@nativewrappers/redm-codegen 0.0.3 → 0.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +135 -135
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +208 -208
- package/dist/classes/BaseModel.d.ts +21 -21
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +33 -33
- package/dist/classes/BaseTask.d.ts +23 -23
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +27 -27
- package/dist/classes/Cam.d.ts +98 -98
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +134 -134
- package/dist/classes/Entity.d.ts +385 -380
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +498 -489
- package/dist/classes/Interior.d.ts +5 -5
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +8 -8
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +336 -336
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +495 -495
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +255 -255
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +345 -345
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +29 -29
- package/dist/classes/Pickup.d.ts +8 -8
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +15 -15
- package/dist/classes/Player.d.ts +713 -709
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +979 -973
- package/dist/classes/Prop.d.ts +115 -115
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +160 -160
- package/dist/classes/PropSet.d.ts +5 -5
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +6 -6
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +9 -9
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +12 -12
- package/dist/classes/Volume.d.ts +56 -56
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +84 -84
- package/dist/classes/Weapon.d.ts +354 -354
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +464 -464
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +49 -49
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +67 -67
- package/dist/namespaces/Audio.d.ts +447 -447
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +635 -635
- package/dist/namespaces/CamStatics.d.ts +441 -441
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +675 -675
- package/dist/namespaces/Collection.d.ts +6 -6
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +11 -11
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +82 -82
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +115 -115
- package/dist/namespaces/Crashlog.js +9 -9
- package/dist/namespaces/Crew.js +4 -4
- package/dist/namespaces/Databinding.d.ts +164 -164
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +232 -232
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +119 -119
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +164 -164
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +375 -375
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +569 -569
- package/dist/namespaces/Hud.d.ts +507 -507
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +706 -706
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.js +2 -2
- package/dist/namespaces/Inventory.d.ts +159 -159
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +214 -214
- package/dist/namespaces/Itemdatabase.d.ts +5 -5
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +10 -10
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.d.ts +173 -173
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +240 -240
- package/dist/namespaces/Minigame.d.ts +17 -17
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +25 -25
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.d.ts +15 -15
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.js +24 -24
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +694 -694
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1129 -1129
- package/dist/namespaces/Object.d.ts +142 -142
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +195 -195
- package/dist/namespaces/Pad.d.ts +101 -101
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +142 -142
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +20 -20
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +36 -36
- package/dist/namespaces/Perschar.d.ts +49 -49
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +76 -76
- package/dist/namespaces/Physics.d.ts +89 -89
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +125 -125
- package/dist/namespaces/PlayerStatics.d.ts +139 -139
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +200 -200
- package/dist/namespaces/Population.d.ts +75 -75
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +101 -101
- package/dist/namespaces/Posse.d.ts +54 -54
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +86 -86
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +197 -197
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +285 -285
- package/dist/namespaces/Streaming.d.ts +46 -46
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +79 -79
- package/dist/namespaces/Task.d.ts +138 -138
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +204 -204
- package/dist/namespaces/Telemetry.d.ts +212 -212
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +308 -308
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.d.ts +15 -15
- package/dist/namespaces/Uifeed.d.ts.map +1 -1
- package/dist/namespaces/Uifeed.js +25 -25
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.d.ts +38 -38
- package/dist/namespaces/Voice.d.ts.map +1 -1
- package/dist/namespaces/Voice.js +61 -61
- package/dist/namespaces/VolumeStatics.d.ts +161 -161
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +217 -217
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +274 -274
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +390 -390
- package/dist/namespaces/Zone.d.ts +7 -7
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/dist/namespaces/Zone.js +9 -9
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +227 -227
- package/src/classes/BaseModel.ts +36 -36
- package/src/classes/BaseTask.ts +29 -29
- package/src/classes/Cam.ts +143 -143
- package/src/classes/Entity.ts +517 -506
- package/src/classes/Interior.ts +8 -8
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +512 -512
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +429 -429
- package/src/classes/PersChar.ts +35 -35
- package/src/classes/Pickup.ts +16 -16
- package/src/classes/Player.ts +995 -988
- package/src/classes/Prop.ts +177 -177
- package/src/classes/PropSet.ts +6 -6
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +13 -13
- package/src/classes/Volume.ts +91 -91
- package/src/classes/Weapon.ts +489 -489
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +74 -74
- package/src/namespaces/Audio.ts +647 -647
- package/src/namespaces/CamStatics.ts +768 -768
- package/src/namespaces/Collection.ts +12 -12
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +120 -120
- package/src/namespaces/Crashlog.ts +9 -9
- package/src/namespaces/Crew.ts +4 -4
- package/src/namespaces/Databinding.ts +249 -249
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +172 -172
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +583 -583
- package/src/namespaces/Hud.ts +741 -741
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +2 -2
- package/src/namespaces/Inventory.ts +236 -236
- package/src/namespaces/Itemdatabase.ts +11 -11
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +256 -256
- package/src/namespaces/Minigame.ts +29 -29
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +28 -28
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1165 -1165
- package/src/namespaces/Object.ts +214 -214
- package/src/namespaces/Pad.ts +150 -150
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +42 -42
- package/src/namespaces/Perschar.ts +78 -78
- package/src/namespaces/Physics.ts +141 -141
- package/src/namespaces/PlayerStatics.ts +228 -228
- package/src/namespaces/Population.ts +114 -114
- package/src/namespaces/Posse.ts +87 -87
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +293 -293
- package/src/namespaces/Streaming.ts +93 -93
- package/src/namespaces/Task.ts +228 -228
- package/src/namespaces/Telemetry.ts +322 -322
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +28 -28
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +70 -70
- package/src/namespaces/VolumeStatics.ts +222 -222
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +402 -402
- package/src/namespaces/Zone.ts +10 -10
- package/src/types/NativeAliases.ts +6 -1
package/dist/classes/Entity.d.ts
CHANGED
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getWorldPositionOfBone(boneIndex: number): Vector3;
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* https://github.com/femga/rdr3_discoveries/tree/master/
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* BOOL p2: handles an additional special proofs flag, so it simply indicates whether it should be enabled or disabled, not sure what exactly it proofs the entity from though
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* https://github.com/femga/rdr3_discoveries/tree/master/animations
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getIsCarriablePelt(): any;
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* @param animName
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* @param animDict
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setCanAutoVaultOnEntity(toggle: boolean): void;
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playAnim(animName: string | null, animDict: string | null, p3: number, loop: boolean, stayInAnim: boolean, p6: boolean, delta: number, bitset: any): boolean;
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*
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* https://github.com/femga/rdr3_discoveries/blob/master/AI/EVENTS/loot_rewards.lua
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* Returns false if entity is not a ped or object.
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scriptOverrideLootTablePermanent(lootTable: string | number): any;
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* @returns lootTable
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get ScriptOverrideLootTablePermanent(): [any, number];
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hasAnimFinished(animDict: string | null, animName: string | null, p3: number): boolean;
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* @param
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* @param bCanBeDamaged
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* @param relGroup
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setCanBeDamagedByRelationshipGroup(bCanBeDamaged: boolean, relGroup: string | number): void;
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* Getter for FREEZE_ENTITY_POSITION
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*
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get UprightValue(): number;
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*
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*
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* @param pos
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* @param heading
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* @param xAxis
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* @param yAxis
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* @param zAxis
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*/
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setCoordsAndHeading(pos: Vector3, heading: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): void;
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/**
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*
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* Returns zero if the entity is not a carriable
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* @returns
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*/
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get CarryConfig(): number;
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*
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*/
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isAPed(): boolean;
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/**
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* @returns
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*/
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getPitch(): number;
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/**
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* @returns
|
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*/
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|
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isStatic(): boolean;
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/**
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|
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* Returns the model hash from the entity
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* tier: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eEntityThreatTier
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*
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* @
|
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getModel(): number;
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/**
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* Deletes the specified entity, then sets the handle pointed to by the pointer to NULL.
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* @param tier
|
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* @param p2
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*/
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setThreatTier(tier: number, p2: boolean): void;
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*
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*
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* @param flags
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* Returns the heading of the entity in degrees. Also know as the "Yaw" of an entity.
|
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*
|
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* @returns
|
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|
*/
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get Heading(): number;
|
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|
/**
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* Returns the LOD distance of an entity.
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*
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180
|
* @returns
|
|
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181
|
*/
|
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|
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|
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|
+
get LodDist(): number;
|
|
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|
/**
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|
* @returns
|
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|
*/
|
|
@@ -229,17 +187,17 @@ export declare class Entity implements IHandle {
|
|
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|
/**
|
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|
* @param xyzw
|
|
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|
*/
|
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|
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|
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|
+
set Quaternion(xyzw: Vector4);
|
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191
|
/**
|
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234
192
|
* @returns
|
|
235
193
|
*/
|
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|
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|
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|
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get IsAttachedToAnyObject(): boolean;
|
|
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195
|
/**
|
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|
* Sets a ped or an object totally invincible. It doesn't take any kind of damage. Peds will not ragdoll on explosions.
|
|
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|
*
|
|
240
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|
* @param toggle
|
|
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199
|
*/
|
|
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|
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|
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|
+
set Invincible(toggle: boolean);
|
|
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201
|
/**
|
|
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202
|
* Attaches entity1 to bone (boneIndex) of entity2. boneIndex - this is different to boneID, use GET_PED_BONE_INDEX to get the index from the ID. use the index for attaching to specific bones. entity1 will be attached to entity2's centre if bone index given doesn't correspond to bone indexes for that entity type.
|
|
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203
|
* https://github.com/femga/rdr3_discoveries/tree/master/boneNames useSoftPinning - if set to false attached entity will not detach when fixed
|
|
@@ -265,7 +223,7 @@ export declare class Entity implements IHandle {
|
|
|
265
223
|
/**
|
|
266
224
|
* @returns
|
|
267
225
|
*/
|
|
268
|
-
|
|
226
|
+
get IsAnimal(): any;
|
|
269
227
|
/**
|
|
270
228
|
* p6/relative - makes the xyz force not relative to world coords, but to something else
|
|
271
229
|
* p7/highForce - setting false will make the force really low
|
|
@@ -283,7 +241,7 @@ export declare class Entity implements IHandle {
|
|
|
283
241
|
*
|
|
284
242
|
* @returns
|
|
285
243
|
*/
|
|
286
|
-
|
|
244
|
+
get CanBeDamaged(): any;
|
|
287
245
|
/**
|
|
288
246
|
* @param p1
|
|
289
247
|
*/
|
|
@@ -300,7 +258,7 @@ export declare class Entity implements IHandle {
|
|
|
300
258
|
*
|
|
301
259
|
* @returns
|
|
302
260
|
*/
|
|
303
|
-
|
|
261
|
+
get ForwardVector(): Vector3;
|
|
304
262
|
/**
|
|
305
263
|
* @param modelHash
|
|
306
264
|
* @returns
|
|
@@ -316,36 +274,36 @@ export declare class Entity implements IHandle {
|
|
|
316
274
|
/**
|
|
317
275
|
* @param toggle
|
|
318
276
|
*/
|
|
319
|
-
|
|
277
|
+
set RenderScorched(toggle: boolean);
|
|
320
278
|
/**
|
|
321
279
|
* @param heading
|
|
322
280
|
*/
|
|
323
|
-
|
|
281
|
+
set Heading(heading: number);
|
|
324
282
|
/**
|
|
325
283
|
* @returns
|
|
326
284
|
*/
|
|
327
|
-
|
|
285
|
+
get CollisionDisabled(): boolean;
|
|
328
286
|
/**
|
|
329
287
|
* Displays the current ROLL axis of the entity [-180.0000/180.0000+]
|
|
330
288
|
* (Sideways Roll) such as a vehicle tipped on its side
|
|
331
289
|
*
|
|
332
290
|
* @returns
|
|
333
291
|
*/
|
|
334
|
-
|
|
292
|
+
get Roll(): number;
|
|
335
293
|
/**
|
|
336
294
|
* @returns
|
|
337
295
|
*/
|
|
338
|
-
|
|
296
|
+
get NearestParticipantToEntity(): Player | null;
|
|
339
297
|
/**
|
|
340
298
|
* Returns entityType: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eEntityType
|
|
341
299
|
*
|
|
342
300
|
* @returns
|
|
343
301
|
*/
|
|
344
|
-
|
|
302
|
+
get Type(): number;
|
|
345
303
|
/**
|
|
346
304
|
* @returns
|
|
347
305
|
*/
|
|
348
|
-
|
|
306
|
+
get IsOwnedByPersistenceSystem(): any;
|
|
349
307
|
/**
|
|
350
308
|
* @param animDict
|
|
351
309
|
* @param animName
|
|
@@ -373,11 +331,11 @@ export declare class Entity implements IHandle {
|
|
|
373
331
|
*
|
|
374
332
|
* @returns
|
|
375
333
|
*/
|
|
376
|
-
|
|
334
|
+
get SubmergedLevel(): number;
|
|
377
335
|
/**
|
|
378
336
|
* @returns
|
|
379
337
|
*/
|
|
380
|
-
|
|
338
|
+
get IsAttached(): boolean;
|
|
381
339
|
/**
|
|
382
340
|
* SET_ENTITY_A*
|
|
383
341
|
*
|
|
@@ -387,290 +345,343 @@ export declare class Entity implements IHandle {
|
|
|
387
345
|
/**
|
|
388
346
|
* @param looted
|
|
389
347
|
*/
|
|
390
|
-
|
|
348
|
+
set FullyLooted(looted: boolean);
|
|
391
349
|
/**
|
|
392
350
|
* @returns
|
|
393
351
|
*/
|
|
394
|
-
|
|
352
|
+
get IsAttachedToAnyVehicle(): boolean;
|
|
395
353
|
/**
|
|
396
|
-
*
|
|
354
|
+
* Used in Script Function DUELING_DID_PLAYER_DISARM_OPPONENT
|
|
355
|
+
*
|
|
356
|
+
* @param entity2
|
|
357
|
+
* @param p2
|
|
358
|
+
* @param p3
|
|
359
|
+
* @returns
|
|
397
360
|
*/
|
|
398
|
-
|
|
361
|
+
N_0x3EC28DA1FFAC9DDD(entity2: Entity, p2: any, p3: any): boolean;
|
|
399
362
|
/**
|
|
400
|
-
*
|
|
401
|
-
* @param keepPhysics
|
|
363
|
+
* Must be called from a background script, otherwise it will do nothing.
|
|
402
364
|
*/
|
|
403
|
-
|
|
365
|
+
delete2(): void;
|
|
404
366
|
/**
|
|
405
367
|
* @param p1
|
|
368
|
+
* @returns
|
|
406
369
|
*/
|
|
407
|
-
|
|
370
|
+
isInAir(p1: any): boolean;
|
|
408
371
|
/**
|
|
409
|
-
* @param volume
|
|
410
|
-
* @param p2
|
|
411
|
-
* @param p3
|
|
412
372
|
* @returns
|
|
413
373
|
*/
|
|
414
|
-
|
|
374
|
+
get IsAMissionEntity(): boolean;
|
|
415
375
|
/**
|
|
416
|
-
* @returns
|
|
376
|
+
* @returns
|
|
417
377
|
*/
|
|
418
|
-
|
|
378
|
+
get IsAttachedToAnyPed(): boolean;
|
|
419
379
|
/**
|
|
420
|
-
*
|
|
380
|
+
* @param to
|
|
381
|
+
* @returns
|
|
421
382
|
*/
|
|
422
|
-
|
|
383
|
+
isAttachedToEntity(to: Entity): boolean;
|
|
423
384
|
/**
|
|
424
|
-
* @param p1
|
|
425
385
|
* @returns
|
|
426
386
|
*/
|
|
427
|
-
|
|
387
|
+
hasBeenDamagedByAnyObject(): boolean;
|
|
428
388
|
/**
|
|
429
|
-
* @param
|
|
430
|
-
* @
|
|
431
|
-
* @param time
|
|
389
|
+
* @param rotationOrder
|
|
390
|
+
* @returns
|
|
432
391
|
*/
|
|
433
|
-
|
|
392
|
+
getRotation(rotationOrder: number): Vector3;
|
|
434
393
|
/**
|
|
435
|
-
*
|
|
436
|
-
|
|
437
|
-
|
|
394
|
+
* @param toggle
|
|
395
|
+
*/
|
|
396
|
+
set MotionBlur(toggle: boolean);
|
|
397
|
+
resetAlpha(): void;
|
|
398
|
+
/**
|
|
399
|
+
* Checks if entity is within x/y/zSize distance of x/y/z. Last three are unknown ints, almost always p7 = 0, p8 = 1, p9 = 0
|
|
438
400
|
*
|
|
439
|
-
* @param
|
|
440
|
-
* @param
|
|
401
|
+
* @param pos
|
|
402
|
+
* @param xSize
|
|
403
|
+
* @param ySize
|
|
404
|
+
* @param zSize
|
|
405
|
+
* @param p7
|
|
406
|
+
* @param p8
|
|
407
|
+
* @param p9
|
|
441
408
|
* @returns
|
|
442
409
|
*/
|
|
443
|
-
|
|
410
|
+
isAtCoord(pos: Vector3, xSize: number, ySize: number, zSize: number, p7: boolean, p8: boolean, p9: number): boolean;
|
|
411
|
+
/**
|
|
412
|
+
* @param entity2
|
|
413
|
+
* @param p2
|
|
414
|
+
* @param boneIndex
|
|
415
|
+
* @param offset
|
|
416
|
+
* @param p7
|
|
417
|
+
* @param p8
|
|
418
|
+
* @param p9
|
|
419
|
+
* @param p10
|
|
420
|
+
* @param p11
|
|
421
|
+
* @param p12
|
|
422
|
+
* @param p13
|
|
423
|
+
* @param p14
|
|
424
|
+
* @param p15
|
|
425
|
+
* @param p16
|
|
426
|
+
* @param p17
|
|
427
|
+
* @param p18
|
|
428
|
+
* @param p19
|
|
429
|
+
* @param p20
|
|
430
|
+
* @param p21
|
|
431
|
+
*/
|
|
432
|
+
attachToEntityPhysically(entity2: Entity, p2: number, boneIndex: number, offset: Vector3, p7: number, p8: number, p9: number, p10: number, p11: number, p12: number, p13: number, p14: boolean, p15: boolean, p16: boolean, p17: boolean, p18: number, p19: boolean, p20: number, p21: number): void;
|
|
444
433
|
/**
|
|
445
434
|
* @returns
|
|
446
435
|
*/
|
|
447
|
-
|
|
436
|
+
get HeightAboveGround(): number;
|
|
448
437
|
/**
|
|
449
|
-
*
|
|
438
|
+
* @param pos
|
|
439
|
+
* @param heading
|
|
440
|
+
* @param p5
|
|
441
|
+
* @param p6
|
|
442
|
+
*/
|
|
443
|
+
setCoordsAndHeadingNoOffset(pos: Vector3, heading: number, p5: boolean, p6: boolean): void;
|
|
444
|
+
/**
|
|
445
|
+
* Creates a spherical cone at origin that extends to surface with the angle specified. Then returns true if the entity is inside the spherical cone Angle is measured in degrees.
|
|
450
446
|
*
|
|
451
|
-
* @param
|
|
447
|
+
* @param originX
|
|
448
|
+
* @param originY
|
|
449
|
+
* @param originZ
|
|
450
|
+
* @param edgeX
|
|
451
|
+
* @param edgeY
|
|
452
|
+
* @param edgeZ
|
|
453
|
+
* @param angle
|
|
454
|
+
* @param p8
|
|
455
|
+
* @param p9
|
|
456
|
+
* @param p10
|
|
457
|
+
* @returns
|
|
452
458
|
*/
|
|
453
|
-
|
|
459
|
+
isInAngledArea(originX: number, originY: number, originZ: number, edgeX: number, edgeY: number, edgeZ: number, angle: number, p8: boolean, p9: boolean, p10: any): boolean;
|
|
460
|
+
clearLastDamageEntity(): void;
|
|
454
461
|
/**
|
|
455
462
|
* @param toggle
|
|
456
463
|
*/
|
|
457
|
-
|
|
464
|
+
set AlwaysPrerender(toggle: boolean);
|
|
458
465
|
/**
|
|
459
|
-
*
|
|
466
|
+
* Note that the third parameter(denoted as z) is "up and down" with positive numbers encouraging upwards movement.
|
|
467
|
+
*
|
|
468
|
+
* @param pos
|
|
460
469
|
*/
|
|
461
|
-
|
|
470
|
+
set Velocity(pos: Vector3);
|
|
471
|
+
/**
|
|
472
|
+
* SET_ENTITY_LO*
|
|
473
|
+
*
|
|
474
|
+
* @param p1
|
|
475
|
+
* @param p2
|
|
476
|
+
* @param p3
|
|
477
|
+
*/
|
|
478
|
+
N_0xAF7F3099B9FEB535(p1: number, p2: number, p3: number): void;
|
|
462
479
|
/**
|
|
463
480
|
* @returns
|
|
464
481
|
*/
|
|
465
|
-
|
|
482
|
+
N_0xAF72EC7E1B54539B(): Entity | null;
|
|
466
483
|
/**
|
|
484
|
+
* Simply returns whatever is passed to it (Regardless of whether the handle is valid or not).
|
|
485
|
+
*
|
|
467
486
|
* @returns
|
|
468
487
|
*/
|
|
469
|
-
|
|
488
|
+
get ObjectIndexFromIndex(): Prop | null;
|
|
470
489
|
/**
|
|
471
|
-
*
|
|
472
|
-
*
|
|
473
|
-
* @param
|
|
490
|
+
* Has the entity1 got a clear line of sight to the other entity2 from the direction entity1 is facing.
|
|
491
|
+
*
|
|
492
|
+
* @param entity2
|
|
493
|
+
* @param traceType
|
|
474
494
|
* @returns
|
|
475
495
|
*/
|
|
476
|
-
|
|
496
|
+
hasClearLosToEntityInFront(entity2: Entity, traceType: number): boolean;
|
|
477
497
|
/**
|
|
478
|
-
* @param pos
|
|
479
498
|
* @returns
|
|
480
499
|
*/
|
|
481
|
-
|
|
482
|
-
addTrackingTrails(): void;
|
|
500
|
+
get IsOnTrainTrack(): any;
|
|
483
501
|
/**
|
|
484
|
-
* @param
|
|
502
|
+
* @param angle
|
|
503
|
+
* @returns
|
|
485
504
|
*/
|
|
486
|
-
|
|
505
|
+
isUpright(angle: number): boolean;
|
|
487
506
|
/**
|
|
488
|
-
* @
|
|
507
|
+
* @param targetEntity
|
|
508
|
+
* @returns
|
|
489
509
|
*/
|
|
490
|
-
|
|
510
|
+
isTouchingEntity(targetEntity: Entity): boolean;
|
|
511
|
+
deleteCarriable(): void;
|
|
491
512
|
/**
|
|
492
|
-
*
|
|
513
|
+
* Returns a normalized value between 0.0f and 1.0f. You can get the actual anim time by multiplying this by GET_ANIM_DURATION
|
|
514
|
+
*
|
|
515
|
+
* @param animDict
|
|
516
|
+
* @param animName
|
|
493
517
|
* @returns
|
|
494
518
|
*/
|
|
495
|
-
|
|
519
|
+
getAnimCurrentTime(animDict: string | null, animName: string | null): number;
|
|
496
520
|
/**
|
|
497
|
-
* @param
|
|
498
|
-
* @param
|
|
499
|
-
|
|
521
|
+
* @param entity2
|
|
522
|
+
* @param thisFrameOnly
|
|
523
|
+
*/
|
|
524
|
+
setNoCollisionEntity(entity2: Entity, thisFrameOnly: boolean): void;
|
|
525
|
+
/**
|
|
526
|
+
* Result is in meters per second (m/s)
|
|
527
|
+
*
|
|
500
528
|
* @returns
|
|
501
529
|
*/
|
|
502
|
-
|
|
530
|
+
get Speed(): number;
|
|
531
|
+
/**
|
|
532
|
+
* @param bOnlyDamagedWhenRunningScript
|
|
533
|
+
*/
|
|
534
|
+
set CanOnlyBeDamagedByScriptParticipants(bOnlyDamagedWhenRunningScript: boolean);
|
|
503
535
|
/**
|
|
504
536
|
* @returns
|
|
505
537
|
*/
|
|
506
|
-
|
|
538
|
+
get IsTrackedVisible(): any;
|
|
539
|
+
/**
|
|
540
|
+
* @param p1
|
|
541
|
+
* @param collision
|
|
542
|
+
*/
|
|
543
|
+
detachEntity(p1: boolean, collision: boolean): void;
|
|
507
544
|
/**
|
|
508
|
-
* Simply returns whatever is passed to it (Regardless of whether the handle is valid or not).
|
|
509
|
-
*
|
|
510
545
|
* @returns
|
|
511
546
|
*/
|
|
512
|
-
|
|
547
|
+
get IsVisibleToScript(): boolean;
|
|
513
548
|
/**
|
|
549
|
+
* @param entity2
|
|
550
|
+
* @param traceType
|
|
514
551
|
* @returns
|
|
515
552
|
*/
|
|
516
|
-
|
|
553
|
+
hasClearLosToEntity(entity2: Entity, traceType: number): boolean;
|
|
517
554
|
/**
|
|
518
|
-
*
|
|
555
|
+
* Used in Script Function GENERIC_ITEM_HAS_ANIM_COMPLETED
|
|
556
|
+
* *GET_ENTITY**
|
|
519
557
|
*
|
|
520
|
-
* @param
|
|
558
|
+
* @param animDict
|
|
559
|
+
* @param animClip
|
|
560
|
+
* @returns
|
|
521
561
|
*/
|
|
522
|
-
|
|
562
|
+
N_0x8E46E18AA828334F(animDict: string | null, animClip: string | null): number;
|
|
523
563
|
/**
|
|
524
|
-
*
|
|
525
|
-
*
|
|
526
|
-
*
|
|
564
|
+
* @param playerPedToIgnore
|
|
565
|
+
* @param flags
|
|
566
|
+
* @returns
|
|
567
|
+
*/
|
|
568
|
+
getNearestPlayerToEntity(playerPedToIgnore: Ped, flags: number): Player | null;
|
|
569
|
+
/**
|
|
570
|
+
* Gets the Y-component of the entity's forward vector.
|
|
527
571
|
*
|
|
528
|
-
* @param index
|
|
529
572
|
* @returns
|
|
530
573
|
*/
|
|
531
|
-
|
|
532
|
-
|
|
574
|
+
get ForwardY(): number;
|
|
575
|
+
/**
|
|
576
|
+
* @param pitch
|
|
577
|
+
* @param roll
|
|
578
|
+
* @param yaw
|
|
579
|
+
* @param rotationOrder
|
|
580
|
+
* @param p5
|
|
581
|
+
*/
|
|
582
|
+
setRotation(pitch: number, roll: number, yaw: number, rotationOrder: number, p5: boolean): void;
|
|
583
|
+
/**
|
|
584
|
+
* @param p1
|
|
585
|
+
* @param relationshipGroup
|
|
586
|
+
*/
|
|
587
|
+
setOnlyDamagedByRelationshipGroup(p1: boolean, relationshipGroup: string | number): void;
|
|
588
|
+
/**
|
|
589
|
+
* https://github.com/femga/rdr3_discoveries/tree/master/AI/ENTITY_PROOFS
|
|
590
|
+
* BOOL p2: handles an additional special proofs flag, so it simply indicates whether it should be enabled or disabled, not sure what exactly it proofs the entity from though
|
|
591
|
+
*
|
|
592
|
+
* @param proofsBitset
|
|
593
|
+
* @param specialFlag
|
|
594
|
+
*/
|
|
595
|
+
setProofs(proofsBitset: number, specialFlag: boolean): void;
|
|
533
596
|
/**
|
|
534
597
|
* @returns
|
|
535
598
|
*/
|
|
536
|
-
|
|
599
|
+
hasCollisionLoadedAroundEntity(): boolean;
|
|
537
600
|
/**
|
|
538
|
-
* @param targetEntity
|
|
539
601
|
* @returns
|
|
540
602
|
*/
|
|
541
|
-
|
|
542
|
-
deleteCarriable(): void;
|
|
603
|
+
get IsCarriablePelt(): any;
|
|
543
604
|
/**
|
|
544
|
-
*
|
|
545
|
-
*
|
|
546
|
-
* @param animDict
|
|
547
|
-
* @param animName
|
|
605
|
+
* @param p1
|
|
548
606
|
* @returns
|
|
549
607
|
*/
|
|
550
|
-
|
|
608
|
+
getVelocity(p1: number): Vector3;
|
|
551
609
|
/**
|
|
552
|
-
* @param
|
|
553
|
-
* @param thisFrameOnly
|
|
610
|
+
* @param toggle
|
|
554
611
|
*/
|
|
555
|
-
|
|
612
|
+
set CanAutoVaultOnEntity(toggle: boolean);
|
|
556
613
|
/**
|
|
557
|
-
*
|
|
614
|
+
* Sets the loot table an entity will carry. Returns true if loot table has been successfully set. Returns false if entity is not a ped or object.
|
|
615
|
+
* https://github.com/femga/rdr3_discoveries/blob/master/AI/EVENTS/loot_rewards.lua
|
|
558
616
|
*
|
|
617
|
+
* @param lootTable
|
|
559
618
|
* @returns
|
|
560
619
|
*/
|
|
561
|
-
|
|
620
|
+
scriptOverrideLootTablePermanent(lootTable: string | number): any;
|
|
562
621
|
/**
|
|
563
|
-
* @
|
|
622
|
+
* @returns argStruct
|
|
564
623
|
*/
|
|
565
|
-
|
|
624
|
+
get Script(): [number, number];
|
|
566
625
|
/**
|
|
626
|
+
* @param actionHash
|
|
567
627
|
* @returns
|
|
568
628
|
*/
|
|
569
|
-
|
|
629
|
+
hasAnimEventFired(actionHash: string | number): boolean;
|
|
570
630
|
/**
|
|
571
631
|
* @param p1
|
|
572
|
-
* @param collision
|
|
573
|
-
*/
|
|
574
|
-
detachEntity(p1: boolean, collision: boolean): void;
|
|
575
|
-
/**
|
|
576
|
-
* @returns
|
|
577
632
|
*/
|
|
578
|
-
|
|
633
|
+
N_0xEF259AA1E097E0AD(p1: any): void;
|
|
579
634
|
/**
|
|
580
|
-
*
|
|
581
|
-
*
|
|
635
|
+
* Getter for FREEZE_ENTITY_POSITION
|
|
636
|
+
*
|
|
582
637
|
* @returns
|
|
583
638
|
*/
|
|
584
|
-
|
|
639
|
+
get IsFrozen(): any;
|
|
585
640
|
/**
|
|
586
|
-
*
|
|
587
|
-
* *GET_ENTITY**
|
|
641
|
+
* Returns the entity that is looting a ped but only while the looting is active
|
|
588
642
|
*
|
|
589
|
-
* @param animDict
|
|
590
|
-
* @param animClip
|
|
591
643
|
* @returns
|
|
592
644
|
*/
|
|
593
|
-
|
|
645
|
+
get LootingPed(): Ped | null;
|
|
594
646
|
/**
|
|
595
|
-
* @param pos1
|
|
596
|
-
* @param pos2
|
|
597
|
-
* @param p7
|
|
598
|
-
* @param p8
|
|
599
|
-
* @param p9
|
|
600
647
|
* @returns
|
|
601
648
|
*/
|
|
602
|
-
|
|
649
|
+
get IsWaitingForWorldCollision(): boolean;
|
|
603
650
|
/**
|
|
604
|
-
*
|
|
605
|
-
* https://github.com/femga/rdr3_discoveries/tree/master/boneNames
|
|
651
|
+
* Gets the X-component of the entity's forward vector.
|
|
606
652
|
*
|
|
607
|
-
* @param boneIndex
|
|
608
653
|
* @returns
|
|
609
654
|
*/
|
|
610
|
-
|
|
655
|
+
get ForwardX(): number;
|
|
611
656
|
/**
|
|
612
|
-
* https://github.com/femga/rdr3_discoveries/tree/master/animations
|
|
613
|
-
*
|
|
614
|
-
* @param animName
|
|
615
|
-
* @param animDict
|
|
616
|
-
* @param p3
|
|
617
|
-
* @param loop
|
|
618
|
-
* @param stayInAnim
|
|
619
|
-
* @param p6
|
|
620
|
-
* @param delta
|
|
621
|
-
* @param bitset
|
|
622
657
|
* @returns
|
|
623
658
|
*/
|
|
624
|
-
|
|
625
|
-
/**
|
|
626
|
-
* Returns false if entity is not a ped or object.
|
|
627
|
-
*
|
|
628
|
-
* @returns lootTable
|
|
629
|
-
*/
|
|
630
|
-
getScriptOverrideLootTablePermanent(): [any, number];
|
|
659
|
+
get IsAPed(): boolean;
|
|
631
660
|
/**
|
|
632
|
-
* @param animDict
|
|
633
|
-
* @param animName
|
|
634
|
-
* @param p3
|
|
635
661
|
* @returns
|
|
636
662
|
*/
|
|
637
|
-
|
|
638
|
-
/**
|
|
639
|
-
* @param bCanBeDamaged
|
|
640
|
-
* @param relGroup
|
|
641
|
-
*/
|
|
642
|
-
setCanBeDamagedByRelationshipGroup(bCanBeDamaged: boolean, relGroup: string | number): void;
|
|
663
|
+
get Pitch(): number;
|
|
643
664
|
/**
|
|
644
665
|
* @returns
|
|
645
666
|
*/
|
|
646
|
-
|
|
647
|
-
/**
|
|
648
|
-
* @param pos
|
|
649
|
-
* @param heading
|
|
650
|
-
* @param xAxis
|
|
651
|
-
* @param yAxis
|
|
652
|
-
* @param zAxis
|
|
653
|
-
*/
|
|
654
|
-
setCoordsAndHeading(pos: Vector3, heading: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): void;
|
|
667
|
+
get IsStatic(): boolean;
|
|
655
668
|
/**
|
|
656
|
-
* Returns
|
|
669
|
+
* Returns the model hash from the entity
|
|
657
670
|
*
|
|
658
671
|
* @returns
|
|
659
672
|
*/
|
|
660
|
-
|
|
673
|
+
get Model(): number;
|
|
661
674
|
/**
|
|
662
|
-
*
|
|
663
|
-
*
|
|
664
|
-
* @param tier
|
|
665
|
-
* @param p2
|
|
675
|
+
* Deletes the specified entity, then sets the handle pointed to by the pointer to NULL.
|
|
666
676
|
*/
|
|
667
|
-
|
|
677
|
+
deleteEntity(): void;
|
|
668
678
|
/**
|
|
669
|
-
*
|
|
670
|
-
*
|
|
679
|
+
* @param team
|
|
680
|
+
* @param playerPedToIgnore
|
|
681
|
+
* @param flags
|
|
671
682
|
* @returns
|
|
672
683
|
*/
|
|
673
|
-
|
|
684
|
+
getNearestPlayerToOnTeam(team: number, playerPedToIgnore: Ped, flags: number): Player | null;
|
|
674
685
|
/**
|
|
675
686
|
* Seems to return true if entity is burned / scorched
|
|
676
687
|
* *GET_ENTITY**
|
|
@@ -681,7 +692,7 @@ export declare class Entity implements IHandle {
|
|
|
681
692
|
/**
|
|
682
693
|
* @param toggle
|
|
683
694
|
*/
|
|
684
|
-
|
|
695
|
+
set RequiresMoreExpensiveRiverCheck(toggle: boolean);
|
|
685
696
|
/**
|
|
686
697
|
* @param boneIndex
|
|
687
698
|
* @returns Returns the offset from the entity for the selected bone index.
|
|
@@ -693,27 +704,27 @@ export declare class Entity implements IHandle {
|
|
|
693
704
|
*
|
|
694
705
|
* @returns
|
|
695
706
|
*/
|
|
696
|
-
|
|
707
|
+
get PedIndexFromIndex(): Ped | null;
|
|
697
708
|
/**
|
|
698
709
|
* Sets whether the entity can be targeted without being in line-of-sight.
|
|
699
710
|
*
|
|
700
711
|
* @param toggle
|
|
701
712
|
*/
|
|
702
|
-
|
|
713
|
+
set CanBeTargetedWithoutLos(toggle: boolean);
|
|
703
714
|
/**
|
|
704
715
|
* @returns
|
|
705
716
|
*/
|
|
706
|
-
|
|
717
|
+
get IsOnScreen(): boolean;
|
|
707
718
|
/**
|
|
708
719
|
* Old name: _SET_ENTITY_DECALS_DISABLED
|
|
709
720
|
*
|
|
710
721
|
* @param toggle
|
|
711
722
|
*/
|
|
712
|
-
|
|
723
|
+
set Noweapondecals(toggle: boolean);
|
|
713
724
|
/**
|
|
714
725
|
* @returns
|
|
715
726
|
*/
|
|
716
|
-
|
|
727
|
+
get Health(): number;
|
|
717
728
|
/**
|
|
718
729
|
* sets the fill in state for some objects like for the stew, coffee mug ,poker chips, jugs ? P1 is either 0 or 2 p2 seems to be a label/name p3 is the fill in state, max seems to be for some 3.0 (most is 1.0) - 0.0
|
|
719
730
|
* heres some of the labels/names found
|
|
@@ -770,11 +781,11 @@ export declare class Entity implements IHandle {
|
|
|
770
781
|
/**
|
|
771
782
|
* @returns
|
|
772
783
|
*/
|
|
773
|
-
|
|
784
|
+
get AttachedTo(): Entity | null;
|
|
774
785
|
/**
|
|
775
786
|
* @param toggle
|
|
776
787
|
*/
|
|
777
|
-
|
|
788
|
+
set OnlyDamagedByPlayer(toggle: boolean);
|
|
778
789
|
/**
|
|
779
790
|
* @param p1
|
|
780
791
|
* @param p2
|
|
@@ -794,7 +805,7 @@ export declare class Entity implements IHandle {
|
|
|
794
805
|
/**
|
|
795
806
|
* @returns
|
|
796
807
|
*/
|
|
797
|
-
|
|
808
|
+
get IsPredator(): any;
|
|
798
809
|
/**
|
|
799
810
|
* enum eCarriableState
|
|
800
811
|
* {
|
|
@@ -815,11 +826,11 @@ export declare class Entity implements IHandle {
|
|
|
815
826
|
*
|
|
816
827
|
* @returns
|
|
817
828
|
*/
|
|
818
|
-
|
|
829
|
+
get CarriableState(): number;
|
|
819
830
|
/**
|
|
820
831
|
* @param value
|
|
821
832
|
*/
|
|
822
|
-
|
|
833
|
+
set MaxHealth(value: number);
|
|
823
834
|
/**
|
|
824
835
|
* Params: p1 (probably animType) = 1, 0
|
|
825
836
|
*
|
|
@@ -830,7 +841,7 @@ export declare class Entity implements IHandle {
|
|
|
830
841
|
/**
|
|
831
842
|
* @param enabled
|
|
832
843
|
*/
|
|
833
|
-
|
|
844
|
+
set LightsEnabled(enabled: boolean);
|
|
834
845
|
/**
|
|
835
846
|
* Offset values are relative to the entity. x = left/right
|
|
836
847
|
* y = forward/backward
|
|
@@ -856,20 +867,20 @@ export declare class Entity implements IHandle {
|
|
|
856
867
|
/**
|
|
857
868
|
* @param toggle
|
|
858
869
|
*/
|
|
859
|
-
|
|
870
|
+
set Visible(toggle: boolean);
|
|
860
871
|
/**
|
|
861
872
|
* Old name: _SET_ENTITY_CLEANUP_BY_ENGINE
|
|
862
873
|
*
|
|
863
874
|
* @param toggle
|
|
864
875
|
*/
|
|
865
|
-
|
|
876
|
+
set ShouldFreezeWaitingOnCollision(toggle: boolean);
|
|
866
877
|
/**
|
|
867
878
|
* Note: this native was removed in 1232 but added back in 1311
|
|
868
879
|
* Old name: _GET_ENTITY_PROOFS
|
|
869
880
|
*
|
|
870
881
|
* @returns
|
|
871
882
|
*/
|
|
872
|
-
|
|
883
|
+
get Proofs(): number;
|
|
873
884
|
/**
|
|
874
885
|
* skin - everything alpha except skin
|
|
875
886
|
* Set entity alpha level. Ranging from 0 to 255 but changes occur after every 20 percent (after every 51).
|
|
@@ -881,69 +892,65 @@ export declare class Entity implements IHandle {
|
|
|
881
892
|
/**
|
|
882
893
|
* @returns
|
|
883
894
|
*/
|
|
884
|
-
|
|
895
|
+
get ThreatTier(): number;
|
|
885
896
|
/**
|
|
886
|
-
*
|
|
887
|
-
*
|
|
888
|
-
* @param entity2
|
|
889
|
-
* @param p2
|
|
890
|
-
* @param p3
|
|
891
|
-
* @returns
|
|
897
|
+
* @param p1
|
|
892
898
|
*/
|
|
893
|
-
|
|
899
|
+
N_0xA48E4801DEBDF7E4(p1: boolean): void;
|
|
894
900
|
/**
|
|
895
|
-
*
|
|
901
|
+
* @param toggle
|
|
902
|
+
* @param keepPhysics
|
|
896
903
|
*/
|
|
897
|
-
|
|
904
|
+
setCompletelyDisableCollision(toggle: boolean, keepPhysics: boolean): void;
|
|
898
905
|
/**
|
|
899
906
|
* @param p1
|
|
900
|
-
* @returns
|
|
901
907
|
*/
|
|
902
|
-
|
|
908
|
+
N_0xCDB682BB47C02F0A(p1: string | number): void;
|
|
903
909
|
/**
|
|
910
|
+
* @param volume
|
|
911
|
+
* @param p2
|
|
912
|
+
* @param p3
|
|
904
913
|
* @returns
|
|
905
914
|
*/
|
|
906
|
-
|
|
915
|
+
isInVolume(volume: number, p2: boolean, p3: number): boolean;
|
|
907
916
|
/**
|
|
908
|
-
* @returns
|
|
917
|
+
* @returns rightVector; forwardVector; upVector; position
|
|
909
918
|
*/
|
|
910
|
-
|
|
919
|
+
get Matrix(): [Vector3, Vector3, Vector3, Vector3];
|
|
911
920
|
/**
|
|
912
|
-
*
|
|
913
|
-
* @returns
|
|
921
|
+
* Called if entity is in water and submerged level is larger than 1f. If CARRYING_FLAG_FORCE_ALLOW_WARP_TO_SAFE_GROUND_LOCATION is true, it gets disabled as well.
|
|
914
922
|
*/
|
|
915
|
-
|
|
923
|
+
N_0x371D179701D9C082(): void;
|
|
916
924
|
/**
|
|
925
|
+
* @param p1
|
|
917
926
|
* @returns
|
|
918
927
|
*/
|
|
919
|
-
|
|
928
|
+
getMaxHealth(p1: boolean): number;
|
|
920
929
|
/**
|
|
921
|
-
* @param
|
|
922
|
-
* @
|
|
930
|
+
* @param animDict
|
|
931
|
+
* @param animName
|
|
932
|
+
* @param time
|
|
923
933
|
*/
|
|
924
|
-
|
|
934
|
+
setAnimCurrentTime(animDict: string | null, animName: string | null, time: number): void;
|
|
925
935
|
/**
|
|
926
|
-
*
|
|
936
|
+
* Gets the current coordinates for a specified entity.
|
|
937
|
+
* `entity` = The entity to get the coordinates from.
|
|
938
|
+
* `alive` = Unused by the game, potentially used by debug builds in order to assert whether or not an entity was alive. If entity is a ped and it's in a vehicle or on a mount the coords of that entity are returned. Set 'realCoords' to true when you need the true ped coords.
|
|
939
|
+
*
|
|
940
|
+
* @param alive
|
|
941
|
+
* @param realCoords
|
|
942
|
+
* @returns
|
|
927
943
|
*/
|
|
928
|
-
|
|
929
|
-
|
|
944
|
+
getCoords(alive?: boolean, realCoords?: boolean): Vector3;
|
|
945
|
+
get Coords(): Vector3;
|
|
930
946
|
/**
|
|
931
|
-
* Checks if entity is within x/y/zSize distance of x/y/z. Last three are unknown ints, almost always p7 = 0, p8 = 1, p9 = 0
|
|
932
|
-
*
|
|
933
|
-
* @param pos
|
|
934
|
-
* @param xSize
|
|
935
|
-
* @param ySize
|
|
936
|
-
* @param zSize
|
|
937
|
-
* @param p7
|
|
938
|
-
* @param p8
|
|
939
|
-
* @param p9
|
|
940
947
|
* @returns
|
|
941
948
|
*/
|
|
942
|
-
|
|
949
|
+
get IsAnObject(): boolean;
|
|
943
950
|
/**
|
|
944
951
|
* @returns
|
|
945
952
|
*/
|
|
946
|
-
|
|
953
|
+
get IsUpsidedown(): boolean;
|
|
947
954
|
/**
|
|
948
955
|
* @param p1
|
|
949
956
|
* @returns
|
|
@@ -954,7 +961,7 @@ export declare class Entity implements IHandle {
|
|
|
954
961
|
*
|
|
955
962
|
* @returns
|
|
956
963
|
*/
|
|
957
|
-
|
|
964
|
+
get CarriableFromEntity(): number;
|
|
958
965
|
/**
|
|
959
966
|
* @param toggle
|
|
960
967
|
* @param keepPhysics
|
|
@@ -968,7 +975,7 @@ export declare class Entity implements IHandle {
|
|
|
968
975
|
/**
|
|
969
976
|
* @returns
|
|
970
977
|
*/
|
|
971
|
-
|
|
978
|
+
get IsInWater(): boolean;
|
|
972
979
|
/**
|
|
973
980
|
* @returns Returns `true` if the entity exists
|
|
974
981
|
*/
|
|
@@ -976,7 +983,7 @@ export declare class Entity implements IHandle {
|
|
|
976
983
|
/**
|
|
977
984
|
* @returns
|
|
978
985
|
*/
|
|
979
|
-
|
|
986
|
+
get Alpha(): number;
|
|
980
987
|
/**
|
|
981
988
|
* This native only works on `Ped` and `Object` entity types
|
|
982
989
|
*
|
|
@@ -1002,101 +1009,99 @@ export declare class Entity implements IHandle {
|
|
|
1002
1009
|
*
|
|
1003
1010
|
* @returns
|
|
1004
1011
|
*/
|
|
1005
|
-
|
|
1012
|
+
get HealthFloat(): number;
|
|
1006
1013
|
/**
|
|
1007
|
-
*
|
|
1008
|
-
*
|
|
1009
|
-
* @param
|
|
1010
|
-
* @param offset
|
|
1011
|
-
* @param p7
|
|
1012
|
-
* @param p8
|
|
1013
|
-
* @param p9
|
|
1014
|
-
* @param p10
|
|
1015
|
-
* @param p11
|
|
1016
|
-
* @param p12
|
|
1017
|
-
* @param p13
|
|
1018
|
-
* @param p14
|
|
1019
|
-
* @param p15
|
|
1020
|
-
* @param p16
|
|
1021
|
-
* @param p17
|
|
1022
|
-
* @param p18
|
|
1023
|
-
* @param p19
|
|
1024
|
-
* @param p20
|
|
1025
|
-
* @param p21
|
|
1014
|
+
* LOD distance can be 0 to 0xFFFF (higher values will result in 0xFFFF) as it is actually stored as a 16-bit value (aka uint16_t).
|
|
1015
|
+
*
|
|
1016
|
+
* @param value
|
|
1026
1017
|
*/
|
|
1027
|
-
|
|
1018
|
+
set LodDist(value: number);
|
|
1019
|
+
/**
|
|
1020
|
+
* @param toggle
|
|
1021
|
+
*/
|
|
1022
|
+
set Dynamic(toggle: boolean);
|
|
1023
|
+
/**
|
|
1024
|
+
* @param radius
|
|
1025
|
+
*/
|
|
1026
|
+
set CustomPickupRadius(radius: number);
|
|
1027
|
+
/**
|
|
1028
|
+
* @returns
|
|
1029
|
+
*/
|
|
1030
|
+
get PopulationType(): number;
|
|
1028
1031
|
/**
|
|
1029
1032
|
* @returns
|
|
1030
1033
|
*/
|
|
1031
|
-
|
|
1034
|
+
get IsAVehicle(): boolean;
|
|
1032
1035
|
/**
|
|
1033
1036
|
* @param pos
|
|
1034
|
-
* @param
|
|
1035
|
-
* @param
|
|
1036
|
-
* @
|
|
1037
|
+
* @param atTop
|
|
1038
|
+
* @param inWorldCoords
|
|
1039
|
+
* @returns
|
|
1037
1040
|
*/
|
|
1038
|
-
|
|
1041
|
+
getHeight(pos: Vector3, atTop: boolean, inWorldCoords: boolean): number;
|
|
1039
1042
|
/**
|
|
1040
|
-
*
|
|
1041
|
-
*
|
|
1042
|
-
* @param originX
|
|
1043
|
-
* @param originY
|
|
1044
|
-
* @param originZ
|
|
1045
|
-
* @param edgeX
|
|
1046
|
-
* @param edgeY
|
|
1047
|
-
* @param edgeZ
|
|
1048
|
-
* @param angle
|
|
1049
|
-
* @param p8
|
|
1050
|
-
* @param p9
|
|
1051
|
-
* @param p10
|
|
1043
|
+
* @param pos
|
|
1052
1044
|
* @returns
|
|
1053
1045
|
*/
|
|
1054
|
-
|
|
1055
|
-
|
|
1046
|
+
getOffsetFromGivenWorldCoords(pos: Vector3): Vector3;
|
|
1047
|
+
addTrackingTrails(): void;
|
|
1056
1048
|
/**
|
|
1057
1049
|
* @param toggle
|
|
1058
1050
|
*/
|
|
1059
|
-
|
|
1051
|
+
set CanClimbOnEntity(toggle: boolean);
|
|
1060
1052
|
/**
|
|
1061
|
-
*
|
|
1062
|
-
*
|
|
1063
|
-
* @param pos
|
|
1053
|
+
* @returns minimum; maximum
|
|
1064
1054
|
*/
|
|
1065
|
-
|
|
1055
|
+
get WorldPositionOfDimensions(): [Vector3, Vector3];
|
|
1066
1056
|
/**
|
|
1067
|
-
* SET_ENTITY_LO*
|
|
1068
|
-
*
|
|
1069
1057
|
* @param p1
|
|
1070
|
-
* @
|
|
1058
|
+
* @returns
|
|
1059
|
+
*/
|
|
1060
|
+
isUnderwater(p1: boolean): any;
|
|
1061
|
+
/**
|
|
1062
|
+
* @param animation
|
|
1063
|
+
* @param animGroup
|
|
1071
1064
|
* @param p3
|
|
1065
|
+
* @returns
|
|
1072
1066
|
*/
|
|
1073
|
-
|
|
1067
|
+
stopAnim(animation: string | null, animGroup: string | null, p3: number): any;
|
|
1074
1068
|
/**
|
|
1075
1069
|
* @returns
|
|
1076
1070
|
*/
|
|
1077
|
-
|
|
1071
|
+
hasCollidedWithAnything(): boolean;
|
|
1078
1072
|
/**
|
|
1079
1073
|
* Simply returns whatever is passed to it (Regardless of whether the handle is valid or not).
|
|
1080
1074
|
*
|
|
1081
1075
|
* @returns
|
|
1082
1076
|
*/
|
|
1083
|
-
|
|
1077
|
+
get VehicleIndexFromIndex(): Vehicle | null;
|
|
1084
1078
|
/**
|
|
1085
|
-
* Has the entity1 got a clear line of sight to the other entity2 from the direction entity1 is facing.
|
|
1086
|
-
*
|
|
1087
|
-
* @param entity2
|
|
1088
|
-
* @param traceType
|
|
1089
1079
|
* @returns
|
|
1090
1080
|
*/
|
|
1091
|
-
|
|
1081
|
+
get IsVisible(): boolean;
|
|
1082
|
+
/**
|
|
1083
|
+
* SET_ENTITY_LO*
|
|
1084
|
+
*
|
|
1085
|
+
* @param toggle
|
|
1086
|
+
*/
|
|
1087
|
+
N_0xFF9965C47FA404DA(toggle: boolean): void;
|
|
1092
1088
|
/**
|
|
1089
|
+
* Valid indices: 0 - 3
|
|
1090
|
+
* Index 1 always returns a `hogtied` config, doesn't matter the entity.
|
|
1091
|
+
* It's for humans only and the ped must be resurrected first if it's dead.
|
|
1092
|
+
*
|
|
1093
|
+
* @param index
|
|
1093
1094
|
* @returns
|
|
1094
1095
|
*/
|
|
1095
|
-
|
|
1096
|
+
getOptimalCarryConfig(index: number): number;
|
|
1097
|
+
setFadeIn(): void;
|
|
1096
1098
|
/**
|
|
1097
|
-
* @param angle
|
|
1098
1099
|
* @returns
|
|
1099
1100
|
*/
|
|
1100
|
-
|
|
1101
|
+
hasBeenDamagedByAnyPed(): boolean;
|
|
1102
|
+
/**
|
|
1103
|
+
* Gets the network ID of this entity for network synchronization.
|
|
1104
|
+
*/
|
|
1105
|
+
get NetworkId(): number;
|
|
1101
1106
|
}
|
|
1102
1107
|
//# sourceMappingURL=Entity.d.ts.map
|