@aura3d/rendering 1.4.0 → 1.4.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (308) hide show
  1. package/package.json +38 -4
  2. package/AGENTS.md +0 -46
  3. package/src/ArchitecturalLightingFixtures.ts +0 -241
  4. package/src/ArchitecturalMaterialCatalog.ts +0 -130
  5. package/src/ArchitecturalMeasurementFixtures.ts +0 -155
  6. package/src/BRDFLut.ts +0 -47
  7. package/src/CameraFraming.ts +0 -200
  8. package/src/CanonicalSceneFixtures.ts +0 -95
  9. package/src/CascadedShadowMaps.ts +0 -449
  10. package/src/ColorManagement.ts +0 -127
  11. package/src/CullingFixtures.ts +0 -280
  12. package/src/DecalGeometry.ts +0 -26
  13. package/src/DepthPass.ts +0 -110
  14. package/src/EnvironmentBackgroundPass.ts +0 -194
  15. package/src/EnvironmentBackgroundResources.ts +0 -309
  16. package/src/EnvironmentLighting.ts +0 -96
  17. package/src/EnvironmentMapResources.ts +0 -1026
  18. package/src/EnvironmentPipeline.ts +0 -69
  19. package/src/EnvironmentPlatform.ts +0 -1306
  20. package/src/EnvironmentPreset.ts +0 -155
  21. package/src/Exposure.ts +0 -66
  22. package/src/ExternalParityRenderPreset.ts +0 -725
  23. package/src/ForwardPass.ts +0 -1668
  24. package/src/FrameVisualMetrics.ts +0 -301
  25. package/src/Geometry.ts +0 -461
  26. package/src/GeometryPrimitives.ts +0 -2
  27. package/src/HDRRenderPipeline.ts +0 -94
  28. package/src/IBL.ts +0 -86
  29. package/src/IndexBuffer.ts +0 -57
  30. package/src/InstancedPBRMaterial.ts +0 -186
  31. package/src/InstancedUnlitMaterial.ts +0 -60
  32. package/src/Instancing.ts +0 -19
  33. package/src/LightCollector.ts +0 -82
  34. package/src/LightUniforms.ts +0 -47
  35. package/src/LightingDebug.ts +0 -80
  36. package/src/LightingDefaults.ts +0 -79
  37. package/src/LightingRig.ts +0 -301
  38. package/src/LineGeometry.ts +0 -2
  39. package/src/Material.ts +0 -209
  40. package/src/MaterialBinding.ts +0 -131
  41. package/src/MaterialInstance.ts +0 -59
  42. package/src/MaterialPresets.ts +0 -272
  43. package/src/MorphTarget.ts +0 -124
  44. package/src/MorphTargetPlan.ts +0 -178
  45. package/src/MorphUnlitMaterial.ts +0 -60
  46. package/src/NormalMappedPBRMaterial.ts +0 -188
  47. package/src/OceanFixtures.ts +0 -318
  48. package/src/PBRLightingDefaults.ts +0 -12
  49. package/src/PBRMaterial.ts +0 -442
  50. package/src/PMREM.ts +0 -53
  51. package/src/PbrReference.ts +0 -681
  52. package/src/PostProcessPass.ts +0 -2507
  53. package/src/ProceduralTextureFixtures.ts +0 -393
  54. package/src/ProductTurntableFixtures.ts +0 -815
  55. package/src/Raycaster.ts +0 -21
  56. package/src/ReflectionProbe.ts +0 -13
  57. package/src/ReflectionSurfaces.ts +0 -219
  58. package/src/RenderBackend.ts +0 -43
  59. package/src/RenderDebugViews.ts +0 -138
  60. package/src/RenderDevice.ts +0 -836
  61. package/src/RenderGraph.ts +0 -194
  62. package/src/RenderPass.ts +0 -27
  63. package/src/RenderPipeline.ts +0 -101
  64. package/src/RenderQueue.ts +0 -12
  65. package/src/RenderState.ts +0 -12
  66. package/src/Renderer.ts +0 -2631
  67. package/src/RendererDebugOverlay.ts +0 -80
  68. package/src/RendererFeatureGates.ts +0 -150
  69. package/src/RendererPostprocessPlan.ts +0 -279
  70. package/src/RendererTiming.ts +0 -251
  71. package/src/RendererVisualPipelineReport.ts +0 -836
  72. package/src/ResourceLifecycle.ts +0 -21
  73. package/src/Sampler.ts +0 -37
  74. package/src/SceneOptimization.ts +0 -518
  75. package/src/ShaderChunks.ts +0 -393
  76. package/src/ShaderLibrary.ts +0 -2766
  77. package/src/ShaderModule.ts +0 -36
  78. package/src/ShaderPreprocessor.ts +0 -260
  79. package/src/ShaderReflection.ts +0 -201
  80. package/src/ShadowMap.ts +0 -237
  81. package/src/ShadowPass.ts +0 -198
  82. package/src/ShadowProjection.ts +0 -115
  83. package/src/SkinnedLitMaterial.ts +0 -397
  84. package/src/SkinnedUnlitMaterial.ts +0 -63
  85. package/src/SkinningBounds.ts +0 -131
  86. package/src/SpaceEnvironmentFixtures.ts +0 -200
  87. package/src/SpriteGeometry.ts +0 -21
  88. package/src/StereoCameraRig.ts +0 -127
  89. package/src/StereoEffects.ts +0 -274
  90. package/src/TerrainFixtures.ts +0 -180
  91. package/src/Texture.ts +0 -307
  92. package/src/TextureBinding.ts +0 -91
  93. package/src/TexturedPBRMaterial.ts +0 -1112
  94. package/src/TexturedUnlitMaterial.ts +0 -67
  95. package/src/ToneMapping.ts +0 -105
  96. package/src/UniformBinder.ts +0 -16
  97. package/src/UniformLayout.ts +0 -129
  98. package/src/UnlitMaterial.ts +0 -75
  99. package/src/VegetationFixtures.ts +0 -314
  100. package/src/VertexBuffer.ts +0 -120
  101. package/src/VertexFormat.ts +0 -171
  102. package/src/VoxelWorldFixtures.ts +0 -280
  103. package/src/WeatherFixtures.ts +0 -223
  104. package/src/WebGL2Device.ts +0 -2280
  105. package/src/WebGL2StateCache.ts +0 -330
  106. package/src/WebGPUDevice.ts +0 -2877
  107. package/src/WebGPURenderToTextureProof.ts +0 -139
  108. package/src/advanced-runtime/AdvancedRenderer.ts +0 -73
  109. package/src/advanced-runtime/index.ts +0 -9
  110. package/src/animation/AnimationMaterialStyle.ts +0 -32
  111. package/src/animation/AnimationRenderPreset.ts +0 -45
  112. package/src/animation/AnimationToonMaterial.ts +0 -387
  113. package/src/animation/AnimationVisualQuality.ts +0 -71
  114. package/src/animation/applyAnimationRenderPreset.ts +0 -180
  115. package/src/animation/index.ts +0 -5
  116. package/src/cinematic/BloomPass.ts +0 -26
  117. package/src/cinematic/CinematicDepthComposition.ts +0 -30
  118. package/src/cinematic/CinematicEvidence.ts +0 -123
  119. package/src/cinematic/CinematicLightingRig.ts +0 -144
  120. package/src/cinematic/CinematicMaterialPresets.ts +0 -130
  121. package/src/cinematic/CinematicPostProcess.ts +0 -83
  122. package/src/cinematic/DepthHazePass.ts +0 -30
  123. package/src/cinematic/EmissivePracticalLightSystem.ts +0 -45
  124. package/src/cinematic/FilmGrainPass.ts +0 -24
  125. package/src/cinematic/FogVolumeSystem.ts +0 -30
  126. package/src/cinematic/GlowCardSystem.ts +0 -44
  127. package/src/cinematic/RainParticleSystem.ts +0 -151
  128. package/src/cinematic/VignettePass.ts +0 -25
  129. package/src/cinematic/WetReflectionApproximation.ts +0 -27
  130. package/src/cinematic/index.ts +0 -14
  131. package/src/effects/CollisionModule.ts +0 -64
  132. package/src/effects/ColorModule.ts +0 -60
  133. package/src/effects/ForceModule.ts +0 -25
  134. package/src/effects/GPUParticleBackend.ts +0 -569
  135. package/src/effects/Particle.ts +0 -108
  136. package/src/effects/ParticleDiagnostics.ts +0 -224
  137. package/src/effects/ParticleEffectPresets.ts +0 -147
  138. package/src/effects/ParticleEmitter.ts +0 -326
  139. package/src/effects/ParticleModule.ts +0 -26
  140. package/src/effects/ParticleRenderPass.ts +0 -117
  141. package/src/effects/ParticleRenderer.ts +0 -132
  142. package/src/effects/ParticleSystem.ts +0 -333
  143. package/src/effects/SizeModule.ts +0 -56
  144. package/src/effects/TrailModule.ts +0 -72
  145. package/src/effects/VelocityModule.ts +0 -75
  146. package/src/effects/index.ts +0 -15
  147. package/src/index.ts +0 -925
  148. package/src/materials/AlphaSorting.ts +0 -30
  149. package/src/materials/MaterialExtensions.ts +0 -42
  150. package/src/materials/PhysicalMaterial.ts +0 -133
  151. package/src/materials/TransmissionPass.ts +0 -51
  152. package/src/performance/BVH.ts +0 -18
  153. package/src/performance/Batcher.ts +0 -2
  154. package/src/performance/FrustumCuller.ts +0 -9
  155. package/src/performance/LOD.ts +0 -20
  156. package/src/performance/Octree.ts +0 -10
  157. package/src/performance/RenderItemSorting.ts +0 -170
  158. package/src/performance/RendererStats.ts +0 -43
  159. package/src/performance/ResourceBudget.ts +0 -44
  160. package/src/postprocess/BloomPass.ts +0 -28
  161. package/src/postprocess/CinematicDiagnostics.ts +0 -642
  162. package/src/postprocess/ColorGradingPass.ts +0 -24
  163. package/src/postprocess/DepthOfFieldPass.ts +0 -12
  164. package/src/postprocess/EffectComposer.ts +0 -349
  165. package/src/postprocess/SSAOPass.ts +0 -20
  166. package/src/postprocess/index.ts +0 -34
  167. package/src/production-runtime/AnimationControlsPipeline.ts +0 -77
  168. package/src/production-runtime/PBRHDRPipeline.ts +0 -381
  169. package/src/production-runtime/ProductionEffectsPipeline.ts +0 -85
  170. package/src/production-runtime/ProductionRendererTypes.ts +0 -136
  171. package/src/production-runtime/ProductionRuntimeRenderer.ts +0 -172
  172. package/src/production-runtime/ProductionWebGL2Renderer.ts +0 -313
  173. package/src/production-runtime/ProductionWebGPURenderer.ts +0 -396
  174. package/src/production-runtime/TransmissionBackdropCapture.ts +0 -130
  175. package/src/production-runtime/animation/MorphTargetRenderer.ts +0 -2
  176. package/src/production-runtime/animation/SkinningRenderer.ts +0 -2
  177. package/src/production-runtime/backends/RendererBackend.ts +0 -17
  178. package/src/production-runtime/backends/WebGL2RendererBackend.ts +0 -30
  179. package/src/production-runtime/backends/WebGPURendererBackend.ts +0 -24
  180. package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +0 -2
  181. package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +0 -2
  182. package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +0 -2
  183. package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +0 -2
  184. package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +0 -1
  185. package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +0 -2
  186. package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +0 -2
  187. package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +0 -2
  188. package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +0 -2
  189. package/src/production-runtime/backends/webgpu/WebGPUShader.ts +0 -2
  190. package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +0 -2
  191. package/src/production-runtime/color/ColorManagement.ts +0 -3
  192. package/src/production-runtime/color/ToneMapping.ts +0 -7
  193. package/src/production-runtime/diagnostics/FrameCapture.ts +0 -2
  194. package/src/production-runtime/diagnostics/GPUCapabilities.ts +0 -2
  195. package/src/production-runtime/diagnostics/RendererStats.ts +0 -2
  196. package/src/production-runtime/environment/EnvironmentMap.ts +0 -1
  197. package/src/production-runtime/environment/HDRLoader.ts +0 -57
  198. package/src/production-runtime/environment/PMREMGenerator.ts +0 -713
  199. package/src/production-runtime/framegraph/FrameGraph.ts +0 -18
  200. package/src/production-runtime/framegraph/RenderPass.ts +0 -15
  201. package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +0 -439
  202. package/src/production-runtime/index.ts +0 -127
  203. package/src/production-runtime/lights/LightManager.ts +0 -7
  204. package/src/production-runtime/lights/ShadowMapRenderer.ts +0 -5
  205. package/src/production-runtime/materials/GLTFMaterialAdapter.ts +0 -6
  206. package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +0 -2
  207. package/src/production-runtime/materials/MaterialCompiler.ts +0 -7
  208. package/src/production-runtime/materials/MaterialTextureBindings.ts +0 -5
  209. package/src/production-runtime/materials/PBRMaterial.ts +0 -2
  210. package/src/production-runtime/materials/PBRShaderFeatures.ts +0 -2
  211. package/src/production-runtime/passes/ContactShadowPass.ts +0 -184
  212. package/src/production-runtime/passes/DepthPrepass.ts +0 -7
  213. package/src/production-runtime/passes/OpaquePass.ts +0 -7
  214. package/src/production-runtime/passes/ShadowPass.ts +0 -7
  215. package/src/production-runtime/passes/SkyboxPass.ts +0 -7
  216. package/src/production-runtime/passes/ToneMappingPass.ts +0 -7
  217. package/src/production-runtime/passes/TransparentPass.ts +0 -7
  218. package/src/production-runtime/postprocess/BloomPass.ts +0 -51
  219. package/src/production-runtime/postprocess/ColorGradingPass.ts +0 -49
  220. package/src/production-runtime/postprocess/DOFPass.ts +0 -47
  221. package/src/production-runtime/postprocess/FXAAPass.ts +0 -53
  222. package/src/production-runtime/postprocess/ProductionEffectComposer.ts +0 -78
  223. package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +0 -174
  224. package/src/production-runtime/postprocess/SSAOPass.ts +0 -45
  225. package/src/production-runtime/resources/GPUBuffer.ts +0 -2
  226. package/src/production-runtime/resources/GPUTexture.ts +0 -2
  227. package/src/production-runtime/resources/RenderTarget.ts +0 -3
  228. package/src/production-runtime/resources/ResourceCache.ts +0 -7
  229. package/src/production-runtime/scene/Camera.ts +0 -1
  230. package/src/production-runtime/scene/Lights.ts +0 -2
  231. package/src/production-runtime/scene/RenderableMesh.ts +0 -2
  232. package/src/production-runtime/scene/RenderablePrimitive.ts +0 -1
  233. package/src/production-runtime/scene/RenderableScene.ts +0 -4
  234. package/src/production-runtime/shaders/ShaderProgramLibrary.ts +0 -7
  235. package/src/production-runtime/shaders/chunks/brdf.glsl +0 -2
  236. package/src/production-runtime/shaders/chunks/ibl.glsl +0 -3
  237. package/src/production-runtime/shaders/chunks/pbr.frag.glsl +0 -47
  238. package/src/production-runtime/shaders/chunks/pbr.vert.glsl +0 -8
  239. package/src/production-runtime/shaders/chunks/shadows.glsl +0 -2
  240. package/src/production-runtime/shaders/wgsl/pbr.wgsl +0 -3
  241. package/src/production-runtime/shaders/wgsl/postprocess.wgsl +0 -2
  242. package/src/production-runtime/shaders/wgsl/skybox.wgsl +0 -2
  243. package/src/shaders/depth.frag.glsl +0 -5
  244. package/src/shaders/depth.vert.glsl +0 -8
  245. package/src/shaders/pbr-direct.frag.glsl +0 -687
  246. package/src/shaders/pbr-direct.vert.glsl +0 -18
  247. package/src/shaders/unlit.frag.glsl +0 -18
  248. package/src/shaders/unlit.vert.glsl +0 -13
  249. package/src/shadows/CascadedShadowPipeline.ts +0 -53
  250. package/src/shadows/ContactShadows.ts +0 -106
  251. package/src/shadows/ShadowDebugViews.ts +0 -46
  252. package/src/threejs-compatibility/InstancingSystem.ts +0 -17
  253. package/src/threejs-compatibility/LightingSystem.ts +0 -22
  254. package/src/threejs-compatibility/MaterialSystem.ts +0 -9
  255. package/src/threejs-compatibility/RenderTargetSystem.ts +0 -35
  256. package/src/threejs-compatibility/RendererDiagnostics.ts +0 -61
  257. package/src/threejs-compatibility/SceneRenderer.ts +0 -34
  258. package/src/threejs-compatibility/ShadowSystem.ts +0 -19
  259. package/src/threejs-compatibility/TextureSystem.ts +0 -19
  260. package/src/threejs-compatibility/ThreeCompatRenderer.ts +0 -90
  261. package/src/threejs-compatibility/TransparencySystem.ts +0 -19
  262. package/src/threejs-compatibility/index.ts +0 -29
  263. package/src/threejs-compatibility/performance/BVH.ts +0 -14
  264. package/src/threejs-compatibility/performance/FrustumCulling.ts +0 -10
  265. package/src/threejs-compatibility/performance/Instancing.ts +0 -4
  266. package/src/threejs-compatibility/performance/LODSystem.ts +0 -16
  267. package/src/threejs-compatibility/performance/OcclusionCulling.ts +0 -6
  268. package/src/threejs-compatibility/performance/RaycastAcceleration.ts +0 -12
  269. package/src/threejs-compatibility/performance/RendererProfiler.ts +0 -19
  270. package/src/threejs-compatibility/performance/TextureStreaming.ts +0 -4
  271. package/src/threejs-compatibility/performance/index.ts +0 -12
  272. package/src/threejs-compatibility/postprocess/BloomPass.ts +0 -16
  273. package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +0 -16
  274. package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +0 -21
  275. package/src/threejs-compatibility/postprocess/EffectComposer.ts +0 -14
  276. package/src/threejs-compatibility/postprocess/FXAAPass.ts +0 -15
  277. package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +0 -20
  278. package/src/threejs-compatibility/postprocess/OutlinePass.ts +0 -21
  279. package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +0 -169
  280. package/src/threejs-compatibility/postprocess/RenderPass.ts +0 -9
  281. package/src/threejs-compatibility/postprocess/SMAAPass.ts +0 -15
  282. package/src/threejs-compatibility/postprocess/SSAOPass.ts +0 -21
  283. package/src/threejs-compatibility/postprocess/ShaderPass.ts +0 -7
  284. package/src/threejs-compatibility/postprocess/TAAPass.ts +0 -15
  285. package/src/threejs-compatibility/postprocess/VignettePass.ts +0 -16
  286. package/src/threejs-compatibility/postprocess/index.ts +0 -15
  287. package/src/threejs-compatibility/shaders/NodeMaterial.ts +0 -21
  288. package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +0 -6
  289. package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +0 -17
  290. package/src/threejs-compatibility/shaders/ShaderMaterial.ts +0 -18
  291. package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +0 -6
  292. package/src/threejs-compatibility/shaders/Uniforms.ts +0 -18
  293. package/src/threejs-compatibility/shaders/index.ts +0 -9
  294. package/src/threejs-compatibility/vfx/GPUPointCloud.ts +0 -7
  295. package/src/threejs-compatibility/vfx/LineRenderer.ts +0 -13
  296. package/src/threejs-compatibility/vfx/ParticleSystem.ts +0 -23
  297. package/src/threejs-compatibility/vfx/SpriteSystem.ts +0 -14
  298. package/src/threejs-compatibility/vfx/TrailRenderer.ts +0 -8
  299. package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +0 -23
  300. package/src/threejs-compatibility/vfx/index.ts +0 -9
  301. package/src/threejs-example-parity/index.ts +0 -205
  302. package/src/webgpu/WebGPUBuffer.ts +0 -1
  303. package/src/webgpu/WebGPUCompute.ts +0 -2
  304. package/src/webgpu/WebGPUPipelineCache.ts +0 -15
  305. package/src/webgpu/WebGPUPostProcess.ts +0 -2
  306. package/src/webgpu/WebGPUTexture.ts +0 -2
  307. package/tsconfig.json +0 -26
  308. package/vitest.config.ts +0 -20
@@ -1,251 +0,0 @@
1
- export type RendererTimingSampleSource = "gpu" | "cpu-fallback";
2
-
3
- export interface RendererTimingSample {
4
- readonly label: string;
5
- readonly durationMs: number;
6
- readonly cpuDurationMs: number;
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- readonly gpuDurationMs?: number;
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- readonly source: RendererTimingSampleSource;
9
- readonly fallbackReason?: string;
10
- }
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-
12
- export interface RendererTimingSnapshot {
13
- readonly gpuTimingSupported: boolean;
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- readonly cpuFallbackActive: boolean;
15
- readonly sampleCount: number;
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- readonly unavailableReason?: string;
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- readonly samples: readonly RendererTimingSample[];
18
- }
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-
20
- export interface RendererGpuTimingToken {
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- readonly label: string;
22
- }
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-
24
- export interface RendererGpuTimingBackend {
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- readonly supported: boolean;
26
- readonly unavailableReason?: string;
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- begin(label: string): RendererGpuTimingToken;
28
- end(token: RendererGpuTimingToken, cpuDurationMs: number): number | undefined;
29
- collectAvailable?(): readonly RendererGpuTimingResult[];
30
- }
31
-
32
- export interface RendererGpuTimingResult {
33
- readonly label: string;
34
- readonly durationMs: number;
35
- }
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-
37
- export interface RendererTimingCollectorOptions {
38
- readonly gpuBackend?: RendererGpuTimingBackend;
39
- readonly now?: () => number;
40
- readonly fallbackReason?: string;
41
- }
42
-
43
- export class RendererTimingCollector {
44
- private readonly samples: RendererTimingSample[] = [];
45
- private readonly gpuBackend: RendererGpuTimingBackend;
46
- private readonly now: () => number;
47
- private readonly fallbackReason: string;
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-
49
- constructor(options: RendererTimingCollectorOptions = {}) {
50
- this.gpuBackend = options.gpuBackend ?? createCpuFallbackGpuTimingBackend(options.fallbackReason);
51
- this.now = options.now ?? (() => performance.now());
52
- this.fallbackReason = options.fallbackReason ?? this.gpuBackend.unavailableReason ?? "GPU timing unavailable; using CPU timing fallback.";
53
- }
54
-
55
- measure<T>(label: string, callback: () => T): T {
56
- const timer = this.begin(label);
57
- try {
58
- return callback();
59
- } finally {
60
- timer.end();
61
- }
62
- }
63
-
64
- begin(label: string): { end(): RendererTimingSample } {
65
- const trimmed = requireTimingLabel(label);
66
- const gpuToken = this.gpuBackend.begin(trimmed);
67
- const started = this.now();
68
- let ended = false;
69
- return {
70
- end: () => {
71
- if (ended) {
72
- throw new Error(`Renderer timing sample already ended: ${trimmed}`);
73
- }
74
- ended = true;
75
- const cpuDurationMs = Math.max(0, this.now() - started);
76
- const gpuDurationMs = this.gpuBackend.end(gpuToken, cpuDurationMs);
77
- const sample = this.createSample(trimmed, cpuDurationMs, gpuDurationMs);
78
- this.samples.push(sample);
79
- return sample;
80
- }
81
- };
82
- }
83
-
84
- snapshot(): RendererTimingSnapshot {
85
- this.collectAvailableGpuResults();
86
- const cpuFallbackActive = this.samples.some((sample) => sample.source === "cpu-fallback");
87
- return {
88
- gpuTimingSupported: this.gpuBackend.supported,
89
- cpuFallbackActive,
90
- sampleCount: this.samples.length,
91
- ...(this.gpuBackend.supported && !cpuFallbackActive ? {} : { unavailableReason: this.fallbackReason }),
92
- samples: [...this.samples]
93
- };
94
- }
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-
96
- private createSample(label: string, cpuDurationMs: number, gpuDurationMs: number | undefined): RendererTimingSample {
97
- if (this.gpuBackend.supported && gpuDurationMs !== undefined && Number.isFinite(gpuDurationMs)) {
98
- return {
99
- label,
100
- durationMs: Number(gpuDurationMs.toFixed(3)),
101
- cpuDurationMs: Number(cpuDurationMs.toFixed(3)),
102
- gpuDurationMs: Number(gpuDurationMs.toFixed(3)),
103
- source: "gpu"
104
- };
105
- }
106
- return {
107
- label,
108
- durationMs: Number(cpuDurationMs.toFixed(3)),
109
- cpuDurationMs: Number(cpuDurationMs.toFixed(3)),
110
- source: "cpu-fallback",
111
- fallbackReason: this.fallbackReason
112
- };
113
- }
114
-
115
- private collectAvailableGpuResults(): void {
116
- const results = this.gpuBackend.collectAvailable?.() ?? [];
117
- for (const result of results) {
118
- const sampleIndex = this.samples.findIndex((sample) => sample.label === result.label && sample.source === "cpu-fallback");
119
- if (sampleIndex < 0) {
120
- continue;
121
- }
122
- const existing = this.samples[sampleIndex]!;
123
- this.samples[sampleIndex] = {
124
- label: existing.label,
125
- durationMs: Number(result.durationMs.toFixed(3)),
126
- cpuDurationMs: existing.cpuDurationMs,
127
- gpuDurationMs: Number(result.durationMs.toFixed(3)),
128
- source: "gpu"
129
- };
130
- }
131
- }
132
- }
133
-
134
- export function createCpuFallbackGpuTimingBackend(
135
- unavailableReason = "GPU timing unavailable; using CPU timing fallback."
136
- ): RendererGpuTimingBackend {
137
- return {
138
- supported: false,
139
- unavailableReason,
140
- begin(label: string): RendererGpuTimingToken {
141
- return { label: requireTimingLabel(label) };
142
- },
143
- end(_token: RendererGpuTimingToken, _cpuDurationMs: number): number | undefined {
144
- return undefined;
145
- }
146
- };
147
- }
148
-
149
- export function createImmediateGpuTimingBackend(durationMs: number): RendererGpuTimingBackend {
150
- if (!Number.isFinite(durationMs) || durationMs < 0) {
151
- throw new RangeError("Immediate GPU timing duration must be a finite non-negative number.");
152
- }
153
- return {
154
- supported: true,
155
- begin(label: string): RendererGpuTimingToken {
156
- return { label: requireTimingLabel(label) };
157
- },
158
- end(_token: RendererGpuTimingToken, _cpuDurationMs: number): number {
159
- return durationMs;
160
- }
161
- };
162
- }
163
-
164
- export function createWebGL2GpuTimingBackend(gl: WebGL2RenderingContext): RendererGpuTimingBackend {
165
- const extension = gl.getExtension("EXT_disjoint_timer_query_webgl2") as EXTDisjointTimerQueryWebGL2 | null;
166
- if (!extension) {
167
- return createCpuFallbackGpuTimingBackend("EXT_disjoint_timer_query_webgl2 unavailable; using CPU timing fallback.");
168
- }
169
- return new WebGL2GpuTimingBackend(gl, extension);
170
- }
171
-
172
- interface EXTDisjointTimerQueryWebGL2 {
173
- readonly TIME_ELAPSED_EXT: number;
174
- readonly GPU_DISJOINT_EXT: number;
175
- }
176
-
177
- interface WebGL2GpuTimingToken extends RendererGpuTimingToken {
178
- readonly query: WebGLQuery | null;
179
- }
180
-
181
- class WebGL2GpuTimingBackend implements RendererGpuTimingBackend {
182
- public readonly supported = true;
183
- public readonly unavailableReason = "GPU timer query result pending or disjoint; using CPU timing fallback for this sample.";
184
- private readonly pending: WebGL2GpuTimingToken[] = [];
185
-
186
- constructor(
187
- private readonly gl: WebGL2RenderingContext,
188
- private readonly extension: EXTDisjointTimerQueryWebGL2
189
- ) {}
190
-
191
- begin(label: string): WebGL2GpuTimingToken {
192
- const query = this.gl.createQuery();
193
- if (query) {
194
- this.gl.beginQuery(this.extension.TIME_ELAPSED_EXT, query);
195
- }
196
- return { label: requireTimingLabel(label), query };
197
- }
198
-
199
- end(token: RendererGpuTimingToken, _cpuDurationMs: number): number | undefined {
200
- const query = (token as WebGL2GpuTimingToken).query;
201
- if (!query) {
202
- return undefined;
203
- }
204
- this.gl.endQuery(this.extension.TIME_ELAPSED_EXT);
205
- this.pending.push(token as WebGL2GpuTimingToken);
206
- return undefined;
207
- }
208
-
209
- collectAvailable(): readonly RendererGpuTimingResult[] {
210
- const results: RendererGpuTimingResult[] = [];
211
- for (let index = this.pending.length - 1; index >= 0; index -= 1) {
212
- const token = this.pending[index]!;
213
- const result = this.readQueryIfAvailable(token);
214
- if (!result.done) {
215
- continue;
216
- }
217
- this.pending.splice(index, 1);
218
- if (result.durationMs !== undefined) {
219
- results.push({ label: token.label, durationMs: result.durationMs });
220
- }
221
- }
222
- return results.reverse();
223
- }
224
-
225
- private readQueryIfAvailable(token: WebGL2GpuTimingToken): { readonly done: boolean; readonly durationMs?: number } {
226
- const query = token.query;
227
- if (!query) {
228
- return { done: true };
229
- }
230
- const available = this.gl.getQueryParameter(query, this.gl.QUERY_RESULT_AVAILABLE) as boolean;
231
- const disjoint = Boolean(this.gl.getParameter(this.extension.GPU_DISJOINT_EXT));
232
- if (!available) {
233
- return { done: false };
234
- }
235
- if (disjoint) {
236
- this.gl.deleteQuery(query);
237
- return { done: true };
238
- }
239
- const elapsedNanoseconds = this.gl.getQueryParameter(query, this.gl.QUERY_RESULT) as number;
240
- this.gl.deleteQuery(query);
241
- return { done: true, durationMs: elapsedNanoseconds / 1_000_000 };
242
- }
243
- }
244
-
245
- function requireTimingLabel(label: string): string {
246
- const trimmed = label.trim();
247
- if (!trimmed) {
248
- throw new Error("Renderer timing sample label is required");
249
- }
250
- return trimmed;
251
- }