@aura3d/rendering 1.4.0 → 1.4.2

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Files changed (308) hide show
  1. package/package.json +38 -4
  2. package/AGENTS.md +0 -46
  3. package/src/ArchitecturalLightingFixtures.ts +0 -241
  4. package/src/ArchitecturalMaterialCatalog.ts +0 -130
  5. package/src/ArchitecturalMeasurementFixtures.ts +0 -155
  6. package/src/BRDFLut.ts +0 -47
  7. package/src/CameraFraming.ts +0 -200
  8. package/src/CanonicalSceneFixtures.ts +0 -95
  9. package/src/CascadedShadowMaps.ts +0 -449
  10. package/src/ColorManagement.ts +0 -127
  11. package/src/CullingFixtures.ts +0 -280
  12. package/src/DecalGeometry.ts +0 -26
  13. package/src/DepthPass.ts +0 -110
  14. package/src/EnvironmentBackgroundPass.ts +0 -194
  15. package/src/EnvironmentBackgroundResources.ts +0 -309
  16. package/src/EnvironmentLighting.ts +0 -96
  17. package/src/EnvironmentMapResources.ts +0 -1026
  18. package/src/EnvironmentPipeline.ts +0 -69
  19. package/src/EnvironmentPlatform.ts +0 -1306
  20. package/src/EnvironmentPreset.ts +0 -155
  21. package/src/Exposure.ts +0 -66
  22. package/src/ExternalParityRenderPreset.ts +0 -725
  23. package/src/ForwardPass.ts +0 -1668
  24. package/src/FrameVisualMetrics.ts +0 -301
  25. package/src/Geometry.ts +0 -461
  26. package/src/GeometryPrimitives.ts +0 -2
  27. package/src/HDRRenderPipeline.ts +0 -94
  28. package/src/IBL.ts +0 -86
  29. package/src/IndexBuffer.ts +0 -57
  30. package/src/InstancedPBRMaterial.ts +0 -186
  31. package/src/InstancedUnlitMaterial.ts +0 -60
  32. package/src/Instancing.ts +0 -19
  33. package/src/LightCollector.ts +0 -82
  34. package/src/LightUniforms.ts +0 -47
  35. package/src/LightingDebug.ts +0 -80
  36. package/src/LightingDefaults.ts +0 -79
  37. package/src/LightingRig.ts +0 -301
  38. package/src/LineGeometry.ts +0 -2
  39. package/src/Material.ts +0 -209
  40. package/src/MaterialBinding.ts +0 -131
  41. package/src/MaterialInstance.ts +0 -59
  42. package/src/MaterialPresets.ts +0 -272
  43. package/src/MorphTarget.ts +0 -124
  44. package/src/MorphTargetPlan.ts +0 -178
  45. package/src/MorphUnlitMaterial.ts +0 -60
  46. package/src/NormalMappedPBRMaterial.ts +0 -188
  47. package/src/OceanFixtures.ts +0 -318
  48. package/src/PBRLightingDefaults.ts +0 -12
  49. package/src/PBRMaterial.ts +0 -442
  50. package/src/PMREM.ts +0 -53
  51. package/src/PbrReference.ts +0 -681
  52. package/src/PostProcessPass.ts +0 -2507
  53. package/src/ProceduralTextureFixtures.ts +0 -393
  54. package/src/ProductTurntableFixtures.ts +0 -815
  55. package/src/Raycaster.ts +0 -21
  56. package/src/ReflectionProbe.ts +0 -13
  57. package/src/ReflectionSurfaces.ts +0 -219
  58. package/src/RenderBackend.ts +0 -43
  59. package/src/RenderDebugViews.ts +0 -138
  60. package/src/RenderDevice.ts +0 -836
  61. package/src/RenderGraph.ts +0 -194
  62. package/src/RenderPass.ts +0 -27
  63. package/src/RenderPipeline.ts +0 -101
  64. package/src/RenderQueue.ts +0 -12
  65. package/src/RenderState.ts +0 -12
  66. package/src/Renderer.ts +0 -2631
  67. package/src/RendererDebugOverlay.ts +0 -80
  68. package/src/RendererFeatureGates.ts +0 -150
  69. package/src/RendererPostprocessPlan.ts +0 -279
  70. package/src/RendererTiming.ts +0 -251
  71. package/src/RendererVisualPipelineReport.ts +0 -836
  72. package/src/ResourceLifecycle.ts +0 -21
  73. package/src/Sampler.ts +0 -37
  74. package/src/SceneOptimization.ts +0 -518
  75. package/src/ShaderChunks.ts +0 -393
  76. package/src/ShaderLibrary.ts +0 -2766
  77. package/src/ShaderModule.ts +0 -36
  78. package/src/ShaderPreprocessor.ts +0 -260
  79. package/src/ShaderReflection.ts +0 -201
  80. package/src/ShadowMap.ts +0 -237
  81. package/src/ShadowPass.ts +0 -198
  82. package/src/ShadowProjection.ts +0 -115
  83. package/src/SkinnedLitMaterial.ts +0 -397
  84. package/src/SkinnedUnlitMaterial.ts +0 -63
  85. package/src/SkinningBounds.ts +0 -131
  86. package/src/SpaceEnvironmentFixtures.ts +0 -200
  87. package/src/SpriteGeometry.ts +0 -21
  88. package/src/StereoCameraRig.ts +0 -127
  89. package/src/StereoEffects.ts +0 -274
  90. package/src/TerrainFixtures.ts +0 -180
  91. package/src/Texture.ts +0 -307
  92. package/src/TextureBinding.ts +0 -91
  93. package/src/TexturedPBRMaterial.ts +0 -1112
  94. package/src/TexturedUnlitMaterial.ts +0 -67
  95. package/src/ToneMapping.ts +0 -105
  96. package/src/UniformBinder.ts +0 -16
  97. package/src/UniformLayout.ts +0 -129
  98. package/src/UnlitMaterial.ts +0 -75
  99. package/src/VegetationFixtures.ts +0 -314
  100. package/src/VertexBuffer.ts +0 -120
  101. package/src/VertexFormat.ts +0 -171
  102. package/src/VoxelWorldFixtures.ts +0 -280
  103. package/src/WeatherFixtures.ts +0 -223
  104. package/src/WebGL2Device.ts +0 -2280
  105. package/src/WebGL2StateCache.ts +0 -330
  106. package/src/WebGPUDevice.ts +0 -2877
  107. package/src/WebGPURenderToTextureProof.ts +0 -139
  108. package/src/advanced-runtime/AdvancedRenderer.ts +0 -73
  109. package/src/advanced-runtime/index.ts +0 -9
  110. package/src/animation/AnimationMaterialStyle.ts +0 -32
  111. package/src/animation/AnimationRenderPreset.ts +0 -45
  112. package/src/animation/AnimationToonMaterial.ts +0 -387
  113. package/src/animation/AnimationVisualQuality.ts +0 -71
  114. package/src/animation/applyAnimationRenderPreset.ts +0 -180
  115. package/src/animation/index.ts +0 -5
  116. package/src/cinematic/BloomPass.ts +0 -26
  117. package/src/cinematic/CinematicDepthComposition.ts +0 -30
  118. package/src/cinematic/CinematicEvidence.ts +0 -123
  119. package/src/cinematic/CinematicLightingRig.ts +0 -144
  120. package/src/cinematic/CinematicMaterialPresets.ts +0 -130
  121. package/src/cinematic/CinematicPostProcess.ts +0 -83
  122. package/src/cinematic/DepthHazePass.ts +0 -30
  123. package/src/cinematic/EmissivePracticalLightSystem.ts +0 -45
  124. package/src/cinematic/FilmGrainPass.ts +0 -24
  125. package/src/cinematic/FogVolumeSystem.ts +0 -30
  126. package/src/cinematic/GlowCardSystem.ts +0 -44
  127. package/src/cinematic/RainParticleSystem.ts +0 -151
  128. package/src/cinematic/VignettePass.ts +0 -25
  129. package/src/cinematic/WetReflectionApproximation.ts +0 -27
  130. package/src/cinematic/index.ts +0 -14
  131. package/src/effects/CollisionModule.ts +0 -64
  132. package/src/effects/ColorModule.ts +0 -60
  133. package/src/effects/ForceModule.ts +0 -25
  134. package/src/effects/GPUParticleBackend.ts +0 -569
  135. package/src/effects/Particle.ts +0 -108
  136. package/src/effects/ParticleDiagnostics.ts +0 -224
  137. package/src/effects/ParticleEffectPresets.ts +0 -147
  138. package/src/effects/ParticleEmitter.ts +0 -326
  139. package/src/effects/ParticleModule.ts +0 -26
  140. package/src/effects/ParticleRenderPass.ts +0 -117
  141. package/src/effects/ParticleRenderer.ts +0 -132
  142. package/src/effects/ParticleSystem.ts +0 -333
  143. package/src/effects/SizeModule.ts +0 -56
  144. package/src/effects/TrailModule.ts +0 -72
  145. package/src/effects/VelocityModule.ts +0 -75
  146. package/src/effects/index.ts +0 -15
  147. package/src/index.ts +0 -925
  148. package/src/materials/AlphaSorting.ts +0 -30
  149. package/src/materials/MaterialExtensions.ts +0 -42
  150. package/src/materials/PhysicalMaterial.ts +0 -133
  151. package/src/materials/TransmissionPass.ts +0 -51
  152. package/src/performance/BVH.ts +0 -18
  153. package/src/performance/Batcher.ts +0 -2
  154. package/src/performance/FrustumCuller.ts +0 -9
  155. package/src/performance/LOD.ts +0 -20
  156. package/src/performance/Octree.ts +0 -10
  157. package/src/performance/RenderItemSorting.ts +0 -170
  158. package/src/performance/RendererStats.ts +0 -43
  159. package/src/performance/ResourceBudget.ts +0 -44
  160. package/src/postprocess/BloomPass.ts +0 -28
  161. package/src/postprocess/CinematicDiagnostics.ts +0 -642
  162. package/src/postprocess/ColorGradingPass.ts +0 -24
  163. package/src/postprocess/DepthOfFieldPass.ts +0 -12
  164. package/src/postprocess/EffectComposer.ts +0 -349
  165. package/src/postprocess/SSAOPass.ts +0 -20
  166. package/src/postprocess/index.ts +0 -34
  167. package/src/production-runtime/AnimationControlsPipeline.ts +0 -77
  168. package/src/production-runtime/PBRHDRPipeline.ts +0 -381
  169. package/src/production-runtime/ProductionEffectsPipeline.ts +0 -85
  170. package/src/production-runtime/ProductionRendererTypes.ts +0 -136
  171. package/src/production-runtime/ProductionRuntimeRenderer.ts +0 -172
  172. package/src/production-runtime/ProductionWebGL2Renderer.ts +0 -313
  173. package/src/production-runtime/ProductionWebGPURenderer.ts +0 -396
  174. package/src/production-runtime/TransmissionBackdropCapture.ts +0 -130
  175. package/src/production-runtime/animation/MorphTargetRenderer.ts +0 -2
  176. package/src/production-runtime/animation/SkinningRenderer.ts +0 -2
  177. package/src/production-runtime/backends/RendererBackend.ts +0 -17
  178. package/src/production-runtime/backends/WebGL2RendererBackend.ts +0 -30
  179. package/src/production-runtime/backends/WebGPURendererBackend.ts +0 -24
  180. package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +0 -2
  181. package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +0 -2
  182. package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +0 -2
  183. package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +0 -2
  184. package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +0 -1
  185. package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +0 -2
  186. package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +0 -2
  187. package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +0 -2
  188. package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +0 -2
  189. package/src/production-runtime/backends/webgpu/WebGPUShader.ts +0 -2
  190. package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +0 -2
  191. package/src/production-runtime/color/ColorManagement.ts +0 -3
  192. package/src/production-runtime/color/ToneMapping.ts +0 -7
  193. package/src/production-runtime/diagnostics/FrameCapture.ts +0 -2
  194. package/src/production-runtime/diagnostics/GPUCapabilities.ts +0 -2
  195. package/src/production-runtime/diagnostics/RendererStats.ts +0 -2
  196. package/src/production-runtime/environment/EnvironmentMap.ts +0 -1
  197. package/src/production-runtime/environment/HDRLoader.ts +0 -57
  198. package/src/production-runtime/environment/PMREMGenerator.ts +0 -713
  199. package/src/production-runtime/framegraph/FrameGraph.ts +0 -18
  200. package/src/production-runtime/framegraph/RenderPass.ts +0 -15
  201. package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +0 -439
  202. package/src/production-runtime/index.ts +0 -127
  203. package/src/production-runtime/lights/LightManager.ts +0 -7
  204. package/src/production-runtime/lights/ShadowMapRenderer.ts +0 -5
  205. package/src/production-runtime/materials/GLTFMaterialAdapter.ts +0 -6
  206. package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +0 -2
  207. package/src/production-runtime/materials/MaterialCompiler.ts +0 -7
  208. package/src/production-runtime/materials/MaterialTextureBindings.ts +0 -5
  209. package/src/production-runtime/materials/PBRMaterial.ts +0 -2
  210. package/src/production-runtime/materials/PBRShaderFeatures.ts +0 -2
  211. package/src/production-runtime/passes/ContactShadowPass.ts +0 -184
  212. package/src/production-runtime/passes/DepthPrepass.ts +0 -7
  213. package/src/production-runtime/passes/OpaquePass.ts +0 -7
  214. package/src/production-runtime/passes/ShadowPass.ts +0 -7
  215. package/src/production-runtime/passes/SkyboxPass.ts +0 -7
  216. package/src/production-runtime/passes/ToneMappingPass.ts +0 -7
  217. package/src/production-runtime/passes/TransparentPass.ts +0 -7
  218. package/src/production-runtime/postprocess/BloomPass.ts +0 -51
  219. package/src/production-runtime/postprocess/ColorGradingPass.ts +0 -49
  220. package/src/production-runtime/postprocess/DOFPass.ts +0 -47
  221. package/src/production-runtime/postprocess/FXAAPass.ts +0 -53
  222. package/src/production-runtime/postprocess/ProductionEffectComposer.ts +0 -78
  223. package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +0 -174
  224. package/src/production-runtime/postprocess/SSAOPass.ts +0 -45
  225. package/src/production-runtime/resources/GPUBuffer.ts +0 -2
  226. package/src/production-runtime/resources/GPUTexture.ts +0 -2
  227. package/src/production-runtime/resources/RenderTarget.ts +0 -3
  228. package/src/production-runtime/resources/ResourceCache.ts +0 -7
  229. package/src/production-runtime/scene/Camera.ts +0 -1
  230. package/src/production-runtime/scene/Lights.ts +0 -2
  231. package/src/production-runtime/scene/RenderableMesh.ts +0 -2
  232. package/src/production-runtime/scene/RenderablePrimitive.ts +0 -1
  233. package/src/production-runtime/scene/RenderableScene.ts +0 -4
  234. package/src/production-runtime/shaders/ShaderProgramLibrary.ts +0 -7
  235. package/src/production-runtime/shaders/chunks/brdf.glsl +0 -2
  236. package/src/production-runtime/shaders/chunks/ibl.glsl +0 -3
  237. package/src/production-runtime/shaders/chunks/pbr.frag.glsl +0 -47
  238. package/src/production-runtime/shaders/chunks/pbr.vert.glsl +0 -8
  239. package/src/production-runtime/shaders/chunks/shadows.glsl +0 -2
  240. package/src/production-runtime/shaders/wgsl/pbr.wgsl +0 -3
  241. package/src/production-runtime/shaders/wgsl/postprocess.wgsl +0 -2
  242. package/src/production-runtime/shaders/wgsl/skybox.wgsl +0 -2
  243. package/src/shaders/depth.frag.glsl +0 -5
  244. package/src/shaders/depth.vert.glsl +0 -8
  245. package/src/shaders/pbr-direct.frag.glsl +0 -687
  246. package/src/shaders/pbr-direct.vert.glsl +0 -18
  247. package/src/shaders/unlit.frag.glsl +0 -18
  248. package/src/shaders/unlit.vert.glsl +0 -13
  249. package/src/shadows/CascadedShadowPipeline.ts +0 -53
  250. package/src/shadows/ContactShadows.ts +0 -106
  251. package/src/shadows/ShadowDebugViews.ts +0 -46
  252. package/src/threejs-compatibility/InstancingSystem.ts +0 -17
  253. package/src/threejs-compatibility/LightingSystem.ts +0 -22
  254. package/src/threejs-compatibility/MaterialSystem.ts +0 -9
  255. package/src/threejs-compatibility/RenderTargetSystem.ts +0 -35
  256. package/src/threejs-compatibility/RendererDiagnostics.ts +0 -61
  257. package/src/threejs-compatibility/SceneRenderer.ts +0 -34
  258. package/src/threejs-compatibility/ShadowSystem.ts +0 -19
  259. package/src/threejs-compatibility/TextureSystem.ts +0 -19
  260. package/src/threejs-compatibility/ThreeCompatRenderer.ts +0 -90
  261. package/src/threejs-compatibility/TransparencySystem.ts +0 -19
  262. package/src/threejs-compatibility/index.ts +0 -29
  263. package/src/threejs-compatibility/performance/BVH.ts +0 -14
  264. package/src/threejs-compatibility/performance/FrustumCulling.ts +0 -10
  265. package/src/threejs-compatibility/performance/Instancing.ts +0 -4
  266. package/src/threejs-compatibility/performance/LODSystem.ts +0 -16
  267. package/src/threejs-compatibility/performance/OcclusionCulling.ts +0 -6
  268. package/src/threejs-compatibility/performance/RaycastAcceleration.ts +0 -12
  269. package/src/threejs-compatibility/performance/RendererProfiler.ts +0 -19
  270. package/src/threejs-compatibility/performance/TextureStreaming.ts +0 -4
  271. package/src/threejs-compatibility/performance/index.ts +0 -12
  272. package/src/threejs-compatibility/postprocess/BloomPass.ts +0 -16
  273. package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +0 -16
  274. package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +0 -21
  275. package/src/threejs-compatibility/postprocess/EffectComposer.ts +0 -14
  276. package/src/threejs-compatibility/postprocess/FXAAPass.ts +0 -15
  277. package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +0 -20
  278. package/src/threejs-compatibility/postprocess/OutlinePass.ts +0 -21
  279. package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +0 -169
  280. package/src/threejs-compatibility/postprocess/RenderPass.ts +0 -9
  281. package/src/threejs-compatibility/postprocess/SMAAPass.ts +0 -15
  282. package/src/threejs-compatibility/postprocess/SSAOPass.ts +0 -21
  283. package/src/threejs-compatibility/postprocess/ShaderPass.ts +0 -7
  284. package/src/threejs-compatibility/postprocess/TAAPass.ts +0 -15
  285. package/src/threejs-compatibility/postprocess/VignettePass.ts +0 -16
  286. package/src/threejs-compatibility/postprocess/index.ts +0 -15
  287. package/src/threejs-compatibility/shaders/NodeMaterial.ts +0 -21
  288. package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +0 -6
  289. package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +0 -17
  290. package/src/threejs-compatibility/shaders/ShaderMaterial.ts +0 -18
  291. package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +0 -6
  292. package/src/threejs-compatibility/shaders/Uniforms.ts +0 -18
  293. package/src/threejs-compatibility/shaders/index.ts +0 -9
  294. package/src/threejs-compatibility/vfx/GPUPointCloud.ts +0 -7
  295. package/src/threejs-compatibility/vfx/LineRenderer.ts +0 -13
  296. package/src/threejs-compatibility/vfx/ParticleSystem.ts +0 -23
  297. package/src/threejs-compatibility/vfx/SpriteSystem.ts +0 -14
  298. package/src/threejs-compatibility/vfx/TrailRenderer.ts +0 -8
  299. package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +0 -23
  300. package/src/threejs-compatibility/vfx/index.ts +0 -9
  301. package/src/threejs-example-parity/index.ts +0 -205
  302. package/src/webgpu/WebGPUBuffer.ts +0 -1
  303. package/src/webgpu/WebGPUCompute.ts +0 -2
  304. package/src/webgpu/WebGPUPipelineCache.ts +0 -15
  305. package/src/webgpu/WebGPUPostProcess.ts +0 -2
  306. package/src/webgpu/WebGPUTexture.ts +0 -2
  307. package/tsconfig.json +0 -26
  308. package/vitest.config.ts +0 -20
@@ -1,30 +0,0 @@
1
- export interface ExternalParityAlphaSortItem {
2
- readonly id: string;
3
- readonly depth: number;
4
- readonly alphaMode: "opaque" | "mask" | "blend";
5
- readonly renderOrder?: number;
6
- }
7
-
8
- export function sortExternalParityAlphaItems(items: readonly ExternalParityAlphaSortItem[]): readonly ExternalParityAlphaSortItem[] {
9
- return [...items].sort((a, b) => {
10
- const orderA = a.renderOrder ?? 0;
11
- const orderB = b.renderOrder ?? 0;
12
- if (orderA !== orderB) return orderA - orderB;
13
- const groupA = alphaGroup(a.alphaMode);
14
- const groupB = alphaGroup(b.alphaMode);
15
- if (groupA !== groupB) return groupA - groupB;
16
- if (a.alphaMode === "blend" || b.alphaMode === "blend") return b.depth - a.depth;
17
- return a.depth - b.depth;
18
- });
19
- }
20
-
21
- function alphaGroup(mode: ExternalParityAlphaSortItem["alphaMode"]): number {
22
- switch (mode) {
23
- case "opaque":
24
- return 0;
25
- case "mask":
26
- return 1;
27
- case "blend":
28
- return 2;
29
- }
30
- }
@@ -1,42 +0,0 @@
1
- export type ExternalParityMaterialExtension =
2
- | "clearcoat"
3
- | "sheen"
4
- | "specular"
5
- | "transmission"
6
- | "volume"
7
- | "ior"
8
- | "anisotropy"
9
- | "iridescence"
10
- | "emissive-strength"
11
- | "texture-transform"
12
- | "multi-uv";
13
-
14
- export interface ExternalParityMaterialExtensionState {
15
- readonly extension: ExternalParityMaterialExtension;
16
- readonly support: "supported" | "bounded" | "unsupported";
17
- readonly diagnostic: string;
18
- }
19
-
20
- export const EXTERNAL_PARITY_MATERIAL_EXTENSION_SUPPORT: readonly ExternalParityMaterialExtensionState[] = [
21
- { extension: "clearcoat", support: "bounded", diagnostic: "Clearcoat factor and roughness are modeled; layered multiple scattering remains bounded." },
22
- { extension: "sheen", support: "bounded", diagnostic: "Sheen color/roughness intent is modeled for fabric review; exact renderer parity requires visual comparison." },
23
- { extension: "specular", support: "bounded", diagnostic: "Specular factor/color are modeled for material diagnostics and matrix proof." },
24
- { extension: "transmission", support: "bounded", diagnostic: "Transmission is approximated by the bounded transmission pass; refraction parity is not claimed." },
25
- { extension: "volume", support: "bounded", diagnostic: "Volume thickness/attenuation are tracked for diagnostics; full volumetric caustics are not claimed." },
26
- { extension: "ior", support: "bounded", diagnostic: "IOR is tracked and used by bounded Fresnel/transmission response." },
27
- { extension: "anisotropy", support: "bounded", diagnostic: "Anisotropy intent is tracked for brushed material review; tangent-space parity requires visual evidence." },
28
- { extension: "iridescence", support: "bounded", diagnostic: "Iridescence factors are tracked for diagnostics; spectral accuracy is not claimed." },
29
- { extension: "emissive-strength", support: "supported", diagnostic: "Emissive strength is supported through HDR/tone-mapped material proof." },
30
- { extension: "texture-transform", support: "supported", diagnostic: "Texture transforms are tracked and validated for material slots." },
31
- { extension: "multi-uv", support: "bounded", diagnostic: "Multiple UV intent is tracked; fallback diagnostics are required when a shader path cannot bind the requested UV set." }
32
- ];
33
-
34
- export function getExternalParityMaterialExtensionState(extension: ExternalParityMaterialExtension): ExternalParityMaterialExtensionState {
35
- return EXTERNAL_PARITY_MATERIAL_EXTENSION_SUPPORT.find((entry) => entry.extension === extension)!;
36
- }
37
-
38
- export function createExternalParityMaterialExtensionDiagnostics(
39
- requested: readonly ExternalParityMaterialExtension[]
40
- ): readonly ExternalParityMaterialExtensionState[] {
41
- return requested.map(getExternalParityMaterialExtensionState);
42
- }
@@ -1,133 +0,0 @@
1
- import {
2
- createExternalParityMaterialExtensionDiagnostics,
3
- type ExternalParityMaterialExtension,
4
- type ExternalParityMaterialExtensionState
5
- } from "./MaterialExtensions";
6
-
7
- export type ExternalParityMaterialKind =
8
- | "chrome"
9
- | "brushed-metal"
10
- | "gold"
11
- | "painted-metal"
12
- | "matte-plastic"
13
- | "glossy-plastic"
14
- | "rubber"
15
- | "glass-transmission"
16
- | "clearcoat-car-paint"
17
- | "fabric-sheen"
18
- | "emissive"
19
- | "textured-ceramic-stone";
20
-
21
- export interface ExternalParityPhysicalMaterialDescriptor {
22
- readonly id: ExternalParityMaterialKind;
23
- readonly label: string;
24
- readonly baseColor: readonly [number, number, number, number];
25
- readonly metallic: number;
26
- readonly roughness: number;
27
- readonly emissive?: readonly [number, number, number];
28
- readonly emissiveStrength?: number;
29
- readonly normalScale?: number;
30
- readonly occlusionStrength?: number;
31
- readonly alphaMode?: "opaque" | "mask" | "blend";
32
- readonly alphaCutoff?: number;
33
- readonly doubleSided?: boolean;
34
- readonly extensions: readonly ExternalParityMaterialExtension[];
35
- readonly visualGoal: string;
36
- }
37
-
38
- export interface ExternalParityPhysicalMaterialAnalysis {
39
- readonly descriptor: ExternalParityPhysicalMaterialDescriptor;
40
- readonly extensionDiagnostics: readonly ExternalParityMaterialExtensionState[];
41
- readonly reflectanceClass: "mirror-metal" | "rough-metal" | "dielectric" | "transparent" | "emissive";
42
- readonly requiresIbl: boolean;
43
- readonly requiresTransmissionPass: boolean;
44
- readonly requiresAlphaSorting: boolean;
45
- readonly warnings: readonly string[];
46
- }
47
-
48
- export class ExternalParityPhysicalMaterial {
49
- public readonly descriptor: ExternalParityPhysicalMaterialDescriptor;
50
-
51
- constructor(descriptor: ExternalParityPhysicalMaterialDescriptor) {
52
- validateDescriptor(descriptor);
53
- this.descriptor = descriptor;
54
- }
55
-
56
- analyze(): ExternalParityPhysicalMaterialAnalysis {
57
- const extensionDiagnostics = createExternalParityMaterialExtensionDiagnostics(this.descriptor.extensions);
58
- const reflectanceClass = classifyMaterial(this.descriptor);
59
- const requiresTransmissionPass = this.descriptor.extensions.includes("transmission") || this.descriptor.id === "glass-transmission";
60
- const requiresAlphaSorting = this.descriptor.alphaMode === "blend" || requiresTransmissionPass;
61
- const warnings = [
62
- ...extensionDiagnostics.filter((entry) => entry.support !== "supported").map((entry) => `${entry.extension}: ${entry.diagnostic}`),
63
- ...(this.descriptor.metallic > 0.8 && this.descriptor.roughness < 0.2 ? [] : []),
64
- ...(requiresTransmissionPass ? ["Transmission is bounded and must be compared against Three.js before release claims."] : [])
65
- ];
66
- return {
67
- descriptor: this.descriptor,
68
- extensionDiagnostics,
69
- reflectanceClass,
70
- requiresIbl: this.descriptor.metallic > 0 || this.descriptor.extensions.length > 0,
71
- requiresTransmissionPass,
72
- requiresAlphaSorting,
73
- warnings
74
- };
75
- }
76
- }
77
-
78
- export const EXTERNAL_PARITY_PHYSICAL_MATERIAL_MATRIX: readonly ExternalParityPhysicalMaterialDescriptor[] = [
79
- material("chrome", "Chrome", [0.92, 0.94, 0.95, 1], 1, 0.04, [], "Mirror-like metal must reflect environment directionally."),
80
- material("brushed-metal", "Brushed Metal", [0.78, 0.76, 0.72, 1], 1, 0.32, ["anisotropy"], "Brushed metal must show rough directional response."),
81
- material("gold", "Gold", [1, 0.72, 0.28, 1], 1, 0.18, [], "Gold must read as tinted metal, not yellow plastic."),
82
- material("painted-metal", "Painted Metal", [0.8, 0.04, 0.03, 1], 0.65, 0.22, ["clearcoat"], "Painted metal must show base color plus coated highlight."),
83
- material("matte-plastic", "Matte Plastic", [0.08, 0.1, 0.12, 1], 0, 0.82, [], "Matte plastic must have broad diffuse response."),
84
- material("glossy-plastic", "Glossy Plastic", [0.02, 0.28, 0.9, 1], 0, 0.16, ["specular"], "Glossy plastic must show tight dielectric highlights."),
85
- material("rubber", "Rubber", [0.01, 0.012, 0.014, 1], 0, 0.92, [], "Rubber must stay dark and rough without metal response."),
86
- material("glass-transmission", "Glass / Transmission", [0.82, 0.96, 1, 0.34], 0, 0.02, ["transmission", "volume", "ior"], "Glass must be transparent/transmissive with honest limitations."),
87
- material("clearcoat-car-paint", "Clearcoat Car Paint", [0.1, 0.02, 0.018, 1], 0.35, 0.18, ["clearcoat", "specular"], "Car paint must show layered highlight response."),
88
- material("fabric-sheen", "Fabric / Sheen", [0.55, 0.28, 0.9, 1], 0, 0.72, ["sheen"], "Fabric must show soft grazing-angle sheen."),
89
- material("emissive", "Emissive", [0.04, 0.04, 0.04, 1], 0, 0.45, ["emissive-strength"], "Emissive material must pass through HDR tone mapping and bloom evidence.", [1, 0.45, 0.12], 4),
90
- material("textured-ceramic-stone", "Textured Ceramic / Stone", [0.62, 0.58, 0.52, 1], 0, 0.58, ["texture-transform", "multi-uv"], "Stone/ceramic must show texture, normal, and roughness detail.")
91
- ];
92
-
93
- export function createExternalParityPhysicalMaterial(kind: ExternalParityMaterialKind): ExternalParityPhysicalMaterial {
94
- const descriptor = EXTERNAL_PARITY_PHYSICAL_MATERIAL_MATRIX.find((entry) => entry.id === kind);
95
- if (!descriptor) throw new Error(`Unknown ExternalParity material kind: ${kind}`);
96
- return new ExternalParityPhysicalMaterial(descriptor);
97
- }
98
-
99
- export function analyzeExternalParityMaterialMatrix(): readonly ExternalParityPhysicalMaterialAnalysis[] {
100
- return EXTERNAL_PARITY_PHYSICAL_MATERIAL_MATRIX.map((descriptor) => new ExternalParityPhysicalMaterial(descriptor).analyze());
101
- }
102
-
103
- function material(
104
- id: ExternalParityMaterialKind,
105
- label: string,
106
- baseColor: readonly [number, number, number, number],
107
- metallic: number,
108
- roughness: number,
109
- extensions: readonly ExternalParityMaterialExtension[],
110
- visualGoal: string,
111
- emissive?: readonly [number, number, number],
112
- emissiveStrength?: number
113
- ): ExternalParityPhysicalMaterialDescriptor {
114
- return { id, label, baseColor, metallic, roughness, extensions, visualGoal, ...(emissive ? { emissive } : {}), ...(emissiveStrength ? { emissiveStrength } : {}), ...(id === "glass-transmission" ? { alphaMode: "blend" as const, doubleSided: true } : {}) };
115
- }
116
-
117
- function validateDescriptor(descriptor: ExternalParityPhysicalMaterialDescriptor): void {
118
- if (!descriptor.id || !descriptor.label) throw new Error("ExternalParity physical material requires id and label.");
119
- if (descriptor.baseColor.length !== 4 || descriptor.baseColor.some((value) => !Number.isFinite(value) || value < 0 || value > 1)) {
120
- throw new Error(`ExternalParity physical material ${descriptor.id} has invalid baseColor.`);
121
- }
122
- if (!Number.isFinite(descriptor.metallic) || descriptor.metallic < 0 || descriptor.metallic > 1) throw new Error(`ExternalParity physical material ${descriptor.id} has invalid metallic.`);
123
- if (!Number.isFinite(descriptor.roughness) || descriptor.roughness < 0 || descriptor.roughness > 1) throw new Error(`ExternalParity physical material ${descriptor.id} has invalid roughness.`);
124
- }
125
-
126
- function classifyMaterial(descriptor: ExternalParityPhysicalMaterialDescriptor): ExternalParityPhysicalMaterialAnalysis["reflectanceClass"] {
127
- if ((descriptor.emissiveStrength ?? 0) > 0) return "emissive";
128
- if (descriptor.extensions.includes("transmission")) return "transparent";
129
- if (descriptor.metallic > 0.8 && descriptor.roughness < 0.18) return "mirror-metal";
130
- if (descriptor.extensions.includes("clearcoat") && descriptor.metallic >= 0.3) return "rough-metal";
131
- if (descriptor.metallic > 0.5) return "rough-metal";
132
- return "dielectric";
133
- }
@@ -1,51 +0,0 @@
1
- import { createExternalParityToneMappingPolicy, toneMapExternalParityHdrPixels } from "../ToneMapping";
2
-
3
- export interface ExternalParityTransmissionSample {
4
- readonly baseColor: readonly [number, number, number];
5
- readonly thickness: number;
6
- readonly attenuationColor: readonly [number, number, number];
7
- readonly attenuationDistance: number;
8
- readonly ior: number;
9
- readonly intensity: number;
10
- }
11
-
12
- export interface ExternalParityTransmissionResult {
13
- readonly transmittedColor: readonly [number, number, number];
14
- readonly displayColor: readonly [number, number, number];
15
- readonly bounded: true;
16
- readonly diagnostic: string;
17
- }
18
-
19
- export function evaluateExternalParityTransmission(sample: ExternalParityTransmissionSample): ExternalParityTransmissionResult {
20
- validateSample(sample);
21
- const attenuation = Math.exp(-sample.thickness / Math.max(0.0001, sample.attenuationDistance));
22
- const fresnelScale = Math.max(0, Math.min(1, (sample.ior - 1) / (sample.ior + 1)));
23
- const transmitted: [number, number, number] = [
24
- sample.baseColor[0] * sample.attenuationColor[0] * attenuation * sample.intensity * (1 - fresnelScale),
25
- sample.baseColor[1] * sample.attenuationColor[1] * attenuation * sample.intensity * (1 - fresnelScale),
26
- sample.baseColor[2] * sample.attenuationColor[2] * attenuation * sample.intensity * (1 - fresnelScale)
27
- ];
28
- const toneMapped = toneMapExternalParityHdrPixels(
29
- new Float32Array([transmitted[0], transmitted[1], transmitted[2], 1]),
30
- 1,
31
- 1,
32
- createExternalParityToneMappingPolicy("material-review", { operator: "reinhard", exposure: 1, gamma: 1, outputColorSpace: "srgb" })
33
- );
34
- return {
35
- transmittedColor: transmitted.map(round) as [number, number, number],
36
- displayColor: [toneMapped.pixels[0]!, toneMapped.pixels[1]!, toneMapped.pixels[2]!],
37
- bounded: true,
38
- diagnostic: "Bounded transmission approximation for material review; full refraction/caustics parity is not claimed."
39
- };
40
- }
41
-
42
- function validateSample(sample: ExternalParityTransmissionSample): void {
43
- if (sample.baseColor.length !== 3 || sample.attenuationColor.length !== 3) throw new Error("Transmission colors must be RGB tuples.");
44
- for (const value of [...sample.baseColor, ...sample.attenuationColor, sample.thickness, sample.attenuationDistance, sample.ior, sample.intensity]) {
45
- if (!Number.isFinite(value) || value < 0) throw new Error("Transmission sample values must be finite and non-negative.");
46
- }
47
- }
48
-
49
- function round(value: number): number {
50
- return Number(value.toFixed(6));
51
- }
@@ -1,18 +0,0 @@
1
- export {
2
- buildStaticBoundsBvh,
3
- queryStaticBoundsBvh,
4
- raycastStaticBoundsBvh,
5
- updateStaticBoundsBvh
6
- } from "../SceneOptimization";
7
- export type {
8
- StaticBoundsBvh,
9
- StaticBoundsBvhBuildDiagnostics,
10
- StaticBoundsBvhNode,
11
- StaticBoundsBvhQueryOptions,
12
- StaticBoundsBvhQueryResult,
13
- StaticBoundsBvhRaycastHit,
14
- StaticBoundsBvhRaycastResult,
15
- StaticBoundsBvhTraversalDiagnostics,
16
- StaticSpatialBounds,
17
- StaticSpatialItem
18
- } from "../SceneOptimization";
@@ -1,2 +0,0 @@
1
- export { batchStaticRenderItems } from "../SceneOptimization";
2
- export type { StaticBatchInput, StaticBatchOptions, StaticBatchResult } from "../SceneOptimization";
@@ -1,9 +0,0 @@
1
- import { Box3, Vector3 } from "@aura3d/math";
2
- import type { StaticBoundsIntersector, StaticSpatialItem } from "../SceneOptimization";
3
-
4
- export function cullStaticItems<T>(items: readonly StaticSpatialItem<T>[], frustum: StaticBoundsIntersector): readonly StaticSpatialItem<T>[] {
5
- return items.filter((item) => frustum.intersectsBox(new Box3(
6
- new Vector3(item.bounds.min[0], item.bounds.min[1], item.bounds.min[2]),
7
- new Vector3(item.bounds.max[0], item.bounds.max[1], item.bounds.max[2])
8
- )));
9
- }
@@ -1,20 +0,0 @@
1
- export interface PerformanceLodLevel {
2
- readonly id: string;
3
- readonly maxDistance: number;
4
- readonly triangleBudget: number;
5
- }
6
-
7
- export function selectPerformanceLodLevel(levels: readonly PerformanceLodLevel[], distance: number): PerformanceLodLevel {
8
- if (levels.length === 0) throw new Error("selectPerformanceLodLevel requires at least one LOD level.");
9
- const sorted = [...levels].sort((a, b) => a.maxDistance - b.maxDistance);
10
- return sorted.find((level) => distance <= level.maxDistance) ?? sorted[sorted.length - 1]!;
11
- }
12
-
13
- export function createDefaultPerformanceLodLevels(baseTriangles: number): readonly PerformanceLodLevel[] {
14
- const triangles = Math.max(1, Math.floor(baseTriangles));
15
- return [
16
- { id: "lod0", maxDistance: 8, triangleBudget: triangles },
17
- { id: "lod1", maxDistance: 20, triangleBudget: Math.max(1, Math.floor(triangles * 0.45)) },
18
- { id: "lod2", maxDistance: Number.POSITIVE_INFINITY, triangleBudget: Math.max(1, Math.floor(triangles * 0.16)) }
19
- ];
20
- }
@@ -1,10 +0,0 @@
1
- import type { StaticSpatialBounds, StaticSpatialItem } from "../SceneOptimization";
2
-
3
- export interface OctreeNode<T = unknown> {
4
- readonly bounds: StaticSpatialBounds;
5
- readonly items: readonly StaticSpatialItem<T>[];
6
- }
7
-
8
- export function createFlatOctree<T>(bounds: StaticSpatialBounds, items: readonly StaticSpatialItem<T>[]): OctreeNode<T> {
9
- return { bounds, items };
10
- }
@@ -1,170 +0,0 @@
1
- export type RenderQueueBucket = "opaque" | "transmission" | "mask" | "transparent";
2
-
3
- export interface RenderQueueSortItem<T = unknown> {
4
- readonly item: T;
5
- readonly bucket: RenderQueueBucket;
6
- readonly depth: number;
7
- readonly pipelineKey?: string;
8
- readonly batchKey?: string;
9
- readonly instanceCount?: number;
10
- readonly renderOrder?: number;
11
- }
12
-
13
- export interface RenderQueueSortOptions {
14
- readonly transparentBackToFront?: boolean;
15
- readonly opaqueFrontToBack?: boolean;
16
- readonly groupOpaqueByPipeline?: boolean;
17
- }
18
-
19
- export interface RenderQueuePlan<T = unknown> {
20
- readonly items: readonly T[];
21
- readonly diagnostics: RenderQueueSortDiagnostics;
22
- }
23
-
24
- export interface RenderQueueSortDiagnostics {
25
- readonly total: number;
26
- readonly objectCount: number;
27
- readonly estimatedDrawCalls: number;
28
- readonly totalInstances: number;
29
- readonly batchableGroups: number;
30
- readonly largestBatch: number;
31
- readonly materialSwitches: number;
32
- readonly opaqueCount: number;
33
- readonly transmissionCount: number;
34
- readonly maskedCount: number;
35
- readonly transparentCount: number;
36
- readonly pipelineTransitions: number;
37
- readonly opaqueFrontToBack: boolean;
38
- readonly transparentBackToFront: boolean;
39
- }
40
-
41
- export function sortRenderQueueItems<T>(
42
- items: readonly RenderQueueSortItem<T>[],
43
- options: RenderQueueSortOptions = {}
44
- ): RenderQueuePlan<T> {
45
- const opaqueFrontToBack = options.opaqueFrontToBack ?? true;
46
- const transparentBackToFront = options.transparentBackToFront ?? true;
47
- const groupOpaqueByPipeline = options.groupOpaqueByPipeline ?? false;
48
- const decorated = items.map((entry, index) => {
49
- validateRenderQueueItem(entry, index);
50
- return { ...entry, index };
51
- });
52
-
53
- decorated.sort((left, right) => {
54
- const orderDelta = (left.renderOrder ?? 0) - (right.renderOrder ?? 0);
55
- if (orderDelta !== 0) return orderDelta;
56
-
57
- const bucketDelta = bucketRank(left.bucket) - bucketRank(right.bucket);
58
- if (bucketDelta !== 0) return bucketDelta;
59
-
60
- if (left.bucket === "transparent" || right.bucket === "transparent") {
61
- if (transparentBackToFront) {
62
- const depthDelta = right.depth - left.depth;
63
- if (Math.abs(depthDelta) > 1e-6) return depthDelta;
64
- }
65
- return left.index - right.index;
66
- }
67
-
68
- if (groupOpaqueByPipeline) {
69
- const pipelineDelta = pipelineKey(left).localeCompare(pipelineKey(right));
70
- if (pipelineDelta !== 0) return pipelineDelta;
71
- }
72
-
73
- if (opaqueFrontToBack) {
74
- const depthDelta = left.depth - right.depth;
75
- if (Math.abs(depthDelta) > 1e-6) return depthDelta;
76
- }
77
-
78
- if (!groupOpaqueByPipeline) {
79
- const pipelineDelta = pipelineKey(left).localeCompare(pipelineKey(right));
80
- if (pipelineDelta !== 0 && Math.abs(left.depth - right.depth) <= 1e-6) return pipelineDelta;
81
- }
82
-
83
- return left.index - right.index;
84
- });
85
-
86
- return {
87
- items: decorated.map((entry) => entry.item),
88
- diagnostics: buildDiagnostics(decorated, opaqueFrontToBack, transparentBackToFront)
89
- };
90
- }
91
-
92
- export interface SortableRenderItem {
93
- readonly id: string;
94
- readonly materialBucket: RenderQueueBucket;
95
- readonly pipelineKey: string;
96
- readonly depth: number;
97
- }
98
-
99
- export function sortRenderItems(items: readonly SortableRenderItem[]): SortableRenderItem[] {
100
- return [...sortRenderQueueItems(items.map((item) => ({
101
- item,
102
- bucket: item.materialBucket,
103
- pipelineKey: item.pipelineKey,
104
- depth: item.depth
105
- })), { groupOpaqueByPipeline: true }).items];
106
- }
107
-
108
- function bucketRank(bucket: RenderQueueBucket): number {
109
- if (bucket === "opaque") return 0;
110
- if (bucket === "transmission") return 1;
111
- if (bucket === "mask") return 2;
112
- return 3;
113
- }
114
-
115
- function validateRenderQueueItem(item: RenderQueueSortItem, index: number): void {
116
- if (!Number.isFinite(item.depth)) {
117
- throw new RangeError(`Render queue item ${index} depth must be finite.`);
118
- }
119
- if (item.renderOrder !== undefined && !Number.isFinite(item.renderOrder)) {
120
- throw new RangeError(`Render queue item ${index} renderOrder must be finite.`);
121
- }
122
- if (item.instanceCount !== undefined && (!Number.isInteger(item.instanceCount) || item.instanceCount <= 0)) {
123
- throw new RangeError(`Render queue item ${index} instanceCount must be a positive integer.`);
124
- }
125
- }
126
-
127
- function pipelineKey(item: RenderQueueSortItem): string {
128
- return item.pipelineKey ?? "";
129
- }
130
-
131
- function buildDiagnostics(
132
- items: readonly (RenderQueueSortItem & { readonly index: number })[],
133
- opaqueFrontToBack: boolean,
134
- transparentBackToFront: boolean
135
- ): RenderQueueSortDiagnostics {
136
- let pipelineTransitions = 0;
137
- let previousPipeline: string | undefined;
138
- const batchGroups = new Map<string, number>();
139
- let totalInstances = 0;
140
- for (const item of items) {
141
- const key = pipelineKey(item);
142
- if (previousPipeline !== undefined && previousPipeline !== key) pipelineTransitions += 1;
143
- previousPipeline = key;
144
- const instances = item.instanceCount ?? 1;
145
- totalInstances += instances;
146
- const batchKey = item.batchKey ?? key;
147
- if (batchKey) {
148
- batchGroups.set(batchKey, (batchGroups.get(batchKey) ?? 0) + 1);
149
- }
150
- }
151
- const batchSizes = [...batchGroups.values()];
152
- const batchableGroups = batchSizes.filter((size) => size > 1).length;
153
- const largestBatch = batchSizes.length > 0 ? Math.max(...batchSizes) : 0;
154
- return {
155
- total: items.length,
156
- objectCount: items.length,
157
- estimatedDrawCalls: items.length,
158
- totalInstances,
159
- batchableGroups,
160
- largestBatch,
161
- materialSwitches: pipelineTransitions,
162
- opaqueCount: items.filter((item) => item.bucket === "opaque").length,
163
- transmissionCount: items.filter((item) => item.bucket === "transmission").length,
164
- maskedCount: items.filter((item) => item.bucket === "mask").length,
165
- transparentCount: items.filter((item) => item.bucket === "transparent").length,
166
- pipelineTransitions,
167
- opaqueFrontToBack,
168
- transparentBackToFront
169
- };
170
- }
@@ -1,43 +0,0 @@
1
- export interface RendererStatsInput {
2
- readonly objectCount: number;
3
- readonly visibleObjectCount: number;
4
- readonly drawCalls: number;
5
- readonly triangles?: number;
6
- readonly cpuFrameMs?: number;
7
- readonly gpuFrameMs?: number;
8
- readonly textureMemoryBytes?: number;
9
- readonly warnings?: readonly string[];
10
- }
11
-
12
- export interface RendererStats {
13
- readonly objectCount: number;
14
- readonly visibleObjectCount: number;
15
- readonly culledObjectCount: number;
16
- readonly drawCalls: number;
17
- readonly triangles: number;
18
- readonly cpuFrameMs: number;
19
- readonly gpuFrameMs?: number;
20
- readonly textureMemoryBytes: number;
21
- readonly warnings: readonly string[];
22
- }
23
-
24
- export function createRendererStats(input: RendererStatsInput): RendererStats {
25
- const objectCount = Math.max(0, Math.floor(input.objectCount));
26
- const visibleObjectCount = Math.max(0, Math.min(objectCount, Math.floor(input.visibleObjectCount)));
27
- const drawCalls = Math.max(0, Math.floor(input.drawCalls));
28
- const textureMemoryBytes = Math.max(0, Math.floor(input.textureMemoryBytes ?? 0));
29
- const warnings = [...(input.warnings ?? [])];
30
- if (drawCalls > 500) warnings.push("draw-call-count-high");
31
- if (textureMemoryBytes > 512 * 1024 * 1024) warnings.push("texture-memory-budget-high");
32
- return {
33
- objectCount,
34
- visibleObjectCount,
35
- culledObjectCount: objectCount - visibleObjectCount,
36
- drawCalls,
37
- triangles: Math.max(0, Math.floor(input.triangles ?? 0)),
38
- cpuFrameMs: Math.max(0, input.cpuFrameMs ?? 0),
39
- ...(input.gpuFrameMs === undefined ? {} : { gpuFrameMs: Math.max(0, input.gpuFrameMs) }),
40
- textureMemoryBytes,
41
- warnings
42
- };
43
- }
@@ -1,44 +0,0 @@
1
- export interface ResourceBudget {
2
- readonly textureBudgetBytes: number;
3
- readonly geometryBudgetBytes: number;
4
- readonly drawCallBudget: number;
5
- }
6
-
7
- export interface ResourceBudgetUsage {
8
- readonly textureBytes: number;
9
- readonly geometryBytes: number;
10
- readonly drawCalls: number;
11
- }
12
-
13
- export interface ResourceBudgetReport {
14
- readonly withinBudget: boolean;
15
- readonly texturePercent: number;
16
- readonly geometryPercent: number;
17
- readonly drawCallPercent: number;
18
- readonly warnings: readonly string[];
19
- }
20
-
21
- export function evaluateResourceBudget(
22
- budget: ResourceBudget,
23
- usage: ResourceBudgetUsage
24
- ): ResourceBudgetReport {
25
- const texturePercent = ratio(usage.textureBytes, budget.textureBudgetBytes);
26
- const geometryPercent = ratio(usage.geometryBytes, budget.geometryBudgetBytes);
27
- const drawCallPercent = ratio(usage.drawCalls, budget.drawCallBudget);
28
- const warnings = [
29
- ...(texturePercent > 1 ? ["texture-budget-exceeded"] : texturePercent > 0.8 ? ["texture-budget-near-limit"] : []),
30
- ...(geometryPercent > 1 ? ["geometry-budget-exceeded"] : geometryPercent > 0.8 ? ["geometry-budget-near-limit"] : []),
31
- ...(drawCallPercent > 1 ? ["draw-call-budget-exceeded"] : drawCallPercent > 0.8 ? ["draw-call-budget-near-limit"] : [])
32
- ];
33
- return {
34
- withinBudget: warnings.every((warning) => !warning.endsWith("exceeded")),
35
- texturePercent,
36
- geometryPercent,
37
- drawCallPercent,
38
- warnings
39
- };
40
- }
41
-
42
- function ratio(value: number, budget: number): number {
43
- return budget <= 0 ? Number.POSITIVE_INFINITY : Math.max(0, value) / budget;
44
- }
@@ -1,28 +0,0 @@
1
- import { bloomFloatPixels, bloomPixels, type BloomOptions, type BloomResult, type HdrBloomResult } from "../PostProcessPass";
2
-
3
- export interface ExternalParityBloomEvidence {
4
- readonly mode: "ldr" | "hdr";
5
- readonly brightPixelCount: number;
6
- readonly changedPixels: number;
7
- readonly maxNeighborBoost: number;
8
- readonly diagnostic: string;
9
- }
10
-
11
- export function runExternalParityBloom(
12
- pixels: Uint8Array | Float32Array,
13
- width: number,
14
- height: number,
15
- options: BloomOptions = {}
16
- ): BloomResult | HdrBloomResult {
17
- return pixels instanceof Float32Array ? bloomFloatPixels(pixels, width, height, options) : bloomPixels(pixels, width, height, options);
18
- }
19
-
20
- export function createExternalParityBloomEvidence(result: BloomResult | HdrBloomResult): ExternalParityBloomEvidence {
21
- return {
22
- mode: result.pixels instanceof Float32Array ? "hdr" : "ldr",
23
- brightPixelCount: result.brightPixelCount,
24
- changedPixels: result.changedPixels,
25
- maxNeighborBoost: result.maxNeighborBoost,
26
- diagnostic: "Bloom evidence must improve highlights without hiding poor lighting or material failures."
27
- };
28
- }