c64-kb 0.17.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (970) hide show
  1. package/CHANGELOG.md +2082 -0
  2. package/LICENSE +29 -0
  3. package/README.md +559 -0
  4. package/VERSION +25 -0
  5. package/dist/cli/setup.js +66 -0
  6. package/dist/cli/setup.js.map +1 -0
  7. package/dist/cli-memorize-audit.js +97 -0
  8. package/dist/cli-memorize-audit.js.map +1 -0
  9. package/dist/cli.js +335 -0
  10. package/dist/cli.js.map +1 -0
  11. package/dist/config.js +83 -0
  12. package/dist/config.js.map +1 -0
  13. package/dist/context.js +53 -0
  14. package/dist/context.js.map +1 -0
  15. package/dist/domain/budget-notes.js +104 -0
  16. package/dist/domain/budget-notes.js.map +1 -0
  17. package/dist/domain/budget.js +417 -0
  18. package/dist/domain/budget.js.map +1 -0
  19. package/dist/domain/game-design.js +77 -0
  20. package/dist/domain/game-design.js.map +1 -0
  21. package/dist/domain/timing.js +39 -0
  22. package/dist/domain/timing.js.map +1 -0
  23. package/dist/graph/apply.js +132 -0
  24. package/dist/graph/apply.js.map +1 -0
  25. package/dist/graph/claims.js +231 -0
  26. package/dist/graph/claims.js.map +1 -0
  27. package/dist/graph/extract/archetype.js +118 -0
  28. package/dist/graph/extract/archetype.js.map +1 -0
  29. package/dist/graph/extract/common.js +69 -0
  30. package/dist/graph/extract/common.js.map +1 -0
  31. package/dist/graph/extract/failure.js +37 -0
  32. package/dist/graph/extract/failure.js.map +1 -0
  33. package/dist/graph/extract/game-design.js +189 -0
  34. package/dist/graph/extract/game-design.js.map +1 -0
  35. package/dist/graph/extract/hardware.js +124 -0
  36. package/dist/graph/extract/hardware.js.map +1 -0
  37. package/dist/graph/extract/pitfall.js +62 -0
  38. package/dist/graph/extract/pitfall.js.map +1 -0
  39. package/dist/graph/extract/raster-band.js +56 -0
  40. package/dist/graph/extract/raster-band.js.map +1 -0
  41. package/dist/graph/extract/recipe.js +71 -0
  42. package/dist/graph/extract/recipe.js.map +1 -0
  43. package/dist/graph/extract/technique-entities.js +180 -0
  44. package/dist/graph/extract/technique-entities.js.map +1 -0
  45. package/dist/graph/extract/technique.js +179 -0
  46. package/dist/graph/extract/technique.js.map +1 -0
  47. package/dist/graph/extract/toolchain.js +67 -0
  48. package/dist/graph/extract/toolchain.js.map +1 -0
  49. package/dist/graph/extract/types.js +3 -0
  50. package/dist/graph/extract/types.js.map +1 -0
  51. package/dist/graph/extract/vocabulary.js +65 -0
  52. package/dist/graph/extract/vocabulary.js.map +1 -0
  53. package/dist/graph/extract.js +43 -0
  54. package/dist/graph/extract.js.map +1 -0
  55. package/dist/graph/kernal-clobbers.js +64 -0
  56. package/dist/graph/kernal-clobbers.js.map +1 -0
  57. package/dist/graph/machine-variants.js +208 -0
  58. package/dist/graph/machine-variants.js.map +1 -0
  59. package/dist/ingest/files.js +99 -0
  60. package/dist/ingest/files.js.map +1 -0
  61. package/dist/ingest/passes.js +104 -0
  62. package/dist/ingest/passes.js.map +1 -0
  63. package/dist/ingest/points.js +50 -0
  64. package/dist/ingest/points.js.map +1 -0
  65. package/dist/ingest/report.js +140 -0
  66. package/dist/ingest/report.js.map +1 -0
  67. package/dist/ingest/tally.js +81 -0
  68. package/dist/ingest/tally.js.map +1 -0
  69. package/dist/ingest/verified-on.js +43 -0
  70. package/dist/ingest/verified-on.js.map +1 -0
  71. package/dist/ingest.js +135 -0
  72. package/dist/ingest.js.map +1 -0
  73. package/dist/schemas/cost-basis.js +5 -0
  74. package/dist/schemas/cost-basis.js.map +1 -0
  75. package/dist/schemas/machine-variant.js +25 -0
  76. package/dist/schemas/machine-variant.js.map +1 -0
  77. package/dist/schemas/plan-budget.js +121 -0
  78. package/dist/schemas/plan-budget.js.map +1 -0
  79. package/dist/schemas/tool-outputs.js +526 -0
  80. package/dist/schemas/tool-outputs.js.map +1 -0
  81. package/dist/server/define-tool.js +52 -0
  82. package/dist/server/define-tool.js.map +1 -0
  83. package/dist/server/defined-only.js +9 -0
  84. package/dist/server/defined-only.js.map +1 -0
  85. package/dist/server/tools-briefings.js +70 -0
  86. package/dist/server/tools-briefings.js.map +1 -0
  87. package/dist/server/tools-lookup.js +180 -0
  88. package/dist/server/tools-lookup.js.map +1 -0
  89. package/dist/server/tools-maintenance.js +116 -0
  90. package/dist/server/tools-maintenance.js.map +1 -0
  91. package/dist/server/tools-pitfalls.js +89 -0
  92. package/dist/server/tools-pitfalls.js.map +1 -0
  93. package/dist/server/tools-recipes.js +296 -0
  94. package/dist/server/tools-recipes.js.map +1 -0
  95. package/dist/server/tools-runtime.js +48 -0
  96. package/dist/server/tools-runtime.js.map +1 -0
  97. package/dist/server/tools.js +43 -0
  98. package/dist/server/tools.js.map +1 -0
  99. package/dist/server.js +95 -0
  100. package/dist/server.js.map +1 -0
  101. package/dist/services/analytics/schema.js +78 -0
  102. package/dist/services/analytics/schema.js.map +1 -0
  103. package/dist/services/analytics/statements.js +99 -0
  104. package/dist/services/analytics/statements.js.map +1 -0
  105. package/dist/services/analytics.js +195 -0
  106. package/dist/services/analytics.js.map +1 -0
  107. package/dist/services/bm25.js +158 -0
  108. package/dist/services/bm25.js.map +1 -0
  109. package/dist/services/chunker.js +81 -0
  110. package/dist/services/chunker.js.map +1 -0
  111. package/dist/services/embeddings.js +58 -0
  112. package/dist/services/embeddings.js.map +1 -0
  113. package/dist/services/falkor/base.js +85 -0
  114. package/dist/services/falkor/base.js.map +1 -0
  115. package/dist/services/falkor/links.js +361 -0
  116. package/dist/services/falkor/links.js.map +1 -0
  117. package/dist/services/falkor/nodes.js +183 -0
  118. package/dist/services/falkor/nodes.js.map +1 -0
  119. package/dist/services/falkor/params.js +45 -0
  120. package/dist/services/falkor/params.js.map +1 -0
  121. package/dist/services/falkor/schema.js +77 -0
  122. package/dist/services/falkor/schema.js.map +1 -0
  123. package/dist/services/falkor.js +100 -0
  124. package/dist/services/falkor.js.map +1 -0
  125. package/dist/services/qdrant.js +238 -0
  126. package/dist/services/qdrant.js.map +1 -0
  127. package/dist/services/versions.js +73 -0
  128. package/dist/services/versions.js.map +1 -0
  129. package/dist/services/vice-bin.js +51 -0
  130. package/dist/services/vice-bin.js.map +1 -0
  131. package/dist/tools/briefings/archetype.js +174 -0
  132. package/dist/tools/briefings/archetype.js.map +1 -0
  133. package/dist/tools/briefings/budget.js +177 -0
  134. package/dist/tools/briefings/budget.js.map +1 -0
  135. package/dist/tools/briefings/build-order.js +135 -0
  136. package/dist/tools/briefings/build-order.js.map +1 -0
  137. package/dist/tools/briefings/build.js +185 -0
  138. package/dist/tools/briefings/build.js.map +1 -0
  139. package/dist/tools/briefings/discovery.js +290 -0
  140. package/dist/tools/briefings/discovery.js.map +1 -0
  141. package/dist/tools/briefings/plan-pitfalls.js +69 -0
  142. package/dist/tools/briefings/plan-pitfalls.js.map +1 -0
  143. package/dist/tools/briefings/render.js +151 -0
  144. package/dist/tools/briefings/render.js.map +1 -0
  145. package/dist/tools/briefings/rows.js +41 -0
  146. package/dist/tools/briefings/rows.js.map +1 -0
  147. package/dist/tools/briefings/toolchain.js +63 -0
  148. package/dist/tools/briefings/toolchain.js.map +1 -0
  149. package/dist/tools/briefings/why-proposed.js +69 -0
  150. package/dist/tools/briefings/why-proposed.js.map +1 -0
  151. package/dist/tools/briefings.js +44 -0
  152. package/dist/tools/briefings.js.map +1 -0
  153. package/dist/tools/feedback.js +97 -0
  154. package/dist/tools/feedback.js.map +1 -0
  155. package/dist/tools/hydrate.js +75 -0
  156. package/dist/tools/hydrate.js.map +1 -0
  157. package/dist/tools/intelligence.js +67 -0
  158. package/dist/tools/intelligence.js.map +1 -0
  159. package/dist/tools/lint/asm-decimal.js +86 -0
  160. package/dist/tools/lint/asm-decimal.js.map +1 -0
  161. package/dist/tools/lint/asm-rules.js +221 -0
  162. package/dist/tools/lint/asm-rules.js.map +1 -0
  163. package/dist/tools/lint/asm-shared.js +3 -0
  164. package/dist/tools/lint/asm-shared.js.map +1 -0
  165. package/dist/tools/lint/c-rules.js +215 -0
  166. package/dist/tools/lint/c-rules.js.map +1 -0
  167. package/dist/tools/lint/text.js +122 -0
  168. package/dist/tools/lint/text.js.map +1 -0
  169. package/dist/tools/lint/types.js +40 -0
  170. package/dist/tools/lint/types.js.map +1 -0
  171. package/dist/tools/lint.js +76 -0
  172. package/dist/tools/lint.js.map +1 -0
  173. package/dist/tools/memorization-mcp.js +111 -0
  174. package/dist/tools/memorization-mcp.js.map +1 -0
  175. package/dist/tools/pitfalls/bm25.js +53 -0
  176. package/dist/tools/pitfalls/bm25.js.map +1 -0
  177. package/dist/tools/pitfalls/format.js +58 -0
  178. package/dist/tools/pitfalls/format.js.map +1 -0
  179. package/dist/tools/pitfalls/graph.js +124 -0
  180. package/dist/tools/pitfalls/graph.js.map +1 -0
  181. package/dist/tools/pitfalls.js +134 -0
  182. package/dist/tools/pitfalls.js.map +1 -0
  183. package/dist/tools/prompts.js +81 -0
  184. package/dist/tools/prompts.js.map +1 -0
  185. package/dist/tools/query/compatibility/closure.js +62 -0
  186. package/dist/tools/query/compatibility/closure.js.map +1 -0
  187. package/dist/tools/query/compatibility/facts.js +28 -0
  188. package/dist/tools/query/compatibility/facts.js.map +1 -0
  189. package/dist/tools/query/compatibility/fetch.js +164 -0
  190. package/dist/tools/query/compatibility/fetch.js.map +1 -0
  191. package/dist/tools/query/compatibility/hard-rules.js +159 -0
  192. package/dist/tools/query/compatibility/hard-rules.js.map +1 -0
  193. package/dist/tools/query/compatibility/index.js +27 -0
  194. package/dist/tools/query/compatibility/index.js.map +1 -0
  195. package/dist/tools/query/compatibility/kernal-zp-rule.js +90 -0
  196. package/dist/tools/query/compatibility/kernal-zp-rule.js.map +1 -0
  197. package/dist/tools/query/compatibility/render.js +106 -0
  198. package/dist/tools/query/compatibility/render.js.map +1 -0
  199. package/dist/tools/query/compatibility/rules.js +337 -0
  200. package/dist/tools/query/compatibility/rules.js.map +1 -0
  201. package/dist/tools/query/compatibility/unit-rules.js +253 -0
  202. package/dist/tools/query/compatibility/unit-rules.js.map +1 -0
  203. package/dist/tools/query/game-design.js +83 -0
  204. package/dist/tools/query/game-design.js.map +1 -0
  205. package/dist/tools/query/lookups.js +220 -0
  206. package/dist/tools/query/lookups.js.map +1 -0
  207. package/dist/tools/query/plan-budget.js +266 -0
  208. package/dist/tools/query/plan-budget.js.map +1 -0
  209. package/dist/tools/query/recipes.js +214 -0
  210. package/dist/tools/query/recipes.js.map +1 -0
  211. package/dist/tools/query/retrieval.js +128 -0
  212. package/dist/tools/query/retrieval.js.map +1 -0
  213. package/dist/tools/query/shared.js +121 -0
  214. package/dist/tools/query/shared.js.map +1 -0
  215. package/dist/tools/query/techniques.js +331 -0
  216. package/dist/tools/query/techniques.js.map +1 -0
  217. package/dist/tools/query/timing.js +106 -0
  218. package/dist/tools/query/timing.js.map +1 -0
  219. package/dist/tools/query/types.js +11 -0
  220. package/dist/tools/query/types.js.map +1 -0
  221. package/dist/tools/query.js +21 -0
  222. package/dist/tools/query.js.map +1 -0
  223. package/dist/tools/resources.js +186 -0
  224. package/dist/tools/resources.js.map +1 -0
  225. package/dist/tools/run-game.js +249 -0
  226. package/dist/tools/run-game.js.map +1 -0
  227. package/dist/tools/selfimprovement.js +367 -0
  228. package/dist/tools/selfimprovement.js.map +1 -0
  229. package/docker-compose.yml +35 -0
  230. package/docs/ARCHITECTURE.md +164 -0
  231. package/docs/CONVENTIONS-archetypes.md +158 -0
  232. package/docs/CONVENTIONS-failures.md +46 -0
  233. package/docs/CONVENTIONS-game-designs.md +75 -0
  234. package/docs/CONVENTIONS-hardware-reference.md +184 -0
  235. package/docs/CONVENTIONS-pitfalls.md +91 -0
  236. package/docs/CONVENTIONS-recipes.md +106 -0
  237. package/docs/CONVENTIONS-techniques.md +309 -0
  238. package/docs/CONVENTIONS-toolchain-reference.md +89 -0
  239. package/docs/ONTOLOGY.md +655 -0
  240. package/docs/art/art-production-reference.md +157 -0
  241. package/docs/art/asset-pipelines.md +586 -0
  242. package/docs/c64-failure-patterns.md +693 -0
  243. package/docs/demo-design/demo-composition.md +349 -0
  244. package/docs/demo-design/demo-design-philosophy.md +320 -0
  245. package/docs/demo-design/intro-cracktro-patterns.md +435 -0
  246. package/docs/figures/ctm-spd-embed-probe.png +0 -0
  247. package/docs/figures/dot-flag-mid-5000000.png +0 -0
  248. package/docs/figures/dot-flag-no-erase-12000000.png +0 -0
  249. package/docs/figures/edges.json +1 -0
  250. package/docs/figures/fig6-architecture.png +0 -0
  251. package/docs/figures/fig7-ontology.png +0 -0
  252. package/docs/figures/screen-dissolve-mid-frame25.png +0 -0
  253. package/docs/figures/screen-dissolve-wipe-frame25.png +0 -0
  254. package/docs/figures/spindle-two-parts-part1.png +0 -0
  255. package/docs/figures/spindle-two-parts-part2.png +0 -0
  256. package/docs/figures/starters/action-puzzle.png +0 -0
  257. package/docs/figures/starters/adventure.png +0 -0
  258. package/docs/figures/starters/beat-em-up.png +0 -0
  259. package/docs/figures/starters/demo.png +0 -0
  260. package/docs/figures/starters/platformer.png +0 -0
  261. package/docs/figures/starters/shmup-vertical.png +0 -0
  262. package/docs/figures/tape-kernal-master-ntsc.png +0 -0
  263. package/docs/figures/tape-kernal-master-pal.png +0 -0
  264. package/docs/figures/tape-turbo-loader-ntsc.png +0 -0
  265. package/docs/figures/tape-turbo-loader-pal.png +0 -0
  266. package/docs/figures/tape-turbo-master-ntsc.png +0 -0
  267. package/docs/figures/tape-turbo-master-pal.png +0 -0
  268. package/docs/figures/tech-tech-pad2-12000000.png +0 -0
  269. package/docs/figures/tech-tech-pad4-12000000.png +0 -0
  270. package/docs/figures/tech-tech-seven-12000000.png +0 -0
  271. package/docs/figures/twister-mid-5000000.png +0 -0
  272. package/docs/figures/twister-straight-12000000.png +0 -0
  273. package/docs/figures/vector-balls-nosort-ntsc.png +0 -0
  274. package/docs/figures/vector-balls-nosort.png +0 -0
  275. package/docs/formats/c64-file-formats.md +1212 -0
  276. package/docs/formats/iec-disk-reference.md +754 -0
  277. package/docs/game-design/c64-game-archetypes.md +273 -0
  278. package/docs/game-design/designs/falling-blocks.md +54 -0
  279. package/docs/game-design/designs/platformer-scaffold.md +48 -0
  280. package/docs/game-design/designs/simple-shmup.md +27 -0
  281. package/docs/game-design/enemy-behaviour-and-difficulty.md +349 -0
  282. package/docs/game-design/game-design-patterns.md +1189 -0
  283. package/docs/game-design/game-structure.md +354 -0
  284. package/docs/game-design/production-planning.md +349 -0
  285. package/docs/game-design/reference-game-sources.md +90 -0
  286. package/docs/hardware/6502-illegal-opcodes.md +1353 -0
  287. package/docs/hardware/6510-cpu-reference.md +2112 -0
  288. package/docs/hardware/c64-memory-map.md +3184 -0
  289. package/docs/hardware/c64-registers-reference.md +996 -0
  290. package/docs/hardware/cia-reference.md +1281 -0
  291. package/docs/hardware/kernal-routines-reference.md +1836 -0
  292. package/docs/hardware/pal-ntsc-reference.md +813 -0
  293. package/docs/hardware/sid-reference.md +1137 -0
  294. package/docs/hardware/vic-ii-reference.md +1714 -0
  295. package/docs/music/music-production-reference.md +403 -0
  296. package/docs/pitfalls/banking.md +1067 -0
  297. package/docs/pitfalls/cia.md +1147 -0
  298. package/docs/pitfalls/cpu.md +874 -0
  299. package/docs/pitfalls/input.md +282 -0
  300. package/docs/pitfalls/kernal-and-io.md +1615 -0
  301. package/docs/pitfalls/loader.md +1191 -0
  302. package/docs/pitfalls/logic.md +94 -0
  303. package/docs/pitfalls/maths.md +187 -0
  304. package/docs/pitfalls/raster-and-badline.md +721 -0
  305. package/docs/pitfalls/region-timing.md +660 -0
  306. package/docs/pitfalls/scroll.md +207 -0
  307. package/docs/pitfalls/sid.md +738 -0
  308. package/docs/pitfalls/sprite.md +979 -0
  309. package/docs/pitfalls/text-mode-render.md +1172 -0
  310. package/docs/recipes/cc65/cartridge-8k.md +398 -0
  311. package/docs/recipes/cc65/hello-world-conio.md +76 -0
  312. package/docs/recipes/cc65/memory-layout.md +312 -0
  313. package/docs/recipes/cc65/screenshots/README.md +14 -0
  314. package/docs/recipes/cc65/screenshots/cartridge-8k-ntsc.png +0 -0
  315. package/docs/recipes/cc65/screenshots/cartridge-8k.png +0 -0
  316. package/docs/recipes/cc65/screenshots/hello-world-conio.png +0 -0
  317. package/docs/recipes/cc65/screenshots/memory-layout-ntsc.png +0 -0
  318. package/docs/recipes/cc65/screenshots/memory-layout.png +0 -0
  319. package/docs/recipes/kickassembler/basic-float-calls.md +578 -0
  320. package/docs/recipes/kickassembler/basic-wedge.md +398 -0
  321. package/docs/recipes/kickassembler/big-font-scroller.md +620 -0
  322. package/docs/recipes/kickassembler/charset-copy-rom-to-ram.md +623 -0
  323. package/docs/recipes/kickassembler/cia-revision-detect.md +366 -0
  324. package/docs/recipes/kickassembler/colour-cycling.md +343 -0
  325. package/docs/recipes/kickassembler/colour-fade.md +303 -0
  326. package/docs/recipes/kickassembler/compare-16bit-signed.md +1007 -0
  327. package/docs/recipes/kickassembler/cracktro-template.md +526 -0
  328. package/docs/recipes/kickassembler/crt-banked.md +276 -0
  329. package/docs/recipes/kickassembler/dos-error-codes.md +466 -0
  330. package/docs/recipes/kickassembler/dot-flag.md +576 -0
  331. package/docs/recipes/kickassembler/drive-job-queue.md +667 -0
  332. package/docs/recipes/kickassembler/drive-via-probe.md +690 -0
  333. package/docs/recipes/kickassembler/dycp-scroller.md +568 -0
  334. package/docs/recipes/kickassembler/dypp-sprite-scroller.md +681 -0
  335. package/docs/recipes/kickassembler/dysp.md +670 -0
  336. package/docs/recipes/kickassembler/easyflash-save.md +800 -0
  337. package/docs/recipes/kickassembler/eight-way-scroll.md +1484 -0
  338. package/docs/recipes/kickassembler/file-io-roundtrip.md +546 -0
  339. package/docs/recipes/kickassembler/fire-effect.md +420 -0
  340. package/docs/recipes/kickassembler/fld.md +414 -0
  341. package/docs/recipes/kickassembler/fli-image.md +336 -0
  342. package/docs/recipes/kickassembler/four-player-read.md +672 -0
  343. package/docs/recipes/kickassembler/headless-verify.md +228 -0
  344. package/docs/recipes/kickassembler/hello-world.md +98 -0
  345. package/docs/recipes/kickassembler/high-score-insert.md +660 -0
  346. package/docs/recipes/kickassembler/hires-plot-line.md +723 -0
  347. package/docs/recipes/kickassembler/irq-chain.md +316 -0
  348. package/docs/recipes/kickassembler/irq-owns-port.md +668 -0
  349. package/docs/recipes/kickassembler/isometric-room.md +1145 -0
  350. package/docs/recipes/kickassembler/light-pen-read.md +926 -0
  351. package/docs/recipes/kickassembler/logic-rate-decoupling.md +670 -0
  352. package/docs/recipes/kickassembler/mci-interlace.md +543 -0
  353. package/docs/recipes/kickassembler/memory-layout.md +277 -0
  354. package/docs/recipes/kickassembler/mouse-1351-read.md +801 -0
  355. package/docs/recipes/kickassembler/nmi-timer-tick.md +562 -0
  356. package/docs/recipes/kickassembler/own-keyscan.md +881 -0
  357. package/docs/recipes/kickassembler/paddle-read.md +751 -0
  358. package/docs/recipes/kickassembler/palette-cells.md +219 -0
  359. package/docs/recipes/kickassembler/pseudo-3d-road.md +930 -0
  360. package/docs/recipes/kickassembler/pwm-digi.md +463 -0
  361. package/docs/recipes/kickassembler/raster-bars.md +264 -0
  362. package/docs/recipes/kickassembler/reu-dma.md +1019 -0
  363. package/docs/recipes/kickassembler/runtime-relocation.md +743 -0
  364. package/docs/recipes/kickassembler/screen-dissolve.md +545 -0
  365. package/docs/recipes/kickassembler/screen-wipe.md +408 -0
  366. package/docs/recipes/kickassembler/screenshots/README.md +72 -0
  367. package/docs/recipes/kickassembler/screenshots/basic-float-calls-ntsc.png +0 -0
  368. package/docs/recipes/kickassembler/screenshots/basic-float-calls.png +0 -0
  369. package/docs/recipes/kickassembler/screenshots/basic-wedge-ntsc.png +0 -0
  370. package/docs/recipes/kickassembler/screenshots/basic-wedge.png +0 -0
  371. package/docs/recipes/kickassembler/screenshots/big-font-scroller-ntsc.png +0 -0
  372. package/docs/recipes/kickassembler/screenshots/big-font-scroller.png +0 -0
  373. package/docs/recipes/kickassembler/screenshots/charset-copy-rom-to-ram-ntsc.png +0 -0
  374. package/docs/recipes/kickassembler/screenshots/charset-copy-rom-to-ram.png +0 -0
  375. package/docs/recipes/kickassembler/screenshots/cia-revision-detect-ntsc.png +0 -0
  376. package/docs/recipes/kickassembler/screenshots/cia-revision-detect.png +0 -0
  377. package/docs/recipes/kickassembler/screenshots/colour-cycling-ntsc.png +0 -0
  378. package/docs/recipes/kickassembler/screenshots/colour-cycling.png +0 -0
  379. package/docs/recipes/kickassembler/screenshots/colour-fade-ntsc.png +0 -0
  380. package/docs/recipes/kickassembler/screenshots/colour-fade.png +0 -0
  381. package/docs/recipes/kickassembler/screenshots/compare-16bit-signed-ntsc.png +0 -0
  382. package/docs/recipes/kickassembler/screenshots/compare-16bit-signed.png +0 -0
  383. package/docs/recipes/kickassembler/screenshots/cracktro-template.png +0 -0
  384. package/docs/recipes/kickassembler/screenshots/crt-banked-ntsc.png +0 -0
  385. package/docs/recipes/kickassembler/screenshots/crt-banked.png +0 -0
  386. package/docs/recipes/kickassembler/screenshots/dos-error-codes-ntsc.png +0 -0
  387. package/docs/recipes/kickassembler/screenshots/dos-error-codes.png +0 -0
  388. package/docs/recipes/kickassembler/screenshots/dot-flag-ntsc.png +0 -0
  389. package/docs/recipes/kickassembler/screenshots/dot-flag.png +0 -0
  390. package/docs/recipes/kickassembler/screenshots/drive-job-queue-ntsc.png +0 -0
  391. package/docs/recipes/kickassembler/screenshots/drive-job-queue.png +0 -0
  392. package/docs/recipes/kickassembler/screenshots/drive-via-probe-ntsc.png +0 -0
  393. package/docs/recipes/kickassembler/screenshots/drive-via-probe.png +0 -0
  394. package/docs/recipes/kickassembler/screenshots/dycp-scroller-ntsc.png +0 -0
  395. package/docs/recipes/kickassembler/screenshots/dycp-scroller.png +0 -0
  396. package/docs/recipes/kickassembler/screenshots/dypp-sprite-scroller-ntsc.png +0 -0
  397. package/docs/recipes/kickassembler/screenshots/dypp-sprite-scroller.png +0 -0
  398. package/docs/recipes/kickassembler/screenshots/dysp-ntsc.png +0 -0
  399. package/docs/recipes/kickassembler/screenshots/dysp.png +0 -0
  400. package/docs/recipes/kickassembler/screenshots/easyflash-save-ntsc-run2.png +0 -0
  401. package/docs/recipes/kickassembler/screenshots/easyflash-save-ntsc.png +0 -0
  402. package/docs/recipes/kickassembler/screenshots/easyflash-save-run2.png +0 -0
  403. package/docs/recipes/kickassembler/screenshots/easyflash-save.png +0 -0
  404. package/docs/recipes/kickassembler/screenshots/eight-way-scroll-ntsc.png +0 -0
  405. package/docs/recipes/kickassembler/screenshots/eight-way-scroll.png +0 -0
  406. package/docs/recipes/kickassembler/screenshots/file-io-roundtrip-ntsc.png +0 -0
  407. package/docs/recipes/kickassembler/screenshots/file-io-roundtrip.png +0 -0
  408. package/docs/recipes/kickassembler/screenshots/fire-effect-ntsc.png +0 -0
  409. package/docs/recipes/kickassembler/screenshots/fire-effect.png +0 -0
  410. package/docs/recipes/kickassembler/screenshots/fld-ntsc.png +0 -0
  411. package/docs/recipes/kickassembler/screenshots/fld.png +0 -0
  412. package/docs/recipes/kickassembler/screenshots/fli-image.png +0 -0
  413. package/docs/recipes/kickassembler/screenshots/four-player-read-ntsc.png +0 -0
  414. package/docs/recipes/kickassembler/screenshots/four-player-read.png +0 -0
  415. package/docs/recipes/kickassembler/screenshots/headless-verify-ntsc.png +0 -0
  416. package/docs/recipes/kickassembler/screenshots/headless-verify.png +0 -0
  417. package/docs/recipes/kickassembler/screenshots/hello-world.png +0 -0
  418. package/docs/recipes/kickassembler/screenshots/high-score-insert-ntsc.png +0 -0
  419. package/docs/recipes/kickassembler/screenshots/high-score-insert.png +0 -0
  420. package/docs/recipes/kickassembler/screenshots/hires-plot-line-ntsc.png +0 -0
  421. package/docs/recipes/kickassembler/screenshots/hires-plot-line.png +0 -0
  422. package/docs/recipes/kickassembler/screenshots/irq-chain-ntsc.png +0 -0
  423. package/docs/recipes/kickassembler/screenshots/irq-chain.png +0 -0
  424. package/docs/recipes/kickassembler/screenshots/irq-owns-port-ntsc.png +0 -0
  425. package/docs/recipes/kickassembler/screenshots/irq-owns-port.png +0 -0
  426. package/docs/recipes/kickassembler/screenshots/isometric-room-ntsc.png +0 -0
  427. package/docs/recipes/kickassembler/screenshots/isometric-room.png +0 -0
  428. package/docs/recipes/kickassembler/screenshots/light-pen-read-ntsc.png +0 -0
  429. package/docs/recipes/kickassembler/screenshots/light-pen-read.png +0 -0
  430. package/docs/recipes/kickassembler/screenshots/logic-rate-decoupling-ntsc.png +0 -0
  431. package/docs/recipes/kickassembler/screenshots/logic-rate-decoupling.png +0 -0
  432. package/docs/recipes/kickassembler/screenshots/mci-interlace-average.png +0 -0
  433. package/docs/recipes/kickassembler/screenshots/mci-interlace-frame-b.png +0 -0
  434. package/docs/recipes/kickassembler/screenshots/mci-interlace-ntsc.png +0 -0
  435. package/docs/recipes/kickassembler/screenshots/mci-interlace.png +0 -0
  436. package/docs/recipes/kickassembler/screenshots/memory-layout-ntsc.png +0 -0
  437. package/docs/recipes/kickassembler/screenshots/memory-layout.png +0 -0
  438. package/docs/recipes/kickassembler/screenshots/mouse-1351-read-ntsc.png +0 -0
  439. package/docs/recipes/kickassembler/screenshots/mouse-1351-read.png +0 -0
  440. package/docs/recipes/kickassembler/screenshots/nmi-timer-tick-ntsc.png +0 -0
  441. package/docs/recipes/kickassembler/screenshots/nmi-timer-tick.png +0 -0
  442. package/docs/recipes/kickassembler/screenshots/own-keyscan-ntsc.png +0 -0
  443. package/docs/recipes/kickassembler/screenshots/own-keyscan.png +0 -0
  444. package/docs/recipes/kickassembler/screenshots/paddle-read-ntsc.png +0 -0
  445. package/docs/recipes/kickassembler/screenshots/paddle-read.png +0 -0
  446. package/docs/recipes/kickassembler/screenshots/palette-cells-ntsc.png +0 -0
  447. package/docs/recipes/kickassembler/screenshots/palette-cells.png +0 -0
  448. package/docs/recipes/kickassembler/screenshots/pseudo-3d-road-ntsc.png +0 -0
  449. package/docs/recipes/kickassembler/screenshots/pseudo-3d-road.png +0 -0
  450. package/docs/recipes/kickassembler/screenshots/pwm-digi-ntsc.png +0 -0
  451. package/docs/recipes/kickassembler/screenshots/pwm-digi.png +0 -0
  452. package/docs/recipes/kickassembler/screenshots/raster-bars.png +0 -0
  453. package/docs/recipes/kickassembler/screenshots/reu-dma-ntsc.png +0 -0
  454. package/docs/recipes/kickassembler/screenshots/reu-dma.png +0 -0
  455. package/docs/recipes/kickassembler/screenshots/runtime-relocation-ntsc.png +0 -0
  456. package/docs/recipes/kickassembler/screenshots/runtime-relocation.png +0 -0
  457. package/docs/recipes/kickassembler/screenshots/screen-dissolve-ntsc.png +0 -0
  458. package/docs/recipes/kickassembler/screenshots/screen-dissolve.png +0 -0
  459. package/docs/recipes/kickassembler/screenshots/screen-wipe-ntsc.png +0 -0
  460. package/docs/recipes/kickassembler/screenshots/screen-wipe.png +0 -0
  461. package/docs/recipes/kickassembler/screenshots/scroll-panel-split-ntsc.png +0 -0
  462. package/docs/recipes/kickassembler/screenshots/scroll-panel-split.png +0 -0
  463. package/docs/recipes/kickassembler/screenshots/sfx-in-player-ntsc.png +0 -0
  464. package/docs/recipes/kickassembler/screenshots/sfx-in-player.png +0 -0
  465. package/docs/recipes/kickassembler/screenshots/shadebobs-ntsc.png +0 -0
  466. package/docs/recipes/kickassembler/screenshots/shadebobs.png +0 -0
  467. package/docs/recipes/kickassembler/screenshots/sideborder-open.png +0 -0
  468. package/docs/recipes/kickassembler/screenshots/sine-scroller.png +0 -0
  469. package/docs/recipes/kickassembler/screenshots/sine-table-runtime-ntsc.png +0 -0
  470. package/docs/recipes/kickassembler/screenshots/sine-table-runtime.png +0 -0
  471. package/docs/recipes/kickassembler/screenshots/software-sprite-preshifted-ntsc.png +0 -0
  472. package/docs/recipes/kickassembler/screenshots/software-sprite-preshifted.png +0 -0
  473. package/docs/recipes/kickassembler/screenshots/speedcode-generator-ntsc.png +0 -0
  474. package/docs/recipes/kickassembler/screenshots/speedcode-generator.png +0 -0
  475. package/docs/recipes/kickassembler/screenshots/sprite-border-scroller-ntsc.png +0 -0
  476. package/docs/recipes/kickassembler/screenshots/sprite-border-scroller.png +0 -0
  477. package/docs/recipes/kickassembler/screenshots/sprite-cache-flip-ntsc.png +0 -0
  478. package/docs/recipes/kickassembler/screenshots/sprite-cache-flip.png +0 -0
  479. package/docs/recipes/kickassembler/screenshots/sprite-multiplex-24.png +0 -0
  480. package/docs/recipes/kickassembler/screenshots/sprite-multiplex-game-ntsc.png +0 -0
  481. package/docs/recipes/kickassembler/screenshots/sprite-multiplex-game.png +0 -0
  482. package/docs/recipes/kickassembler/screenshots/sprite-priority-classes-ntsc.png +0 -0
  483. package/docs/recipes/kickassembler/screenshots/sprite-priority-classes.png +0 -0
  484. package/docs/recipes/kickassembler/screenshots/sprite-sine-chain-ntsc.png +0 -0
  485. package/docs/recipes/kickassembler/screenshots/sprite-sine-chain.png +0 -0
  486. package/docs/recipes/kickassembler/screenshots/sprite-stretcher-ntsc.png +0 -0
  487. package/docs/recipes/kickassembler/screenshots/sprite-stretcher.png +0 -0
  488. package/docs/recipes/kickassembler/screenshots/sprites-only-screen-ntsc.png +0 -0
  489. package/docs/recipes/kickassembler/screenshots/sprites-only-screen.png +0 -0
  490. package/docs/recipes/kickassembler/screenshots/sqrt-atan2-ntsc.png +0 -0
  491. package/docs/recipes/kickassembler/screenshots/sqrt-atan2.png +0 -0
  492. package/docs/recipes/kickassembler/screenshots/stable-raster-irq-control.png +0 -0
  493. package/docs/recipes/kickassembler/screenshots/stable-raster-irq.png +0 -0
  494. package/docs/recipes/kickassembler/screenshots/tech-tech-ntsc.png +0 -0
  495. package/docs/recipes/kickassembler/screenshots/tech-tech.png +0 -0
  496. package/docs/recipes/kickassembler/screenshots/tod-alarm-ntsc.png +0 -0
  497. package/docs/recipes/kickassembler/screenshots/tod-alarm.png +0 -0
  498. package/docs/recipes/kickassembler/screenshots/topbottom-border-open.png +0 -0
  499. package/docs/recipes/kickassembler/screenshots/twister-ntsc.png +0 -0
  500. package/docs/recipes/kickassembler/screenshots/twister.png +0 -0
  501. package/docs/recipes/kickassembler/screenshots/unit-test-driver-ntsc.png +0 -0
  502. package/docs/recipes/kickassembler/screenshots/unit-test-driver.png +0 -0
  503. package/docs/recipes/kickassembler/screenshots/vector-balls-ntsc.png +0 -0
  504. package/docs/recipes/kickassembler/screenshots/vector-balls.png +0 -0
  505. package/docs/recipes/kickassembler/screenshots/wireframe-ships-ntsc.png +0 -0
  506. package/docs/recipes/kickassembler/screenshots/wireframe-ships.png +0 -0
  507. package/docs/recipes/kickassembler/scroll-panel-split.md +381 -0
  508. package/docs/recipes/kickassembler/sfx-in-player.md +907 -0
  509. package/docs/recipes/kickassembler/shadebobs.md +522 -0
  510. package/docs/recipes/kickassembler/sideborder-open.md +338 -0
  511. package/docs/recipes/kickassembler/sine-scroller.md +321 -0
  512. package/docs/recipes/kickassembler/sine-table-runtime.md +815 -0
  513. package/docs/recipes/kickassembler/software-sprite-preshifted.md +725 -0
  514. package/docs/recipes/kickassembler/speedcode-generator.md +606 -0
  515. package/docs/recipes/kickassembler/sprite-border-scroller.md +696 -0
  516. package/docs/recipes/kickassembler/sprite-cache-flip.md +1071 -0
  517. package/docs/recipes/kickassembler/sprite-multiplex-24.md +326 -0
  518. package/docs/recipes/kickassembler/sprite-multiplex-game.md +986 -0
  519. package/docs/recipes/kickassembler/sprite-priority-classes.md +463 -0
  520. package/docs/recipes/kickassembler/sprite-sine-chain.md +338 -0
  521. package/docs/recipes/kickassembler/sprite-stretcher.md +501 -0
  522. package/docs/recipes/kickassembler/sprites-only-screen.md +550 -0
  523. package/docs/recipes/kickassembler/sqrt-atan2.md +1014 -0
  524. package/docs/recipes/kickassembler/stable-raster-irq.md +360 -0
  525. package/docs/recipes/kickassembler/tape-turbo-loader.md +875 -0
  526. package/docs/recipes/kickassembler/tech-tech.md +679 -0
  527. package/docs/recipes/kickassembler/tod-alarm.md +754 -0
  528. package/docs/recipes/kickassembler/topbottom-border-open.md +407 -0
  529. package/docs/recipes/kickassembler/twister.md +518 -0
  530. package/docs/recipes/kickassembler/unit-test-driver.md +314 -0
  531. package/docs/recipes/kickassembler/vector-balls.md +545 -0
  532. package/docs/recipes/kickassembler/wireframe-ships.md +2324 -0
  533. package/docs/recipes/oscar64/actor-activation-window.md +807 -0
  534. package/docs/recipes/oscar64/adventure-engine.md +1094 -0
  535. package/docs/recipes/oscar64/attract-replay.md +465 -0
  536. package/docs/recipes/oscar64/beat-em-up-lanes.md +563 -0
  537. package/docs/recipes/oscar64/bfs-distance-map.md +723 -0
  538. package/docs/recipes/oscar64/bitmap-koala-viewer.md +355 -0
  539. package/docs/recipes/oscar64/car-contact.md +950 -0
  540. package/docs/recipes/oscar64/cave-scan.md +609 -0
  541. package/docs/recipes/oscar64/char-bullets.md +477 -0
  542. package/docs/recipes/oscar64/charset-animation.md +383 -0
  543. package/docs/recipes/oscar64/charset-parallax.md +401 -0
  544. package/docs/recipes/oscar64/destructible-terrain.md +1099 -0
  545. package/docs/recipes/oscar64/difficulty-tables.md +654 -0
  546. package/docs/recipes/oscar64/dig-and-guards.md +975 -0
  547. package/docs/recipes/oscar64/directory-reader.md +535 -0
  548. package/docs/recipes/oscar64/divide-check.md +581 -0
  549. package/docs/recipes/oscar64/double-buffer-nomirror.md +205 -0
  550. package/docs/recipes/oscar64/double-buffer.md +255 -0
  551. package/docs/recipes/oscar64/falling-blocks.md +874 -0
  552. package/docs/recipes/oscar64/fixed-point-jump-velocity.md +289 -0
  553. package/docs/recipes/oscar64/fixed-point-jump.md +210 -0
  554. package/docs/recipes/oscar64/flip-screen-rooms.md +793 -0
  555. package/docs/recipes/oscar64/frame-sync-loop-overrun.md +214 -0
  556. package/docs/recipes/oscar64/frame-sync-loop.md +254 -0
  557. package/docs/recipes/oscar64/game-tree-search.md +743 -0
  558. package/docs/recipes/oscar64/ghost-targeting.md +867 -0
  559. package/docs/recipes/oscar64/headless-verify.md +345 -0
  560. package/docs/recipes/oscar64/hello-world.md +83 -0
  561. package/docs/recipes/oscar64/high-score-persist.md +772 -0
  562. package/docs/recipes/oscar64/iffl-kernal-skip.md +421 -0
  563. package/docs/recipes/oscar64/joystick-input.md +358 -0
  564. package/docs/recipes/oscar64/lane-pursuit.md +1028 -0
  565. package/docs/recipes/oscar64/level-rle-decoder.md +620 -0
  566. package/docs/recipes/oscar64/lfsr-random-seed2.md +338 -0
  567. package/docs/recipes/oscar64/lfsr-random.md +403 -0
  568. package/docs/recipes/oscar64/load-asset-runtime.md +492 -0
  569. package/docs/recipes/oscar64/memory-layout.md +232 -0
  570. package/docs/recipes/oscar64/mixed-fighters.md +781 -0
  571. package/docs/recipes/oscar64/multi-sprite-object.md +533 -0
  572. package/docs/recipes/oscar64/nav-area-pathfinding.md +881 -0
  573. package/docs/recipes/oscar64/object-pool.md +572 -0
  574. package/docs/recipes/oscar64/pal-ntsc-detect.md +257 -0
  575. package/docs/recipes/oscar64/password-state.md +532 -0
  576. package/docs/recipes/oscar64/per-frame-hitbox.md +651 -0
  577. package/docs/recipes/oscar64/petscii-screen-codes.md +428 -0
  578. package/docs/recipes/oscar64/platformer-scaffold.md +1467 -0
  579. package/docs/recipes/oscar64/print-number.md +367 -0
  580. package/docs/recipes/oscar64/raster-bars.md +239 -0
  581. package/docs/recipes/oscar64/raster-profile-bars.md +404 -0
  582. package/docs/recipes/oscar64/rel-side-sectors.md +391 -0
  583. package/docs/recipes/oscar64/relative-file-records.md +378 -0
  584. package/docs/recipes/oscar64/save-load-seq-file.md +365 -0
  585. package/docs/recipes/oscar64/screenshots/README.md +99 -0
  586. package/docs/recipes/oscar64/screenshots/actor-activation-window-ntsc.png +0 -0
  587. package/docs/recipes/oscar64/screenshots/actor-activation-window.png +0 -0
  588. package/docs/recipes/oscar64/screenshots/adventure-engine-ntsc.png +0 -0
  589. package/docs/recipes/oscar64/screenshots/adventure-engine.png +0 -0
  590. package/docs/recipes/oscar64/screenshots/attract-replay-ntsc.png +0 -0
  591. package/docs/recipes/oscar64/screenshots/attract-replay.png +0 -0
  592. package/docs/recipes/oscar64/screenshots/beat-em-up-lanes-ntsc.png +0 -0
  593. package/docs/recipes/oscar64/screenshots/beat-em-up-lanes.png +0 -0
  594. package/docs/recipes/oscar64/screenshots/bfs-distance-map-ntsc.png +0 -0
  595. package/docs/recipes/oscar64/screenshots/bfs-distance-map.png +0 -0
  596. package/docs/recipes/oscar64/screenshots/bitmap-koala-viewer.png +0 -0
  597. package/docs/recipes/oscar64/screenshots/car-contact-ntsc.png +0 -0
  598. package/docs/recipes/oscar64/screenshots/car-contact.png +0 -0
  599. package/docs/recipes/oscar64/screenshots/cave-scan-ntsc.png +0 -0
  600. package/docs/recipes/oscar64/screenshots/cave-scan.png +0 -0
  601. package/docs/recipes/oscar64/screenshots/char-bullets-ntsc.png +0 -0
  602. package/docs/recipes/oscar64/screenshots/char-bullets.png +0 -0
  603. package/docs/recipes/oscar64/screenshots/charset-animation-ntsc.png +0 -0
  604. package/docs/recipes/oscar64/screenshots/charset-animation.png +0 -0
  605. package/docs/recipes/oscar64/screenshots/charset-parallax-ntsc.png +0 -0
  606. package/docs/recipes/oscar64/screenshots/charset-parallax.png +0 -0
  607. package/docs/recipes/oscar64/screenshots/destructible-terrain-ntsc.png +0 -0
  608. package/docs/recipes/oscar64/screenshots/destructible-terrain.png +0 -0
  609. package/docs/recipes/oscar64/screenshots/difficulty-tables-ntsc.png +0 -0
  610. package/docs/recipes/oscar64/screenshots/difficulty-tables.png +0 -0
  611. package/docs/recipes/oscar64/screenshots/dig-and-guards-ntsc.png +0 -0
  612. package/docs/recipes/oscar64/screenshots/dig-and-guards.png +0 -0
  613. package/docs/recipes/oscar64/screenshots/directory-reader-ntsc.png +0 -0
  614. package/docs/recipes/oscar64/screenshots/directory-reader.png +0 -0
  615. package/docs/recipes/oscar64/screenshots/divide-check-ntsc.png +0 -0
  616. package/docs/recipes/oscar64/screenshots/divide-check.png +0 -0
  617. package/docs/recipes/oscar64/screenshots/double-buffer-nomirror.png +0 -0
  618. package/docs/recipes/oscar64/screenshots/double-buffer-ntsc.png +0 -0
  619. package/docs/recipes/oscar64/screenshots/double-buffer.png +0 -0
  620. package/docs/recipes/oscar64/screenshots/falling-blocks-ntsc.png +0 -0
  621. package/docs/recipes/oscar64/screenshots/falling-blocks.png +0 -0
  622. package/docs/recipes/oscar64/screenshots/fixed-point-jump-ntsc.png +0 -0
  623. package/docs/recipes/oscar64/screenshots/fixed-point-jump-velocity-ntsc.png +0 -0
  624. package/docs/recipes/oscar64/screenshots/fixed-point-jump-velocity.png +0 -0
  625. package/docs/recipes/oscar64/screenshots/fixed-point-jump.png +0 -0
  626. package/docs/recipes/oscar64/screenshots/flip-screen-rooms-ntsc.png +0 -0
  627. package/docs/recipes/oscar64/screenshots/flip-screen-rooms.png +0 -0
  628. package/docs/recipes/oscar64/screenshots/frame-sync-loop-ntsc.png +0 -0
  629. package/docs/recipes/oscar64/screenshots/frame-sync-loop-overrun.png +0 -0
  630. package/docs/recipes/oscar64/screenshots/frame-sync-loop.png +0 -0
  631. package/docs/recipes/oscar64/screenshots/game-tree-search-ntsc.png +0 -0
  632. package/docs/recipes/oscar64/screenshots/game-tree-search.png +0 -0
  633. package/docs/recipes/oscar64/screenshots/ghost-targeting-ntsc.png +0 -0
  634. package/docs/recipes/oscar64/screenshots/ghost-targeting.png +0 -0
  635. package/docs/recipes/oscar64/screenshots/headless-verify-ntsc.png +0 -0
  636. package/docs/recipes/oscar64/screenshots/headless-verify.png +0 -0
  637. package/docs/recipes/oscar64/screenshots/hello-world.png +0 -0
  638. package/docs/recipes/oscar64/screenshots/high-score-persist-ntsc.png +0 -0
  639. package/docs/recipes/oscar64/screenshots/high-score-persist.png +0 -0
  640. package/docs/recipes/oscar64/screenshots/iffl-kernal-skip-ntsc.png +0 -0
  641. package/docs/recipes/oscar64/screenshots/iffl-kernal-skip.png +0 -0
  642. package/docs/recipes/oscar64/screenshots/joystick-input-ntsc.png +0 -0
  643. package/docs/recipes/oscar64/screenshots/joystick-input.png +0 -0
  644. package/docs/recipes/oscar64/screenshots/lane-pursuit-ntsc.png +0 -0
  645. package/docs/recipes/oscar64/screenshots/lane-pursuit.png +0 -0
  646. package/docs/recipes/oscar64/screenshots/level-rle-decoder-ntsc.png +0 -0
  647. package/docs/recipes/oscar64/screenshots/level-rle-decoder.png +0 -0
  648. package/docs/recipes/oscar64/screenshots/lfsr-random-ntsc.png +0 -0
  649. package/docs/recipes/oscar64/screenshots/lfsr-random-seed2.png +0 -0
  650. package/docs/recipes/oscar64/screenshots/lfsr-random.png +0 -0
  651. package/docs/recipes/oscar64/screenshots/load-asset-runtime-ntsc.png +0 -0
  652. package/docs/recipes/oscar64/screenshots/load-asset-runtime.png +0 -0
  653. package/docs/recipes/oscar64/screenshots/memory-layout-ntsc.png +0 -0
  654. package/docs/recipes/oscar64/screenshots/memory-layout.png +0 -0
  655. package/docs/recipes/oscar64/screenshots/mixed-fighters-ntsc.png +0 -0
  656. package/docs/recipes/oscar64/screenshots/mixed-fighters.png +0 -0
  657. package/docs/recipes/oscar64/screenshots/multi-sprite-object-ntsc.png +0 -0
  658. package/docs/recipes/oscar64/screenshots/multi-sprite-object.png +0 -0
  659. package/docs/recipes/oscar64/screenshots/nav-area-pathfinding-ntsc.png +0 -0
  660. package/docs/recipes/oscar64/screenshots/nav-area-pathfinding.png +0 -0
  661. package/docs/recipes/oscar64/screenshots/object-pool-ntsc.png +0 -0
  662. package/docs/recipes/oscar64/screenshots/object-pool.png +0 -0
  663. package/docs/recipes/oscar64/screenshots/pal-ntsc-detect-ntsc.png +0 -0
  664. package/docs/recipes/oscar64/screenshots/pal-ntsc-detect-oldntsc.png +0 -0
  665. package/docs/recipes/oscar64/screenshots/pal-ntsc-detect-pal.png +0 -0
  666. package/docs/recipes/oscar64/screenshots/password-state-ntsc.png +0 -0
  667. package/docs/recipes/oscar64/screenshots/password-state.png +0 -0
  668. package/docs/recipes/oscar64/screenshots/per-frame-hitbox-ntsc.png +0 -0
  669. package/docs/recipes/oscar64/screenshots/per-frame-hitbox.png +0 -0
  670. package/docs/recipes/oscar64/screenshots/petscii-screen-codes-ntsc.png +0 -0
  671. package/docs/recipes/oscar64/screenshots/petscii-screen-codes.png +0 -0
  672. package/docs/recipes/oscar64/screenshots/platformer-scaffold-d64-ntsc.png +0 -0
  673. package/docs/recipes/oscar64/screenshots/platformer-scaffold-d64.png +0 -0
  674. package/docs/recipes/oscar64/screenshots/platformer-scaffold-ntsc.png +0 -0
  675. package/docs/recipes/oscar64/screenshots/platformer-scaffold.png +0 -0
  676. package/docs/recipes/oscar64/screenshots/print-number-ntsc.png +0 -0
  677. package/docs/recipes/oscar64/screenshots/print-number.png +0 -0
  678. package/docs/recipes/oscar64/screenshots/raster-bars.png +0 -0
  679. package/docs/recipes/oscar64/screenshots/raster-profile-bars-ntsc.png +0 -0
  680. package/docs/recipes/oscar64/screenshots/raster-profile-bars.png +0 -0
  681. package/docs/recipes/oscar64/screenshots/rel-side-sectors-ntsc.png +0 -0
  682. package/docs/recipes/oscar64/screenshots/rel-side-sectors.png +0 -0
  683. package/docs/recipes/oscar64/screenshots/relative-file-records-ntsc.png +0 -0
  684. package/docs/recipes/oscar64/screenshots/relative-file-records.png +0 -0
  685. package/docs/recipes/oscar64/screenshots/save-load-seq-file-ntsc.png +0 -0
  686. package/docs/recipes/oscar64/screenshots/save-load-seq-file.png +0 -0
  687. package/docs/recipes/oscar64/screenshots/seeded-level-fill-ntsc.png +0 -0
  688. package/docs/recipes/oscar64/screenshots/seeded-level-fill.png +0 -0
  689. package/docs/recipes/oscar64/screenshots/sfx-engine-ntsc.png +0 -0
  690. package/docs/recipes/oscar64/screenshots/sfx-engine.png +0 -0
  691. package/docs/recipes/oscar64/screenshots/sid-music-player.png +0 -0
  692. package/docs/recipes/oscar64/screenshots/simple-shmup.png +0 -0
  693. package/docs/recipes/oscar64/screenshots/slope-collision-ntsc.png +0 -0
  694. package/docs/recipes/oscar64/screenshots/slope-collision.png +0 -0
  695. package/docs/recipes/oscar64/screenshots/soft-scroll-h.png +0 -0
  696. package/docs/recipes/oscar64/screenshots/sprite-animation-table-ntsc.png +0 -0
  697. package/docs/recipes/oscar64/screenshots/sprite-animation-table.png +0 -0
  698. package/docs/recipes/oscar64/screenshots/sprite-multiplex-8.png +0 -0
  699. package/docs/recipes/oscar64/screenshots/stable-raster-irq.png +0 -0
  700. package/docs/recipes/oscar64/screenshots/text-input-ntsc.png +0 -0
  701. package/docs/recipes/oscar64/screenshots/text-input.png +0 -0
  702. package/docs/recipes/oscar64/screenshots/text-overlay-playfield-gameover.png +0 -0
  703. package/docs/recipes/oscar64/screenshots/text-overlay-playfield-notrail-control.png +0 -0
  704. package/docs/recipes/oscar64/screenshots/text-overlay-playfield-ntsc.png +0 -0
  705. package/docs/recipes/oscar64/screenshots/text-overlay-playfield-ungated-control.png +0 -0
  706. package/docs/recipes/oscar64/screenshots/text-overlay-playfield.png +0 -0
  707. package/docs/recipes/oscar64/screenshots/text-window-menu-ntsc.png +0 -0
  708. package/docs/recipes/oscar64/screenshots/text-window-menu.png +0 -0
  709. package/docs/recipes/oscar64/screenshots/tile-grid-collision-ntsc.png +0 -0
  710. package/docs/recipes/oscar64/screenshots/tile-grid-collision.png +0 -0
  711. package/docs/recipes/oscar64/screenshots/tile-map-render-ntsc.png +0 -0
  712. package/docs/recipes/oscar64/screenshots/tile-map-render.png +0 -0
  713. package/docs/recipes/oscar64/screenshots/two-player-ntsc.png +0 -0
  714. package/docs/recipes/oscar64/screenshots/two-player.png +0 -0
  715. package/docs/recipes/oscar64/screenshots/two-word-parser-ntsc.png +0 -0
  716. package/docs/recipes/oscar64/screenshots/two-word-parser.png +0 -0
  717. package/docs/recipes/oscar64/screenshots/vehicle-control-ntsc.png +0 -0
  718. package/docs/recipes/oscar64/screenshots/vehicle-control.png +0 -0
  719. package/docs/recipes/oscar64/screenshots/wave-director-ntsc.png +0 -0
  720. package/docs/recipes/oscar64/screenshots/wave-director.png +0 -0
  721. package/docs/recipes/oscar64/seeded-level-fill.md +364 -0
  722. package/docs/recipes/oscar64/sfx-engine.md +514 -0
  723. package/docs/recipes/oscar64/sid-music-player.md +441 -0
  724. package/docs/recipes/oscar64/simple-shmup.md +1000 -0
  725. package/docs/recipes/oscar64/slope-collision.md +610 -0
  726. package/docs/recipes/oscar64/soft-scroll-h.md +261 -0
  727. package/docs/recipes/oscar64/sprite-animation-table.md +671 -0
  728. package/docs/recipes/oscar64/sprite-multiplex-8.md +314 -0
  729. package/docs/recipes/oscar64/stable-raster-irq.md +236 -0
  730. package/docs/recipes/oscar64/text-input.md +274 -0
  731. package/docs/recipes/oscar64/text-overlay-playfield.md +617 -0
  732. package/docs/recipes/oscar64/text-window-menu.md +551 -0
  733. package/docs/recipes/oscar64/tile-grid-collision.md +563 -0
  734. package/docs/recipes/oscar64/tile-map-render.md +395 -0
  735. package/docs/recipes/oscar64/two-player.md +528 -0
  736. package/docs/recipes/oscar64/two-word-parser.md +510 -0
  737. package/docs/recipes/oscar64/vehicle-control.md +771 -0
  738. package/docs/recipes/oscar64/wave-director.md +787 -0
  739. package/docs/recipes/runs.json +1606 -0
  740. package/docs/runtime/sim6502-reference.md +466 -0
  741. package/docs/runtime/vice-mcp-reference.md +351 -0
  742. package/docs/runtime/vice-reference.md +1393 -0
  743. package/docs/techniques/bitmap-modes.md +685 -0
  744. package/docs/techniques/cpu-cycle-tricks.md +1570 -0
  745. package/docs/techniques/effects-vector-3d.md +1431 -0
  746. package/docs/techniques/file-io.md +1427 -0
  747. package/docs/techniques/input.md +1072 -0
  748. package/docs/techniques/loaders-packers.md +768 -0
  749. package/docs/techniques/logic.md +3091 -0
  750. package/docs/techniques/maths.md +1524 -0
  751. package/docs/techniques/memory-banking.md +1686 -0
  752. package/docs/techniques/music-sid.md +1144 -0
  753. package/docs/techniques/raster.md +1543 -0
  754. package/docs/techniques/scroll.md +1292 -0
  755. package/docs/techniques/sprite.md +2566 -0
  756. package/docs/techniques/text-mode-render.md +717 -0
  757. package/docs/techniques/text.md +1095 -0
  758. package/docs/techniques/transitions.md +405 -0
  759. package/docs/toolchains/cartconv-reference.md +262 -0
  760. package/docs/toolchains/cc1541-reference.md +316 -0
  761. package/docs/toolchains/cc65-reference.md +667 -0
  762. package/docs/toolchains/error-sources/cc65/README.md +1 -0
  763. package/docs/toolchains/error-sources/cc65/missing-setcpu.s +4 -0
  764. package/docs/toolchains/error-sources/cc65/range-error.s +4 -0
  765. package/docs/toolchains/error-sources/cc65/segment-overflow.c +6 -0
  766. package/docs/toolchains/error-sources/cc65/unresolved-external.c +6 -0
  767. package/docs/toolchains/error-sources/kickassembler/README.md +1 -0
  768. package/docs/toolchains/error-sources/kickassembler/branch-out-of-range.asm +4 -0
  769. package/docs/toolchains/error-sources/kickassembler/failed-assert.asm +3 -0
  770. package/docs/toolchains/error-sources/kickassembler/flat-lib.asm +4 -0
  771. package/docs/toolchains/error-sources/kickassembler/import-source-no-namespace.asm +5 -0
  772. package/docs/toolchains/error-sources/kickassembler/macro-without-parentheses.asm +6 -0
  773. package/docs/toolchains/error-sources/kickassembler/memory-block-overlap.asm +4 -0
  774. package/docs/toolchains/error-sources/kickassembler/symbol-clash-lib.asm +5 -0
  775. package/docs/toolchains/error-sources/kickassembler/symbol-clash-main.asm +6 -0
  776. package/docs/toolchains/error-sources/kickassembler/unknown-symbol.asm +4 -0
  777. package/docs/toolchains/error-sources/oscar64/README.md +1 -0
  778. package/docs/toolchains/error-sources/oscar64/asm-addressing-mode.c +7 -0
  779. package/docs/toolchains/error-sources/oscar64/region-overflow.c +6 -0
  780. package/docs/toolchains/error-sources/oscar64/undefined-extern-var.c +5 -0
  781. package/docs/toolchains/error-sources/oscar64/undefined-extern.c +6 -0
  782. package/docs/toolchains/error-sources/oscar64/unknown-vic-field.c +6 -0
  783. package/docs/toolchains/error-sources/oscar64/void-main.c +3 -0
  784. package/docs/toolchains/kickassembler-reference.md +1020 -0
  785. package/docs/toolchains/memory-layout-planning.md +362 -0
  786. package/docs/toolchains/oscar64-headers-reference.md +583 -0
  787. package/docs/toolchains/oscar64-reference.md +892 -0
  788. package/docs/toolchains/petcat-reference.md +290 -0
  789. package/docs/toolchains/png2prg.md +188 -0
  790. package/docs/toolchains/release-disk.md +314 -0
  791. package/docs/toolchains/sidreloc.md +236 -0
  792. package/docs/toolchains/spindle-reference.md +487 -0
  793. package/docs/toolchains/tape-mastering.md +592 -0
  794. package/docs/toolchains/unit-testing-6502.md +281 -0
  795. package/docs/workflow/agent-harness.md +478 -0
  796. package/package.json +105 -0
  797. package/templates/_harness/CLAUDE.md.template +91 -0
  798. package/templates/_harness/PLAN.md.template +72 -0
  799. package/templates/_harness/check.py +442 -0
  800. package/templates/_harness/claude/settings.json +17 -0
  801. package/templates/_harness/gen-asm-header.py +96 -0
  802. package/templates/_harness/harness.mk +273 -0
  803. package/templates/_harness/hooks/plan-gate.py +185 -0
  804. package/templates/_harness/meter/frame_meter.asm +311 -0
  805. package/templates/_harness/meter/frame_meter.c +155 -0
  806. package/templates/_harness/meter/frame_meter.h +80 -0
  807. package/templates/_harness/zp-used.py +104 -0
  808. package/templates/action-puzzle/.claude/settings.json +17 -0
  809. package/templates/action-puzzle/.mcp.json +10 -0
  810. package/templates/action-puzzle/CLAUDE.md +120 -0
  811. package/templates/action-puzzle/Makefile +125 -0
  812. package/templates/action-puzzle/PLAN.md +388 -0
  813. package/templates/action-puzzle/README.md +240 -0
  814. package/templates/action-puzzle/expect.json +25 -0
  815. package/templates/action-puzzle/src/cave.c +280 -0
  816. package/templates/action-puzzle/src/cave.h +80 -0
  817. package/templates/action-puzzle/src/gen_autopilot.h +20 -0
  818. package/templates/action-puzzle/src/gen_caves.h +59 -0
  819. package/templates/action-puzzle/src/gen_notes.h +16 -0
  820. package/templates/action-puzzle/src/hiscore.c +152 -0
  821. package/templates/action-puzzle/src/hiscore.h +41 -0
  822. package/templates/action-puzzle/src/level.c +64 -0
  823. package/templates/action-puzzle/src/level.h +24 -0
  824. package/templates/action-puzzle/src/main.c +599 -0
  825. package/templates/action-puzzle/src/render.c +239 -0
  826. package/templates/action-puzzle/src/render.h +31 -0
  827. package/templates/action-puzzle/src/sound.c +158 -0
  828. package/templates/action-puzzle/src/sound.h +22 -0
  829. package/templates/action-puzzle/tools/disk_check.py +77 -0
  830. package/templates/action-puzzle/tools/drive.py +106 -0
  831. package/templates/action-puzzle/tools/gen.py +454 -0
  832. package/templates/action-puzzle/tools/model_check.py +49 -0
  833. package/templates/action-puzzle/tools/verdict_codes.py +24 -0
  834. package/templates/adventure/.claude/settings.json +17 -0
  835. package/templates/adventure/.mcp.json +10 -0
  836. package/templates/adventure/CLAUDE.md +118 -0
  837. package/templates/adventure/Makefile +113 -0
  838. package/templates/adventure/PLAN.md +396 -0
  839. package/templates/adventure/README.md +277 -0
  840. package/templates/adventure/expect.json +25 -0
  841. package/templates/adventure/src/engine.c +543 -0
  842. package/templates/adventure/src/engine.h +48 -0
  843. package/templates/adventure/src/gen_script.h +141 -0
  844. package/templates/adventure/src/gen_world.h +511 -0
  845. package/templates/adventure/src/main.c +439 -0
  846. package/templates/adventure/src/picture.c +83 -0
  847. package/templates/adventure/src/picture.h +16 -0
  848. package/templates/adventure/src/save.c +159 -0
  849. package/templates/adventure/src/save.h +25 -0
  850. package/templates/adventure/src/sound.c +71 -0
  851. package/templates/adventure/src/sound.h +16 -0
  852. package/templates/adventure/src/text.c +349 -0
  853. package/templates/adventure/src/text.h +40 -0
  854. package/templates/adventure/tools/disk_check.py +128 -0
  855. package/templates/adventure/tools/drive.py +119 -0
  856. package/templates/adventure/tools/gen.py +1033 -0
  857. package/templates/adventure/tools/world.py +356 -0
  858. package/templates/beat-em-up/.claude/settings.json +17 -0
  859. package/templates/beat-em-up/.mcp.json +10 -0
  860. package/templates/beat-em-up/CLAUDE.md +136 -0
  861. package/templates/beat-em-up/Makefile +96 -0
  862. package/templates/beat-em-up/PLAN.md +502 -0
  863. package/templates/beat-em-up/README.md +315 -0
  864. package/templates/beat-em-up/expect-gameover.json +8 -0
  865. package/templates/beat-em-up/expect.json +29 -0
  866. package/templates/beat-em-up/src/anim.c +70 -0
  867. package/templates/beat-em-up/src/art.c +344 -0
  868. package/templates/beat-em-up/src/autopilot.h +154 -0
  869. package/templates/beat-em-up/src/brute.c +273 -0
  870. package/templates/beat-em-up/src/enemy.c +281 -0
  871. package/templates/beat-em-up/src/engine.asm +512 -0
  872. package/templates/beat-em-up/src/fighter.c +384 -0
  873. package/templates/beat-em-up/src/game.h +269 -0
  874. package/templates/beat-em-up/src/hud.c +135 -0
  875. package/templates/beat-em-up/src/main.c +341 -0
  876. package/templates/beat-em-up/src/sound.c +44 -0
  877. package/templates/beat-em-up/src/street.c +93 -0
  878. package/templates/beat-em-up/src/verdict.h +523 -0
  879. package/templates/beat-em-up/src/view.c +362 -0
  880. package/templates/beat-em-up/tools/drive.py +105 -0
  881. package/templates/beat-em-up/tools/flickercheck.py +273 -0
  882. package/templates/demo/.claude/settings.json +17 -0
  883. package/templates/demo/.mcp.json +10 -0
  884. package/templates/demo/CLAUDE.md +129 -0
  885. package/templates/demo/Makefile +66 -0
  886. package/templates/demo/PLAN.md +401 -0
  887. package/templates/demo/README.md +322 -0
  888. package/templates/demo/expect.json +945 -0
  889. package/templates/demo/src/config.asm +80 -0
  890. package/templates/demo/src/framework.asm +390 -0
  891. package/templates/demo/src/main.asm +139 -0
  892. package/templates/demo/src/music.asm +197 -0
  893. package/templates/demo/src/part_main.asm +279 -0
  894. package/templates/demo/src/part_title.asm +79 -0
  895. package/templates/demo/src/parts.asm +43 -0
  896. package/templates/demo/src/tables.asm +73 -0
  897. package/templates/demo/src/verdict.asm +179 -0
  898. package/templates/demo/tools/audio.py +80 -0
  899. package/templates/demo/tools/gen_expect.py +167 -0
  900. package/templates/demo/tools/probe.py +95 -0
  901. package/templates/hello/.claude/settings.json +17 -0
  902. package/templates/hello/.mcp.json +10 -0
  903. package/templates/hello/CLAUDE.md +100 -0
  904. package/templates/hello/Makefile +38 -0
  905. package/templates/hello/PLAN.md +200 -0
  906. package/templates/hello/expect.json +20 -0
  907. package/templates/hello/src/main.c +161 -0
  908. package/templates/hello/src/sprite.asm +27 -0
  909. package/templates/hello-kick/.claude/settings.json +17 -0
  910. package/templates/hello-kick/.mcp.json +10 -0
  911. package/templates/hello-kick/CLAUDE.md +100 -0
  912. package/templates/hello-kick/Makefile +17 -0
  913. package/templates/hello-kick/PLAN.md +199 -0
  914. package/templates/hello-kick/expect.json +20 -0
  915. package/templates/hello-kick/src/main.asm +233 -0
  916. package/templates/platformer/.claude/settings.json +17 -0
  917. package/templates/platformer/.mcp.json +10 -0
  918. package/templates/platformer/CLAUDE.md +125 -0
  919. package/templates/platformer/Makefile +86 -0
  920. package/templates/platformer/PLAN.md +360 -0
  921. package/templates/platformer/README.md +277 -0
  922. package/templates/platformer/expect.json +32 -0
  923. package/templates/platformer/src/actors.c +289 -0
  924. package/templates/platformer/src/anim.c +51 -0
  925. package/templates/platformer/src/art.c +212 -0
  926. package/templates/platformer/src/autopilot.h +30 -0
  927. package/templates/platformer/src/engine.asm +253 -0
  928. package/templates/platformer/src/game.h +248 -0
  929. package/templates/platformer/src/hud.c +90 -0
  930. package/templates/platformer/src/level.c +184 -0
  931. package/templates/platformer/src/main.c +306 -0
  932. package/templates/platformer/src/player.c +268 -0
  933. package/templates/platformer/src/sound.c +42 -0
  934. package/templates/platformer/src/verdict.h +206 -0
  935. package/templates/platformer/src/view.c +331 -0
  936. package/templates/platformer/stage-expect.json +6 -0
  937. package/templates/platformer/tools/drive.py +112 -0
  938. package/templates/platformer/tools/tearcheck.py +229 -0
  939. package/templates/shmup-vertical/.claude/settings.json +17 -0
  940. package/templates/shmup-vertical/.mcp.json +10 -0
  941. package/templates/shmup-vertical/CLAUDE.md +137 -0
  942. package/templates/shmup-vertical/Makefile +131 -0
  943. package/templates/shmup-vertical/PLAN.md +569 -0
  944. package/templates/shmup-vertical/README.md +189 -0
  945. package/templates/shmup-vertical/expect.json +38 -0
  946. package/templates/shmup-vertical/src/bullets.c +158 -0
  947. package/templates/shmup-vertical/src/bullets.h +35 -0
  948. package/templates/shmup-vertical/src/display.c +239 -0
  949. package/templates/shmup-vertical/src/display.h +40 -0
  950. package/templates/shmup-vertical/src/game.h +85 -0
  951. package/templates/shmup-vertical/src/glyph.asm +358 -0
  952. package/templates/shmup-vertical/src/hiscore.c +141 -0
  953. package/templates/shmup-vertical/src/hiscore.h +16 -0
  954. package/templates/shmup-vertical/src/hit.asm +180 -0
  955. package/templates/shmup-vertical/src/hitbox.c +59 -0
  956. package/templates/shmup-vertical/src/hitbox.h +25 -0
  957. package/templates/shmup-vertical/src/kernel.asm +330 -0
  958. package/templates/shmup-vertical/src/level.c +174 -0
  959. package/templates/shmup-vertical/src/level.h +27 -0
  960. package/templates/shmup-vertical/src/main.c +824 -0
  961. package/templates/shmup-vertical/src/mux.asm +321 -0
  962. package/templates/shmup-vertical/src/sound.asm +255 -0
  963. package/templates/shmup-vertical/src/step.asm +169 -0
  964. package/templates/shmup-vertical/src/waves.c +195 -0
  965. package/templates/shmup-vertical/src/waves.h +33 -0
  966. package/templates/shmup-vertical/stage-expect.json +6 -0
  967. package/templates/shmup-vertical/tools/drive.py +152 -0
  968. package/templates/shmup-vertical/tools/joytest.py +159 -0
  969. package/templates/shmup-vertical/tools/meter.py +15 -0
  970. package/templates/shmup-vertical/tools/phases.py +73 -0
@@ -0,0 +1,290 @@
1
+ ---
2
+ tool: petcat
3
+ tool_kind: asset-converter
4
+ maintainer: VICE team
5
+ license: GPL-2.0-or-later
6
+ home_url: https://vice-emu.sourceforge.io/
7
+ version_verified: "3.10"
8
+ ---
9
+
10
+ <!-- doc-type: toolchain-reference -->
11
+
12
+ # petcat: BASIC v2 text to a tokenised PRG, and back
13
+
14
+ ## Tool
15
+
16
+ petcat turns BASIC source typed on the host into the tokenised form the
17
+ C64's BASIC interpreter runs, and lists a tokenised PRG back as text. It
18
+ ships with VICE (the README lists it as "a CBM BASIC de-tokenizer") and
19
+ is on this machine at `/opt/homebrew/bin/petcat`. `petcat -version`
20
+ prints `petcat (VICE 3.10)`. Everything marked "run here" was done with
21
+ that build on 2026-09-23.
22
+
23
+ A game needs it in two places. The BASIC stub at `$0801` that every
24
+ auto-running PRG starts with (`10 SYS2061` and the like) can be written
25
+ as one line of text and tokenised, instead of being hand-assembled as
26
+ bytes. And a whole BASIC loader or menu, with colour and cursor control
27
+ codes in its strings, can live in the repository as readable text and be
28
+ built by `make`. Control codes are written as named macros in braces
29
+ (`{clr}`, `{wht}`), so the source needs no unprintable bytes.
30
+
31
+ The licence in the frontmatter is VICE's, read from
32
+ `/opt/homebrew/opt/vice/COPYING` (GPL version 2 with the "any later
33
+ version" clause). petcat is a build tool; its output PRG carries none of
34
+ its code.
35
+
36
+ **Targets:** 6510
37
+
38
+ ## Build pipeline
39
+
40
+ Input is plain text on the host, one BASIC line per text line, each
41
+ starting with its line number. petcat has no fixed extension for it;
42
+ `.bas` is used below. Output is a PRG with a two-byte load address.
43
+
44
+ ### .PRG — Program file (executable)
45
+ **Produced by:** petcat
46
+ **Consumed by:** petcat, vice
47
+
48
+ Tokenised BASIC in the C64's own memory layout: for each line a two-byte
49
+ link to the next line, a two-byte line number, the line's bytes with
50
+ keywords replaced by one-byte tokens (`$80` and up), a zero, and after the
51
+ last line two more zeros. The byte layout is in
52
+ [c64-file-formats](../formats/c64-file-formats.md), ".PRG"; the stub
53
+ arithmetic is `crunched_data_in_basic_stub` in
54
+ [loaders-packers](../techniques/loaders-packers.md).
55
+
56
+ ## Command line
57
+
58
+ ```text
59
+ petcat -w2 -l 0801 -o stub.prg -- stub.bas # tokenise BASIC v2 text to a PRG at $0801
60
+ petcat -2 -o stub.lst -- stub.prg # list a PRG back as text, macros in braces
61
+ petcat -2 -- stub.prg # the same to stdout, with a ";file ==0801==" header
62
+ petcat -2 -nc -- stub.prg # list without control-code macros
63
+ petcat -k2 # print the BASIC v2 keyword table
64
+ ```
65
+
66
+ | Flag | Meaning (from `petcat -help`, exercised here where the text says so) |
67
+ |---|---|
68
+ | `-w<version>` | Tokenise ("write") with the keyword set of a BASIC version. `-w2` is BASIC v2.0, the C64's. With no `-w` petcat lists. |
69
+ | `-<version>` | List a PRG using that version's keywords; `-2` for the C64. The help text says the default set is v7.0 (C128); what a C128-only token byte lists as under each setting was not measured here. |
70
+ | `-l <hex>` | Load address, hex digits only (`0801`, not `$0801` or `0x0801`). Run here: with no `-l` and `-w2` the output still started `01 08`, so `$0801` is the default for the C64 version. Pass it anyway; the file says what you meant. |
71
+ | `-o <name>` | Output file. Without it the listing goes to stdout with a header line; `-nh` drops the header and is the default when writing to a file. |
72
+ | `-c`, `-nc` | Interpret control codes as brace macros when listing (default in text mode), or print none of them. |
73
+ | `-ic` | Match macro names case-insensitively. Run here: `{CLR}` tokenised to `$93` with and without `-ic` on this build, so what `-ic` changes was not established here. |
74
+ | `-qc` | Turn every non-alphanumeric character inside quotes into a control code on listing. Not run here. |
75
+ | `-skip <n>` | Skip `n` bytes at the start of the input. Not run here. |
76
+ | `-k<version>`, `-k` | Print the keyword table for a version, or the list of versions. |
77
+ | `--` | Ends the options; the file list follows. Use it so a file name starting with `-` is not read as a flag. |
78
+
79
+ ## Control-code macros
80
+
81
+ Inside a quoted string the text `{name}` becomes one PETSCII control byte.
82
+ Run here: the line below tokenised to exactly the bytes in the third
83
+ column, in this order, and listed back as the same names.
84
+
85
+ ```text
86
+ 10 print "{clr}{home}{up}{down}{left}{rght}{rvon}{rvof}{blk}{wht}{red}{cyn}{pur}{grn}{blu}{yel}{lblu}{gry1}{lred}{orng}"
87
+ ```
88
+
89
+ | Macro | Effect | Byte |
90
+ |---|---|---|
91
+ | `{clr}` | Clear screen, cursor home | `$93` |
92
+ | `{home}` | Cursor home | `$13` |
93
+ | `{up}` `{down}` `{left}` `{rght}` | Cursor moves | `$91` `$11` `$9D` `$1D` |
94
+ | `{rvon}` `{rvof}` | Reverse video on, off | `$12` `$92` |
95
+ | `{blk}` `{wht}` `{red}` `{cyn}` | Text colour 0 to 3 | `$90` `$05` `$1C` `$9F` |
96
+ | `{pur}` `{grn}` `{blu}` `{yel}` | Text colour 4 to 7 | `$9C` `$1E` `$1F` `$9E` |
97
+ | `{orng}` `{lred}` `{gry1}` `{lblu}` | Text colour 8, 10, 11, 14 | `$81` `$96` `$97` `$9A` |
98
+
99
+ petcat knows more names than this table (the full set is in its source,
100
+ `src/petcat.c` in the VICE tree, not read here). A name it does not know
101
+ is a hard error: run here, `{foo}` in a string stopped the build with
102
+ `unknown control code` and exit 255, and the output file was left holding
103
+ only the two load-address bytes. This is the opposite of an unknown
104
+ keyword, which passes through as text. See Pitfalls for both.
105
+
106
+ ## The load address rule
107
+
108
+ `-l` sets the two bytes at the front of the file and nothing else. The
109
+ line links inside the file are absolute addresses, and petcat computes
110
+ them from the load address, so a file tokenised with `-l 0801` has its
111
+ first link at `$081A` when the first line is 25 bytes long (run here, the
112
+ stub below). Tokenise for the address the program will be loaded to.
113
+ BASIC's own `LOAD` from direct mode recomputes the links afterwards (the
114
+ ROM's relink routine; from the ROM's design, not measured here), so a
115
+ wrong `-l` is often forgiven there. A file pulled in by a machine-code
116
+ loader, or a stub that a packer's depacker rebuilds, gets no such repair.
117
+ A `SYS` stub that only ever runs from `$0801` needs `-l 0801` and nothing
118
+ else.
119
+
120
+ ## Worked example, run here
121
+
122
+ The source, `stub.bas`. Lowercase throughout (see Pitfalls):
123
+
124
+ ```text
125
+ 10 print "{clr}{wht}petcat stub ok"
126
+ 20 poke 767,42
127
+ 30 print peek(767)
128
+ 40 goto 40
129
+ ```
130
+
131
+ `petcat -w2 -l 0801 -o stub.prg -- stub.bas` exited 0 and wrote 64 bytes.
132
+ A hand count agrees: 2 (load address) + 25 (line 10: link 2, number 2,
133
+ `print` token `$99`, the space, the quote, `$93`, `$05`, 14 text bytes,
134
+ the quote, the zero) + 13 (line 20) + 13 (line 30) + 9 (line 40) + 2
135
+ (end marker) = 64. The links in the file are `$081A`, `$0827`, `$0834`,
136
+ `$083D`, each the previous link plus that line's length. `peek` is token
137
+ `$C2`, `poke` `$97`, `goto` `$89`. The space after a keyword is kept as
138
+ `$20`, as the C64's own tokeniser keeps it.
139
+
140
+ Run with the pinned command at 5,000,000 cycles, PAL and NTSC:
141
+
142
+ ```text
143
+ x64sc -default -warp +sound +autostart-delay-random -autostartprgmode 1 \
144
+ -limitcycles 5000000 -exitscreenshot stub.png -autostart stub.prg
145
+ ```
146
+
147
+ Measured from the PNGs with the char-ROM decoder: row 0 reads
148
+ `PETCAT STUB OK`, row 1 reads ` 42` (the leading space is BASIC's sign
149
+ position), and the rest of the screen is background, so `{clr}` ran.
150
+ The text pixels are `(255,255,255)`, white, on both models; without
151
+ `{wht}` the default text colour is light blue. Two runs per model gave
152
+ byte-identical PNGs.
153
+
154
+ De-tokenising: `petcat -2 -o back.bas -- stub.prg`, then `diff stub.bas
155
+ back.bas`. Every line differs, and only in one way: petcat right-aligns
156
+ the line number in a five-character field, so each line gains three
157
+ leading spaces. With the leading spaces stripped the two files are
158
+ identical: the macro names come back as `{clr}` and `{wht}`, lowercase,
159
+ and the keywords and the string text are lowercase as they went in.
160
+ `-nc` lists the same program with the two control bytes dropped from the
161
+ string.
162
+
163
+ An unknown keyword: `10 frobnicate 5` tokenised with exit 0 and no
164
+ message. The PRG holds the letters as plain PETSCII text (`46 52 4F 42
165
+ ...`), because to petcat a word that is not a keyword is text, exactly as
166
+ it is to the C64's line editor. Run in VICE, the program printed
167
+ `?SYNTAX ERROR IN 10`. petcat does not check syntax; the emulator does.
168
+
169
+ The version flags on one keyword: `10 color 0,1` under `-w2` became
170
+ `43 4F 4C B0`, the letters `COL` followed by the v2 token for `or`
171
+ (`$B0`), because the tokeniser replaces the first keyword it can match
172
+ inside any run of letters, as the C64 does. Under `-w3` (BASIC 3.5) the
173
+ same line became the single token `$E7`. A C64 given the `-w3` file would
174
+ read `$E7` as a token it has no keyword for. Use `-w2` for the C64, always.
175
+
176
+ ## Build integration
177
+
178
+ The stub is one text file, tokenised once, and the machine code is
179
+ appended after it. Run here: `10 sys 2304` tokenised to a 15-byte file
180
+ (13 bytes of stub at `$0801` to `$080D`, so the first free byte is
181
+ `$080E`); KickAssembler
182
+ assembled a 15-byte program at `$0900` with no `BasicUpstart`; a build
183
+ step wrote the stub file, then 242 zero bytes, then the code file minus
184
+ its two-byte load address, 270 bytes in all; VICE autostarted it and the
185
+ border turned green (`(98,213,50)` in the PAL PNG), the code's own
186
+ verdict colour. The same three steps as a Makefile; `make game.prg` with
187
+ this file produced a `game.prg` byte-identical to the hand-built one
188
+ (run here, GNU make 3.81 on macOS). The first line matters: when petcat
189
+ refuses a file it still writes a two-byte `stub.prg` with only the load
190
+ address in it, and without `.DELETE_ON_ERROR:` make keeps that file as
191
+ up to date, so the next `make game.prg` builds a 270-byte program with no
192
+ BASIC in it and no error. Run here both ways: with the guard, a bad stub
193
+ failed twice in a row and left no `stub.prg`; without it, the second run
194
+ built `game.prg` from the empty stub.
195
+
196
+ ```makefile
197
+ .DELETE_ON_ERROR:
198
+ PETCAT ?= petcat
199
+ KICKASS ?= java -jar $(KICKASS_JAR)
200
+ CODE_AT := 0x0900
201
+
202
+ stub.prg: stub.bas
203
+ $(PETCAT) -w2 -l 0801 -o $@ -- $<
204
+
205
+ code.prg: code.asm
206
+ $(KICKASS) $< -o $@
207
+
208
+ game.prg: stub.prg code.prg
209
+ python3 -c 's=open("stub.prg","rb").read(); c=open("code.prg","rb").read(); pad=$(CODE_AT)-(0x0801+len(s)-2); open("game.prg","wb").write(s+bytes(pad)+c[2:])'
210
+ ```
211
+
212
+ The padding is the gap between the stub's last byte and the code's
213
+ origin; it must not be negative, and `CODE_AT` must equal the `* =` in
214
+ the assembly source and the number after `sys` in the stub. Keep the
215
+ three in one place. The same rule serves Oscar64 output built with a
216
+ raw origin, but Oscar64 already emits its own SYS stub for the `c64`
217
+ target ([oscar64-reference](oscar64-reference.md), ".PRG"), so it only
218
+ needs petcat when the loader is a BASIC program in its own right.
219
+
220
+ The alternative for KickAssembler projects is `BasicUpstart2(label)`
221
+ ([kickassembler-reference](kickassembler-reference.md)), which emits the
222
+ stub from inside the assembly source. petcat earns its place when the
223
+ stub is more than one `SYS`: a loader that prints a title in colour,
224
+ asks a question, pokes a setting, and then calls the code.
225
+
226
+ ## Pitfalls
227
+
228
+ **Keywords and text must be lowercase.** petcat maps lowercase host
229
+ letters to unshifted PETSCII, the letters the C64 shows as capitals in
230
+ its default character set, and uppercase host letters to shifted PETSCII
231
+ (`$C1` and up). Run here: `10 PRINT "HELLO"` tokenised to `D0 D2 C9 CE
232
+ D4` outside the quotes, five shifted letters and no `print` token; listed
233
+ back, petcat printed the `$C9` as `right$`. And `print "{clr}HELLO
234
+ hello"` drew screen codes 72, 69, 76, 76, 79 for `HELLO`, which are
235
+ graphics symbols in the default set, and 8, 5, 12, 12, 15 for `hello`,
236
+ the letters. Write the whole file in lowercase unless a shifted symbol is
237
+ wanted.
238
+
239
+ **Shifted and graphics characters.** An uppercase host letter is the way
240
+ to get a shifted letter: the graphics symbol on that key's right face in
241
+ the default set, the capital letter once the lowercase set is switched
242
+ in. The switch bytes have names: `{swlc}` is `$0E` (lowercase set) and
243
+ `{swuc}` is `$8E` (uppercase set). A byte petcat has no name for is
244
+ written `{$61}`, a hex escape. Run here: a PRG holding `0E 8E 61` in a
245
+ string listed as `{swlc}{swuc}{$61}`, and that text tokenised back to the
246
+ same three bytes. The names for the other graphics characters were not
247
+ exercised here; `-k` lists versions, not macros, so list an existing PRG
248
+ that uses them with `-2` and copy the names it prints, or fall back to
249
+ the hex escape.
250
+
251
+ **Unknown keywords pass silently.** A misspelt keyword becomes text, the
252
+ file tokenises with exit 0, and the failure is `?SYNTAX ERROR` at run
253
+ time. Run the PRG in VICE and read the screen.
254
+
255
+ **Unknown macro names stop the build.** A `{name}` petcat has no entry
256
+ for is an error, not text. Run here: `10 print "{foo}x"` gave
257
+ `Error: line 10 - unknown control code: foo}x"` on stderr and exit 255,
258
+ and the output file held two bytes, the load address and nothing after
259
+ it. A build script that does not check petcat's exit status, or a make
260
+ rule without `.DELETE_ON_ERROR:`, will carry that two-byte file forward
261
+ as if it were the program (see Build integration). Check the name against
262
+ a listing petcat itself produced, or use the `{$xx}` hex escape.
263
+
264
+ **Keywords hide inside names.** `color` tokenised as `COL` plus the `or`
265
+ token under `-w2`; a variable named `tone` or `format` will meet the same
266
+ rule. This is the C64's own behaviour, so petcat is right to do it, but
267
+ the listing will not look like the source.
268
+
269
+ **Line length.** petcat imposed no limit that was met here: a line with a
270
+ 90-character string tokenised to 103 bytes and ran, printing all 90
271
+ characters. The C64's screen editor accepts a logical line of 80
272
+ characters (two screen rows), so such a line cannot be re-entered by
273
+ typing after a `LIST`; that limit is from the machine's design and was
274
+ not measured here. Keep loader lines under 80 characters if anyone will
275
+ edit them on the machine.
276
+
277
+ **The listing is not the source.** A de-tokenised file has the line
278
+ number padded to five columns. Strip leading spaces before a diff, or
279
+ compare the PRG bytes from two tokenisations instead.
280
+
281
+ **`-l` takes bare hex.** `-l $0801` and `-l 0x0801` are not the same
282
+ argument as `-l 0801`; the help text says "no leading chars". Not
283
+ measured here what petcat does with them.
284
+
285
+ ## See also
286
+
287
+ - `crunched_data_in_basic_stub` in [loaders-packers](../techniques/loaders-packers.md): the stub's byte layout and what it costs.
288
+ - [kickassembler-reference](kickassembler-reference.md): `BasicUpstart2`, the in-source alternative.
289
+ - [release-disk](release-disk.md): putting the finished PRG on a `.d64` with c1541, from the same VICE install.
290
+ - [c64-file-formats](../formats/c64-file-formats.md): the `.PRG` layout.
@@ -0,0 +1,188 @@
1
+ ---
2
+ tool: png2prg
3
+ tool_kind: asset-converter
4
+ maintainer: staD020 (burg)
5
+ license: NOASSERTION
6
+ home_url: https://github.com/staD020/png2prg
7
+ version_verified: "1.12"
8
+ ---
9
+
10
+ <!-- doc-type: toolchain-reference -->
11
+
12
+ # png2prg: PNG art to C64 bitmap, charset and sprite data
13
+
14
+ ## Tool
15
+
16
+ png2prg converts a 320x200 PNG, GIF or JPEG that already obeys C64 colour
17
+ rules into C64 data: a Koala multicolour bitmap, a hires bitmap,
18
+ charsets (single-colour, multicolour, mixed, PETSCII, ECM), sprites, or a
19
+ multicolour interlace bitmap. It finds the palette and the background
20
+ colour itself. It does not reduce colours or dither: a full-colour picture
21
+ is refused, not converted. That makes it a build step for art an artist
22
+ or an agent drew to C64 rules, and it closes a loop: a VICE exit
23
+ screenshot converts back to the same bytes (measured below).
24
+
25
+ The repository has no LICENSE file (checked at commit `4cf8d5b`,
26
+ 2025-05-10), so the frontmatter says `NOASSERTION`. Use it as a build
27
+ tool; do not vendor its source or its displayer binaries into a project.
28
+
29
+ Everything marked "run here" was done on 2026-09-23 with png2prg 1.12
30
+ (banner `png2prg 1.12 by burg`), built from commit `4cf8d5b` with Go 1.26.5
31
+ on macOS arm64:
32
+
33
+ ```text
34
+ git clone https://github.com/staD020/png2prg
35
+ cd png2prg && go build -o png2prg ./cmd/png2prg
36
+ ```
37
+
38
+ **Targets:** VIC-II
39
+
40
+ ## Build pipeline
41
+
42
+ ### .PNG — Portable Network Graphics image
43
+ **Consumed by:** png2prg
44
+
45
+ 320x200, or a 384x272 VICE PAL screenshot, which png2prg crops at
46
+ x = 32, y = 35 (its README). A 384x247 VICE NTSC screenshot also
47
+ converted correctly here. Sprite-sized images become sprites.
48
+
49
+ ### .PRG — Program file (executable)
50
+ **Produced by:** png2prg
51
+
52
+ For `-m koala` without `-d`: 10,003 bytes loading at `$2000`, the same
53
+ byte layout as a Koala `.kla` after its two-byte load address (bitmap,
54
+ 1,000 screen bytes, 1,000 colour-RAM bytes, one background byte). The
55
+ README places the file at `$2000` bitmap, `$3F40` screen, `$4328` colour
56
+ RAM, `$4710` background (low nibble; the high nibble holds the border
57
+ colour). With `-d` the file is a self-running viewer packed with TSCrunch
58
+ (2,668 bytes for the test image here).
59
+
60
+ ## Command line
61
+
62
+ ```text
63
+ png2prg -m koala -o picture.prg picture.png # data only
64
+ png2prg -m koala -d -o show.prg picture.png # self-displaying PRG
65
+ png2prg -m koala -v -o picture.prg picture.png # verbose: palette, colours per cell, clashes
66
+ ```
67
+
68
+ | Flag | Meaning (from `png2prg -h` and the README) |
69
+ |---|---|
70
+ | `-m`, `-mode` | Force `koala`, `hires`, `mixedcharset`, `sccharset`, `mccharset`, `petscii`, `ecm`, `scsprites`, `mcsprites`; otherwise png2prg guesses |
71
+ | `-o`, `-out` | Output file; default is the input name with `.prg` |
72
+ | `-d`, `-display` | Include a displayer (png2prg's own display code plus the TSCrunch depacker) |
73
+ | `-bpc`, `-bitpair-colors` | Prefer these colours for the bit pairs, e.g. `-bpc 0,4,7,2` (source flag text: "prefer these colors in 2bit space"; the README uses "force" only for ECM's `$D021`-`$D024`) |
74
+ | `-sid file.sid` | Add a tune to the displayer |
75
+ | `-i`, `-interlace` | Treat two images as an interlace pair |
76
+ | `-no-crunch`, `-no-fade` | Displayer without TSCrunch, without the fade |
77
+ | `-v`, `-vv` | Verbose; `-vv` adds a memory map |
78
+ | `-sym` | Write a `.sym` file of the output's addresses |
79
+
80
+ Charset output is packed to unique characters by default; `-no-pack` turns
81
+ that off (README).
82
+
83
+ Use `-d` output for previews. It contains png2prg's displayer and the
84
+ TSCrunch depacker, and the png2prg repository has no licence, so a shipped
85
+ game should use data-only output and its own display code.
86
+
87
+ ## Input rules
88
+
89
+ | Mode | Size | Colours per cell | Shared colours |
90
+ |---|---|---|---|
91
+ | koala | 160x200 double-wide pixels in a 320x200 image | 4 per 4x8 cell | background (`$D021`) |
92
+ | hires | 320x200 | 2 per 8x8 cell | none |
93
+ | mccharset, mixedcharset | 320x200 | 4 per cell | `$D021`, `$D022`, `$D023` |
94
+ | sccharset, petscii | 320x200 | 2 per cell | `$D021` |
95
+ | ecm | 320x200 | 2 per cell | 4 backgrounds, at most 64 characters |
96
+
97
+ The table is from the README; only the koala row was run here.
98
+
99
+ What happened here when the input broke the rules:
100
+
101
+ | Input | Result |
102
+ |---|---|
103
+ | One 4x8 cell with 5 colours | `amount of colors in char 410 (x=80, y=80) 5 > 4 : 0,1,5,11,15`, exit 1, no file |
104
+ | One pixel of (128, 0, 128), a 17th colour | `NewPalette failed: too many colors: 17 while the max is 16`, exit 1, no file |
105
+ | Every white pixel changed to (249, 249, 249) | Converted; output byte-identical to the unchanged image (nearest palette entry) |
106
+
107
+ The clash message names the cell by index and by top-left pixel, in
108
+ 320-wide coordinates. Use `-v` to see it.
109
+
110
+ **Palette.** png2prg compares the image with a list of known palettes and
111
+ takes the nearest. The VICE 3.10 `-default` PAL palette (the triples in
112
+ [vice-reference](../runtime/vice-reference.md), "The default palette")
113
+ matched png2prg's entry "vice 3.7.1 internal" at distance 0. The NTSC
114
+ screenshot's nearest palette was "le funge", at distance 341. Drawing with the VICE PAL table is the
115
+ safe choice. Run here.
116
+
117
+ ## Round trip, measured
118
+
119
+ 1. A Python/PIL script drew a 160x200 test image, doubled to 320x200, in
120
+ the VICE PAL palette: black background and three other colours in every
121
+ 4x8 cell, arranged so every cell uses all four bit pairs, and the colour
122
+ triple varies from cell to cell.
123
+ 2. `png2prg -m koala -v -o src.prg src.png`: exit 0, background found as
124
+ colour 0, 10,003 bytes.
125
+ 3. The file was decoded in Python with `%00` = `$D021`, `%01` = screen
126
+ byte high nibble, `%10` = screen byte low nibble, `%11` = colour RAM.
127
+ 0 of 32,000 fat pixels differed from the source. With `%01` and `%10`
128
+ swapped, 16,000 differed.
129
+ 4. The bytes, with a `$6000` load address in front, were embedded in the
130
+ Oscar64 1.32.271 build of
131
+ [oscar64/bitmap-koala-viewer](../recipes/oscar64/bitmap-koala-viewer.md)
132
+ with `USE_TEST_IMAGE 0`. The `#embed` line had to go on a line of its
133
+ own (see "The viewer recipe's `#embed` line").
134
+ 5. VICE x64sc 3.10, the pinned command, `-limitcycles 6000000`, PAL and
135
+ `-model ntsc`, two runs each, byte-identical PNGs per model.
136
+ 6. The display window (PAL x 32 to 351, y 35 to 234; NTSC y 23 to 222) was
137
+ compared pixel by pixel with the source, using each model's palette
138
+ table: 0 of 64,000 pixels differed on either model.
139
+ 7. `png2prg -m koala` on the PAL exit screenshot and on the NTSC exit
140
+ screenshot each produced a file byte-identical to step 2's.
141
+ 8. `png2prg -m koala -d` on the source: the displayer PRG, run the same
142
+ way at 6,000,000 and 12,000,000 cycles, also showed 0 differing pixels.
143
+
144
+ So for art drawn in the palette and within the cell rules, nothing is lost
145
+ in either direction. What png2prg decides for you is which colour goes in
146
+ which bit pair. `-bpc` states a preference, not a guarantee: when the game
147
+ needs a colour on a fixed pair (for example, the same `%11` colour-RAM value
148
+ everywhere so colour RAM can be filled once), pass `-bpc` and then check the
149
+ colour-RAM bytes in the output.
150
+
151
+ A test of the loop, as commands (the viewer build and the pixel compare are
152
+ the steps above; this is not a gate-built listing):
153
+
154
+ ```text
155
+ python3 draw.py # writes art.png, 320x200, VICE PAL colours
156
+ png2prg -m koala -o art.prg art.png
157
+ python3 -c "d=open('art.prg','rb').read(); open('image.kla','wb').write(b'\x00\x60'+d[2:])"
158
+ oscar64 -tm=c64 -O2 -o=viewer.prg bitmap-koala-viewer.c # USE_TEST_IMAGE 0
159
+ x64sc -default -warp +sound +autostart-delay-random -autostartprgmode 1 \
160
+ -limitcycles 6000000 -exitscreenshot shot.png -autostart viewer.prg
161
+ png2prg -m koala -o back.prg shot.png && cmp art.prg back.prg
162
+ ```
163
+
164
+ ## Not measured here
165
+
166
+ - Every mode other than koala, and `-bpc`, `-sid`, interlace and animation.
167
+ - A picture with more than one background candidate, where png2prg has to
168
+ guess `$D021`.
169
+
170
+ ## The viewer recipe's `#embed` line
171
+
172
+ `static const char koala_file[] = { #embed "image.kla" };` on one line
173
+ fails to compile (Oscar64 1.32.271: `error 3006: Term starts with invalid
174
+ token ''}''` in most runs here, `error 3037: Semicolon expected` in one). With `#embed` on a line
175
+ of its own it builds. The recipe ships with `USE_TEST_IMAGE 1`, so the
176
+ listing gate never compiles that line. Run here.
177
+
178
+ ## Sources
179
+
180
+ - png2prg README and `-h` output: https://github.com/staD020/png2prg (commit `4cf8d5b`)
181
+ - TSCrunch, the displayer's packer, is named in the README; not examined here
182
+
183
+ ## See also
184
+
185
+ - [asset-pipelines](../art/asset-pipelines.md), "Koala bitmap (.kla)" for the byte layout
186
+ - [art-production-reference](../art/art-production-reference.md), drawing to C64 rules
187
+ - [vice-reference](../runtime/vice-reference.md), "Reading the exit screenshot"
188
+ - [bitmap-modes](../techniques/bitmap-modes.md), `koala_format` and `multicolor_bitmap`