@itwin/core-geometry 3.0.0-dev.76 → 3.0.0-dev.80
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +1049 -0
- package/lib/{Constant.d.ts → cjs/Constant.d.ts} +0 -0
- package/lib/cjs/Constant.d.ts.map +1 -0
- package/lib/{Constant.js → cjs/Constant.js} +0 -0
- package/lib/cjs/Constant.js.map +1 -0
- package/lib/{Geometry.d.ts → cjs/Geometry.d.ts} +0 -0
- package/lib/cjs/Geometry.d.ts.map +1 -0
- package/lib/{Geometry.js → cjs/Geometry.js} +0 -0
- package/lib/cjs/Geometry.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/AkimaCurve3d.d.ts +0 -0
- package/lib/cjs/bspline/AkimaCurve3d.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/AkimaCurve3d.js +0 -0
- package/lib/cjs/bspline/AkimaCurve3d.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSpline1dNd.d.ts +0 -0
- package/lib/cjs/bspline/BSpline1dNd.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSpline1dNd.js +0 -0
- package/lib/cjs/bspline/BSpline1dNd.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSplineCurve.d.ts +0 -0
- package/lib/cjs/bspline/BSplineCurve.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSplineCurve.js +0 -0
- package/lib/cjs/bspline/BSplineCurve.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSplineCurve3dH.d.ts +0 -0
- package/lib/cjs/bspline/BSplineCurve3dH.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSplineCurve3dH.js +0 -0
- package/lib/cjs/bspline/BSplineCurve3dH.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSplineCurveOps.d.ts +0 -0
- package/lib/cjs/bspline/BSplineCurveOps.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSplineCurveOps.js +0 -0
- package/lib/cjs/bspline/BSplineCurveOps.js.map +1 -0
- package/lib/cjs/bspline/BSplineSurface.d.ts +491 -0
- package/lib/cjs/bspline/BSplineSurface.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSplineSurface.js +0 -0
- package/lib/cjs/bspline/BSplineSurface.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/Bezier1dNd.d.ts +0 -0
- package/lib/cjs/bspline/Bezier1dNd.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/Bezier1dNd.js +0 -0
- package/lib/cjs/bspline/Bezier1dNd.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/BezierCurve3d.d.ts +0 -0
- package/lib/cjs/bspline/BezierCurve3d.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BezierCurve3d.js +0 -0
- package/lib/cjs/bspline/BezierCurve3d.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/BezierCurve3dH.d.ts +0 -0
- package/lib/cjs/bspline/BezierCurve3dH.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BezierCurve3dH.js +0 -0
- package/lib/cjs/bspline/BezierCurve3dH.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/BezierCurveBase.d.ts +0 -0
- package/lib/cjs/bspline/BezierCurveBase.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BezierCurveBase.js +0 -0
- package/lib/cjs/bspline/BezierCurveBase.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/InterpolationCurve3d.d.ts +0 -0
- package/lib/cjs/bspline/InterpolationCurve3d.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/InterpolationCurve3d.js +0 -0
- package/lib/cjs/bspline/InterpolationCurve3d.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/KnotVector.d.ts +0 -0
- package/lib/cjs/bspline/KnotVector.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/KnotVector.js +0 -0
- package/lib/cjs/bspline/KnotVector.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/SurfaceLocationDetail.d.ts +0 -0
- package/lib/cjs/bspline/SurfaceLocationDetail.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/SurfaceLocationDetail.js +0 -0
- package/lib/cjs/bspline/SurfaceLocationDetail.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/AlternatingConvexClipTree.d.ts +0 -0
- package/lib/cjs/clipping/AlternatingConvexClipTree.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/AlternatingConvexClipTree.js +0 -0
- package/lib/cjs/clipping/AlternatingConvexClipTree.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/BooleanClipFactory.d.ts +0 -0
- package/lib/cjs/clipping/BooleanClipFactory.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/BooleanClipFactory.js +0 -0
- package/lib/cjs/clipping/BooleanClipFactory.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/BooleanClipNode.d.ts +0 -0
- package/lib/cjs/clipping/BooleanClipNode.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/BooleanClipNode.js +0 -0
- package/lib/cjs/clipping/BooleanClipNode.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipPlane.d.ts +0 -0
- package/lib/cjs/clipping/ClipPlane.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipPlane.js +0 -0
- package/lib/cjs/clipping/ClipPlane.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipPrimitive.d.ts +0 -0
- package/lib/cjs/clipping/ClipPrimitive.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipPrimitive.js +0 -0
- package/lib/cjs/clipping/ClipPrimitive.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipUtils.d.ts +0 -0
- package/lib/cjs/clipping/ClipUtils.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipUtils.js +0 -0
- package/lib/cjs/clipping/ClipUtils.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipVector.d.ts +0 -0
- package/lib/cjs/clipping/ClipVector.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipVector.js +0 -0
- package/lib/cjs/clipping/ClipVector.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/ConvexClipPlaneSet.d.ts +0 -0
- package/lib/cjs/clipping/ConvexClipPlaneSet.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/ConvexClipPlaneSet.js +0 -0
- package/lib/cjs/clipping/ConvexClipPlaneSet.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/UnionOfConvexClipPlaneSets.d.ts +0 -0
- package/lib/cjs/clipping/UnionOfConvexClipPlaneSets.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/UnionOfConvexClipPlaneSets.js +0 -0
- package/lib/cjs/clipping/UnionOfConvexClipPlaneSets.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/internalContexts/LineStringOffsetClipperContext.d.ts +0 -0
- package/lib/cjs/clipping/internalContexts/LineStringOffsetClipperContext.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/internalContexts/LineStringOffsetClipperContext.js +0 -0
- package/lib/cjs/clipping/internalContexts/LineStringOffsetClipperContext.js.map +1 -0
- package/lib/{core-geometry.d.ts → cjs/core-geometry.d.ts} +0 -0
- package/lib/cjs/core-geometry.d.ts.map +1 -0
- package/lib/{core-geometry.js → cjs/core-geometry.js} +0 -0
- package/lib/cjs/core-geometry.js.map +1 -0
- package/lib/{curve → cjs/curve}/Arc3d.d.ts +0 -0
- package/lib/cjs/curve/Arc3d.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Arc3d.js +0 -0
- package/lib/cjs/curve/Arc3d.js.map +1 -0
- package/lib/{curve → cjs/curve}/ChainCollectorContext.d.ts +0 -0
- package/lib/cjs/curve/ChainCollectorContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/ChainCollectorContext.js +0 -0
- package/lib/cjs/curve/ChainCollectorContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/ConstructCurveBetweenCurves.d.ts +0 -0
- package/lib/cjs/curve/ConstructCurveBetweenCurves.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/ConstructCurveBetweenCurves.js +0 -0
- package/lib/cjs/curve/ConstructCurveBetweenCurves.js.map +1 -0
- package/lib/{curve → cjs/curve}/CoordinateXYZ.d.ts +0 -0
- package/lib/cjs/curve/CoordinateXYZ.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CoordinateXYZ.js +0 -0
- package/lib/cjs/curve/CoordinateXYZ.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveChain.d.ts +0 -0
- package/lib/cjs/curve/CurveChain.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveChain.js +0 -0
- package/lib/cjs/curve/CurveChain.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveChainWithDistanceIndex.d.ts +0 -0
- package/lib/cjs/curve/CurveChainWithDistanceIndex.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveChainWithDistanceIndex.js +0 -0
- package/lib/cjs/curve/CurveChainWithDistanceIndex.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCollection.d.ts +0 -0
- package/lib/cjs/curve/CurveCollection.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCollection.js +0 -0
- package/lib/cjs/curve/CurveCollection.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurve.d.ts +0 -0
- package/lib/cjs/curve/CurveCurve.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurve.js +0 -0
- package/lib/cjs/curve/CurveCurve.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurveCloseApproachXY.d.ts +0 -0
- package/lib/cjs/curve/CurveCurveCloseApproachXY.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurveCloseApproachXY.js +0 -0
- package/lib/cjs/curve/CurveCurveCloseApproachXY.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurveIntersectXY.d.ts +0 -0
- package/lib/cjs/curve/CurveCurveIntersectXY.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurveIntersectXY.js +0 -0
- package/lib/cjs/curve/CurveCurveIntersectXY.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurveIntersectXYZ.d.ts +0 -0
- package/lib/cjs/curve/CurveCurveIntersectXYZ.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurveIntersectXYZ.js +0 -0
- package/lib/cjs/curve/CurveCurveIntersectXYZ.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveExtendMode.d.ts +0 -0
- package/lib/cjs/curve/CurveExtendMode.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveExtendMode.js +0 -0
- package/lib/cjs/curve/CurveExtendMode.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveFactory.d.ts +0 -0
- package/lib/cjs/curve/CurveFactory.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveFactory.js +0 -0
- package/lib/cjs/curve/CurveFactory.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveLocationDetail.d.ts +0 -0
- package/lib/cjs/curve/CurveLocationDetail.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveLocationDetail.js +0 -0
- package/lib/cjs/curve/CurveLocationDetail.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurvePrimitive.d.ts +0 -0
- package/lib/cjs/curve/CurvePrimitive.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurvePrimitive.js +0 -0
- package/lib/cjs/curve/CurvePrimitive.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveProcessor.d.ts +0 -0
- package/lib/cjs/curve/CurveProcessor.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveProcessor.js +0 -0
- package/lib/cjs/curve/CurveProcessor.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveWireMomentsXYZ.d.ts +0 -0
- package/lib/cjs/curve/CurveWireMomentsXYZ.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveWireMomentsXYZ.js +0 -0
- package/lib/cjs/curve/CurveWireMomentsXYZ.js.map +1 -0
- package/lib/{curve → cjs/curve}/GeometryQuery.d.ts +0 -0
- package/lib/cjs/curve/GeometryQuery.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/GeometryQuery.js +0 -0
- package/lib/cjs/curve/GeometryQuery.js.map +1 -0
- package/lib/{curve → cjs/curve}/LineSegment3d.d.ts +0 -0
- package/lib/cjs/curve/LineSegment3d.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/LineSegment3d.js +0 -0
- package/lib/cjs/curve/LineSegment3d.js.map +1 -0
- package/lib/{curve → cjs/curve}/LineString3d.d.ts +0 -0
- package/lib/cjs/curve/LineString3d.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/LineString3d.js +0 -0
- package/lib/cjs/curve/LineString3d.js.map +1 -0
- package/lib/{curve → cjs/curve}/Loop.d.ts +0 -0
- package/lib/cjs/curve/Loop.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Loop.js +0 -0
- package/lib/cjs/curve/Loop.js.map +1 -0
- package/lib/{curve → cjs/curve}/ParityRegion.d.ts +0 -0
- package/lib/cjs/curve/ParityRegion.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/ParityRegion.js +0 -0
- package/lib/cjs/curve/ParityRegion.js.map +1 -0
- package/lib/{curve → cjs/curve}/Path.d.ts +0 -0
- package/lib/cjs/curve/Path.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Path.js +0 -0
- package/lib/cjs/curve/Path.js.map +1 -0
- package/lib/{curve → cjs/curve}/PointString3d.d.ts +0 -0
- package/lib/cjs/curve/PointString3d.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/PointString3d.js +0 -0
- package/lib/cjs/curve/PointString3d.js.map +1 -0
- package/lib/{curve → cjs/curve}/ProxyCurve.d.ts +0 -0
- package/lib/cjs/curve/ProxyCurve.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/ProxyCurve.js +0 -0
- package/lib/cjs/curve/ProxyCurve.js.map +1 -0
- package/lib/{curve → cjs/curve}/Query/ConsolidateAdjacentPrimitivesContext.d.ts +0 -0
- package/lib/cjs/curve/Query/ConsolidateAdjacentPrimitivesContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Query/ConsolidateAdjacentPrimitivesContext.js +0 -0
- package/lib/cjs/curve/Query/ConsolidateAdjacentPrimitivesContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/Query/CurveSplitContext.d.ts +0 -0
- package/lib/cjs/curve/Query/CurveSplitContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Query/CurveSplitContext.js +0 -0
- package/lib/cjs/curve/Query/CurveSplitContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/Query/CylindricalRange.d.ts +0 -0
- package/lib/cjs/curve/Query/CylindricalRange.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Query/CylindricalRange.js +0 -0
- package/lib/cjs/curve/Query/CylindricalRange.js.map +1 -0
- package/lib/{curve → cjs/curve}/Query/InOutTests.d.ts +0 -0
- package/lib/cjs/curve/Query/InOutTests.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Query/InOutTests.js +0 -0
- package/lib/cjs/curve/Query/InOutTests.js.map +1 -0
- package/lib/{curve → cjs/curve}/Query/PlanarSubdivision.d.ts +0 -0
- package/lib/cjs/curve/Query/PlanarSubdivision.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Query/PlanarSubdivision.js +0 -0
- package/lib/cjs/curve/Query/PlanarSubdivision.js.map +1 -0
- package/lib/{curve → cjs/curve}/Query/StrokeCountChain.d.ts +0 -0
- package/lib/cjs/curve/Query/StrokeCountChain.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Query/StrokeCountChain.js +0 -0
- package/lib/cjs/curve/Query/StrokeCountChain.js.map +1 -0
- package/lib/{curve → cjs/curve}/Query/StrokeCountMap.d.ts +0 -0
- package/lib/cjs/curve/Query/StrokeCountMap.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Query/StrokeCountMap.js +0 -0
- package/lib/cjs/curve/Query/StrokeCountMap.js.map +1 -0
- package/lib/{curve → cjs/curve}/RegionMomentsXY.d.ts +0 -0
- package/lib/cjs/curve/RegionMomentsXY.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/RegionMomentsXY.js +0 -0
- package/lib/cjs/curve/RegionMomentsXY.js.map +1 -0
- package/lib/{curve → cjs/curve}/RegionOps.d.ts +0 -0
- package/lib/cjs/curve/RegionOps.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/RegionOps.js +0 -0
- package/lib/cjs/curve/RegionOps.js.map +1 -0
- package/lib/{curve → cjs/curve}/RegionOpsClassificationSweeps.d.ts +0 -0
- package/lib/cjs/curve/RegionOpsClassificationSweeps.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/RegionOpsClassificationSweeps.js +0 -0
- package/lib/cjs/curve/RegionOpsClassificationSweeps.js.map +1 -0
- package/lib/{curve → cjs/curve}/StrokeOptions.d.ts +0 -0
- package/lib/cjs/curve/StrokeOptions.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/StrokeOptions.js +0 -0
- package/lib/cjs/curve/StrokeOptions.js.map +1 -0
- package/lib/{curve → cjs/curve}/UnionRegion.d.ts +0 -0
- package/lib/cjs/curve/UnionRegion.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/UnionRegion.js +0 -0
- package/lib/cjs/curve/UnionRegion.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/CloneCurvesContext.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/CloneCurvesContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/CloneCurvesContext.js +0 -0
- package/lib/cjs/curve/internalContexts/CloneCurvesContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/CloneWithExpandedLineStrings.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/CloneWithExpandedLineStrings.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/CloneWithExpandedLineStrings.js +0 -0
- package/lib/cjs/curve/internalContexts/CloneWithExpandedLineStrings.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/CountLinearPartsSearchContext.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/CountLinearPartsSearchContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/CountLinearPartsSearchContext.js +0 -0
- package/lib/cjs/curve/internalContexts/CountLinearPartsSearchContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/GapSearchContext.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/GapSearchContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/GapSearchContext.js +0 -0
- package/lib/cjs/curve/internalContexts/GapSearchContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/MultiChainCollector.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/MultiChainCollector.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/MultiChainCollector.js +0 -0
- package/lib/cjs/curve/internalContexts/MultiChainCollector.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/PlaneAltitudeRangeContext.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/PlaneAltitudeRangeContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/PlaneAltitudeRangeContext.js +0 -0
- package/lib/cjs/curve/internalContexts/PlaneAltitudeRangeContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/PolygonOffsetContext.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/PolygonOffsetContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/PolygonOffsetContext.js +0 -0
- package/lib/cjs/curve/internalContexts/PolygonOffsetContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/SumLengthsContext.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/SumLengthsContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/SumLengthsContext.js +0 -0
- package/lib/cjs/curve/internalContexts/SumLengthsContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/TransformInPlaceContext.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/TransformInPlaceContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/TransformInPlaceContext.js +0 -0
- package/lib/cjs/curve/internalContexts/TransformInPlaceContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/spiral/AustralianRailCorpXYEvaluator.d.ts +0 -0
- package/lib/cjs/curve/spiral/AustralianRailCorpXYEvaluator.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/spiral/AustralianRailCorpXYEvaluator.js +0 -0
- package/lib/cjs/curve/spiral/AustralianRailCorpXYEvaluator.js.map +1 -0
- package/lib/{curve → cjs/curve}/spiral/ClothoidSeries.d.ts +0 -0
- package/lib/cjs/curve/spiral/ClothoidSeries.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/spiral/ClothoidSeries.js +0 -0
- package/lib/cjs/curve/spiral/ClothoidSeries.js.map +1 -0
- package/lib/{curve → cjs/curve}/spiral/CubicEvaluator.d.ts +0 -0
- package/lib/cjs/curve/spiral/CubicEvaluator.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/spiral/CubicEvaluator.js +0 -0
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module CartesianGeometry\r\n */\r\nimport { Arc3d } from \"../curve/Arc3d\";\r\nimport { CurveLocationDetail, CurveLocationDetailPair } from \"../curve/CurveLocationDetail\";\r\nimport { CurvePrimitive } from \"../curve/CurvePrimitive\";\r\nimport { Geometry } from \"../Geometry\";\r\nimport { AngleSweep } from \"./AngleSweep\";\r\nimport { Point3d, Vector3d } from \"./Point3dVector3d\";\r\nimport { Segment1d } from \"./Segment1d\";\r\n\r\n/**\r\n * `CoincidentGeometryQuery` has methods useful in testing for overlapping geometry.\r\n * * Each instance carries tolerance information that can be reused over extended call sequences.\r\n * * These methods are expected to be called internally by CurveCurve intersection methods.\r\n * @internal\r\n */\r\nexport class CoincidentGeometryQuery {\r\n private _vectorU?: Vector3d;\r\n private _vectorV?: Vector3d;\r\n private _tolerance: number;\r\n private constructor(tolerance: number = Geometry.smallMetricDistance) {\r\n this._tolerance = tolerance;\r\n }\r\n public static create(tolerance: number = Geometry.smallMetricDistance): CoincidentGeometryQuery {\r\n return new CoincidentGeometryQuery(tolerance);\r\n }\r\n /**\r\n * * Assign both the fraction and fraction1 values in the detail, possibly swapped.\r\n * * reevaluate the points as simple interpolation between given points.\r\n */\r\n public static assignDetailInterpolatedFractionsAndPoints(detail: CurveLocationDetail, f0: number, f1: number,\r\n pointA: Point3d, pointB: Point3d, swap: boolean = false) {\r\n if (swap) {\r\n detail.fraction = f1;\r\n detail.fraction1 = f0;\r\n } else {\r\n detail.fraction = f0;\r\n detail.fraction1 = f1;\r\n }\r\n detail.point = pointA.interpolate(detail.fraction, pointB, detail.point);\r\n detail.point1 = pointA.interpolate(detail.fraction1, pointB, detail.point1);\r\n\r\n }\r\n\r\n /** Return a curve location detail with projection of a `spacePoint` to the line segment with `pointA` and `pointB`\r\n *\r\n */\r\n public projectPointToSegmentXY(spacePoint: Point3d, pointA: Point3d, pointB: Point3d): CurveLocationDetail {\r\n this._vectorU = Vector3d.createStartEnd(pointA, pointB, this._vectorU);\r\n this._vectorV = Vector3d.createStartEnd(pointA, spacePoint, this._vectorV);\r\n const uDotU = this._vectorU.dotProductXY(this._vectorU);\r\n const uDotV = this._vectorU.dotProductXY(this._vectorV);\r\n const fraction = Geometry.safeDivideFraction(uDotV, uDotU, 0.0);\r\n return CurveLocationDetail.createCurveFractionPoint(undefined, fraction,\r\n pointA.interpolate(fraction, pointB));\r\n }\r\n /**\r\n * * project `pointA0` and `pointA1` onto the segment with `pointB0` and `pointB1`\r\n * * In the returned detail pair, the `detailA` has fractions along segmentA, and `detailB` has fractions along segment B\r\n * @param pointA0 start point of segment A\r\n * @param pointA1 end point of segment A\r\n * @param pointB0 start point of segment B\r\n * @param pointB1 end point of segment B\r\n */\r\n public coincidentSegmentRangeXY(pointA0: Point3d, pointA1: Point3d, pointB0: Point3d, pointB1: Point3d, restrictToBounds: boolean = true): CurveLocationDetailPair | undefined {\r\n const detailAOnB = this.projectPointToSegmentXY(pointA0, pointB0, pointB1);\r\n if (pointA0.distanceXY(detailAOnB.point) > this._tolerance)\r\n return undefined;\r\n const detailA1OnB = this.projectPointToSegmentXY(pointA1, pointB0, pointB1);\r\n if (pointA1.distanceXY(detailA1OnB.point) > this._tolerance)\r\n return undefined;\r\n\r\n const detailBOnA = this.projectPointToSegmentXY(pointB0, pointA0, pointA1);\r\n if (pointB0.distanceXY(detailBOnA.point) > this._tolerance)\r\n return undefined;\r\n const detailB1OnA = this.projectPointToSegmentXY(pointB1, pointA0, pointA1);\r\n if (pointB1.distanceXY(detailB1OnA.point) > this._tolerance)\r\n return undefined;\r\n\r\n detailAOnB.fraction1 = detailA1OnB.fraction;\r\n detailAOnB.point1 = detailA1OnB.point; // capture -- detailB0OnA is not reused.\r\n detailBOnA.fraction1 = detailB1OnA.fraction;\r\n detailBOnA.point1 = detailB1OnA.point;\r\n if (!restrictToBounds)\r\n return CurveLocationDetailPair.createCapture(detailBOnA, detailAOnB);\r\n\r\n const segment = Segment1d.create(detailBOnA.fraction, detailBOnA.fraction1);\r\n if (segment.clampDirectedTo01()) {\r\n segment.reverseIfNeededForDeltaSign(1.0);\r\n const f0 = segment.x0;\r\n const f1 = segment.x1;\r\n const h0 = detailBOnA.inverseInterpolateFraction(f0);\r\n const h1 = detailBOnA.inverseInterpolateFraction(f1);\r\n // recompute fractions and points..\r\n CoincidentGeometryQuery.assignDetailInterpolatedFractionsAndPoints(detailBOnA, f0, f1, pointA0, pointA1);\r\n CoincidentGeometryQuery.assignDetailInterpolatedFractionsAndPoints(detailAOnB, h0, h1, pointB0, pointB1);\r\n return CurveLocationDetailPair.createCapture(detailBOnA, detailAOnB);\r\n } else {\r\n if (segment.signedDelta() < 0.0) {\r\n if (detailBOnA.point.isAlmostEqual(pointA0)) {\r\n detailBOnA.collapseToStart();\r\n detailAOnB.collapseToStart();\r\n return CurveLocationDetailPair.createCapture(detailBOnA, detailAOnB);\r\n }\r\n if (detailBOnA.point1.isAlmostEqual(pointA1)) {\r\n detailBOnA.collapseToEnd();\r\n detailAOnB.collapseToEnd();\r\n return CurveLocationDetailPair.createCapture(detailBOnA, detailAOnB);\r\n }\r\n } else {\r\n if (detailBOnA.point.isAlmostEqual(pointA1)) {\r\n detailBOnA.collapseToStart();\r\n detailAOnB.collapseToEnd();\r\n return CurveLocationDetailPair.createCapture(detailBOnA, detailAOnB);\r\n }\r\n if (detailBOnA.point1.isAlmostEqual(pointA0)) {\r\n detailBOnA.collapseToEnd();\r\n detailAOnB.collapseToStart();\r\n return CurveLocationDetailPair.createCapture(detailBOnA, detailAOnB);\r\n }\r\n }\r\n }\r\n return undefined;\r\n }\r\n /**\r\n * Create a CurveLocationDetailPair from . . .\r\n * @param cpA curveA\r\n * @param cpB curve B\r\n * @param fractionsOnA fractions of an active section of curveA\r\n * @param fractionB0 fraction of an original containing B interval\r\n * @param fractionB1 end fraction of an original containing B interval\r\n */\r\n private createDetailPair(cpA: CurvePrimitive, cpB: CurvePrimitive, fractionsOnA: Segment1d, fractionB0: number, fractionB1: number, reverse: boolean): CurveLocationDetailPair | undefined {\r\n const deltaB = fractionB1 - fractionB0;\r\n const g0 = Geometry.conditionalDivideFraction(fractionsOnA.x0 - fractionB0, deltaB);\r\n const g1 = Geometry.conditionalDivideFraction(fractionsOnA.x1 - fractionB0, deltaB);\r\n if (g0 !== undefined && g1 !== undefined) {\r\n const detailA = CurveLocationDetail.createCurveEvaluatedFractionFraction(cpA, fractionsOnA.x0, fractionsOnA.x1);\r\n const detailB = CurveLocationDetail.createCurveEvaluatedFractionFraction(cpB, g0, g1);\r\n if (reverse) {\r\n detailA.swapFractionsAndPoints();\r\n detailB.swapFractionsAndPoints();\r\n }\r\n return CurveLocationDetailPair.createCapture(detailA, detailB);\r\n }\r\n return undefined;\r\n }\r\n private appendDetailPair(result: CurveLocationDetailPair[] | undefined, pair: CurveLocationDetailPair | undefined): CurveLocationDetailPair[] | undefined {\r\n if (pair === undefined)\r\n return result;\r\n if (result === undefined)\r\n return [pair];\r\n result.push(pair);\r\n return result;\r\n }\r\n /**\r\n * Test if 2 arcs have coinciding portions.\r\n * @param arcA\r\n * @param arcB\r\n * @param _restrictToBounds\r\n * @return 0, 1, or 2 overlap intervals.\r\n */\r\n public coincidentArcIntersectionXY(arcA: Arc3d, arcB: Arc3d, _restrictToBounds: boolean = true): CurveLocationDetailPair[] | undefined {\r\n let result: CurveLocationDetailPair[] | undefined;\r\n if (arcA.center.isAlmostEqual(arcB.center)) {\r\n const matrixBToA = arcA.matrixRef.multiplyMatrixInverseMatrix(arcB.matrixRef);\r\n if (matrixBToA) {\r\n const ux = matrixBToA.at(0, 0); const uy = matrixBToA.at(1, 0);\r\n const vx = matrixBToA.at(0, 1); const vy = matrixBToA.at(1, 1);\r\n const ru = Geometry.hypotenuseXY(ux, uy);\r\n const rv = Geometry.hypotenuseXY(vx, vy);\r\n const dot = Geometry.dotProductXYXY(ux, uy, vx, vy);\r\n const cross = Geometry.crossProductXYXY(ux, uy, vx, vy);\r\n if (Geometry.isAlmostEqualNumber(ru, 1.0)\r\n && Geometry.isAlmostEqualNumber(rv, 1.0)\r\n && Geometry.isAlmostEqualNumber(0, dot)) {\r\n const alphaB0Radians = Math.atan2(uy, ux); // angular position of arcB 0 point in A sweep\r\n const sweepDirection = cross > 0 ? 1.0 : -1.0; // 1 if arcB's parameter space sweeps forward, -1 if reverse\r\n const betaStartRadians = alphaB0Radians + sweepDirection * arcB.sweep.startRadians;\r\n const betaEndRadians = alphaB0Radians + sweepDirection * arcB.sweep.endRadians;\r\n const fractionSpacesReversed = (sweepDirection * arcA.sweep.sweepRadians * arcB.sweep.sweepRadians) < 0;\r\n const sweepB = AngleSweep.createStartEndRadians(betaStartRadians, betaEndRadians);\r\n const sweepA = arcA.sweep;\r\n const fractionPeriodA = sweepA.fractionPeriod();\r\n const fractionB0 = sweepA.radiansToPositivePeriodicFraction(sweepB.startRadians);\r\n const fractionSweep = sweepB.sweepRadians / sweepA.sweepRadians;\r\n const fractionB1 = fractionB0 + fractionSweep;\r\n const fractionSweepB = Segment1d.create(fractionB0, fractionB1);\r\n if (fractionSweepB.clampDirectedTo01())\r\n result = this.appendDetailPair(result, this.createDetailPair(arcA, arcB, fractionSweepB, fractionB0, fractionB1, fractionSpacesReversed));\r\n if (fractionB1 > fractionPeriodA) {\r\n const fractionSweepBWrap = Segment1d.create(fractionB0 - fractionPeriodA, fractionB1 - fractionPeriodA);\r\n if (fractionSweepBWrap.clampDirectedTo01())\r\n result = this.appendDetailPair(result, this.createDetailPair(arcA, arcB, fractionSweepBWrap, fractionB0, fractionB1, fractionSpacesReversed));\r\n }\r\n }\r\n }\r\n }\r\n return result;\r\n }\r\n}\r\n"]}
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/** @packageDocumentation
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* @module CartesianGeometry
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*/
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import { CurveAndSurfaceLocationDetail } from "../bspline/SurfaceLocationDetail";
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import { Clipper } from "../clipping/ClipUtils";
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import { Arc3d } from "../curve/Arc3d";
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import { AnnounceNumberNumber, AnnounceNumberNumberCurvePrimitive } from "../curve/CurvePrimitive";
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import { Point4d } from "../geometry4d/Point4d";
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import { Angle } from "./Angle";
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import { AngleSweep } from "./AngleSweep";
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import { UVSurface } from "./GeometryHandler";
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import { LongitudeLatitudeNumber } from "./LongitudeLatitudeAltitude";
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import { Matrix3d } from "./Matrix3d";
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import { Plane3dByOriginAndUnitNormal } from "./Plane3dByOriginAndUnitNormal";
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import { Plane3dByOriginAndVectors } from "./Plane3dByOriginAndVectors";
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import { Point3d, Vector3d } from "./Point3dVector3d";
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import { Range3d } from "./Range";
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import { Ray3d } from "./Ray3d";
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import { Transform } from "./Transform";
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import { XYAndZ } from "./XYZProps";
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/**
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* * An Ellipsoid is a (complete) unit sphere with an arbitrary (possibly skewed) `Transform` to 3d.
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* * The (unit) sphere parameterization with respect to longitude `theta` and latitude `phi` is
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* * `u = cos(theta) * cos (phi)`
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* * `v = sin(theta) * cos(phi)`
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* * `w = sin(phi)`
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* * The sphere (u,v,w) multiply the x,y,z columns of the Ellipsoid transform.
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* @public
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*/
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export declare class Ellipsoid implements Clipper {
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private _transform;
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private _unitVectorA;
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private _unitVectorB;
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private _workPointA;
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private _workPointB;
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private constructor();
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/** Create with a clone (not capture) with given transform.
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* * If transform is undefined, create a unit sphere.
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*/
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static create(matrixOrTransform?: Transform | Matrix3d): Ellipsoid;
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/**
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* Create a transform with given center and directions, applying the radii as multipliers for the respective columns of the axes.
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* @param center center of ellipsoid
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* @param axes x,y,z directions are columns of this matrix
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* @param radiusX multiplier to be applied to the x direction
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* @param radiusY multiplier to be applied to the y direction
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* @param radiusZ multiplier to be applied to the z direction
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*/
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static createCenterMatrixRadii(center: Point3d, axes: Matrix3d | undefined, radiusX: number, radiusY: number, radiusZ: number): Ellipsoid;
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/** Return a (REFERENCE TO) the transform from world space to the mapped sphere space.
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* * This maps coordinates "relative to the sphere" to world.
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* * Its inverse maps world coordinates into the sphere space.
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* * In the sphere space, an xyz (vector from origin) with magnitude equal to 1 is ON the sphere (hence its world image is ON the ellipsoid)
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* * In the sphere space, an xyz (vector from origin) with magnitude less than 1 is INSIDE the sphere (hence its world image is INSIDE the ellipsoid)
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* * In the sphere space, an xyz (vector from origin) with magnitude greater than 1 is OUTSIDE the sphere (hence its world image is OUTSIDE the ellipsoid)
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*/
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get transformRef(): Transform;
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/**
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* * Convert a world point to point within the underlying mapped sphere space.
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* * In the sphere space, an xyz (vector from origin) with magnitude equal to 1 is ON the sphere (hence its world image is ON the ellipsoid)
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* * In the sphere space, an xyz (vector from origin) with magnitude less than 1 is INSIDE the sphere (hence its world image is INSIDE the ellipsoid)
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* * In the sphere space, an xyz (vector from origin) with magnitude greater than 1 is OUTSIDE the sphere (hence its world image is OUTSIDE the ellipsoid)
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* * This is undefined in the highly unusual case that the ellipsoid frame is singular.
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*/
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worldToLocal(worldPoint: XYAndZ, result?: Point3d): Point3d | undefined;
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/**
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* * Convert a point within the underlying mapped sphere space to world coordinates.
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* * In the sphere space, an xyz (vector from origin) with magnitude equal to 1 is ON the sphere (hence its world image is ON the ellipsoid)
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* * In the sphere space, an xyz (vector from origin) with magnitude less than 1 is INSIDE the sphere (hence its world image is INSIDE the ellipsoid)
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* * In the sphere space, an xyz (vector from origin) with magnitude greater than 1 is OUTSIDE the sphere (hence its world image is OUTSIDE the ellipsoid)
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*/
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localToWorld(localPoint: XYAndZ, result?: Point3d): Point3d;
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/** return a clone with same coordinates */
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clone(): Ellipsoid;
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/** test equality of the 4 points */
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isAlmostEqual(other: Ellipsoid): boolean;
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/** Apply the transform to each point */
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tryTransformInPlace(transform: Transform): boolean;
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/**
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* return a cloned and transformed ellipsoid.
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* @param transform
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*/
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cloneTransformed(transform: Transform): Ellipsoid | undefined;
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/** Find the closest point of the (patch of the) ellipsoid.
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* * In general there are multiple points where a space point projects onto an ellipse.
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* * This searches for only one point, using heuristics which are reliable for points close to the surface but not for points distant from highly skewed ellipsoid
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*/
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projectPointToSurface(spacePoint: Point3d): LongitudeLatitudeNumber | undefined;
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/** Find the silhouette of the ellipsoid as viewed from a homogeneous eyepoint.
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* * Returns undefined if the eyepoint is inside the ellipsoid
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*/
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silhouetteArc(eyePoint: Point4d): Arc3d | undefined;
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/** Compute intersections with a ray.
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* * Return the number of intersections
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* * Fill any combinations of arrays of
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* * rayFractions = fractions along the ray
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* * xyz = xyz intersection coordinates points in space
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* * thetaPhiRadians = sphere longitude and latitude in radians.
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* * For each optional array, caller must of course initialize an array (usually empty)
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* * return 0 if ray length is too small.
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*/
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intersectRay(ray: Ray3d, rayFractions: number[] | undefined, xyz: Point3d[] | undefined, thetaPhiRadians: LongitudeLatitudeNumber[] | undefined): number;
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/** Return the range of a uv-aligned patch of the sphere. */
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patchRangeStartEndRadians(theta0Radians: number, theta1Radians: number, phi0Radians: number, phi1Radians: number, result?: Range3d): Range3d;
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/**
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* Evaluate a point on the ellipsoid at angles give in radians.
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* @param thetaRadians longitude, in radians
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* @param phiRadians latitude, in radians
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* @param result optional point result
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*/
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radiansToPoint(thetaRadians: number, phiRadians: number, result?: Point3d): Point3d;
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/**
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* * For a given pair of points on an ellipsoid, construct an arc (possibly elliptical) which
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* * passes through both points
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* * is completely within the ellipsoid surface
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* * has its centerEvaluate a point on the ellipsoid at angles give in radians.
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* * If the ellipsoid is a sphere, this is the shortest great-circle arc between the two points.
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* * If the ellipsoid is not a sphere, this is close to but not precisely the shortest path.
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* @param thetaARadians longitude, in radians, for pointA
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* @param phiARadians latitude, in radians, for pointA
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* @param thetaBRadians longitude, in radians, for pointB
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* @param phiBRadians latitude, in radians, for pointB
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* @param result optional preallocated result
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*/
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radiansPairToGreatArc(thetaARadians: number, phiARadians: number, thetaBRadians: number, phiBRadians: number, result?: Arc3d): Arc3d | undefined;
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/**
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* See radiansPairToGreatArc, which does this computation with positions from `angleA` and `angleB` directly as radians
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*/
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anglePairToGreatArc(angleA: LongitudeLatitudeNumber, angleB: LongitudeLatitudeNumber, result?: Arc3d): Arc3d | undefined;
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/**
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* Construct an arc for the section cut of a plane with the ellipsoid.
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* * this is undefined if the plane does not intersect the ellipsoid.
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*/
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createPlaneSection(plane: Plane3dByOriginAndUnitNormal): Arc3d | undefined;
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/**
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* Construct an arc which
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* * start at pointA (defined by its angle position)
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* * ends at pointB (defined by its angle position)
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* * contains the 3rd vector as an in-plane point.
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*/
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createSectionArcPointPointVectorInPlane(pointAnglesA: LongitudeLatitudeNumber, pointAnglesB: LongitudeLatitudeNumber, inPlaneVector: Vector3d, result?: Arc3d): Arc3d | undefined;
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/**
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* * For a given pair of points on an ellipsoid, construct another ellipsoid
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* * touches the same xyz points in space
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* * has transformation modified so that the original two points are on the equator.
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* * Note that except for true sphere inputs, the result axes can be both non-perpendicular axes and of different lengths.
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* @param thetaARadians longitude, in radians, for pointA
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* @param phiARadians latitude, in radians, for pointA
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* @param thetaBRadians longitude, in radians, for pointB
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* @param phiBRadians latitude, in radians, for pointB
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* @param result optional preallocated result
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*/
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153
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radiansPairToEquatorialEllipsoid(thetaARadians: number, phiARadians: number, thetaBRadians: number, phiBRadians: number, result?: Ellipsoid): Ellipsoid | undefined;
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/**
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* Return an arc (circular or elliptical) at constant longitude
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* @param longitude (strongly typed) longitude
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* @param latitude latitude sweep angles
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* @param result
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*/
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constantLongitudeArc(longitude: Angle, latitudeSweep: AngleSweep, result?: Arc3d): Arc3d | undefined;
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/**
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* Return an arc (circular or elliptical) at constant longitude
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* @param latitude sweep angles
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* @param latitude (strongly typed) latitude
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* @param result
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*/
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constantLatitudeArc(longitudeSweep: AngleSweep, latitude: Angle, result?: Arc3d): Arc3d | undefined;
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/**
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* * create a section arc with and end at positions A and B, and in plane with the normal at a fractional
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* interpolation between.
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* @param angleA start point of arc (given as angles on this ellipsoid)
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* @param intermediateNormalFraction
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* @param angleB end point of arc (given as angles on this ellipsoid)
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*/
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175
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sectionArcWithIntermediateNormal(angleA: LongitudeLatitudeNumber, intermediateNormalFraction: number, angleB: LongitudeLatitudeNumber): Arc3d;
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/**
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* Evaluate a point and derivatives with respect to angle on the ellipsoid at angles give in radians.
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* * "u direction" vector of the returned plane is derivative with respect to longitude.
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* * "v direction" vector fo the returned plane is derivative with respect ot latitude.
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* @param thetaRadians longitude, in radians
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* @param phiRadians latitude, in radians
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* @param applyCosPhiFactor selector for handling of theta (around equator derivative)
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* * if true, compute the properly scaled derivative, which goes to zero at the poles.
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* * If false, omit he cos(phi) factor on the derivative wrt theta. This ensures it is always nonzero and can be safely used in cross product for surface normal.
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* @param result optional plane result
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*/
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radiansToPointAndDerivatives(thetaRadians: number, phiRadians: number, applyCosPhiFactor?: boolean, result?: Plane3dByOriginAndVectors): Plane3dByOriginAndVectors;
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188
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/**
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189
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* Evaluate a point and derivatives wrt to theta, phi, thetaTheta, phiPhi, and thetaPhi.
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190
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* All outputs are to caller-allocated points and vectors.
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191
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* @param thetaRadians longitude, in radians
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192
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* @param phiRadians latitude, in radians
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193
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* @param point (returned) surface point
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194
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* @param d1Theta (returned) derivative wrt theta
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195
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* @param d1Phi (returned) derivative wrt phi
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196
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* @param d2ThetaTheta (returned) second derivative wrt theta twice
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197
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* @param d2PhiPhi (returned) second derivative wrt phi twice
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198
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* @param d2ThetaPhi (returned) second derivative wrt theta and phi
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199
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* @param result optional plane result
|
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200
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+
*/
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201
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+
radiansToPointAnd2Derivatives(thetaRadians: number, phiRadians: number, point: Point3d, d1Theta: Vector3d, d1Phi: Vector3d, d2ThetaTheta: Vector3d, d2PhiPhi: Vector3d, d2ThetaPhi: Vector3d): void;
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202
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+
/**
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203
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* Evaluate a point and rigid local coordinate frame the ellipsoid at angles give in radians.
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204
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* * The undefined return is only possible if the placement transform is singular (and even then only at critical angles)
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205
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+
* @param thetaRadians longitude, in radians
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206
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+
* @param phiRadians latitude, in radians
|
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207
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+
* @param result optional transform result
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208
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+
*
|
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209
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+
*/
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210
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+
radiansToFrenetFrame(thetaRadians: number, phiRadians: number, result?: Transform): Transform | undefined;
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211
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+
/**
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212
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+
* Evaluate a point and unit normal at given angles.
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213
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+
* @param thetaRadians longitude, in radians
|
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214
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+
* @param phiRadians latitude, in radians
|
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215
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+
* @param result optional transform result
|
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216
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+
*
|
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217
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+
*/
|
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218
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+
radiansToUnitNormalRay(thetaRadians: number, phiRadians: number, result?: Ray3d): Ray3d | undefined;
|
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219
|
+
/**
|
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220
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+
* Find the (unique) extreme point for a given true surface perpendicular vector (outward)
|
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221
|
+
*/
|
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222
|
+
surfaceNormalToAngles(normal: Vector3d, result?: LongitudeLatitudeNumber): LongitudeLatitudeNumber;
|
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223
|
+
/**
|
|
224
|
+
* * Evaluate the surface normal on `other` ellipsoid at given angles
|
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225
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+
* * If `other` is undefined, default to unit sphere.
|
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226
|
+
* * Find the angles for the same normal on `this` ellipsoid
|
|
227
|
+
*/
|
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228
|
+
otherEllipsoidAnglesToThisEllipsoidAngles(otherEllipsoid: Ellipsoid | undefined, otherAngles: LongitudeLatitudeNumber, result?: LongitudeLatitudeNumber): LongitudeLatitudeNumber | undefined;
|
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229
|
+
/**
|
|
230
|
+
* * if ellipsoid is given, return its surface point and unit normal as a Ray3d.
|
|
231
|
+
* * if not given, return surface point and unit normal for unit sphere.
|
|
232
|
+
*/
|
|
233
|
+
static radiansToUnitNormalRay(ellipsoid: Ellipsoid | undefined, thetaRadians: number, phiRadians: number, result?: Ray3d): Ray3d | undefined;
|
|
234
|
+
/** Implement the `isPointInOnOrOutside` test fom the `interface` */
|
|
235
|
+
isPointOnOrInside(point: Point3d): boolean;
|
|
236
|
+
/** Announce "in" portions of a line segment. See `Clipper.announceClippedSegmentIntervals` */
|
|
237
|
+
announceClippedSegmentIntervals(f0: number, f1: number, pointA: Point3d, pointB: Point3d, announce?: AnnounceNumberNumber): boolean;
|
|
238
|
+
/** Announce "in" portions of a line segment. See `Clipper.announceClippedSegmentIntervals` */
|
|
239
|
+
announceClippedArcIntervals(arc: Arc3d, announce?: AnnounceNumberNumberCurvePrimitive): boolean;
|
|
240
|
+
}
|
|
241
|
+
/**
|
|
242
|
+
* * An `EllipsoidPatch` is
|
|
243
|
+
* * An underlying (full) `Ellipsoid` object
|
|
244
|
+
* * an angular range (`AngleSweep`) of longitudes around the equator
|
|
245
|
+
* * an angular range (`AngleSweep`) of latitudes, with 0 at the equator, +90 degrees at north pole.
|
|
246
|
+
* * The `EllipsoidPatch` implements `UVSurface` methods, so a `PolyfaceBuilder` can generate facets in its method `addUVGridBody`
|
|
247
|
+
* @public
|
|
248
|
+
*/
|
|
249
|
+
export declare class EllipsoidPatch implements UVSurface {
|
|
250
|
+
ellipsoid: Ellipsoid;
|
|
251
|
+
longitudeSweep: AngleSweep;
|
|
252
|
+
latitudeSweep: AngleSweep;
|
|
253
|
+
/**
|
|
254
|
+
* CAPTURE ellipsoid and sweeps as an EllipsoidPatch.
|
|
255
|
+
* @param ellipsoid
|
|
256
|
+
* @param longitudeSweep
|
|
257
|
+
* @param latitudeSweep
|
|
258
|
+
*/
|
|
259
|
+
private constructor();
|
|
260
|
+
/**
|
|
261
|
+
* Create a new EllipsoidPatch, capturing (not cloning) all input object references.
|
|
262
|
+
* @param ellipsoid full ellipsoid
|
|
263
|
+
* @param longitudeSweep sweep of longitudes in the active patch
|
|
264
|
+
* @param latitudeSweep sweep of latitudes in the active patch.
|
|
265
|
+
*/
|
|
266
|
+
static createCapture(ellipsoid: Ellipsoid, longitudeSweep: AngleSweep, latitudeSweep: AngleSweep): EllipsoidPatch;
|
|
267
|
+
/** Return the point on the ellipsoid at fractional positions in the angular ranges. */
|
|
268
|
+
uvFractionToPoint(longitudeFraction: number, latitudeFraction: number, result?: Point3d): Point3d;
|
|
269
|
+
/** Return the point and derivative vectors on the ellipsoid at fractional positions in the angular ranges.
|
|
270
|
+
* * Derivatives are with respect to fractional position.
|
|
271
|
+
*/
|
|
272
|
+
uvFractionToPointAndTangents(longitudeFraction: number, latitudeFraction: number, result?: Plane3dByOriginAndVectors): Plane3dByOriginAndVectors;
|
|
273
|
+
/** Return the range of the patch, considering both boundary and internal extrema. */
|
|
274
|
+
range(result?: Range3d): Range3d;
|
|
275
|
+
/** Return intersections of the ray and surface.
|
|
276
|
+
* * uv values in the intersections are in radians unless `convertIntersectionRadiansToFractions` is true requesting conversion to patch fractions.
|
|
277
|
+
*/
|
|
278
|
+
intersectRay(ray: Ray3d, restrictToPatch: boolean, convertIntersectionRadiansToFractions?: boolean): CurveAndSurfaceLocationDetail[];
|
|
279
|
+
/**
|
|
280
|
+
* test if the angles of the `LongitudeLatitudeNumber` are within the sweep ranges.
|
|
281
|
+
* @param position longitude and latitude to test.
|
|
282
|
+
* @param `allowPeriodicLongitude` true to allow the longitude to be in when shifted by a multiple of 2 PI
|
|
283
|
+
* (latitude is never periodic for patches)
|
|
284
|
+
*/
|
|
285
|
+
containsAngles(position: LongitudeLatitudeNumber, allowPeriodicLongitude?: boolean): boolean;
|
|
286
|
+
/**
|
|
287
|
+
* Compute point (with altitude) at given angles and altitude.
|
|
288
|
+
* * Never fails for non-singular ellipsoid.
|
|
289
|
+
* * In the returned ray,
|
|
290
|
+
* * ray.origin is the point at requested altitude.
|
|
291
|
+
* * ray.direction is an outward-directed unit vector
|
|
292
|
+
* @param position longitude, latitude, and height
|
|
293
|
+
*
|
|
294
|
+
*/
|
|
295
|
+
anglesToUnitNormalRay(position: LongitudeLatitudeNumber, result?: Ray3d): Ray3d | undefined;
|
|
296
|
+
/**
|
|
297
|
+
* Return simple angles of a fractional position in the patch.
|
|
298
|
+
* @param thetaFraction fractional position in longitude (theta) interval
|
|
299
|
+
* @param phiFraction fractional position in latitude (phi) interval
|
|
300
|
+
* @param h optional altitude
|
|
301
|
+
* @param result optional preallocated result.
|
|
302
|
+
*/
|
|
303
|
+
uvFractionToAngles(longitudeFraction: number, phiFraction: number, h?: number, result?: LongitudeLatitudeNumber): LongitudeLatitudeNumber;
|
|
304
|
+
/** Find the closest point of the (patch of the) ellipsoid. */
|
|
305
|
+
projectPointToSurface(spacePoint: Point3d): LongitudeLatitudeNumber | undefined;
|
|
306
|
+
}
|
|
307
|
+
/**
|
|
308
|
+
* Detailed data for a point on a 2-angle parameter space.
|
|
309
|
+
* @public
|
|
310
|
+
*/
|
|
311
|
+
export declare class GeodesicPathPoint {
|
|
312
|
+
/** First angle, in radians */
|
|
313
|
+
thetaRadians: number;
|
|
314
|
+
/** Second angle, in radians */
|
|
315
|
+
phiRadians: number;
|
|
316
|
+
point: Point3d;
|
|
317
|
+
dTheta: Vector3d;
|
|
318
|
+
dPhi: Vector3d;
|
|
319
|
+
d2Theta: Vector3d;
|
|
320
|
+
d2Phi: Vector3d;
|
|
321
|
+
d2ThetaPhi: Vector3d;
|
|
322
|
+
d1Cross: Vector3d;
|
|
323
|
+
constructor();
|
|
324
|
+
/** Fill all evaluations at given theta and phi. */
|
|
325
|
+
evaluateDerivativesAtCurrentAngles(ellipsoid: Ellipsoid): void;
|
|
326
|
+
private static _vectorAB?;
|
|
327
|
+
private static _vectorCB?;
|
|
328
|
+
private static _vectorCross?;
|
|
329
|
+
/** Evaluate the newton function and derivatives:
|
|
330
|
+
* `(UAB cross UCB) dot d1cross`
|
|
331
|
+
* with as the central data, UAB = vector from pointA to pointB, UCB = vector from pointC to pointA.
|
|
332
|
+
* * Return order is:
|
|
333
|
+
* * values[0] = the function
|
|
334
|
+
* * values[1] = derivative wrt pointA.phi
|
|
335
|
+
* * values[2] = derivative wrt pointB.phi
|
|
336
|
+
* * values[3] = derivative wrt pointC.phi
|
|
337
|
+
*/
|
|
338
|
+
static evaluateNewtonFunction(pointA: GeodesicPathPoint, pointB: GeodesicPathPoint, pointC: GeodesicPathPoint, values: Float64Array): void;
|
|
339
|
+
/**
|
|
340
|
+
* Extract the two angles form this structure to a LongitudeLatitudeNumber structure.
|
|
341
|
+
*/
|
|
342
|
+
toAngles(): LongitudeLatitudeNumber;
|
|
343
|
+
}
|
|
344
|
+
/**
|
|
345
|
+
* Algorithm implementation class for computing approximate optimal (shortest) path points.
|
|
346
|
+
* * Call the static method `createGeodesicPath` to compute path points.
|
|
347
|
+
* @public
|
|
348
|
+
*/
|
|
349
|
+
export declare class GeodesicPathSolver {
|
|
350
|
+
private _defaultArc;
|
|
351
|
+
private _pathPoints;
|
|
352
|
+
private _tridiagonalSolver;
|
|
353
|
+
private constructor();
|
|
354
|
+
/**
|
|
355
|
+
*
|
|
356
|
+
* @param originalEllipsoid Given start and endpoints on an ellipsoid, compute points along a near-optimal shortest path.
|
|
357
|
+
* * The points are located so that at each point the local surface normal is contained in the plane of the point and its two neighbors.
|
|
358
|
+
* @param startAngles angles for the start of the path
|
|
359
|
+
* @param endAngles angles for the end of the path
|
|
360
|
+
* @param density If this is a number, it is the requested edge count. If this is an angle, it ias an angular spacing measured in the great arc through the two points.
|
|
361
|
+
*/
|
|
362
|
+
static createGeodesicPath(originalEllipsoid: Ellipsoid, startAngles: LongitudeLatitudeNumber, endAngles: LongitudeLatitudeNumber, density: number | Angle): GeodesicPathPoint[] | undefined;
|
|
363
|
+
private createInitialPointsAndTridiagonalSystem;
|
|
364
|
+
private applyUpdate;
|
|
365
|
+
/**
|
|
366
|
+
* Set up a step with specified ellipsoid.
|
|
367
|
+
* * ASSUME angles in _pathPoints are valid on given ellipsoid.
|
|
368
|
+
* @param ellipsoid
|
|
369
|
+
*/
|
|
370
|
+
private setupStep;
|
|
371
|
+
private solve;
|
|
372
|
+
/**
|
|
373
|
+
* Construct various section arcs (on the ellipsoid), using planes that (a) pass through the two given points and (b) have in-plane vector sampled between the normals of the two points.
|
|
374
|
+
* * Each candidate ellipse has is in a plane with ellipsoid normal at vector constructed "between" the endpoint normals.
|
|
375
|
+
* * The intermediate construction is by interpolation between stated fractions (which maybe outside 0 to 1)
|
|
376
|
+
* @param ellipsoid
|
|
377
|
+
* @param angleA start point of all candidates
|
|
378
|
+
* @param angleB end point of all candidates
|
|
379
|
+
* @param numSample number of ellipses to construct as candidates.
|
|
380
|
+
* @param normalInterpolationFraction0
|
|
381
|
+
* @param normalInterpolationFraction1
|
|
382
|
+
*/
|
|
383
|
+
static approximateMinimumLengthSectionArc(ellipsoid: Ellipsoid, angleA: LongitudeLatitudeNumber, angleB: LongitudeLatitudeNumber, numSample: number, normalInterpolationFraction0: number, normalInterpolationFraction1: number): {
|
|
384
|
+
minLengthArc: Arc3d;
|
|
385
|
+
minLengthNormalInterpolationFraction: number;
|
|
386
|
+
} | undefined;
|
|
387
|
+
}
|
|
388
|
+
//# sourceMappingURL=Ellipsoid.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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