@aura3d/rendering 1.4.0 → 1.4.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (308) hide show
  1. package/package.json +38 -4
  2. package/AGENTS.md +0 -46
  3. package/src/ArchitecturalLightingFixtures.ts +0 -241
  4. package/src/ArchitecturalMaterialCatalog.ts +0 -130
  5. package/src/ArchitecturalMeasurementFixtures.ts +0 -155
  6. package/src/BRDFLut.ts +0 -47
  7. package/src/CameraFraming.ts +0 -200
  8. package/src/CanonicalSceneFixtures.ts +0 -95
  9. package/src/CascadedShadowMaps.ts +0 -449
  10. package/src/ColorManagement.ts +0 -127
  11. package/src/CullingFixtures.ts +0 -280
  12. package/src/DecalGeometry.ts +0 -26
  13. package/src/DepthPass.ts +0 -110
  14. package/src/EnvironmentBackgroundPass.ts +0 -194
  15. package/src/EnvironmentBackgroundResources.ts +0 -309
  16. package/src/EnvironmentLighting.ts +0 -96
  17. package/src/EnvironmentMapResources.ts +0 -1026
  18. package/src/EnvironmentPipeline.ts +0 -69
  19. package/src/EnvironmentPlatform.ts +0 -1306
  20. package/src/EnvironmentPreset.ts +0 -155
  21. package/src/Exposure.ts +0 -66
  22. package/src/ExternalParityRenderPreset.ts +0 -725
  23. package/src/ForwardPass.ts +0 -1668
  24. package/src/FrameVisualMetrics.ts +0 -301
  25. package/src/Geometry.ts +0 -461
  26. package/src/GeometryPrimitives.ts +0 -2
  27. package/src/HDRRenderPipeline.ts +0 -94
  28. package/src/IBL.ts +0 -86
  29. package/src/IndexBuffer.ts +0 -57
  30. package/src/InstancedPBRMaterial.ts +0 -186
  31. package/src/InstancedUnlitMaterial.ts +0 -60
  32. package/src/Instancing.ts +0 -19
  33. package/src/LightCollector.ts +0 -82
  34. package/src/LightUniforms.ts +0 -47
  35. package/src/LightingDebug.ts +0 -80
  36. package/src/LightingDefaults.ts +0 -79
  37. package/src/LightingRig.ts +0 -301
  38. package/src/LineGeometry.ts +0 -2
  39. package/src/Material.ts +0 -209
  40. package/src/MaterialBinding.ts +0 -131
  41. package/src/MaterialInstance.ts +0 -59
  42. package/src/MaterialPresets.ts +0 -272
  43. package/src/MorphTarget.ts +0 -124
  44. package/src/MorphTargetPlan.ts +0 -178
  45. package/src/MorphUnlitMaterial.ts +0 -60
  46. package/src/NormalMappedPBRMaterial.ts +0 -188
  47. package/src/OceanFixtures.ts +0 -318
  48. package/src/PBRLightingDefaults.ts +0 -12
  49. package/src/PBRMaterial.ts +0 -442
  50. package/src/PMREM.ts +0 -53
  51. package/src/PbrReference.ts +0 -681
  52. package/src/PostProcessPass.ts +0 -2507
  53. package/src/ProceduralTextureFixtures.ts +0 -393
  54. package/src/ProductTurntableFixtures.ts +0 -815
  55. package/src/Raycaster.ts +0 -21
  56. package/src/ReflectionProbe.ts +0 -13
  57. package/src/ReflectionSurfaces.ts +0 -219
  58. package/src/RenderBackend.ts +0 -43
  59. package/src/RenderDebugViews.ts +0 -138
  60. package/src/RenderDevice.ts +0 -836
  61. package/src/RenderGraph.ts +0 -194
  62. package/src/RenderPass.ts +0 -27
  63. package/src/RenderPipeline.ts +0 -101
  64. package/src/RenderQueue.ts +0 -12
  65. package/src/RenderState.ts +0 -12
  66. package/src/Renderer.ts +0 -2631
  67. package/src/RendererDebugOverlay.ts +0 -80
  68. package/src/RendererFeatureGates.ts +0 -150
  69. package/src/RendererPostprocessPlan.ts +0 -279
  70. package/src/RendererTiming.ts +0 -251
  71. package/src/RendererVisualPipelineReport.ts +0 -836
  72. package/src/ResourceLifecycle.ts +0 -21
  73. package/src/Sampler.ts +0 -37
  74. package/src/SceneOptimization.ts +0 -518
  75. package/src/ShaderChunks.ts +0 -393
  76. package/src/ShaderLibrary.ts +0 -2766
  77. package/src/ShaderModule.ts +0 -36
  78. package/src/ShaderPreprocessor.ts +0 -260
  79. package/src/ShaderReflection.ts +0 -201
  80. package/src/ShadowMap.ts +0 -237
  81. package/src/ShadowPass.ts +0 -198
  82. package/src/ShadowProjection.ts +0 -115
  83. package/src/SkinnedLitMaterial.ts +0 -397
  84. package/src/SkinnedUnlitMaterial.ts +0 -63
  85. package/src/SkinningBounds.ts +0 -131
  86. package/src/SpaceEnvironmentFixtures.ts +0 -200
  87. package/src/SpriteGeometry.ts +0 -21
  88. package/src/StereoCameraRig.ts +0 -127
  89. package/src/StereoEffects.ts +0 -274
  90. package/src/TerrainFixtures.ts +0 -180
  91. package/src/Texture.ts +0 -307
  92. package/src/TextureBinding.ts +0 -91
  93. package/src/TexturedPBRMaterial.ts +0 -1112
  94. package/src/TexturedUnlitMaterial.ts +0 -67
  95. package/src/ToneMapping.ts +0 -105
  96. package/src/UniformBinder.ts +0 -16
  97. package/src/UniformLayout.ts +0 -129
  98. package/src/UnlitMaterial.ts +0 -75
  99. package/src/VegetationFixtures.ts +0 -314
  100. package/src/VertexBuffer.ts +0 -120
  101. package/src/VertexFormat.ts +0 -171
  102. package/src/VoxelWorldFixtures.ts +0 -280
  103. package/src/WeatherFixtures.ts +0 -223
  104. package/src/WebGL2Device.ts +0 -2280
  105. package/src/WebGL2StateCache.ts +0 -330
  106. package/src/WebGPUDevice.ts +0 -2877
  107. package/src/WebGPURenderToTextureProof.ts +0 -139
  108. package/src/advanced-runtime/AdvancedRenderer.ts +0 -73
  109. package/src/advanced-runtime/index.ts +0 -9
  110. package/src/animation/AnimationMaterialStyle.ts +0 -32
  111. package/src/animation/AnimationRenderPreset.ts +0 -45
  112. package/src/animation/AnimationToonMaterial.ts +0 -387
  113. package/src/animation/AnimationVisualQuality.ts +0 -71
  114. package/src/animation/applyAnimationRenderPreset.ts +0 -180
  115. package/src/animation/index.ts +0 -5
  116. package/src/cinematic/BloomPass.ts +0 -26
  117. package/src/cinematic/CinematicDepthComposition.ts +0 -30
  118. package/src/cinematic/CinematicEvidence.ts +0 -123
  119. package/src/cinematic/CinematicLightingRig.ts +0 -144
  120. package/src/cinematic/CinematicMaterialPresets.ts +0 -130
  121. package/src/cinematic/CinematicPostProcess.ts +0 -83
  122. package/src/cinematic/DepthHazePass.ts +0 -30
  123. package/src/cinematic/EmissivePracticalLightSystem.ts +0 -45
  124. package/src/cinematic/FilmGrainPass.ts +0 -24
  125. package/src/cinematic/FogVolumeSystem.ts +0 -30
  126. package/src/cinematic/GlowCardSystem.ts +0 -44
  127. package/src/cinematic/RainParticleSystem.ts +0 -151
  128. package/src/cinematic/VignettePass.ts +0 -25
  129. package/src/cinematic/WetReflectionApproximation.ts +0 -27
  130. package/src/cinematic/index.ts +0 -14
  131. package/src/effects/CollisionModule.ts +0 -64
  132. package/src/effects/ColorModule.ts +0 -60
  133. package/src/effects/ForceModule.ts +0 -25
  134. package/src/effects/GPUParticleBackend.ts +0 -569
  135. package/src/effects/Particle.ts +0 -108
  136. package/src/effects/ParticleDiagnostics.ts +0 -224
  137. package/src/effects/ParticleEffectPresets.ts +0 -147
  138. package/src/effects/ParticleEmitter.ts +0 -326
  139. package/src/effects/ParticleModule.ts +0 -26
  140. package/src/effects/ParticleRenderPass.ts +0 -117
  141. package/src/effects/ParticleRenderer.ts +0 -132
  142. package/src/effects/ParticleSystem.ts +0 -333
  143. package/src/effects/SizeModule.ts +0 -56
  144. package/src/effects/TrailModule.ts +0 -72
  145. package/src/effects/VelocityModule.ts +0 -75
  146. package/src/effects/index.ts +0 -15
  147. package/src/index.ts +0 -925
  148. package/src/materials/AlphaSorting.ts +0 -30
  149. package/src/materials/MaterialExtensions.ts +0 -42
  150. package/src/materials/PhysicalMaterial.ts +0 -133
  151. package/src/materials/TransmissionPass.ts +0 -51
  152. package/src/performance/BVH.ts +0 -18
  153. package/src/performance/Batcher.ts +0 -2
  154. package/src/performance/FrustumCuller.ts +0 -9
  155. package/src/performance/LOD.ts +0 -20
  156. package/src/performance/Octree.ts +0 -10
  157. package/src/performance/RenderItemSorting.ts +0 -170
  158. package/src/performance/RendererStats.ts +0 -43
  159. package/src/performance/ResourceBudget.ts +0 -44
  160. package/src/postprocess/BloomPass.ts +0 -28
  161. package/src/postprocess/CinematicDiagnostics.ts +0 -642
  162. package/src/postprocess/ColorGradingPass.ts +0 -24
  163. package/src/postprocess/DepthOfFieldPass.ts +0 -12
  164. package/src/postprocess/EffectComposer.ts +0 -349
  165. package/src/postprocess/SSAOPass.ts +0 -20
  166. package/src/postprocess/index.ts +0 -34
  167. package/src/production-runtime/AnimationControlsPipeline.ts +0 -77
  168. package/src/production-runtime/PBRHDRPipeline.ts +0 -381
  169. package/src/production-runtime/ProductionEffectsPipeline.ts +0 -85
  170. package/src/production-runtime/ProductionRendererTypes.ts +0 -136
  171. package/src/production-runtime/ProductionRuntimeRenderer.ts +0 -172
  172. package/src/production-runtime/ProductionWebGL2Renderer.ts +0 -313
  173. package/src/production-runtime/ProductionWebGPURenderer.ts +0 -396
  174. package/src/production-runtime/TransmissionBackdropCapture.ts +0 -130
  175. package/src/production-runtime/animation/MorphTargetRenderer.ts +0 -2
  176. package/src/production-runtime/animation/SkinningRenderer.ts +0 -2
  177. package/src/production-runtime/backends/RendererBackend.ts +0 -17
  178. package/src/production-runtime/backends/WebGL2RendererBackend.ts +0 -30
  179. package/src/production-runtime/backends/WebGPURendererBackend.ts +0 -24
  180. package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +0 -2
  181. package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +0 -2
  182. package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +0 -2
  183. package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +0 -2
  184. package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +0 -1
  185. package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +0 -2
  186. package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +0 -2
  187. package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +0 -2
  188. package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +0 -2
  189. package/src/production-runtime/backends/webgpu/WebGPUShader.ts +0 -2
  190. package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +0 -2
  191. package/src/production-runtime/color/ColorManagement.ts +0 -3
  192. package/src/production-runtime/color/ToneMapping.ts +0 -7
  193. package/src/production-runtime/diagnostics/FrameCapture.ts +0 -2
  194. package/src/production-runtime/diagnostics/GPUCapabilities.ts +0 -2
  195. package/src/production-runtime/diagnostics/RendererStats.ts +0 -2
  196. package/src/production-runtime/environment/EnvironmentMap.ts +0 -1
  197. package/src/production-runtime/environment/HDRLoader.ts +0 -57
  198. package/src/production-runtime/environment/PMREMGenerator.ts +0 -713
  199. package/src/production-runtime/framegraph/FrameGraph.ts +0 -18
  200. package/src/production-runtime/framegraph/RenderPass.ts +0 -15
  201. package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +0 -439
  202. package/src/production-runtime/index.ts +0 -127
  203. package/src/production-runtime/lights/LightManager.ts +0 -7
  204. package/src/production-runtime/lights/ShadowMapRenderer.ts +0 -5
  205. package/src/production-runtime/materials/GLTFMaterialAdapter.ts +0 -6
  206. package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +0 -2
  207. package/src/production-runtime/materials/MaterialCompiler.ts +0 -7
  208. package/src/production-runtime/materials/MaterialTextureBindings.ts +0 -5
  209. package/src/production-runtime/materials/PBRMaterial.ts +0 -2
  210. package/src/production-runtime/materials/PBRShaderFeatures.ts +0 -2
  211. package/src/production-runtime/passes/ContactShadowPass.ts +0 -184
  212. package/src/production-runtime/passes/DepthPrepass.ts +0 -7
  213. package/src/production-runtime/passes/OpaquePass.ts +0 -7
  214. package/src/production-runtime/passes/ShadowPass.ts +0 -7
  215. package/src/production-runtime/passes/SkyboxPass.ts +0 -7
  216. package/src/production-runtime/passes/ToneMappingPass.ts +0 -7
  217. package/src/production-runtime/passes/TransparentPass.ts +0 -7
  218. package/src/production-runtime/postprocess/BloomPass.ts +0 -51
  219. package/src/production-runtime/postprocess/ColorGradingPass.ts +0 -49
  220. package/src/production-runtime/postprocess/DOFPass.ts +0 -47
  221. package/src/production-runtime/postprocess/FXAAPass.ts +0 -53
  222. package/src/production-runtime/postprocess/ProductionEffectComposer.ts +0 -78
  223. package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +0 -174
  224. package/src/production-runtime/postprocess/SSAOPass.ts +0 -45
  225. package/src/production-runtime/resources/GPUBuffer.ts +0 -2
  226. package/src/production-runtime/resources/GPUTexture.ts +0 -2
  227. package/src/production-runtime/resources/RenderTarget.ts +0 -3
  228. package/src/production-runtime/resources/ResourceCache.ts +0 -7
  229. package/src/production-runtime/scene/Camera.ts +0 -1
  230. package/src/production-runtime/scene/Lights.ts +0 -2
  231. package/src/production-runtime/scene/RenderableMesh.ts +0 -2
  232. package/src/production-runtime/scene/RenderablePrimitive.ts +0 -1
  233. package/src/production-runtime/scene/RenderableScene.ts +0 -4
  234. package/src/production-runtime/shaders/ShaderProgramLibrary.ts +0 -7
  235. package/src/production-runtime/shaders/chunks/brdf.glsl +0 -2
  236. package/src/production-runtime/shaders/chunks/ibl.glsl +0 -3
  237. package/src/production-runtime/shaders/chunks/pbr.frag.glsl +0 -47
  238. package/src/production-runtime/shaders/chunks/pbr.vert.glsl +0 -8
  239. package/src/production-runtime/shaders/chunks/shadows.glsl +0 -2
  240. package/src/production-runtime/shaders/wgsl/pbr.wgsl +0 -3
  241. package/src/production-runtime/shaders/wgsl/postprocess.wgsl +0 -2
  242. package/src/production-runtime/shaders/wgsl/skybox.wgsl +0 -2
  243. package/src/shaders/depth.frag.glsl +0 -5
  244. package/src/shaders/depth.vert.glsl +0 -8
  245. package/src/shaders/pbr-direct.frag.glsl +0 -687
  246. package/src/shaders/pbr-direct.vert.glsl +0 -18
  247. package/src/shaders/unlit.frag.glsl +0 -18
  248. package/src/shaders/unlit.vert.glsl +0 -13
  249. package/src/shadows/CascadedShadowPipeline.ts +0 -53
  250. package/src/shadows/ContactShadows.ts +0 -106
  251. package/src/shadows/ShadowDebugViews.ts +0 -46
  252. package/src/threejs-compatibility/InstancingSystem.ts +0 -17
  253. package/src/threejs-compatibility/LightingSystem.ts +0 -22
  254. package/src/threejs-compatibility/MaterialSystem.ts +0 -9
  255. package/src/threejs-compatibility/RenderTargetSystem.ts +0 -35
  256. package/src/threejs-compatibility/RendererDiagnostics.ts +0 -61
  257. package/src/threejs-compatibility/SceneRenderer.ts +0 -34
  258. package/src/threejs-compatibility/ShadowSystem.ts +0 -19
  259. package/src/threejs-compatibility/TextureSystem.ts +0 -19
  260. package/src/threejs-compatibility/ThreeCompatRenderer.ts +0 -90
  261. package/src/threejs-compatibility/TransparencySystem.ts +0 -19
  262. package/src/threejs-compatibility/index.ts +0 -29
  263. package/src/threejs-compatibility/performance/BVH.ts +0 -14
  264. package/src/threejs-compatibility/performance/FrustumCulling.ts +0 -10
  265. package/src/threejs-compatibility/performance/Instancing.ts +0 -4
  266. package/src/threejs-compatibility/performance/LODSystem.ts +0 -16
  267. package/src/threejs-compatibility/performance/OcclusionCulling.ts +0 -6
  268. package/src/threejs-compatibility/performance/RaycastAcceleration.ts +0 -12
  269. package/src/threejs-compatibility/performance/RendererProfiler.ts +0 -19
  270. package/src/threejs-compatibility/performance/TextureStreaming.ts +0 -4
  271. package/src/threejs-compatibility/performance/index.ts +0 -12
  272. package/src/threejs-compatibility/postprocess/BloomPass.ts +0 -16
  273. package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +0 -16
  274. package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +0 -21
  275. package/src/threejs-compatibility/postprocess/EffectComposer.ts +0 -14
  276. package/src/threejs-compatibility/postprocess/FXAAPass.ts +0 -15
  277. package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +0 -20
  278. package/src/threejs-compatibility/postprocess/OutlinePass.ts +0 -21
  279. package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +0 -169
  280. package/src/threejs-compatibility/postprocess/RenderPass.ts +0 -9
  281. package/src/threejs-compatibility/postprocess/SMAAPass.ts +0 -15
  282. package/src/threejs-compatibility/postprocess/SSAOPass.ts +0 -21
  283. package/src/threejs-compatibility/postprocess/ShaderPass.ts +0 -7
  284. package/src/threejs-compatibility/postprocess/TAAPass.ts +0 -15
  285. package/src/threejs-compatibility/postprocess/VignettePass.ts +0 -16
  286. package/src/threejs-compatibility/postprocess/index.ts +0 -15
  287. package/src/threejs-compatibility/shaders/NodeMaterial.ts +0 -21
  288. package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +0 -6
  289. package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +0 -17
  290. package/src/threejs-compatibility/shaders/ShaderMaterial.ts +0 -18
  291. package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +0 -6
  292. package/src/threejs-compatibility/shaders/Uniforms.ts +0 -18
  293. package/src/threejs-compatibility/shaders/index.ts +0 -9
  294. package/src/threejs-compatibility/vfx/GPUPointCloud.ts +0 -7
  295. package/src/threejs-compatibility/vfx/LineRenderer.ts +0 -13
  296. package/src/threejs-compatibility/vfx/ParticleSystem.ts +0 -23
  297. package/src/threejs-compatibility/vfx/SpriteSystem.ts +0 -14
  298. package/src/threejs-compatibility/vfx/TrailRenderer.ts +0 -8
  299. package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +0 -23
  300. package/src/threejs-compatibility/vfx/index.ts +0 -9
  301. package/src/threejs-example-parity/index.ts +0 -205
  302. package/src/webgpu/WebGPUBuffer.ts +0 -1
  303. package/src/webgpu/WebGPUCompute.ts +0 -2
  304. package/src/webgpu/WebGPUPipelineCache.ts +0 -15
  305. package/src/webgpu/WebGPUPostProcess.ts +0 -2
  306. package/src/webgpu/WebGPUTexture.ts +0 -2
  307. package/tsconfig.json +0 -26
  308. package/vitest.config.ts +0 -20
@@ -1,36 +0,0 @@
1
- import { type RenderDevice, type RenderShaderProgram } from "./RenderDevice";
2
- import { type CompiledShaderSource, type ShaderLibrary } from "./ShaderLibrary";
3
- import { reflectShaderSources, type ShaderReflection } from "./ShaderReflection";
4
-
5
- export class ShaderModule {
6
- private program: RenderShaderProgram | null = null;
7
- public readonly reflection: ShaderReflection;
8
-
9
- constructor(public readonly source: CompiledShaderSource) {
10
- this.reflection = reflectShaderSources(source);
11
- }
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-
13
- static fromLibrary(library: ShaderLibrary, name: string): ShaderModule {
14
- return new ShaderModule(library.compileSource(name));
15
- }
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-
17
- static fromLibraryVariant(library: ShaderLibrary, name: string, variantName: string): ShaderModule {
18
- return new ShaderModule(library.compileVariant(name, variantName));
19
- }
20
-
21
- compile(device: RenderDevice): RenderShaderProgram {
22
- if (!this.program || this.program.disposed) {
23
- this.program = device.createShaderProgram({
24
- label: this.source.label,
25
- marker: this.source.marker,
26
- vertex: this.source.vertex,
27
- fragment: this.source.fragment
28
- });
29
- }
30
- return this.program;
31
- }
32
-
33
- dispose(): void {
34
- this.program?.dispose();
35
- }
36
- }
@@ -1,260 +0,0 @@
1
- export interface ShaderPreprocessOptions {
2
- readonly defines?: Readonly<Record<string, string | number | boolean>>;
3
- readonly includes?: ReadonlyMap<string, string>;
4
- }
5
-
6
- export interface ShaderSourceMapEntry {
7
- readonly generatedLine: number;
8
- readonly sourceName: string;
9
- readonly sourceLine: number;
10
- }
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-
12
- export interface ShaderPreprocessResult {
13
- readonly source: string;
14
- readonly included: readonly string[];
15
- readonly sourceMap: readonly ShaderSourceMapEntry[];
16
- }
17
-
18
- interface ExpandedShaderSource {
19
- readonly lines: readonly string[];
20
- readonly sourceMap: readonly ShaderSourceMapEntry[];
21
- }
22
-
23
- export class ShaderPreprocessor {
24
- preprocess(source: string, options: ShaderPreprocessOptions = {}): ShaderPreprocessResult {
25
- const included: string[] = [];
26
- const defines = normalizeDefines(options.defines ?? {});
27
- const expanded = this.expandSource({
28
- source,
29
- sourceName: "root",
30
- includes: options.includes ?? new Map(),
31
- defines,
32
- stack: [],
33
- included
34
- });
35
- const defineLines = [...defines.entries()].map(([key, value]) => `#define ${key} ${value}`);
36
- const { lines, sourceMap } = mergeDefines(expanded, defineLines);
37
- return {
38
- source: lines.filter(Boolean).join("\n"),
39
- included,
40
- sourceMap
41
- };
42
- }
43
-
44
- private expandSource({
45
- source,
46
- sourceName,
47
- includes,
48
- defines,
49
- stack,
50
- included
51
- }: {
52
- readonly source: string;
53
- readonly sourceName: string;
54
- includes: ReadonlyMap<string, string>,
55
- readonly defines: ReadonlyMap<string, string>;
56
- stack: readonly string[],
57
- included: string[]
58
- }): ExpandedShaderSource {
59
- const output: string[] = [];
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- const sourceMap: ShaderSourceMapEntry[] = [];
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- const conditions: Array<{ parentActive: boolean; conditionActive: boolean; elseSeen: boolean; line: number }> = [];
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- const lines = source.split(/\r?\n/);
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- const isActive = (): boolean => conditions.every((condition) => condition.parentActive && condition.conditionActive);
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-
65
- const pushLine = (line: string, sourceLine: number, mappedSourceName = sourceName): void => {
66
- output.push(line);
67
- sourceMap.push({
68
- generatedLine: output.length,
69
- sourceName: mappedSourceName,
70
- sourceLine
71
- });
72
- };
73
-
74
- lines.forEach((line, index) => {
75
- const sourceLine = index + 1;
76
- const conditional = parseConditionalDirective(line);
77
- if (conditional) {
78
- if (conditional.kind === "else") {
79
- const current = conditions[conditions.length - 1];
80
- if (!current) {
81
- throw new Error(`Shader #else without matching #if at ${sourceName}:${sourceLine}`);
82
- }
83
- if (current.elseSeen) {
84
- throw new Error(`Shader duplicate #else at ${sourceName}:${sourceLine}`);
85
- }
86
- current.conditionActive = !current.conditionActive;
87
- current.elseSeen = true;
88
- return;
89
- }
90
- if (conditional.kind === "endif") {
91
- if (!conditions.pop()) {
92
- throw new Error(`Shader #endif without matching #if at ${sourceName}:${sourceLine}`);
93
- }
94
- return;
95
- }
96
- if (conditional.kind === "if") {
97
- const parentActive = isActive();
98
- conditions.push({
99
- parentActive,
100
- conditionActive: evaluateCondition(conditional.expression, defines, sourceName, sourceLine),
101
- elseSeen: false,
102
- line: sourceLine
103
- });
104
- }
105
- return;
106
- }
107
-
108
- if (!isActive()) {
109
- return;
110
- }
111
-
112
- const includeName = parseInclude(line);
113
- if (includeName !== null) {
114
- if (stack.includes(includeName)) {
115
- throw new Error(`Circular shader include detected: ${[...stack, includeName].join(" -> ")}`);
116
- }
117
- const includeSource = includes.get(includeName);
118
- if (includeSource === undefined) {
119
- throw new Error(`Shader include not found: ${includeName}`);
120
- }
121
- included.push(includeName);
122
- const expanded = this.expandSource({
123
- source: includeSource,
124
- sourceName: includeName,
125
- includes,
126
- defines,
127
- stack: [...stack, includeName],
128
- included
129
- });
130
- for (const expandedLine of expanded.lines) {
131
- output.push(expandedLine);
132
- }
133
- for (const entry of expanded.sourceMap) {
134
- sourceMap.push({
135
- ...entry,
136
- generatedLine: output.length - expanded.lines.length + entry.generatedLine
137
- });
138
- }
139
- return;
140
- }
141
-
142
- pushLine(line, sourceLine);
143
- });
144
-
145
- const unclosed = conditions[conditions.length - 1];
146
- if (unclosed) {
147
- throw new Error(`Shader conditional opened at ${sourceName}:${unclosed.line} is missing #endif`);
148
- }
149
-
150
- return { lines: output, sourceMap };
151
- }
152
- }
153
-
154
- function mergeDefines(expanded: ExpandedShaderSource, defineLines: readonly string[]): ExpandedShaderSource {
155
- if (defineLines.length === 0) return expanded;
156
- const versionLineIndex = expanded.lines.findIndex((line) => line.trim().startsWith("#version"));
157
- if (versionLineIndex === 0) {
158
- return {
159
- lines: [
160
- expanded.lines[0]!,
161
- ...defineLines,
162
- ...expanded.lines.slice(1)
163
- ],
164
- sourceMap: [
165
- {
166
- ...expanded.sourceMap[0]!,
167
- generatedLine: 1
168
- },
169
- ...defineLines.map((_, index) => ({
170
- generatedLine: index + 2,
171
- sourceName: "<defines>",
172
- sourceLine: index + 1
173
- })),
174
- ...expanded.sourceMap.slice(1).map((entry) => ({
175
- ...entry,
176
- generatedLine: entry.generatedLine + defineLines.length
177
- }))
178
- ]
179
- };
180
- }
181
- return {
182
- lines: [...defineLines, ...expanded.lines],
183
- sourceMap: [
184
- ...defineLines.map((_, index) => ({
185
- generatedLine: index + 1,
186
- sourceName: "<defines>",
187
- sourceLine: index + 1
188
- })),
189
- ...expanded.sourceMap.map((entry) => ({
190
- ...entry,
191
- generatedLine: entry.generatedLine + defineLines.length
192
- }))
193
- ]
194
- };
195
- }
196
-
197
- function normalizeDefines(defines: Readonly<Record<string, string | number | boolean>>): ReadonlyMap<string, string> {
198
- const normalized = new Map<string, string>();
199
- for (const [key, value] of Object.entries(defines)) {
200
- if (!/^[A-Za-z_]\w*$/.test(key)) {
201
- throw new Error(`Shader define name is invalid: ${key}`);
202
- }
203
- normalized.set(key, formatDefine(value));
204
- }
205
- return normalized;
206
- }
207
-
208
- function formatDefine(value: string | number | boolean): string {
209
- if (typeof value === "boolean") {
210
- return value ? "1" : "0";
211
- }
212
- return String(value);
213
- }
214
-
215
- function parseInclude(line: string): string | null {
216
- const match = line.match(/^\s*#include\s+<([^>]+)>\s*$/);
217
- return match?.[1] ?? null;
218
- }
219
-
220
- function parseConditionalDirective(line: string):
221
- | { readonly kind: "if"; readonly expression: string }
222
- | { readonly kind: "else" | "endif" }
223
- | null {
224
- const match = line.match(/^\s*#(ifdef|ifndef|if|else|endif)\b\s*(.*?)\s*$/);
225
- if (!match) return null;
226
- const directive = match[1]!;
227
- const expression = match[2] ?? "";
228
- if (directive === "else" || directive === "endif") {
229
- if (expression.length > 0) {
230
- throw new Error(`Shader #${directive} does not accept an expression`);
231
- }
232
- return { kind: directive };
233
- }
234
- if (directive === "ifdef") return { kind: "if", expression: `defined(${expression})` };
235
- if (directive === "ifndef") return { kind: "if", expression: `!defined(${expression})` };
236
- return { kind: "if", expression };
237
- }
238
-
239
- function evaluateCondition(expression: string, defines: ReadonlyMap<string, string>, sourceName: string, sourceLine: number): boolean {
240
- const trimmed = expression.trim();
241
- const definedMatch = trimmed.match(/^(!)?defined\s*\(\s*([A-Za-z_]\w*)\s*\)$/);
242
- if (definedMatch) {
243
- const exists = defines.has(definedMatch[2]!);
244
- return definedMatch[1] === "!" ? !exists : exists;
245
- }
246
- const bareMatch = trimmed.match(/^([A-Za-z_]\w*)$/);
247
- if (bareMatch) {
248
- const defineName = bareMatch[1]!;
249
- const value = defines.get(defineName);
250
- if (value === undefined) {
251
- throw new Error(`Shader conditional references undefined define ${defineName} at ${sourceName}:${sourceLine}`);
252
- }
253
- return value !== "0" && value !== "false" && value !== "";
254
- }
255
- const literalMatch = trimmed.match(/^[01]$/);
256
- if (literalMatch) {
257
- return trimmed === "1";
258
- }
259
- throw new Error(`Unsupported shader conditional expression at ${sourceName}:${sourceLine}: ${expression}`);
260
- }
@@ -1,201 +0,0 @@
1
- import { type ShaderSources } from "./RenderDevice";
2
-
3
- export interface ShaderAttributeReflection {
4
- readonly name: string;
5
- readonly type: string;
6
- readonly location: number;
7
- readonly source: "vertex";
8
- readonly line: number;
9
- }
10
-
11
- export interface ShaderUniformReflection {
12
- readonly name: string;
13
- readonly type: string;
14
- readonly arraySize: number | null;
15
- readonly source: "vertex" | "fragment";
16
- readonly line: number;
17
- }
18
-
19
- export interface ShaderReflection {
20
- readonly attributes: ReadonlyMap<string, number>;
21
- readonly uniforms: ReadonlySet<string>;
22
- readonly attributeDetails: ReadonlyMap<string, ShaderAttributeReflection>;
23
- readonly uniformDetails: ReadonlyMap<string, ShaderUniformReflection>;
24
- }
25
-
26
- interface DeclarationSource {
27
- readonly source: "vertex" | "fragment";
28
- readonly text: string;
29
- }
30
-
31
- export function reflectShaderSources(sources: ShaderSources): ShaderReflection {
32
- const attributes = new Map<string, number>();
33
- const uniforms = new Set<string>();
34
- const attributeDetails = new Map<string, ShaderAttributeReflection>();
35
- const uniformDetails = new Map<string, ShaderUniformReflection>();
36
-
37
- const cleanVertex = stripShaderComments(sources.vertex);
38
- const cleanFragment = stripShaderComments(sources.fragment);
39
-
40
- for (const declaration of parseShaderDeclarations({ source: "vertex", text: cleanVertex })) {
41
- if (declaration.kind !== "attribute") {
42
- continue;
43
- }
44
- const location = declaration.location ?? nextAvailableLocation(attributes);
45
- attributes.set(declaration.name, location);
46
- attributeDetails.set(declaration.name, {
47
- name: declaration.name,
48
- type: declaration.type,
49
- location,
50
- source: "vertex",
51
- line: declaration.line
52
- });
53
- }
54
-
55
- for (const source of [
56
- { source: "vertex" as const, text: cleanVertex },
57
- { source: "fragment" as const, text: cleanFragment }
58
- ]) {
59
- for (const declaration of parseShaderDeclarations(source)) {
60
- if (declaration.kind !== "uniform") {
61
- continue;
62
- }
63
- uniforms.add(declaration.name);
64
- uniformDetails.set(declaration.name, {
65
- name: declaration.name,
66
- type: declaration.type,
67
- arraySize: declaration.arraySize,
68
- source: source.source,
69
- line: declaration.line
70
- });
71
- }
72
- }
73
-
74
- return { attributes, uniforms, attributeDetails, uniformDetails };
75
- }
76
-
77
- function stripShaderComments(source: string): string {
78
- let output = "";
79
- let inBlockComment = false;
80
-
81
- for (let index = 0; index < source.length; index += 1) {
82
- const current = source[index];
83
- const next = source[index + 1];
84
-
85
- if (inBlockComment) {
86
- if (current === "*" && next === "/") {
87
- inBlockComment = false;
88
- index += 1;
89
- continue;
90
- }
91
- output += current === "\n" ? "\n" : " ";
92
- continue;
93
- }
94
-
95
- if (current === "/" && next === "*") {
96
- inBlockComment = true;
97
- output += " ";
98
- index += 1;
99
- continue;
100
- }
101
-
102
- if (current === "/" && next === "/") {
103
- while (index < source.length && source[index] !== "\n") {
104
- output += " ";
105
- index += 1;
106
- }
107
- if (source[index] === "\n") {
108
- output += "\n";
109
- }
110
- continue;
111
- }
112
-
113
- output += current;
114
- }
115
-
116
- return output;
117
- }
118
-
119
- function parseShaderDeclarations(source: DeclarationSource): readonly ShaderDeclaration[] {
120
- const declarations: ShaderDeclaration[] = [];
121
-
122
- source.text.split("\n").forEach((lineText, lineIndex) => {
123
- for (const statement of lineText.split(";")) {
124
- const normalized = statement.replace(/\s+/g, " ").trim();
125
- if (!normalized || normalized.startsWith("#")) {
126
- continue;
127
- }
128
-
129
- const line = lineIndex + 1;
130
- const attribute = parseAttributeDeclaration(normalized, line);
131
- if (attribute) {
132
- declarations.push(attribute);
133
- continue;
134
- }
135
-
136
- const uniform = parseUniformDeclaration(normalized, line);
137
- if (uniform) {
138
- declarations.push(uniform);
139
- }
140
- }
141
- });
142
-
143
- return declarations;
144
- }
145
-
146
- interface BaseShaderDeclaration {
147
- readonly name: string;
148
- readonly type: string;
149
- readonly line: number;
150
- }
151
-
152
- interface AttributeDeclaration extends BaseShaderDeclaration {
153
- readonly kind: "attribute";
154
- readonly location: number | null;
155
- }
156
-
157
- interface UniformDeclaration extends BaseShaderDeclaration {
158
- readonly kind: "uniform";
159
- readonly arraySize: number | null;
160
- }
161
-
162
- type ShaderDeclaration = AttributeDeclaration | UniformDeclaration;
163
-
164
- function parseAttributeDeclaration(statement: string, line: number): AttributeDeclaration | null {
165
- const match = statement.match(
166
- /^(?:layout\s*\(\s*location\s*=\s*(\d+)\s*\)\s*)?(?:flat\s+|smooth\s+|noperspective\s+|centroid\s+)*(?:(?:lowp|mediump|highp)\s+)?(?:in|attribute)\s+(\w+)\s+(\w+)(?:\s*\[[^\]]+\])?$/
167
- );
168
- if (!match) {
169
- return null;
170
- }
171
- return {
172
- kind: "attribute",
173
- location: match[1] ? Number(match[1]) : null,
174
- type: match[2] ?? "",
175
- name: match[3] ?? "",
176
- line
177
- };
178
- }
179
-
180
- function parseUniformDeclaration(statement: string, line: number): UniformDeclaration | null {
181
- const match = statement.match(/^(?:layout\s*\([^)]+\)\s*)?uniform\s+(?:(?:lowp|mediump|highp)\s+)?(\w+)\s+(\w+)(?:\s*\[\s*(\d+)\s*\])?$/);
182
- if (!match) {
183
- return null;
184
- }
185
- return {
186
- kind: "uniform",
187
- type: match[1] ?? "",
188
- name: match[2] ?? "",
189
- arraySize: match[3] ? Number(match[3]) : null,
190
- line
191
- };
192
- }
193
-
194
- function nextAvailableLocation(attributes: ReadonlyMap<string, number>): number {
195
- const used = new Set(attributes.values());
196
- let location = 0;
197
- while (used.has(location)) {
198
- location += 1;
199
- }
200
- return location;
201
- }