@aura3d/rendering 1.4.0 → 1.4.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +38 -4
- package/AGENTS.md +0 -46
- package/src/ArchitecturalLightingFixtures.ts +0 -241
- package/src/ArchitecturalMaterialCatalog.ts +0 -130
- package/src/ArchitecturalMeasurementFixtures.ts +0 -155
- package/src/BRDFLut.ts +0 -47
- package/src/CameraFraming.ts +0 -200
- package/src/CanonicalSceneFixtures.ts +0 -95
- package/src/CascadedShadowMaps.ts +0 -449
- package/src/ColorManagement.ts +0 -127
- package/src/CullingFixtures.ts +0 -280
- package/src/DecalGeometry.ts +0 -26
- package/src/DepthPass.ts +0 -110
- package/src/EnvironmentBackgroundPass.ts +0 -194
- package/src/EnvironmentBackgroundResources.ts +0 -309
- package/src/EnvironmentLighting.ts +0 -96
- package/src/EnvironmentMapResources.ts +0 -1026
- package/src/EnvironmentPipeline.ts +0 -69
- package/src/EnvironmentPlatform.ts +0 -1306
- package/src/EnvironmentPreset.ts +0 -155
- package/src/Exposure.ts +0 -66
- package/src/ExternalParityRenderPreset.ts +0 -725
- package/src/ForwardPass.ts +0 -1668
- package/src/FrameVisualMetrics.ts +0 -301
- package/src/Geometry.ts +0 -461
- package/src/GeometryPrimitives.ts +0 -2
- package/src/HDRRenderPipeline.ts +0 -94
- package/src/IBL.ts +0 -86
- package/src/IndexBuffer.ts +0 -57
- package/src/InstancedPBRMaterial.ts +0 -186
- package/src/InstancedUnlitMaterial.ts +0 -60
- package/src/Instancing.ts +0 -19
- package/src/LightCollector.ts +0 -82
- package/src/LightUniforms.ts +0 -47
- package/src/LightingDebug.ts +0 -80
- package/src/LightingDefaults.ts +0 -79
- package/src/LightingRig.ts +0 -301
- package/src/LineGeometry.ts +0 -2
- package/src/Material.ts +0 -209
- package/src/MaterialBinding.ts +0 -131
- package/src/MaterialInstance.ts +0 -59
- package/src/MaterialPresets.ts +0 -272
- package/src/MorphTarget.ts +0 -124
- package/src/MorphTargetPlan.ts +0 -178
- package/src/MorphUnlitMaterial.ts +0 -60
- package/src/NormalMappedPBRMaterial.ts +0 -188
- package/src/OceanFixtures.ts +0 -318
- package/src/PBRLightingDefaults.ts +0 -12
- package/src/PBRMaterial.ts +0 -442
- package/src/PMREM.ts +0 -53
- package/src/PbrReference.ts +0 -681
- package/src/PostProcessPass.ts +0 -2507
- package/src/ProceduralTextureFixtures.ts +0 -393
- package/src/ProductTurntableFixtures.ts +0 -815
- package/src/Raycaster.ts +0 -21
- package/src/ReflectionProbe.ts +0 -13
- package/src/ReflectionSurfaces.ts +0 -219
- package/src/RenderBackend.ts +0 -43
- package/src/RenderDebugViews.ts +0 -138
- package/src/RenderDevice.ts +0 -836
- package/src/RenderGraph.ts +0 -194
- package/src/RenderPass.ts +0 -27
- package/src/RenderPipeline.ts +0 -101
- package/src/RenderQueue.ts +0 -12
- package/src/RenderState.ts +0 -12
- package/src/Renderer.ts +0 -2631
- package/src/RendererDebugOverlay.ts +0 -80
- package/src/RendererFeatureGates.ts +0 -150
- package/src/RendererPostprocessPlan.ts +0 -279
- package/src/RendererTiming.ts +0 -251
- package/src/RendererVisualPipelineReport.ts +0 -836
- package/src/ResourceLifecycle.ts +0 -21
- package/src/Sampler.ts +0 -37
- package/src/SceneOptimization.ts +0 -518
- package/src/ShaderChunks.ts +0 -393
- package/src/ShaderLibrary.ts +0 -2766
- package/src/ShaderModule.ts +0 -36
- package/src/ShaderPreprocessor.ts +0 -260
- package/src/ShaderReflection.ts +0 -201
- package/src/ShadowMap.ts +0 -237
- package/src/ShadowPass.ts +0 -198
- package/src/ShadowProjection.ts +0 -115
- package/src/SkinnedLitMaterial.ts +0 -397
- package/src/SkinnedUnlitMaterial.ts +0 -63
- package/src/SkinningBounds.ts +0 -131
- package/src/SpaceEnvironmentFixtures.ts +0 -200
- package/src/SpriteGeometry.ts +0 -21
- package/src/StereoCameraRig.ts +0 -127
- package/src/StereoEffects.ts +0 -274
- package/src/TerrainFixtures.ts +0 -180
- package/src/Texture.ts +0 -307
- package/src/TextureBinding.ts +0 -91
- package/src/TexturedPBRMaterial.ts +0 -1112
- package/src/TexturedUnlitMaterial.ts +0 -67
- package/src/ToneMapping.ts +0 -105
- package/src/UniformBinder.ts +0 -16
- package/src/UniformLayout.ts +0 -129
- package/src/UnlitMaterial.ts +0 -75
- package/src/VegetationFixtures.ts +0 -314
- package/src/VertexBuffer.ts +0 -120
- package/src/VertexFormat.ts +0 -171
- package/src/VoxelWorldFixtures.ts +0 -280
- package/src/WeatherFixtures.ts +0 -223
- package/src/WebGL2Device.ts +0 -2280
- package/src/WebGL2StateCache.ts +0 -330
- package/src/WebGPUDevice.ts +0 -2877
- package/src/WebGPURenderToTextureProof.ts +0 -139
- package/src/advanced-runtime/AdvancedRenderer.ts +0 -73
- package/src/advanced-runtime/index.ts +0 -9
- package/src/animation/AnimationMaterialStyle.ts +0 -32
- package/src/animation/AnimationRenderPreset.ts +0 -45
- package/src/animation/AnimationToonMaterial.ts +0 -387
- package/src/animation/AnimationVisualQuality.ts +0 -71
- package/src/animation/applyAnimationRenderPreset.ts +0 -180
- package/src/animation/index.ts +0 -5
- package/src/cinematic/BloomPass.ts +0 -26
- package/src/cinematic/CinematicDepthComposition.ts +0 -30
- package/src/cinematic/CinematicEvidence.ts +0 -123
- package/src/cinematic/CinematicLightingRig.ts +0 -144
- package/src/cinematic/CinematicMaterialPresets.ts +0 -130
- package/src/cinematic/CinematicPostProcess.ts +0 -83
- package/src/cinematic/DepthHazePass.ts +0 -30
- package/src/cinematic/EmissivePracticalLightSystem.ts +0 -45
- package/src/cinematic/FilmGrainPass.ts +0 -24
- package/src/cinematic/FogVolumeSystem.ts +0 -30
- package/src/cinematic/GlowCardSystem.ts +0 -44
- package/src/cinematic/RainParticleSystem.ts +0 -151
- package/src/cinematic/VignettePass.ts +0 -25
- package/src/cinematic/WetReflectionApproximation.ts +0 -27
- package/src/cinematic/index.ts +0 -14
- package/src/effects/CollisionModule.ts +0 -64
- package/src/effects/ColorModule.ts +0 -60
- package/src/effects/ForceModule.ts +0 -25
- package/src/effects/GPUParticleBackend.ts +0 -569
- package/src/effects/Particle.ts +0 -108
- package/src/effects/ParticleDiagnostics.ts +0 -224
- package/src/effects/ParticleEffectPresets.ts +0 -147
- package/src/effects/ParticleEmitter.ts +0 -326
- package/src/effects/ParticleModule.ts +0 -26
- package/src/effects/ParticleRenderPass.ts +0 -117
- package/src/effects/ParticleRenderer.ts +0 -132
- package/src/effects/ParticleSystem.ts +0 -333
- package/src/effects/SizeModule.ts +0 -56
- package/src/effects/TrailModule.ts +0 -72
- package/src/effects/VelocityModule.ts +0 -75
- package/src/effects/index.ts +0 -15
- package/src/index.ts +0 -925
- package/src/materials/AlphaSorting.ts +0 -30
- package/src/materials/MaterialExtensions.ts +0 -42
- package/src/materials/PhysicalMaterial.ts +0 -133
- package/src/materials/TransmissionPass.ts +0 -51
- package/src/performance/BVH.ts +0 -18
- package/src/performance/Batcher.ts +0 -2
- package/src/performance/FrustumCuller.ts +0 -9
- package/src/performance/LOD.ts +0 -20
- package/src/performance/Octree.ts +0 -10
- package/src/performance/RenderItemSorting.ts +0 -170
- package/src/performance/RendererStats.ts +0 -43
- package/src/performance/ResourceBudget.ts +0 -44
- package/src/postprocess/BloomPass.ts +0 -28
- package/src/postprocess/CinematicDiagnostics.ts +0 -642
- package/src/postprocess/ColorGradingPass.ts +0 -24
- package/src/postprocess/DepthOfFieldPass.ts +0 -12
- package/src/postprocess/EffectComposer.ts +0 -349
- package/src/postprocess/SSAOPass.ts +0 -20
- package/src/postprocess/index.ts +0 -34
- package/src/production-runtime/AnimationControlsPipeline.ts +0 -77
- package/src/production-runtime/PBRHDRPipeline.ts +0 -381
- package/src/production-runtime/ProductionEffectsPipeline.ts +0 -85
- package/src/production-runtime/ProductionRendererTypes.ts +0 -136
- package/src/production-runtime/ProductionRuntimeRenderer.ts +0 -172
- package/src/production-runtime/ProductionWebGL2Renderer.ts +0 -313
- package/src/production-runtime/ProductionWebGPURenderer.ts +0 -396
- package/src/production-runtime/TransmissionBackdropCapture.ts +0 -130
- package/src/production-runtime/animation/MorphTargetRenderer.ts +0 -2
- package/src/production-runtime/animation/SkinningRenderer.ts +0 -2
- package/src/production-runtime/backends/RendererBackend.ts +0 -17
- package/src/production-runtime/backends/WebGL2RendererBackend.ts +0 -30
- package/src/production-runtime/backends/WebGPURendererBackend.ts +0 -24
- package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +0 -1
- package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUShader.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +0 -2
- package/src/production-runtime/color/ColorManagement.ts +0 -3
- package/src/production-runtime/color/ToneMapping.ts +0 -7
- package/src/production-runtime/diagnostics/FrameCapture.ts +0 -2
- package/src/production-runtime/diagnostics/GPUCapabilities.ts +0 -2
- package/src/production-runtime/diagnostics/RendererStats.ts +0 -2
- package/src/production-runtime/environment/EnvironmentMap.ts +0 -1
- package/src/production-runtime/environment/HDRLoader.ts +0 -57
- package/src/production-runtime/environment/PMREMGenerator.ts +0 -713
- package/src/production-runtime/framegraph/FrameGraph.ts +0 -18
- package/src/production-runtime/framegraph/RenderPass.ts +0 -15
- package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +0 -439
- package/src/production-runtime/index.ts +0 -127
- package/src/production-runtime/lights/LightManager.ts +0 -7
- package/src/production-runtime/lights/ShadowMapRenderer.ts +0 -5
- package/src/production-runtime/materials/GLTFMaterialAdapter.ts +0 -6
- package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +0 -2
- package/src/production-runtime/materials/MaterialCompiler.ts +0 -7
- package/src/production-runtime/materials/MaterialTextureBindings.ts +0 -5
- package/src/production-runtime/materials/PBRMaterial.ts +0 -2
- package/src/production-runtime/materials/PBRShaderFeatures.ts +0 -2
- package/src/production-runtime/passes/ContactShadowPass.ts +0 -184
- package/src/production-runtime/passes/DepthPrepass.ts +0 -7
- package/src/production-runtime/passes/OpaquePass.ts +0 -7
- package/src/production-runtime/passes/ShadowPass.ts +0 -7
- package/src/production-runtime/passes/SkyboxPass.ts +0 -7
- package/src/production-runtime/passes/ToneMappingPass.ts +0 -7
- package/src/production-runtime/passes/TransparentPass.ts +0 -7
- package/src/production-runtime/postprocess/BloomPass.ts +0 -51
- package/src/production-runtime/postprocess/ColorGradingPass.ts +0 -49
- package/src/production-runtime/postprocess/DOFPass.ts +0 -47
- package/src/production-runtime/postprocess/FXAAPass.ts +0 -53
- package/src/production-runtime/postprocess/ProductionEffectComposer.ts +0 -78
- package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +0 -174
- package/src/production-runtime/postprocess/SSAOPass.ts +0 -45
- package/src/production-runtime/resources/GPUBuffer.ts +0 -2
- package/src/production-runtime/resources/GPUTexture.ts +0 -2
- package/src/production-runtime/resources/RenderTarget.ts +0 -3
- package/src/production-runtime/resources/ResourceCache.ts +0 -7
- package/src/production-runtime/scene/Camera.ts +0 -1
- package/src/production-runtime/scene/Lights.ts +0 -2
- package/src/production-runtime/scene/RenderableMesh.ts +0 -2
- package/src/production-runtime/scene/RenderablePrimitive.ts +0 -1
- package/src/production-runtime/scene/RenderableScene.ts +0 -4
- package/src/production-runtime/shaders/ShaderProgramLibrary.ts +0 -7
- package/src/production-runtime/shaders/chunks/brdf.glsl +0 -2
- package/src/production-runtime/shaders/chunks/ibl.glsl +0 -3
- package/src/production-runtime/shaders/chunks/pbr.frag.glsl +0 -47
- package/src/production-runtime/shaders/chunks/pbr.vert.glsl +0 -8
- package/src/production-runtime/shaders/chunks/shadows.glsl +0 -2
- package/src/production-runtime/shaders/wgsl/pbr.wgsl +0 -3
- package/src/production-runtime/shaders/wgsl/postprocess.wgsl +0 -2
- package/src/production-runtime/shaders/wgsl/skybox.wgsl +0 -2
- package/src/shaders/depth.frag.glsl +0 -5
- package/src/shaders/depth.vert.glsl +0 -8
- package/src/shaders/pbr-direct.frag.glsl +0 -687
- package/src/shaders/pbr-direct.vert.glsl +0 -18
- package/src/shaders/unlit.frag.glsl +0 -18
- package/src/shaders/unlit.vert.glsl +0 -13
- package/src/shadows/CascadedShadowPipeline.ts +0 -53
- package/src/shadows/ContactShadows.ts +0 -106
- package/src/shadows/ShadowDebugViews.ts +0 -46
- package/src/threejs-compatibility/InstancingSystem.ts +0 -17
- package/src/threejs-compatibility/LightingSystem.ts +0 -22
- package/src/threejs-compatibility/MaterialSystem.ts +0 -9
- package/src/threejs-compatibility/RenderTargetSystem.ts +0 -35
- package/src/threejs-compatibility/RendererDiagnostics.ts +0 -61
- package/src/threejs-compatibility/SceneRenderer.ts +0 -34
- package/src/threejs-compatibility/ShadowSystem.ts +0 -19
- package/src/threejs-compatibility/TextureSystem.ts +0 -19
- package/src/threejs-compatibility/ThreeCompatRenderer.ts +0 -90
- package/src/threejs-compatibility/TransparencySystem.ts +0 -19
- package/src/threejs-compatibility/index.ts +0 -29
- package/src/threejs-compatibility/performance/BVH.ts +0 -14
- package/src/threejs-compatibility/performance/FrustumCulling.ts +0 -10
- package/src/threejs-compatibility/performance/Instancing.ts +0 -4
- package/src/threejs-compatibility/performance/LODSystem.ts +0 -16
- package/src/threejs-compatibility/performance/OcclusionCulling.ts +0 -6
- package/src/threejs-compatibility/performance/RaycastAcceleration.ts +0 -12
- package/src/threejs-compatibility/performance/RendererProfiler.ts +0 -19
- package/src/threejs-compatibility/performance/TextureStreaming.ts +0 -4
- package/src/threejs-compatibility/performance/index.ts +0 -12
- package/src/threejs-compatibility/postprocess/BloomPass.ts +0 -16
- package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +0 -16
- package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +0 -21
- package/src/threejs-compatibility/postprocess/EffectComposer.ts +0 -14
- package/src/threejs-compatibility/postprocess/FXAAPass.ts +0 -15
- package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +0 -20
- package/src/threejs-compatibility/postprocess/OutlinePass.ts +0 -21
- package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +0 -169
- package/src/threejs-compatibility/postprocess/RenderPass.ts +0 -9
- package/src/threejs-compatibility/postprocess/SMAAPass.ts +0 -15
- package/src/threejs-compatibility/postprocess/SSAOPass.ts +0 -21
- package/src/threejs-compatibility/postprocess/ShaderPass.ts +0 -7
- package/src/threejs-compatibility/postprocess/TAAPass.ts +0 -15
- package/src/threejs-compatibility/postprocess/VignettePass.ts +0 -16
- package/src/threejs-compatibility/postprocess/index.ts +0 -15
- package/src/threejs-compatibility/shaders/NodeMaterial.ts +0 -21
- package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +0 -6
- package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +0 -17
- package/src/threejs-compatibility/shaders/ShaderMaterial.ts +0 -18
- package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +0 -6
- package/src/threejs-compatibility/shaders/Uniforms.ts +0 -18
- package/src/threejs-compatibility/shaders/index.ts +0 -9
- package/src/threejs-compatibility/vfx/GPUPointCloud.ts +0 -7
- package/src/threejs-compatibility/vfx/LineRenderer.ts +0 -13
- package/src/threejs-compatibility/vfx/ParticleSystem.ts +0 -23
- package/src/threejs-compatibility/vfx/SpriteSystem.ts +0 -14
- package/src/threejs-compatibility/vfx/TrailRenderer.ts +0 -8
- package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +0 -23
- package/src/threejs-compatibility/vfx/index.ts +0 -9
- package/src/threejs-example-parity/index.ts +0 -205
- package/src/webgpu/WebGPUBuffer.ts +0 -1
- package/src/webgpu/WebGPUCompute.ts +0 -2
- package/src/webgpu/WebGPUPipelineCache.ts +0 -15
- package/src/webgpu/WebGPUPostProcess.ts +0 -2
- package/src/webgpu/WebGPUTexture.ts +0 -2
- package/tsconfig.json +0 -26
- package/vitest.config.ts +0 -20
package/src/effects/Particle.ts
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export interface Vector3Like {
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import type { GPUParticleBackendCapabilities } from "./GPUParticleBackend.js";
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export interface ParticleBatchDiagnosticsInput {
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readonly particleCount: number;
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}
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export interface ParticleBatchDiagnosticsOptions {
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}
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export interface ParticleBatchDiagnostics {
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readonly totalParticles: number;
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readonly totalDrawCalls: number;
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readonly staticGeometryBytes: number;
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readonly dynamicUploadBytes: number;
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readonly updateMode: ParticleBatchDiagnosticsOptions["updateMode"];
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readonly gpuBackend: GPUParticleBackendCapabilities;
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readonly warnings: readonly string[];
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export interface ParticleLayerBudgetInput {
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export interface ParticleDensityTier<TMode extends string = string> {
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readonly label: string;
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}
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export interface LayeredParticleBudgetOptions<TMode extends string = string> {
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readonly defaultParticles?: number;
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readonly minParticles: number;
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readonly maxParticles: number;
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readonly layers: readonly ParticleLayerBudgetInput[];
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readonly densityTiers: readonly ParticleDensityTier<TMode>[];
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readonly nativeGpuComputeDispatches?: number;
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}
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export interface ParticleLayerBudget {
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readonly weight: number;
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readonly particleCount: number;
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}
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export interface LayeredParticleBudgetPlan<TMode extends string = string> {
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readonly effectiveParticles: number;
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readonly densityTier: string;
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readonly mode: TMode;
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readonly layers: readonly ParticleLayerBudget[];
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readonly nativeGpuComputeDispatches: number;
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}
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const POSITION_ONLY_BYTES = 3 * Float32Array.BYTES_PER_ELEMENT;
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const SPRITE_UPLOAD_BYTES = (3 + 4 + 1 + 1) * Float32Array.BYTES_PER_ELEMENT;
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export function createParticleBatchDiagnostics(
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batches: readonly ParticleBatchDiagnosticsInput[],
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options: ParticleBatchDiagnosticsOptions
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): ParticleBatchDiagnostics {
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let totalDrawCalls = 0;
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let staticGeometryBytes = 0;
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let dynamicUploadBytes = 0;
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for (const batch of batches) {
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validateParticleBatch(batch);
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totalParticles += batch.particleCount;
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staticGeometryBytes += batch.particleCount * (batch.staticBytesPerParticle ?? POSITION_ONLY_BYTES);
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dynamicUploadBytes += batch.particleCount * (batch.dynamicBytesPerParticle ?? SPRITE_UPLOAD_BYTES);
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}
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const gpuBackend = options.backend ?? {
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supported: false,
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backend: "none",
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reason: "No GPU particle backend capability report was supplied."
|
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};
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|
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const warnings = createParticleWarnings(totalParticles, dynamicUploadBytes, options, gpuBackend);
|
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|
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|
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91
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return {
|
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batches,
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totalParticles,
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|
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totalDrawCalls,
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staticGeometryBytes,
|
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dynamicUploadBytes,
|
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|
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updateMode: options.updateMode,
|
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98
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gpuBackend,
|
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warnings
|
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};
|
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}
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|
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|
|
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|
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export function summarizeParticleBatchDiagnostics(diagnostics: ParticleBatchDiagnostics): readonly string[] {
|
|
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|
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const gpu = diagnostics.gpuBackend.supported
|
|
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|
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? `${diagnostics.gpuBackend.backend}${diagnostics.gpuBackend.adapterName ? `:${diagnostics.gpuBackend.adapterName}` : ""}`
|
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|
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: `${diagnostics.gpuBackend.backend}:unsupported`;
|
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return [
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`${diagnostics.totalParticles.toLocaleString("en-US")} particles across ${diagnostics.batches.length} A3D point batches`,
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`${diagnostics.totalDrawCalls} particle draw batches, ${formatBytes(diagnostics.staticGeometryBytes)} static point data`,
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`${formatBytes(diagnostics.dynamicUploadBytes)} estimated CPU sprite upload if updated as dynamic particles`,
|
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`particle update path: ${diagnostics.updateMode}; accelerator backend: ${gpu}`,
|
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...diagnostics.warnings
|
|
113
|
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];
|
|
114
|
-
}
|
|
115
|
-
|
|
116
|
-
export function createLayeredParticleBudgetPlan<TMode extends string>(
|
|
117
|
-
options: LayeredParticleBudgetOptions<TMode>
|
|
118
|
-
): LayeredParticleBudgetPlan<TMode> {
|
|
119
|
-
validateLayeredBudgetOptions(options);
|
|
120
|
-
const requestedParticles = Number.isFinite(options.requestedParticles)
|
|
121
|
-
? Math.round(options.requestedParticles)
|
|
122
|
-
: Math.round(options.defaultParticles ?? options.minParticles);
|
|
123
|
-
const effectiveParticles = Math.min(options.maxParticles, Math.max(options.minParticles, requestedParticles));
|
|
124
|
-
const layers: ParticleLayerBudget[] = [];
|
|
125
|
-
let assigned = 0;
|
|
126
|
-
for (let index = 0; index < options.layers.length; index += 1) {
|
|
127
|
-
const layer = options.layers[index]!;
|
|
128
|
-
const isLast = index === options.layers.length - 1;
|
|
129
|
-
const particleCount = isLast
|
|
130
|
-
? Math.max(0, effectiveParticles - assigned)
|
|
131
|
-
: Math.ceil(effectiveParticles * layer.weight);
|
|
132
|
-
assigned += particleCount;
|
|
133
|
-
layers.push({
|
|
134
|
-
name: layer.name,
|
|
135
|
-
weight: layer.weight,
|
|
136
|
-
particleCount
|
|
137
|
-
});
|
|
138
|
-
}
|
|
139
|
-
const densityTier = [...options.densityTiers]
|
|
140
|
-
.sort((a, b) => b.threshold - a.threshold)
|
|
141
|
-
.find((tier) => effectiveParticles >= tier.threshold) ?? options.densityTiers[options.densityTiers.length - 1]!;
|
|
142
|
-
|
|
143
|
-
return {
|
|
144
|
-
requestedParticles,
|
|
145
|
-
effectiveParticles,
|
|
146
|
-
densityTier: densityTier.label,
|
|
147
|
-
mode: densityTier.mode,
|
|
148
|
-
layers,
|
|
149
|
-
nativeGpuComputeDispatches: Math.max(0, Math.round(options.nativeGpuComputeDispatches ?? 0))
|
|
150
|
-
};
|
|
151
|
-
}
|
|
152
|
-
|
|
153
|
-
function validateParticleBatch(batch: ParticleBatchDiagnosticsInput): void {
|
|
154
|
-
if (!Number.isInteger(batch.particleCount) || batch.particleCount < 0) {
|
|
155
|
-
throw new RangeError("Particle batch particleCount must be a non-negative integer.");
|
|
156
|
-
}
|
|
157
|
-
if (batch.drawCalls !== undefined && (!Number.isInteger(batch.drawCalls) || batch.drawCalls < 0)) {
|
|
158
|
-
throw new RangeError("Particle batch drawCalls must be a non-negative integer.");
|
|
159
|
-
}
|
|
160
|
-
if (batch.staticBytesPerParticle !== undefined && (!Number.isFinite(batch.staticBytesPerParticle) || batch.staticBytesPerParticle < 0)) {
|
|
161
|
-
throw new RangeError("Particle batch staticBytesPerParticle must be finite and non-negative.");
|
|
162
|
-
}
|
|
163
|
-
if (batch.dynamicBytesPerParticle !== undefined && (!Number.isFinite(batch.dynamicBytesPerParticle) || batch.dynamicBytesPerParticle < 0)) {
|
|
164
|
-
throw new RangeError("Particle batch dynamicBytesPerParticle must be finite and non-negative.");
|
|
165
|
-
}
|
|
166
|
-
}
|
|
167
|
-
|
|
168
|
-
function validateLayeredBudgetOptions<TMode extends string>(options: LayeredParticleBudgetOptions<TMode>): void {
|
|
169
|
-
if (!Number.isFinite(options.minParticles) || !Number.isInteger(options.minParticles) || options.minParticles < 0) {
|
|
170
|
-
throw new RangeError("Layered particle budget minParticles must be a non-negative integer.");
|
|
171
|
-
}
|
|
172
|
-
if (options.defaultParticles !== undefined && (!Number.isFinite(options.defaultParticles) || !Number.isInteger(options.defaultParticles))) {
|
|
173
|
-
throw new RangeError("Layered particle budget defaultParticles must be an integer when supplied.");
|
|
174
|
-
}
|
|
175
|
-
if (!Number.isFinite(options.maxParticles) || !Number.isInteger(options.maxParticles) || options.maxParticles < options.minParticles) {
|
|
176
|
-
throw new RangeError("Layered particle budget maxParticles must be an integer greater than or equal to minParticles.");
|
|
177
|
-
}
|
|
178
|
-
if (options.layers.length === 0) {
|
|
179
|
-
throw new RangeError("Layered particle budget requires at least one layer.");
|
|
180
|
-
}
|
|
181
|
-
for (const layer of options.layers) {
|
|
182
|
-
if (!layer.name.trim()) throw new RangeError("Layered particle budget layer names must be non-empty.");
|
|
183
|
-
if (!Number.isFinite(layer.weight) || layer.weight < 0 || layer.weight > 1) {
|
|
184
|
-
throw new RangeError("Layered particle budget layer weights must be finite values from 0 to 1.");
|
|
185
|
-
}
|
|
186
|
-
}
|
|
187
|
-
if (options.densityTiers.length === 0) {
|
|
188
|
-
throw new RangeError("Layered particle budget requires at least one density tier.");
|
|
189
|
-
}
|
|
190
|
-
for (const tier of options.densityTiers) {
|
|
191
|
-
if (!Number.isFinite(tier.threshold) || !Number.isInteger(tier.threshold) || tier.threshold < 0) {
|
|
192
|
-
throw new RangeError("Layered particle budget density tier thresholds must be non-negative integers.");
|
|
193
|
-
}
|
|
194
|
-
if (!tier.label.trim()) throw new RangeError("Layered particle budget density tier labels must be non-empty.");
|
|
195
|
-
}
|
|
196
|
-
}
|
|
197
|
-
|
|
198
|
-
function createParticleWarnings(
|
|
199
|
-
totalParticles: number,
|
|
200
|
-
dynamicUploadBytes: number,
|
|
201
|
-
options: ParticleBatchDiagnosticsOptions,
|
|
202
|
-
backend: GPUParticleBackendCapabilities
|
|
203
|
-
): readonly string[] {
|
|
204
|
-
const warnings: string[] = [];
|
|
205
|
-
if (options.updateMode !== "gpu-compute") {
|
|
206
|
-
warnings.push("CPU/static particle update path; positions are generated on CPU and animated by render-item transforms");
|
|
207
|
-
}
|
|
208
|
-
if (!backend.supported) {
|
|
209
|
-
warnings.push(backend.reason ?? "GPU particle backend is unavailable in this runtime");
|
|
210
|
-
}
|
|
211
|
-
if (totalParticles >= 50000 && options.updateMode !== "gpu-compute") {
|
|
212
|
-
warnings.push("50k CPU-generated particles is a dense visualization tier, not a native compute-particle stress proof");
|
|
213
|
-
}
|
|
214
|
-
if (options.targetFrameMs !== undefined && dynamicUploadBytes / Math.max(1, options.targetFrameMs) > 750_000) {
|
|
215
|
-
warnings.push("dynamic CPU particle upload estimate is high for the target frame budget");
|
|
216
|
-
}
|
|
217
|
-
return warnings;
|
|
218
|
-
}
|
|
219
|
-
|
|
220
|
-
function formatBytes(bytes: number): string {
|
|
221
|
-
if (bytes < 1024) return `${bytes} B`;
|
|
222
|
-
if (bytes < 1024 * 1024) return `${(bytes / 1024).toFixed(1)} KiB`;
|
|
223
|
-
return `${(bytes / (1024 * 1024)).toFixed(2)} MiB`;
|
|
224
|
-
}
|
|
@@ -1,147 +0,0 @@
|
|
|
1
|
-
import { CollisionModule } from "./CollisionModule.js";
|
|
2
|
-
import { ColorModule } from "./ColorModule.js";
|
|
3
|
-
import { ForceModule } from "./ForceModule.js";
|
|
4
|
-
import { ParticleEmitter } from "./ParticleEmitter.js";
|
|
5
|
-
import { ParticleSystem } from "./ParticleSystem.js";
|
|
6
|
-
import { SizeModule } from "./SizeModule.js";
|
|
7
|
-
|
|
8
|
-
export type ParticleEffectPresetName = "fire" | "fountain" | "collision-burst" | "spark-shower";
|
|
9
|
-
|
|
10
|
-
export interface ParticleEffectPresetOptions {
|
|
11
|
-
readonly seed?: number;
|
|
12
|
-
readonly maxParticles?: number;
|
|
13
|
-
}
|
|
14
|
-
|
|
15
|
-
export function createParticleEffectPreset(
|
|
16
|
-
name: ParticleEffectPresetName,
|
|
17
|
-
options: ParticleEffectPresetOptions = {}
|
|
18
|
-
): ParticleSystem {
|
|
19
|
-
if (name === "fire") return createFirePreset(options);
|
|
20
|
-
if (name === "fountain") return createFountainPreset(options);
|
|
21
|
-
if (name === "collision-burst") return createCollisionBurstPreset(options);
|
|
22
|
-
if (name === "spark-shower") return createSparkShowerPreset(options);
|
|
23
|
-
const exhaustive: never = name;
|
|
24
|
-
throw new Error(`Unsupported particle effect preset: ${exhaustive}`);
|
|
25
|
-
}
|
|
26
|
-
|
|
27
|
-
function createSparkShowerPreset(options: ParticleEffectPresetOptions): ParticleSystem {
|
|
28
|
-
return new ParticleSystem({
|
|
29
|
-
maxParticles: options.maxParticles ?? 160,
|
|
30
|
-
emitters: [
|
|
31
|
-
new ParticleEmitter({
|
|
32
|
-
seed: options.seed ?? 404,
|
|
33
|
-
emissionRate: 0,
|
|
34
|
-
bursts: [{ time: 0, count: 48 }],
|
|
35
|
-
lifetime: { min: 0.55, max: 1.1 },
|
|
36
|
-
speed: { min: 0.55, max: 1.15 },
|
|
37
|
-
shape: { type: "cone", origin: { x: 0, y: 0.12, z: 0 }, radius: 0.22, length: 0.36, angle: Math.PI / 7, emitFromVolume: true },
|
|
38
|
-
initial: { size: 0.055, color: { r: 1, g: 0.78, b: 0.25, a: 1 } }
|
|
39
|
-
})
|
|
40
|
-
],
|
|
41
|
-
modules: [
|
|
42
|
-
new ForceModule({ x: 0.16, y: -1.4, z: 0 }),
|
|
43
|
-
new ColorModule([
|
|
44
|
-
{ time: 0, color: { r: 1, g: 0.92, b: 0.42, a: 1 } },
|
|
45
|
-
{ time: 0.55, color: { r: 1, g: 0.35, b: 0.1, a: 0.8 } },
|
|
46
|
-
{ time: 1, color: { r: 0.35, g: 0.08, b: 0.04, a: 0.08 } }
|
|
47
|
-
]),
|
|
48
|
-
new SizeModule([
|
|
49
|
-
{ time: 0, size: 0.035 },
|
|
50
|
-
{ time: 0.22, size: 0.075 },
|
|
51
|
-
{ time: 1, size: 0.012 }
|
|
52
|
-
]),
|
|
53
|
-
new CollisionModule({ normal: { x: 0, y: 1, z: 0 }, constant: 0, restitution: 0.18 })
|
|
54
|
-
]
|
|
55
|
-
});
|
|
56
|
-
}
|
|
57
|
-
|
|
58
|
-
function createFirePreset(options: ParticleEffectPresetOptions): ParticleSystem {
|
|
59
|
-
return new ParticleSystem({
|
|
60
|
-
maxParticles: options.maxParticles ?? 260,
|
|
61
|
-
emitters: [
|
|
62
|
-
new ParticleEmitter({
|
|
63
|
-
seed: options.seed ?? 101,
|
|
64
|
-
emissionRate: 180,
|
|
65
|
-
lifetime: { min: 0.85, max: 1.25 },
|
|
66
|
-
speed: { min: 0.3, max: 0.75 },
|
|
67
|
-
shape: { type: "cone", origin: { x: 0, y: 0.05, z: 0 }, radius: 0.28, length: 0.16, angle: Math.PI / 6, emitFromVolume: true },
|
|
68
|
-
initial: { size: 0.13 }
|
|
69
|
-
})
|
|
70
|
-
],
|
|
71
|
-
modules: [
|
|
72
|
-
new ForceModule({ x: 0.02, y: 0.82, z: 0 }),
|
|
73
|
-
new ColorModule([
|
|
74
|
-
{ time: 0, color: { r: 1, g: 0.92, b: 0.28, a: 1 } },
|
|
75
|
-
{ time: 0.38, color: { r: 1, g: 0.38, b: 0.08, a: 0.88 } },
|
|
76
|
-
{ time: 0.76, color: { r: 0.72, g: 0.12, b: 0.04, a: 0.36 } },
|
|
77
|
-
{ time: 1, color: { r: 0.12, g: 0.1, b: 0.1, a: 0.08 } }
|
|
78
|
-
]),
|
|
79
|
-
new SizeModule([
|
|
80
|
-
{ time: 0, size: 0.05 },
|
|
81
|
-
{ time: 0.28, size: 0.18 },
|
|
82
|
-
{ time: 0.72, size: 0.13 },
|
|
83
|
-
{ time: 1, size: 0.035 }
|
|
84
|
-
])
|
|
85
|
-
]
|
|
86
|
-
});
|
|
87
|
-
}
|
|
88
|
-
|
|
89
|
-
function createFountainPreset(options: ParticleEffectPresetOptions): ParticleSystem {
|
|
90
|
-
return new ParticleSystem({
|
|
91
|
-
maxParticles: options.maxParticles ?? 220,
|
|
92
|
-
emitters: [
|
|
93
|
-
new ParticleEmitter({
|
|
94
|
-
seed: options.seed ?? 202,
|
|
95
|
-
emissionRate: 155,
|
|
96
|
-
lifetime: { min: 1.0, max: 1.4 },
|
|
97
|
-
speed: { min: 0.72, max: 1.15 },
|
|
98
|
-
shape: { type: "cone", origin: { x: 0, y: 0.08, z: 0 }, radius: 0.12, length: 0.12, angle: Math.PI / 5, emitFromVolume: true },
|
|
99
|
-
initial: { size: 0.075 }
|
|
100
|
-
})
|
|
101
|
-
],
|
|
102
|
-
modules: [
|
|
103
|
-
new ForceModule({ x: 0, y: -0.78, z: 0 }),
|
|
104
|
-
new ColorModule([
|
|
105
|
-
{ time: 0, color: { r: 0.55, g: 0.9, b: 1, a: 0.95 } },
|
|
106
|
-
{ time: 0.58, color: { r: 0.18, g: 0.62, b: 1, a: 0.72 } },
|
|
107
|
-
{ time: 1, color: { r: 0.1, g: 0.26, b: 1, a: 0.2 } }
|
|
108
|
-
]),
|
|
109
|
-
new SizeModule([
|
|
110
|
-
{ time: 0, size: 0.045 },
|
|
111
|
-
{ time: 0.38, size: 0.09 },
|
|
112
|
-
{ time: 1, size: 0.028 }
|
|
113
|
-
])
|
|
114
|
-
]
|
|
115
|
-
});
|
|
116
|
-
}
|
|
117
|
-
|
|
118
|
-
function createCollisionBurstPreset(options: ParticleEffectPresetOptions): ParticleSystem {
|
|
119
|
-
return new ParticleSystem({
|
|
120
|
-
maxParticles: options.maxParticles ?? 96,
|
|
121
|
-
emitters: [
|
|
122
|
-
new ParticleEmitter({
|
|
123
|
-
seed: options.seed ?? 303,
|
|
124
|
-
emissionRate: 0,
|
|
125
|
-
bursts: [{ time: 0, count: 42 }],
|
|
126
|
-
lifetime: { min: 0.9, max: 1.6 },
|
|
127
|
-
speed: { min: 0.35, max: 0.95 },
|
|
128
|
-
shape: { type: "sphere", center: { x: 0, y: 0.56, z: 0 }, radius: 0.24 },
|
|
129
|
-
initial: { size: 0.1, color: { r: 0.45, g: 1, b: 0.58, a: 1 } }
|
|
130
|
-
})
|
|
131
|
-
],
|
|
132
|
-
modules: [
|
|
133
|
-
new ForceModule({ x: 0, y: -2.2, z: 0 }),
|
|
134
|
-
new CollisionModule({ normal: { x: 0, y: 1, z: 0 }, constant: 0, restitution: 0.32 }),
|
|
135
|
-
new ColorModule([
|
|
136
|
-
{ time: 0, color: { r: 0.7, g: 1, b: 0.62, a: 1 } },
|
|
137
|
-
{ time: 0.5, color: { r: 0.22, g: 1, b: 0.7, a: 0.72 } },
|
|
138
|
-
{ time: 1, color: { r: 0.08, g: 0.45, b: 0.22, a: 0.16 } }
|
|
139
|
-
]),
|
|
140
|
-
new SizeModule([
|
|
141
|
-
{ time: 0, size: 0.055 },
|
|
142
|
-
{ time: 0.2, size: 0.12 },
|
|
143
|
-
{ time: 1, size: 0.025 }
|
|
144
|
-
])
|
|
145
|
-
]
|
|
146
|
-
});
|
|
147
|
-
}
|