@itwin/core-geometry 3.0.0-dev.76 → 3.0.0-dev.80

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Files changed (1999) hide show
  1. package/CHANGELOG.md +1049 -0
  2. package/lib/{Constant.d.ts → cjs/Constant.d.ts} +0 -0
  3. package/lib/cjs/Constant.d.ts.map +1 -0
  4. package/lib/{Constant.js → cjs/Constant.js} +0 -0
  5. package/lib/cjs/Constant.js.map +1 -0
  6. package/lib/{Geometry.d.ts → cjs/Geometry.d.ts} +0 -0
  7. package/lib/cjs/Geometry.d.ts.map +1 -0
  8. package/lib/{Geometry.js → cjs/Geometry.js} +0 -0
  9. package/lib/cjs/Geometry.js.map +1 -0
  10. package/lib/{bspline → cjs/bspline}/AkimaCurve3d.d.ts +0 -0
  11. package/lib/cjs/bspline/AkimaCurve3d.d.ts.map +1 -0
  12. package/lib/{bspline → cjs/bspline}/AkimaCurve3d.js +0 -0
  13. package/lib/cjs/bspline/AkimaCurve3d.js.map +1 -0
  14. package/lib/{bspline → cjs/bspline}/BSpline1dNd.d.ts +0 -0
  15. package/lib/cjs/bspline/BSpline1dNd.d.ts.map +1 -0
  16. package/lib/{bspline → cjs/bspline}/BSpline1dNd.js +0 -0
  17. package/lib/cjs/bspline/BSpline1dNd.js.map +1 -0
  18. package/lib/{bspline → cjs/bspline}/BSplineCurve.d.ts +0 -0
  19. package/lib/cjs/bspline/BSplineCurve.d.ts.map +1 -0
  20. package/lib/{bspline → cjs/bspline}/BSplineCurve.js +0 -0
  21. package/lib/cjs/bspline/BSplineCurve.js.map +1 -0
  22. package/lib/{bspline → cjs/bspline}/BSplineCurve3dH.d.ts +0 -0
  23. package/lib/cjs/bspline/BSplineCurve3dH.d.ts.map +1 -0
  24. package/lib/{bspline → cjs/bspline}/BSplineCurve3dH.js +0 -0
  25. package/lib/cjs/bspline/BSplineCurve3dH.js.map +1 -0
  26. package/lib/{bspline → cjs/bspline}/BSplineCurveOps.d.ts +0 -0
  27. package/lib/cjs/bspline/BSplineCurveOps.d.ts.map +1 -0
  28. package/lib/{bspline → cjs/bspline}/BSplineCurveOps.js +0 -0
  29. package/lib/cjs/bspline/BSplineCurveOps.js.map +1 -0
  30. package/lib/cjs/bspline/BSplineSurface.d.ts +491 -0
  31. package/lib/cjs/bspline/BSplineSurface.d.ts.map +1 -0
  32. package/lib/{bspline → cjs/bspline}/BSplineSurface.js +0 -0
  33. package/lib/cjs/bspline/BSplineSurface.js.map +1 -0
  34. package/lib/{bspline → cjs/bspline}/Bezier1dNd.d.ts +0 -0
  35. package/lib/cjs/bspline/Bezier1dNd.d.ts.map +1 -0
  36. package/lib/{bspline → cjs/bspline}/Bezier1dNd.js +0 -0
  37. package/lib/cjs/bspline/Bezier1dNd.js.map +1 -0
  38. package/lib/{bspline → cjs/bspline}/BezierCurve3d.d.ts +0 -0
  39. package/lib/cjs/bspline/BezierCurve3d.d.ts.map +1 -0
  40. package/lib/{bspline → cjs/bspline}/BezierCurve3d.js +0 -0
  41. package/lib/cjs/bspline/BezierCurve3d.js.map +1 -0
  42. package/lib/{bspline → cjs/bspline}/BezierCurve3dH.d.ts +0 -0
  43. package/lib/cjs/bspline/BezierCurve3dH.d.ts.map +1 -0
  44. package/lib/{bspline → cjs/bspline}/BezierCurve3dH.js +0 -0
  45. package/lib/cjs/bspline/BezierCurve3dH.js.map +1 -0
  46. package/lib/{bspline → cjs/bspline}/BezierCurveBase.d.ts +0 -0
  47. package/lib/cjs/bspline/BezierCurveBase.d.ts.map +1 -0
  48. package/lib/{bspline → cjs/bspline}/BezierCurveBase.js +0 -0
  49. package/lib/cjs/bspline/BezierCurveBase.js.map +1 -0
  50. package/lib/{bspline → cjs/bspline}/InterpolationCurve3d.d.ts +0 -0
  51. package/lib/cjs/bspline/InterpolationCurve3d.d.ts.map +1 -0
  52. package/lib/{bspline → cjs/bspline}/InterpolationCurve3d.js +0 -0
  53. package/lib/cjs/bspline/InterpolationCurve3d.js.map +1 -0
  54. package/lib/{bspline → cjs/bspline}/KnotVector.d.ts +0 -0
  55. package/lib/cjs/bspline/KnotVector.d.ts.map +1 -0
  56. package/lib/{bspline → cjs/bspline}/KnotVector.js +0 -0
  57. package/lib/cjs/bspline/KnotVector.js.map +1 -0
  58. package/lib/{bspline → cjs/bspline}/SurfaceLocationDetail.d.ts +0 -0
  59. package/lib/cjs/bspline/SurfaceLocationDetail.d.ts.map +1 -0
  60. package/lib/{bspline → cjs/bspline}/SurfaceLocationDetail.js +0 -0
  61. package/lib/cjs/bspline/SurfaceLocationDetail.js.map +1 -0
  62. package/lib/{clipping → cjs/clipping}/AlternatingConvexClipTree.d.ts +0 -0
  63. package/lib/cjs/clipping/AlternatingConvexClipTree.d.ts.map +1 -0
  64. package/lib/{clipping → cjs/clipping}/AlternatingConvexClipTree.js +0 -0
  65. package/lib/cjs/clipping/AlternatingConvexClipTree.js.map +1 -0
  66. package/lib/{clipping → cjs/clipping}/BooleanClipFactory.d.ts +0 -0
  67. package/lib/cjs/clipping/BooleanClipFactory.d.ts.map +1 -0
  68. package/lib/{clipping → cjs/clipping}/BooleanClipFactory.js +0 -0
  69. package/lib/cjs/clipping/BooleanClipFactory.js.map +1 -0
  70. package/lib/{clipping → cjs/clipping}/BooleanClipNode.d.ts +0 -0
  71. package/lib/cjs/clipping/BooleanClipNode.d.ts.map +1 -0
  72. package/lib/{clipping → cjs/clipping}/BooleanClipNode.js +0 -0
  73. package/lib/cjs/clipping/BooleanClipNode.js.map +1 -0
  74. package/lib/{clipping → cjs/clipping}/ClipPlane.d.ts +0 -0
  75. package/lib/cjs/clipping/ClipPlane.d.ts.map +1 -0
  76. package/lib/{clipping → cjs/clipping}/ClipPlane.js +0 -0
  77. package/lib/cjs/clipping/ClipPlane.js.map +1 -0
  78. package/lib/{clipping → cjs/clipping}/ClipPrimitive.d.ts +0 -0
  79. package/lib/cjs/clipping/ClipPrimitive.d.ts.map +1 -0
  80. package/lib/{clipping → cjs/clipping}/ClipPrimitive.js +0 -0
  81. package/lib/cjs/clipping/ClipPrimitive.js.map +1 -0
  82. package/lib/{clipping → cjs/clipping}/ClipUtils.d.ts +0 -0
  83. package/lib/cjs/clipping/ClipUtils.d.ts.map +1 -0
  84. package/lib/{clipping → cjs/clipping}/ClipUtils.js +0 -0
  85. package/lib/cjs/clipping/ClipUtils.js.map +1 -0
  86. package/lib/{clipping → cjs/clipping}/ClipVector.d.ts +0 -0
  87. package/lib/cjs/clipping/ClipVector.d.ts.map +1 -0
  88. package/lib/{clipping → cjs/clipping}/ClipVector.js +0 -0
  89. package/lib/cjs/clipping/ClipVector.js.map +1 -0
  90. package/lib/{clipping → cjs/clipping}/ConvexClipPlaneSet.d.ts +0 -0
  91. package/lib/cjs/clipping/ConvexClipPlaneSet.d.ts.map +1 -0
  92. package/lib/{clipping → cjs/clipping}/ConvexClipPlaneSet.js +0 -0
  93. package/lib/cjs/clipping/ConvexClipPlaneSet.js.map +1 -0
  94. package/lib/{clipping → cjs/clipping}/UnionOfConvexClipPlaneSets.d.ts +0 -0
  95. package/lib/cjs/clipping/UnionOfConvexClipPlaneSets.d.ts.map +1 -0
  96. package/lib/{clipping → cjs/clipping}/UnionOfConvexClipPlaneSets.js +0 -0
  97. package/lib/cjs/clipping/UnionOfConvexClipPlaneSets.js.map +1 -0
  98. package/lib/{clipping → cjs/clipping}/internalContexts/LineStringOffsetClipperContext.d.ts +0 -0
  99. package/lib/cjs/clipping/internalContexts/LineStringOffsetClipperContext.d.ts.map +1 -0
  100. package/lib/{clipping → cjs/clipping}/internalContexts/LineStringOffsetClipperContext.js +0 -0
  101. package/lib/cjs/clipping/internalContexts/LineStringOffsetClipperContext.js.map +1 -0
  102. package/lib/{core-geometry.d.ts → cjs/core-geometry.d.ts} +0 -0
  103. package/lib/cjs/core-geometry.d.ts.map +1 -0
  104. package/lib/{core-geometry.js → cjs/core-geometry.js} +0 -0
  105. package/lib/cjs/core-geometry.js.map +1 -0
  106. package/lib/{curve → cjs/curve}/Arc3d.d.ts +0 -0
  107. package/lib/cjs/curve/Arc3d.d.ts.map +1 -0
  108. package/lib/{curve → cjs/curve}/Arc3d.js +0 -0
  109. package/lib/cjs/curve/Arc3d.js.map +1 -0
  110. package/lib/{curve → cjs/curve}/ChainCollectorContext.d.ts +0 -0
  111. package/lib/cjs/curve/ChainCollectorContext.d.ts.map +1 -0
  112. package/lib/{curve → cjs/curve}/ChainCollectorContext.js +0 -0
  113. package/lib/cjs/curve/ChainCollectorContext.js.map +1 -0
  114. package/lib/{curve → cjs/curve}/ConstructCurveBetweenCurves.d.ts +0 -0
  115. package/lib/cjs/curve/ConstructCurveBetweenCurves.d.ts.map +1 -0
  116. package/lib/{curve → cjs/curve}/ConstructCurveBetweenCurves.js +0 -0
  117. package/lib/cjs/curve/ConstructCurveBetweenCurves.js.map +1 -0
  118. package/lib/{curve → cjs/curve}/CoordinateXYZ.d.ts +0 -0
  119. package/lib/cjs/curve/CoordinateXYZ.d.ts.map +1 -0
  120. package/lib/{curve → cjs/curve}/CoordinateXYZ.js +0 -0
  121. package/lib/cjs/curve/CoordinateXYZ.js.map +1 -0
  122. package/lib/{curve → cjs/curve}/CurveChain.d.ts +0 -0
  123. package/lib/cjs/curve/CurveChain.d.ts.map +1 -0
  124. package/lib/{curve → cjs/curve}/CurveChain.js +0 -0
  125. package/lib/cjs/curve/CurveChain.js.map +1 -0
  126. package/lib/{curve → cjs/curve}/CurveChainWithDistanceIndex.d.ts +0 -0
  127. package/lib/cjs/curve/CurveChainWithDistanceIndex.d.ts.map +1 -0
  128. package/lib/{curve → cjs/curve}/CurveChainWithDistanceIndex.js +0 -0
  129. package/lib/cjs/curve/CurveChainWithDistanceIndex.js.map +1 -0
  130. package/lib/{curve → cjs/curve}/CurveCollection.d.ts +0 -0
  131. package/lib/cjs/curve/CurveCollection.d.ts.map +1 -0
  132. package/lib/{curve → cjs/curve}/CurveCollection.js +0 -0
  133. package/lib/cjs/curve/CurveCollection.js.map +1 -0
  134. package/lib/{curve → cjs/curve}/CurveCurve.d.ts +0 -0
  135. package/lib/cjs/curve/CurveCurve.d.ts.map +1 -0
  136. package/lib/{curve → cjs/curve}/CurveCurve.js +0 -0
  137. package/lib/cjs/curve/CurveCurve.js.map +1 -0
  138. package/lib/{curve → cjs/curve}/CurveCurveCloseApproachXY.d.ts +0 -0
  139. package/lib/cjs/curve/CurveCurveCloseApproachXY.d.ts.map +1 -0
  140. package/lib/{curve → cjs/curve}/CurveCurveCloseApproachXY.js +0 -0
  141. package/lib/cjs/curve/CurveCurveCloseApproachXY.js.map +1 -0
  142. package/lib/{curve → cjs/curve}/CurveCurveIntersectXY.d.ts +0 -0
  143. package/lib/cjs/curve/CurveCurveIntersectXY.d.ts.map +1 -0
  144. package/lib/{curve → cjs/curve}/CurveCurveIntersectXY.js +0 -0
  145. package/lib/cjs/curve/CurveCurveIntersectXY.js.map +1 -0
  146. package/lib/{curve → cjs/curve}/CurveCurveIntersectXYZ.d.ts +0 -0
  147. package/lib/cjs/curve/CurveCurveIntersectXYZ.d.ts.map +1 -0
  148. package/lib/{curve → cjs/curve}/CurveCurveIntersectXYZ.js +0 -0
  149. package/lib/cjs/curve/CurveCurveIntersectXYZ.js.map +1 -0
  150. package/lib/{curve → cjs/curve}/CurveExtendMode.d.ts +0 -0
  151. package/lib/cjs/curve/CurveExtendMode.d.ts.map +1 -0
  152. package/lib/{curve → cjs/curve}/CurveExtendMode.js +0 -0
  153. package/lib/cjs/curve/CurveExtendMode.js.map +1 -0
  154. package/lib/{curve → cjs/curve}/CurveFactory.d.ts +0 -0
  155. package/lib/cjs/curve/CurveFactory.d.ts.map +1 -0
  156. package/lib/{curve → cjs/curve}/CurveFactory.js +0 -0
  157. package/lib/cjs/curve/CurveFactory.js.map +1 -0
  158. package/lib/{curve → cjs/curve}/CurveLocationDetail.d.ts +0 -0
  159. package/lib/cjs/curve/CurveLocationDetail.d.ts.map +1 -0
  160. package/lib/{curve → cjs/curve}/CurveLocationDetail.js +0 -0
  161. package/lib/cjs/curve/CurveLocationDetail.js.map +1 -0
  162. package/lib/{curve → cjs/curve}/CurvePrimitive.d.ts +0 -0
  163. package/lib/cjs/curve/CurvePrimitive.d.ts.map +1 -0
  164. package/lib/{curve → cjs/curve}/CurvePrimitive.js +0 -0
  165. package/lib/cjs/curve/CurvePrimitive.js.map +1 -0
  166. package/lib/{curve → cjs/curve}/CurveProcessor.d.ts +0 -0
  167. package/lib/cjs/curve/CurveProcessor.d.ts.map +1 -0
  168. package/lib/{curve → cjs/curve}/CurveProcessor.js +0 -0
  169. package/lib/cjs/curve/CurveProcessor.js.map +1 -0
  170. package/lib/{curve → cjs/curve}/CurveWireMomentsXYZ.d.ts +0 -0
  171. package/lib/cjs/curve/CurveWireMomentsXYZ.d.ts.map +1 -0
  172. package/lib/{curve → cjs/curve}/CurveWireMomentsXYZ.js +0 -0
  173. package/lib/cjs/curve/CurveWireMomentsXYZ.js.map +1 -0
  174. package/lib/{curve → cjs/curve}/GeometryQuery.d.ts +0 -0
  175. package/lib/cjs/curve/GeometryQuery.d.ts.map +1 -0
  176. package/lib/{curve → cjs/curve}/GeometryQuery.js +0 -0
  177. package/lib/cjs/curve/GeometryQuery.js.map +1 -0
  178. package/lib/{curve → cjs/curve}/LineSegment3d.d.ts +0 -0
  179. package/lib/cjs/curve/LineSegment3d.d.ts.map +1 -0
  180. package/lib/{curve → cjs/curve}/LineSegment3d.js +0 -0
  181. package/lib/cjs/curve/LineSegment3d.js.map +1 -0
  182. package/lib/{curve → cjs/curve}/LineString3d.d.ts +0 -0
  183. package/lib/cjs/curve/LineString3d.d.ts.map +1 -0
  184. package/lib/{curve → cjs/curve}/LineString3d.js +0 -0
  185. package/lib/cjs/curve/LineString3d.js.map +1 -0
  186. package/lib/{curve → cjs/curve}/Loop.d.ts +0 -0
  187. package/lib/cjs/curve/Loop.d.ts.map +1 -0
  188. package/lib/{curve → cjs/curve}/Loop.js +0 -0
  189. package/lib/cjs/curve/Loop.js.map +1 -0
  190. package/lib/{curve → cjs/curve}/ParityRegion.d.ts +0 -0
  191. package/lib/cjs/curve/ParityRegion.d.ts.map +1 -0
  192. package/lib/{curve → cjs/curve}/ParityRegion.js +0 -0
  193. package/lib/cjs/curve/ParityRegion.js.map +1 -0
  194. package/lib/{curve → cjs/curve}/Path.d.ts +0 -0
  195. package/lib/cjs/curve/Path.d.ts.map +1 -0
  196. package/lib/{curve → cjs/curve}/Path.js +0 -0
  197. package/lib/cjs/curve/Path.js.map +1 -0
  198. package/lib/{curve → cjs/curve}/PointString3d.d.ts +0 -0
  199. package/lib/cjs/curve/PointString3d.d.ts.map +1 -0
  200. package/lib/{curve → cjs/curve}/PointString3d.js +0 -0
  201. package/lib/cjs/curve/PointString3d.js.map +1 -0
  202. package/lib/{curve → cjs/curve}/ProxyCurve.d.ts +0 -0
  203. package/lib/cjs/curve/ProxyCurve.d.ts.map +1 -0
  204. package/lib/{curve → cjs/curve}/ProxyCurve.js +0 -0
  205. package/lib/cjs/curve/ProxyCurve.js.map +1 -0
  206. package/lib/{curve → cjs/curve}/Query/ConsolidateAdjacentPrimitivesContext.d.ts +0 -0
  207. package/lib/cjs/curve/Query/ConsolidateAdjacentPrimitivesContext.d.ts.map +1 -0
  208. package/lib/{curve → cjs/curve}/Query/ConsolidateAdjacentPrimitivesContext.js +0 -0
  209. package/lib/cjs/curve/Query/ConsolidateAdjacentPrimitivesContext.js.map +1 -0
  210. package/lib/{curve → cjs/curve}/Query/CurveSplitContext.d.ts +0 -0
  211. package/lib/cjs/curve/Query/CurveSplitContext.d.ts.map +1 -0
  212. package/lib/{curve → cjs/curve}/Query/CurveSplitContext.js +0 -0
  213. package/lib/cjs/curve/Query/CurveSplitContext.js.map +1 -0
  214. package/lib/{curve → cjs/curve}/Query/CylindricalRange.d.ts +0 -0
  215. package/lib/cjs/curve/Query/CylindricalRange.d.ts.map +1 -0
  216. package/lib/{curve → cjs/curve}/Query/CylindricalRange.js +0 -0
  217. package/lib/cjs/curve/Query/CylindricalRange.js.map +1 -0
  218. package/lib/{curve → cjs/curve}/Query/InOutTests.d.ts +0 -0
  219. package/lib/cjs/curve/Query/InOutTests.d.ts.map +1 -0
  220. package/lib/{curve → cjs/curve}/Query/InOutTests.js +0 -0
  221. package/lib/cjs/curve/Query/InOutTests.js.map +1 -0
  222. package/lib/{curve → cjs/curve}/Query/PlanarSubdivision.d.ts +0 -0
  223. package/lib/cjs/curve/Query/PlanarSubdivision.d.ts.map +1 -0
  224. package/lib/{curve → cjs/curve}/Query/PlanarSubdivision.js +0 -0
  225. package/lib/cjs/curve/Query/PlanarSubdivision.js.map +1 -0
  226. package/lib/{curve → cjs/curve}/Query/StrokeCountChain.d.ts +0 -0
  227. package/lib/cjs/curve/Query/StrokeCountChain.d.ts.map +1 -0
  228. package/lib/{curve → cjs/curve}/Query/StrokeCountChain.js +0 -0
  229. package/lib/cjs/curve/Query/StrokeCountChain.js.map +1 -0
  230. package/lib/{curve → cjs/curve}/Query/StrokeCountMap.d.ts +0 -0
  231. package/lib/cjs/curve/Query/StrokeCountMap.d.ts.map +1 -0
  232. package/lib/{curve → cjs/curve}/Query/StrokeCountMap.js +0 -0
  233. package/lib/cjs/curve/Query/StrokeCountMap.js.map +1 -0
  234. package/lib/{curve → cjs/curve}/RegionMomentsXY.d.ts +0 -0
  235. package/lib/cjs/curve/RegionMomentsXY.d.ts.map +1 -0
  236. package/lib/{curve → cjs/curve}/RegionMomentsXY.js +0 -0
  237. package/lib/cjs/curve/RegionMomentsXY.js.map +1 -0
  238. package/lib/{curve → cjs/curve}/RegionOps.d.ts +0 -0
  239. package/lib/cjs/curve/RegionOps.d.ts.map +1 -0
  240. package/lib/{curve → cjs/curve}/RegionOps.js +0 -0
  241. package/lib/cjs/curve/RegionOps.js.map +1 -0
  242. package/lib/{curve → cjs/curve}/RegionOpsClassificationSweeps.d.ts +0 -0
  243. package/lib/cjs/curve/RegionOpsClassificationSweeps.d.ts.map +1 -0
  244. package/lib/{curve → cjs/curve}/RegionOpsClassificationSweeps.js +0 -0
  245. package/lib/cjs/curve/RegionOpsClassificationSweeps.js.map +1 -0
  246. package/lib/{curve → cjs/curve}/StrokeOptions.d.ts +0 -0
  247. package/lib/cjs/curve/StrokeOptions.d.ts.map +1 -0
  248. package/lib/{curve → cjs/curve}/StrokeOptions.js +0 -0
  249. package/lib/cjs/curve/StrokeOptions.js.map +1 -0
  250. package/lib/{curve → cjs/curve}/UnionRegion.d.ts +0 -0
  251. package/lib/cjs/curve/UnionRegion.d.ts.map +1 -0
  252. package/lib/{curve → cjs/curve}/UnionRegion.js +0 -0
  253. package/lib/cjs/curve/UnionRegion.js.map +1 -0
  254. package/lib/{curve → cjs/curve}/internalContexts/CloneCurvesContext.d.ts +0 -0
  255. package/lib/cjs/curve/internalContexts/CloneCurvesContext.d.ts.map +1 -0
  256. package/lib/{curve → cjs/curve}/internalContexts/CloneCurvesContext.js +0 -0
  257. package/lib/cjs/curve/internalContexts/CloneCurvesContext.js.map +1 -0
  258. package/lib/{curve → cjs/curve}/internalContexts/CloneWithExpandedLineStrings.d.ts +0 -0
  259. package/lib/cjs/curve/internalContexts/CloneWithExpandedLineStrings.d.ts.map +1 -0
  260. package/lib/{curve → cjs/curve}/internalContexts/CloneWithExpandedLineStrings.js +0 -0
  261. package/lib/cjs/curve/internalContexts/CloneWithExpandedLineStrings.js.map +1 -0
  262. package/lib/{curve → cjs/curve}/internalContexts/CountLinearPartsSearchContext.d.ts +0 -0
  263. package/lib/cjs/curve/internalContexts/CountLinearPartsSearchContext.d.ts.map +1 -0
  264. package/lib/{curve → cjs/curve}/internalContexts/CountLinearPartsSearchContext.js +0 -0
  265. package/lib/cjs/curve/internalContexts/CountLinearPartsSearchContext.js.map +1 -0
  266. package/lib/{curve → cjs/curve}/internalContexts/GapSearchContext.d.ts +0 -0
  267. package/lib/cjs/curve/internalContexts/GapSearchContext.d.ts.map +1 -0
  268. package/lib/{curve → cjs/curve}/internalContexts/GapSearchContext.js +0 -0
  269. package/lib/cjs/curve/internalContexts/GapSearchContext.js.map +1 -0
  270. package/lib/{curve → cjs/curve}/internalContexts/MultiChainCollector.d.ts +0 -0
  271. package/lib/cjs/curve/internalContexts/MultiChainCollector.d.ts.map +1 -0
  272. package/lib/{curve → cjs/curve}/internalContexts/MultiChainCollector.js +0 -0
  273. package/lib/cjs/curve/internalContexts/MultiChainCollector.js.map +1 -0
  274. package/lib/{curve → cjs/curve}/internalContexts/PlaneAltitudeRangeContext.d.ts +0 -0
  275. package/lib/cjs/curve/internalContexts/PlaneAltitudeRangeContext.d.ts.map +1 -0
  276. package/lib/{curve → cjs/curve}/internalContexts/PlaneAltitudeRangeContext.js +0 -0
  277. package/lib/cjs/curve/internalContexts/PlaneAltitudeRangeContext.js.map +1 -0
  278. package/lib/{curve → cjs/curve}/internalContexts/PolygonOffsetContext.d.ts +0 -0
  279. package/lib/cjs/curve/internalContexts/PolygonOffsetContext.d.ts.map +1 -0
  280. package/lib/{curve → cjs/curve}/internalContexts/PolygonOffsetContext.js +0 -0
  281. package/lib/cjs/curve/internalContexts/PolygonOffsetContext.js.map +1 -0
  282. package/lib/{curve → cjs/curve}/internalContexts/SumLengthsContext.d.ts +0 -0
  283. package/lib/cjs/curve/internalContexts/SumLengthsContext.d.ts.map +1 -0
  284. package/lib/{curve → cjs/curve}/internalContexts/SumLengthsContext.js +0 -0
  285. package/lib/cjs/curve/internalContexts/SumLengthsContext.js.map +1 -0
  286. package/lib/{curve → cjs/curve}/internalContexts/TransformInPlaceContext.d.ts +0 -0
  287. package/lib/cjs/curve/internalContexts/TransformInPlaceContext.d.ts.map +1 -0
  288. package/lib/{curve → cjs/curve}/internalContexts/TransformInPlaceContext.js +0 -0
  289. package/lib/cjs/curve/internalContexts/TransformInPlaceContext.js.map +1 -0
  290. package/lib/{curve → cjs/curve}/spiral/AustralianRailCorpXYEvaluator.d.ts +0 -0
  291. package/lib/cjs/curve/spiral/AustralianRailCorpXYEvaluator.d.ts.map +1 -0
  292. package/lib/{curve → cjs/curve}/spiral/AustralianRailCorpXYEvaluator.js +0 -0
  293. package/lib/cjs/curve/spiral/AustralianRailCorpXYEvaluator.js.map +1 -0
  294. package/lib/{curve → cjs/curve}/spiral/ClothoidSeries.d.ts +0 -0
  295. package/lib/cjs/curve/spiral/ClothoidSeries.d.ts.map +1 -0
  296. package/lib/{curve → cjs/curve}/spiral/ClothoidSeries.js +0 -0
  297. package/lib/cjs/curve/spiral/ClothoidSeries.js.map +1 -0
  298. package/lib/{curve → cjs/curve}/spiral/CubicEvaluator.d.ts +0 -0
  299. package/lib/cjs/curve/spiral/CubicEvaluator.d.ts.map +1 -0
  300. package/lib/{curve → cjs/curve}/spiral/CubicEvaluator.js +0 -0
  301. package/lib/cjs/curve/spiral/CubicEvaluator.js.map +1 -0
  302. package/lib/{curve → cjs/curve}/spiral/CzechSpiralEvaluator.d.ts +0 -0
  303. package/lib/cjs/curve/spiral/CzechSpiralEvaluator.d.ts.map +1 -0
  304. package/lib/{curve → cjs/curve}/spiral/CzechSpiralEvaluator.js +0 -0
  305. package/lib/cjs/curve/spiral/CzechSpiralEvaluator.js.map +1 -0
  306. package/lib/{curve → cjs/curve}/spiral/DirectHalfCosineSpiralEvaluator.d.ts +0 -0
  307. package/lib/cjs/curve/spiral/DirectHalfCosineSpiralEvaluator.d.ts.map +1 -0
  308. package/lib/{curve → cjs/curve}/spiral/DirectHalfCosineSpiralEvaluator.js +0 -0
  309. package/lib/cjs/curve/spiral/DirectHalfCosineSpiralEvaluator.js.map +1 -0
  310. package/lib/cjs/curve/spiral/DirectSpiral3d.d.ts +265 -0
  311. package/lib/cjs/curve/spiral/DirectSpiral3d.d.ts.map +1 -0
  312. package/lib/cjs/curve/spiral/DirectSpiral3d.js +473 -0
  313. package/lib/cjs/curve/spiral/DirectSpiral3d.js.map +1 -0
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  315. package/lib/cjs/curve/spiral/IntegratedSpiral3d.d.ts.map +1 -0
  316. package/lib/cjs/curve/spiral/IntegratedSpiral3d.js +364 -0
  317. package/lib/cjs/curve/spiral/IntegratedSpiral3d.js.map +1 -0
  318. package/lib/{curve → cjs/curve}/spiral/MXCubicAlongArcSpiralEvaluator.d.ts +0 -0
  319. package/lib/cjs/curve/spiral/MXCubicAlongArcSpiralEvaluator.d.ts.map +1 -0
  320. package/lib/{curve → cjs/curve}/spiral/MXCubicAlongArcSpiralEvaluator.js +0 -0
  321. package/lib/cjs/curve/spiral/MXCubicAlongArcSpiralEvaluator.js.map +1 -0
  322. package/lib/{curve → cjs/curve}/spiral/NormalizedTransition.d.ts +0 -0
  323. package/lib/cjs/curve/spiral/NormalizedTransition.d.ts.map +1 -0
  324. package/lib/{curve → cjs/curve}/spiral/NormalizedTransition.js +0 -0
  325. package/lib/cjs/curve/spiral/NormalizedTransition.js.map +1 -0
  326. package/lib/{curve → cjs/curve}/spiral/PolishCubicSpiralEvaluator.d.ts +0 -0
  327. package/lib/cjs/curve/spiral/PolishCubicSpiralEvaluator.d.ts.map +1 -0
  328. package/lib/{curve → cjs/curve}/spiral/PolishCubicSpiralEvaluator.js +0 -0
  329. package/lib/cjs/curve/spiral/PolishCubicSpiralEvaluator.js.map +1 -0
  330. package/lib/{curve → cjs/curve}/spiral/TransitionConditionalProperties.d.ts +0 -0
  331. package/lib/cjs/curve/spiral/TransitionConditionalProperties.d.ts.map +1 -0
  332. package/lib/{curve → cjs/curve}/spiral/TransitionConditionalProperties.js +0 -0
  333. package/lib/cjs/curve/spiral/TransitionConditionalProperties.js.map +1 -0
  334. package/lib/{curve → cjs/curve}/spiral/TransitionSpiral3d.d.ts +0 -0
  335. package/lib/cjs/curve/spiral/TransitionSpiral3d.d.ts.map +1 -0
  336. package/lib/{curve → cjs/curve}/spiral/TransitionSpiral3d.js +0 -0
  337. package/lib/cjs/curve/spiral/TransitionSpiral3d.js.map +1 -0
  338. package/lib/{curve → cjs/curve}/spiral/XYCurveEvaluator.d.ts +0 -0
  339. package/lib/cjs/curve/spiral/XYCurveEvaluator.d.ts.map +1 -0
  340. package/lib/{curve → cjs/curve}/spiral/XYCurveEvaluator.js +0 -0
  341. package/lib/cjs/curve/spiral/XYCurveEvaluator.js.map +1 -0
  342. package/lib/{geometry3d → cjs/geometry3d}/Angle.d.ts +0 -0
  343. package/lib/cjs/geometry3d/Angle.d.ts.map +1 -0
  344. package/lib/{geometry3d → cjs/geometry3d}/Angle.js +0 -0
  345. package/lib/cjs/geometry3d/Angle.js.map +1 -0
  346. package/lib/{geometry3d → cjs/geometry3d}/AngleSweep.d.ts +0 -0
  347. package/lib/cjs/geometry3d/AngleSweep.d.ts.map +1 -0
  348. package/lib/{geometry3d → cjs/geometry3d}/AngleSweep.js +0 -0
  349. package/lib/cjs/geometry3d/AngleSweep.js.map +1 -0
  350. package/lib/{geometry3d → cjs/geometry3d}/BarycentricTriangle.d.ts +0 -0
  351. package/lib/cjs/geometry3d/BarycentricTriangle.d.ts.map +1 -0
  352. package/lib/{geometry3d → cjs/geometry3d}/BarycentricTriangle.js +0 -0
  353. package/lib/cjs/geometry3d/BarycentricTriangle.js.map +1 -0
  354. package/lib/{geometry3d → cjs/geometry3d}/BilinearPatch.d.ts +0 -0
  355. package/lib/cjs/geometry3d/BilinearPatch.d.ts.map +1 -0
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  357. package/lib/cjs/geometry3d/BilinearPatch.js.map +1 -0
  358. package/lib/{geometry3d → cjs/geometry3d}/CoincidentGeometryOps.d.ts +0 -0
  359. package/lib/cjs/geometry3d/CoincidentGeometryOps.d.ts.map +1 -0
  360. package/lib/{geometry3d → cjs/geometry3d}/CoincidentGeometryOps.js +0 -0
  361. package/lib/cjs/geometry3d/CoincidentGeometryOps.js.map +1 -0
  362. package/lib/{geometry3d → cjs/geometry3d}/Ellipsoid.d.ts +0 -0
  363. package/lib/cjs/geometry3d/Ellipsoid.d.ts.map +1 -0
  364. package/lib/{geometry3d → cjs/geometry3d}/Ellipsoid.js +0 -0
  365. package/lib/cjs/geometry3d/Ellipsoid.js.map +1 -0
  366. package/lib/{geometry3d → cjs/geometry3d}/FrameBuilder.d.ts +0 -0
  367. package/lib/cjs/geometry3d/FrameBuilder.d.ts.map +1 -0
  368. package/lib/{geometry3d → cjs/geometry3d}/FrameBuilder.js +0 -0
  369. package/lib/cjs/geometry3d/FrameBuilder.js.map +1 -0
  370. package/lib/{geometry3d → cjs/geometry3d}/FrustumAnimation.d.ts +0 -0
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  374. package/lib/{geometry3d → cjs/geometry3d}/GeometryHandler.d.ts +0 -0
  375. package/lib/cjs/geometry3d/GeometryHandler.d.ts.map +1 -0
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  377. package/lib/cjs/geometry3d/GeometryHandler.js.map +1 -0
  378. package/lib/{geometry3d → cjs/geometry3d}/GrowableBlockedArray.d.ts +0 -0
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  380. package/lib/{geometry3d → cjs/geometry3d}/GrowableBlockedArray.js +0 -0
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  386. package/lib/{geometry3d → cjs/geometry3d}/GrowableXYArray.d.ts +0 -0
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  390. package/lib/{geometry3d → cjs/geometry3d}/GrowableXYZArray.d.ts +0 -0
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  392. package/lib/{geometry3d → cjs/geometry3d}/GrowableXYZArray.js +0 -0
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  394. package/lib/{geometry3d → cjs/geometry3d}/IndexedCollectionInterval.d.ts +0 -0
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  406. package/lib/{geometry3d → cjs/geometry3d}/LongitudeLatitudeAltitude.d.ts +0 -0
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  414. package/lib/{geometry3d → cjs/geometry3d}/OrderedRotationAngles.d.ts +0 -0
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  418. package/lib/{geometry3d → cjs/geometry3d}/Plane3dByOriginAndUnitNormal.d.ts +0 -0
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  420. package/lib/{geometry3d → cjs/geometry3d}/Plane3dByOriginAndUnitNormal.js +0 -0
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  422. package/lib/{geometry3d → cjs/geometry3d}/Plane3dByOriginAndVectors.d.ts +0 -0
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  424. package/lib/{geometry3d → cjs/geometry3d}/Plane3dByOriginAndVectors.js +0 -0
  425. package/lib/cjs/geometry3d/Plane3dByOriginAndVectors.js.map +1 -0
  426. package/lib/{geometry3d → cjs/geometry3d}/Point2dArrayCarrier.d.ts +0 -0
  427. package/lib/cjs/geometry3d/Point2dArrayCarrier.d.ts.map +1 -0
  428. package/lib/{geometry3d → cjs/geometry3d}/Point2dArrayCarrier.js +0 -0
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  430. package/lib/{geometry3d → cjs/geometry3d}/Point2dVector2d.d.ts +0 -0
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  434. package/lib/{geometry3d → cjs/geometry3d}/Point3dArrayCarrier.d.ts +0 -0
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  438. package/lib/{geometry3d → cjs/geometry3d}/Point3dVector3d.d.ts +0 -0
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  450. package/lib/{geometry3d → cjs/geometry3d}/PolygonOps.d.ts +0 -0
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  454. package/lib/{geometry3d → cjs/geometry3d}/PolylineCompressionByEdgeOffset.d.ts +0 -0
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  456. package/lib/{geometry3d → cjs/geometry3d}/PolylineCompressionByEdgeOffset.js +0 -0
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  458. package/lib/{geometry3d → cjs/geometry3d}/PolylineOps.d.ts +0 -0
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  460. package/lib/{geometry3d → cjs/geometry3d}/PolylineOps.js +0 -0
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  462. package/lib/{geometry3d → cjs/geometry3d}/Range.d.ts +0 -0
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  464. package/lib/{geometry3d → cjs/geometry3d}/Range.js +0 -0
  465. package/lib/cjs/geometry3d/Range.js.map +1 -0
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  470. package/lib/{geometry3d → cjs/geometry3d}/ReusableObjectCache.d.ts +0 -0
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  472. package/lib/{geometry3d → cjs/geometry3d}/ReusableObjectCache.js +0 -0
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  474. package/lib/{geometry3d → cjs/geometry3d}/Segment1d.d.ts +0 -0
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  478. package/lib/{geometry3d → cjs/geometry3d}/SortablePolygon.d.ts +0 -0
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  480. package/lib/{geometry3d → cjs/geometry3d}/SortablePolygon.js +0 -0
  481. package/lib/cjs/geometry3d/SortablePolygon.js.map +1 -0
  482. package/lib/{geometry3d → cjs/geometry3d}/Transform.d.ts +0 -0
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  484. package/lib/{geometry3d → cjs/geometry3d}/Transform.js +0 -0
  485. package/lib/cjs/geometry3d/Transform.js.map +1 -0
  486. package/lib/{geometry3d → cjs/geometry3d}/UVSurfaceOps.d.ts +0 -0
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  490. package/lib/{geometry3d → cjs/geometry3d}/XYZProps.d.ts +0 -0
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  494. package/lib/{geometry3d → cjs/geometry3d}/YawPitchRollAngles.d.ts +0 -0
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  496. package/lib/{geometry3d → cjs/geometry3d}/YawPitchRollAngles.js +0 -0
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  498. package/lib/{geometry4d → cjs/geometry4d}/Map4d.d.ts +0 -0
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  500. package/lib/{geometry4d → cjs/geometry4d}/Map4d.js +0 -0
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  502. package/lib/{geometry4d → cjs/geometry4d}/Matrix4d.d.ts +0 -0
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  510. package/lib/{geometry4d → cjs/geometry4d}/PlaneByOriginAndVectors4d.d.ts +0 -0
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  512. package/lib/{geometry4d → cjs/geometry4d}/PlaneByOriginAndVectors4d.js +0 -0
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  529. package/lib/cjs/numerics/ClusterableArray.js.map +1 -0
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  533. package/lib/cjs/numerics/Complex.js.map +1 -0
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  545. package/lib/cjs/numerics/PascalCoefficients.js.map +1 -0
  546. package/lib/{numerics → cjs/numerics}/PolarData.d.ts +0 -0
  547. package/lib/cjs/numerics/PolarData.d.ts.map +1 -0
  548. package/lib/{numerics → cjs/numerics}/PolarData.js +0 -0
  549. package/lib/cjs/numerics/PolarData.js.map +1 -0
  550. package/lib/{numerics → cjs/numerics}/Polynomials.d.ts +0 -0
  551. package/lib/cjs/numerics/Polynomials.d.ts.map +1 -0
  552. package/lib/{numerics → cjs/numerics}/Polynomials.js +0 -0
  553. package/lib/cjs/numerics/Polynomials.js.map +1 -0
  554. package/lib/{numerics → cjs/numerics}/Quadrature.d.ts +0 -0
  555. package/lib/cjs/numerics/Quadrature.d.ts.map +1 -0
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  557. package/lib/cjs/numerics/Quadrature.js.map +1 -0
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  559. package/lib/cjs/numerics/Range1dArray.d.ts.map +1 -0
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  561. package/lib/cjs/numerics/Range1dArray.js.map +1 -0
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  563. package/lib/cjs/numerics/TriDiagonalSystem.d.ts.map +1 -0
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  565. package/lib/cjs/numerics/TriDiagonalSystem.js.map +1 -0
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  567. package/lib/cjs/numerics/UnionFind.d.ts.map +1 -0
  568. package/lib/{numerics → cjs/numerics}/UnionFind.js +0 -0
  569. package/lib/cjs/numerics/UnionFind.js.map +1 -0
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  573. package/lib/cjs/numerics/UsageSums.js.map +1 -0
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  589. package/lib/cjs/polyface/FacetOrientation.js.map +1 -0
  590. package/lib/{polyface → cjs/polyface}/GreedyTriangulationBetweenLineStrings.d.ts +0 -0
  591. package/lib/cjs/polyface/GreedyTriangulationBetweenLineStrings.d.ts.map +1 -0
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  593. package/lib/cjs/polyface/GreedyTriangulationBetweenLineStrings.js.map +1 -0
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  595. package/lib/cjs/polyface/IndexedEdgeMatcher.d.ts.map +1 -0
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  597. package/lib/cjs/polyface/IndexedEdgeMatcher.js.map +1 -0
  598. package/lib/{polyface → cjs/polyface}/IndexedPolyfaceVisitor.d.ts +0 -0
  599. package/lib/cjs/polyface/IndexedPolyfaceVisitor.d.ts.map +1 -0
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  601. package/lib/cjs/polyface/IndexedPolyfaceVisitor.js.map +1 -0
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  603. package/lib/cjs/polyface/Polyface.d.ts.map +1 -0
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  605. package/lib/cjs/polyface/Polyface.js.map +1 -0
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  609. package/lib/cjs/polyface/PolyfaceBuilder.js.map +1 -0
  610. package/lib/{polyface → cjs/polyface}/PolyfaceClip.d.ts +0 -0
  611. package/lib/cjs/polyface/PolyfaceClip.d.ts.map +1 -0
  612. package/lib/{polyface → cjs/polyface}/PolyfaceClip.js +0 -0
  613. package/lib/cjs/polyface/PolyfaceClip.js.map +1 -0
  614. package/lib/cjs/polyface/PolyfaceData.d.ts +206 -0
  615. package/lib/cjs/polyface/PolyfaceData.d.ts.map +1 -0
  616. package/lib/cjs/polyface/PolyfaceData.js +531 -0
  617. package/lib/cjs/polyface/PolyfaceData.js.map +1 -0
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  625. package/lib/cjs/polyface/RangeLengthData.js.map +1 -0
  626. package/lib/{polyface → cjs/polyface}/TaggedNumericData.d.ts +0 -0
  627. package/lib/cjs/polyface/TaggedNumericData.d.ts.map +1 -0
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  630. package/lib/{polyface → cjs/polyface}/TriangleCandidate.d.ts +0 -0
  631. package/lib/cjs/polyface/TriangleCandidate.d.ts.map +1 -0
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  633. package/lib/cjs/polyface/TriangleCandidate.js.map +1 -0
  634. package/lib/{polyface → cjs/polyface}/multiclip/BuildAverageNormalsContext.d.ts +0 -0
  635. package/lib/cjs/polyface/multiclip/BuildAverageNormalsContext.d.ts.map +1 -0
  636. package/lib/{polyface → cjs/polyface}/multiclip/BuildAverageNormalsContext.js +0 -0
  637. package/lib/cjs/polyface/multiclip/BuildAverageNormalsContext.js.map +1 -0
  638. package/lib/{polyface → cjs/polyface}/multiclip/GriddedRaggedRange2dSet.d.ts +0 -0
  639. package/lib/cjs/polyface/multiclip/GriddedRaggedRange2dSet.d.ts.map +1 -0
  640. package/lib/{polyface → cjs/polyface}/multiclip/GriddedRaggedRange2dSet.js +0 -0
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  642. package/lib/{polyface → cjs/polyface}/multiclip/GriddedRaggedRange2dSetWithOverflow.d.ts +0 -0
  643. package/lib/cjs/polyface/multiclip/GriddedRaggedRange2dSetWithOverflow.d.ts.map +1 -0
  644. package/lib/{polyface → cjs/polyface}/multiclip/GriddedRaggedRange2dSetWithOverflow.js +0 -0
  645. package/lib/cjs/polyface/multiclip/GriddedRaggedRange2dSetWithOverflow.js.map +1 -0
  646. package/lib/{polyface → cjs/polyface}/multiclip/LinearSearchRange2dArray.d.ts +0 -0
  647. package/lib/cjs/polyface/multiclip/LinearSearchRange2dArray.d.ts.map +1 -0
  648. package/lib/{polyface → cjs/polyface}/multiclip/LinearSearchRange2dArray.js +0 -0
  649. package/lib/cjs/polyface/multiclip/LinearSearchRange2dArray.js.map +1 -0
  650. package/lib/{polyface → cjs/polyface}/multiclip/Range2dSearchInterface.d.ts +0 -0
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  652. package/lib/{polyface → cjs/polyface}/multiclip/Range2dSearchInterface.js +0 -0
  653. package/lib/cjs/polyface/multiclip/Range2dSearchInterface.js.map +1 -0
  654. package/lib/{polyface → cjs/polyface}/multiclip/RangeSearch.d.ts +0 -0
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  658. package/lib/{polyface → cjs/polyface}/multiclip/SweepLineStringToFacetContext.d.ts +0 -0
  659. package/lib/cjs/polyface/multiclip/SweepLineStringToFacetContext.d.ts.map +1 -0
  660. package/lib/{polyface → cjs/polyface}/multiclip/SweepLineStringToFacetContext.js +0 -0
  661. package/lib/cjs/polyface/multiclip/SweepLineStringToFacetContext.js.map +1 -0
  662. package/lib/{polyface → cjs/polyface}/multiclip/XYPointBuckets.d.ts +0 -0
  663. package/lib/cjs/polyface/multiclip/XYPointBuckets.d.ts.map +1 -0
  664. package/lib/{polyface → cjs/polyface}/multiclip/XYPointBuckets.js +0 -0
  665. package/lib/cjs/polyface/multiclip/XYPointBuckets.js.map +1 -0
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  667. package/lib/cjs/serialization/BGFBAccessors.d.ts.map +1 -0
  668. package/lib/{serialization → cjs/serialization}/BGFBAccessors.js +0 -0
  669. package/lib/cjs/serialization/BGFBAccessors.js.map +1 -0
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  671. package/lib/cjs/serialization/BGFBReader.d.ts.map +1 -0
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  673. package/lib/cjs/serialization/BGFBReader.js.map +1 -0
  674. package/lib/{serialization → cjs/serialization}/BGFBWriter.d.ts +0 -0
  675. package/lib/cjs/serialization/BGFBWriter.d.ts.map +1 -0
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  677. package/lib/cjs/serialization/BGFBWriter.js.map +1 -0
  678. package/lib/{serialization → cjs/serialization}/BentleyGeometryFlatBuffer.d.ts +0 -0
  679. package/lib/cjs/serialization/BentleyGeometryFlatBuffer.d.ts.map +1 -0
  680. package/lib/{serialization → cjs/serialization}/BentleyGeometryFlatBuffer.js +0 -0
  681. package/lib/cjs/serialization/BentleyGeometryFlatBuffer.js.map +1 -0
  682. package/lib/{serialization → cjs/serialization}/DeepCompare.d.ts +0 -0
  683. package/lib/cjs/serialization/DeepCompare.d.ts.map +1 -0
  684. package/lib/{serialization → cjs/serialization}/DeepCompare.js +0 -0
  685. package/lib/cjs/serialization/DeepCompare.js.map +1 -0
  686. package/lib/{serialization → cjs/serialization}/GeometrySamples.d.ts +0 -0
  687. package/lib/cjs/serialization/GeometrySamples.d.ts.map +1 -0
  688. package/lib/{serialization → cjs/serialization}/GeometrySamples.js +0 -0
  689. package/lib/cjs/serialization/GeometrySamples.js.map +1 -0
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  693. package/lib/cjs/serialization/IModelJsonSchema.js.map +1 -0
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  695. package/lib/cjs/solid/Box.d.ts.map +1 -0
  696. package/lib/{solid → cjs/solid}/Box.js +0 -0
  697. package/lib/cjs/solid/Box.js.map +1 -0
  698. package/lib/{solid → cjs/solid}/Cone.d.ts +0 -0
  699. package/lib/cjs/solid/Cone.d.ts.map +1 -0
  700. package/lib/{solid → cjs/solid}/Cone.js +0 -0
  701. package/lib/cjs/solid/Cone.js.map +1 -0
  702. package/lib/{solid → cjs/solid}/LinearSweep.d.ts +0 -0
  703. package/lib/cjs/solid/LinearSweep.d.ts.map +1 -0
  704. package/lib/{solid → cjs/solid}/LinearSweep.js +0 -0
  705. package/lib/cjs/solid/LinearSweep.js.map +1 -0
  706. package/lib/{solid → cjs/solid}/RotationalSweep.d.ts +0 -0
  707. package/lib/cjs/solid/RotationalSweep.d.ts.map +1 -0
  708. package/lib/{solid → cjs/solid}/RotationalSweep.js +0 -0
  709. package/lib/cjs/solid/RotationalSweep.js.map +1 -0
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  716. package/lib/{solid → cjs/solid}/SolidPrimitive.js +0 -0
  717. package/lib/cjs/solid/SolidPrimitive.js.map +1 -0
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  719. package/lib/cjs/solid/Sphere.d.ts.map +1 -0
  720. package/lib/{solid → cjs/solid}/Sphere.js +0 -0
  721. package/lib/cjs/solid/Sphere.js.map +1 -0
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  726. package/lib/{solid → cjs/solid}/TorusPipe.d.ts +0 -0
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  728. package/lib/{solid → cjs/solid}/TorusPipe.js +0 -0
  729. package/lib/cjs/solid/TorusPipe.js.map +1 -0
  730. package/lib/{topology → cjs/topology}/ChainMerge.d.ts +0 -0
  731. package/lib/cjs/topology/ChainMerge.d.ts.map +1 -0
  732. package/lib/{topology → cjs/topology}/ChainMerge.js +0 -0
  733. package/lib/cjs/topology/ChainMerge.js.map +1 -0
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  736. package/lib/{topology → cjs/topology}/Graph.js +0 -0
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  741. package/lib/cjs/topology/HalfEdgeGraphSearch.js.map +1 -0
  742. package/lib/{topology → cjs/topology}/HalfEdgeGraphSpineContext.d.ts +0 -0
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  757. package/lib/cjs/topology/HalfEdgeNodeXYZUV.js.map +1 -0
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  760. package/lib/{topology → cjs/topology}/HalfEdgePointInGraphSearch.js +0 -0
  761. package/lib/cjs/topology/HalfEdgePointInGraphSearch.js.map +1 -0
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  773. package/lib/cjs/topology/InsertAndRetriangulateContext.js.map +1 -0
  774. package/lib/{topology → cjs/topology}/MaskManager.d.ts +0 -0
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  776. package/lib/{topology → cjs/topology}/MaskManager.js +0 -0
  777. package/lib/cjs/topology/MaskManager.js.map +1 -0
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  780. package/lib/{topology → cjs/topology}/Merging.js +0 -0
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  784. package/lib/{topology → cjs/topology}/RegularizeFace.js +0 -0
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  792. package/lib/{topology → cjs/topology}/Triangulation.js +0 -0
  793. package/lib/cjs/topology/Triangulation.js.map +1 -0
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  1984. package/lib/topology/HalfEdgePriorityQueue.d.ts.map +0 -1
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  1986. package/lib/topology/InsertAndRetriangulateContext.d.ts.map +0 -1
  1987. package/lib/topology/InsertAndRetriangulateContext.js.map +0 -1
  1988. package/lib/topology/MaskManager.d.ts.map +0 -1
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  1990. package/lib/topology/Merging.d.ts.map +0 -1
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  1992. package/lib/topology/RegularizeFace.d.ts.map +0 -1
  1993. package/lib/topology/RegularizeFace.js.map +0 -1
  1994. package/lib/topology/SignedDataSummary.d.ts.map +0 -1
  1995. package/lib/topology/SignedDataSummary.js.map +0 -1
  1996. package/lib/topology/Triangulation.d.ts.map +0 -1
  1997. package/lib/topology/Triangulation.js.map +0 -1
  1998. package/lib/topology/XYParitySearchContext.d.ts.map +0 -1
  1999. package/lib/topology/XYParitySearchContext.js.map +0 -1
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module Solid\r\n */\r\n\r\nimport { Arc3d } from \"../curve/Arc3d\";\r\nimport { CurveCollection } from \"../curve/CurveCollection\";\r\nimport { GeometryQuery } from \"../curve/GeometryQuery\";\r\nimport { LineString3d } from \"../curve/LineString3d\";\r\nimport { Loop } from \"../curve/Loop\";\r\nimport { StrokeOptions } from \"../curve/StrokeOptions\";\r\nimport { Geometry } from \"../Geometry\";\r\nimport { GeometryHandler, UVSurface, UVSurfaceIsoParametricDistance } from \"../geometry3d/GeometryHandler\";\r\nimport { Matrix3d } from \"../geometry3d/Matrix3d\";\r\nimport { Plane3dByOriginAndVectors } from \"../geometry3d/Plane3dByOriginAndVectors\";\r\nimport { Vector2d } from \"../geometry3d/Point2dVector2d\";\r\nimport { Point3d, Vector3d } from \"../geometry3d/Point3dVector3d\";\r\nimport { Range3d } from \"../geometry3d/Range\";\r\nimport { Transform } from \"../geometry3d/Transform\";\r\nimport { SolidPrimitive } from \"./SolidPrimitive\";\r\n\r\n/**\r\n * A cone with axis along the z axis of a (possibly skewed) local coordinate system.\r\n *\r\n * * In local coordinates, the sections at z=0 and z=1 are circles of radius r0 and r1.\r\n * * Either one individually may be zero, but they may not both be zero.\r\n * * The stored matrix has unit vectors in the xy columns, and full-length z column.\r\n * @public\r\n */\r\nexport class Cone extends SolidPrimitive implements UVSurface, UVSurfaceIsoParametricDistance {\r\n /** String name for schema properties */\r\n public readonly solidPrimitiveType = \"cone\";\r\n\r\n private _localToWorld: Transform; // Transform from local to global.\r\n private _radiusA: number; // nominal radius at z=0. skewed axes may make it an ellipse\r\n private _radiusB: number; // radius at z=1. skewed axes may make it an ellipse\r\n private _maxRadius: number; // maximum radius anywhere on the cone.\r\n protected constructor(map: Transform, radiusA: number, radiusB: number, capped: boolean) {\r\n super(capped);\r\n this._localToWorld = map;\r\n this._radiusA = radiusA;\r\n this._radiusB = radiusB;\r\n this._maxRadius = Math.max(this._radiusA, this._radiusB); // um... should resolve elliptical sections\r\n }\r\n /** Return a clone of this Cone. */\r\n public clone(): Cone {\r\n return new Cone(this._localToWorld.clone(), this._radiusA, this._radiusB, this.capped);\r\n }\r\n /** Return a coordinate frame (right handed unit vectors)\r\n * * origin at center of the base circle.\r\n * * base circle in the xy plane\r\n * * z axis by right hand rule.\r\n */\r\n public getConstructiveFrame(): Transform | undefined {\r\n return this._localToWorld.cloneRigid();\r\n }\r\n /** Apply the transform to this cone's locla to world coordinates.\r\n * * Note that the radii are not changed. Scaling is absorbed into the frame.\r\n * * This fails if the transformation is singular.\r\n */\r\n public tryTransformInPlace(transform: Transform): boolean {\r\n if (transform.matrix.isSingular())\r\n return false;\r\n transform.multiplyTransformTransform(this._localToWorld, this._localToWorld);\r\n return true;\r\n }\r\n /**\r\n * Create a clone and immediately transform the clone.\r\n */\r\n public cloneTransformed(transform: Transform): Cone | undefined {\r\n const result = this.clone();\r\n transform.multiplyTransformTransform(result._localToWorld, result._localToWorld);\r\n return result;\r\n }\r\n /** create a cylinder or cone from two endpoints and their radii. The circular cross sections are perpendicular to the axis line\r\n * from start to end point.\r\n * * both radii must be of the same sign.\r\n * * negative radius is accepted to create interior surface. Downstream effects of that combined with capping may be a problem.\r\n */\r\n public static createAxisPoints(centerA: Point3d, centerB: Point3d, radiusA: number, radiusB: number, capped: boolean): Cone | undefined {\r\n const zDirection = centerA.vectorTo(centerB);\r\n const a = zDirection.magnitude();\r\n if (Geometry.isSmallMetricDistance(a)) return undefined;\r\n // force near-zero radii to true zero\r\n radiusA = Geometry.correctSmallMetricDistance(radiusA);\r\n radiusB = Geometry.correctSmallMetricDistance(radiusB);\r\n // cone tip may not be \"within\" the z range.\r\n if (radiusA * radiusB < 0.0) return undefined;\r\n // at least one must be nonzero.\r\n if (radiusA + radiusB === 0.0) return undefined;\r\n const matrix = Matrix3d.createRigidHeadsUp(zDirection);\r\n matrix.scaleColumns(1.0, 1.0, a, matrix);\r\n const localToWorld = Transform.createOriginAndMatrix(centerA, matrix);\r\n return new Cone(localToWorld, radiusA, radiusB, capped);\r\n }\r\n /** create a cylinder or cone from axis start and end with cross section defined by vectors that do not need to be perpendicular to each other or\r\n * to the axis.\r\n */\r\n public static createBaseAndTarget(centerA: Point3d, centerB: Point3d, vectorX: Vector3d, vectorY: Vector3d, radiusA: number, radiusB: number, capped: boolean) {\r\n radiusA = Math.abs(Geometry.correctSmallMetricDistance(radiusA));\r\n radiusB = Math.abs(Geometry.correctSmallMetricDistance(radiusB));\r\n const vectorZ = centerA.vectorTo(centerB);\r\n const localToWorld = Transform.createOriginAndMatrixColumns(centerA, vectorX, vectorY, vectorZ);\r\n return new Cone(localToWorld, radiusA, radiusB, capped);\r\n }\r\n /** (Property accessor) Return the center point at the base plane */\r\n public getCenterA(): Point3d { return this._localToWorld.multiplyXYZ(0, 0, 0); }\r\n /** (Property accessor) */\r\n public getCenterB(): Point3d { return this._localToWorld.multiplyXYZ(0, 0, 1); }\r\n /** (Property accessor) Return the x vector in the local frame */\r\n public getVectorX(): Vector3d { return this._localToWorld.matrix.columnX(); }\r\n /** (Property accessor) Return the y vector in the local frame */\r\n public getVectorY(): Vector3d { return this._localToWorld.matrix.columnY(); }\r\n /** (Property accessor) return the radius at the base plane */\r\n public getRadiusA(): number { return this._radiusA; }\r\n /** (Property accessor) return the radius at the top plane */\r\n public getRadiusB(): number { return this._radiusB; }\r\n /** (Property accessor) return the larger of the base and top plane radii */\r\n public getMaxRadius(): number { return this._maxRadius; }\r\n /** (Property accessor) return the radius at fraction `v` along the axis */\r\n public vFractionToRadius(v: number): number { return Geometry.interpolate(this._radiusA, v, this._radiusB); }\r\n /** (Property accessor) test if `other` is an instance of `Cone` */\r\n public isSameGeometryClass(other: any): boolean { return other instanceof Cone; }\r\n /** (Property accessor) Test for nearly equal coordinate data. */\r\n public override isAlmostEqual(other: GeometryQuery): boolean {\r\n if (other instanceof Cone) {\r\n if (this.capped !== other.capped) return false;\r\n if (!this._localToWorld.isAlmostEqualAllowZRotation(other._localToWorld)) return false;\r\n return Geometry.isSameCoordinate(this._radiusA, other._radiusA)\r\n && Geometry.isSameCoordinate(this._radiusB, other._radiusB);\r\n }\r\n return false;\r\n }\r\n /** Second step of double dispatch: call `handler.handleCone(this)` */\r\n public dispatchToGeometryHandler(handler: GeometryHandler): any {\r\n return handler.handleCone(this);\r\n }\r\n\r\n /**\r\n * return strokes for a cross-section (elliptic arc) at specified fraction v along the axis.\r\n * * fixedStrokeCount takes priority over stroke options.\r\n * * The linestring is created by LineString3d.createForStrokes (fixedStrokeCount, options), which sets up property according to the options:\r\n * * optional fractions member\r\n * * optional uvParams. uvParams are installed as full-scale distance parameters.\r\n * * optional derivatives.\r\n * @param v fractional position along the cone axis\r\n * @param fixedStrokeCount optional stroke count.\r\n * @param options optional stroke options.\r\n */\r\n public strokeConstantVSection(v: number, fixedStrokeCount: number | undefined, options: StrokeOptions | undefined): LineString3d {\r\n let strokeCount = 16;\r\n if (fixedStrokeCount !== undefined)\r\n strokeCount = fixedStrokeCount;\r\n else if (options !== undefined)\r\n strokeCount = options.defaultCircleStrokes; // NEEDS WORK -- get circle stroke count with this.maxRadius !!!\r\n else {\r\n // accept the local default\r\n }\r\n strokeCount = Geometry.clampToStartEnd(strokeCount, 4, 64);\r\n const r = this.vFractionToRadius(v);\r\n const result = LineString3d.createForStrokes(fixedStrokeCount, options);\r\n const twoPi = Math.PI * 2.0;\r\n const deltaRadians = twoPi / strokeCount;\r\n let radians = 0;\r\n const fractions = result.fractions; // possibly undefined !!!\r\n const derivatives = result.packedDerivatives; // possibly undefined !!!\r\n const uvParams = result.packedUVParams; // possibly undefined !!\r\n const surfaceNormals = result.packedSurfaceNormals;\r\n const xyz = Point3d.create();\r\n const dXdu = Vector3d.create();\r\n const dXdv = Vector3d.create();\r\n const normal = Vector3d.create();\r\n const transform = this._localToWorld;\r\n let rc, rs, cc, ss;\r\n for (let i = 0; i <= strokeCount; i++) {\r\n if (i * 2 <= strokeCount)\r\n radians = i * deltaRadians;\r\n else\r\n radians = (i - strokeCount) * deltaRadians;\r\n cc = Math.cos(radians);\r\n ss = Math.sin(radians);\r\n rc = r * cc;\r\n rs = r * ss;\r\n\r\n transform.multiplyXYZ(rc, rs, v, xyz);\r\n result.addPoint(xyz);\r\n if (fractions)\r\n fractions.push(i / strokeCount);\r\n if (derivatives) {\r\n transform.matrix.multiplyXYZ(-rs * twoPi, rc * twoPi, 0.0, dXdu);\r\n derivatives.push(dXdu);\r\n }\r\n if (surfaceNormals) {\r\n // the along-hoop vector does not need to be scaled by radius -- just need the direction for a cross product.\r\n transform.matrix.multiplyXYZ(-ss, cc, 0.0, dXdu);\r\n transform.matrix.multiplyXYZ(0, 0, 1, dXdv);\r\n dXdu.unitCrossProduct(dXdv, normal);\r\n surfaceNormals.push(normal);\r\n }\r\n if (uvParams) {\r\n uvParams.pushXY(i / strokeCount, v);\r\n }\r\n }\r\n return result;\r\n }\r\n /**\r\n * Return the Arc3d section at vFraction\r\n * @param vFraction fractional position along the sweep direction\r\n */\r\n public constantVSection(vFraction: number): CurveCollection | undefined {\r\n const r = this.vFractionToRadius(vFraction);\r\n const transform = this._localToWorld;\r\n const center = transform.multiplyXYZ(0, 0, vFraction);\r\n const vector0 = transform.matrix.multiplyXYZ(r, 0, 0);\r\n const vector90 = transform.matrix.multiplyXYZ(0, r, 0);\r\n return Loop.create(Arc3d.create(center, vector0, vector90));\r\n }\r\n /** Extend `rangeToExtend` so it includes this `Cone` instance. */\r\n public extendRange(rangeToExtend: Range3d, transform?: Transform): void {\r\n const arc0 = this.constantVSection(0.0)!;\r\n const arc1 = this.constantVSection(1.0)!;\r\n arc0.extendRange(rangeToExtend, transform);\r\n arc1.extendRange(rangeToExtend, transform);\r\n }\r\n /** Evaluate a point on the Cone surfaces, with\r\n * * v = 0 is the base plane.\r\n * * v = 1 is the top plane\r\n * * u = 0 to u = 1 wraps the angular range.\r\n */\r\n public uvFractionToPoint(uFraction: number, vFraction: number, result?: Point3d): Point3d {\r\n const theta = uFraction * Math.PI * 2.0;\r\n const r = Geometry.interpolate(this._radiusA, vFraction, this._radiusB);\r\n const cosTheta = Math.cos(theta);\r\n const sinTheta = Math.sin(theta);\r\n return this._localToWorld.multiplyXYZ(r * cosTheta, r * sinTheta, vFraction, result);\r\n }\r\n /** Evaluate a point tangent plane on the Cone surfaces, with\r\n * * v = 0 is the base plane.\r\n * * v = 1 is the top plane\r\n * * u = 0 to u = 1 wraps the angular range.\r\n */\r\n public uvFractionToPointAndTangents(uFraction: number, vFraction: number, result?: Plane3dByOriginAndVectors): Plane3dByOriginAndVectors {\r\n const theta = uFraction * Math.PI * 2.0;\r\n const r = Geometry.interpolate(this._radiusA, vFraction, this._radiusB);\r\n const drdv = this._radiusB - this._radiusA;\r\n const cosTheta = Math.cos(theta);\r\n const sinTheta = Math.sin(theta);\r\n const fTheta = 2.0 * Math.PI;\r\n return Plane3dByOriginAndVectors.createOriginAndVectors(\r\n this._localToWorld.multiplyXYZ(r * cosTheta, r * sinTheta, vFraction),\r\n this._localToWorld.multiplyVectorXYZ(-r * sinTheta * fTheta, r * cosTheta * fTheta, 0),\r\n this._localToWorld.multiplyVectorXYZ(drdv * cosTheta, drdv * sinTheta, 1.0),\r\n result);\r\n }\r\n /**\r\n * @return true if this is a closed volume.\r\n */\r\n public get isClosedVolume(): boolean {\r\n return this.capped;\r\n }\r\n /**\r\n * Directional distance query\r\n * * u direction is around longitude circle at maximum distance from axis.\r\n * * v direction is on a line of longitude between the latitude limits.\r\n */\r\n public maxIsoParametricDistance(): Vector2d {\r\n const vectorX = this._localToWorld.matrix.columnX();\r\n const vectorY = this._localToWorld.matrix.columnY();\r\n const columnZ = this._localToWorld.matrix.columnZ();\r\n\r\n const xyNormal = vectorX.unitCrossProduct(vectorY)!;\r\n const hZ = xyNormal.dotProduct(columnZ);\r\n const zSkewVector = columnZ.plusScaled(xyNormal, hZ);\r\n const zSkewDistance = zSkewVector.magnitudeXY();\r\n return Vector2d.create(Math.PI * 2 * Math.max(this._radiusA, this._radiusB),\r\n Geometry.hypotenuseXY(Math.abs(this._radiusB - this._radiusA) + zSkewDistance, hZ));\r\n }\r\n}\r\n"]}
@@ -0,0 +1,81 @@
1
+ /** @packageDocumentation
2
+ * @module Solid
3
+ */
4
+ import { CurveCollection } from "../curve/CurveCollection";
5
+ import { GeometryQuery } from "../curve/GeometryQuery";
6
+ import { GeometryHandler } from "../geometry3d/GeometryHandler";
7
+ import { Vector3d } from "../geometry3d/Point3dVector3d";
8
+ import { Range3d } from "../geometry3d/Range";
9
+ import { Transform } from "../geometry3d/Transform";
10
+ import { XAndY } from "../geometry3d/XYZProps";
11
+ import { SolidPrimitive } from "./SolidPrimitive";
12
+ import { SweepContour } from "./SweepContour";
13
+ /**
14
+ * A LinearSweep is a `SolidPrimitive` defined by
15
+ * * A set of curves (any Loop, Path, or parityRegion)
16
+ * * A sweep vector
17
+ * If the object is "capped", the curves must be planar.
18
+ * @public
19
+ */
20
+ export declare class LinearSweep extends SolidPrimitive {
21
+ /** String name for schema properties */
22
+ readonly solidPrimitiveType = "linearSweep";
23
+ private _contour;
24
+ private _direction;
25
+ private constructor();
26
+ /**
27
+ * Create a sweep of a starting contour.
28
+ * @param contour contour to be swept
29
+ * @param direction sweep vector. The contour is swept the full length of the vector.
30
+ * @param capped true to include end caps
31
+ */
32
+ static create(contour: CurveCollection, direction: Vector3d, capped: boolean): LinearSweep | undefined;
33
+ /** Create a z-direction sweep of the polyline or polygon given as xy linestring values.
34
+ * * If not capped, the xyPoints array is always used unchanged.
35
+ * * If capped but the xyPoints array does not close, exact closure will be enforced by one of these:
36
+ * * * If the final point is almost equal to the first, it is replaced by the exact first point.
37
+ * * * if the final point is not close to the first an extra point is added.
38
+ * * If capped, the point order will be reversed if necessary to produce positive volume.
39
+ * @param xyPoints array of xy coordinates
40
+ * @param z z value to be used for all coordinates
41
+ * @param zSweep the sweep distance in the z direction.
42
+ * @param capped true if caps are to be added.
43
+ */
44
+ static createZSweep(xyPoints: XAndY[], z: number, zSweep: number, capped: boolean): LinearSweep | undefined;
45
+ /** get a reference to the swept curves */
46
+ getCurvesRef(): CurveCollection;
47
+ /** Get a reference to the `SweepContour` carrying the plane of the curves */
48
+ getSweepContourRef(): SweepContour;
49
+ /** return a clone of the sweep vector */
50
+ cloneSweepVector(): Vector3d;
51
+ /** Test if `other` is also an instance of `LinearSweep` */
52
+ isSameGeometryClass(other: any): boolean;
53
+ /** Return a deep clone */
54
+ clone(): LinearSweep;
55
+ /** apply a transform to the curves and sweep vector */
56
+ tryTransformInPlace(transform: Transform): boolean;
57
+ /** Return a coordinate frame (right handed unit vectors)
58
+ * * origin on base contour
59
+ * * x, y directions from base contour.
60
+ * * z direction perpendicular
61
+ */
62
+ getConstructiveFrame(): Transform | undefined;
63
+ /** Return a transformed clone */
64
+ cloneTransformed(transform: Transform): LinearSweep;
65
+ /** Test for near-equality of coordinates in `other` */
66
+ isAlmostEqual(other: GeometryQuery): boolean;
67
+ /** Invoke strongly typed `handler.handleLinearSweep(this)` */
68
+ dispatchToGeometryHandler(handler: GeometryHandler): any;
69
+ /**
70
+ * Return the curves at a fraction along the sweep direction.
71
+ * @param vFraction fractional position along the sweep direction
72
+ */
73
+ constantVSection(vFraction: number): CurveCollection | undefined;
74
+ /** Extend `rangeToExtend` to include this geometry. */
75
+ extendRange(rangeToExtend: Range3d, transform?: Transform): void;
76
+ /**
77
+ * @return true if this is a closed volume.
78
+ */
79
+ get isClosedVolume(): boolean;
80
+ }
81
+ //# sourceMappingURL=LinearSweep.d.ts.map
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@@ -0,0 +1,143 @@
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ import { LineString3d } from "../curve/LineString3d";
6
+ import { Loop } from "../curve/Loop";
7
+ import { Path } from "../curve/Path";
8
+ import { Vector3d } from "../geometry3d/Point3dVector3d";
9
+ import { PolygonOps } from "../geometry3d/PolygonOps";
10
+ import { Transform } from "../geometry3d/Transform";
11
+ import { SolidPrimitive } from "./SolidPrimitive";
12
+ import { SweepContour } from "./SweepContour";
13
+ /**
14
+ * A LinearSweep is a `SolidPrimitive` defined by
15
+ * * A set of curves (any Loop, Path, or parityRegion)
16
+ * * A sweep vector
17
+ * If the object is "capped", the curves must be planar.
18
+ * @public
19
+ */
20
+ export class LinearSweep extends SolidPrimitive {
21
+ constructor(contour, direction, capped) {
22
+ super(capped);
23
+ /** String name for schema properties */
24
+ this.solidPrimitiveType = "linearSweep";
25
+ this._contour = contour;
26
+ this._direction = direction;
27
+ }
28
+ /**
29
+ * Create a sweep of a starting contour.
30
+ * @param contour contour to be swept
31
+ * @param direction sweep vector. The contour is swept the full length of the vector.
32
+ * @param capped true to include end caps
33
+ */
34
+ static create(contour, direction, capped) {
35
+ const sweepable = SweepContour.createForLinearSweep(contour, direction);
36
+ if (!sweepable)
37
+ return undefined;
38
+ return new LinearSweep(sweepable, direction, capped);
39
+ }
40
+ /** Create a z-direction sweep of the polyline or polygon given as xy linestring values.
41
+ * * If not capped, the xyPoints array is always used unchanged.
42
+ * * If capped but the xyPoints array does not close, exact closure will be enforced by one of these:
43
+ * * * If the final point is almost equal to the first, it is replaced by the exact first point.
44
+ * * * if the final point is not close to the first an extra point is added.
45
+ * * If capped, the point order will be reversed if necessary to produce positive volume.
46
+ * @param xyPoints array of xy coordinates
47
+ * @param z z value to be used for all coordinates
48
+ * @param zSweep the sweep distance in the z direction.
49
+ * @param capped true if caps are to be added.
50
+ */
51
+ static createZSweep(xyPoints, z, zSweep, capped) {
52
+ const xyz = LineString3d.createXY(xyPoints, z, capped);
53
+ if (capped) {
54
+ xyz.addClosurePoint();
55
+ const area = PolygonOps.areaXY(xyz.points);
56
+ if (area * zSweep < 0.0)
57
+ xyz.points.reverse();
58
+ }
59
+ const contour = capped ? Loop.create(xyz) : Path.create(xyz);
60
+ return LinearSweep.create(contour, Vector3d.create(0, 0, zSweep), capped);
61
+ }
62
+ /** get a reference to the swept curves */
63
+ getCurvesRef() { return this._contour.curves; }
64
+ /** Get a reference to the `SweepContour` carrying the plane of the curves */
65
+ getSweepContourRef() { return this._contour; }
66
+ /** return a clone of the sweep vector */
67
+ cloneSweepVector() { return this._direction.clone(); }
68
+ /** Test if `other` is also an instance of `LinearSweep` */
69
+ isSameGeometryClass(other) { return other instanceof LinearSweep; }
70
+ /** Return a deep clone */
71
+ clone() {
72
+ return new LinearSweep(this._contour.clone(), this._direction.clone(), this.capped);
73
+ }
74
+ /** apply a transform to the curves and sweep vector */
75
+ tryTransformInPlace(transform) {
76
+ if (transform.matrix.isSingular())
77
+ return false;
78
+ if (this._contour.tryTransformInPlace(transform)) {
79
+ transform.multiplyVector(this._direction, this._direction);
80
+ return true;
81
+ }
82
+ return false;
83
+ }
84
+ /** Return a coordinate frame (right handed unit vectors)
85
+ * * origin on base contour
86
+ * * x, y directions from base contour.
87
+ * * z direction perpendicular
88
+ */
89
+ getConstructiveFrame() {
90
+ return this._contour.localToWorld.cloneRigid();
91
+ }
92
+ /** Return a transformed clone */
93
+ cloneTransformed(transform) {
94
+ const result = this.clone();
95
+ result.tryTransformInPlace(transform);
96
+ return result;
97
+ }
98
+ /** Test for near-equality of coordinates in `other` */
99
+ isAlmostEqual(other) {
100
+ if (other instanceof LinearSweep) {
101
+ return this._contour.isAlmostEqual(other._contour)
102
+ && this._direction.isAlmostEqual(other._direction)
103
+ && this.capped === other.capped;
104
+ }
105
+ return false;
106
+ }
107
+ /** Invoke strongly typed `handler.handleLinearSweep(this)` */
108
+ dispatchToGeometryHandler(handler) {
109
+ return handler.handleLinearSweep(this);
110
+ }
111
+ /**
112
+ * Return the curves at a fraction along the sweep direction.
113
+ * @param vFraction fractional position along the sweep direction
114
+ */
115
+ constantVSection(vFraction) {
116
+ const section = this._contour.curves.clone();
117
+ if (section && vFraction !== 0.0)
118
+ section.tryTransformInPlace(Transform.createTranslation(this._direction.scale(vFraction)));
119
+ return section;
120
+ }
121
+ /** Extend `rangeToExtend` to include this geometry. */
122
+ extendRange(rangeToExtend, transform) {
123
+ const contourRange = this._contour.curves.range(transform);
124
+ rangeToExtend.extendRange(contourRange);
125
+ if (transform) {
126
+ const transformedDirection = transform.multiplyVector(this._direction);
127
+ contourRange.low.addInPlace(transformedDirection);
128
+ contourRange.high.addInPlace(transformedDirection);
129
+ }
130
+ else {
131
+ contourRange.low.addInPlace(this._direction);
132
+ contourRange.high.addInPlace(this._direction);
133
+ }
134
+ rangeToExtend.extendRange(contourRange);
135
+ }
136
+ /**
137
+ * @return true if this is a closed volume.
138
+ */
139
+ get isClosedVolume() {
140
+ return this.capped && this._contour.curves.isAnyRegionType;
141
+ }
142
+ }
143
+ //# sourceMappingURL=LinearSweep.js.map
@@ -0,0 +1 @@
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module Solid\r\n */\r\n\r\nimport { CurveCollection } from \"../curve/CurveCollection\";\r\nimport { GeometryQuery } from \"../curve/GeometryQuery\";\r\nimport { LineString3d } from \"../curve/LineString3d\";\r\nimport { Loop } from \"../curve/Loop\";\r\nimport { Path } from \"../curve/Path\";\r\nimport { GeometryHandler } from \"../geometry3d/GeometryHandler\";\r\nimport { Vector3d } from \"../geometry3d/Point3dVector3d\";\r\nimport { PolygonOps } from \"../geometry3d/PolygonOps\";\r\nimport { Range3d } from \"../geometry3d/Range\";\r\nimport { Transform } from \"../geometry3d/Transform\";\r\nimport { XAndY } from \"../geometry3d/XYZProps\";\r\nimport { SolidPrimitive } from \"./SolidPrimitive\";\r\nimport { SweepContour } from \"./SweepContour\";\r\n\r\n/**\r\n * A LinearSweep is a `SolidPrimitive` defined by\r\n * * A set of curves (any Loop, Path, or parityRegion)\r\n * * A sweep vector\r\n * If the object is \"capped\", the curves must be planar.\r\n * @public\r\n */\r\nexport class LinearSweep extends SolidPrimitive {\r\n /** String name for schema properties */\r\n public readonly solidPrimitiveType = \"linearSweep\";\r\n\r\n private _contour: SweepContour;\r\n private _direction: Vector3d;\r\n\r\n private constructor(contour: SweepContour, direction: Vector3d, capped: boolean) {\r\n super(capped);\r\n this._contour = contour;\r\n this._direction = direction;\r\n }\r\n /**\r\n * Create a sweep of a starting contour.\r\n * @param contour contour to be swept\r\n * @param direction sweep vector. The contour is swept the full length of the vector.\r\n * @param capped true to include end caps\r\n */\r\n public static create(contour: CurveCollection, direction: Vector3d, capped: boolean): LinearSweep | undefined {\r\n const sweepable = SweepContour.createForLinearSweep(contour, direction);\r\n if (!sweepable)\r\n return undefined;\r\n return new LinearSweep(sweepable, direction, capped);\r\n }\r\n /** Create a z-direction sweep of the polyline or polygon given as xy linestring values.\r\n * * If not capped, the xyPoints array is always used unchanged.\r\n * * If capped but the xyPoints array does not close, exact closure will be enforced by one of these:\r\n * * * If the final point is almost equal to the first, it is replaced by the exact first point.\r\n * * * if the final point is not close to the first an extra point is added.\r\n * * If capped, the point order will be reversed if necessary to produce positive volume.\r\n * @param xyPoints array of xy coordinates\r\n * @param z z value to be used for all coordinates\r\n * @param zSweep the sweep distance in the z direction.\r\n * @param capped true if caps are to be added.\r\n */\r\n public static createZSweep(xyPoints: XAndY[], z: number, zSweep: number, capped: boolean): LinearSweep | undefined {\r\n const xyz = LineString3d.createXY(xyPoints, z, capped);\r\n if (capped) {\r\n xyz.addClosurePoint();\r\n const area = PolygonOps.areaXY(xyz.points);\r\n if (area * zSweep < 0.0)\r\n xyz.points.reverse();\r\n }\r\n const contour: CurveCollection = capped ? Loop.create(xyz) : Path.create(xyz);\r\n return LinearSweep.create(contour, Vector3d.create(0, 0, zSweep), capped);\r\n }\r\n /** get a reference to the swept curves */\r\n public getCurvesRef(): CurveCollection { return this._contour.curves; }\r\n /** Get a reference to the `SweepContour` carrying the plane of the curves */\r\n public getSweepContourRef(): SweepContour { return this._contour; }\r\n /** return a clone of the sweep vector */\r\n public cloneSweepVector(): Vector3d { return this._direction.clone(); }\r\n /** Test if `other` is also an instance of `LinearSweep` */\r\n public isSameGeometryClass(other: any): boolean { return other instanceof LinearSweep; }\r\n /** Return a deep clone */\r\n public clone(): LinearSweep {\r\n return new LinearSweep(this._contour.clone(), this._direction.clone(), this.capped);\r\n }\r\n /** apply a transform to the curves and sweep vector */\r\n public tryTransformInPlace(transform: Transform): boolean {\r\n if (transform.matrix.isSingular())\r\n return false;\r\n if (this._contour.tryTransformInPlace(transform)) {\r\n transform.multiplyVector(this._direction, this._direction);\r\n return true;\r\n }\r\n return false;\r\n }\r\n\r\n /** Return a coordinate frame (right handed unit vectors)\r\n * * origin on base contour\r\n * * x, y directions from base contour.\r\n * * z direction perpendicular\r\n */\r\n public getConstructiveFrame(): Transform | undefined {\r\n return this._contour.localToWorld.cloneRigid();\r\n }\r\n /** Return a transformed clone */\r\n public cloneTransformed(transform: Transform): LinearSweep {\r\n const result = this.clone();\r\n result.tryTransformInPlace(transform);\r\n return result;\r\n }\r\n /** Test for near-equality of coordinates in `other` */\r\n public override isAlmostEqual(other: GeometryQuery): boolean {\r\n if (other instanceof LinearSweep) {\r\n return this._contour.isAlmostEqual(other._contour)\r\n && this._direction.isAlmostEqual(other._direction)\r\n && this.capped === other.capped;\r\n }\r\n return false;\r\n }\r\n /** Invoke strongly typed `handler.handleLinearSweep(this)` */\r\n public dispatchToGeometryHandler(handler: GeometryHandler): any {\r\n return handler.handleLinearSweep(this);\r\n }\r\n /**\r\n * Return the curves at a fraction along the sweep direction.\r\n * @param vFraction fractional position along the sweep direction\r\n */\r\n public constantVSection(vFraction: number): CurveCollection | undefined {\r\n const section = this._contour.curves.clone();\r\n if (section && vFraction !== 0.0)\r\n section.tryTransformInPlace(Transform.createTranslation(this._direction.scale(vFraction)));\r\n return section;\r\n }\r\n /** Extend `rangeToExtend` to include this geometry. */\r\n public extendRange(rangeToExtend: Range3d, transform?: Transform) {\r\n const contourRange = this._contour.curves.range(transform);\r\n rangeToExtend.extendRange(contourRange);\r\n if (transform) {\r\n const transformedDirection = transform.multiplyVector(this._direction);\r\n contourRange.low.addInPlace(transformedDirection);\r\n contourRange.high.addInPlace(transformedDirection);\r\n } else {\r\n contourRange.low.addInPlace(this._direction);\r\n contourRange.high.addInPlace(this._direction);\r\n }\r\n rangeToExtend.extendRange(contourRange);\r\n }\r\n /**\r\n * @return true if this is a closed volume.\r\n */\r\n public get isClosedVolume(): boolean {\r\n return this.capped && this._contour.curves.isAnyRegionType;\r\n }\r\n}\r\n"]}
@@ -0,0 +1,71 @@
1
+ /** @packageDocumentation
2
+ * @module Solid
3
+ */
4
+ import { CurveCollection } from "../curve/CurveCollection";
5
+ import { GeometryQuery } from "../curve/GeometryQuery";
6
+ import { Angle } from "../geometry3d/Angle";
7
+ import { GeometryHandler } from "../geometry3d/GeometryHandler";
8
+ import { Range3d } from "../geometry3d/Range";
9
+ import { Ray3d } from "../geometry3d/Ray3d";
10
+ import { Transform } from "../geometry3d/Transform";
11
+ import { SolidPrimitive } from "./SolidPrimitive";
12
+ import { SweepContour } from "./SweepContour";
13
+ /**
14
+ * A LinearSweep is
15
+ * * A planar contour (any Loop, Path, or parityRegion)
16
+ * * An axis vector.
17
+ * * The planar contour is expected to be in the plane of the axis vector
18
+ * * The contour may have points and/or lines that are on the axis, but otherwise is entirely on one side of the axis.
19
+ * * A sweep angle.
20
+ * @public
21
+ */
22
+ export declare class RotationalSweep extends SolidPrimitive {
23
+ /** String name for schema properties */
24
+ readonly solidPrimitiveType = "rotationalSweep";
25
+ private _contour;
26
+ private _normalizedAxis;
27
+ private _sweepAngle;
28
+ private constructor();
29
+ /** Create a rotational sweep. */
30
+ static create(contour: CurveCollection, axis: Ray3d, sweepAngle: Angle, capped: boolean): RotationalSweep | undefined;
31
+ /** Return a coordinate frame (right handed unit vectors)
32
+ * * origin at origin of rotation ray
33
+ * * z direction along the rotation ray.
34
+ * * y direction perpendicular to the base contour plane
35
+ */
36
+ getConstructiveFrame(): Transform | undefined;
37
+ /** return clone of (not reference to) the axis vector. */
38
+ cloneAxisRay(): Ray3d;
39
+ /** Return (REFERENCE TO) the swept curves. */
40
+ getCurves(): CurveCollection;
41
+ /** Return (REFERENCE TO) the swept curves with containing plane markup. */
42
+ getSweepContourRef(): SweepContour;
43
+ /** Return the sweep angle. */
44
+ getSweep(): Angle;
45
+ /** Test if `other` is a `RotationalSweep` */
46
+ isSameGeometryClass(other: any): boolean;
47
+ /** Test for same axis, capping, and swept geometry. */
48
+ isAlmostEqual(other: GeometryQuery): boolean;
49
+ /** return a deep clone */
50
+ clone(): RotationalSweep;
51
+ /** Transform the contour and axis */
52
+ tryTransformInPlace(transform: Transform): boolean;
53
+ /** return a cloned transform. */
54
+ cloneTransformed(transform: Transform): RotationalSweep;
55
+ /** Dispatch to strongly typed handler `handler.handleRotationalSweep(this)` */
56
+ dispatchToGeometryHandler(handler: GeometryHandler): any;
57
+ /** Return a transform that rotates around the rotational axis by a fraction of the total sweep. */
58
+ getFractionalRotationTransform(vFraction: number, result?: Transform): Transform;
59
+ /**
60
+ * Return the curves of a constant-v section of the solid.
61
+ * @param vFraction fractional position along the sweep direction
62
+ */
63
+ constantVSection(vFraction: number): CurveCollection | undefined;
64
+ /** Extend range using sampled points on the surface. */
65
+ extendRange(range: Range3d, transform?: Transform): void;
66
+ /**
67
+ * @return true if this is a closed volume.
68
+ */
69
+ get isClosedVolume(): boolean;
70
+ }
71
+ //# sourceMappingURL=RotationalSweep.d.ts.map
@@ -0,0 +1 @@
1
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@@ -0,0 +1,139 @@
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ import { StrokeOptions } from "../curve/StrokeOptions";
6
+ import { AxisOrder, Geometry } from "../Geometry";
7
+ import { Angle } from "../geometry3d/Angle";
8
+ import { Matrix3d } from "../geometry3d/Matrix3d";
9
+ import { Transform } from "../geometry3d/Transform";
10
+ import { SolidPrimitive } from "./SolidPrimitive";
11
+ import { SweepContour } from "./SweepContour";
12
+ /**
13
+ * A LinearSweep is
14
+ * * A planar contour (any Loop, Path, or parityRegion)
15
+ * * An axis vector.
16
+ * * The planar contour is expected to be in the plane of the axis vector
17
+ * * The contour may have points and/or lines that are on the axis, but otherwise is entirely on one side of the axis.
18
+ * * A sweep angle.
19
+ * @public
20
+ */
21
+ export class RotationalSweep extends SolidPrimitive {
22
+ constructor(contour, normalizedAxis, sweepAngle, capped) {
23
+ super(capped);
24
+ /** String name for schema properties */
25
+ this.solidPrimitiveType = "rotationalSweep";
26
+ this._contour = contour;
27
+ this._normalizedAxis = normalizedAxis;
28
+ this.capped = capped;
29
+ this._sweepAngle = sweepAngle;
30
+ }
31
+ /** Create a rotational sweep. */
32
+ static create(contour, axis, sweepAngle, capped) {
33
+ if (!axis.direction.normalizeInPlace())
34
+ return undefined;
35
+ const sweepable = SweepContour.createForRotation(contour, axis);
36
+ if (!sweepable)
37
+ return undefined;
38
+ return new RotationalSweep(sweepable, axis, sweepAngle.clone(), capped);
39
+ }
40
+ /** Return a coordinate frame (right handed unit vectors)
41
+ * * origin at origin of rotation ray
42
+ * * z direction along the rotation ray.
43
+ * * y direction perpendicular to the base contour plane
44
+ */
45
+ getConstructiveFrame() {
46
+ const contourPerpendicular = this._contour.localToWorld.matrix.columnZ();
47
+ const axes = Matrix3d.createRigidFromColumns(contourPerpendicular, this._normalizedAxis.direction, AxisOrder.YZX);
48
+ if (axes) {
49
+ return Transform.createOriginAndMatrix(this._normalizedAxis.origin, axes);
50
+ }
51
+ return undefined;
52
+ }
53
+ /** return clone of (not reference to) the axis vector. */
54
+ cloneAxisRay() { return this._normalizedAxis.clone(); }
55
+ /** Return (REFERENCE TO) the swept curves. */
56
+ getCurves() { return this._contour.curves; }
57
+ /** Return (REFERENCE TO) the swept curves with containing plane markup. */
58
+ getSweepContourRef() { return this._contour; }
59
+ /** Return the sweep angle. */
60
+ getSweep() { return this._sweepAngle.clone(); }
61
+ /** Test if `other` is a `RotationalSweep` */
62
+ isSameGeometryClass(other) { return other instanceof RotationalSweep; }
63
+ /** Test for same axis, capping, and swept geometry. */
64
+ isAlmostEqual(other) {
65
+ if (other instanceof RotationalSweep) {
66
+ return this._contour.isAlmostEqual(other._contour)
67
+ && this._normalizedAxis.isAlmostEqual(other._normalizedAxis)
68
+ && this.capped === other.capped;
69
+ }
70
+ return false;
71
+ }
72
+ /** return a deep clone */
73
+ clone() {
74
+ return new RotationalSweep(this._contour.clone(), this._normalizedAxis.clone(), this._sweepAngle.clone(), this.capped);
75
+ }
76
+ /** Transform the contour and axis */
77
+ tryTransformInPlace(transform) {
78
+ if (!transform.matrix.isSingular()
79
+ && this._contour.tryTransformInPlace(transform)) {
80
+ this._normalizedAxis.transformInPlace(transform);
81
+ return this._normalizedAxis.direction.normalizeInPlace();
82
+ }
83
+ return false;
84
+ }
85
+ /** return a cloned transform. */
86
+ cloneTransformed(transform) {
87
+ const result = this.clone();
88
+ result.tryTransformInPlace(transform);
89
+ return result;
90
+ }
91
+ /** Dispatch to strongly typed handler `handler.handleRotationalSweep(this)` */
92
+ dispatchToGeometryHandler(handler) {
93
+ return handler.handleRotationalSweep(this);
94
+ }
95
+ /** Return a transform that rotates around the rotational axis by a fraction of the total sweep. */
96
+ getFractionalRotationTransform(vFraction, result) {
97
+ const radians = this._sweepAngle.radians * vFraction;
98
+ const rotation = Transform.createFixedPointAndMatrix(this._normalizedAxis.origin, Matrix3d.createRotationAroundVector(this._normalizedAxis.direction, Angle.createRadians(radians), result ? result.matrix : undefined));
99
+ return rotation;
100
+ }
101
+ /**
102
+ * Return the curves of a constant-v section of the solid.
103
+ * @param vFraction fractional position along the sweep direction
104
+ */
105
+ constantVSection(vFraction) {
106
+ const section = this._contour.curves.clone();
107
+ if (section) {
108
+ section.tryTransformInPlace(this.getFractionalRotationTransform(vFraction));
109
+ }
110
+ return section;
111
+ }
112
+ /** Extend range using sampled points on the surface. */
113
+ extendRange(range, transform) {
114
+ const degreeStep = 360 / 32;
115
+ const options = StrokeOptions.createForCurves();
116
+ options.angleTol = Angle.createDegrees(degreeStep);
117
+ const strokes = this._contour.curves.cloneStroked(options);
118
+ const numStep = Geometry.stepCount(degreeStep, this._sweepAngle.degrees, 4, 32);
119
+ const stepTransform = Transform.createIdentity();
120
+ if (transform) {
121
+ const compositeTransform = Transform.createIdentity();
122
+ for (let i = 0; i <= numStep; i++) {
123
+ transform.multiplyTransformTransform(this.getFractionalRotationTransform(i / numStep, stepTransform), compositeTransform);
124
+ strokes.extendRange(range, compositeTransform);
125
+ }
126
+ }
127
+ else {
128
+ for (let i = 0; i <= numStep; i++)
129
+ strokes.extendRange(range, this.getFractionalRotationTransform(i / numStep, stepTransform));
130
+ }
131
+ }
132
+ /**
133
+ * @return true if this is a closed volume.
134
+ */
135
+ get isClosedVolume() {
136
+ return this.capped || this._sweepAngle.isFullCircle;
137
+ }
138
+ }
139
+ //# sourceMappingURL=RotationalSweep.js.map
@@ -0,0 +1 @@
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module Solid\r\n */\r\n\r\nimport { CurveCollection } from \"../curve/CurveCollection\";\r\nimport { GeometryQuery } from \"../curve/GeometryQuery\";\r\nimport { StrokeOptions } from \"../curve/StrokeOptions\";\r\nimport { AxisOrder, Geometry } from \"../Geometry\";\r\nimport { Angle } from \"../geometry3d/Angle\";\r\nimport { GeometryHandler } from \"../geometry3d/GeometryHandler\";\r\nimport { Matrix3d } from \"../geometry3d/Matrix3d\";\r\nimport { Range3d } from \"../geometry3d/Range\";\r\nimport { Ray3d } from \"../geometry3d/Ray3d\";\r\nimport { Transform } from \"../geometry3d/Transform\";\r\nimport { SolidPrimitive } from \"./SolidPrimitive\";\r\nimport { SweepContour } from \"./SweepContour\";\r\n\r\n/**\r\n * A LinearSweep is\r\n * * A planar contour (any Loop, Path, or parityRegion)\r\n * * An axis vector.\r\n * * The planar contour is expected to be in the plane of the axis vector\r\n * * The contour may have points and/or lines that are on the axis, but otherwise is entirely on one side of the axis.\r\n * * A sweep angle.\r\n * @public\r\n */\r\nexport class RotationalSweep extends SolidPrimitive {\r\n /** String name for schema properties */\r\n public readonly solidPrimitiveType = \"rotationalSweep\";\r\n\r\n private _contour: SweepContour;\r\n private _normalizedAxis: Ray3d;\r\n private _sweepAngle: Angle;\r\n private constructor(contour: SweepContour, normalizedAxis: Ray3d, sweepAngle: Angle, capped: boolean) {\r\n super(capped);\r\n this._contour = contour;\r\n this._normalizedAxis = normalizedAxis;\r\n this.capped = capped;\r\n this._sweepAngle = sweepAngle;\r\n }\r\n /** Create a rotational sweep. */\r\n public static create(contour: CurveCollection, axis: Ray3d, sweepAngle: Angle, capped: boolean): RotationalSweep | undefined {\r\n if (!axis.direction.normalizeInPlace()) return undefined;\r\n const sweepable = SweepContour.createForRotation(contour, axis);\r\n if (!sweepable)\r\n return undefined;\r\n return new RotationalSweep(sweepable, axis, sweepAngle.clone(), capped);\r\n }\r\n\r\n /** Return a coordinate frame (right handed unit vectors)\r\n * * origin at origin of rotation ray\r\n * * z direction along the rotation ray.\r\n * * y direction perpendicular to the base contour plane\r\n */\r\n public getConstructiveFrame(): Transform | undefined {\r\n const contourPerpendicular = this._contour.localToWorld.matrix.columnZ();\r\n const axes = Matrix3d.createRigidFromColumns(contourPerpendicular, this._normalizedAxis.direction, AxisOrder.YZX);\r\n if (axes) {\r\n return Transform.createOriginAndMatrix(this._normalizedAxis.origin, axes);\r\n }\r\n return undefined;\r\n }\r\n /** return clone of (not reference to) the axis vector. */\r\n public cloneAxisRay(): Ray3d { return this._normalizedAxis.clone(); }\r\n /** Return (REFERENCE TO) the swept curves. */\r\n public getCurves(): CurveCollection { return this._contour.curves; }\r\n /** Return (REFERENCE TO) the swept curves with containing plane markup. */\r\n public getSweepContourRef(): SweepContour { return this._contour; }\r\n /** Return the sweep angle. */\r\n public getSweep(): Angle { return this._sweepAngle.clone(); }\r\n /** Test if `other` is a `RotationalSweep` */\r\n public isSameGeometryClass(other: any): boolean { return other instanceof RotationalSweep; }\r\n /** Test for same axis, capping, and swept geometry. */\r\n public override isAlmostEqual(other: GeometryQuery): boolean {\r\n if (other instanceof RotationalSweep) {\r\n return this._contour.isAlmostEqual(other._contour)\r\n && this._normalizedAxis.isAlmostEqual(other._normalizedAxis)\r\n && this.capped === other.capped;\r\n }\r\n return false;\r\n }\r\n /** return a deep clone */\r\n public clone(): RotationalSweep {\r\n return new RotationalSweep(this._contour.clone(), this._normalizedAxis.clone(), this._sweepAngle.clone(), this.capped);\r\n }\r\n /** Transform the contour and axis */\r\n public tryTransformInPlace(transform: Transform): boolean {\r\n if (!transform.matrix.isSingular()\r\n && this._contour.tryTransformInPlace(transform)) {\r\n this._normalizedAxis.transformInPlace(transform);\r\n return this._normalizedAxis.direction.normalizeInPlace();\r\n }\r\n return false;\r\n }\r\n /** return a cloned transform. */\r\n public cloneTransformed(transform: Transform): RotationalSweep {\r\n const result = this.clone();\r\n result.tryTransformInPlace(transform);\r\n return result;\r\n }\r\n /** Dispatch to strongly typed handler `handler.handleRotationalSweep(this)` */\r\n public dispatchToGeometryHandler(handler: GeometryHandler): any {\r\n return handler.handleRotationalSweep(this);\r\n }\r\n /** Return a transform that rotates around the rotational axis by a fraction of the total sweep. */\r\n public getFractionalRotationTransform(vFraction: number, result?: Transform): Transform {\r\n const radians = this._sweepAngle.radians * vFraction;\r\n const rotation = Transform.createFixedPointAndMatrix(this._normalizedAxis.origin,\r\n Matrix3d.createRotationAroundVector(this._normalizedAxis.direction, Angle.createRadians(radians),\r\n result ? result.matrix : undefined) as Matrix3d);\r\n return rotation;\r\n }\r\n /**\r\n * Return the curves of a constant-v section of the solid.\r\n * @param vFraction fractional position along the sweep direction\r\n */\r\n public constantVSection(vFraction: number): CurveCollection | undefined {\r\n const section = this._contour.curves.clone();\r\n if (section) {\r\n section.tryTransformInPlace(this.getFractionalRotationTransform(vFraction));\r\n }\r\n return section;\r\n }\r\n /** Extend range using sampled points on the surface. */\r\n public extendRange(range: Range3d, transform?: Transform) {\r\n const degreeStep = 360 / 32;\r\n const options = StrokeOptions.createForCurves();\r\n options.angleTol = Angle.createDegrees(degreeStep);\r\n const strokes = this._contour.curves.cloneStroked(options);\r\n const numStep = Geometry.stepCount(degreeStep, this._sweepAngle.degrees, 4, 32);\r\n const stepTransform = Transform.createIdentity();\r\n if (transform) {\r\n const compositeTransform = Transform.createIdentity();\r\n for (let i = 0; i <= numStep; i++) {\r\n transform.multiplyTransformTransform(this.getFractionalRotationTransform(i / numStep, stepTransform), compositeTransform);\r\n strokes.extendRange(range, compositeTransform);\r\n }\r\n\r\n } else {\r\n for (let i = 0; i <= numStep; i++)\r\n strokes.extendRange(range, this.getFractionalRotationTransform(i / numStep, stepTransform));\r\n }\r\n }\r\n /**\r\n * @return true if this is a closed volume.\r\n */\r\n public get isClosedVolume(): boolean {\r\n return this.capped || this._sweepAngle.isFullCircle;\r\n }\r\n}\r\n"]}
@@ -0,0 +1,76 @@
1
+ import { CurveCollection } from "../curve/CurveCollection";
2
+ import { CurvePrimitive } from "../curve/CurvePrimitive";
3
+ import { GeometryQuery } from "../curve/GeometryQuery";
4
+ import { GeometryHandler } from "../geometry3d/GeometryHandler";
5
+ import { Range3d } from "../geometry3d/Range";
6
+ import { Transform } from "../geometry3d/Transform";
7
+ import { SolidPrimitive } from "./SolidPrimitive";
8
+ import { SweepContour } from "./SweepContour";
9
+ /**
10
+ * * type for a function argument taking 2 curves and returning another curve or failing with undefined.
11
+ * * This is used (for instance) by `RuleSweep.mutatePartners`
12
+ * @public
13
+ */
14
+ export declare type CurvePrimitiveMutator = (primitiveA: CurvePrimitive, primitiveB: CurvePrimitive) => CurvePrimitive | undefined;
15
+ /**
16
+ * A ruled sweep (surface) is a collection of 2 or more contours.
17
+ * * All contours must have identical number and type of geometry. (paths, loops, parity regions, lines, arcs, other curves)
18
+ * @public
19
+ */
20
+ export declare class RuledSweep extends SolidPrimitive {
21
+ /** String name for schema properties */
22
+ readonly solidPrimitiveType = "ruledSweep";
23
+ private _contours;
24
+ private constructor();
25
+ /**
26
+ * Create a ruled sweep from an array of contours.
27
+ * * the contours are CAPTURED (not cloned)
28
+ */
29
+ static create(contours: CurveCollection[], capped: boolean): RuledSweep | undefined;
30
+ /** Return a reference to the array of SweepContour. */
31
+ sweepContoursRef(): SweepContour[];
32
+ /** Return clones of all the sweep contours
33
+ * * See also cloneContours, which returns the spatial contours without their local coordinate system definitions)
34
+ */
35
+ cloneSweepContours(): SweepContour[];
36
+ /** Return clones of all the contours
37
+ * * See also cloneContours, which returns the contours in their local coordinate systems
38
+ */
39
+ cloneContours(): CurveCollection[];
40
+ /** Return a deep clone */
41
+ clone(): RuledSweep;
42
+ /** Transform all contours in place. */
43
+ tryTransformInPlace(transform: Transform): boolean;
44
+ /** Return a cloned transform. */
45
+ cloneTransformed(transform: Transform): RuledSweep;
46
+ /** Return a coordinate frame (right handed unit vectors)
47
+ * * origin on base contour
48
+ * * x, y directions from base contour.
49
+ * * z direction perpendicular
50
+ */
51
+ getConstructiveFrame(): Transform | undefined;
52
+ /** Test if `other` is an instance of a `RuledSweep` */
53
+ isSameGeometryClass(other: any): boolean;
54
+ /** test same contour geometry and capping. */
55
+ isAlmostEqual(other: GeometryQuery): boolean;
56
+ /** dispatch to strongly typed `handler.handleRuledSweep(this)` */
57
+ dispatchToGeometryHandler(handler: GeometryHandler): any;
58
+ /**
59
+ * Return the section curves at a fraction of the sweep
60
+ * @param vFraction fractional position along the sweep direction
61
+ */
62
+ constantVSection(vFraction: number): CurveCollection | undefined;
63
+ /** Pass each contour to `extendRange` */
64
+ extendRange(rangeToExtend: Range3d, transform?: Transform): void;
65
+ /** Construct a CurveCollection with the same structure as collectionA and collectionB, with primitives constructed by the caller-supplied primitiveMutator function.
66
+ * @returns Returns undefined if there is any type mismatch between the two collections.
67
+ */
68
+ static mutatePartners(collectionA: CurveCollection, collectionB: CurveCollection, primitiveMutator: CurvePrimitiveMutator): CurveCollection | undefined;
69
+ /**
70
+ * Return true if this is a closed volume, as observed by
71
+ * * cap flag
72
+ * identical first and last contours.
73
+ */
74
+ get isClosedVolume(): boolean;
75
+ }
76
+ //# sourceMappingURL=RuledSweep.d.ts.map
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