@itwin/core-geometry 3.0.0-dev.76 → 3.0.0-dev.80
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +1049 -0
- package/lib/{Constant.d.ts → cjs/Constant.d.ts} +0 -0
- package/lib/cjs/Constant.d.ts.map +1 -0
- package/lib/{Constant.js → cjs/Constant.js} +0 -0
- package/lib/cjs/Constant.js.map +1 -0
- package/lib/{Geometry.d.ts → cjs/Geometry.d.ts} +0 -0
- package/lib/cjs/Geometry.d.ts.map +1 -0
- package/lib/{Geometry.js → cjs/Geometry.js} +0 -0
- package/lib/cjs/Geometry.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/AkimaCurve3d.d.ts +0 -0
- package/lib/cjs/bspline/AkimaCurve3d.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/AkimaCurve3d.js +0 -0
- package/lib/cjs/bspline/AkimaCurve3d.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSpline1dNd.d.ts +0 -0
- package/lib/cjs/bspline/BSpline1dNd.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSpline1dNd.js +0 -0
- package/lib/cjs/bspline/BSpline1dNd.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSplineCurve.d.ts +0 -0
- package/lib/cjs/bspline/BSplineCurve.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSplineCurve.js +0 -0
- package/lib/cjs/bspline/BSplineCurve.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSplineCurve3dH.d.ts +0 -0
- package/lib/cjs/bspline/BSplineCurve3dH.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSplineCurve3dH.js +0 -0
- package/lib/cjs/bspline/BSplineCurve3dH.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSplineCurveOps.d.ts +0 -0
- package/lib/cjs/bspline/BSplineCurveOps.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSplineCurveOps.js +0 -0
- package/lib/cjs/bspline/BSplineCurveOps.js.map +1 -0
- package/lib/cjs/bspline/BSplineSurface.d.ts +491 -0
- package/lib/cjs/bspline/BSplineSurface.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BSplineSurface.js +0 -0
- package/lib/cjs/bspline/BSplineSurface.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/Bezier1dNd.d.ts +0 -0
- package/lib/cjs/bspline/Bezier1dNd.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/Bezier1dNd.js +0 -0
- package/lib/cjs/bspline/Bezier1dNd.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/BezierCurve3d.d.ts +0 -0
- package/lib/cjs/bspline/BezierCurve3d.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BezierCurve3d.js +0 -0
- package/lib/cjs/bspline/BezierCurve3d.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/BezierCurve3dH.d.ts +0 -0
- package/lib/cjs/bspline/BezierCurve3dH.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BezierCurve3dH.js +0 -0
- package/lib/cjs/bspline/BezierCurve3dH.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/BezierCurveBase.d.ts +0 -0
- package/lib/cjs/bspline/BezierCurveBase.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/BezierCurveBase.js +0 -0
- package/lib/cjs/bspline/BezierCurveBase.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/InterpolationCurve3d.d.ts +0 -0
- package/lib/cjs/bspline/InterpolationCurve3d.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/InterpolationCurve3d.js +0 -0
- package/lib/cjs/bspline/InterpolationCurve3d.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/KnotVector.d.ts +0 -0
- package/lib/cjs/bspline/KnotVector.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/KnotVector.js +0 -0
- package/lib/cjs/bspline/KnotVector.js.map +1 -0
- package/lib/{bspline → cjs/bspline}/SurfaceLocationDetail.d.ts +0 -0
- package/lib/cjs/bspline/SurfaceLocationDetail.d.ts.map +1 -0
- package/lib/{bspline → cjs/bspline}/SurfaceLocationDetail.js +0 -0
- package/lib/cjs/bspline/SurfaceLocationDetail.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/AlternatingConvexClipTree.d.ts +0 -0
- package/lib/cjs/clipping/AlternatingConvexClipTree.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/AlternatingConvexClipTree.js +0 -0
- package/lib/cjs/clipping/AlternatingConvexClipTree.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/BooleanClipFactory.d.ts +0 -0
- package/lib/cjs/clipping/BooleanClipFactory.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/BooleanClipFactory.js +0 -0
- package/lib/cjs/clipping/BooleanClipFactory.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/BooleanClipNode.d.ts +0 -0
- package/lib/cjs/clipping/BooleanClipNode.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/BooleanClipNode.js +0 -0
- package/lib/cjs/clipping/BooleanClipNode.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipPlane.d.ts +0 -0
- package/lib/cjs/clipping/ClipPlane.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipPlane.js +0 -0
- package/lib/cjs/clipping/ClipPlane.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipPrimitive.d.ts +0 -0
- package/lib/cjs/clipping/ClipPrimitive.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipPrimitive.js +0 -0
- package/lib/cjs/clipping/ClipPrimitive.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipUtils.d.ts +0 -0
- package/lib/cjs/clipping/ClipUtils.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipUtils.js +0 -0
- package/lib/cjs/clipping/ClipUtils.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipVector.d.ts +0 -0
- package/lib/cjs/clipping/ClipVector.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/ClipVector.js +0 -0
- package/lib/cjs/clipping/ClipVector.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/ConvexClipPlaneSet.d.ts +0 -0
- package/lib/cjs/clipping/ConvexClipPlaneSet.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/ConvexClipPlaneSet.js +0 -0
- package/lib/cjs/clipping/ConvexClipPlaneSet.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/UnionOfConvexClipPlaneSets.d.ts +0 -0
- package/lib/cjs/clipping/UnionOfConvexClipPlaneSets.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/UnionOfConvexClipPlaneSets.js +0 -0
- package/lib/cjs/clipping/UnionOfConvexClipPlaneSets.js.map +1 -0
- package/lib/{clipping → cjs/clipping}/internalContexts/LineStringOffsetClipperContext.d.ts +0 -0
- package/lib/cjs/clipping/internalContexts/LineStringOffsetClipperContext.d.ts.map +1 -0
- package/lib/{clipping → cjs/clipping}/internalContexts/LineStringOffsetClipperContext.js +0 -0
- package/lib/cjs/clipping/internalContexts/LineStringOffsetClipperContext.js.map +1 -0
- package/lib/{core-geometry.d.ts → cjs/core-geometry.d.ts} +0 -0
- package/lib/cjs/core-geometry.d.ts.map +1 -0
- package/lib/{core-geometry.js → cjs/core-geometry.js} +0 -0
- package/lib/cjs/core-geometry.js.map +1 -0
- package/lib/{curve → cjs/curve}/Arc3d.d.ts +0 -0
- package/lib/cjs/curve/Arc3d.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Arc3d.js +0 -0
- package/lib/cjs/curve/Arc3d.js.map +1 -0
- package/lib/{curve → cjs/curve}/ChainCollectorContext.d.ts +0 -0
- package/lib/cjs/curve/ChainCollectorContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/ChainCollectorContext.js +0 -0
- package/lib/cjs/curve/ChainCollectorContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/ConstructCurveBetweenCurves.d.ts +0 -0
- package/lib/cjs/curve/ConstructCurveBetweenCurves.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/ConstructCurveBetweenCurves.js +0 -0
- package/lib/cjs/curve/ConstructCurveBetweenCurves.js.map +1 -0
- package/lib/{curve → cjs/curve}/CoordinateXYZ.d.ts +0 -0
- package/lib/cjs/curve/CoordinateXYZ.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CoordinateXYZ.js +0 -0
- package/lib/cjs/curve/CoordinateXYZ.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveChain.d.ts +0 -0
- package/lib/cjs/curve/CurveChain.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveChain.js +0 -0
- package/lib/cjs/curve/CurveChain.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveChainWithDistanceIndex.d.ts +0 -0
- package/lib/cjs/curve/CurveChainWithDistanceIndex.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveChainWithDistanceIndex.js +0 -0
- package/lib/cjs/curve/CurveChainWithDistanceIndex.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCollection.d.ts +0 -0
- package/lib/cjs/curve/CurveCollection.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCollection.js +0 -0
- package/lib/cjs/curve/CurveCollection.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurve.d.ts +0 -0
- package/lib/cjs/curve/CurveCurve.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurve.js +0 -0
- package/lib/cjs/curve/CurveCurve.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurveCloseApproachXY.d.ts +0 -0
- package/lib/cjs/curve/CurveCurveCloseApproachXY.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurveCloseApproachXY.js +0 -0
- package/lib/cjs/curve/CurveCurveCloseApproachXY.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurveIntersectXY.d.ts +0 -0
- package/lib/cjs/curve/CurveCurveIntersectXY.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurveIntersectXY.js +0 -0
- package/lib/cjs/curve/CurveCurveIntersectXY.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurveIntersectXYZ.d.ts +0 -0
- package/lib/cjs/curve/CurveCurveIntersectXYZ.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveCurveIntersectXYZ.js +0 -0
- package/lib/cjs/curve/CurveCurveIntersectXYZ.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveExtendMode.d.ts +0 -0
- package/lib/cjs/curve/CurveExtendMode.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveExtendMode.js +0 -0
- package/lib/cjs/curve/CurveExtendMode.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveFactory.d.ts +0 -0
- package/lib/cjs/curve/CurveFactory.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveFactory.js +0 -0
- package/lib/cjs/curve/CurveFactory.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveLocationDetail.d.ts +0 -0
- package/lib/cjs/curve/CurveLocationDetail.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveLocationDetail.js +0 -0
- package/lib/cjs/curve/CurveLocationDetail.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurvePrimitive.d.ts +0 -0
- package/lib/cjs/curve/CurvePrimitive.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurvePrimitive.js +0 -0
- package/lib/cjs/curve/CurvePrimitive.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveProcessor.d.ts +0 -0
- package/lib/cjs/curve/CurveProcessor.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveProcessor.js +0 -0
- package/lib/cjs/curve/CurveProcessor.js.map +1 -0
- package/lib/{curve → cjs/curve}/CurveWireMomentsXYZ.d.ts +0 -0
- package/lib/cjs/curve/CurveWireMomentsXYZ.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/CurveWireMomentsXYZ.js +0 -0
- package/lib/cjs/curve/CurveWireMomentsXYZ.js.map +1 -0
- package/lib/{curve → cjs/curve}/GeometryQuery.d.ts +0 -0
- package/lib/cjs/curve/GeometryQuery.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/GeometryQuery.js +0 -0
- package/lib/cjs/curve/GeometryQuery.js.map +1 -0
- package/lib/{curve → cjs/curve}/LineSegment3d.d.ts +0 -0
- package/lib/cjs/curve/LineSegment3d.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/LineSegment3d.js +0 -0
- package/lib/cjs/curve/LineSegment3d.js.map +1 -0
- package/lib/{curve → cjs/curve}/LineString3d.d.ts +0 -0
- package/lib/cjs/curve/LineString3d.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/LineString3d.js +0 -0
- package/lib/cjs/curve/LineString3d.js.map +1 -0
- package/lib/{curve → cjs/curve}/Loop.d.ts +0 -0
- package/lib/cjs/curve/Loop.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Loop.js +0 -0
- package/lib/cjs/curve/Loop.js.map +1 -0
- package/lib/{curve → cjs/curve}/ParityRegion.d.ts +0 -0
- package/lib/cjs/curve/ParityRegion.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/ParityRegion.js +0 -0
- package/lib/cjs/curve/ParityRegion.js.map +1 -0
- package/lib/{curve → cjs/curve}/Path.d.ts +0 -0
- package/lib/cjs/curve/Path.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Path.js +0 -0
- package/lib/cjs/curve/Path.js.map +1 -0
- package/lib/{curve → cjs/curve}/PointString3d.d.ts +0 -0
- package/lib/cjs/curve/PointString3d.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/PointString3d.js +0 -0
- package/lib/cjs/curve/PointString3d.js.map +1 -0
- package/lib/{curve → cjs/curve}/ProxyCurve.d.ts +0 -0
- package/lib/cjs/curve/ProxyCurve.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/ProxyCurve.js +0 -0
- package/lib/cjs/curve/ProxyCurve.js.map +1 -0
- package/lib/{curve → cjs/curve}/Query/ConsolidateAdjacentPrimitivesContext.d.ts +0 -0
- package/lib/cjs/curve/Query/ConsolidateAdjacentPrimitivesContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Query/ConsolidateAdjacentPrimitivesContext.js +0 -0
- package/lib/cjs/curve/Query/ConsolidateAdjacentPrimitivesContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/Query/CurveSplitContext.d.ts +0 -0
- package/lib/cjs/curve/Query/CurveSplitContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Query/CurveSplitContext.js +0 -0
- package/lib/cjs/curve/Query/CurveSplitContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/Query/CylindricalRange.d.ts +0 -0
- package/lib/cjs/curve/Query/CylindricalRange.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Query/CylindricalRange.js +0 -0
- package/lib/cjs/curve/Query/CylindricalRange.js.map +1 -0
- package/lib/{curve → cjs/curve}/Query/InOutTests.d.ts +0 -0
- package/lib/cjs/curve/Query/InOutTests.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Query/InOutTests.js +0 -0
- package/lib/cjs/curve/Query/InOutTests.js.map +1 -0
- package/lib/{curve → cjs/curve}/Query/PlanarSubdivision.d.ts +0 -0
- package/lib/cjs/curve/Query/PlanarSubdivision.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Query/PlanarSubdivision.js +0 -0
- package/lib/cjs/curve/Query/PlanarSubdivision.js.map +1 -0
- package/lib/{curve → cjs/curve}/Query/StrokeCountChain.d.ts +0 -0
- package/lib/cjs/curve/Query/StrokeCountChain.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Query/StrokeCountChain.js +0 -0
- package/lib/cjs/curve/Query/StrokeCountChain.js.map +1 -0
- package/lib/{curve → cjs/curve}/Query/StrokeCountMap.d.ts +0 -0
- package/lib/cjs/curve/Query/StrokeCountMap.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/Query/StrokeCountMap.js +0 -0
- package/lib/cjs/curve/Query/StrokeCountMap.js.map +1 -0
- package/lib/{curve → cjs/curve}/RegionMomentsXY.d.ts +0 -0
- package/lib/cjs/curve/RegionMomentsXY.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/RegionMomentsXY.js +0 -0
- package/lib/cjs/curve/RegionMomentsXY.js.map +1 -0
- package/lib/{curve → cjs/curve}/RegionOps.d.ts +0 -0
- package/lib/cjs/curve/RegionOps.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/RegionOps.js +0 -0
- package/lib/cjs/curve/RegionOps.js.map +1 -0
- package/lib/{curve → cjs/curve}/RegionOpsClassificationSweeps.d.ts +0 -0
- package/lib/cjs/curve/RegionOpsClassificationSweeps.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/RegionOpsClassificationSweeps.js +0 -0
- package/lib/cjs/curve/RegionOpsClassificationSweeps.js.map +1 -0
- package/lib/{curve → cjs/curve}/StrokeOptions.d.ts +0 -0
- package/lib/cjs/curve/StrokeOptions.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/StrokeOptions.js +0 -0
- package/lib/cjs/curve/StrokeOptions.js.map +1 -0
- package/lib/{curve → cjs/curve}/UnionRegion.d.ts +0 -0
- package/lib/cjs/curve/UnionRegion.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/UnionRegion.js +0 -0
- package/lib/cjs/curve/UnionRegion.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/CloneCurvesContext.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/CloneCurvesContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/CloneCurvesContext.js +0 -0
- package/lib/cjs/curve/internalContexts/CloneCurvesContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/CloneWithExpandedLineStrings.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/CloneWithExpandedLineStrings.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/CloneWithExpandedLineStrings.js +0 -0
- package/lib/cjs/curve/internalContexts/CloneWithExpandedLineStrings.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/CountLinearPartsSearchContext.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/CountLinearPartsSearchContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/CountLinearPartsSearchContext.js +0 -0
- package/lib/cjs/curve/internalContexts/CountLinearPartsSearchContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/GapSearchContext.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/GapSearchContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/GapSearchContext.js +0 -0
- package/lib/cjs/curve/internalContexts/GapSearchContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/MultiChainCollector.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/MultiChainCollector.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/MultiChainCollector.js +0 -0
- package/lib/cjs/curve/internalContexts/MultiChainCollector.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/PlaneAltitudeRangeContext.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/PlaneAltitudeRangeContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/PlaneAltitudeRangeContext.js +0 -0
- package/lib/cjs/curve/internalContexts/PlaneAltitudeRangeContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/PolygonOffsetContext.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/PolygonOffsetContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/PolygonOffsetContext.js +0 -0
- package/lib/cjs/curve/internalContexts/PolygonOffsetContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/SumLengthsContext.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/SumLengthsContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/SumLengthsContext.js +0 -0
- package/lib/cjs/curve/internalContexts/SumLengthsContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/TransformInPlaceContext.d.ts +0 -0
- package/lib/cjs/curve/internalContexts/TransformInPlaceContext.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/internalContexts/TransformInPlaceContext.js +0 -0
- package/lib/cjs/curve/internalContexts/TransformInPlaceContext.js.map +1 -0
- package/lib/{curve → cjs/curve}/spiral/AustralianRailCorpXYEvaluator.d.ts +0 -0
- package/lib/cjs/curve/spiral/AustralianRailCorpXYEvaluator.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/spiral/AustralianRailCorpXYEvaluator.js +0 -0
- package/lib/cjs/curve/spiral/AustralianRailCorpXYEvaluator.js.map +1 -0
- package/lib/{curve → cjs/curve}/spiral/ClothoidSeries.d.ts +0 -0
- package/lib/cjs/curve/spiral/ClothoidSeries.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/spiral/ClothoidSeries.js +0 -0
- package/lib/cjs/curve/spiral/ClothoidSeries.js.map +1 -0
- package/lib/{curve → cjs/curve}/spiral/CubicEvaluator.d.ts +0 -0
- package/lib/cjs/curve/spiral/CubicEvaluator.d.ts.map +1 -0
- package/lib/{curve → cjs/curve}/spiral/CubicEvaluator.js +0 -0
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- package/lib/geometry4d/Map4d.js.map +0 -1
- package/lib/geometry4d/Matrix4d.d.ts.map +0 -1
- package/lib/geometry4d/Matrix4d.js.map +0 -1
- package/lib/geometry4d/MomentData.d.ts.map +0 -1
- package/lib/geometry4d/MomentData.js.map +0 -1
- package/lib/geometry4d/PlaneByOriginAndVectors4d.d.ts.map +0 -1
- package/lib/geometry4d/PlaneByOriginAndVectors4d.js.map +0 -1
- package/lib/geometry4d/Point4d.d.ts.map +0 -1
- package/lib/geometry4d/Point4d.js.map +0 -1
- package/lib/numerics/BandedSystem.d.ts.map +0 -1
- package/lib/numerics/BandedSystem.js.map +0 -1
- package/lib/numerics/BezierPolynomials.d.ts.map +0 -1
- package/lib/numerics/BezierPolynomials.js.map +0 -1
- package/lib/numerics/ClusterableArray.d.ts.map +0 -1
- package/lib/numerics/ClusterableArray.js.map +0 -1
- package/lib/numerics/Complex.d.ts.map +0 -1
- package/lib/numerics/Complex.js.map +0 -1
- package/lib/numerics/ConvexPolygon2d.d.ts.map +0 -1
- package/lib/numerics/ConvexPolygon2d.js.map +0 -1
- package/lib/numerics/Newton.d.ts.map +0 -1
- package/lib/numerics/Newton.js.map +0 -1
- package/lib/numerics/PascalCoefficients.d.ts.map +0 -1
- package/lib/numerics/PascalCoefficients.js.map +0 -1
- package/lib/numerics/PolarData.d.ts.map +0 -1
- package/lib/numerics/PolarData.js.map +0 -1
- package/lib/numerics/Polynomials.d.ts.map +0 -1
- package/lib/numerics/Polynomials.js.map +0 -1
- package/lib/numerics/Quadrature.d.ts.map +0 -1
- package/lib/numerics/Quadrature.js.map +0 -1
- package/lib/numerics/Range1dArray.d.ts.map +0 -1
- package/lib/numerics/Range1dArray.js.map +0 -1
- package/lib/numerics/TriDiagonalSystem.d.ts.map +0 -1
- package/lib/numerics/TriDiagonalSystem.js.map +0 -1
- package/lib/numerics/UnionFind.d.ts.map +0 -1
- package/lib/numerics/UnionFind.js.map +0 -1
- package/lib/numerics/UsageSums.d.ts.map +0 -1
- package/lib/numerics/UsageSums.js.map +0 -1
- package/lib/polyface/AuxData.d.ts.map +0 -1
- package/lib/polyface/AuxData.js.map +0 -1
- package/lib/polyface/BoxTopology.d.ts.map +0 -1
- package/lib/polyface/BoxTopology.js.map +0 -1
- package/lib/polyface/FacetFaceData.d.ts.map +0 -1
- package/lib/polyface/FacetFaceData.js.map +0 -1
- package/lib/polyface/FacetOrientation.d.ts.map +0 -1
- package/lib/polyface/FacetOrientation.js.map +0 -1
- package/lib/polyface/GreedyTriangulationBetweenLineStrings.d.ts.map +0 -1
- package/lib/polyface/GreedyTriangulationBetweenLineStrings.js.map +0 -1
- package/lib/polyface/IndexedEdgeMatcher.d.ts.map +0 -1
- package/lib/polyface/IndexedEdgeMatcher.js.map +0 -1
- package/lib/polyface/IndexedPolyfaceVisitor.d.ts.map +0 -1
- package/lib/polyface/IndexedPolyfaceVisitor.js.map +0 -1
- package/lib/polyface/Polyface.d.ts.map +0 -1
- package/lib/polyface/Polyface.js.map +0 -1
- package/lib/polyface/PolyfaceBuilder.d.ts.map +0 -1
- package/lib/polyface/PolyfaceBuilder.js.map +0 -1
- package/lib/polyface/PolyfaceClip.d.ts.map +0 -1
- package/lib/polyface/PolyfaceClip.js.map +0 -1
- package/lib/polyface/PolyfaceData.d.ts +0 -170
- package/lib/polyface/PolyfaceData.d.ts.map +0 -1
- package/lib/polyface/PolyfaceData.js +0 -531
- package/lib/polyface/PolyfaceData.js.map +0 -1
- package/lib/polyface/PolyfaceQuery.d.ts.map +0 -1
- package/lib/polyface/PolyfaceQuery.js.map +0 -1
- package/lib/polyface/RangeLengthData.d.ts.map +0 -1
- package/lib/polyface/RangeLengthData.js.map +0 -1
- package/lib/polyface/TaggedNumericData.d.ts.map +0 -1
- package/lib/polyface/TaggedNumericData.js.map +0 -1
- package/lib/polyface/TriangleCandidate.d.ts.map +0 -1
- package/lib/polyface/TriangleCandidate.js.map +0 -1
- package/lib/polyface/multiclip/BuildAverageNormalsContext.d.ts.map +0 -1
- package/lib/polyface/multiclip/BuildAverageNormalsContext.js.map +0 -1
- package/lib/polyface/multiclip/GriddedRaggedRange2dSet.d.ts.map +0 -1
- package/lib/polyface/multiclip/GriddedRaggedRange2dSet.js.map +0 -1
- package/lib/polyface/multiclip/GriddedRaggedRange2dSetWithOverflow.d.ts.map +0 -1
- package/lib/polyface/multiclip/GriddedRaggedRange2dSetWithOverflow.js.map +0 -1
- package/lib/polyface/multiclip/LinearSearchRange2dArray.d.ts.map +0 -1
- package/lib/polyface/multiclip/LinearSearchRange2dArray.js.map +0 -1
- package/lib/polyface/multiclip/Range2dSearchInterface.d.ts.map +0 -1
- package/lib/polyface/multiclip/Range2dSearchInterface.js.map +0 -1
- package/lib/polyface/multiclip/RangeSearch.d.ts.map +0 -1
- package/lib/polyface/multiclip/RangeSearch.js.map +0 -1
- package/lib/polyface/multiclip/SweepLineStringToFacetContext.d.ts.map +0 -1
- package/lib/polyface/multiclip/SweepLineStringToFacetContext.js.map +0 -1
- package/lib/polyface/multiclip/XYPointBuckets.d.ts.map +0 -1
- package/lib/polyface/multiclip/XYPointBuckets.js.map +0 -1
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- package/lib/serialization/BGFBAccessors.js.map +0 -1
- package/lib/serialization/BGFBReader.d.ts.map +0 -1
- package/lib/serialization/BGFBReader.js.map +0 -1
- package/lib/serialization/BGFBWriter.d.ts.map +0 -1
- package/lib/serialization/BGFBWriter.js.map +0 -1
- package/lib/serialization/BentleyGeometryFlatBuffer.d.ts.map +0 -1
- package/lib/serialization/BentleyGeometryFlatBuffer.js.map +0 -1
- package/lib/serialization/DeepCompare.d.ts.map +0 -1
- package/lib/serialization/DeepCompare.js.map +0 -1
- package/lib/serialization/GeometrySamples.d.ts.map +0 -1
- package/lib/serialization/GeometrySamples.js.map +0 -1
- package/lib/serialization/IModelJsonSchema.d.ts.map +0 -1
- package/lib/serialization/IModelJsonSchema.js.map +0 -1
- package/lib/solid/Box.d.ts.map +0 -1
- package/lib/solid/Box.js.map +0 -1
- package/lib/solid/Cone.d.ts.map +0 -1
- package/lib/solid/Cone.js.map +0 -1
- package/lib/solid/LinearSweep.d.ts.map +0 -1
- package/lib/solid/LinearSweep.js.map +0 -1
- package/lib/solid/RotationalSweep.d.ts.map +0 -1
- package/lib/solid/RotationalSweep.js.map +0 -1
- package/lib/solid/RuledSweep.d.ts.map +0 -1
- package/lib/solid/RuledSweep.js.map +0 -1
- package/lib/solid/SolidPrimitive.d.ts.map +0 -1
- package/lib/solid/SolidPrimitive.js.map +0 -1
- package/lib/solid/Sphere.d.ts.map +0 -1
- package/lib/solid/Sphere.js.map +0 -1
- package/lib/solid/SweepContour.d.ts.map +0 -1
- package/lib/solid/SweepContour.js.map +0 -1
- package/lib/solid/TorusPipe.d.ts.map +0 -1
- package/lib/solid/TorusPipe.js.map +0 -1
- package/lib/topology/ChainMerge.d.ts.map +0 -1
- package/lib/topology/ChainMerge.js.map +0 -1
- package/lib/topology/Graph.d.ts.map +0 -1
- package/lib/topology/Graph.js.map +0 -1
- package/lib/topology/HalfEdgeGraphSearch.d.ts.map +0 -1
- package/lib/topology/HalfEdgeGraphSearch.js.map +0 -1
- package/lib/topology/HalfEdgeGraphSpineContext.d.ts.map +0 -1
- package/lib/topology/HalfEdgeGraphSpineContext.js.map +0 -1
- package/lib/topology/HalfEdgeGraphValidation.d.ts.map +0 -1
- package/lib/topology/HalfEdgeGraphValidation.js.map +0 -1
- package/lib/topology/HalfEdgeMarkSet.d.ts.map +0 -1
- package/lib/topology/HalfEdgeMarkSet.js.map +0 -1
- package/lib/topology/HalfEdgeNodeXYZUV.d.ts.map +0 -1
- package/lib/topology/HalfEdgeNodeXYZUV.js.map +0 -1
- package/lib/topology/HalfEdgePointInGraphSearch.d.ts.map +0 -1
- package/lib/topology/HalfEdgePointInGraphSearch.js.map +0 -1
- package/lib/topology/HalfEdgePositionDetail.d.ts.map +0 -1
- package/lib/topology/HalfEdgePositionDetail.js.map +0 -1
- package/lib/topology/HalfEdgePriorityQueue.d.ts.map +0 -1
- package/lib/topology/HalfEdgePriorityQueue.js.map +0 -1
- package/lib/topology/InsertAndRetriangulateContext.d.ts.map +0 -1
- package/lib/topology/InsertAndRetriangulateContext.js.map +0 -1
- package/lib/topology/MaskManager.d.ts.map +0 -1
- package/lib/topology/MaskManager.js.map +0 -1
- package/lib/topology/Merging.d.ts.map +0 -1
- package/lib/topology/Merging.js.map +0 -1
- package/lib/topology/RegularizeFace.d.ts.map +0 -1
- package/lib/topology/RegularizeFace.js.map +0 -1
- package/lib/topology/SignedDataSummary.d.ts.map +0 -1
- package/lib/topology/SignedDataSummary.js.map +0 -1
- package/lib/topology/Triangulation.d.ts.map +0 -1
- package/lib/topology/Triangulation.js.map +0 -1
- package/lib/topology/XYParitySearchContext.d.ts.map +0 -1
- package/lib/topology/XYParitySearchContext.js.map +0 -1
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/*---------------------------------------------------------------------------------------------
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* Copyright (c) Bentley Systems, Incorporated. All rights reserved.
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* See LICENSE.md in the project root for license terms and full copyright notice.
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*--------------------------------------------------------------------------------------------*/
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/** @packageDocumentation
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* @module Bspline
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*/
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import { Geometry } from "../Geometry";
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import { Plane3dByOriginAndVectors } from "../geometry3d/Plane3dByOriginAndVectors";
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import { Point2d } from "../geometry3d/Point2dVector2d";
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import { Point3d, Vector3d } from "../geometry3d/Point3dVector3d";
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import { Ray3d } from "../geometry3d/Ray3d";
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import { Point4d } from "../geometry4d/Point4d";
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import { BezierPolynomialAlgebra } from "../numerics/BezierPolynomials";
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import { BezierCurveBase } from "./BezierCurveBase";
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/** 3d curve with homogeneous weights.
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* * A control point with weight w and cartesian (projected) coordinates x,y,z has the weight multiplied into the coordinates,
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* hence the control point as stored is (xw, yw, zw, w).
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* @public
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*/
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export class BezierCurve3dH extends BezierCurveBase {
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/**
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* Capture a polygon as the data for a new `BezierCurve3dH`
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* @param polygon complete packed data and order.
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*/
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constructor(polygon) {
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super(4, polygon);
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this._workRay0 = Ray3d.createXAxis();
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this._workRay1 = Ray3d.createXAxis();
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}
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/** test if `other` is also a BezierCurve3dH. */
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isSameGeometryClass(other) { return other instanceof BezierCurve3dH; }
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/**
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* Apply (multiply by) an affine transform
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* @param transform
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*/
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tryTransformInPlace(transform) {
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const data = this._workData0;
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for (let i = 0; i < this._polygon.order; i++) {
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this._polygon.getPolygonPoint(i, data);
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transform.multiplyXYZWToFloat64Array(data[0], data[1], data[2], data[3], data);
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this._polygon.setPolygonPoint(i, data);
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}
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return true;
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}
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/**
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* Apply (multiply by) a perspective transform
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* @param matrix
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*/
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tryMultiplyMatrix4dInPlace(matrix) {
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matrix.multiplyBlockedFloat64ArrayInPlace(this._polygon.packedData);
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}
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/** Return a specific pole as a full `[x,y,z,x] Point4d` */
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getPolePoint4d(i, result) {
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const data = this._polygon.getPolygonPoint(i, this._workData0);
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if (data)
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return Point4d.create(data[0], data[1], data[2], data[3], result);
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return undefined;
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}
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/** Return a specific pole normalized to weight 1
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*/
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getPolePoint3d(i, result) {
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const data = this._polygon.getPolygonPoint(i, this._workData0);
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if (data)
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return Point3d.createFromPackedXYZW(data, 0, result);
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return undefined;
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}
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/**
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* Returns true if all weights are within tolerance of 1.0
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*/
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isUnitWeight(tolerance) {
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if (tolerance === undefined)
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tolerance = Geometry.smallAngleRadians;
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const aLow = 1.0 - tolerance;
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const aHigh = 1.0 + tolerance;
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const data = this._polygon.packedData;
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const n = data.length;
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let a;
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for (let i = 3; i < n; i += 4) {
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a = data[i];
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if (a < aLow || a > aHigh)
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return false;
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}
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return true;
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}
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/** Create a curve with given points.
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* * If input is `Point2d[]`, the points are promoted with `z=0` and `w=1`
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* * If input is `Point3d[]`, the points are promoted with w=1`
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*
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*/
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static create(data) {
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if (data.length < 1)
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return undefined;
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const polygon = new Float64Array(data.length * 4);
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if (data[0] instanceof Point3d) {
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let i = 0;
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for (const p of data) {
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polygon[i++] = p.x;
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polygon[i++] = p.y;
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polygon[i++] = p.z;
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polygon[i++] = 1.0;
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}
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return new BezierCurve3dH(polygon);
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}
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else if (data[0] instanceof Point4d) {
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let i = 0;
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for (const p of data) {
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polygon[i++] = p.x;
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polygon[i++] = p.y;
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polygon[i++] = p.z;
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polygon[i++] = p.w;
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}
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return new BezierCurve3dH(polygon);
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}
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else if (data[0] instanceof Point2d) {
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let i = 0;
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for (const p of data) {
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polygon[i++] = p.x;
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polygon[i++] = p.y;
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polygon[i++] = 0.0;
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polygon[i++] = 1.0;
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}
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return new BezierCurve3dH(polygon);
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}
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return undefined;
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}
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/** create a bezier curve of specified order, filled with zeros */
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static createOrder(order) {
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const polygonArray = new Float64Array(order * 4); // and we trust that this is all zeros !!!
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return new BezierCurve3dH(polygonArray);
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}
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/** Load order * 4 doubles from data[3 * spanIndex] as poles (with added weight) */
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loadSpan3dPolesWithWeight(data, spanIndex, weight) {
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this._polygon.loadSpanPolesWithWeight(data, 3, spanIndex, weight);
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}
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/** Load order * 4 doubles from data[3 * spanIndex] as poles (with added weight) */
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loadSpan4dPoles(data, spanIndex) {
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this._polygon.loadSpanPoles(data, spanIndex);
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}
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/** Clone the entire curve. */
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clone() {
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return new BezierCurve3dH(this._polygon.clonePolygon());
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}
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/**
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* Return a curve after transform.
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*/
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cloneTransformed(transform) {
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const curve1 = this.clone();
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curve1.tryTransformInPlace(transform);
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return curve1;
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}
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/** Return a (deweighted) point on the curve. If deweight fails, returns 000 */
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fractionToPoint(fraction, result) {
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this._polygon.evaluate(fraction, this._workData0);
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result = Point3d.createFromPackedXYZW(this._workData0, 0, result);
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return result ? result : Point3d.createZero();
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}
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/** Return a (deweighted) point on the curve. If deweight fails, returns 000 */
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fractionToPoint4d(fraction, result) {
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this._polygon.evaluate(fraction, this._workData0);
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return Point4d.createFromPackedXYZW(this._workData0, 0, result);
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}
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/** Return the cartesian point and derivative vector. */
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fractionToPointAndDerivative(fraction, result) {
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this._polygon.evaluate(fraction, this._workData0);
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this._polygon.evaluateDerivative(fraction, this._workData1);
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result = Ray3d.createWeightedDerivative(this._workData0, this._workData1, result);
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if (result)
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return result;
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// Bad. Very Bad. Return origin and x axis. Should be undefined, but usual cartesian types do not allow that
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return Ray3d.createXAxis();
|
|
172
|
+
}
|
|
173
|
+
/** Construct a plane with
|
|
174
|
+
* * origin at the fractional position along the arc
|
|
175
|
+
* * x axis is the first derivative, i.e. tangent along the arc
|
|
176
|
+
* * y axis is the second derivative, i.e. in the plane and on the center side of the tangent.
|
|
177
|
+
* If the arc is circular, the second derivative is directly towards the center
|
|
178
|
+
*/
|
|
179
|
+
fractionToPointAnd2Derivatives(fraction, result) {
|
|
180
|
+
const epsilon = 1.0e-8;
|
|
181
|
+
const a = 1.0 / (2.0 * epsilon);
|
|
182
|
+
if (!result)
|
|
183
|
+
result = Plane3dByOriginAndVectors.createXYPlane();
|
|
184
|
+
const ray = this.fractionToPointAndDerivative(fraction, this._workRay0);
|
|
185
|
+
result.origin.setFrom(ray.origin);
|
|
186
|
+
result.vectorU.setFrom(ray.direction);
|
|
187
|
+
const ray0 = this.fractionToPointAndDerivative(fraction - epsilon, this._workRay0);
|
|
188
|
+
const ray1 = this.fractionToPointAndDerivative(fraction + epsilon, this._workRay1);
|
|
189
|
+
Vector3d.createAdd2Scaled(ray0.direction, -a, ray1.direction, a, result.vectorV);
|
|
190
|
+
return result;
|
|
191
|
+
}
|
|
192
|
+
/** test for nearly equal control points */
|
|
193
|
+
isAlmostEqual(other) {
|
|
194
|
+
if (other instanceof BezierCurve3dH) {
|
|
195
|
+
return this._polygon.isAlmostEqual(other._polygon);
|
|
196
|
+
}
|
|
197
|
+
return false;
|
|
198
|
+
}
|
|
199
|
+
/** Second step of double dispatch: call `handler.handleBezierCurve3dH(this)` */
|
|
200
|
+
dispatchToGeometryHandler(handler) {
|
|
201
|
+
return handler.handleBezierCurve3dH(this);
|
|
202
|
+
}
|
|
203
|
+
/**
|
|
204
|
+
* Form dot products of each pole with given coefficients. Return as entries in products array.
|
|
205
|
+
* @param products array of (scalar) dot products
|
|
206
|
+
* @param ax x coefficient
|
|
207
|
+
* @param ay y coefficient
|
|
208
|
+
* @param az z coefficient
|
|
209
|
+
* @param aw w coefficient
|
|
210
|
+
*/
|
|
211
|
+
poleProductsXYZW(products, ax, ay, az, aw) {
|
|
212
|
+
const n = this.numPoles;
|
|
213
|
+
const data = this._polygon.packedData;
|
|
214
|
+
for (let i = 0, k = 0; i < n; i++, k += 4)
|
|
215
|
+
products[i] = ax * data[k] + ay * data[k + 1] + az * data[k + 2] + aw * data[k + 3];
|
|
216
|
+
}
|
|
217
|
+
/** Find the closest point within the bezier span, using true perpendicular test (but no endpoint test)
|
|
218
|
+
* * If closer than previously recorded, update the CurveLocationDetail
|
|
219
|
+
* * This assumes this bezier is saturated.
|
|
220
|
+
* @param spacePoint point being projected
|
|
221
|
+
* @param detail pre-allocated detail to record (evolving) closest point.
|
|
222
|
+
* @returns true if an updated occurred, false if either (a) no perpendicular projections or (b) perpendiculars were not closer.
|
|
223
|
+
*/
|
|
224
|
+
updateClosestPointByTruePerpendicular(spacePoint, detail) {
|
|
225
|
+
let numUpdates = 0;
|
|
226
|
+
let roots;
|
|
227
|
+
if (this.isUnitWeight()) {
|
|
228
|
+
// unweighted !!!
|
|
229
|
+
const productOrder = 2 * this.order - 2;
|
|
230
|
+
this.allocateAndZeroBezierWorkData(productOrder, 0, 0);
|
|
231
|
+
const bezier = this._workBezier;
|
|
232
|
+
// closestPoint condition is:
|
|
233
|
+
// (spacePoint - curvePoint) DOT curveTangent = 0;
|
|
234
|
+
// Each product (x,y,z) of the DOT is the product of two bezier polynomials
|
|
235
|
+
BezierPolynomialAlgebra.accumulateScaledShiftedComponentTimesComponentDelta(bezier.coffs, this._polygon.packedData, 4, this.order, 1.0, 0, -spacePoint.x, 0);
|
|
236
|
+
BezierPolynomialAlgebra.accumulateScaledShiftedComponentTimesComponentDelta(bezier.coffs, this._polygon.packedData, 4, this.order, 1.0, 1, -spacePoint.y, 1);
|
|
237
|
+
BezierPolynomialAlgebra.accumulateScaledShiftedComponentTimesComponentDelta(bezier.coffs, this._polygon.packedData, 4, this.order, 1.0, 2, -spacePoint.z, 2);
|
|
238
|
+
roots = bezier.roots(0.0, true);
|
|
239
|
+
}
|
|
240
|
+
else {
|
|
241
|
+
// This bezier has weights.
|
|
242
|
+
// The pure cartesian closest point condition is
|
|
243
|
+
// (spacePoint - X/w) DOT (X' w - w' X)/ w^2 = 0
|
|
244
|
+
// ignoring denominator and using bezier coefficient differences for the derivative, making the numerator 0 is
|
|
245
|
+
// (w * spacePoint - X) DOT ( DELTA X * w - DELTA w * X) = 0
|
|
246
|
+
const orderA = this.order;
|
|
247
|
+
const orderB = 2 * this.order - 2; // products of component and component difference.
|
|
248
|
+
const productOrder = orderA + orderB - 1;
|
|
249
|
+
this.allocateAndZeroBezierWorkData(productOrder, orderA, orderB);
|
|
250
|
+
const bezier = this._workBezier;
|
|
251
|
+
const workA = this._workCoffsA;
|
|
252
|
+
const workB = this._workCoffsB;
|
|
253
|
+
const packedData = this._polygon.packedData;
|
|
254
|
+
for (let i = 0; i < 3; i++) {
|
|
255
|
+
// x representing loop pass: (w * spacePoint.x - curve.x(s), 1.0) * (curveDelta.x(s) * curve.w(s) - curve.x(s) * curveDelta.w(s))
|
|
256
|
+
// (and p.w is always 1)
|
|
257
|
+
BezierPolynomialAlgebra.scaledComponentSum(workA, packedData, 4, orderA, 3, spacePoint.at(i), // w * spacePoint.x
|
|
258
|
+
i, -1.0); // curve.x(s) * 1.0
|
|
259
|
+
BezierPolynomialAlgebra.accumulateScaledShiftedComponentTimesComponentDelta(workB, packedData, 4, orderA, 1.0, 3, 1.0, i);
|
|
260
|
+
BezierPolynomialAlgebra.accumulateScaledShiftedComponentTimesComponentDelta(workB, packedData, 4, orderA, -1.0, i, 1.0, 3);
|
|
261
|
+
BezierPolynomialAlgebra.accumulateProduct(bezier.coffs, workA, workB);
|
|
262
|
+
}
|
|
263
|
+
roots = bezier.roots(0.0, true);
|
|
264
|
+
}
|
|
265
|
+
if (roots) {
|
|
266
|
+
for (const fraction of roots) {
|
|
267
|
+
const xyz = this.fractionToPoint(fraction);
|
|
268
|
+
const a = xyz.distance(spacePoint);
|
|
269
|
+
numUpdates += detail.updateIfCloserCurveFractionPointDistance(this, fraction, xyz, a) ? 1 : 0;
|
|
270
|
+
}
|
|
271
|
+
}
|
|
272
|
+
return numUpdates > 0;
|
|
273
|
+
}
|
|
274
|
+
/** Extend `rangeToExtend`, using candidate extrema at
|
|
275
|
+
* * both end points
|
|
276
|
+
* * any internal extrema in x,y,z
|
|
277
|
+
*/
|
|
278
|
+
extendRange(rangeToExtend, transform) {
|
|
279
|
+
const order = this.order;
|
|
280
|
+
if (!transform) {
|
|
281
|
+
this.allocateAndZeroBezierWorkData(order * 2 - 2, 0, 0);
|
|
282
|
+
const bezier = this._workBezier;
|
|
283
|
+
const data = this._polygon.packedData;
|
|
284
|
+
this.getPolePoint3d(0, this._workPoint0);
|
|
285
|
+
rangeToExtend.extend(this._workPoint0);
|
|
286
|
+
this.getPolePoint3d(order - 1, this._workPoint0);
|
|
287
|
+
rangeToExtend.extend(this._workPoint0);
|
|
288
|
+
// Example:
|
|
289
|
+
// For x component ...
|
|
290
|
+
// coefficients of (weighted x) are at axisIndex=0
|
|
291
|
+
// deweighted polynomial is (x(s)/w(s))
|
|
292
|
+
// its derivative (to be zeroed) is
|
|
293
|
+
// (x'(s)*w(s) -x(s) * w'(s)) / w^2(s)
|
|
294
|
+
// The coefficients of the derivatives are (degree times) differences of successive coffs.
|
|
295
|
+
// Make the numerator zero to get extrema
|
|
296
|
+
for (let axisIndex = 0; axisIndex < 3; axisIndex++) {
|
|
297
|
+
bezier.zero();
|
|
298
|
+
BezierPolynomialAlgebra.accumulateScaledShiftedComponentTimesComponentDelta(bezier.coffs, data, 4, order, 1.0, axisIndex, 0.0, 3);
|
|
299
|
+
BezierPolynomialAlgebra.accumulateScaledShiftedComponentTimesComponentDelta(bezier.coffs, data, 4, order, -1.0, 3, 0.0, axisIndex);
|
|
300
|
+
const roots = bezier.roots(0.0, true);
|
|
301
|
+
if (roots) {
|
|
302
|
+
for (const r of roots) {
|
|
303
|
+
this.fractionToPoint(r, this._workPoint0);
|
|
304
|
+
rangeToExtend.extend(this._workPoint0);
|
|
305
|
+
}
|
|
306
|
+
}
|
|
307
|
+
}
|
|
308
|
+
}
|
|
309
|
+
else {
|
|
310
|
+
this.allocateAndZeroBezierWorkData(order * 2 - 2, order, order);
|
|
311
|
+
const componentCoffs = this._workCoffsA; // to hold transformed copy of x,y,z in turn.
|
|
312
|
+
const weightCoffs = this._workCoffsB; // to hold weights
|
|
313
|
+
const bezier = this._workBezier;
|
|
314
|
+
this.getPolePoint3d(0, this._workPoint0);
|
|
315
|
+
rangeToExtend.extendTransformedPoint(transform, this._workPoint0);
|
|
316
|
+
this.getPolePoint3d(order - 1, this._workPoint0);
|
|
317
|
+
rangeToExtend.extendTransformedPoint(transform, this._workPoint0);
|
|
318
|
+
const data = this._polygon.packedData; // Example:
|
|
319
|
+
// For x component ...
|
|
320
|
+
// coefficients of (weighted x) are at axisIndex=0
|
|
321
|
+
// deweighted polynomial is (x(s)/w(s))
|
|
322
|
+
// its derivative (to be zeroed) is
|
|
323
|
+
// (x'(s)*w(s) -x(s) * w'(s)) / w^2(s)
|
|
324
|
+
// The coefficients of the derivatives are (degree times) differences of successive coffs.
|
|
325
|
+
// Make the numerator zero to get extrema
|
|
326
|
+
// apply one row of the transform to get the transformed coff by itself
|
|
327
|
+
let weight;
|
|
328
|
+
for (let axisIndex = 0; axisIndex < 3; axisIndex++) {
|
|
329
|
+
bezier.zero();
|
|
330
|
+
for (let i = 0, k = 0; i < order; i++, k += 4) {
|
|
331
|
+
weight = data[k + 3];
|
|
332
|
+
componentCoffs[i] = transform.multiplyComponentXYZW(axisIndex, data[k], data[k + 1], data[k + 2], weight);
|
|
333
|
+
weightCoffs[i] = weight;
|
|
334
|
+
}
|
|
335
|
+
BezierPolynomialAlgebra.accumulateProductWithDifferences(bezier.coffs, componentCoffs, weightCoffs, 1.0);
|
|
336
|
+
BezierPolynomialAlgebra.accumulateProductWithDifferences(bezier.coffs, weightCoffs, componentCoffs, -1.0);
|
|
337
|
+
const roots = bezier.roots(0.0, true);
|
|
338
|
+
if (roots && roots.length > 0) {
|
|
339
|
+
for (const r of roots) {
|
|
340
|
+
this.fractionToPoint(r, this._workPoint0);
|
|
341
|
+
rangeToExtend.extendTransformedPoint(transform, this._workPoint0);
|
|
342
|
+
}
|
|
343
|
+
}
|
|
344
|
+
}
|
|
345
|
+
}
|
|
346
|
+
}
|
|
347
|
+
}
|
|
348
|
+
//# sourceMappingURL=BezierCurve3dH.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Bspline\r\n */\r\n\r\nimport { CurveLocationDetail } from \"../curve/CurveLocationDetail\";\r\nimport { Geometry } from \"../Geometry\";\r\nimport { GeometryHandler } from \"../geometry3d/GeometryHandler\";\r\nimport { Plane3dByOriginAndVectors } from \"../geometry3d/Plane3dByOriginAndVectors\";\r\nimport { Point2d } from \"../geometry3d/Point2dVector2d\";\r\nimport { Point3d, Vector3d } from \"../geometry3d/Point3dVector3d\";\r\nimport { Range3d } from \"../geometry3d/Range\";\r\nimport { Ray3d } from \"../geometry3d/Ray3d\";\r\nimport { Transform } from \"../geometry3d/Transform\";\r\nimport { Matrix4d } from \"../geometry4d/Matrix4d\";\r\nimport { Point4d } from \"../geometry4d/Point4d\";\r\nimport { BezierPolynomialAlgebra } from \"../numerics/BezierPolynomials\";\r\nimport { BezierCurveBase } from \"./BezierCurveBase\";\r\n\r\n/** 3d curve with homogeneous weights.\r\n * * A control point with weight w and cartesian (projected) coordinates x,y,z has the weight multiplied into the coordinates,\r\n * hence the control point as stored is (xw, yw, zw, w).\r\n * @public\r\n */\r\nexport class BezierCurve3dH extends BezierCurveBase {\r\n /** test if `other` is also a BezierCurve3dH. */\r\n public isSameGeometryClass(other: any): boolean { return other instanceof BezierCurve3dH; }\r\n /**\r\n * Apply (multiply by) an affine transform\r\n * @param transform\r\n */\r\n public tryTransformInPlace(transform: Transform): boolean {\r\n const data = this._workData0;\r\n for (let i = 0; i < this._polygon.order; i++) {\r\n this._polygon.getPolygonPoint(i, data);\r\n transform.multiplyXYZWToFloat64Array(data[0], data[1], data[2], data[3], data);\r\n this._polygon.setPolygonPoint(i, data);\r\n }\r\n return true;\r\n }\r\n /**\r\n * Apply (multiply by) a perspective transform\r\n * @param matrix\r\n */\r\n public tryMultiplyMatrix4dInPlace(matrix: Matrix4d) {\r\n matrix.multiplyBlockedFloat64ArrayInPlace(this._polygon.packedData);\r\n }\r\n private _workRay0: Ray3d;\r\n private _workRay1: Ray3d;\r\n /** Return a specific pole as a full `[x,y,z,x] Point4d` */\r\n public getPolePoint4d(i: number, result?: Point4d): Point4d | undefined {\r\n const data = this._polygon.getPolygonPoint(i, this._workData0);\r\n if (data)\r\n return Point4d.create(data[0], data[1], data[2], data[3], result);\r\n return undefined;\r\n }\r\n /** Return a specific pole normalized to weight 1\r\n */\r\n public getPolePoint3d(i: number, result?: Point3d): Point3d | undefined {\r\n const data = this._polygon.getPolygonPoint(i, this._workData0);\r\n if (data)\r\n return Point3d.createFromPackedXYZW(data, 0, result);\r\n return undefined;\r\n }\r\n /**\r\n * Returns true if all weights are within tolerance of 1.0\r\n */\r\n public isUnitWeight(tolerance?: number): boolean {\r\n if (tolerance === undefined)\r\n tolerance = Geometry.smallAngleRadians;\r\n const aLow = 1.0 - tolerance;\r\n const aHigh = 1.0 + tolerance;\r\n const data = this._polygon.packedData;\r\n const n = data.length;\r\n let a;\r\n for (let i = 3; i < n; i += 4) {\r\n a = data[i];\r\n if (a < aLow || a > aHigh)\r\n return false;\r\n }\r\n return true;\r\n }\r\n /**\r\n * Capture a polygon as the data for a new `BezierCurve3dH`\r\n * @param polygon complete packed data and order.\r\n */\r\n private constructor(polygon: Float64Array) {\r\n super(4, polygon);\r\n this._workRay0 = Ray3d.createXAxis();\r\n this._workRay1 = Ray3d.createXAxis();\r\n }\r\n /** Create a curve with given points.\r\n * * If input is `Point2d[]`, the points are promoted with `z=0` and `w=1`\r\n * * If input is `Point3d[]`, the points are promoted with w=1`\r\n *\r\n */\r\n public static create(data: Point3d[] | Point4d[] | Point2d[]): BezierCurve3dH | undefined {\r\n if (data.length < 1)\r\n return undefined;\r\n const polygon = new Float64Array(data.length * 4);\r\n if (data[0] instanceof Point3d) {\r\n let i = 0;\r\n for (const p of (data as Point3d[])) {\r\n polygon[i++] = p.x;\r\n polygon[i++] = p.y;\r\n polygon[i++] = p.z;\r\n polygon[i++] = 1.0;\r\n }\r\n return new BezierCurve3dH(polygon);\r\n } else if (data[0] instanceof Point4d) {\r\n let i = 0;\r\n for (const p of (data as Point4d[])) {\r\n polygon[i++] = p.x;\r\n polygon[i++] = p.y;\r\n polygon[i++] = p.z;\r\n polygon[i++] = p.w;\r\n }\r\n return new BezierCurve3dH(polygon);\r\n } else if (data[0] instanceof Point2d) {\r\n let i = 0;\r\n for (const p of (data as Point2d[])) {\r\n polygon[i++] = p.x;\r\n polygon[i++] = p.y;\r\n polygon[i++] = 0.0;\r\n polygon[i++] = 1.0;\r\n }\r\n return new BezierCurve3dH(polygon);\r\n }\r\n return undefined;\r\n }\r\n /** create a bezier curve of specified order, filled with zeros */\r\n public static createOrder(order: number): BezierCurve3dH {\r\n const polygonArray = new Float64Array(order * 4); // and we trust that this is all zeros !!!\r\n return new BezierCurve3dH(polygonArray);\r\n }\r\n /** Load order * 4 doubles from data[3 * spanIndex] as poles (with added weight) */\r\n public loadSpan3dPolesWithWeight(data: Float64Array, spanIndex: number, weight: number) {\r\n this._polygon.loadSpanPolesWithWeight(data, 3, spanIndex, weight);\r\n }\r\n /** Load order * 4 doubles from data[3 * spanIndex] as poles (with added weight) */\r\n public loadSpan4dPoles(data: Float64Array, spanIndex: number) {\r\n this._polygon.loadSpanPoles(data, spanIndex);\r\n }\r\n /** Clone the entire curve. */\r\n public clone(): BezierCurve3dH {\r\n return new BezierCurve3dH(this._polygon.clonePolygon());\r\n }\r\n /**\r\n * Return a curve after transform.\r\n */\r\n public cloneTransformed(transform: Transform): BezierCurve3dH {\r\n const curve1 = this.clone();\r\n curve1.tryTransformInPlace(transform);\r\n return curve1;\r\n }\r\n /** Return a (deweighted) point on the curve. If deweight fails, returns 000 */\r\n public fractionToPoint(fraction: number, result?: Point3d): Point3d {\r\n this._polygon.evaluate(fraction, this._workData0);\r\n result = Point3d.createFromPackedXYZW(this._workData0, 0, result);\r\n return result ? result : Point3d.createZero();\r\n }\r\n /** Return a (deweighted) point on the curve. If deweight fails, returns 000 */\r\n public fractionToPoint4d(fraction: number, result?: Point4d): Point4d {\r\n this._polygon.evaluate(fraction, this._workData0);\r\n return Point4d.createFromPackedXYZW(this._workData0, 0, result);\r\n }\r\n /** Return the cartesian point and derivative vector. */\r\n public fractionToPointAndDerivative(fraction: number, result?: Ray3d): Ray3d {\r\n this._polygon.evaluate(fraction, this._workData0);\r\n this._polygon.evaluateDerivative(fraction, this._workData1);\r\n result = Ray3d.createWeightedDerivative(this._workData0, this._workData1, result);\r\n if (result)\r\n return result;\r\n // Bad. Very Bad. Return origin and x axis. Should be undefined, but usual cartesian types do not allow that\r\n return Ray3d.createXAxis();\r\n }\r\n /** Construct a plane with\r\n * * origin at the fractional position along the arc\r\n * * x axis is the first derivative, i.e. tangent along the arc\r\n * * y axis is the second derivative, i.e. in the plane and on the center side of the tangent.\r\n * If the arc is circular, the second derivative is directly towards the center\r\n */\r\n public fractionToPointAnd2Derivatives(fraction: number, result?: Plane3dByOriginAndVectors): Plane3dByOriginAndVectors {\r\n const epsilon = 1.0e-8;\r\n const a = 1.0 / (2.0 * epsilon);\r\n if (!result)\r\n result = Plane3dByOriginAndVectors.createXYPlane();\r\n const ray = this.fractionToPointAndDerivative(fraction, this._workRay0);\r\n result.origin.setFrom(ray.origin);\r\n result.vectorU.setFrom(ray.direction);\r\n const ray0 = this.fractionToPointAndDerivative(fraction - epsilon, this._workRay0);\r\n const ray1 = this.fractionToPointAndDerivative(fraction + epsilon, this._workRay1);\r\n Vector3d.createAdd2Scaled(ray0.direction, -a, ray1.direction, a, result.vectorV);\r\n return result;\r\n }\r\n /** test for nearly equal control points */\r\n public override isAlmostEqual(other: any): boolean {\r\n if (other instanceof BezierCurve3dH) {\r\n return this._polygon.isAlmostEqual(other._polygon);\r\n }\r\n return false;\r\n }\r\n /** Second step of double dispatch: call `handler.handleBezierCurve3dH(this)` */\r\n public dispatchToGeometryHandler(handler: GeometryHandler): any {\r\n return handler.handleBezierCurve3dH(this);\r\n }\r\n /**\r\n * Form dot products of each pole with given coefficients. Return as entries in products array.\r\n * @param products array of (scalar) dot products\r\n * @param ax x coefficient\r\n * @param ay y coefficient\r\n * @param az z coefficient\r\n * @param aw w coefficient\r\n */\r\n public poleProductsXYZW(products: Float64Array, ax: number, ay: number, az: number, aw: number) {\r\n const n = this.numPoles;\r\n const data = this._polygon.packedData;\r\n for (let i = 0, k = 0; i < n; i++, k += 4)\r\n products[i] = ax * data[k] + ay * data[k + 1] + az * data[k + 2] + aw * data[k + 3];\r\n }\r\n /** Find the closest point within the bezier span, using true perpendicular test (but no endpoint test)\r\n * * If closer than previously recorded, update the CurveLocationDetail\r\n * * This assumes this bezier is saturated.\r\n * @param spacePoint point being projected\r\n * @param detail pre-allocated detail to record (evolving) closest point.\r\n * @returns true if an updated occurred, false if either (a) no perpendicular projections or (b) perpendiculars were not closer.\r\n */\r\n public updateClosestPointByTruePerpendicular(spacePoint: Point3d, detail: CurveLocationDetail): boolean {\r\n let numUpdates = 0;\r\n let roots: number[] | undefined;\r\n if (this.isUnitWeight()) {\r\n // unweighted !!!\r\n const productOrder = 2 * this.order - 2;\r\n this.allocateAndZeroBezierWorkData(productOrder, 0, 0);\r\n const bezier = this._workBezier!;\r\n // closestPoint condition is:\r\n // (spacePoint - curvePoint) DOT curveTangent = 0;\r\n // Each product (x,y,z) of the DOT is the product of two bezier polynomials\r\n BezierPolynomialAlgebra.accumulateScaledShiftedComponentTimesComponentDelta(bezier.coffs, this._polygon.packedData, 4, this.order, 1.0, 0, -spacePoint.x, 0);\r\n BezierPolynomialAlgebra.accumulateScaledShiftedComponentTimesComponentDelta(bezier.coffs, this._polygon.packedData, 4, this.order, 1.0, 1, -spacePoint.y, 1);\r\n BezierPolynomialAlgebra.accumulateScaledShiftedComponentTimesComponentDelta(bezier.coffs, this._polygon.packedData, 4, this.order, 1.0, 2, -spacePoint.z, 2);\r\n roots = bezier.roots(0.0, true);\r\n } else {\r\n // This bezier has weights.\r\n // The pure cartesian closest point condition is\r\n // (spacePoint - X/w) DOT (X' w - w' X)/ w^2 = 0\r\n // ignoring denominator and using bezier coefficient differences for the derivative, making the numerator 0 is\r\n // (w * spacePoint - X) DOT ( DELTA X * w - DELTA w * X) = 0\r\n const orderA = this.order;\r\n const orderB = 2 * this.order - 2; // products of component and component difference.\r\n const productOrder = orderA + orderB - 1;\r\n this.allocateAndZeroBezierWorkData(productOrder, orderA, orderB);\r\n const bezier = this._workBezier!;\r\n const workA = this._workCoffsA!;\r\n const workB = this._workCoffsB!;\r\n const packedData = this._polygon.packedData;\r\n for (let i = 0; i < 3; i++) {\r\n // x representing loop pass: (w * spacePoint.x - curve.x(s), 1.0) * (curveDelta.x(s) * curve.w(s) - curve.x(s) * curveDelta.w(s))\r\n // (and p.w is always 1)\r\n BezierPolynomialAlgebra.scaledComponentSum(workA, packedData, 4, orderA, 3, spacePoint.at(i), // w * spacePoint.x\r\n i, -1.0); // curve.x(s) * 1.0\r\n BezierPolynomialAlgebra.accumulateScaledShiftedComponentTimesComponentDelta(workB, packedData, 4, orderA, 1.0, 3, 1.0, i);\r\n BezierPolynomialAlgebra.accumulateScaledShiftedComponentTimesComponentDelta(workB, packedData, 4, orderA, -1.0, i, 1.0, 3);\r\n BezierPolynomialAlgebra.accumulateProduct(bezier.coffs, workA, workB);\r\n }\r\n roots = bezier.roots(0.0, true);\r\n }\r\n if (roots) {\r\n for (const fraction of roots) {\r\n const xyz = this.fractionToPoint(fraction);\r\n const a = xyz.distance(spacePoint);\r\n numUpdates += detail.updateIfCloserCurveFractionPointDistance(this, fraction, xyz, a) ? 1 : 0;\r\n }\r\n }\r\n return numUpdates > 0;\r\n }\r\n /** Extend `rangeToExtend`, using candidate extrema at\r\n * * both end points\r\n * * any internal extrema in x,y,z\r\n */\r\n public extendRange(rangeToExtend: Range3d, transform?: Transform) {\r\n const order = this.order;\r\n if (!transform) {\r\n this.allocateAndZeroBezierWorkData(order * 2 - 2, 0, 0);\r\n const bezier = this._workBezier!;\r\n const data = this._polygon.packedData;\r\n this.getPolePoint3d(0, this._workPoint0);\r\n rangeToExtend.extend(this._workPoint0);\r\n this.getPolePoint3d(order - 1, this._workPoint0);\r\n rangeToExtend.extend(this._workPoint0);\r\n // Example:\r\n // For x component ...\r\n // coefficients of (weighted x) are at axisIndex=0\r\n // deweighted polynomial is (x(s)/w(s))\r\n // its derivative (to be zeroed) is\r\n // (x'(s)*w(s) -x(s) * w'(s)) / w^2(s)\r\n // The coefficients of the derivatives are (degree times) differences of successive coffs.\r\n // Make the numerator zero to get extrema\r\n for (let axisIndex = 0; axisIndex < 3; axisIndex++) {\r\n bezier.zero();\r\n BezierPolynomialAlgebra.accumulateScaledShiftedComponentTimesComponentDelta(\r\n bezier.coffs,\r\n data, 4, order,\r\n 1.0,\r\n axisIndex, 0.0,\r\n 3);\r\n BezierPolynomialAlgebra.accumulateScaledShiftedComponentTimesComponentDelta(\r\n bezier.coffs,\r\n data, 4, order,\r\n -1.0,\r\n 3, 0.0,\r\n axisIndex);\r\n const roots = bezier.roots(0.0, true);\r\n if (roots) {\r\n for (const r of roots) {\r\n this.fractionToPoint(r, this._workPoint0);\r\n rangeToExtend.extend(this._workPoint0);\r\n }\r\n }\r\n }\r\n } else {\r\n this.allocateAndZeroBezierWorkData(order * 2 - 2, order, order);\r\n const componentCoffs = this._workCoffsA!; // to hold transformed copy of x,y,z in turn.\r\n const weightCoffs = this._workCoffsB!; // to hold weights\r\n const bezier = this._workBezier!;\r\n\r\n this.getPolePoint3d(0, this._workPoint0);\r\n rangeToExtend.extendTransformedPoint(transform, this._workPoint0);\r\n this.getPolePoint3d(order - 1, this._workPoint0);\r\n rangeToExtend.extendTransformedPoint(transform, this._workPoint0);\r\n\r\n const data = this._polygon.packedData; // Example:\r\n // For x component ...\r\n // coefficients of (weighted x) are at axisIndex=0\r\n // deweighted polynomial is (x(s)/w(s))\r\n // its derivative (to be zeroed) is\r\n // (x'(s)*w(s) -x(s) * w'(s)) / w^2(s)\r\n // The coefficients of the derivatives are (degree times) differences of successive coffs.\r\n // Make the numerator zero to get extrema\r\n // apply one row of the transform to get the transformed coff by itself\r\n let weight;\r\n for (let axisIndex = 0; axisIndex < 3; axisIndex++) {\r\n bezier.zero();\r\n for (let i = 0, k = 0; i < order; i++, k += 4) {\r\n weight = data[k + 3];\r\n componentCoffs[i] = transform.multiplyComponentXYZW(axisIndex, data[k], data[k + 1], data[k + 2], weight);\r\n weightCoffs[i] = weight;\r\n }\r\n BezierPolynomialAlgebra.accumulateProductWithDifferences(bezier.coffs, componentCoffs, weightCoffs, 1.0);\r\n BezierPolynomialAlgebra.accumulateProductWithDifferences(bezier.coffs, weightCoffs, componentCoffs, -1.0);\r\n const roots = bezier.roots(0.0, true);\r\n if (roots && roots.length > 0) {\r\n for (const r of roots) {\r\n this.fractionToPoint(r, this._workPoint0);\r\n rangeToExtend.extendTransformedPoint(transform, this._workPoint0);\r\n }\r\n }\r\n }\r\n }\r\n }\r\n}\r\n"]}
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/** @packageDocumentation
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* @module Bspline
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*/
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import { CurvePrimitive } from "../curve/CurvePrimitive";
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import { LineString3d } from "../curve/LineString3d";
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import { StrokeOptions } from "../curve/StrokeOptions";
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import { IStrokeHandler } from "../geometry3d/GeometryHandler";
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import { Plane3dByOriginAndUnitNormal } from "../geometry3d/Plane3dByOriginAndUnitNormal";
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import { Point3d } from "../geometry3d/Point3dVector3d";
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import { Range3d } from "../geometry3d/Range";
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import { Transform } from "../geometry3d/Transform";
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import { Point4d } from "../geometry4d/Point4d";
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import { UnivariateBezier } from "../numerics/BezierPolynomials";
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import { Bezier1dNd } from "./Bezier1dNd";
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import { KnotVector } from "./KnotVector";
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/**
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* Base class for CurvePrimitive (necessarily 3D) with _polygon.
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* * This has a Bezier1dNd polygon as a member, and implements dimension-independent methods
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* * This exists to support
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* * BezierCurve3d -- 3 coordinates x,y,z per block in the Bezier1dNd poles
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* * BezierCurve3dH -- 4 coordinates x,y,z,w per block in the Bezier1dNd poles
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* * The implementations of "pure 3d" queries is based on calling `getPolePoint3d`.
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* * This has the subtle failure difference that `getPolePoint3d` call with a valid index on on a 3d curve always succeeds, but on 3dH curve fails when weight is zero.
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* @public
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*/
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export declare abstract class BezierCurveBase extends CurvePrimitive {
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/** String name for schema properties */
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readonly curvePrimitiveType = "bezierCurve";
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/** Control points */
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protected _polygon: Bezier1dNd;
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/** scratch data blocks accessible by concrete class. Initialized to correct blockSize in constructor. */
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protected _workData0: Float64Array;
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/** scratch data blocks accessible by concrete class. Initialized to correct blockSize in constructor. */
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protected _workData1: Float64Array;
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/** Scratch xyz point accessible by derived classes. */
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protected _workPoint0: Point3d;
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/** Scratch xyz point accessible by derived classes. */
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protected _workPoint1: Point3d;
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protected constructor(blockSize: number, data: Float64Array);
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/** reverse the poles in place */
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reverseInPlace(): void;
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/** saturate the pole in place, using knot intervals from `spanIndex` of the `knotVector` */
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saturateInPlace(knotVector: KnotVector, spanIndex: number): boolean;
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/** (property accessor) Return the polynomial degree (one less than order) */
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get degree(): number;
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/** (property accessor) Return the polynomial order */
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get order(): number;
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/** (property accessor) Return the number of poles (aka control points) */
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get numPoles(): number;
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/** Get pole `i` as a Point3d.
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* * For 3d curve, this is simple a pole access, and only fails (return `undefined`) for invalid index
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* * For 4d curve, this deweights the homogeneous pole and can fail due to 0 weight.
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*/
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abstract getPolePoint3d(i: number, point?: Point3d): Point3d | undefined;
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/** Get pole `i` as a Point4d.
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* * For 3d curve, this accesses the simple pole and returns with weight 1.
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* * For 4d curve, this accesses the (weighted) pole.
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*/
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abstract getPolePoint4d(i: number, point?: Point4d): Point4d | undefined;
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/** Set mapping to parent curve (e.g. if this bezier is a span extracted from a bspline, this is the knot interval of the span) */
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setInterval(a: number, b: number): void;
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/** map `fraction` from this Bezier curves inherent 0..1 range to the (a,b) range of parent
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* * ( The parent range should have been previously defined with `setInterval`)
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*/
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fractionToParentFraction(fraction: number): number;
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/** append stroke points to a linestring, based on `strokeCount` and `fractionToPoint` from derived class*/
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emitStrokes(dest: LineString3d, options?: StrokeOptions): void;
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/** announce intervals with stroke counts */
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emitStrokableParts(handler: IStrokeHandler, _options?: StrokeOptions): void;
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/** Return a simple array of arrays with the control points as `[[x,y,z],[x,y,z],..]` */
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copyPolesAsJsonArray(): any[];
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/** return true if all poles are on a plane. */
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isInPlane(plane: Plane3dByOriginAndUnitNormal): boolean;
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/** Return the length of the control polygon. */
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polygonLength(): number;
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/** Return the start point. (first control point) */
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startPoint(): Point3d;
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/** Return the end point. (last control point) */
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endPoint(): Point3d;
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/** Return the control polygon length as a quick length estimate. */
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quickLength(): number;
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/** Concrete classes must implement extendRange . . . */
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abstract extendRange(rangeToExtend: Range3d, transform?: Transform): void;
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/**
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* 1D bezier coefficients for use in range computations.
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* @internal
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*/
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protected _workBezier?: UnivariateBezier;
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/** scratch array for use by derived classes, using allocateAndZeroBezierWorkData for sizing. */
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protected _workCoffsA?: Float64Array;
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/** scratch array for use by derived classes, using allocateAndZeroBezierWorkData for sizing. */
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protected _workCoffsB?: Float64Array;
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/**
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* set up the _workBezier members with specific order.
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* * Try to reuse existing members if their sizes match.
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* * Ignore members corresponding to args that are 0 or negative.
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* @param primaryBezierOrder order of expected bezier
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* @param orderA length of _workCoffsA (simple array)
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* @param orderB length of _workCoffsB (simple array)
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*/
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protected allocateAndZeroBezierWorkData(primaryBezierOrder: number, orderA: number, orderB: number): void;
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/**
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* Assess length and turn to determine a stroke count.
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* * this method is used by both BSplineCurve3d and BSplineCurve3dH.
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* * points are accessed via getPolePoint3d.
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* * Hence a zero-weight pole will be a problem
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* @param options stroke options structure.
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*/
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computeStrokeCountForOptions(options?: StrokeOptions): number;
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}
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//# sourceMappingURL=BezierCurveBase.d.ts.map
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+
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