@aura3d/rendering 1.4.0 → 1.4.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +38 -4
- package/AGENTS.md +0 -46
- package/src/ArchitecturalLightingFixtures.ts +0 -241
- package/src/ArchitecturalMaterialCatalog.ts +0 -130
- package/src/ArchitecturalMeasurementFixtures.ts +0 -155
- package/src/BRDFLut.ts +0 -47
- package/src/CameraFraming.ts +0 -200
- package/src/CanonicalSceneFixtures.ts +0 -95
- package/src/CascadedShadowMaps.ts +0 -449
- package/src/ColorManagement.ts +0 -127
- package/src/CullingFixtures.ts +0 -280
- package/src/DecalGeometry.ts +0 -26
- package/src/DepthPass.ts +0 -110
- package/src/EnvironmentBackgroundPass.ts +0 -194
- package/src/EnvironmentBackgroundResources.ts +0 -309
- package/src/EnvironmentLighting.ts +0 -96
- package/src/EnvironmentMapResources.ts +0 -1026
- package/src/EnvironmentPipeline.ts +0 -69
- package/src/EnvironmentPlatform.ts +0 -1306
- package/src/EnvironmentPreset.ts +0 -155
- package/src/Exposure.ts +0 -66
- package/src/ExternalParityRenderPreset.ts +0 -725
- package/src/ForwardPass.ts +0 -1668
- package/src/FrameVisualMetrics.ts +0 -301
- package/src/Geometry.ts +0 -461
- package/src/GeometryPrimitives.ts +0 -2
- package/src/HDRRenderPipeline.ts +0 -94
- package/src/IBL.ts +0 -86
- package/src/IndexBuffer.ts +0 -57
- package/src/InstancedPBRMaterial.ts +0 -186
- package/src/InstancedUnlitMaterial.ts +0 -60
- package/src/Instancing.ts +0 -19
- package/src/LightCollector.ts +0 -82
- package/src/LightUniforms.ts +0 -47
- package/src/LightingDebug.ts +0 -80
- package/src/LightingDefaults.ts +0 -79
- package/src/LightingRig.ts +0 -301
- package/src/LineGeometry.ts +0 -2
- package/src/Material.ts +0 -209
- package/src/MaterialBinding.ts +0 -131
- package/src/MaterialInstance.ts +0 -59
- package/src/MaterialPresets.ts +0 -272
- package/src/MorphTarget.ts +0 -124
- package/src/MorphTargetPlan.ts +0 -178
- package/src/MorphUnlitMaterial.ts +0 -60
- package/src/NormalMappedPBRMaterial.ts +0 -188
- package/src/OceanFixtures.ts +0 -318
- package/src/PBRLightingDefaults.ts +0 -12
- package/src/PBRMaterial.ts +0 -442
- package/src/PMREM.ts +0 -53
- package/src/PbrReference.ts +0 -681
- package/src/PostProcessPass.ts +0 -2507
- package/src/ProceduralTextureFixtures.ts +0 -393
- package/src/ProductTurntableFixtures.ts +0 -815
- package/src/Raycaster.ts +0 -21
- package/src/ReflectionProbe.ts +0 -13
- package/src/ReflectionSurfaces.ts +0 -219
- package/src/RenderBackend.ts +0 -43
- package/src/RenderDebugViews.ts +0 -138
- package/src/RenderDevice.ts +0 -836
- package/src/RenderGraph.ts +0 -194
- package/src/RenderPass.ts +0 -27
- package/src/RenderPipeline.ts +0 -101
- package/src/RenderQueue.ts +0 -12
- package/src/RenderState.ts +0 -12
- package/src/Renderer.ts +0 -2631
- package/src/RendererDebugOverlay.ts +0 -80
- package/src/RendererFeatureGates.ts +0 -150
- package/src/RendererPostprocessPlan.ts +0 -279
- package/src/RendererTiming.ts +0 -251
- package/src/RendererVisualPipelineReport.ts +0 -836
- package/src/ResourceLifecycle.ts +0 -21
- package/src/Sampler.ts +0 -37
- package/src/SceneOptimization.ts +0 -518
- package/src/ShaderChunks.ts +0 -393
- package/src/ShaderLibrary.ts +0 -2766
- package/src/ShaderModule.ts +0 -36
- package/src/ShaderPreprocessor.ts +0 -260
- package/src/ShaderReflection.ts +0 -201
- package/src/ShadowMap.ts +0 -237
- package/src/ShadowPass.ts +0 -198
- package/src/ShadowProjection.ts +0 -115
- package/src/SkinnedLitMaterial.ts +0 -397
- package/src/SkinnedUnlitMaterial.ts +0 -63
- package/src/SkinningBounds.ts +0 -131
- package/src/SpaceEnvironmentFixtures.ts +0 -200
- package/src/SpriteGeometry.ts +0 -21
- package/src/StereoCameraRig.ts +0 -127
- package/src/StereoEffects.ts +0 -274
- package/src/TerrainFixtures.ts +0 -180
- package/src/Texture.ts +0 -307
- package/src/TextureBinding.ts +0 -91
- package/src/TexturedPBRMaterial.ts +0 -1112
- package/src/TexturedUnlitMaterial.ts +0 -67
- package/src/ToneMapping.ts +0 -105
- package/src/UniformBinder.ts +0 -16
- package/src/UniformLayout.ts +0 -129
- package/src/UnlitMaterial.ts +0 -75
- package/src/VegetationFixtures.ts +0 -314
- package/src/VertexBuffer.ts +0 -120
- package/src/VertexFormat.ts +0 -171
- package/src/VoxelWorldFixtures.ts +0 -280
- package/src/WeatherFixtures.ts +0 -223
- package/src/WebGL2Device.ts +0 -2280
- package/src/WebGL2StateCache.ts +0 -330
- package/src/WebGPUDevice.ts +0 -2877
- package/src/WebGPURenderToTextureProof.ts +0 -139
- package/src/advanced-runtime/AdvancedRenderer.ts +0 -73
- package/src/advanced-runtime/index.ts +0 -9
- package/src/animation/AnimationMaterialStyle.ts +0 -32
- package/src/animation/AnimationRenderPreset.ts +0 -45
- package/src/animation/AnimationToonMaterial.ts +0 -387
- package/src/animation/AnimationVisualQuality.ts +0 -71
- package/src/animation/applyAnimationRenderPreset.ts +0 -180
- package/src/animation/index.ts +0 -5
- package/src/cinematic/BloomPass.ts +0 -26
- package/src/cinematic/CinematicDepthComposition.ts +0 -30
- package/src/cinematic/CinematicEvidence.ts +0 -123
- package/src/cinematic/CinematicLightingRig.ts +0 -144
- package/src/cinematic/CinematicMaterialPresets.ts +0 -130
- package/src/cinematic/CinematicPostProcess.ts +0 -83
- package/src/cinematic/DepthHazePass.ts +0 -30
- package/src/cinematic/EmissivePracticalLightSystem.ts +0 -45
- package/src/cinematic/FilmGrainPass.ts +0 -24
- package/src/cinematic/FogVolumeSystem.ts +0 -30
- package/src/cinematic/GlowCardSystem.ts +0 -44
- package/src/cinematic/RainParticleSystem.ts +0 -151
- package/src/cinematic/VignettePass.ts +0 -25
- package/src/cinematic/WetReflectionApproximation.ts +0 -27
- package/src/cinematic/index.ts +0 -14
- package/src/effects/CollisionModule.ts +0 -64
- package/src/effects/ColorModule.ts +0 -60
- package/src/effects/ForceModule.ts +0 -25
- package/src/effects/GPUParticleBackend.ts +0 -569
- package/src/effects/Particle.ts +0 -108
- package/src/effects/ParticleDiagnostics.ts +0 -224
- package/src/effects/ParticleEffectPresets.ts +0 -147
- package/src/effects/ParticleEmitter.ts +0 -326
- package/src/effects/ParticleModule.ts +0 -26
- package/src/effects/ParticleRenderPass.ts +0 -117
- package/src/effects/ParticleRenderer.ts +0 -132
- package/src/effects/ParticleSystem.ts +0 -333
- package/src/effects/SizeModule.ts +0 -56
- package/src/effects/TrailModule.ts +0 -72
- package/src/effects/VelocityModule.ts +0 -75
- package/src/effects/index.ts +0 -15
- package/src/index.ts +0 -925
- package/src/materials/AlphaSorting.ts +0 -30
- package/src/materials/MaterialExtensions.ts +0 -42
- package/src/materials/PhysicalMaterial.ts +0 -133
- package/src/materials/TransmissionPass.ts +0 -51
- package/src/performance/BVH.ts +0 -18
- package/src/performance/Batcher.ts +0 -2
- package/src/performance/FrustumCuller.ts +0 -9
- package/src/performance/LOD.ts +0 -20
- package/src/performance/Octree.ts +0 -10
- package/src/performance/RenderItemSorting.ts +0 -170
- package/src/performance/RendererStats.ts +0 -43
- package/src/performance/ResourceBudget.ts +0 -44
- package/src/postprocess/BloomPass.ts +0 -28
- package/src/postprocess/CinematicDiagnostics.ts +0 -642
- package/src/postprocess/ColorGradingPass.ts +0 -24
- package/src/postprocess/DepthOfFieldPass.ts +0 -12
- package/src/postprocess/EffectComposer.ts +0 -349
- package/src/postprocess/SSAOPass.ts +0 -20
- package/src/postprocess/index.ts +0 -34
- package/src/production-runtime/AnimationControlsPipeline.ts +0 -77
- package/src/production-runtime/PBRHDRPipeline.ts +0 -381
- package/src/production-runtime/ProductionEffectsPipeline.ts +0 -85
- package/src/production-runtime/ProductionRendererTypes.ts +0 -136
- package/src/production-runtime/ProductionRuntimeRenderer.ts +0 -172
- package/src/production-runtime/ProductionWebGL2Renderer.ts +0 -313
- package/src/production-runtime/ProductionWebGPURenderer.ts +0 -396
- package/src/production-runtime/TransmissionBackdropCapture.ts +0 -130
- package/src/production-runtime/animation/MorphTargetRenderer.ts +0 -2
- package/src/production-runtime/animation/SkinningRenderer.ts +0 -2
- package/src/production-runtime/backends/RendererBackend.ts +0 -17
- package/src/production-runtime/backends/WebGL2RendererBackend.ts +0 -30
- package/src/production-runtime/backends/WebGPURendererBackend.ts +0 -24
- package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +0 -1
- package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUShader.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +0 -2
- package/src/production-runtime/color/ColorManagement.ts +0 -3
- package/src/production-runtime/color/ToneMapping.ts +0 -7
- package/src/production-runtime/diagnostics/FrameCapture.ts +0 -2
- package/src/production-runtime/diagnostics/GPUCapabilities.ts +0 -2
- package/src/production-runtime/diagnostics/RendererStats.ts +0 -2
- package/src/production-runtime/environment/EnvironmentMap.ts +0 -1
- package/src/production-runtime/environment/HDRLoader.ts +0 -57
- package/src/production-runtime/environment/PMREMGenerator.ts +0 -713
- package/src/production-runtime/framegraph/FrameGraph.ts +0 -18
- package/src/production-runtime/framegraph/RenderPass.ts +0 -15
- package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +0 -439
- package/src/production-runtime/index.ts +0 -127
- package/src/production-runtime/lights/LightManager.ts +0 -7
- package/src/production-runtime/lights/ShadowMapRenderer.ts +0 -5
- package/src/production-runtime/materials/GLTFMaterialAdapter.ts +0 -6
- package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +0 -2
- package/src/production-runtime/materials/MaterialCompiler.ts +0 -7
- package/src/production-runtime/materials/MaterialTextureBindings.ts +0 -5
- package/src/production-runtime/materials/PBRMaterial.ts +0 -2
- package/src/production-runtime/materials/PBRShaderFeatures.ts +0 -2
- package/src/production-runtime/passes/ContactShadowPass.ts +0 -184
- package/src/production-runtime/passes/DepthPrepass.ts +0 -7
- package/src/production-runtime/passes/OpaquePass.ts +0 -7
- package/src/production-runtime/passes/ShadowPass.ts +0 -7
- package/src/production-runtime/passes/SkyboxPass.ts +0 -7
- package/src/production-runtime/passes/ToneMappingPass.ts +0 -7
- package/src/production-runtime/passes/TransparentPass.ts +0 -7
- package/src/production-runtime/postprocess/BloomPass.ts +0 -51
- package/src/production-runtime/postprocess/ColorGradingPass.ts +0 -49
- package/src/production-runtime/postprocess/DOFPass.ts +0 -47
- package/src/production-runtime/postprocess/FXAAPass.ts +0 -53
- package/src/production-runtime/postprocess/ProductionEffectComposer.ts +0 -78
- package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +0 -174
- package/src/production-runtime/postprocess/SSAOPass.ts +0 -45
- package/src/production-runtime/resources/GPUBuffer.ts +0 -2
- package/src/production-runtime/resources/GPUTexture.ts +0 -2
- package/src/production-runtime/resources/RenderTarget.ts +0 -3
- package/src/production-runtime/resources/ResourceCache.ts +0 -7
- package/src/production-runtime/scene/Camera.ts +0 -1
- package/src/production-runtime/scene/Lights.ts +0 -2
- package/src/production-runtime/scene/RenderableMesh.ts +0 -2
- package/src/production-runtime/scene/RenderablePrimitive.ts +0 -1
- package/src/production-runtime/scene/RenderableScene.ts +0 -4
- package/src/production-runtime/shaders/ShaderProgramLibrary.ts +0 -7
- package/src/production-runtime/shaders/chunks/brdf.glsl +0 -2
- package/src/production-runtime/shaders/chunks/ibl.glsl +0 -3
- package/src/production-runtime/shaders/chunks/pbr.frag.glsl +0 -47
- package/src/production-runtime/shaders/chunks/pbr.vert.glsl +0 -8
- package/src/production-runtime/shaders/chunks/shadows.glsl +0 -2
- package/src/production-runtime/shaders/wgsl/pbr.wgsl +0 -3
- package/src/production-runtime/shaders/wgsl/postprocess.wgsl +0 -2
- package/src/production-runtime/shaders/wgsl/skybox.wgsl +0 -2
- package/src/shaders/depth.frag.glsl +0 -5
- package/src/shaders/depth.vert.glsl +0 -8
- package/src/shaders/pbr-direct.frag.glsl +0 -687
- package/src/shaders/pbr-direct.vert.glsl +0 -18
- package/src/shaders/unlit.frag.glsl +0 -18
- package/src/shaders/unlit.vert.glsl +0 -13
- package/src/shadows/CascadedShadowPipeline.ts +0 -53
- package/src/shadows/ContactShadows.ts +0 -106
- package/src/shadows/ShadowDebugViews.ts +0 -46
- package/src/threejs-compatibility/InstancingSystem.ts +0 -17
- package/src/threejs-compatibility/LightingSystem.ts +0 -22
- package/src/threejs-compatibility/MaterialSystem.ts +0 -9
- package/src/threejs-compatibility/RenderTargetSystem.ts +0 -35
- package/src/threejs-compatibility/RendererDiagnostics.ts +0 -61
- package/src/threejs-compatibility/SceneRenderer.ts +0 -34
- package/src/threejs-compatibility/ShadowSystem.ts +0 -19
- package/src/threejs-compatibility/TextureSystem.ts +0 -19
- package/src/threejs-compatibility/ThreeCompatRenderer.ts +0 -90
- package/src/threejs-compatibility/TransparencySystem.ts +0 -19
- package/src/threejs-compatibility/index.ts +0 -29
- package/src/threejs-compatibility/performance/BVH.ts +0 -14
- package/src/threejs-compatibility/performance/FrustumCulling.ts +0 -10
- package/src/threejs-compatibility/performance/Instancing.ts +0 -4
- package/src/threejs-compatibility/performance/LODSystem.ts +0 -16
- package/src/threejs-compatibility/performance/OcclusionCulling.ts +0 -6
- package/src/threejs-compatibility/performance/RaycastAcceleration.ts +0 -12
- package/src/threejs-compatibility/performance/RendererProfiler.ts +0 -19
- package/src/threejs-compatibility/performance/TextureStreaming.ts +0 -4
- package/src/threejs-compatibility/performance/index.ts +0 -12
- package/src/threejs-compatibility/postprocess/BloomPass.ts +0 -16
- package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +0 -16
- package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +0 -21
- package/src/threejs-compatibility/postprocess/EffectComposer.ts +0 -14
- package/src/threejs-compatibility/postprocess/FXAAPass.ts +0 -15
- package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +0 -20
- package/src/threejs-compatibility/postprocess/OutlinePass.ts +0 -21
- package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +0 -169
- package/src/threejs-compatibility/postprocess/RenderPass.ts +0 -9
- package/src/threejs-compatibility/postprocess/SMAAPass.ts +0 -15
- package/src/threejs-compatibility/postprocess/SSAOPass.ts +0 -21
- package/src/threejs-compatibility/postprocess/ShaderPass.ts +0 -7
- package/src/threejs-compatibility/postprocess/TAAPass.ts +0 -15
- package/src/threejs-compatibility/postprocess/VignettePass.ts +0 -16
- package/src/threejs-compatibility/postprocess/index.ts +0 -15
- package/src/threejs-compatibility/shaders/NodeMaterial.ts +0 -21
- package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +0 -6
- package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +0 -17
- package/src/threejs-compatibility/shaders/ShaderMaterial.ts +0 -18
- package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +0 -6
- package/src/threejs-compatibility/shaders/Uniforms.ts +0 -18
- package/src/threejs-compatibility/shaders/index.ts +0 -9
- package/src/threejs-compatibility/vfx/GPUPointCloud.ts +0 -7
- package/src/threejs-compatibility/vfx/LineRenderer.ts +0 -13
- package/src/threejs-compatibility/vfx/ParticleSystem.ts +0 -23
- package/src/threejs-compatibility/vfx/SpriteSystem.ts +0 -14
- package/src/threejs-compatibility/vfx/TrailRenderer.ts +0 -8
- package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +0 -23
- package/src/threejs-compatibility/vfx/index.ts +0 -9
- package/src/threejs-example-parity/index.ts +0 -205
- package/src/webgpu/WebGPUBuffer.ts +0 -1
- package/src/webgpu/WebGPUCompute.ts +0 -2
- package/src/webgpu/WebGPUPipelineCache.ts +0 -15
- package/src/webgpu/WebGPUPostProcess.ts +0 -2
- package/src/webgpu/WebGPUTexture.ts +0 -2
- package/tsconfig.json +0 -26
- package/vitest.config.ts +0 -20
package/src/RenderGraph.ts
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import { type RenderPass, type RenderPassContext } from "./RenderPass";
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export interface RenderGraphResourceLifetime {
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export interface RenderGraphPlan {
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export class RenderGraph {
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pass.execute(context);
|
|
84
|
-
}
|
|
85
|
-
}
|
|
86
|
-
}
|
|
87
|
-
}
|
|
88
|
-
|
|
89
|
-
function validatePassResources(pass: RenderPass): void {
|
|
90
|
-
const reads = validateResourceList(pass.name, "reads", pass.reads);
|
|
91
|
-
const writes = validateResourceList(pass.name, "writes", pass.writes);
|
|
92
|
-
const allowedInPlace = new Set(pass.allowReadWriteHazards ?? []);
|
|
93
|
-
for (const resource of reads) {
|
|
94
|
-
if (writes.has(resource) && !allowedInPlace.has(resource)) {
|
|
95
|
-
throw new Error(`Render pass ${pass.name} reads and writes ${resource} without declaring an in-place hazard allowance`);
|
|
96
|
-
}
|
|
97
|
-
}
|
|
98
|
-
for (const resource of allowedInPlace) {
|
|
99
|
-
if (!resource.trim()) {
|
|
100
|
-
throw new Error(`Render pass ${pass.name} allows an empty in-place hazard resource`);
|
|
101
|
-
}
|
|
102
|
-
}
|
|
103
|
-
}
|
|
104
|
-
|
|
105
|
-
function validateResourceList(passName: string, kind: "reads" | "writes", resources: readonly string[]): ReadonlySet<string> {
|
|
106
|
-
const seen = new Set<string>();
|
|
107
|
-
for (const resource of resources) {
|
|
108
|
-
if (!resource.trim()) {
|
|
109
|
-
throw new Error(`Render pass ${passName} ${kind} an empty frame resource`);
|
|
110
|
-
}
|
|
111
|
-
if (seen.has(resource)) {
|
|
112
|
-
throw new Error(`Render pass ${passName} declares duplicate ${kind} resource: ${resource}`);
|
|
113
|
-
}
|
|
114
|
-
seen.add(resource);
|
|
115
|
-
}
|
|
116
|
-
return seen;
|
|
117
|
-
}
|
|
118
|
-
|
|
119
|
-
function topologicalSort(
|
|
120
|
-
passes: ReadonlyMap<string, RenderPass>,
|
|
121
|
-
dependencies: ReadonlyMap<string, ReadonlySet<string>>
|
|
122
|
-
): readonly RenderPass[] {
|
|
123
|
-
const sorted: RenderPass[] = [];
|
|
124
|
-
const temporary = new Set<string>();
|
|
125
|
-
const permanent = new Set<string>();
|
|
126
|
-
|
|
127
|
-
const visit = (name: string): void => {
|
|
128
|
-
if (permanent.has(name)) {
|
|
129
|
-
return;
|
|
130
|
-
}
|
|
131
|
-
if (temporary.has(name)) {
|
|
132
|
-
throw new Error(`Render graph cycle detected at ${name}`);
|
|
133
|
-
}
|
|
134
|
-
temporary.add(name);
|
|
135
|
-
for (const dependency of dependencies.get(name) ?? []) {
|
|
136
|
-
visit(dependency);
|
|
137
|
-
}
|
|
138
|
-
temporary.delete(name);
|
|
139
|
-
permanent.add(name);
|
|
140
|
-
const pass = passes.get(name);
|
|
141
|
-
if (!pass) {
|
|
142
|
-
throw new Error(`Unknown render graph pass: ${name}`);
|
|
143
|
-
}
|
|
144
|
-
sorted.push(pass);
|
|
145
|
-
};
|
|
146
|
-
|
|
147
|
-
for (const name of passes.keys()) {
|
|
148
|
-
visit(name);
|
|
149
|
-
}
|
|
150
|
-
return sorted;
|
|
151
|
-
}
|
|
152
|
-
|
|
153
|
-
function createResourceLifetimes(
|
|
154
|
-
passes: readonly RenderPass[],
|
|
155
|
-
producers: ReadonlyMap<string, string>
|
|
156
|
-
): readonly RenderGraphResourceLifetime[] {
|
|
157
|
-
const passIndex = new Map<string, number>();
|
|
158
|
-
for (let index = 0; index < passes.length; index += 1) {
|
|
159
|
-
passIndex.set(passes[index]!.name, index);
|
|
160
|
-
}
|
|
161
|
-
|
|
162
|
-
const readersByResource = new Map<string, string[]>();
|
|
163
|
-
for (const pass of passes) {
|
|
164
|
-
for (const read of pass.reads) {
|
|
165
|
-
const readers = readersByResource.get(read) ?? [];
|
|
166
|
-
readers.push(pass.name);
|
|
167
|
-
readersByResource.set(read, readers);
|
|
168
|
-
}
|
|
169
|
-
}
|
|
170
|
-
|
|
171
|
-
return [...producers.entries()]
|
|
172
|
-
.map(([resource, writer]) => {
|
|
173
|
-
const readers = readersByResource.get(resource) ?? [];
|
|
174
|
-
const writerIndex = passIndex.get(writer);
|
|
175
|
-
if (writerIndex === undefined) {
|
|
176
|
-
throw new Error(`Frame resource ${resource} is written by unknown pass ${writer}`);
|
|
177
|
-
}
|
|
178
|
-
const readerIndices = readers.map((reader) => {
|
|
179
|
-
const index = passIndex.get(reader);
|
|
180
|
-
if (index === undefined) {
|
|
181
|
-
throw new Error(`Frame resource ${resource} is read by unknown pass ${reader}`);
|
|
182
|
-
}
|
|
183
|
-
return index;
|
|
184
|
-
});
|
|
185
|
-
return {
|
|
186
|
-
name: resource,
|
|
187
|
-
writer,
|
|
188
|
-
readers,
|
|
189
|
-
firstPassIndex: writerIndex,
|
|
190
|
-
lastPassIndex: Math.max(writerIndex, ...readerIndices)
|
|
191
|
-
};
|
|
192
|
-
})
|
|
193
|
-
.sort((a, b) => a.firstPassIndex - b.firstPassIndex || a.name.localeCompare(b.name));
|
|
194
|
-
}
|
package/src/RenderPass.ts
DELETED
|
@@ -1,27 +0,0 @@
|
|
|
1
|
-
import { type RenderDevice } from "./RenderDevice";
|
|
2
|
-
|
|
3
|
-
export interface RenderPassContext {
|
|
4
|
-
readonly device: RenderDevice;
|
|
5
|
-
readonly width: number;
|
|
6
|
-
readonly height: number;
|
|
7
|
-
}
|
|
8
|
-
|
|
9
|
-
export interface RenderPass {
|
|
10
|
-
readonly name: string;
|
|
11
|
-
readonly reads: readonly string[];
|
|
12
|
-
readonly writes: readonly string[];
|
|
13
|
-
readonly allowReadWriteHazards?: readonly string[];
|
|
14
|
-
execute(context: RenderPassContext): void;
|
|
15
|
-
executeAsync?(context: RenderPassContext): Promise<void>;
|
|
16
|
-
}
|
|
17
|
-
|
|
18
|
-
export abstract class BaseRenderPass implements RenderPass {
|
|
19
|
-
constructor(
|
|
20
|
-
public readonly name: string,
|
|
21
|
-
public readonly reads: readonly string[] = [],
|
|
22
|
-
public readonly writes: readonly string[] = [],
|
|
23
|
-
public readonly allowReadWriteHazards: readonly string[] = []
|
|
24
|
-
) {}
|
|
25
|
-
|
|
26
|
-
abstract execute(context: RenderPassContext): void;
|
|
27
|
-
}
|
package/src/RenderPipeline.ts
DELETED
|
@@ -1,101 +0,0 @@
|
|
|
1
|
-
import { type RenderState, DEFAULT_RENDER_STATE, validateRenderState } from "./Material";
|
|
2
|
-
import {
|
|
3
|
-
type DrawCommand,
|
|
4
|
-
type IndexType,
|
|
5
|
-
type PrimitiveTopology,
|
|
6
|
-
type RenderBuffer,
|
|
7
|
-
type RenderShaderProgram
|
|
8
|
-
} from "./RenderDevice";
|
|
9
|
-
import { type VertexFormat } from "./VertexFormat";
|
|
10
|
-
|
|
11
|
-
export interface RenderPipelineDescriptor {
|
|
12
|
-
readonly label?: string;
|
|
13
|
-
readonly shader: RenderShaderProgram;
|
|
14
|
-
readonly vertexFormat: VertexFormat;
|
|
15
|
-
readonly topology?: PrimitiveTopology;
|
|
16
|
-
readonly renderState?: Partial<RenderState>;
|
|
17
|
-
readonly requiredAttributes?: readonly string[];
|
|
18
|
-
}
|
|
19
|
-
|
|
20
|
-
export interface PipelineDrawDescriptor {
|
|
21
|
-
readonly label?: string;
|
|
22
|
-
readonly vertexBuffer: RenderBuffer;
|
|
23
|
-
readonly vertexCount: number;
|
|
24
|
-
readonly firstVertex?: number;
|
|
25
|
-
readonly instanceCount?: number;
|
|
26
|
-
readonly instanceAttributes?: DrawCommand["instanceAttributes"];
|
|
27
|
-
readonly indexBuffer?: RenderBuffer;
|
|
28
|
-
readonly indexType?: IndexType;
|
|
29
|
-
readonly indexCount?: number;
|
|
30
|
-
readonly firstIndex?: number;
|
|
31
|
-
readonly uniforms?: DrawCommand["uniforms"];
|
|
32
|
-
}
|
|
33
|
-
|
|
34
|
-
export class RenderPipeline {
|
|
35
|
-
public readonly label: string;
|
|
36
|
-
public readonly shader: RenderShaderProgram;
|
|
37
|
-
public readonly vertexFormat: VertexFormat;
|
|
38
|
-
public readonly topology: PrimitiveTopology;
|
|
39
|
-
public readonly renderState: RenderState;
|
|
40
|
-
public disposed = false;
|
|
41
|
-
private readonly requiredAttributes: readonly string[];
|
|
42
|
-
|
|
43
|
-
constructor(descriptor: RenderPipelineDescriptor) {
|
|
44
|
-
if (descriptor.shader.disposed) {
|
|
45
|
-
throw new Error("RenderPipeline shader must not be disposed.");
|
|
46
|
-
}
|
|
47
|
-
this.label = descriptor.label ?? descriptor.shader.label;
|
|
48
|
-
this.shader = descriptor.shader;
|
|
49
|
-
this.vertexFormat = descriptor.vertexFormat;
|
|
50
|
-
this.topology = descriptor.topology ?? "triangles";
|
|
51
|
-
this.renderState = validateRenderState({ ...DEFAULT_RENDER_STATE, ...(descriptor.renderState ?? {}) });
|
|
52
|
-
this.requiredAttributes = descriptor.requiredAttributes ?? [...descriptor.shader.reflection.attributes.keys()];
|
|
53
|
-
this.validateVertexFormat();
|
|
54
|
-
}
|
|
55
|
-
|
|
56
|
-
createDrawCommand(descriptor: PipelineDrawDescriptor): DrawCommand {
|
|
57
|
-
if (this.disposed) {
|
|
58
|
-
throw new Error("Cannot draw with a disposed RenderPipeline.");
|
|
59
|
-
}
|
|
60
|
-
if (this.shader.disposed) {
|
|
61
|
-
throw new Error("Cannot draw with a disposed RenderPipeline shader.");
|
|
62
|
-
}
|
|
63
|
-
const command: DrawCommand = {
|
|
64
|
-
label: descriptor.label ?? this.label,
|
|
65
|
-
topology: this.topology,
|
|
66
|
-
renderState: this.renderState,
|
|
67
|
-
vertexBuffer: descriptor.vertexBuffer,
|
|
68
|
-
vertexFormat: this.vertexFormat,
|
|
69
|
-
vertexCount: descriptor.vertexCount,
|
|
70
|
-
...(descriptor.firstVertex !== undefined ? { firstVertex: descriptor.firstVertex } : {}),
|
|
71
|
-
...(descriptor.instanceCount !== undefined ? { instanceCount: descriptor.instanceCount } : {}),
|
|
72
|
-
...(descriptor.instanceAttributes !== undefined ? { instanceAttributes: descriptor.instanceAttributes } : {}),
|
|
73
|
-
shader: this.shader,
|
|
74
|
-
uniforms: descriptor.uniforms
|
|
75
|
-
};
|
|
76
|
-
if (descriptor.indexBuffer !== undefined) {
|
|
77
|
-
Object.assign(command, {
|
|
78
|
-
indexBuffer: descriptor.indexBuffer,
|
|
79
|
-
indexType: descriptor.indexType,
|
|
80
|
-
indexCount: descriptor.indexCount,
|
|
81
|
-
...(descriptor.firstIndex !== undefined ? { firstIndex: descriptor.firstIndex } : {})
|
|
82
|
-
});
|
|
83
|
-
}
|
|
84
|
-
return command;
|
|
85
|
-
}
|
|
86
|
-
|
|
87
|
-
dispose(): void {
|
|
88
|
-
this.disposed = true;
|
|
89
|
-
}
|
|
90
|
-
|
|
91
|
-
private validateVertexFormat(): void {
|
|
92
|
-
const missing = this.requiredAttributes.filter((attribute) => !this.hasVertexAttribute(attribute));
|
|
93
|
-
if (missing.length > 0) {
|
|
94
|
-
throw new Error(`RenderPipeline vertex format is missing required attributes: ${missing.join(", ")}`);
|
|
95
|
-
}
|
|
96
|
-
}
|
|
97
|
-
|
|
98
|
-
private hasVertexAttribute(attribute: string): boolean {
|
|
99
|
-
return this.vertexFormat.attributes.some((candidate) => candidate.semantic === attribute || candidate.shaderName === attribute);
|
|
100
|
-
}
|
|
101
|
-
}
|
package/src/RenderQueue.ts
DELETED
|
@@ -1,12 +0,0 @@
|
|
|
1
|
-
export {
|
|
2
|
-
sortRenderQueueItems,
|
|
3
|
-
sortRenderItems
|
|
4
|
-
} from "./performance/RenderItemSorting";
|
|
5
|
-
export type {
|
|
6
|
-
RenderQueueBucket,
|
|
7
|
-
RenderQueuePlan,
|
|
8
|
-
RenderQueueSortDiagnostics,
|
|
9
|
-
RenderQueueSortItem,
|
|
10
|
-
RenderQueueSortOptions,
|
|
11
|
-
SortableRenderItem
|
|
12
|
-
} from "./performance/RenderItemSorting";
|
package/src/RenderState.ts
DELETED
|
@@ -1,12 +0,0 @@
|
|
|
1
|
-
export { DEFAULT_RENDER_STATE, validateRenderState } from "./Material";
|
|
2
|
-
export type {
|
|
3
|
-
ColorWriteMask,
|
|
4
|
-
CullMode,
|
|
5
|
-
DepthCompare,
|
|
6
|
-
PolygonOffsetState,
|
|
7
|
-
RenderState,
|
|
8
|
-
ScissorRect,
|
|
9
|
-
StencilCompare,
|
|
10
|
-
StencilOperation,
|
|
11
|
-
StencilState
|
|
12
|
-
} from "./Material";
|