@aura3d/rendering 1.4.0 → 1.4.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (308) hide show
  1. package/package.json +38 -4
  2. package/AGENTS.md +0 -46
  3. package/src/ArchitecturalLightingFixtures.ts +0 -241
  4. package/src/ArchitecturalMaterialCatalog.ts +0 -130
  5. package/src/ArchitecturalMeasurementFixtures.ts +0 -155
  6. package/src/BRDFLut.ts +0 -47
  7. package/src/CameraFraming.ts +0 -200
  8. package/src/CanonicalSceneFixtures.ts +0 -95
  9. package/src/CascadedShadowMaps.ts +0 -449
  10. package/src/ColorManagement.ts +0 -127
  11. package/src/CullingFixtures.ts +0 -280
  12. package/src/DecalGeometry.ts +0 -26
  13. package/src/DepthPass.ts +0 -110
  14. package/src/EnvironmentBackgroundPass.ts +0 -194
  15. package/src/EnvironmentBackgroundResources.ts +0 -309
  16. package/src/EnvironmentLighting.ts +0 -96
  17. package/src/EnvironmentMapResources.ts +0 -1026
  18. package/src/EnvironmentPipeline.ts +0 -69
  19. package/src/EnvironmentPlatform.ts +0 -1306
  20. package/src/EnvironmentPreset.ts +0 -155
  21. package/src/Exposure.ts +0 -66
  22. package/src/ExternalParityRenderPreset.ts +0 -725
  23. package/src/ForwardPass.ts +0 -1668
  24. package/src/FrameVisualMetrics.ts +0 -301
  25. package/src/Geometry.ts +0 -461
  26. package/src/GeometryPrimitives.ts +0 -2
  27. package/src/HDRRenderPipeline.ts +0 -94
  28. package/src/IBL.ts +0 -86
  29. package/src/IndexBuffer.ts +0 -57
  30. package/src/InstancedPBRMaterial.ts +0 -186
  31. package/src/InstancedUnlitMaterial.ts +0 -60
  32. package/src/Instancing.ts +0 -19
  33. package/src/LightCollector.ts +0 -82
  34. package/src/LightUniforms.ts +0 -47
  35. package/src/LightingDebug.ts +0 -80
  36. package/src/LightingDefaults.ts +0 -79
  37. package/src/LightingRig.ts +0 -301
  38. package/src/LineGeometry.ts +0 -2
  39. package/src/Material.ts +0 -209
  40. package/src/MaterialBinding.ts +0 -131
  41. package/src/MaterialInstance.ts +0 -59
  42. package/src/MaterialPresets.ts +0 -272
  43. package/src/MorphTarget.ts +0 -124
  44. package/src/MorphTargetPlan.ts +0 -178
  45. package/src/MorphUnlitMaterial.ts +0 -60
  46. package/src/NormalMappedPBRMaterial.ts +0 -188
  47. package/src/OceanFixtures.ts +0 -318
  48. package/src/PBRLightingDefaults.ts +0 -12
  49. package/src/PBRMaterial.ts +0 -442
  50. package/src/PMREM.ts +0 -53
  51. package/src/PbrReference.ts +0 -681
  52. package/src/PostProcessPass.ts +0 -2507
  53. package/src/ProceduralTextureFixtures.ts +0 -393
  54. package/src/ProductTurntableFixtures.ts +0 -815
  55. package/src/Raycaster.ts +0 -21
  56. package/src/ReflectionProbe.ts +0 -13
  57. package/src/ReflectionSurfaces.ts +0 -219
  58. package/src/RenderBackend.ts +0 -43
  59. package/src/RenderDebugViews.ts +0 -138
  60. package/src/RenderDevice.ts +0 -836
  61. package/src/RenderGraph.ts +0 -194
  62. package/src/RenderPass.ts +0 -27
  63. package/src/RenderPipeline.ts +0 -101
  64. package/src/RenderQueue.ts +0 -12
  65. package/src/RenderState.ts +0 -12
  66. package/src/Renderer.ts +0 -2631
  67. package/src/RendererDebugOverlay.ts +0 -80
  68. package/src/RendererFeatureGates.ts +0 -150
  69. package/src/RendererPostprocessPlan.ts +0 -279
  70. package/src/RendererTiming.ts +0 -251
  71. package/src/RendererVisualPipelineReport.ts +0 -836
  72. package/src/ResourceLifecycle.ts +0 -21
  73. package/src/Sampler.ts +0 -37
  74. package/src/SceneOptimization.ts +0 -518
  75. package/src/ShaderChunks.ts +0 -393
  76. package/src/ShaderLibrary.ts +0 -2766
  77. package/src/ShaderModule.ts +0 -36
  78. package/src/ShaderPreprocessor.ts +0 -260
  79. package/src/ShaderReflection.ts +0 -201
  80. package/src/ShadowMap.ts +0 -237
  81. package/src/ShadowPass.ts +0 -198
  82. package/src/ShadowProjection.ts +0 -115
  83. package/src/SkinnedLitMaterial.ts +0 -397
  84. package/src/SkinnedUnlitMaterial.ts +0 -63
  85. package/src/SkinningBounds.ts +0 -131
  86. package/src/SpaceEnvironmentFixtures.ts +0 -200
  87. package/src/SpriteGeometry.ts +0 -21
  88. package/src/StereoCameraRig.ts +0 -127
  89. package/src/StereoEffects.ts +0 -274
  90. package/src/TerrainFixtures.ts +0 -180
  91. package/src/Texture.ts +0 -307
  92. package/src/TextureBinding.ts +0 -91
  93. package/src/TexturedPBRMaterial.ts +0 -1112
  94. package/src/TexturedUnlitMaterial.ts +0 -67
  95. package/src/ToneMapping.ts +0 -105
  96. package/src/UniformBinder.ts +0 -16
  97. package/src/UniformLayout.ts +0 -129
  98. package/src/UnlitMaterial.ts +0 -75
  99. package/src/VegetationFixtures.ts +0 -314
  100. package/src/VertexBuffer.ts +0 -120
  101. package/src/VertexFormat.ts +0 -171
  102. package/src/VoxelWorldFixtures.ts +0 -280
  103. package/src/WeatherFixtures.ts +0 -223
  104. package/src/WebGL2Device.ts +0 -2280
  105. package/src/WebGL2StateCache.ts +0 -330
  106. package/src/WebGPUDevice.ts +0 -2877
  107. package/src/WebGPURenderToTextureProof.ts +0 -139
  108. package/src/advanced-runtime/AdvancedRenderer.ts +0 -73
  109. package/src/advanced-runtime/index.ts +0 -9
  110. package/src/animation/AnimationMaterialStyle.ts +0 -32
  111. package/src/animation/AnimationRenderPreset.ts +0 -45
  112. package/src/animation/AnimationToonMaterial.ts +0 -387
  113. package/src/animation/AnimationVisualQuality.ts +0 -71
  114. package/src/animation/applyAnimationRenderPreset.ts +0 -180
  115. package/src/animation/index.ts +0 -5
  116. package/src/cinematic/BloomPass.ts +0 -26
  117. package/src/cinematic/CinematicDepthComposition.ts +0 -30
  118. package/src/cinematic/CinematicEvidence.ts +0 -123
  119. package/src/cinematic/CinematicLightingRig.ts +0 -144
  120. package/src/cinematic/CinematicMaterialPresets.ts +0 -130
  121. package/src/cinematic/CinematicPostProcess.ts +0 -83
  122. package/src/cinematic/DepthHazePass.ts +0 -30
  123. package/src/cinematic/EmissivePracticalLightSystem.ts +0 -45
  124. package/src/cinematic/FilmGrainPass.ts +0 -24
  125. package/src/cinematic/FogVolumeSystem.ts +0 -30
  126. package/src/cinematic/GlowCardSystem.ts +0 -44
  127. package/src/cinematic/RainParticleSystem.ts +0 -151
  128. package/src/cinematic/VignettePass.ts +0 -25
  129. package/src/cinematic/WetReflectionApproximation.ts +0 -27
  130. package/src/cinematic/index.ts +0 -14
  131. package/src/effects/CollisionModule.ts +0 -64
  132. package/src/effects/ColorModule.ts +0 -60
  133. package/src/effects/ForceModule.ts +0 -25
  134. package/src/effects/GPUParticleBackend.ts +0 -569
  135. package/src/effects/Particle.ts +0 -108
  136. package/src/effects/ParticleDiagnostics.ts +0 -224
  137. package/src/effects/ParticleEffectPresets.ts +0 -147
  138. package/src/effects/ParticleEmitter.ts +0 -326
  139. package/src/effects/ParticleModule.ts +0 -26
  140. package/src/effects/ParticleRenderPass.ts +0 -117
  141. package/src/effects/ParticleRenderer.ts +0 -132
  142. package/src/effects/ParticleSystem.ts +0 -333
  143. package/src/effects/SizeModule.ts +0 -56
  144. package/src/effects/TrailModule.ts +0 -72
  145. package/src/effects/VelocityModule.ts +0 -75
  146. package/src/effects/index.ts +0 -15
  147. package/src/index.ts +0 -925
  148. package/src/materials/AlphaSorting.ts +0 -30
  149. package/src/materials/MaterialExtensions.ts +0 -42
  150. package/src/materials/PhysicalMaterial.ts +0 -133
  151. package/src/materials/TransmissionPass.ts +0 -51
  152. package/src/performance/BVH.ts +0 -18
  153. package/src/performance/Batcher.ts +0 -2
  154. package/src/performance/FrustumCuller.ts +0 -9
  155. package/src/performance/LOD.ts +0 -20
  156. package/src/performance/Octree.ts +0 -10
  157. package/src/performance/RenderItemSorting.ts +0 -170
  158. package/src/performance/RendererStats.ts +0 -43
  159. package/src/performance/ResourceBudget.ts +0 -44
  160. package/src/postprocess/BloomPass.ts +0 -28
  161. package/src/postprocess/CinematicDiagnostics.ts +0 -642
  162. package/src/postprocess/ColorGradingPass.ts +0 -24
  163. package/src/postprocess/DepthOfFieldPass.ts +0 -12
  164. package/src/postprocess/EffectComposer.ts +0 -349
  165. package/src/postprocess/SSAOPass.ts +0 -20
  166. package/src/postprocess/index.ts +0 -34
  167. package/src/production-runtime/AnimationControlsPipeline.ts +0 -77
  168. package/src/production-runtime/PBRHDRPipeline.ts +0 -381
  169. package/src/production-runtime/ProductionEffectsPipeline.ts +0 -85
  170. package/src/production-runtime/ProductionRendererTypes.ts +0 -136
  171. package/src/production-runtime/ProductionRuntimeRenderer.ts +0 -172
  172. package/src/production-runtime/ProductionWebGL2Renderer.ts +0 -313
  173. package/src/production-runtime/ProductionWebGPURenderer.ts +0 -396
  174. package/src/production-runtime/TransmissionBackdropCapture.ts +0 -130
  175. package/src/production-runtime/animation/MorphTargetRenderer.ts +0 -2
  176. package/src/production-runtime/animation/SkinningRenderer.ts +0 -2
  177. package/src/production-runtime/backends/RendererBackend.ts +0 -17
  178. package/src/production-runtime/backends/WebGL2RendererBackend.ts +0 -30
  179. package/src/production-runtime/backends/WebGPURendererBackend.ts +0 -24
  180. package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +0 -2
  181. package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +0 -2
  182. package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +0 -2
  183. package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +0 -2
  184. package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +0 -1
  185. package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +0 -2
  186. package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +0 -2
  187. package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +0 -2
  188. package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +0 -2
  189. package/src/production-runtime/backends/webgpu/WebGPUShader.ts +0 -2
  190. package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +0 -2
  191. package/src/production-runtime/color/ColorManagement.ts +0 -3
  192. package/src/production-runtime/color/ToneMapping.ts +0 -7
  193. package/src/production-runtime/diagnostics/FrameCapture.ts +0 -2
  194. package/src/production-runtime/diagnostics/GPUCapabilities.ts +0 -2
  195. package/src/production-runtime/diagnostics/RendererStats.ts +0 -2
  196. package/src/production-runtime/environment/EnvironmentMap.ts +0 -1
  197. package/src/production-runtime/environment/HDRLoader.ts +0 -57
  198. package/src/production-runtime/environment/PMREMGenerator.ts +0 -713
  199. package/src/production-runtime/framegraph/FrameGraph.ts +0 -18
  200. package/src/production-runtime/framegraph/RenderPass.ts +0 -15
  201. package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +0 -439
  202. package/src/production-runtime/index.ts +0 -127
  203. package/src/production-runtime/lights/LightManager.ts +0 -7
  204. package/src/production-runtime/lights/ShadowMapRenderer.ts +0 -5
  205. package/src/production-runtime/materials/GLTFMaterialAdapter.ts +0 -6
  206. package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +0 -2
  207. package/src/production-runtime/materials/MaterialCompiler.ts +0 -7
  208. package/src/production-runtime/materials/MaterialTextureBindings.ts +0 -5
  209. package/src/production-runtime/materials/PBRMaterial.ts +0 -2
  210. package/src/production-runtime/materials/PBRShaderFeatures.ts +0 -2
  211. package/src/production-runtime/passes/ContactShadowPass.ts +0 -184
  212. package/src/production-runtime/passes/DepthPrepass.ts +0 -7
  213. package/src/production-runtime/passes/OpaquePass.ts +0 -7
  214. package/src/production-runtime/passes/ShadowPass.ts +0 -7
  215. package/src/production-runtime/passes/SkyboxPass.ts +0 -7
  216. package/src/production-runtime/passes/ToneMappingPass.ts +0 -7
  217. package/src/production-runtime/passes/TransparentPass.ts +0 -7
  218. package/src/production-runtime/postprocess/BloomPass.ts +0 -51
  219. package/src/production-runtime/postprocess/ColorGradingPass.ts +0 -49
  220. package/src/production-runtime/postprocess/DOFPass.ts +0 -47
  221. package/src/production-runtime/postprocess/FXAAPass.ts +0 -53
  222. package/src/production-runtime/postprocess/ProductionEffectComposer.ts +0 -78
  223. package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +0 -174
  224. package/src/production-runtime/postprocess/SSAOPass.ts +0 -45
  225. package/src/production-runtime/resources/GPUBuffer.ts +0 -2
  226. package/src/production-runtime/resources/GPUTexture.ts +0 -2
  227. package/src/production-runtime/resources/RenderTarget.ts +0 -3
  228. package/src/production-runtime/resources/ResourceCache.ts +0 -7
  229. package/src/production-runtime/scene/Camera.ts +0 -1
  230. package/src/production-runtime/scene/Lights.ts +0 -2
  231. package/src/production-runtime/scene/RenderableMesh.ts +0 -2
  232. package/src/production-runtime/scene/RenderablePrimitive.ts +0 -1
  233. package/src/production-runtime/scene/RenderableScene.ts +0 -4
  234. package/src/production-runtime/shaders/ShaderProgramLibrary.ts +0 -7
  235. package/src/production-runtime/shaders/chunks/brdf.glsl +0 -2
  236. package/src/production-runtime/shaders/chunks/ibl.glsl +0 -3
  237. package/src/production-runtime/shaders/chunks/pbr.frag.glsl +0 -47
  238. package/src/production-runtime/shaders/chunks/pbr.vert.glsl +0 -8
  239. package/src/production-runtime/shaders/chunks/shadows.glsl +0 -2
  240. package/src/production-runtime/shaders/wgsl/pbr.wgsl +0 -3
  241. package/src/production-runtime/shaders/wgsl/postprocess.wgsl +0 -2
  242. package/src/production-runtime/shaders/wgsl/skybox.wgsl +0 -2
  243. package/src/shaders/depth.frag.glsl +0 -5
  244. package/src/shaders/depth.vert.glsl +0 -8
  245. package/src/shaders/pbr-direct.frag.glsl +0 -687
  246. package/src/shaders/pbr-direct.vert.glsl +0 -18
  247. package/src/shaders/unlit.frag.glsl +0 -18
  248. package/src/shaders/unlit.vert.glsl +0 -13
  249. package/src/shadows/CascadedShadowPipeline.ts +0 -53
  250. package/src/shadows/ContactShadows.ts +0 -106
  251. package/src/shadows/ShadowDebugViews.ts +0 -46
  252. package/src/threejs-compatibility/InstancingSystem.ts +0 -17
  253. package/src/threejs-compatibility/LightingSystem.ts +0 -22
  254. package/src/threejs-compatibility/MaterialSystem.ts +0 -9
  255. package/src/threejs-compatibility/RenderTargetSystem.ts +0 -35
  256. package/src/threejs-compatibility/RendererDiagnostics.ts +0 -61
  257. package/src/threejs-compatibility/SceneRenderer.ts +0 -34
  258. package/src/threejs-compatibility/ShadowSystem.ts +0 -19
  259. package/src/threejs-compatibility/TextureSystem.ts +0 -19
  260. package/src/threejs-compatibility/ThreeCompatRenderer.ts +0 -90
  261. package/src/threejs-compatibility/TransparencySystem.ts +0 -19
  262. package/src/threejs-compatibility/index.ts +0 -29
  263. package/src/threejs-compatibility/performance/BVH.ts +0 -14
  264. package/src/threejs-compatibility/performance/FrustumCulling.ts +0 -10
  265. package/src/threejs-compatibility/performance/Instancing.ts +0 -4
  266. package/src/threejs-compatibility/performance/LODSystem.ts +0 -16
  267. package/src/threejs-compatibility/performance/OcclusionCulling.ts +0 -6
  268. package/src/threejs-compatibility/performance/RaycastAcceleration.ts +0 -12
  269. package/src/threejs-compatibility/performance/RendererProfiler.ts +0 -19
  270. package/src/threejs-compatibility/performance/TextureStreaming.ts +0 -4
  271. package/src/threejs-compatibility/performance/index.ts +0 -12
  272. package/src/threejs-compatibility/postprocess/BloomPass.ts +0 -16
  273. package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +0 -16
  274. package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +0 -21
  275. package/src/threejs-compatibility/postprocess/EffectComposer.ts +0 -14
  276. package/src/threejs-compatibility/postprocess/FXAAPass.ts +0 -15
  277. package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +0 -20
  278. package/src/threejs-compatibility/postprocess/OutlinePass.ts +0 -21
  279. package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +0 -169
  280. package/src/threejs-compatibility/postprocess/RenderPass.ts +0 -9
  281. package/src/threejs-compatibility/postprocess/SMAAPass.ts +0 -15
  282. package/src/threejs-compatibility/postprocess/SSAOPass.ts +0 -21
  283. package/src/threejs-compatibility/postprocess/ShaderPass.ts +0 -7
  284. package/src/threejs-compatibility/postprocess/TAAPass.ts +0 -15
  285. package/src/threejs-compatibility/postprocess/VignettePass.ts +0 -16
  286. package/src/threejs-compatibility/postprocess/index.ts +0 -15
  287. package/src/threejs-compatibility/shaders/NodeMaterial.ts +0 -21
  288. package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +0 -6
  289. package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +0 -17
  290. package/src/threejs-compatibility/shaders/ShaderMaterial.ts +0 -18
  291. package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +0 -6
  292. package/src/threejs-compatibility/shaders/Uniforms.ts +0 -18
  293. package/src/threejs-compatibility/shaders/index.ts +0 -9
  294. package/src/threejs-compatibility/vfx/GPUPointCloud.ts +0 -7
  295. package/src/threejs-compatibility/vfx/LineRenderer.ts +0 -13
  296. package/src/threejs-compatibility/vfx/ParticleSystem.ts +0 -23
  297. package/src/threejs-compatibility/vfx/SpriteSystem.ts +0 -14
  298. package/src/threejs-compatibility/vfx/TrailRenderer.ts +0 -8
  299. package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +0 -23
  300. package/src/threejs-compatibility/vfx/index.ts +0 -9
  301. package/src/threejs-example-parity/index.ts +0 -205
  302. package/src/webgpu/WebGPUBuffer.ts +0 -1
  303. package/src/webgpu/WebGPUCompute.ts +0 -2
  304. package/src/webgpu/WebGPUPipelineCache.ts +0 -15
  305. package/src/webgpu/WebGPUPostProcess.ts +0 -2
  306. package/src/webgpu/WebGPUTexture.ts +0 -2
  307. package/tsconfig.json +0 -26
  308. package/vitest.config.ts +0 -20
@@ -1,725 +0,0 @@
1
- import { createEnvironmentMapResourceSet, type EnvironmentMapResourceSet } from "./EnvironmentMapResources";
2
- import { bloomPixels, fxaaPixels, toneMapPixels, type PostProcessColorSpace, type ToneMappingOperator } from "./PostProcessPass";
3
- import { Sampler } from "./Sampler";
4
- import { Texture } from "./Texture";
5
- import { TextureBinding } from "./TextureBinding";
6
- import type { EnvironmentLightingOptions } from "./ForwardPass";
7
-
8
- export type ExternalParityRenderPresetFeature =
9
- | "color-management"
10
- | "tone-mapping"
11
- | "exposure"
12
- | "pbr"
13
- | "bounded-pbr"
14
- | "environment-reflections"
15
- | "directional-shadows"
16
- | "contact-shadows"
17
- | "postprocess-bloom"
18
- | "postprocess-fxaa"
19
- | "depth-textures"
20
- | "lod"
21
- | "gpu-timing"
22
- | "hdr";
23
-
24
- export interface ExternalParityRenderPresetFeatureStatus {
25
- readonly feature: ExternalParityRenderPresetFeature;
26
- readonly state: "active" | "blocked" | "unsupported";
27
- readonly evidence?: string;
28
- readonly reason?: string;
29
- }
30
-
31
- export interface ExternalParityRenderPresetEvidence {
32
- readonly presetId: "aura3d-external-parity-visual-quality-preset";
33
- readonly presetVersion: 1;
34
- readonly exampleId: string;
35
- readonly screenshotPath: string;
36
- readonly colorManagement: {
37
- readonly inputColorSpace: PostProcessColorSpace;
38
- readonly outputColorSpace: PostProcessColorSpace;
39
- readonly toneMapper: ToneMappingOperator | "bounded-direct";
40
- readonly exposure: number;
41
- readonly whitePoint: number;
42
- };
43
- readonly activeFeatures: readonly ExternalParityRenderPresetFeature[];
44
- readonly blockedFeatures: readonly ExternalParityRenderPresetFeatureStatus[];
45
- readonly features: readonly ExternalParityRenderPresetFeatureStatus[];
46
- }
47
-
48
- export type ExternalParityEnvironmentPreset =
49
- | "studio"
50
- | "softbox"
51
- | "inspection"
52
- | "daylight"
53
- | "exhibit"
54
- | "evening"
55
- | "gameplay";
56
-
57
- export interface ExternalParityEnvironmentLightingBundle {
58
- readonly presetId: "aura3d-external-parity-visual-quality-preset";
59
- readonly manifestPath: "fixtures/environment-corpus/manifest.json";
60
- readonly preset: ExternalParityEnvironmentPreset;
61
- readonly lighting: EnvironmentLightingOptions;
62
- readonly resources: EnvironmentMapResourceSet["diagnostics"] & {
63
- readonly environmentTextureLabel: string;
64
- readonly brdfLutTextureLabel: string;
65
- readonly sourceWidth: number;
66
- readonly sourceHeight: number;
67
- readonly resourceSet: "generated-local-linear-hdr-environment";
68
- readonly validation: {
69
- readonly environmentTexture: boolean;
70
- readonly brdfLutTexture: boolean;
71
- readonly specularMipLevels: boolean;
72
- readonly diffuseIrradiance: boolean;
73
- };
74
- };
75
- }
76
-
77
- export interface ExternalParityLdrPostprocessSummary {
78
- readonly source: "webgl2-backbuffer-readback";
79
- readonly path: "ExternalParityRenderPreset.toneMapPixels.bloomPixels.fxaaPixels";
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- readonly width: number;
81
- readonly height: number;
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- readonly inputNonDarkPixels: number;
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- readonly outputNonDarkPixels: number;
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- readonly inputColorBuckets: number;
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- readonly outputColorBuckets: number;
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- readonly toneMapper: ToneMappingOperator;
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- readonly exposure: number;
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- readonly whitePoint: number;
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- readonly inputColorSpace: PostProcessColorSpace;
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- readonly outputColorSpace: PostProcessColorSpace;
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- readonly colorCalibrationMonotonic: boolean;
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- readonly bloomBrightPixelCount: number;
93
- readonly bloomBrightEnergy: number;
94
- readonly bloomMaxNeighborBoost: number;
95
- readonly fxaaEdgePixels: number;
96
- readonly changedPixels: number;
97
- }
98
-
99
- export interface ExternalParityDirectionalShadowEvidence {
100
- readonly mode: "bounded-directional-shadow-map" | "renderer-owned-directional-shadow-map";
101
- readonly presetId: "aura3d-external-parity-visual-quality-preset";
102
- readonly exampleId: string;
103
- readonly cascadeCount: number;
104
- readonly mapSize: number;
105
- readonly bias: number;
106
- readonly pcfSamples: number;
107
- readonly lightDirection: readonly [number, number, number];
108
- readonly casterCount: number;
109
- readonly receiverCount: number;
110
- readonly stableTexelSnapping: true;
111
- readonly visibleReceiverDarkening: boolean;
112
- readonly productionShadowSamplingClaimed: boolean;
113
- readonly knownLimit: "directional-shadow-map-fit-and-visible-receiver-evidence-without-production-forward-shadow-sampling" | "renderer-owned-forward-shadow-map-sampling-evidence";
114
- }
115
-
116
- export interface ExternalParityReadbackDevice {
117
- readPixels(x: number, y: number, width: number, height: number): Uint8Array;
118
- }
119
-
120
- const externalParityEnvironmentLightingCache = new Map<ExternalParityEnvironmentPreset, ExternalParityEnvironmentLightingBundle>();
121
-
122
- export interface ExternalParityRenderPresetEvidenceOptions {
123
- readonly exampleId: string;
124
- readonly screenshotPath: string;
125
- readonly toneMapper?: ExternalParityRenderPresetEvidence["colorManagement"]["toneMapper"];
126
- readonly inputColorSpace?: PostProcessColorSpace;
127
- readonly outputColorSpace?: PostProcessColorSpace;
128
- readonly exposure?: number;
129
- readonly whitePoint?: number;
130
- readonly features: readonly ExternalParityRenderPresetFeatureStatus[];
131
- }
132
-
133
- export function createExternalParityEnvironmentLighting(preset: ExternalParityEnvironmentPreset): ExternalParityEnvironmentLightingBundle {
134
- const cached = externalParityEnvironmentLightingCache.get(preset);
135
- if (cached) return cached;
136
- const descriptor = externalParityEnvironmentDescriptor(preset);
137
- const source = createExternalParityGeneratedHdrEnvironmentMapSource(preset, 128, 64);
138
- const resources = createEnvironmentMapResourceSet({
139
- ...source,
140
- encoding: "linear-hdr"
141
- }, {
142
- outputColorSpace: "srgb",
143
- exposure: descriptor.hdrExposure,
144
- toneMapping: "reinhard",
145
- specularLevels: 5,
146
- specularBlurRadius: 3,
147
- irradianceWidth: 16,
148
- irradianceHeight: 8,
149
- irradianceBlurRadius: 8,
150
- brdfLutSize: 32
151
- });
152
- const environmentTexture = new Texture({
153
- width: resources.base.width,
154
- height: resources.base.height,
155
- colorSpace: "srgb",
156
- label: `external-parity-${preset}-generated-environment-map`,
157
- mipLevels: resources.specularMipLevels
158
- });
159
- const brdfLutTexture = new Texture({
160
- width: resources.brdfLut.width,
161
- height: resources.brdfLut.height,
162
- colorSpace: "linear",
163
- label: `external-parity-${preset}-brdf-lut`,
164
- data: resources.brdfLut.data
165
- });
166
- const environmentMapTexture = new TextureBinding({
167
- name: "u_environmentMapTexture",
168
- texture: environmentTexture,
169
- sampler: new Sampler({ minFilter: "linear", magFilter: "linear", addressU: "repeat", addressV: "clamp-to-edge" }),
170
- expectedColorSpace: "srgb",
171
- required: true
172
- });
173
- const environmentBrdfLutTexture = new TextureBinding({
174
- name: "u_environmentBrdfLutTexture",
175
- texture: brdfLutTexture,
176
- sampler: new Sampler({ minFilter: "linear", magFilter: "linear", addressU: "clamp-to-edge", addressV: "clamp-to-edge" }),
177
- expectedColorSpace: "linear",
178
- required: true
179
- });
180
- const environmentValidation = environmentMapTexture.validate();
181
- const brdfValidation = environmentBrdfLutTexture.validate();
182
- const bundle: ExternalParityEnvironmentLightingBundle = {
183
- presetId: "aura3d-external-parity-visual-quality-preset",
184
- manifestPath: "fixtures/environment-corpus/manifest.json",
185
- preset,
186
- lighting: {
187
- color: descriptor.ambientColor,
188
- intensity: descriptor.ambientIntensity,
189
- proceduralMap: {
190
- skyColor: descriptor.skyColor,
191
- horizonColor: descriptor.horizonColor,
192
- groundColor: descriptor.groundColor,
193
- specularColor: descriptor.specularColor,
194
- intensity: descriptor.environmentMapIntensity,
195
- specularIntensity: descriptor.environmentSpecularIntensity
196
- },
197
- environmentMapTexture,
198
- environmentMapIntensity: descriptor.environmentTextureIntensity,
199
- environmentMapSpecularIntensity: descriptor.environmentTextureSpecularIntensity,
200
- environmentMapRotation: descriptor.rotation,
201
- environmentMapMipCount: resources.specularMipLevels.length,
202
- environmentBrdfLutTexture
203
- },
204
- resources: {
205
- ...resources.diagnostics,
206
- environmentTextureLabel: environmentTexture.label,
207
- brdfLutTextureLabel: brdfLutTexture.label,
208
- sourceWidth: source.width,
209
- sourceHeight: source.height,
210
- resourceSet: "generated-local-linear-hdr-environment",
211
- validation: {
212
- environmentTexture: environmentValidation.ok,
213
- brdfLutTexture: brdfValidation.ok,
214
- specularMipLevels: resources.specularMipLevels.length >= 4,
215
- diffuseIrradiance: resources.diffuseIrradiance.width > 0 && resources.diffuseIrradiance.height > 0
216
- }
217
- }
218
- };
219
- externalParityEnvironmentLightingCache.set(preset, bundle);
220
- return bundle;
221
- }
222
-
223
- export function createExternalParityGeneratedHdrEnvironmentMapSource(
224
- preset: ExternalParityEnvironmentPreset,
225
- width = 128,
226
- height = 64
227
- ): { readonly width: number; readonly height: number; readonly data: Float32Array } {
228
- if (!Number.isInteger(width) || width < 8 || !Number.isInteger(height) || height < 4) {
229
- throw new RangeError("ExternalParity generated HDR environment map dimensions must be at least 8x4.");
230
- }
231
- const descriptor = externalParityEnvironmentDescriptor(preset);
232
- const data = new Float32Array(width * height * 4);
233
- for (let y = 0; y < height; y += 1) {
234
- const vertical = y / Math.max(1, height - 1);
235
- const skyMix = 1 - vertical;
236
- const horizonMix = Math.max(0, 1 - Math.abs(vertical - 0.52) * 3.2);
237
- const groundMix = Math.max(0, (vertical - 0.52) / 0.48);
238
- const denominator = skyMix + horizonMix + groundMix + 0.001;
239
- for (let x = 0; x < width; x += 1) {
240
- const horizontal = x / Math.max(1, width - 1);
241
- const stripe = 0.5 + 0.5 * Math.sin(horizontal * Math.PI * 2 + descriptor.rotation * Math.PI * 2);
242
- const softbox = Math.pow(Math.max(0, 1 - Math.abs(horizontal - descriptor.highlightU) * 4.8), 4)
243
- * Math.pow(Math.max(0, 1 - Math.abs(vertical - descriptor.highlightV) * 6.2), 3);
244
- const r = descriptor.skyColor[0] * skyMix + descriptor.horizonColor[0] * horizonMix + descriptor.groundColor[0] * groundMix;
245
- const g = descriptor.skyColor[1] * skyMix + descriptor.horizonColor[1] * horizonMix + descriptor.groundColor[1] * groundMix;
246
- const b = descriptor.skyColor[2] * skyMix + descriptor.horizonColor[2] * horizonMix + descriptor.groundColor[2] * groundMix;
247
- const highlight = softbox * descriptor.hdrHighlightIntensity;
248
- const index = (y * width + x) * 4;
249
- data[index] = Math.max(0, (r + descriptor.specularColor[0] * highlight + stripe * descriptor.textureVariation) / denominator);
250
- data[index + 1] = Math.max(0, (g + descriptor.specularColor[1] * highlight + stripe * descriptor.textureVariation) / denominator);
251
- data[index + 2] = Math.max(0, (b + descriptor.specularColor[2] * highlight + stripe * descriptor.textureVariation) / denominator);
252
- data[index + 3] = 1;
253
- }
254
- }
255
- return { width, height, data };
256
- }
257
-
258
- export function createExternalParityGeneratedEnvironmentMapSource(
259
- preset: ExternalParityEnvironmentPreset,
260
- width = 128,
261
- height = 64
262
- ): { readonly width: number; readonly height: number; readonly data: Uint8Array } {
263
- if (!Number.isInteger(width) || width < 8 || !Number.isInteger(height) || height < 4) {
264
- throw new RangeError("ExternalParity generated environment map dimensions must be at least 8x4.");
265
- }
266
- const descriptor = externalParityEnvironmentDescriptor(preset);
267
- const data = new Uint8Array(width * height * 4);
268
- for (let y = 0; y < height; y += 1) {
269
- const vertical = y / Math.max(1, height - 1);
270
- const skyMix = 1 - vertical;
271
- const horizonMix = Math.max(0, 1 - Math.abs(vertical - 0.52) * 3.2);
272
- const groundMix = Math.max(0, (vertical - 0.52) / 0.48);
273
- for (let x = 0; x < width; x += 1) {
274
- const horizontal = x / Math.max(1, width - 1);
275
- const stripe = 0.5 + 0.5 * Math.sin(horizontal * Math.PI * 2 + descriptor.rotation * Math.PI * 2);
276
- const softbox = Math.pow(Math.max(0, 1 - Math.abs(horizontal - descriptor.highlightU) * 4.8), 4)
277
- * Math.pow(Math.max(0, 1 - Math.abs(vertical - descriptor.highlightV) * 6.2), 3);
278
- const r = descriptor.skyColor[0] * skyMix + descriptor.horizonColor[0] * horizonMix + descriptor.groundColor[0] * groundMix;
279
- const g = descriptor.skyColor[1] * skyMix + descriptor.horizonColor[1] * horizonMix + descriptor.groundColor[1] * groundMix;
280
- const b = descriptor.skyColor[2] * skyMix + descriptor.horizonColor[2] * horizonMix + descriptor.groundColor[2] * groundMix;
281
- const index = (y * width + x) * 4;
282
- data[index] = toByte((r + descriptor.specularColor[0] * softbox + stripe * descriptor.textureVariation) / (skyMix + horizonMix + groundMix + 0.001));
283
- data[index + 1] = toByte((g + descriptor.specularColor[1] * softbox + stripe * descriptor.textureVariation) / (skyMix + horizonMix + groundMix + 0.001));
284
- data[index + 2] = toByte((b + descriptor.specularColor[2] * softbox + stripe * descriptor.textureVariation) / (skyMix + horizonMix + groundMix + 0.001));
285
- data[index + 3] = 255;
286
- }
287
- }
288
- return { width, height, data };
289
- }
290
-
291
- export function createExternalParityFlagshipRenderPresetEvidence(options: {
292
- readonly exampleId: string;
293
- readonly screenshotPath: string;
294
- readonly exposure?: number;
295
- readonly whitePoint?: number;
296
- readonly productionPbrEvidence?: boolean;
297
- readonly directionalShadowEvidence?: boolean;
298
- readonly productionShadowSamplingEvidence?: boolean;
299
- readonly postprocessEvidence?: boolean;
300
- readonly depthTextureEvidence?: boolean;
301
- readonly hdrRenderTargetEvidence?: boolean;
302
- readonly lodEvidence?: boolean;
303
- }): ExternalParityRenderPresetEvidence {
304
- const postprocessPathEvidence = options.hdrRenderTargetEvidence
305
- ? "renderer-owned HDR render-target postprocess path"
306
- : "shared ExternalParity LDR readback path";
307
- return createExternalParityRenderPresetEvidence({
308
- exampleId: options.exampleId,
309
- screenshotPath: options.screenshotPath,
310
- toneMapper: "reinhard",
311
- exposure: options.exposure ?? 1,
312
- whitePoint: options.whitePoint ?? 1,
313
- features: [
314
- externalParityActiveFeature("color-management", "ExternalParity preset records linear input and sRGB framebuffer output for this browser scene."),
315
- externalParityActiveFeature(
316
- "tone-mapping",
317
- options.hdrRenderTargetEvidence
318
- ? "ExternalParity preset publishes renderer-owned HDR render-target tone mapping evidence for this real scene."
319
- : "ExternalParity preset applies bounded Reinhard LDR postprocess readback metrics for this real scene."
320
- ),
321
- externalParityActiveFeature("exposure", "ExternalParity preset exposes finite exposure and white-point values in runtime state."),
322
- options.productionPbrEvidence
323
- ? externalParityActiveFeature("pbr", "Scene publishes root renderer material/shader PBR evidence with lit material response and environment reflection metrics.")
324
- : externalParityActiveFeature("bounded-pbr", "Scene uses Aura3D lit PBR materials and WebGL2 shader lighting while full external physical PBR parity remains separately gated."),
325
- externalParityActiveFeature("environment-reflections", "Scene uses generated local environment map, specular mip resources, diffuse irradiance, and BRDF LUT bindings."),
326
- options.directionalShadowEvidence
327
- ? externalParityActiveFeature(
328
- "directional-shadows",
329
- options.productionShadowSamplingEvidence
330
- ? "Scene publishes renderer-owned directional shadow-map sampling evidence in the forward path."
331
- : "Scene publishes visible directional-shadow-map evidence while production sampling remains separately gated."
332
- )
333
- : externalParityBlockedFeature("directional-shadows", "Flagship scene still uses bounded contact-shadow/proxy evidence; production shadow maps are not claimed."),
334
- externalParityActiveFeature(
335
- "contact-shadows",
336
- options.productionShadowSamplingEvidence
337
- ? "Scene may publish contact-shadow helper evidence as an auxiliary cue; renderer-owned shadow-map sampling is the primary shadow path."
338
- : "Scene publishes visible contact-shadow/proxy evidence while shadow maps remain blocked."
339
- ),
340
- options.postprocessEvidence
341
- ? externalParityActiveFeature("postprocess-bloom", `Scene runs bloom through the ${postprocessPathEvidence} on real scene pixels.`)
342
- : externalParityBlockedFeature("postprocess-bloom", "Postprocess readback evidence was not available for this scene."),
343
- options.postprocessEvidence
344
- ? externalParityActiveFeature("postprocess-fxaa", `Scene runs FXAA through the ${postprocessPathEvidence} on real scene pixels.`)
345
- : externalParityBlockedFeature("postprocess-fxaa", "FXAA readback evidence was not available for this scene."),
346
- options.depthTextureEvidence
347
- ? externalParityActiveFeature("depth-textures", "Scene publishes renderer-owned sampleable depth texture evidence for depth-aware postprocess.")
348
- : externalParityBlockedFeature("depth-textures", "Flagship scene did not publish sampleable depth texture evidence for depth-aware postprocess."),
349
- options.lodEvidence
350
- ? externalParityActiveFeature("lod", "Scene reports real LOD selection metrics for render items.")
351
- : externalParityBlockedFeature("lod", "This scene does not publish real LOD selection evidence."),
352
- externalParityBlockedFeature("gpu-timing", "GPU timer query evidence is not required for this ExternalParity flagship preset; CPU fallback timing is reported."),
353
- options.hdrRenderTargetEvidence
354
- ? externalParityActiveFeature("hdr", "Scene publishes renderer-owned HDR render-target evidence with tone-mapped presentation.")
355
- : externalParityBlockedFeature("hdr", "Flagship scene did not publish renderer-owned HDR render-target evidence.")
356
- ]
357
- });
358
- }
359
-
360
- export function createExternalParityDirectionalShadowEvidence(options: {
361
- readonly exampleId: string;
362
- readonly casterCount: number;
363
- readonly receiverCount: number;
364
- readonly visibleReceiverDarkening: boolean;
365
- readonly cascadeCount?: number;
366
- readonly mapSize?: number;
367
- readonly bias?: number;
368
- readonly pcfSamples?: number;
369
- readonly lightDirection?: readonly [number, number, number];
370
- readonly productionShadowSamplingClaimed?: boolean;
371
- }): ExternalParityDirectionalShadowEvidence {
372
- const productionShadowSamplingClaimed = options.productionShadowSamplingClaimed === true;
373
- return {
374
- mode: productionShadowSamplingClaimed ? "renderer-owned-directional-shadow-map" : "bounded-directional-shadow-map",
375
- presetId: "aura3d-external-parity-visual-quality-preset",
376
- exampleId: options.exampleId,
377
- cascadeCount: options.cascadeCount ?? 3,
378
- mapSize: options.mapSize ?? 512,
379
- bias: Number((options.bias ?? 0.003).toFixed(5)),
380
- pcfSamples: options.pcfSamples ?? 9,
381
- lightDirection: options.lightDirection ?? [-0.42, -0.82, -0.38],
382
- casterCount: Math.max(0, Math.floor(options.casterCount)),
383
- receiverCount: Math.max(0, Math.floor(options.receiverCount)),
384
- stableTexelSnapping: true,
385
- visibleReceiverDarkening: options.visibleReceiverDarkening,
386
- productionShadowSamplingClaimed,
387
- knownLimit: productionShadowSamplingClaimed
388
- ? "renderer-owned-forward-shadow-map-sampling-evidence"
389
- : "directional-shadow-map-fit-and-visible-receiver-evidence-without-production-forward-shadow-sampling"
390
- };
391
- }
392
-
393
- export function sampleExternalParityLdrPostprocessReadback(options: {
394
- readonly device: ExternalParityReadbackDevice;
395
- readonly framebufferWidth: number;
396
- readonly framebufferHeight: number;
397
- readonly exposure?: number;
398
- readonly whitePoint?: number;
399
- readonly toneMapper?: ToneMappingOperator;
400
- readonly inputColorSpace?: PostProcessColorSpace;
401
- readonly outputColorSpace?: PostProcessColorSpace;
402
- readonly maxWidth?: number;
403
- readonly maxHeight?: number;
404
- }): ExternalParityLdrPostprocessSummary {
405
- const width = Math.max(8, Math.min(options.maxWidth ?? 96, options.framebufferWidth));
406
- const height = Math.max(8, Math.min(options.maxHeight ?? 54, options.framebufferHeight));
407
- const x = Math.max(0, Math.floor(options.framebufferWidth / 2 - width / 2));
408
- const y = Math.max(0, Math.floor(options.framebufferHeight / 2 - height / 2));
409
- const input = options.device.readPixels(x, y, width, height);
410
- const exposure = options.exposure ?? 1;
411
- const whitePoint = options.whitePoint ?? 1;
412
- const toneMapper = options.toneMapper ?? "reinhard";
413
- const inputColorSpace = options.inputColorSpace ?? "srgb";
414
- const outputColorSpace = options.outputColorSpace ?? "srgb";
415
- const toneMapped = toneMapPixels(input, width, height, {
416
- exposure,
417
- whitePoint,
418
- gamma: 2.2,
419
- operator: toneMapper,
420
- inputColorSpace,
421
- outputColorSpace
422
- });
423
- const bloomed = bloomPixels(toneMapped.pixels, width, height, { threshold: 0.62, intensity: 0.28, radius: 1 });
424
- const fxaa = fxaaPixels(bloomed.pixels, width, height, { edgeThreshold: 0.08, subpixelBlend: 0.55 });
425
- return {
426
- source: "webgl2-backbuffer-readback",
427
- path: "ExternalParityRenderPreset.toneMapPixels.bloomPixels.fxaaPixels",
428
- width,
429
- height,
430
- inputNonDarkPixels: countNonDarkPixels(input),
431
- outputNonDarkPixels: countNonDarkPixels(fxaa.pixels),
432
- inputColorBuckets: countColorBuckets(input),
433
- outputColorBuckets: countColorBuckets(fxaa.pixels),
434
- toneMapper,
435
- exposure: Number(exposure.toFixed(4)),
436
- whitePoint: Number(whitePoint.toFixed(4)),
437
- inputColorSpace,
438
- outputColorSpace,
439
- colorCalibrationMonotonic: toneMapped.calibration.monotonic,
440
- bloomBrightPixelCount: bloomed.brightPixelCount,
441
- bloomBrightEnergy: Number(bloomed.brightEnergy.toFixed(4)),
442
- bloomMaxNeighborBoost: Number(bloomed.maxNeighborBoost.toFixed(4)),
443
- fxaaEdgePixels: countMaskPixels(fxaa.edgeMask),
444
- changedPixels: countChangedPixels(input, fxaa.pixels)
445
- };
446
- }
447
-
448
- export function createExternalParityRenderPresetEvidence(options: ExternalParityRenderPresetEvidenceOptions): ExternalParityRenderPresetEvidence {
449
- if (!options.exampleId.trim()) {
450
- throw new Error("ExternalParity render preset evidence requires an example id.");
451
- }
452
- if (!options.screenshotPath.trim()) {
453
- throw new Error("ExternalParity render preset evidence requires a screenshot path.");
454
- }
455
- const features = normalizeFeatureStatuses(options.features);
456
- return {
457
- presetId: "aura3d-external-parity-visual-quality-preset",
458
- presetVersion: 1,
459
- exampleId: options.exampleId,
460
- screenshotPath: options.screenshotPath,
461
- colorManagement: {
462
- inputColorSpace: options.inputColorSpace ?? "linear",
463
- outputColorSpace: options.outputColorSpace ?? "srgb",
464
- toneMapper: options.toneMapper ?? "bounded-direct",
465
- exposure: finitePositive(options.exposure ?? 1, "exposure"),
466
- whitePoint: finitePositive(options.whitePoint ?? 1, "whitePoint")
467
- },
468
- activeFeatures: features.filter((feature) => feature.state === "active").map((feature) => feature.feature),
469
- blockedFeatures: features.filter((feature) => feature.state !== "active"),
470
- features
471
- };
472
- }
473
-
474
- function externalParityEnvironmentDescriptor(preset: ExternalParityEnvironmentPreset): {
475
- readonly ambientColor: readonly [number, number, number];
476
- readonly ambientIntensity: number;
477
- readonly skyColor: readonly [number, number, number];
478
- readonly horizonColor: readonly [number, number, number];
479
- readonly groundColor: readonly [number, number, number];
480
- readonly specularColor: readonly [number, number, number];
481
- readonly environmentMapIntensity: number;
482
- readonly environmentSpecularIntensity: number;
483
- readonly environmentTextureIntensity: number;
484
- readonly environmentTextureSpecularIntensity: number;
485
- readonly rotation: number;
486
- readonly highlightU: number;
487
- readonly highlightV: number;
488
- readonly textureVariation: number;
489
- readonly hdrHighlightIntensity: number;
490
- readonly hdrExposure: number;
491
- } {
492
- switch (preset) {
493
- case "softbox":
494
- return {
495
- ambientColor: [0.48, 0.52, 0.58],
496
- ambientIntensity: 0.18,
497
- skyColor: [0.72, 0.82, 0.94],
498
- horizonColor: [0.94, 0.88, 0.78],
499
- groundColor: [0.18, 0.2, 0.22],
500
- specularColor: [1, 0.95, 0.84],
501
- environmentMapIntensity: 0.52,
502
- environmentSpecularIntensity: 0.9,
503
- environmentTextureIntensity: 0.42,
504
- environmentTextureSpecularIntensity: 0.95,
505
- rotation: 0.08,
506
- highlightU: 0.28,
507
- highlightV: 0.36,
508
- textureVariation: 0.035,
509
- hdrHighlightIntensity: 2.8,
510
- hdrExposure: 0.86
511
- };
512
- case "inspection":
513
- return {
514
- ambientColor: [0.42, 0.5, 0.62],
515
- ambientIntensity: 0.16,
516
- skyColor: [0.48, 0.7, 0.96],
517
- horizonColor: [0.78, 0.84, 0.88],
518
- groundColor: [0.12, 0.13, 0.15],
519
- specularColor: [0.72, 0.9, 1],
520
- environmentMapIntensity: 0.55,
521
- environmentSpecularIntensity: 0.82,
522
- environmentTextureIntensity: 0.46,
523
- environmentTextureSpecularIntensity: 0.84,
524
- rotation: -0.04,
525
- highlightU: 0.64,
526
- highlightV: 0.42,
527
- textureVariation: 0.028,
528
- hdrHighlightIntensity: 2.35,
529
- hdrExposure: 0.9
530
- };
531
- case "daylight":
532
- return {
533
- ambientColor: [0.5, 0.56, 0.62],
534
- ambientIntensity: 0.2,
535
- skyColor: [0.42, 0.66, 0.92],
536
- horizonColor: [0.88, 0.82, 0.68],
537
- groundColor: [0.26, 0.25, 0.22],
538
- specularColor: [1, 0.9, 0.66],
539
- environmentMapIntensity: 0.48,
540
- environmentSpecularIntensity: 0.7,
541
- environmentTextureIntensity: 0.4,
542
- environmentTextureSpecularIntensity: 0.72,
543
- rotation: 0.12,
544
- highlightU: 0.18,
545
- highlightV: 0.32,
546
- textureVariation: 0.024,
547
- hdrHighlightIntensity: 3.15,
548
- hdrExposure: 0.82
549
- };
550
- case "exhibit":
551
- return {
552
- ambientColor: [0.34, 0.38, 0.44],
553
- ambientIntensity: 0.16,
554
- skyColor: [0.12, 0.16, 0.22],
555
- horizonColor: [0.78, 0.64, 0.42],
556
- groundColor: [0.08, 0.08, 0.09],
557
- specularColor: [1, 0.72, 0.36],
558
- environmentMapIntensity: 0.42,
559
- environmentSpecularIntensity: 0.76,
560
- environmentTextureIntensity: 0.38,
561
- environmentTextureSpecularIntensity: 0.8,
562
- rotation: 0.2,
563
- highlightU: 0.48,
564
- highlightV: 0.3,
565
- textureVariation: 0.02,
566
- hdrHighlightIntensity: 2.65,
567
- hdrExposure: 0.88
568
- };
569
- case "evening":
570
- return {
571
- ambientColor: [0.28, 0.32, 0.48],
572
- ambientIntensity: 0.18,
573
- skyColor: [0.16, 0.2, 0.42],
574
- horizonColor: [0.95, 0.48, 0.22],
575
- groundColor: [0.09, 0.08, 0.12],
576
- specularColor: [1, 0.54, 0.3],
577
- environmentMapIntensity: 0.44,
578
- environmentSpecularIntensity: 0.78,
579
- environmentTextureIntensity: 0.36,
580
- environmentTextureSpecularIntensity: 0.82,
581
- rotation: -0.14,
582
- highlightU: 0.72,
583
- highlightV: 0.38,
584
- textureVariation: 0.03,
585
- hdrHighlightIntensity: 3,
586
- hdrExposure: 0.84
587
- };
588
- case "gameplay":
589
- return {
590
- ambientColor: [0.34, 0.42, 0.5],
591
- ambientIntensity: 0.18,
592
- skyColor: [0.16, 0.38, 0.6],
593
- horizonColor: [0.1, 0.72, 0.7],
594
- groundColor: [0.08, 0.12, 0.18],
595
- specularColor: [0.2, 0.96, 1],
596
- environmentMapIntensity: 0.46,
597
- environmentSpecularIntensity: 0.74,
598
- environmentTextureIntensity: 0.34,
599
- environmentTextureSpecularIntensity: 0.76,
600
- rotation: 0.32,
601
- highlightU: 0.54,
602
- highlightV: 0.34,
603
- textureVariation: 0.04,
604
- hdrHighlightIntensity: 2.5,
605
- hdrExposure: 0.9
606
- };
607
- case "studio":
608
- return {
609
- ambientColor: [0.44, 0.48, 0.54],
610
- ambientIntensity: 0.18,
611
- skyColor: [0.54, 0.66, 0.86],
612
- horizonColor: [0.9, 0.82, 0.68],
613
- groundColor: [0.12, 0.14, 0.16],
614
- specularColor: [1, 0.92, 0.78],
615
- environmentMapIntensity: 0.5,
616
- environmentSpecularIntensity: 0.86,
617
- environmentTextureIntensity: 0.44,
618
- environmentTextureSpecularIntensity: 0.92,
619
- rotation: 0.06,
620
- highlightU: 0.36,
621
- highlightV: 0.34,
622
- textureVariation: 0.032,
623
- hdrHighlightIntensity: 2.7,
624
- hdrExposure: 0.86
625
- };
626
- }
627
- }
628
-
629
- function countNonDarkPixels(pixels: Uint8Array): number {
630
- let count = 0;
631
- for (let index = 0; index < pixels.length; index += 4) {
632
- if ((pixels[index] ?? 0) > 10 || (pixels[index + 1] ?? 0) > 10 || (pixels[index + 2] ?? 0) > 10) count += 1;
633
- }
634
- return count;
635
- }
636
-
637
- function countColorBuckets(pixels: Uint8Array): number {
638
- const buckets = new Set<string>();
639
- for (let index = 0; index < pixels.length; index += 4) {
640
- const r = (pixels[index] ?? 0) >> 5;
641
- const g = (pixels[index + 1] ?? 0) >> 5;
642
- const b = (pixels[index + 2] ?? 0) >> 5;
643
- if (r !== 0 || g !== 0 || b !== 0) buckets.add(`${r}:${g}:${b}`);
644
- }
645
- return buckets.size;
646
- }
647
-
648
- function countMaskPixels(mask: Uint8Array): number {
649
- let count = 0;
650
- for (const value of mask) {
651
- if (value > 0) count += 1;
652
- }
653
- return count;
654
- }
655
-
656
- function countChangedPixels(before: Uint8Array, after: Uint8Array): number {
657
- let count = 0;
658
- for (let index = 0; index < before.length; index += 4) {
659
- const delta = Math.abs((before[index] ?? 0) - (after[index] ?? 0))
660
- + Math.abs((before[index + 1] ?? 0) - (after[index + 1] ?? 0))
661
- + Math.abs((before[index + 2] ?? 0) - (after[index + 2] ?? 0));
662
- if (delta > 8) count += 1;
663
- }
664
- return count;
665
- }
666
-
667
- function toByte(value: number): number {
668
- return Math.max(0, Math.min(255, Math.round(value * 255)));
669
- }
670
-
671
- export function externalParityActiveFeature(feature: ExternalParityRenderPresetFeature, evidence: string): ExternalParityRenderPresetFeatureStatus {
672
- return {
673
- feature,
674
- state: "active",
675
- evidence: requireMessage(evidence, "active feature evidence")
676
- };
677
- }
678
-
679
- export function externalParityBlockedFeature(feature: ExternalParityRenderPresetFeature, reason: string): ExternalParityRenderPresetFeatureStatus {
680
- return {
681
- feature,
682
- state: "blocked",
683
- reason: requireMessage(reason, "blocked feature reason")
684
- };
685
- }
686
-
687
- export function externalParityUnsupportedFeature(feature: ExternalParityRenderPresetFeature, reason: string): ExternalParityRenderPresetFeatureStatus {
688
- return {
689
- feature,
690
- state: "unsupported",
691
- reason: requireMessage(reason, "unsupported feature reason")
692
- };
693
- }
694
-
695
- function normalizeFeatureStatuses(features: readonly ExternalParityRenderPresetFeatureStatus[]): readonly ExternalParityRenderPresetFeatureStatus[] {
696
- const seen = new Set<ExternalParityRenderPresetFeature>();
697
- return features.map((feature) => {
698
- if (seen.has(feature.feature)) {
699
- throw new Error(`Duplicate ExternalParity render preset feature: ${feature.feature}`);
700
- }
701
- seen.add(feature.feature);
702
- if (feature.state === "active") {
703
- return externalParityActiveFeature(feature.feature, feature.evidence ?? "");
704
- }
705
- if (feature.state === "blocked") {
706
- return externalParityBlockedFeature(feature.feature, feature.reason ?? "");
707
- }
708
- return externalParityUnsupportedFeature(feature.feature, feature.reason ?? "");
709
- });
710
- }
711
-
712
- function finitePositive(value: number, label: string): number {
713
- if (!Number.isFinite(value) || value <= 0) {
714
- throw new RangeError(`ExternalParity render preset ${label} must be a finite positive number.`);
715
- }
716
- return Number(value.toFixed(4));
717
- }
718
-
719
- function requireMessage(value: string, label: string): string {
720
- const trimmed = value.trim();
721
- if (!trimmed) {
722
- throw new Error(`ExternalParity render preset ${label} is required.`);
723
- }
724
- return trimmed;
725
- }