@aura3d/rendering 1.4.0 → 1.4.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +38 -4
- package/AGENTS.md +0 -46
- package/src/ArchitecturalLightingFixtures.ts +0 -241
- package/src/ArchitecturalMaterialCatalog.ts +0 -130
- package/src/ArchitecturalMeasurementFixtures.ts +0 -155
- package/src/BRDFLut.ts +0 -47
- package/src/CameraFraming.ts +0 -200
- package/src/CanonicalSceneFixtures.ts +0 -95
- package/src/CascadedShadowMaps.ts +0 -449
- package/src/ColorManagement.ts +0 -127
- package/src/CullingFixtures.ts +0 -280
- package/src/DecalGeometry.ts +0 -26
- package/src/DepthPass.ts +0 -110
- package/src/EnvironmentBackgroundPass.ts +0 -194
- package/src/EnvironmentBackgroundResources.ts +0 -309
- package/src/EnvironmentLighting.ts +0 -96
- package/src/EnvironmentMapResources.ts +0 -1026
- package/src/EnvironmentPipeline.ts +0 -69
- package/src/EnvironmentPlatform.ts +0 -1306
- package/src/EnvironmentPreset.ts +0 -155
- package/src/Exposure.ts +0 -66
- package/src/ExternalParityRenderPreset.ts +0 -725
- package/src/ForwardPass.ts +0 -1668
- package/src/FrameVisualMetrics.ts +0 -301
- package/src/Geometry.ts +0 -461
- package/src/GeometryPrimitives.ts +0 -2
- package/src/HDRRenderPipeline.ts +0 -94
- package/src/IBL.ts +0 -86
- package/src/IndexBuffer.ts +0 -57
- package/src/InstancedPBRMaterial.ts +0 -186
- package/src/InstancedUnlitMaterial.ts +0 -60
- package/src/Instancing.ts +0 -19
- package/src/LightCollector.ts +0 -82
- package/src/LightUniforms.ts +0 -47
- package/src/LightingDebug.ts +0 -80
- package/src/LightingDefaults.ts +0 -79
- package/src/LightingRig.ts +0 -301
- package/src/LineGeometry.ts +0 -2
- package/src/Material.ts +0 -209
- package/src/MaterialBinding.ts +0 -131
- package/src/MaterialInstance.ts +0 -59
- package/src/MaterialPresets.ts +0 -272
- package/src/MorphTarget.ts +0 -124
- package/src/MorphTargetPlan.ts +0 -178
- package/src/MorphUnlitMaterial.ts +0 -60
- package/src/NormalMappedPBRMaterial.ts +0 -188
- package/src/OceanFixtures.ts +0 -318
- package/src/PBRLightingDefaults.ts +0 -12
- package/src/PBRMaterial.ts +0 -442
- package/src/PMREM.ts +0 -53
- package/src/PbrReference.ts +0 -681
- package/src/PostProcessPass.ts +0 -2507
- package/src/ProceduralTextureFixtures.ts +0 -393
- package/src/ProductTurntableFixtures.ts +0 -815
- package/src/Raycaster.ts +0 -21
- package/src/ReflectionProbe.ts +0 -13
- package/src/ReflectionSurfaces.ts +0 -219
- package/src/RenderBackend.ts +0 -43
- package/src/RenderDebugViews.ts +0 -138
- package/src/RenderDevice.ts +0 -836
- package/src/RenderGraph.ts +0 -194
- package/src/RenderPass.ts +0 -27
- package/src/RenderPipeline.ts +0 -101
- package/src/RenderQueue.ts +0 -12
- package/src/RenderState.ts +0 -12
- package/src/Renderer.ts +0 -2631
- package/src/RendererDebugOverlay.ts +0 -80
- package/src/RendererFeatureGates.ts +0 -150
- package/src/RendererPostprocessPlan.ts +0 -279
- package/src/RendererTiming.ts +0 -251
- package/src/RendererVisualPipelineReport.ts +0 -836
- package/src/ResourceLifecycle.ts +0 -21
- package/src/Sampler.ts +0 -37
- package/src/SceneOptimization.ts +0 -518
- package/src/ShaderChunks.ts +0 -393
- package/src/ShaderLibrary.ts +0 -2766
- package/src/ShaderModule.ts +0 -36
- package/src/ShaderPreprocessor.ts +0 -260
- package/src/ShaderReflection.ts +0 -201
- package/src/ShadowMap.ts +0 -237
- package/src/ShadowPass.ts +0 -198
- package/src/ShadowProjection.ts +0 -115
- package/src/SkinnedLitMaterial.ts +0 -397
- package/src/SkinnedUnlitMaterial.ts +0 -63
- package/src/SkinningBounds.ts +0 -131
- package/src/SpaceEnvironmentFixtures.ts +0 -200
- package/src/SpriteGeometry.ts +0 -21
- package/src/StereoCameraRig.ts +0 -127
- package/src/StereoEffects.ts +0 -274
- package/src/TerrainFixtures.ts +0 -180
- package/src/Texture.ts +0 -307
- package/src/TextureBinding.ts +0 -91
- package/src/TexturedPBRMaterial.ts +0 -1112
- package/src/TexturedUnlitMaterial.ts +0 -67
- package/src/ToneMapping.ts +0 -105
- package/src/UniformBinder.ts +0 -16
- package/src/UniformLayout.ts +0 -129
- package/src/UnlitMaterial.ts +0 -75
- package/src/VegetationFixtures.ts +0 -314
- package/src/VertexBuffer.ts +0 -120
- package/src/VertexFormat.ts +0 -171
- package/src/VoxelWorldFixtures.ts +0 -280
- package/src/WeatherFixtures.ts +0 -223
- package/src/WebGL2Device.ts +0 -2280
- package/src/WebGL2StateCache.ts +0 -330
- package/src/WebGPUDevice.ts +0 -2877
- package/src/WebGPURenderToTextureProof.ts +0 -139
- package/src/advanced-runtime/AdvancedRenderer.ts +0 -73
- package/src/advanced-runtime/index.ts +0 -9
- package/src/animation/AnimationMaterialStyle.ts +0 -32
- package/src/animation/AnimationRenderPreset.ts +0 -45
- package/src/animation/AnimationToonMaterial.ts +0 -387
- package/src/animation/AnimationVisualQuality.ts +0 -71
- package/src/animation/applyAnimationRenderPreset.ts +0 -180
- package/src/animation/index.ts +0 -5
- package/src/cinematic/BloomPass.ts +0 -26
- package/src/cinematic/CinematicDepthComposition.ts +0 -30
- package/src/cinematic/CinematicEvidence.ts +0 -123
- package/src/cinematic/CinematicLightingRig.ts +0 -144
- package/src/cinematic/CinematicMaterialPresets.ts +0 -130
- package/src/cinematic/CinematicPostProcess.ts +0 -83
- package/src/cinematic/DepthHazePass.ts +0 -30
- package/src/cinematic/EmissivePracticalLightSystem.ts +0 -45
- package/src/cinematic/FilmGrainPass.ts +0 -24
- package/src/cinematic/FogVolumeSystem.ts +0 -30
- package/src/cinematic/GlowCardSystem.ts +0 -44
- package/src/cinematic/RainParticleSystem.ts +0 -151
- package/src/cinematic/VignettePass.ts +0 -25
- package/src/cinematic/WetReflectionApproximation.ts +0 -27
- package/src/cinematic/index.ts +0 -14
- package/src/effects/CollisionModule.ts +0 -64
- package/src/effects/ColorModule.ts +0 -60
- package/src/effects/ForceModule.ts +0 -25
- package/src/effects/GPUParticleBackend.ts +0 -569
- package/src/effects/Particle.ts +0 -108
- package/src/effects/ParticleDiagnostics.ts +0 -224
- package/src/effects/ParticleEffectPresets.ts +0 -147
- package/src/effects/ParticleEmitter.ts +0 -326
- package/src/effects/ParticleModule.ts +0 -26
- package/src/effects/ParticleRenderPass.ts +0 -117
- package/src/effects/ParticleRenderer.ts +0 -132
- package/src/effects/ParticleSystem.ts +0 -333
- package/src/effects/SizeModule.ts +0 -56
- package/src/effects/TrailModule.ts +0 -72
- package/src/effects/VelocityModule.ts +0 -75
- package/src/effects/index.ts +0 -15
- package/src/index.ts +0 -925
- package/src/materials/AlphaSorting.ts +0 -30
- package/src/materials/MaterialExtensions.ts +0 -42
- package/src/materials/PhysicalMaterial.ts +0 -133
- package/src/materials/TransmissionPass.ts +0 -51
- package/src/performance/BVH.ts +0 -18
- package/src/performance/Batcher.ts +0 -2
- package/src/performance/FrustumCuller.ts +0 -9
- package/src/performance/LOD.ts +0 -20
- package/src/performance/Octree.ts +0 -10
- package/src/performance/RenderItemSorting.ts +0 -170
- package/src/performance/RendererStats.ts +0 -43
- package/src/performance/ResourceBudget.ts +0 -44
- package/src/postprocess/BloomPass.ts +0 -28
- package/src/postprocess/CinematicDiagnostics.ts +0 -642
- package/src/postprocess/ColorGradingPass.ts +0 -24
- package/src/postprocess/DepthOfFieldPass.ts +0 -12
- package/src/postprocess/EffectComposer.ts +0 -349
- package/src/postprocess/SSAOPass.ts +0 -20
- package/src/postprocess/index.ts +0 -34
- package/src/production-runtime/AnimationControlsPipeline.ts +0 -77
- package/src/production-runtime/PBRHDRPipeline.ts +0 -381
- package/src/production-runtime/ProductionEffectsPipeline.ts +0 -85
- package/src/production-runtime/ProductionRendererTypes.ts +0 -136
- package/src/production-runtime/ProductionRuntimeRenderer.ts +0 -172
- package/src/production-runtime/ProductionWebGL2Renderer.ts +0 -313
- package/src/production-runtime/ProductionWebGPURenderer.ts +0 -396
- package/src/production-runtime/TransmissionBackdropCapture.ts +0 -130
- package/src/production-runtime/animation/MorphTargetRenderer.ts +0 -2
- package/src/production-runtime/animation/SkinningRenderer.ts +0 -2
- package/src/production-runtime/backends/RendererBackend.ts +0 -17
- package/src/production-runtime/backends/WebGL2RendererBackend.ts +0 -30
- package/src/production-runtime/backends/WebGPURendererBackend.ts +0 -24
- package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +0 -1
- package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUShader.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +0 -2
- package/src/production-runtime/color/ColorManagement.ts +0 -3
- package/src/production-runtime/color/ToneMapping.ts +0 -7
- package/src/production-runtime/diagnostics/FrameCapture.ts +0 -2
- package/src/production-runtime/diagnostics/GPUCapabilities.ts +0 -2
- package/src/production-runtime/diagnostics/RendererStats.ts +0 -2
- package/src/production-runtime/environment/EnvironmentMap.ts +0 -1
- package/src/production-runtime/environment/HDRLoader.ts +0 -57
- package/src/production-runtime/environment/PMREMGenerator.ts +0 -713
- package/src/production-runtime/framegraph/FrameGraph.ts +0 -18
- package/src/production-runtime/framegraph/RenderPass.ts +0 -15
- package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +0 -439
- package/src/production-runtime/index.ts +0 -127
- package/src/production-runtime/lights/LightManager.ts +0 -7
- package/src/production-runtime/lights/ShadowMapRenderer.ts +0 -5
- package/src/production-runtime/materials/GLTFMaterialAdapter.ts +0 -6
- package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +0 -2
- package/src/production-runtime/materials/MaterialCompiler.ts +0 -7
- package/src/production-runtime/materials/MaterialTextureBindings.ts +0 -5
- package/src/production-runtime/materials/PBRMaterial.ts +0 -2
- package/src/production-runtime/materials/PBRShaderFeatures.ts +0 -2
- package/src/production-runtime/passes/ContactShadowPass.ts +0 -184
- package/src/production-runtime/passes/DepthPrepass.ts +0 -7
- package/src/production-runtime/passes/OpaquePass.ts +0 -7
- package/src/production-runtime/passes/ShadowPass.ts +0 -7
- package/src/production-runtime/passes/SkyboxPass.ts +0 -7
- package/src/production-runtime/passes/ToneMappingPass.ts +0 -7
- package/src/production-runtime/passes/TransparentPass.ts +0 -7
- package/src/production-runtime/postprocess/BloomPass.ts +0 -51
- package/src/production-runtime/postprocess/ColorGradingPass.ts +0 -49
- package/src/production-runtime/postprocess/DOFPass.ts +0 -47
- package/src/production-runtime/postprocess/FXAAPass.ts +0 -53
- package/src/production-runtime/postprocess/ProductionEffectComposer.ts +0 -78
- package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +0 -174
- package/src/production-runtime/postprocess/SSAOPass.ts +0 -45
- package/src/production-runtime/resources/GPUBuffer.ts +0 -2
- package/src/production-runtime/resources/GPUTexture.ts +0 -2
- package/src/production-runtime/resources/RenderTarget.ts +0 -3
- package/src/production-runtime/resources/ResourceCache.ts +0 -7
- package/src/production-runtime/scene/Camera.ts +0 -1
- package/src/production-runtime/scene/Lights.ts +0 -2
- package/src/production-runtime/scene/RenderableMesh.ts +0 -2
- package/src/production-runtime/scene/RenderablePrimitive.ts +0 -1
- package/src/production-runtime/scene/RenderableScene.ts +0 -4
- package/src/production-runtime/shaders/ShaderProgramLibrary.ts +0 -7
- package/src/production-runtime/shaders/chunks/brdf.glsl +0 -2
- package/src/production-runtime/shaders/chunks/ibl.glsl +0 -3
- package/src/production-runtime/shaders/chunks/pbr.frag.glsl +0 -47
- package/src/production-runtime/shaders/chunks/pbr.vert.glsl +0 -8
- package/src/production-runtime/shaders/chunks/shadows.glsl +0 -2
- package/src/production-runtime/shaders/wgsl/pbr.wgsl +0 -3
- package/src/production-runtime/shaders/wgsl/postprocess.wgsl +0 -2
- package/src/production-runtime/shaders/wgsl/skybox.wgsl +0 -2
- package/src/shaders/depth.frag.glsl +0 -5
- package/src/shaders/depth.vert.glsl +0 -8
- package/src/shaders/pbr-direct.frag.glsl +0 -687
- package/src/shaders/pbr-direct.vert.glsl +0 -18
- package/src/shaders/unlit.frag.glsl +0 -18
- package/src/shaders/unlit.vert.glsl +0 -13
- package/src/shadows/CascadedShadowPipeline.ts +0 -53
- package/src/shadows/ContactShadows.ts +0 -106
- package/src/shadows/ShadowDebugViews.ts +0 -46
- package/src/threejs-compatibility/InstancingSystem.ts +0 -17
- package/src/threejs-compatibility/LightingSystem.ts +0 -22
- package/src/threejs-compatibility/MaterialSystem.ts +0 -9
- package/src/threejs-compatibility/RenderTargetSystem.ts +0 -35
- package/src/threejs-compatibility/RendererDiagnostics.ts +0 -61
- package/src/threejs-compatibility/SceneRenderer.ts +0 -34
- package/src/threejs-compatibility/ShadowSystem.ts +0 -19
- package/src/threejs-compatibility/TextureSystem.ts +0 -19
- package/src/threejs-compatibility/ThreeCompatRenderer.ts +0 -90
- package/src/threejs-compatibility/TransparencySystem.ts +0 -19
- package/src/threejs-compatibility/index.ts +0 -29
- package/src/threejs-compatibility/performance/BVH.ts +0 -14
- package/src/threejs-compatibility/performance/FrustumCulling.ts +0 -10
- package/src/threejs-compatibility/performance/Instancing.ts +0 -4
- package/src/threejs-compatibility/performance/LODSystem.ts +0 -16
- package/src/threejs-compatibility/performance/OcclusionCulling.ts +0 -6
- package/src/threejs-compatibility/performance/RaycastAcceleration.ts +0 -12
- package/src/threejs-compatibility/performance/RendererProfiler.ts +0 -19
- package/src/threejs-compatibility/performance/TextureStreaming.ts +0 -4
- package/src/threejs-compatibility/performance/index.ts +0 -12
- package/src/threejs-compatibility/postprocess/BloomPass.ts +0 -16
- package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +0 -16
- package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +0 -21
- package/src/threejs-compatibility/postprocess/EffectComposer.ts +0 -14
- package/src/threejs-compatibility/postprocess/FXAAPass.ts +0 -15
- package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +0 -20
- package/src/threejs-compatibility/postprocess/OutlinePass.ts +0 -21
- package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +0 -169
- package/src/threejs-compatibility/postprocess/RenderPass.ts +0 -9
- package/src/threejs-compatibility/postprocess/SMAAPass.ts +0 -15
- package/src/threejs-compatibility/postprocess/SSAOPass.ts +0 -21
- package/src/threejs-compatibility/postprocess/ShaderPass.ts +0 -7
- package/src/threejs-compatibility/postprocess/TAAPass.ts +0 -15
- package/src/threejs-compatibility/postprocess/VignettePass.ts +0 -16
- package/src/threejs-compatibility/postprocess/index.ts +0 -15
- package/src/threejs-compatibility/shaders/NodeMaterial.ts +0 -21
- package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +0 -6
- package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +0 -17
- package/src/threejs-compatibility/shaders/ShaderMaterial.ts +0 -18
- package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +0 -6
- package/src/threejs-compatibility/shaders/Uniforms.ts +0 -18
- package/src/threejs-compatibility/shaders/index.ts +0 -9
- package/src/threejs-compatibility/vfx/GPUPointCloud.ts +0 -7
- package/src/threejs-compatibility/vfx/LineRenderer.ts +0 -13
- package/src/threejs-compatibility/vfx/ParticleSystem.ts +0 -23
- package/src/threejs-compatibility/vfx/SpriteSystem.ts +0 -14
- package/src/threejs-compatibility/vfx/TrailRenderer.ts +0 -8
- package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +0 -23
- package/src/threejs-compatibility/vfx/index.ts +0 -9
- package/src/threejs-example-parity/index.ts +0 -205
- package/src/webgpu/WebGPUBuffer.ts +0 -1
- package/src/webgpu/WebGPUCompute.ts +0 -2
- package/src/webgpu/WebGPUPipelineCache.ts +0 -15
- package/src/webgpu/WebGPUPostProcess.ts +0 -2
- package/src/webgpu/WebGPUTexture.ts +0 -2
- package/tsconfig.json +0 -26
- package/vitest.config.ts +0 -20
package/src/ResourceLifecycle.ts
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}
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export interface LodSelection {
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readonly level: LodLevel;
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readonly levelIndex: number;
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readonly reason: "distance" | "screen-size" | "fallback";
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}
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export interface StaticBatchInput {
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readonly geometry: Geometry;
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readonly material: RenderMaterial;
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readonly modelMatrix: Float32Array | readonly number[];
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readonly batchKey: string;
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readonly label?: string;
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}
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export interface StaticBatchOptions {
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readonly maxInstancesPerBatch?: number;
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35
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readonly labelPrefix?: string;
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}
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export interface StaticBatchResult {
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readonly renderItems: readonly RenderItem[];
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readonly logicalItems: number;
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readonly submittedItems: number;
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readonly batches: number;
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readonly unbatchedItems: number;
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readonly maxInstancesPerBatch: number;
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readonly drawCallReduction: number;
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}
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export interface StaticSpatialItem<T = unknown> {
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readonly id: string;
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readonly bounds: StaticSpatialBounds;
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readonly payload?: T;
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}
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export interface StaticSpatialBounds {
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readonly min: readonly [number, number, number];
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readonly max: readonly [number, number, number];
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}
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export interface StaticBoundsIntersector {
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intersectsBox(box: Box3): boolean;
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}
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export interface StaticBoundsBvhOptions {
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readonly maxLeafSize?: number;
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readonly maxDepth?: number;
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}
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export interface StaticBoundsBvh<T = unknown> {
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readonly root: StaticBoundsBvhNode;
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readonly items: readonly StaticSpatialItem<T>[];
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readonly diagnostics: StaticBoundsBvhBuildDiagnostics;
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}
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export interface StaticBoundsBvhNode {
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readonly id: number;
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readonly bounds: StaticSpatialBounds;
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readonly depth: number;
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readonly itemCount: number;
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readonly itemIndices?: readonly number[];
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readonly left?: StaticBoundsBvhNode;
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readonly right?: StaticBoundsBvhNode;
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}
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export interface StaticBoundsBvhBuildDiagnostics {
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readonly objectCount: number;
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86
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readonly bvhNodes: number;
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87
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readonly leafNodes: number;
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88
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readonly maxDepth: number;
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89
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readonly buildTimeMs: number;
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90
|
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}
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92
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export interface StaticBoundsBvhQueryOptions {
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93
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readonly bounds?: StaticSpatialBounds;
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94
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readonly frustum?: StaticBoundsIntersector;
|
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95
|
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}
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97
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export interface StaticBoundsBvhQueryResult<T = unknown> {
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98
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readonly items: readonly StaticSpatialItem<T>[];
|
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99
|
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readonly diagnostics: StaticBoundsBvhTraversalDiagnostics;
|
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100
|
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}
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102
|
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export interface StaticBoundsBvhTraversalDiagnostics {
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readonly totalObjects: number;
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|
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readonly visibleObjects: number;
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105
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readonly culledObjects: number;
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|
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readonly bvhNodes: number;
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|
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readonly visitedNodes: number;
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|
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readonly rejectedNodes: number;
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109
|
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readonly boundsTests: number;
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|
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readonly leafTests: number;
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111
|
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readonly traversalTimeMs: number;
|
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112
|
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}
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|
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114
|
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export interface StaticBoundsBvhUpdateResult<T = unknown> {
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115
|
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readonly bvh: StaticBoundsBvh<T>;
|
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116
|
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readonly updatedObjects: number;
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117
|
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readonly strategy: "rebuild";
|
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118
|
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}
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119
|
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120
|
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export interface StaticBoundsBvhRaycastHit<T = unknown> {
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|
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readonly item: StaticSpatialItem<T>;
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|
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readonly distance: number;
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123
|
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readonly point: readonly [number, number, number];
|
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124
|
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}
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125
|
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126
|
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export interface StaticBoundsBvhRaycastResult<T = unknown> {
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127
|
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readonly hits: readonly StaticBoundsBvhRaycastHit<T>[];
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128
|
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readonly diagnostics: StaticBoundsBvhRaycastDiagnostics;
|
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129
|
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}
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|
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131
|
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export interface StaticBoundsBvhRaycastDiagnostics {
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|
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readonly totalObjects: number;
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|
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readonly hitObjects: number;
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134
|
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readonly bvhNodes: number;
|
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135
|
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readonly visitedNodes: number;
|
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136
|
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readonly rejectedNodes: number;
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137
|
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readonly boundsTests: number;
|
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138
|
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readonly leafTests: number;
|
|
139
|
-
readonly traversalTimeMs: number;
|
|
140
|
-
}
|
|
141
|
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|
|
142
|
-
export function selectLodLevel(input: LodSelectionInput): LodSelection {
|
|
143
|
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if (input.levels.length === 0) {
|
|
144
|
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throw new Error("LOD selection requires at least one level.");
|
|
145
|
-
}
|
|
146
|
-
if (!Number.isFinite(input.distance) || input.distance < 0) {
|
|
147
|
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throw new Error("LOD distance must be finite and non-negative.");
|
|
148
|
-
}
|
|
149
|
-
if (!Number.isFinite(input.screenSize) || input.screenSize < 0) {
|
|
150
|
-
throw new Error("LOD screen size must be finite and non-negative.");
|
|
151
|
-
}
|
|
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|
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|
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153
|
-
for (let index = 0; index < input.levels.length; index += 1) {
|
|
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|
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const level = input.levels[index]!;
|
|
155
|
-
if (level.maxDistance !== undefined && input.distance <= level.maxDistance) {
|
|
156
|
-
return { level, levelIndex: index, reason: "distance" };
|
|
157
|
-
}
|
|
158
|
-
if (level.minScreenSize !== undefined && input.screenSize >= level.minScreenSize) {
|
|
159
|
-
return { level, levelIndex: index, reason: "screen-size" };
|
|
160
|
-
}
|
|
161
|
-
}
|
|
162
|
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|
|
163
|
-
const levelIndex = input.levels.length - 1;
|
|
164
|
-
return { level: input.levels[levelIndex]!, levelIndex, reason: "fallback" };
|
|
165
|
-
}
|
|
166
|
-
|
|
167
|
-
export function batchStaticRenderItems(items: readonly StaticBatchInput[], options: StaticBatchOptions = {}): StaticBatchResult {
|
|
168
|
-
const maxInstancesPerBatch = options.maxInstancesPerBatch ?? MAX_GPU_INSTANCES;
|
|
169
|
-
if (!Number.isInteger(maxInstancesPerBatch) || maxInstancesPerBatch <= 0 || maxInstancesPerBatch > MAX_GPU_INSTANCES) {
|
|
170
|
-
throw new Error(`Static batch maxInstancesPerBatch must be an integer in [1, ${MAX_GPU_INSTANCES}].`);
|
|
171
|
-
}
|
|
172
|
-
|
|
173
|
-
const groups = new Map<string, StaticBatchInput[]>();
|
|
174
|
-
for (const item of items) {
|
|
175
|
-
const matrix = Array.from(item.modelMatrix);
|
|
176
|
-
if (matrix.length !== 16 || !matrix.every(Number.isFinite)) {
|
|
177
|
-
throw new Error(`Static batch item ${item.label ?? item.batchKey} must provide a finite mat4 modelMatrix.`);
|
|
178
|
-
}
|
|
179
|
-
const group = groups.get(item.batchKey);
|
|
180
|
-
if (group) {
|
|
181
|
-
group.push(item);
|
|
182
|
-
} else {
|
|
183
|
-
groups.set(item.batchKey, [item]);
|
|
184
|
-
}
|
|
185
|
-
}
|
|
186
|
-
|
|
187
|
-
const renderItems: RenderItem[] = [];
|
|
188
|
-
let unbatchedItems = 0;
|
|
189
|
-
const labelPrefix = options.labelPrefix ?? "static-batch";
|
|
190
|
-
|
|
191
|
-
for (const [batchKey, group] of groups) {
|
|
192
|
-
for (let start = 0; start < group.length; start += maxInstancesPerBatch) {
|
|
193
|
-
const chunk = group.slice(start, start + maxInstancesPerBatch);
|
|
194
|
-
if (chunk.length === 1) {
|
|
195
|
-
const item = chunk[0]!;
|
|
196
|
-
renderItems.push({
|
|
197
|
-
geometry: item.geometry,
|
|
198
|
-
material: item.material,
|
|
199
|
-
modelMatrix: item.modelMatrix,
|
|
200
|
-
label: item.label ?? `${labelPrefix}-${batchKey}-${start}`
|
|
201
|
-
});
|
|
202
|
-
unbatchedItems += 1;
|
|
203
|
-
continue;
|
|
204
|
-
}
|
|
205
|
-
|
|
206
|
-
const transforms = new Float32Array(chunk.length * 16);
|
|
207
|
-
for (let index = 0; index < chunk.length; index += 1) {
|
|
208
|
-
transforms.set(Array.from(chunk[index]!.modelMatrix), index * 16);
|
|
209
|
-
}
|
|
210
|
-
renderItems.push({
|
|
211
|
-
geometry: chunk[0]!.geometry,
|
|
212
|
-
material: chunk[0]!.material,
|
|
213
|
-
modelMatrix: identityMatrix(),
|
|
214
|
-
instanceTransforms: transforms,
|
|
215
|
-
label: `${labelPrefix}-${batchKey}-${Math.floor(start / maxInstancesPerBatch)}`
|
|
216
|
-
});
|
|
217
|
-
}
|
|
218
|
-
}
|
|
219
|
-
|
|
220
|
-
return {
|
|
221
|
-
renderItems,
|
|
222
|
-
logicalItems: items.length,
|
|
223
|
-
submittedItems: renderItems.length,
|
|
224
|
-
batches: renderItems.length - unbatchedItems,
|
|
225
|
-
unbatchedItems,
|
|
226
|
-
maxInstancesPerBatch,
|
|
227
|
-
drawCallReduction: items.length - renderItems.length
|
|
228
|
-
};
|
|
229
|
-
}
|
|
230
|
-
|
|
231
|
-
export function buildStaticBoundsBvh<T = unknown>(
|
|
232
|
-
items: readonly StaticSpatialItem<T>[],
|
|
233
|
-
options: StaticBoundsBvhOptions = {}
|
|
234
|
-
): StaticBoundsBvh<T> {
|
|
235
|
-
const startedAt = performanceNow();
|
|
236
|
-
const maxLeafSize = options.maxLeafSize ?? 8;
|
|
237
|
-
const maxDepth = options.maxDepth ?? 32;
|
|
238
|
-
if (!Number.isInteger(maxLeafSize) || maxLeafSize <= 0) {
|
|
239
|
-
throw new Error("Static bounds BVH maxLeafSize must be a positive integer.");
|
|
240
|
-
}
|
|
241
|
-
if (!Number.isInteger(maxDepth) || maxDepth <= 0) {
|
|
242
|
-
throw new Error("Static bounds BVH maxDepth must be a positive integer.");
|
|
243
|
-
}
|
|
244
|
-
if (items.length === 0) {
|
|
245
|
-
throw new Error("Static bounds BVH requires at least one item.");
|
|
246
|
-
}
|
|
247
|
-
|
|
248
|
-
const copiedItems = items.map((item, index) => validateSpatialItem(item, index));
|
|
249
|
-
let nextNodeId = 1;
|
|
250
|
-
let nodeCount = 0;
|
|
251
|
-
let leafCount = 0;
|
|
252
|
-
let deepest = 0;
|
|
253
|
-
|
|
254
|
-
const buildNode = (indices: readonly number[], depth: number): StaticBoundsBvhNode => {
|
|
255
|
-
nodeCount += 1;
|
|
256
|
-
deepest = Math.max(deepest, depth);
|
|
257
|
-
const bounds = mergeStaticBounds(indices.map((index) => copiedItems[index]!.bounds));
|
|
258
|
-
if (indices.length <= maxLeafSize || depth >= maxDepth) {
|
|
259
|
-
leafCount += 1;
|
|
260
|
-
return {
|
|
261
|
-
id: nextNodeId++,
|
|
262
|
-
bounds,
|
|
263
|
-
depth,
|
|
264
|
-
itemCount: indices.length,
|
|
265
|
-
itemIndices: [...indices]
|
|
266
|
-
};
|
|
267
|
-
}
|
|
268
|
-
|
|
269
|
-
const axis = longestBoundsAxis(bounds);
|
|
270
|
-
const sorted = [...indices].sort((a, b) => boundsCenter(copiedItems[a]!.bounds, axis) - boundsCenter(copiedItems[b]!.bounds, axis));
|
|
271
|
-
const split = Math.max(1, Math.floor(sorted.length / 2));
|
|
272
|
-
const left = buildNode(sorted.slice(0, split), depth + 1);
|
|
273
|
-
const right = buildNode(sorted.slice(split), depth + 1);
|
|
274
|
-
return {
|
|
275
|
-
id: nextNodeId++,
|
|
276
|
-
bounds,
|
|
277
|
-
depth,
|
|
278
|
-
itemCount: indices.length,
|
|
279
|
-
left,
|
|
280
|
-
right
|
|
281
|
-
};
|
|
282
|
-
};
|
|
283
|
-
|
|
284
|
-
const root = buildNode(copiedItems.map((_, index) => index), 0);
|
|
285
|
-
return {
|
|
286
|
-
root,
|
|
287
|
-
items: copiedItems,
|
|
288
|
-
diagnostics: {
|
|
289
|
-
objectCount: copiedItems.length,
|
|
290
|
-
bvhNodes: nodeCount,
|
|
291
|
-
leafNodes: leafCount,
|
|
292
|
-
maxDepth: deepest,
|
|
293
|
-
buildTimeMs: performanceNow() - startedAt
|
|
294
|
-
}
|
|
295
|
-
};
|
|
296
|
-
}
|
|
297
|
-
|
|
298
|
-
export function queryStaticBoundsBvh<T = unknown>(
|
|
299
|
-
bvh: StaticBoundsBvh<T>,
|
|
300
|
-
options: StaticBoundsBvhQueryOptions = {}
|
|
301
|
-
): StaticBoundsBvhQueryResult<T> {
|
|
302
|
-
const startedAt = performanceNow();
|
|
303
|
-
const queryBounds = options.bounds ? validateBounds(options.bounds, "query bounds") : undefined;
|
|
304
|
-
const result: StaticSpatialItem<T>[] = [];
|
|
305
|
-
let visitedNodes = 0;
|
|
306
|
-
let rejectedNodes = 0;
|
|
307
|
-
let boundsTests = 0;
|
|
308
|
-
let leafTests = 0;
|
|
309
|
-
let culledObjects = 0;
|
|
310
|
-
|
|
311
|
-
const intersects = (bounds: StaticSpatialBounds): boolean => {
|
|
312
|
-
boundsTests += 1;
|
|
313
|
-
if (queryBounds && !boundsIntersect(bounds, queryBounds)) return false;
|
|
314
|
-
if (options.frustum && !options.frustum.intersectsBox(toBox3(bounds))) return false;
|
|
315
|
-
return true;
|
|
316
|
-
};
|
|
317
|
-
|
|
318
|
-
const visit = (node: StaticBoundsBvhNode): void => {
|
|
319
|
-
visitedNodes += 1;
|
|
320
|
-
if (!intersects(node.bounds)) {
|
|
321
|
-
rejectedNodes += 1;
|
|
322
|
-
culledObjects += node.itemCount;
|
|
323
|
-
return;
|
|
324
|
-
}
|
|
325
|
-
if (node.itemIndices) {
|
|
326
|
-
for (const index of node.itemIndices) {
|
|
327
|
-
leafTests += 1;
|
|
328
|
-
const item = bvh.items[index]!;
|
|
329
|
-
if (intersects(item.bounds)) {
|
|
330
|
-
result.push(item);
|
|
331
|
-
} else {
|
|
332
|
-
culledObjects += 1;
|
|
333
|
-
}
|
|
334
|
-
}
|
|
335
|
-
return;
|
|
336
|
-
}
|
|
337
|
-
if (node.left) visit(node.left);
|
|
338
|
-
if (node.right) visit(node.right);
|
|
339
|
-
};
|
|
340
|
-
|
|
341
|
-
visit(bvh.root);
|
|
342
|
-
return {
|
|
343
|
-
items: result,
|
|
344
|
-
diagnostics: {
|
|
345
|
-
totalObjects: bvh.items.length,
|
|
346
|
-
visibleObjects: result.length,
|
|
347
|
-
culledObjects,
|
|
348
|
-
bvhNodes: bvh.diagnostics.bvhNodes,
|
|
349
|
-
visitedNodes,
|
|
350
|
-
rejectedNodes,
|
|
351
|
-
boundsTests,
|
|
352
|
-
leafTests,
|
|
353
|
-
traversalTimeMs: performanceNow() - startedAt
|
|
354
|
-
}
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355
|
-
};
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356
|
-
}
|
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357
|
-
|
|
358
|
-
export function updateStaticBoundsBvh<T = unknown>(
|
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359
|
-
bvh: StaticBoundsBvh<T>,
|
|
360
|
-
updatedItems: readonly StaticSpatialItem<T>[],
|
|
361
|
-
options: StaticBoundsBvhOptions = {}
|
|
362
|
-
): StaticBoundsBvhUpdateResult<T> {
|
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363
|
-
return {
|
|
364
|
-
bvh: buildStaticBoundsBvh(updatedItems, options),
|
|
365
|
-
updatedObjects: countUpdatedSpatialItems(bvh.items, updatedItems),
|
|
366
|
-
strategy: "rebuild"
|
|
367
|
-
};
|
|
368
|
-
}
|
|
369
|
-
|
|
370
|
-
export function raycastStaticBoundsBvh<T = unknown>(
|
|
371
|
-
bvh: StaticBoundsBvh<T>,
|
|
372
|
-
ray: Ray
|
|
373
|
-
): StaticBoundsBvhRaycastResult<T> {
|
|
374
|
-
const startedAt = performanceNow();
|
|
375
|
-
const hits: StaticBoundsBvhRaycastHit<T>[] = [];
|
|
376
|
-
let visitedNodes = 0;
|
|
377
|
-
let rejectedNodes = 0;
|
|
378
|
-
let boundsTests = 0;
|
|
379
|
-
let leafTests = 0;
|
|
380
|
-
|
|
381
|
-
const intersectBounds = (bounds: StaticSpatialBounds): { readonly distance: number; readonly point: readonly [number, number, number] } | undefined => {
|
|
382
|
-
boundsTests += 1;
|
|
383
|
-
const point = ray.intersectBox(toBox3(bounds));
|
|
384
|
-
if (!point) return undefined;
|
|
385
|
-
return { distance: point.distanceTo(ray.origin), point: point.toArray() };
|
|
386
|
-
};
|
|
387
|
-
|
|
388
|
-
const visit = (node: StaticBoundsBvhNode): void => {
|
|
389
|
-
visitedNodes += 1;
|
|
390
|
-
if (!intersectBounds(node.bounds)) {
|
|
391
|
-
rejectedNodes += 1;
|
|
392
|
-
return;
|
|
393
|
-
}
|
|
394
|
-
if (node.itemIndices) {
|
|
395
|
-
for (const index of node.itemIndices) {
|
|
396
|
-
leafTests += 1;
|
|
397
|
-
const item = bvh.items[index]!;
|
|
398
|
-
const hit = intersectBounds(item.bounds);
|
|
399
|
-
if (hit) {
|
|
400
|
-
hits.push({ item, distance: hit.distance, point: hit.point });
|
|
401
|
-
}
|
|
402
|
-
}
|
|
403
|
-
return;
|
|
404
|
-
}
|
|
405
|
-
if (node.left) visit(node.left);
|
|
406
|
-
if (node.right) visit(node.right);
|
|
407
|
-
};
|
|
408
|
-
|
|
409
|
-
visit(bvh.root);
|
|
410
|
-
hits.sort((a, b) => a.distance - b.distance);
|
|
411
|
-
return {
|
|
412
|
-
hits,
|
|
413
|
-
diagnostics: {
|
|
414
|
-
totalObjects: bvh.items.length,
|
|
415
|
-
hitObjects: hits.length,
|
|
416
|
-
bvhNodes: bvh.diagnostics.bvhNodes,
|
|
417
|
-
visitedNodes,
|
|
418
|
-
rejectedNodes,
|
|
419
|
-
boundsTests,
|
|
420
|
-
leafTests,
|
|
421
|
-
traversalTimeMs: performanceNow() - startedAt
|
|
422
|
-
}
|
|
423
|
-
};
|
|
424
|
-
}
|
|
425
|
-
|
|
426
|
-
function identityMatrix(): readonly number[] {
|
|
427
|
-
return [
|
|
428
|
-
1, 0, 0, 0,
|
|
429
|
-
0, 1, 0, 0,
|
|
430
|
-
0, 0, 1, 0,
|
|
431
|
-
0, 0, 0, 1
|
|
432
|
-
];
|
|
433
|
-
}
|
|
434
|
-
|
|
435
|
-
function validateSpatialItem<T>(item: StaticSpatialItem<T>, index: number): StaticSpatialItem<T> {
|
|
436
|
-
if (!item.id) {
|
|
437
|
-
throw new Error(`Static bounds BVH item ${index} requires an id.`);
|
|
438
|
-
}
|
|
439
|
-
return {
|
|
440
|
-
...item,
|
|
441
|
-
bounds: validateBounds(item.bounds, item.id)
|
|
442
|
-
};
|
|
443
|
-
}
|
|
444
|
-
|
|
445
|
-
function validateBounds(bounds: StaticSpatialBounds, label: string): StaticSpatialBounds {
|
|
446
|
-
const values = [...bounds.min, ...bounds.max];
|
|
447
|
-
if (bounds.min.length !== 3 || bounds.max.length !== 3 || !values.every(Number.isFinite)) {
|
|
448
|
-
throw new Error(`Static bounds BVH ${label} bounds must contain finite min/max vec3 values.`);
|
|
449
|
-
}
|
|
450
|
-
if (bounds.max[0] < bounds.min[0] || bounds.max[1] < bounds.min[1] || bounds.max[2] < bounds.min[2]) {
|
|
451
|
-
throw new Error(`Static bounds BVH ${label} bounds max must be greater than or equal to min.`);
|
|
452
|
-
}
|
|
453
|
-
return {
|
|
454
|
-
min: [bounds.min[0], bounds.min[1], bounds.min[2]],
|
|
455
|
-
max: [bounds.max[0], bounds.max[1], bounds.max[2]]
|
|
456
|
-
};
|
|
457
|
-
}
|
|
458
|
-
|
|
459
|
-
function mergeStaticBounds(bounds: readonly StaticSpatialBounds[]): StaticSpatialBounds {
|
|
460
|
-
const merged = bounds.reduce((box, current) => box.union(toBox3(current)), new Box3());
|
|
461
|
-
return fromBox3(merged);
|
|
462
|
-
}
|
|
463
|
-
|
|
464
|
-
function boundsIntersect(a: StaticSpatialBounds, b: StaticSpatialBounds): boolean {
|
|
465
|
-
return !(b.max[0] < a.min[0] || b.min[0] > a.max[0] ||
|
|
466
|
-
b.max[1] < a.min[1] || b.min[1] > a.max[1] ||
|
|
467
|
-
b.max[2] < a.min[2] || b.min[2] > a.max[2]);
|
|
468
|
-
}
|
|
469
|
-
|
|
470
|
-
function longestBoundsAxis(bounds: StaticSpatialBounds): 0 | 1 | 2 {
|
|
471
|
-
const sizes = [
|
|
472
|
-
bounds.max[0] - bounds.min[0],
|
|
473
|
-
bounds.max[1] - bounds.min[1],
|
|
474
|
-
bounds.max[2] - bounds.min[2]
|
|
475
|
-
];
|
|
476
|
-
if (sizes[1]! >= sizes[0]! && sizes[1]! >= sizes[2]!) return 1;
|
|
477
|
-
if (sizes[2]! >= sizes[0]! && sizes[2]! >= sizes[1]!) return 2;
|
|
478
|
-
return 0;
|
|
479
|
-
}
|
|
480
|
-
|
|
481
|
-
function boundsCenter(bounds: StaticSpatialBounds, axis: 0 | 1 | 2): number {
|
|
482
|
-
return (bounds.min[axis] + bounds.max[axis]) / 2;
|
|
483
|
-
}
|
|
484
|
-
|
|
485
|
-
function toBox3(bounds: StaticSpatialBounds): Box3 {
|
|
486
|
-
return new Box3(
|
|
487
|
-
new Vector3(bounds.min[0], bounds.min[1], bounds.min[2]),
|
|
488
|
-
new Vector3(bounds.max[0], bounds.max[1], bounds.max[2])
|
|
489
|
-
);
|
|
490
|
-
}
|
|
491
|
-
|
|
492
|
-
function fromBox3(box: Box3): StaticSpatialBounds {
|
|
493
|
-
return {
|
|
494
|
-
min: [box.min.x, box.min.y, box.min.z],
|
|
495
|
-
max: [box.max.x, box.max.y, box.max.z]
|
|
496
|
-
};
|
|
497
|
-
}
|
|
498
|
-
|
|
499
|
-
function countUpdatedSpatialItems<T>(previous: readonly StaticSpatialItem<T>[], next: readonly StaticSpatialItem<T>[]): number {
|
|
500
|
-
const previousById = new Map(previous.map((item) => [item.id, item.bounds] as const));
|
|
501
|
-
let changed = 0;
|
|
502
|
-
for (const item of next) {
|
|
503
|
-
const oldBounds = previousById.get(item.id);
|
|
504
|
-
if (!oldBounds || !sameBounds(oldBounds, item.bounds)) {
|
|
505
|
-
changed += 1;
|
|
506
|
-
}
|
|
507
|
-
}
|
|
508
|
-
return changed;
|
|
509
|
-
}
|
|
510
|
-
|
|
511
|
-
function sameBounds(a: StaticSpatialBounds, b: StaticSpatialBounds): boolean {
|
|
512
|
-
return a.min[0] === b.min[0] && a.min[1] === b.min[1] && a.min[2] === b.min[2] &&
|
|
513
|
-
a.max[0] === b.max[0] && a.max[1] === b.max[1] && a.max[2] === b.max[2];
|
|
514
|
-
}
|
|
515
|
-
|
|
516
|
-
function performanceNow(): number {
|
|
517
|
-
return typeof performance !== "undefined" && typeof performance.now === "function" ? performance.now() : Date.now();
|
|
518
|
-
}
|