@aura3d/rendering 1.4.0 → 1.4.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (308) hide show
  1. package/package.json +38 -4
  2. package/AGENTS.md +0 -46
  3. package/src/ArchitecturalLightingFixtures.ts +0 -241
  4. package/src/ArchitecturalMaterialCatalog.ts +0 -130
  5. package/src/ArchitecturalMeasurementFixtures.ts +0 -155
  6. package/src/BRDFLut.ts +0 -47
  7. package/src/CameraFraming.ts +0 -200
  8. package/src/CanonicalSceneFixtures.ts +0 -95
  9. package/src/CascadedShadowMaps.ts +0 -449
  10. package/src/ColorManagement.ts +0 -127
  11. package/src/CullingFixtures.ts +0 -280
  12. package/src/DecalGeometry.ts +0 -26
  13. package/src/DepthPass.ts +0 -110
  14. package/src/EnvironmentBackgroundPass.ts +0 -194
  15. package/src/EnvironmentBackgroundResources.ts +0 -309
  16. package/src/EnvironmentLighting.ts +0 -96
  17. package/src/EnvironmentMapResources.ts +0 -1026
  18. package/src/EnvironmentPipeline.ts +0 -69
  19. package/src/EnvironmentPlatform.ts +0 -1306
  20. package/src/EnvironmentPreset.ts +0 -155
  21. package/src/Exposure.ts +0 -66
  22. package/src/ExternalParityRenderPreset.ts +0 -725
  23. package/src/ForwardPass.ts +0 -1668
  24. package/src/FrameVisualMetrics.ts +0 -301
  25. package/src/Geometry.ts +0 -461
  26. package/src/GeometryPrimitives.ts +0 -2
  27. package/src/HDRRenderPipeline.ts +0 -94
  28. package/src/IBL.ts +0 -86
  29. package/src/IndexBuffer.ts +0 -57
  30. package/src/InstancedPBRMaterial.ts +0 -186
  31. package/src/InstancedUnlitMaterial.ts +0 -60
  32. package/src/Instancing.ts +0 -19
  33. package/src/LightCollector.ts +0 -82
  34. package/src/LightUniforms.ts +0 -47
  35. package/src/LightingDebug.ts +0 -80
  36. package/src/LightingDefaults.ts +0 -79
  37. package/src/LightingRig.ts +0 -301
  38. package/src/LineGeometry.ts +0 -2
  39. package/src/Material.ts +0 -209
  40. package/src/MaterialBinding.ts +0 -131
  41. package/src/MaterialInstance.ts +0 -59
  42. package/src/MaterialPresets.ts +0 -272
  43. package/src/MorphTarget.ts +0 -124
  44. package/src/MorphTargetPlan.ts +0 -178
  45. package/src/MorphUnlitMaterial.ts +0 -60
  46. package/src/NormalMappedPBRMaterial.ts +0 -188
  47. package/src/OceanFixtures.ts +0 -318
  48. package/src/PBRLightingDefaults.ts +0 -12
  49. package/src/PBRMaterial.ts +0 -442
  50. package/src/PMREM.ts +0 -53
  51. package/src/PbrReference.ts +0 -681
  52. package/src/PostProcessPass.ts +0 -2507
  53. package/src/ProceduralTextureFixtures.ts +0 -393
  54. package/src/ProductTurntableFixtures.ts +0 -815
  55. package/src/Raycaster.ts +0 -21
  56. package/src/ReflectionProbe.ts +0 -13
  57. package/src/ReflectionSurfaces.ts +0 -219
  58. package/src/RenderBackend.ts +0 -43
  59. package/src/RenderDebugViews.ts +0 -138
  60. package/src/RenderDevice.ts +0 -836
  61. package/src/RenderGraph.ts +0 -194
  62. package/src/RenderPass.ts +0 -27
  63. package/src/RenderPipeline.ts +0 -101
  64. package/src/RenderQueue.ts +0 -12
  65. package/src/RenderState.ts +0 -12
  66. package/src/Renderer.ts +0 -2631
  67. package/src/RendererDebugOverlay.ts +0 -80
  68. package/src/RendererFeatureGates.ts +0 -150
  69. package/src/RendererPostprocessPlan.ts +0 -279
  70. package/src/RendererTiming.ts +0 -251
  71. package/src/RendererVisualPipelineReport.ts +0 -836
  72. package/src/ResourceLifecycle.ts +0 -21
  73. package/src/Sampler.ts +0 -37
  74. package/src/SceneOptimization.ts +0 -518
  75. package/src/ShaderChunks.ts +0 -393
  76. package/src/ShaderLibrary.ts +0 -2766
  77. package/src/ShaderModule.ts +0 -36
  78. package/src/ShaderPreprocessor.ts +0 -260
  79. package/src/ShaderReflection.ts +0 -201
  80. package/src/ShadowMap.ts +0 -237
  81. package/src/ShadowPass.ts +0 -198
  82. package/src/ShadowProjection.ts +0 -115
  83. package/src/SkinnedLitMaterial.ts +0 -397
  84. package/src/SkinnedUnlitMaterial.ts +0 -63
  85. package/src/SkinningBounds.ts +0 -131
  86. package/src/SpaceEnvironmentFixtures.ts +0 -200
  87. package/src/SpriteGeometry.ts +0 -21
  88. package/src/StereoCameraRig.ts +0 -127
  89. package/src/StereoEffects.ts +0 -274
  90. package/src/TerrainFixtures.ts +0 -180
  91. package/src/Texture.ts +0 -307
  92. package/src/TextureBinding.ts +0 -91
  93. package/src/TexturedPBRMaterial.ts +0 -1112
  94. package/src/TexturedUnlitMaterial.ts +0 -67
  95. package/src/ToneMapping.ts +0 -105
  96. package/src/UniformBinder.ts +0 -16
  97. package/src/UniformLayout.ts +0 -129
  98. package/src/UnlitMaterial.ts +0 -75
  99. package/src/VegetationFixtures.ts +0 -314
  100. package/src/VertexBuffer.ts +0 -120
  101. package/src/VertexFormat.ts +0 -171
  102. package/src/VoxelWorldFixtures.ts +0 -280
  103. package/src/WeatherFixtures.ts +0 -223
  104. package/src/WebGL2Device.ts +0 -2280
  105. package/src/WebGL2StateCache.ts +0 -330
  106. package/src/WebGPUDevice.ts +0 -2877
  107. package/src/WebGPURenderToTextureProof.ts +0 -139
  108. package/src/advanced-runtime/AdvancedRenderer.ts +0 -73
  109. package/src/advanced-runtime/index.ts +0 -9
  110. package/src/animation/AnimationMaterialStyle.ts +0 -32
  111. package/src/animation/AnimationRenderPreset.ts +0 -45
  112. package/src/animation/AnimationToonMaterial.ts +0 -387
  113. package/src/animation/AnimationVisualQuality.ts +0 -71
  114. package/src/animation/applyAnimationRenderPreset.ts +0 -180
  115. package/src/animation/index.ts +0 -5
  116. package/src/cinematic/BloomPass.ts +0 -26
  117. package/src/cinematic/CinematicDepthComposition.ts +0 -30
  118. package/src/cinematic/CinematicEvidence.ts +0 -123
  119. package/src/cinematic/CinematicLightingRig.ts +0 -144
  120. package/src/cinematic/CinematicMaterialPresets.ts +0 -130
  121. package/src/cinematic/CinematicPostProcess.ts +0 -83
  122. package/src/cinematic/DepthHazePass.ts +0 -30
  123. package/src/cinematic/EmissivePracticalLightSystem.ts +0 -45
  124. package/src/cinematic/FilmGrainPass.ts +0 -24
  125. package/src/cinematic/FogVolumeSystem.ts +0 -30
  126. package/src/cinematic/GlowCardSystem.ts +0 -44
  127. package/src/cinematic/RainParticleSystem.ts +0 -151
  128. package/src/cinematic/VignettePass.ts +0 -25
  129. package/src/cinematic/WetReflectionApproximation.ts +0 -27
  130. package/src/cinematic/index.ts +0 -14
  131. package/src/effects/CollisionModule.ts +0 -64
  132. package/src/effects/ColorModule.ts +0 -60
  133. package/src/effects/ForceModule.ts +0 -25
  134. package/src/effects/GPUParticleBackend.ts +0 -569
  135. package/src/effects/Particle.ts +0 -108
  136. package/src/effects/ParticleDiagnostics.ts +0 -224
  137. package/src/effects/ParticleEffectPresets.ts +0 -147
  138. package/src/effects/ParticleEmitter.ts +0 -326
  139. package/src/effects/ParticleModule.ts +0 -26
  140. package/src/effects/ParticleRenderPass.ts +0 -117
  141. package/src/effects/ParticleRenderer.ts +0 -132
  142. package/src/effects/ParticleSystem.ts +0 -333
  143. package/src/effects/SizeModule.ts +0 -56
  144. package/src/effects/TrailModule.ts +0 -72
  145. package/src/effects/VelocityModule.ts +0 -75
  146. package/src/effects/index.ts +0 -15
  147. package/src/index.ts +0 -925
  148. package/src/materials/AlphaSorting.ts +0 -30
  149. package/src/materials/MaterialExtensions.ts +0 -42
  150. package/src/materials/PhysicalMaterial.ts +0 -133
  151. package/src/materials/TransmissionPass.ts +0 -51
  152. package/src/performance/BVH.ts +0 -18
  153. package/src/performance/Batcher.ts +0 -2
  154. package/src/performance/FrustumCuller.ts +0 -9
  155. package/src/performance/LOD.ts +0 -20
  156. package/src/performance/Octree.ts +0 -10
  157. package/src/performance/RenderItemSorting.ts +0 -170
  158. package/src/performance/RendererStats.ts +0 -43
  159. package/src/performance/ResourceBudget.ts +0 -44
  160. package/src/postprocess/BloomPass.ts +0 -28
  161. package/src/postprocess/CinematicDiagnostics.ts +0 -642
  162. package/src/postprocess/ColorGradingPass.ts +0 -24
  163. package/src/postprocess/DepthOfFieldPass.ts +0 -12
  164. package/src/postprocess/EffectComposer.ts +0 -349
  165. package/src/postprocess/SSAOPass.ts +0 -20
  166. package/src/postprocess/index.ts +0 -34
  167. package/src/production-runtime/AnimationControlsPipeline.ts +0 -77
  168. package/src/production-runtime/PBRHDRPipeline.ts +0 -381
  169. package/src/production-runtime/ProductionEffectsPipeline.ts +0 -85
  170. package/src/production-runtime/ProductionRendererTypes.ts +0 -136
  171. package/src/production-runtime/ProductionRuntimeRenderer.ts +0 -172
  172. package/src/production-runtime/ProductionWebGL2Renderer.ts +0 -313
  173. package/src/production-runtime/ProductionWebGPURenderer.ts +0 -396
  174. package/src/production-runtime/TransmissionBackdropCapture.ts +0 -130
  175. package/src/production-runtime/animation/MorphTargetRenderer.ts +0 -2
  176. package/src/production-runtime/animation/SkinningRenderer.ts +0 -2
  177. package/src/production-runtime/backends/RendererBackend.ts +0 -17
  178. package/src/production-runtime/backends/WebGL2RendererBackend.ts +0 -30
  179. package/src/production-runtime/backends/WebGPURendererBackend.ts +0 -24
  180. package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +0 -2
  181. package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +0 -2
  182. package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +0 -2
  183. package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +0 -2
  184. package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +0 -1
  185. package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +0 -2
  186. package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +0 -2
  187. package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +0 -2
  188. package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +0 -2
  189. package/src/production-runtime/backends/webgpu/WebGPUShader.ts +0 -2
  190. package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +0 -2
  191. package/src/production-runtime/color/ColorManagement.ts +0 -3
  192. package/src/production-runtime/color/ToneMapping.ts +0 -7
  193. package/src/production-runtime/diagnostics/FrameCapture.ts +0 -2
  194. package/src/production-runtime/diagnostics/GPUCapabilities.ts +0 -2
  195. package/src/production-runtime/diagnostics/RendererStats.ts +0 -2
  196. package/src/production-runtime/environment/EnvironmentMap.ts +0 -1
  197. package/src/production-runtime/environment/HDRLoader.ts +0 -57
  198. package/src/production-runtime/environment/PMREMGenerator.ts +0 -713
  199. package/src/production-runtime/framegraph/FrameGraph.ts +0 -18
  200. package/src/production-runtime/framegraph/RenderPass.ts +0 -15
  201. package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +0 -439
  202. package/src/production-runtime/index.ts +0 -127
  203. package/src/production-runtime/lights/LightManager.ts +0 -7
  204. package/src/production-runtime/lights/ShadowMapRenderer.ts +0 -5
  205. package/src/production-runtime/materials/GLTFMaterialAdapter.ts +0 -6
  206. package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +0 -2
  207. package/src/production-runtime/materials/MaterialCompiler.ts +0 -7
  208. package/src/production-runtime/materials/MaterialTextureBindings.ts +0 -5
  209. package/src/production-runtime/materials/PBRMaterial.ts +0 -2
  210. package/src/production-runtime/materials/PBRShaderFeatures.ts +0 -2
  211. package/src/production-runtime/passes/ContactShadowPass.ts +0 -184
  212. package/src/production-runtime/passes/DepthPrepass.ts +0 -7
  213. package/src/production-runtime/passes/OpaquePass.ts +0 -7
  214. package/src/production-runtime/passes/ShadowPass.ts +0 -7
  215. package/src/production-runtime/passes/SkyboxPass.ts +0 -7
  216. package/src/production-runtime/passes/ToneMappingPass.ts +0 -7
  217. package/src/production-runtime/passes/TransparentPass.ts +0 -7
  218. package/src/production-runtime/postprocess/BloomPass.ts +0 -51
  219. package/src/production-runtime/postprocess/ColorGradingPass.ts +0 -49
  220. package/src/production-runtime/postprocess/DOFPass.ts +0 -47
  221. package/src/production-runtime/postprocess/FXAAPass.ts +0 -53
  222. package/src/production-runtime/postprocess/ProductionEffectComposer.ts +0 -78
  223. package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +0 -174
  224. package/src/production-runtime/postprocess/SSAOPass.ts +0 -45
  225. package/src/production-runtime/resources/GPUBuffer.ts +0 -2
  226. package/src/production-runtime/resources/GPUTexture.ts +0 -2
  227. package/src/production-runtime/resources/RenderTarget.ts +0 -3
  228. package/src/production-runtime/resources/ResourceCache.ts +0 -7
  229. package/src/production-runtime/scene/Camera.ts +0 -1
  230. package/src/production-runtime/scene/Lights.ts +0 -2
  231. package/src/production-runtime/scene/RenderableMesh.ts +0 -2
  232. package/src/production-runtime/scene/RenderablePrimitive.ts +0 -1
  233. package/src/production-runtime/scene/RenderableScene.ts +0 -4
  234. package/src/production-runtime/shaders/ShaderProgramLibrary.ts +0 -7
  235. package/src/production-runtime/shaders/chunks/brdf.glsl +0 -2
  236. package/src/production-runtime/shaders/chunks/ibl.glsl +0 -3
  237. package/src/production-runtime/shaders/chunks/pbr.frag.glsl +0 -47
  238. package/src/production-runtime/shaders/chunks/pbr.vert.glsl +0 -8
  239. package/src/production-runtime/shaders/chunks/shadows.glsl +0 -2
  240. package/src/production-runtime/shaders/wgsl/pbr.wgsl +0 -3
  241. package/src/production-runtime/shaders/wgsl/postprocess.wgsl +0 -2
  242. package/src/production-runtime/shaders/wgsl/skybox.wgsl +0 -2
  243. package/src/shaders/depth.frag.glsl +0 -5
  244. package/src/shaders/depth.vert.glsl +0 -8
  245. package/src/shaders/pbr-direct.frag.glsl +0 -687
  246. package/src/shaders/pbr-direct.vert.glsl +0 -18
  247. package/src/shaders/unlit.frag.glsl +0 -18
  248. package/src/shaders/unlit.vert.glsl +0 -13
  249. package/src/shadows/CascadedShadowPipeline.ts +0 -53
  250. package/src/shadows/ContactShadows.ts +0 -106
  251. package/src/shadows/ShadowDebugViews.ts +0 -46
  252. package/src/threejs-compatibility/InstancingSystem.ts +0 -17
  253. package/src/threejs-compatibility/LightingSystem.ts +0 -22
  254. package/src/threejs-compatibility/MaterialSystem.ts +0 -9
  255. package/src/threejs-compatibility/RenderTargetSystem.ts +0 -35
  256. package/src/threejs-compatibility/RendererDiagnostics.ts +0 -61
  257. package/src/threejs-compatibility/SceneRenderer.ts +0 -34
  258. package/src/threejs-compatibility/ShadowSystem.ts +0 -19
  259. package/src/threejs-compatibility/TextureSystem.ts +0 -19
  260. package/src/threejs-compatibility/ThreeCompatRenderer.ts +0 -90
  261. package/src/threejs-compatibility/TransparencySystem.ts +0 -19
  262. package/src/threejs-compatibility/index.ts +0 -29
  263. package/src/threejs-compatibility/performance/BVH.ts +0 -14
  264. package/src/threejs-compatibility/performance/FrustumCulling.ts +0 -10
  265. package/src/threejs-compatibility/performance/Instancing.ts +0 -4
  266. package/src/threejs-compatibility/performance/LODSystem.ts +0 -16
  267. package/src/threejs-compatibility/performance/OcclusionCulling.ts +0 -6
  268. package/src/threejs-compatibility/performance/RaycastAcceleration.ts +0 -12
  269. package/src/threejs-compatibility/performance/RendererProfiler.ts +0 -19
  270. package/src/threejs-compatibility/performance/TextureStreaming.ts +0 -4
  271. package/src/threejs-compatibility/performance/index.ts +0 -12
  272. package/src/threejs-compatibility/postprocess/BloomPass.ts +0 -16
  273. package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +0 -16
  274. package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +0 -21
  275. package/src/threejs-compatibility/postprocess/EffectComposer.ts +0 -14
  276. package/src/threejs-compatibility/postprocess/FXAAPass.ts +0 -15
  277. package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +0 -20
  278. package/src/threejs-compatibility/postprocess/OutlinePass.ts +0 -21
  279. package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +0 -169
  280. package/src/threejs-compatibility/postprocess/RenderPass.ts +0 -9
  281. package/src/threejs-compatibility/postprocess/SMAAPass.ts +0 -15
  282. package/src/threejs-compatibility/postprocess/SSAOPass.ts +0 -21
  283. package/src/threejs-compatibility/postprocess/ShaderPass.ts +0 -7
  284. package/src/threejs-compatibility/postprocess/TAAPass.ts +0 -15
  285. package/src/threejs-compatibility/postprocess/VignettePass.ts +0 -16
  286. package/src/threejs-compatibility/postprocess/index.ts +0 -15
  287. package/src/threejs-compatibility/shaders/NodeMaterial.ts +0 -21
  288. package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +0 -6
  289. package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +0 -17
  290. package/src/threejs-compatibility/shaders/ShaderMaterial.ts +0 -18
  291. package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +0 -6
  292. package/src/threejs-compatibility/shaders/Uniforms.ts +0 -18
  293. package/src/threejs-compatibility/shaders/index.ts +0 -9
  294. package/src/threejs-compatibility/vfx/GPUPointCloud.ts +0 -7
  295. package/src/threejs-compatibility/vfx/LineRenderer.ts +0 -13
  296. package/src/threejs-compatibility/vfx/ParticleSystem.ts +0 -23
  297. package/src/threejs-compatibility/vfx/SpriteSystem.ts +0 -14
  298. package/src/threejs-compatibility/vfx/TrailRenderer.ts +0 -8
  299. package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +0 -23
  300. package/src/threejs-compatibility/vfx/index.ts +0 -9
  301. package/src/threejs-example-parity/index.ts +0 -205
  302. package/src/webgpu/WebGPUBuffer.ts +0 -1
  303. package/src/webgpu/WebGPUCompute.ts +0 -2
  304. package/src/webgpu/WebGPUPipelineCache.ts +0 -15
  305. package/src/webgpu/WebGPUPostProcess.ts +0 -2
  306. package/src/webgpu/WebGPUTexture.ts +0 -2
  307. package/tsconfig.json +0 -26
  308. package/vitest.config.ts +0 -20
@@ -1,194 +0,0 @@
1
- import { type RenderPass, type RenderPassContext } from "./RenderPass";
2
-
3
- export interface RenderGraphResourceLifetime {
4
- readonly name: string;
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- readonly writer: string;
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- readonly readers: readonly string[];
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- readonly firstPassIndex: number;
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- readonly lastPassIndex: number;
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- }
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-
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- export interface RenderGraphPlan {
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- readonly passes: readonly RenderPass[];
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- readonly resources: readonly RenderGraphResourceLifetime[];
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- }
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-
16
- export class RenderGraph {
17
- private readonly passes = new Map<string, RenderPass>();
18
-
19
- addPass(pass: RenderPass): void {
20
- if (this.passes.has(pass.name)) {
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- throw new Error(`Render pass already exists: ${pass.name}`);
22
- }
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- this.passes.set(pass.name, pass);
24
- }
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-
26
- clear(): void {
27
- this.passes.clear();
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- }
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-
30
- compile(): readonly RenderPass[] {
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- return this.compilePlan().passes;
32
- }
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-
34
- compilePlan(): RenderGraphPlan {
35
- for (const pass of this.passes.values()) {
36
- validatePassResources(pass);
37
- }
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-
39
- const producers = new Map<string, string>();
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- for (const pass of this.passes.values()) {
41
- for (const write of pass.writes) {
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- const existing = producers.get(write);
43
- if (existing) {
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- throw new Error(`Frame resource ${write} is written by both ${existing} and ${pass.name}`);
45
- }
46
- producers.set(write, pass.name);
47
- }
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- }
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-
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- const dependencies = new Map<string, Set<string>>();
51
- for (const pass of this.passes.values()) {
52
- const passDependencies = new Set<string>();
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- for (const read of pass.reads) {
54
- const producer = producers.get(read);
55
- if (!producer) {
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- throw new Error(`Render pass ${pass.name} reads ${read}, but no pass writes it`);
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- }
58
- if (producer !== pass.name) {
59
- passDependencies.add(producer);
60
- }
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- }
62
- dependencies.set(pass.name, passDependencies);
63
- }
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-
65
- const sorted = topologicalSort(this.passes, dependencies);
66
- return {
67
- passes: sorted,
68
- resources: createResourceLifetimes(sorted, producers)
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- };
70
- }
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-
72
- execute(context: RenderPassContext): void {
73
- for (const pass of this.compile()) {
74
- pass.execute(context);
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- }
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- }
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-
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- async executeAsync(context: RenderPassContext): Promise<void> {
79
- for (const pass of this.compile()) {
80
- if (pass.executeAsync) {
81
- await pass.executeAsync(context);
82
- } else {
83
- pass.execute(context);
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- }
85
- }
86
- }
87
- }
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-
89
- function validatePassResources(pass: RenderPass): void {
90
- const reads = validateResourceList(pass.name, "reads", pass.reads);
91
- const writes = validateResourceList(pass.name, "writes", pass.writes);
92
- const allowedInPlace = new Set(pass.allowReadWriteHazards ?? []);
93
- for (const resource of reads) {
94
- if (writes.has(resource) && !allowedInPlace.has(resource)) {
95
- throw new Error(`Render pass ${pass.name} reads and writes ${resource} without declaring an in-place hazard allowance`);
96
- }
97
- }
98
- for (const resource of allowedInPlace) {
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- if (!resource.trim()) {
100
- throw new Error(`Render pass ${pass.name} allows an empty in-place hazard resource`);
101
- }
102
- }
103
- }
104
-
105
- function validateResourceList(passName: string, kind: "reads" | "writes", resources: readonly string[]): ReadonlySet<string> {
106
- const seen = new Set<string>();
107
- for (const resource of resources) {
108
- if (!resource.trim()) {
109
- throw new Error(`Render pass ${passName} ${kind} an empty frame resource`);
110
- }
111
- if (seen.has(resource)) {
112
- throw new Error(`Render pass ${passName} declares duplicate ${kind} resource: ${resource}`);
113
- }
114
- seen.add(resource);
115
- }
116
- return seen;
117
- }
118
-
119
- function topologicalSort(
120
- passes: ReadonlyMap<string, RenderPass>,
121
- dependencies: ReadonlyMap<string, ReadonlySet<string>>
122
- ): readonly RenderPass[] {
123
- const sorted: RenderPass[] = [];
124
- const temporary = new Set<string>();
125
- const permanent = new Set<string>();
126
-
127
- const visit = (name: string): void => {
128
- if (permanent.has(name)) {
129
- return;
130
- }
131
- if (temporary.has(name)) {
132
- throw new Error(`Render graph cycle detected at ${name}`);
133
- }
134
- temporary.add(name);
135
- for (const dependency of dependencies.get(name) ?? []) {
136
- visit(dependency);
137
- }
138
- temporary.delete(name);
139
- permanent.add(name);
140
- const pass = passes.get(name);
141
- if (!pass) {
142
- throw new Error(`Unknown render graph pass: ${name}`);
143
- }
144
- sorted.push(pass);
145
- };
146
-
147
- for (const name of passes.keys()) {
148
- visit(name);
149
- }
150
- return sorted;
151
- }
152
-
153
- function createResourceLifetimes(
154
- passes: readonly RenderPass[],
155
- producers: ReadonlyMap<string, string>
156
- ): readonly RenderGraphResourceLifetime[] {
157
- const passIndex = new Map<string, number>();
158
- for (let index = 0; index < passes.length; index += 1) {
159
- passIndex.set(passes[index]!.name, index);
160
- }
161
-
162
- const readersByResource = new Map<string, string[]>();
163
- for (const pass of passes) {
164
- for (const read of pass.reads) {
165
- const readers = readersByResource.get(read) ?? [];
166
- readers.push(pass.name);
167
- readersByResource.set(read, readers);
168
- }
169
- }
170
-
171
- return [...producers.entries()]
172
- .map(([resource, writer]) => {
173
- const readers = readersByResource.get(resource) ?? [];
174
- const writerIndex = passIndex.get(writer);
175
- if (writerIndex === undefined) {
176
- throw new Error(`Frame resource ${resource} is written by unknown pass ${writer}`);
177
- }
178
- const readerIndices = readers.map((reader) => {
179
- const index = passIndex.get(reader);
180
- if (index === undefined) {
181
- throw new Error(`Frame resource ${resource} is read by unknown pass ${reader}`);
182
- }
183
- return index;
184
- });
185
- return {
186
- name: resource,
187
- writer,
188
- readers,
189
- firstPassIndex: writerIndex,
190
- lastPassIndex: Math.max(writerIndex, ...readerIndices)
191
- };
192
- })
193
- .sort((a, b) => a.firstPassIndex - b.firstPassIndex || a.name.localeCompare(b.name));
194
- }
package/src/RenderPass.ts DELETED
@@ -1,27 +0,0 @@
1
- import { type RenderDevice } from "./RenderDevice";
2
-
3
- export interface RenderPassContext {
4
- readonly device: RenderDevice;
5
- readonly width: number;
6
- readonly height: number;
7
- }
8
-
9
- export interface RenderPass {
10
- readonly name: string;
11
- readonly reads: readonly string[];
12
- readonly writes: readonly string[];
13
- readonly allowReadWriteHazards?: readonly string[];
14
- execute(context: RenderPassContext): void;
15
- executeAsync?(context: RenderPassContext): Promise<void>;
16
- }
17
-
18
- export abstract class BaseRenderPass implements RenderPass {
19
- constructor(
20
- public readonly name: string,
21
- public readonly reads: readonly string[] = [],
22
- public readonly writes: readonly string[] = [],
23
- public readonly allowReadWriteHazards: readonly string[] = []
24
- ) {}
25
-
26
- abstract execute(context: RenderPassContext): void;
27
- }
@@ -1,101 +0,0 @@
1
- import { type RenderState, DEFAULT_RENDER_STATE, validateRenderState } from "./Material";
2
- import {
3
- type DrawCommand,
4
- type IndexType,
5
- type PrimitiveTopology,
6
- type RenderBuffer,
7
- type RenderShaderProgram
8
- } from "./RenderDevice";
9
- import { type VertexFormat } from "./VertexFormat";
10
-
11
- export interface RenderPipelineDescriptor {
12
- readonly label?: string;
13
- readonly shader: RenderShaderProgram;
14
- readonly vertexFormat: VertexFormat;
15
- readonly topology?: PrimitiveTopology;
16
- readonly renderState?: Partial<RenderState>;
17
- readonly requiredAttributes?: readonly string[];
18
- }
19
-
20
- export interface PipelineDrawDescriptor {
21
- readonly label?: string;
22
- readonly vertexBuffer: RenderBuffer;
23
- readonly vertexCount: number;
24
- readonly firstVertex?: number;
25
- readonly instanceCount?: number;
26
- readonly instanceAttributes?: DrawCommand["instanceAttributes"];
27
- readonly indexBuffer?: RenderBuffer;
28
- readonly indexType?: IndexType;
29
- readonly indexCount?: number;
30
- readonly firstIndex?: number;
31
- readonly uniforms?: DrawCommand["uniforms"];
32
- }
33
-
34
- export class RenderPipeline {
35
- public readonly label: string;
36
- public readonly shader: RenderShaderProgram;
37
- public readonly vertexFormat: VertexFormat;
38
- public readonly topology: PrimitiveTopology;
39
- public readonly renderState: RenderState;
40
- public disposed = false;
41
- private readonly requiredAttributes: readonly string[];
42
-
43
- constructor(descriptor: RenderPipelineDescriptor) {
44
- if (descriptor.shader.disposed) {
45
- throw new Error("RenderPipeline shader must not be disposed.");
46
- }
47
- this.label = descriptor.label ?? descriptor.shader.label;
48
- this.shader = descriptor.shader;
49
- this.vertexFormat = descriptor.vertexFormat;
50
- this.topology = descriptor.topology ?? "triangles";
51
- this.renderState = validateRenderState({ ...DEFAULT_RENDER_STATE, ...(descriptor.renderState ?? {}) });
52
- this.requiredAttributes = descriptor.requiredAttributes ?? [...descriptor.shader.reflection.attributes.keys()];
53
- this.validateVertexFormat();
54
- }
55
-
56
- createDrawCommand(descriptor: PipelineDrawDescriptor): DrawCommand {
57
- if (this.disposed) {
58
- throw new Error("Cannot draw with a disposed RenderPipeline.");
59
- }
60
- if (this.shader.disposed) {
61
- throw new Error("Cannot draw with a disposed RenderPipeline shader.");
62
- }
63
- const command: DrawCommand = {
64
- label: descriptor.label ?? this.label,
65
- topology: this.topology,
66
- renderState: this.renderState,
67
- vertexBuffer: descriptor.vertexBuffer,
68
- vertexFormat: this.vertexFormat,
69
- vertexCount: descriptor.vertexCount,
70
- ...(descriptor.firstVertex !== undefined ? { firstVertex: descriptor.firstVertex } : {}),
71
- ...(descriptor.instanceCount !== undefined ? { instanceCount: descriptor.instanceCount } : {}),
72
- ...(descriptor.instanceAttributes !== undefined ? { instanceAttributes: descriptor.instanceAttributes } : {}),
73
- shader: this.shader,
74
- uniforms: descriptor.uniforms
75
- };
76
- if (descriptor.indexBuffer !== undefined) {
77
- Object.assign(command, {
78
- indexBuffer: descriptor.indexBuffer,
79
- indexType: descriptor.indexType,
80
- indexCount: descriptor.indexCount,
81
- ...(descriptor.firstIndex !== undefined ? { firstIndex: descriptor.firstIndex } : {})
82
- });
83
- }
84
- return command;
85
- }
86
-
87
- dispose(): void {
88
- this.disposed = true;
89
- }
90
-
91
- private validateVertexFormat(): void {
92
- const missing = this.requiredAttributes.filter((attribute) => !this.hasVertexAttribute(attribute));
93
- if (missing.length > 0) {
94
- throw new Error(`RenderPipeline vertex format is missing required attributes: ${missing.join(", ")}`);
95
- }
96
- }
97
-
98
- private hasVertexAttribute(attribute: string): boolean {
99
- return this.vertexFormat.attributes.some((candidate) => candidate.semantic === attribute || candidate.shaderName === attribute);
100
- }
101
- }
@@ -1,12 +0,0 @@
1
- export {
2
- sortRenderQueueItems,
3
- sortRenderItems
4
- } from "./performance/RenderItemSorting";
5
- export type {
6
- RenderQueueBucket,
7
- RenderQueuePlan,
8
- RenderQueueSortDiagnostics,
9
- RenderQueueSortItem,
10
- RenderQueueSortOptions,
11
- SortableRenderItem
12
- } from "./performance/RenderItemSorting";
@@ -1,12 +0,0 @@
1
- export { DEFAULT_RENDER_STATE, validateRenderState } from "./Material";
2
- export type {
3
- ColorWriteMask,
4
- CullMode,
5
- DepthCompare,
6
- PolygonOffsetState,
7
- RenderState,
8
- ScissorRect,
9
- StencilCompare,
10
- StencilOperation,
11
- StencilState
12
- } from "./Material";