|
478
|
+
for (const radians of allRadians) {
|
|
479
|
+
const fraction = CurveExtendOptions.resolveRadiansToSweepFraction(extend, radians, this.sweep);
|
|
480
|
+
if (fraction !== undefined) {
|
|
481
|
+
this.fractionToPointAndDerivative(fraction, workRay);
|
|
482
|
+
d = spacePoint.distance(workRay.origin);
|
|
483
|
+
if (d < dMin) {
|
|
484
|
+
dMin = d;
|
|
485
|
+
result.setFR(fraction, workRay);
|
|
486
|
+
result.a = d;
|
|
487
|
+
}
|
|
488
|
+
}
|
|
489
|
+
}
|
|
490
|
+
}
|
|
491
|
+
return result;
|
|
492
|
+
}
|
|
493
|
+
/** Reverse the sweep of the arc. */
|
|
494
|
+
reverseInPlace() { this._sweep.reverseInPlace(); }
|
|
495
|
+
/** apply a transform to the arc basis vectors.
|
|
496
|
+
* * nonuniform (i.e. skewing) transforms are allowed.
|
|
497
|
+
* * The transformed vector0 and vector90 are NOT squared up as major minor axes. (This is a good feature!!)
|
|
498
|
+
*/
|
|
499
|
+
tryTransformInPlace(transform) {
|
|
500
|
+
this._center = transform.multiplyPoint3d(this._center, this._center);
|
|
501
|
+
this._matrix = transform.matrix.multiplyMatrixMatrix(this._matrix, this._matrix);
|
|
502
|
+
// force re-normalization of columnZ.
|
|
503
|
+
this.setVector0Vector90(this._matrix.columnX(), this._matrix.columnY());
|
|
504
|
+
return true;
|
|
505
|
+
}
|
|
506
|
+
/**
|
|
507
|
+
* Return true if the ellipse center and basis vectors are in the plane
|
|
508
|
+
* @param plane
|
|
509
|
+
*/
|
|
510
|
+
isInPlane(plane) {
|
|
511
|
+
const normal = plane.getNormalRef();
|
|
512
|
+
// The ellipse vectors are full-length -- true distance comparisons say things.
|
|
513
|
+
return Geometry.isSmallMetricDistance(plane.altitude(this._center))
|
|
514
|
+
&& Geometry.isSmallMetricDistance(this._matrix.dotColumnX(normal))
|
|
515
|
+
&& Geometry.isSmallMetricDistance(this._matrix.dotColumnY(normal));
|
|
516
|
+
}
|
|
517
|
+
/**
|
|
518
|
+
* Return true if the vector0 and vector90 are of equal length and perpendicular.
|
|
519
|
+
*/
|
|
520
|
+
get isCircular() {
|
|
521
|
+
const axx = this._matrix.columnXMagnitudeSquared();
|
|
522
|
+
const ayy = this._matrix.columnYMagnitudeSquared();
|
|
523
|
+
const axy = this._matrix.columnXDotColumnY();
|
|
524
|
+
return Angle.isPerpendicularDotSet(axx, ayy, axy) && Geometry.isSameCoordinateSquared(axx, ayy);
|
|
525
|
+
}
|
|
526
|
+
/**
|
|
527
|
+
* Return true if the vector0 and vector90 are of equal length and perpendicular.
|
|
528
|
+
*/
|
|
529
|
+
circularRadiusXY() {
|
|
530
|
+
const ux = this._matrix.at(0, 0);
|
|
531
|
+
const uy = this._matrix.at(1, 0);
|
|
532
|
+
const vx = this._matrix.at(0, 1), vy = this._matrix.at(1, 1);
|
|
533
|
+
const axx = Geometry.dotProductXYXY(ux, uy, ux, uy);
|
|
534
|
+
const ayy = Geometry.dotProductXYXY(vx, vy, vx, vy);
|
|
535
|
+
const axy = Geometry.dotProductXYXY(ux, uy, vx, vy);
|
|
536
|
+
if (Angle.isPerpendicularDotSet(axx, ayy, axy) && Geometry.isSameCoordinateSquared(axx, ayy))
|
|
537
|
+
return Geometry.hypotenuseXY(ux, uy);
|
|
538
|
+
return undefined;
|
|
539
|
+
}
|
|
540
|
+
/** If the arc is circular, return its radius. Otherwise return undefined */
|
|
541
|
+
circularRadius() {
|
|
542
|
+
return this.isCircular ? this._matrix.columnXMagnitude() : undefined;
|
|
543
|
+
}
|
|
544
|
+
/** Return the larger of the two defining vectors. */
|
|
545
|
+
maxVectorLength() { return Math.max(this._matrix.columnXMagnitude(), this._matrix.columnYMagnitude()); }
|
|
546
|
+
/**
|
|
547
|
+
* compute intersections with a plane.
|
|
548
|
+
* @param plane plane to intersect
|
|
549
|
+
* @param result array of locations on the curve.
|
|
550
|
+
*/
|
|
551
|
+
appendPlaneIntersectionPoints(plane, result) {
|
|
552
|
+
const constCoff = plane.altitude(this._center);
|
|
553
|
+
const coffs = this._matrix.coffs;
|
|
554
|
+
const cosCoff = plane.velocityXYZ(coffs[0], coffs[3], coffs[6]);
|
|
555
|
+
const sinCoff = plane.velocityXYZ(coffs[1], coffs[4], coffs[7]);
|
|
556
|
+
const trigPoints = Geometry.solveTrigForm(constCoff, cosCoff, sinCoff);
|
|
557
|
+
let numIntersection = 0;
|
|
558
|
+
if (trigPoints !== undefined) {
|
|
559
|
+
numIntersection = trigPoints.length;
|
|
560
|
+
let xy;
|
|
561
|
+
for (xy of trigPoints) {
|
|
562
|
+
const radians = Math.atan2(xy.y, xy.x);
|
|
563
|
+
const fraction = this._sweep.radiansToPositivePeriodicFraction(radians);
|
|
564
|
+
const detail = CurveLocationDetail.createCurveFractionPoint(this, fraction, this.fractionToPoint(fraction));
|
|
565
|
+
detail.intervalRole = CurveIntervalRole.isolated;
|
|
566
|
+
if (Angle.isAlmostEqualRadiansAllowPeriodShift(radians, this._sweep.startRadians))
|
|
567
|
+
detail.intervalRole = CurveIntervalRole.isolatedAtVertex;
|
|
568
|
+
else if (Angle.isAlmostEqualRadiansAllowPeriodShift(radians, this._sweep.endRadians))
|
|
569
|
+
detail.intervalRole = CurveIntervalRole.isolatedAtVertex;
|
|
570
|
+
result.push(detail);
|
|
571
|
+
}
|
|
572
|
+
}
|
|
573
|
+
return numIntersection;
|
|
574
|
+
}
|
|
575
|
+
/**
|
|
576
|
+
* Extend a range to include the range of the arc.
|
|
577
|
+
* @param range range being extended.
|
|
578
|
+
* @param transform optional transform to apply to the arc.
|
|
579
|
+
*/
|
|
580
|
+
extendRange(range, transform) {
|
|
581
|
+
const trigForm = new SineCosinePolynomial(0, 0, 0);
|
|
582
|
+
const center = this._center.clone(Arc3d._workPointA);
|
|
583
|
+
const vectorU = this._matrix.columnX(Arc3d._workVectorU);
|
|
584
|
+
const vectorV = this._matrix.columnY(Arc3d._workVectorV);
|
|
585
|
+
if (transform) {
|
|
586
|
+
transform.multiplyPoint3d(center, center);
|
|
587
|
+
transform.multiplyVector(vectorU, vectorU);
|
|
588
|
+
transform.multiplyVector(vectorV, vectorV);
|
|
589
|
+
}
|
|
590
|
+
const lowPoint = Arc3d._workPointB;
|
|
591
|
+
const highPoint = Arc3d._workPointC;
|
|
592
|
+
const range1 = Range1d.createNull();
|
|
593
|
+
for (let i = 0; i < 3; i++) {
|
|
594
|
+
trigForm.set(center.at(i), vectorU.at(i), vectorV.at(i));
|
|
595
|
+
trigForm.rangeInSweep(this._sweep, range1);
|
|
596
|
+
lowPoint.setAt(i, range1.low);
|
|
597
|
+
highPoint.setAt(i, range1.high);
|
|
598
|
+
}
|
|
599
|
+
range.extend(lowPoint);
|
|
600
|
+
range.extend(highPoint);
|
|
601
|
+
}
|
|
602
|
+
/**
|
|
603
|
+
* Set up a SineCosinePolynomial as the function c+u*cos(theta)+v*sin(theta) where
|
|
604
|
+
* c,u,v are coefficients obtained by evaluating altitude and velocity relative to the plane.
|
|
605
|
+
* @param plane plane for altitude calculation.
|
|
606
|
+
* @param result optional result.
|
|
607
|
+
* @internal
|
|
608
|
+
*/
|
|
609
|
+
getPlaneAltitudeSineCosinePolynomial(plane, result) {
|
|
610
|
+
if (!result)
|
|
611
|
+
result = new SineCosinePolynomial(0, 0, 0);
|
|
612
|
+
result.set(plane.altitude(this._center), plane.altitudeXYZ(this._matrix.coffs[0], this._matrix.coffs[3], this._matrix.coffs[6]), plane.altitudeXYZ(this._matrix.coffs[1], this._matrix.coffs[4], this._matrix.coffs[7]));
|
|
613
|
+
return result;
|
|
614
|
+
}
|
|
615
|
+
/**
|
|
616
|
+
* Create a new arc which is a unit circle centered at the origin.
|
|
617
|
+
*/
|
|
618
|
+
static createUnitCircle() {
|
|
619
|
+
return Arc3d.createRefs(Point3d.create(0, 0, 0), Matrix3d.createIdentity(), AngleSweep.create360());
|
|
620
|
+
}
|
|
621
|
+
/**
|
|
622
|
+
* Create a new arc which is parallel to the xy plane, with given center and radius and optional angle sweep.
|
|
623
|
+
* @param center center of arc
|
|
624
|
+
* @param radius radius of arc
|
|
625
|
+
* @param sweep sweep limits. defaults to full circle.
|
|
626
|
+
*/
|
|
627
|
+
static createXY(center, radius, sweep = AngleSweep.create360()) {
|
|
628
|
+
return new Arc3d(center.clone(), Matrix3d.createScale(radius, radius, 1.0), sweep);
|
|
629
|
+
}
|
|
630
|
+
/**
|
|
631
|
+
* Create a new arc which is parallel to the xy plane, with given center and x,y radii, and optional angle sweep
|
|
632
|
+
* @param center center of ellipse
|
|
633
|
+
* @param radiusA x axis radius
|
|
634
|
+
* @param radiusB y axis radius
|
|
635
|
+
* @param sweep angle sweep
|
|
636
|
+
*/
|
|
637
|
+
static createXYEllipse(center, radiusA, radiusB, sweep = AngleSweep.create360()) {
|
|
638
|
+
return new Arc3d(center.clone(), Matrix3d.createScale(radiusA, radiusB, 1.0), sweep);
|
|
639
|
+
}
|
|
640
|
+
/**
|
|
641
|
+
* Replace the arc's 0 and 90 degree vectors.
|
|
642
|
+
* @param vector0 vector from center to ellipse point at 0 degrees in parameter space
|
|
643
|
+
* @param vector90 vector from center to ellipse point at 90 degrees in parameter space
|
|
644
|
+
*/
|
|
645
|
+
setVector0Vector90(vector0, vector90) {
|
|
646
|
+
this._matrix.setColumns(vector0, vector90, vector0.unitCrossProductWithDefault(vector90, 0, 0, 0));
|
|
647
|
+
}
|
|
648
|
+
/** Return the arc definition with rigid matrix form with axis radii.
|
|
649
|
+
*/
|
|
650
|
+
toScaledMatrix3d() {
|
|
651
|
+
const angleData = Angle.dotProductsToHalfAngleTrigValues(this._matrix.columnXMagnitudeSquared(), this._matrix.columnYMagnitudeSquared(), this._matrix.columnXDotColumnY(), true);
|
|
652
|
+
const vector0A = this._matrix.multiplyXY(angleData.c, angleData.s);
|
|
653
|
+
const vector90A = this._matrix.multiplyXY(-angleData.s, angleData.c);
|
|
654
|
+
const axes = Matrix3d.createRigidFromColumns(vector0A, vector90A, AxisOrder.XYZ);
|
|
655
|
+
return {
|
|
656
|
+
axes: (axes ? axes : Matrix3d.createIdentity()),
|
|
657
|
+
center: this._center,
|
|
658
|
+
r0: vector0A.magnitude(),
|
|
659
|
+
r90: vector90A.magnitude(),
|
|
660
|
+
sweep: this.sweep.cloneMinusRadians(angleData.radians),
|
|
661
|
+
};
|
|
662
|
+
}
|
|
663
|
+
/** Return the arc definition with center, two vectors, and angle sweep;
|
|
664
|
+
*/
|
|
665
|
+
toVectors() {
|
|
666
|
+
return {
|
|
667
|
+
center: this.center,
|
|
668
|
+
vector0: this._matrix.columnX(),
|
|
669
|
+
vector90: this._matrix.columnY(),
|
|
670
|
+
sweep: this.sweep,
|
|
671
|
+
};
|
|
672
|
+
}
|
|
673
|
+
/** Return the arc definition with center, two vectors, and angle sweep, optionally transformed.
|
|
674
|
+
*/
|
|
675
|
+
toTransformedVectors(transform) {
|
|
676
|
+
return transform ? {
|
|
677
|
+
center: transform.multiplyPoint3d(this._center),
|
|
678
|
+
vector0: transform.multiplyVector(this._matrix.columnX()),
|
|
679
|
+
vector90: transform.multiplyVector(this._matrix.columnY()),
|
|
680
|
+
sweep: this.sweep,
|
|
681
|
+
}
|
|
682
|
+
: {
|
|
683
|
+
center: this._center.clone(),
|
|
684
|
+
vector0: this._matrix.columnX(),
|
|
685
|
+
vector90: this._matrix.columnY(),
|
|
686
|
+
sweep: this.sweep,
|
|
687
|
+
};
|
|
688
|
+
}
|
|
689
|
+
/** Return the arc definition with center, two vectors, and angle sweep, transformed to 4d points.
|
|
690
|
+
*/
|
|
691
|
+
toTransformedPoint4d(matrix) {
|
|
692
|
+
return {
|
|
693
|
+
center: matrix.multiplyPoint3d(this._center, 1.0),
|
|
694
|
+
vector0: matrix.multiplyPoint3d(this._matrix.columnX(), 0.0),
|
|
695
|
+
vector90: matrix.multiplyPoint3d(this._matrix.columnY(), 0.0),
|
|
696
|
+
sweep: this.sweep,
|
|
697
|
+
};
|
|
698
|
+
}
|
|
699
|
+
/**
|
|
700
|
+
* Set this arc from a json object with these values:
|
|
701
|
+
* * center center point
|
|
702
|
+
* * vector0 vector from center to 0 degree point in parameter space (commonly but not always the major axis vector)
|
|
703
|
+
* * vector90 vector from center to 90 degree point in parameter space (commonly but not always the minor axis vector)
|
|
704
|
+
* @param json
|
|
705
|
+
*/
|
|
706
|
+
setFromJSON(json) {
|
|
707
|
+
if (json && json.center && json.vector0 && json.vector90 && json.sweep) {
|
|
708
|
+
this._center.setFromJSON(json.center);
|
|
709
|
+
const vector0 = Vector3d.create();
|
|
710
|
+
const vector90 = Vector3d.create();
|
|
711
|
+
vector0.setFromJSON(json.vector0);
|
|
712
|
+
vector90.setFromJSON(json.vector90);
|
|
713
|
+
this.setVector0Vector90(vector0, vector90);
|
|
714
|
+
this._sweep.setFromJSON(json.sweep);
|
|
715
|
+
}
|
|
716
|
+
else {
|
|
717
|
+
this._center.set(0, 0, 0);
|
|
718
|
+
this._matrix.setFrom(Matrix3d.identity);
|
|
719
|
+
this._sweep.setStartEndRadians();
|
|
720
|
+
}
|
|
721
|
+
}
|
|
722
|
+
/**
|
|
723
|
+
* Convert to a JSON object.
|
|
724
|
+
* @return {*} [center: [], vector0:[], vector90:[], sweep []}
|
|
725
|
+
*/
|
|
726
|
+
toJSON() {
|
|
727
|
+
return {
|
|
728
|
+
center: this._center.toJSON(),
|
|
729
|
+
sweep: this._sweep.toJSON(),
|
|
730
|
+
vector0: this._matrix.columnX().toJSON(),
|
|
731
|
+
vector90: this._matrix.columnY().toJSON(),
|
|
732
|
+
};
|
|
733
|
+
}
|
|
734
|
+
/**
|
|
735
|
+
* Test if this arc is almost equal to another GeometryQuery object
|
|
736
|
+
*/
|
|
737
|
+
isAlmostEqual(otherGeometry) {
|
|
738
|
+
if (otherGeometry instanceof Arc3d) {
|
|
739
|
+
const other = otherGeometry;
|
|
740
|
+
return this._center.isAlmostEqual(other._center)
|
|
741
|
+
&& this._matrix.isAlmostEqual(other._matrix)
|
|
742
|
+
&& this._sweep.isAlmostEqualAllowPeriodShift(other._sweep);
|
|
743
|
+
}
|
|
744
|
+
return false;
|
|
745
|
+
}
|
|
746
|
+
/** Emit strokes to caller-supplied linestring */
|
|
747
|
+
emitStrokes(dest, options) {
|
|
748
|
+
const numStrokes = this.computeStrokeCountForOptions(options);
|
|
749
|
+
dest.appendFractionalStrokePoints(this, numStrokes, 0.0, 1.0, true);
|
|
750
|
+
}
|
|
751
|
+
/** Emit strokes to caller-supplied handler */
|
|
752
|
+
emitStrokableParts(handler, options) {
|
|
753
|
+
const numStrokes = this.computeStrokeCountForOptions(options);
|
|
754
|
+
handler.startCurvePrimitive(this);
|
|
755
|
+
handler.announceIntervalForUniformStepStrokes(this, numStrokes, 0.0, 1.0);
|
|
756
|
+
handler.endCurvePrimitive(this);
|
|
757
|
+
}
|
|
758
|
+
/**
|
|
759
|
+
* return the stroke count required for given options.
|
|
760
|
+
* @param options StrokeOptions that determine count
|
|
761
|
+
*/
|
|
762
|
+
computeStrokeCountForOptions(options) {
|
|
763
|
+
let numStroke;
|
|
764
|
+
if (options) {
|
|
765
|
+
const rMax = this.maxVectorLength();
|
|
766
|
+
numStroke = options.applyTolerancesToArc(rMax, this._sweep.sweepRadians);
|
|
767
|
+
}
|
|
768
|
+
else {
|
|
769
|
+
numStroke = StrokeOptions.applyAngleTol(undefined, 1, this._sweep.sweepRadians);
|
|
770
|
+
}
|
|
771
|
+
return numStroke;
|
|
772
|
+
}
|
|
773
|
+
/** Second step of double dispatch: call `handler.handleArc3d(this)` */
|
|
774
|
+
dispatchToGeometryHandler(handler) {
|
|
775
|
+
return handler.handleArc3d(this);
|
|
776
|
+
}
|
|
777
|
+
/** Return (if possible) an arc which is a portion of this curve.
|
|
778
|
+
* @param fractionA [in] start fraction
|
|
779
|
+
* @param fractionB [in] end fraction
|
|
780
|
+
*/
|
|
781
|
+
clonePartialCurve(fractionA, fractionB) {
|
|
782
|
+
if (fractionB < fractionA) {
|
|
783
|
+
const arcA = this.clonePartialCurve(fractionB, fractionA);
|
|
784
|
+
if (arcA)
|
|
785
|
+
arcA.reverseInPlace();
|
|
786
|
+
return arcA;
|
|
787
|
+
}
|
|
788
|
+
const arcB = this.clone();
|
|
789
|
+
arcB.sweep.setStartEndRadians(this.sweep.fractionToRadians(fractionA), this.sweep.fractionToRadians(fractionB));
|
|
790
|
+
return arcB;
|
|
791
|
+
}
|
|
792
|
+
/** Return an arc whose basis vectors are rotated by given angle within the current basis space.
|
|
793
|
+
* * the result arc will have its zero-degree point (new `vector0`) at the current `vector0 * cos(theta) + vector90 * sin(theta)`
|
|
794
|
+
* * the result sweep is adjusted so all fractional coordinates (e.g. start and end) evaluate to the same xyz.
|
|
795
|
+
* * Specifically, theta is subtracted from the original start and end angles.
|
|
796
|
+
* @param theta the angle (in the input arc space) which is to become the 0-degree point in the new arc.
|
|
797
|
+
*/
|
|
798
|
+
cloneInRotatedBasis(theta) {
|
|
799
|
+
const c = theta.cos();
|
|
800
|
+
const s = theta.sin();
|
|
801
|
+
const vector0 = this._matrix.multiplyXY(c, s);
|
|
802
|
+
const vector90 = this._matrix.multiplyXY(-s, c);
|
|
803
|
+
const newSweep = AngleSweep.createStartEndRadians(this._sweep.startRadians - theta.radians, this._sweep.endRadians - theta.radians);
|
|
804
|
+
const arcB = Arc3d.create(this._center.clone(), vector0, vector90, newSweep);
|
|
805
|
+
return arcB;
|
|
806
|
+
}
|
|
807
|
+
/**
|
|
808
|
+
* Find intervals of this CurvePrimitive that are interior to a clipper
|
|
809
|
+
* @param clipper clip structure (e.g.clip planes)
|
|
810
|
+
* @param announce(optional) function to be called announcing fractional intervals" ` announce(fraction0, fraction1, curvePrimitive)`
|
|
811
|
+
* @returns true if any "in" segments are announced.
|
|
812
|
+
*/
|
|
813
|
+
announceClipIntervals(clipper, announce) {
|
|
814
|
+
return clipper.announceClippedArcIntervals(this, announce);
|
|
815
|
+
}
|
|
816
|
+
/** Compute the center and vectors of another arc as local coordinates within this arc's frame. */
|
|
817
|
+
otherArcAsLocalVectors(other) {
|
|
818
|
+
const otherOrigin = this._matrix.multiplyInverseXYZAsPoint3d(other.center.x - this.center.x, other.center.y - this.center.y, other.center.z - this.center.z);
|
|
819
|
+
const otherVector0 = this._matrix.multiplyInverse(other.vector0);
|
|
820
|
+
const otherVector90 = this._matrix.multiplyInverse(other.vector90);
|
|
821
|
+
if (otherOrigin && otherVector0 && otherVector90) {
|
|
822
|
+
return { center: otherOrigin, vector0: otherVector0, vector90: otherVector90, sweep: this.sweep.clone() };
|
|
823
|
+
}
|
|
824
|
+
return undefined;
|
|
825
|
+
}
|
|
826
|
+
/**
|
|
827
|
+
* Determine an arc "at a point of inflection" of a point sequence.
|
|
828
|
+
* * Return the arc along with the fractional positions of the tangency points.
|
|
829
|
+
* * In the returned object:
|
|
830
|
+
* * `arc` is the (bounded) arc
|
|
831
|
+
* * `fraction10` is the tangency point's position as an interpolating fraction of the line segment from `point1` (backwards) to `point0`
|
|
832
|
+
* * `fraction12` is the tangency point's position as an interpolating fraction of the line segment from `point1` (forward) to `point2`
|
|
833
|
+
* * `point1` is the `point1` input.
|
|
834
|
+
* * If unable to construct the arc:
|
|
835
|
+
* * `point` is the `point` input.
|
|
836
|
+
* * both fractions are zero
|
|
837
|
+
* * `arc` is undefined.
|
|
838
|
+
* @param point0 first point of path. (the point before the point of inflection)
|
|
839
|
+
* @param point1 second point of path (the point of inflection)
|
|
840
|
+
* @param point2 third point of path (the point after the point of inflection)
|
|
841
|
+
* @param radius arc radius
|
|
842
|
+
*
|
|
843
|
+
*/
|
|
844
|
+
static createFilletArc(point0, point1, point2, radius) {
|
|
845
|
+
const vector10 = Vector3d.createStartEnd(point1, point0);
|
|
846
|
+
const vector12 = Vector3d.createStartEnd(point1, point2);
|
|
847
|
+
const d10 = vector10.magnitude();
|
|
848
|
+
const d12 = vector12.magnitude();
|
|
849
|
+
if (vector10.normalizeInPlace() && vector12.normalizeInPlace()) {
|
|
850
|
+
const bisector = vector10.plus(vector12);
|
|
851
|
+
if (bisector.normalizeInPlace()) {
|
|
852
|
+
// const theta = vector12.angleTo(bisector);
|
|
853
|
+
// vector10, vector12, and bisector are UNIT vectors
|
|
854
|
+
// bisector splits the angle between vector10 and vector12
|
|
855
|
+
const perpendicular = vector12.minus(vector10);
|
|
856
|
+
const perpendicularMagnitude = perpendicular.magnitude(); // == 2 * sin(theta)
|
|
857
|
+
const sinTheta = 0.5 * perpendicularMagnitude;
|
|
858
|
+
if (!Geometry.isSmallAngleRadians(sinTheta)) { // (for small theta, sinTheta is almost equal to theta)
|
|
859
|
+
const cosTheta = Math.sqrt(1 - sinTheta * sinTheta);
|
|
860
|
+
const tanTheta = sinTheta / cosTheta;
|
|
861
|
+
const alphaRadians = Math.acos(sinTheta);
|
|
862
|
+
const distanceToCenter = radius / sinTheta;
|
|
863
|
+
const distanceToTangency = radius / tanTheta;
|
|
864
|
+
const f10 = distanceToTangency / d10;
|
|
865
|
+
const f12 = distanceToTangency / d12;
|
|
866
|
+
const center = point1.plusScaled(bisector, distanceToCenter);
|
|
867
|
+
bisector.scaleInPlace(-radius);
|
|
868
|
+
perpendicular.scaleInPlace(radius / perpendicularMagnitude);
|
|
869
|
+
const arc02 = Arc3d.create(center, bisector, perpendicular, AngleSweep.createStartEndRadians(-alphaRadians, alphaRadians));
|
|
870
|
+
return { arc: arc02, fraction10: f10, fraction12: f12, point: point1.clone() };
|
|
871
|
+
}
|
|
872
|
+
}
|
|
873
|
+
}
|
|
874
|
+
return { fraction10: 0.0, fraction12: 0.0, point: point1.clone() };
|
|
875
|
+
}
|
|
876
|
+
/** Scale the vector0 and vector90 vectors by `scaleFactor` */
|
|
877
|
+
scaleAboutCenterInPlace(scaleFactor) {
|
|
878
|
+
this._matrix.scaleColumnsInPlace(scaleFactor, scaleFactor, 1.0);
|
|
879
|
+
}
|
|
880
|
+
/** Return the (signed!) area between (a fractional portion of) the arc and the chord between those points */
|
|
881
|
+
areaToChordXY(fraction0, fraction1) {
|
|
882
|
+
let detJ = Geometry.crossProductXYXY(this._matrix.coffs[0], this._matrix.coffs[3], this._matrix.coffs[1], this._matrix.coffs[4]);
|
|
883
|
+
// areas in arc of unit circle with radians limits
|
|
884
|
+
const radians0 = this._sweep.fractionToRadians(fraction0);
|
|
885
|
+
const radians1 = this._sweep.fractionToRadians(fraction1);
|
|
886
|
+
// const midRadians = 0.5 * (radians0 + radians1);
|
|
887
|
+
const alpha = 0.5 * (radians1 - radians0);
|
|
888
|
+
if (alpha < 0.0)
|
|
889
|
+
detJ = -detJ;
|
|
890
|
+
const wedgeArea = Math.cos(alpha) * Math.sin(alpha);
|
|
891
|
+
return (alpha - wedgeArea) * detJ;
|
|
892
|
+
}
|
|
893
|
+
}
|
|
894
|
+
Arc3d._workPointA = Point3d.create();
|
|
895
|
+
Arc3d._workPointB = Point3d.create();
|
|
896
|
+
Arc3d._workPointC = Point3d.create();
|
|
897
|
+
Arc3d._workVectorU = Vector3d.create();
|
|
898
|
+
Arc3d._workVectorV = Vector3d.create();
|
|
899
|
+
// !! misspelled Gauss in the published static !!! Declare it ok.
|
|
900
|
+
// cspell::word Guass
|
|
901
|
+
/** Gauss point quadrature count for evaluating curve length. (The number of intervals is adjusted to the arc sweep) */
|
|
902
|
+
Arc3d.quadratureGuassCount = 5;
|
|
903
|
+
/** In quadrature for arc length, use this interval (divided by quickEccentricity) */
|
|
904
|
+
Arc3d.quadratureIntervalAngleDegrees = 10.0;
|
|
905
|
+
//# sourceMappingURL=Arc3d.js.map
|