@nativewrappers/redm-codegen 0.0.3 → 0.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +135 -135
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +208 -208
- package/dist/classes/BaseModel.d.ts +21 -21
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +33 -33
- package/dist/classes/BaseTask.d.ts +23 -23
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +27 -27
- package/dist/classes/Cam.d.ts +98 -98
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +134 -134
- package/dist/classes/Entity.d.ts +385 -380
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +498 -489
- package/dist/classes/Interior.d.ts +5 -5
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +8 -8
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +336 -336
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +495 -495
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +255 -255
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +345 -345
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +29 -29
- package/dist/classes/Pickup.d.ts +8 -8
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +15 -15
- package/dist/classes/Player.d.ts +713 -709
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +979 -973
- package/dist/classes/Prop.d.ts +115 -115
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +160 -160
- package/dist/classes/PropSet.d.ts +5 -5
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +6 -6
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +9 -9
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +12 -12
- package/dist/classes/Volume.d.ts +56 -56
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +84 -84
- package/dist/classes/Weapon.d.ts +354 -354
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +464 -464
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +49 -49
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +67 -67
- package/dist/namespaces/Audio.d.ts +447 -447
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +635 -635
- package/dist/namespaces/CamStatics.d.ts +441 -441
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +675 -675
- package/dist/namespaces/Collection.d.ts +6 -6
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +11 -11
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +82 -82
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +115 -115
- package/dist/namespaces/Crashlog.js +9 -9
- package/dist/namespaces/Crew.js +4 -4
- package/dist/namespaces/Databinding.d.ts +164 -164
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +232 -232
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +119 -119
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +164 -164
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +375 -375
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +569 -569
- package/dist/namespaces/Hud.d.ts +507 -507
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +706 -706
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.js +2 -2
- package/dist/namespaces/Inventory.d.ts +159 -159
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +214 -214
- package/dist/namespaces/Itemdatabase.d.ts +5 -5
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +10 -10
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.d.ts +173 -173
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +240 -240
- package/dist/namespaces/Minigame.d.ts +17 -17
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +25 -25
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.d.ts +15 -15
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.js +24 -24
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +694 -694
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1129 -1129
- package/dist/namespaces/Object.d.ts +142 -142
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +195 -195
- package/dist/namespaces/Pad.d.ts +101 -101
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +142 -142
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +20 -20
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +36 -36
- package/dist/namespaces/Perschar.d.ts +49 -49
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +76 -76
- package/dist/namespaces/Physics.d.ts +89 -89
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +125 -125
- package/dist/namespaces/PlayerStatics.d.ts +139 -139
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +200 -200
- package/dist/namespaces/Population.d.ts +75 -75
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +101 -101
- package/dist/namespaces/Posse.d.ts +54 -54
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +86 -86
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +197 -197
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +285 -285
- package/dist/namespaces/Streaming.d.ts +46 -46
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +79 -79
- package/dist/namespaces/Task.d.ts +138 -138
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +204 -204
- package/dist/namespaces/Telemetry.d.ts +212 -212
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +308 -308
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.d.ts +15 -15
- package/dist/namespaces/Uifeed.d.ts.map +1 -1
- package/dist/namespaces/Uifeed.js +25 -25
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.d.ts +38 -38
- package/dist/namespaces/Voice.d.ts.map +1 -1
- package/dist/namespaces/Voice.js +61 -61
- package/dist/namespaces/VolumeStatics.d.ts +161 -161
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +217 -217
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +274 -274
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +390 -390
- package/dist/namespaces/Zone.d.ts +7 -7
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/dist/namespaces/Zone.js +9 -9
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +227 -227
- package/src/classes/BaseModel.ts +36 -36
- package/src/classes/BaseTask.ts +29 -29
- package/src/classes/Cam.ts +143 -143
- package/src/classes/Entity.ts +517 -506
- package/src/classes/Interior.ts +8 -8
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +512 -512
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +429 -429
- package/src/classes/PersChar.ts +35 -35
- package/src/classes/Pickup.ts +16 -16
- package/src/classes/Player.ts +995 -988
- package/src/classes/Prop.ts +177 -177
- package/src/classes/PropSet.ts +6 -6
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +13 -13
- package/src/classes/Volume.ts +91 -91
- package/src/classes/Weapon.ts +489 -489
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +74 -74
- package/src/namespaces/Audio.ts +647 -647
- package/src/namespaces/CamStatics.ts +768 -768
- package/src/namespaces/Collection.ts +12 -12
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +120 -120
- package/src/namespaces/Crashlog.ts +9 -9
- package/src/namespaces/Crew.ts +4 -4
- package/src/namespaces/Databinding.ts +249 -249
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +172 -172
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +583 -583
- package/src/namespaces/Hud.ts +741 -741
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +2 -2
- package/src/namespaces/Inventory.ts +236 -236
- package/src/namespaces/Itemdatabase.ts +11 -11
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +256 -256
- package/src/namespaces/Minigame.ts +29 -29
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +28 -28
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1165 -1165
- package/src/namespaces/Object.ts +214 -214
- package/src/namespaces/Pad.ts +150 -150
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +42 -42
- package/src/namespaces/Perschar.ts +78 -78
- package/src/namespaces/Physics.ts +141 -141
- package/src/namespaces/PlayerStatics.ts +228 -228
- package/src/namespaces/Population.ts +114 -114
- package/src/namespaces/Posse.ts +87 -87
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +293 -293
- package/src/namespaces/Streaming.ts +93 -93
- package/src/namespaces/Task.ts +228 -228
- package/src/namespaces/Telemetry.ts +322 -322
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +28 -28
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +70 -70
- package/src/namespaces/VolumeStatics.ts +222 -222
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +402 -402
- package/src/namespaces/Zone.ts +10 -10
- package/src/types/NativeAliases.ts +6 -1
|
@@ -13,62 +13,40 @@ import { createFromHandle } from '../types/HandleRegistry';
|
|
|
13
13
|
import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
|
|
14
14
|
|
|
15
15
|
export class WeaponStatics {
|
|
16
|
-
/**
|
|
17
|
-
* @param weaponObject
|
|
18
|
-
* @param scale
|
|
19
|
-
*/
|
|
20
|
-
static setWeaponScale(weaponObject: Prop, scale: number): void {
|
|
21
|
-
inv<void>('0xC3544AD0522E69B4', weaponObject.handle, f(scale));
|
|
22
|
-
}
|
|
23
|
-
|
|
24
|
-
/**
|
|
25
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
26
|
-
* @returns
|
|
27
|
-
*/
|
|
28
|
-
static isWeaponSniper(weaponHash: eWeaponHash): any {
|
|
29
|
-
return inv<number>('0x6AD66548840472E5', weaponHash);
|
|
30
|
-
}
|
|
31
|
-
|
|
32
16
|
/**
|
|
33
17
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
18
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
34
19
|
* @returns
|
|
35
20
|
*/
|
|
36
|
-
static
|
|
37
|
-
return inv<number>('
|
|
38
|
-
}
|
|
39
|
-
|
|
40
|
-
/**
|
|
41
|
-
* Gets the model hash from the weapon hash.
|
|
42
|
-
*
|
|
43
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
44
|
-
* @returns
|
|
45
|
-
*/
|
|
46
|
-
static getWeapontypeModel(weaponHash: eWeaponHash): number {
|
|
47
|
-
return (inv<number>('0xF70825EB340E7D15', weaponHash, rai())) & 0xFFFFFFFF;
|
|
21
|
+
static isAmmoTypeValidForWeapon(weaponHash: eWeaponHash, ammoHash: eAmmoType): any {
|
|
22
|
+
return inv<number>('0xC570B881754DF609', weaponHash, ammoHash);
|
|
48
23
|
}
|
|
49
24
|
|
|
50
25
|
/**
|
|
51
26
|
* @param p0
|
|
52
27
|
* @param p1
|
|
53
28
|
*/
|
|
54
|
-
static
|
|
55
|
-
inv<void>('
|
|
29
|
+
static N_0x183CE355115B6E75(p0: any, p1: any): void {
|
|
30
|
+
inv<void>('0x183CE355115B6E75', p0, p1);
|
|
56
31
|
}
|
|
57
32
|
|
|
58
33
|
/**
|
|
59
34
|
* @param p0
|
|
60
35
|
* @param p1
|
|
61
36
|
*/
|
|
62
|
-
static
|
|
63
|
-
inv<void>('
|
|
37
|
+
static N_0x74C9080FDD1BB48F(p0: any, p1: any): void {
|
|
38
|
+
inv<void>('0x74C9080FDD1BB48F', p0, p1);
|
|
64
39
|
}
|
|
65
40
|
|
|
66
41
|
/**
|
|
67
|
-
* @param
|
|
68
|
-
* @param
|
|
42
|
+
* @param vehicle
|
|
43
|
+
* @param p1
|
|
44
|
+
* @param minHeading
|
|
45
|
+
* @param maxHeading
|
|
46
|
+
* @returns
|
|
69
47
|
*/
|
|
70
|
-
static
|
|
71
|
-
inv<
|
|
48
|
+
static setVehicleWeaponHeadingLimits2(vehicle: Vehicle, p1: number, minHeading: number, maxHeading: number): any {
|
|
49
|
+
return inv<number>('0xBF5987E1CDE63501', vehicle.handle, p1, f(minHeading), f(maxHeading));
|
|
72
50
|
}
|
|
73
51
|
|
|
74
52
|
/**
|
|
@@ -76,325 +54,213 @@ export class WeaponStatics {
|
|
|
76
54
|
* @param p1
|
|
77
55
|
* @returns
|
|
78
56
|
*/
|
|
79
|
-
static
|
|
80
|
-
return inv<number>('
|
|
57
|
+
static N_0x486C96A0DCD2BC92(p0: any, p1: any): any {
|
|
58
|
+
return inv<number>('0x486C96A0DCD2BC92', p0, p1);
|
|
81
59
|
}
|
|
82
60
|
|
|
83
61
|
/**
|
|
84
62
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
85
|
-
* @
|
|
86
|
-
* @param pos
|
|
87
|
-
* @param showWorldModel
|
|
88
|
-
* @param scale
|
|
89
|
-
* @returns
|
|
63
|
+
* @returns Returns the [enum: eWeaponAttachPoint]
|
|
90
64
|
*/
|
|
91
|
-
static
|
|
92
|
-
return
|
|
65
|
+
static getDefaultWeaponAttachPoint(weaponHash: eWeaponHash): number {
|
|
66
|
+
return inv<number>('0x65DC4AC5B96614CB', weaponHash, rai());
|
|
93
67
|
}
|
|
94
68
|
|
|
95
69
|
/**
|
|
96
|
-
*
|
|
97
|
-
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
70
|
+
* Related to weapon visual damage, not actual damage.
|
|
98
71
|
*
|
|
99
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
100
|
-
* @returns
|
|
101
|
-
*/
|
|
102
|
-
static isWeaponKit(weaponHash: eWeaponHash): any {
|
|
103
|
-
return inv<number>('0x6ABAD7B0A854F8FB', weaponHash);
|
|
104
|
-
}
|
|
105
|
-
|
|
106
|
-
/**
|
|
107
|
-
* @param entity
|
|
108
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
109
|
-
* @param ms
|
|
110
|
-
* @returns
|
|
111
|
-
*/
|
|
112
|
-
static hasEntityBeenDamagedByWeaponRecently(entity: Entity, weaponHash: eWeaponHash, ms: number): any {
|
|
113
|
-
return inv<number>('0x9E2D5D6BC97A5F1E', entity.handle, weaponHash, ms);
|
|
114
|
-
}
|
|
115
|
-
|
|
116
|
-
/**
|
|
117
72
|
* @param weaponObject
|
|
118
73
|
* @returns
|
|
119
74
|
*/
|
|
120
|
-
static
|
|
121
|
-
return inv<number>('
|
|
75
|
+
static getWeaponDamage(weaponObject: Prop): number {
|
|
76
|
+
return inv<number>('0x904103D5D2333977', weaponObject.handle, raf());
|
|
122
77
|
}
|
|
123
78
|
|
|
124
79
|
/**
|
|
125
80
|
* @param p0
|
|
126
|
-
*/
|
|
127
|
-
static N_0xC5899C4CD2E2495D(p0: any): void {
|
|
128
|
-
inv<void>('0xC5899C4CD2E2495D', p0);
|
|
129
|
-
}
|
|
130
|
-
|
|
131
|
-
/**
|
|
132
|
-
* Returns weaponHash
|
|
133
|
-
*
|
|
134
|
-
* @param weaponGroupHash
|
|
135
81
|
* @param p1
|
|
136
82
|
* @param p2
|
|
137
|
-
* @param p3
|
|
138
|
-
* @returns
|
|
139
83
|
*/
|
|
140
|
-
static
|
|
141
|
-
|
|
84
|
+
static N_0xB0FB9B196A3D13F0(p0: any, p1: any, p2: any): void {
|
|
85
|
+
inv<void>('0xB0FB9B196A3D13F0', p0, p1, p2);
|
|
142
86
|
}
|
|
143
87
|
|
|
144
88
|
/**
|
|
145
|
-
* @param
|
|
89
|
+
* @param entity
|
|
90
|
+
* @param weaponName
|
|
91
|
+
* @param weaponType
|
|
146
92
|
* @returns
|
|
147
93
|
*/
|
|
148
|
-
static
|
|
149
|
-
return inv<number>('
|
|
94
|
+
static hasEntityBeenDamagedByWeapon(entity: Entity, weaponName: string | number, weaponType: number): any {
|
|
95
|
+
return inv<number>('0xDCF06D0CDFF68424', entity.handle, _h(weaponName), weaponType);
|
|
150
96
|
}
|
|
151
97
|
|
|
152
98
|
/**
|
|
153
|
-
* @param
|
|
99
|
+
* @param weaponObject
|
|
154
100
|
* @returns
|
|
155
101
|
*/
|
|
156
|
-
static
|
|
157
|
-
return inv<
|
|
102
|
+
static getWeaponScale(weaponObject: Prop): number {
|
|
103
|
+
return inv<number>('0x22084CA699219624', weaponObject.handle, raf());
|
|
158
104
|
}
|
|
159
105
|
|
|
160
106
|
/**
|
|
161
|
-
*
|
|
162
|
-
*
|
|
163
|
-
* @param
|
|
107
|
+
* Returns iSpinHash
|
|
108
|
+
*
|
|
109
|
+
* @param emote
|
|
110
|
+
* @param weaponEmoteTrickType
|
|
111
|
+
* @returns
|
|
164
112
|
*/
|
|
165
|
-
static
|
|
166
|
-
inv<
|
|
113
|
+
static getWeaponGunSpinningWeaponEmoteTrickTypeHash(emote: string | number, weaponEmoteTrickType: number): number {
|
|
114
|
+
return (inv<number>('0xF4601C1203B1A78D', _h(emote), weaponEmoteTrickType, rai())) & 0xFFFFFFFF;
|
|
167
115
|
}
|
|
168
116
|
|
|
169
117
|
/**
|
|
170
|
-
* Returns true
|
|
171
|
-
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
118
|
+
* Returns true if CWeaponInfoFlags::Flags::Gun is set.
|
|
172
119
|
*
|
|
173
120
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
174
121
|
* @returns
|
|
175
122
|
*/
|
|
176
|
-
static
|
|
177
|
-
return inv<
|
|
123
|
+
static isWeaponAGun(weaponHash: eWeaponHash): boolean {
|
|
124
|
+
return !!inv<boolean>('0x705BE297EEBDB95D', weaponHash, rai());
|
|
178
125
|
}
|
|
179
126
|
|
|
180
127
|
/**
|
|
181
|
-
*
|
|
128
|
+
* Returns hash where WEAPON_ is replaced with SLOT_
|
|
182
129
|
*
|
|
183
|
-
* @param
|
|
130
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
184
131
|
* @returns
|
|
185
132
|
*/
|
|
186
|
-
static
|
|
187
|
-
return inv<number>('
|
|
133
|
+
static getWeapontypeSlot(weaponHash: eWeaponHash): number {
|
|
134
|
+
return (inv<number>('0x46F032B8DDF46CDE', weaponHash, rai())) & 0xFFFFFFFF;
|
|
188
135
|
}
|
|
189
136
|
|
|
190
137
|
/**
|
|
191
138
|
* @param p0
|
|
192
139
|
* @param p1
|
|
193
|
-
* @
|
|
140
|
+
* @param p2
|
|
194
141
|
*/
|
|
195
|
-
static
|
|
196
|
-
|
|
142
|
+
static N_0xA3716A77DCF17424(p0: any, p1: any, p2: any): void {
|
|
143
|
+
inv<void>('0xA3716A77DCF17424', p0, p1, p2);
|
|
197
144
|
}
|
|
198
145
|
|
|
199
146
|
/**
|
|
200
|
-
* @param
|
|
147
|
+
* @param weaponCollection
|
|
148
|
+
* @param dualwieldVariant
|
|
201
149
|
* @returns
|
|
202
150
|
*/
|
|
203
|
-
static
|
|
204
|
-
return inv<
|
|
151
|
+
static N_0xF252A85B8F3F8C58(weaponCollection: string | number, dualwieldVariant: string | number): boolean {
|
|
152
|
+
return !!inv<boolean>('0xF252A85B8F3F8C58', _h(weaponCollection), _h(dualwieldVariant), rai());
|
|
205
153
|
}
|
|
206
154
|
|
|
207
155
|
/**
|
|
208
156
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
209
157
|
* @returns
|
|
210
158
|
*/
|
|
211
|
-
static
|
|
212
|
-
return inv<number>('
|
|
159
|
+
static isWeaponBinoculars(weaponHash: eWeaponHash): any {
|
|
160
|
+
return inv<number>('0xC853230E76A152DF', weaponHash);
|
|
213
161
|
}
|
|
214
162
|
|
|
215
163
|
/**
|
|
216
|
-
* @param
|
|
164
|
+
* @param p0
|
|
165
|
+
* @param p1
|
|
217
166
|
* @returns
|
|
218
167
|
*/
|
|
219
|
-
static
|
|
220
|
-
return inv<number>('
|
|
168
|
+
static N_0xD2209866B0CB72EA(p0: any, p1: any): any {
|
|
169
|
+
return inv<number>('0xD2209866B0CB72EA', p0, p1);
|
|
221
170
|
}
|
|
222
171
|
|
|
223
172
|
/**
|
|
224
|
-
* @param
|
|
225
|
-
* @
|
|
173
|
+
* @param p0
|
|
174
|
+
* @param p1
|
|
175
|
+
* @param p2
|
|
226
176
|
*/
|
|
227
|
-
static
|
|
228
|
-
|
|
177
|
+
static N_0xA769D753922B031B(p0: any, p1: any, p2: any): void {
|
|
178
|
+
inv<void>('0xA769D753922B031B', p0, p1, p2);
|
|
229
179
|
}
|
|
230
180
|
|
|
231
181
|
/**
|
|
232
|
-
* @param
|
|
233
|
-
* @param level
|
|
182
|
+
* @param p0
|
|
234
183
|
*/
|
|
235
|
-
static
|
|
236
|
-
inv<void>('
|
|
184
|
+
static N_0xECBB26529A737EF6(p0: any): void {
|
|
185
|
+
inv<void>('0xECBB26529A737EF6', p0);
|
|
237
186
|
}
|
|
238
187
|
|
|
239
188
|
/**
|
|
240
|
-
*
|
|
241
|
-
*
|
|
189
|
+
* turretHash: WEAPON_TURRET_MAXIUM, WEAPON_TURRET_GATLING, WEAPON_TURRET_CANNON, WEAPON_TURRET_REVOLVING_CANNON
|
|
190
|
+
*
|
|
191
|
+
* @param vehicle
|
|
192
|
+
* @param turretHash
|
|
193
|
+
* @param ammo
|
|
242
194
|
*/
|
|
243
|
-
static
|
|
244
|
-
|
|
195
|
+
static setAmmoInTurret(vehicle: Vehicle, turretHash: string | number, ammo: number): void {
|
|
196
|
+
inv<void>('0xBDDA0C290C228159', vehicle.handle, _h(turretHash), ammo);
|
|
245
197
|
}
|
|
246
198
|
|
|
247
199
|
/**
|
|
248
|
-
* @param
|
|
249
|
-
* @
|
|
200
|
+
* @param weaponObject
|
|
201
|
+
* @param scale
|
|
250
202
|
*/
|
|
251
|
-
static
|
|
252
|
-
|
|
203
|
+
static setWeaponScale(weaponObject: Prop, scale: number): void {
|
|
204
|
+
inv<void>('0xC3544AD0522E69B4', weaponObject.handle, f(scale));
|
|
253
205
|
}
|
|
254
206
|
|
|
255
207
|
/**
|
|
256
|
-
* @param
|
|
208
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
257
209
|
* @returns
|
|
258
210
|
*/
|
|
259
|
-
static
|
|
260
|
-
return inv<number>('
|
|
211
|
+
static isWeaponSniper(weaponHash: eWeaponHash): any {
|
|
212
|
+
return inv<number>('0x6AD66548840472E5', weaponHash);
|
|
261
213
|
}
|
|
262
214
|
|
|
263
215
|
/**
|
|
264
216
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
265
|
-
* @param permanentDegradationLevel
|
|
266
217
|
* @returns
|
|
267
218
|
*/
|
|
268
|
-
static
|
|
269
|
-
return inv<
|
|
219
|
+
static isWeaponTorch(weaponHash: eWeaponHash): any {
|
|
220
|
+
return inv<number>('0x506F1DE1BFC75304', weaponHash);
|
|
270
221
|
}
|
|
271
222
|
|
|
272
223
|
/**
|
|
224
|
+
* Gets the model hash from the weapon hash.
|
|
225
|
+
*
|
|
273
226
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
274
|
-
* @param ammoHash Refer to [enum: eAmmoType]
|
|
275
227
|
* @returns
|
|
276
228
|
*/
|
|
277
|
-
static
|
|
278
|
-
return inv<number>('
|
|
279
|
-
}
|
|
280
|
-
|
|
281
|
-
/**
|
|
282
|
-
* @param p0
|
|
283
|
-
* @param p1
|
|
284
|
-
*/
|
|
285
|
-
static N_0x183CE355115B6E75(p0: any, p1: any): void {
|
|
286
|
-
inv<void>('0x183CE355115B6E75', p0, p1);
|
|
229
|
+
static getWeapontypeModel(weaponHash: eWeaponHash): number {
|
|
230
|
+
return (inv<number>('0xF70825EB340E7D15', weaponHash, rai())) & 0xFFFFFFFF;
|
|
287
231
|
}
|
|
288
232
|
|
|
289
233
|
/**
|
|
290
234
|
* @param p0
|
|
291
235
|
* @param p1
|
|
292
236
|
*/
|
|
293
|
-
static
|
|
294
|
-
inv<void>('
|
|
295
|
-
}
|
|
296
|
-
|
|
297
|
-
/**
|
|
298
|
-
* @param vehicle
|
|
299
|
-
* @param p1
|
|
300
|
-
* @param minHeading
|
|
301
|
-
* @param maxHeading
|
|
302
|
-
* @returns
|
|
303
|
-
*/
|
|
304
|
-
static setVehicleWeaponHeadingLimits2(vehicle: Vehicle, p1: number, minHeading: number, maxHeading: number): any {
|
|
305
|
-
return inv<number>('0xBF5987E1CDE63501', vehicle.handle, p1, f(minHeading), f(maxHeading));
|
|
237
|
+
static N_0xD63B4BA3A02A99E0(p0: any, p1: any): void {
|
|
238
|
+
inv<void>('0xD63B4BA3A02A99E0', p0, p1);
|
|
306
239
|
}
|
|
307
240
|
|
|
308
241
|
/**
|
|
309
242
|
* @param p0
|
|
310
243
|
* @param p1
|
|
311
|
-
* @returns
|
|
312
244
|
*/
|
|
313
|
-
static
|
|
314
|
-
|
|
315
|
-
}
|
|
316
|
-
|
|
317
|
-
/**
|
|
318
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
319
|
-
* @returns Returns the [enum: eWeaponAttachPoint]
|
|
320
|
-
*/
|
|
321
|
-
static getDefaultWeaponAttachPoint(weaponHash: eWeaponHash): number {
|
|
322
|
-
return inv<number>('0x65DC4AC5B96614CB', weaponHash, rai());
|
|
245
|
+
static N_0x74C2365FDD1BB48F(p0: any, p1: any): void {
|
|
246
|
+
inv<void>('0x74C2365FDD1BB48F', p0, p1);
|
|
323
247
|
}
|
|
324
248
|
|
|
325
249
|
/**
|
|
326
|
-
* Related to weapon visual damage, not actual damage.
|
|
327
|
-
*
|
|
328
250
|
* @param weaponObject
|
|
329
|
-
* @
|
|
251
|
+
* @param component
|
|
330
252
|
*/
|
|
331
|
-
static
|
|
332
|
-
|
|
253
|
+
static removeWeaponComponentFromWeaponObject(weaponObject: Prop, component: string | number): void {
|
|
254
|
+
inv<void>('0xF7D82B0D66777611', weaponObject.handle, _h(component));
|
|
333
255
|
}
|
|
334
256
|
|
|
335
257
|
/**
|
|
336
258
|
* @param p0
|
|
337
259
|
* @param p1
|
|
338
|
-
*/
|
|
339
|
-
static N_0x404514D231DB27A0(p0: any, p1: any): void {
|
|
340
|
-
inv<void>('0x404514D231DB27A0', p0, p1);
|
|
341
|
-
}
|
|
342
|
-
|
|
343
|
-
/**
|
|
344
|
-
* @param listen
|
|
345
|
-
*/
|
|
346
|
-
static listenProjectileHitEvents(listen: boolean): void {
|
|
347
|
-
inv<void>('0xDA5D3F2C6DD5B5D4', listen);
|
|
348
|
-
}
|
|
349
|
-
|
|
350
|
-
/**
|
|
351
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
352
|
-
* @returns
|
|
353
|
-
*/
|
|
354
|
-
static getWeapontypeGroup(weaponHash: eWeaponHash): number {
|
|
355
|
-
return (inv<number>('0xEDCA14CA5199FF25', weaponHash, rai())) & 0xFFFFFFFF;
|
|
356
|
-
}
|
|
357
|
-
|
|
358
|
-
/**
|
|
359
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
360
|
-
* @returns
|
|
361
|
-
*/
|
|
362
|
-
static isWeaponLasso(weaponHash: eWeaponHash): any {
|
|
363
|
-
return inv<number>('0x6E4E1A82081EABED', weaponHash);
|
|
364
|
-
}
|
|
365
|
-
|
|
366
|
-
/**
|
|
367
|
-
* @param p0
|
|
368
260
|
* @returns
|
|
369
261
|
*/
|
|
370
|
-
static
|
|
371
|
-
return inv<number>('
|
|
372
|
-
}
|
|
373
|
-
|
|
374
|
-
/**
|
|
375
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
376
|
-
* @returns
|
|
377
|
-
*/
|
|
378
|
-
static isWeaponThrowable(weaponHash: eWeaponHash): any {
|
|
379
|
-
return inv<number>('0x30E7C16B12DA8211', weaponHash);
|
|
380
|
-
}
|
|
381
|
-
|
|
382
|
-
/**
|
|
383
|
-
* Returns "WNS_INVALID" if the weapon is invalid/doesn't exist.
|
|
384
|
-
*
|
|
385
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
386
|
-
* @returns
|
|
387
|
-
*/
|
|
388
|
-
static getWeaponName(weaponHash: eWeaponHash): string | null {
|
|
389
|
-
return inv<string>('0x89CF5FF3D363311E', weaponHash, ras());
|
|
390
|
-
}
|
|
391
|
-
|
|
392
|
-
/**
|
|
393
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
394
|
-
* @returns
|
|
395
|
-
*/
|
|
396
|
-
static getWeaponStatId(weaponHash: eWeaponHash): number {
|
|
397
|
-
return (inv<number>('0x8EC44AE8DECFF841', weaponHash, rai())) & 0xFFFFFFFF;
|
|
262
|
+
static N_0xF2F585411E748B9C(p0: any, p1: any): any {
|
|
263
|
+
return inv<number>('0xF2F585411E748B9C', p0, p1);
|
|
398
264
|
}
|
|
399
265
|
|
|
400
266
|
/**
|
|
@@ -425,8 +291,8 @@ export class WeaponStatics {
|
|
|
425
291
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
426
292
|
* @returns
|
|
427
293
|
*/
|
|
428
|
-
static isWeaponBow(weaponHash: eWeaponHash):
|
|
429
|
-
return inv<
|
|
294
|
+
static isWeaponBow(weaponHash: eWeaponHash): boolean {
|
|
295
|
+
return !!inv<boolean>('0xC4DEC3CA8C365A5D', weaponHash, rai());
|
|
430
296
|
}
|
|
431
297
|
|
|
432
298
|
/**
|
|
@@ -462,173 +328,172 @@ export class WeaponStatics {
|
|
|
462
328
|
}
|
|
463
329
|
|
|
464
330
|
/**
|
|
465
|
-
* @param
|
|
466
|
-
* @
|
|
467
|
-
* @param p2
|
|
331
|
+
* @param ammoType
|
|
332
|
+
* @returns
|
|
468
333
|
*/
|
|
469
|
-
static
|
|
470
|
-
inv<
|
|
334
|
+
static getWeaponTypeFromAmmoType(ammoType: string | number): number {
|
|
335
|
+
return (inv<number>('0x7AA043F6C41D151E', _h(ammoType), rai())) & 0xFFFFFFFF;
|
|
471
336
|
}
|
|
472
337
|
|
|
473
338
|
/**
|
|
474
|
-
*
|
|
339
|
+
* Works exactly the same as [native: _GET_AMMO_TYPE_FOR_WEAPON]
|
|
340
|
+
*
|
|
341
|
+
* @param weaponHash
|
|
475
342
|
* @returns
|
|
476
343
|
*/
|
|
477
|
-
static
|
|
478
|
-
return inv<number>('
|
|
344
|
+
static getAmmoTypeForWeapon2(weaponHash: eWeaponHash): number {
|
|
345
|
+
return inv<number>('0xEC97101A8F311282', weaponHash, rai());
|
|
479
346
|
}
|
|
480
347
|
|
|
481
348
|
/**
|
|
482
|
-
*
|
|
349
|
+
* this native gets the weapon hash from the default ped weapon collection (see GetDefaultPedWeaponCollection for more info) will randomly return one of it's weapons
|
|
350
|
+
*
|
|
351
|
+
* @param weaponCollection
|
|
352
|
+
* @param weaponGroup
|
|
353
|
+
* @returns
|
|
483
354
|
*/
|
|
484
|
-
static
|
|
485
|
-
inv<
|
|
355
|
+
static getWeaponFromDefaultPedWeaponCollection(weaponCollection: number, weaponGroup: string | number): number {
|
|
356
|
+
return (inv<number>('0x9EEFD670F10656D7', weaponCollection, _h(weaponGroup), rai())) & 0xFFFFFFFF;
|
|
486
357
|
}
|
|
487
358
|
|
|
488
359
|
/**
|
|
489
|
-
*
|
|
360
|
+
* entity can be a ped or weapon object.
|
|
490
361
|
*
|
|
491
|
-
* @param
|
|
362
|
+
* @param entity
|
|
363
|
+
* @param componentHash
|
|
364
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
365
|
+
* @param p3
|
|
492
366
|
*/
|
|
493
|
-
static
|
|
494
|
-
inv<void>('
|
|
367
|
+
static giveWeaponComponentToEntity(entity: Entity, componentHash: string | number, weaponHash: eWeaponHash, p3: boolean): void {
|
|
368
|
+
inv<void>('0x74C9090FDD1BB48E', entity.handle, _h(componentHash), weaponHash, p3);
|
|
495
369
|
}
|
|
496
370
|
|
|
497
371
|
/**
|
|
498
|
-
*
|
|
499
|
-
*
|
|
500
|
-
* @param weaponObject
|
|
372
|
+
* @param p0
|
|
373
|
+
* @param p1
|
|
501
374
|
* @returns
|
|
502
375
|
*/
|
|
503
|
-
static
|
|
504
|
-
return inv<number>('
|
|
376
|
+
static N_0xA2091482ED42EF85(p0: any, p1: any): any {
|
|
377
|
+
return inv<number>('0xA2091482ED42EF85', p0, p1);
|
|
505
378
|
}
|
|
506
379
|
|
|
507
380
|
/**
|
|
508
|
-
* @param
|
|
381
|
+
* @param weapon
|
|
382
|
+
* @param addonHash
|
|
383
|
+
* @returns
|
|
509
384
|
*/
|
|
510
|
-
static
|
|
511
|
-
inv<
|
|
385
|
+
static hasWeaponGotWeaponComponent(weapon: Prop, addonHash: string | number): boolean {
|
|
386
|
+
return !!inv<boolean>('0x76A18844E743BF91', weapon.handle, _h(addonHash), rai());
|
|
512
387
|
}
|
|
513
388
|
|
|
514
389
|
/**
|
|
515
|
-
* @param
|
|
390
|
+
* @param weaponObject
|
|
516
391
|
* @returns
|
|
517
392
|
*/
|
|
518
|
-
static
|
|
519
|
-
return inv<number>('
|
|
393
|
+
static getWeaponSoot(weaponObject: Prop): number {
|
|
394
|
+
return inv<number>('0x4BF66F8878F67663', weaponObject.handle, raf());
|
|
520
395
|
}
|
|
521
396
|
|
|
522
397
|
/**
|
|
523
|
-
* @param
|
|
398
|
+
* @param componentHash
|
|
524
399
|
* @returns
|
|
525
400
|
*/
|
|
526
|
-
static
|
|
527
|
-
return inv<number>('
|
|
401
|
+
static getWeaponComponentTypeModel(componentHash: string | number): number {
|
|
402
|
+
return (inv<number>('0x59DE03442B6C9598', _h(componentHash), rai())) & 0xFFFFFFFF;
|
|
528
403
|
}
|
|
529
404
|
|
|
530
405
|
/**
|
|
531
|
-
* @param
|
|
532
|
-
* @
|
|
406
|
+
* @param weaponObject
|
|
407
|
+
* @param level
|
|
533
408
|
*/
|
|
534
|
-
static
|
|
535
|
-
|
|
409
|
+
static setWeaponDegradation(weaponObject: Prop, level: number): void {
|
|
410
|
+
inv<void>('0xA7A57E89E965D839', weaponObject.handle, f(level));
|
|
536
411
|
}
|
|
537
412
|
|
|
538
413
|
/**
|
|
539
|
-
* @param
|
|
540
|
-
* @param p1
|
|
541
|
-
* @param p2
|
|
414
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
542
415
|
* @returns
|
|
543
416
|
*/
|
|
544
|
-
static
|
|
545
|
-
return inv<
|
|
417
|
+
static isWeaponShotgun(weaponHash: eWeaponHash): boolean {
|
|
418
|
+
return !!inv<boolean>('0xC75386174ECE95D5', weaponHash, rai());
|
|
546
419
|
}
|
|
547
420
|
|
|
548
421
|
/**
|
|
549
|
-
* @param
|
|
550
|
-
* @
|
|
551
|
-
* @param minHeading
|
|
552
|
-
* @param maxHeading
|
|
422
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
423
|
+
* @returns
|
|
553
424
|
*/
|
|
554
|
-
static
|
|
555
|
-
inv<
|
|
425
|
+
static isAmmoValid(ammoHash: eAmmoType): any {
|
|
426
|
+
return inv<number>('0x1F7977C9101F807F', ammoHash);
|
|
556
427
|
}
|
|
557
428
|
|
|
558
429
|
/**
|
|
559
|
-
* @param
|
|
560
|
-
* @param p1
|
|
430
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
561
431
|
* @returns
|
|
562
432
|
*/
|
|
563
|
-
static
|
|
564
|
-
return inv<number>('
|
|
433
|
+
static isAmmoSilent2(ammoHash: eAmmoType): any {
|
|
434
|
+
return inv<number>('0x7EFACC589B98C488', ammoHash);
|
|
565
435
|
}
|
|
566
436
|
|
|
567
437
|
/**
|
|
568
|
-
* @param
|
|
438
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
439
|
+
* @param permanentDegradationLevel
|
|
569
440
|
* @returns
|
|
570
441
|
*/
|
|
571
|
-
static
|
|
572
|
-
return
|
|
442
|
+
static getWeaponNameWithPermanentDegradation(weaponHash: eWeaponHash, permanentDegradationLevel: number): string | null {
|
|
443
|
+
return inv<string>('0x7A56D66C78D8EF8E', weaponHash, f(permanentDegradationLevel), ras());
|
|
573
444
|
}
|
|
574
445
|
|
|
575
446
|
/**
|
|
576
|
-
*
|
|
577
|
-
*
|
|
578
|
-
* @param
|
|
579
|
-
* @returns
|
|
447
|
+
* @param weaponObject
|
|
448
|
+
* @param level
|
|
449
|
+
* @param p2
|
|
580
450
|
*/
|
|
581
|
-
static
|
|
582
|
-
|
|
451
|
+
static setWeaponSoot(weaponObject: Prop, level: number, p2: boolean): void {
|
|
452
|
+
inv<void>('0xA9EF4AD10BDDDB57', weaponObject.handle, f(level), p2);
|
|
583
453
|
}
|
|
584
454
|
|
|
585
455
|
/**
|
|
586
|
-
*
|
|
456
|
+
* Returns weaponCollection Hash
|
|
457
|
+
* Example: RE_POLICECHASE_MALES_01: Carbine Repeater + Knife, LO_AGRO_PED
|
|
587
458
|
*
|
|
588
|
-
* @param
|
|
589
|
-
* @param weaponGroup
|
|
459
|
+
* @param pedModel
|
|
590
460
|
* @returns
|
|
591
461
|
*/
|
|
592
|
-
static
|
|
593
|
-
return (inv<number>('
|
|
462
|
+
static getDefaultPedWeaponCollection(pedModel: string | number): number {
|
|
463
|
+
return (inv<number>('0xD42514C182121C23', _h(pedModel), rai())) & 0xFFFFFFFF;
|
|
594
464
|
}
|
|
595
465
|
|
|
596
466
|
/**
|
|
597
|
-
*
|
|
598
|
-
*
|
|
599
|
-
* @param
|
|
600
|
-
* @param componentHash
|
|
601
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
467
|
+
* @param vehicle
|
|
468
|
+
* @param seatIndex Refer to [enum: eVehicleSeat]
|
|
469
|
+
* @param heading
|
|
602
470
|
* @param p3
|
|
603
471
|
*/
|
|
604
|
-
static
|
|
605
|
-
inv<void>('
|
|
472
|
+
static setVehicleWeaponHeading(vehicle: Vehicle, seatIndex: eVehicleSeat, heading: number, p3: boolean): void {
|
|
473
|
+
inv<void>('0x194D877FC5597B7D', vehicle.handle, seatIndex, f(heading), p3);
|
|
606
474
|
}
|
|
607
475
|
|
|
608
476
|
/**
|
|
609
|
-
* @param
|
|
610
|
-
* @param p1
|
|
477
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
611
478
|
* @returns
|
|
612
479
|
*/
|
|
613
|
-
static
|
|
614
|
-
return inv<number>('
|
|
480
|
+
static isWeaponLantern(weaponHash: eWeaponHash): any {
|
|
481
|
+
return inv<number>('0x79407D33328286C6', weaponHash);
|
|
615
482
|
}
|
|
616
483
|
|
|
617
484
|
/**
|
|
618
|
-
* @param
|
|
619
|
-
* @param addonHash
|
|
485
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
620
486
|
* @returns
|
|
621
487
|
*/
|
|
622
|
-
static
|
|
623
|
-
return inv<boolean>('
|
|
488
|
+
static isWeaponRevolver(weaponHash: eWeaponHash): boolean {
|
|
489
|
+
return !!inv<boolean>('0xC212F1D05A8232BB', weaponHash, rai());
|
|
624
490
|
}
|
|
625
491
|
|
|
626
492
|
/**
|
|
627
|
-
* @param
|
|
628
|
-
* @returns
|
|
493
|
+
* @param p0
|
|
629
494
|
*/
|
|
630
|
-
static
|
|
631
|
-
|
|
495
|
+
static N_0x74C90AAACC1DD48F(p0: any): void {
|
|
496
|
+
inv<void>('0x74C90AAACC1DD48F', p0);
|
|
632
497
|
}
|
|
633
498
|
|
|
634
499
|
/**
|
|
@@ -667,8 +532,8 @@ export class WeaponStatics {
|
|
|
667
532
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
668
533
|
* @returns
|
|
669
534
|
*/
|
|
670
|
-
static isWeaponMeleeWeapon(weaponHash: eWeaponHash):
|
|
671
|
-
return inv<
|
|
535
|
+
static isWeaponMeleeWeapon(weaponHash: eWeaponHash): boolean {
|
|
536
|
+
return !!inv<boolean>('0x959383DCD42040DA', weaponHash, rai());
|
|
672
537
|
}
|
|
673
538
|
|
|
674
539
|
/**
|
|
@@ -687,7 +552,7 @@ export class WeaponStatics {
|
|
|
687
552
|
* @returns
|
|
688
553
|
*/
|
|
689
554
|
static isAmmoSilent(ammoHash: eAmmoType): boolean {
|
|
690
|
-
return inv<boolean>('0xD2866CBA797E872E', ammoHash, rai());
|
|
555
|
+
return !!inv<boolean>('0xD2866CBA797E872E', ammoHash, rai());
|
|
691
556
|
}
|
|
692
557
|
|
|
693
558
|
/**
|
|
@@ -702,89 +567,143 @@ export class WeaponStatics {
|
|
|
702
567
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
703
568
|
* @returns
|
|
704
569
|
*/
|
|
705
|
-
static getWeaponName2(weaponHash: eWeaponHash): string | null {
|
|
706
|
-
return inv<string>('0x6D3AC61694A791C5', weaponHash, ras());
|
|
570
|
+
static getWeaponName2(weaponHash: eWeaponHash): string | null {
|
|
571
|
+
return inv<string>('0x6D3AC61694A791C5', weaponHash, ras());
|
|
572
|
+
}
|
|
573
|
+
|
|
574
|
+
/**
|
|
575
|
+
* @param weaponObject
|
|
576
|
+
* @param level
|
|
577
|
+
* @param p2
|
|
578
|
+
*/
|
|
579
|
+
static setWeaponDirt(weaponObject: Prop, level: number, p2: boolean): void {
|
|
580
|
+
inv<void>('0x812CE61DEBCAB948', weaponObject.handle, f(level), p2);
|
|
581
|
+
}
|
|
582
|
+
|
|
583
|
+
/**
|
|
584
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
585
|
+
* @param ammoCount
|
|
586
|
+
* @param pos
|
|
587
|
+
* @param showWorldModel
|
|
588
|
+
* @param scale
|
|
589
|
+
* @returns
|
|
590
|
+
*/
|
|
591
|
+
static createWeaponObject(weaponHash: eWeaponHash, ammoCount: number, pos: Vector3, showWorldModel: boolean, scale: number): Prop | null {
|
|
592
|
+
return createFromHandle<Prop>('Prop', inv<number>('0x9888652B8BA77F73', weaponHash, ammoCount, f(pos.x), f(pos.y), f(pos.z), showWorldModel, f(scale), rai()));
|
|
593
|
+
}
|
|
594
|
+
|
|
595
|
+
/**
|
|
596
|
+
* Returns true when the weapon passed is either a lasso, the camera or the binoculars
|
|
597
|
+
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
598
|
+
*
|
|
599
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
600
|
+
* @returns
|
|
601
|
+
*/
|
|
602
|
+
static isWeaponKit(weaponHash: eWeaponHash): any {
|
|
603
|
+
return inv<number>('0x6ABAD7B0A854F8FB', weaponHash);
|
|
604
|
+
}
|
|
605
|
+
|
|
606
|
+
/**
|
|
607
|
+
* @param entity
|
|
608
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
609
|
+
* @param ms
|
|
610
|
+
* @returns
|
|
611
|
+
*/
|
|
612
|
+
static hasEntityBeenDamagedByWeaponRecently(entity: Entity, weaponHash: eWeaponHash, ms: number): any {
|
|
613
|
+
return inv<number>('0x9E2D5D6BC97A5F1E', entity.handle, weaponHash, ms);
|
|
707
614
|
}
|
|
708
615
|
|
|
709
616
|
/**
|
|
710
617
|
* @param weaponObject
|
|
711
|
-
* @
|
|
712
|
-
* @param p2
|
|
618
|
+
* @returns
|
|
713
619
|
*/
|
|
714
|
-
static
|
|
715
|
-
inv<
|
|
620
|
+
static getWeaponDirt(weaponObject: Prop): number {
|
|
621
|
+
return inv<number>('0x810E8AE9AFEA7E54', weaponObject.handle, raf());
|
|
716
622
|
}
|
|
717
623
|
|
|
718
624
|
/**
|
|
719
|
-
*
|
|
625
|
+
* @param p0
|
|
626
|
+
*/
|
|
627
|
+
static N_0xC5899C4CD2E2495D(p0: any): void {
|
|
628
|
+
inv<void>('0xC5899C4CD2E2495D', p0);
|
|
629
|
+
}
|
|
630
|
+
|
|
631
|
+
/**
|
|
632
|
+
* Returns weaponHash
|
|
720
633
|
*
|
|
721
|
-
* @param
|
|
634
|
+
* @param weaponGroupHash
|
|
635
|
+
* @param p1
|
|
636
|
+
* @param p2
|
|
637
|
+
* @param p3
|
|
722
638
|
* @returns
|
|
723
639
|
*/
|
|
724
|
-
static
|
|
725
|
-
return (inv<number>('
|
|
640
|
+
static N_0xF8204EF17410BF43(weaponGroupHash: string | number, p1: number, p2: number, p3: any): number {
|
|
641
|
+
return (inv<number>('0xF8204EF17410BF43', _h(weaponGroupHash), f(p1), f(p2), p3, rai())) & 0xFFFFFFFF;
|
|
726
642
|
}
|
|
727
643
|
|
|
728
644
|
/**
|
|
729
645
|
* @param p0
|
|
730
646
|
* @param p1
|
|
731
|
-
* @param p2
|
|
732
647
|
*/
|
|
733
|
-
static
|
|
734
|
-
inv<void>('
|
|
648
|
+
static N_0x404514D231DB27A0(p0: any, p1: any): void {
|
|
649
|
+
inv<void>('0x404514D231DB27A0', p0, p1);
|
|
735
650
|
}
|
|
736
651
|
|
|
737
652
|
/**
|
|
738
|
-
* @param
|
|
739
|
-
* @param dualwieldVariant
|
|
740
|
-
* @returns
|
|
653
|
+
* @param listen
|
|
741
654
|
*/
|
|
742
|
-
static
|
|
743
|
-
|
|
655
|
+
static listenProjectileHitEvents(listen: boolean): void {
|
|
656
|
+
inv<void>('0xDA5D3F2C6DD5B5D4', listen);
|
|
744
657
|
}
|
|
745
658
|
|
|
746
659
|
/**
|
|
747
660
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
748
661
|
* @returns
|
|
749
662
|
*/
|
|
750
|
-
static
|
|
751
|
-
return inv<number>('
|
|
663
|
+
static getWeapontypeGroup(weaponHash: eWeaponHash): number {
|
|
664
|
+
return (inv<number>('0xEDCA14CA5199FF25', weaponHash, rai())) & 0xFFFFFFFF;
|
|
752
665
|
}
|
|
753
666
|
|
|
754
667
|
/**
|
|
755
|
-
* @param
|
|
756
|
-
* @param p1
|
|
668
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
757
669
|
* @returns
|
|
758
670
|
*/
|
|
759
|
-
static
|
|
760
|
-
return inv<number>('
|
|
671
|
+
static isWeaponLasso(weaponHash: eWeaponHash): any {
|
|
672
|
+
return inv<number>('0x6E4E1A82081EABED', weaponHash);
|
|
761
673
|
}
|
|
762
674
|
|
|
763
675
|
/**
|
|
764
676
|
* @param p0
|
|
765
|
-
* @
|
|
766
|
-
* @param p2
|
|
677
|
+
* @returns
|
|
767
678
|
*/
|
|
768
|
-
static
|
|
769
|
-
inv<
|
|
679
|
+
static N_0xAFFD0CCF31F469B8(p0: any): any {
|
|
680
|
+
return inv<number>('0xAFFD0CCF31F469B8', p0);
|
|
770
681
|
}
|
|
771
682
|
|
|
772
683
|
/**
|
|
773
|
-
* @param
|
|
684
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
685
|
+
* @returns
|
|
774
686
|
*/
|
|
775
|
-
static
|
|
776
|
-
inv<
|
|
687
|
+
static isWeaponThrowable(weaponHash: eWeaponHash): any {
|
|
688
|
+
return inv<number>('0x30E7C16B12DA8211', weaponHash);
|
|
777
689
|
}
|
|
778
690
|
|
|
779
691
|
/**
|
|
780
|
-
*
|
|
692
|
+
* Returns "WNS_INVALID" if the weapon is invalid/doesn't exist.
|
|
781
693
|
*
|
|
782
|
-
* @param
|
|
783
|
-
* @
|
|
784
|
-
* @param ammo
|
|
694
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
695
|
+
* @returns
|
|
785
696
|
*/
|
|
786
|
-
static
|
|
787
|
-
inv<
|
|
697
|
+
static getWeaponName(weaponHash: eWeaponHash): string | null {
|
|
698
|
+
return inv<string>('0x89CF5FF3D363311E', weaponHash, ras());
|
|
699
|
+
}
|
|
700
|
+
|
|
701
|
+
/**
|
|
702
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
703
|
+
* @returns
|
|
704
|
+
*/
|
|
705
|
+
static getWeaponStatId(weaponHash: eWeaponHash): number {
|
|
706
|
+
return (inv<number>('0x8EC44AE8DECFF841', weaponHash, rai())) & 0xFFFFFFFF;
|
|
788
707
|
}
|
|
789
708
|
|
|
790
709
|
/**
|
|
@@ -792,100 +711,83 @@ export class WeaponStatics {
|
|
|
792
711
|
* @param p1
|
|
793
712
|
* @param p2
|
|
794
713
|
*/
|
|
795
|
-
static
|
|
796
|
-
inv<void>('
|
|
714
|
+
static N_0xD53846B9C931C181(p0: any, p1: any, p2: any): void {
|
|
715
|
+
inv<void>('0xD53846B9C931C181', p0, p1, p2);
|
|
797
716
|
}
|
|
798
717
|
|
|
799
718
|
/**
|
|
800
|
-
* @param
|
|
801
|
-
* @param weaponName
|
|
802
|
-
* @param weaponType
|
|
719
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
803
720
|
* @returns
|
|
804
721
|
*/
|
|
805
|
-
static
|
|
806
|
-
return inv<number>('
|
|
722
|
+
static getWeaponClipSize(weaponHash: eWeaponHash): number {
|
|
723
|
+
return inv<number>('0xD3750CCC00635FC2', weaponHash, rai());
|
|
807
724
|
}
|
|
808
725
|
|
|
809
726
|
/**
|
|
810
|
-
* @param
|
|
811
|
-
* @returns
|
|
727
|
+
* @param p0
|
|
812
728
|
*/
|
|
813
|
-
static
|
|
814
|
-
|
|
729
|
+
static N_0x000FA7A4A8443AF7(p0: any): void {
|
|
730
|
+
inv<void>('0x000FA7A4A8443AF7', p0);
|
|
815
731
|
}
|
|
816
732
|
|
|
817
733
|
/**
|
|
818
|
-
*
|
|
734
|
+
* Only used in R* Script fme_escaped_convicts, p0 = 0
|
|
819
735
|
*
|
|
820
|
-
* @param
|
|
821
|
-
* @param weaponEmoteTrickType
|
|
822
|
-
* @returns
|
|
736
|
+
* @param p0
|
|
823
737
|
*/
|
|
824
|
-
static
|
|
825
|
-
|
|
738
|
+
static N_0x63B83A526329AFBC(p0: any): void {
|
|
739
|
+
inv<void>('0x63B83A526329AFBC', p0);
|
|
826
740
|
}
|
|
827
741
|
|
|
828
742
|
/**
|
|
829
|
-
*
|
|
743
|
+
* Related to rust of weapons
|
|
830
744
|
*
|
|
831
|
-
* @param
|
|
745
|
+
* @param weaponObject
|
|
832
746
|
* @returns
|
|
833
747
|
*/
|
|
834
|
-
static
|
|
835
|
-
return inv<number>('
|
|
748
|
+
static getWeaponPermanentDegradation(weaponObject: Prop): number {
|
|
749
|
+
return inv<number>('0xD56E5F336C675EFA', weaponObject.handle, raf());
|
|
836
750
|
}
|
|
837
751
|
|
|
838
752
|
/**
|
|
839
|
-
* @param
|
|
840
|
-
* @param level
|
|
841
|
-
* @param p2
|
|
753
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
842
754
|
*/
|
|
843
|
-
static
|
|
844
|
-
inv<void>('
|
|
755
|
+
static removeWeaponAsset(weaponHash: eWeaponHash): void {
|
|
756
|
+
inv<void>('0xC3896D03E2852236', weaponHash);
|
|
845
757
|
}
|
|
846
758
|
|
|
847
759
|
/**
|
|
848
|
-
*
|
|
849
|
-
* Example: RE_POLICECHASE_MALES_01: Carbine Repeater + Knife, LO_AGRO_PED
|
|
850
|
-
*
|
|
851
|
-
* @param pedModel
|
|
760
|
+
* @param p0
|
|
852
761
|
* @returns
|
|
853
762
|
*/
|
|
854
|
-
static
|
|
855
|
-
return
|
|
856
|
-
}
|
|
857
|
-
|
|
858
|
-
/**
|
|
859
|
-
* @param vehicle
|
|
860
|
-
* @param seatIndex Refer to [enum: eVehicleSeat]
|
|
861
|
-
* @param heading
|
|
862
|
-
* @param p3
|
|
863
|
-
*/
|
|
864
|
-
static setVehicleWeaponHeading(vehicle: Vehicle, seatIndex: eVehicleSeat, heading: number, p3: boolean): void {
|
|
865
|
-
inv<void>('0x194D877FC5597B7D', vehicle.handle, seatIndex, f(heading), p3);
|
|
763
|
+
static N_0x23BF601A42F329A0(p0: any): any {
|
|
764
|
+
return inv<number>('0x23BF601A42F329A0', p0);
|
|
866
765
|
}
|
|
867
766
|
|
|
868
767
|
/**
|
|
869
768
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
870
769
|
* @returns
|
|
871
770
|
*/
|
|
872
|
-
static
|
|
873
|
-
return inv<
|
|
771
|
+
static isWeaponRifle(weaponHash: eWeaponHash): boolean {
|
|
772
|
+
return !!inv<boolean>('0x0A82317B7EBFC420', weaponHash, rai());
|
|
874
773
|
}
|
|
875
774
|
|
|
876
775
|
/**
|
|
877
|
-
* @param
|
|
776
|
+
* @param p0
|
|
878
777
|
* @returns
|
|
879
778
|
*/
|
|
880
|
-
static
|
|
881
|
-
return inv<number>('
|
|
779
|
+
static N_0x3799EFCC3C8CD5E1(p0: any): any {
|
|
780
|
+
return inv<number>('0x3799EFCC3C8CD5E1', p0);
|
|
882
781
|
}
|
|
883
782
|
|
|
884
783
|
/**
|
|
885
784
|
* @param p0
|
|
785
|
+
* @param p1
|
|
786
|
+
* @param p2
|
|
787
|
+
* @returns
|
|
886
788
|
*/
|
|
887
|
-
static
|
|
888
|
-
inv<
|
|
789
|
+
static N_0x9CCA3131E6B53C68(p0: any, p1: any, p2: any): any {
|
|
790
|
+
return inv<number>('0x9CCA3131E6B53C68', p0, p1, p2);
|
|
889
791
|
}
|
|
890
792
|
|
|
891
793
|
/**
|
|
@@ -965,4 +867,102 @@ export class WeaponStatics {
|
|
|
965
867
|
inv<void>('0x457B16951AD77C1B', p0);
|
|
966
868
|
}
|
|
967
869
|
|
|
870
|
+
/**
|
|
871
|
+
* @param p0
|
|
872
|
+
* @returns
|
|
873
|
+
*/
|
|
874
|
+
static N_0xBC9444F2FF94A9C0(p0: any): any {
|
|
875
|
+
return inv<number>('0xBC9444F2FF94A9C0', p0);
|
|
876
|
+
}
|
|
877
|
+
|
|
878
|
+
/**
|
|
879
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
880
|
+
* @returns
|
|
881
|
+
*/
|
|
882
|
+
static isWeaponValid(weaponHash: eWeaponHash): boolean {
|
|
883
|
+
return !!inv<boolean>('0x937C71165CF334B3', weaponHash, rai());
|
|
884
|
+
}
|
|
885
|
+
|
|
886
|
+
/**
|
|
887
|
+
* @param p0
|
|
888
|
+
* @param p1
|
|
889
|
+
* @param p2
|
|
890
|
+
*/
|
|
891
|
+
static N_0xE9B3FEC825668291(p0: any, p1: any, p2: any): void {
|
|
892
|
+
inv<void>('0xE9B3FEC825668291', p0, p1, p2);
|
|
893
|
+
}
|
|
894
|
+
|
|
895
|
+
/**
|
|
896
|
+
* Returns true when the weapon passed is either the fishingrod, a lasso, the camera or the binoculars
|
|
897
|
+
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
898
|
+
*
|
|
899
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
900
|
+
* @returns
|
|
901
|
+
*/
|
|
902
|
+
static isWeaponKit2(weaponHash: eWeaponHash): any {
|
|
903
|
+
return inv<number>('0x49E40483948AF062', weaponHash);
|
|
904
|
+
}
|
|
905
|
+
|
|
906
|
+
/**
|
|
907
|
+
* 0.0: good condition, 1.0: poor condition
|
|
908
|
+
*
|
|
909
|
+
* @param weaponObject
|
|
910
|
+
* @returns
|
|
911
|
+
*/
|
|
912
|
+
static getWeaponDegradation(weaponObject: Prop): number {
|
|
913
|
+
return inv<number>('0x0D78E1097F89E637', weaponObject.handle, raf());
|
|
914
|
+
}
|
|
915
|
+
|
|
916
|
+
/**
|
|
917
|
+
* @param p0
|
|
918
|
+
* @param p1
|
|
919
|
+
* @returns
|
|
920
|
+
*/
|
|
921
|
+
static N_0xFDCEDFB0577A390D(p0: any, p1: any): any {
|
|
922
|
+
return inv<number>('0xFDCEDFB0577A390D', p0, p1);
|
|
923
|
+
}
|
|
924
|
+
|
|
925
|
+
/**
|
|
926
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
927
|
+
* @returns
|
|
928
|
+
*/
|
|
929
|
+
static isWeaponPistol(weaponHash: eWeaponHash): boolean {
|
|
930
|
+
return !!inv<boolean>('0xDDC64F5E31EEDAB6', weaponHash, rai());
|
|
931
|
+
}
|
|
932
|
+
|
|
933
|
+
/**
|
|
934
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
935
|
+
* @returns
|
|
936
|
+
*/
|
|
937
|
+
static hasWeaponAssetLoaded(weaponHash: eWeaponHash): any {
|
|
938
|
+
return inv<number>('0xFF07CF465F48B830', weaponHash);
|
|
939
|
+
}
|
|
940
|
+
|
|
941
|
+
/**
|
|
942
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
943
|
+
* @returns
|
|
944
|
+
*/
|
|
945
|
+
static isWeaponRepeater(weaponHash: eWeaponHash): boolean {
|
|
946
|
+
return !!inv<boolean>('0xDDB2578E95EF7138', weaponHash, rai());
|
|
947
|
+
}
|
|
948
|
+
|
|
949
|
+
/**
|
|
950
|
+
* @param vehicle
|
|
951
|
+
* @param p1
|
|
952
|
+
* @param minHeading
|
|
953
|
+
* @param maxHeading
|
|
954
|
+
*/
|
|
955
|
+
static setVehicleWeaponHeadingLimits(vehicle: Vehicle, p1: number, minHeading: number, maxHeading: number): void {
|
|
956
|
+
inv<void>('0x56CB3B4305A4F7CE', vehicle.handle, p1, f(minHeading), f(maxHeading));
|
|
957
|
+
}
|
|
958
|
+
|
|
959
|
+
/**
|
|
960
|
+
* @param p0
|
|
961
|
+
* @param p1
|
|
962
|
+
* @returns
|
|
963
|
+
*/
|
|
964
|
+
static N_0x74C8000FDD1BB222(p0: any, p1: any): any {
|
|
965
|
+
return inv<number>('0x74C8000FDD1BB222', p0, p1);
|
|
966
|
+
}
|
|
967
|
+
|
|
968
968
|
}
|