@aura3d/rendering 1.4.0 → 1.4.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (308) hide show
  1. package/package.json +38 -4
  2. package/AGENTS.md +0 -46
  3. package/src/ArchitecturalLightingFixtures.ts +0 -241
  4. package/src/ArchitecturalMaterialCatalog.ts +0 -130
  5. package/src/ArchitecturalMeasurementFixtures.ts +0 -155
  6. package/src/BRDFLut.ts +0 -47
  7. package/src/CameraFraming.ts +0 -200
  8. package/src/CanonicalSceneFixtures.ts +0 -95
  9. package/src/CascadedShadowMaps.ts +0 -449
  10. package/src/ColorManagement.ts +0 -127
  11. package/src/CullingFixtures.ts +0 -280
  12. package/src/DecalGeometry.ts +0 -26
  13. package/src/DepthPass.ts +0 -110
  14. package/src/EnvironmentBackgroundPass.ts +0 -194
  15. package/src/EnvironmentBackgroundResources.ts +0 -309
  16. package/src/EnvironmentLighting.ts +0 -96
  17. package/src/EnvironmentMapResources.ts +0 -1026
  18. package/src/EnvironmentPipeline.ts +0 -69
  19. package/src/EnvironmentPlatform.ts +0 -1306
  20. package/src/EnvironmentPreset.ts +0 -155
  21. package/src/Exposure.ts +0 -66
  22. package/src/ExternalParityRenderPreset.ts +0 -725
  23. package/src/ForwardPass.ts +0 -1668
  24. package/src/FrameVisualMetrics.ts +0 -301
  25. package/src/Geometry.ts +0 -461
  26. package/src/GeometryPrimitives.ts +0 -2
  27. package/src/HDRRenderPipeline.ts +0 -94
  28. package/src/IBL.ts +0 -86
  29. package/src/IndexBuffer.ts +0 -57
  30. package/src/InstancedPBRMaterial.ts +0 -186
  31. package/src/InstancedUnlitMaterial.ts +0 -60
  32. package/src/Instancing.ts +0 -19
  33. package/src/LightCollector.ts +0 -82
  34. package/src/LightUniforms.ts +0 -47
  35. package/src/LightingDebug.ts +0 -80
  36. package/src/LightingDefaults.ts +0 -79
  37. package/src/LightingRig.ts +0 -301
  38. package/src/LineGeometry.ts +0 -2
  39. package/src/Material.ts +0 -209
  40. package/src/MaterialBinding.ts +0 -131
  41. package/src/MaterialInstance.ts +0 -59
  42. package/src/MaterialPresets.ts +0 -272
  43. package/src/MorphTarget.ts +0 -124
  44. package/src/MorphTargetPlan.ts +0 -178
  45. package/src/MorphUnlitMaterial.ts +0 -60
  46. package/src/NormalMappedPBRMaterial.ts +0 -188
  47. package/src/OceanFixtures.ts +0 -318
  48. package/src/PBRLightingDefaults.ts +0 -12
  49. package/src/PBRMaterial.ts +0 -442
  50. package/src/PMREM.ts +0 -53
  51. package/src/PbrReference.ts +0 -681
  52. package/src/PostProcessPass.ts +0 -2507
  53. package/src/ProceduralTextureFixtures.ts +0 -393
  54. package/src/ProductTurntableFixtures.ts +0 -815
  55. package/src/Raycaster.ts +0 -21
  56. package/src/ReflectionProbe.ts +0 -13
  57. package/src/ReflectionSurfaces.ts +0 -219
  58. package/src/RenderBackend.ts +0 -43
  59. package/src/RenderDebugViews.ts +0 -138
  60. package/src/RenderDevice.ts +0 -836
  61. package/src/RenderGraph.ts +0 -194
  62. package/src/RenderPass.ts +0 -27
  63. package/src/RenderPipeline.ts +0 -101
  64. package/src/RenderQueue.ts +0 -12
  65. package/src/RenderState.ts +0 -12
  66. package/src/Renderer.ts +0 -2631
  67. package/src/RendererDebugOverlay.ts +0 -80
  68. package/src/RendererFeatureGates.ts +0 -150
  69. package/src/RendererPostprocessPlan.ts +0 -279
  70. package/src/RendererTiming.ts +0 -251
  71. package/src/RendererVisualPipelineReport.ts +0 -836
  72. package/src/ResourceLifecycle.ts +0 -21
  73. package/src/Sampler.ts +0 -37
  74. package/src/SceneOptimization.ts +0 -518
  75. package/src/ShaderChunks.ts +0 -393
  76. package/src/ShaderLibrary.ts +0 -2766
  77. package/src/ShaderModule.ts +0 -36
  78. package/src/ShaderPreprocessor.ts +0 -260
  79. package/src/ShaderReflection.ts +0 -201
  80. package/src/ShadowMap.ts +0 -237
  81. package/src/ShadowPass.ts +0 -198
  82. package/src/ShadowProjection.ts +0 -115
  83. package/src/SkinnedLitMaterial.ts +0 -397
  84. package/src/SkinnedUnlitMaterial.ts +0 -63
  85. package/src/SkinningBounds.ts +0 -131
  86. package/src/SpaceEnvironmentFixtures.ts +0 -200
  87. package/src/SpriteGeometry.ts +0 -21
  88. package/src/StereoCameraRig.ts +0 -127
  89. package/src/StereoEffects.ts +0 -274
  90. package/src/TerrainFixtures.ts +0 -180
  91. package/src/Texture.ts +0 -307
  92. package/src/TextureBinding.ts +0 -91
  93. package/src/TexturedPBRMaterial.ts +0 -1112
  94. package/src/TexturedUnlitMaterial.ts +0 -67
  95. package/src/ToneMapping.ts +0 -105
  96. package/src/UniformBinder.ts +0 -16
  97. package/src/UniformLayout.ts +0 -129
  98. package/src/UnlitMaterial.ts +0 -75
  99. package/src/VegetationFixtures.ts +0 -314
  100. package/src/VertexBuffer.ts +0 -120
  101. package/src/VertexFormat.ts +0 -171
  102. package/src/VoxelWorldFixtures.ts +0 -280
  103. package/src/WeatherFixtures.ts +0 -223
  104. package/src/WebGL2Device.ts +0 -2280
  105. package/src/WebGL2StateCache.ts +0 -330
  106. package/src/WebGPUDevice.ts +0 -2877
  107. package/src/WebGPURenderToTextureProof.ts +0 -139
  108. package/src/advanced-runtime/AdvancedRenderer.ts +0 -73
  109. package/src/advanced-runtime/index.ts +0 -9
  110. package/src/animation/AnimationMaterialStyle.ts +0 -32
  111. package/src/animation/AnimationRenderPreset.ts +0 -45
  112. package/src/animation/AnimationToonMaterial.ts +0 -387
  113. package/src/animation/AnimationVisualQuality.ts +0 -71
  114. package/src/animation/applyAnimationRenderPreset.ts +0 -180
  115. package/src/animation/index.ts +0 -5
  116. package/src/cinematic/BloomPass.ts +0 -26
  117. package/src/cinematic/CinematicDepthComposition.ts +0 -30
  118. package/src/cinematic/CinematicEvidence.ts +0 -123
  119. package/src/cinematic/CinematicLightingRig.ts +0 -144
  120. package/src/cinematic/CinematicMaterialPresets.ts +0 -130
  121. package/src/cinematic/CinematicPostProcess.ts +0 -83
  122. package/src/cinematic/DepthHazePass.ts +0 -30
  123. package/src/cinematic/EmissivePracticalLightSystem.ts +0 -45
  124. package/src/cinematic/FilmGrainPass.ts +0 -24
  125. package/src/cinematic/FogVolumeSystem.ts +0 -30
  126. package/src/cinematic/GlowCardSystem.ts +0 -44
  127. package/src/cinematic/RainParticleSystem.ts +0 -151
  128. package/src/cinematic/VignettePass.ts +0 -25
  129. package/src/cinematic/WetReflectionApproximation.ts +0 -27
  130. package/src/cinematic/index.ts +0 -14
  131. package/src/effects/CollisionModule.ts +0 -64
  132. package/src/effects/ColorModule.ts +0 -60
  133. package/src/effects/ForceModule.ts +0 -25
  134. package/src/effects/GPUParticleBackend.ts +0 -569
  135. package/src/effects/Particle.ts +0 -108
  136. package/src/effects/ParticleDiagnostics.ts +0 -224
  137. package/src/effects/ParticleEffectPresets.ts +0 -147
  138. package/src/effects/ParticleEmitter.ts +0 -326
  139. package/src/effects/ParticleModule.ts +0 -26
  140. package/src/effects/ParticleRenderPass.ts +0 -117
  141. package/src/effects/ParticleRenderer.ts +0 -132
  142. package/src/effects/ParticleSystem.ts +0 -333
  143. package/src/effects/SizeModule.ts +0 -56
  144. package/src/effects/TrailModule.ts +0 -72
  145. package/src/effects/VelocityModule.ts +0 -75
  146. package/src/effects/index.ts +0 -15
  147. package/src/index.ts +0 -925
  148. package/src/materials/AlphaSorting.ts +0 -30
  149. package/src/materials/MaterialExtensions.ts +0 -42
  150. package/src/materials/PhysicalMaterial.ts +0 -133
  151. package/src/materials/TransmissionPass.ts +0 -51
  152. package/src/performance/BVH.ts +0 -18
  153. package/src/performance/Batcher.ts +0 -2
  154. package/src/performance/FrustumCuller.ts +0 -9
  155. package/src/performance/LOD.ts +0 -20
  156. package/src/performance/Octree.ts +0 -10
  157. package/src/performance/RenderItemSorting.ts +0 -170
  158. package/src/performance/RendererStats.ts +0 -43
  159. package/src/performance/ResourceBudget.ts +0 -44
  160. package/src/postprocess/BloomPass.ts +0 -28
  161. package/src/postprocess/CinematicDiagnostics.ts +0 -642
  162. package/src/postprocess/ColorGradingPass.ts +0 -24
  163. package/src/postprocess/DepthOfFieldPass.ts +0 -12
  164. package/src/postprocess/EffectComposer.ts +0 -349
  165. package/src/postprocess/SSAOPass.ts +0 -20
  166. package/src/postprocess/index.ts +0 -34
  167. package/src/production-runtime/AnimationControlsPipeline.ts +0 -77
  168. package/src/production-runtime/PBRHDRPipeline.ts +0 -381
  169. package/src/production-runtime/ProductionEffectsPipeline.ts +0 -85
  170. package/src/production-runtime/ProductionRendererTypes.ts +0 -136
  171. package/src/production-runtime/ProductionRuntimeRenderer.ts +0 -172
  172. package/src/production-runtime/ProductionWebGL2Renderer.ts +0 -313
  173. package/src/production-runtime/ProductionWebGPURenderer.ts +0 -396
  174. package/src/production-runtime/TransmissionBackdropCapture.ts +0 -130
  175. package/src/production-runtime/animation/MorphTargetRenderer.ts +0 -2
  176. package/src/production-runtime/animation/SkinningRenderer.ts +0 -2
  177. package/src/production-runtime/backends/RendererBackend.ts +0 -17
  178. package/src/production-runtime/backends/WebGL2RendererBackend.ts +0 -30
  179. package/src/production-runtime/backends/WebGPURendererBackend.ts +0 -24
  180. package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +0 -2
  181. package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +0 -2
  182. package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +0 -2
  183. package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +0 -2
  184. package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +0 -1
  185. package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +0 -2
  186. package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +0 -2
  187. package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +0 -2
  188. package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +0 -2
  189. package/src/production-runtime/backends/webgpu/WebGPUShader.ts +0 -2
  190. package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +0 -2
  191. package/src/production-runtime/color/ColorManagement.ts +0 -3
  192. package/src/production-runtime/color/ToneMapping.ts +0 -7
  193. package/src/production-runtime/diagnostics/FrameCapture.ts +0 -2
  194. package/src/production-runtime/diagnostics/GPUCapabilities.ts +0 -2
  195. package/src/production-runtime/diagnostics/RendererStats.ts +0 -2
  196. package/src/production-runtime/environment/EnvironmentMap.ts +0 -1
  197. package/src/production-runtime/environment/HDRLoader.ts +0 -57
  198. package/src/production-runtime/environment/PMREMGenerator.ts +0 -713
  199. package/src/production-runtime/framegraph/FrameGraph.ts +0 -18
  200. package/src/production-runtime/framegraph/RenderPass.ts +0 -15
  201. package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +0 -439
  202. package/src/production-runtime/index.ts +0 -127
  203. package/src/production-runtime/lights/LightManager.ts +0 -7
  204. package/src/production-runtime/lights/ShadowMapRenderer.ts +0 -5
  205. package/src/production-runtime/materials/GLTFMaterialAdapter.ts +0 -6
  206. package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +0 -2
  207. package/src/production-runtime/materials/MaterialCompiler.ts +0 -7
  208. package/src/production-runtime/materials/MaterialTextureBindings.ts +0 -5
  209. package/src/production-runtime/materials/PBRMaterial.ts +0 -2
  210. package/src/production-runtime/materials/PBRShaderFeatures.ts +0 -2
  211. package/src/production-runtime/passes/ContactShadowPass.ts +0 -184
  212. package/src/production-runtime/passes/DepthPrepass.ts +0 -7
  213. package/src/production-runtime/passes/OpaquePass.ts +0 -7
  214. package/src/production-runtime/passes/ShadowPass.ts +0 -7
  215. package/src/production-runtime/passes/SkyboxPass.ts +0 -7
  216. package/src/production-runtime/passes/ToneMappingPass.ts +0 -7
  217. package/src/production-runtime/passes/TransparentPass.ts +0 -7
  218. package/src/production-runtime/postprocess/BloomPass.ts +0 -51
  219. package/src/production-runtime/postprocess/ColorGradingPass.ts +0 -49
  220. package/src/production-runtime/postprocess/DOFPass.ts +0 -47
  221. package/src/production-runtime/postprocess/FXAAPass.ts +0 -53
  222. package/src/production-runtime/postprocess/ProductionEffectComposer.ts +0 -78
  223. package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +0 -174
  224. package/src/production-runtime/postprocess/SSAOPass.ts +0 -45
  225. package/src/production-runtime/resources/GPUBuffer.ts +0 -2
  226. package/src/production-runtime/resources/GPUTexture.ts +0 -2
  227. package/src/production-runtime/resources/RenderTarget.ts +0 -3
  228. package/src/production-runtime/resources/ResourceCache.ts +0 -7
  229. package/src/production-runtime/scene/Camera.ts +0 -1
  230. package/src/production-runtime/scene/Lights.ts +0 -2
  231. package/src/production-runtime/scene/RenderableMesh.ts +0 -2
  232. package/src/production-runtime/scene/RenderablePrimitive.ts +0 -1
  233. package/src/production-runtime/scene/RenderableScene.ts +0 -4
  234. package/src/production-runtime/shaders/ShaderProgramLibrary.ts +0 -7
  235. package/src/production-runtime/shaders/chunks/brdf.glsl +0 -2
  236. package/src/production-runtime/shaders/chunks/ibl.glsl +0 -3
  237. package/src/production-runtime/shaders/chunks/pbr.frag.glsl +0 -47
  238. package/src/production-runtime/shaders/chunks/pbr.vert.glsl +0 -8
  239. package/src/production-runtime/shaders/chunks/shadows.glsl +0 -2
  240. package/src/production-runtime/shaders/wgsl/pbr.wgsl +0 -3
  241. package/src/production-runtime/shaders/wgsl/postprocess.wgsl +0 -2
  242. package/src/production-runtime/shaders/wgsl/skybox.wgsl +0 -2
  243. package/src/shaders/depth.frag.glsl +0 -5
  244. package/src/shaders/depth.vert.glsl +0 -8
  245. package/src/shaders/pbr-direct.frag.glsl +0 -687
  246. package/src/shaders/pbr-direct.vert.glsl +0 -18
  247. package/src/shaders/unlit.frag.glsl +0 -18
  248. package/src/shaders/unlit.vert.glsl +0 -13
  249. package/src/shadows/CascadedShadowPipeline.ts +0 -53
  250. package/src/shadows/ContactShadows.ts +0 -106
  251. package/src/shadows/ShadowDebugViews.ts +0 -46
  252. package/src/threejs-compatibility/InstancingSystem.ts +0 -17
  253. package/src/threejs-compatibility/LightingSystem.ts +0 -22
  254. package/src/threejs-compatibility/MaterialSystem.ts +0 -9
  255. package/src/threejs-compatibility/RenderTargetSystem.ts +0 -35
  256. package/src/threejs-compatibility/RendererDiagnostics.ts +0 -61
  257. package/src/threejs-compatibility/SceneRenderer.ts +0 -34
  258. package/src/threejs-compatibility/ShadowSystem.ts +0 -19
  259. package/src/threejs-compatibility/TextureSystem.ts +0 -19
  260. package/src/threejs-compatibility/ThreeCompatRenderer.ts +0 -90
  261. package/src/threejs-compatibility/TransparencySystem.ts +0 -19
  262. package/src/threejs-compatibility/index.ts +0 -29
  263. package/src/threejs-compatibility/performance/BVH.ts +0 -14
  264. package/src/threejs-compatibility/performance/FrustumCulling.ts +0 -10
  265. package/src/threejs-compatibility/performance/Instancing.ts +0 -4
  266. package/src/threejs-compatibility/performance/LODSystem.ts +0 -16
  267. package/src/threejs-compatibility/performance/OcclusionCulling.ts +0 -6
  268. package/src/threejs-compatibility/performance/RaycastAcceleration.ts +0 -12
  269. package/src/threejs-compatibility/performance/RendererProfiler.ts +0 -19
  270. package/src/threejs-compatibility/performance/TextureStreaming.ts +0 -4
  271. package/src/threejs-compatibility/performance/index.ts +0 -12
  272. package/src/threejs-compatibility/postprocess/BloomPass.ts +0 -16
  273. package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +0 -16
  274. package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +0 -21
  275. package/src/threejs-compatibility/postprocess/EffectComposer.ts +0 -14
  276. package/src/threejs-compatibility/postprocess/FXAAPass.ts +0 -15
  277. package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +0 -20
  278. package/src/threejs-compatibility/postprocess/OutlinePass.ts +0 -21
  279. package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +0 -169
  280. package/src/threejs-compatibility/postprocess/RenderPass.ts +0 -9
  281. package/src/threejs-compatibility/postprocess/SMAAPass.ts +0 -15
  282. package/src/threejs-compatibility/postprocess/SSAOPass.ts +0 -21
  283. package/src/threejs-compatibility/postprocess/ShaderPass.ts +0 -7
  284. package/src/threejs-compatibility/postprocess/TAAPass.ts +0 -15
  285. package/src/threejs-compatibility/postprocess/VignettePass.ts +0 -16
  286. package/src/threejs-compatibility/postprocess/index.ts +0 -15
  287. package/src/threejs-compatibility/shaders/NodeMaterial.ts +0 -21
  288. package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +0 -6
  289. package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +0 -17
  290. package/src/threejs-compatibility/shaders/ShaderMaterial.ts +0 -18
  291. package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +0 -6
  292. package/src/threejs-compatibility/shaders/Uniforms.ts +0 -18
  293. package/src/threejs-compatibility/shaders/index.ts +0 -9
  294. package/src/threejs-compatibility/vfx/GPUPointCloud.ts +0 -7
  295. package/src/threejs-compatibility/vfx/LineRenderer.ts +0 -13
  296. package/src/threejs-compatibility/vfx/ParticleSystem.ts +0 -23
  297. package/src/threejs-compatibility/vfx/SpriteSystem.ts +0 -14
  298. package/src/threejs-compatibility/vfx/TrailRenderer.ts +0 -8
  299. package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +0 -23
  300. package/src/threejs-compatibility/vfx/index.ts +0 -9
  301. package/src/threejs-example-parity/index.ts +0 -205
  302. package/src/webgpu/WebGPUBuffer.ts +0 -1
  303. package/src/webgpu/WebGPUCompute.ts +0 -2
  304. package/src/webgpu/WebGPUPipelineCache.ts +0 -15
  305. package/src/webgpu/WebGPUPostProcess.ts +0 -2
  306. package/src/webgpu/WebGPUTexture.ts +0 -2
  307. package/tsconfig.json +0 -26
  308. package/vitest.config.ts +0 -20
@@ -1,309 +0,0 @@
1
- import {
2
- createEnvironmentBackgroundUniforms,
3
- type EnvironmentBackgroundEncoding,
4
- type EnvironmentBackgroundOptions
5
- } from "./EnvironmentBackgroundPass";
6
- import { RenderDeviceError } from "./RenderDevice";
7
- import { Texture, bytesPerPixel, type TextureColorSpace, type TextureCubeFace, type TextureFormat, type TexturePixelData } from "./Texture";
8
- import { TextureBinding } from "./TextureBinding";
9
-
10
- export type EnvironmentBackgroundPixelFormat = Extract<TextureFormat, "rgba8" | "rgba16f" | "rgba32f">;
11
-
12
- export interface EnvironmentBackgroundResourceOptions {
13
- readonly encoding?: EnvironmentBackgroundEncoding;
14
- readonly intensity?: number;
15
- readonly rotation?: number;
16
- readonly outputColorSpace?: "linear" | "srgb";
17
- readonly format?: EnvironmentBackgroundPixelFormat;
18
- readonly colorSpace?: TextureColorSpace;
19
- readonly textureLabel?: string;
20
- readonly bindingName?: string;
21
- }
22
-
23
- export interface EquirectEnvironmentBackgroundResourceOptions extends EnvironmentBackgroundResourceOptions {
24
- readonly width: number;
25
- readonly height: number;
26
- readonly data: TexturePixelData;
27
- }
28
-
29
- export interface CubemapEnvironmentBackgroundFacePixels {
30
- readonly face: TextureCubeFace;
31
- readonly data: TexturePixelData;
32
- }
33
-
34
- export interface CubemapEnvironmentBackgroundResourceOptions extends EnvironmentBackgroundResourceOptions {
35
- readonly size: number;
36
- readonly faces: readonly CubemapEnvironmentBackgroundFacePixels[];
37
- }
38
-
39
- export const ENVIRONMENT_BACKGROUND_CUBE_FACES: readonly TextureCubeFace[] = ["px", "nx", "py", "ny", "pz", "nz"];
40
-
41
- export function createEquirectEnvironmentBackgroundOptions(
42
- options: EquirectEnvironmentBackgroundResourceOptions
43
- ): EnvironmentBackgroundOptions {
44
- const format = options.format ?? "rgba8";
45
- const encoding = options.encoding ?? "linear";
46
- const colorSpace = options.colorSpace ?? textureColorSpaceForEncoding(encoding);
47
- validateEquirectPixelSource(options.width, options.height, options.data, format);
48
- validateEncodingFormat(encoding, format);
49
-
50
- const texture = new Texture({
51
- width: options.width,
52
- height: options.height,
53
- dimension: "2d",
54
- format,
55
- colorSpace,
56
- label: options.textureLabel ?? "environment-background-equirect",
57
- data: options.data
58
- });
59
- const background: EnvironmentBackgroundOptions = {
60
- projection: "equirect",
61
- texture: new TextureBinding({
62
- name: options.bindingName ?? "u_environmentBackgroundTexture",
63
- texture,
64
- required: true,
65
- expectedColorSpace: colorSpace
66
- }),
67
- encoding,
68
- intensity: options.intensity,
69
- rotation: options.rotation,
70
- outputColorSpace: options.outputColorSpace
71
- };
72
- return validateEnvironmentBackgroundResourceOptions(background);
73
- }
74
-
75
- export function createCubemapEnvironmentBackgroundOptions(
76
- options: CubemapEnvironmentBackgroundResourceOptions
77
- ): EnvironmentBackgroundOptions {
78
- const format = options.format ?? "rgba8";
79
- const encoding = options.encoding ?? "linear";
80
- const colorSpace = options.colorSpace ?? textureColorSpaceForEncoding(encoding);
81
- validateCubemapPixelSource(options.size, options.faces, format);
82
- validateEncodingFormat(encoding, format);
83
-
84
- const texture = new Texture({
85
- width: options.size,
86
- height: options.size,
87
- dimension: "cube",
88
- format,
89
- colorSpace,
90
- label: options.textureLabel ?? "environment-background-cubemap",
91
- cubeFaces: ENVIRONMENT_BACKGROUND_CUBE_FACES.map((face) => ({
92
- face,
93
- mipLevels: [{
94
- width: options.size,
95
- height: options.size,
96
- data: options.faces.find((candidate) => candidate.face === face)!.data
97
- }]
98
- }))
99
- });
100
- const background: EnvironmentBackgroundOptions = {
101
- projection: "cubemap",
102
- texture: new TextureBinding({
103
- name: options.bindingName ?? "u_environmentBackgroundCubeTexture",
104
- texture,
105
- required: true,
106
- expectedColorSpace: colorSpace
107
- }),
108
- encoding,
109
- intensity: options.intensity,
110
- rotation: options.rotation,
111
- outputColorSpace: options.outputColorSpace
112
- };
113
- return validateEnvironmentBackgroundResourceOptions(background);
114
- }
115
-
116
- export function validateEnvironmentBackgroundResourceOptions(options: EnvironmentBackgroundOptions): EnvironmentBackgroundOptions {
117
- const texture = options.texture.texture;
118
- if (texture) {
119
- if (options.projection === "equirect") {
120
- validateEquirectTexture(texture.width, texture.height, texture.dimension, texture.format);
121
- } else if (options.projection === "cubemap") {
122
- validateCubemapTexture(texture.width, texture.height, texture.dimension, texture.cubeFaces.map((face) => face.face), texture.format);
123
- }
124
- }
125
- createEnvironmentBackgroundUniforms(options);
126
- return options;
127
- }
128
-
129
- function validateEquirectPixelSource(
130
- width: number,
131
- height: number,
132
- data: TexturePixelData,
133
- format: EnvironmentBackgroundPixelFormat
134
- ): void {
135
- validateEquirectTexture(width, height, "2d", format);
136
- validatePixelData(width, height, data, format, "Equirect environment background pixels");
137
- }
138
-
139
- function validateCubemapPixelSource(
140
- size: number,
141
- faces: readonly CubemapEnvironmentBackgroundFacePixels[],
142
- format: EnvironmentBackgroundPixelFormat
143
- ): void {
144
- validatePositiveInteger(size, "Cubemap environment background size");
145
- if (faces.length !== 6) {
146
- throw new RenderDeviceError("Cubemap environment background requires exactly six faces", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
147
- faceCount: faces.length
148
- });
149
- }
150
- const seen = new Set<TextureCubeFace>();
151
- for (const face of faces) {
152
- validateCubeFace(face.face);
153
- if (seen.has(face.face)) {
154
- throw new RenderDeviceError("Duplicate cubemap environment background face", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
155
- face: face.face
156
- });
157
- }
158
- seen.add(face.face);
159
- validatePixelData(size, size, face.data, format, `Cubemap environment background face ${face.face}`);
160
- }
161
- for (const face of ENVIRONMENT_BACKGROUND_CUBE_FACES) {
162
- if (!seen.has(face)) {
163
- throw new RenderDeviceError("Cubemap environment background is missing a required face", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
164
- face
165
- });
166
- }
167
- }
168
- }
169
-
170
- function validateEquirectTexture(width: number, height: number, dimension: string, format: TextureFormat): void {
171
- validateSupportedBackgroundFormat(format);
172
- validatePositiveInteger(width, "Equirect environment background width");
173
- validatePositiveInteger(height, "Equirect environment background height");
174
- if (dimension !== "2d") {
175
- throw new RenderDeviceError("Equirect environment background requires a 2D texture", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
176
- textureDimension: dimension
177
- });
178
- }
179
- if (width !== height * 2) {
180
- throw new RenderDeviceError("Equirect environment background pixels must use a 2:1 width-to-height ratio", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
181
- width,
182
- height
183
- });
184
- }
185
- }
186
-
187
- function validateCubemapTexture(
188
- width: number,
189
- height: number,
190
- dimension: string,
191
- faces: readonly TextureCubeFace[],
192
- format: TextureFormat
193
- ): void {
194
- validateSupportedBackgroundFormat(format);
195
- validatePositiveInteger(width, "Cubemap environment background width");
196
- validatePositiveInteger(height, "Cubemap environment background height");
197
- if (dimension !== "cube") {
198
- throw new RenderDeviceError("Cubemap environment background requires a cube texture", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
199
- textureDimension: dimension
200
- });
201
- }
202
- if (width !== height) {
203
- throw new RenderDeviceError("Cubemap environment background faces must be square", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
204
- width,
205
- height
206
- });
207
- }
208
- if (faces.length !== 6) {
209
- throw new RenderDeviceError("Cubemap environment background requires exactly six faces", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
210
- faceCount: faces.length
211
- });
212
- }
213
- const seen = new Set<TextureCubeFace>();
214
- for (const face of faces) {
215
- validateCubeFace(face);
216
- if (seen.has(face)) {
217
- throw new RenderDeviceError("Duplicate cubemap environment background face", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
218
- face
219
- });
220
- }
221
- seen.add(face);
222
- }
223
- for (const face of ENVIRONMENT_BACKGROUND_CUBE_FACES) {
224
- if (!seen.has(face)) {
225
- throw new RenderDeviceError("Cubemap environment background is missing a required face", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
226
- face
227
- });
228
- }
229
- }
230
- }
231
-
232
- function validatePixelData(
233
- width: number,
234
- height: number,
235
- data: TexturePixelData,
236
- format: EnvironmentBackgroundPixelFormat,
237
- label: string
238
- ): void {
239
- validateSupportedBackgroundFormat(format);
240
- const expectedBytes = width * height * bytesPerPixel(format);
241
- if (data.byteLength !== expectedBytes) {
242
- throw new RenderDeviceError(`${label} for ${format} must contain exactly ${expectedBytes} bytes`, "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
243
- width,
244
- height,
245
- format,
246
- byteLength: data.byteLength,
247
- expectedBytes
248
- });
249
- }
250
- if (format === "rgba8" && !(data instanceof Uint8Array) && !(data instanceof Uint8ClampedArray)) {
251
- throw new RenderDeviceError(`${label} for rgba8 must be Uint8Array or Uint8ClampedArray`, "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
252
- format
253
- });
254
- }
255
- if (format === "rgba16f" && !(data instanceof Uint16Array)) {
256
- throw new RenderDeviceError(`${label} for rgba16f must be Uint16Array half-float data`, "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
257
- format
258
- });
259
- }
260
- if (format === "rgba32f") {
261
- if (!(data instanceof Float32Array)) {
262
- throw new RenderDeviceError(`${label} for rgba32f must be Float32Array data`, "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
263
- format
264
- });
265
- }
266
- if (!Array.from(data).every(Number.isFinite)) {
267
- throw new RenderDeviceError(`${label} for rgba32f must contain finite values`, "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
268
- format
269
- });
270
- }
271
- }
272
- }
273
-
274
- function validateCubeFace(face: TextureCubeFace): void {
275
- if (!ENVIRONMENT_BACKGROUND_CUBE_FACES.includes(face)) {
276
- throw new RenderDeviceError("Unsupported cubemap environment background face", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
277
- face
278
- });
279
- }
280
- }
281
-
282
- function validateEncodingFormat(encoding: EnvironmentBackgroundEncoding, format: EnvironmentBackgroundPixelFormat): void {
283
- if ((encoding === "srgb" || encoding === "rgbe") && format !== "rgba8") {
284
- throw new RenderDeviceError("sRGB and RGBe environment background encodings require rgba8 pixel data", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
285
- encoding,
286
- format
287
- });
288
- }
289
- }
290
-
291
- function validateSupportedBackgroundFormat(format: TextureFormat): asserts format is EnvironmentBackgroundPixelFormat {
292
- if (format !== "rgba8" && format !== "rgba16f" && format !== "rgba32f") {
293
- throw new RenderDeviceError("Environment background pixel format must be rgba8, rgba16f, or rgba32f", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
294
- format
295
- });
296
- }
297
- }
298
-
299
- function validatePositiveInteger(value: number, label: string): void {
300
- if (!Number.isInteger(value) || value <= 0) {
301
- throw new RenderDeviceError(`${label} must be a positive integer`, "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
302
- value
303
- });
304
- }
305
- }
306
-
307
- function textureColorSpaceForEncoding(encoding: EnvironmentBackgroundEncoding): TextureColorSpace {
308
- return encoding === "srgb" ? "srgb" : "linear";
309
- }
@@ -1,96 +0,0 @@
1
- import type { EnvironmentLightingOptions, ProceduralEnvironmentMapLightingOptions } from "./ForwardPass";
2
-
3
- export interface EnvironmentLightingCompositionOptions {
4
- readonly environmentMapIntensity?: number;
5
- readonly environmentMapSpecularIntensity?: number;
6
- readonly minimumEnvironmentMapIntensity?: number;
7
- readonly minimumEnvironmentMapSpecularIntensity?: number;
8
- readonly sampledReplacesProceduralMap?: boolean;
9
- }
10
-
11
- export function composeEnvironmentLighting(
12
- base: EnvironmentLightingOptions,
13
- sampled: EnvironmentLightingOptions,
14
- options: EnvironmentLightingCompositionOptions = {}
15
- ): EnvironmentLightingOptions {
16
- const environmentMapIntensity = resolveLightingScalar(
17
- options.environmentMapIntensity,
18
- options.minimumEnvironmentMapIntensity,
19
- base.environmentMapIntensity,
20
- sampled.environmentMapIntensity
21
- );
22
- const environmentMapSpecularIntensity = resolveLightingScalar(
23
- options.environmentMapSpecularIntensity,
24
- options.minimumEnvironmentMapSpecularIntensity,
25
- base.environmentMapSpecularIntensity,
26
- sampled.environmentMapSpecularIntensity
27
- );
28
- const environmentMapRotation = sampled.environmentMapRotation ?? base.environmentMapRotation;
29
- const environmentMapMipCount = sampled.environmentMapMipCount ?? base.environmentMapMipCount;
30
- const environmentMapEncoding = sampled.environmentMapEncoding ?? base.environmentMapEncoding;
31
- const proceduralMap = options.sampledReplacesProceduralMap
32
- ? sampled.proceduralMap
33
- : base.proceduralMap ?? sampled.proceduralMap;
34
-
35
- return {
36
- color: cloneColor(base.color),
37
- intensity: base.intensity,
38
- ...(proceduralMap ? { proceduralMap: cloneProceduralMap(proceduralMap) } : {}),
39
- ...(sampled.environmentMapTexture ?? base.environmentMapTexture
40
- ? { environmentMapTexture: sampled.environmentMapTexture ?? base.environmentMapTexture }
41
- : {}),
42
- ...(sampled.environmentCubeMapTexture ?? base.environmentCubeMapTexture
43
- ? { environmentCubeMapTexture: sampled.environmentCubeMapTexture ?? base.environmentCubeMapTexture }
44
- : {}),
45
- ...(environmentMapIntensity !== undefined ? { environmentMapIntensity } : {}),
46
- ...(environmentMapSpecularIntensity !== undefined ? { environmentMapSpecularIntensity } : {}),
47
- ...(environmentMapRotation !== undefined ? { environmentMapRotation } : {}),
48
- ...(environmentMapMipCount !== undefined ? { environmentMapMipCount } : {}),
49
- ...(environmentMapEncoding ? { environmentMapEncoding } : {}),
50
- ...(sampled.environmentBrdfLutTexture ?? base.environmentBrdfLutTexture
51
- ? { environmentBrdfLutTexture: sampled.environmentBrdfLutTexture ?? base.environmentBrdfLutTexture }
52
- : {})
53
- };
54
- }
55
-
56
- function resolveLightingScalar(
57
- explicit: number | undefined,
58
- minimum: number | undefined,
59
- base: number | undefined,
60
- sampled: number | undefined
61
- ): number | undefined {
62
- const value = explicit ?? maxFinite(base, sampled);
63
- if (value === undefined) return finiteOrUndefined(minimum);
64
- const finiteMinimum = finiteOrUndefined(minimum);
65
- return finiteMinimum === undefined ? value : Math.max(value, finiteMinimum);
66
- }
67
-
68
- function maxFinite(a: number | undefined, b: number | undefined): number | undefined {
69
- const finiteA = finiteOrUndefined(a);
70
- const finiteB = finiteOrUndefined(b);
71
- if (finiteA === undefined) return finiteB;
72
- if (finiteB === undefined) return finiteA;
73
- return Math.max(finiteA, finiteB);
74
- }
75
-
76
- function finiteOrUndefined(value: number | undefined): number | undefined {
77
- return value === undefined || !Number.isFinite(value) ? undefined : value;
78
- }
79
-
80
- function cloneColor(color: readonly [number, number, number]): [number, number, number] {
81
- return [color[0], color[1], color[2]];
82
- }
83
-
84
- function cloneProceduralMap(
85
- map: ProceduralEnvironmentMapLightingOptions | undefined
86
- ): ProceduralEnvironmentMapLightingOptions | undefined {
87
- if (!map) return undefined;
88
- return {
89
- skyColor: cloneColor(map.skyColor),
90
- horizonColor: cloneColor(map.horizonColor),
91
- groundColor: cloneColor(map.groundColor),
92
- specularColor: cloneColor(map.specularColor),
93
- intensity: map.intensity,
94
- specularIntensity: map.specularIntensity
95
- };
96
- }