@aura3d/rendering 1.4.0 → 1.4.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (308) hide show
  1. package/package.json +38 -4
  2. package/AGENTS.md +0 -46
  3. package/src/ArchitecturalLightingFixtures.ts +0 -241
  4. package/src/ArchitecturalMaterialCatalog.ts +0 -130
  5. package/src/ArchitecturalMeasurementFixtures.ts +0 -155
  6. package/src/BRDFLut.ts +0 -47
  7. package/src/CameraFraming.ts +0 -200
  8. package/src/CanonicalSceneFixtures.ts +0 -95
  9. package/src/CascadedShadowMaps.ts +0 -449
  10. package/src/ColorManagement.ts +0 -127
  11. package/src/CullingFixtures.ts +0 -280
  12. package/src/DecalGeometry.ts +0 -26
  13. package/src/DepthPass.ts +0 -110
  14. package/src/EnvironmentBackgroundPass.ts +0 -194
  15. package/src/EnvironmentBackgroundResources.ts +0 -309
  16. package/src/EnvironmentLighting.ts +0 -96
  17. package/src/EnvironmentMapResources.ts +0 -1026
  18. package/src/EnvironmentPipeline.ts +0 -69
  19. package/src/EnvironmentPlatform.ts +0 -1306
  20. package/src/EnvironmentPreset.ts +0 -155
  21. package/src/Exposure.ts +0 -66
  22. package/src/ExternalParityRenderPreset.ts +0 -725
  23. package/src/ForwardPass.ts +0 -1668
  24. package/src/FrameVisualMetrics.ts +0 -301
  25. package/src/Geometry.ts +0 -461
  26. package/src/GeometryPrimitives.ts +0 -2
  27. package/src/HDRRenderPipeline.ts +0 -94
  28. package/src/IBL.ts +0 -86
  29. package/src/IndexBuffer.ts +0 -57
  30. package/src/InstancedPBRMaterial.ts +0 -186
  31. package/src/InstancedUnlitMaterial.ts +0 -60
  32. package/src/Instancing.ts +0 -19
  33. package/src/LightCollector.ts +0 -82
  34. package/src/LightUniforms.ts +0 -47
  35. package/src/LightingDebug.ts +0 -80
  36. package/src/LightingDefaults.ts +0 -79
  37. package/src/LightingRig.ts +0 -301
  38. package/src/LineGeometry.ts +0 -2
  39. package/src/Material.ts +0 -209
  40. package/src/MaterialBinding.ts +0 -131
  41. package/src/MaterialInstance.ts +0 -59
  42. package/src/MaterialPresets.ts +0 -272
  43. package/src/MorphTarget.ts +0 -124
  44. package/src/MorphTargetPlan.ts +0 -178
  45. package/src/MorphUnlitMaterial.ts +0 -60
  46. package/src/NormalMappedPBRMaterial.ts +0 -188
  47. package/src/OceanFixtures.ts +0 -318
  48. package/src/PBRLightingDefaults.ts +0 -12
  49. package/src/PBRMaterial.ts +0 -442
  50. package/src/PMREM.ts +0 -53
  51. package/src/PbrReference.ts +0 -681
  52. package/src/PostProcessPass.ts +0 -2507
  53. package/src/ProceduralTextureFixtures.ts +0 -393
  54. package/src/ProductTurntableFixtures.ts +0 -815
  55. package/src/Raycaster.ts +0 -21
  56. package/src/ReflectionProbe.ts +0 -13
  57. package/src/ReflectionSurfaces.ts +0 -219
  58. package/src/RenderBackend.ts +0 -43
  59. package/src/RenderDebugViews.ts +0 -138
  60. package/src/RenderDevice.ts +0 -836
  61. package/src/RenderGraph.ts +0 -194
  62. package/src/RenderPass.ts +0 -27
  63. package/src/RenderPipeline.ts +0 -101
  64. package/src/RenderQueue.ts +0 -12
  65. package/src/RenderState.ts +0 -12
  66. package/src/Renderer.ts +0 -2631
  67. package/src/RendererDebugOverlay.ts +0 -80
  68. package/src/RendererFeatureGates.ts +0 -150
  69. package/src/RendererPostprocessPlan.ts +0 -279
  70. package/src/RendererTiming.ts +0 -251
  71. package/src/RendererVisualPipelineReport.ts +0 -836
  72. package/src/ResourceLifecycle.ts +0 -21
  73. package/src/Sampler.ts +0 -37
  74. package/src/SceneOptimization.ts +0 -518
  75. package/src/ShaderChunks.ts +0 -393
  76. package/src/ShaderLibrary.ts +0 -2766
  77. package/src/ShaderModule.ts +0 -36
  78. package/src/ShaderPreprocessor.ts +0 -260
  79. package/src/ShaderReflection.ts +0 -201
  80. package/src/ShadowMap.ts +0 -237
  81. package/src/ShadowPass.ts +0 -198
  82. package/src/ShadowProjection.ts +0 -115
  83. package/src/SkinnedLitMaterial.ts +0 -397
  84. package/src/SkinnedUnlitMaterial.ts +0 -63
  85. package/src/SkinningBounds.ts +0 -131
  86. package/src/SpaceEnvironmentFixtures.ts +0 -200
  87. package/src/SpriteGeometry.ts +0 -21
  88. package/src/StereoCameraRig.ts +0 -127
  89. package/src/StereoEffects.ts +0 -274
  90. package/src/TerrainFixtures.ts +0 -180
  91. package/src/Texture.ts +0 -307
  92. package/src/TextureBinding.ts +0 -91
  93. package/src/TexturedPBRMaterial.ts +0 -1112
  94. package/src/TexturedUnlitMaterial.ts +0 -67
  95. package/src/ToneMapping.ts +0 -105
  96. package/src/UniformBinder.ts +0 -16
  97. package/src/UniformLayout.ts +0 -129
  98. package/src/UnlitMaterial.ts +0 -75
  99. package/src/VegetationFixtures.ts +0 -314
  100. package/src/VertexBuffer.ts +0 -120
  101. package/src/VertexFormat.ts +0 -171
  102. package/src/VoxelWorldFixtures.ts +0 -280
  103. package/src/WeatherFixtures.ts +0 -223
  104. package/src/WebGL2Device.ts +0 -2280
  105. package/src/WebGL2StateCache.ts +0 -330
  106. package/src/WebGPUDevice.ts +0 -2877
  107. package/src/WebGPURenderToTextureProof.ts +0 -139
  108. package/src/advanced-runtime/AdvancedRenderer.ts +0 -73
  109. package/src/advanced-runtime/index.ts +0 -9
  110. package/src/animation/AnimationMaterialStyle.ts +0 -32
  111. package/src/animation/AnimationRenderPreset.ts +0 -45
  112. package/src/animation/AnimationToonMaterial.ts +0 -387
  113. package/src/animation/AnimationVisualQuality.ts +0 -71
  114. package/src/animation/applyAnimationRenderPreset.ts +0 -180
  115. package/src/animation/index.ts +0 -5
  116. package/src/cinematic/BloomPass.ts +0 -26
  117. package/src/cinematic/CinematicDepthComposition.ts +0 -30
  118. package/src/cinematic/CinematicEvidence.ts +0 -123
  119. package/src/cinematic/CinematicLightingRig.ts +0 -144
  120. package/src/cinematic/CinematicMaterialPresets.ts +0 -130
  121. package/src/cinematic/CinematicPostProcess.ts +0 -83
  122. package/src/cinematic/DepthHazePass.ts +0 -30
  123. package/src/cinematic/EmissivePracticalLightSystem.ts +0 -45
  124. package/src/cinematic/FilmGrainPass.ts +0 -24
  125. package/src/cinematic/FogVolumeSystem.ts +0 -30
  126. package/src/cinematic/GlowCardSystem.ts +0 -44
  127. package/src/cinematic/RainParticleSystem.ts +0 -151
  128. package/src/cinematic/VignettePass.ts +0 -25
  129. package/src/cinematic/WetReflectionApproximation.ts +0 -27
  130. package/src/cinematic/index.ts +0 -14
  131. package/src/effects/CollisionModule.ts +0 -64
  132. package/src/effects/ColorModule.ts +0 -60
  133. package/src/effects/ForceModule.ts +0 -25
  134. package/src/effects/GPUParticleBackend.ts +0 -569
  135. package/src/effects/Particle.ts +0 -108
  136. package/src/effects/ParticleDiagnostics.ts +0 -224
  137. package/src/effects/ParticleEffectPresets.ts +0 -147
  138. package/src/effects/ParticleEmitter.ts +0 -326
  139. package/src/effects/ParticleModule.ts +0 -26
  140. package/src/effects/ParticleRenderPass.ts +0 -117
  141. package/src/effects/ParticleRenderer.ts +0 -132
  142. package/src/effects/ParticleSystem.ts +0 -333
  143. package/src/effects/SizeModule.ts +0 -56
  144. package/src/effects/TrailModule.ts +0 -72
  145. package/src/effects/VelocityModule.ts +0 -75
  146. package/src/effects/index.ts +0 -15
  147. package/src/index.ts +0 -925
  148. package/src/materials/AlphaSorting.ts +0 -30
  149. package/src/materials/MaterialExtensions.ts +0 -42
  150. package/src/materials/PhysicalMaterial.ts +0 -133
  151. package/src/materials/TransmissionPass.ts +0 -51
  152. package/src/performance/BVH.ts +0 -18
  153. package/src/performance/Batcher.ts +0 -2
  154. package/src/performance/FrustumCuller.ts +0 -9
  155. package/src/performance/LOD.ts +0 -20
  156. package/src/performance/Octree.ts +0 -10
  157. package/src/performance/RenderItemSorting.ts +0 -170
  158. package/src/performance/RendererStats.ts +0 -43
  159. package/src/performance/ResourceBudget.ts +0 -44
  160. package/src/postprocess/BloomPass.ts +0 -28
  161. package/src/postprocess/CinematicDiagnostics.ts +0 -642
  162. package/src/postprocess/ColorGradingPass.ts +0 -24
  163. package/src/postprocess/DepthOfFieldPass.ts +0 -12
  164. package/src/postprocess/EffectComposer.ts +0 -349
  165. package/src/postprocess/SSAOPass.ts +0 -20
  166. package/src/postprocess/index.ts +0 -34
  167. package/src/production-runtime/AnimationControlsPipeline.ts +0 -77
  168. package/src/production-runtime/PBRHDRPipeline.ts +0 -381
  169. package/src/production-runtime/ProductionEffectsPipeline.ts +0 -85
  170. package/src/production-runtime/ProductionRendererTypes.ts +0 -136
  171. package/src/production-runtime/ProductionRuntimeRenderer.ts +0 -172
  172. package/src/production-runtime/ProductionWebGL2Renderer.ts +0 -313
  173. package/src/production-runtime/ProductionWebGPURenderer.ts +0 -396
  174. package/src/production-runtime/TransmissionBackdropCapture.ts +0 -130
  175. package/src/production-runtime/animation/MorphTargetRenderer.ts +0 -2
  176. package/src/production-runtime/animation/SkinningRenderer.ts +0 -2
  177. package/src/production-runtime/backends/RendererBackend.ts +0 -17
  178. package/src/production-runtime/backends/WebGL2RendererBackend.ts +0 -30
  179. package/src/production-runtime/backends/WebGPURendererBackend.ts +0 -24
  180. package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +0 -2
  181. package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +0 -2
  182. package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +0 -2
  183. package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +0 -2
  184. package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +0 -1
  185. package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +0 -2
  186. package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +0 -2
  187. package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +0 -2
  188. package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +0 -2
  189. package/src/production-runtime/backends/webgpu/WebGPUShader.ts +0 -2
  190. package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +0 -2
  191. package/src/production-runtime/color/ColorManagement.ts +0 -3
  192. package/src/production-runtime/color/ToneMapping.ts +0 -7
  193. package/src/production-runtime/diagnostics/FrameCapture.ts +0 -2
  194. package/src/production-runtime/diagnostics/GPUCapabilities.ts +0 -2
  195. package/src/production-runtime/diagnostics/RendererStats.ts +0 -2
  196. package/src/production-runtime/environment/EnvironmentMap.ts +0 -1
  197. package/src/production-runtime/environment/HDRLoader.ts +0 -57
  198. package/src/production-runtime/environment/PMREMGenerator.ts +0 -713
  199. package/src/production-runtime/framegraph/FrameGraph.ts +0 -18
  200. package/src/production-runtime/framegraph/RenderPass.ts +0 -15
  201. package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +0 -439
  202. package/src/production-runtime/index.ts +0 -127
  203. package/src/production-runtime/lights/LightManager.ts +0 -7
  204. package/src/production-runtime/lights/ShadowMapRenderer.ts +0 -5
  205. package/src/production-runtime/materials/GLTFMaterialAdapter.ts +0 -6
  206. package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +0 -2
  207. package/src/production-runtime/materials/MaterialCompiler.ts +0 -7
  208. package/src/production-runtime/materials/MaterialTextureBindings.ts +0 -5
  209. package/src/production-runtime/materials/PBRMaterial.ts +0 -2
  210. package/src/production-runtime/materials/PBRShaderFeatures.ts +0 -2
  211. package/src/production-runtime/passes/ContactShadowPass.ts +0 -184
  212. package/src/production-runtime/passes/DepthPrepass.ts +0 -7
  213. package/src/production-runtime/passes/OpaquePass.ts +0 -7
  214. package/src/production-runtime/passes/ShadowPass.ts +0 -7
  215. package/src/production-runtime/passes/SkyboxPass.ts +0 -7
  216. package/src/production-runtime/passes/ToneMappingPass.ts +0 -7
  217. package/src/production-runtime/passes/TransparentPass.ts +0 -7
  218. package/src/production-runtime/postprocess/BloomPass.ts +0 -51
  219. package/src/production-runtime/postprocess/ColorGradingPass.ts +0 -49
  220. package/src/production-runtime/postprocess/DOFPass.ts +0 -47
  221. package/src/production-runtime/postprocess/FXAAPass.ts +0 -53
  222. package/src/production-runtime/postprocess/ProductionEffectComposer.ts +0 -78
  223. package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +0 -174
  224. package/src/production-runtime/postprocess/SSAOPass.ts +0 -45
  225. package/src/production-runtime/resources/GPUBuffer.ts +0 -2
  226. package/src/production-runtime/resources/GPUTexture.ts +0 -2
  227. package/src/production-runtime/resources/RenderTarget.ts +0 -3
  228. package/src/production-runtime/resources/ResourceCache.ts +0 -7
  229. package/src/production-runtime/scene/Camera.ts +0 -1
  230. package/src/production-runtime/scene/Lights.ts +0 -2
  231. package/src/production-runtime/scene/RenderableMesh.ts +0 -2
  232. package/src/production-runtime/scene/RenderablePrimitive.ts +0 -1
  233. package/src/production-runtime/scene/RenderableScene.ts +0 -4
  234. package/src/production-runtime/shaders/ShaderProgramLibrary.ts +0 -7
  235. package/src/production-runtime/shaders/chunks/brdf.glsl +0 -2
  236. package/src/production-runtime/shaders/chunks/ibl.glsl +0 -3
  237. package/src/production-runtime/shaders/chunks/pbr.frag.glsl +0 -47
  238. package/src/production-runtime/shaders/chunks/pbr.vert.glsl +0 -8
  239. package/src/production-runtime/shaders/chunks/shadows.glsl +0 -2
  240. package/src/production-runtime/shaders/wgsl/pbr.wgsl +0 -3
  241. package/src/production-runtime/shaders/wgsl/postprocess.wgsl +0 -2
  242. package/src/production-runtime/shaders/wgsl/skybox.wgsl +0 -2
  243. package/src/shaders/depth.frag.glsl +0 -5
  244. package/src/shaders/depth.vert.glsl +0 -8
  245. package/src/shaders/pbr-direct.frag.glsl +0 -687
  246. package/src/shaders/pbr-direct.vert.glsl +0 -18
  247. package/src/shaders/unlit.frag.glsl +0 -18
  248. package/src/shaders/unlit.vert.glsl +0 -13
  249. package/src/shadows/CascadedShadowPipeline.ts +0 -53
  250. package/src/shadows/ContactShadows.ts +0 -106
  251. package/src/shadows/ShadowDebugViews.ts +0 -46
  252. package/src/threejs-compatibility/InstancingSystem.ts +0 -17
  253. package/src/threejs-compatibility/LightingSystem.ts +0 -22
  254. package/src/threejs-compatibility/MaterialSystem.ts +0 -9
  255. package/src/threejs-compatibility/RenderTargetSystem.ts +0 -35
  256. package/src/threejs-compatibility/RendererDiagnostics.ts +0 -61
  257. package/src/threejs-compatibility/SceneRenderer.ts +0 -34
  258. package/src/threejs-compatibility/ShadowSystem.ts +0 -19
  259. package/src/threejs-compatibility/TextureSystem.ts +0 -19
  260. package/src/threejs-compatibility/ThreeCompatRenderer.ts +0 -90
  261. package/src/threejs-compatibility/TransparencySystem.ts +0 -19
  262. package/src/threejs-compatibility/index.ts +0 -29
  263. package/src/threejs-compatibility/performance/BVH.ts +0 -14
  264. package/src/threejs-compatibility/performance/FrustumCulling.ts +0 -10
  265. package/src/threejs-compatibility/performance/Instancing.ts +0 -4
  266. package/src/threejs-compatibility/performance/LODSystem.ts +0 -16
  267. package/src/threejs-compatibility/performance/OcclusionCulling.ts +0 -6
  268. package/src/threejs-compatibility/performance/RaycastAcceleration.ts +0 -12
  269. package/src/threejs-compatibility/performance/RendererProfiler.ts +0 -19
  270. package/src/threejs-compatibility/performance/TextureStreaming.ts +0 -4
  271. package/src/threejs-compatibility/performance/index.ts +0 -12
  272. package/src/threejs-compatibility/postprocess/BloomPass.ts +0 -16
  273. package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +0 -16
  274. package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +0 -21
  275. package/src/threejs-compatibility/postprocess/EffectComposer.ts +0 -14
  276. package/src/threejs-compatibility/postprocess/FXAAPass.ts +0 -15
  277. package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +0 -20
  278. package/src/threejs-compatibility/postprocess/OutlinePass.ts +0 -21
  279. package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +0 -169
  280. package/src/threejs-compatibility/postprocess/RenderPass.ts +0 -9
  281. package/src/threejs-compatibility/postprocess/SMAAPass.ts +0 -15
  282. package/src/threejs-compatibility/postprocess/SSAOPass.ts +0 -21
  283. package/src/threejs-compatibility/postprocess/ShaderPass.ts +0 -7
  284. package/src/threejs-compatibility/postprocess/TAAPass.ts +0 -15
  285. package/src/threejs-compatibility/postprocess/VignettePass.ts +0 -16
  286. package/src/threejs-compatibility/postprocess/index.ts +0 -15
  287. package/src/threejs-compatibility/shaders/NodeMaterial.ts +0 -21
  288. package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +0 -6
  289. package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +0 -17
  290. package/src/threejs-compatibility/shaders/ShaderMaterial.ts +0 -18
  291. package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +0 -6
  292. package/src/threejs-compatibility/shaders/Uniforms.ts +0 -18
  293. package/src/threejs-compatibility/shaders/index.ts +0 -9
  294. package/src/threejs-compatibility/vfx/GPUPointCloud.ts +0 -7
  295. package/src/threejs-compatibility/vfx/LineRenderer.ts +0 -13
  296. package/src/threejs-compatibility/vfx/ParticleSystem.ts +0 -23
  297. package/src/threejs-compatibility/vfx/SpriteSystem.ts +0 -14
  298. package/src/threejs-compatibility/vfx/TrailRenderer.ts +0 -8
  299. package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +0 -23
  300. package/src/threejs-compatibility/vfx/index.ts +0 -9
  301. package/src/threejs-example-parity/index.ts +0 -205
  302. package/src/webgpu/WebGPUBuffer.ts +0 -1
  303. package/src/webgpu/WebGPUCompute.ts +0 -2
  304. package/src/webgpu/WebGPUPipelineCache.ts +0 -15
  305. package/src/webgpu/WebGPUPostProcess.ts +0 -2
  306. package/src/webgpu/WebGPUTexture.ts +0 -2
  307. package/tsconfig.json +0 -26
  308. package/vitest.config.ts +0 -20
@@ -1,80 +0,0 @@
1
- import { RenderDeviceError } from "./RenderDevice";
2
-
3
- export type RenderDebugIssueKind = "render-pass-error" | "shader-error";
4
-
5
- export interface RenderDebugIssue {
6
- readonly kind: RenderDebugIssueKind;
7
- readonly label: string;
8
- readonly message: string;
9
- readonly code?: string;
10
- readonly details?: Readonly<Record<string, unknown>>;
11
- }
12
-
13
- export interface RenderDebugOverlaySnapshot {
14
- readonly visible: boolean;
15
- readonly issueCount: number;
16
- readonly renderPassErrors: number;
17
- readonly shaderErrors: number;
18
- readonly issues: readonly RenderDebugIssue[];
19
- readonly lines: readonly string[];
20
- }
21
-
22
- export function captureRenderDebugIssue(
23
- kind: RenderDebugIssueKind,
24
- label: string,
25
- error: unknown
26
- ): RenderDebugIssue {
27
- const trimmedLabel = requireNonEmptyLabel(label);
28
- if (error instanceof RenderDeviceError) {
29
- return {
30
- kind,
31
- label: trimmedLabel,
32
- message: error.message,
33
- code: error.code,
34
- details: error.details
35
- };
36
- }
37
- if (error instanceof Error) {
38
- return {
39
- kind,
40
- label: trimmedLabel,
41
- message: error.message
42
- };
43
- }
44
- return {
45
- kind,
46
- label: trimmedLabel,
47
- message: String(error)
48
- };
49
- }
50
-
51
- export function buildRenderDebugOverlaySnapshot(issues: readonly RenderDebugIssue[]): RenderDebugOverlaySnapshot {
52
- const normalized = issues.map((issue) => ({
53
- ...issue,
54
- label: requireNonEmptyLabel(issue.label),
55
- message: issue.message.trim() || "Unknown render debug issue"
56
- }));
57
- const renderPassErrors = normalized.filter((issue) => issue.kind === "render-pass-error").length;
58
- const shaderErrors = normalized.filter((issue) => issue.kind === "shader-error").length;
59
- return {
60
- visible: normalized.length > 0,
61
- issueCount: normalized.length,
62
- renderPassErrors,
63
- shaderErrors,
64
- issues: normalized,
65
- lines: normalized.map(formatRenderDebugIssue)
66
- };
67
- }
68
-
69
- export function formatRenderDebugIssue(issue: RenderDebugIssue): string {
70
- const code = issue.code ? ` ${issue.code}` : "";
71
- return `[${issue.kind}${code}] ${issue.label}: ${issue.message}`;
72
- }
73
-
74
- function requireNonEmptyLabel(label: string): string {
75
- const trimmed = label.trim();
76
- if (!trimmed) {
77
- throw new Error("Render debug issue label is required");
78
- }
79
- return trimmed;
80
- }
@@ -1,150 +0,0 @@
1
- import { type RenderDevice, RenderDeviceError, type RenderDeviceInfo } from "./RenderDevice";
2
-
3
- export type RendererFeature =
4
- | "basic-rendering"
5
- | "render-targets"
6
- | "pixel-readback"
7
- | "postprocess-ldr"
8
- | "bounded-pbr-materials"
9
- | "shadow-maps"
10
- | "contact-shadows"
11
- | "spot-shadow-maps"
12
- | "point-shadow-maps"
13
- | "depth-textures"
14
- | "hdr-render-targets"
15
- | "hdr-image-based-lighting"
16
- | "production-pbr-parity"
17
- | "gpu-timing"
18
- | "webgpu-compute";
19
-
20
- export interface RendererFeatureStatus {
21
- readonly feature: RendererFeature;
22
- readonly supported: boolean;
23
- readonly reason?: string;
24
- }
25
-
26
- export interface RendererFeatureReport {
27
- readonly backend: RenderDeviceInfo["backend"];
28
- readonly supported: readonly RendererFeature[];
29
- readonly blocked: readonly RendererFeatureStatus[];
30
- readonly statuses: readonly RendererFeatureStatus[];
31
- }
32
-
33
- export function createRendererFeatureReport(device: Pick<RenderDevice, "info">): RendererFeatureReport {
34
- const capabilities = new Set<string>(device.info.capabilities ?? []);
35
- const statuses: RendererFeatureStatus[] = rendererFeatureCatalog().map((feature) => resolveFeatureStatus(feature, device.info, capabilities));
36
- return {
37
- backend: device.info.backend,
38
- supported: statuses.filter((status) => status.supported).map((status) => status.feature),
39
- blocked: statuses.filter((status) => !status.supported),
40
- statuses
41
- };
42
- }
43
-
44
- export function assertRendererFeatures(device: Pick<RenderDevice, "info">, requiredFeatures: readonly RendererFeature[]): RendererFeatureReport {
45
- const report = createRendererFeatureReport(device);
46
- const required = new Set(requiredFeatures);
47
- const missing = report.blocked.filter((status) => required.has(status.feature));
48
- if (missing.length > 0) {
49
- throw new RenderDeviceError("Renderer required features are unsupported", "UNSUPPORTED_RENDER_FEATURE", {
50
- backend: report.backend,
51
- missing: missing.map((status) => status.feature),
52
- reasons: Object.fromEntries(missing.map((status) => [status.feature, status.reason ?? "Unsupported by renderer backend."]))
53
- });
54
- }
55
- return report;
56
- }
57
-
58
- export function rendererFeatureCatalog(): readonly RendererFeature[] {
59
- return [
60
- "basic-rendering",
61
- "render-targets",
62
- "pixel-readback",
63
- "postprocess-ldr",
64
- "bounded-pbr-materials",
65
- "shadow-maps",
66
- "contact-shadows",
67
- "spot-shadow-maps",
68
- "point-shadow-maps",
69
- "depth-textures",
70
- "hdr-render-targets",
71
- "hdr-image-based-lighting",
72
- "production-pbr-parity",
73
- "gpu-timing",
74
- "webgpu-compute"
75
- ];
76
- }
77
-
78
- function resolveFeatureStatus(
79
- feature: RendererFeature,
80
- info: RenderDeviceInfo,
81
- capabilities: ReadonlySet<string>
82
- ): RendererFeatureStatus {
83
- if (feature === "basic-rendering") {
84
- return supportedIf(feature, capabilities.has("buffers") && capabilities.has("draw-validation"), "Backend lacks the buffer/draw contract required for visible rendering.");
85
- }
86
- if (feature === "render-targets") {
87
- return supportedIf(feature, capabilities.has("render-targets"), "Backend does not expose render targets.");
88
- }
89
- if (feature === "pixel-readback") {
90
- return supportedIf(feature, capabilities.has("pixel-readback"), "Backend does not expose pixel readback for visual tests.");
91
- }
92
- if (feature === "postprocess-ldr") {
93
- return supportedIf(
94
- feature,
95
- capabilities.has("render-targets") && capabilities.has("pixel-readback") && capabilities.has("postprocess-presentation"),
96
- "LDR postprocess requires render targets, pixel readback, and a backend presentation path."
97
- );
98
- }
99
- if (feature === "bounded-pbr-materials") {
100
- return supportedIf(
101
- feature,
102
- info.backend === "webgl2" || info.backend === "webgpu" || info.backend === "mock",
103
- "Backend does not support the bounded material shader path."
104
- );
105
- }
106
- if (feature === "shadow-maps") {
107
- return supportedIf(feature, capabilities.has("render-targets"), "Shadow maps require render-target-backed shadow passes.");
108
- }
109
- if (feature === "contact-shadows") {
110
- return supportedIf(feature, capabilities.has("contact-shadows"), "This backend does not expose renderer-owned contact-shadow support; callers must use shadow-map features or publish a visible no-contact-shadow limit.");
111
- }
112
- if (feature === "spot-shadow-maps") {
113
- return supportedIf(feature, capabilities.has("spot-shadow-maps"), "Projected spot shadow maps require renderer-owned shadow-map support.");
114
- }
115
- if (feature === "point-shadow-maps") {
116
- return supportedIf(feature, capabilities.has("point-shadow-maps"), "This backend does not expose point-light cubemap or atlas shadow-map support.");
117
- }
118
- if (feature === "depth-textures") {
119
- return supportedIf(
120
- feature,
121
- capabilities.has("depth-textures"),
122
- "Sampleable depth texture plumbing is not exposed by this backend; depth renderbuffers alone are insufficient for depth-aware postprocess."
123
- );
124
- }
125
- if (feature === "hdr-render-targets") {
126
- return supportedIf(feature, capabilities.has("hdr-render-targets"), "This backend does not expose HDR render targets; callers must use LDR targets or request a backend with float color-buffer support.");
127
- }
128
- if (feature === "hdr-image-based-lighting") {
129
- return supportedIf(feature, capabilities.has("hdr-image-based-lighting"), "This backend does not expose production HDR image-based-lighting resources, irradiance convolution, and specular prefiltering.");
130
- }
131
- if (feature === "production-pbr-parity") {
132
- return supportedIf(
133
- feature,
134
- capabilities.has("production-pbr-parity"),
135
- "Production PBR parity requires an explicit backend/report capability after external reference-scene comparisons pass; local HDR targets, color management, and IBL support alone are not enough."
136
- );
137
- }
138
- if (feature === "gpu-timing") {
139
- return supportedIf(feature, capabilities.has("gpu-timing"), "GPU timing is unavailable; callers must use CPU timing diagnostics.");
140
- }
141
- return supportedIf(
142
- feature,
143
- info.backend === "webgpu" && capabilities.has("webgpu-compute"),
144
- "WebGPU compute is unavailable on this backend or adapter."
145
- );
146
- }
147
-
148
- function supportedIf(feature: RendererFeature, supported: boolean, reason: string): RendererFeatureStatus {
149
- return supported ? { feature, supported: true } : { feature, supported: false, reason };
150
- }
@@ -1,279 +0,0 @@
1
- import type {
2
- BloomOptions,
3
- ChromaticAberrationOptions,
4
- ColorGradeOptions,
5
- ContactShadowPostProcessOptions,
6
- DepthOfFieldOptions,
7
- FXAAOptions,
8
- FilmGrainOptions,
9
- MotionBlurOptions,
10
- OutlineOptions,
11
- SSAOOptions,
12
- SSROptions,
13
- TAAOptions,
14
- ToneMappingOptions
15
- } from "./PostProcessPass";
16
-
17
- export type RendererPostprocessTargetFormat = "rgba8" | "rgba16f" | "rgba32f";
18
-
19
- export interface RendererPostprocessPlanOptions {
20
- readonly toneMapping?: ToneMappingOptions | false;
21
- readonly colorGrade?: ColorGradeOptions | boolean;
22
- readonly bloom?: BloomOptions | boolean;
23
- readonly chromaticAberration?: ChromaticAberrationOptions | boolean;
24
- readonly filmGrain?: FilmGrainOptions | boolean;
25
- readonly depthOfField?: DepthOfFieldOptions | false;
26
- readonly motionBlur?: MotionBlurOptions | false;
27
- readonly contactShadow?: ContactShadowPostProcessOptions | false;
28
- readonly ssao?: SSAOOptions | false;
29
- readonly ssr?: SSROptions | false;
30
- readonly taa?: TAAOptions | false;
31
- readonly outline?: OutlineOptions | boolean;
32
- readonly fxaa?: FXAAOptions | boolean;
33
- }
34
-
35
- export type RendererPostProcessPassName =
36
- | "tone-mapping"
37
- | "color-grade"
38
- | "bloom"
39
- | "chromatic-aberration"
40
- | "film-grain"
41
- | "depth-of-field"
42
- | "motion-blur"
43
- | "contact-shadow"
44
- | "ssao"
45
- | "ssr"
46
- | "taa"
47
- | "outline"
48
- | "fxaa";
49
-
50
- export interface RendererPostProcessPassPlan {
51
- readonly name: RendererPostProcessPassName;
52
- readonly options:
53
- | ToneMappingOptions
54
- | ColorGradeOptions
55
- | BloomOptions
56
- | ChromaticAberrationOptions
57
- | FilmGrainOptions
58
- | DepthOfFieldOptions
59
- | MotionBlurOptions
60
- | ContactShadowPostProcessOptions
61
- | SSAOOptions
62
- | SSROptions
63
- | TAAOptions
64
- | OutlineOptions
65
- | FXAAOptions;
66
- }
67
-
68
- export type RendererPostprocessExecutionMode =
69
- | "none"
70
- | "renderer-owned-fused-ldr-native"
71
- | "renderer-owned-fused-ldr-readback"
72
- | "renderer-owned-pass-chain-readback";
73
-
74
- export interface RendererPostprocessPlanContext {
75
- readonly sourceTargetFormat?: RendererPostprocessTargetFormat;
76
- readonly targetFormat?: RendererPostprocessTargetFormat;
77
- readonly rendererDepthAvailable?: boolean;
78
- readonly nativeLdrPostprocess?: boolean;
79
- }
80
-
81
- export interface RendererPostprocessPassDiagnostics {
82
- readonly name: RendererPostProcessPassName;
83
- readonly rendererOwned: true;
84
- readonly publicPixelKernel: boolean;
85
- readonly requiresDepth: boolean;
86
- readonly hasDepthInput: boolean;
87
- readonly usesRendererOwnedDepth: boolean;
88
- readonly requiresVelocity: boolean;
89
- readonly hasVelocityInput: boolean;
90
- readonly usesReadback: boolean;
91
- }
92
-
93
- export interface RendererPostprocessPlanDiagnostics {
94
- readonly source: "Renderer.postprocessPlan";
95
- readonly passCount: number;
96
- readonly passNames: readonly RendererPostProcessPassName[];
97
- readonly targetFormat: RendererPostprocessTargetFormat;
98
- readonly sourceTargetFormat: RendererPostprocessTargetFormat;
99
- readonly executionMode: RendererPostprocessExecutionMode;
100
- readonly canFuseLdr: boolean;
101
- readonly requiresDepthTexture: boolean;
102
- readonly missingInputs: readonly string[];
103
- readonly readbackPassNames: readonly RendererPostProcessPassName[];
104
- readonly rendererOwnedPassNames: readonly RendererPostProcessPassName[];
105
- readonly clarityWarnings: readonly string[];
106
- readonly passes: readonly RendererPostprocessPassDiagnostics[];
107
- readonly claimBoundary: string;
108
- }
109
-
110
- export function createRendererPostprocessPasses(postprocess: RendererPostprocessPlanOptions): readonly RendererPostProcessPassPlan[] {
111
- const passes: RendererPostProcessPassPlan[] = [];
112
- if (postprocess.bloom) {
113
- passes.push({ name: "bloom", options: postprocess.bloom === true ? {} : postprocess.bloom });
114
- }
115
- if (postprocess.toneMapping !== false) {
116
- passes.push({ name: "tone-mapping", options: postprocess.toneMapping ?? {} });
117
- }
118
- if (postprocess.colorGrade) {
119
- passes.push({ name: "color-grade", options: postprocess.colorGrade === true ? {} : postprocess.colorGrade });
120
- }
121
- if (postprocess.chromaticAberration) {
122
- passes.push({ name: "chromatic-aberration", options: postprocess.chromaticAberration === true ? {} : postprocess.chromaticAberration });
123
- }
124
- if (postprocess.filmGrain) {
125
- passes.push({ name: "film-grain", options: postprocess.filmGrain === true ? {} : postprocess.filmGrain });
126
- }
127
- if (postprocess.depthOfField) {
128
- passes.push({ name: "depth-of-field", options: postprocess.depthOfField });
129
- }
130
- if (postprocess.motionBlur) {
131
- passes.push({ name: "motion-blur", options: postprocess.motionBlur });
132
- }
133
- if (postprocess.contactShadow) {
134
- passes.push({ name: "contact-shadow", options: postprocess.contactShadow });
135
- }
136
- if (postprocess.ssao) {
137
- passes.push({ name: "ssao", options: postprocess.ssao });
138
- }
139
- if (postprocess.ssr) {
140
- passes.push({ name: "ssr", options: postprocess.ssr });
141
- }
142
- if (postprocess.taa) {
143
- passes.push({ name: "taa", options: postprocess.taa });
144
- }
145
- if (postprocess.outline) {
146
- passes.push({ name: "outline", options: postprocess.outline === true ? {} : postprocess.outline });
147
- }
148
- if (postprocess.fxaa) {
149
- passes.push({ name: "fxaa", options: postprocess.fxaa === true ? {} : postprocess.fxaa });
150
- }
151
- return passes;
152
- }
153
-
154
- export function createRendererPostprocessPlanDiagnostics(
155
- postprocess: RendererPostprocessPlanOptions,
156
- context: RendererPostprocessPlanContext = {}
157
- ): RendererPostprocessPlanDiagnostics {
158
- const passes = createRendererPostprocessPasses(postprocess);
159
- const sourceTargetFormat = context.sourceTargetFormat ?? context.targetFormat ?? "rgba8";
160
- const targetFormat = context.targetFormat ?? sourceTargetFormat;
161
- const canFuseLdr = canFuseLdrPostprocessPlan(sourceTargetFormat, passes);
162
- const executionMode = passes.length === 0
163
- ? "none"
164
- : canFuseLdr
165
- ? context.nativeLdrPostprocess
166
- ? "renderer-owned-fused-ldr-native"
167
- : "renderer-owned-fused-ldr-readback"
168
- : "renderer-owned-pass-chain-readback";
169
- const missingInputs = missingPostprocessInputs(passes, context);
170
- const clarityWarnings = postprocessClarityWarnings(postprocess, passes, executionMode);
171
- const passDiagnostics = passes.map((pass): RendererPostprocessPassDiagnostics => {
172
- const requiresDepth = isDepthPostprocessPassName(pass.name);
173
- const hasDepthInput = requiresDepth && postprocessPassHasDepth(pass.options);
174
- const usesRendererOwnedDepth = requiresDepth && !hasDepthInput && context.rendererDepthAvailable === true;
175
- const requiresVelocity = pass.name === "motion-blur";
176
- const hasVelocityInput = requiresVelocity && postprocessPassHasVelocity(pass.options);
177
- return {
178
- name: pass.name,
179
- rendererOwned: true,
180
- publicPixelKernel: true,
181
- requiresDepth,
182
- hasDepthInput,
183
- usesRendererOwnedDepth,
184
- requiresVelocity,
185
- hasVelocityInput,
186
- usesReadback: executionMode !== "renderer-owned-fused-ldr-native"
187
- };
188
- });
189
- return {
190
- source: "Renderer.postprocessPlan",
191
- passCount: passes.length,
192
- passNames: passes.map((pass) => pass.name),
193
- targetFormat,
194
- sourceTargetFormat,
195
- executionMode,
196
- canFuseLdr,
197
- requiresDepthTexture: passes.some((pass) => isDepthPostprocessPassName(pass.name) && !postprocessPassHasDepth(pass.options)),
198
- missingInputs,
199
- readbackPassNames: executionMode === "renderer-owned-fused-ldr-native" ? [] : passes.map((pass) => pass.name),
200
- rendererOwnedPassNames: passes.map((pass) => pass.name),
201
- clarityWarnings,
202
- passes: passDiagnostics,
203
- claimBoundary: "This plan describes the renderer-owned postprocess pass chain for the current frame. It does not prove EffectComposer parity, LUT/AOV layers, temporal accumulation, or missing depth/velocity inputs unless the report explicitly shows those inputs."
204
- };
205
- }
206
-
207
- function canFuseLdrPostprocessPlan(sourceTargetFormat: RendererPostprocessTargetFormat, passes: readonly RendererPostProcessPassPlan[]): boolean {
208
- return passes.length > 1
209
- && (sourceTargetFormat === "rgba8" || passes[0]?.name === "tone-mapping")
210
- && passes.every((pass) => pass.name === "tone-mapping" || pass.name === "color-grade" || pass.name === "fxaa")
211
- && passes.every((pass, index) => {
212
- const previousRank = index === 0 ? -1 : ldrFusionPassRank(passes[index - 1]!.name);
213
- return ldrFusionPassRank(pass.name) >= previousRank;
214
- });
215
- }
216
-
217
- function ldrFusionPassRank(name: RendererPostProcessPassName): number {
218
- if (name === "tone-mapping") return 0;
219
- if (name === "color-grade") return 1;
220
- if (name === "fxaa") return 2;
221
- return Number.POSITIVE_INFINITY;
222
- }
223
-
224
- function isDepthPostprocessPassName(name: RendererPostProcessPassName): boolean {
225
- return name === "depth-of-field" || name === "contact-shadow" || name === "ssao" || name === "ssr";
226
- }
227
-
228
- function postprocessPassHasDepth(options: RendererPostProcessPassPlan["options"]): boolean {
229
- return typeof options === "object" && options !== null && "depth" in options && Boolean((options as { readonly depth?: unknown }).depth);
230
- }
231
-
232
- function postprocessPassHasVelocity(options: RendererPostProcessPassPlan["options"]): boolean {
233
- return typeof options === "object" && options !== null && "velocity" in options && Boolean((options as { readonly velocity?: unknown }).velocity);
234
- }
235
-
236
- function missingPostprocessInputs(
237
- passes: readonly RendererPostProcessPassPlan[],
238
- context: RendererPostprocessPlanContext
239
- ): string[] {
240
- const missing: string[] = [];
241
- for (const pass of passes) {
242
- if (isDepthPostprocessPassName(pass.name) && !postprocessPassHasDepth(pass.options) && context.rendererDepthAvailable !== true) {
243
- missing.push(`${pass.name}:depth`);
244
- }
245
- if (pass.name === "motion-blur" && !postprocessPassHasVelocity(pass.options)) {
246
- missing.push("motion-blur:velocity");
247
- }
248
- }
249
- return missing;
250
- }
251
-
252
- function postprocessClarityWarnings(
253
- postprocess: RendererPostprocessPlanOptions,
254
- passes: readonly RendererPostProcessPassPlan[],
255
- executionMode: RendererPostprocessExecutionMode
256
- ): string[] {
257
- const warnings: string[] = [];
258
- const bloom = typeof postprocess.bloom === "object" && postprocess.bloom !== null ? postprocess.bloom : undefined;
259
- if (bloom) {
260
- const threshold = bloom.threshold ?? 0.75;
261
- const intensity = bloom.intensity ?? 0.35;
262
- const radius = bloom.radius ?? 1;
263
- if (threshold < 0.48 || intensity > 0.62 || radius > 3) {
264
- warnings.push(`bloom-noise-risk threshold=${round3(threshold)} intensity=${round3(intensity)} radius=${round3(radius)}`);
265
- }
266
- }
267
- const filmGrain = typeof postprocess.filmGrain === "object" && postprocess.filmGrain !== null ? postprocess.filmGrain : undefined;
268
- if (filmGrain && (filmGrain.intensity ?? 0.08) >= 0.06) {
269
- warnings.push(`film-grain-noise-risk intensity=${round3(filmGrain.intensity ?? 0.08)}`);
270
- }
271
- if (executionMode === "renderer-owned-pass-chain-readback" && passes.length > 2) {
272
- warnings.push("multi-pass-readback-cost");
273
- }
274
- return warnings;
275
- }
276
-
277
- function round3(value: number): number {
278
- return Math.round(value * 1000) / 1000;
279
- }