@nativewrappers/redm-codegen 0.0.3 → 0.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +135 -135
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +208 -208
- package/dist/classes/BaseModel.d.ts +21 -21
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +33 -33
- package/dist/classes/BaseTask.d.ts +23 -23
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +27 -27
- package/dist/classes/Cam.d.ts +98 -98
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +134 -134
- package/dist/classes/Entity.d.ts +385 -380
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +498 -489
- package/dist/classes/Interior.d.ts +5 -5
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +8 -8
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +336 -336
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +495 -495
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +255 -255
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +345 -345
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +29 -29
- package/dist/classes/Pickup.d.ts +8 -8
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +15 -15
- package/dist/classes/Player.d.ts +713 -709
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +979 -973
- package/dist/classes/Prop.d.ts +115 -115
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +160 -160
- package/dist/classes/PropSet.d.ts +5 -5
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +6 -6
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +9 -9
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +12 -12
- package/dist/classes/Volume.d.ts +56 -56
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +84 -84
- package/dist/classes/Weapon.d.ts +354 -354
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +464 -464
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +49 -49
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +67 -67
- package/dist/namespaces/Audio.d.ts +447 -447
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +635 -635
- package/dist/namespaces/CamStatics.d.ts +441 -441
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +675 -675
- package/dist/namespaces/Collection.d.ts +6 -6
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +11 -11
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +82 -82
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +115 -115
- package/dist/namespaces/Crashlog.js +9 -9
- package/dist/namespaces/Crew.js +4 -4
- package/dist/namespaces/Databinding.d.ts +164 -164
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +232 -232
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +119 -119
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +164 -164
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +375 -375
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +569 -569
- package/dist/namespaces/Hud.d.ts +507 -507
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +706 -706
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.js +2 -2
- package/dist/namespaces/Inventory.d.ts +159 -159
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +214 -214
- package/dist/namespaces/Itemdatabase.d.ts +5 -5
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +10 -10
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.d.ts +173 -173
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +240 -240
- package/dist/namespaces/Minigame.d.ts +17 -17
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +25 -25
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.d.ts +15 -15
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.js +24 -24
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +694 -694
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1129 -1129
- package/dist/namespaces/Object.d.ts +142 -142
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +195 -195
- package/dist/namespaces/Pad.d.ts +101 -101
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +142 -142
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +20 -20
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +36 -36
- package/dist/namespaces/Perschar.d.ts +49 -49
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +76 -76
- package/dist/namespaces/Physics.d.ts +89 -89
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +125 -125
- package/dist/namespaces/PlayerStatics.d.ts +139 -139
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +200 -200
- package/dist/namespaces/Population.d.ts +75 -75
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +101 -101
- package/dist/namespaces/Posse.d.ts +54 -54
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +86 -86
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +197 -197
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +285 -285
- package/dist/namespaces/Streaming.d.ts +46 -46
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +79 -79
- package/dist/namespaces/Task.d.ts +138 -138
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +204 -204
- package/dist/namespaces/Telemetry.d.ts +212 -212
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +308 -308
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.d.ts +15 -15
- package/dist/namespaces/Uifeed.d.ts.map +1 -1
- package/dist/namespaces/Uifeed.js +25 -25
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.d.ts +38 -38
- package/dist/namespaces/Voice.d.ts.map +1 -1
- package/dist/namespaces/Voice.js +61 -61
- package/dist/namespaces/VolumeStatics.d.ts +161 -161
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +217 -217
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +274 -274
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +390 -390
- package/dist/namespaces/Zone.d.ts +7 -7
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/dist/namespaces/Zone.js +9 -9
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +227 -227
- package/src/classes/BaseModel.ts +36 -36
- package/src/classes/BaseTask.ts +29 -29
- package/src/classes/Cam.ts +143 -143
- package/src/classes/Entity.ts +517 -506
- package/src/classes/Interior.ts +8 -8
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +512 -512
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +429 -429
- package/src/classes/PersChar.ts +35 -35
- package/src/classes/Pickup.ts +16 -16
- package/src/classes/Player.ts +995 -988
- package/src/classes/Prop.ts +177 -177
- package/src/classes/PropSet.ts +6 -6
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +13 -13
- package/src/classes/Volume.ts +91 -91
- package/src/classes/Weapon.ts +489 -489
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +74 -74
- package/src/namespaces/Audio.ts +647 -647
- package/src/namespaces/CamStatics.ts +768 -768
- package/src/namespaces/Collection.ts +12 -12
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +120 -120
- package/src/namespaces/Crashlog.ts +9 -9
- package/src/namespaces/Crew.ts +4 -4
- package/src/namespaces/Databinding.ts +249 -249
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +172 -172
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +583 -583
- package/src/namespaces/Hud.ts +741 -741
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +2 -2
- package/src/namespaces/Inventory.ts +236 -236
- package/src/namespaces/Itemdatabase.ts +11 -11
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +256 -256
- package/src/namespaces/Minigame.ts +29 -29
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +28 -28
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1165 -1165
- package/src/namespaces/Object.ts +214 -214
- package/src/namespaces/Pad.ts +150 -150
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +42 -42
- package/src/namespaces/Perschar.ts +78 -78
- package/src/namespaces/Physics.ts +141 -141
- package/src/namespaces/PlayerStatics.ts +228 -228
- package/src/namespaces/Population.ts +114 -114
- package/src/namespaces/Posse.ts +87 -87
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +293 -293
- package/src/namespaces/Streaming.ts +93 -93
- package/src/namespaces/Task.ts +228 -228
- package/src/namespaces/Telemetry.ts +322 -322
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +28 -28
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +70 -70
- package/src/namespaces/VolumeStatics.ts +222 -222
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +402 -402
- package/src/namespaces/Zone.ts +10 -10
- package/src/types/NativeAliases.ts +6 -1
package/src/classes/Entity.ts
CHANGED
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get ForwardVectorYx(): Vector3 {
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set LoadCollisionFlag(toggle: boolean) {
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set CarcassType(type: string | number) {
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* @param pos1
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* @param pos2
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* @param p7
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* @param p8
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159
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* @param p9
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160
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* @returns
|
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158
161
|
*/
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159
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-
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160
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-
return
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162
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+
isInArea(pos1: Vector3, pos2: Vector3, p7: boolean, p8: boolean, p9: any): boolean {
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return !!inv<boolean>('0x0C2634C40A16193E', this.handle, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), p7, p8, p9, rai());
|
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164
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}
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165
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166
|
/**
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-
*
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167
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+
* Returns the coordinates of an entity-bone.
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168
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+
* https://github.com/femga/rdr3_discoveries/tree/master/boneNames
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169
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*
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+
* @param boneIndex
|
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171
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* @returns
|
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167
172
|
*/
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-
|
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169
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-
return inv<number>('
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-
}
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-
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172
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-
/**
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-
* @param pitch
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-
* @param roll
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* @param yaw
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-
* @param rotationOrder
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* @param p5
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-
*/
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setRotation(pitch: number, roll: number, yaw: number, rotationOrder: number, p5: boolean): void {
|
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|
-
inv<void>('0x9CC8314DFEDE441E', this.handle, f(pitch), f(roll), f(yaw), rotationOrder, p5);
|
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}
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-
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-
/**
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* @param p1
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-
* @param relationshipGroup
|
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|
-
*/
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setOnlyDamagedByRelationshipGroup(p1: boolean, relationshipGroup: string | number): void {
|
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|
-
inv<void>('0x6C1F6AA2F0ADD104', this.handle, p1, _h(relationshipGroup));
|
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+
getWorldPositionOfBone(boneIndex: number): Vector3 {
|
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+
return Vector3.fromArray(inv<number[]>('0x82CFA50E34681CA5', this.handle, boneIndex, rav()));
|
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175
|
}
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176
|
|
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177
|
/**
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|
-
* https://github.com/femga/rdr3_discoveries/tree/master/
|
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193
|
-
* BOOL p2: handles an additional special proofs flag, so it simply indicates whether it should be enabled or disabled, not sure what exactly it proofs the entity from though
|
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178
|
+
* https://github.com/femga/rdr3_discoveries/tree/master/animations
|
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194
179
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*
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|
-
* @param
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|
-
* @param
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-
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|
-
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-
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-
|
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-
|
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-
|
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* @returns
|
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|
-
*/
|
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205
|
-
hasCollisionLoadedAroundEntity(): boolean {
|
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|
-
return inv<boolean>('0xBEB1600952B9CF5C', this.handle, rai());
|
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207
|
-
}
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208
|
-
|
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209
|
-
/**
|
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210
|
-
* @returns
|
|
211
|
-
*/
|
|
212
|
-
getIsCarriablePelt(): any {
|
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|
-
return inv<number>('0x255B6DB4E3AD3C3E', this.handle);
|
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214
|
-
}
|
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215
|
-
|
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216
|
-
/**
|
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|
-
* @param p1
|
|
180
|
+
* @param animName
|
|
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|
+
* @param animDict
|
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+
* @param p3
|
|
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|
+
* @param loop
|
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|
+
* @param stayInAnim
|
|
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|
+
* @param p6
|
|
186
|
+
* @param delta
|
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|
+
* @param bitset
|
|
218
188
|
* @returns
|
|
219
189
|
*/
|
|
220
|
-
|
|
221
|
-
return
|
|
222
|
-
}
|
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|
-
|
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224
|
-
/**
|
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225
|
-
* @param toggle
|
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|
-
*/
|
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227
|
-
setCanAutoVaultOnEntity(toggle: boolean): void {
|
|
228
|
-
inv<void>('0x80646744FA88F9D7', this.handle, toggle);
|
|
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|
+
playAnim(animName: string | null, animDict: string | null, p3: number, loop: boolean, stayInAnim: boolean, p6: boolean, delta: number, bitset: any): boolean {
|
|
191
|
+
return !!inv<boolean>('0xDC6D22FAB76D4874', this.handle, animName, animDict, f(p3), loop, stayInAnim, p6, f(delta), bitset, rai());
|
|
229
192
|
}
|
|
230
193
|
|
|
231
194
|
/**
|
|
232
|
-
*
|
|
233
|
-
* https://github.com/femga/rdr3_discoveries/blob/master/AI/EVENTS/loot_rewards.lua
|
|
195
|
+
* Returns false if entity is not a ped or object.
|
|
234
196
|
*
|
|
235
|
-
* @
|
|
236
|
-
* @returns
|
|
237
|
-
*/
|
|
238
|
-
scriptOverrideLootTablePermanent(lootTable: string | number): any {
|
|
239
|
-
return inv<number>('0x8C03CD6B5E0E85E8', this.handle, _h(lootTable));
|
|
240
|
-
}
|
|
241
|
-
|
|
242
|
-
/**
|
|
243
|
-
* @returns argStruct
|
|
197
|
+
* @returns lootTable
|
|
244
198
|
*/
|
|
245
|
-
|
|
246
|
-
const result = inv<[number, number]>('
|
|
247
|
-
return [result[0]
|
|
199
|
+
get ScriptOverrideLootTablePermanent(): [any, number] {
|
|
200
|
+
const result = inv<[number, number]>('0x1E804EA9B12030A4', this.handle, pvi());
|
|
201
|
+
return [result[0], result[1]];
|
|
248
202
|
}
|
|
249
203
|
|
|
250
204
|
/**
|
|
251
|
-
* @param
|
|
205
|
+
* @param animDict
|
|
206
|
+
* @param animName
|
|
207
|
+
* @param p3
|
|
252
208
|
* @returns
|
|
253
209
|
*/
|
|
254
|
-
|
|
255
|
-
return inv<boolean>('
|
|
256
|
-
}
|
|
257
|
-
|
|
258
|
-
/**
|
|
259
|
-
* @param p1
|
|
260
|
-
*/
|
|
261
|
-
N_0xEF259AA1E097E0AD(p1: any): void {
|
|
262
|
-
inv<void>('0xEF259AA1E097E0AD', this.handle, p1);
|
|
210
|
+
hasAnimFinished(animDict: string | null, animName: string | null, p3: number): boolean {
|
|
211
|
+
return !!inv<boolean>('0xAEB40615337EF1E3', this.handle, animDict, animName, p3, rai());
|
|
263
212
|
}
|
|
264
213
|
|
|
265
214
|
/**
|
|
266
|
-
*
|
|
267
|
-
*
|
|
268
|
-
* @returns
|
|
215
|
+
* @param bCanBeDamaged
|
|
216
|
+
* @param relGroup
|
|
269
217
|
*/
|
|
270
|
-
|
|
271
|
-
|
|
218
|
+
setCanBeDamagedByRelationshipGroup(bCanBeDamaged: boolean, relGroup: string | number): void {
|
|
219
|
+
inv<void>('0x0EF1AFB18649E015', this.handle, bCanBeDamaged, _h(relGroup));
|
|
272
220
|
}
|
|
273
221
|
|
|
274
222
|
/**
|
|
275
|
-
* Returns the entity that is looting a ped but only while the looting is active
|
|
276
|
-
*
|
|
277
223
|
* @returns
|
|
278
224
|
*/
|
|
279
|
-
|
|
280
|
-
return
|
|
225
|
+
get UprightValue(): number {
|
|
226
|
+
return inv<number>('0x56398BE65160C3BE', this.handle, raf());
|
|
281
227
|
}
|
|
282
228
|
|
|
283
229
|
/**
|
|
284
|
-
* @
|
|
230
|
+
* @param pos
|
|
231
|
+
* @param heading
|
|
232
|
+
* @param xAxis
|
|
233
|
+
* @param yAxis
|
|
234
|
+
* @param zAxis
|
|
285
235
|
*/
|
|
286
|
-
|
|
287
|
-
|
|
236
|
+
setCoordsAndHeading(pos: Vector3, heading: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): void {
|
|
237
|
+
inv<void>('0x203BEFFDBE12E96A', this.handle, f(pos.x), f(pos.y), f(pos.z), f(heading), xAxis, yAxis, zAxis);
|
|
288
238
|
}
|
|
289
239
|
|
|
290
240
|
/**
|
|
291
|
-
*
|
|
241
|
+
* Returns zero if the entity is not a carriable
|
|
292
242
|
*
|
|
293
243
|
* @returns
|
|
294
244
|
*/
|
|
295
|
-
|
|
296
|
-
return inv<number>('
|
|
297
|
-
}
|
|
298
|
-
|
|
299
|
-
/**
|
|
300
|
-
* @returns
|
|
301
|
-
*/
|
|
302
|
-
isAPed(): boolean {
|
|
303
|
-
return inv<boolean>('0xCF8176912DDA4EA5', this.handle, rai());
|
|
304
|
-
}
|
|
305
|
-
|
|
306
|
-
/**
|
|
307
|
-
* @returns
|
|
308
|
-
*/
|
|
309
|
-
getPitch(): number {
|
|
310
|
-
return inv<number>('0xEF355ABEFF7F5005', this.handle, raf());
|
|
311
|
-
}
|
|
312
|
-
|
|
313
|
-
/**
|
|
314
|
-
* @returns
|
|
315
|
-
*/
|
|
316
|
-
isStatic(): boolean {
|
|
317
|
-
return inv<boolean>('0x86468ADFA0F6B861', this.handle, rai());
|
|
245
|
+
get CarryConfig(): number {
|
|
246
|
+
return (inv<number>('0x0FD25587BB306C86', this.handle, rai())) & 0xFFFFFFFF;
|
|
318
247
|
}
|
|
319
248
|
|
|
320
249
|
/**
|
|
321
|
-
*
|
|
250
|
+
* tier: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eEntityThreatTier
|
|
322
251
|
*
|
|
323
|
-
* @
|
|
324
|
-
|
|
325
|
-
getModel(): number {
|
|
326
|
-
return (inv<number>('0xDA76A9F39210D365', this.handle, rai())) & 0xFFFFFFFF;
|
|
327
|
-
}
|
|
328
|
-
|
|
329
|
-
/**
|
|
330
|
-
* Deletes the specified entity, then sets the handle pointed to by the pointer to NULL.
|
|
252
|
+
* @param tier
|
|
253
|
+
* @param p2
|
|
331
254
|
*/
|
|
332
|
-
|
|
333
|
-
inv<void>('
|
|
255
|
+
setThreatTier(tier: number, p2: boolean): void {
|
|
256
|
+
inv<void>('0x4B436BAC8CBE9B07', this.handle, tier, p2);
|
|
334
257
|
}
|
|
335
258
|
|
|
336
259
|
/**
|
|
337
|
-
*
|
|
338
|
-
*
|
|
339
|
-
* @param flags
|
|
260
|
+
* Returns the heading of the entity in degrees. Also know as the "Yaw" of an entity.
|
|
261
|
+
*
|
|
340
262
|
* @returns
|
|
341
263
|
*/
|
|
342
|
-
|
|
343
|
-
return
|
|
264
|
+
get Heading(): number {
|
|
265
|
+
return inv<number>('0xC230DD956E2F5507', this.handle, raf());
|
|
344
266
|
}
|
|
345
267
|
|
|
346
268
|
/**
|
|
@@ -348,7 +270,7 @@ export class Entity implements IHandle {
|
|
|
348
270
|
*
|
|
349
271
|
* @returns
|
|
350
272
|
*/
|
|
351
|
-
|
|
273
|
+
get LodDist(): number {
|
|
352
274
|
return inv<number>('0xDF240D0C2A948683', this.handle, rai());
|
|
353
275
|
}
|
|
354
276
|
|
|
@@ -356,21 +278,21 @@ export class Entity implements IHandle {
|
|
|
356
278
|
* @returns
|
|
357
279
|
*/
|
|
358
280
|
doesHaveDrawable(): boolean {
|
|
359
|
-
return inv<boolean>('0x20487F0DA9AF164A', this.handle, rai());
|
|
281
|
+
return !!inv<boolean>('0x20487F0DA9AF164A', this.handle, rai());
|
|
360
282
|
}
|
|
361
283
|
|
|
362
284
|
/**
|
|
363
285
|
* @param xyzw
|
|
364
286
|
*/
|
|
365
|
-
|
|
287
|
+
set Quaternion(xyzw: Vector4) {
|
|
366
288
|
inv<void>('0x100E7007D13E3687', this.handle, f(xyzw.x), f(xyzw.y), f(xyzw.z), f(xyzw.w));
|
|
367
289
|
}
|
|
368
290
|
|
|
369
291
|
/**
|
|
370
292
|
* @returns
|
|
371
293
|
*/
|
|
372
|
-
|
|
373
|
-
return inv<boolean>('0x306C1F6178F01AB3', this.handle, rai());
|
|
294
|
+
get IsAttachedToAnyObject(): boolean {
|
|
295
|
+
return !!inv<boolean>('0x306C1F6178F01AB3', this.handle, rai());
|
|
374
296
|
}
|
|
375
297
|
|
|
376
298
|
/**
|
|
@@ -378,7 +300,7 @@ export class Entity implements IHandle {
|
|
|
378
300
|
*
|
|
379
301
|
* @param toggle
|
|
380
302
|
*/
|
|
381
|
-
|
|
303
|
+
set Invincible(toggle: boolean) {
|
|
382
304
|
inv<void>('0xA5C38736C426FCB8', this.handle, toggle);
|
|
383
305
|
}
|
|
384
306
|
|
|
@@ -410,7 +332,7 @@ export class Entity implements IHandle {
|
|
|
410
332
|
/**
|
|
411
333
|
* @returns
|
|
412
334
|
*/
|
|
413
|
-
|
|
335
|
+
get IsAnimal(): any {
|
|
414
336
|
return inv<number>('0x9A100F1CF4546629', this.handle);
|
|
415
337
|
}
|
|
416
338
|
|
|
@@ -434,7 +356,7 @@ export class Entity implements IHandle {
|
|
|
434
356
|
*
|
|
435
357
|
* @returns
|
|
436
358
|
*/
|
|
437
|
-
|
|
359
|
+
get CanBeDamaged(): any {
|
|
438
360
|
return inv<number>('0x75DF9E73F2F005FD', this.handle);
|
|
439
361
|
}
|
|
440
362
|
|
|
@@ -460,7 +382,7 @@ export class Entity implements IHandle {
|
|
|
460
382
|
*
|
|
461
383
|
* @returns
|
|
462
384
|
*/
|
|
463
|
-
|
|
385
|
+
get ForwardVector(): Vector3 {
|
|
464
386
|
return Vector3.fromArray(inv<number[]>('0x2412D9C05BB09B97', this.handle, rav()));
|
|
465
387
|
}
|
|
466
388
|
|
|
@@ -469,7 +391,7 @@ export class Entity implements IHandle {
|
|
|
469
391
|
* @returns
|
|
470
392
|
*/
|
|
471
393
|
isTouchingModel(modelHash: string | number): boolean {
|
|
472
|
-
return inv<boolean>('0x2AE3EBC8DEB9768B', this.handle, _h(modelHash), rai());
|
|
394
|
+
return !!inv<boolean>('0x2AE3EBC8DEB9768B', this.handle, _h(modelHash), rai());
|
|
473
395
|
}
|
|
474
396
|
|
|
475
397
|
/**
|
|
@@ -485,22 +407,22 @@ export class Entity implements IHandle {
|
|
|
485
407
|
/**
|
|
486
408
|
* @param toggle
|
|
487
409
|
*/
|
|
488
|
-
|
|
410
|
+
set RenderScorched(toggle: boolean) {
|
|
489
411
|
inv<void>('0x85B8A7534E44BC23', this.handle, toggle);
|
|
490
412
|
}
|
|
491
413
|
|
|
492
414
|
/**
|
|
493
415
|
* @param heading
|
|
494
416
|
*/
|
|
495
|
-
|
|
417
|
+
set Heading(heading: number) {
|
|
496
418
|
inv<void>('0xCF2B9C0645C4651B', this.handle, f(heading));
|
|
497
419
|
}
|
|
498
420
|
|
|
499
421
|
/**
|
|
500
422
|
* @returns
|
|
501
423
|
*/
|
|
502
|
-
|
|
503
|
-
return inv<boolean>('0xAA2FADD30F45A9DA', this.handle, rai());
|
|
424
|
+
get CollisionDisabled(): boolean {
|
|
425
|
+
return !!inv<boolean>('0xAA2FADD30F45A9DA', this.handle, rai());
|
|
504
426
|
}
|
|
505
427
|
|
|
506
428
|
/**
|
|
@@ -509,14 +431,14 @@ export class Entity implements IHandle {
|
|
|
509
431
|
*
|
|
510
432
|
* @returns
|
|
511
433
|
*/
|
|
512
|
-
|
|
434
|
+
get Roll(): number {
|
|
513
435
|
return inv<number>('0xBF966536FA8B6879', this.handle, raf());
|
|
514
436
|
}
|
|
515
437
|
|
|
516
438
|
/**
|
|
517
439
|
* @returns
|
|
518
440
|
*/
|
|
519
|
-
|
|
441
|
+
get NearestParticipantToEntity(): Player | null {
|
|
520
442
|
return createFromHandle<Player>('Player', inv<number>('0x6888A43C35A5F630', this.handle, rai()));
|
|
521
443
|
}
|
|
522
444
|
|
|
@@ -525,14 +447,14 @@ export class Entity implements IHandle {
|
|
|
525
447
|
*
|
|
526
448
|
* @returns
|
|
527
449
|
*/
|
|
528
|
-
|
|
450
|
+
get Type(): number {
|
|
529
451
|
return inv<number>('0x97F696ACA466B4E0', this.handle, rai());
|
|
530
452
|
}
|
|
531
453
|
|
|
532
454
|
/**
|
|
533
455
|
* @returns
|
|
534
456
|
*/
|
|
535
|
-
|
|
457
|
+
get IsOwnedByPersistenceSystem(): any {
|
|
536
458
|
return inv<number>('0xA7E51B53309EAC97', this.handle);
|
|
537
459
|
}
|
|
538
460
|
|
|
@@ -543,7 +465,7 @@ export class Entity implements IHandle {
|
|
|
543
465
|
* @returns
|
|
544
466
|
*/
|
|
545
467
|
isPlayingAnim(animDict: string | null, animName: string | null, animType: number): boolean {
|
|
546
|
-
return inv<boolean>('0xDEE49D5CA6C49148', this.handle, animDict, animName, animType, rai());
|
|
468
|
+
return !!inv<boolean>('0xDEE49D5CA6C49148', this.handle, animDict, animName, animType, rai());
|
|
547
469
|
}
|
|
548
470
|
|
|
549
471
|
/**
|
|
@@ -557,7 +479,7 @@ export class Entity implements IHandle {
|
|
|
557
479
|
* @returns
|
|
558
480
|
*/
|
|
559
481
|
hasBeenDamagedByAnyVehicle(): boolean {
|
|
560
|
-
return inv<boolean>('0x695D7C26DE65C423', this.handle, rai());
|
|
482
|
+
return !!inv<boolean>('0x695D7C26DE65C423', this.handle, rai());
|
|
561
483
|
}
|
|
562
484
|
|
|
563
485
|
/**
|
|
@@ -578,15 +500,15 @@ export class Entity implements IHandle {
|
|
|
578
500
|
*
|
|
579
501
|
* @returns
|
|
580
502
|
*/
|
|
581
|
-
|
|
503
|
+
get SubmergedLevel(): number {
|
|
582
504
|
return inv<number>('0x4A77C3F73FD9E831', this.handle, raf());
|
|
583
505
|
}
|
|
584
506
|
|
|
585
507
|
/**
|
|
586
508
|
* @returns
|
|
587
509
|
*/
|
|
588
|
-
|
|
589
|
-
return inv<boolean>('0xEE6AD63ABF59C0B7', this.handle, rai());
|
|
510
|
+
get IsAttached(): boolean {
|
|
511
|
+
return !!inv<boolean>('0xEE6AD63ABF59C0B7', this.handle, rai());
|
|
590
512
|
}
|
|
591
513
|
|
|
592
514
|
/**
|
|
@@ -601,198 +523,205 @@ export class Entity implements IHandle {
|
|
|
601
523
|
/**
|
|
602
524
|
* @param looted
|
|
603
525
|
*/
|
|
604
|
-
|
|
526
|
+
set FullyLooted(looted: boolean) {
|
|
605
527
|
inv<void>('0x6BCF5F3D8FFE988D', this.handle, looted);
|
|
606
528
|
}
|
|
607
529
|
|
|
608
530
|
/**
|
|
609
531
|
* @returns
|
|
610
532
|
*/
|
|
611
|
-
|
|
612
|
-
return inv<boolean>('0x12DF6E0D2E736749', this.handle, rai());
|
|
533
|
+
get IsAttachedToAnyVehicle(): boolean {
|
|
534
|
+
return !!inv<boolean>('0x12DF6E0D2E736749', this.handle, rai());
|
|
613
535
|
}
|
|
614
536
|
|
|
615
537
|
/**
|
|
616
|
-
*
|
|
617
|
-
|
|
618
|
-
|
|
619
|
-
inv<void>('0xA48E4801DEBDF7E4', this.handle, p1);
|
|
620
|
-
}
|
|
621
|
-
|
|
622
|
-
/**
|
|
623
|
-
* @param toggle
|
|
624
|
-
* @param keepPhysics
|
|
625
|
-
*/
|
|
626
|
-
setCompletelyDisableCollision(toggle: boolean, keepPhysics: boolean): void {
|
|
627
|
-
inv<void>('0xE0580EC84813875A', this.handle, toggle, keepPhysics);
|
|
628
|
-
}
|
|
629
|
-
|
|
630
|
-
/**
|
|
631
|
-
* @param p1
|
|
632
|
-
*/
|
|
633
|
-
N_0xCDB682BB47C02F0A(p1: string | number): void {
|
|
634
|
-
inv<void>('0xCDB682BB47C02F0A', this.handle, _h(p1));
|
|
635
|
-
}
|
|
636
|
-
|
|
637
|
-
/**
|
|
638
|
-
* @param volume
|
|
538
|
+
* Used in Script Function DUELING_DID_PLAYER_DISARM_OPPONENT
|
|
539
|
+
*
|
|
540
|
+
* @param entity2
|
|
639
541
|
* @param p2
|
|
640
542
|
* @param p3
|
|
641
543
|
* @returns
|
|
642
544
|
*/
|
|
643
|
-
|
|
644
|
-
return inv<boolean>('
|
|
545
|
+
N_0x3EC28DA1FFAC9DDD(entity2: Entity, p2: any, p3: any): boolean {
|
|
546
|
+
return !!inv<boolean>('0x3EC28DA1FFAC9DDD', this.handle, entity2.handle, p2, p3, rai());
|
|
645
547
|
}
|
|
646
548
|
|
|
647
549
|
/**
|
|
648
|
-
*
|
|
550
|
+
* Must be called from a background script, otherwise it will do nothing.
|
|
649
551
|
*/
|
|
650
|
-
|
|
651
|
-
|
|
652
|
-
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1]), Vector3.fromArray(result[2]), Vector3.fromArray(result[3])];
|
|
552
|
+
delete2(): void {
|
|
553
|
+
inv<void>('0x5E94EA09E7207C16', this.handle);
|
|
653
554
|
}
|
|
654
555
|
|
|
655
556
|
/**
|
|
656
|
-
*
|
|
557
|
+
* @param p1
|
|
558
|
+
* @returns
|
|
657
559
|
*/
|
|
658
|
-
|
|
659
|
-
inv<
|
|
560
|
+
isInAir(p1: any): boolean {
|
|
561
|
+
return !!inv<boolean>('0x886E37EC497200B6', this.handle, p1, rai());
|
|
660
562
|
}
|
|
661
563
|
|
|
662
564
|
/**
|
|
663
|
-
* @param p1
|
|
664
565
|
* @returns
|
|
665
566
|
*/
|
|
666
|
-
|
|
667
|
-
return inv<
|
|
567
|
+
get IsAMissionEntity(): boolean {
|
|
568
|
+
return !!inv<boolean>('0x138190F64DB4BBD1', this.handle, rai());
|
|
668
569
|
}
|
|
669
570
|
|
|
670
571
|
/**
|
|
671
|
-
* @
|
|
672
|
-
* @param animName
|
|
673
|
-
* @param time
|
|
572
|
+
* @returns
|
|
674
573
|
*/
|
|
675
|
-
|
|
676
|
-
inv<
|
|
574
|
+
get IsAttachedToAnyPed(): boolean {
|
|
575
|
+
return !!inv<boolean>('0xC841153DED2CA89A', this.handle, rai());
|
|
677
576
|
}
|
|
678
577
|
|
|
679
578
|
/**
|
|
680
|
-
*
|
|
681
|
-
* `entity` = The entity to get the coordinates from.
|
|
682
|
-
* `alive` = Unused by the game, potentially used by debug builds in order to assert whether or not an entity was alive. If entity is a ped and it's in a vehicle or on a mount the coords of that entity are returned. Set 'realCoords' to true when you need the true ped coords.
|
|
683
|
-
*
|
|
684
|
-
* @param alive
|
|
685
|
-
* @param realCoords
|
|
579
|
+
* @param to
|
|
686
580
|
* @returns
|
|
687
581
|
*/
|
|
688
|
-
|
|
689
|
-
return
|
|
582
|
+
isAttachedToEntity(to: Entity): boolean {
|
|
583
|
+
return !!inv<boolean>('0x154A3C529497053E', this.handle, to.handle, rai());
|
|
690
584
|
}
|
|
691
585
|
|
|
692
586
|
/**
|
|
693
587
|
* @returns
|
|
694
588
|
*/
|
|
695
|
-
|
|
696
|
-
return inv<boolean>('
|
|
589
|
+
hasBeenDamagedByAnyObject(): boolean {
|
|
590
|
+
return !!inv<boolean>('0x73BB763880CD23A6', this.handle, rai());
|
|
697
591
|
}
|
|
698
592
|
|
|
699
593
|
/**
|
|
700
|
-
*
|
|
701
|
-
*
|
|
702
|
-
* @param value
|
|
594
|
+
* @param rotationOrder
|
|
595
|
+
* @returns
|
|
703
596
|
*/
|
|
704
|
-
|
|
705
|
-
inv<
|
|
597
|
+
getRotation(rotationOrder: number): Vector3 {
|
|
598
|
+
return Vector3.fromArray(inv<number[]>('0xE09CAF86C32CB48F', this.handle, rotationOrder, rav()));
|
|
706
599
|
}
|
|
707
600
|
|
|
708
601
|
/**
|
|
709
602
|
* @param toggle
|
|
710
603
|
*/
|
|
711
|
-
|
|
712
|
-
inv<void>('
|
|
604
|
+
set MotionBlur(toggle: boolean) {
|
|
605
|
+
inv<void>('0x516C6ABD18322B63', this.handle, toggle);
|
|
606
|
+
}
|
|
607
|
+
|
|
608
|
+
resetAlpha(): void {
|
|
609
|
+
inv<void>('0x744B9EF44779D9AB', this.handle);
|
|
713
610
|
}
|
|
714
611
|
|
|
715
612
|
/**
|
|
716
|
-
*
|
|
613
|
+
* Checks if entity is within x/y/zSize distance of x/y/z. Last three are unknown ints, almost always p7 = 0, p8 = 1, p9 = 0
|
|
614
|
+
*
|
|
615
|
+
* @param pos
|
|
616
|
+
* @param xSize
|
|
617
|
+
* @param ySize
|
|
618
|
+
* @param zSize
|
|
619
|
+
* @param p7
|
|
620
|
+
* @param p8
|
|
621
|
+
* @param p9
|
|
622
|
+
* @returns
|
|
717
623
|
*/
|
|
718
|
-
|
|
719
|
-
inv<
|
|
624
|
+
isAtCoord(pos: Vector3, xSize: number, ySize: number, zSize: number, p7: boolean, p8: boolean, p9: number): boolean {
|
|
625
|
+
return !!inv<boolean>('0x5E58342602E94718', this.handle, f(pos.x), f(pos.y), f(pos.z), f(xSize), f(ySize), f(zSize), p7, p8, p9, rai());
|
|
720
626
|
}
|
|
721
627
|
|
|
722
628
|
/**
|
|
723
|
-
* @
|
|
629
|
+
* @param entity2
|
|
630
|
+
* @param p2
|
|
631
|
+
* @param boneIndex
|
|
632
|
+
* @param offset
|
|
633
|
+
* @param p7
|
|
634
|
+
* @param p8
|
|
635
|
+
* @param p9
|
|
636
|
+
* @param p10
|
|
637
|
+
* @param p11
|
|
638
|
+
* @param p12
|
|
639
|
+
* @param p13
|
|
640
|
+
* @param p14
|
|
641
|
+
* @param p15
|
|
642
|
+
* @param p16
|
|
643
|
+
* @param p17
|
|
644
|
+
* @param p18
|
|
645
|
+
* @param p19
|
|
646
|
+
* @param p20
|
|
647
|
+
* @param p21
|
|
724
648
|
*/
|
|
725
|
-
|
|
726
|
-
|
|
649
|
+
attachToEntityPhysically(entity2: Entity, p2: number, boneIndex: number, offset: Vector3, p7: number, p8: number, p9: number, p10: number, p11: number, p12: number, p13: number, p14: boolean, p15: boolean, p16: boolean, p17: boolean, p18: number, p19: boolean, p20: number, p21: number): void {
|
|
650
|
+
inv<void>('0xB629A43CA1643481', this.handle, entity2.handle, p2, boneIndex, f(offset.x), f(offset.y), f(offset.z), f(p7), f(p8), f(p9), f(p10), f(p11), f(p12), f(p13), p14, p15, p16, p17, p18, p19, f(p20), f(p21));
|
|
727
651
|
}
|
|
728
652
|
|
|
729
653
|
/**
|
|
730
654
|
* @returns
|
|
731
655
|
*/
|
|
732
|
-
|
|
733
|
-
return inv<
|
|
656
|
+
get HeightAboveGround(): number {
|
|
657
|
+
return inv<number>('0x0D3B5BAEA08F63E9', this.handle, raf());
|
|
734
658
|
}
|
|
735
659
|
|
|
736
660
|
/**
|
|
737
661
|
* @param pos
|
|
738
|
-
* @param
|
|
739
|
-
* @param
|
|
740
|
-
* @
|
|
662
|
+
* @param heading
|
|
663
|
+
* @param p5
|
|
664
|
+
* @param p6
|
|
741
665
|
*/
|
|
742
|
-
|
|
743
|
-
|
|
666
|
+
setCoordsAndHeadingNoOffset(pos: Vector3, heading: number, p5: boolean, p6: boolean): void {
|
|
667
|
+
inv<void>('0x0918E3565C20F03C', this.handle, f(pos.x), f(pos.y), f(pos.z), f(heading), p5, p6);
|
|
744
668
|
}
|
|
745
669
|
|
|
746
670
|
/**
|
|
747
|
-
*
|
|
671
|
+
* Creates a spherical cone at origin that extends to surface with the angle specified. Then returns true if the entity is inside the spherical cone Angle is measured in degrees.
|
|
672
|
+
*
|
|
673
|
+
* @param originX
|
|
674
|
+
* @param originY
|
|
675
|
+
* @param originZ
|
|
676
|
+
* @param edgeX
|
|
677
|
+
* @param edgeY
|
|
678
|
+
* @param edgeZ
|
|
679
|
+
* @param angle
|
|
680
|
+
* @param p8
|
|
681
|
+
* @param p9
|
|
682
|
+
* @param p10
|
|
748
683
|
* @returns
|
|
749
684
|
*/
|
|
750
|
-
|
|
751
|
-
return
|
|
685
|
+
isInAngledArea(originX: number, originY: number, originZ: number, edgeX: number, edgeY: number, edgeZ: number, angle: number, p8: boolean, p9: boolean, p10: any): boolean {
|
|
686
|
+
return !!inv<boolean>('0xD3151E53134595E5', this.handle, f(originX), f(originY), f(originZ), f(edgeX), f(edgeY), f(edgeZ), f(angle), p8, p9, p10, rai());
|
|
752
687
|
}
|
|
753
688
|
|
|
754
|
-
|
|
755
|
-
inv<void>('
|
|
689
|
+
clearLastDamageEntity(): void {
|
|
690
|
+
inv<void>('0xBB19AC7D4DCEFD0F', this.handle);
|
|
756
691
|
}
|
|
757
692
|
|
|
758
693
|
/**
|
|
759
694
|
* @param toggle
|
|
760
695
|
*/
|
|
761
|
-
|
|
762
|
-
inv<void>('
|
|
696
|
+
set AlwaysPrerender(toggle: boolean) {
|
|
697
|
+
inv<void>('0xACAD101E1FB66689', this.handle, toggle);
|
|
763
698
|
}
|
|
764
699
|
|
|
765
700
|
/**
|
|
766
|
-
*
|
|
701
|
+
* Note that the third parameter(denoted as z) is "up and down" with positive numbers encouraging upwards movement.
|
|
702
|
+
*
|
|
703
|
+
* @param pos
|
|
767
704
|
*/
|
|
768
|
-
|
|
769
|
-
|
|
770
|
-
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
|
|
705
|
+
set Velocity(pos: Vector3) {
|
|
706
|
+
inv<void>('0x1C99BB7B6E96D16F', this.handle, f(pos.x), f(pos.y), f(pos.z));
|
|
771
707
|
}
|
|
772
708
|
|
|
773
709
|
/**
|
|
710
|
+
* SET_ENTITY_LO*
|
|
711
|
+
*
|
|
774
712
|
* @param p1
|
|
775
|
-
* @
|
|
776
|
-
*/
|
|
777
|
-
isUnderwater(p1: boolean): any {
|
|
778
|
-
return inv<number>('0xD4E5C1E93C466127', this.handle, p1);
|
|
779
|
-
}
|
|
780
|
-
|
|
781
|
-
/**
|
|
782
|
-
* @param animation
|
|
783
|
-
* @param animGroup
|
|
713
|
+
* @param p2
|
|
784
714
|
* @param p3
|
|
785
|
-
* @returns
|
|
786
715
|
*/
|
|
787
|
-
|
|
788
|
-
|
|
716
|
+
N_0xAF7F3099B9FEB535(p1: number, p2: number, p3: number): void {
|
|
717
|
+
inv<void>('0xAF7F3099B9FEB535', this.handle, f(p1), f(p2), f(p3));
|
|
789
718
|
}
|
|
790
719
|
|
|
791
720
|
/**
|
|
792
721
|
* @returns
|
|
793
722
|
*/
|
|
794
|
-
|
|
795
|
-
return inv<
|
|
723
|
+
N_0xAF72EC7E1B54539B(): Entity | null {
|
|
724
|
+
return createFromHandle<Entity>('Entity', inv<number>('0xAF72EC7E1B54539B', this.handle, rai()));
|
|
796
725
|
}
|
|
797
726
|
|
|
798
727
|
/**
|
|
@@ -800,47 +729,34 @@ export class Entity implements IHandle {
|
|
|
800
729
|
*
|
|
801
730
|
* @returns
|
|
802
731
|
*/
|
|
803
|
-
|
|
804
|
-
return createFromHandle<
|
|
805
|
-
}
|
|
806
|
-
|
|
807
|
-
/**
|
|
808
|
-
* @returns
|
|
809
|
-
*/
|
|
810
|
-
isVisible(): boolean {
|
|
811
|
-
return inv<boolean>('0xFFC96ECB7FA404CA', this.handle, rai());
|
|
732
|
+
get ObjectIndexFromIndex(): Prop | null {
|
|
733
|
+
return createFromHandle<Prop>('Prop', inv<number>('0x280BBE5601EAA983', this.handle, rai()));
|
|
812
734
|
}
|
|
813
735
|
|
|
814
736
|
/**
|
|
815
|
-
*
|
|
737
|
+
* Has the entity1 got a clear line of sight to the other entity2 from the direction entity1 is facing.
|
|
816
738
|
*
|
|
817
|
-
* @param
|
|
739
|
+
* @param entity2
|
|
740
|
+
* @param traceType
|
|
741
|
+
* @returns
|
|
818
742
|
*/
|
|
819
|
-
|
|
820
|
-
inv<
|
|
743
|
+
hasClearLosToEntityInFront(entity2: Entity, traceType: number): boolean {
|
|
744
|
+
return !!inv<boolean>('0xE88F19660651D566', this.handle, entity2.handle, traceType, rai());
|
|
821
745
|
}
|
|
822
746
|
|
|
823
747
|
/**
|
|
824
|
-
* Valid indices: 0 - 3
|
|
825
|
-
* Index 1 always returns a `hogtied` config, doesn't matter the entity.
|
|
826
|
-
* It's for humans only and the ped must be resurrected first if it's dead.
|
|
827
|
-
*
|
|
828
|
-
* @param index
|
|
829
748
|
* @returns
|
|
830
749
|
*/
|
|
831
|
-
|
|
832
|
-
return
|
|
833
|
-
}
|
|
834
|
-
|
|
835
|
-
setFadeIn(): void {
|
|
836
|
-
inv<void>('0xA91E6CF94404E8C9', this.handle);
|
|
750
|
+
get IsOnTrainTrack(): any {
|
|
751
|
+
return inv<number>('0x857ACB0AB4BD0D55', this.handle);
|
|
837
752
|
}
|
|
838
753
|
|
|
839
754
|
/**
|
|
755
|
+
* @param angle
|
|
840
756
|
* @returns
|
|
841
757
|
*/
|
|
842
|
-
|
|
843
|
-
return inv<boolean>('
|
|
758
|
+
isUpright(angle: number): boolean {
|
|
759
|
+
return !!inv<boolean>('0xF6F6AFD8D4FB2658', this.handle, f(angle), rai());
|
|
844
760
|
}
|
|
845
761
|
|
|
846
762
|
/**
|
|
@@ -848,7 +764,7 @@ export class Entity implements IHandle {
|
|
|
848
764
|
* @returns
|
|
849
765
|
*/
|
|
850
766
|
isTouchingEntity(targetEntity: Entity): boolean {
|
|
851
|
-
return inv<boolean>('0x9A2304A64C3C8423', this.handle, targetEntity.handle, rai());
|
|
767
|
+
return !!inv<boolean>('0x9A2304A64C3C8423', this.handle, targetEntity.handle, rai());
|
|
852
768
|
}
|
|
853
769
|
|
|
854
770
|
deleteCarriable(): void {
|
|
@@ -879,21 +795,21 @@ export class Entity implements IHandle {
|
|
|
879
795
|
*
|
|
880
796
|
* @returns
|
|
881
797
|
*/
|
|
882
|
-
|
|
798
|
+
get Speed(): number {
|
|
883
799
|
return inv<number>('0xFB6BA510A533DF81', this.handle, raf());
|
|
884
800
|
}
|
|
885
801
|
|
|
886
802
|
/**
|
|
887
803
|
* @param bOnlyDamagedWhenRunningScript
|
|
888
804
|
*/
|
|
889
|
-
|
|
805
|
+
set CanOnlyBeDamagedByScriptParticipants(bOnlyDamagedWhenRunningScript: boolean) {
|
|
890
806
|
inv<void>('0xFF83AF534156B399', this.handle, bOnlyDamagedWhenRunningScript);
|
|
891
807
|
}
|
|
892
808
|
|
|
893
809
|
/**
|
|
894
810
|
* @returns
|
|
895
811
|
*/
|
|
896
|
-
|
|
812
|
+
get IsTrackedVisible(): any {
|
|
897
813
|
return inv<number>('0xC8CCDB712FBCBA92', this.handle);
|
|
898
814
|
}
|
|
899
815
|
|
|
@@ -908,8 +824,8 @@ export class Entity implements IHandle {
|
|
|
908
824
|
/**
|
|
909
825
|
* @returns
|
|
910
826
|
*/
|
|
911
|
-
|
|
912
|
-
return inv<boolean>('0xF213C724E77F321A', this.handle, rai());
|
|
827
|
+
get IsVisibleToScript(): boolean {
|
|
828
|
+
return !!inv<boolean>('0xF213C724E77F321A', this.handle, rai());
|
|
913
829
|
}
|
|
914
830
|
|
|
915
831
|
/**
|
|
@@ -918,7 +834,7 @@ export class Entity implements IHandle {
|
|
|
918
834
|
* @returns
|
|
919
835
|
*/
|
|
920
836
|
hasClearLosToEntity(entity2: Entity, traceType: number): boolean {
|
|
921
|
-
return inv<boolean>('0xFCDFF7B72D23A1AC', this.handle, entity2.handle, traceType, rai());
|
|
837
|
+
return !!inv<boolean>('0xFCDFF7B72D23A1AC', this.handle, entity2.handle, traceType, rai());
|
|
922
838
|
}
|
|
923
839
|
|
|
924
840
|
/**
|
|
@@ -934,117 +850,195 @@ export class Entity implements IHandle {
|
|
|
934
850
|
}
|
|
935
851
|
|
|
936
852
|
/**
|
|
937
|
-
* @param
|
|
938
|
-
* @param
|
|
939
|
-
* @param p7
|
|
940
|
-
* @param p8
|
|
941
|
-
* @param p9
|
|
853
|
+
* @param playerPedToIgnore
|
|
854
|
+
* @param flags
|
|
942
855
|
* @returns
|
|
943
856
|
*/
|
|
944
|
-
|
|
945
|
-
return inv<
|
|
857
|
+
getNearestPlayerToEntity(playerPedToIgnore: Ped, flags: number): Player | null {
|
|
858
|
+
return createFromHandle<Player>('Player', inv<number>('0x990E294FC387FB88', this.handle, playerPedToIgnore.handle, flags, rai()));
|
|
946
859
|
}
|
|
947
860
|
|
|
948
861
|
/**
|
|
949
|
-
*
|
|
950
|
-
* https://github.com/femga/rdr3_discoveries/tree/master/boneNames
|
|
862
|
+
* Gets the Y-component of the entity's forward vector.
|
|
951
863
|
*
|
|
952
|
-
* @param boneIndex
|
|
953
864
|
* @returns
|
|
954
865
|
*/
|
|
955
|
-
|
|
956
|
-
return
|
|
866
|
+
get ForwardY(): number {
|
|
867
|
+
return inv<number>('0x9A5C073ECBDA7EE7', this.handle, raf());
|
|
957
868
|
}
|
|
958
869
|
|
|
959
870
|
/**
|
|
960
|
-
*
|
|
871
|
+
* @param pitch
|
|
872
|
+
* @param roll
|
|
873
|
+
* @param yaw
|
|
874
|
+
* @param rotationOrder
|
|
875
|
+
* @param p5
|
|
876
|
+
*/
|
|
877
|
+
setRotation(pitch: number, roll: number, yaw: number, rotationOrder: number, p5: boolean): void {
|
|
878
|
+
inv<void>('0x9CC8314DFEDE441E', this.handle, f(pitch), f(roll), f(yaw), rotationOrder, p5);
|
|
879
|
+
}
|
|
880
|
+
|
|
881
|
+
/**
|
|
882
|
+
* @param p1
|
|
883
|
+
* @param relationshipGroup
|
|
884
|
+
*/
|
|
885
|
+
setOnlyDamagedByRelationshipGroup(p1: boolean, relationshipGroup: string | number): void {
|
|
886
|
+
inv<void>('0x6C1F6AA2F0ADD104', this.handle, p1, _h(relationshipGroup));
|
|
887
|
+
}
|
|
888
|
+
|
|
889
|
+
/**
|
|
890
|
+
* https://github.com/femga/rdr3_discoveries/tree/master/AI/ENTITY_PROOFS
|
|
891
|
+
* BOOL p2: handles an additional special proofs flag, so it simply indicates whether it should be enabled or disabled, not sure what exactly it proofs the entity from though
|
|
961
892
|
*
|
|
962
|
-
* @param
|
|
963
|
-
* @param
|
|
964
|
-
|
|
965
|
-
|
|
966
|
-
|
|
967
|
-
|
|
968
|
-
|
|
969
|
-
|
|
893
|
+
* @param proofsBitset
|
|
894
|
+
* @param specialFlag
|
|
895
|
+
*/
|
|
896
|
+
setProofs(proofsBitset: number, specialFlag: boolean): void {
|
|
897
|
+
inv<void>('0xFAEE099C6F890BB8', this.handle, proofsBitset, specialFlag);
|
|
898
|
+
}
|
|
899
|
+
|
|
900
|
+
/**
|
|
970
901
|
* @returns
|
|
971
902
|
*/
|
|
972
|
-
|
|
973
|
-
return inv<boolean>('
|
|
903
|
+
hasCollisionLoadedAroundEntity(): boolean {
|
|
904
|
+
return !!inv<boolean>('0xBEB1600952B9CF5C', this.handle, rai());
|
|
974
905
|
}
|
|
975
906
|
|
|
976
907
|
/**
|
|
977
|
-
*
|
|
908
|
+
* @returns
|
|
909
|
+
*/
|
|
910
|
+
get IsCarriablePelt(): any {
|
|
911
|
+
return inv<number>('0x255B6DB4E3AD3C3E', this.handle);
|
|
912
|
+
}
|
|
913
|
+
|
|
914
|
+
/**
|
|
915
|
+
* @param p1
|
|
916
|
+
* @returns
|
|
917
|
+
*/
|
|
918
|
+
getVelocity(p1: number): Vector3 {
|
|
919
|
+
return Vector3.fromArray(inv<number[]>('0x4805D2B1D8CF94A9', this.handle, p1, rav()));
|
|
920
|
+
}
|
|
921
|
+
|
|
922
|
+
/**
|
|
923
|
+
* @param toggle
|
|
924
|
+
*/
|
|
925
|
+
set CanAutoVaultOnEntity(toggle: boolean) {
|
|
926
|
+
inv<void>('0x80646744FA88F9D7', this.handle, toggle);
|
|
927
|
+
}
|
|
928
|
+
|
|
929
|
+
/**
|
|
930
|
+
* Sets the loot table an entity will carry. Returns true if loot table has been successfully set. Returns false if entity is not a ped or object.
|
|
931
|
+
* https://github.com/femga/rdr3_discoveries/blob/master/AI/EVENTS/loot_rewards.lua
|
|
978
932
|
*
|
|
979
|
-
* @
|
|
933
|
+
* @param lootTable
|
|
934
|
+
* @returns
|
|
935
|
+
*/
|
|
936
|
+
scriptOverrideLootTablePermanent(lootTable: string | number): any {
|
|
937
|
+
return inv<number>('0x8C03CD6B5E0E85E8', this.handle, _h(lootTable));
|
|
938
|
+
}
|
|
939
|
+
|
|
940
|
+
/**
|
|
941
|
+
* @returns argStruct
|
|
942
|
+
*/
|
|
943
|
+
get Script(): [number, number] {
|
|
944
|
+
const result = inv<[number, number]>('0x2A08A32B6D49906F', this.handle, pvi(), rai());
|
|
945
|
+
return [result[0] & 0xFFFFFFFF, result[1]];
|
|
946
|
+
}
|
|
947
|
+
|
|
948
|
+
/**
|
|
949
|
+
* @param actionHash
|
|
950
|
+
* @returns
|
|
951
|
+
*/
|
|
952
|
+
hasAnimEventFired(actionHash: string | number): boolean {
|
|
953
|
+
return !!inv<boolean>('0x5851CC48405F4A07', this.handle, _h(actionHash), rai());
|
|
954
|
+
}
|
|
955
|
+
|
|
956
|
+
/**
|
|
957
|
+
* @param p1
|
|
958
|
+
*/
|
|
959
|
+
N_0xEF259AA1E097E0AD(p1: any): void {
|
|
960
|
+
inv<void>('0xEF259AA1E097E0AD', this.handle, p1);
|
|
961
|
+
}
|
|
962
|
+
|
|
963
|
+
/**
|
|
964
|
+
* Getter for FREEZE_ENTITY_POSITION
|
|
965
|
+
*
|
|
966
|
+
* @returns
|
|
967
|
+
*/
|
|
968
|
+
get IsFrozen(): any {
|
|
969
|
+
return inv<number>('0x083D497D57B7400F', this.handle);
|
|
970
|
+
}
|
|
971
|
+
|
|
972
|
+
/**
|
|
973
|
+
* Returns the entity that is looting a ped but only while the looting is active
|
|
974
|
+
*
|
|
975
|
+
* @returns
|
|
976
|
+
*/
|
|
977
|
+
get LootingPed(): Ped | null {
|
|
978
|
+
return createFromHandle<Ped>('Ped', inv<number>('0xEF2D9ED7CE684F08', this.handle, rai()));
|
|
979
|
+
}
|
|
980
|
+
|
|
981
|
+
/**
|
|
982
|
+
* @returns
|
|
980
983
|
*/
|
|
981
|
-
|
|
982
|
-
|
|
983
|
-
return [result[0], result[1]];
|
|
984
|
+
get IsWaitingForWorldCollision(): boolean {
|
|
985
|
+
return !!inv<boolean>('0x5E1CC2E8DC3111DD', this.handle, rai());
|
|
984
986
|
}
|
|
985
987
|
|
|
986
988
|
/**
|
|
987
|
-
*
|
|
988
|
-
*
|
|
989
|
-
* @param p3
|
|
989
|
+
* Gets the X-component of the entity's forward vector.
|
|
990
|
+
*
|
|
990
991
|
* @returns
|
|
991
992
|
*/
|
|
992
|
-
|
|
993
|
-
return inv<
|
|
993
|
+
get ForwardX(): number {
|
|
994
|
+
return inv<number>('0xDB0954E9960F6457', this.handle, raf());
|
|
994
995
|
}
|
|
995
996
|
|
|
996
997
|
/**
|
|
997
|
-
* @
|
|
998
|
-
* @param relGroup
|
|
998
|
+
* @returns
|
|
999
999
|
*/
|
|
1000
|
-
|
|
1001
|
-
inv<
|
|
1000
|
+
get IsAPed(): boolean {
|
|
1001
|
+
return !!inv<boolean>('0xCF8176912DDA4EA5', this.handle, rai());
|
|
1002
1002
|
}
|
|
1003
1003
|
|
|
1004
1004
|
/**
|
|
1005
1005
|
* @returns
|
|
1006
1006
|
*/
|
|
1007
|
-
|
|
1008
|
-
return inv<number>('
|
|
1007
|
+
get Pitch(): number {
|
|
1008
|
+
return inv<number>('0xEF355ABEFF7F5005', this.handle, raf());
|
|
1009
1009
|
}
|
|
1010
1010
|
|
|
1011
1011
|
/**
|
|
1012
|
-
* @
|
|
1013
|
-
* @param heading
|
|
1014
|
-
* @param xAxis
|
|
1015
|
-
* @param yAxis
|
|
1016
|
-
* @param zAxis
|
|
1012
|
+
* @returns
|
|
1017
1013
|
*/
|
|
1018
|
-
|
|
1019
|
-
inv<
|
|
1014
|
+
get IsStatic(): boolean {
|
|
1015
|
+
return !!inv<boolean>('0x86468ADFA0F6B861', this.handle, rai());
|
|
1020
1016
|
}
|
|
1021
1017
|
|
|
1022
1018
|
/**
|
|
1023
|
-
* Returns
|
|
1019
|
+
* Returns the model hash from the entity
|
|
1024
1020
|
*
|
|
1025
1021
|
* @returns
|
|
1026
1022
|
*/
|
|
1027
|
-
|
|
1028
|
-
return (inv<number>('
|
|
1023
|
+
get Model(): number {
|
|
1024
|
+
return (inv<number>('0xDA76A9F39210D365', this.handle, rai())) & 0xFFFFFFFF;
|
|
1029
1025
|
}
|
|
1030
1026
|
|
|
1031
1027
|
/**
|
|
1032
|
-
*
|
|
1033
|
-
*
|
|
1034
|
-
* @param tier
|
|
1035
|
-
* @param p2
|
|
1028
|
+
* Deletes the specified entity, then sets the handle pointed to by the pointer to NULL.
|
|
1036
1029
|
*/
|
|
1037
|
-
|
|
1038
|
-
inv<void>('
|
|
1030
|
+
deleteEntity(): void {
|
|
1031
|
+
inv<void>('0x4CD38C78BD19A497', this.handle);
|
|
1039
1032
|
}
|
|
1040
1033
|
|
|
1041
1034
|
/**
|
|
1042
|
-
*
|
|
1043
|
-
*
|
|
1035
|
+
* @param team
|
|
1036
|
+
* @param playerPedToIgnore
|
|
1037
|
+
* @param flags
|
|
1044
1038
|
* @returns
|
|
1045
1039
|
*/
|
|
1046
|
-
|
|
1047
|
-
return inv<number>('
|
|
1040
|
+
getNearestPlayerToOnTeam(team: number, playerPedToIgnore: Ped, flags: number): Player | null {
|
|
1041
|
+
return createFromHandle<Player>('Player', inv<number>('0xB2C30C3B4AFF718C', this.handle, team, playerPedToIgnore.handle, flags, rai()));
|
|
1048
1042
|
}
|
|
1049
1043
|
|
|
1050
1044
|
/**
|
|
@@ -1060,7 +1054,7 @@ export class Entity implements IHandle {
|
|
|
1060
1054
|
/**
|
|
1061
1055
|
* @param toggle
|
|
1062
1056
|
*/
|
|
1063
|
-
|
|
1057
|
+
set RequiresMoreExpensiveRiverCheck(toggle: boolean) {
|
|
1064
1058
|
inv<void>('0x850C940EE3E7B8B5', this.handle, toggle);
|
|
1065
1059
|
}
|
|
1066
1060
|
|
|
@@ -1081,7 +1075,7 @@ export class Entity implements IHandle {
|
|
|
1081
1075
|
*
|
|
1082
1076
|
* @returns
|
|
1083
1077
|
*/
|
|
1084
|
-
|
|
1078
|
+
get PedIndexFromIndex(): Ped | null {
|
|
1085
1079
|
return createFromHandle<Ped>('Ped', inv<number>('0x0F16D042BD640EA3', this.handle, rai()));
|
|
1086
1080
|
}
|
|
1087
1081
|
|
|
@@ -1090,15 +1084,15 @@ export class Entity implements IHandle {
|
|
|
1090
1084
|
*
|
|
1091
1085
|
* @param toggle
|
|
1092
1086
|
*/
|
|
1093
|
-
|
|
1087
|
+
set CanBeTargetedWithoutLos(toggle: boolean) {
|
|
1094
1088
|
inv<void>('0x6D09F32E284D0FB7', this.handle, toggle);
|
|
1095
1089
|
}
|
|
1096
1090
|
|
|
1097
1091
|
/**
|
|
1098
1092
|
* @returns
|
|
1099
1093
|
*/
|
|
1100
|
-
|
|
1101
|
-
return inv<boolean>('0x613C15D5D8DB781F', this.handle, rai());
|
|
1094
|
+
get IsOnScreen(): boolean {
|
|
1095
|
+
return !!inv<boolean>('0x613C15D5D8DB781F', this.handle, rai());
|
|
1102
1096
|
}
|
|
1103
1097
|
|
|
1104
1098
|
/**
|
|
@@ -1106,14 +1100,14 @@ export class Entity implements IHandle {
|
|
|
1106
1100
|
*
|
|
1107
1101
|
* @param toggle
|
|
1108
1102
|
*/
|
|
1109
|
-
|
|
1103
|
+
set Noweapondecals(toggle: boolean) {
|
|
1110
1104
|
inv<void>('0xC64E597783BE9A1D', this.handle, toggle);
|
|
1111
1105
|
}
|
|
1112
1106
|
|
|
1113
1107
|
/**
|
|
1114
1108
|
* @returns
|
|
1115
1109
|
*/
|
|
1116
|
-
|
|
1110
|
+
get Health(): number {
|
|
1117
1111
|
return inv<number>('0x82368787EA73C0F7', this.handle, rai());
|
|
1118
1112
|
}
|
|
1119
1113
|
|
|
@@ -1134,7 +1128,7 @@ export class Entity implements IHandle {
|
|
|
1134
1128
|
* @returns
|
|
1135
1129
|
*/
|
|
1136
1130
|
doesHavePhysics(): boolean {
|
|
1137
|
-
return inv<boolean>('0xA512B3F1B2A0B51C', this.handle, rai());
|
|
1131
|
+
return !!inv<boolean>('0xA512B3F1B2A0B51C', this.handle, rai());
|
|
1138
1132
|
}
|
|
1139
1133
|
|
|
1140
1134
|
/**
|
|
@@ -1194,14 +1188,14 @@ export class Entity implements IHandle {
|
|
|
1194
1188
|
/**
|
|
1195
1189
|
* @returns
|
|
1196
1190
|
*/
|
|
1197
|
-
|
|
1191
|
+
get AttachedTo(): Entity | null {
|
|
1198
1192
|
return createFromHandle<Entity>('Entity', inv<number>('0x56D713888A566481', this.handle, rai()));
|
|
1199
1193
|
}
|
|
1200
1194
|
|
|
1201
1195
|
/**
|
|
1202
1196
|
* @param toggle
|
|
1203
1197
|
*/
|
|
1204
|
-
|
|
1198
|
+
set OnlyDamagedByPlayer(toggle: boolean) {
|
|
1205
1199
|
inv<void>('0x473598683095D430', this.handle, toggle);
|
|
1206
1200
|
}
|
|
1207
1201
|
|
|
@@ -1233,7 +1227,7 @@ export class Entity implements IHandle {
|
|
|
1233
1227
|
/**
|
|
1234
1228
|
* @returns
|
|
1235
1229
|
*/
|
|
1236
|
-
|
|
1230
|
+
get IsPredator(): any {
|
|
1237
1231
|
return inv<number>('0x5594AFE9DE0C01B7', this.handle);
|
|
1238
1232
|
}
|
|
1239
1233
|
|
|
@@ -1257,14 +1251,14 @@ export class Entity implements IHandle {
|
|
|
1257
1251
|
*
|
|
1258
1252
|
* @returns
|
|
1259
1253
|
*/
|
|
1260
|
-
|
|
1254
|
+
get CarriableState(): number {
|
|
1261
1255
|
return inv<number>('0x61914209C36EFDDB', this.handle, rai());
|
|
1262
1256
|
}
|
|
1263
1257
|
|
|
1264
1258
|
/**
|
|
1265
1259
|
* @param value
|
|
1266
1260
|
*/
|
|
1267
|
-
|
|
1261
|
+
set MaxHealth(value: number) {
|
|
1268
1262
|
inv<void>('0x166E7CF68597D8B5', this.handle, value);
|
|
1269
1263
|
}
|
|
1270
1264
|
|
|
@@ -1275,13 +1269,13 @@ export class Entity implements IHandle {
|
|
|
1275
1269
|
* @returns
|
|
1276
1270
|
*/
|
|
1277
1271
|
isPlayingAnyAnim(p1: number): boolean {
|
|
1278
|
-
return inv<boolean>('0x0B7CB1300CBFE19C', this.handle, p1, rai());
|
|
1272
|
+
return !!inv<boolean>('0x0B7CB1300CBFE19C', this.handle, p1, rai());
|
|
1279
1273
|
}
|
|
1280
1274
|
|
|
1281
1275
|
/**
|
|
1282
1276
|
* @param enabled
|
|
1283
1277
|
*/
|
|
1284
|
-
|
|
1278
|
+
set LightsEnabled(enabled: boolean) {
|
|
1285
1279
|
inv<void>('0xEBDC12861D079ABA', this.handle, enabled);
|
|
1286
1280
|
}
|
|
1287
1281
|
|
|
@@ -1310,13 +1304,13 @@ export class Entity implements IHandle {
|
|
|
1310
1304
|
* @returns
|
|
1311
1305
|
*/
|
|
1312
1306
|
isAtEntity(entity2: Entity, xSize: number, ySize: number, zSize: number, p5: boolean, p6: boolean, p7: number): boolean {
|
|
1313
|
-
return inv<boolean>('0xC057F02B837A27F6', this.handle, entity2.handle, f(xSize), f(ySize), f(zSize), p5, p6, p7, rai());
|
|
1307
|
+
return !!inv<boolean>('0xC057F02B837A27F6', this.handle, entity2.handle, f(xSize), f(ySize), f(zSize), p5, p6, p7, rai());
|
|
1314
1308
|
}
|
|
1315
1309
|
|
|
1316
1310
|
/**
|
|
1317
1311
|
* @param toggle
|
|
1318
1312
|
*/
|
|
1319
|
-
|
|
1313
|
+
set Visible(toggle: boolean) {
|
|
1320
1314
|
inv<void>('0x1794B4FCC84D812F', this.handle, toggle);
|
|
1321
1315
|
}
|
|
1322
1316
|
|
|
@@ -1325,7 +1319,7 @@ export class Entity implements IHandle {
|
|
|
1325
1319
|
*
|
|
1326
1320
|
* @param toggle
|
|
1327
1321
|
*/
|
|
1328
|
-
|
|
1322
|
+
set ShouldFreezeWaitingOnCollision(toggle: boolean) {
|
|
1329
1323
|
inv<void>('0x740CB4F3F602C9F4', this.handle, toggle);
|
|
1330
1324
|
}
|
|
1331
1325
|
|
|
@@ -1335,7 +1329,7 @@ export class Entity implements IHandle {
|
|
|
1335
1329
|
*
|
|
1336
1330
|
* @returns
|
|
1337
1331
|
*/
|
|
1338
|
-
|
|
1332
|
+
get Proofs(): number {
|
|
1339
1333
|
return inv<number>('0x6CF0DAD7FA1088EA', this.handle, rai());
|
|
1340
1334
|
}
|
|
1341
1335
|
|
|
@@ -1353,106 +1347,103 @@ export class Entity implements IHandle {
|
|
|
1353
1347
|
/**
|
|
1354
1348
|
* @returns
|
|
1355
1349
|
*/
|
|
1356
|
-
|
|
1350
|
+
get ThreatTier(): number {
|
|
1357
1351
|
return inv<number>('0xE12F56CB25D9CE23', this.handle, rai());
|
|
1358
1352
|
}
|
|
1359
1353
|
|
|
1360
1354
|
/**
|
|
1361
|
-
*
|
|
1362
|
-
*
|
|
1363
|
-
* @param entity2
|
|
1364
|
-
* @param p2
|
|
1365
|
-
* @param p3
|
|
1366
|
-
* @returns
|
|
1355
|
+
* @param p1
|
|
1367
1356
|
*/
|
|
1368
|
-
|
|
1369
|
-
|
|
1357
|
+
N_0xA48E4801DEBDF7E4(p1: boolean): void {
|
|
1358
|
+
inv<void>('0xA48E4801DEBDF7E4', this.handle, p1);
|
|
1370
1359
|
}
|
|
1371
1360
|
|
|
1372
1361
|
/**
|
|
1373
|
-
*
|
|
1362
|
+
* @param toggle
|
|
1363
|
+
* @param keepPhysics
|
|
1374
1364
|
*/
|
|
1375
|
-
|
|
1376
|
-
inv<void>('
|
|
1365
|
+
setCompletelyDisableCollision(toggle: boolean, keepPhysics: boolean): void {
|
|
1366
|
+
inv<void>('0xE0580EC84813875A', this.handle, toggle, keepPhysics);
|
|
1377
1367
|
}
|
|
1378
1368
|
|
|
1379
1369
|
/**
|
|
1380
1370
|
* @param p1
|
|
1381
|
-
* @returns
|
|
1382
1371
|
*/
|
|
1383
|
-
|
|
1384
|
-
|
|
1372
|
+
N_0xCDB682BB47C02F0A(p1: string | number): void {
|
|
1373
|
+
inv<void>('0xCDB682BB47C02F0A', this.handle, _h(p1));
|
|
1385
1374
|
}
|
|
1386
1375
|
|
|
1387
1376
|
/**
|
|
1377
|
+
* @param volume
|
|
1378
|
+
* @param p2
|
|
1379
|
+
* @param p3
|
|
1388
1380
|
* @returns
|
|
1389
1381
|
*/
|
|
1390
|
-
|
|
1391
|
-
return inv<boolean>('
|
|
1382
|
+
isInVolume(volume: number, p2: boolean, p3: number): boolean {
|
|
1383
|
+
return !!inv<boolean>('0x5A5526BC09C06623', this.handle, volume, p2, p3, rai());
|
|
1392
1384
|
}
|
|
1393
1385
|
|
|
1394
1386
|
/**
|
|
1395
|
-
* @returns
|
|
1387
|
+
* @returns rightVector; forwardVector; upVector; position
|
|
1396
1388
|
*/
|
|
1397
|
-
|
|
1398
|
-
|
|
1389
|
+
get Matrix(): [Vector3, Vector3, Vector3, Vector3] {
|
|
1390
|
+
const result = inv<[number[], number[], number[], number[]]>('0x3A9B1120AF13FBF2', this.handle, pvv(), pvv(), pvv(), pvv());
|
|
1391
|
+
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1]), Vector3.fromArray(result[2]), Vector3.fromArray(result[3])];
|
|
1399
1392
|
}
|
|
1400
1393
|
|
|
1401
1394
|
/**
|
|
1402
|
-
*
|
|
1403
|
-
* @returns
|
|
1395
|
+
* Called if entity is in water and submerged level is larger than 1f. If CARRYING_FLAG_FORCE_ALLOW_WARP_TO_SAFE_GROUND_LOCATION is true, it gets disabled as well.
|
|
1404
1396
|
*/
|
|
1405
|
-
|
|
1406
|
-
|
|
1397
|
+
N_0x371D179701D9C082(): void {
|
|
1398
|
+
inv<void>('0x371D179701D9C082', this.handle);
|
|
1407
1399
|
}
|
|
1408
1400
|
|
|
1409
1401
|
/**
|
|
1402
|
+
* @param p1
|
|
1410
1403
|
* @returns
|
|
1411
1404
|
*/
|
|
1412
|
-
|
|
1413
|
-
return inv<
|
|
1405
|
+
getMaxHealth(p1: boolean): number {
|
|
1406
|
+
return inv<number>('0x15D757606D170C3C', this.handle, p1, rai());
|
|
1414
1407
|
}
|
|
1415
1408
|
|
|
1416
1409
|
/**
|
|
1417
|
-
* @param
|
|
1418
|
-
* @
|
|
1410
|
+
* @param animDict
|
|
1411
|
+
* @param animName
|
|
1412
|
+
* @param time
|
|
1419
1413
|
*/
|
|
1420
|
-
|
|
1421
|
-
|
|
1414
|
+
setAnimCurrentTime(animDict: string | null, animName: string | null, time: number): void {
|
|
1415
|
+
inv<void>('0x11CDABDC7783B2BC', this.handle, animDict, animName, f(time));
|
|
1422
1416
|
}
|
|
1423
1417
|
|
|
1424
1418
|
/**
|
|
1425
|
-
*
|
|
1419
|
+
* Gets the current coordinates for a specified entity.
|
|
1420
|
+
* `entity` = The entity to get the coordinates from.
|
|
1421
|
+
* `alive` = Unused by the game, potentially used by debug builds in order to assert whether or not an entity was alive. If entity is a ped and it's in a vehicle or on a mount the coords of that entity are returned. Set 'realCoords' to true when you need the true ped coords.
|
|
1422
|
+
*
|
|
1423
|
+
* @param alive
|
|
1424
|
+
* @param realCoords
|
|
1425
|
+
* @returns
|
|
1426
1426
|
*/
|
|
1427
|
-
|
|
1428
|
-
inv<
|
|
1427
|
+
getCoords(alive?: boolean, realCoords?: boolean): Vector3 {
|
|
1428
|
+
return Vector3.fromArray(inv<number[]>('0xA86D5F069399F44D', this.handle, alive, realCoords, rav()));
|
|
1429
1429
|
}
|
|
1430
1430
|
|
|
1431
|
-
|
|
1432
|
-
|
|
1431
|
+
get Coords(): Vector3 {
|
|
1432
|
+
return this.getCoords();
|
|
1433
1433
|
}
|
|
1434
1434
|
|
|
1435
1435
|
/**
|
|
1436
|
-
* Checks if entity is within x/y/zSize distance of x/y/z. Last three are unknown ints, almost always p7 = 0, p8 = 1, p9 = 0
|
|
1437
|
-
*
|
|
1438
|
-
* @param pos
|
|
1439
|
-
* @param xSize
|
|
1440
|
-
* @param ySize
|
|
1441
|
-
* @param zSize
|
|
1442
|
-
* @param p7
|
|
1443
|
-
* @param p8
|
|
1444
|
-
* @param p9
|
|
1445
1436
|
* @returns
|
|
1446
1437
|
*/
|
|
1447
|
-
|
|
1448
|
-
return inv<boolean>('
|
|
1438
|
+
get IsAnObject(): boolean {
|
|
1439
|
+
return !!inv<boolean>('0x0A27A546A375FDEF', this.handle, rai());
|
|
1449
1440
|
}
|
|
1450
1441
|
|
|
1451
1442
|
/**
|
|
1452
1443
|
* @returns
|
|
1453
1444
|
*/
|
|
1454
|
-
|
|
1455
|
-
return inv<boolean>('0x109DE3DA41AAD94A', this.handle, rai());
|
|
1445
|
+
get IsUpsidedown(): boolean {
|
|
1446
|
+
return !!inv<boolean>('0x109DE3DA41AAD94A', this.handle, rai());
|
|
1456
1447
|
}
|
|
1457
1448
|
|
|
1458
1449
|
/**
|
|
@@ -1460,7 +1451,7 @@ export class Entity implements IHandle {
|
|
|
1460
1451
|
* @returns
|
|
1461
1452
|
*/
|
|
1462
1453
|
doesBelongToThisScript(p1: boolean): boolean {
|
|
1463
|
-
return inv<boolean>('0x622B1980CBE13332', this.handle, p1, rai());
|
|
1454
|
+
return !!inv<boolean>('0x622B1980CBE13332', this.handle, p1, rai());
|
|
1464
1455
|
}
|
|
1465
1456
|
|
|
1466
1457
|
/**
|
|
@@ -1468,7 +1459,7 @@ export class Entity implements IHandle {
|
|
|
1468
1459
|
*
|
|
1469
1460
|
* @returns
|
|
1470
1461
|
*/
|
|
1471
|
-
|
|
1462
|
+
get CarriableFromEntity(): number {
|
|
1472
1463
|
return (inv<number>('0x31FEF6A20F00B963', this.handle, rai())) & 0xFFFFFFFF;
|
|
1473
1464
|
}
|
|
1474
1465
|
|
|
@@ -1491,21 +1482,21 @@ export class Entity implements IHandle {
|
|
|
1491
1482
|
/**
|
|
1492
1483
|
* @returns
|
|
1493
1484
|
*/
|
|
1494
|
-
|
|
1495
|
-
return inv<boolean>('0xDDE5C125AC446723', this.handle, rai());
|
|
1485
|
+
get IsInWater(): boolean {
|
|
1486
|
+
return !!inv<boolean>('0xDDE5C125AC446723', this.handle, rai());
|
|
1496
1487
|
}
|
|
1497
1488
|
|
|
1498
1489
|
/**
|
|
1499
1490
|
* @returns Returns `true` if the entity exists
|
|
1500
1491
|
*/
|
|
1501
1492
|
doesExist(): boolean {
|
|
1502
|
-
return inv<boolean>('0xD42BD6EB2E0F1677', this.handle, rai());
|
|
1493
|
+
return !!inv<boolean>('0xD42BD6EB2E0F1677', this.handle, rai());
|
|
1503
1494
|
}
|
|
1504
1495
|
|
|
1505
1496
|
/**
|
|
1506
1497
|
* @returns
|
|
1507
1498
|
*/
|
|
1508
|
-
|
|
1499
|
+
get Alpha(): number {
|
|
1509
1500
|
return inv<number>('0x1BB501624FAF2BEA', this.handle, rai());
|
|
1510
1501
|
}
|
|
1511
1502
|
|
|
@@ -1543,107 +1534,107 @@ export class Entity implements IHandle {
|
|
|
1543
1534
|
*
|
|
1544
1535
|
* @returns
|
|
1545
1536
|
*/
|
|
1546
|
-
|
|
1537
|
+
get HealthFloat(): number {
|
|
1547
1538
|
return inv<number>('0x96C638784DB4C815', this.handle, raf());
|
|
1548
1539
|
}
|
|
1549
1540
|
|
|
1550
1541
|
/**
|
|
1551
|
-
*
|
|
1552
|
-
*
|
|
1553
|
-
* @param
|
|
1554
|
-
* @param offset
|
|
1555
|
-
* @param p7
|
|
1556
|
-
* @param p8
|
|
1557
|
-
* @param p9
|
|
1558
|
-
* @param p10
|
|
1559
|
-
* @param p11
|
|
1560
|
-
* @param p12
|
|
1561
|
-
* @param p13
|
|
1562
|
-
* @param p14
|
|
1563
|
-
* @param p15
|
|
1564
|
-
* @param p16
|
|
1565
|
-
* @param p17
|
|
1566
|
-
* @param p18
|
|
1567
|
-
* @param p19
|
|
1568
|
-
* @param p20
|
|
1569
|
-
* @param p21
|
|
1542
|
+
* LOD distance can be 0 to 0xFFFF (higher values will result in 0xFFFF) as it is actually stored as a 16-bit value (aka uint16_t).
|
|
1543
|
+
*
|
|
1544
|
+
* @param value
|
|
1570
1545
|
*/
|
|
1571
|
-
|
|
1572
|
-
inv<void>('
|
|
1546
|
+
set LodDist(value: number) {
|
|
1547
|
+
inv<void>('0x5FB407F0A7C877BF', this.handle, value);
|
|
1548
|
+
}
|
|
1549
|
+
|
|
1550
|
+
/**
|
|
1551
|
+
* @param toggle
|
|
1552
|
+
*/
|
|
1553
|
+
set Dynamic(toggle: boolean) {
|
|
1554
|
+
inv<void>('0xFBFC4473F66CE344', this.handle, toggle);
|
|
1555
|
+
}
|
|
1556
|
+
|
|
1557
|
+
/**
|
|
1558
|
+
* @param radius
|
|
1559
|
+
*/
|
|
1560
|
+
set CustomPickupRadius(radius: number) {
|
|
1561
|
+
inv<void>('0x482D17E45665DA44', this.handle, f(radius));
|
|
1573
1562
|
}
|
|
1574
1563
|
|
|
1575
1564
|
/**
|
|
1576
1565
|
* @returns
|
|
1577
1566
|
*/
|
|
1578
|
-
|
|
1579
|
-
return inv<number>('
|
|
1567
|
+
get PopulationType(): number {
|
|
1568
|
+
return inv<number>('0xADE28862B6D7B85B', this.handle, rai());
|
|
1569
|
+
}
|
|
1570
|
+
|
|
1571
|
+
/**
|
|
1572
|
+
* @returns
|
|
1573
|
+
*/
|
|
1574
|
+
get IsAVehicle(): boolean {
|
|
1575
|
+
return !!inv<boolean>('0xC3D96AF45FCCEC4C', this.handle, rai());
|
|
1580
1576
|
}
|
|
1581
1577
|
|
|
1582
1578
|
/**
|
|
1583
1579
|
* @param pos
|
|
1584
|
-
* @param
|
|
1585
|
-
* @param
|
|
1586
|
-
* @
|
|
1580
|
+
* @param atTop
|
|
1581
|
+
* @param inWorldCoords
|
|
1582
|
+
* @returns
|
|
1587
1583
|
*/
|
|
1588
|
-
|
|
1589
|
-
inv<
|
|
1584
|
+
getHeight(pos: Vector3, atTop: boolean, inWorldCoords: boolean): number {
|
|
1585
|
+
return inv<number>('0x296DEBC84474B375', this.handle, f(pos.x), f(pos.y), f(pos.z), atTop, inWorldCoords, raf());
|
|
1590
1586
|
}
|
|
1591
1587
|
|
|
1592
1588
|
/**
|
|
1593
|
-
*
|
|
1594
|
-
*
|
|
1595
|
-
* @param originX
|
|
1596
|
-
* @param originY
|
|
1597
|
-
* @param originZ
|
|
1598
|
-
* @param edgeX
|
|
1599
|
-
* @param edgeY
|
|
1600
|
-
* @param edgeZ
|
|
1601
|
-
* @param angle
|
|
1602
|
-
* @param p8
|
|
1603
|
-
* @param p9
|
|
1604
|
-
* @param p10
|
|
1589
|
+
* @param pos
|
|
1605
1590
|
* @returns
|
|
1606
1591
|
*/
|
|
1607
|
-
|
|
1608
|
-
return inv<
|
|
1592
|
+
getOffsetFromGivenWorldCoords(pos: Vector3): Vector3 {
|
|
1593
|
+
return Vector3.fromArray(inv<number[]>('0x497C6B1A2C9AE69C', this.handle, f(pos.x), f(pos.y), f(pos.z), rav()));
|
|
1609
1594
|
}
|
|
1610
1595
|
|
|
1611
|
-
|
|
1612
|
-
inv<void>('
|
|
1596
|
+
addTrackingTrails(): void {
|
|
1597
|
+
inv<void>('0x1AD922AB5038DEF3', this.handle);
|
|
1613
1598
|
}
|
|
1614
1599
|
|
|
1615
1600
|
/**
|
|
1616
1601
|
* @param toggle
|
|
1617
1602
|
*/
|
|
1618
|
-
|
|
1619
|
-
inv<void>('
|
|
1603
|
+
set CanClimbOnEntity(toggle: boolean) {
|
|
1604
|
+
inv<void>('0x24AED2A608F93C4C', this.handle, toggle);
|
|
1620
1605
|
}
|
|
1621
1606
|
|
|
1622
1607
|
/**
|
|
1623
|
-
*
|
|
1624
|
-
*
|
|
1625
|
-
* @param pos
|
|
1608
|
+
* @returns minimum; maximum
|
|
1626
1609
|
*/
|
|
1627
|
-
|
|
1628
|
-
inv<
|
|
1610
|
+
get WorldPositionOfDimensions(): [Vector3, Vector3] {
|
|
1611
|
+
const result = inv<[number[], number[]]>('0xF3FDA9A617A15145', this.handle, pvv(), pvv());
|
|
1612
|
+
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
|
|
1629
1613
|
}
|
|
1630
1614
|
|
|
1631
1615
|
/**
|
|
1632
|
-
* SET_ENTITY_LO*
|
|
1633
|
-
*
|
|
1634
1616
|
* @param p1
|
|
1635
|
-
* @
|
|
1617
|
+
* @returns
|
|
1618
|
+
*/
|
|
1619
|
+
isUnderwater(p1: boolean): any {
|
|
1620
|
+
return inv<number>('0xD4E5C1E93C466127', this.handle, p1);
|
|
1621
|
+
}
|
|
1622
|
+
|
|
1623
|
+
/**
|
|
1624
|
+
* @param animation
|
|
1625
|
+
* @param animGroup
|
|
1636
1626
|
* @param p3
|
|
1627
|
+
* @returns
|
|
1637
1628
|
*/
|
|
1638
|
-
|
|
1639
|
-
inv<
|
|
1629
|
+
stopAnim(animation: string | null, animGroup: string | null, p3: number): any {
|
|
1630
|
+
return inv<number>('0x786591D986DE9159', this.handle, animation, animGroup, f(p3));
|
|
1640
1631
|
}
|
|
1641
1632
|
|
|
1642
1633
|
/**
|
|
1643
1634
|
* @returns
|
|
1644
1635
|
*/
|
|
1645
|
-
|
|
1646
|
-
return
|
|
1636
|
+
hasCollidedWithAnything(): boolean {
|
|
1637
|
+
return !!inv<boolean>('0xDF18751EC74F90FF', this.handle, rai());
|
|
1647
1638
|
}
|
|
1648
1639
|
|
|
1649
1640
|
/**
|
|
@@ -1651,36 +1642,56 @@ export class Entity implements IHandle {
|
|
|
1651
1642
|
*
|
|
1652
1643
|
* @returns
|
|
1653
1644
|
*/
|
|
1654
|
-
|
|
1655
|
-
return createFromHandle<
|
|
1645
|
+
get VehicleIndexFromIndex(): Vehicle | null {
|
|
1646
|
+
return createFromHandle<Vehicle>('Vehicle', inv<number>('0xDF1E5AAC561AFC59', this.handle, rai()));
|
|
1656
1647
|
}
|
|
1657
1648
|
|
|
1658
1649
|
/**
|
|
1659
|
-
* Has the entity1 got a clear line of sight to the other entity2 from the direction entity1 is facing.
|
|
1660
|
-
*
|
|
1661
|
-
* @param entity2
|
|
1662
|
-
* @param traceType
|
|
1663
1650
|
* @returns
|
|
1664
1651
|
*/
|
|
1665
|
-
|
|
1666
|
-
return inv<boolean>('
|
|
1652
|
+
get IsVisible(): boolean {
|
|
1653
|
+
return !!inv<boolean>('0xFFC96ECB7FA404CA', this.handle, rai());
|
|
1654
|
+
}
|
|
1655
|
+
|
|
1656
|
+
/**
|
|
1657
|
+
* SET_ENTITY_LO*
|
|
1658
|
+
*
|
|
1659
|
+
* @param toggle
|
|
1660
|
+
*/
|
|
1661
|
+
N_0xFF9965C47FA404DA(toggle: boolean): void {
|
|
1662
|
+
inv<void>('0xFF9965C47FA404DA', this.handle, toggle);
|
|
1667
1663
|
}
|
|
1668
1664
|
|
|
1669
1665
|
/**
|
|
1666
|
+
* Valid indices: 0 - 3
|
|
1667
|
+
* Index 1 always returns a `hogtied` config, doesn't matter the entity.
|
|
1668
|
+
* It's for humans only and the ped must be resurrected first if it's dead.
|
|
1669
|
+
*
|
|
1670
|
+
* @param index
|
|
1670
1671
|
* @returns
|
|
1671
1672
|
*/
|
|
1672
|
-
|
|
1673
|
-
return inv<number>('
|
|
1673
|
+
getOptimalCarryConfig(index: number): number {
|
|
1674
|
+
return (inv<number>('0x34F008A7E48C496B', this.handle, index, rai())) & 0xFFFFFFFF;
|
|
1675
|
+
}
|
|
1676
|
+
|
|
1677
|
+
setFadeIn(): void {
|
|
1678
|
+
inv<void>('0xA91E6CF94404E8C9', this.handle);
|
|
1674
1679
|
}
|
|
1675
1680
|
|
|
1676
1681
|
/**
|
|
1677
|
-
* @param angle
|
|
1678
1682
|
* @returns
|
|
1679
1683
|
*/
|
|
1680
|
-
|
|
1681
|
-
return inv<boolean>('
|
|
1684
|
+
hasBeenDamagedByAnyPed(): boolean {
|
|
1685
|
+
return !!inv<boolean>('0x9934E9C42D52D87E', this.handle, rai());
|
|
1682
1686
|
}
|
|
1683
1687
|
|
|
1688
|
+
|
|
1689
|
+
/**
|
|
1690
|
+
* Gets the network ID of this entity for network synchronization.
|
|
1691
|
+
*/
|
|
1692
|
+
get NetworkId(): number {
|
|
1693
|
+
return inv<number>('0xF260AF6F43953316', this.handle, rai());
|
|
1694
|
+
}
|
|
1684
1695
|
}
|
|
1685
1696
|
|
|
1686
1697
|
registerHandle('Entity', Entity);
|