@aura3d/rendering 1.4.0 → 1.4.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +38 -4
- package/AGENTS.md +0 -46
- package/src/ArchitecturalLightingFixtures.ts +0 -241
- package/src/ArchitecturalMaterialCatalog.ts +0 -130
- package/src/ArchitecturalMeasurementFixtures.ts +0 -155
- package/src/BRDFLut.ts +0 -47
- package/src/CameraFraming.ts +0 -200
- package/src/CanonicalSceneFixtures.ts +0 -95
- package/src/CascadedShadowMaps.ts +0 -449
- package/src/ColorManagement.ts +0 -127
- package/src/CullingFixtures.ts +0 -280
- package/src/DecalGeometry.ts +0 -26
- package/src/DepthPass.ts +0 -110
- package/src/EnvironmentBackgroundPass.ts +0 -194
- package/src/EnvironmentBackgroundResources.ts +0 -309
- package/src/EnvironmentLighting.ts +0 -96
- package/src/EnvironmentMapResources.ts +0 -1026
- package/src/EnvironmentPipeline.ts +0 -69
- package/src/EnvironmentPlatform.ts +0 -1306
- package/src/EnvironmentPreset.ts +0 -155
- package/src/Exposure.ts +0 -66
- package/src/ExternalParityRenderPreset.ts +0 -725
- package/src/ForwardPass.ts +0 -1668
- package/src/FrameVisualMetrics.ts +0 -301
- package/src/Geometry.ts +0 -461
- package/src/GeometryPrimitives.ts +0 -2
- package/src/HDRRenderPipeline.ts +0 -94
- package/src/IBL.ts +0 -86
- package/src/IndexBuffer.ts +0 -57
- package/src/InstancedPBRMaterial.ts +0 -186
- package/src/InstancedUnlitMaterial.ts +0 -60
- package/src/Instancing.ts +0 -19
- package/src/LightCollector.ts +0 -82
- package/src/LightUniforms.ts +0 -47
- package/src/LightingDebug.ts +0 -80
- package/src/LightingDefaults.ts +0 -79
- package/src/LightingRig.ts +0 -301
- package/src/LineGeometry.ts +0 -2
- package/src/Material.ts +0 -209
- package/src/MaterialBinding.ts +0 -131
- package/src/MaterialInstance.ts +0 -59
- package/src/MaterialPresets.ts +0 -272
- package/src/MorphTarget.ts +0 -124
- package/src/MorphTargetPlan.ts +0 -178
- package/src/MorphUnlitMaterial.ts +0 -60
- package/src/NormalMappedPBRMaterial.ts +0 -188
- package/src/OceanFixtures.ts +0 -318
- package/src/PBRLightingDefaults.ts +0 -12
- package/src/PBRMaterial.ts +0 -442
- package/src/PMREM.ts +0 -53
- package/src/PbrReference.ts +0 -681
- package/src/PostProcessPass.ts +0 -2507
- package/src/ProceduralTextureFixtures.ts +0 -393
- package/src/ProductTurntableFixtures.ts +0 -815
- package/src/Raycaster.ts +0 -21
- package/src/ReflectionProbe.ts +0 -13
- package/src/ReflectionSurfaces.ts +0 -219
- package/src/RenderBackend.ts +0 -43
- package/src/RenderDebugViews.ts +0 -138
- package/src/RenderDevice.ts +0 -836
- package/src/RenderGraph.ts +0 -194
- package/src/RenderPass.ts +0 -27
- package/src/RenderPipeline.ts +0 -101
- package/src/RenderQueue.ts +0 -12
- package/src/RenderState.ts +0 -12
- package/src/Renderer.ts +0 -2631
- package/src/RendererDebugOverlay.ts +0 -80
- package/src/RendererFeatureGates.ts +0 -150
- package/src/RendererPostprocessPlan.ts +0 -279
- package/src/RendererTiming.ts +0 -251
- package/src/RendererVisualPipelineReport.ts +0 -836
- package/src/ResourceLifecycle.ts +0 -21
- package/src/Sampler.ts +0 -37
- package/src/SceneOptimization.ts +0 -518
- package/src/ShaderChunks.ts +0 -393
- package/src/ShaderLibrary.ts +0 -2766
- package/src/ShaderModule.ts +0 -36
- package/src/ShaderPreprocessor.ts +0 -260
- package/src/ShaderReflection.ts +0 -201
- package/src/ShadowMap.ts +0 -237
- package/src/ShadowPass.ts +0 -198
- package/src/ShadowProjection.ts +0 -115
- package/src/SkinnedLitMaterial.ts +0 -397
- package/src/SkinnedUnlitMaterial.ts +0 -63
- package/src/SkinningBounds.ts +0 -131
- package/src/SpaceEnvironmentFixtures.ts +0 -200
- package/src/SpriteGeometry.ts +0 -21
- package/src/StereoCameraRig.ts +0 -127
- package/src/StereoEffects.ts +0 -274
- package/src/TerrainFixtures.ts +0 -180
- package/src/Texture.ts +0 -307
- package/src/TextureBinding.ts +0 -91
- package/src/TexturedPBRMaterial.ts +0 -1112
- package/src/TexturedUnlitMaterial.ts +0 -67
- package/src/ToneMapping.ts +0 -105
- package/src/UniformBinder.ts +0 -16
- package/src/UniformLayout.ts +0 -129
- package/src/UnlitMaterial.ts +0 -75
- package/src/VegetationFixtures.ts +0 -314
- package/src/VertexBuffer.ts +0 -120
- package/src/VertexFormat.ts +0 -171
- package/src/VoxelWorldFixtures.ts +0 -280
- package/src/WeatherFixtures.ts +0 -223
- package/src/WebGL2Device.ts +0 -2280
- package/src/WebGL2StateCache.ts +0 -330
- package/src/WebGPUDevice.ts +0 -2877
- package/src/WebGPURenderToTextureProof.ts +0 -139
- package/src/advanced-runtime/AdvancedRenderer.ts +0 -73
- package/src/advanced-runtime/index.ts +0 -9
- package/src/animation/AnimationMaterialStyle.ts +0 -32
- package/src/animation/AnimationRenderPreset.ts +0 -45
- package/src/animation/AnimationToonMaterial.ts +0 -387
- package/src/animation/AnimationVisualQuality.ts +0 -71
- package/src/animation/applyAnimationRenderPreset.ts +0 -180
- package/src/animation/index.ts +0 -5
- package/src/cinematic/BloomPass.ts +0 -26
- package/src/cinematic/CinematicDepthComposition.ts +0 -30
- package/src/cinematic/CinematicEvidence.ts +0 -123
- package/src/cinematic/CinematicLightingRig.ts +0 -144
- package/src/cinematic/CinematicMaterialPresets.ts +0 -130
- package/src/cinematic/CinematicPostProcess.ts +0 -83
- package/src/cinematic/DepthHazePass.ts +0 -30
- package/src/cinematic/EmissivePracticalLightSystem.ts +0 -45
- package/src/cinematic/FilmGrainPass.ts +0 -24
- package/src/cinematic/FogVolumeSystem.ts +0 -30
- package/src/cinematic/GlowCardSystem.ts +0 -44
- package/src/cinematic/RainParticleSystem.ts +0 -151
- package/src/cinematic/VignettePass.ts +0 -25
- package/src/cinematic/WetReflectionApproximation.ts +0 -27
- package/src/cinematic/index.ts +0 -14
- package/src/effects/CollisionModule.ts +0 -64
- package/src/effects/ColorModule.ts +0 -60
- package/src/effects/ForceModule.ts +0 -25
- package/src/effects/GPUParticleBackend.ts +0 -569
- package/src/effects/Particle.ts +0 -108
- package/src/effects/ParticleDiagnostics.ts +0 -224
- package/src/effects/ParticleEffectPresets.ts +0 -147
- package/src/effects/ParticleEmitter.ts +0 -326
- package/src/effects/ParticleModule.ts +0 -26
- package/src/effects/ParticleRenderPass.ts +0 -117
- package/src/effects/ParticleRenderer.ts +0 -132
- package/src/effects/ParticleSystem.ts +0 -333
- package/src/effects/SizeModule.ts +0 -56
- package/src/effects/TrailModule.ts +0 -72
- package/src/effects/VelocityModule.ts +0 -75
- package/src/effects/index.ts +0 -15
- package/src/index.ts +0 -925
- package/src/materials/AlphaSorting.ts +0 -30
- package/src/materials/MaterialExtensions.ts +0 -42
- package/src/materials/PhysicalMaterial.ts +0 -133
- package/src/materials/TransmissionPass.ts +0 -51
- package/src/performance/BVH.ts +0 -18
- package/src/performance/Batcher.ts +0 -2
- package/src/performance/FrustumCuller.ts +0 -9
- package/src/performance/LOD.ts +0 -20
- package/src/performance/Octree.ts +0 -10
- package/src/performance/RenderItemSorting.ts +0 -170
- package/src/performance/RendererStats.ts +0 -43
- package/src/performance/ResourceBudget.ts +0 -44
- package/src/postprocess/BloomPass.ts +0 -28
- package/src/postprocess/CinematicDiagnostics.ts +0 -642
- package/src/postprocess/ColorGradingPass.ts +0 -24
- package/src/postprocess/DepthOfFieldPass.ts +0 -12
- package/src/postprocess/EffectComposer.ts +0 -349
- package/src/postprocess/SSAOPass.ts +0 -20
- package/src/postprocess/index.ts +0 -34
- package/src/production-runtime/AnimationControlsPipeline.ts +0 -77
- package/src/production-runtime/PBRHDRPipeline.ts +0 -381
- package/src/production-runtime/ProductionEffectsPipeline.ts +0 -85
- package/src/production-runtime/ProductionRendererTypes.ts +0 -136
- package/src/production-runtime/ProductionRuntimeRenderer.ts +0 -172
- package/src/production-runtime/ProductionWebGL2Renderer.ts +0 -313
- package/src/production-runtime/ProductionWebGPURenderer.ts +0 -396
- package/src/production-runtime/TransmissionBackdropCapture.ts +0 -130
- package/src/production-runtime/animation/MorphTargetRenderer.ts +0 -2
- package/src/production-runtime/animation/SkinningRenderer.ts +0 -2
- package/src/production-runtime/backends/RendererBackend.ts +0 -17
- package/src/production-runtime/backends/WebGL2RendererBackend.ts +0 -30
- package/src/production-runtime/backends/WebGPURendererBackend.ts +0 -24
- package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +0 -1
- package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUShader.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +0 -2
- package/src/production-runtime/color/ColorManagement.ts +0 -3
- package/src/production-runtime/color/ToneMapping.ts +0 -7
- package/src/production-runtime/diagnostics/FrameCapture.ts +0 -2
- package/src/production-runtime/diagnostics/GPUCapabilities.ts +0 -2
- package/src/production-runtime/diagnostics/RendererStats.ts +0 -2
- package/src/production-runtime/environment/EnvironmentMap.ts +0 -1
- package/src/production-runtime/environment/HDRLoader.ts +0 -57
- package/src/production-runtime/environment/PMREMGenerator.ts +0 -713
- package/src/production-runtime/framegraph/FrameGraph.ts +0 -18
- package/src/production-runtime/framegraph/RenderPass.ts +0 -15
- package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +0 -439
- package/src/production-runtime/index.ts +0 -127
- package/src/production-runtime/lights/LightManager.ts +0 -7
- package/src/production-runtime/lights/ShadowMapRenderer.ts +0 -5
- package/src/production-runtime/materials/GLTFMaterialAdapter.ts +0 -6
- package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +0 -2
- package/src/production-runtime/materials/MaterialCompiler.ts +0 -7
- package/src/production-runtime/materials/MaterialTextureBindings.ts +0 -5
- package/src/production-runtime/materials/PBRMaterial.ts +0 -2
- package/src/production-runtime/materials/PBRShaderFeatures.ts +0 -2
- package/src/production-runtime/passes/ContactShadowPass.ts +0 -184
- package/src/production-runtime/passes/DepthPrepass.ts +0 -7
- package/src/production-runtime/passes/OpaquePass.ts +0 -7
- package/src/production-runtime/passes/ShadowPass.ts +0 -7
- package/src/production-runtime/passes/SkyboxPass.ts +0 -7
- package/src/production-runtime/passes/ToneMappingPass.ts +0 -7
- package/src/production-runtime/passes/TransparentPass.ts +0 -7
- package/src/production-runtime/postprocess/BloomPass.ts +0 -51
- package/src/production-runtime/postprocess/ColorGradingPass.ts +0 -49
- package/src/production-runtime/postprocess/DOFPass.ts +0 -47
- package/src/production-runtime/postprocess/FXAAPass.ts +0 -53
- package/src/production-runtime/postprocess/ProductionEffectComposer.ts +0 -78
- package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +0 -174
- package/src/production-runtime/postprocess/SSAOPass.ts +0 -45
- package/src/production-runtime/resources/GPUBuffer.ts +0 -2
- package/src/production-runtime/resources/GPUTexture.ts +0 -2
- package/src/production-runtime/resources/RenderTarget.ts +0 -3
- package/src/production-runtime/resources/ResourceCache.ts +0 -7
- package/src/production-runtime/scene/Camera.ts +0 -1
- package/src/production-runtime/scene/Lights.ts +0 -2
- package/src/production-runtime/scene/RenderableMesh.ts +0 -2
- package/src/production-runtime/scene/RenderablePrimitive.ts +0 -1
- package/src/production-runtime/scene/RenderableScene.ts +0 -4
- package/src/production-runtime/shaders/ShaderProgramLibrary.ts +0 -7
- package/src/production-runtime/shaders/chunks/brdf.glsl +0 -2
- package/src/production-runtime/shaders/chunks/ibl.glsl +0 -3
- package/src/production-runtime/shaders/chunks/pbr.frag.glsl +0 -47
- package/src/production-runtime/shaders/chunks/pbr.vert.glsl +0 -8
- package/src/production-runtime/shaders/chunks/shadows.glsl +0 -2
- package/src/production-runtime/shaders/wgsl/pbr.wgsl +0 -3
- package/src/production-runtime/shaders/wgsl/postprocess.wgsl +0 -2
- package/src/production-runtime/shaders/wgsl/skybox.wgsl +0 -2
- package/src/shaders/depth.frag.glsl +0 -5
- package/src/shaders/depth.vert.glsl +0 -8
- package/src/shaders/pbr-direct.frag.glsl +0 -687
- package/src/shaders/pbr-direct.vert.glsl +0 -18
- package/src/shaders/unlit.frag.glsl +0 -18
- package/src/shaders/unlit.vert.glsl +0 -13
- package/src/shadows/CascadedShadowPipeline.ts +0 -53
- package/src/shadows/ContactShadows.ts +0 -106
- package/src/shadows/ShadowDebugViews.ts +0 -46
- package/src/threejs-compatibility/InstancingSystem.ts +0 -17
- package/src/threejs-compatibility/LightingSystem.ts +0 -22
- package/src/threejs-compatibility/MaterialSystem.ts +0 -9
- package/src/threejs-compatibility/RenderTargetSystem.ts +0 -35
- package/src/threejs-compatibility/RendererDiagnostics.ts +0 -61
- package/src/threejs-compatibility/SceneRenderer.ts +0 -34
- package/src/threejs-compatibility/ShadowSystem.ts +0 -19
- package/src/threejs-compatibility/TextureSystem.ts +0 -19
- package/src/threejs-compatibility/ThreeCompatRenderer.ts +0 -90
- package/src/threejs-compatibility/TransparencySystem.ts +0 -19
- package/src/threejs-compatibility/index.ts +0 -29
- package/src/threejs-compatibility/performance/BVH.ts +0 -14
- package/src/threejs-compatibility/performance/FrustumCulling.ts +0 -10
- package/src/threejs-compatibility/performance/Instancing.ts +0 -4
- package/src/threejs-compatibility/performance/LODSystem.ts +0 -16
- package/src/threejs-compatibility/performance/OcclusionCulling.ts +0 -6
- package/src/threejs-compatibility/performance/RaycastAcceleration.ts +0 -12
- package/src/threejs-compatibility/performance/RendererProfiler.ts +0 -19
- package/src/threejs-compatibility/performance/TextureStreaming.ts +0 -4
- package/src/threejs-compatibility/performance/index.ts +0 -12
- package/src/threejs-compatibility/postprocess/BloomPass.ts +0 -16
- package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +0 -16
- package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +0 -21
- package/src/threejs-compatibility/postprocess/EffectComposer.ts +0 -14
- package/src/threejs-compatibility/postprocess/FXAAPass.ts +0 -15
- package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +0 -20
- package/src/threejs-compatibility/postprocess/OutlinePass.ts +0 -21
- package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +0 -169
- package/src/threejs-compatibility/postprocess/RenderPass.ts +0 -9
- package/src/threejs-compatibility/postprocess/SMAAPass.ts +0 -15
- package/src/threejs-compatibility/postprocess/SSAOPass.ts +0 -21
- package/src/threejs-compatibility/postprocess/ShaderPass.ts +0 -7
- package/src/threejs-compatibility/postprocess/TAAPass.ts +0 -15
- package/src/threejs-compatibility/postprocess/VignettePass.ts +0 -16
- package/src/threejs-compatibility/postprocess/index.ts +0 -15
- package/src/threejs-compatibility/shaders/NodeMaterial.ts +0 -21
- package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +0 -6
- package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +0 -17
- package/src/threejs-compatibility/shaders/ShaderMaterial.ts +0 -18
- package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +0 -6
- package/src/threejs-compatibility/shaders/Uniforms.ts +0 -18
- package/src/threejs-compatibility/shaders/index.ts +0 -9
- package/src/threejs-compatibility/vfx/GPUPointCloud.ts +0 -7
- package/src/threejs-compatibility/vfx/LineRenderer.ts +0 -13
- package/src/threejs-compatibility/vfx/ParticleSystem.ts +0 -23
- package/src/threejs-compatibility/vfx/SpriteSystem.ts +0 -14
- package/src/threejs-compatibility/vfx/TrailRenderer.ts +0 -8
- package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +0 -23
- package/src/threejs-compatibility/vfx/index.ts +0 -9
- package/src/threejs-example-parity/index.ts +0 -205
- package/src/webgpu/WebGPUBuffer.ts +0 -1
- package/src/webgpu/WebGPUCompute.ts +0 -2
- package/src/webgpu/WebGPUPipelineCache.ts +0 -15
- package/src/webgpu/WebGPUPostProcess.ts +0 -2
- package/src/webgpu/WebGPUTexture.ts +0 -2
- package/tsconfig.json +0 -26
- package/vitest.config.ts +0 -20
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82
|
-
|
|
83
|
-
clear(): void {
|
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84
|
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this.stats.killedCount += this.particles.length;
|
|
85
|
-
this.particles.length = 0;
|
|
86
|
-
this.stats.liveCount = 0;
|
|
87
|
-
}
|
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88
|
-
|
|
89
|
-
dispose(): void {
|
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90
|
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this.clear();
|
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91
|
-
this.emitters.length = 0;
|
|
92
|
-
this.modules.length = 0;
|
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93
|
-
this.paused = true;
|
|
94
|
-
}
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95
|
-
|
|
96
|
-
update(deltaTime: number): void {
|
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97
|
-
if (!Number.isFinite(deltaTime) || deltaTime < 0) {
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98
|
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throw new RangeError("ParticleSystem.update deltaTime must be a finite non-negative number.");
|
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99
|
-
}
|
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100
|
-
|
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101
|
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if (this.paused || deltaTime === 0) {
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102
|
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return;
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103
|
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}
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104
|
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|
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105
|
-
this.spawn(deltaTime);
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106
|
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this.integrate(deltaTime);
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107
|
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this.compactDeadParticles();
|
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108
|
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this.elapsedTime += deltaTime;
|
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109
|
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this.stats.liveCount = this.particles.length;
|
|
110
|
-
}
|
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111
|
-
|
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112
|
-
async updateOnGPU(deltaTime: number, backend: GPUParticleBackend): Promise<void> {
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113
|
-
if (!Number.isFinite(deltaTime) || deltaTime < 0) {
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throw new RangeError("ParticleSystem.updateOnGPU deltaTime must be a finite non-negative number.");
|
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115
|
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}
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116
|
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117
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if (this.paused || deltaTime === 0) {
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118
|
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return;
|
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119
|
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}
|
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120
|
-
|
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121
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const spawnedParticles = this.spawn(deltaTime);
|
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122
|
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await this.initializeSpawnedOnGPU(spawnedParticles, backend);
|
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123
|
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await this.integrateOnGPU(deltaTime, backend);
|
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124
|
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this.compactDeadParticles();
|
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125
|
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this.elapsedTime += deltaTime;
|
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126
|
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this.stats.liveCount = this.particles.length;
|
|
127
|
-
}
|
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128
|
-
|
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129
|
-
async updateBest(deltaTime: number): Promise<"gpu" | "cpu"> {
|
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130
|
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if (this.preferGPU && this.gpuBackend?.capabilities.supported) {
|
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131
|
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await this.updateOnGPU(deltaTime, this.gpuBackend);
|
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132
|
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return "gpu";
|
|
133
|
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}
|
|
134
|
-
|
|
135
|
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this.update(deltaTime);
|
|
136
|
-
return "cpu";
|
|
137
|
-
}
|
|
138
|
-
|
|
139
|
-
getStats(): ParticleSystemStats {
|
|
140
|
-
return { ...this.stats, liveCount: this.particles.length };
|
|
141
|
-
}
|
|
142
|
-
|
|
143
|
-
recordBufferUpload(bytes: number): void {
|
|
144
|
-
if (!Number.isFinite(bytes) || bytes < 0) {
|
|
145
|
-
throw new RangeError("ParticleSystem buffer upload bytes must be a finite non-negative number.");
|
|
146
|
-
}
|
|
147
|
-
|
|
148
|
-
this.stats.bufferUploads += 1;
|
|
149
|
-
this.stats.uploadedBytes += bytes;
|
|
150
|
-
}
|
|
151
|
-
|
|
152
|
-
private spawn(deltaTime: number): Particle[] {
|
|
153
|
-
const spawnedParticles: Particle[] = [];
|
|
154
|
-
for (const emitter of this.emitters) {
|
|
155
|
-
const capacity = this.maxParticles - this.particles.length;
|
|
156
|
-
const result = emitter.emit(deltaTime, capacity);
|
|
157
|
-
|
|
158
|
-
this.stats.droppedCount += Math.max(0, result.requested - result.emitted);
|
|
159
|
-
this.stats.spawnedCount += result.emitted;
|
|
160
|
-
|
|
161
|
-
for (const particle of result.particles) {
|
|
162
|
-
const context = this.createContext(deltaTime, particle);
|
|
163
|
-
applyParticleModules(this.modules, "onSpawn", particle, context);
|
|
164
|
-
this.particles.push(particle);
|
|
165
|
-
spawnedParticles.push(particle);
|
|
166
|
-
}
|
|
167
|
-
}
|
|
168
|
-
return spawnedParticles;
|
|
169
|
-
}
|
|
170
|
-
|
|
171
|
-
private async initializeSpawnedOnGPU(spawnedParticles: readonly Particle[], backend: GPUParticleBackend): Promise<void> {
|
|
172
|
-
if (!backend.spawn || spawnedParticles.length === 0) {
|
|
173
|
-
return;
|
|
174
|
-
}
|
|
175
|
-
|
|
176
|
-
const positions = new Float32Array(spawnedParticles.length * 4);
|
|
177
|
-
const velocities = new Float32Array(spawnedParticles.length * 4);
|
|
178
|
-
const accelerations = new Float32Array(spawnedParticles.length * 4);
|
|
179
|
-
|
|
180
|
-
for (let index = 0; index < spawnedParticles.length; index += 1) {
|
|
181
|
-
const particle = spawnedParticles[index]!;
|
|
182
|
-
const offset = index * 4;
|
|
183
|
-
positions[offset] = particle.position.x;
|
|
184
|
-
positions[offset + 1] = particle.position.y;
|
|
185
|
-
positions[offset + 2] = particle.position.z;
|
|
186
|
-
positions[offset + 3] = particle.age;
|
|
187
|
-
velocities[offset] = particle.velocity.x;
|
|
188
|
-
velocities[offset + 1] = particle.velocity.y;
|
|
189
|
-
velocities[offset + 2] = particle.velocity.z;
|
|
190
|
-
accelerations[offset] = particle.acceleration.x;
|
|
191
|
-
accelerations[offset + 1] = particle.acceleration.y;
|
|
192
|
-
accelerations[offset + 2] = particle.acceleration.z;
|
|
193
|
-
}
|
|
194
|
-
|
|
195
|
-
const result = await backend.spawn({
|
|
196
|
-
positions,
|
|
197
|
-
velocities,
|
|
198
|
-
accelerations,
|
|
199
|
-
count: spawnedParticles.length,
|
|
200
|
-
});
|
|
201
|
-
|
|
202
|
-
for (let index = 0; index < spawnedParticles.length; index += 1) {
|
|
203
|
-
const particle = spawnedParticles[index]!;
|
|
204
|
-
const offset = index * 4;
|
|
205
|
-
particle.position.x = result.positions[offset];
|
|
206
|
-
particle.position.y = result.positions[offset + 1];
|
|
207
|
-
particle.position.z = result.positions[offset + 2];
|
|
208
|
-
particle.age = result.positions[offset + 3];
|
|
209
|
-
setVector3(particle.previousPosition, particle.position);
|
|
210
|
-
particle.velocity.x = result.velocities[offset];
|
|
211
|
-
particle.velocity.y = result.velocities[offset + 1];
|
|
212
|
-
particle.velocity.z = result.velocities[offset + 2];
|
|
213
|
-
particle.acceleration.x = result.accelerations[offset];
|
|
214
|
-
particle.acceleration.y = result.accelerations[offset + 1];
|
|
215
|
-
particle.acceleration.z = result.accelerations[offset + 2];
|
|
216
|
-
}
|
|
217
|
-
|
|
218
|
-
this.stats.gpuSpawns += 1;
|
|
219
|
-
this.recordBufferUpload(positions.byteLength + velocities.byteLength + accelerations.byteLength + 16);
|
|
220
|
-
}
|
|
221
|
-
|
|
222
|
-
private integrate(deltaTime: number): void {
|
|
223
|
-
for (const particle of this.particles) {
|
|
224
|
-
if (!particle.alive) {
|
|
225
|
-
continue;
|
|
226
|
-
}
|
|
227
|
-
|
|
228
|
-
const context = this.createContext(deltaTime, particle);
|
|
229
|
-
applyParticleModules(this.modules, "update", particle, context);
|
|
230
|
-
|
|
231
|
-
setVector3(particle.previousPosition, particle.position);
|
|
232
|
-
addScaledVector3(particle.velocity, particle.acceleration, deltaTime);
|
|
233
|
-
addScaledVector3(particle.position, particle.velocity, deltaTime);
|
|
234
|
-
particle.rotation += particle.angularVelocity * deltaTime;
|
|
235
|
-
particle.age += deltaTime;
|
|
236
|
-
|
|
237
|
-
applyParticleModules(this.modules, "afterIntegrate", particle, this.createContext(deltaTime, particle));
|
|
238
|
-
|
|
239
|
-
if (particle.age >= particle.lifetime) {
|
|
240
|
-
particle.alive = false;
|
|
241
|
-
}
|
|
242
|
-
}
|
|
243
|
-
}
|
|
244
|
-
|
|
245
|
-
private async integrateOnGPU(deltaTime: number, backend: GPUParticleBackend): Promise<void> {
|
|
246
|
-
const liveParticles = this.particles.filter((particle) => particle.alive);
|
|
247
|
-
if (liveParticles.length === 0) {
|
|
248
|
-
return;
|
|
249
|
-
}
|
|
250
|
-
|
|
251
|
-
for (const particle of liveParticles) {
|
|
252
|
-
const context = this.createContext(deltaTime, particle);
|
|
253
|
-
applyParticleModules(this.modules, "update", particle, context);
|
|
254
|
-
setVector3(particle.previousPosition, particle.position);
|
|
255
|
-
}
|
|
256
|
-
|
|
257
|
-
const positions = new Float32Array(liveParticles.length * 4);
|
|
258
|
-
const velocities = new Float32Array(liveParticles.length * 4);
|
|
259
|
-
const accelerations = new Float32Array(liveParticles.length * 4);
|
|
260
|
-
|
|
261
|
-
for (let index = 0; index < liveParticles.length; index += 1) {
|
|
262
|
-
const particle = liveParticles[index];
|
|
263
|
-
const offset = index * 4;
|
|
264
|
-
positions[offset] = particle.position.x;
|
|
265
|
-
positions[offset + 1] = particle.position.y;
|
|
266
|
-
positions[offset + 2] = particle.position.z;
|
|
267
|
-
positions[offset + 3] = particle.age;
|
|
268
|
-
velocities[offset] = particle.velocity.x;
|
|
269
|
-
velocities[offset + 1] = particle.velocity.y;
|
|
270
|
-
velocities[offset + 2] = particle.velocity.z;
|
|
271
|
-
accelerations[offset] = particle.acceleration.x;
|
|
272
|
-
accelerations[offset + 1] = particle.acceleration.y;
|
|
273
|
-
accelerations[offset + 2] = particle.acceleration.z;
|
|
274
|
-
}
|
|
275
|
-
|
|
276
|
-
const result = await backend.update({
|
|
277
|
-
positions,
|
|
278
|
-
velocities,
|
|
279
|
-
accelerations,
|
|
280
|
-
deltaTime,
|
|
281
|
-
count: liveParticles.length,
|
|
282
|
-
});
|
|
283
|
-
|
|
284
|
-
for (let index = 0; index < liveParticles.length; index += 1) {
|
|
285
|
-
const particle = liveParticles[index];
|
|
286
|
-
const offset = index * 4;
|
|
287
|
-
particle.position.x = result.positions[offset];
|
|
288
|
-
particle.position.y = result.positions[offset + 1];
|
|
289
|
-
particle.position.z = result.positions[offset + 2];
|
|
290
|
-
particle.age = result.positions[offset + 3];
|
|
291
|
-
particle.velocity.x = result.velocities[offset];
|
|
292
|
-
particle.velocity.y = result.velocities[offset + 1];
|
|
293
|
-
particle.velocity.z = result.velocities[offset + 2];
|
|
294
|
-
particle.rotation += particle.angularVelocity * deltaTime;
|
|
295
|
-
|
|
296
|
-
applyParticleModules(this.modules, "afterIntegrate", particle, this.createContext(deltaTime, particle));
|
|
297
|
-
|
|
298
|
-
if (particle.age >= particle.lifetime) {
|
|
299
|
-
particle.alive = false;
|
|
300
|
-
}
|
|
301
|
-
}
|
|
302
|
-
|
|
303
|
-
this.stats.gpuUpdates += 1;
|
|
304
|
-
this.recordBufferUpload(positions.byteLength + velocities.byteLength + accelerations.byteLength + 16);
|
|
305
|
-
}
|
|
306
|
-
|
|
307
|
-
private compactDeadParticles(): void {
|
|
308
|
-
let write = 0;
|
|
309
|
-
let killed = 0;
|
|
310
|
-
|
|
311
|
-
for (let read = 0; read < this.particles.length; read += 1) {
|
|
312
|
-
const particle = this.particles[read];
|
|
313
|
-
if (particle.alive) {
|
|
314
|
-
this.particles[write] = particle;
|
|
315
|
-
write += 1;
|
|
316
|
-
} else {
|
|
317
|
-
killed += 1;
|
|
318
|
-
}
|
|
319
|
-
}
|
|
320
|
-
|
|
321
|
-
this.particles.length = write;
|
|
322
|
-
this.stats.killedCount += killed;
|
|
323
|
-
}
|
|
324
|
-
|
|
325
|
-
private createContext(deltaTime: number, particle: Particle): ParticleUpdateContext {
|
|
326
|
-
return {
|
|
327
|
-
deltaTime,
|
|
328
|
-
elapsedTime: this.elapsedTime,
|
|
329
|
-
normalizedAge: normalizedParticleAge(particle),
|
|
330
|
-
random: this.emitters[0]?.random ?? Math.random,
|
|
331
|
-
};
|
|
332
|
-
}
|
|
333
|
-
}
|
|
@@ -1,56 +0,0 @@
|
|
|
1
|
-
import type { Particle } from "./Particle.js";
|
|
2
|
-
import type { ParticleModule, ParticleUpdateContext } from "./ParticleModule.js";
|
|
3
|
-
|
|
4
|
-
export interface SizeKeyframe {
|
|
5
|
-
time: number;
|
|
6
|
-
size: number;
|
|
7
|
-
}
|
|
8
|
-
|
|
9
|
-
function validateCurve(keyframes: readonly SizeKeyframe[]): void {
|
|
10
|
-
if (keyframes.length === 0) {
|
|
11
|
-
throw new RangeError("SizeModule requires at least one size keyframe.");
|
|
12
|
-
}
|
|
13
|
-
|
|
14
|
-
let previous = -Number.POSITIVE_INFINITY;
|
|
15
|
-
for (const keyframe of keyframes) {
|
|
16
|
-
if (keyframe.time < 0 || keyframe.time > 1 || keyframe.time < previous) {
|
|
17
|
-
throw new RangeError("SizeModule keyframe times must be sorted in the normalized range [0, 1].");
|
|
18
|
-
}
|
|
19
|
-
if (!Number.isFinite(keyframe.size) || keyframe.size < 0) {
|
|
20
|
-
throw new RangeError("SizeModule keyframe sizes must be finite non-negative numbers.");
|
|
21
|
-
}
|
|
22
|
-
previous = keyframe.time;
|
|
23
|
-
}
|
|
24
|
-
}
|
|
25
|
-
|
|
26
|
-
export function sampleSizeCurve(keyframes: readonly SizeKeyframe[], time: number): number {
|
|
27
|
-
if (time <= keyframes[0].time) {
|
|
28
|
-
return keyframes[0].size;
|
|
29
|
-
}
|
|
30
|
-
|
|
31
|
-
for (let index = 1; index < keyframes.length; index += 1) {
|
|
32
|
-
const next = keyframes[index];
|
|
33
|
-
if (time <= next.time) {
|
|
34
|
-
const previous = keyframes[index - 1];
|
|
35
|
-
const span = next.time - previous.time || 1;
|
|
36
|
-
const alpha = (time - previous.time) / span;
|
|
37
|
-
return previous.size + (next.size - previous.size) * alpha;
|
|
38
|
-
}
|
|
39
|
-
}
|
|
40
|
-
|
|
41
|
-
return keyframes[keyframes.length - 1].size;
|
|
42
|
-
}
|
|
43
|
-
|
|
44
|
-
export class SizeModule implements ParticleModule {
|
|
45
|
-
readonly name = "SizeModule";
|
|
46
|
-
readonly curve: readonly SizeKeyframe[];
|
|
47
|
-
|
|
48
|
-
constructor(curve: readonly SizeKeyframe[]) {
|
|
49
|
-
this.curve = curve;
|
|
50
|
-
validateCurve(curve);
|
|
51
|
-
}
|
|
52
|
-
|
|
53
|
-
update(particle: Particle, context: ParticleUpdateContext): void {
|
|
54
|
-
particle.size = sampleSizeCurve(this.curve, context.normalizedAge);
|
|
55
|
-
}
|
|
56
|
-
}
|
|
@@ -1,72 +0,0 @@
|
|
|
1
|
-
import { cloneVector3, type Particle, type Vector3Like } from "./Particle.js";
|
|
2
|
-
import type { ParticleModule, ParticleUpdateContext } from "./ParticleModule.js";
|
|
3
|
-
|
|
4
|
-
export interface TrailPoint {
|
|
5
|
-
position: Vector3Like;
|
|
6
|
-
age: number;
|
|
7
|
-
}
|
|
8
|
-
|
|
9
|
-
export interface TrailModuleOptions {
|
|
10
|
-
maxPoints?: number;
|
|
11
|
-
minDistance?: number;
|
|
12
|
-
lifetime?: number;
|
|
13
|
-
}
|
|
14
|
-
|
|
15
|
-
function distanceSquared(left: Vector3Like, right: Vector3Like): number {
|
|
16
|
-
const x = left.x - right.x;
|
|
17
|
-
const y = left.y - right.y;
|
|
18
|
-
const z = left.z - right.z;
|
|
19
|
-
return x * x + y * y + z * z;
|
|
20
|
-
}
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21
|
-
|
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22
|
-
export class TrailModule implements ParticleModule {
|
|
23
|
-
readonly name = "TrailModule";
|
|
24
|
-
readonly maxPoints: number;
|
|
25
|
-
readonly minDistance: number;
|
|
26
|
-
readonly lifetime: number;
|
|
27
|
-
|
|
28
|
-
constructor(options: TrailModuleOptions = {}) {
|
|
29
|
-
this.maxPoints = options.maxPoints ?? 16;
|
|
30
|
-
this.minDistance = options.minDistance ?? 0.05;
|
|
31
|
-
this.lifetime = options.lifetime ?? 0.5;
|
|
32
|
-
|
|
33
|
-
if (this.maxPoints <= 0 || this.minDistance < 0 || this.lifetime <= 0) {
|
|
34
|
-
throw new RangeError("TrailModule maxPoints and lifetime must be positive, and minDistance must be non-negative.");
|
|
35
|
-
}
|
|
36
|
-
}
|
|
37
|
-
|
|
38
|
-
onSpawn(particle: Particle, _context: ParticleUpdateContext): void {
|
|
39
|
-
particle.userData.trail = [{ position: cloneVector3(particle.position), age: 0 }] satisfies TrailPoint[];
|
|
40
|
-
}
|
|
41
|
-
|
|
42
|
-
afterIntegrate(particle: Particle, context: ParticleUpdateContext): void {
|
|
43
|
-
const trail = this.getTrail(particle);
|
|
44
|
-
for (const point of trail) {
|
|
45
|
-
point.age += context.deltaTime;
|
|
46
|
-
}
|
|
47
|
-
|
|
48
|
-
while (trail.length > 0 && trail[0].age > this.lifetime) {
|
|
49
|
-
trail.shift();
|
|
50
|
-
}
|
|
51
|
-
|
|
52
|
-
const last = trail[trail.length - 1];
|
|
53
|
-
if (!last || distanceSquared(last.position, particle.position) >= this.minDistance * this.minDistance) {
|
|
54
|
-
trail.push({ position: cloneVector3(particle.position), age: 0 });
|
|
55
|
-
}
|
|
56
|
-
|
|
57
|
-
while (trail.length > this.maxPoints) {
|
|
58
|
-
trail.shift();
|
|
59
|
-
}
|
|
60
|
-
}
|
|
61
|
-
|
|
62
|
-
getTrail(particle: Particle): TrailPoint[] {
|
|
63
|
-
const trail = particle.userData.trail;
|
|
64
|
-
if (!Array.isArray(trail)) {
|
|
65
|
-
const next: TrailPoint[] = [];
|
|
66
|
-
particle.userData.trail = next;
|
|
67
|
-
return next;
|
|
68
|
-
}
|
|
69
|
-
|
|
70
|
-
return trail as TrailPoint[];
|
|
71
|
-
}
|
|
72
|
-
}
|
|
@@ -1,75 +0,0 @@
|
|
|
1
|
-
import type { ParticleModule, ParticleUpdateContext } from "./ParticleModule.js";
|
|
2
|
-
import type { Particle, Vector3Like } from "./Particle.js";
|
|
3
|
-
|
|
4
|
-
export interface VectorKeyframe {
|
|
5
|
-
time: number;
|
|
6
|
-
value: Vector3Like;
|
|
7
|
-
}
|
|
8
|
-
|
|
9
|
-
function validateKeyframes(keyframes: readonly VectorKeyframe[]): void {
|
|
10
|
-
if (keyframes.length === 0) {
|
|
11
|
-
throw new RangeError("VelocityModule requires at least one keyframe.");
|
|
12
|
-
}
|
|
13
|
-
|
|
14
|
-
let previous = -Number.POSITIVE_INFINITY;
|
|
15
|
-
for (const keyframe of keyframes) {
|
|
16
|
-
if (keyframe.time < 0 || keyframe.time > 1 || keyframe.time < previous) {
|
|
17
|
-
throw new RangeError("VelocityModule keyframe times must be sorted in the normalized range [0, 1].");
|
|
18
|
-
}
|
|
19
|
-
previous = keyframe.time;
|
|
20
|
-
}
|
|
21
|
-
}
|
|
22
|
-
|
|
23
|
-
function sampleVectorKeyframes(keyframes: readonly VectorKeyframe[], time: number): Vector3Like {
|
|
24
|
-
if (time <= keyframes[0].time) {
|
|
25
|
-
return { ...keyframes[0].value };
|
|
26
|
-
}
|
|
27
|
-
|
|
28
|
-
for (let index = 1; index < keyframes.length; index += 1) {
|
|
29
|
-
const next = keyframes[index];
|
|
30
|
-
if (time <= next.time) {
|
|
31
|
-
const previous = keyframes[index - 1];
|
|
32
|
-
const span = next.time - previous.time || 1;
|
|
33
|
-
const alpha = (time - previous.time) / span;
|
|
34
|
-
|
|
35
|
-
return {
|
|
36
|
-
x: previous.value.x + (next.value.x - previous.value.x) * alpha,
|
|
37
|
-
y: previous.value.y + (next.value.y - previous.value.y) * alpha,
|
|
38
|
-
z: previous.value.z + (next.value.z - previous.value.z) * alpha,
|
|
39
|
-
};
|
|
40
|
-
}
|
|
41
|
-
}
|
|
42
|
-
|
|
43
|
-
return { ...keyframes[keyframes.length - 1].value };
|
|
44
|
-
}
|
|
45
|
-
|
|
46
|
-
export class VelocityModule implements ParticleModule {
|
|
47
|
-
readonly name = "VelocityModule";
|
|
48
|
-
readonly keyframes: readonly VectorKeyframe[];
|
|
49
|
-
readonly mode: "replace" | "add";
|
|
50
|
-
|
|
51
|
-
constructor(keyframes: readonly VectorKeyframe[], mode: "replace" | "add" = "replace") {
|
|
52
|
-
this.keyframes = keyframes;
|
|
53
|
-
this.mode = mode;
|
|
54
|
-
validateKeyframes(keyframes);
|
|
55
|
-
}
|
|
56
|
-
|
|
57
|
-
update(particle: Particle, context: ParticleUpdateContext): void {
|
|
58
|
-
const velocity = sampleVectorKeyframes(this.keyframes, context.normalizedAge);
|
|
59
|
-
|
|
60
|
-
if (this.mode === "add") {
|
|
61
|
-
particle.velocity.x += velocity.x;
|
|
62
|
-
particle.velocity.y += velocity.y;
|
|
63
|
-
particle.velocity.z += velocity.z;
|
|
64
|
-
return;
|
|
65
|
-
}
|
|
66
|
-
|
|
67
|
-
particle.velocity.x = velocity.x;
|
|
68
|
-
particle.velocity.y = velocity.y;
|
|
69
|
-
particle.velocity.z = velocity.z;
|
|
70
|
-
}
|
|
71
|
-
}
|
|
72
|
-
|
|
73
|
-
export function constantVelocity(value: Vector3Like, mode: "replace" | "add" = "replace"): VelocityModule {
|
|
74
|
-
return new VelocityModule([{ time: 0, value }], mode);
|
|
75
|
-
}
|
package/src/effects/index.ts
DELETED
|
@@ -1,15 +0,0 @@
|
|
|
1
|
-
export * from "./Particle.js";
|
|
2
|
-
export * from "./ParticleEmitter.js";
|
|
3
|
-
export * from "./ParticleModule.js";
|
|
4
|
-
export * from "./VelocityModule.js";
|
|
5
|
-
export * from "./ColorModule.js";
|
|
6
|
-
export * from "./SizeModule.js";
|
|
7
|
-
export * from "./ForceModule.js";
|
|
8
|
-
export * from "./CollisionModule.js";
|
|
9
|
-
export * from "./TrailModule.js";
|
|
10
|
-
export * from "./ParticleRenderer.js";
|
|
11
|
-
export * from "./ParticleRenderPass.js";
|
|
12
|
-
export * from "./GPUParticleBackend.js";
|
|
13
|
-
export * from "./ParticleSystem.js";
|
|
14
|
-
export * from "./ParticleEffectPresets.js";
|
|
15
|
-
export * from "./ParticleDiagnostics.js";
|