@nativewrappers/redm-codegen 0.0.3 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (313) hide show
  1. package/dist/classes/AnimScene.d.ts +135 -135
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +208 -208
  4. package/dist/classes/BaseModel.d.ts +21 -21
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +33 -33
  7. package/dist/classes/BaseTask.d.ts +23 -23
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +27 -27
  10. package/dist/classes/Cam.d.ts +98 -98
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +134 -134
  13. package/dist/classes/Entity.d.ts +385 -380
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +498 -489
  16. package/dist/classes/Interior.d.ts +5 -5
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +8 -8
  19. package/dist/classes/ItemSet.d.ts +2 -2
  20. package/dist/classes/ItemSet.d.ts.map +1 -1
  21. package/dist/classes/ItemSet.js +3 -3
  22. package/dist/classes/Ped.d.ts +336 -336
  23. package/dist/classes/Ped.d.ts.map +1 -1
  24. package/dist/classes/Ped.js +495 -495
  25. package/dist/classes/PedModel.d.ts +1 -1
  26. package/dist/classes/PedModel.d.ts.map +1 -1
  27. package/dist/classes/PedModel.js +2 -2
  28. package/dist/classes/PedTask.d.ts +255 -255
  29. package/dist/classes/PedTask.d.ts.map +1 -1
  30. package/dist/classes/PedTask.js +345 -345
  31. package/dist/classes/PersChar.d.ts +13 -13
  32. package/dist/classes/PersChar.d.ts.map +1 -1
  33. package/dist/classes/PersChar.js +29 -29
  34. package/dist/classes/Pickup.d.ts +8 -8
  35. package/dist/classes/Pickup.d.ts.map +1 -1
  36. package/dist/classes/Pickup.js +15 -15
  37. package/dist/classes/Player.d.ts +713 -709
  38. package/dist/classes/Player.d.ts.map +1 -1
  39. package/dist/classes/Player.js +979 -973
  40. package/dist/classes/Prop.d.ts +115 -115
  41. package/dist/classes/Prop.d.ts.map +1 -1
  42. package/dist/classes/Prop.js +160 -160
  43. package/dist/classes/PropSet.d.ts +5 -5
  44. package/dist/classes/PropSet.d.ts.map +1 -1
  45. package/dist/classes/PropSet.js +6 -6
  46. package/dist/classes/Vehicle.d.ts +122 -122
  47. package/dist/classes/Vehicle.d.ts.map +1 -1
  48. package/dist/classes/Vehicle.js +147 -147
  49. package/dist/classes/VehicleModel.d.ts +1 -1
  50. package/dist/classes/VehicleModel.d.ts.map +1 -1
  51. package/dist/classes/VehicleModel.js +2 -2
  52. package/dist/classes/VehicleTask.d.ts +9 -9
  53. package/dist/classes/VehicleTask.d.ts.map +1 -1
  54. package/dist/classes/VehicleTask.js +12 -12
  55. package/dist/classes/Volume.d.ts +56 -56
  56. package/dist/classes/Volume.d.ts.map +1 -1
  57. package/dist/classes/Volume.js +84 -84
  58. package/dist/classes/Weapon.d.ts +354 -354
  59. package/dist/classes/Weapon.d.ts.map +1 -1
  60. package/dist/classes/Weapon.js +464 -464
  61. package/dist/namespaces/Aicoverpoint.d.ts +23 -23
  62. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
  63. package/dist/namespaces/Aicoverpoint.js +35 -35
  64. package/dist/namespaces/Aitransport.d.ts +78 -78
  65. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  66. package/dist/namespaces/Aitransport.js +95 -95
  67. package/dist/namespaces/Animscene.d.ts +49 -49
  68. package/dist/namespaces/Animscene.d.ts.map +1 -1
  69. package/dist/namespaces/Animscene.js +67 -67
  70. package/dist/namespaces/Audio.d.ts +447 -447
  71. package/dist/namespaces/Audio.d.ts.map +1 -1
  72. package/dist/namespaces/Audio.js +635 -635
  73. package/dist/namespaces/CamStatics.d.ts +441 -441
  74. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  75. package/dist/namespaces/CamStatics.js +675 -675
  76. package/dist/namespaces/Collection.d.ts +6 -6
  77. package/dist/namespaces/Collection.d.ts.map +1 -1
  78. package/dist/namespaces/Collection.js +11 -11
  79. package/dist/namespaces/Companion.d.ts +22 -22
  80. package/dist/namespaces/Companion.d.ts.map +1 -1
  81. package/dist/namespaces/Companion.js +30 -30
  82. package/dist/namespaces/Compapp.js +1 -1
  83. package/dist/namespaces/Compendium.d.ts +82 -82
  84. package/dist/namespaces/Compendium.d.ts.map +1 -1
  85. package/dist/namespaces/Compendium.js +115 -115
  86. package/dist/namespaces/Crashlog.js +9 -9
  87. package/dist/namespaces/Crew.js +4 -4
  88. package/dist/namespaces/Databinding.d.ts +164 -164
  89. package/dist/namespaces/Databinding.d.ts.map +1 -1
  90. package/dist/namespaces/Databinding.js +232 -232
  91. package/dist/namespaces/Datafile.js +4 -4
  92. package/dist/namespaces/Decorator.d.ts +19 -19
  93. package/dist/namespaces/Decorator.d.ts.map +1 -1
  94. package/dist/namespaces/Decorator.js +34 -34
  95. package/dist/namespaces/Dlc.d.ts +5 -5
  96. package/dist/namespaces/Dlc.d.ts.map +1 -1
  97. package/dist/namespaces/Dlc.js +9 -9
  98. package/dist/namespaces/EntityStatics.d.ts +119 -119
  99. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  100. package/dist/namespaces/EntityStatics.js +164 -164
  101. package/dist/namespaces/Event.js +4 -4
  102. package/dist/namespaces/Fire.d.ts +89 -89
  103. package/dist/namespaces/Fire.d.ts.map +1 -1
  104. package/dist/namespaces/Fire.js +115 -115
  105. package/dist/namespaces/Flock.js +2 -2
  106. package/dist/namespaces/Gang.js +2 -2
  107. package/dist/namespaces/GoogleAnalytics.js +2 -2
  108. package/dist/namespaces/Graphics.d.ts +375 -375
  109. package/dist/namespaces/Graphics.d.ts.map +1 -1
  110. package/dist/namespaces/Graphics.js +569 -569
  111. package/dist/namespaces/Hud.d.ts +507 -507
  112. package/dist/namespaces/Hud.d.ts.map +1 -1
  113. package/dist/namespaces/Hud.js +706 -706
  114. package/dist/namespaces/Ik.js +1 -1
  115. package/dist/namespaces/Interaction.js +3 -3
  116. package/dist/namespaces/InteriorStatics.js +2 -2
  117. package/dist/namespaces/Inventory.d.ts +159 -159
  118. package/dist/namespaces/Inventory.d.ts.map +1 -1
  119. package/dist/namespaces/Inventory.js +214 -214
  120. package/dist/namespaces/Itemdatabase.d.ts +5 -5
  121. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  122. package/dist/namespaces/Itemdatabase.js +10 -10
  123. package/dist/namespaces/Itemset.js +2 -2
  124. package/dist/namespaces/Law.d.ts +1 -1
  125. package/dist/namespaces/Law.d.ts.map +1 -1
  126. package/dist/namespaces/Law.js +19 -19
  127. package/dist/namespaces/Localization.js +1 -1
  128. package/dist/namespaces/Map.d.ts +173 -173
  129. package/dist/namespaces/Map.d.ts.map +1 -1
  130. package/dist/namespaces/Map.js +240 -240
  131. package/dist/namespaces/Minigame.d.ts +17 -17
  132. package/dist/namespaces/Minigame.d.ts.map +1 -1
  133. package/dist/namespaces/Minigame.js +25 -25
  134. package/dist/namespaces/Misc.d.ts +3 -3
  135. package/dist/namespaces/Misc.d.ts.map +1 -1
  136. package/dist/namespaces/Misc.js +35 -35
  137. package/dist/namespaces/Missiondata.d.ts +15 -15
  138. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  139. package/dist/namespaces/Missiondata.js +24 -24
  140. package/dist/namespaces/Money.js +3 -3
  141. package/dist/namespaces/Netshopping.d.ts +58 -58
  142. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  143. package/dist/namespaces/Netshopping.js +89 -89
  144. package/dist/namespaces/Network.d.ts +694 -694
  145. package/dist/namespaces/Network.d.ts.map +1 -1
  146. package/dist/namespaces/Network.js +1129 -1129
  147. package/dist/namespaces/Object.d.ts +142 -142
  148. package/dist/namespaces/Object.d.ts.map +1 -1
  149. package/dist/namespaces/Object.js +195 -195
  150. package/dist/namespaces/Pad.d.ts +101 -101
  151. package/dist/namespaces/Pad.d.ts.map +1 -1
  152. package/dist/namespaces/Pad.js +142 -142
  153. package/dist/namespaces/Pathfind.js +10 -10
  154. package/dist/namespaces/PedStatics.d.ts +20 -20
  155. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  156. package/dist/namespaces/PedStatics.js +36 -36
  157. package/dist/namespaces/Perschar.d.ts +49 -49
  158. package/dist/namespaces/Perschar.d.ts.map +1 -1
  159. package/dist/namespaces/Perschar.js +76 -76
  160. package/dist/namespaces/Physics.d.ts +89 -89
  161. package/dist/namespaces/Physics.d.ts.map +1 -1
  162. package/dist/namespaces/Physics.js +125 -125
  163. package/dist/namespaces/PlayerStatics.d.ts +139 -139
  164. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  165. package/dist/namespaces/PlayerStatics.js +200 -200
  166. package/dist/namespaces/Population.d.ts +75 -75
  167. package/dist/namespaces/Population.d.ts.map +1 -1
  168. package/dist/namespaces/Population.js +101 -101
  169. package/dist/namespaces/Posse.d.ts +54 -54
  170. package/dist/namespaces/Posse.d.ts.map +1 -1
  171. package/dist/namespaces/Posse.js +86 -86
  172. package/dist/namespaces/Replay.d.ts +1 -1
  173. package/dist/namespaces/Replay.d.ts.map +1 -1
  174. package/dist/namespaces/Replay.js +2 -2
  175. package/dist/namespaces/Scripts.d.ts +1 -1
  176. package/dist/namespaces/Scripts.d.ts.map +1 -1
  177. package/dist/namespaces/Scripts.js +12 -12
  178. package/dist/namespaces/Socialclub.js +8 -8
  179. package/dist/namespaces/Socialclubfeed.js +1 -1
  180. package/dist/namespaces/Spactionproxy.js +4 -4
  181. package/dist/namespaces/Stats.d.ts +197 -197
  182. package/dist/namespaces/Stats.d.ts.map +1 -1
  183. package/dist/namespaces/Stats.js +285 -285
  184. package/dist/namespaces/Streaming.d.ts +46 -46
  185. package/dist/namespaces/Streaming.d.ts.map +1 -1
  186. package/dist/namespaces/Streaming.js +79 -79
  187. package/dist/namespaces/Task.d.ts +138 -138
  188. package/dist/namespaces/Task.d.ts.map +1 -1
  189. package/dist/namespaces/Task.js +204 -204
  190. package/dist/namespaces/Telemetry.d.ts +212 -212
  191. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  192. package/dist/namespaces/Telemetry.js +308 -308
  193. package/dist/namespaces/Txd.js +1 -1
  194. package/dist/namespaces/Uiapps.d.ts +25 -25
  195. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  196. package/dist/namespaces/Uiapps.js +36 -36
  197. package/dist/namespaces/Uievents.js +1 -1
  198. package/dist/namespaces/Uifeed.d.ts +15 -15
  199. package/dist/namespaces/Uifeed.d.ts.map +1 -1
  200. package/dist/namespaces/Uifeed.js +25 -25
  201. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  202. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  203. package/dist/namespaces/Uistickyfeed.js +21 -21
  204. package/dist/namespaces/Unlock.js +5 -5
  205. package/dist/namespaces/VehicleStatics.js +12 -12
  206. package/dist/namespaces/Voice.d.ts +38 -38
  207. package/dist/namespaces/Voice.d.ts.map +1 -1
  208. package/dist/namespaces/Voice.js +61 -61
  209. package/dist/namespaces/VolumeStatics.d.ts +161 -161
  210. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  211. package/dist/namespaces/VolumeStatics.js +217 -217
  212. package/dist/namespaces/Water.d.ts +27 -27
  213. package/dist/namespaces/Water.d.ts.map +1 -1
  214. package/dist/namespaces/Water.js +41 -41
  215. package/dist/namespaces/WeaponStatics.d.ts +274 -274
  216. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  217. package/dist/namespaces/WeaponStatics.js +390 -390
  218. package/dist/namespaces/Zone.d.ts +7 -7
  219. package/dist/namespaces/Zone.d.ts.map +1 -1
  220. package/dist/namespaces/Zone.js +9 -9
  221. package/dist/types/NativeAliases.d.ts +3 -1
  222. package/dist/types/NativeAliases.d.ts.map +1 -1
  223. package/dist/types/NativeAliases.js +3 -1
  224. package/package.json +1 -1
  225. package/src/classes/AnimScene.ts +227 -227
  226. package/src/classes/BaseModel.ts +36 -36
  227. package/src/classes/BaseTask.ts +29 -29
  228. package/src/classes/Cam.ts +143 -143
  229. package/src/classes/Entity.ts +517 -506
  230. package/src/classes/Interior.ts +8 -8
  231. package/src/classes/ItemSet.ts +3 -3
  232. package/src/classes/Ped.ts +512 -512
  233. package/src/classes/PedModel.ts +2 -2
  234. package/src/classes/PedTask.ts +429 -429
  235. package/src/classes/PersChar.ts +35 -35
  236. package/src/classes/Pickup.ts +16 -16
  237. package/src/classes/Player.ts +995 -988
  238. package/src/classes/Prop.ts +177 -177
  239. package/src/classes/PropSet.ts +6 -6
  240. package/src/classes/Vehicle.ts +147 -147
  241. package/src/classes/VehicleModel.ts +2 -2
  242. package/src/classes/VehicleTask.ts +13 -13
  243. package/src/classes/Volume.ts +91 -91
  244. package/src/classes/Weapon.ts +489 -489
  245. package/src/namespaces/Aicoverpoint.ts +40 -40
  246. package/src/namespaces/Aitransport.ts +104 -104
  247. package/src/namespaces/Animscene.ts +74 -74
  248. package/src/namespaces/Audio.ts +647 -647
  249. package/src/namespaces/CamStatics.ts +768 -768
  250. package/src/namespaces/Collection.ts +12 -12
  251. package/src/namespaces/Companion.ts +34 -34
  252. package/src/namespaces/Compapp.ts +1 -1
  253. package/src/namespaces/Compendium.ts +120 -120
  254. package/src/namespaces/Crashlog.ts +9 -9
  255. package/src/namespaces/Crew.ts +4 -4
  256. package/src/namespaces/Databinding.ts +249 -249
  257. package/src/namespaces/Datafile.ts +4 -4
  258. package/src/namespaces/Decorator.ts +37 -37
  259. package/src/namespaces/Dlc.ts +9 -9
  260. package/src/namespaces/EntityStatics.ts +172 -172
  261. package/src/namespaces/Event.ts +4 -4
  262. package/src/namespaces/Fire.ts +127 -127
  263. package/src/namespaces/Flock.ts +2 -2
  264. package/src/namespaces/Gang.ts +2 -2
  265. package/src/namespaces/GoogleAnalytics.ts +2 -2
  266. package/src/namespaces/Graphics.ts +583 -583
  267. package/src/namespaces/Hud.ts +741 -741
  268. package/src/namespaces/Ik.ts +1 -1
  269. package/src/namespaces/Interaction.ts +3 -3
  270. package/src/namespaces/InteriorStatics.ts +2 -2
  271. package/src/namespaces/Inventory.ts +236 -236
  272. package/src/namespaces/Itemdatabase.ts +11 -11
  273. package/src/namespaces/Itemset.ts +2 -2
  274. package/src/namespaces/Law.ts +20 -20
  275. package/src/namespaces/Localization.ts +1 -1
  276. package/src/namespaces/Map.ts +256 -256
  277. package/src/namespaces/Minigame.ts +29 -29
  278. package/src/namespaces/Misc.ts +38 -38
  279. package/src/namespaces/Missiondata.ts +28 -28
  280. package/src/namespaces/Money.ts +3 -3
  281. package/src/namespaces/Netshopping.ts +99 -99
  282. package/src/namespaces/Network.ts +1165 -1165
  283. package/src/namespaces/Object.ts +214 -214
  284. package/src/namespaces/Pad.ts +150 -150
  285. package/src/namespaces/Pathfind.ts +10 -10
  286. package/src/namespaces/PedStatics.ts +42 -42
  287. package/src/namespaces/Perschar.ts +78 -78
  288. package/src/namespaces/Physics.ts +141 -141
  289. package/src/namespaces/PlayerStatics.ts +228 -228
  290. package/src/namespaces/Population.ts +114 -114
  291. package/src/namespaces/Posse.ts +87 -87
  292. package/src/namespaces/Replay.ts +3 -3
  293. package/src/namespaces/Scripts.ts +13 -13
  294. package/src/namespaces/Socialclub.ts +8 -8
  295. package/src/namespaces/Socialclubfeed.ts +1 -1
  296. package/src/namespaces/Spactionproxy.ts +4 -4
  297. package/src/namespaces/Stats.ts +293 -293
  298. package/src/namespaces/Streaming.ts +93 -93
  299. package/src/namespaces/Task.ts +228 -228
  300. package/src/namespaces/Telemetry.ts +322 -322
  301. package/src/namespaces/Txd.ts +1 -1
  302. package/src/namespaces/Uiapps.ts +43 -43
  303. package/src/namespaces/Uievents.ts +1 -1
  304. package/src/namespaces/Uifeed.ts +28 -28
  305. package/src/namespaces/Uistickyfeed.ts +23 -23
  306. package/src/namespaces/Unlock.ts +5 -5
  307. package/src/namespaces/VehicleStatics.ts +12 -12
  308. package/src/namespaces/Voice.ts +70 -70
  309. package/src/namespaces/VolumeStatics.ts +222 -222
  310. package/src/namespaces/Water.ts +47 -47
  311. package/src/namespaces/WeaponStatics.ts +402 -402
  312. package/src/namespaces/Zone.ts +10 -10
  313. package/src/types/NativeAliases.ts +6 -1
@@ -2,10 +2,9 @@ import type { Ped } from '../classes/Ped';
2
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  import { Vector3 } from '../types/Vector3';
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  export declare class Telemetry {
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  /**
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- * @param p0
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- * @param transactionId
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+ * @returns data
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  */
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- static roleMoonshiner(p0: any, transactionId: any): void;
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+ static bountyTarget(): number;
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  /**
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  * @param p0
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  * @param p1
@@ -13,64 +12,54 @@ export declare class Telemetry {
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  * @param p3
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  * @param p4
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  * @param p5
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- * @param p6
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- */
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- static matchQueue(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
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- /**
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- * @param toggle
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  */
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- static N_0xEC0BD8736DCAF841(toggle: boolean): void;
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+ static roleTokenTransaction(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
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  /**
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- * @param regionHash
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+ * @returns p0; p1
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  */
26
- static region(regionHash: string | number): void;
20
+ static matchStarted(): [number, number];
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  /**
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- * @returns args
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+ * @param shopType
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+ * @param shopRegion
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+ * @param region
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+ * @param p3
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+ * @param p4
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+ * @param p5
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  */
30
- static matchNomination(): number;
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+ static shopEntry(shopType: any, shopRegion: any, region: any, p3: any, p4: any, p5: any): void;
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  /**
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- * @param p0
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+ * @param transactionId
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  * @param p1
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  * @param p2
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  * @param p3
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  * @param p4
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+ * @param p5
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+ * @param p6
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+ * @param p7
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+ * @param p8
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+ * @param p9
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  */
38
- static shopPurchase(p0: any, p1: any, p2: any, p3: any, p4: any): void;
42
+ static roleNaturalist(transactionId: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
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  /**
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  * @param p0
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  * @param p1
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  * @param p2
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  * @param p3
44
- * @param p4
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  */
46
- static matchOver(p0: any, p1: any, p2: any, p3: any, p4: any): void;
49
+ static hubNavigation(p0: any, p1: any, p2: any, p3: any): void;
47
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  /**
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  * @param p0
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  * @param p1
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+ * @param p2
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+ * @param p3
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  */
51
- static shopExit(p0: any, p1: any): void;
52
- static startGunLockerInteraction(): void;
53
- /**
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- * @param p0
55
- */
56
- static gunLockerWeaponStored(p0: string | number): void;
57
- /**
58
- * @param transactionId
59
- * @param bountyAmount
60
- * @param ped
61
- * @param completionType
62
- * @param jailTimeServed
63
- * @param jailTimeLeft
64
- * @param posseRole
65
- */
66
- static prison(transactionId: any, bountyAmount: any, ped: Ped, completionType: any, jailTimeServed: any, jailTimeLeft: any, posseRole: any): void;
56
+ static gangShares(p0: any, p1: any, p2: any, p3: any): void;
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  /**
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  * @param p0
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  * @param p1
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  * @param p2
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- * @param p3
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  */
73
- static notoriety(p0: any, p1: any, p2: any, p3: any): void;
62
+ static defensive(p0: any, p1: any, p2: any): void;
74
63
  /**
75
64
  * @param p0
76
65
  * @param p1
@@ -79,43 +68,48 @@ export declare class Telemetry {
79
68
  * @param p4
80
69
  * @param p5
81
70
  * @param p6
82
- * @param p7
83
- * @param p8
84
71
  */
85
- static photoCam(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
72
+ static charCreator(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
86
73
  /**
87
74
  * @param p0
88
75
  * @param p1
89
76
  * @param p2
90
- * @param p3
91
77
  */
92
- static menuNavigation(p0: any, p1: any, p2: any, p3: any): void;
78
+ static missionCheckpoint(p0: any, p1: any, p2: any): void;
79
+ static analyticsPlaytimeFreemodeStart(): void;
93
80
  /**
94
81
  * @param p0
82
+ * @param p1
95
83
  */
96
- static gunLockerWeaponRemoved(p0: string | number): void;
84
+ static gameProgress(p0: any, p1: any): void;
97
85
  /**
98
- * @param transactionId
86
+ * @param p0
99
87
  * @param p1
100
88
  * @param p2
101
89
  * @param p3
102
- * @param p4
103
- * @param slotId
104
- * @param p6
105
- * @param p7
106
- * @param p8
107
90
  */
108
- static campDonate(transactionId: any, p1: any, p2: any, p3: any, p4: any, slotId: string | number, p6: string | number, p7: any, p8: boolean): void;
91
+ static lobbyProgression(p0: any, p1: any, p2: any, p3: any): void;
92
+ /**
93
+ * _TELEMETRY_C* - _TELEMETRY_G*
94
+ *
95
+ * @param p0
96
+ * @param p1
97
+ * @param pos
98
+ * @param reason
99
+ */
100
+ static missionFailedToLaunch(p0: any, p1: any, pos: Vector3, reason: number): void;
109
101
  /**
110
102
  * @param p0
111
103
  * @param p1
112
104
  * @param p2
113
105
  */
114
- static favorEmote(p0: any, p1: any, p2: any): void;
106
+ static introSkip(p0: any, p1: any, p2: any): void;
115
107
  /**
116
- * @param toggle
108
+ * Works in MP only.
109
+ *
110
+ * @returns uuid
117
111
  */
118
- static setIsFlow(toggle: boolean): void;
112
+ static createUuid(): [boolean, number];
119
113
  /**
120
114
  * @param p0
121
115
  * @param p1
@@ -123,49 +117,41 @@ export declare class Telemetry {
123
117
  * @param p3
124
118
  * @param p4
125
119
  * @param p5
126
- * @param p6
127
- */
128
- static ambientVignette(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
129
- /**
130
- * @param p0
131
- * @param p1
132
- */
133
- static missionOver(p0: any, p1: any): void;
134
- /**
135
- * @param couponItem
136
- * @param p1
137
120
  */
138
- static hubOffers(couponItem: any, p1: any): void;
139
- static clearTelemetryShopUi(): void;
121
+ static coupon(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
140
122
  /**
141
123
  * @param p0
142
124
  * @param p1
143
125
  * @param p2
144
126
  * @param p3
145
127
  */
146
- static playerMenuPin(p0: any, p1: any, p2: any, p3: any): void;
128
+ static missionStarted(p0: any, p1: any, p2: any, p3: any): void;
129
+ static gunLocker(): void;
147
130
  /**
148
131
  * @param p0
149
- * @param p1
150
132
  */
151
- static honor(p0: any, p1: any): void;
133
+ static campCreated(p0: any): void;
152
134
  /**
153
- * @param ped
135
+ * Returns false when transaction request is failing
136
+ *
137
+ * @returns requestId; transactionId
154
138
  */
155
- static playerSpawned(ped: Ped): void;
139
+ static triggerTransactionRequest(): [boolean, number, number];
156
140
  /**
157
141
  * @param p0
158
142
  * @param p1
159
143
  * @param p2
160
144
  * @param p3
161
145
  */
162
- static goldStore(p0: any, p1: any, p2: any, p3: any): void;
146
+ static shopCutscene(p0: any, p1: any, p2: any, p3: any): void;
163
147
  /**
164
148
  * @param p0
165
149
  * @param p1
166
150
  * @param p2
151
+ * @param p3
152
+ * @param p4
167
153
  */
168
- static personalVehicleWagon(p0: any, p1: any, p2: any): void;
154
+ static parleyFeud(p0: any, p1: any, p2: any, p3: any, p4: any): void;
169
155
  /**
170
156
  * @param p0
171
157
  * @param p1
@@ -174,21 +160,28 @@ export declare class Telemetry {
174
160
  * @param p4
175
161
  * @param p5
176
162
  * @param p6
177
- * @param p7
178
- * @param p8
179
- * @param p9
180
163
  */
181
- static pokerOver(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
164
+ static netCamp(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
182
165
  /**
183
- * @param p0
166
+ * Note: this native was added in build 1491.50
167
+ *
168
+ * @param linkID
169
+ * @param type
170
+ * @param contentId
184
171
  */
185
- static sleep(p0: any): void;
172
+ static N_0x6F5BC5C4EAB42B15(linkID: number, type: number, contentId: string | null): void;
186
173
  /**
187
174
  * @param p0
188
175
  * @param p1
189
- * @param emote
176
+ * @param p2
177
+ * @param p3
190
178
  */
191
- static emoteAddCategoryToSave(p0: any, p1: any, emote: string | number): void;
179
+ static personalVehicleMount(p0: any, p1: any, p2: any, p3: any): void;
180
+ static analyticsPlaytimeFreemodeEnd(): void;
181
+ /**
182
+ * @returns args
183
+ */
184
+ static custom(): number;
192
185
  /**
193
186
  * @param p0
194
187
  * @param p1
@@ -196,51 +189,38 @@ export declare class Telemetry {
196
189
  * @param p3
197
190
  * @param p4
198
191
  */
199
- static campSupplies(p0: any, p1: any, p2: any, p3: any, p4: any): void;
200
- /**
201
- * @param transactionId
202
- * @param animal
203
- * @param p2
204
- * @param bSampled
205
- * @param bTranq
206
- */
207
- static sample(transactionId: any, animal: any, p2: any, bSampled: any, bTranq: boolean): void;
192
+ static fastTravel(p0: any, p1: any, p2: any, p3: any, p4: any): void;
208
193
  /**
209
194
  * @param p0
210
195
  * @param p1
211
196
  * @param p2
212
197
  * @param p3
213
198
  */
214
- static photo(p0: any, p1: any, p2: any, p3: any): void;
199
+ static loot(p0: any, p1: any, p2: any, p3: any): void;
200
+ /**
201
+ * @param p0
202
+ */
203
+ static discoverable(p0: any): void;
215
204
  /**
216
205
  * @param transactionId
217
- * @param p1
218
- * @param p2
206
+ * @param collectible
207
+ * @param category
219
208
  * @param p3
220
209
  * @param p4
221
210
  * @param p5
222
211
  * @param p6
223
212
  */
224
- static collect(transactionId: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
225
- /**
226
- * @returns p0; p1
227
- */
228
- static matchVote(): [number, number];
229
- /**
230
- * @param herbType
231
- */
232
- static herbPicked(herbType: string | number): void;
213
+ static roleCollector(transactionId: any, collectible: any, category: any, p3: any, p4: any, p5: any, p6: any): void;
233
214
  /**
234
- * @param transactionId
215
+ * @param p0
235
216
  * @param p1
236
217
  * @param p2
237
218
  */
238
- static setShopForTransaction(transactionId: number, p1: string | number, p2: string | number): void;
219
+ static favorEmote(p0: any, p1: any, p2: any): void;
239
220
  /**
240
- * @param type
241
- * @returns items
221
+ * @param toggle
242
222
  */
243
- static animalSkinned(type: string | number): number;
223
+ static setIsFlow(toggle: boolean): void;
244
224
  /**
245
225
  * @param p0
246
226
  * @param p1
@@ -249,92 +229,76 @@ export declare class Telemetry {
249
229
  * @param p4
250
230
  * @param p5
251
231
  * @param p6
252
- * @param p7
253
- * @param p8
254
- * @param p9
255
- * @param p10
256
232
  */
257
- static moonshineBrew(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any): void;
233
+ static ambientVignette(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
258
234
  /**
259
235
  * @param p0
260
236
  * @param p1
261
- * @param p2
262
- * @param p3
263
- * @param centSalePrice
264
237
  */
265
- static shopSell(p0: any, p1: any, p2: any, p3: any, centSalePrice: number): void;
238
+ static missionOver(p0: any, p1: any): void;
266
239
  /**
267
- * @param p0
268
- * @param transactionId
240
+ * @param couponItem
241
+ * @param p1
269
242
  */
270
- static roleTrader(p0: any, transactionId: any): void;
243
+ static hubOffers(couponItem: any, p1: any): void;
244
+ static clearTelemetryShopUi(): void;
271
245
  /**
272
246
  * @param p0
273
247
  * @param p1
274
248
  * @param p2
275
- * @param quantity
276
- */
277
- static craftItem(p0: any, p1: any, p2: any, quantity: any): void;
278
- /**
279
- * @returns transactionId; requestId
249
+ * @param p3
280
250
  */
281
- static tryGetTelemetryIdFromTransactionId(): [boolean, number, number];
251
+ static playerMenuPin(p0: any, p1: any, p2: any, p3: any): void;
282
252
  /**
283
253
  * @param p0
284
254
  * @param p1
285
255
  */
286
- static missionIloOption(p0: any, p1: any): void;
287
- /**
288
- * @param p0
289
- */
290
- static roleBounty(p0: any): void;
256
+ static honor(p0: any, p1: any): void;
291
257
  /**
292
- * Creation of the metric is related to attribute filling, i. e. at camp fires, when the ped is resting.
293
- * _TELEMETRY_C* - _TELEMETRY_P*
258
+ * @param ped
294
259
  */
295
- static rpgGlobalCalculateAttributeCoreDelta(): void;
260
+ static playerSpawned(ped: Ped): void;
296
261
  /**
297
262
  * @param p0
298
263
  * @param p1
299
264
  * @param p2
300
265
  * @param p3
301
- * @param p4
302
- * @param p5
303
266
  */
304
- static coupon(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
267
+ static goldStore(p0: any, p1: any, p2: any, p3: any): void;
305
268
  /**
306
269
  * @param p0
307
270
  * @param p1
308
271
  * @param p2
309
- * @param p3
310
272
  */
311
- static missionStarted(p0: any, p1: any, p2: any, p3: any): void;
312
- static gunLocker(): void;
273
+ static personalVehicleWagon(p0: any, p1: any, p2: any): void;
313
274
  /**
314
275
  * @param p0
276
+ * @param p1
277
+ * @param p2
278
+ * @param p3
279
+ * @param p4
280
+ * @param p5
281
+ * @param p6
282
+ * @param p7
283
+ * @param p8
284
+ * @param p9
315
285
  */
316
- static campCreated(p0: any): void;
286
+ static pokerOver(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
317
287
  /**
318
- * Returns false when transaction request is failing
319
- *
320
- * @returns requestId; transactionId
288
+ * @param p0
321
289
  */
322
- static triggerTransactionRequest(): [boolean, number, number];
290
+ static sleep(p0: any): void;
323
291
  /**
324
292
  * @param p0
325
293
  * @param p1
326
- * @param p2
327
- * @param p3
294
+ * @param emote
328
295
  */
329
- static shopCutscene(p0: any, p1: any, p2: any, p3: any): void;
296
+ static emoteAddCategoryToSave(p0: any, p1: any, emote: string | number): void;
330
297
  /**
331
298
  * @param p0
332
- * @param p1
333
- * @param p2
334
- * @param p3
335
- * @param p4
299
+ * @param transactionId
336
300
  */
337
- static parleyFeud(p0: any, p1: any, p2: any, p3: any, p4: any): void;
301
+ static roleMoonshiner(p0: any, transactionId: any): void;
338
302
  /**
339
303
  * @param p0
340
304
  * @param p1
@@ -344,27 +308,19 @@ export declare class Telemetry {
344
308
  * @param p5
345
309
  * @param p6
346
310
  */
347
- static netCamp(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
311
+ static matchQueue(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
348
312
  /**
349
- * Note: this native was added in build 1491.50
350
- *
351
- * @param linkID
352
- * @param type
353
- * @param contentId
313
+ * @param toggle
354
314
  */
355
- static N_0x6F5BC5C4EAB42B15(linkID: number, type: number, contentId: string | null): void;
315
+ static N_0xEC0BD8736DCAF841(toggle: boolean): void;
356
316
  /**
357
- * @param p0
358
- * @param p1
359
- * @param p2
360
- * @param p3
317
+ * @param regionHash
361
318
  */
362
- static personalVehicleMount(p0: any, p1: any, p2: any, p3: any): void;
363
- static analyticsPlaytimeFreemodeEnd(): void;
319
+ static region(regionHash: string | number): void;
364
320
  /**
365
321
  * @returns args
366
322
  */
367
- static custom(): number;
323
+ static matchNomination(): number;
368
324
  /**
369
325
  * @param p0
370
326
  * @param p1
@@ -372,32 +328,42 @@ export declare class Telemetry {
372
328
  * @param p3
373
329
  * @param p4
374
330
  */
375
- static fastTravel(p0: any, p1: any, p2: any, p3: any, p4: any): void;
331
+ static shopPurchase(p0: any, p1: any, p2: any, p3: any, p4: any): void;
376
332
  /**
377
333
  * @param p0
378
334
  * @param p1
379
335
  * @param p2
380
336
  * @param p3
337
+ * @param p4
381
338
  */
382
- static loot(p0: any, p1: any, p2: any, p3: any): void;
339
+ static matchOver(p0: any, p1: any, p2: any, p3: any, p4: any): void;
383
340
  /**
384
341
  * @param p0
342
+ * @param p1
385
343
  */
386
- static discoverable(p0: any): void;
344
+ static shopExit(p0: any, p1: any): void;
345
+ static startGunLockerInteraction(): void;
346
+ /**
347
+ * @param p0
348
+ */
349
+ static gunLockerWeaponStored(p0: string | number): void;
387
350
  /**
388
351
  * @param transactionId
389
- * @param collectible
390
- * @param category
391
- * @param p3
392
- * @param p4
393
- * @param p5
394
- * @param p6
352
+ * @param bountyAmount
353
+ * @param ped
354
+ * @param completionType
355
+ * @param jailTimeServed
356
+ * @param jailTimeLeft
357
+ * @param posseRole
395
358
  */
396
- static roleCollector(transactionId: any, collectible: any, category: any, p3: any, p4: any, p5: any, p6: any): void;
359
+ static prison(transactionId: any, bountyAmount: any, ped: Ped, completionType: any, jailTimeServed: any, jailTimeLeft: any, posseRole: any): void;
397
360
  /**
398
- * @returns data
361
+ * @param p0
362
+ * @param p1
363
+ * @param p2
364
+ * @param p3
399
365
  */
400
- static bountyTarget(): number;
366
+ static notoriety(p0: any, p1: any, p2: any, p3: any): void;
401
367
  /**
402
368
  * @param p0
403
369
  * @param p1
@@ -405,54 +371,86 @@ export declare class Telemetry {
405
371
  * @param p3
406
372
  * @param p4
407
373
  * @param p5
374
+ * @param p6
375
+ * @param p7
376
+ * @param p8
408
377
  */
409
- static roleTokenTransaction(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
378
+ static photoCam(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
410
379
  /**
411
- * @returns p0; p1
380
+ * @param p0
381
+ * @param p1
382
+ * @param p2
383
+ * @param p3
412
384
  */
413
- static matchStarted(): [number, number];
385
+ static menuNavigation(p0: any, p1: any, p2: any, p3: any): void;
414
386
  /**
415
- * @param shopType
416
- * @param shopRegion
417
- * @param region
418
- * @param p3
419
- * @param p4
420
- * @param p5
387
+ * @param p0
421
388
  */
422
- static shopEntry(shopType: any, shopRegion: any, region: any, p3: any, p4: any, p5: any): void;
389
+ static gunLockerWeaponRemoved(p0: string | number): void;
423
390
  /**
424
391
  * @param transactionId
425
392
  * @param p1
426
393
  * @param p2
427
394
  * @param p3
428
395
  * @param p4
429
- * @param p5
396
+ * @param slotId
430
397
  * @param p6
431
398
  * @param p7
432
399
  * @param p8
433
- * @param p9
434
400
  */
435
- static roleNaturalist(transactionId: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
401
+ static campDonate(transactionId: any, p1: any, p2: any, p3: any, p4: any, slotId: string | number, p6: string | number, p7: any, p8: boolean): void;
436
402
  /**
437
403
  * @param p0
438
404
  * @param p1
439
405
  * @param p2
440
406
  * @param p3
407
+ * @param p4
441
408
  */
442
- static hubNavigation(p0: any, p1: any, p2: any, p3: any): void;
409
+ static campSupplies(p0: any, p1: any, p2: any, p3: any, p4: any): void;
410
+ /**
411
+ * @param transactionId
412
+ * @param animal
413
+ * @param p2
414
+ * @param bSampled
415
+ * @param bTranq
416
+ */
417
+ static sample(transactionId: any, animal: any, p2: any, bSampled: any, bTranq: boolean): void;
443
418
  /**
444
419
  * @param p0
445
420
  * @param p1
446
421
  * @param p2
447
422
  * @param p3
448
423
  */
449
- static gangShares(p0: any, p1: any, p2: any, p3: any): void;
424
+ static photo(p0: any, p1: any, p2: any, p3: any): void;
450
425
  /**
451
- * @param p0
426
+ * @param transactionId
452
427
  * @param p1
453
428
  * @param p2
429
+ * @param p3
430
+ * @param p4
431
+ * @param p5
432
+ * @param p6
454
433
  */
455
- static defensive(p0: any, p1: any, p2: any): void;
434
+ static collect(transactionId: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
435
+ /**
436
+ * @returns p0; p1
437
+ */
438
+ static matchVote(): [number, number];
439
+ /**
440
+ * @param herbType
441
+ */
442
+ static herbPicked(herbType: string | number): void;
443
+ /**
444
+ * @param transactionId
445
+ * @param p1
446
+ * @param p2
447
+ */
448
+ static setShopForTransaction(transactionId: number, p1: string | number, p2: string | number): void;
449
+ /**
450
+ * @param type
451
+ * @returns items
452
+ */
453
+ static animalSkinned(type: string | number): number;
456
454
  /**
457
455
  * @param p0
458
456
  * @param p1
@@ -461,47 +459,49 @@ export declare class Telemetry {
461
459
  * @param p4
462
460
  * @param p5
463
461
  * @param p6
462
+ * @param p7
463
+ * @param p8
464
+ * @param p9
465
+ * @param p10
464
466
  */
465
- static charCreator(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
467
+ static moonshineBrew(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any): void;
466
468
  /**
467
469
  * @param p0
468
470
  * @param p1
469
471
  * @param p2
472
+ * @param p3
473
+ * @param centSalePrice
470
474
  */
471
- static missionCheckpoint(p0: any, p1: any, p2: any): void;
472
- static analyticsPlaytimeFreemodeStart(): void;
475
+ static shopSell(p0: any, p1: any, p2: any, p3: any, centSalePrice: number): void;
473
476
  /**
474
477
  * @param p0
475
- * @param p1
478
+ * @param transactionId
476
479
  */
477
- static gameProgress(p0: any, p1: any): void;
480
+ static roleTrader(p0: any, transactionId: any): void;
478
481
  /**
479
482
  * @param p0
480
483
  * @param p1
481
484
  * @param p2
482
- * @param p3
485
+ * @param quantity
483
486
  */
484
- static lobbyProgression(p0: any, p1: any, p2: any, p3: any): void;
487
+ static craftItem(p0: any, p1: any, p2: any, quantity: any): void;
488
+ /**
489
+ * @returns transactionId; requestId
490
+ */
491
+ static tryGetTelemetryIdFromTransactionId(): [boolean, number, number];
485
492
  /**
486
- * _TELEMETRY_C* - _TELEMETRY_G*
487
- *
488
493
  * @param p0
489
494
  * @param p1
490
- * @param pos
491
- * @param reason
492
495
  */
493
- static missionFailedToLaunch(p0: any, p1: any, pos: Vector3, reason: number): void;
496
+ static missionIloOption(p0: any, p1: any): void;
494
497
  /**
495
498
  * @param p0
496
- * @param p1
497
- * @param p2
498
499
  */
499
- static introSkip(p0: any, p1: any, p2: any): void;
500
+ static roleBounty(p0: any): void;
500
501
  /**
501
- * Works in MP only.
502
- *
503
- * @returns uuid
502
+ * Creation of the metric is related to attribute filling, i. e. at camp fires, when the ped is resting.
503
+ * _TELEMETRY_C* - _TELEMETRY_P*
504
504
  */
505
- static createUuid(): [boolean, number];
505
+ static rpgGlobalCalculateAttributeCoreDelta(): void;
506
506
  }
507
507
  //# sourceMappingURL=Telemetry.d.ts.map