@woosh/meep-engine 3.58.0 → 3.60.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/editor/particles/effect/ParticleEffectDocument.d.ts +162 -43
- package/editor/particles/effect/ParticleEffectDocument.d.ts.map +1 -1
- package/editor/particles/effect/ParticleEffectDocument.js +450 -43
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts +12 -3
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -1
- package/editor/particles/effect/ParticleReferenceSimulation.js +78 -23
- package/editor/particles/effect/make_starter_particle_effect.js +17 -17
- package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts +3 -3
- package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts.map +1 -1
- package/editor/view/particles/effect/ParticleEmitterInspectorView.js +224 -67
- package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -1
- package/editor/view/particles/effect/ParticleGraphEditorView.js +44 -11
- package/editor/view/particles/effect/ParticleNodeParametersView.d.ts +2 -1
- package/editor/view/particles/effect/ParticleNodeParametersView.d.ts.map +1 -1
- package/editor/view/particles/effect/ParticleNodeParametersView.js +46 -16
- package/editor/view/particles/effect/ParticlePreviewView.js +2 -2
- package/editor/view/particles/effect/particle-editor.css +77 -68
- package/package.json +1 -1
- package/src/engine/Engine.d.ts.map +1 -1
- package/src/engine/Engine.js +2 -2
- package/src/engine/ecs/EntityManager.d.ts +29 -5
- package/src/engine/ecs/EntityManager.d.ts.map +1 -1
- package/src/engine/ecs/EntityManager.js +37 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +4 -0
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts +74 -17
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts.map +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffect.js +156 -25
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts +13 -3
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js +59 -13
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts +3 -3
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.js +9 -9
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_2_3.d.ts +15 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_2_3.d.ts.map +1 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_2_3.js +78 -0
- package/src/engine/graphics/ecs/trail3d/Trail3D.d.ts +2 -0
- package/src/engine/graphics/ecs/trail3d/Trail3D.d.ts.map +1 -1
- package/src/engine/graphics/ecs/trail3d/Trail3D.js +2 -0
- package/src/engine/graphics/ecs/trail3d/seed_trail_stroke.js +1 -1
- package/src/engine/graphics/ecs/trail3d/seed_trail_tube.js +1 -1
- package/src/engine/graphics/trail/tube/TubeX.d.ts +5 -3
- package/src/engine/graphics/trail/tube/TubeX.d.ts.map +1 -1
- package/src/engine/graphics/trail/tube/TubeX.js +5 -3
- package/src/engine/graphics/trail/tube/tube_attributes_spec.d.ts +3 -2
- package/src/engine/graphics/trail/tube/tube_attributes_spec.d.ts.map +1 -1
- package/src/engine/graphics/trail/tube/tube_attributes_spec.js +9 -8
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +65 -4
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.js +1351 -904
- package/src/engine/graphics3/trail/trail_tube_write_geometry.d.ts +1 -1
- package/src/engine/graphics3/trail/trail_tube_write_geometry.js +13 -13
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/generation/foliage/FOLIAGE_DESIGN.md +26 -5
- package/src/generation/foliage/LOD_REWORK_BRIEF_2026_10_27.md +35 -0
- package/src/generation/foliage/SELF_ORGANIZING_FRAMEWORK_BRIEF_2026_10_26.md +2 -1
- package/src/generation/foliage/TWO_FRONT_ENDS_BRIEF_2026_10_28.md +552 -0
- package/src/generation/foliage/analysis/tree_crown_opacity.d.ts.map +1 -1
- package/src/generation/foliage/analysis/tree_crown_opacity.js +2 -1
- package/src/generation/foliage/analysis/tree_render_cost.d.ts +5 -3
- package/src/generation/foliage/analysis/tree_render_cost.d.ts.map +1 -1
- package/src/generation/foliage/analysis/tree_render_cost.js +8 -7
- package/src/generation/foliage/asset/TreeAsset.d.ts +17 -0
- package/src/generation/foliage/asset/TreeAsset.d.ts.map +1 -1
- package/src/generation/foliage/asset/TreeAsset.js +20 -0
- package/src/generation/foliage/asset/TreeSpeciesCache.d.ts +69 -0
- package/src/generation/foliage/asset/TreeSpeciesCache.d.ts.map +1 -0
- package/src/generation/foliage/asset/TreeSpeciesCache.js +147 -0
- package/src/generation/foliage/asset/generate_tree.d.ts +10 -0
- package/src/generation/foliage/asset/generate_tree.d.ts.map +1 -1
- package/src/generation/foliage/asset/generate_tree.js +57 -29
- package/src/generation/foliage/asset/place_tree.d.ts +2 -1
- package/src/generation/foliage/asset/place_tree.d.ts.map +1 -1
- package/src/generation/foliage/asset/place_tree.js +2 -1
- package/src/generation/foliage/asset/tree_lod_plan.d.ts +4 -2
- package/src/generation/foliage/asset/tree_lod_plan.d.ts.map +1 -1
- package/src/generation/foliage/asset/tree_lod_plan.js +12 -14
- package/src/generation/foliage/asset/tree_shoot_instances.d.ts +119 -0
- package/src/generation/foliage/asset/tree_shoot_instances.d.ts.map +1 -0
- package/src/generation/foliage/asset/tree_shoot_instances.js +410 -0
- package/src/generation/foliage/asset/tree_shoot_prototypes.d.ts +155 -0
- package/src/generation/foliage/asset/tree_shoot_prototypes.d.ts.map +1 -0
- package/src/generation/foliage/asset/tree_shoot_prototypes.js +251 -0
- package/src/generation/foliage/config/TreeGrowth.d.ts +10 -0
- package/src/generation/foliage/config/TreeGrowth.d.ts.map +1 -0
- package/src/generation/foliage/config/TreeGrowth.js +18 -0
- package/src/generation/foliage/config/TreeLODConfig.d.ts +6 -0
- package/src/generation/foliage/config/TreeLODConfig.d.ts.map +1 -1
- package/src/generation/foliage/config/TreeLODConfig.js +7 -0
- package/src/generation/foliage/index.d.ts +3 -0
- package/src/generation/foliage/index.js +3 -0
- package/src/generation/foliage/material/foliage_tile.d.ts +6 -6
- package/src/generation/foliage/material/foliage_tile.js +3 -3
- package/src/generation/foliage/material/tree_cluster_atlas.d.ts +44 -0
- package/src/generation/foliage/material/tree_cluster_atlas.d.ts.map +1 -0
- package/src/generation/foliage/material/tree_cluster_atlas.js +37 -0
- package/src/generation/foliage/mesh/foliage_collect_attachments.js +2 -2
- package/src/generation/foliage/mesh/foliage_scale_spread.d.ts +14 -0
- package/src/generation/foliage/mesh/foliage_scale_spread.d.ts.map +1 -0
- package/src/generation/foliage/mesh/foliage_scale_spread.js +15 -0
- package/src/generation/foliage/mesh/tree_cluster_representatives.d.ts +8 -7
- package/src/generation/foliage/mesh/tree_cluster_representatives.d.ts.map +1 -1
- package/src/generation/foliage/mesh/tree_cluster_representatives.js +85 -40
- package/src/generation/foliage/mesh/tree_clusters.d.ts +26 -5
- package/src/generation/foliage/mesh/tree_clusters.d.ts.map +1 -1
- package/src/generation/foliage/mesh/tree_clusters.js +52 -39
- package/src/generation/foliage/mesh/tree_mesh_build_bark.d.ts.map +1 -1
- package/src/generation/foliage/mesh/tree_mesh_build_bark.js +32 -54
- package/src/generation/foliage/presets/make_tree_species_preset.d.ts +6 -1
- package/src/generation/foliage/presets/make_tree_species_preset.d.ts.map +1 -1
- package/src/generation/foliage/presets/make_tree_species_preset.js +157 -3
- package/src/generation/foliage/skeleton/TreeSkeleton.d.ts +19 -0
- package/src/generation/foliage/skeleton/TreeSkeleton.d.ts.map +1 -1
- package/src/generation/foliage/skeleton/TreeSkeleton.js +41 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_joint_mechanics.d.ts +5 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_joint_mechanics.d.ts.map +1 -1
- package/src/generation/foliage/skeleton/tree_skeleton_compute_joint_mechanics.js +8 -1
- package/src/generation/foliage/skeleton/tree_skeleton_copy_branches.d.ts +70 -0
- package/src/generation/foliage/skeleton/tree_skeleton_copy_branches.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_copy_branches.js +171 -0
- package/src/generation/foliage/skeleton/tree_skeleton_extend_branch.d.ts +17 -0
- package/src/generation/foliage/skeleton/tree_skeleton_extend_branch.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_extend_branch.js +79 -0
- package/src/generation/foliage/skeleton/tree_skeleton_fit_crown_frame.d.ts +12 -0
- package/src/generation/foliage/skeleton/tree_skeleton_fit_crown_frame.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_fit_crown_frame.js +56 -0
- package/src/generation/foliage/skeleton/tree_skeleton_floor_girth.d.ts +11 -0
- package/src/generation/foliage/skeleton/tree_skeleton_floor_girth.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_floor_girth.js +38 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts +4 -11
- package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts.map +1 -1
- package/src/generation/foliage/skeleton/tree_skeleton_grow.js +8 -2034
- package/src/generation/foliage/skeleton/tree_skeleton_grow_framework.d.ts +22 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow_framework.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow_framework.js +2050 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow_shoots.d.ts +10 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow_shoots.d.ts.map +1 -1
- package/src/generation/foliage/skeleton/tree_skeleton_grow_shoots.js +27 -56
- package/src/shade/descriptor/pipeline/render/DepthStencilState.d.ts +4 -0
- package/src/shade/descriptor/pipeline/render/DepthStencilState.d.ts.map +1 -1
- package/src/shade/descriptor/pipeline/render/DepthStencilState.js +170 -144
- package/src/shade/descriptor/pipeline/render/MultisampleState.d.ts +4 -0
- package/src/shade/descriptor/pipeline/render/MultisampleState.d.ts.map +1 -1
- package/src/shade/descriptor/pipeline/render/MultisampleState.js +78 -65
- package/src/shade/descriptor/pipeline/render/RenderPipelineDescriptor.d.ts.map +1 -1
- package/src/shade/descriptor/pipeline/render/RenderPipelineDescriptor.js +176 -172
- package/src/shade/descriptor/pipeline/render/StencilFaceState.d.ts +4 -0
- package/src/shade/descriptor/pipeline/render/StencilFaceState.d.ts.map +1 -1
- package/src/shade/descriptor/pipeline/render/StencilFaceState.js +107 -88
- package/src/shade/playground/particle_ecs/README.md +9 -8
- package/src/shade/playground/particle_ecs/bonfire_editor.js +3 -3
- package/src/shade/playground/particle_ecs/bonfire_effects.d.ts +6 -6
- package/src/shade/playground/particle_ecs/bonfire_effects.js +6 -6
- package/src/shade/playground/particle_editor/README.md +14 -11
- package/src/shade/playground/particle_system/particle_prototype.js +18 -18
- package/src/shade/playground/particle_system/particle_scene.js +13 -13
- package/src/shade/playground/probe_clipmap/README.md +42 -0
- package/src/shade/playground/probe_clipmap/index.html +190 -0
- package/src/shade/playground/probe_clipmap/main.d.ts +8 -0
- package/src/shade/playground/probe_clipmap/main.d.ts.map +1 -0
- package/src/shade/playground/probe_clipmap/main.js +365 -0
- package/src/shade/renderer/Renderer.d.ts +3 -1
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +97 -43
- package/src/shade/renderer/extension/ViewTextures.d.ts +2 -1
- package/src/shade/renderer/extension/ViewTextures.d.ts.map +1 -1
- package/src/shade/renderer/extension/ViewTextures.js +2 -1
- package/src/shade/renderer/fluid/GPUFluidCascade.d.ts +3 -3
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts +1 -1
- package/src/shade/renderer/fluid/forcing/GPUFluidForcing.d.ts +6 -6
- package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.d.ts +1 -1
- package/src/shade/renderer/fluid/query/GPUFluidQueries.d.ts +1 -1
- package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.d.ts +63 -1
- package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.js +228 -16
- package/src/shade/renderer/geometry/sdf/cards/GPUMeshCardSets.d.ts +27 -4
- package/src/shade/renderer/geometry/sdf/cards/GPUMeshCardSets.d.ts.map +1 -1
- package/src/shade/renderer/geometry/sdf/cards/GPUMeshCardSets.js +526 -23
- package/src/shade/renderer/geometry/sdf/cards/MeshCardCaptureMode.d.ts +11 -0
- package/src/shade/renderer/geometry/sdf/cards/MeshCardCaptureMode.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/cards/MeshCardCaptureMode.js +21 -0
- package/src/shade/renderer/geometry/sdf/cards/mesh_cards_raster_pass_descriptor.d.ts +65 -0
- package/src/shade/renderer/geometry/sdf/cards/mesh_cards_raster_pass_descriptor.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/cards/mesh_cards_raster_pass_descriptor.js +376 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_capture.d.ts +7 -3
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_capture.d.ts.map +1 -1
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_capture.js +70 -6
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_raster_args.d.ts +20 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_raster_args.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_raster_args.js +80 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_raster_scatter.d.ts +18 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_raster_scatter.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_raster_scatter.js +113 -0
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts +34 -12
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.js +56 -15
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts +2 -2
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.js +13 -26
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts +25 -2
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.js +54 -32
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_VERDICT.d.ts +14 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_VERDICT.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_VERDICT.js +37 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_arena.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_arena.js +16 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_claim.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_claim.js +2 -6
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_descent.d.ts +131 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_descent.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_descent.js +467 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_instance.d.ts +24 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_instance.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_instance.js +111 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_rule.d.ts +42 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_rule.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_rule.js +404 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_stat.d.ts +16 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_stat.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_stat.js +23 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_want.d.ts +17 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_want.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_want.js +65 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.js +14 -70
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.js +13 -773
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_cut_descent.d.ts +55 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_cut_descent.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_cut_descent.js +248 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.js +15 -174
- package/src/shade/renderer/geometry/virtual/sdf/VGEO_SDF.d.ts +47 -0
- package/src/shade/renderer/geometry/virtual/sdf/VGEO_SDF.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/sdf/VGEO_SDF.js +80 -0
- package/src/shade/renderer/geometry/virtual/sdf/VGeoSDFProxies.d.ts +91 -0
- package/src/shade/renderer/geometry/virtual/sdf/VGeoSDFProxies.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/sdf/VGeoSDFProxies.js +902 -0
- package/src/shade/renderer/geometry/virtual/sdf/shader_vgeo_sdf_collect.d.ts +16 -0
- package/src/shade/renderer/geometry/virtual/sdf/shader_vgeo_sdf_collect.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/sdf/shader_vgeo_sdf_collect.js +67 -0
- package/src/shade/renderer/geometry/virtual/sdf/shader_vgeo_sdf_decode.d.ts +17 -0
- package/src/shade/renderer/geometry/virtual/sdf/shader_vgeo_sdf_decode.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/sdf/shader_vgeo_sdf_decode.js +145 -0
- package/src/shade/renderer/geometry/virtual/sdf/shader_vgeo_sdf_traverse.d.ts +12 -0
- package/src/shade/renderer/geometry/virtual/sdf/shader_vgeo_sdf_traverse.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/sdf/shader_vgeo_sdf_traverse.js +105 -0
- package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_meta_pick2.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_meta_pick2.js +8 -24
- package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_sample_forward_indirect.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_sample_forward_indirect.js +1 -25
- package/src/shade/renderer/global_illumination/lpv/deprecated/chunk_lpv_get_visibility_mask.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/deprecated/chunk_lpv_get_visibility_mask.js +5 -23
- package/src/shade/renderer/global_illumination/probe/octahedral/shader_lpv_build_gbuffer.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/shader_lpv_build_gbuffer.js +2 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.d.ts +20 -5
- package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.d.ts.map +1 -1
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- package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_positions.d.ts +15 -0
- package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_positions.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_positions.js +52 -0
- package/src/shade/renderer/shader/chunk/geometry/triangle/TRIANGLE_POSITIONS_STRUCT.d.ts +7 -0
- package/src/shade/renderer/shader/chunk/geometry/triangle/TRIANGLE_POSITIONS_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/geometry/triangle/TRIANGLE_POSITIONS_STRUCT.js +12 -0
- package/src/shade/renderer/shader/chunk/grid/chunk_index_to_grid2d_reciprocal.d.ts +22 -0
- package/src/shade/renderer/shader/chunk/grid/chunk_index_to_grid2d_reciprocal.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/grid/chunk_index_to_grid2d_reciprocal.js +37 -0
- package/src/shade/renderer/shader/chunk/light/lpv/depth/chunk_lpv_mask_weights_by_visibility.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/lpv/depth/chunk_lpv_mask_weights_by_visibility.js +26 -60
- package/src/shade/renderer/shader/chunk/light/probe/chunk_probe_visibility_weight.d.ts +23 -0
- package/src/shade/renderer/shader/chunk/light/probe/chunk_probe_visibility_weight.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/light/probe/chunk_probe_visibility_weight.js +54 -0
- package/src/shade/renderer/shader/chunk/math/chunk_f16_round_stochastic.d.ts +25 -0
- package/src/shade/renderer/shader/chunk/math/chunk_f16_round_stochastic.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/math/chunk_f16_round_stochastic.js +43 -0
- package/src/shade/renderer/shader/chunk/noise/r/chunk_r2_canonical.d.ts +7 -1
- package/src/shade/renderer/shader/chunk/noise/r/chunk_r2_canonical.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/noise/r/chunk_r2_canonical.js +1 -1
- package/src/shade/renderer/shader/chunk/random/chunk_jitter_from_vectors.d.ts +14 -0
- package/src/shade/renderer/shader/chunk/random/chunk_jitter_from_vectors.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/random/chunk_jitter_from_vectors.js +37 -0
- package/src/shade/renderer/shader/chunk/random/reservoir/chunk_pick2_wrs_mat2x4.d.ts +27 -0
- package/src/shade/renderer/shader/chunk/random/reservoir/chunk_pick2_wrs_mat2x4.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/random/reservoir/chunk_pick2_wrs_mat2x4.js +61 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_resolve_irradiance_sh_to_specular.d.ts +21 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_resolve_irradiance_sh_to_specular.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_resolve_irradiance_sh_to_specular.js +41 -0
- package/src/shade/renderer/shader/chunk/subgroup/chunk_subgroup_reserve_workgroup.d.ts +21 -0
- package/src/shade/renderer/shader/chunk/subgroup/chunk_subgroup_reserve_workgroup.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/subgroup/chunk_subgroup_reserve_workgroup.js +42 -0
- package/src/shade/renderer/texture/util/texture_fill_rectangle.d.ts.map +1 -1
- package/src/shade/renderer/texture/util/texture_fill_rectangle.js +282 -267
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts +8 -4
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +36 -36
- package/src/shade/renderer/volumetrics/irradiance_clipmap/GPUIrradianceClipmap.d.ts +6 -1
- package/src/shade/renderer/volumetrics/irradiance_clipmap/GPUIrradianceClipmap.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/irradiance_clipmap/GPUIrradianceClipmap.js +498 -484
- package/src/shade/renderer/volumetrics/irradiance_clipmap/chunk_irradiance_clipmap_gi_sample.d.ts +15 -2
- package/src/shade/renderer/volumetrics/irradiance_clipmap/chunk_irradiance_clipmap_gi_sample.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/irradiance_clipmap/chunk_irradiance_clipmap_gi_sample.js +57 -3
- package/src/shade/renderer/volumetrics/irradiance_clipmap/shader_irradiance_clipmap_build.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/irradiance_clipmap/shader_irradiance_clipmap_build.js +197 -191
- package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.js +4 -4
- package/src/shade/renderer/water/GPUWaterRenderer.d.ts +2 -1
- package/src/shade/renderer/water/GPUWaterRenderer.d.ts.map +1 -1
- package/src/shade/renderer/water/GPUWaterRenderer.js +5 -1
- package/src/shade/renderer/water/chunk_water_gi.d.ts +13 -3
- package/src/shade/renderer/water/chunk_water_gi.d.ts.map +1 -1
- package/src/shade/renderer/water/chunk_water_gi.js +47 -5
- package/src/shade/renderer/water/query/GPUWaterQueries.d.ts +1 -1
- package/src/shade/renderer/water/shader_water.d.ts +3 -2
- package/src/shade/renderer/water/shader_water.d.ts.map +1 -1
- package/src/shade/renderer/water/shader_water.js +9 -3
- package/src/shade/renderer/wind/GPUSceneWind.d.ts +1 -1
- package/src/shade/wgsl/emulator/CPUBitmapData.d.ts +19 -0
- package/src/shade/wgsl/emulator/CPUBitmapData.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/CPUBitmapData.js +27 -0
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +39 -18
- package/src/view/elements/progress/segmented/GhostTrail.d.ts +56 -0
- package/src/view/elements/progress/segmented/GhostTrail.d.ts.map +1 -0
- package/src/view/elements/progress/segmented/GhostTrail.js +98 -0
- package/src/view/elements/progress/segmented/RESOURCE_BAR_SEGMENTS.d.ts +3 -1
- package/src/view/elements/progress/segmented/RESOURCE_BAR_SEGMENTS.d.ts.map +1 -1
- package/src/view/elements/progress/segmented/RESOURCE_BAR_SEGMENTS.js +3 -1
- package/src/view/elements/progress/segmented/SEGMENT_TIERS_DEFAULT.d.ts +11 -0
- package/src/view/elements/progress/segmented/SEGMENT_TIERS_DEFAULT.d.ts.map +1 -0
- package/src/view/elements/progress/segmented/SEGMENT_TIERS_DEFAULT.js +15 -0
- package/src/view/elements/progress/segmented/SegmentDefinition.d.ts +3 -0
- package/src/view/elements/progress/segmented/SegmentDefinition.d.ts.map +1 -1
- package/src/view/elements/progress/segmented/SegmentDefinition.js +3 -0
- package/src/view/elements/progress/segmented/SegmentTier.d.ts +38 -0
- package/src/view/elements/progress/segmented/SegmentTier.d.ts.map +1 -0
- package/src/view/elements/progress/segmented/SegmentTier.js +50 -0
- package/src/view/elements/progress/segmented/SegmentedResourceBarView.d.ts +155 -10
- package/src/view/elements/progress/segmented/SegmentedResourceBarView.d.ts.map +1 -1
- package/src/view/elements/progress/segmented/SegmentedResourceBarView.js +427 -101
- package/src/view/elements/progress/segmented/playground/index.html +78 -0
- package/src/view/elements/progress/segmented/playground/main.d.ts +2 -0
- package/src/view/elements/progress/segmented/playground/main.d.ts.map +1 -0
- package/src/view/elements/progress/segmented/playground/main.js +173 -0
- package/src/view/elements/progress/segmented/segment_cell_layout.d.ts +48 -0
- package/src/view/elements/progress/segmented/segment_cell_layout.d.ts.map +1 -0
- package/src/view/elements/progress/segmented/segment_cell_layout.js +75 -0
- package/src/view/elements/progress/segmented/segment_notch_place.d.ts +18 -0
- package/src/view/elements/progress/segmented/segment_notch_place.d.ts.map +1 -0
- package/src/view/elements/progress/segmented/segment_notch_place.js +28 -0
- package/src/view/elements/progress/segmented/segment_tick_positions.d.ts +32 -0
- package/src/view/elements/progress/segmented/segment_tick_positions.d.ts.map +1 -0
- package/src/view/elements/progress/segmented/segment_tick_positions.js +103 -0
- package/src/view/elements/progress/segmented/segmented-resource-bar.css +142 -0
- package/src/shade/renderer/geometry/sdf/SDF_BUILD_SETTINGS_STRUCT.d.ts +0 -3
- package/src/shade/renderer/geometry/sdf/SDF_BUILD_SETTINGS_STRUCT.d.ts.map +0 -1
- package/src/shade/renderer/geometry/sdf/SFD_BUILD_WORKGROUP_SIZE.d.ts +0 -2
- package/src/shade/renderer/geometry/sdf/SFD_BUILD_WORKGROUP_SIZE.d.ts.map +0 -1
- package/src/shade/renderer/geometry/sdf/chunk_blas_query_sdf.d.ts +0 -8
- package/src/shade/renderer/geometry/sdf/chunk_blas_query_sdf.d.ts.map +0 -1
- package/src/shade/renderer/geometry/sdf/chunk_blas_query_volume_sign.d.ts +0 -3
- package/src/shade/renderer/geometry/sdf/chunk_blas_query_volume_sign.d.ts.map +0 -1
- package/src/shade/renderer/geometry/sdf/shader_build_sdf.d.ts +0 -3
- package/src/shade/renderer/geometry/sdf/shader_build_sdf.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_object.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_object.js +0 -42
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_provider.d.ts +0 -35
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_provider.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_provider.js +0 -247
- package/src/shade/renderer/particles/shaders/shader_particle_init_free_list.d.ts +0 -31
- package/src/shade/renderer/particles/shaders/shader_particle_init_free_list.d.ts.map +0 -1
- package/src/shade/renderer/shadow/vsm/VSMMoverTracker.d.ts +0 -42
- package/src/shade/renderer/shadow/vsm/VSMMoverTracker.d.ts.map +0 -1
- package/src/shade/renderer/shadow/vsm/VSM_MOVER_LAYOUT.d.ts +0 -54
- package/src/shade/renderer/shadow/vsm/VSM_MOVER_LAYOUT.d.ts.map +0 -1
- package/src/shade/renderer/shadow/vsm/shader/chunk_vsm_append_mover.d.ts +0 -14
- package/src/shade/renderer/shadow/vsm/shader/chunk_vsm_append_mover.d.ts.map +0 -1
- package/src/shade/renderer/shadow/vsm/shader/shader_vsm_movers.d.ts +0 -30
- package/src/shade/renderer/shadow/vsm/shader/shader_vsm_movers.d.ts.map +0 -1
- package/src/shade/renderer/shadow/vsm/shader/shader_vsm_skinned_movers.d.ts +0 -23
- package/src/shade/renderer/shadow/vsm/shader/shader_vsm_skinned_movers.d.ts.map +0 -1
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{"version":3,"file":"ParticleReferenceSimulation.d.ts","sourceRoot":"","sources":["../../../../editor/particles/effect/ParticleReferenceSimulation.js"],"names":[],"mappings":"
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{"version":3,"file":"ParticleReferenceSimulation.d.ts","sourceRoot":"","sources":["../../../../editor/particles/effect/ParticleReferenceSimulation.js"],"names":[],"mappings":"AAyCA;;;;;;GAMG;AACH,wCAFU,MAAM,CAE8B;AA6B9C;IAwII;;;OAGG;IACH;QAF4B,QAAQ,GAAzB,MAAM;OAiBhB;IAzJD;;;;OAIG;IACH,MAFU,WAAW,CAEhB;IAEL;;;OAGG;IACH,OAFU,MAAM,EAAE,CAEP;IAEX;;;OAGG;IACH,MAFU,MAAM,EAAE,CAER;IAEV;;;OAGG;IACH,KAFU,WAAW,CAEI;IAQzB;;;OAGG;IACH,mBAFU,MAAM,CAEM;IAEtB;;;OAGG;IACH,aAFU,MAAM,CAEA;IAEhB;;;OAGG;IACH,MAFU,MAAM,CAEP;IAET;;;;;;;;;OASG;IACH,MAFU,YAAY,CAEK;IAgFvB;;OAEG;IACH,UAFU,MAAM,CAEQ;IAa5B;;OAEG;IACH,cAYC;IAED;;;;;;;;;;;;;;;;;;OAkBG;IACH;QAV0G,OAAO,EAAtG,OAAO,8DAA8D,EAAE,eAAe;QACU,MAAM,EAAtG,OAAO,gEAAgE,EAAE,cAAc;QACxE,OAAO,EAAtB,MAAM;QACe,cAAc,GAAnC,WAAW;QAE2F,aAAa,GAAnH,OAAO,gEAAgE,EAAE,cAAc,GAAC,IAAI;QAGvE,aAAa,GAAlC,WAAW;aAwBrB;IAED;;OAEG;IACH,oBAEC;IAED;;;;OAIG;IACH,SAFW,MAAM,QAmBhB;IAgLD;;;;;;;;;OASG;IACH,gCAFoB;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,KAAK,EAAE,MAAM,CAAA;KAAC,gBA2C7H;;CACJ"}
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*/
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* The
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* record in flight — the same words mean something else — so it is what a restart keys
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* The particle field schema the live records were written under. A layout change invalidates
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* on.
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#layout_signature = "";
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this.pool = new Uint32Array(capacity * PARTICLE_RECORD_WORD_COUNT);
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// The pool's words reinterpreted as floats, which is how particle fields are stored — the
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// same reinterpretation the GPU does on the pool buffer. Held rather than made per call:
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// this is read once a frame.
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this.#pool_f32 = new Float32Array(this.pool.buffer, this.pool.byteOffset, this.pool.length);
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this.reset();
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@@ -218,10 +261,16 @@ export class ParticleReferenceSimulation {
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* @param {import("../../../src/shade/renderer/particles/isa/ParticleProgram.js").ParticleProgram} params.program
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* @param {import("../../../src/shade/renderer/particles/layout/ParticleLayout.js").ParticleLayout} params.layout
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* fields, as f32 bit patterns — the document's declared values
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* @param {import("../../../src/shade/renderer/particles/layout/ParticleLayout.js").ParticleLayout|null} [params.global_layout]
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* @param {Uint32Array} [params.global_fields] their preview values, laid out by `global_layout`
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*/
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setEffect({ program, layout, emitter }) {
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.map(
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setEffect({ program, layout, emitter, emitter_fields = new Uint32Array(0), global_layout = null, global_fields = new Uint32Array(0) }) {
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.map(particle_field => `${particle_field.name}:${particle_field.offset}:${particle_field.components}`)
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.join(",");
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const prewarm = emitter.prewarm ?? 0;
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this.reset();
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}
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this.#program = program;
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this.#program = link_for_preview(program, global_layout);
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this.#layout = layout;
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this.#emitter = emitter;
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this.#emitter_fields = emitter_fields;
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this.#global_fields = global_fields;
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}
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/**
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@@ -350,6 +401,8 @@ export class ParticleReferenceSimulation {
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register_count: this.#program.register_count,
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record,
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builtins: this.#builtins(dt, slot, count === 0 ? 0 : i / count),
|
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emitter_fields: this.#emitter_fields,
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global_fields: this.#global_fields,
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rng_state: this.rng[slot],
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sample_wind: this.#sample_wind,
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});
|
|
@@ -394,6 +447,8 @@ export class ParticleReferenceSimulation {
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register_count: this.#program.register_count,
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|
record: this.#record(slot),
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builtins: this.#builtins(dt_particle, slot, 0),
|
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+
emitter_fields: this.#emitter_fields,
|
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+
global_fields: this.#global_fields,
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rng_state: this.rng[slot],
|
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|
sample_wind: this.#sample_wind,
|
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399
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|
});
|
|
@@ -463,7 +518,7 @@ export class ParticleReferenceSimulation {
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463
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|
const offset = channel => {
|
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519
|
const name = render[channel];
|
|
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|
|
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466
|
-
return name !== undefined && layout.has(name) ? layout.offsetOf(name) :
|
|
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|
+
return name !== undefined && layout.has(name) ? layout.offsetOf(name) : PARTICLE_FIELD_ABSENT;
|
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|
};
|
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|
|
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|
const position = offset("position");
|
|
@@ -478,18 +533,18 @@ export class ParticleReferenceSimulation {
|
|
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478
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|
for (const slot of this.alive) {
|
|
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|
const base = slot * PARTICLE_RECORD_WORD_COUNT;
|
|
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535
|
|
|
481
|
-
particle.x = position ===
|
|
482
|
-
particle.y = position ===
|
|
483
|
-
particle.z = position ===
|
|
536
|
+
particle.x = position === PARTICLE_FIELD_ABSENT ? 0 : words[base + position];
|
|
537
|
+
particle.y = position === PARTICLE_FIELD_ABSENT ? 0 : words[base + position + 1];
|
|
538
|
+
particle.z = position === PARTICLE_FIELD_ABSENT ? 0 : words[base + position + 2];
|
|
484
539
|
|
|
485
|
-
particle.size = size ===
|
|
540
|
+
particle.size = size === PARTICLE_FIELD_ABSENT ? 1 : words[base + size];
|
|
486
541
|
|
|
487
|
-
particle.r = color ===
|
|
488
|
-
particle.g = color ===
|
|
489
|
-
particle.b = color ===
|
|
490
|
-
particle.a = color ===
|
|
542
|
+
particle.r = color === PARTICLE_FIELD_ABSENT ? 1 : words[base + color];
|
|
543
|
+
particle.g = color === PARTICLE_FIELD_ABSENT ? 1 : words[base + color + 1];
|
|
544
|
+
particle.b = color === PARTICLE_FIELD_ABSENT ? 1 : words[base + color + 2];
|
|
545
|
+
particle.a = color === PARTICLE_FIELD_ABSENT ? 1 : words[base + color + 3];
|
|
491
546
|
|
|
492
|
-
particle.frame = frame ===
|
|
547
|
+
particle.frame = frame === PARTICLE_FIELD_ABSENT ? 0 : words[base + frame];
|
|
493
548
|
|
|
494
549
|
visitor(particle);
|
|
495
550
|
}
|
|
@@ -79,7 +79,7 @@ function build_init(graph) {
|
|
|
79
79
|
|
|
80
80
|
particle_wire(graph, position, "a", origin);
|
|
81
81
|
particle_wire(graph, position, "b", ground);
|
|
82
|
-
particle_wire(graph, particle_node(graph, "
|
|
82
|
+
particle_wire(graph, particle_node(graph, "setParticleField", { name: "position" }), "value", position);
|
|
83
83
|
|
|
84
84
|
// velocity = up + signed scatter, a draw per lane
|
|
85
85
|
const rise = particle_node(graph, "const", { value: [0, 2.2, 0] });
|
|
@@ -93,9 +93,9 @@ function build_init(graph) {
|
|
|
93
93
|
|
|
94
94
|
particle_wire(graph, velocity, "a", rise);
|
|
95
95
|
particle_wire(graph, velocity, "b", turbulence_scaled);
|
|
96
|
-
particle_wire(graph, particle_node(graph, "
|
|
96
|
+
particle_wire(graph, particle_node(graph, "setParticleField", { name: "velocity" }), "value", velocity);
|
|
97
97
|
|
|
98
|
-
particle_wire(graph, particle_node(graph, "
|
|
98
|
+
particle_wire(graph, particle_node(graph, "setParticleField", { name: "age" }), "value", [0]);
|
|
99
99
|
|
|
100
100
|
// lifetime = 1.1 .. 1.9s, one draw
|
|
101
101
|
const life_random = particle_node(graph, "random", { components: 1 });
|
|
@@ -104,16 +104,16 @@ function build_init(graph) {
|
|
|
104
104
|
particle_wire(graph, lifetime, "a", life_random);
|
|
105
105
|
particle_wire(graph, lifetime, "b", [0.8]);
|
|
106
106
|
particle_wire(graph, lifetime, "c", [1.1]);
|
|
107
|
-
particle_wire(graph, particle_node(graph, "
|
|
107
|
+
particle_wire(graph, particle_node(graph, "setParticleField", { name: "lifetime" }), "value", lifetime);
|
|
108
108
|
|
|
109
|
-
particle_wire(graph, particle_node(graph, "
|
|
109
|
+
particle_wire(graph, particle_node(graph, "setParticleField", { name: "size" }), "value", [0.35]);
|
|
110
110
|
|
|
111
|
-
// A `color` rather than a four-number literal, because the
|
|
111
|
+
// A `color` rather than a four-number literal, because the particle field it is written to is
|
|
112
112
|
// declared a colour: the two ends agree, the swatch is the control, and the whole colour path
|
|
113
113
|
// through the effect reads as one.
|
|
114
114
|
const ember = particle_node(graph, "color", { value: [1.0, 0.55, 0.2, 1.0] });
|
|
115
115
|
|
|
116
|
-
particle_wire(graph, particle_node(graph, "
|
|
116
|
+
particle_wire(graph, particle_node(graph, "setParticleField", { name: "color" }), "value", ember);
|
|
117
117
|
}
|
|
118
118
|
|
|
119
119
|
/**
|
|
@@ -123,15 +123,15 @@ function build_update(graph) {
|
|
|
123
123
|
const dt = particle_node(graph, "builtin", { id: VM_BUILTIN.DELTA_TIME });
|
|
124
124
|
|
|
125
125
|
// age += dt
|
|
126
|
-
const age = particle_node(graph, "
|
|
126
|
+
const age = particle_node(graph, "particleField", { name: "age" });
|
|
127
127
|
const aged = particle_node(graph, "add");
|
|
128
128
|
|
|
129
129
|
particle_wire(graph, aged, "a", age);
|
|
130
130
|
particle_wire(graph, aged, "b", dt);
|
|
131
|
-
particle_wire(graph, particle_node(graph, "
|
|
131
|
+
particle_wire(graph, particle_node(graph, "setParticleField", { name: "age" }), "value", aged);
|
|
132
132
|
|
|
133
133
|
// normalized age drives both the kill and the fade
|
|
134
|
-
const lifetime = particle_node(graph, "
|
|
134
|
+
const lifetime = particle_node(graph, "particleField", { name: "lifetime" });
|
|
135
135
|
const normalized = particle_node(graph, "div");
|
|
136
136
|
|
|
137
137
|
particle_wire(graph, normalized, "a", aged);
|
|
@@ -144,32 +144,32 @@ function build_update(graph) {
|
|
|
144
144
|
particle_wire(graph, particle_node(graph, "kill"), "condition", spent);
|
|
145
145
|
|
|
146
146
|
// position += velocity * dt
|
|
147
|
-
const velocity = particle_node(graph, "
|
|
147
|
+
const velocity = particle_node(graph, "particleField", { name: "velocity" });
|
|
148
148
|
const step = particle_node(graph, "scale");
|
|
149
149
|
|
|
150
150
|
particle_wire(graph, step, "v", velocity);
|
|
151
151
|
particle_wire(graph, step, "s", dt);
|
|
152
152
|
|
|
153
|
-
const position = particle_node(graph, "
|
|
153
|
+
const position = particle_node(graph, "particleField", { name: "position" });
|
|
154
154
|
const moved = particle_node(graph, "add");
|
|
155
155
|
|
|
156
156
|
particle_wire(graph, moved, "a", position);
|
|
157
157
|
particle_wire(graph, moved, "b", step);
|
|
158
|
-
particle_wire(graph, particle_node(graph, "
|
|
158
|
+
particle_wire(graph, particle_node(graph, "setParticleField", { name: "position" }), "value", moved);
|
|
159
159
|
|
|
160
160
|
// colour *= 1 - normalizedAge, so it fades out over its life. Scaling the whole vector fades
|
|
161
161
|
// the emission with the alpha, which is what an additive plume wants. `age` and `lifetime` are
|
|
162
|
-
// one-component
|
|
163
|
-
// the colour scales every lane of it.
|
|
162
|
+
// one-component particle fields, so `normalized` and `remaining` are scalars, and a scalar
|
|
163
|
+
// meeting the colour scales every lane of it.
|
|
164
164
|
const remaining = particle_node(graph, "sub");
|
|
165
165
|
|
|
166
166
|
particle_wire(graph, remaining, "a", [1]);
|
|
167
167
|
particle_wire(graph, remaining, "b", normalized);
|
|
168
168
|
|
|
169
|
-
const colour = particle_node(graph, "
|
|
169
|
+
const colour = particle_node(graph, "particleField", { name: "color" });
|
|
170
170
|
const faded = particle_node(graph, "scale");
|
|
171
171
|
|
|
172
172
|
particle_wire(graph, faded, "v", colour);
|
|
173
173
|
particle_wire(graph, faded, "s", remaining);
|
|
174
|
-
particle_wire(graph, particle_node(graph, "
|
|
174
|
+
particle_wire(graph, particle_node(graph, "setParticleField", { name: "color" }), "value", faded);
|
|
175
175
|
}
|
|
@@ -14,9 +14,9 @@ export class ParticleEmitterInspectorView extends View {
|
|
|
14
14
|
/**
|
|
15
15
|
* Re-read everything from the document.
|
|
16
16
|
*
|
|
17
|
-
* Values are pushed into every control; the option lists and the
|
|
18
|
-
* when the
|
|
19
|
-
* rebuilding them on every edit would sweep away whatever an author was in the middle of.
|
|
17
|
+
* Values are pushed into every control; the option lists and the field rows are rebuilt only
|
|
18
|
+
* when the declarations they show changed, because that is the only thing their shape follows
|
|
19
|
+
* and rebuilding them on every edit would sweep away whatever an author was in the middle of.
|
|
20
20
|
*/
|
|
21
21
|
refresh(): void;
|
|
22
22
|
#private;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ParticleEmitterInspectorView.d.ts","sourceRoot":"","sources":["../../../../../editor/view/particles/effect/ParticleEmitterInspectorView.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"ParticleEmitterInspectorView.d.ts","sourceRoot":"","sources":["../../../../../editor/view/particles/effect/ParticleEmitterInspectorView.js"],"names":[],"mappings":"AAyEA;IA2EI;;;OAGG;IACH;QAFyG,MAAM,EAApG,OAAO,qDAAqD,EAAE,sBAAsB;OAqE9F;IAhEG,mBAAuC;IAIvC;;OAEG;IACH,QAFU,OAAO,qDAAqD,EAAE,sBAAsB,CAE1E;IA2DxB;;;;;;OAMG;IACH,gBAyCC;;CA4dJ;iBA/tBgB,8BAA8B"}
|