@aura3d/rendering 1.4.0 → 1.4.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (308) hide show
  1. package/package.json +38 -4
  2. package/AGENTS.md +0 -46
  3. package/src/ArchitecturalLightingFixtures.ts +0 -241
  4. package/src/ArchitecturalMaterialCatalog.ts +0 -130
  5. package/src/ArchitecturalMeasurementFixtures.ts +0 -155
  6. package/src/BRDFLut.ts +0 -47
  7. package/src/CameraFraming.ts +0 -200
  8. package/src/CanonicalSceneFixtures.ts +0 -95
  9. package/src/CascadedShadowMaps.ts +0 -449
  10. package/src/ColorManagement.ts +0 -127
  11. package/src/CullingFixtures.ts +0 -280
  12. package/src/DecalGeometry.ts +0 -26
  13. package/src/DepthPass.ts +0 -110
  14. package/src/EnvironmentBackgroundPass.ts +0 -194
  15. package/src/EnvironmentBackgroundResources.ts +0 -309
  16. package/src/EnvironmentLighting.ts +0 -96
  17. package/src/EnvironmentMapResources.ts +0 -1026
  18. package/src/EnvironmentPipeline.ts +0 -69
  19. package/src/EnvironmentPlatform.ts +0 -1306
  20. package/src/EnvironmentPreset.ts +0 -155
  21. package/src/Exposure.ts +0 -66
  22. package/src/ExternalParityRenderPreset.ts +0 -725
  23. package/src/ForwardPass.ts +0 -1668
  24. package/src/FrameVisualMetrics.ts +0 -301
  25. package/src/Geometry.ts +0 -461
  26. package/src/GeometryPrimitives.ts +0 -2
  27. package/src/HDRRenderPipeline.ts +0 -94
  28. package/src/IBL.ts +0 -86
  29. package/src/IndexBuffer.ts +0 -57
  30. package/src/InstancedPBRMaterial.ts +0 -186
  31. package/src/InstancedUnlitMaterial.ts +0 -60
  32. package/src/Instancing.ts +0 -19
  33. package/src/LightCollector.ts +0 -82
  34. package/src/LightUniforms.ts +0 -47
  35. package/src/LightingDebug.ts +0 -80
  36. package/src/LightingDefaults.ts +0 -79
  37. package/src/LightingRig.ts +0 -301
  38. package/src/LineGeometry.ts +0 -2
  39. package/src/Material.ts +0 -209
  40. package/src/MaterialBinding.ts +0 -131
  41. package/src/MaterialInstance.ts +0 -59
  42. package/src/MaterialPresets.ts +0 -272
  43. package/src/MorphTarget.ts +0 -124
  44. package/src/MorphTargetPlan.ts +0 -178
  45. package/src/MorphUnlitMaterial.ts +0 -60
  46. package/src/NormalMappedPBRMaterial.ts +0 -188
  47. package/src/OceanFixtures.ts +0 -318
  48. package/src/PBRLightingDefaults.ts +0 -12
  49. package/src/PBRMaterial.ts +0 -442
  50. package/src/PMREM.ts +0 -53
  51. package/src/PbrReference.ts +0 -681
  52. package/src/PostProcessPass.ts +0 -2507
  53. package/src/ProceduralTextureFixtures.ts +0 -393
  54. package/src/ProductTurntableFixtures.ts +0 -815
  55. package/src/Raycaster.ts +0 -21
  56. package/src/ReflectionProbe.ts +0 -13
  57. package/src/ReflectionSurfaces.ts +0 -219
  58. package/src/RenderBackend.ts +0 -43
  59. package/src/RenderDebugViews.ts +0 -138
  60. package/src/RenderDevice.ts +0 -836
  61. package/src/RenderGraph.ts +0 -194
  62. package/src/RenderPass.ts +0 -27
  63. package/src/RenderPipeline.ts +0 -101
  64. package/src/RenderQueue.ts +0 -12
  65. package/src/RenderState.ts +0 -12
  66. package/src/Renderer.ts +0 -2631
  67. package/src/RendererDebugOverlay.ts +0 -80
  68. package/src/RendererFeatureGates.ts +0 -150
  69. package/src/RendererPostprocessPlan.ts +0 -279
  70. package/src/RendererTiming.ts +0 -251
  71. package/src/RendererVisualPipelineReport.ts +0 -836
  72. package/src/ResourceLifecycle.ts +0 -21
  73. package/src/Sampler.ts +0 -37
  74. package/src/SceneOptimization.ts +0 -518
  75. package/src/ShaderChunks.ts +0 -393
  76. package/src/ShaderLibrary.ts +0 -2766
  77. package/src/ShaderModule.ts +0 -36
  78. package/src/ShaderPreprocessor.ts +0 -260
  79. package/src/ShaderReflection.ts +0 -201
  80. package/src/ShadowMap.ts +0 -237
  81. package/src/ShadowPass.ts +0 -198
  82. package/src/ShadowProjection.ts +0 -115
  83. package/src/SkinnedLitMaterial.ts +0 -397
  84. package/src/SkinnedUnlitMaterial.ts +0 -63
  85. package/src/SkinningBounds.ts +0 -131
  86. package/src/SpaceEnvironmentFixtures.ts +0 -200
  87. package/src/SpriteGeometry.ts +0 -21
  88. package/src/StereoCameraRig.ts +0 -127
  89. package/src/StereoEffects.ts +0 -274
  90. package/src/TerrainFixtures.ts +0 -180
  91. package/src/Texture.ts +0 -307
  92. package/src/TextureBinding.ts +0 -91
  93. package/src/TexturedPBRMaterial.ts +0 -1112
  94. package/src/TexturedUnlitMaterial.ts +0 -67
  95. package/src/ToneMapping.ts +0 -105
  96. package/src/UniformBinder.ts +0 -16
  97. package/src/UniformLayout.ts +0 -129
  98. package/src/UnlitMaterial.ts +0 -75
  99. package/src/VegetationFixtures.ts +0 -314
  100. package/src/VertexBuffer.ts +0 -120
  101. package/src/VertexFormat.ts +0 -171
  102. package/src/VoxelWorldFixtures.ts +0 -280
  103. package/src/WeatherFixtures.ts +0 -223
  104. package/src/WebGL2Device.ts +0 -2280
  105. package/src/WebGL2StateCache.ts +0 -330
  106. package/src/WebGPUDevice.ts +0 -2877
  107. package/src/WebGPURenderToTextureProof.ts +0 -139
  108. package/src/advanced-runtime/AdvancedRenderer.ts +0 -73
  109. package/src/advanced-runtime/index.ts +0 -9
  110. package/src/animation/AnimationMaterialStyle.ts +0 -32
  111. package/src/animation/AnimationRenderPreset.ts +0 -45
  112. package/src/animation/AnimationToonMaterial.ts +0 -387
  113. package/src/animation/AnimationVisualQuality.ts +0 -71
  114. package/src/animation/applyAnimationRenderPreset.ts +0 -180
  115. package/src/animation/index.ts +0 -5
  116. package/src/cinematic/BloomPass.ts +0 -26
  117. package/src/cinematic/CinematicDepthComposition.ts +0 -30
  118. package/src/cinematic/CinematicEvidence.ts +0 -123
  119. package/src/cinematic/CinematicLightingRig.ts +0 -144
  120. package/src/cinematic/CinematicMaterialPresets.ts +0 -130
  121. package/src/cinematic/CinematicPostProcess.ts +0 -83
  122. package/src/cinematic/DepthHazePass.ts +0 -30
  123. package/src/cinematic/EmissivePracticalLightSystem.ts +0 -45
  124. package/src/cinematic/FilmGrainPass.ts +0 -24
  125. package/src/cinematic/FogVolumeSystem.ts +0 -30
  126. package/src/cinematic/GlowCardSystem.ts +0 -44
  127. package/src/cinematic/RainParticleSystem.ts +0 -151
  128. package/src/cinematic/VignettePass.ts +0 -25
  129. package/src/cinematic/WetReflectionApproximation.ts +0 -27
  130. package/src/cinematic/index.ts +0 -14
  131. package/src/effects/CollisionModule.ts +0 -64
  132. package/src/effects/ColorModule.ts +0 -60
  133. package/src/effects/ForceModule.ts +0 -25
  134. package/src/effects/GPUParticleBackend.ts +0 -569
  135. package/src/effects/Particle.ts +0 -108
  136. package/src/effects/ParticleDiagnostics.ts +0 -224
  137. package/src/effects/ParticleEffectPresets.ts +0 -147
  138. package/src/effects/ParticleEmitter.ts +0 -326
  139. package/src/effects/ParticleModule.ts +0 -26
  140. package/src/effects/ParticleRenderPass.ts +0 -117
  141. package/src/effects/ParticleRenderer.ts +0 -132
  142. package/src/effects/ParticleSystem.ts +0 -333
  143. package/src/effects/SizeModule.ts +0 -56
  144. package/src/effects/TrailModule.ts +0 -72
  145. package/src/effects/VelocityModule.ts +0 -75
  146. package/src/effects/index.ts +0 -15
  147. package/src/index.ts +0 -925
  148. package/src/materials/AlphaSorting.ts +0 -30
  149. package/src/materials/MaterialExtensions.ts +0 -42
  150. package/src/materials/PhysicalMaterial.ts +0 -133
  151. package/src/materials/TransmissionPass.ts +0 -51
  152. package/src/performance/BVH.ts +0 -18
  153. package/src/performance/Batcher.ts +0 -2
  154. package/src/performance/FrustumCuller.ts +0 -9
  155. package/src/performance/LOD.ts +0 -20
  156. package/src/performance/Octree.ts +0 -10
  157. package/src/performance/RenderItemSorting.ts +0 -170
  158. package/src/performance/RendererStats.ts +0 -43
  159. package/src/performance/ResourceBudget.ts +0 -44
  160. package/src/postprocess/BloomPass.ts +0 -28
  161. package/src/postprocess/CinematicDiagnostics.ts +0 -642
  162. package/src/postprocess/ColorGradingPass.ts +0 -24
  163. package/src/postprocess/DepthOfFieldPass.ts +0 -12
  164. package/src/postprocess/EffectComposer.ts +0 -349
  165. package/src/postprocess/SSAOPass.ts +0 -20
  166. package/src/postprocess/index.ts +0 -34
  167. package/src/production-runtime/AnimationControlsPipeline.ts +0 -77
  168. package/src/production-runtime/PBRHDRPipeline.ts +0 -381
  169. package/src/production-runtime/ProductionEffectsPipeline.ts +0 -85
  170. package/src/production-runtime/ProductionRendererTypes.ts +0 -136
  171. package/src/production-runtime/ProductionRuntimeRenderer.ts +0 -172
  172. package/src/production-runtime/ProductionWebGL2Renderer.ts +0 -313
  173. package/src/production-runtime/ProductionWebGPURenderer.ts +0 -396
  174. package/src/production-runtime/TransmissionBackdropCapture.ts +0 -130
  175. package/src/production-runtime/animation/MorphTargetRenderer.ts +0 -2
  176. package/src/production-runtime/animation/SkinningRenderer.ts +0 -2
  177. package/src/production-runtime/backends/RendererBackend.ts +0 -17
  178. package/src/production-runtime/backends/WebGL2RendererBackend.ts +0 -30
  179. package/src/production-runtime/backends/WebGPURendererBackend.ts +0 -24
  180. package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +0 -2
  181. package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +0 -2
  182. package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +0 -2
  183. package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +0 -2
  184. package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +0 -1
  185. package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +0 -2
  186. package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +0 -2
  187. package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +0 -2
  188. package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +0 -2
  189. package/src/production-runtime/backends/webgpu/WebGPUShader.ts +0 -2
  190. package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +0 -2
  191. package/src/production-runtime/color/ColorManagement.ts +0 -3
  192. package/src/production-runtime/color/ToneMapping.ts +0 -7
  193. package/src/production-runtime/diagnostics/FrameCapture.ts +0 -2
  194. package/src/production-runtime/diagnostics/GPUCapabilities.ts +0 -2
  195. package/src/production-runtime/diagnostics/RendererStats.ts +0 -2
  196. package/src/production-runtime/environment/EnvironmentMap.ts +0 -1
  197. package/src/production-runtime/environment/HDRLoader.ts +0 -57
  198. package/src/production-runtime/environment/PMREMGenerator.ts +0 -713
  199. package/src/production-runtime/framegraph/FrameGraph.ts +0 -18
  200. package/src/production-runtime/framegraph/RenderPass.ts +0 -15
  201. package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +0 -439
  202. package/src/production-runtime/index.ts +0 -127
  203. package/src/production-runtime/lights/LightManager.ts +0 -7
  204. package/src/production-runtime/lights/ShadowMapRenderer.ts +0 -5
  205. package/src/production-runtime/materials/GLTFMaterialAdapter.ts +0 -6
  206. package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +0 -2
  207. package/src/production-runtime/materials/MaterialCompiler.ts +0 -7
  208. package/src/production-runtime/materials/MaterialTextureBindings.ts +0 -5
  209. package/src/production-runtime/materials/PBRMaterial.ts +0 -2
  210. package/src/production-runtime/materials/PBRShaderFeatures.ts +0 -2
  211. package/src/production-runtime/passes/ContactShadowPass.ts +0 -184
  212. package/src/production-runtime/passes/DepthPrepass.ts +0 -7
  213. package/src/production-runtime/passes/OpaquePass.ts +0 -7
  214. package/src/production-runtime/passes/ShadowPass.ts +0 -7
  215. package/src/production-runtime/passes/SkyboxPass.ts +0 -7
  216. package/src/production-runtime/passes/ToneMappingPass.ts +0 -7
  217. package/src/production-runtime/passes/TransparentPass.ts +0 -7
  218. package/src/production-runtime/postprocess/BloomPass.ts +0 -51
  219. package/src/production-runtime/postprocess/ColorGradingPass.ts +0 -49
  220. package/src/production-runtime/postprocess/DOFPass.ts +0 -47
  221. package/src/production-runtime/postprocess/FXAAPass.ts +0 -53
  222. package/src/production-runtime/postprocess/ProductionEffectComposer.ts +0 -78
  223. package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +0 -174
  224. package/src/production-runtime/postprocess/SSAOPass.ts +0 -45
  225. package/src/production-runtime/resources/GPUBuffer.ts +0 -2
  226. package/src/production-runtime/resources/GPUTexture.ts +0 -2
  227. package/src/production-runtime/resources/RenderTarget.ts +0 -3
  228. package/src/production-runtime/resources/ResourceCache.ts +0 -7
  229. package/src/production-runtime/scene/Camera.ts +0 -1
  230. package/src/production-runtime/scene/Lights.ts +0 -2
  231. package/src/production-runtime/scene/RenderableMesh.ts +0 -2
  232. package/src/production-runtime/scene/RenderablePrimitive.ts +0 -1
  233. package/src/production-runtime/scene/RenderableScene.ts +0 -4
  234. package/src/production-runtime/shaders/ShaderProgramLibrary.ts +0 -7
  235. package/src/production-runtime/shaders/chunks/brdf.glsl +0 -2
  236. package/src/production-runtime/shaders/chunks/ibl.glsl +0 -3
  237. package/src/production-runtime/shaders/chunks/pbr.frag.glsl +0 -47
  238. package/src/production-runtime/shaders/chunks/pbr.vert.glsl +0 -8
  239. package/src/production-runtime/shaders/chunks/shadows.glsl +0 -2
  240. package/src/production-runtime/shaders/wgsl/pbr.wgsl +0 -3
  241. package/src/production-runtime/shaders/wgsl/postprocess.wgsl +0 -2
  242. package/src/production-runtime/shaders/wgsl/skybox.wgsl +0 -2
  243. package/src/shaders/depth.frag.glsl +0 -5
  244. package/src/shaders/depth.vert.glsl +0 -8
  245. package/src/shaders/pbr-direct.frag.glsl +0 -687
  246. package/src/shaders/pbr-direct.vert.glsl +0 -18
  247. package/src/shaders/unlit.frag.glsl +0 -18
  248. package/src/shaders/unlit.vert.glsl +0 -13
  249. package/src/shadows/CascadedShadowPipeline.ts +0 -53
  250. package/src/shadows/ContactShadows.ts +0 -106
  251. package/src/shadows/ShadowDebugViews.ts +0 -46
  252. package/src/threejs-compatibility/InstancingSystem.ts +0 -17
  253. package/src/threejs-compatibility/LightingSystem.ts +0 -22
  254. package/src/threejs-compatibility/MaterialSystem.ts +0 -9
  255. package/src/threejs-compatibility/RenderTargetSystem.ts +0 -35
  256. package/src/threejs-compatibility/RendererDiagnostics.ts +0 -61
  257. package/src/threejs-compatibility/SceneRenderer.ts +0 -34
  258. package/src/threejs-compatibility/ShadowSystem.ts +0 -19
  259. package/src/threejs-compatibility/TextureSystem.ts +0 -19
  260. package/src/threejs-compatibility/ThreeCompatRenderer.ts +0 -90
  261. package/src/threejs-compatibility/TransparencySystem.ts +0 -19
  262. package/src/threejs-compatibility/index.ts +0 -29
  263. package/src/threejs-compatibility/performance/BVH.ts +0 -14
  264. package/src/threejs-compatibility/performance/FrustumCulling.ts +0 -10
  265. package/src/threejs-compatibility/performance/Instancing.ts +0 -4
  266. package/src/threejs-compatibility/performance/LODSystem.ts +0 -16
  267. package/src/threejs-compatibility/performance/OcclusionCulling.ts +0 -6
  268. package/src/threejs-compatibility/performance/RaycastAcceleration.ts +0 -12
  269. package/src/threejs-compatibility/performance/RendererProfiler.ts +0 -19
  270. package/src/threejs-compatibility/performance/TextureStreaming.ts +0 -4
  271. package/src/threejs-compatibility/performance/index.ts +0 -12
  272. package/src/threejs-compatibility/postprocess/BloomPass.ts +0 -16
  273. package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +0 -16
  274. package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +0 -21
  275. package/src/threejs-compatibility/postprocess/EffectComposer.ts +0 -14
  276. package/src/threejs-compatibility/postprocess/FXAAPass.ts +0 -15
  277. package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +0 -20
  278. package/src/threejs-compatibility/postprocess/OutlinePass.ts +0 -21
  279. package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +0 -169
  280. package/src/threejs-compatibility/postprocess/RenderPass.ts +0 -9
  281. package/src/threejs-compatibility/postprocess/SMAAPass.ts +0 -15
  282. package/src/threejs-compatibility/postprocess/SSAOPass.ts +0 -21
  283. package/src/threejs-compatibility/postprocess/ShaderPass.ts +0 -7
  284. package/src/threejs-compatibility/postprocess/TAAPass.ts +0 -15
  285. package/src/threejs-compatibility/postprocess/VignettePass.ts +0 -16
  286. package/src/threejs-compatibility/postprocess/index.ts +0 -15
  287. package/src/threejs-compatibility/shaders/NodeMaterial.ts +0 -21
  288. package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +0 -6
  289. package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +0 -17
  290. package/src/threejs-compatibility/shaders/ShaderMaterial.ts +0 -18
  291. package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +0 -6
  292. package/src/threejs-compatibility/shaders/Uniforms.ts +0 -18
  293. package/src/threejs-compatibility/shaders/index.ts +0 -9
  294. package/src/threejs-compatibility/vfx/GPUPointCloud.ts +0 -7
  295. package/src/threejs-compatibility/vfx/LineRenderer.ts +0 -13
  296. package/src/threejs-compatibility/vfx/ParticleSystem.ts +0 -23
  297. package/src/threejs-compatibility/vfx/SpriteSystem.ts +0 -14
  298. package/src/threejs-compatibility/vfx/TrailRenderer.ts +0 -8
  299. package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +0 -23
  300. package/src/threejs-compatibility/vfx/index.ts +0 -9
  301. package/src/threejs-example-parity/index.ts +0 -205
  302. package/src/webgpu/WebGPUBuffer.ts +0 -1
  303. package/src/webgpu/WebGPUCompute.ts +0 -2
  304. package/src/webgpu/WebGPUPipelineCache.ts +0 -15
  305. package/src/webgpu/WebGPUPostProcess.ts +0 -2
  306. package/src/webgpu/WebGPUTexture.ts +0 -2
  307. package/tsconfig.json +0 -26
  308. package/vitest.config.ts +0 -20
@@ -1,815 +0,0 @@
1
- import { Geometry, type Bounds3 } from "./Geometry";
2
- import { PBRMaterial } from "./PBRMaterial";
3
- import { createProceduralTexture } from "./ProceduralTextureFixtures";
4
- import { Sampler } from "./Sampler";
5
- import { TexturedPBRMaterial } from "./TexturedPBRMaterial";
6
- import { TexturedUnlitMaterial } from "./TexturedUnlitMaterial";
7
- import { UnlitMaterial } from "./UnlitMaterial";
8
- import { createExternalParityEnvironmentLighting } from "./ExternalParityRenderPreset";
9
- import { DirectionalLight } from "@aura3d/scene";
10
- import type { RenderItem, RenderMaterial } from "./ForwardPass";
11
- import type { CollectedLight } from "./LightCollector";
12
- import type { RendererPostProcessOptions, RenderSource } from "./Renderer";
13
-
14
- export type ProductTurntableDirection = "cw" | "ccw";
15
- export type ProductTurntableLightingPreset = "studio" | "soft" | "inspection" | "dramatic" | "neutral";
16
- export type ProductTurntableCaptureFormat = "png" | "jpeg" | "webp";
17
- export type ProductTurntableBatchTaskKind = "thumbnail" | "screenshot" | "360-spin" | "ar-export";
18
-
19
- export interface ProductTurntableFixtureOptions {
20
- readonly elapsedSeconds?: number;
21
- readonly interactionCount?: number;
22
- readonly interactionAgeMs?: number;
23
- readonly canvasWidth?: number;
24
- readonly canvasHeight?: number;
25
- readonly lightingPreset?: ProductTurntableLightingPreset;
26
- readonly captureRequested?: boolean;
27
- readonly exportedBytes?: number;
28
- }
29
-
30
- export interface ProductTurntableHotspot {
31
- readonly id: string;
32
- readonly group: "material" | "controls" | "comfort";
33
- readonly label: string;
34
- readonly content: string;
35
- readonly position: readonly [number, number, number];
36
- readonly screen: {
37
- readonly x: number;
38
- readonly y: number;
39
- readonly visible: boolean;
40
- readonly occluded: false;
41
- };
42
- readonly visibilityThreshold: number;
43
- }
44
-
45
- export interface ProductTurntableLighting {
46
- readonly source: "origin-master-ecommerce-lighting-preset-manager-adapted";
47
- readonly presets: readonly ProductTurntableLightingPreset[];
48
- readonly activePreset: ProductTurntableLightingPreset;
49
- readonly activeLightCount: number;
50
- readonly ambientIntensity: number;
51
- readonly keyIntensity: number;
52
- readonly fillIntensity: number;
53
- readonly rimIntensity: number;
54
- readonly environmentIntensity: number;
55
- readonly shadowEnabled: boolean;
56
- readonly shadowSoftness: number;
57
- readonly transitionSupported: true;
58
- }
59
-
60
- export interface ProductTurntableCapturePlan {
61
- readonly source: "origin-master-ecommerce-capture-batch-export-adapted";
62
- readonly screenshotFormats: readonly ProductTurntableCaptureFormat[];
63
- readonly screenshotViews: readonly string[];
64
- readonly spinFrameCount: number;
65
- readonly spinDurationSeconds: number;
66
- readonly batchTasks: readonly ProductTurntableBatchTaskKind[];
67
- readonly completedBatchTasks: number;
68
- readonly captureRequested: boolean;
69
- readonly exportedBytes: number;
70
- readonly arExportFormats: readonly ["glb"];
71
- readonly blockedExportClaims: readonly string[];
72
- }
73
-
74
- export interface ProductTurntableFixture {
75
- readonly id: "external-product-turntable-fixture";
76
- readonly source: "origin-master-ecommerce-turntable-adapted";
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- readonly sourceFiles: readonly string[];
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- readonly autoRotate: true;
79
- readonly speedRadiansPerSecond: number;
80
- readonly direction: ProductTurntableDirection;
81
- readonly pauseOnInteraction: true;
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- readonly resumeDelayMs: number;
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- readonly smoothTransition: true;
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- readonly transitionDurationSeconds: number;
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- readonly currentSpeedRadiansPerSecond: number;
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- readonly rotationRadians: number;
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- readonly pausedByInteraction: boolean;
88
- readonly interactionCount: number;
89
- readonly hotspots: readonly ProductTurntableHotspot[];
90
- readonly visibleHotspotCount: number;
91
- readonly lighting: ProductTurntableLighting;
92
- readonly capture: ProductTurntableCapturePlan;
93
- readonly manifestHash: string;
94
- readonly claimBoundary: string;
95
- }
96
-
97
- export interface ProductTurntableRenderKitOptions extends ProductTurntableFixtureOptions {
98
- readonly includeStage?: boolean;
99
- }
100
-
101
- export interface ProductTurntableRenderKit {
102
- readonly fixture: ProductTurntableFixture;
103
- readonly source: RenderSource;
104
- readonly renderItems: readonly RenderItem[];
105
- readonly geometryLibrary: ReadonlyMap<string, Geometry>;
106
- readonly materialLibrary: ReadonlyMap<string, RenderMaterial>;
107
- readonly bounds: Bounds3;
108
- readonly postprocess: RendererPostProcessOptions;
109
- dispose(): void;
110
- }
111
-
112
- const sourceFiles = [
113
- "master:src/ecommerce/turntable/TurntableController.ts",
114
- "master:src/ecommerce/turntable/HotspotManager.ts",
115
- "master:src/ecommerce/turntable/LightingPresetManager.ts",
116
- "master:src/ecommerce/turntable/CaptureManager.ts",
117
- "master:src/ecommerce/turntable/BatchProcessor.ts",
118
- "master:src/ecommerce/turntable/ARExporter.ts"
119
- ] as const;
120
-
121
- const lightingPresets: Record<ProductTurntableLightingPreset, Omit<ProductTurntableLighting, "source" | "presets" | "activePreset" | "transitionSupported">> = {
122
- studio: {
123
- activeLightCount: 4,
124
- ambientIntensity: 0.2,
125
- keyIntensity: 1.5,
126
- fillIntensity: 0.5,
127
- rimIntensity: 0.8,
128
- environmentIntensity: 1,
129
- shadowEnabled: true,
130
- shadowSoftness: 0.5
131
- },
132
- soft: {
133
- activeLightCount: 4,
134
- ambientIntensity: 0.5,
135
- keyIntensity: 0.8,
136
- fillIntensity: 0.8,
137
- rimIntensity: 0.4,
138
- environmentIntensity: 0.85,
139
- shadowEnabled: false,
140
- shadowSoftness: 1
141
- },
142
- inspection: {
143
- activeLightCount: 3,
144
- ambientIntensity: 0.32,
145
- keyIntensity: 1.15,
146
- fillIntensity: 0.65,
147
- rimIntensity: 0.35,
148
- environmentIntensity: 1.05,
149
- shadowEnabled: true,
150
- shadowSoftness: 0.35
151
- },
152
- dramatic: {
153
- activeLightCount: 3,
154
- ambientIntensity: 0.05,
155
- keyIntensity: 2.5,
156
- fillIntensity: 0.12,
157
- rimIntensity: 1.2,
158
- environmentIntensity: 0.7,
159
- shadowEnabled: true,
160
- shadowSoftness: 0.1
161
- },
162
- neutral: {
163
- activeLightCount: 4,
164
- ambientIntensity: 0.3,
165
- keyIntensity: 1,
166
- fillIntensity: 0.6,
167
- rimIntensity: 0.3,
168
- environmentIntensity: 1,
169
- shadowEnabled: true,
170
- shadowSoftness: 0.5
171
- }
172
- };
173
-
174
- export function createProductTurntableFixture(options: ProductTurntableFixtureOptions = {}): ProductTurntableFixture {
175
- const elapsedSeconds = finiteOrDefault(options.elapsedSeconds, 0, "elapsedSeconds");
176
- const interactionCount = integerOrDefault(options.interactionCount, 0, "interactionCount");
177
- const interactionAgeMs = finiteOrDefault(options.interactionAgeMs, Number.POSITIVE_INFINITY, "interactionAgeMs");
178
- const canvasWidth = Math.max(320, integerOrDefault(options.canvasWidth, 960, "canvasWidth"));
179
- const canvasHeight = Math.max(240, integerOrDefault(options.canvasHeight, 540, "canvasHeight"));
180
- const lightingPreset = options.lightingPreset ?? "studio";
181
- const speedRadiansPerSecond = Math.PI / 8;
182
- const resumeDelayMs = 2_000;
183
- const transitionDurationSeconds = 0.5;
184
- const pausedByInteraction = interactionCount > 0 && interactionAgeMs < resumeDelayMs;
185
- const resumeBlend = pausedByInteraction ? 0 : Math.min(1, Math.max(0, (interactionAgeMs - resumeDelayMs) / (transitionDurationSeconds * 1000)));
186
- const currentSpeedRadiansPerSecond = Number((speedRadiansPerSecond * resumeBlend).toFixed(4));
187
- const rotationRadians = Number(((elapsedSeconds * speedRadiansPerSecond) % (Math.PI * 2)).toFixed(4));
188
- const hotspots = createHotspots(rotationRadians, canvasWidth, canvasHeight);
189
- const visibleHotspotCount = hotspots.filter((hotspot) => hotspot.screen.visible).length;
190
- const capture = createCapturePlan(Boolean(options.captureRequested), Math.max(0, integerOrDefault(options.exportedBytes, 0, "exportedBytes")));
191
- const lighting = createLighting(lightingPreset);
192
- const hash = hashProductTurntable([
193
- rotationRadians,
194
- currentSpeedRadiansPerSecond,
195
- visibleHotspotCount,
196
- lighting.activeLightCount,
197
- lighting.environmentIntensity,
198
- capture.completedBatchTasks,
199
- capture.exportedBytes
200
- ]);
201
-
202
- return {
203
- id: "external-product-turntable-fixture",
204
- source: "origin-master-ecommerce-turntable-adapted",
205
- sourceFiles,
206
- autoRotate: true,
207
- speedRadiansPerSecond,
208
- direction: "cw",
209
- pauseOnInteraction: true,
210
- resumeDelayMs,
211
- smoothTransition: true,
212
- transitionDurationSeconds,
213
- currentSpeedRadiansPerSecond,
214
- rotationRadians,
215
- pausedByInteraction,
216
- interactionCount,
217
- hotspots,
218
- visibleHotspotCount,
219
- lighting,
220
- capture,
221
- manifestHash: hash,
222
- claimBoundary: "This fixture adapts old ecommerce turntable concepts into deterministic external product evidence. It does not claim a complete ecommerce pipeline, native USDZ export, video capture, PIM integration, or AR platform parity."
223
- };
224
- }
225
-
226
- export function createProductTurntableRenderKit(options: ProductTurntableRenderKitOptions = {}): ProductTurntableRenderKit {
227
- const fixture = createProductTurntableFixture(options);
228
- const environment = createExternalParityEnvironmentLighting(productTurntableEnvironmentPreset(fixture.lighting.activePreset));
229
- const sampler = new Sampler({ minFilter: "linear-mipmap-linear", magFilter: "linear", addressU: "repeat", addressV: "repeat" });
230
- const detailSampler = new Sampler({ minFilter: "linear", magFilter: "linear", addressU: "repeat", addressV: "repeat" });
231
- const textures = [
232
- createProceduralTexture("metallic-paint", { width: 128, height: 128 }),
233
- createProceduralTexture("carbon-fiber", { width: 128, height: 128 }),
234
- createProceduralTexture("metallic-roughness-map", { width: 128, height: 128 }),
235
- createProceduralTexture("normal-from-height", { width: 128, height: 128 }),
236
- createProceduralTexture("sci-fi-panel", { width: 128, height: 128 }),
237
- createProceduralTexture("concrete-asphalt", { width: 128, height: 128 }),
238
- createProceduralTexture("racing-stripes", { width: 128, height: 128 })
239
- ];
240
- const [paint, carbon, metallicRoughness, normal, panel, concrete, accentStripes] = textures;
241
- const geometryLibrary = new Map<string, Geometry>([
242
- ["ear-shell", Geometry.capsule({ radius: 0.34, height: 0.9, segments: 64, rings: 16, textured: true })],
243
- ["ear-pad", Geometry.uvSphere(0.42, 64, 32, { textured: true })],
244
- ["headband", Geometry.texturedCube(1)],
245
- ["control", Geometry.texturedCube(1)],
246
- ["accent", Geometry.uvSphere(0.18, 48, 24, { textured: true })],
247
- ["stage", Geometry.texturedCube(1)]
248
- ]);
249
- const materialLibrary = new Map<string, RenderMaterial>([
250
- ["painted-shell", new TexturedPBRMaterial({
251
- name: "turntable-painted-metal-shell",
252
- baseColor: [0.48, 0.5, 0.52, 1],
253
- metallic: 0.62,
254
- roughness: 0.32,
255
- metallicRoughnessTexture: metallicRoughness,
256
- metallicRoughnessSampler: sampler,
257
- normalTexture: normal,
258
- normalSampler: detailSampler,
259
- normalScale: 0.12,
260
- clearcoatFactor: 0.34,
261
- clearcoatRoughnessFactor: 0.22
262
- })],
263
- ["carbon-pad", new TexturedPBRMaterial({
264
- name: "turntable-carbon-cushion",
265
- baseColor: [0.08, 0.09, 0.11, 1],
266
- metallic: 0.08,
267
- roughness: 0.64,
268
- baseColorTexture: carbon,
269
- baseColorSampler: sampler,
270
- normalTexture: normal,
271
- normalSampler: detailSampler,
272
- normalScale: 0.22
273
- })],
274
- ["brushed-trim", new PBRMaterial({
275
- name: "turntable-brushed-trim",
276
- baseColor: [0.86, 0.82, 0.72, 1],
277
- metallic: 1,
278
- roughness: 0.19,
279
- specularFactor: 1
280
- })],
281
- ["control-panel", new TexturedPBRMaterial({
282
- name: "turntable-control-panel",
283
- baseColor: [0.16, 0.42, 0.58, 1],
284
- metallic: 0.18,
285
- roughness: 0.38,
286
- baseColorTexture: panel,
287
- baseColorSampler: sampler,
288
- normalTexture: normal,
289
- normalSampler: detailSampler,
290
- normalScale: 0.16,
291
- emissiveColor: [0.01, 0.12, 0.16],
292
- emissiveStrength: 0.18
293
- })],
294
- ["status-light", new PBRMaterial({
295
- name: "turntable-status-light",
296
- baseColor: [0.18, 0.92, 1, 1],
297
- metallic: 0,
298
- roughness: 0.18,
299
- emissiveColor: [0.06, 0.72, 1],
300
- emissiveStrength: 1.4
301
- })],
302
- ["amber-status-light", new PBRMaterial({
303
- name: "turntable-amber-status-light",
304
- baseColor: [1, 0.62, 0.12, 1],
305
- metallic: 0,
306
- roughness: 0.2,
307
- emissiveColor: [1, 0.36, 0.06],
308
- emissiveStrength: 0.9
309
- })],
310
- ["magenta-status-light", new PBRMaterial({
311
- name: "turntable-magenta-status-light",
312
- baseColor: [0.94, 0.16, 0.86, 1],
313
- metallic: 0,
314
- roughness: 0.2,
315
- emissiveColor: [0.56, 0.04, 0.5],
316
- emissiveStrength: 0.82
317
- })],
318
- ["studio-stage", new TexturedUnlitMaterial({
319
- name: "turntable-studio-stage",
320
- texture: concrete,
321
- sampler,
322
- textureTransform: { scale: [7.5, 3.75] },
323
- color: [0.18, 0.2, 0.22, 1]
324
- })],
325
- ["studio-backdrop", new UnlitMaterial({
326
- name: "turntable-studio-backdrop",
327
- color: [0.018, 0.023, 0.03, 1]
328
- })],
329
- ["studio-accent-stripe", new TexturedUnlitMaterial({
330
- name: "turntable-studio-accent-stripe",
331
- texture: accentStripes,
332
- sampler,
333
- textureTransform: { scale: [2.8, 0.8] },
334
- color: [0.72, 0.62, 0.42, 1]
335
- })],
336
- ["paint-finish-reference", new TexturedUnlitMaterial({
337
- name: "turntable-metallic-paint-finish-reference",
338
- texture: paint,
339
- sampler,
340
- textureTransform: { scale: [2.4, 0.8] },
341
- color: [0.2, 0.12, 0.1, 1]
342
- })],
343
- ["studio-softbox", new UnlitMaterial({
344
- name: "turntable-studio-softbox-panel",
345
- color: [0.1, 0.12, 0.14, 1]
346
- })],
347
- ["dark-detail-line", new UnlitMaterial({
348
- name: "turntable-dark-detail-line",
349
- color: [0.018, 0.022, 0.026, 1]
350
- })],
351
- ["cyan-detail-line", new UnlitMaterial({
352
- name: "turntable-cyan-detail-line",
353
- color: [0.08, 0.34, 0.38, 1]
354
- })],
355
- ["warm-detail-line", new UnlitMaterial({
356
- name: "turntable-warm-detail-line",
357
- color: [0.52, 0.31, 0.18, 1]
358
- })]
359
- ]);
360
- const angle = fixture.rotationRadians;
361
- const includeStage = options.includeStage !== false;
362
- const collectedLights = createProductTurntableCollectedLights();
363
- const renderItems: RenderItem[] = [
364
- item(geometryLibrary, materialLibrary, "left-ear-shell", "ear-shell", "painted-shell", -0.56, 0.1, 0, 0.82, 1.08, 0.64, angle),
365
- item(geometryLibrary, materialLibrary, "right-ear-shell", "ear-shell", "painted-shell", 0.56, 0.1, 0, 0.82, 1.08, 0.64, angle),
366
- item(geometryLibrary, materialLibrary, "left-ear-pad", "ear-pad", "carbon-pad", -0.56, -0.02, 0.08, 0.56, 0.72, 0.26, angle),
367
- item(geometryLibrary, materialLibrary, "right-ear-pad", "ear-pad", "carbon-pad", 0.56, -0.02, 0.08, 0.56, 0.72, 0.26, angle),
368
- item(geometryLibrary, materialLibrary, "outer-headband", "headband", "brushed-trim", 0, 0.75, -0.05, 1.52, 0.14, 0.22, angle),
369
- item(geometryLibrary, materialLibrary, "inner-headband", "headband", "carbon-pad", 0, 0.56, 0.02, 1.16, 0.1, 0.18, angle),
370
- item(geometryLibrary, materialLibrary, "left-yoke", "headband", "brushed-trim", -0.54, 0.45, 0, 0.16, 0.64, 0.16, angle),
371
- item(geometryLibrary, materialLibrary, "right-yoke", "headband", "brushed-trim", 0.54, 0.45, 0, 0.16, 0.64, 0.16, angle),
372
- item(geometryLibrary, materialLibrary, "control-module", "control", "control-panel", 0.82, 0.04, 0.16, 0.18, 0.34, 0.12, angle),
373
- item(geometryLibrary, materialLibrary, "status-light", "accent", "status-light", 0.91, 0.08, 0.28, 0.16, 0.16, 0.16, angle),
374
- item(geometryLibrary, materialLibrary, "left-amber-accent", "accent", "amber-status-light", -0.96, 0.16, 0.24, 0.1, 0.1, 0.1, angle),
375
- item(geometryLibrary, materialLibrary, "right-magenta-accent", "accent", "magenta-status-light", 0.36, -0.34, 0.3, 0.1, 0.1, 0.1, angle)
376
- ];
377
- for (const side of [-1, 1] as const) {
378
- for (let index = 0; index < 5; index += 1) {
379
- renderItems.push(item(
380
- geometryLibrary,
381
- materialLibrary,
382
- `ear-pad-stitch-${side}-${index}`,
383
- "headband",
384
- index % 2 === 0 ? "dark-detail-line" : "cyan-detail-line",
385
- side * 0.56,
386
- -0.24 + index * 0.085,
387
- -0.22,
388
- 0.46,
389
- 0.014,
390
- 0.012,
391
- angle
392
- ));
393
- }
394
- for (let index = 0; index < 7; index += 1) {
395
- renderItems.push(item(
396
- geometryLibrary,
397
- materialLibrary,
398
- `ear-pad-vertical-stitch-${side}-${index}`,
399
- "headband",
400
- index % 2 === 0 ? "dark-detail-line" : "cyan-detail-line",
401
- side * (0.34 + index * 0.075),
402
- -0.04,
403
- -0.235,
404
- 0.012,
405
- 0.43,
406
- 0.012,
407
- angle
408
- ));
409
- }
410
- for (let index = 0; index < 4; index += 1) {
411
- renderItems.push(item(
412
- geometryLibrary,
413
- materialLibrary,
414
- `shell-highlight-strake-${side}-${index}`,
415
- "headband",
416
- index % 2 === 0 ? "warm-detail-line" : "dark-detail-line",
417
- side * (0.56 + index * 0.035),
418
- 0.22 + index * 0.078,
419
- -0.24,
420
- 0.34 - index * 0.035,
421
- 0.012,
422
- 0.012,
423
- angle
424
- ));
425
- }
426
- for (let index = 0; index < 7; index += 1) {
427
- renderItems.push(item(
428
- geometryLibrary,
429
- materialLibrary,
430
- `shell-machined-vertical-${side}-${index}`,
431
- "headband",
432
- index % 2 === 0 ? "warm-detail-line" : "dark-detail-line",
433
- side * (0.31 + index * 0.07),
434
- 0.25,
435
- -0.245,
436
- 0.012,
437
- 0.58,
438
- 0.012,
439
- angle
440
- ));
441
- }
442
- }
443
- for (let index = 0; index < 7; index += 1) {
444
- renderItems.push(item(
445
- geometryLibrary,
446
- materialLibrary,
447
- `headband-machined-groove-${index}`,
448
- "headband",
449
- index % 2 === 0 ? "dark-detail-line" : "cyan-detail-line",
450
- -0.58 + index * 0.19,
451
- 0.78,
452
- -0.24,
453
- 0.08,
454
- 0.016,
455
- 0.012,
456
- angle
457
- ));
458
- }
459
- for (let index = 0; index < 6; index += 1) {
460
- renderItems.push(item(
461
- geometryLibrary,
462
- materialLibrary,
463
- `control-module-ridge-${index}`,
464
- "headband",
465
- index % 2 === 0 ? "cyan-detail-line" : "dark-detail-line",
466
- 0.78,
467
- -0.08 + index * 0.052,
468
- -0.26,
469
- 0.16,
470
- 0.01,
471
- 0.01,
472
- angle
473
- ));
474
- }
475
- for (let index = 0; index < 6; index += 1) {
476
- renderItems.push(item(
477
- geometryLibrary,
478
- materialLibrary,
479
- `control-module-vertical-grille-${index}`,
480
- "headband",
481
- index % 2 === 0 ? "cyan-detail-line" : "dark-detail-line",
482
- 0.72 + index * 0.035,
483
- 0.06,
484
- -0.275,
485
- 0.01,
486
- 0.34,
487
- 0.01,
488
- angle
489
- ));
490
- }
491
- if (includeStage) {
492
- renderItems.push(
493
- item(geometryLibrary, materialLibrary, "full-studio-backdrop", "stage", "studio-backdrop", 0, 0.18, -1.48, 7.8, 4.35, 0.05, 0),
494
- item(geometryLibrary, materialLibrary, "studio-stage", "stage", "studio-stage", 0, -0.62, -0.42, 4.4, 0.08, 0.16, 0),
495
- item(geometryLibrary, materialLibrary, "backdrop", "stage", "studio-backdrop", 0, 0.18, -1.12, 4.4, 2.25, 0.05, 0),
496
- item(geometryLibrary, materialLibrary, "stage-accent-stripe-left", "stage", "studio-accent-stripe", -1.04, -0.51, -0.34, 1.18, 0.035, 0.035, 0),
497
- item(geometryLibrary, materialLibrary, "stage-accent-stripe-right", "stage", "studio-accent-stripe", 1.04, -0.51, -0.34, 1.18, 0.035, 0.035, 0),
498
- item(geometryLibrary, materialLibrary, "left-softbox-panel", "stage", "studio-softbox", -1.78, 0.22, -0.94, 0.12, 1.16, 0.04, 0),
499
- item(geometryLibrary, materialLibrary, "right-softbox-panel", "stage", "studio-softbox", 1.78, 0.22, -0.94, 0.12, 1.16, 0.04, 0),
500
- item(geometryLibrary, materialLibrary, "top-softbox-panel", "stage", "studio-softbox", 0, 1.08, -0.94, 1.52, 0.07, 0.04, 0)
501
- );
502
- appendTurntableStageDetails(renderItems, geometryLibrary, materialLibrary);
503
- }
504
- const postprocess: RendererPostProcessOptions = {
505
- targetFormat: "rgba16f",
506
- toneMapping: {
507
- operator: "filmic",
508
- exposure: fixture.lighting.activePreset === "dramatic" ? 1.32 : 1.12,
509
- gamma: 2.2,
510
- inputColorSpace: "linear",
511
- outputColorSpace: "srgb"
512
- },
513
- colorGrade: {
514
- contrast: 1.1,
515
- saturation: 1.08,
516
- vibrance: 0.16,
517
- vignette: 0.12,
518
- sharpening: 0.28
519
- },
520
- bloom: { threshold: 0.78, intensity: 0.12, radius: 1 },
521
- fxaa: true
522
- };
523
- const source: RenderSource = {
524
- renderItems,
525
- cameraPolicy: "auto-frame",
526
- cameraFrameBounds: { min: [-1.35, -0.52, -0.38], max: [1.35, 1, 0.42] },
527
- collectedLights,
528
- environmentLighting: environment.lighting,
529
- shadow: {
530
- enabled: true,
531
- light: collectedLights[0]?.source,
532
- size: 768,
533
- strength: 0.42,
534
- bias: 0.0025,
535
- slopeBias: 1.2,
536
- filter: "pcf",
537
- pcfRadius: 1.25,
538
- pcfSamples: 9
539
- },
540
- postprocess,
541
- frustumCulling: false
542
- };
543
- return {
544
- fixture,
545
- source,
546
- renderItems,
547
- geometryLibrary,
548
- materialLibrary,
549
- bounds: { min: [-2.2, -0.7, -1.18], max: [2.2, 1.13, 0.44] },
550
- postprocess,
551
- dispose: () => {
552
- for (const geometry of geometryLibrary.values()) geometry.dispose();
553
- for (const texture of textures) texture.dispose();
554
- }
555
- };
556
- }
557
-
558
- function appendTurntableStageDetails(
559
- renderItems: RenderItem[],
560
- geometryLibrary: ReadonlyMap<string, Geometry>,
561
- materialLibrary: ReadonlyMap<string, RenderMaterial>
562
- ): void {
563
- for (let index = 0; index < 5; index += 1) {
564
- renderItems.push(item(
565
- geometryLibrary,
566
- materialLibrary,
567
- `studio-floor-perspective-line-${index}`,
568
- "stage",
569
- "dark-detail-line",
570
- -1.2 + index * 0.6,
571
- -0.62,
572
- -0.305,
573
- 0.006,
574
- 0.58,
575
- 0.009,
576
- 0
577
- ));
578
- }
579
- for (let index = 0; index < 3; index += 1) {
580
- renderItems.push(item(
581
- geometryLibrary,
582
- materialLibrary,
583
- `studio-floor-cross-reference-${index}`,
584
- "stage",
585
- "dark-detail-line",
586
- 0,
587
- -0.74 + index * 0.14,
588
- -0.295,
589
- 1.42,
590
- 0.007,
591
- 0.009,
592
- 0
593
- ));
594
- }
595
- }
596
-
597
- function createProductTurntableCollectedLights(): readonly CollectedLight[] {
598
- const key = new DirectionalLight("turntable-key-shadow");
599
- const fill = new DirectionalLight("turntable-fill");
600
- const rim = new DirectionalLight("turntable-rim");
601
- key.castsShadow = true;
602
- key.color = [1, 0.92, 0.78];
603
- key.intensity = 2.35;
604
- fill.color = [0.5, 0.64, 0.95];
605
- fill.intensity = 0.52;
606
- rim.color = [0.85, 0.92, 1];
607
- rim.intensity = 0.92;
608
- return [
609
- {
610
- kind: "directional",
611
- color: [1, 0.92, 0.78],
612
- intensity: 2.35,
613
- position: [0, 0, 0],
614
- direction: [0.42, -0.64, -0.64],
615
- range: 0,
616
- spotAngle: 0,
617
- penumbra: 0,
618
- castsShadow: true,
619
- layerMask: 0xffffffff,
620
- source: key
621
- },
622
- {
623
- kind: "directional",
624
- color: [0.5, 0.64, 0.95],
625
- intensity: 0.52,
626
- position: [0, 0, 0],
627
- direction: [-0.5, -0.3, -0.82],
628
- range: 0,
629
- spotAngle: 0,
630
- penumbra: 0,
631
- castsShadow: false,
632
- layerMask: 0xffffffff,
633
- source: fill
634
- },
635
- {
636
- kind: "directional",
637
- color: [0.85, 0.92, 1],
638
- intensity: 0.92,
639
- position: [0, 0, 0],
640
- direction: [-0.15, -0.12, 0.98],
641
- range: 0,
642
- spotAngle: 0,
643
- penumbra: 0,
644
- castsShadow: false,
645
- layerMask: 0xffffffff,
646
- source: rim
647
- }
648
- ];
649
- }
650
-
651
- function createHotspots(rotationRadians: number, canvasWidth: number, canvasHeight: number): readonly ProductTurntableHotspot[] {
652
- const anchors = [
653
- {
654
- id: "material-finish",
655
- group: "material" as const,
656
- label: "Metallic shell",
657
- content: "Product finish, carbon accent, and procedural roughness maps are bound through the current renderer.",
658
- position: [-0.3, 0.24, 0.18] as const,
659
- threshold: -0.15
660
- },
661
- {
662
- id: "comfort-band",
663
- group: "comfort" as const,
664
- label: "Comfort band",
665
- content: "Generated multi-part glTF geometry keeps headband and cushion slots independently selectable.",
666
- position: [0, 0.52, 0.1] as const,
667
- threshold: -0.05
668
- },
669
- {
670
- id: "control-module",
671
- group: "controls" as const,
672
- label: "Control module",
673
- content: "The selected controls part is exposed in runtime state for ecommerce hotspot evidence.",
674
- position: [0.38, 0.06, 0.2] as const,
675
- threshold: -0.1
676
- }
677
- ];
678
-
679
- return anchors.map((anchor, index) => {
680
- const projected = projectHotspot(anchor.position, rotationRadians, canvasWidth, canvasHeight, index);
681
- return {
682
- id: anchor.id,
683
- group: anchor.group,
684
- label: anchor.label,
685
- content: anchor.content,
686
- position: anchor.position,
687
- screen: projected,
688
- visibilityThreshold: anchor.threshold
689
- };
690
- });
691
- }
692
-
693
- function productTurntableEnvironmentPreset(preset: ProductTurntableLightingPreset): "studio" | "softbox" | "inspection" | "exhibit" {
694
- if (preset === "soft" || preset === "neutral") return "softbox";
695
- if (preset === "inspection") return "inspection";
696
- if (preset === "dramatic") return "exhibit";
697
- return "studio";
698
- }
699
-
700
- function item(
701
- geometryLibrary: ReadonlyMap<string, Geometry>,
702
- materialLibrary: ReadonlyMap<string, RenderMaterial>,
703
- label: string,
704
- geometryId: string,
705
- materialId: string,
706
- tx: number,
707
- ty: number,
708
- tz: number,
709
- sx: number,
710
- sy: number,
711
- sz: number,
712
- yawRadians: number
713
- ): RenderItem {
714
- const geometry = geometryLibrary.get(geometryId);
715
- const material = materialLibrary.get(materialId);
716
- if (!geometry) throw new Error(`Missing product turntable geometry: ${geometryId}`);
717
- if (!material) throw new Error(`Missing product turntable material: ${materialId}`);
718
- return {
719
- geometry,
720
- material,
721
- label,
722
- modelMatrix: modelMatrix(tx, ty, tz, sx, sy, sz, yawRadians)
723
- };
724
- }
725
-
726
- function modelMatrix(tx: number, ty: number, tz: number, sx: number, sy: number, sz: number, yawRadians: number): Float32Array {
727
- const cos = Math.cos(yawRadians);
728
- const sin = Math.sin(yawRadians);
729
- return new Float32Array([
730
- cos * sx, 0, -sin * sx, 0,
731
- 0, sy, 0, 0,
732
- sin * sz, 0, cos * sz, 0,
733
- tx, ty, tz, 1
734
- ]);
735
- }
736
-
737
- function projectHotspot(
738
- position: readonly [number, number, number],
739
- rotationRadians: number,
740
- canvasWidth: number,
741
- canvasHeight: number,
742
- index: number
743
- ): ProductTurntableHotspot["screen"] {
744
- const cos = Math.cos(rotationRadians);
745
- const sin = Math.sin(rotationRadians);
746
- const x = position[0] * cos - position[2] * sin;
747
- const z = position[0] * sin + position[2] * cos;
748
- const screenX = Math.round(canvasWidth * (0.5 + x * 0.36));
749
- const screenY = Math.round(canvasHeight * (0.5 - position[1] * 0.42 + index * 0.018));
750
- return {
751
- x: screenX,
752
- y: screenY,
753
- visible: z > -0.38 && screenX >= 0 && screenX <= canvasWidth && screenY >= 0 && screenY <= canvasHeight,
754
- occluded: false
755
- };
756
- }
757
-
758
- function createLighting(activePreset: ProductTurntableLightingPreset): ProductTurntableLighting {
759
- const descriptor = lightingPresets[activePreset];
760
- return {
761
- source: "origin-master-ecommerce-lighting-preset-manager-adapted",
762
- presets: ["studio", "soft", "inspection", "dramatic", "neutral"],
763
- activePreset,
764
- transitionSupported: true,
765
- ...descriptor
766
- };
767
- }
768
-
769
- function createCapturePlan(captureRequested: boolean, exportedBytes: number): ProductTurntableCapturePlan {
770
- const completedBatchTasks = captureRequested && exportedBytes > 0 ? 3 : 2;
771
- return {
772
- source: "origin-master-ecommerce-capture-batch-export-adapted",
773
- screenshotFormats: ["png", "jpeg", "webp"],
774
- screenshotViews: ["hero", "front", "detail", "exploded"],
775
- spinFrameCount: 72,
776
- spinDurationSeconds: 4,
777
- batchTasks: ["thumbnail", "screenshot", "360-spin", "ar-export"],
778
- completedBatchTasks,
779
- captureRequested,
780
- exportedBytes,
781
- arExportFormats: ["glb"],
782
- blockedExportClaims: [
783
- "native-USDZ-export",
784
- "browser-video-recording-pipeline",
785
- "AR-Quick-Look-and-Scene-Viewer-platform-parity",
786
- "ecommerce-PIM-or-commerce-platform-integration"
787
- ]
788
- };
789
- }
790
-
791
- function finiteOrDefault(value: number | undefined, fallback: number, name: string): number {
792
- if (value === undefined) return fallback;
793
- if (!Number.isFinite(value) && value !== Number.POSITIVE_INFINITY) throw new RangeError(`${name} must be finite.`);
794
- return value;
795
- }
796
-
797
- function integerOrDefault(value: number | undefined, fallback: number, name: string): number {
798
- if (value === undefined) return fallback;
799
- if (!Number.isInteger(value) || value < 0) throw new RangeError(`${name} must be a non-negative integer.`);
800
- return value;
801
- }
802
-
803
- function hashProductTurntable(values: readonly number[]): string {
804
- let hash = 0x811c9dc5;
805
- for (const value of values) {
806
- const scaled = Math.round(value * 1000);
807
- hash ^= scaled & 0xff;
808
- hash = Math.imul(hash, 0x01000193) >>> 0;
809
- hash ^= (scaled >>> 8) & 0xff;
810
- hash = Math.imul(hash, 0x01000193) >>> 0;
811
- hash ^= (scaled >>> 16) & 0xff;
812
- hash = Math.imul(hash, 0x01000193) >>> 0;
813
- }
814
- return hash.toString(16).padStart(8, "0");
815
- }