c64-kb 0.17.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (970) hide show
  1. package/CHANGELOG.md +2082 -0
  2. package/LICENSE +29 -0
  3. package/README.md +559 -0
  4. package/VERSION +25 -0
  5. package/dist/cli/setup.js +66 -0
  6. package/dist/cli/setup.js.map +1 -0
  7. package/dist/cli-memorize-audit.js +97 -0
  8. package/dist/cli-memorize-audit.js.map +1 -0
  9. package/dist/cli.js +335 -0
  10. package/dist/cli.js.map +1 -0
  11. package/dist/config.js +83 -0
  12. package/dist/config.js.map +1 -0
  13. package/dist/context.js +53 -0
  14. package/dist/context.js.map +1 -0
  15. package/dist/domain/budget-notes.js +104 -0
  16. package/dist/domain/budget-notes.js.map +1 -0
  17. package/dist/domain/budget.js +417 -0
  18. package/dist/domain/budget.js.map +1 -0
  19. package/dist/domain/game-design.js +77 -0
  20. package/dist/domain/game-design.js.map +1 -0
  21. package/dist/domain/timing.js +39 -0
  22. package/dist/domain/timing.js.map +1 -0
  23. package/dist/graph/apply.js +132 -0
  24. package/dist/graph/apply.js.map +1 -0
  25. package/dist/graph/claims.js +231 -0
  26. package/dist/graph/claims.js.map +1 -0
  27. package/dist/graph/extract/archetype.js +118 -0
  28. package/dist/graph/extract/archetype.js.map +1 -0
  29. package/dist/graph/extract/common.js +69 -0
  30. package/dist/graph/extract/common.js.map +1 -0
  31. package/dist/graph/extract/failure.js +37 -0
  32. package/dist/graph/extract/failure.js.map +1 -0
  33. package/dist/graph/extract/game-design.js +189 -0
  34. package/dist/graph/extract/game-design.js.map +1 -0
  35. package/dist/graph/extract/hardware.js +124 -0
  36. package/dist/graph/extract/hardware.js.map +1 -0
  37. package/dist/graph/extract/pitfall.js +62 -0
  38. package/dist/graph/extract/pitfall.js.map +1 -0
  39. package/dist/graph/extract/raster-band.js +56 -0
  40. package/dist/graph/extract/raster-band.js.map +1 -0
  41. package/dist/graph/extract/recipe.js +71 -0
  42. package/dist/graph/extract/recipe.js.map +1 -0
  43. package/dist/graph/extract/technique-entities.js +180 -0
  44. package/dist/graph/extract/technique-entities.js.map +1 -0
  45. package/dist/graph/extract/technique.js +179 -0
  46. package/dist/graph/extract/technique.js.map +1 -0
  47. package/dist/graph/extract/toolchain.js +67 -0
  48. package/dist/graph/extract/toolchain.js.map +1 -0
  49. package/dist/graph/extract/types.js +3 -0
  50. package/dist/graph/extract/types.js.map +1 -0
  51. package/dist/graph/extract/vocabulary.js +65 -0
  52. package/dist/graph/extract/vocabulary.js.map +1 -0
  53. package/dist/graph/extract.js +43 -0
  54. package/dist/graph/extract.js.map +1 -0
  55. package/dist/graph/kernal-clobbers.js +64 -0
  56. package/dist/graph/kernal-clobbers.js.map +1 -0
  57. package/dist/graph/machine-variants.js +208 -0
  58. package/dist/graph/machine-variants.js.map +1 -0
  59. package/dist/ingest/files.js +99 -0
  60. package/dist/ingest/files.js.map +1 -0
  61. package/dist/ingest/passes.js +104 -0
  62. package/dist/ingest/passes.js.map +1 -0
  63. package/dist/ingest/points.js +50 -0
  64. package/dist/ingest/points.js.map +1 -0
  65. package/dist/ingest/report.js +140 -0
  66. package/dist/ingest/report.js.map +1 -0
  67. package/dist/ingest/tally.js +81 -0
  68. package/dist/ingest/tally.js.map +1 -0
  69. package/dist/ingest/verified-on.js +43 -0
  70. package/dist/ingest/verified-on.js.map +1 -0
  71. package/dist/ingest.js +135 -0
  72. package/dist/ingest.js.map +1 -0
  73. package/dist/schemas/cost-basis.js +5 -0
  74. package/dist/schemas/cost-basis.js.map +1 -0
  75. package/dist/schemas/machine-variant.js +25 -0
  76. package/dist/schemas/machine-variant.js.map +1 -0
  77. package/dist/schemas/plan-budget.js +121 -0
  78. package/dist/schemas/plan-budget.js.map +1 -0
  79. package/dist/schemas/tool-outputs.js +526 -0
  80. package/dist/schemas/tool-outputs.js.map +1 -0
  81. package/dist/server/define-tool.js +52 -0
  82. package/dist/server/define-tool.js.map +1 -0
  83. package/dist/server/defined-only.js +9 -0
  84. package/dist/server/defined-only.js.map +1 -0
  85. package/dist/server/tools-briefings.js +70 -0
  86. package/dist/server/tools-briefings.js.map +1 -0
  87. package/dist/server/tools-lookup.js +180 -0
  88. package/dist/server/tools-lookup.js.map +1 -0
  89. package/dist/server/tools-maintenance.js +116 -0
  90. package/dist/server/tools-maintenance.js.map +1 -0
  91. package/dist/server/tools-pitfalls.js +89 -0
  92. package/dist/server/tools-pitfalls.js.map +1 -0
  93. package/dist/server/tools-recipes.js +296 -0
  94. package/dist/server/tools-recipes.js.map +1 -0
  95. package/dist/server/tools-runtime.js +48 -0
  96. package/dist/server/tools-runtime.js.map +1 -0
  97. package/dist/server/tools.js +43 -0
  98. package/dist/server/tools.js.map +1 -0
  99. package/dist/server.js +95 -0
  100. package/dist/server.js.map +1 -0
  101. package/dist/services/analytics/schema.js +78 -0
  102. package/dist/services/analytics/schema.js.map +1 -0
  103. package/dist/services/analytics/statements.js +99 -0
  104. package/dist/services/analytics/statements.js.map +1 -0
  105. package/dist/services/analytics.js +195 -0
  106. package/dist/services/analytics.js.map +1 -0
  107. package/dist/services/bm25.js +158 -0
  108. package/dist/services/bm25.js.map +1 -0
  109. package/dist/services/chunker.js +81 -0
  110. package/dist/services/chunker.js.map +1 -0
  111. package/dist/services/embeddings.js +58 -0
  112. package/dist/services/embeddings.js.map +1 -0
  113. package/dist/services/falkor/base.js +85 -0
  114. package/dist/services/falkor/base.js.map +1 -0
  115. package/dist/services/falkor/links.js +361 -0
  116. package/dist/services/falkor/links.js.map +1 -0
  117. package/dist/services/falkor/nodes.js +183 -0
  118. package/dist/services/falkor/nodes.js.map +1 -0
  119. package/dist/services/falkor/params.js +45 -0
  120. package/dist/services/falkor/params.js.map +1 -0
  121. package/dist/services/falkor/schema.js +77 -0
  122. package/dist/services/falkor/schema.js.map +1 -0
  123. package/dist/services/falkor.js +100 -0
  124. package/dist/services/falkor.js.map +1 -0
  125. package/dist/services/qdrant.js +238 -0
  126. package/dist/services/qdrant.js.map +1 -0
  127. package/dist/services/versions.js +73 -0
  128. package/dist/services/versions.js.map +1 -0
  129. package/dist/services/vice-bin.js +51 -0
  130. package/dist/services/vice-bin.js.map +1 -0
  131. package/dist/tools/briefings/archetype.js +174 -0
  132. package/dist/tools/briefings/archetype.js.map +1 -0
  133. package/dist/tools/briefings/budget.js +177 -0
  134. package/dist/tools/briefings/budget.js.map +1 -0
  135. package/dist/tools/briefings/build-order.js +135 -0
  136. package/dist/tools/briefings/build-order.js.map +1 -0
  137. package/dist/tools/briefings/build.js +185 -0
  138. package/dist/tools/briefings/build.js.map +1 -0
  139. package/dist/tools/briefings/discovery.js +290 -0
  140. package/dist/tools/briefings/discovery.js.map +1 -0
  141. package/dist/tools/briefings/plan-pitfalls.js +69 -0
  142. package/dist/tools/briefings/plan-pitfalls.js.map +1 -0
  143. package/dist/tools/briefings/render.js +151 -0
  144. package/dist/tools/briefings/render.js.map +1 -0
  145. package/dist/tools/briefings/rows.js +41 -0
  146. package/dist/tools/briefings/rows.js.map +1 -0
  147. package/dist/tools/briefings/toolchain.js +63 -0
  148. package/dist/tools/briefings/toolchain.js.map +1 -0
  149. package/dist/tools/briefings/why-proposed.js +69 -0
  150. package/dist/tools/briefings/why-proposed.js.map +1 -0
  151. package/dist/tools/briefings.js +44 -0
  152. package/dist/tools/briefings.js.map +1 -0
  153. package/dist/tools/feedback.js +97 -0
  154. package/dist/tools/feedback.js.map +1 -0
  155. package/dist/tools/hydrate.js +75 -0
  156. package/dist/tools/hydrate.js.map +1 -0
  157. package/dist/tools/intelligence.js +67 -0
  158. package/dist/tools/intelligence.js.map +1 -0
  159. package/dist/tools/lint/asm-decimal.js +86 -0
  160. package/dist/tools/lint/asm-decimal.js.map +1 -0
  161. package/dist/tools/lint/asm-rules.js +221 -0
  162. package/dist/tools/lint/asm-rules.js.map +1 -0
  163. package/dist/tools/lint/asm-shared.js +3 -0
  164. package/dist/tools/lint/asm-shared.js.map +1 -0
  165. package/dist/tools/lint/c-rules.js +215 -0
  166. package/dist/tools/lint/c-rules.js.map +1 -0
  167. package/dist/tools/lint/text.js +122 -0
  168. package/dist/tools/lint/text.js.map +1 -0
  169. package/dist/tools/lint/types.js +40 -0
  170. package/dist/tools/lint/types.js.map +1 -0
  171. package/dist/tools/lint.js +76 -0
  172. package/dist/tools/lint.js.map +1 -0
  173. package/dist/tools/memorization-mcp.js +111 -0
  174. package/dist/tools/memorization-mcp.js.map +1 -0
  175. package/dist/tools/pitfalls/bm25.js +53 -0
  176. package/dist/tools/pitfalls/bm25.js.map +1 -0
  177. package/dist/tools/pitfalls/format.js +58 -0
  178. package/dist/tools/pitfalls/format.js.map +1 -0
  179. package/dist/tools/pitfalls/graph.js +124 -0
  180. package/dist/tools/pitfalls/graph.js.map +1 -0
  181. package/dist/tools/pitfalls.js +134 -0
  182. package/dist/tools/pitfalls.js.map +1 -0
  183. package/dist/tools/prompts.js +81 -0
  184. package/dist/tools/prompts.js.map +1 -0
  185. package/dist/tools/query/compatibility/closure.js +62 -0
  186. package/dist/tools/query/compatibility/closure.js.map +1 -0
  187. package/dist/tools/query/compatibility/facts.js +28 -0
  188. package/dist/tools/query/compatibility/facts.js.map +1 -0
  189. package/dist/tools/query/compatibility/fetch.js +164 -0
  190. package/dist/tools/query/compatibility/fetch.js.map +1 -0
  191. package/dist/tools/query/compatibility/hard-rules.js +159 -0
  192. package/dist/tools/query/compatibility/hard-rules.js.map +1 -0
  193. package/dist/tools/query/compatibility/index.js +27 -0
  194. package/dist/tools/query/compatibility/index.js.map +1 -0
  195. package/dist/tools/query/compatibility/kernal-zp-rule.js +90 -0
  196. package/dist/tools/query/compatibility/kernal-zp-rule.js.map +1 -0
  197. package/dist/tools/query/compatibility/render.js +106 -0
  198. package/dist/tools/query/compatibility/render.js.map +1 -0
  199. package/dist/tools/query/compatibility/rules.js +337 -0
  200. package/dist/tools/query/compatibility/rules.js.map +1 -0
  201. package/dist/tools/query/compatibility/unit-rules.js +253 -0
  202. package/dist/tools/query/compatibility/unit-rules.js.map +1 -0
  203. package/dist/tools/query/game-design.js +83 -0
  204. package/dist/tools/query/game-design.js.map +1 -0
  205. package/dist/tools/query/lookups.js +220 -0
  206. package/dist/tools/query/lookups.js.map +1 -0
  207. package/dist/tools/query/plan-budget.js +266 -0
  208. package/dist/tools/query/plan-budget.js.map +1 -0
  209. package/dist/tools/query/recipes.js +214 -0
  210. package/dist/tools/query/recipes.js.map +1 -0
  211. package/dist/tools/query/retrieval.js +128 -0
  212. package/dist/tools/query/retrieval.js.map +1 -0
  213. package/dist/tools/query/shared.js +121 -0
  214. package/dist/tools/query/shared.js.map +1 -0
  215. package/dist/tools/query/techniques.js +331 -0
  216. package/dist/tools/query/techniques.js.map +1 -0
  217. package/dist/tools/query/timing.js +106 -0
  218. package/dist/tools/query/timing.js.map +1 -0
  219. package/dist/tools/query/types.js +11 -0
  220. package/dist/tools/query/types.js.map +1 -0
  221. package/dist/tools/query.js +21 -0
  222. package/dist/tools/query.js.map +1 -0
  223. package/dist/tools/resources.js +186 -0
  224. package/dist/tools/resources.js.map +1 -0
  225. package/dist/tools/run-game.js +249 -0
  226. package/dist/tools/run-game.js.map +1 -0
  227. package/dist/tools/selfimprovement.js +367 -0
  228. package/dist/tools/selfimprovement.js.map +1 -0
  229. package/docker-compose.yml +35 -0
  230. package/docs/ARCHITECTURE.md +164 -0
  231. package/docs/CONVENTIONS-archetypes.md +158 -0
  232. package/docs/CONVENTIONS-failures.md +46 -0
  233. package/docs/CONVENTIONS-game-designs.md +75 -0
  234. package/docs/CONVENTIONS-hardware-reference.md +184 -0
  235. package/docs/CONVENTIONS-pitfalls.md +91 -0
  236. package/docs/CONVENTIONS-recipes.md +106 -0
  237. package/docs/CONVENTIONS-techniques.md +309 -0
  238. package/docs/CONVENTIONS-toolchain-reference.md +89 -0
  239. package/docs/ONTOLOGY.md +655 -0
  240. package/docs/art/art-production-reference.md +157 -0
  241. package/docs/art/asset-pipelines.md +586 -0
  242. package/docs/c64-failure-patterns.md +693 -0
  243. package/docs/demo-design/demo-composition.md +349 -0
  244. package/docs/demo-design/demo-design-philosophy.md +320 -0
  245. package/docs/demo-design/intro-cracktro-patterns.md +435 -0
  246. package/docs/figures/ctm-spd-embed-probe.png +0 -0
  247. package/docs/figures/dot-flag-mid-5000000.png +0 -0
  248. package/docs/figures/dot-flag-no-erase-12000000.png +0 -0
  249. package/docs/figures/edges.json +1 -0
  250. package/docs/figures/fig6-architecture.png +0 -0
  251. package/docs/figures/fig7-ontology.png +0 -0
  252. package/docs/figures/screen-dissolve-mid-frame25.png +0 -0
  253. package/docs/figures/screen-dissolve-wipe-frame25.png +0 -0
  254. package/docs/figures/spindle-two-parts-part1.png +0 -0
  255. package/docs/figures/spindle-two-parts-part2.png +0 -0
  256. package/docs/figures/starters/action-puzzle.png +0 -0
  257. package/docs/figures/starters/adventure.png +0 -0
  258. package/docs/figures/starters/beat-em-up.png +0 -0
  259. package/docs/figures/starters/demo.png +0 -0
  260. package/docs/figures/starters/platformer.png +0 -0
  261. package/docs/figures/starters/shmup-vertical.png +0 -0
  262. package/docs/figures/tape-kernal-master-ntsc.png +0 -0
  263. package/docs/figures/tape-kernal-master-pal.png +0 -0
  264. package/docs/figures/tape-turbo-loader-ntsc.png +0 -0
  265. package/docs/figures/tape-turbo-loader-pal.png +0 -0
  266. package/docs/figures/tape-turbo-master-ntsc.png +0 -0
  267. package/docs/figures/tape-turbo-master-pal.png +0 -0
  268. package/docs/figures/tech-tech-pad2-12000000.png +0 -0
  269. package/docs/figures/tech-tech-pad4-12000000.png +0 -0
  270. package/docs/figures/tech-tech-seven-12000000.png +0 -0
  271. package/docs/figures/twister-mid-5000000.png +0 -0
  272. package/docs/figures/twister-straight-12000000.png +0 -0
  273. package/docs/figures/vector-balls-nosort-ntsc.png +0 -0
  274. package/docs/figures/vector-balls-nosort.png +0 -0
  275. package/docs/formats/c64-file-formats.md +1212 -0
  276. package/docs/formats/iec-disk-reference.md +754 -0
  277. package/docs/game-design/c64-game-archetypes.md +273 -0
  278. package/docs/game-design/designs/falling-blocks.md +54 -0
  279. package/docs/game-design/designs/platformer-scaffold.md +48 -0
  280. package/docs/game-design/designs/simple-shmup.md +27 -0
  281. package/docs/game-design/enemy-behaviour-and-difficulty.md +349 -0
  282. package/docs/game-design/game-design-patterns.md +1189 -0
  283. package/docs/game-design/game-structure.md +354 -0
  284. package/docs/game-design/production-planning.md +349 -0
  285. package/docs/game-design/reference-game-sources.md +90 -0
  286. package/docs/hardware/6502-illegal-opcodes.md +1353 -0
  287. package/docs/hardware/6510-cpu-reference.md +2112 -0
  288. package/docs/hardware/c64-memory-map.md +3184 -0
  289. package/docs/hardware/c64-registers-reference.md +996 -0
  290. package/docs/hardware/cia-reference.md +1281 -0
  291. package/docs/hardware/kernal-routines-reference.md +1836 -0
  292. package/docs/hardware/pal-ntsc-reference.md +813 -0
  293. package/docs/hardware/sid-reference.md +1137 -0
  294. package/docs/hardware/vic-ii-reference.md +1714 -0
  295. package/docs/music/music-production-reference.md +403 -0
  296. package/docs/pitfalls/banking.md +1067 -0
  297. package/docs/pitfalls/cia.md +1147 -0
  298. package/docs/pitfalls/cpu.md +874 -0
  299. package/docs/pitfalls/input.md +282 -0
  300. package/docs/pitfalls/kernal-and-io.md +1615 -0
  301. package/docs/pitfalls/loader.md +1191 -0
  302. package/docs/pitfalls/logic.md +94 -0
  303. package/docs/pitfalls/maths.md +187 -0
  304. package/docs/pitfalls/raster-and-badline.md +721 -0
  305. package/docs/pitfalls/region-timing.md +660 -0
  306. package/docs/pitfalls/scroll.md +207 -0
  307. package/docs/pitfalls/sid.md +738 -0
  308. package/docs/pitfalls/sprite.md +979 -0
  309. package/docs/pitfalls/text-mode-render.md +1172 -0
  310. package/docs/recipes/cc65/cartridge-8k.md +398 -0
  311. package/docs/recipes/cc65/hello-world-conio.md +76 -0
  312. package/docs/recipes/cc65/memory-layout.md +312 -0
  313. package/docs/recipes/cc65/screenshots/README.md +14 -0
  314. package/docs/recipes/cc65/screenshots/cartridge-8k-ntsc.png +0 -0
  315. package/docs/recipes/cc65/screenshots/cartridge-8k.png +0 -0
  316. package/docs/recipes/cc65/screenshots/hello-world-conio.png +0 -0
  317. package/docs/recipes/cc65/screenshots/memory-layout-ntsc.png +0 -0
  318. package/docs/recipes/cc65/screenshots/memory-layout.png +0 -0
  319. package/docs/recipes/kickassembler/basic-float-calls.md +578 -0
  320. package/docs/recipes/kickassembler/basic-wedge.md +398 -0
  321. package/docs/recipes/kickassembler/big-font-scroller.md +620 -0
  322. package/docs/recipes/kickassembler/charset-copy-rom-to-ram.md +623 -0
  323. package/docs/recipes/kickassembler/cia-revision-detect.md +366 -0
  324. package/docs/recipes/kickassembler/colour-cycling.md +343 -0
  325. package/docs/recipes/kickassembler/colour-fade.md +303 -0
  326. package/docs/recipes/kickassembler/compare-16bit-signed.md +1007 -0
  327. package/docs/recipes/kickassembler/cracktro-template.md +526 -0
  328. package/docs/recipes/kickassembler/crt-banked.md +276 -0
  329. package/docs/recipes/kickassembler/dos-error-codes.md +466 -0
  330. package/docs/recipes/kickassembler/dot-flag.md +576 -0
  331. package/docs/recipes/kickassembler/drive-job-queue.md +667 -0
  332. package/docs/recipes/kickassembler/drive-via-probe.md +690 -0
  333. package/docs/recipes/kickassembler/dycp-scroller.md +568 -0
  334. package/docs/recipes/kickassembler/dypp-sprite-scroller.md +681 -0
  335. package/docs/recipes/kickassembler/dysp.md +670 -0
  336. package/docs/recipes/kickassembler/easyflash-save.md +800 -0
  337. package/docs/recipes/kickassembler/eight-way-scroll.md +1484 -0
  338. package/docs/recipes/kickassembler/file-io-roundtrip.md +546 -0
  339. package/docs/recipes/kickassembler/fire-effect.md +420 -0
  340. package/docs/recipes/kickassembler/fld.md +414 -0
  341. package/docs/recipes/kickassembler/fli-image.md +336 -0
  342. package/docs/recipes/kickassembler/four-player-read.md +672 -0
  343. package/docs/recipes/kickassembler/headless-verify.md +228 -0
  344. package/docs/recipes/kickassembler/hello-world.md +98 -0
  345. package/docs/recipes/kickassembler/high-score-insert.md +660 -0
  346. package/docs/recipes/kickassembler/hires-plot-line.md +723 -0
  347. package/docs/recipes/kickassembler/irq-chain.md +316 -0
  348. package/docs/recipes/kickassembler/irq-owns-port.md +668 -0
  349. package/docs/recipes/kickassembler/isometric-room.md +1145 -0
  350. package/docs/recipes/kickassembler/light-pen-read.md +926 -0
  351. package/docs/recipes/kickassembler/logic-rate-decoupling.md +670 -0
  352. package/docs/recipes/kickassembler/mci-interlace.md +543 -0
  353. package/docs/recipes/kickassembler/memory-layout.md +277 -0
  354. package/docs/recipes/kickassembler/mouse-1351-read.md +801 -0
  355. package/docs/recipes/kickassembler/nmi-timer-tick.md +562 -0
  356. package/docs/recipes/kickassembler/own-keyscan.md +881 -0
  357. package/docs/recipes/kickassembler/paddle-read.md +751 -0
  358. package/docs/recipes/kickassembler/palette-cells.md +219 -0
  359. package/docs/recipes/kickassembler/pseudo-3d-road.md +930 -0
  360. package/docs/recipes/kickassembler/pwm-digi.md +463 -0
  361. package/docs/recipes/kickassembler/raster-bars.md +264 -0
  362. package/docs/recipes/kickassembler/reu-dma.md +1019 -0
  363. package/docs/recipes/kickassembler/runtime-relocation.md +743 -0
  364. package/docs/recipes/kickassembler/screen-dissolve.md +545 -0
  365. package/docs/recipes/kickassembler/screen-wipe.md +408 -0
  366. package/docs/recipes/kickassembler/screenshots/README.md +72 -0
  367. package/docs/recipes/kickassembler/screenshots/basic-float-calls-ntsc.png +0 -0
  368. package/docs/recipes/kickassembler/screenshots/basic-float-calls.png +0 -0
  369. package/docs/recipes/kickassembler/screenshots/basic-wedge-ntsc.png +0 -0
  370. package/docs/recipes/kickassembler/screenshots/basic-wedge.png +0 -0
  371. package/docs/recipes/kickassembler/screenshots/big-font-scroller-ntsc.png +0 -0
  372. package/docs/recipes/kickassembler/screenshots/big-font-scroller.png +0 -0
  373. package/docs/recipes/kickassembler/screenshots/charset-copy-rom-to-ram-ntsc.png +0 -0
  374. package/docs/recipes/kickassembler/screenshots/charset-copy-rom-to-ram.png +0 -0
  375. package/docs/recipes/kickassembler/screenshots/cia-revision-detect-ntsc.png +0 -0
  376. package/docs/recipes/kickassembler/screenshots/cia-revision-detect.png +0 -0
  377. package/docs/recipes/kickassembler/screenshots/colour-cycling-ntsc.png +0 -0
  378. package/docs/recipes/kickassembler/screenshots/colour-cycling.png +0 -0
  379. package/docs/recipes/kickassembler/screenshots/colour-fade-ntsc.png +0 -0
  380. package/docs/recipes/kickassembler/screenshots/colour-fade.png +0 -0
  381. package/docs/recipes/kickassembler/screenshots/compare-16bit-signed-ntsc.png +0 -0
  382. package/docs/recipes/kickassembler/screenshots/compare-16bit-signed.png +0 -0
  383. package/docs/recipes/kickassembler/screenshots/cracktro-template.png +0 -0
  384. package/docs/recipes/kickassembler/screenshots/crt-banked-ntsc.png +0 -0
  385. package/docs/recipes/kickassembler/screenshots/crt-banked.png +0 -0
  386. package/docs/recipes/kickassembler/screenshots/dos-error-codes-ntsc.png +0 -0
  387. package/docs/recipes/kickassembler/screenshots/dos-error-codes.png +0 -0
  388. package/docs/recipes/kickassembler/screenshots/dot-flag-ntsc.png +0 -0
  389. package/docs/recipes/kickassembler/screenshots/dot-flag.png +0 -0
  390. package/docs/recipes/kickassembler/screenshots/drive-job-queue-ntsc.png +0 -0
  391. package/docs/recipes/kickassembler/screenshots/drive-job-queue.png +0 -0
  392. package/docs/recipes/kickassembler/screenshots/drive-via-probe-ntsc.png +0 -0
  393. package/docs/recipes/kickassembler/screenshots/drive-via-probe.png +0 -0
  394. package/docs/recipes/kickassembler/screenshots/dycp-scroller-ntsc.png +0 -0
  395. package/docs/recipes/kickassembler/screenshots/dycp-scroller.png +0 -0
  396. package/docs/recipes/kickassembler/screenshots/dypp-sprite-scroller-ntsc.png +0 -0
  397. package/docs/recipes/kickassembler/screenshots/dypp-sprite-scroller.png +0 -0
  398. package/docs/recipes/kickassembler/screenshots/dysp-ntsc.png +0 -0
  399. package/docs/recipes/kickassembler/screenshots/dysp.png +0 -0
  400. package/docs/recipes/kickassembler/screenshots/easyflash-save-ntsc-run2.png +0 -0
  401. package/docs/recipes/kickassembler/screenshots/easyflash-save-ntsc.png +0 -0
  402. package/docs/recipes/kickassembler/screenshots/easyflash-save-run2.png +0 -0
  403. package/docs/recipes/kickassembler/screenshots/easyflash-save.png +0 -0
  404. package/docs/recipes/kickassembler/screenshots/eight-way-scroll-ntsc.png +0 -0
  405. package/docs/recipes/kickassembler/screenshots/eight-way-scroll.png +0 -0
  406. package/docs/recipes/kickassembler/screenshots/file-io-roundtrip-ntsc.png +0 -0
  407. package/docs/recipes/kickassembler/screenshots/file-io-roundtrip.png +0 -0
  408. package/docs/recipes/kickassembler/screenshots/fire-effect-ntsc.png +0 -0
  409. package/docs/recipes/kickassembler/screenshots/fire-effect.png +0 -0
  410. package/docs/recipes/kickassembler/screenshots/fld-ntsc.png +0 -0
  411. package/docs/recipes/kickassembler/screenshots/fld.png +0 -0
  412. package/docs/recipes/kickassembler/screenshots/fli-image.png +0 -0
  413. package/docs/recipes/kickassembler/screenshots/four-player-read-ntsc.png +0 -0
  414. package/docs/recipes/kickassembler/screenshots/four-player-read.png +0 -0
  415. package/docs/recipes/kickassembler/screenshots/headless-verify-ntsc.png +0 -0
  416. package/docs/recipes/kickassembler/screenshots/headless-verify.png +0 -0
  417. package/docs/recipes/kickassembler/screenshots/hello-world.png +0 -0
  418. package/docs/recipes/kickassembler/screenshots/high-score-insert-ntsc.png +0 -0
  419. package/docs/recipes/kickassembler/screenshots/high-score-insert.png +0 -0
  420. package/docs/recipes/kickassembler/screenshots/hires-plot-line-ntsc.png +0 -0
  421. package/docs/recipes/kickassembler/screenshots/hires-plot-line.png +0 -0
  422. package/docs/recipes/kickassembler/screenshots/irq-chain-ntsc.png +0 -0
  423. package/docs/recipes/kickassembler/screenshots/irq-chain.png +0 -0
  424. package/docs/recipes/kickassembler/screenshots/irq-owns-port-ntsc.png +0 -0
  425. package/docs/recipes/kickassembler/screenshots/irq-owns-port.png +0 -0
  426. package/docs/recipes/kickassembler/screenshots/isometric-room-ntsc.png +0 -0
  427. package/docs/recipes/kickassembler/screenshots/isometric-room.png +0 -0
  428. package/docs/recipes/kickassembler/screenshots/light-pen-read-ntsc.png +0 -0
  429. package/docs/recipes/kickassembler/screenshots/light-pen-read.png +0 -0
  430. package/docs/recipes/kickassembler/screenshots/logic-rate-decoupling-ntsc.png +0 -0
  431. package/docs/recipes/kickassembler/screenshots/logic-rate-decoupling.png +0 -0
  432. package/docs/recipes/kickassembler/screenshots/mci-interlace-average.png +0 -0
  433. package/docs/recipes/kickassembler/screenshots/mci-interlace-frame-b.png +0 -0
  434. package/docs/recipes/kickassembler/screenshots/mci-interlace-ntsc.png +0 -0
  435. package/docs/recipes/kickassembler/screenshots/mci-interlace.png +0 -0
  436. package/docs/recipes/kickassembler/screenshots/memory-layout-ntsc.png +0 -0
  437. package/docs/recipes/kickassembler/screenshots/memory-layout.png +0 -0
  438. package/docs/recipes/kickassembler/screenshots/mouse-1351-read-ntsc.png +0 -0
  439. package/docs/recipes/kickassembler/screenshots/mouse-1351-read.png +0 -0
  440. package/docs/recipes/kickassembler/screenshots/nmi-timer-tick-ntsc.png +0 -0
  441. package/docs/recipes/kickassembler/screenshots/nmi-timer-tick.png +0 -0
  442. package/docs/recipes/kickassembler/screenshots/own-keyscan-ntsc.png +0 -0
  443. package/docs/recipes/kickassembler/screenshots/own-keyscan.png +0 -0
  444. package/docs/recipes/kickassembler/screenshots/paddle-read-ntsc.png +0 -0
  445. package/docs/recipes/kickassembler/screenshots/paddle-read.png +0 -0
  446. package/docs/recipes/kickassembler/screenshots/palette-cells-ntsc.png +0 -0
  447. package/docs/recipes/kickassembler/screenshots/palette-cells.png +0 -0
  448. package/docs/recipes/kickassembler/screenshots/pseudo-3d-road-ntsc.png +0 -0
  449. package/docs/recipes/kickassembler/screenshots/pseudo-3d-road.png +0 -0
  450. package/docs/recipes/kickassembler/screenshots/pwm-digi-ntsc.png +0 -0
  451. package/docs/recipes/kickassembler/screenshots/pwm-digi.png +0 -0
  452. package/docs/recipes/kickassembler/screenshots/raster-bars.png +0 -0
  453. package/docs/recipes/kickassembler/screenshots/reu-dma-ntsc.png +0 -0
  454. package/docs/recipes/kickassembler/screenshots/reu-dma.png +0 -0
  455. package/docs/recipes/kickassembler/screenshots/runtime-relocation-ntsc.png +0 -0
  456. package/docs/recipes/kickassembler/screenshots/runtime-relocation.png +0 -0
  457. package/docs/recipes/kickassembler/screenshots/screen-dissolve-ntsc.png +0 -0
  458. package/docs/recipes/kickassembler/screenshots/screen-dissolve.png +0 -0
  459. package/docs/recipes/kickassembler/screenshots/screen-wipe-ntsc.png +0 -0
  460. package/docs/recipes/kickassembler/screenshots/screen-wipe.png +0 -0
  461. package/docs/recipes/kickassembler/screenshots/scroll-panel-split-ntsc.png +0 -0
  462. package/docs/recipes/kickassembler/screenshots/scroll-panel-split.png +0 -0
  463. package/docs/recipes/kickassembler/screenshots/sfx-in-player-ntsc.png +0 -0
  464. package/docs/recipes/kickassembler/screenshots/sfx-in-player.png +0 -0
  465. package/docs/recipes/kickassembler/screenshots/shadebobs-ntsc.png +0 -0
  466. package/docs/recipes/kickassembler/screenshots/shadebobs.png +0 -0
  467. package/docs/recipes/kickassembler/screenshots/sideborder-open.png +0 -0
  468. package/docs/recipes/kickassembler/screenshots/sine-scroller.png +0 -0
  469. package/docs/recipes/kickassembler/screenshots/sine-table-runtime-ntsc.png +0 -0
  470. package/docs/recipes/kickassembler/screenshots/sine-table-runtime.png +0 -0
  471. package/docs/recipes/kickassembler/screenshots/software-sprite-preshifted-ntsc.png +0 -0
  472. package/docs/recipes/kickassembler/screenshots/software-sprite-preshifted.png +0 -0
  473. package/docs/recipes/kickassembler/screenshots/speedcode-generator-ntsc.png +0 -0
  474. package/docs/recipes/kickassembler/screenshots/speedcode-generator.png +0 -0
  475. package/docs/recipes/kickassembler/screenshots/sprite-border-scroller-ntsc.png +0 -0
  476. package/docs/recipes/kickassembler/screenshots/sprite-border-scroller.png +0 -0
  477. package/docs/recipes/kickassembler/screenshots/sprite-cache-flip-ntsc.png +0 -0
  478. package/docs/recipes/kickassembler/screenshots/sprite-cache-flip.png +0 -0
  479. package/docs/recipes/kickassembler/screenshots/sprite-multiplex-24.png +0 -0
  480. package/docs/recipes/kickassembler/screenshots/sprite-multiplex-game-ntsc.png +0 -0
  481. package/docs/recipes/kickassembler/screenshots/sprite-multiplex-game.png +0 -0
  482. package/docs/recipes/kickassembler/screenshots/sprite-priority-classes-ntsc.png +0 -0
  483. package/docs/recipes/kickassembler/screenshots/sprite-priority-classes.png +0 -0
  484. package/docs/recipes/kickassembler/screenshots/sprite-sine-chain-ntsc.png +0 -0
  485. package/docs/recipes/kickassembler/screenshots/sprite-sine-chain.png +0 -0
  486. package/docs/recipes/kickassembler/screenshots/sprite-stretcher-ntsc.png +0 -0
  487. package/docs/recipes/kickassembler/screenshots/sprite-stretcher.png +0 -0
  488. package/docs/recipes/kickassembler/screenshots/sprites-only-screen-ntsc.png +0 -0
  489. package/docs/recipes/kickassembler/screenshots/sprites-only-screen.png +0 -0
  490. package/docs/recipes/kickassembler/screenshots/sqrt-atan2-ntsc.png +0 -0
  491. package/docs/recipes/kickassembler/screenshots/sqrt-atan2.png +0 -0
  492. package/docs/recipes/kickassembler/screenshots/stable-raster-irq-control.png +0 -0
  493. package/docs/recipes/kickassembler/screenshots/stable-raster-irq.png +0 -0
  494. package/docs/recipes/kickassembler/screenshots/tech-tech-ntsc.png +0 -0
  495. package/docs/recipes/kickassembler/screenshots/tech-tech.png +0 -0
  496. package/docs/recipes/kickassembler/screenshots/tod-alarm-ntsc.png +0 -0
  497. package/docs/recipes/kickassembler/screenshots/tod-alarm.png +0 -0
  498. package/docs/recipes/kickassembler/screenshots/topbottom-border-open.png +0 -0
  499. package/docs/recipes/kickassembler/screenshots/twister-ntsc.png +0 -0
  500. package/docs/recipes/kickassembler/screenshots/twister.png +0 -0
  501. package/docs/recipes/kickassembler/screenshots/unit-test-driver-ntsc.png +0 -0
  502. package/docs/recipes/kickassembler/screenshots/unit-test-driver.png +0 -0
  503. package/docs/recipes/kickassembler/screenshots/vector-balls-ntsc.png +0 -0
  504. package/docs/recipes/kickassembler/screenshots/vector-balls.png +0 -0
  505. package/docs/recipes/kickassembler/screenshots/wireframe-ships-ntsc.png +0 -0
  506. package/docs/recipes/kickassembler/screenshots/wireframe-ships.png +0 -0
  507. package/docs/recipes/kickassembler/scroll-panel-split.md +381 -0
  508. package/docs/recipes/kickassembler/sfx-in-player.md +907 -0
  509. package/docs/recipes/kickassembler/shadebobs.md +522 -0
  510. package/docs/recipes/kickassembler/sideborder-open.md +338 -0
  511. package/docs/recipes/kickassembler/sine-scroller.md +321 -0
  512. package/docs/recipes/kickassembler/sine-table-runtime.md +815 -0
  513. package/docs/recipes/kickassembler/software-sprite-preshifted.md +725 -0
  514. package/docs/recipes/kickassembler/speedcode-generator.md +606 -0
  515. package/docs/recipes/kickassembler/sprite-border-scroller.md +696 -0
  516. package/docs/recipes/kickassembler/sprite-cache-flip.md +1071 -0
  517. package/docs/recipes/kickassembler/sprite-multiplex-24.md +326 -0
  518. package/docs/recipes/kickassembler/sprite-multiplex-game.md +986 -0
  519. package/docs/recipes/kickassembler/sprite-priority-classes.md +463 -0
  520. package/docs/recipes/kickassembler/sprite-sine-chain.md +338 -0
  521. package/docs/recipes/kickassembler/sprite-stretcher.md +501 -0
  522. package/docs/recipes/kickassembler/sprites-only-screen.md +550 -0
  523. package/docs/recipes/kickassembler/sqrt-atan2.md +1014 -0
  524. package/docs/recipes/kickassembler/stable-raster-irq.md +360 -0
  525. package/docs/recipes/kickassembler/tape-turbo-loader.md +875 -0
  526. package/docs/recipes/kickassembler/tech-tech.md +679 -0
  527. package/docs/recipes/kickassembler/tod-alarm.md +754 -0
  528. package/docs/recipes/kickassembler/topbottom-border-open.md +407 -0
  529. package/docs/recipes/kickassembler/twister.md +518 -0
  530. package/docs/recipes/kickassembler/unit-test-driver.md +314 -0
  531. package/docs/recipes/kickassembler/vector-balls.md +545 -0
  532. package/docs/recipes/kickassembler/wireframe-ships.md +2324 -0
  533. package/docs/recipes/oscar64/actor-activation-window.md +807 -0
  534. package/docs/recipes/oscar64/adventure-engine.md +1094 -0
  535. package/docs/recipes/oscar64/attract-replay.md +465 -0
  536. package/docs/recipes/oscar64/beat-em-up-lanes.md +563 -0
  537. package/docs/recipes/oscar64/bfs-distance-map.md +723 -0
  538. package/docs/recipes/oscar64/bitmap-koala-viewer.md +355 -0
  539. package/docs/recipes/oscar64/car-contact.md +950 -0
  540. package/docs/recipes/oscar64/cave-scan.md +609 -0
  541. package/docs/recipes/oscar64/char-bullets.md +477 -0
  542. package/docs/recipes/oscar64/charset-animation.md +383 -0
  543. package/docs/recipes/oscar64/charset-parallax.md +401 -0
  544. package/docs/recipes/oscar64/destructible-terrain.md +1099 -0
  545. package/docs/recipes/oscar64/difficulty-tables.md +654 -0
  546. package/docs/recipes/oscar64/dig-and-guards.md +975 -0
  547. package/docs/recipes/oscar64/directory-reader.md +535 -0
  548. package/docs/recipes/oscar64/divide-check.md +581 -0
  549. package/docs/recipes/oscar64/double-buffer-nomirror.md +205 -0
  550. package/docs/recipes/oscar64/double-buffer.md +255 -0
  551. package/docs/recipes/oscar64/falling-blocks.md +874 -0
  552. package/docs/recipes/oscar64/fixed-point-jump-velocity.md +289 -0
  553. package/docs/recipes/oscar64/fixed-point-jump.md +210 -0
  554. package/docs/recipes/oscar64/flip-screen-rooms.md +793 -0
  555. package/docs/recipes/oscar64/frame-sync-loop-overrun.md +214 -0
  556. package/docs/recipes/oscar64/frame-sync-loop.md +254 -0
  557. package/docs/recipes/oscar64/game-tree-search.md +743 -0
  558. package/docs/recipes/oscar64/ghost-targeting.md +867 -0
  559. package/docs/recipes/oscar64/headless-verify.md +345 -0
  560. package/docs/recipes/oscar64/hello-world.md +83 -0
  561. package/docs/recipes/oscar64/high-score-persist.md +772 -0
  562. package/docs/recipes/oscar64/iffl-kernal-skip.md +421 -0
  563. package/docs/recipes/oscar64/joystick-input.md +358 -0
  564. package/docs/recipes/oscar64/lane-pursuit.md +1028 -0
  565. package/docs/recipes/oscar64/level-rle-decoder.md +620 -0
  566. package/docs/recipes/oscar64/lfsr-random-seed2.md +338 -0
  567. package/docs/recipes/oscar64/lfsr-random.md +403 -0
  568. package/docs/recipes/oscar64/load-asset-runtime.md +492 -0
  569. package/docs/recipes/oscar64/memory-layout.md +232 -0
  570. package/docs/recipes/oscar64/mixed-fighters.md +781 -0
  571. package/docs/recipes/oscar64/multi-sprite-object.md +533 -0
  572. package/docs/recipes/oscar64/nav-area-pathfinding.md +881 -0
  573. package/docs/recipes/oscar64/object-pool.md +572 -0
  574. package/docs/recipes/oscar64/pal-ntsc-detect.md +257 -0
  575. package/docs/recipes/oscar64/password-state.md +532 -0
  576. package/docs/recipes/oscar64/per-frame-hitbox.md +651 -0
  577. package/docs/recipes/oscar64/petscii-screen-codes.md +428 -0
  578. package/docs/recipes/oscar64/platformer-scaffold.md +1467 -0
  579. package/docs/recipes/oscar64/print-number.md +367 -0
  580. package/docs/recipes/oscar64/raster-bars.md +239 -0
  581. package/docs/recipes/oscar64/raster-profile-bars.md +404 -0
  582. package/docs/recipes/oscar64/rel-side-sectors.md +391 -0
  583. package/docs/recipes/oscar64/relative-file-records.md +378 -0
  584. package/docs/recipes/oscar64/save-load-seq-file.md +365 -0
  585. package/docs/recipes/oscar64/screenshots/README.md +99 -0
  586. package/docs/recipes/oscar64/screenshots/actor-activation-window-ntsc.png +0 -0
  587. package/docs/recipes/oscar64/screenshots/actor-activation-window.png +0 -0
  588. package/docs/recipes/oscar64/screenshots/adventure-engine-ntsc.png +0 -0
  589. package/docs/recipes/oscar64/screenshots/adventure-engine.png +0 -0
  590. package/docs/recipes/oscar64/screenshots/attract-replay-ntsc.png +0 -0
  591. package/docs/recipes/oscar64/screenshots/attract-replay.png +0 -0
  592. package/docs/recipes/oscar64/screenshots/beat-em-up-lanes-ntsc.png +0 -0
  593. package/docs/recipes/oscar64/screenshots/beat-em-up-lanes.png +0 -0
  594. package/docs/recipes/oscar64/screenshots/bfs-distance-map-ntsc.png +0 -0
  595. package/docs/recipes/oscar64/screenshots/bfs-distance-map.png +0 -0
  596. package/docs/recipes/oscar64/screenshots/bitmap-koala-viewer.png +0 -0
  597. package/docs/recipes/oscar64/screenshots/car-contact-ntsc.png +0 -0
  598. package/docs/recipes/oscar64/screenshots/car-contact.png +0 -0
  599. package/docs/recipes/oscar64/screenshots/cave-scan-ntsc.png +0 -0
  600. package/docs/recipes/oscar64/screenshots/cave-scan.png +0 -0
  601. package/docs/recipes/oscar64/screenshots/char-bullets-ntsc.png +0 -0
  602. package/docs/recipes/oscar64/screenshots/char-bullets.png +0 -0
  603. package/docs/recipes/oscar64/screenshots/charset-animation-ntsc.png +0 -0
  604. package/docs/recipes/oscar64/screenshots/charset-animation.png +0 -0
  605. package/docs/recipes/oscar64/screenshots/charset-parallax-ntsc.png +0 -0
  606. package/docs/recipes/oscar64/screenshots/charset-parallax.png +0 -0
  607. package/docs/recipes/oscar64/screenshots/destructible-terrain-ntsc.png +0 -0
  608. package/docs/recipes/oscar64/screenshots/destructible-terrain.png +0 -0
  609. package/docs/recipes/oscar64/screenshots/difficulty-tables-ntsc.png +0 -0
  610. package/docs/recipes/oscar64/screenshots/difficulty-tables.png +0 -0
  611. package/docs/recipes/oscar64/screenshots/dig-and-guards-ntsc.png +0 -0
  612. package/docs/recipes/oscar64/screenshots/dig-and-guards.png +0 -0
  613. package/docs/recipes/oscar64/screenshots/directory-reader-ntsc.png +0 -0
  614. package/docs/recipes/oscar64/screenshots/directory-reader.png +0 -0
  615. package/docs/recipes/oscar64/screenshots/divide-check-ntsc.png +0 -0
  616. package/docs/recipes/oscar64/screenshots/divide-check.png +0 -0
  617. package/docs/recipes/oscar64/screenshots/double-buffer-nomirror.png +0 -0
  618. package/docs/recipes/oscar64/screenshots/double-buffer-ntsc.png +0 -0
  619. package/docs/recipes/oscar64/screenshots/double-buffer.png +0 -0
  620. package/docs/recipes/oscar64/screenshots/falling-blocks-ntsc.png +0 -0
  621. package/docs/recipes/oscar64/screenshots/falling-blocks.png +0 -0
  622. package/docs/recipes/oscar64/screenshots/fixed-point-jump-ntsc.png +0 -0
  623. package/docs/recipes/oscar64/screenshots/fixed-point-jump-velocity-ntsc.png +0 -0
  624. package/docs/recipes/oscar64/screenshots/fixed-point-jump-velocity.png +0 -0
  625. package/docs/recipes/oscar64/screenshots/fixed-point-jump.png +0 -0
  626. package/docs/recipes/oscar64/screenshots/flip-screen-rooms-ntsc.png +0 -0
  627. package/docs/recipes/oscar64/screenshots/flip-screen-rooms.png +0 -0
  628. package/docs/recipes/oscar64/screenshots/frame-sync-loop-ntsc.png +0 -0
  629. package/docs/recipes/oscar64/screenshots/frame-sync-loop-overrun.png +0 -0
  630. package/docs/recipes/oscar64/screenshots/frame-sync-loop.png +0 -0
  631. package/docs/recipes/oscar64/screenshots/game-tree-search-ntsc.png +0 -0
  632. package/docs/recipes/oscar64/screenshots/game-tree-search.png +0 -0
  633. package/docs/recipes/oscar64/screenshots/ghost-targeting-ntsc.png +0 -0
  634. package/docs/recipes/oscar64/screenshots/ghost-targeting.png +0 -0
  635. package/docs/recipes/oscar64/screenshots/headless-verify-ntsc.png +0 -0
  636. package/docs/recipes/oscar64/screenshots/headless-verify.png +0 -0
  637. package/docs/recipes/oscar64/screenshots/hello-world.png +0 -0
  638. package/docs/recipes/oscar64/screenshots/high-score-persist-ntsc.png +0 -0
  639. package/docs/recipes/oscar64/screenshots/high-score-persist.png +0 -0
  640. package/docs/recipes/oscar64/screenshots/iffl-kernal-skip-ntsc.png +0 -0
  641. package/docs/recipes/oscar64/screenshots/iffl-kernal-skip.png +0 -0
  642. package/docs/recipes/oscar64/screenshots/joystick-input-ntsc.png +0 -0
  643. package/docs/recipes/oscar64/screenshots/joystick-input.png +0 -0
  644. package/docs/recipes/oscar64/screenshots/lane-pursuit-ntsc.png +0 -0
  645. package/docs/recipes/oscar64/screenshots/lane-pursuit.png +0 -0
  646. package/docs/recipes/oscar64/screenshots/level-rle-decoder-ntsc.png +0 -0
  647. package/docs/recipes/oscar64/screenshots/level-rle-decoder.png +0 -0
  648. package/docs/recipes/oscar64/screenshots/lfsr-random-ntsc.png +0 -0
  649. package/docs/recipes/oscar64/screenshots/lfsr-random-seed2.png +0 -0
  650. package/docs/recipes/oscar64/screenshots/lfsr-random.png +0 -0
  651. package/docs/recipes/oscar64/screenshots/load-asset-runtime-ntsc.png +0 -0
  652. package/docs/recipes/oscar64/screenshots/load-asset-runtime.png +0 -0
  653. package/docs/recipes/oscar64/screenshots/memory-layout-ntsc.png +0 -0
  654. package/docs/recipes/oscar64/screenshots/memory-layout.png +0 -0
  655. package/docs/recipes/oscar64/screenshots/mixed-fighters-ntsc.png +0 -0
  656. package/docs/recipes/oscar64/screenshots/mixed-fighters.png +0 -0
  657. package/docs/recipes/oscar64/screenshots/multi-sprite-object-ntsc.png +0 -0
  658. package/docs/recipes/oscar64/screenshots/multi-sprite-object.png +0 -0
  659. package/docs/recipes/oscar64/screenshots/nav-area-pathfinding-ntsc.png +0 -0
  660. package/docs/recipes/oscar64/screenshots/nav-area-pathfinding.png +0 -0
  661. package/docs/recipes/oscar64/screenshots/object-pool-ntsc.png +0 -0
  662. package/docs/recipes/oscar64/screenshots/object-pool.png +0 -0
  663. package/docs/recipes/oscar64/screenshots/pal-ntsc-detect-ntsc.png +0 -0
  664. package/docs/recipes/oscar64/screenshots/pal-ntsc-detect-oldntsc.png +0 -0
  665. package/docs/recipes/oscar64/screenshots/pal-ntsc-detect-pal.png +0 -0
  666. package/docs/recipes/oscar64/screenshots/password-state-ntsc.png +0 -0
  667. package/docs/recipes/oscar64/screenshots/password-state.png +0 -0
  668. package/docs/recipes/oscar64/screenshots/per-frame-hitbox-ntsc.png +0 -0
  669. package/docs/recipes/oscar64/screenshots/per-frame-hitbox.png +0 -0
  670. package/docs/recipes/oscar64/screenshots/petscii-screen-codes-ntsc.png +0 -0
  671. package/docs/recipes/oscar64/screenshots/petscii-screen-codes.png +0 -0
  672. package/docs/recipes/oscar64/screenshots/platformer-scaffold-d64-ntsc.png +0 -0
  673. package/docs/recipes/oscar64/screenshots/platformer-scaffold-d64.png +0 -0
  674. package/docs/recipes/oscar64/screenshots/platformer-scaffold-ntsc.png +0 -0
  675. package/docs/recipes/oscar64/screenshots/platformer-scaffold.png +0 -0
  676. package/docs/recipes/oscar64/screenshots/print-number-ntsc.png +0 -0
  677. package/docs/recipes/oscar64/screenshots/print-number.png +0 -0
  678. package/docs/recipes/oscar64/screenshots/raster-bars.png +0 -0
  679. package/docs/recipes/oscar64/screenshots/raster-profile-bars-ntsc.png +0 -0
  680. package/docs/recipes/oscar64/screenshots/raster-profile-bars.png +0 -0
  681. package/docs/recipes/oscar64/screenshots/rel-side-sectors-ntsc.png +0 -0
  682. package/docs/recipes/oscar64/screenshots/rel-side-sectors.png +0 -0
  683. package/docs/recipes/oscar64/screenshots/relative-file-records-ntsc.png +0 -0
  684. package/docs/recipes/oscar64/screenshots/relative-file-records.png +0 -0
  685. package/docs/recipes/oscar64/screenshots/save-load-seq-file-ntsc.png +0 -0
  686. package/docs/recipes/oscar64/screenshots/save-load-seq-file.png +0 -0
  687. package/docs/recipes/oscar64/screenshots/seeded-level-fill-ntsc.png +0 -0
  688. package/docs/recipes/oscar64/screenshots/seeded-level-fill.png +0 -0
  689. package/docs/recipes/oscar64/screenshots/sfx-engine-ntsc.png +0 -0
  690. package/docs/recipes/oscar64/screenshots/sfx-engine.png +0 -0
  691. package/docs/recipes/oscar64/screenshots/sid-music-player.png +0 -0
  692. package/docs/recipes/oscar64/screenshots/simple-shmup.png +0 -0
  693. package/docs/recipes/oscar64/screenshots/slope-collision-ntsc.png +0 -0
  694. package/docs/recipes/oscar64/screenshots/slope-collision.png +0 -0
  695. package/docs/recipes/oscar64/screenshots/soft-scroll-h.png +0 -0
  696. package/docs/recipes/oscar64/screenshots/sprite-animation-table-ntsc.png +0 -0
  697. package/docs/recipes/oscar64/screenshots/sprite-animation-table.png +0 -0
  698. package/docs/recipes/oscar64/screenshots/sprite-multiplex-8.png +0 -0
  699. package/docs/recipes/oscar64/screenshots/stable-raster-irq.png +0 -0
  700. package/docs/recipes/oscar64/screenshots/text-input-ntsc.png +0 -0
  701. package/docs/recipes/oscar64/screenshots/text-input.png +0 -0
  702. package/docs/recipes/oscar64/screenshots/text-overlay-playfield-gameover.png +0 -0
  703. package/docs/recipes/oscar64/screenshots/text-overlay-playfield-notrail-control.png +0 -0
  704. package/docs/recipes/oscar64/screenshots/text-overlay-playfield-ntsc.png +0 -0
  705. package/docs/recipes/oscar64/screenshots/text-overlay-playfield-ungated-control.png +0 -0
  706. package/docs/recipes/oscar64/screenshots/text-overlay-playfield.png +0 -0
  707. package/docs/recipes/oscar64/screenshots/text-window-menu-ntsc.png +0 -0
  708. package/docs/recipes/oscar64/screenshots/text-window-menu.png +0 -0
  709. package/docs/recipes/oscar64/screenshots/tile-grid-collision-ntsc.png +0 -0
  710. package/docs/recipes/oscar64/screenshots/tile-grid-collision.png +0 -0
  711. package/docs/recipes/oscar64/screenshots/tile-map-render-ntsc.png +0 -0
  712. package/docs/recipes/oscar64/screenshots/tile-map-render.png +0 -0
  713. package/docs/recipes/oscar64/screenshots/two-player-ntsc.png +0 -0
  714. package/docs/recipes/oscar64/screenshots/two-player.png +0 -0
  715. package/docs/recipes/oscar64/screenshots/two-word-parser-ntsc.png +0 -0
  716. package/docs/recipes/oscar64/screenshots/two-word-parser.png +0 -0
  717. package/docs/recipes/oscar64/screenshots/vehicle-control-ntsc.png +0 -0
  718. package/docs/recipes/oscar64/screenshots/vehicle-control.png +0 -0
  719. package/docs/recipes/oscar64/screenshots/wave-director-ntsc.png +0 -0
  720. package/docs/recipes/oscar64/screenshots/wave-director.png +0 -0
  721. package/docs/recipes/oscar64/seeded-level-fill.md +364 -0
  722. package/docs/recipes/oscar64/sfx-engine.md +514 -0
  723. package/docs/recipes/oscar64/sid-music-player.md +441 -0
  724. package/docs/recipes/oscar64/simple-shmup.md +1000 -0
  725. package/docs/recipes/oscar64/slope-collision.md +610 -0
  726. package/docs/recipes/oscar64/soft-scroll-h.md +261 -0
  727. package/docs/recipes/oscar64/sprite-animation-table.md +671 -0
  728. package/docs/recipes/oscar64/sprite-multiplex-8.md +314 -0
  729. package/docs/recipes/oscar64/stable-raster-irq.md +236 -0
  730. package/docs/recipes/oscar64/text-input.md +274 -0
  731. package/docs/recipes/oscar64/text-overlay-playfield.md +617 -0
  732. package/docs/recipes/oscar64/text-window-menu.md +551 -0
  733. package/docs/recipes/oscar64/tile-grid-collision.md +563 -0
  734. package/docs/recipes/oscar64/tile-map-render.md +395 -0
  735. package/docs/recipes/oscar64/two-player.md +528 -0
  736. package/docs/recipes/oscar64/two-word-parser.md +510 -0
  737. package/docs/recipes/oscar64/vehicle-control.md +771 -0
  738. package/docs/recipes/oscar64/wave-director.md +787 -0
  739. package/docs/recipes/runs.json +1606 -0
  740. package/docs/runtime/sim6502-reference.md +466 -0
  741. package/docs/runtime/vice-mcp-reference.md +351 -0
  742. package/docs/runtime/vice-reference.md +1393 -0
  743. package/docs/techniques/bitmap-modes.md +685 -0
  744. package/docs/techniques/cpu-cycle-tricks.md +1570 -0
  745. package/docs/techniques/effects-vector-3d.md +1431 -0
  746. package/docs/techniques/file-io.md +1427 -0
  747. package/docs/techniques/input.md +1072 -0
  748. package/docs/techniques/loaders-packers.md +768 -0
  749. package/docs/techniques/logic.md +3091 -0
  750. package/docs/techniques/maths.md +1524 -0
  751. package/docs/techniques/memory-banking.md +1686 -0
  752. package/docs/techniques/music-sid.md +1144 -0
  753. package/docs/techniques/raster.md +1543 -0
  754. package/docs/techniques/scroll.md +1292 -0
  755. package/docs/techniques/sprite.md +2566 -0
  756. package/docs/techniques/text-mode-render.md +717 -0
  757. package/docs/techniques/text.md +1095 -0
  758. package/docs/techniques/transitions.md +405 -0
  759. package/docs/toolchains/cartconv-reference.md +262 -0
  760. package/docs/toolchains/cc1541-reference.md +316 -0
  761. package/docs/toolchains/cc65-reference.md +667 -0
  762. package/docs/toolchains/error-sources/cc65/README.md +1 -0
  763. package/docs/toolchains/error-sources/cc65/missing-setcpu.s +4 -0
  764. package/docs/toolchains/error-sources/cc65/range-error.s +4 -0
  765. package/docs/toolchains/error-sources/cc65/segment-overflow.c +6 -0
  766. package/docs/toolchains/error-sources/cc65/unresolved-external.c +6 -0
  767. package/docs/toolchains/error-sources/kickassembler/README.md +1 -0
  768. package/docs/toolchains/error-sources/kickassembler/branch-out-of-range.asm +4 -0
  769. package/docs/toolchains/error-sources/kickassembler/failed-assert.asm +3 -0
  770. package/docs/toolchains/error-sources/kickassembler/flat-lib.asm +4 -0
  771. package/docs/toolchains/error-sources/kickassembler/import-source-no-namespace.asm +5 -0
  772. package/docs/toolchains/error-sources/kickassembler/macro-without-parentheses.asm +6 -0
  773. package/docs/toolchains/error-sources/kickassembler/memory-block-overlap.asm +4 -0
  774. package/docs/toolchains/error-sources/kickassembler/symbol-clash-lib.asm +5 -0
  775. package/docs/toolchains/error-sources/kickassembler/symbol-clash-main.asm +6 -0
  776. package/docs/toolchains/error-sources/kickassembler/unknown-symbol.asm +4 -0
  777. package/docs/toolchains/error-sources/oscar64/README.md +1 -0
  778. package/docs/toolchains/error-sources/oscar64/asm-addressing-mode.c +7 -0
  779. package/docs/toolchains/error-sources/oscar64/region-overflow.c +6 -0
  780. package/docs/toolchains/error-sources/oscar64/undefined-extern-var.c +5 -0
  781. package/docs/toolchains/error-sources/oscar64/undefined-extern.c +6 -0
  782. package/docs/toolchains/error-sources/oscar64/unknown-vic-field.c +6 -0
  783. package/docs/toolchains/error-sources/oscar64/void-main.c +3 -0
  784. package/docs/toolchains/kickassembler-reference.md +1020 -0
  785. package/docs/toolchains/memory-layout-planning.md +362 -0
  786. package/docs/toolchains/oscar64-headers-reference.md +583 -0
  787. package/docs/toolchains/oscar64-reference.md +892 -0
  788. package/docs/toolchains/petcat-reference.md +290 -0
  789. package/docs/toolchains/png2prg.md +188 -0
  790. package/docs/toolchains/release-disk.md +314 -0
  791. package/docs/toolchains/sidreloc.md +236 -0
  792. package/docs/toolchains/spindle-reference.md +487 -0
  793. package/docs/toolchains/tape-mastering.md +592 -0
  794. package/docs/toolchains/unit-testing-6502.md +281 -0
  795. package/docs/workflow/agent-harness.md +478 -0
  796. package/package.json +105 -0
  797. package/templates/_harness/CLAUDE.md.template +91 -0
  798. package/templates/_harness/PLAN.md.template +72 -0
  799. package/templates/_harness/check.py +442 -0
  800. package/templates/_harness/claude/settings.json +17 -0
  801. package/templates/_harness/gen-asm-header.py +96 -0
  802. package/templates/_harness/harness.mk +273 -0
  803. package/templates/_harness/hooks/plan-gate.py +185 -0
  804. package/templates/_harness/meter/frame_meter.asm +311 -0
  805. package/templates/_harness/meter/frame_meter.c +155 -0
  806. package/templates/_harness/meter/frame_meter.h +80 -0
  807. package/templates/_harness/zp-used.py +104 -0
  808. package/templates/action-puzzle/.claude/settings.json +17 -0
  809. package/templates/action-puzzle/.mcp.json +10 -0
  810. package/templates/action-puzzle/CLAUDE.md +120 -0
  811. package/templates/action-puzzle/Makefile +125 -0
  812. package/templates/action-puzzle/PLAN.md +388 -0
  813. package/templates/action-puzzle/README.md +240 -0
  814. package/templates/action-puzzle/expect.json +25 -0
  815. package/templates/action-puzzle/src/cave.c +280 -0
  816. package/templates/action-puzzle/src/cave.h +80 -0
  817. package/templates/action-puzzle/src/gen_autopilot.h +20 -0
  818. package/templates/action-puzzle/src/gen_caves.h +59 -0
  819. package/templates/action-puzzle/src/gen_notes.h +16 -0
  820. package/templates/action-puzzle/src/hiscore.c +152 -0
  821. package/templates/action-puzzle/src/hiscore.h +41 -0
  822. package/templates/action-puzzle/src/level.c +64 -0
  823. package/templates/action-puzzle/src/level.h +24 -0
  824. package/templates/action-puzzle/src/main.c +599 -0
  825. package/templates/action-puzzle/src/render.c +239 -0
  826. package/templates/action-puzzle/src/render.h +31 -0
  827. package/templates/action-puzzle/src/sound.c +158 -0
  828. package/templates/action-puzzle/src/sound.h +22 -0
  829. package/templates/action-puzzle/tools/disk_check.py +77 -0
  830. package/templates/action-puzzle/tools/drive.py +106 -0
  831. package/templates/action-puzzle/tools/gen.py +454 -0
  832. package/templates/action-puzzle/tools/model_check.py +49 -0
  833. package/templates/action-puzzle/tools/verdict_codes.py +24 -0
  834. package/templates/adventure/.claude/settings.json +17 -0
  835. package/templates/adventure/.mcp.json +10 -0
  836. package/templates/adventure/CLAUDE.md +118 -0
  837. package/templates/adventure/Makefile +113 -0
  838. package/templates/adventure/PLAN.md +396 -0
  839. package/templates/adventure/README.md +277 -0
  840. package/templates/adventure/expect.json +25 -0
  841. package/templates/adventure/src/engine.c +543 -0
  842. package/templates/adventure/src/engine.h +48 -0
  843. package/templates/adventure/src/gen_script.h +141 -0
  844. package/templates/adventure/src/gen_world.h +511 -0
  845. package/templates/adventure/src/main.c +439 -0
  846. package/templates/adventure/src/picture.c +83 -0
  847. package/templates/adventure/src/picture.h +16 -0
  848. package/templates/adventure/src/save.c +159 -0
  849. package/templates/adventure/src/save.h +25 -0
  850. package/templates/adventure/src/sound.c +71 -0
  851. package/templates/adventure/src/sound.h +16 -0
  852. package/templates/adventure/src/text.c +349 -0
  853. package/templates/adventure/src/text.h +40 -0
  854. package/templates/adventure/tools/disk_check.py +128 -0
  855. package/templates/adventure/tools/drive.py +119 -0
  856. package/templates/adventure/tools/gen.py +1033 -0
  857. package/templates/adventure/tools/world.py +356 -0
  858. package/templates/beat-em-up/.claude/settings.json +17 -0
  859. package/templates/beat-em-up/.mcp.json +10 -0
  860. package/templates/beat-em-up/CLAUDE.md +136 -0
  861. package/templates/beat-em-up/Makefile +96 -0
  862. package/templates/beat-em-up/PLAN.md +502 -0
  863. package/templates/beat-em-up/README.md +315 -0
  864. package/templates/beat-em-up/expect-gameover.json +8 -0
  865. package/templates/beat-em-up/expect.json +29 -0
  866. package/templates/beat-em-up/src/anim.c +70 -0
  867. package/templates/beat-em-up/src/art.c +344 -0
  868. package/templates/beat-em-up/src/autopilot.h +154 -0
  869. package/templates/beat-em-up/src/brute.c +273 -0
  870. package/templates/beat-em-up/src/enemy.c +281 -0
  871. package/templates/beat-em-up/src/engine.asm +512 -0
  872. package/templates/beat-em-up/src/fighter.c +384 -0
  873. package/templates/beat-em-up/src/game.h +269 -0
  874. package/templates/beat-em-up/src/hud.c +135 -0
  875. package/templates/beat-em-up/src/main.c +341 -0
  876. package/templates/beat-em-up/src/sound.c +44 -0
  877. package/templates/beat-em-up/src/street.c +93 -0
  878. package/templates/beat-em-up/src/verdict.h +523 -0
  879. package/templates/beat-em-up/src/view.c +362 -0
  880. package/templates/beat-em-up/tools/drive.py +105 -0
  881. package/templates/beat-em-up/tools/flickercheck.py +273 -0
  882. package/templates/demo/.claude/settings.json +17 -0
  883. package/templates/demo/.mcp.json +10 -0
  884. package/templates/demo/CLAUDE.md +129 -0
  885. package/templates/demo/Makefile +66 -0
  886. package/templates/demo/PLAN.md +401 -0
  887. package/templates/demo/README.md +322 -0
  888. package/templates/demo/expect.json +945 -0
  889. package/templates/demo/src/config.asm +80 -0
  890. package/templates/demo/src/framework.asm +390 -0
  891. package/templates/demo/src/main.asm +139 -0
  892. package/templates/demo/src/music.asm +197 -0
  893. package/templates/demo/src/part_main.asm +279 -0
  894. package/templates/demo/src/part_title.asm +79 -0
  895. package/templates/demo/src/parts.asm +43 -0
  896. package/templates/demo/src/tables.asm +73 -0
  897. package/templates/demo/src/verdict.asm +179 -0
  898. package/templates/demo/tools/audio.py +80 -0
  899. package/templates/demo/tools/gen_expect.py +167 -0
  900. package/templates/demo/tools/probe.py +95 -0
  901. package/templates/hello/.claude/settings.json +17 -0
  902. package/templates/hello/.mcp.json +10 -0
  903. package/templates/hello/CLAUDE.md +100 -0
  904. package/templates/hello/Makefile +38 -0
  905. package/templates/hello/PLAN.md +200 -0
  906. package/templates/hello/expect.json +20 -0
  907. package/templates/hello/src/main.c +161 -0
  908. package/templates/hello/src/sprite.asm +27 -0
  909. package/templates/hello-kick/.claude/settings.json +17 -0
  910. package/templates/hello-kick/.mcp.json +10 -0
  911. package/templates/hello-kick/CLAUDE.md +100 -0
  912. package/templates/hello-kick/Makefile +17 -0
  913. package/templates/hello-kick/PLAN.md +199 -0
  914. package/templates/hello-kick/expect.json +20 -0
  915. package/templates/hello-kick/src/main.asm +233 -0
  916. package/templates/platformer/.claude/settings.json +17 -0
  917. package/templates/platformer/.mcp.json +10 -0
  918. package/templates/platformer/CLAUDE.md +125 -0
  919. package/templates/platformer/Makefile +86 -0
  920. package/templates/platformer/PLAN.md +360 -0
  921. package/templates/platformer/README.md +277 -0
  922. package/templates/platformer/expect.json +32 -0
  923. package/templates/platformer/src/actors.c +289 -0
  924. package/templates/platformer/src/anim.c +51 -0
  925. package/templates/platformer/src/art.c +212 -0
  926. package/templates/platformer/src/autopilot.h +30 -0
  927. package/templates/platformer/src/engine.asm +253 -0
  928. package/templates/platformer/src/game.h +248 -0
  929. package/templates/platformer/src/hud.c +90 -0
  930. package/templates/platformer/src/level.c +184 -0
  931. package/templates/platformer/src/main.c +306 -0
  932. package/templates/platformer/src/player.c +268 -0
  933. package/templates/platformer/src/sound.c +42 -0
  934. package/templates/platformer/src/verdict.h +206 -0
  935. package/templates/platformer/src/view.c +331 -0
  936. package/templates/platformer/stage-expect.json +6 -0
  937. package/templates/platformer/tools/drive.py +112 -0
  938. package/templates/platformer/tools/tearcheck.py +229 -0
  939. package/templates/shmup-vertical/.claude/settings.json +17 -0
  940. package/templates/shmup-vertical/.mcp.json +10 -0
  941. package/templates/shmup-vertical/CLAUDE.md +137 -0
  942. package/templates/shmup-vertical/Makefile +131 -0
  943. package/templates/shmup-vertical/PLAN.md +569 -0
  944. package/templates/shmup-vertical/README.md +189 -0
  945. package/templates/shmup-vertical/expect.json +38 -0
  946. package/templates/shmup-vertical/src/bullets.c +158 -0
  947. package/templates/shmup-vertical/src/bullets.h +35 -0
  948. package/templates/shmup-vertical/src/display.c +239 -0
  949. package/templates/shmup-vertical/src/display.h +40 -0
  950. package/templates/shmup-vertical/src/game.h +85 -0
  951. package/templates/shmup-vertical/src/glyph.asm +358 -0
  952. package/templates/shmup-vertical/src/hiscore.c +141 -0
  953. package/templates/shmup-vertical/src/hiscore.h +16 -0
  954. package/templates/shmup-vertical/src/hit.asm +180 -0
  955. package/templates/shmup-vertical/src/hitbox.c +59 -0
  956. package/templates/shmup-vertical/src/hitbox.h +25 -0
  957. package/templates/shmup-vertical/src/kernel.asm +330 -0
  958. package/templates/shmup-vertical/src/level.c +174 -0
  959. package/templates/shmup-vertical/src/level.h +27 -0
  960. package/templates/shmup-vertical/src/main.c +824 -0
  961. package/templates/shmup-vertical/src/mux.asm +321 -0
  962. package/templates/shmup-vertical/src/sound.asm +255 -0
  963. package/templates/shmup-vertical/src/step.asm +169 -0
  964. package/templates/shmup-vertical/src/waves.c +195 -0
  965. package/templates/shmup-vertical/src/waves.h +33 -0
  966. package/templates/shmup-vertical/stage-expect.json +6 -0
  967. package/templates/shmup-vertical/tools/drive.py +152 -0
  968. package/templates/shmup-vertical/tools/joytest.py +159 -0
  969. package/templates/shmup-vertical/tools/meter.py +15 -0
  970. package/templates/shmup-vertical/tools/phases.py +73 -0
@@ -0,0 +1,439 @@
1
+ // main.c: STARWATCH, the text-adventure starter. The states (title, play,
2
+ // ending) and the frame loop; the game is in engine.c, the window printer and
3
+ // input line in text.c, the pictures in picture.c, SAVE and LOAD in save.c,
4
+ // sound in sound.c, and the world itself in tools/world.py.
5
+ //
6
+ // One frame does one bounded job: draw the room picture, or print one line
7
+ // of the window, or take typed keys (and, on RETURN, parse and run the turn,
8
+ // which only queues message numbers). Disk calls run on frames of their own,
9
+ // outside the meter.
10
+ //
11
+ // AUTOPILOT=1 types tools/world.py's script into the KERNAL keyboard queue,
12
+ // the bytes a real key puts there, and grades itself against tools/gen.py's
13
+ // model: $02FF = $01 and a green border on pass, $02 and red on fail.
14
+ // FORCE_FAULT=1 scores one point less at the end. DISKTEST=1 plays the script
15
+ // up to its SAVE; DISKTEST=2 starts at its LOAD (make disktest).
16
+ #include <c64/vic.h>
17
+ #include <c64/cia.h>
18
+ #include "frame_meter.h" // templates/_harness/meter
19
+ #include "engine.h"
20
+ #include "text.h"
21
+ #include "picture.h"
22
+ #include "save.h"
23
+ #include "sound.h"
24
+
25
+ #ifndef AUTOPILOT
26
+ #define AUTOPILOT 0
27
+ #endif
28
+ #ifndef DISKTEST
29
+ #define DISKTEST 0
30
+ #endif
31
+
32
+ // Code and data below the character set at $3800, the rest from $4000.
33
+ #pragma region( lower, 0x0880, 0x3800, , , { code, data } )
34
+ #pragma region( main, 0x4000, 0xa000, , , { code, data, bss, heap, stack } )
35
+
36
+ #if AUTOPILOT
37
+ #include "gen_script.h"
38
+ #endif
39
+
40
+ #define RESULT (*(volatile char *)0x02ff) // $01 pass, $02 fail, $00 not reached
41
+ #define KEYQ ((volatile char *)0x0277) // the KERNAL keyboard queue
42
+ #define KEYN (*(volatile char *)0x00c6) // keys in it
43
+ #define KEYMAX 10 // its size ($0289)
44
+ #define MODE (*(volatile char *)0x0291) // $80: SHIFT + C= does not switch case
45
+ #define JOY_FIRE 0x10
46
+
47
+ enum { ST_TITLE, ST_PLAY, ST_END };
48
+
49
+ static char state, frame;
50
+ static unsigned state_frames;
51
+ static bool ntsc;
52
+ static char pic_shown, pic_want;
53
+ static bool pic_dirty;
54
+ static unsigned play_frames; // metered frames this game
55
+ static char last_score;
56
+
57
+ // ---- keyboard ------------------------------------------------------------------
58
+ // The KERNAL IRQ is off, so the loop runs SCNKEY itself: it reads the matrix
59
+ // and puts a new key in the queue. key_get() takes the first key out, as
60
+ // GETIN's LP2 ($E5B4) does, but without the CLI that LP2 ends with.
61
+ static void key_scan(void)
62
+ {
63
+ __asm { jsr 0xff9f }
64
+ }
65
+
66
+ static char key_get(void)
67
+ {
68
+ char n = KEYN;
69
+ if (!n)
70
+ return 0;
71
+ char k = KEYQ[0];
72
+ for (char i = 1; i < n; i++)
73
+ KEYQ[i - 1] = KEYQ[i];
74
+ KEYN = n - 1;
75
+ return k;
76
+ }
77
+
78
+ // Fire on port 2, read only on the title and the ending. make joy builds it
79
+ // with -dJOY_SOURCE=0x02fe: the byte comes from RAM that tools/drive.py
80
+ // writes, because the windowless VICE's joyport commands never reach $DC00
81
+ // (templates/action-puzzle, README).
82
+ static bool fire_was = true; // held at power-on counts as held, not pressed
83
+
84
+ static bool fire_pressed(void)
85
+ {
86
+ #if AUTOPILOT
87
+ return false;
88
+ #elif defined(JOY_SOURCE)
89
+ return !(*(volatile char *)JOY_SOURCE & JOY_FIRE);
90
+ #else
91
+ return !(cia1.pra & JOY_FIRE);
92
+ #endif
93
+ }
94
+
95
+ #if AUTOPILOT
96
+ static char ap_cmd, ap_pos; // the script's command and byte to type next
97
+ static unsigned text_fold, lines;
98
+ static char save_code = 0xff, load_code = 0xff;
99
+
100
+ // Up to ten bytes of the current command a frame, then its RETURN.
101
+ static void autopilot_feed(void)
102
+ {
103
+ const char *s = script[ap_cmd];
104
+ if (!s)
105
+ return;
106
+ while (KEYN < KEYMAX)
107
+ {
108
+ char c = s[ap_pos];
109
+ KEYQ[KEYN] = c ? c : 0x0d;
110
+ KEYN = KEYN + 1;
111
+ if (!c)
112
+ {
113
+ ap_cmd++;
114
+ ap_pos = 0;
115
+ return;
116
+ }
117
+ ap_pos++;
118
+ }
119
+ }
120
+
121
+ static unsigned fold16(unsigned f, char v)
122
+ {
123
+ return (f ^ v) * 5 + 1;
124
+ }
125
+ #endif
126
+
127
+ // ---- frame -------------------------------------------------------------------------
128
+ // frame_sync_loop: line 250 is below the last badline on PAL and NTSC and
129
+ // comes once a frame, so the 8-bit compare needs no ninth bit.
130
+ static void wait_frame(void)
131
+ {
132
+ while (vic.raster == 250) ;
133
+ while (vic.raster != 250) ;
134
+ }
135
+
136
+ // PAL has lines up to $137, NTSC (6567R8) up to $106.
137
+ static bool detect_ntsc(void)
138
+ {
139
+ for (unsigned i = 0; i < 12000; i++)
140
+ if ((vic.ctrl1 & 0x80) && vic.raster >= 0x36)
141
+ return false;
142
+ return true;
143
+ }
144
+
145
+ static void set_state(char s)
146
+ {
147
+ state = s;
148
+ state_frames = 0xffff; // the loop counts it up to 0 at the frame's end
149
+ }
150
+
151
+ // ---- title ---------------------------------------------------------------------------
152
+ static void title_draw(void)
153
+ {
154
+ picture_draw(TITLE_PIC);
155
+ clear_rows(PIC_ROWS, 24);
156
+ put_text(9, 15, "STARWATCH", 7);
157
+ put_text(11, 5, "A TEXT ADVENTURE IN TWELVE ROOMS", 3);
158
+ put_text(14, 2, "TYPE TWO-WORD COMMANDS: GO NORTH, N,", 1);
159
+ put_text(15, 2, "GET LAMP, OPEN CHEST, LOOK, INVENTORY.", 1);
160
+ put_text(16, 2, "SAVE AND LOAD USE THE DISK IN DRIVE 8.", 1);
161
+ put_text(19, 10, "PRESS RETURN OR FIRE", 7);
162
+ }
163
+
164
+ // ---- play ------------------------------------------------------------------------------
165
+ // After a turn or a disk call: the status bar, the picture, the sounds.
166
+ static void after_turn(void)
167
+ {
168
+ status_draw();
169
+ pic_want = picture_now();
170
+ if (pic_want != pic_shown)
171
+ pic_dirty = true;
172
+ if (over == 1)
173
+ sound_fanfare();
174
+ else if (score > last_score)
175
+ sound_chime();
176
+ last_score = score;
177
+ }
178
+
179
+ static void play_start(void)
180
+ {
181
+ clear_rows(PIC_ROWS, 24);
182
+ for (char i = 0; i < 40; i++)
183
+ {
184
+ SCREEN[40 * RULE_ROW + i] = 0x2d; // a blue rule of '-' under the window
185
+ COLOUR[40 * RULE_ROW + i] = 6;
186
+ }
187
+ game_new();
188
+ status_init();
189
+ input_clear();
190
+ pic_want = picture_now();
191
+ pic_shown = 0xff;
192
+ pic_dirty = true;
193
+ last_score = 0;
194
+ play_frames = 0;
195
+ set_state(ST_PLAY);
196
+ }
197
+
198
+ // The input frame: the autopilot's keys, then every key in the queue until a RETURN.
199
+ static void input_frame(void)
200
+ {
201
+ #if AUTOPILOT
202
+ autopilot_feed();
203
+ #endif
204
+ for (;;)
205
+ {
206
+ char k = key_get();
207
+ if (!k)
208
+ break;
209
+ sound_click();
210
+ if (input_key(k))
211
+ {
212
+ game_command(input, input_len);
213
+ input_clear();
214
+ after_turn();
215
+ break;
216
+ }
217
+ }
218
+ input_cursor(frame);
219
+ }
220
+
221
+ // The disk clock: CIA2 timer A counts phi2 cycles and timer B counts timer
222
+ // A's underflows, a 32-bit count (as oscar64/save-load-seq-file). Timer A is
223
+ // the frame meter's, so the stop puts back what meter_init left: timer A
224
+ // stopped with $FFFF in its latch, and no underflow flag in $DD0D, which the
225
+ // meter would read as a frame of 65,535 cycles.
226
+ static unsigned long save_cycles, load_cycles;
227
+
228
+ static void disk_clock_start(void)
229
+ {
230
+ cia2.cra = 0x00;
231
+ cia2.crb = 0x00;
232
+ cia2.ta = 0xffff;
233
+ cia2.tb = 0xffff;
234
+ cia2.crb = 0x51; // force load, start, count timer A underflows
235
+ cia2.cra = 0x11; // force load, start, count phi2
236
+ }
237
+
238
+ static unsigned long disk_clock_stop(void)
239
+ {
240
+ cia2.cra = 0x00;
241
+ cia2.crb = 0x00;
242
+ unsigned long c = ((unsigned long)(0xffff - cia2.tb) << 16) | (0xffff - cia2.ta);
243
+ cia2.ta = 0xffff; // the meter's latch
244
+ char flags = cia2.icr; // reading $DD0D clears the underflow flag
245
+ (void)flags;
246
+ return c;
247
+ }
248
+
249
+ // SAVE or LOAD, on a frame that is not a play frame.
250
+ static void disk_frame(void)
251
+ {
252
+ sound_mute(true);
253
+ out_reset();
254
+ disk_clock_start();
255
+ if (disk_req == DISK_SAVE)
256
+ game_save();
257
+ else
258
+ game_load();
259
+ __asm { sei } // the KERNAL's serial routines end in CLI
260
+ unsigned long c = disk_clock_stop();
261
+ if (disk_req == DISK_SAVE)
262
+ save_cycles = c;
263
+ else
264
+ load_cycles = c;
265
+ #if AUTOPILOT
266
+ if (disk_req == DISK_SAVE)
267
+ save_code = disk_code;
268
+ else
269
+ load_code = disk_code;
270
+ #endif
271
+ disk_req = 0;
272
+ sound_mute(false);
273
+ after_turn();
274
+ }
275
+
276
+ #if AUTOPILOT
277
+ static void put_long(char row, char col, unsigned long v) // eight digits
278
+ {
279
+ char *d = SCREEN + 40 * row + col + 8;
280
+ for (char i = 0; i < 8; i++)
281
+ {
282
+ *--d = 0x30 + (char)(v % 10);
283
+ v /= 10;
284
+ }
285
+ }
286
+
287
+ // The verdict: real state read back against the model, outside the meter.
288
+ static void verdict(void)
289
+ {
290
+ unsigned lf = 0;
291
+ for (char i = 1; i < NITEM; i++)
292
+ lf = fold16(lf, loc[i]);
293
+ for (char i = 1; i < NITEM; i++)
294
+ lf = fold16(lf, opened[i]);
295
+ bool ok = room == EXPECT_ROOM && score == EXPECT_SCORE && turns == EXPECT_TURNS &&
296
+ flags == EXPECT_FLAGS && over == EXPECT_OVER && lf == EXPECT_LOCFOLD &&
297
+ text_fold == EXPECT_TEXTFOLD && lines == EXPECT_LINES &&
298
+ play_frames == EXPECT_FRAMES && save_code == EXPECT_SAVE_CODE &&
299
+ load_code == EXPECT_LOAD_CODE;
300
+ // The disk clock is plausible: every SAVE or LOAD the script made took
301
+ // between 0.1 and 30 million cycles (the README has the measured figures).
302
+ if (EXPECT_SAVE_CODE == 0 && (save_cycles < 100000 || save_cycles > 30000000))
303
+ ok = false;
304
+ if (EXPECT_LOAD_CODE == 0 && (load_cycles < 100000 || load_cycles > 30000000))
305
+ ok = false;
306
+ put_text(23, 0, "SAVE", 1);
307
+ put_long(23, 5, save_cycles);
308
+ put_text(23, 14, "LOAD", 1);
309
+ put_long(23, 19, load_cycles);
310
+ put_text(23, 28, "CYCLES", 1);
311
+ RESULT = ok ? 0x01 : 0x02;
312
+ vic.color_border = ok ? VCOL_GREEN : VCOL_RED;
313
+ put_text(24, 0, ok ? "RESULT 01 PASS " : "RESULT 02 FAIL ", 1);
314
+ unsigned f = text_fold; // the fold in hex, as screen codes
315
+ char *d = SCREEN + 40 * 24 + 18;
316
+ for (char i = 0; i < 4; i++)
317
+ {
318
+ char n = f & 15;
319
+ *d-- = n < 10 ? 0x30 + n : n - 9;
320
+ f >>= 4;
321
+ }
322
+ }
323
+ #endif
324
+
325
+ // A frame that is not play: a disk call waiting, or the game is over, or
326
+ // (autopilot) the script has run out.
327
+ static bool between_frames(void)
328
+ {
329
+ #if AUTOPILOT
330
+ bool done = over || !script[ap_cmd];
331
+ #else
332
+ bool done = over;
333
+ #endif
334
+ return disk_req || done;
335
+ }
336
+
337
+ static void play_frame(void)
338
+ {
339
+ METER_START;
340
+ bool printing = pic_dirty || printer_ready();
341
+ if (!printing && between_frames())
342
+ {
343
+ meter_read(); // stops the timer: this frame is not recorded
344
+ if (disk_req)
345
+ disk_frame();
346
+ else
347
+ {
348
+ clear_rows(INPUT_ROW, INPUT_ROW);
349
+ set_state(ST_END);
350
+ #if AUTOPILOT
351
+ verdict();
352
+ #endif
353
+ }
354
+ return;
355
+ }
356
+ sound_update();
357
+ key_scan();
358
+ bool line = false;
359
+ if (pic_dirty)
360
+ {
361
+ picture_draw(pic_want);
362
+ pic_shown = pic_want;
363
+ pic_dirty = false;
364
+ }
365
+ else if (printing)
366
+ {
367
+ printer_line();
368
+ line = true;
369
+ }
370
+ else
371
+ input_frame();
372
+ METER_STOP; // the frame's own work ends here
373
+ play_frames++;
374
+ #if AUTOPILOT
375
+ if (line) // the grading's own fold: outside the bracket
376
+ {
377
+ const char *row = SCREEN + 40 * WIN_BOTTOM;
378
+ for (char i = 0; i < 40; i++)
379
+ text_fold = fold16(text_fold, row[i]);
380
+ lines++;
381
+ }
382
+ #endif
383
+ }
384
+
385
+ int main(void)
386
+ {
387
+ __asm { sei }
388
+ cia1.icr = 0x7f; // no CIA1 interrupts: the KERNAL's CLIs find none
389
+ MODE = 0x80;
390
+ KEYN = 0;
391
+ #if !AUTOPILOT && defined(JOY_SOURCE)
392
+ *(volatile char *)JOY_SOURCE = 0xff; // nothing pressed until the monitor says so
393
+ #endif
394
+ ntsc = detect_ntsc();
395
+ video_init();
396
+ sound_init(ntsc);
397
+ clear_rows(0, 24);
398
+ #if AUTOPILOT
399
+ meter_init(0x0400, 24, 20, VCOL_WHITE, METER_HOLD); // hold: the script's play frames
400
+ #endif
401
+ title_draw();
402
+ set_state(ST_TITLE);
403
+
404
+ for (;;)
405
+ {
406
+ wait_frame();
407
+ frame++;
408
+ if (state == ST_PLAY)
409
+ play_frame();
410
+ else
411
+ {
412
+ sound_update();
413
+ key_scan();
414
+ #if AUTOPILOT
415
+ if (state == ST_TITLE && state_frames == 2)
416
+ {
417
+ KEYQ[KEYN] = 0x0d; // the title's RETURN, typed like the rest
418
+ KEYN = KEYN + 1;
419
+ }
420
+ #endif
421
+ char k = key_get();
422
+ bool fire = fire_pressed();
423
+ bool go = k == 0x0d || (fire && !fire_was); // joystick_edge_detect: a new press
424
+ fire_was = fire;
425
+ if (state == ST_TITLE && go)
426
+ play_start();
427
+ else if (state == ST_END && go && !AUTOPILOT)
428
+ {
429
+ title_draw();
430
+ set_state(ST_TITLE);
431
+ }
432
+ }
433
+ #if AUTOPILOT
434
+ meter_print();
435
+ #endif
436
+ state_frames++;
437
+ }
438
+ return 0;
439
+ }
@@ -0,0 +1,83 @@
1
+ // picture.c: see picture.h.
2
+ #include "picture.h"
3
+ #include "text.h"
4
+ #include "gen_world.h"
5
+ #include <c64/vic.h>
6
+
7
+ // charset_copy_rom_to_ram: codes 0-63 (letters, digits, punctuation) and
8
+ // 128-255 (their reverse) from the character ROM at $D000; codes 64-127 are
9
+ // the picture glyphs from gen_world.h. The ROM is seen by the CPU only with
10
+ // the I/O area switched out ($01 bit 2 clear), so no interrupt may run then
11
+ // (pitfall irq_during_charen_window); the caller has interrupts off.
12
+ static void charset_build(void)
13
+ {
14
+ volatile char *port = (volatile char *)0x01;
15
+ const char *rom = (const char *)0xd000;
16
+ char save = *port;
17
+ *port = save & ~0x04;
18
+ for (unsigned i = 0; i < 512; i++)
19
+ CHARSET[i] = rom[i];
20
+ for (unsigned i = 1024; i < 2048; i++)
21
+ CHARSET[i] = rom[i];
22
+ *port = save;
23
+ for (unsigned i = 0; i < NGLYPH * 8; i++)
24
+ CHARSET[512 + i] = glyph_bytes[i];
25
+ }
26
+
27
+ void video_init(void)
28
+ {
29
+ charset_build();
30
+ vic.color_border = VCOL_BLACK;
31
+ vic.color_back = VCOL_BLACK; // %00 and the hires text background
32
+ vic.color_back1 = VCOL_MED_GREY; // %01: stone
33
+ vic.color_back2 = VCOL_BROWN; // %10: wood and earth
34
+ vic.memptr = 0x1e; // screen $0400, characters $3800
35
+ vic.ctrl2 = 0x18; // MCM on, 40 columns, XSCROLL 0: a whole value
36
+ }
37
+
38
+ // A picture is coded row by row, and nothing crosses the end of a row, so
39
+ // the column and the offset in the row's bytes are single bytes. A byte n
40
+ // below $80 is a run: n cells of the tile that follows. $80 + n is a literal:
41
+ // n tiles follow, one a cell. A tile is a character code and its colour RAM
42
+ // value (8 + a colour: multicolour). The first version coded runs only,
43
+ // across rows, with a 16-bit count: the library, whose book rows are runs of
44
+ // one cell, took 20,240 cycles, over the frame on PAL and NTSC (found in
45
+ // review; the autopilot never entered the library, see the picture pass in
46
+ // main.c).
47
+ void picture_draw(char p)
48
+ {
49
+ const char *s = pic_bytes + pic_at[p];
50
+ char *d = SCREEN;
51
+ char *t = COLOUR;
52
+ for (char r = 0; r < PIC_ROWS; r++)
53
+ {
54
+ char x = 0, i = 0;
55
+ do
56
+ {
57
+ char c = s[i++];
58
+ if (c & 0x80)
59
+ {
60
+ char e = x + (c & 0x7f);
61
+ do
62
+ {
63
+ char tile = s[i++];
64
+ d[x] = tile_char[tile];
65
+ t[x] = tile_colour[tile];
66
+ } while (++x != e);
67
+ }
68
+ else
69
+ {
70
+ char tile = s[i++], e = x + c;
71
+ char ch = tile_char[tile], co = tile_colour[tile];
72
+ do
73
+ {
74
+ d[x] = ch;
75
+ t[x] = co;
76
+ } while (++x != e);
77
+ }
78
+ } while (x < 40);
79
+ s += i;
80
+ d += 40;
81
+ t += 40;
82
+ }
83
+ }
@@ -0,0 +1,16 @@
1
+ // picture.h: the character set and the room picture strip (c64-kb techniques
2
+ // mcm_text and charset_copy_rom_to_ram). Rows 0-6 are multicolour cells
3
+ // (colour RAM 8-15); every other cell keeps a colour of 0-7 and stays hires,
4
+ // so one $D016 value serves the whole screen and no raster split is needed.
5
+ #ifndef PICTURE_H
6
+ #define PICTURE_H
7
+
8
+ #define CHARSET ((char *)0x3800)
9
+ #define PIC_ROWS 7
10
+
11
+ void video_init(void); // charset copy, glyphs, $D016/$D018/$D021-$D023
12
+ void picture_draw(char p); // RLE-decode picture p into rows 0-6
13
+
14
+ #pragma compile("picture.c")
15
+
16
+ #endif
@@ -0,0 +1,159 @@
1
+ // save.c: see save.h. tools/gen.py's Game.record() writes the same record.
2
+ #include "save.h"
3
+ #include "engine.h"
4
+ #include <c64/kernalio.h>
5
+
6
+ #define DRIVE 8
7
+ #define RECLEN (11 + 2 * (NITEM - 1))
8
+
9
+ char disk_code;
10
+ static char rec[RECLEN + 8]; // read buffer: bigger than the record
11
+ static char reply[40];
12
+
13
+ static char fold8(const char *p, char n)
14
+ {
15
+ char c = 0;
16
+ for (char i = 0; i < n; i++)
17
+ c = (c ^ p[i]) * 3 + 1;
18
+ return c;
19
+ }
20
+
21
+ // Send cmd on channel 15 ("" reads the status only) and keep the first two
22
+ // digits of the reply. Named first: an empty-name OPEN cannot see an absent
23
+ // drive, and the read after it would then hang (oscar64/high-score-persist).
24
+ static void drive_reply(const char *cmd)
25
+ {
26
+ disk_code = 99;
27
+ krnio_setnam(cmd);
28
+ bool ok = krnio_open(15, DRIVE, 15);
29
+ if (krnio_status() & KRNIO_NODEVICE)
30
+ ok = false;
31
+ if (ok && krnio_gets(15, reply, sizeof(reply)) >= 2)
32
+ disk_code = (reply[0] - '0') * 10 + (reply[1] - '0');
33
+ krnio_close(15);
34
+ }
35
+
36
+ // A failure in the drive's own words: "DISK ERROR: 74,DRIVE NOT READY." (its
37
+ // reply up to the track and sector), or no drive at all. The first version
38
+ // printed "THE DISK DID NOT ANSWER (74)" when the drive had answered.
39
+ static void error_line(void)
40
+ {
41
+ if (disk_code == 99)
42
+ {
43
+ out_msg(M_NODRIVE);
44
+ out_nl();
45
+ return;
46
+ }
47
+ out_msg(M_DISKFAIL);
48
+ char commas = 0;
49
+ for (char i = 0; reply[i] && reply[i] != 13 && i < 30; i++)
50
+ {
51
+ char c = reply[i];
52
+ if (c == ',' && ++commas == 2)
53
+ break;
54
+ out_chr((c >= 0x41 && c <= 0x5a) ? c - 0x40 : c); // PETSCII to screen code
55
+ }
56
+ out_msg(M_DOT);
57
+ out_nl();
58
+ }
59
+
60
+ static void reply_line(char m) // "GAME SAVED (00)."
61
+ {
62
+ out_msg(m);
63
+ out_chr('(');
64
+ out_chr('0' + disk_code / 10);
65
+ out_chr('0' + disk_code % 10);
66
+ out_msg(M_CLOSEP);
67
+ out_nl();
68
+ }
69
+
70
+ void game_save(void)
71
+ {
72
+ char n = 0;
73
+ rec[n++] = 'S';
74
+ rec[n++] = 'W';
75
+ rec[n++] = WORLD_VERSION & 0xff; // gen.py: a hash of rooms, items and flags
76
+ rec[n++] = WORLD_VERSION >> 8;
77
+ rec[n++] = room;
78
+ rec[n++] = score;
79
+ rec[n++] = turns & 0xff;
80
+ rec[n++] = turns >> 8;
81
+ rec[n++] = flags & 0xff;
82
+ rec[n++] = flags >> 8;
83
+ for (char i = 1; i < NITEM; i++)
84
+ rec[n++] = loc[i];
85
+ for (char i = 1; i < NITEM; i++)
86
+ rec[n++] = opened[i];
87
+ rec[n] = fold8(rec, n);
88
+
89
+ drive_reply("S0:SAVEGAME"); // 01 FILES SCRATCHED, or 00 with none
90
+ if (disk_code < 20) // the drive answered and is ready
91
+ {
92
+ krnio_setnam("SAVEGAME,S,W"); // over a file that exists this is 63
93
+ if (krnio_open(2, DRIVE, 2))
94
+ krnio_write(2, rec, RECLEN);
95
+ krnio_close(2);
96
+ drive_reply("");
97
+ }
98
+ if (disk_code == 0)
99
+ reply_line(M_SAVED);
100
+ else
101
+ error_line();
102
+ }
103
+
104
+ // Every room and place in the record names one this world has.
105
+ static bool places_ok(void)
106
+ {
107
+ if (rec[4] == 0 || rec[4] >= NROOM)
108
+ return false;
109
+ for (char i = 0; i < NITEM - 1; i++)
110
+ {
111
+ char l = rec[10 + i];
112
+ if (l != CARRIED && ((l & 0x80) ? (l & 0x7f) >= NITEM : l >= NROOM))
113
+ return false;
114
+ }
115
+ return true;
116
+ }
117
+
118
+ void game_load(void)
119
+ {
120
+ krnio_setnam("SAVEGAME,S,R");
121
+ bool ok = krnio_open(2, DRIVE, 2);
122
+ if (!ok && (krnio_status() & KRNIO_NODEVICE))
123
+ {
124
+ krnio_close(2); // nothing answered: leave the bus alone
125
+ disk_code = 99;
126
+ error_line();
127
+ return;
128
+ }
129
+ int n = ok ? krnio_read(2, rec, sizeof(rec)) : 0;
130
+ krnio_close(2);
131
+ drive_reply("");
132
+ if (disk_code == 62)
133
+ reply_line(M_NOSAVE);
134
+ else if (disk_code != 0)
135
+ error_line();
136
+ else if (n != RECLEN || rec[0] != 'S' || rec[1] != 'W' ||
137
+ rec[RECLEN - 1] != fold8(rec, RECLEN - 1))
138
+ reply_line(M_BADSAVE);
139
+ else if (rec[2] != (WORLD_VERSION & 0xff) || rec[3] != (WORLD_VERSION >> 8))
140
+ reply_line(M_OLDSAVE); // made by a build with another world
141
+ else if (!places_ok())
142
+ reply_line(M_BADSAVE);
143
+ else
144
+ {
145
+ char k = 4;
146
+ room = rec[k++];
147
+ score = rec[k++];
148
+ turns = rec[k] | (rec[k + 1] << 8);
149
+ flags = rec[k + 2] | (rec[k + 3] << 8);
150
+ k += 4;
151
+ for (char i = 1; i < NITEM; i++)
152
+ loc[i] = rec[k++];
153
+ for (char i = 1; i < NITEM; i++)
154
+ opened[i] = rec[k++];
155
+ over = 0;
156
+ reply_line(M_LOADED);
157
+ look();
158
+ }
159
+ }