@woosh/meep-engine 3.58.0 → 3.60.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/editor/particles/effect/ParticleEffectDocument.d.ts +162 -43
- package/editor/particles/effect/ParticleEffectDocument.d.ts.map +1 -1
- package/editor/particles/effect/ParticleEffectDocument.js +450 -43
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts +12 -3
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -1
- package/editor/particles/effect/ParticleReferenceSimulation.js +78 -23
- package/editor/particles/effect/make_starter_particle_effect.js +17 -17
- package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts +3 -3
- package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts.map +1 -1
- package/editor/view/particles/effect/ParticleEmitterInspectorView.js +224 -67
- package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -1
- package/editor/view/particles/effect/ParticleGraphEditorView.js +44 -11
- package/editor/view/particles/effect/ParticleNodeParametersView.d.ts +2 -1
- package/editor/view/particles/effect/ParticleNodeParametersView.d.ts.map +1 -1
- package/editor/view/particles/effect/ParticleNodeParametersView.js +46 -16
- package/editor/view/particles/effect/ParticlePreviewView.js +2 -2
- package/editor/view/particles/effect/particle-editor.css +77 -68
- package/package.json +1 -1
- package/src/engine/Engine.d.ts.map +1 -1
- package/src/engine/Engine.js +2 -2
- package/src/engine/ecs/EntityManager.d.ts +29 -5
- package/src/engine/ecs/EntityManager.d.ts.map +1 -1
- package/src/engine/ecs/EntityManager.js +37 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +4 -0
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts +74 -17
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts.map +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffect.js +156 -25
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts +13 -3
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js +59 -13
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts +3 -3
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.js +9 -9
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_2_3.d.ts +15 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_2_3.d.ts.map +1 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_2_3.js +78 -0
- package/src/engine/graphics/ecs/trail3d/Trail3D.d.ts +2 -0
- package/src/engine/graphics/ecs/trail3d/Trail3D.d.ts.map +1 -1
- package/src/engine/graphics/ecs/trail3d/Trail3D.js +2 -0
- package/src/engine/graphics/ecs/trail3d/seed_trail_stroke.js +1 -1
- package/src/engine/graphics/ecs/trail3d/seed_trail_tube.js +1 -1
- package/src/engine/graphics/trail/tube/TubeX.d.ts +5 -3
- package/src/engine/graphics/trail/tube/TubeX.d.ts.map +1 -1
- package/src/engine/graphics/trail/tube/TubeX.js +5 -3
- package/src/engine/graphics/trail/tube/tube_attributes_spec.d.ts +3 -2
- package/src/engine/graphics/trail/tube/tube_attributes_spec.d.ts.map +1 -1
- package/src/engine/graphics/trail/tube/tube_attributes_spec.js +9 -8
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +65 -4
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.js +1351 -904
- package/src/engine/graphics3/trail/trail_tube_write_geometry.d.ts +1 -1
- package/src/engine/graphics3/trail/trail_tube_write_geometry.js +13 -13
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/generation/foliage/FOLIAGE_DESIGN.md +26 -5
- package/src/generation/foliage/LOD_REWORK_BRIEF_2026_10_27.md +35 -0
- package/src/generation/foliage/SELF_ORGANIZING_FRAMEWORK_BRIEF_2026_10_26.md +2 -1
- package/src/generation/foliage/TWO_FRONT_ENDS_BRIEF_2026_10_28.md +552 -0
- package/src/generation/foliage/analysis/tree_crown_opacity.d.ts.map +1 -1
- package/src/generation/foliage/analysis/tree_crown_opacity.js +2 -1
- package/src/generation/foliage/analysis/tree_render_cost.d.ts +5 -3
- package/src/generation/foliage/analysis/tree_render_cost.d.ts.map +1 -1
- package/src/generation/foliage/analysis/tree_render_cost.js +8 -7
- package/src/generation/foliage/asset/TreeAsset.d.ts +17 -0
- package/src/generation/foliage/asset/TreeAsset.d.ts.map +1 -1
- package/src/generation/foliage/asset/TreeAsset.js +20 -0
- package/src/generation/foliage/asset/TreeSpeciesCache.d.ts +69 -0
- package/src/generation/foliage/asset/TreeSpeciesCache.d.ts.map +1 -0
- package/src/generation/foliage/asset/TreeSpeciesCache.js +147 -0
- package/src/generation/foliage/asset/generate_tree.d.ts +10 -0
- package/src/generation/foliage/asset/generate_tree.d.ts.map +1 -1
- package/src/generation/foliage/asset/generate_tree.js +57 -29
- package/src/generation/foliage/asset/place_tree.d.ts +2 -1
- package/src/generation/foliage/asset/place_tree.d.ts.map +1 -1
- package/src/generation/foliage/asset/place_tree.js +2 -1
- package/src/generation/foliage/asset/tree_lod_plan.d.ts +4 -2
- package/src/generation/foliage/asset/tree_lod_plan.d.ts.map +1 -1
- package/src/generation/foliage/asset/tree_lod_plan.js +12 -14
- package/src/generation/foliage/asset/tree_shoot_instances.d.ts +119 -0
- package/src/generation/foliage/asset/tree_shoot_instances.d.ts.map +1 -0
- package/src/generation/foliage/asset/tree_shoot_instances.js +410 -0
- package/src/generation/foliage/asset/tree_shoot_prototypes.d.ts +155 -0
- package/src/generation/foliage/asset/tree_shoot_prototypes.d.ts.map +1 -0
- package/src/generation/foliage/asset/tree_shoot_prototypes.js +251 -0
- package/src/generation/foliage/config/TreeGrowth.d.ts +10 -0
- package/src/generation/foliage/config/TreeGrowth.d.ts.map +1 -0
- package/src/generation/foliage/config/TreeGrowth.js +18 -0
- package/src/generation/foliage/config/TreeLODConfig.d.ts +6 -0
- package/src/generation/foliage/config/TreeLODConfig.d.ts.map +1 -1
- package/src/generation/foliage/config/TreeLODConfig.js +7 -0
- package/src/generation/foliage/index.d.ts +3 -0
- package/src/generation/foliage/index.js +3 -0
- package/src/generation/foliage/material/foliage_tile.d.ts +6 -6
- package/src/generation/foliage/material/foliage_tile.js +3 -3
- package/src/generation/foliage/material/tree_cluster_atlas.d.ts +44 -0
- package/src/generation/foliage/material/tree_cluster_atlas.d.ts.map +1 -0
- package/src/generation/foliage/material/tree_cluster_atlas.js +37 -0
- package/src/generation/foliage/mesh/foliage_collect_attachments.js +2 -2
- package/src/generation/foliage/mesh/foliage_scale_spread.d.ts +14 -0
- package/src/generation/foliage/mesh/foliage_scale_spread.d.ts.map +1 -0
- package/src/generation/foliage/mesh/foliage_scale_spread.js +15 -0
- package/src/generation/foliage/mesh/tree_cluster_representatives.d.ts +8 -7
- package/src/generation/foliage/mesh/tree_cluster_representatives.d.ts.map +1 -1
- package/src/generation/foliage/mesh/tree_cluster_representatives.js +85 -40
- package/src/generation/foliage/mesh/tree_clusters.d.ts +26 -5
- package/src/generation/foliage/mesh/tree_clusters.d.ts.map +1 -1
- package/src/generation/foliage/mesh/tree_clusters.js +52 -39
- package/src/generation/foliage/mesh/tree_mesh_build_bark.d.ts.map +1 -1
- package/src/generation/foliage/mesh/tree_mesh_build_bark.js +32 -54
- package/src/generation/foliage/presets/make_tree_species_preset.d.ts +6 -1
- package/src/generation/foliage/presets/make_tree_species_preset.d.ts.map +1 -1
- package/src/generation/foliage/presets/make_tree_species_preset.js +157 -3
- package/src/generation/foliage/skeleton/TreeSkeleton.d.ts +19 -0
- package/src/generation/foliage/skeleton/TreeSkeleton.d.ts.map +1 -1
- package/src/generation/foliage/skeleton/TreeSkeleton.js +41 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_joint_mechanics.d.ts +5 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_joint_mechanics.d.ts.map +1 -1
- package/src/generation/foliage/skeleton/tree_skeleton_compute_joint_mechanics.js +8 -1
- package/src/generation/foliage/skeleton/tree_skeleton_copy_branches.d.ts +70 -0
- package/src/generation/foliage/skeleton/tree_skeleton_copy_branches.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_copy_branches.js +171 -0
- package/src/generation/foliage/skeleton/tree_skeleton_extend_branch.d.ts +17 -0
- package/src/generation/foliage/skeleton/tree_skeleton_extend_branch.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_extend_branch.js +79 -0
- package/src/generation/foliage/skeleton/tree_skeleton_fit_crown_frame.d.ts +12 -0
- package/src/generation/foliage/skeleton/tree_skeleton_fit_crown_frame.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_fit_crown_frame.js +56 -0
- package/src/generation/foliage/skeleton/tree_skeleton_floor_girth.d.ts +11 -0
- package/src/generation/foliage/skeleton/tree_skeleton_floor_girth.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_floor_girth.js +38 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts +4 -11
- package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts.map +1 -1
- package/src/generation/foliage/skeleton/tree_skeleton_grow.js +8 -2034
- package/src/generation/foliage/skeleton/tree_skeleton_grow_framework.d.ts +22 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow_framework.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow_framework.js +2050 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow_shoots.d.ts +10 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow_shoots.d.ts.map +1 -1
- package/src/generation/foliage/skeleton/tree_skeleton_grow_shoots.js +27 -56
- package/src/shade/descriptor/pipeline/render/DepthStencilState.d.ts +4 -0
- package/src/shade/descriptor/pipeline/render/DepthStencilState.d.ts.map +1 -1
- package/src/shade/descriptor/pipeline/render/DepthStencilState.js +170 -144
- package/src/shade/descriptor/pipeline/render/MultisampleState.d.ts +4 -0
- package/src/shade/descriptor/pipeline/render/MultisampleState.d.ts.map +1 -1
- package/src/shade/descriptor/pipeline/render/MultisampleState.js +78 -65
- package/src/shade/descriptor/pipeline/render/RenderPipelineDescriptor.d.ts.map +1 -1
- package/src/shade/descriptor/pipeline/render/RenderPipelineDescriptor.js +176 -172
- package/src/shade/descriptor/pipeline/render/StencilFaceState.d.ts +4 -0
- package/src/shade/descriptor/pipeline/render/StencilFaceState.d.ts.map +1 -1
- package/src/shade/descriptor/pipeline/render/StencilFaceState.js +107 -88
- package/src/shade/playground/particle_ecs/README.md +9 -8
- package/src/shade/playground/particle_ecs/bonfire_editor.js +3 -3
- package/src/shade/playground/particle_ecs/bonfire_effects.d.ts +6 -6
- package/src/shade/playground/particle_ecs/bonfire_effects.js +6 -6
- package/src/shade/playground/particle_editor/README.md +14 -11
- package/src/shade/playground/particle_system/particle_prototype.js +18 -18
- package/src/shade/playground/particle_system/particle_scene.js +13 -13
- package/src/shade/playground/probe_clipmap/README.md +42 -0
- package/src/shade/playground/probe_clipmap/index.html +190 -0
- package/src/shade/playground/probe_clipmap/main.d.ts +8 -0
- package/src/shade/playground/probe_clipmap/main.d.ts.map +1 -0
- package/src/shade/playground/probe_clipmap/main.js +365 -0
- package/src/shade/renderer/Renderer.d.ts +3 -1
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +97 -43
- package/src/shade/renderer/extension/ViewTextures.d.ts +2 -1
- package/src/shade/renderer/extension/ViewTextures.d.ts.map +1 -1
- package/src/shade/renderer/extension/ViewTextures.js +2 -1
- package/src/shade/renderer/fluid/GPUFluidCascade.d.ts +3 -3
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts +1 -1
- package/src/shade/renderer/fluid/forcing/GPUFluidForcing.d.ts +6 -6
- package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.d.ts +1 -1
- package/src/shade/renderer/fluid/query/GPUFluidQueries.d.ts +1 -1
- package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.d.ts +63 -1
- package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.js +228 -16
- package/src/shade/renderer/geometry/sdf/cards/GPUMeshCardSets.d.ts +27 -4
- package/src/shade/renderer/geometry/sdf/cards/GPUMeshCardSets.d.ts.map +1 -1
- package/src/shade/renderer/geometry/sdf/cards/GPUMeshCardSets.js +526 -23
- package/src/shade/renderer/geometry/sdf/cards/MeshCardCaptureMode.d.ts +11 -0
- package/src/shade/renderer/geometry/sdf/cards/MeshCardCaptureMode.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/cards/MeshCardCaptureMode.js +21 -0
- package/src/shade/renderer/geometry/sdf/cards/mesh_cards_raster_pass_descriptor.d.ts +65 -0
- package/src/shade/renderer/geometry/sdf/cards/mesh_cards_raster_pass_descriptor.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/cards/mesh_cards_raster_pass_descriptor.js +376 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_capture.d.ts +7 -3
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_capture.d.ts.map +1 -1
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_capture.js +70 -6
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_raster_args.d.ts +20 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_raster_args.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_raster_args.js +80 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_raster_scatter.d.ts +18 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_raster_scatter.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_raster_scatter.js +113 -0
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts +34 -12
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.js +56 -15
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts +2 -2
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.js +13 -26
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts +25 -2
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.js +54 -32
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_VERDICT.d.ts +14 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_VERDICT.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_VERDICT.js +37 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_arena.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_arena.js +16 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_claim.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_claim.js +2 -6
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_descent.d.ts +131 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_descent.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_descent.js +467 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_instance.d.ts +24 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_instance.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_instance.js +111 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_rule.d.ts +42 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_rule.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_rule.js +404 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_stat.d.ts +16 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_stat.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_stat.js +23 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_want.d.ts +17 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_want.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_want.js +65 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.js +14 -70
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.js +13 -773
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_cut_descent.d.ts +55 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_cut_descent.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_cut_descent.js +248 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.js +15 -174
- package/src/shade/renderer/geometry/virtual/sdf/VGEO_SDF.d.ts +47 -0
- package/src/shade/renderer/geometry/virtual/sdf/VGEO_SDF.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/sdf/VGEO_SDF.js +80 -0
- package/src/shade/renderer/geometry/virtual/sdf/VGeoSDFProxies.d.ts +91 -0
- package/src/shade/renderer/geometry/virtual/sdf/VGeoSDFProxies.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/sdf/VGeoSDFProxies.js +902 -0
- package/src/shade/renderer/geometry/virtual/sdf/shader_vgeo_sdf_collect.d.ts +16 -0
- package/src/shade/renderer/geometry/virtual/sdf/shader_vgeo_sdf_collect.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/sdf/shader_vgeo_sdf_collect.js +67 -0
- package/src/shade/renderer/geometry/virtual/sdf/shader_vgeo_sdf_decode.d.ts +17 -0
- package/src/shade/renderer/geometry/virtual/sdf/shader_vgeo_sdf_decode.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/sdf/shader_vgeo_sdf_decode.js +145 -0
- package/src/shade/renderer/geometry/virtual/sdf/shader_vgeo_sdf_traverse.d.ts +12 -0
- package/src/shade/renderer/geometry/virtual/sdf/shader_vgeo_sdf_traverse.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/sdf/shader_vgeo_sdf_traverse.js +105 -0
- package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_meta_pick2.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_meta_pick2.js +8 -24
- package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_sample_forward_indirect.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_sample_forward_indirect.js +1 -25
- package/src/shade/renderer/global_illumination/lpv/deprecated/chunk_lpv_get_visibility_mask.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/deprecated/chunk_lpv_get_visibility_mask.js +5 -23
- package/src/shade/renderer/global_illumination/probe/octahedral/shader_lpv_build_gbuffer.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/shader_lpv_build_gbuffer.js +2 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.d.ts +20 -5
- package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.js +111 -11
- package/src/shade/renderer/global_illumination/probe_clipmap/PROBE_CLIPMAP_PROPOSAL_2026_10_27.md +1596 -52
- package/src/shade/renderer/global_illumination/probe_clipmap/PROBE_RAYS_VARIABLE_AND_SORTED_SCOPE_2026_10_30.md +410 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSceneHolds.d.ts +3 -2
- package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSceneHolds.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSceneHolds.js +4 -3
- package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSettings.d.ts +41 -17
- package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSettings.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSettings.js +57 -33
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_CLIPMAP.d.ts +18 -3
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_CLIPMAP.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_CLIPMAP.js +21 -4
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/GPUBrickClipmap.d.ts +9 -2
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/GPUBrickClipmap.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/GPUBrickClipmap.js +8 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap.d.ts +12 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap.js +28 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap_trace.d.ts +1 -29
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap_trace.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap_trace.js +1 -74
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/{mesh/chunk_mesh_brick_object.d.ts → chunk_brick_object.d.ts} +8 -8
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_object.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_object.js +42 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_provider.d.ts +45 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_provider.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_provider.js +93 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MESH_BRICK.d.ts +161 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MESH_BRICK.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MESH_BRICK.js +219 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MESH_BRICK_INSTANCE_STRUCT.d.ts +1 -15
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MESH_BRICK_INSTANCE_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MESH_BRICK_INSTANCE_STRUCT.js +1 -17
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MeshSDFBrickProvider.d.ts +40 -12
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MeshSDFBrickProvider.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MeshSDFBrickProvider.js +373 -31
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_instance.d.ts +3 -4
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_instance.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_instance.js +6 -8
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_texel.d.ts +15 -8
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_texel.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_texel.js +28 -14
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_walk.d.ts +23 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_walk.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_walk.js +66 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_batch.d.ts +29 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_batch.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_batch.js +210 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_command.d.ts +29 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_command.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_command.js +86 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_gather.d.ts +41 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_gather.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_gather.js +439 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_resolve.d.ts +23 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_resolve.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_resolve.js +135 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_free.d.ts +3 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_free.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_free.js +12 -3
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/GPUProbeClipmap.d.ts +32 -15
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/GPUProbeClipmap.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/GPUProbeClipmap.js +380 -57
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/PROBE_CLIPMAP.d.ts +156 -8
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/PROBE_CLIPMAP.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/PROBE_CLIPMAP.js +189 -13
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap.d.ts +193 -9
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap.js +458 -32
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_cage.d.ts +19 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_cage.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_cage.js +40 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_pick.d.ts +72 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_pick.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_pick.js +343 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_sample_radiance.d.ts +29 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_sample_radiance.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_sample_radiance.js +189 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_want.d.ts +26 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_want.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_want.js +132 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_accumulate.d.ts +40 -10
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_accumulate.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_accumulate.js +244 -32
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_admit.d.ts +8 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_admit.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_admit.js +29 -12
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_diffuse.d.ts +12 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_diffuse.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_diffuse.js +101 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_due.d.ts +15 -6
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_due.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_due.js +21 -22
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_guide.d.ts +36 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_guide.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_guide.js +257 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_indirect_lighting.d.ts +15 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_indirect_lighting.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_indirect_lighting.js +175 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_light.d.ts +37 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_light.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_light.js +316 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_order.d.ts +23 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_order.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_order.js +110 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_project.d.ts +24 -2
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_project.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_project.js +90 -10
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_ray_layout.d.ts +45 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_ray_layout.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_ray_layout.js +205 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_relocate.js +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_retire.d.ts +15 -2
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_retire.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_retire.js +54 -9
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_schedule.d.ts +19 -4
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_schedule.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_schedule.js +60 -6
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_shade.d.ts +6 -9
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_shade.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_shade.js +26 -37
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace.d.ts +21 -14
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace.js +101 -38
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace_command.d.ts +6 -2
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace_command.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace_command.js +26 -10
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want.d.ts +5 -9
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want.js +9 -110
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want_hits.d.ts +28 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want_hits.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want_hits.js +110 -0
- package/src/shade/renderer/gpu_primitive/sort/SORT_DIGIT_SETTINGS_STRUCT.d.ts +10 -0
- package/src/shade/renderer/gpu_primitive/sort/SORT_DIGIT_SETTINGS_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/sort/SORT_DIGIT_SETTINGS_STRUCT.js +21 -0
- package/src/shade/renderer/gpu_primitive/sort/SORT_PASS_SETTINGS_STRUCT.d.ts +5 -2
- package/src/shade/renderer/gpu_primitive/sort/SORT_PASS_SETTINGS_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/sort/SORT_PASS_SETTINGS_STRUCT.js +31 -23
- package/src/shade/renderer/gpu_primitive/sort/SORT_SIZE_STRUCT.d.ts +10 -0
- package/src/shade/renderer/gpu_primitive/sort/SORT_SIZE_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/sort/SORT_SIZE_STRUCT.js +22 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_constants.d.ts +9 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_constants.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_constants.js +18 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_digit.d.ts +8 -3
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_digit.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_digit.js +41 -32
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_histogram_tile.d.ts +31 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_histogram_tile.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_histogram_tile.js +71 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_scatter_tile.d.ts +47 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_scatter_tile.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_scatter_tile.js +210 -0
- package/src/shade/renderer/gpu_primitive/sort/defs.d.ts +5 -4
- package/src/shade/renderer/gpu_primitive/sort/defs.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/sort/defs.js +5 -4
- package/src/shade/renderer/gpu_primitive/sort/graph_radix_sort.d.ts +56 -15
- package/src/shade/renderer/gpu_primitive/sort/graph_radix_sort.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/sort/graph_radix_sort.js +410 -61
- package/src/shade/renderer/gpu_primitive/sort/shader_radix_sort_histogram.d.ts +4 -1
- package/src/shade/renderer/gpu_primitive/sort/shader_radix_sort_histogram.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/sort/shader_radix_sort_histogram.js +16 -42
- package/src/shade/renderer/gpu_primitive/sort/shader_radix_sort_histogram_indirect.d.ts +15 -0
- package/src/shade/renderer/gpu_primitive/sort/shader_radix_sort_histogram_indirect.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/sort/shader_radix_sort_histogram_indirect.js +60 -0
- package/src/shade/renderer/gpu_primitive/sort/shader_radix_sort_prepare.d.ts +25 -0
- package/src/shade/renderer/gpu_primitive/sort/shader_radix_sort_prepare.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/sort/shader_radix_sort_prepare.js +89 -0
- package/src/shade/renderer/gpu_primitive/sort/shader_radix_sort_scatter.d.ts +3 -8
- package/src/shade/renderer/gpu_primitive/sort/shader_radix_sort_scatter.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/sort/shader_radix_sort_scatter.js +28 -160
- package/src/shade/renderer/gpu_primitive/sort/shader_radix_sort_scatter_indirect.d.ts +12 -0
- package/src/shade/renderer/gpu_primitive/sort/shader_radix_sort_scatter_indirect.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/sort/shader_radix_sort_scatter_indirect.js +74 -0
- package/src/shade/renderer/gpu_primitive/sort/verify_radix_sort.d.ts +3 -1
- package/src/shade/renderer/gpu_primitive/sort/verify_radix_sort.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/sort/verify_radix_sort.js +387 -188
- package/src/shade/renderer/light/world_cluster/chunk_world_light_cluster_lookup.d.ts +13 -0
- package/src/shade/renderer/light/world_cluster/chunk_world_light_cluster_lookup.d.ts.map +1 -1
- package/src/shade/renderer/light/world_cluster/chunk_world_light_cluster_lookup.js +40 -0
- package/src/shade/renderer/light/world_cluster/graph_build_world_light_clusters.d.ts +11 -6
- package/src/shade/renderer/light/world_cluster/graph_build_world_light_clusters.d.ts.map +1 -1
- package/src/shade/renderer/light/world_cluster/graph_build_world_light_clusters.js +15 -8
- package/src/shade/renderer/light/world_cluster/shader_world_cluster_assign_lights.d.ts +9 -2
- package/src/shade/renderer/light/world_cluster/shader_world_cluster_assign_lights.d.ts.map +1 -1
- package/src/shade/renderer/light/world_cluster/shader_world_cluster_assign_lights.js +25 -11
- package/src/shade/renderer/lightmap/bake/shader_lightmap_viz_to_irradiance_flat.js +1 -1
- package/src/shade/renderer/lightmap/bake/shader_lightmap_viz_to_sh.js +1 -1
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts.map +1 -1
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.js +90 -72
- package/src/shade/renderer/material/resident/RESIDENT_MATERIAL_TEXTURE_LAYOUT.d.ts +5 -0
- package/src/shade/renderer/material/resident/RESIDENT_MATERIAL_TEXTURE_LAYOUT.d.ts.map +1 -1
- package/src/shade/renderer/material/resident/RESIDENT_MATERIAL_TEXTURE_LAYOUT.js +9 -0
- package/src/shade/renderer/particles/DESIGN.md +151 -42
- package/src/shade/renderer/particles/EMITTER_GLOBAL_STATE_PLAN_2026_10_29.md +283 -0
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts +10 -2
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
- package/src/shade/renderer/particles/GPUParticleSystem.js +46 -8
- package/src/shade/renderer/particles/ParticleConstants.d.ts +23 -6
- package/src/shade/renderer/particles/ParticleConstants.d.ts.map +1 -1
- package/src/shade/renderer/particles/ParticleConstants.js +25 -6
- package/src/shade/renderer/particles/bounds/chunk_particle_bounds.js +5 -5
- package/src/shade/renderer/particles/bounds/shader_particle_bounds.js +187 -187
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts +20 -9
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts.map +1 -1
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.js +36 -10
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts +8 -7
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.js +25 -16
- package/src/shade/renderer/particles/data/PARTICLE_FIELD_BINDING.d.ts +51 -0
- package/src/shade/renderer/particles/data/PARTICLE_FIELD_BINDING.d.ts.map +1 -0
- package/src/shade/renderer/particles/data/PARTICLE_FIELD_BINDING.js +56 -0
- package/src/shade/renderer/particles/data/particle_emitter_record.d.ts.map +1 -1
- package/src/shade/renderer/particles/data/particle_emitter_record.js +2 -0
- package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts +1 -1
- package/src/shade/renderer/particles/graph/ParticleGroupBuilder.js +1 -1
- package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts +22 -11
- package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/ParticleNodeDescription.js +14 -11
- package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts +4 -4
- package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/ParticleNodeRegistry.js +59 -24
- package/src/shade/renderer/particles/graph/ParticleValueType.d.ts +3 -3
- package/src/shade/renderer/particles/graph/ParticleValueType.js +287 -287
- package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts +13 -6
- package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/compile_particle_graph.js +46 -27
- package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts +8 -2
- package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/infer_particle_graph_types.js +240 -234
- package/src/shade/renderer/particles/graph/make_particle_group.d.ts +1 -1
- package/src/shade/renderer/particles/graph/make_particle_group.js +1 -1
- package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts +3 -2
- package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/particle_graph_authoring.js +3 -2
- package/src/shade/renderer/particles/graph/particle_graph_distributions.js +170 -170
- package/src/shade/renderer/particles/graph/particle_graph_json.d.ts +25 -16
- package/src/shade/renderer/particles/graph/particle_graph_json.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/particle_graph_json.js +16 -2
- package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts +29 -15
- package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/particle_node_parameters.js +54 -22
- package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/particle_node_presentation.js +18 -8
- package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts +9 -2
- package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/validate_particle_graph.js +70 -32
- package/src/shade/renderer/particles/graph_particles.d.ts +9 -4
- package/src/shade/renderer/particles/graph_particles.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph_particles.js +27 -4
- package/src/shade/renderer/particles/isa/InstructionStream.d.ts +7 -6
- package/src/shade/renderer/particles/isa/InstructionStream.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/InstructionStream.js +17 -16
- package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts +17 -0
- package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/ParticleAssembler.js +35 -0
- package/src/shade/renderer/particles/isa/ParticleProgram.d.ts +26 -6
- package/src/shade/renderer/particles/isa/ParticleProgram.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/ParticleProgram.js +61 -9
- package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts +55 -4
- package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/ParticleVMISA.js +79 -10
- package/src/shade/renderer/particles/isa/particle_assembly.d.ts +20 -6
- package/src/shade/renderer/particles/isa/particle_assembly.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/particle_assembly.js +136 -25
- package/src/shade/renderer/particles/isa/particle_link_global_fields.d.ts +20 -0
- package/src/shade/renderer/particles/isa/particle_link_global_fields.d.ts.map +1 -0
- package/src/shade/renderer/particles/isa/particle_link_global_fields.js +46 -0
- package/src/shade/renderer/particles/isa/validate_particle_program.js +8 -8
- package/src/shade/renderer/particles/layout/ParticleLayout.d.ts +62 -28
- package/src/shade/renderer/particles/layout/ParticleLayout.d.ts.map +1 -1
- package/src/shade/renderer/particles/layout/ParticleLayout.js +102 -62
- package/src/shade/renderer/particles/optimizer/dag/optimize_particle_program_vector.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/dag/optimize_particle_program_vector.js +2 -0
- package/src/shade/renderer/particles/optimizer/dag/particle_vector_groups.js +1 -1
- package/src/shade/renderer/particles/optimizer/dag/particle_vector_lift.js +4 -3
- package/src/shade/renderer/particles/optimizer/dag/particle_vector_lower.js +2 -2
- package/src/shade/renderer/particles/optimizer/dag/particle_vector_pack.d.ts +3 -3
- package/src/shade/renderer/particles/optimizer/dag/particle_vector_pack.js +11 -11
- package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts +4 -4
- package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/optimize_particle_program.js +5 -4
- package/src/shade/renderer/particles/optimizer/particle_integer_bounds.d.ts +1 -1
- package/src/shade/renderer/particles/optimizer/particle_integer_bounds.js +1 -1
- package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts +4 -4
- package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/particle_program_equivalence.js +13 -11
- package/src/shade/renderer/particles/optimizer/particle_program_fuzz.js +7 -7
- package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts +3 -2
- package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/particle_vm_semantics.js +5 -4
- package/src/shade/renderer/particles/optimizer/pass_allocate_registers.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.js +51 -51
- package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_fold_constants.js +5 -5
- package/src/shade/renderer/particles/optimizer/pass_inline_constants.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_schedule.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_schedule.js +2 -2
- package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.js +5 -4
- package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts +93 -22
- package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/EmitterRegistry.js +336 -29
- package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.d.ts +43 -3
- package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.js +43 -3
- package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts +56 -26
- package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/ParticleEmitter.js +89 -33
- package/src/shade/renderer/particles/runtime/ParticleGlobalFields.d.ts +85 -0
- package/src/shade/renderer/particles/runtime/ParticleGlobalFields.d.ts.map +1 -0
- package/src/shade/renderer/particles/runtime/ParticleGlobalFields.js +221 -0
- package/src/shade/renderer/particles/runtime/ProgramHeap.d.ts +143 -18
- package/src/shade/renderer/particles/runtime/ProgramHeap.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/ProgramHeap.js +378 -28
- package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts +19 -7
- package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/create_particle_effect.js +22 -9
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.js +8 -8
- package/src/shade/renderer/particles/shaders/chunk_particle_render_math.js +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts +3 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.js +4 -0
- package/src/shade/renderer/particles/shaders/shader_particle_field_bind.d.ts +30 -0
- package/src/shade/renderer/particles/shaders/shader_particle_field_bind.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_field_bind.js +121 -0
- package/src/shade/renderer/particles/vm/PARTICLE_VM_CONTEXT_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/particles/vm/PARTICLE_VM_CONTEXT_STRUCT.js +3 -1
- package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts +12 -4
- package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts.map +1 -1
- package/src/shade/renderer/particles/vm/ParticleVMReference.js +48 -11
- package/src/shade/renderer/particles/vm/chunk_particle_vm.d.ts.map +1 -1
- package/src/shade/renderer/particles/vm/chunk_particle_vm.js +36 -14
- package/src/shade/renderer/path_tracer/shader/INDIRECT_TEXTURE_FILTER.d.ts +13 -0
- package/src/shade/renderer/path_tracer/shader/INDIRECT_TEXTURE_FILTER.d.ts.map +1 -0
- package/src/shade/renderer/path_tracer/shader/INDIRECT_TEXTURE_FILTER.js +14 -0
- package/src/shade/renderer/path_tracer/shader/IndirectTextureFilter.d.ts +10 -0
- package/src/shade/renderer/path_tracer/shader/IndirectTextureFilter.d.ts.map +1 -0
- package/src/shade/renderer/path_tracer/shader/IndirectTextureFilter.js +15 -0
- package/src/shade/renderer/path_tracer/shader/chunk_indirect_sample_tangent_normal.d.ts +4 -3
- package/src/shade/renderer/path_tracer/shader/chunk_indirect_sample_tangent_normal.d.ts.map +1 -1
- package/src/shade/renderer/path_tracer/shader/chunk_indirect_sample_tangent_normal.js +6 -5
- package/src/shade/renderer/path_tracer/shader/chunk_indirect_sample_texture.d.ts +17 -2
- package/src/shade/renderer/path_tracer/shader/chunk_indirect_sample_texture.d.ts.map +1 -1
- package/src/shade/renderer/path_tracer/shader/chunk_indirect_sample_texture.js +25 -57
- package/src/shade/renderer/path_tracer/shader/chunk_indirect_sample_texture_exact.d.ts +13 -0
- package/src/shade/renderer/path_tracer/shader/chunk_indirect_sample_texture_exact.d.ts.map +1 -0
- package/src/shade/renderer/path_tracer/shader/chunk_indirect_sample_texture_exact.js +70 -0
- package/src/shade/renderer/path_tracer/shader/chunk_indirect_sample_texture_stochastic.d.ts +10 -0
- package/src/shade/renderer/path_tracer/shader/chunk_indirect_sample_texture_stochastic.d.ts.map +1 -0
- package/src/shade/renderer/path_tracer/shader/chunk_indirect_sample_texture_stochastic.js +59 -0
- package/src/shade/renderer/path_tracer/shader/chunk_indirect_texture_load.d.ts +12 -0
- package/src/shade/renderer/path_tracer/shader/chunk_indirect_texture_load.d.ts.map +1 -0
- package/src/shade/renderer/path_tracer/shader/chunk_indirect_texture_load.js +49 -0
- package/src/shade/renderer/path_tracer/shader/chunk_ray_hit_to_opacity.d.ts.map +1 -1
- package/src/shade/renderer/path_tracer/shader/chunk_ray_hit_to_opacity.js +1 -0
- package/src/shade/renderer/path_tracer/shader/chunk_render_trace_path.d.ts.map +1 -1
- package/src/shade/renderer/path_tracer/shader/chunk_render_trace_path.js +1 -0
- package/src/shade/renderer/path_tracer/shader/chunk_sample_material.d.ts.map +1 -1
- package/src/shade/renderer/path_tracer/shader/chunk_sample_material.js +2 -1
- package/src/shade/renderer/path_tracer/shader/chunk_sample_material_data.d.ts +7 -0
- package/src/shade/renderer/path_tracer/shader/chunk_sample_material_data.d.ts.map +1 -1
- package/src/shade/renderer/path_tracer/shader/chunk_sample_material_data.js +15 -6
- package/src/shade/renderer/postprocess/PostProcess.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/PostProcess.js +2 -1
- package/src/shade/renderer/postprocess/gtao/GTAO.d.ts +31 -19
- package/src/shade/renderer/postprocess/gtao/GTAO.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/gtao/GTAO.js +44 -30
- package/src/shade/renderer/postprocess/gtao/ao_reproject_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/gtao/ao_reproject_shader.js +16 -2
- package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.js +4 -3
- package/src/shade/renderer/postprocess/ssr/SSR.d.ts +7 -1
- package/src/shade/renderer/postprocess/ssr/SSR.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/SSR.js +16 -0
- package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_add_hit_irradiance.d.ts +20 -2
- package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_add_hit_irradiance.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_add_hit_irradiance.js +53 -3
- package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_sample_radiance.d.ts +10 -2
- package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_sample_radiance.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_sample_radiance.js +31 -3
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.js +17 -11
- package/src/shade/renderer/postprocess/taa/TAA.d.ts +4 -2
- package/src/shade/renderer/postprocess/taa/TAA.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/TAA.js +6 -1
- package/src/shade/renderer/postprocess/taa/chunk_fsr2_compute_depth_clip.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/chunk_fsr2_compute_depth_clip.js +10 -5
- package/src/shade/renderer/postprocess/taa/shader_taa.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/shader_taa.js +15 -12
- package/src/shade/renderer/postprocess/velocity/graph_add_per_object_velocity.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/velocity/graph_add_per_object_velocity.js +26 -17
- package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect.d.ts +4 -3
- package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect.js +6 -4
- package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect_probe_clipmap.d.ts +12 -0
- package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect_probe_clipmap.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect_probe_clipmap.js +57 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts +4 -2
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.js +4 -2
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts +8 -2
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +28 -15
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw.d.ts +2 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw.js +19 -3
- package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.js +4 -2
- package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts +3 -1
- package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.js +27 -14
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.d.ts +2 -1
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.js +19 -3
- package/src/shade/renderer/scene/GPUSceneContext.d.ts +7 -1
- package/src/shade/renderer/scene/GPUSceneContext.d.ts.map +1 -1
- package/src/shade/renderer/scene/GPUSceneContext.js +26 -1
- package/src/shade/renderer/shader/chunk/bvh/chunk_bvh_query_aabb_cooperative.d.ts +7 -7
- package/src/shade/renderer/shader/chunk/bvh/chunk_bvh_query_aabb_cooperative.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/bvh/chunk_bvh_query_aabb_cooperative.js +262 -294
- package/src/shade/renderer/shader/chunk/filter/MULTISCALE_MEAN_STRUCT.d.ts +9 -0
- package/src/shade/renderer/shader/chunk/filter/MULTISCALE_MEAN_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/filter/MULTISCALE_MEAN_STRUCT.js +21 -0
- package/src/shade/renderer/shader/chunk/filter/chunk_multiscale_mean.d.ts +43 -0
- package/src/shade/renderer/shader/chunk/filter/chunk_multiscale_mean.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/filter/chunk_multiscale_mean.js +87 -0
- package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_bounds.d.ts +2 -8
- package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_bounds.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_bounds.js +25 -52
- package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_positions.d.ts +15 -0
- package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_positions.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_positions.js +52 -0
- package/src/shade/renderer/shader/chunk/geometry/triangle/TRIANGLE_POSITIONS_STRUCT.d.ts +7 -0
- package/src/shade/renderer/shader/chunk/geometry/triangle/TRIANGLE_POSITIONS_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/geometry/triangle/TRIANGLE_POSITIONS_STRUCT.js +12 -0
- package/src/shade/renderer/shader/chunk/grid/chunk_index_to_grid2d_reciprocal.d.ts +22 -0
- package/src/shade/renderer/shader/chunk/grid/chunk_index_to_grid2d_reciprocal.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/grid/chunk_index_to_grid2d_reciprocal.js +37 -0
- package/src/shade/renderer/shader/chunk/light/lpv/depth/chunk_lpv_mask_weights_by_visibility.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/lpv/depth/chunk_lpv_mask_weights_by_visibility.js +26 -60
- package/src/shade/renderer/shader/chunk/light/probe/chunk_probe_visibility_weight.d.ts +23 -0
- package/src/shade/renderer/shader/chunk/light/probe/chunk_probe_visibility_weight.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/light/probe/chunk_probe_visibility_weight.js +54 -0
- package/src/shade/renderer/shader/chunk/math/chunk_f16_round_stochastic.d.ts +25 -0
- package/src/shade/renderer/shader/chunk/math/chunk_f16_round_stochastic.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/math/chunk_f16_round_stochastic.js +43 -0
- package/src/shade/renderer/shader/chunk/noise/r/chunk_r2_canonical.d.ts +7 -1
- package/src/shade/renderer/shader/chunk/noise/r/chunk_r2_canonical.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/noise/r/chunk_r2_canonical.js +1 -1
- package/src/shade/renderer/shader/chunk/random/chunk_jitter_from_vectors.d.ts +14 -0
- package/src/shade/renderer/shader/chunk/random/chunk_jitter_from_vectors.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/random/chunk_jitter_from_vectors.js +37 -0
- package/src/shade/renderer/shader/chunk/random/reservoir/chunk_pick2_wrs_mat2x4.d.ts +27 -0
- package/src/shade/renderer/shader/chunk/random/reservoir/chunk_pick2_wrs_mat2x4.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/random/reservoir/chunk_pick2_wrs_mat2x4.js +61 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_resolve_irradiance_sh_to_specular.d.ts +21 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_resolve_irradiance_sh_to_specular.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_resolve_irradiance_sh_to_specular.js +41 -0
- package/src/shade/renderer/shader/chunk/subgroup/chunk_subgroup_reserve_workgroup.d.ts +21 -0
- package/src/shade/renderer/shader/chunk/subgroup/chunk_subgroup_reserve_workgroup.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/subgroup/chunk_subgroup_reserve_workgroup.js +42 -0
- package/src/shade/renderer/texture/util/texture_fill_rectangle.d.ts.map +1 -1
- package/src/shade/renderer/texture/util/texture_fill_rectangle.js +282 -267
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts +8 -4
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +36 -36
- package/src/shade/renderer/volumetrics/irradiance_clipmap/GPUIrradianceClipmap.d.ts +6 -1
- package/src/shade/renderer/volumetrics/irradiance_clipmap/GPUIrradianceClipmap.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/irradiance_clipmap/GPUIrradianceClipmap.js +498 -484
- package/src/shade/renderer/volumetrics/irradiance_clipmap/chunk_irradiance_clipmap_gi_sample.d.ts +15 -2
- package/src/shade/renderer/volumetrics/irradiance_clipmap/chunk_irradiance_clipmap_gi_sample.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/irradiance_clipmap/chunk_irradiance_clipmap_gi_sample.js +57 -3
- package/src/shade/renderer/volumetrics/irradiance_clipmap/shader_irradiance_clipmap_build.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/irradiance_clipmap/shader_irradiance_clipmap_build.js +197 -191
- package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.js +4 -4
- package/src/shade/renderer/water/GPUWaterRenderer.d.ts +2 -1
- package/src/shade/renderer/water/GPUWaterRenderer.d.ts.map +1 -1
- package/src/shade/renderer/water/GPUWaterRenderer.js +5 -1
- package/src/shade/renderer/water/chunk_water_gi.d.ts +13 -3
- package/src/shade/renderer/water/chunk_water_gi.d.ts.map +1 -1
- package/src/shade/renderer/water/chunk_water_gi.js +47 -5
- package/src/shade/renderer/water/query/GPUWaterQueries.d.ts +1 -1
- package/src/shade/renderer/water/shader_water.d.ts +3 -2
- package/src/shade/renderer/water/shader_water.d.ts.map +1 -1
- package/src/shade/renderer/water/shader_water.js +9 -3
- package/src/shade/renderer/wind/GPUSceneWind.d.ts +1 -1
- package/src/shade/wgsl/emulator/CPUBitmapData.d.ts +19 -0
- package/src/shade/wgsl/emulator/CPUBitmapData.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/CPUBitmapData.js +27 -0
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +39 -18
- package/src/view/elements/progress/segmented/GhostTrail.d.ts +56 -0
- package/src/view/elements/progress/segmented/GhostTrail.d.ts.map +1 -0
- package/src/view/elements/progress/segmented/GhostTrail.js +98 -0
- package/src/view/elements/progress/segmented/RESOURCE_BAR_SEGMENTS.d.ts +3 -1
- package/src/view/elements/progress/segmented/RESOURCE_BAR_SEGMENTS.d.ts.map +1 -1
- package/src/view/elements/progress/segmented/RESOURCE_BAR_SEGMENTS.js +3 -1
- package/src/view/elements/progress/segmented/SEGMENT_TIERS_DEFAULT.d.ts +11 -0
- package/src/view/elements/progress/segmented/SEGMENT_TIERS_DEFAULT.d.ts.map +1 -0
- package/src/view/elements/progress/segmented/SEGMENT_TIERS_DEFAULT.js +15 -0
- package/src/view/elements/progress/segmented/SegmentDefinition.d.ts +3 -0
- package/src/view/elements/progress/segmented/SegmentDefinition.d.ts.map +1 -1
- package/src/view/elements/progress/segmented/SegmentDefinition.js +3 -0
- package/src/view/elements/progress/segmented/SegmentTier.d.ts +38 -0
- package/src/view/elements/progress/segmented/SegmentTier.d.ts.map +1 -0
- package/src/view/elements/progress/segmented/SegmentTier.js +50 -0
- package/src/view/elements/progress/segmented/SegmentedResourceBarView.d.ts +155 -10
- package/src/view/elements/progress/segmented/SegmentedResourceBarView.d.ts.map +1 -1
- package/src/view/elements/progress/segmented/SegmentedResourceBarView.js +427 -101
- package/src/view/elements/progress/segmented/playground/index.html +78 -0
- package/src/view/elements/progress/segmented/playground/main.d.ts +2 -0
- package/src/view/elements/progress/segmented/playground/main.d.ts.map +1 -0
- package/src/view/elements/progress/segmented/playground/main.js +173 -0
- package/src/view/elements/progress/segmented/segment_cell_layout.d.ts +48 -0
- package/src/view/elements/progress/segmented/segment_cell_layout.d.ts.map +1 -0
- package/src/view/elements/progress/segmented/segment_cell_layout.js +75 -0
- package/src/view/elements/progress/segmented/segment_notch_place.d.ts +18 -0
- package/src/view/elements/progress/segmented/segment_notch_place.d.ts.map +1 -0
- package/src/view/elements/progress/segmented/segment_notch_place.js +28 -0
- package/src/view/elements/progress/segmented/segment_tick_positions.d.ts +32 -0
- package/src/view/elements/progress/segmented/segment_tick_positions.d.ts.map +1 -0
- package/src/view/elements/progress/segmented/segment_tick_positions.js +103 -0
- package/src/view/elements/progress/segmented/segmented-resource-bar.css +142 -0
- package/src/shade/renderer/geometry/sdf/SDF_BUILD_SETTINGS_STRUCT.d.ts +0 -3
- package/src/shade/renderer/geometry/sdf/SDF_BUILD_SETTINGS_STRUCT.d.ts.map +0 -1
- package/src/shade/renderer/geometry/sdf/SFD_BUILD_WORKGROUP_SIZE.d.ts +0 -2
- package/src/shade/renderer/geometry/sdf/SFD_BUILD_WORKGROUP_SIZE.d.ts.map +0 -1
- package/src/shade/renderer/geometry/sdf/chunk_blas_query_sdf.d.ts +0 -8
- package/src/shade/renderer/geometry/sdf/chunk_blas_query_sdf.d.ts.map +0 -1
- package/src/shade/renderer/geometry/sdf/chunk_blas_query_volume_sign.d.ts +0 -3
- package/src/shade/renderer/geometry/sdf/chunk_blas_query_volume_sign.d.ts.map +0 -1
- package/src/shade/renderer/geometry/sdf/shader_build_sdf.d.ts +0 -3
- package/src/shade/renderer/geometry/sdf/shader_build_sdf.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_object.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_object.js +0 -42
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_provider.d.ts +0 -35
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_provider.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_provider.js +0 -247
- package/src/shade/renderer/particles/shaders/shader_particle_init_free_list.d.ts +0 -31
- package/src/shade/renderer/particles/shaders/shader_particle_init_free_list.d.ts.map +0 -1
- package/src/shade/renderer/shadow/vsm/VSMMoverTracker.d.ts +0 -42
- package/src/shade/renderer/shadow/vsm/VSMMoverTracker.d.ts.map +0 -1
- package/src/shade/renderer/shadow/vsm/VSM_MOVER_LAYOUT.d.ts +0 -54
- package/src/shade/renderer/shadow/vsm/VSM_MOVER_LAYOUT.d.ts.map +0 -1
- package/src/shade/renderer/shadow/vsm/shader/chunk_vsm_append_mover.d.ts +0 -14
- package/src/shade/renderer/shadow/vsm/shader/chunk_vsm_append_mover.d.ts.map +0 -1
- package/src/shade/renderer/shadow/vsm/shader/shader_vsm_movers.d.ts +0 -30
- package/src/shade/renderer/shadow/vsm/shader/shader_vsm_movers.d.ts.map +0 -1
- package/src/shade/renderer/shadow/vsm/shader/shader_vsm_skinned_movers.d.ts +0 -23
- package/src/shade/renderer/shadow/vsm/shader/shader_vsm_skinned_movers.d.ts.map +0 -1
|
@@ -41,6 +41,12 @@ const SCRATCH_PARENT_T = new Float32Array(3);
|
|
|
41
41
|
const SCRATCH_COLLAR_POS = new Float32Array(3);
|
|
42
42
|
const SCRATCH_COLLAR_NORM = new Float32Array(3);
|
|
43
43
|
const SCRATCH_RELIEF = new Float32Array(4);
|
|
44
|
+
/**
|
|
45
|
+
* Per node of the branch being meshed, the joint its span moves with alone, or -1 (`tree_mesh_build_bark`).
|
|
46
|
+
* @type {Int32Array}
|
|
47
|
+
*/
|
|
48
|
+
let SCRATCH_SPAN_JOINT = new Int32Array(64);
|
|
49
|
+
|
|
44
50
|
const SCRATCH_JOINTS4 = new Int32Array(4);
|
|
45
51
|
const SCRATCH_WEIGHTS4 = new Float64Array(4);
|
|
46
52
|
const SCRATCH_SHAPE = new Float64Array(4);
|
|
@@ -868,6 +874,25 @@ export function tree_mesh_build_bark(
|
|
|
868
874
|
base_w3 = SCRATCH_WEIGHTS4[3];
|
|
869
875
|
}
|
|
870
876
|
|
|
877
|
+
// The branch's joint spans, each run of its nodes bound to one joint, and how each is carried. A joint turns its
|
|
878
|
+
// whole span about its pivot, as the rig derived it (`tree_skeleton_assign_skin_joints`): a span that starts at
|
|
879
|
+
// its joint's pivot moves with that joint alone. The bark is then continuous across every pivot, which the joint
|
|
880
|
+
// turning it does not move, and a child's joint pivots where the bark it grows from carries it. Blending a span
|
|
881
|
+
// with the joints above it tears the bark at the pivot that ends it. A span of a joint pivoted further up (a child
|
|
882
|
+
// before its own first joint) is carried as the parent's bark carries the child's base.
|
|
883
|
+
// per node, the joint its span moves with alone, or -1 where the parent's bark carries it
|
|
884
|
+
if (SCRATCH_SPAN_JOINT.length < E + 1) SCRATCH_SPAN_JOINT = new Int32Array(2 * (E + 1));
|
|
885
|
+
const span_joint = SCRATCH_SPAN_JOINT;
|
|
886
|
+
for (let k = 0; k <= E;) {
|
|
887
|
+
const joint = skeleton.node_read_joint(nodes[k], 0);
|
|
888
|
+
let e = k;
|
|
889
|
+
while (e < E && skeleton.node_read_joint(nodes[e + 1], 0) === joint) e++;
|
|
890
|
+
// a run of a joint starts at that joint's pivot, if the joint is the branch's own
|
|
891
|
+
const own = !has_meshed_parent || skeleton.joint_vertex[joint] === nodes[k];
|
|
892
|
+
for (let n = k; n <= e; n++) span_joint[n] = own ? joint : -1;
|
|
893
|
+
k = e + 1;
|
|
894
|
+
}
|
|
895
|
+
|
|
871
896
|
let prev_ring_start = -1;
|
|
872
897
|
let prev_m = 0;
|
|
873
898
|
const current_branch_rings = [];
|
|
@@ -973,60 +998,13 @@ export function tree_mesh_build_bark(
|
|
|
973
998
|
const arc_s = lerp(SCRATCH_SPINE0[1], SCRATCH_SPINE1[1], local_u);
|
|
974
999
|
const phase_hash = skeleton.branch_phase_hash[b];
|
|
975
1000
|
|
|
976
|
-
// Skinning joint
|
|
977
|
-
|
|
978
|
-
|
|
979
|
-
|
|
980
|
-
|
|
981
|
-
|
|
982
|
-
|
|
983
|
-
const j_v0 = skeleton.node_read_joint(v0, 0);
|
|
984
|
-
if (i === 0 || j_v0 === ancestor_j) {
|
|
985
|
-
ring_j0 = base_j0;
|
|
986
|
-
ring_j1 = base_j1;
|
|
987
|
-
ring_j2 = base_j2;
|
|
988
|
-
ring_j3 = base_j3;
|
|
989
|
-
ring_w0 = base_w0;
|
|
990
|
-
ring_w1 = base_w1;
|
|
991
|
-
ring_w2 = base_w2;
|
|
992
|
-
ring_w3 = base_w3;
|
|
993
|
-
} else if (j_v0 === j_branch_root) {
|
|
994
|
-
const w_own = clamp(0.85 * t_norm, 0.0, 0.90);
|
|
995
|
-
const w_base = 1.0 - w_own;
|
|
996
|
-
ring_j0 = j_v0;
|
|
997
|
-
ring_j1 = base_j0;
|
|
998
|
-
ring_j2 = base_j1;
|
|
999
|
-
ring_j3 = 0;
|
|
1000
|
-
ring_w0 = w_own;
|
|
1001
|
-
ring_w1 = w_base * base_w0;
|
|
1002
|
-
ring_w2 = w_base * base_w1;
|
|
1003
|
-
ring_w3 = 0.0;
|
|
1004
|
-
const rw_sum = ring_w0 + ring_w1 + ring_w2;
|
|
1005
|
-
if (rw_sum > 1e-6) {
|
|
1006
|
-
ring_w0 /= rw_sum;
|
|
1007
|
-
ring_w1 /= rw_sum;
|
|
1008
|
-
ring_w2 /= rw_sum;
|
|
1009
|
-
}
|
|
1010
|
-
} else {
|
|
1011
|
-
const w_own = clamp(0.50 + 0.45 * t_norm, 0.0, 0.95);
|
|
1012
|
-
ring_j0 = j_v0;
|
|
1013
|
-
ring_j1 = j_branch_root;
|
|
1014
|
-
ring_j2 = 0;
|
|
1015
|
-
ring_j3 = 0;
|
|
1016
|
-
ring_w0 = w_own;
|
|
1017
|
-
ring_w1 = 1.0 - w_own;
|
|
1018
|
-
ring_w2 = 0.0;
|
|
1019
|
-
ring_w3 = 0.0;
|
|
1020
|
-
}
|
|
1021
|
-
} else {
|
|
1022
|
-
const j_primary = skeleton.node_read_joint(v0, 0);
|
|
1023
|
-
const j_parent = skeleton.node_read_joint(v0, 1);
|
|
1024
|
-
const w_primary = (v0 === 0 || j_primary === j_parent) ? 1.0 : clamp(0.25 + 0.75 * t_norm, 0.0, 1.0);
|
|
1025
|
-
ring_j0 = j_primary;
|
|
1026
|
-
ring_j1 = j_parent;
|
|
1027
|
-
ring_w0 = w_primary;
|
|
1028
|
-
ring_w1 = 1.0 - w_primary;
|
|
1029
|
-
}
|
|
1001
|
+
// Skinning: the joint whose span the ring is in, alone (`SCRATCH_SPAN_JOINT`); a child's first ring is seated in its parent's
|
|
1002
|
+
// bark and carried as that bark carries it
|
|
1003
|
+
const joint = i === 0 && has_meshed_parent ? -1 : span_joint[edge_idx];
|
|
1004
|
+
const ring_j0 = joint >= 0 ? joint : base_j0, ring_j1 = joint >= 0 ? 0 : base_j1;
|
|
1005
|
+
const ring_j2 = joint >= 0 ? 0 : base_j2, ring_j3 = joint >= 0 ? 0 : base_j3;
|
|
1006
|
+
const ring_w0 = joint >= 0 ? 1.0 : base_w0, ring_w1 = joint >= 0 ? 0.0 : base_w1;
|
|
1007
|
+
const ring_w2 = joint >= 0 ? 0.0 : base_w2, ring_w3 = joint >= 0 ? 0.0 : base_w3;
|
|
1030
1008
|
|
|
1031
1009
|
// Collar weld factor: i === 0 of every child branch is always seated into its meshed parent frustum
|
|
1032
1010
|
let weld_factor = 0.0;
|
|
@@ -3,11 +3,16 @@
|
|
|
3
3
|
* `TreePreset` archetypes (`Oak`, `Pine`, `Birch`, `Willow`, `Maple`, `Spruce`, `Palm`, `Shrub`, `Fern`),
|
|
4
4
|
* with optional deep parameter overrides.
|
|
5
5
|
*
|
|
6
|
+
* A species is the same for both front ends but where the botanical one grows its framework from shoots: the pine's,
|
|
7
|
+
* which grows from its seed, has its own framework for the generator graph.
|
|
8
|
+
*
|
|
6
9
|
* @param {TreePreset|string} [preset=TreePreset.Oak]
|
|
7
10
|
* @param {Object} [overrides]
|
|
11
|
+
* @param {TreeGrowth} [growth=TreeGrowth.Botanical] which front end the species is grown by
|
|
8
12
|
* @returns {TreeSpeciesConfig}
|
|
9
13
|
*/
|
|
10
|
-
export function make_tree_species_preset(preset?: TreePreset | string, overrides?: any): TreeSpeciesConfig;
|
|
14
|
+
export function make_tree_species_preset(preset?: TreePreset | string, overrides?: any, growth?: TreeGrowth): TreeSpeciesConfig;
|
|
11
15
|
import { TreePreset } from "../config/TreePreset.js";
|
|
16
|
+
import { TreeGrowth } from "../config/TreeGrowth.js";
|
|
12
17
|
import { TreeSpeciesConfig } from "../config/TreeSpeciesConfig.js";
|
|
13
18
|
//# sourceMappingURL=make_tree_species_preset.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"make_tree_species_preset.d.ts","sourceRoot":"","sources":["../../../../../src/generation/foliage/presets/make_tree_species_preset.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"make_tree_species_preset.d.ts","sourceRoot":"","sources":["../../../../../src/generation/foliage/presets/make_tree_species_preset.js"],"names":[],"mappings":"AAoTA;;;;;;;;;;;;GAYG;AACH,kDALW,UAAU,GAAC,MAAM,4BAEjB,UAAU,GACR,iBAAiB,CA00C7B;2BAnoD0B,yBAAyB;2BADzB,yBAAyB;kCAElB,gCAAgC"}
|
|
@@ -3,6 +3,7 @@ import { CrownEnvelopeType } from "../config/CrownEnvelopeType.js";
|
|
|
3
3
|
import { FoliageBarkType } from "../config/FoliageBarkType.js";
|
|
4
4
|
import { FoliageCardType } from "../config/FoliageCardType.js";
|
|
5
5
|
import { PhyllotaxisMode } from "../config/PhyllotaxisMode.js";
|
|
6
|
+
import { TreeGrowth } from "../config/TreeGrowth.js";
|
|
6
7
|
import { TreePreset } from "../config/TreePreset.js";
|
|
7
8
|
import { TreeSpeciesConfig } from "../config/TreeSpeciesConfig.js";
|
|
8
9
|
import { BranchGeneratorConfig } from "../config/BranchGeneratorConfig.js";
|
|
@@ -160,16 +161,165 @@ function make_conifer_leader_rule(target) {
|
|
|
160
161
|
});
|
|
161
162
|
}
|
|
162
163
|
|
|
164
|
+
/**
|
|
165
|
+
* The pine's framework for the generator graph alone (`TreeGrowth.Graph`), as it was before the shoot simulation grew
|
|
166
|
+
* the pine from its seed (4a3a41928): the seed-grown pine's stem and boughs, as tall and long as the grown tree's, a
|
|
167
|
+
* whorl of boughs a year and short branches between the whorls, twigs on both, and the twig system grown year by year
|
|
168
|
+
* on all three (KK1991, as the spruce's). Its roots and its twig system's shoots are the seed-grown pine's own.
|
|
169
|
+
* @param {TreeSpeciesConfig} config the seed-grown pine
|
|
170
|
+
*/
|
|
171
|
+
function make_pine_framework(config) {
|
|
172
|
+
const [stem, bough, roots, twig_system] = config.branches;
|
|
173
|
+
config.branches = [
|
|
174
|
+
stem.clone().applyOverrides({
|
|
175
|
+
segments: 12,
|
|
176
|
+
length: 11.2,
|
|
177
|
+
length_variance: 0.05,
|
|
178
|
+
taper: 0.88,
|
|
179
|
+
curvature: 0.16,
|
|
180
|
+
curve_back: -0.10,
|
|
181
|
+
spiral_twist: 0.22,
|
|
182
|
+
gnarl_strength: 0.09,
|
|
183
|
+
gnarl_frequency: 0.32,
|
|
184
|
+
nodal_kink_strength: 0.18,
|
|
185
|
+
kink_sharpness: 0.48
|
|
186
|
+
}),
|
|
187
|
+
bough.clone().applyOverrides({
|
|
188
|
+
self_pruning: 0.55, // open-grown Scots pine holds dead lower branches for a while
|
|
189
|
+
segments: 7,
|
|
190
|
+
length: 3.8,
|
|
191
|
+
length_variance: 0.10,
|
|
192
|
+
radius_ratio: 0.035,
|
|
193
|
+
taper: 0.85,
|
|
194
|
+
curvature: 0.16,
|
|
195
|
+
curve_back: -0.12,
|
|
196
|
+
gnarl_strength: 0.12,
|
|
197
|
+
nodal_kink_strength: 0.42,
|
|
198
|
+
kink_sharpness: 0.55,
|
|
199
|
+
tip_upcurl: 0.34
|
|
200
|
+
}),
|
|
201
|
+
// Inter-whorl branches: short laterals spiralling along the internodes between whorls
|
|
202
|
+
BranchGeneratorConfig.from({
|
|
203
|
+
self_pruning: 0.55, // open-grown Scots pine holds dead lower branches for a while
|
|
204
|
+
segments: 5,
|
|
205
|
+
length: 1.9,
|
|
206
|
+
length_variance: 0.18,
|
|
207
|
+
radius_ratio: 0.034,
|
|
208
|
+
taper: 0.86,
|
|
209
|
+
curvature: 0.14,
|
|
210
|
+
curve_back: -0.10,
|
|
211
|
+
gravitropism: 0.26,
|
|
212
|
+
phototropism: 0.14,
|
|
213
|
+
gnarl_strength: 0.12,
|
|
214
|
+
nodal_kink_strength: 0.30,
|
|
215
|
+
internode_zigzag: 0.10,
|
|
216
|
+
kink_sharpness: 0.55,
|
|
217
|
+
tip_upcurl: 0.30,
|
|
218
|
+
oval_eccentricity: 0.12,
|
|
219
|
+
bark_displacement: 0.05,
|
|
220
|
+
collar_weld_rings: 1
|
|
221
|
+
}),
|
|
222
|
+
BranchGeneratorConfig.from({
|
|
223
|
+
segments: 5,
|
|
224
|
+
length: 1.4,
|
|
225
|
+
length_variance: 0.14,
|
|
226
|
+
radius_ratio: 0.032,
|
|
227
|
+
taper: 0.85,
|
|
228
|
+
curvature: 0.14,
|
|
229
|
+
gravitropism: 0.08,
|
|
230
|
+
phototropism: 0.24,
|
|
231
|
+
gnarl_strength: 0.12,
|
|
232
|
+
internode_zigzag: 0.12,
|
|
233
|
+
tip_upcurl: 0.32,
|
|
234
|
+
collar_weld_rings: 1
|
|
235
|
+
}),
|
|
236
|
+
// 4: surface roots on the flare crests
|
|
237
|
+
roots,
|
|
238
|
+
// 5: the twig system
|
|
239
|
+
twig_system
|
|
240
|
+
];
|
|
241
|
+
config.branch_rules = [
|
|
242
|
+
BranchSpawnRule.from({
|
|
243
|
+
source: 0,
|
|
244
|
+
target: 1,
|
|
245
|
+
count: 32,
|
|
246
|
+
attach_min: 0.24,
|
|
247
|
+
phyllotaxis_mode: PhyllotaxisMode.Whorled,
|
|
248
|
+
whorl_count: 4,
|
|
249
|
+
azimuth_jitter: 0.16,
|
|
250
|
+
insertion_angle: 1.34,
|
|
251
|
+
insertion_angle_variation: 0.08,
|
|
252
|
+
insertion_angle_profile: AnimationCurve.linear(0, 1.05, 1, 0.52),
|
|
253
|
+
length_profile: AnimationCurve.linear(0, 1.0, 1, 0.72),
|
|
254
|
+
parent_kink: 0.0
|
|
255
|
+
}),
|
|
256
|
+
BranchSpawnRule.from({
|
|
257
|
+
source: 0,
|
|
258
|
+
target: 2,
|
|
259
|
+
count: 14,
|
|
260
|
+
attach_min: 0.30,
|
|
261
|
+
phyllotaxis_mode: PhyllotaxisMode.SpiralGolden,
|
|
262
|
+
azimuth_jitter: 0.30,
|
|
263
|
+
insertion_angle: 1.22,
|
|
264
|
+
insertion_angle_variation: 0.12,
|
|
265
|
+
insertion_angle_profile: AnimationCurve.linear(0, 1.05, 1, 0.55),
|
|
266
|
+
length_profile: AnimationCurve.linear(0, 1.0, 1, 0.6),
|
|
267
|
+
parent_kink: 0.0
|
|
268
|
+
}),
|
|
269
|
+
// Whorl boughs and inter-whorl branches both carry the same twigs
|
|
270
|
+
BranchSpawnRule.from({
|
|
271
|
+
source: 1,
|
|
272
|
+
target: 3,
|
|
273
|
+
count: 7,
|
|
274
|
+
attach_min: 0.12,
|
|
275
|
+
phyllotaxis_mode: PhyllotaxisMode.AlternateDistichous,
|
|
276
|
+
azimuth_jitter: 0.14,
|
|
277
|
+
insertion_angle: 0.88,
|
|
278
|
+
insertion_angle_variation: 0.10,
|
|
279
|
+
length_profile: AnimationCurve.linear(0, 0.95, 1, 0.48)
|
|
280
|
+
}),
|
|
281
|
+
BranchSpawnRule.from({
|
|
282
|
+
source: 2,
|
|
283
|
+
target: 3,
|
|
284
|
+
count: 4,
|
|
285
|
+
attach_min: 0.15,
|
|
286
|
+
phyllotaxis_mode: PhyllotaxisMode.AlternateDistichous,
|
|
287
|
+
azimuth_jitter: 0.14,
|
|
288
|
+
insertion_angle: 0.88,
|
|
289
|
+
insertion_angle_variation: 0.10,
|
|
290
|
+
length_profile: AnimationCurve.linear(0, 0.8, 1, 0.45)
|
|
291
|
+
})
|
|
292
|
+
];
|
|
293
|
+
config.branch_rules.push(make_surface_roots_rule(4, config.branches[0].flare_lobes));
|
|
294
|
+
// Shoots average 11.02 cm on the whorl branches, at most 47.5 cm [KK1991 Table 4, Eq. 6]; branching angles 61, 59,
|
|
295
|
+
// 65 degrees by the lateral's order 2-4 [KK1991 Fig. 2]
|
|
296
|
+
config.shoot_rules = [1, 2, 3].map(source => make_conifer_shoot_rule(source, 5, {
|
|
297
|
+
carrier_order: source === 3 ? 2 : 1,
|
|
298
|
+
mean_unit_length: [0.1102],
|
|
299
|
+
max_unit_length: [0.475],
|
|
300
|
+
insertion_angle: [1.065, 1.030, 1.134]
|
|
301
|
+
}));
|
|
302
|
+
config.shoot_rules.push(make_conifer_leader_rule(5));
|
|
303
|
+
config.foliage_rules = [0, 1, 2, 3, 5].map(source => FoliageSpawnRule.from({
|
|
304
|
+
source,
|
|
305
|
+
phyllotaxis_mode: PhyllotaxisMode.SpiralGolden
|
|
306
|
+
}));
|
|
307
|
+
}
|
|
308
|
+
|
|
163
309
|
/**
|
|
164
310
|
* Returns a rich, botanically tuned `TreeSpeciesConfig` for one of the 9 built-in
|
|
165
311
|
* `TreePreset` archetypes (`Oak`, `Pine`, `Birch`, `Willow`, `Maple`, `Spruce`, `Palm`, `Shrub`, `Fern`),
|
|
166
312
|
* with optional deep parameter overrides.
|
|
167
313
|
*
|
|
314
|
+
* A species is the same for both front ends but where the botanical one grows its framework from shoots: the pine's,
|
|
315
|
+
* which grows from its seed, has its own framework for the generator graph.
|
|
316
|
+
*
|
|
168
317
|
* @param {TreePreset|string} [preset=TreePreset.Oak]
|
|
169
318
|
* @param {Object} [overrides]
|
|
319
|
+
* @param {TreeGrowth} [growth=TreeGrowth.Botanical] which front end the species is grown by
|
|
170
320
|
* @returns {TreeSpeciesConfig}
|
|
171
321
|
*/
|
|
172
|
-
export function make_tree_species_preset(preset = TreePreset.Oak, overrides = {}) {
|
|
322
|
+
export function make_tree_species_preset(preset = TreePreset.Oak, overrides = {}, growth = TreeGrowth.Botanical) {
|
|
173
323
|
const config = new TreeSpeciesConfig();
|
|
174
324
|
const key = typeof preset === "string" ? preset.toLowerCase() : TreePreset.Oak;
|
|
175
325
|
|
|
@@ -177,8 +327,9 @@ export function make_tree_species_preset(preset = TreePreset.Oak, overrides = {}
|
|
|
177
327
|
case TreePreset.Pine: {
|
|
178
328
|
// Pinus follows Rauh's model (Pfisterer 2000): its branches are orthotropic, built like the trunk, so they carry no
|
|
179
329
|
// plagiotropism.
|
|
180
|
-
// Grown from the seed leader: one whorl of branches a year at the leader's tip, and every order below
|
|
181
|
-
// same shoot demography [KK1991]; the generator graph lays only the seed and the roots.
|
|
330
|
+
// Grown botanically from the seed leader: one whorl of branches a year at the leader's tip, and every order below
|
|
331
|
+
// from the same shoot demography [KK1991]; the generator graph lays only the seed and the roots. Grown by the
|
|
332
|
+
// generator graph alone, it stands on a framework of its own (make_pine_framework).
|
|
182
333
|
config.name = "pine";
|
|
183
334
|
config.preset = TreePreset.Pine;
|
|
184
335
|
config.crown.applyOverrides({
|
|
@@ -335,6 +486,9 @@ export function make_tree_species_preset(preset = TreePreset.Oak, overrides = {}
|
|
|
335
486
|
anthocyanin_potential: 0.0,
|
|
336
487
|
tannin_oxidation: 0.30
|
|
337
488
|
});
|
|
489
|
+
if (growth === TreeGrowth.Graph) {
|
|
490
|
+
make_pine_framework(config);
|
|
491
|
+
}
|
|
338
492
|
break;
|
|
339
493
|
}
|
|
340
494
|
|
|
@@ -132,6 +132,25 @@ export class TreeSkeleton {
|
|
|
132
132
|
* @type {Float32Array}
|
|
133
133
|
*/
|
|
134
134
|
branch_phase_hash: Float32Array;
|
|
135
|
+
/**
|
|
136
|
+
* The shoot-prototype instance each branch belongs to (`tree_shoot_instances`), or -1. A prototype draws its leaves,
|
|
137
|
+
* and its wood where the tree does not draw it as wood: its cuts at the tree's error, placed on the tree. The tree's
|
|
138
|
+
* own leaves (`foliage_collect_attachments`) leave it out.
|
|
139
|
+
* @type {Int32Array}
|
|
140
|
+
*/
|
|
141
|
+
branch_instance: Int32Array;
|
|
142
|
+
/**
|
|
143
|
+
* One-sided leaf area (m^2) each segment carries that the skeleton does not hold: shoot systems a prototype instance
|
|
144
|
+
* draws, hanging from it. The wind's mechanics load the segment with it (`tree_skeleton_compute_segment_mechanics`).
|
|
145
|
+
* @type {Float32Array}
|
|
146
|
+
*/
|
|
147
|
+
segment_carried_leaf_area: Float32Array;
|
|
148
|
+
/**
|
|
149
|
+
* How far (m) what each segment carries without holding it reaches from where it hangs (see
|
|
150
|
+
* {@link segment_carried_leaf_area}): a bend of the segment moves it by up to that much more.
|
|
151
|
+
* @type {Float32Array}
|
|
152
|
+
*/
|
|
153
|
+
segment_carried_reach: Float32Array;
|
|
135
154
|
/**
|
|
136
155
|
* Annual extension units recorded for each branch grown by them (`tree_skeleton_grow_shoots`): branch `b`'s
|
|
137
156
|
* units start at `unit_start_t[branch_unit_offset[b] + k]` for `k < branch_unit_count[b]`, as `t_norm` along
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"TreeSkeleton.d.ts","sourceRoot":"","sources":["../../../../../src/generation/foliage/skeleton/TreeSkeleton.js"],"names":[],"mappings":"AAuCA;;;;;;;;;;;;;;;;GAgBG;AACH;IACI;;;OAGG;IACH,OAFU,MAAM,MAAM,CAAC,CAEH;IAEpB;;;OAGG;IACH,iBAFU,WAAW,EAAE,CAEF;IAErB;;;OAGG;IACH,YAFU,MAAM,CAED;IAEf;;;OAGG;IACH,eAFU,MAAM,CAEE;IAElB;;;OAGG;IACH,cAFU,MAAM,CAEC;IAiBjB;;;OAGG;IACH,uBAFU,SAAS,CAEsF;IAEzG;;;OAGG;IACH,uBAFU,SAAS,CAEwF;IAE3G;;;OAGG;IACH,iBAFU,SAAS,CAE2E;IAE9F;;;OAGG;IACH,wBAFU,SAAS,CAE2F;IAE9G;;;OAGG;IACH,yBAFU,SAAS,CAE+F;IAElH;;;OAGG;IACH,yBAFU,SAAS,CAE+F;IAElH;;;OAGG;IACH,sBAFU,SAAS,CAEyF;IAE5G;;;OAGG;IACH,oBAFU,UAAU,CAEyC;IAE7D;;;OAGG;IACH,mBAFU,UAAU,CAEwC;IAE5D;;;OAGG;IACH,cAFU,UAAU,CAEmC;IAEvD;;;OAGG;IACH,kBAFU,WAAW,CAEuC;IAE5D;;;;OAIG;IACH,aAFU,UAAU,CAEkC;IAEtD;;;OAGG;IACH,eAFU,UAAU,CAEoC;IAExD;;;OAGG;IACH,oBAFU,UAAU,CAEyC;IAE7D;;;OAGG;IACH,wBAFU,YAAY,CAE6C;IAEnE;;;OAGG;IACH,eAFU,YAAY,CAEoC;IAE1D;;;OAGG;IACH,oBAFU,YAAY,CAEyC;IAE/D;;;OAGG;IACH,mBAFU,YAAY,CAEwC;IAE9D;;;;;;OAMG;IACH,oBAFU,WAAW,CAEyC;IAE9D;;;OAGG;IACH,mBAFU,WAAW,CAEwC;IAE7D;;;OAGG;IACH,cAFU,YAAY,CAEe;IAErC;;;OAGG;IACH,YAFU,MAAM,CAED;IAEf;;;OAGG;IACH,aAFU,MAAM,CAEA;IAEhB;;;OAGG;IACH,cAFU,UAAU,CAEc;IAElC;;;;OAIG;IACH,gBAFU,YAAY,CAEgB;IAEtC;;;OAGG;IACH,cAFU,YAAY,CAEqB;IAE3C;;;OAGG;IACH,aAFU,YAAY,CAE0B;IAEhD;;;OAGG;IACH,YAFU,MAAM,CAED;IAEf;;;OAGG;IACH,aAFU,UAAU,CAEa;IAEjC;;;;OAIG;IACH,WAFU,YAAY,CAEe;IAYrC;;OAEG;IACH,cAeC;IAED;;;;;OAKG;IACH,qBAHW,UAAU,MAAM,CAAC,aACjB,UAAU,MAAM,CAAC,QAY3B;IAED;;;;;;OAMG;IACH,yBAHW,MAAM,UACN,UAAU,MAAM,CAAC,QAiB3B;IAED;;;;;;;OAOG;IACH,4BAJW,MAAM,OACN,MAAM,GACJ,MAAM,CAMlB;IAED;;;;;;;;;;OAUG;IACH,iBARW,MAAM,KACN,MAAM,SACN,MAAM,SACN,MAAM,SACN,MAAM,UACN,MAAM,GACJ,MAAM,CAqBlB;
|
|
1
|
+
{"version":3,"file":"TreeSkeleton.d.ts","sourceRoot":"","sources":["../../../../../src/generation/foliage/skeleton/TreeSkeleton.js"],"names":[],"mappings":"AAuCA;;;;;;;;;;;;;;;;GAgBG;AACH;IACI;;;OAGG;IACH,OAFU,MAAM,MAAM,CAAC,CAEH;IAEpB;;;OAGG;IACH,iBAFU,WAAW,EAAE,CAEF;IAErB;;;OAGG;IACH,YAFU,MAAM,CAED;IAEf;;;OAGG;IACH,eAFU,MAAM,CAEE;IAElB;;;OAGG;IACH,cAFU,MAAM,CAEC;IAiBjB;;;OAGG;IACH,uBAFU,SAAS,CAEsF;IAEzG;;;OAGG;IACH,uBAFU,SAAS,CAEwF;IAE3G;;;OAGG;IACH,iBAFU,SAAS,CAE2E;IAE9F;;;OAGG;IACH,wBAFU,SAAS,CAE2F;IAE9G;;;OAGG;IACH,yBAFU,SAAS,CAE+F;IAElH;;;OAGG;IACH,yBAFU,SAAS,CAE+F;IAElH;;;OAGG;IACH,sBAFU,SAAS,CAEyF;IAE5G;;;OAGG;IACH,oBAFU,UAAU,CAEyC;IAE7D;;;OAGG;IACH,mBAFU,UAAU,CAEwC;IAE5D;;;OAGG;IACH,cAFU,UAAU,CAEmC;IAEvD;;;OAGG;IACH,kBAFU,WAAW,CAEuC;IAE5D;;;;OAIG;IACH,aAFU,UAAU,CAEkC;IAEtD;;;OAGG;IACH,eAFU,UAAU,CAEoC;IAExD;;;OAGG;IACH,oBAFU,UAAU,CAEyC;IAE7D;;;OAGG;IACH,wBAFU,YAAY,CAE6C;IAEnE;;;OAGG;IACH,eAFU,YAAY,CAEoC;IAE1D;;;OAGG;IACH,oBAFU,YAAY,CAEyC;IAE/D;;;OAGG;IACH,mBAFU,YAAY,CAEwC;IAE9D;;;;;OAKG;IACH,iBAFU,UAAU,CAEsC;IAE1D;;;;OAIG;IACH,2BAFU,YAAY,CAEiD;IAEvE;;;;OAIG;IACH,uBAFU,YAAY,CAE6C;IAEnE;;;;;;OAMG;IACH,oBAFU,WAAW,CAEyC;IAE9D;;;OAGG;IACH,mBAFU,WAAW,CAEwC;IAE7D;;;OAGG;IACH,cAFU,YAAY,CAEe;IAErC;;;OAGG;IACH,YAFU,MAAM,CAED;IAEf;;;OAGG;IACH,aAFU,MAAM,CAEA;IAEhB;;;OAGG;IACH,cAFU,UAAU,CAEc;IAElC;;;;OAIG;IACH,gBAFU,YAAY,CAEgB;IAEtC;;;OAGG;IACH,cAFU,YAAY,CAEqB;IAE3C;;;OAGG;IACH,aAFU,YAAY,CAE0B;IAEhD;;;OAGG;IACH,YAFU,MAAM,CAED;IAEf;;;OAGG;IACH,aAFU,UAAU,CAEa;IAEjC;;;;OAIG;IACH,WAFU,YAAY,CAEe;IAYrC;;OAEG;IACH,cAeC;IAED;;;;;OAKG;IACH,qBAHW,UAAU,MAAM,CAAC,aACjB,UAAU,MAAM,CAAC,QAY3B;IAED;;;;;;OAMG;IACH,yBAHW,MAAM,UACN,UAAU,MAAM,CAAC,QAiB3B;IAED;;;;;;;OAOG;IACH,4BAJW,MAAM,OACN,MAAM,GACJ,MAAM,CAMlB;IAED;;;;;;;;;;OAUG;IACH,iBARW,MAAM,KACN,MAAM,SACN,MAAM,SACN,MAAM,SACN,MAAM,UACN,MAAM,GACJ,MAAM,CAqBlB;IA+FD;;;;;;;;;;;;;OAaG;IACH,wBAXW,MAAM,SACN,MAAM,aACN,MAAM,oBACN,MAAM,kBACN,MAAM,mBACN,MAAM,UACN,MAAM,eACN,MAAM,eACN,MAAM,GACJ,MAAM,CAgClB;IAED;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,aAlBW,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,UACN,MAAM,aACN,MAAM,SACN,MAAM,oBACN,MAAM,UACN,MAAM,SACN,MAAM,cACN,MAAM,GACJ,MAAM,CA2DlB;IAED;;;;;;;OAOG;IACH,wBAHW,MAAM,WACN,MAAM,QAQhB;IAED;;;;;;;;;;;;;;;OAeG;IACH,gBAZW,MAAM,MACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,UACN,MAAM,oBACN,MAAM,GACJ,MAAM,CA0ClB;IAED;;;;;;OAMG;IACH,wBAJW,MAAM,EAAE,GAAC,YAAY,GAAC,YAAY,cAClC,MAAM,KACN,MAAM,QAOhB;IAED;;;;;;;OAOG;IACH,uBALW,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAIhB;IAED;;;;;;OAMG;IACH,uBAJW,MAAM,EAAE,GAAC,YAAY,GAAC,YAAY,cAClC,MAAM,KACN,MAAM,QAYhB;IAED;;;;;;OAMG;IACH,uBAJW,MAAM,EAAE,GAAC,YAAY,GAAC,YAAY,cAClC,MAAM,KACN,MAAM,QAYhB;IAED;;;;;;OAMG;IACH,uBAJW,MAAM,EAAE,GAAC,YAAY,GAAC,YAAY,cAClC,MAAM,KACN,MAAM,QAYhB;IAED;;;;;;;;;;OAUG;IACH,oBARW,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAShB;IAED;;;;;;;OAOG;IACH,sBALW,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAsBhB;IAED;;;;;OAKG;IACH,oBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;;OAKG;IACH,qBAHW,MAAM,UACN,MAAM,QAMhB;IAED;;;OAGG;IACH,kBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;OAGG;IACH,cAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;OAGG;IACH,yBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;OAGG;IACH,mBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;;;OAMG;IACH,2BAJW,MAAM,EAAE,GAAC,YAAY,cACrB,MAAM,KACN,MAAM,QAQhB;IAED;;;OAGG;IACH,eAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;OAIG;IACH,qBAHW,MAAM,UACN,MAAM,QAIhB;IAED;;;OAGG;IACH,cAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;OAGG;IACH,mBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;OAIG;IACH,mBAJW,MAAM,aACN,MAAM,GACJ,MAAM,CAIlB;IAED;;;;OAIG;IACH,oBAJW,MAAM,iBACN,MAAM,gBACN,MAAM,QAOhB;IAED;;;;;;OAMG;IACH,sBAHW,MAAM,GACJ,MAAM,CAelB;IAED;;;OAGG;IACH,oBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;OAGG;IACH,oBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;OAGG;IACH,wBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;OAGG;IACH,iCAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;OAIG;IACH,qBAJW,MAAM,EAAE,GAAC,YAAY,cACrB,MAAM,WACN,MAAM,QAQhB;IAED;;;;;OAKG;IACH,0BALW,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAQhB;IAED;;;;OAIG;IACH,qBAJW,MAAM,EAAE,GAAC,YAAY,cACrB,MAAM,WACN,MAAM,QAQhB;IAED;;;;;OAKG;IACH,0BALW,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAQhB;IA2CD;;;;;;;OAOG;IACH,+BALW,MAAM,EAAE,GAAC,YAAY,cACrB,MAAM,WACN,MAAM,KACN,MAAM,QAIhB;IAED;;;;;;;OAOG;IACH,iCALW,MAAM,EAAE,GAAC,YAAY,cACrB,MAAM,WACN,MAAM,KACN,MAAM,QAIhB;IAED;;;;;;;OAOG;IACH,8BALW,MAAM,EAAE,GAAC,YAAY,cACrB,MAAM,WACN,MAAM,KACN,MAAM,QAiBhB;IAED;;;;;;;OAOG;IACH,gCAJW,MAAM,aACN,MAAM,EAAE,gBACR,MAAM,EAAE,QA2ClB;IAED;;;;;OAKG;IACH,YAHW,YAAY,GACV,IAAI,CAgFhB;IAED;;OAEG;IACH,SAFa,YAAY,CAMxB;IAGL;;;OAGG;IACH,yBAFU,OAAO,CAEoB;;CANpC;sBAtyCqB,iCAAiC;4BAShD,8CAA8C;0BAC3B,+CAA+C"}
|
|
@@ -209,6 +209,28 @@ export class TreeSkeleton {
|
|
|
209
209
|
*/
|
|
210
210
|
branch_phase_hash = new Float32Array(INITIAL_BRANCH_CAPACITY);
|
|
211
211
|
|
|
212
|
+
/**
|
|
213
|
+
* The shoot-prototype instance each branch belongs to (`tree_shoot_instances`), or -1. A prototype draws its leaves,
|
|
214
|
+
* and its wood where the tree does not draw it as wood: its cuts at the tree's error, placed on the tree. The tree's
|
|
215
|
+
* own leaves (`foliage_collect_attachments`) leave it out.
|
|
216
|
+
* @type {Int32Array}
|
|
217
|
+
*/
|
|
218
|
+
branch_instance = new Int32Array(INITIAL_BRANCH_CAPACITY);
|
|
219
|
+
|
|
220
|
+
/**
|
|
221
|
+
* One-sided leaf area (m^2) each segment carries that the skeleton does not hold: shoot systems a prototype instance
|
|
222
|
+
* draws, hanging from it. The wind's mechanics load the segment with it (`tree_skeleton_compute_segment_mechanics`).
|
|
223
|
+
* @type {Float32Array}
|
|
224
|
+
*/
|
|
225
|
+
segment_carried_leaf_area = new Float32Array(INITIAL_SEGMENT_CAPACITY);
|
|
226
|
+
|
|
227
|
+
/**
|
|
228
|
+
* How far (m) what each segment carries without holding it reaches from where it hangs (see
|
|
229
|
+
* {@link segment_carried_leaf_area}): a bend of the segment moves it by up to that much more.
|
|
230
|
+
* @type {Float32Array}
|
|
231
|
+
*/
|
|
232
|
+
segment_carried_reach = new Float32Array(INITIAL_SEGMENT_CAPACITY);
|
|
233
|
+
|
|
212
234
|
/**
|
|
213
235
|
* Annual extension units recorded for each branch grown by them (`tree_skeleton_grow_shoots`): branch `b`'s
|
|
214
236
|
* units start at `unit_start_t[branch_unit_offset[b] + k]` for `k < branch_unit_count[b]`, as `t_norm` along
|
|
@@ -436,6 +458,12 @@ export class TreeSkeleton {
|
|
|
436
458
|
grow_attribute_capacity(this.attr_segment_hermite_m0, next_cap);
|
|
437
459
|
grow_attribute_capacity(this.attr_segment_hermite_m1, next_cap);
|
|
438
460
|
grow_attribute_capacity(this.attr_segment_metrics, next_cap);
|
|
461
|
+
const carried = new Float32Array(next_cap);
|
|
462
|
+
carried.set(this.segment_carried_leaf_area);
|
|
463
|
+
this.segment_carried_leaf_area = carried;
|
|
464
|
+
const reach = new Float32Array(next_cap);
|
|
465
|
+
reach.set(this.segment_carried_reach);
|
|
466
|
+
this.segment_carried_reach = reach;
|
|
439
467
|
this.#segment_capacity = next_cap;
|
|
440
468
|
}
|
|
441
469
|
|
|
@@ -483,6 +511,7 @@ export class TreeSkeleton {
|
|
|
483
511
|
this.branch_length = grow_f32(this.branch_length);
|
|
484
512
|
this.branch_base_radius = grow_f32(this.branch_base_radius);
|
|
485
513
|
this.branch_phase_hash = grow_f32(this.branch_phase_hash);
|
|
514
|
+
this.branch_instance = grow_i32(this.branch_instance);
|
|
486
515
|
const grown_offset = new Uint32Array(next_cap);
|
|
487
516
|
grown_offset.set(this.branch_unit_offset);
|
|
488
517
|
this.branch_unit_offset = grown_offset;
|
|
@@ -531,6 +560,7 @@ export class TreeSkeleton {
|
|
|
531
560
|
this.branch_base_radius[id] = base_radius;
|
|
532
561
|
this.branch_phase_hash[id] = phase_hash;
|
|
533
562
|
this.branch_unit_count[id] = 0;
|
|
563
|
+
this.branch_instance[id] = -1;
|
|
534
564
|
|
|
535
565
|
return id;
|
|
536
566
|
}
|
|
@@ -678,6 +708,8 @@ export class TreeSkeleton {
|
|
|
678
708
|
const metrics = /** @type {Float32Array} */ (this.attr_segment_metrics.data);
|
|
679
709
|
metrics[e * 2] = length;
|
|
680
710
|
metrics[e * 2 + 1] = parent_attach_t;
|
|
711
|
+
this.segment_carried_leaf_area[e] = 0;
|
|
712
|
+
this.segment_carried_reach[e] = 0;
|
|
681
713
|
|
|
682
714
|
// Record incoming Hermite segment on v1 if v1 belongs to the same branch or has no segment yet
|
|
683
715
|
const b_info = /** @type {Int32Array} */ (this.attr_node_branch_info.data);
|
|
@@ -1239,6 +1271,14 @@ export class TreeSkeleton {
|
|
|
1239
1271
|
this.attr_segment_hermite_m1.copy(other.attr_segment_hermite_m1);
|
|
1240
1272
|
this.attr_segment_metrics.copy(other.attr_segment_metrics);
|
|
1241
1273
|
this.#segment_capacity = this.attr_segment_endpoints.data.length / 2;
|
|
1274
|
+
if (this.segment_carried_leaf_area.length < this.#segment_capacity) {
|
|
1275
|
+
this.segment_carried_leaf_area = new Float32Array(this.#segment_capacity);
|
|
1276
|
+
}
|
|
1277
|
+
this.segment_carried_leaf_area.set(other.segment_carried_leaf_area.subarray(0, other.segment_count));
|
|
1278
|
+
if (this.segment_carried_reach.length < this.#segment_capacity) {
|
|
1279
|
+
this.segment_carried_reach = new Float32Array(this.#segment_capacity);
|
|
1280
|
+
}
|
|
1281
|
+
this.segment_carried_reach.set(other.segment_carried_reach.subarray(0, other.segment_count));
|
|
1242
1282
|
|
|
1243
1283
|
for (let i = 0; i < other.branch_count; i++) {
|
|
1244
1284
|
this.branch_root_vertex[i] = other.branch_root_vertex[i];
|
|
@@ -1254,6 +1294,7 @@ export class TreeSkeleton {
|
|
|
1254
1294
|
this.branch_phase_hash[i] = other.branch_phase_hash[i];
|
|
1255
1295
|
this.branch_unit_offset[i] = other.branch_unit_offset[i];
|
|
1256
1296
|
this.branch_unit_count[i] = other.branch_unit_count[i];
|
|
1297
|
+
this.branch_instance[i] = other.branch_instance[i];
|
|
1257
1298
|
}
|
|
1258
1299
|
|
|
1259
1300
|
this.crown_center.set(other.crown_center);
|
|
@@ -2,6 +2,7 @@
|
|
|
2
2
|
* @typedef {Object} TreeSegmentMechanics
|
|
3
3
|
* @property {Float64Array} mid segment midpoints, `3` per segment
|
|
4
4
|
* @property {Float64Array} mass kg per segment (green wood + fresh leaves)
|
|
5
|
+
* @property {Float64Array} leaf_area one-sided leaf area each segment holds or carries (m^2)
|
|
5
6
|
* @property {Float64Array} flex `integral dx / r^4` per segment (`0` in the soil)
|
|
6
7
|
* @property {Float64Array} moment drag moment carried by each segment per unit `0.5 rho v^2` (m^3)
|
|
7
8
|
* @property {Float64Array} mass_moment moment of the mass carried by each segment (kg m)
|
|
@@ -91,6 +92,10 @@ export type TreeSegmentMechanics = {
|
|
|
91
92
|
* kg per segment (green wood + fresh leaves)
|
|
92
93
|
*/
|
|
93
94
|
mass: Float64Array;
|
|
95
|
+
/**
|
|
96
|
+
* one-sided leaf area each segment holds or carries (m^2)
|
|
97
|
+
*/
|
|
98
|
+
leaf_area: Float64Array;
|
|
94
99
|
/**
|
|
95
100
|
* `integral dx / r^4` per segment (`0` in the soil)
|
|
96
101
|
*/
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"tree_skeleton_compute_joint_mechanics.d.ts","sourceRoot":"","sources":["../../../../../src/generation/foliage/skeleton/tree_skeleton_compute_joint_mechanics.js"],"names":[],"mappings":"AAsEA
|
|
1
|
+
{"version":3,"file":"tree_skeleton_compute_joint_mechanics.d.ts","sourceRoot":"","sources":["../../../../../src/generation/foliage/skeleton/tree_skeleton_compute_joint_mechanics.js"],"names":[],"mappings":"AAsEA;;;;;;;;;;GAUG;AAEH;;;;;;;;;;;GAWG;AACH,kEAJW,OAAO,mBAAmB,EAAE,YAAY,WACxC,OAAO,gCAAgC,EAAE,iBAAiB,GACxD,oBAAoB,CAsJhC;AAED;;;;;;;GAOG;AACH,kEAJW,OAAO,gCAAgC,EAAE,iBAAiB,YAC1D,oBAAoB,OACpB,YAAY,QAQtB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;GAyBG;AACH,gEARW,OAAO,mBAAmB,EAAE,YAAY,WACxC,OAAO,gCAAgC,EAAE,iBAAiB,YAC1D,oBAAoB,oBACpB,UAAU,cACV,UAAU,kBACV,YAAY,yBACZ,YAAY,QAgCtB;AAED;;;;;;;;;;;;;GAaG;AACH,iEALW,OAAO,mBAAmB,EAAE,YAAY,WACxC,OAAO,gCAAgC,EAAE,iBAAiB,YAC1D,oBAAoB,OACpB,YAAY,QA0CtB;AAED;;;;;;;;GAQG;AACH,kEALW,OAAO,mBAAmB,EAAE,YAAY,WACxC,OAAO,gCAAgC,EAAE,iBAAiB,YAC1D,oBAAoB,OACpB,YAAY,QAYtB;;;;;SAjUa,YAAY;;;;UACZ,YAAY;;;;eACZ,YAAY;;;;UACZ,YAAY;;;;YACZ,YAAY;;;;iBACZ,YAAY;;;;;WACZ,YAAY"}
|
|
@@ -72,6 +72,7 @@ function segment_flexibility(len, r0, r1) {
|
|
|
72
72
|
* @typedef {Object} TreeSegmentMechanics
|
|
73
73
|
* @property {Float64Array} mid segment midpoints, `3` per segment
|
|
74
74
|
* @property {Float64Array} mass kg per segment (green wood + fresh leaves)
|
|
75
|
+
* @property {Float64Array} leaf_area one-sided leaf area each segment holds or carries (m^2)
|
|
75
76
|
* @property {Float64Array} flex `integral dx / r^4` per segment (`0` in the soil)
|
|
76
77
|
* @property {Float64Array} moment drag moment carried by each segment per unit `0.5 rho v^2` (m^3)
|
|
77
78
|
* @property {Float64Array} mass_moment moment of the mass carried by each segment (kg m)
|
|
@@ -99,6 +100,7 @@ export function tree_skeleton_compute_segment_mechanics(skeleton, species) {
|
|
|
99
100
|
const mid = new Float64Array(segment_count * 3);
|
|
100
101
|
const drag_area = new Float64Array(segment_count);
|
|
101
102
|
const mass = new Float64Array(segment_count);
|
|
103
|
+
const leaf_areas = new Float64Array(segment_count);
|
|
102
104
|
const flex = new Float64Array(segment_count);
|
|
103
105
|
const moment = new Float64Array(segment_count);
|
|
104
106
|
const mass_moment = new Float64Array(segment_count);
|
|
@@ -185,6 +187,11 @@ export function tree_skeleton_compute_segment_mechanics(skeleton, species) {
|
|
|
185
187
|
leaf_area += foliage_leaf_area_per_metre(reach, rule.insertion_angle) * len * overlap / Math.max(1e-6, t1 - t0);
|
|
186
188
|
}
|
|
187
189
|
|
|
190
|
+
// and the shoot systems a prototype draws hanging from it, which the skeleton does not hold
|
|
191
|
+
leaf_area += skeleton.segment_carried_leaf_area[s];
|
|
192
|
+
card_reach[s] = Math.max(card_reach[s], skeleton.segment_carried_reach[s]);
|
|
193
|
+
|
|
194
|
+
leaf_areas[s] = leaf_area;
|
|
188
195
|
drag_area[s] = DRAG_COEFFICIENT_WOOD * 2.0 * r_mean * len + DRAG_COEFFICIENT_FOLIAGE * leaf_area;
|
|
189
196
|
mass[s] = WOOD_DENSITY * Math.PI * r_mean * r_mean * len + LEAF_AREAL_MASS * leaf_area;
|
|
190
197
|
flex[s] = segment_flexibility(len, r0, r1);
|
|
@@ -232,7 +239,7 @@ export function tree_skeleton_compute_segment_mechanics(skeleton, species) {
|
|
|
232
239
|
}
|
|
233
240
|
}
|
|
234
241
|
|
|
235
|
-
return { mid, mass, flex, moment, mass_moment, reach };
|
|
242
|
+
return { mid, mass, leaf_area: leaf_areas, flex, moment, mass_moment, reach };
|
|
236
243
|
}
|
|
237
244
|
|
|
238
245
|
/**
|
|
@@ -0,0 +1,70 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* @typedef {Object} TreeBranchPlacement where a copied branch goes, when not where it was: `p' = to + scale turn (p - from)`
|
|
3
|
+
* @property {ArrayLike<number>} turn row-major 3x3 rotation, turning its spine, frames, tangents and scars
|
|
4
|
+
* @property {number} scale uniform: positions about `from`, arc and segment lengths, and girth
|
|
5
|
+
* @property {ArrayLike<number>} from the point placed at `to`
|
|
6
|
+
* @property {ArrayLike<number>} to
|
|
7
|
+
*/
|
|
8
|
+
/**
|
|
9
|
+
* Copies branch `b` of `source`, with its nodes, segments, annual units, scars and dead flag, into `out`, hanging from
|
|
10
|
+
* `parent` there (or starting a tree of its own when `-1`) at `attach_t` on its segment `parent_edge`, its first node
|
|
11
|
+
* from `hang`, at depth `level`; carried by `placement` if given. The wind rig's joints are not copied: the rig is
|
|
12
|
+
* assigned to `out` as a whole.
|
|
13
|
+
*
|
|
14
|
+
* @param {import("./TreeSkeleton.js").TreeSkeleton} source
|
|
15
|
+
* @param {number} b
|
|
16
|
+
* @param {import("./TreeSkeleton.js").TreeSkeleton} out
|
|
17
|
+
* @param {number} parent branch in `out`, or `-1`
|
|
18
|
+
* @param {number} parent_edge segment of `parent` in `out`, or `-1`
|
|
19
|
+
* @param {number} attach_t where along `parent`, as `t_norm`
|
|
20
|
+
* @param {number} hang node of `out` its first node hangs from, or `-1`
|
|
21
|
+
* @param {number} level
|
|
22
|
+
* @param {TreeBranchPlacement|null} placement
|
|
23
|
+
* @param {Map<number, number>} edge_of receives each copied segment's id in `out`, by its id in `source`
|
|
24
|
+
* @returns {number} its id in `out`
|
|
25
|
+
*/
|
|
26
|
+
export function tree_skeleton_copy_branch(source: import("./TreeSkeleton.js").TreeSkeleton, b: number, out: import("./TreeSkeleton.js").TreeSkeleton, parent: number, parent_edge: number, attach_t: number, hang: number, level: number, placement: TreeBranchPlacement | null, edge_of: Map<number, number>): number;
|
|
27
|
+
/**
|
|
28
|
+
* Copies `branches` of `source` into `out`, where they are (`tree_skeleton_copy_branch`). A branch whose parent is
|
|
29
|
+
* copied before it hangs from that parent's copy, from the node the original hung from; any other starts a tree of its
|
|
30
|
+
* own in `out`, at the level it had.
|
|
31
|
+
*
|
|
32
|
+
* A species' prototypes are gathered from the trees they grew in this way (`tree_shoot_prototypes`).
|
|
33
|
+
*
|
|
34
|
+
* @param {import("./TreeSkeleton.js").TreeSkeleton} source
|
|
35
|
+
* @param {ArrayLike<number>} branches parents before their children
|
|
36
|
+
* @param {import("./TreeSkeleton.js").TreeSkeleton} out
|
|
37
|
+
* @returns {Int32Array} each copied branch's id in `out`, in the order of `branches`
|
|
38
|
+
*/
|
|
39
|
+
export function tree_skeleton_copy_branches(source: import("./TreeSkeleton.js").TreeSkeleton, branches: ArrayLike<number>, out: import("./TreeSkeleton.js").TreeSkeleton): Int32Array;
|
|
40
|
+
/**
|
|
41
|
+
* `v = M v`: a direction carried by a placement's `turn`.
|
|
42
|
+
* @param {Float64Array|number[]} v
|
|
43
|
+
* @param {ArrayLike<number>} m row-major 3x3
|
|
44
|
+
*/
|
|
45
|
+
export function tree_branch_turn(v: Float64Array | number[], m: ArrayLike<number>): void;
|
|
46
|
+
/**
|
|
47
|
+
* `p = to + scale turn (p - from)`: a point carried by `placement`.
|
|
48
|
+
* @param {Float64Array|number[]} p
|
|
49
|
+
* @param {TreeBranchPlacement} placement
|
|
50
|
+
*/
|
|
51
|
+
export function tree_branch_placement_apply(p: Float64Array | number[], placement: TreeBranchPlacement): void;
|
|
52
|
+
/**
|
|
53
|
+
* where a copied branch goes, when not where it was: `p' = to + scale turn (p - from)`
|
|
54
|
+
*/
|
|
55
|
+
export type TreeBranchPlacement = {
|
|
56
|
+
/**
|
|
57
|
+
* row-major 3x3 rotation, turning its spine, frames, tangents and scars
|
|
58
|
+
*/
|
|
59
|
+
turn: ArrayLike<number>;
|
|
60
|
+
/**
|
|
61
|
+
* uniform: positions about `from`, arc and segment lengths, and girth
|
|
62
|
+
*/
|
|
63
|
+
scale: number;
|
|
64
|
+
/**
|
|
65
|
+
* the point placed at `to`
|
|
66
|
+
*/
|
|
67
|
+
from: ArrayLike<number>;
|
|
68
|
+
to: ArrayLike<number>;
|
|
69
|
+
};
|
|
70
|
+
//# sourceMappingURL=tree_skeleton_copy_branches.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"tree_skeleton_copy_branches.d.ts","sourceRoot":"","sources":["../../../../../src/generation/foliage/skeleton/tree_skeleton_copy_branches.js"],"names":[],"mappings":"AAOA;;;;;;GAMG;AAEH;;;;;;;;;;;;;;;;;GAiBG;AACH,kDAZW,OAAO,mBAAmB,EAAE,YAAY,KACxC,MAAM,OACN,OAAO,mBAAmB,EAAE,YAAY,UACxC,MAAM,eACN,MAAM,YACN,MAAM,QACN,MAAM,SACN,MAAM,aACN,mBAAmB,GAAC,IAAI,WACxB,IAAI,MAAM,EAAE,MAAM,CAAC,GACjB,MAAM,CAmElB;AAED;;;;;;;;;;;GAWG;AACH,oDALW,OAAO,mBAAmB,EAAE,YAAY,YACxC,UAAU,MAAM,CAAC,OACjB,OAAO,mBAAmB,EAAE,YAAY,GACtC,UAAU,CAgCtB;AAED;;;;GAIG;AACH,oCAHW,YAAY,GAAC,MAAM,EAAE,KACrB,UAAU,MAAM,CAAC,QAO3B;AAED;;;;GAIG;AACH,+CAHW,YAAY,GAAC,MAAM,EAAE,aACrB,mBAAmB,QAW7B;;;;;;;;UAjKa,UAAU,MAAM,CAAC;;;;WACjB,MAAM;;;;UACN,UAAU,MAAM,CAAC;QACjB,UAAU,MAAM,CAAC"}
|