@nativewrappers/redm-codegen 0.0.3 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (313) hide show
  1. package/dist/classes/AnimScene.d.ts +135 -135
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +208 -208
  4. package/dist/classes/BaseModel.d.ts +21 -21
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +33 -33
  7. package/dist/classes/BaseTask.d.ts +23 -23
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +27 -27
  10. package/dist/classes/Cam.d.ts +98 -98
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +134 -134
  13. package/dist/classes/Entity.d.ts +385 -380
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +498 -489
  16. package/dist/classes/Interior.d.ts +5 -5
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +8 -8
  19. package/dist/classes/ItemSet.d.ts +2 -2
  20. package/dist/classes/ItemSet.d.ts.map +1 -1
  21. package/dist/classes/ItemSet.js +3 -3
  22. package/dist/classes/Ped.d.ts +336 -336
  23. package/dist/classes/Ped.d.ts.map +1 -1
  24. package/dist/classes/Ped.js +495 -495
  25. package/dist/classes/PedModel.d.ts +1 -1
  26. package/dist/classes/PedModel.d.ts.map +1 -1
  27. package/dist/classes/PedModel.js +2 -2
  28. package/dist/classes/PedTask.d.ts +255 -255
  29. package/dist/classes/PedTask.d.ts.map +1 -1
  30. package/dist/classes/PedTask.js +345 -345
  31. package/dist/classes/PersChar.d.ts +13 -13
  32. package/dist/classes/PersChar.d.ts.map +1 -1
  33. package/dist/classes/PersChar.js +29 -29
  34. package/dist/classes/Pickup.d.ts +8 -8
  35. package/dist/classes/Pickup.d.ts.map +1 -1
  36. package/dist/classes/Pickup.js +15 -15
  37. package/dist/classes/Player.d.ts +713 -709
  38. package/dist/classes/Player.d.ts.map +1 -1
  39. package/dist/classes/Player.js +979 -973
  40. package/dist/classes/Prop.d.ts +115 -115
  41. package/dist/classes/Prop.d.ts.map +1 -1
  42. package/dist/classes/Prop.js +160 -160
  43. package/dist/classes/PropSet.d.ts +5 -5
  44. package/dist/classes/PropSet.d.ts.map +1 -1
  45. package/dist/classes/PropSet.js +6 -6
  46. package/dist/classes/Vehicle.d.ts +122 -122
  47. package/dist/classes/Vehicle.d.ts.map +1 -1
  48. package/dist/classes/Vehicle.js +147 -147
  49. package/dist/classes/VehicleModel.d.ts +1 -1
  50. package/dist/classes/VehicleModel.d.ts.map +1 -1
  51. package/dist/classes/VehicleModel.js +2 -2
  52. package/dist/classes/VehicleTask.d.ts +9 -9
  53. package/dist/classes/VehicleTask.d.ts.map +1 -1
  54. package/dist/classes/VehicleTask.js +12 -12
  55. package/dist/classes/Volume.d.ts +56 -56
  56. package/dist/classes/Volume.d.ts.map +1 -1
  57. package/dist/classes/Volume.js +84 -84
  58. package/dist/classes/Weapon.d.ts +354 -354
  59. package/dist/classes/Weapon.d.ts.map +1 -1
  60. package/dist/classes/Weapon.js +464 -464
  61. package/dist/namespaces/Aicoverpoint.d.ts +23 -23
  62. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
  63. package/dist/namespaces/Aicoverpoint.js +35 -35
  64. package/dist/namespaces/Aitransport.d.ts +78 -78
  65. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  66. package/dist/namespaces/Aitransport.js +95 -95
  67. package/dist/namespaces/Animscene.d.ts +49 -49
  68. package/dist/namespaces/Animscene.d.ts.map +1 -1
  69. package/dist/namespaces/Animscene.js +67 -67
  70. package/dist/namespaces/Audio.d.ts +447 -447
  71. package/dist/namespaces/Audio.d.ts.map +1 -1
  72. package/dist/namespaces/Audio.js +635 -635
  73. package/dist/namespaces/CamStatics.d.ts +441 -441
  74. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  75. package/dist/namespaces/CamStatics.js +675 -675
  76. package/dist/namespaces/Collection.d.ts +6 -6
  77. package/dist/namespaces/Collection.d.ts.map +1 -1
  78. package/dist/namespaces/Collection.js +11 -11
  79. package/dist/namespaces/Companion.d.ts +22 -22
  80. package/dist/namespaces/Companion.d.ts.map +1 -1
  81. package/dist/namespaces/Companion.js +30 -30
  82. package/dist/namespaces/Compapp.js +1 -1
  83. package/dist/namespaces/Compendium.d.ts +82 -82
  84. package/dist/namespaces/Compendium.d.ts.map +1 -1
  85. package/dist/namespaces/Compendium.js +115 -115
  86. package/dist/namespaces/Crashlog.js +9 -9
  87. package/dist/namespaces/Crew.js +4 -4
  88. package/dist/namespaces/Databinding.d.ts +164 -164
  89. package/dist/namespaces/Databinding.d.ts.map +1 -1
  90. package/dist/namespaces/Databinding.js +232 -232
  91. package/dist/namespaces/Datafile.js +4 -4
  92. package/dist/namespaces/Decorator.d.ts +19 -19
  93. package/dist/namespaces/Decorator.d.ts.map +1 -1
  94. package/dist/namespaces/Decorator.js +34 -34
  95. package/dist/namespaces/Dlc.d.ts +5 -5
  96. package/dist/namespaces/Dlc.d.ts.map +1 -1
  97. package/dist/namespaces/Dlc.js +9 -9
  98. package/dist/namespaces/EntityStatics.d.ts +119 -119
  99. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  100. package/dist/namespaces/EntityStatics.js +164 -164
  101. package/dist/namespaces/Event.js +4 -4
  102. package/dist/namespaces/Fire.d.ts +89 -89
  103. package/dist/namespaces/Fire.d.ts.map +1 -1
  104. package/dist/namespaces/Fire.js +115 -115
  105. package/dist/namespaces/Flock.js +2 -2
  106. package/dist/namespaces/Gang.js +2 -2
  107. package/dist/namespaces/GoogleAnalytics.js +2 -2
  108. package/dist/namespaces/Graphics.d.ts +375 -375
  109. package/dist/namespaces/Graphics.d.ts.map +1 -1
  110. package/dist/namespaces/Graphics.js +569 -569
  111. package/dist/namespaces/Hud.d.ts +507 -507
  112. package/dist/namespaces/Hud.d.ts.map +1 -1
  113. package/dist/namespaces/Hud.js +706 -706
  114. package/dist/namespaces/Ik.js +1 -1
  115. package/dist/namespaces/Interaction.js +3 -3
  116. package/dist/namespaces/InteriorStatics.js +2 -2
  117. package/dist/namespaces/Inventory.d.ts +159 -159
  118. package/dist/namespaces/Inventory.d.ts.map +1 -1
  119. package/dist/namespaces/Inventory.js +214 -214
  120. package/dist/namespaces/Itemdatabase.d.ts +5 -5
  121. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  122. package/dist/namespaces/Itemdatabase.js +10 -10
  123. package/dist/namespaces/Itemset.js +2 -2
  124. package/dist/namespaces/Law.d.ts +1 -1
  125. package/dist/namespaces/Law.d.ts.map +1 -1
  126. package/dist/namespaces/Law.js +19 -19
  127. package/dist/namespaces/Localization.js +1 -1
  128. package/dist/namespaces/Map.d.ts +173 -173
  129. package/dist/namespaces/Map.d.ts.map +1 -1
  130. package/dist/namespaces/Map.js +240 -240
  131. package/dist/namespaces/Minigame.d.ts +17 -17
  132. package/dist/namespaces/Minigame.d.ts.map +1 -1
  133. package/dist/namespaces/Minigame.js +25 -25
  134. package/dist/namespaces/Misc.d.ts +3 -3
  135. package/dist/namespaces/Misc.d.ts.map +1 -1
  136. package/dist/namespaces/Misc.js +35 -35
  137. package/dist/namespaces/Missiondata.d.ts +15 -15
  138. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  139. package/dist/namespaces/Missiondata.js +24 -24
  140. package/dist/namespaces/Money.js +3 -3
  141. package/dist/namespaces/Netshopping.d.ts +58 -58
  142. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  143. package/dist/namespaces/Netshopping.js +89 -89
  144. package/dist/namespaces/Network.d.ts +694 -694
  145. package/dist/namespaces/Network.d.ts.map +1 -1
  146. package/dist/namespaces/Network.js +1129 -1129
  147. package/dist/namespaces/Object.d.ts +142 -142
  148. package/dist/namespaces/Object.d.ts.map +1 -1
  149. package/dist/namespaces/Object.js +195 -195
  150. package/dist/namespaces/Pad.d.ts +101 -101
  151. package/dist/namespaces/Pad.d.ts.map +1 -1
  152. package/dist/namespaces/Pad.js +142 -142
  153. package/dist/namespaces/Pathfind.js +10 -10
  154. package/dist/namespaces/PedStatics.d.ts +20 -20
  155. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  156. package/dist/namespaces/PedStatics.js +36 -36
  157. package/dist/namespaces/Perschar.d.ts +49 -49
  158. package/dist/namespaces/Perschar.d.ts.map +1 -1
  159. package/dist/namespaces/Perschar.js +76 -76
  160. package/dist/namespaces/Physics.d.ts +89 -89
  161. package/dist/namespaces/Physics.d.ts.map +1 -1
  162. package/dist/namespaces/Physics.js +125 -125
  163. package/dist/namespaces/PlayerStatics.d.ts +139 -139
  164. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  165. package/dist/namespaces/PlayerStatics.js +200 -200
  166. package/dist/namespaces/Population.d.ts +75 -75
  167. package/dist/namespaces/Population.d.ts.map +1 -1
  168. package/dist/namespaces/Population.js +101 -101
  169. package/dist/namespaces/Posse.d.ts +54 -54
  170. package/dist/namespaces/Posse.d.ts.map +1 -1
  171. package/dist/namespaces/Posse.js +86 -86
  172. package/dist/namespaces/Replay.d.ts +1 -1
  173. package/dist/namespaces/Replay.d.ts.map +1 -1
  174. package/dist/namespaces/Replay.js +2 -2
  175. package/dist/namespaces/Scripts.d.ts +1 -1
  176. package/dist/namespaces/Scripts.d.ts.map +1 -1
  177. package/dist/namespaces/Scripts.js +12 -12
  178. package/dist/namespaces/Socialclub.js +8 -8
  179. package/dist/namespaces/Socialclubfeed.js +1 -1
  180. package/dist/namespaces/Spactionproxy.js +4 -4
  181. package/dist/namespaces/Stats.d.ts +197 -197
  182. package/dist/namespaces/Stats.d.ts.map +1 -1
  183. package/dist/namespaces/Stats.js +285 -285
  184. package/dist/namespaces/Streaming.d.ts +46 -46
  185. package/dist/namespaces/Streaming.d.ts.map +1 -1
  186. package/dist/namespaces/Streaming.js +79 -79
  187. package/dist/namespaces/Task.d.ts +138 -138
  188. package/dist/namespaces/Task.d.ts.map +1 -1
  189. package/dist/namespaces/Task.js +204 -204
  190. package/dist/namespaces/Telemetry.d.ts +212 -212
  191. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  192. package/dist/namespaces/Telemetry.js +308 -308
  193. package/dist/namespaces/Txd.js +1 -1
  194. package/dist/namespaces/Uiapps.d.ts +25 -25
  195. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  196. package/dist/namespaces/Uiapps.js +36 -36
  197. package/dist/namespaces/Uievents.js +1 -1
  198. package/dist/namespaces/Uifeed.d.ts +15 -15
  199. package/dist/namespaces/Uifeed.d.ts.map +1 -1
  200. package/dist/namespaces/Uifeed.js +25 -25
  201. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  202. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  203. package/dist/namespaces/Uistickyfeed.js +21 -21
  204. package/dist/namespaces/Unlock.js +5 -5
  205. package/dist/namespaces/VehicleStatics.js +12 -12
  206. package/dist/namespaces/Voice.d.ts +38 -38
  207. package/dist/namespaces/Voice.d.ts.map +1 -1
  208. package/dist/namespaces/Voice.js +61 -61
  209. package/dist/namespaces/VolumeStatics.d.ts +161 -161
  210. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  211. package/dist/namespaces/VolumeStatics.js +217 -217
  212. package/dist/namespaces/Water.d.ts +27 -27
  213. package/dist/namespaces/Water.d.ts.map +1 -1
  214. package/dist/namespaces/Water.js +41 -41
  215. package/dist/namespaces/WeaponStatics.d.ts +274 -274
  216. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  217. package/dist/namespaces/WeaponStatics.js +390 -390
  218. package/dist/namespaces/Zone.d.ts +7 -7
  219. package/dist/namespaces/Zone.d.ts.map +1 -1
  220. package/dist/namespaces/Zone.js +9 -9
  221. package/dist/types/NativeAliases.d.ts +3 -1
  222. package/dist/types/NativeAliases.d.ts.map +1 -1
  223. package/dist/types/NativeAliases.js +3 -1
  224. package/package.json +1 -1
  225. package/src/classes/AnimScene.ts +227 -227
  226. package/src/classes/BaseModel.ts +36 -36
  227. package/src/classes/BaseTask.ts +29 -29
  228. package/src/classes/Cam.ts +143 -143
  229. package/src/classes/Entity.ts +517 -506
  230. package/src/classes/Interior.ts +8 -8
  231. package/src/classes/ItemSet.ts +3 -3
  232. package/src/classes/Ped.ts +512 -512
  233. package/src/classes/PedModel.ts +2 -2
  234. package/src/classes/PedTask.ts +429 -429
  235. package/src/classes/PersChar.ts +35 -35
  236. package/src/classes/Pickup.ts +16 -16
  237. package/src/classes/Player.ts +995 -988
  238. package/src/classes/Prop.ts +177 -177
  239. package/src/classes/PropSet.ts +6 -6
  240. package/src/classes/Vehicle.ts +147 -147
  241. package/src/classes/VehicleModel.ts +2 -2
  242. package/src/classes/VehicleTask.ts +13 -13
  243. package/src/classes/Volume.ts +91 -91
  244. package/src/classes/Weapon.ts +489 -489
  245. package/src/namespaces/Aicoverpoint.ts +40 -40
  246. package/src/namespaces/Aitransport.ts +104 -104
  247. package/src/namespaces/Animscene.ts +74 -74
  248. package/src/namespaces/Audio.ts +647 -647
  249. package/src/namespaces/CamStatics.ts +768 -768
  250. package/src/namespaces/Collection.ts +12 -12
  251. package/src/namespaces/Companion.ts +34 -34
  252. package/src/namespaces/Compapp.ts +1 -1
  253. package/src/namespaces/Compendium.ts +120 -120
  254. package/src/namespaces/Crashlog.ts +9 -9
  255. package/src/namespaces/Crew.ts +4 -4
  256. package/src/namespaces/Databinding.ts +249 -249
  257. package/src/namespaces/Datafile.ts +4 -4
  258. package/src/namespaces/Decorator.ts +37 -37
  259. package/src/namespaces/Dlc.ts +9 -9
  260. package/src/namespaces/EntityStatics.ts +172 -172
  261. package/src/namespaces/Event.ts +4 -4
  262. package/src/namespaces/Fire.ts +127 -127
  263. package/src/namespaces/Flock.ts +2 -2
  264. package/src/namespaces/Gang.ts +2 -2
  265. package/src/namespaces/GoogleAnalytics.ts +2 -2
  266. package/src/namespaces/Graphics.ts +583 -583
  267. package/src/namespaces/Hud.ts +741 -741
  268. package/src/namespaces/Ik.ts +1 -1
  269. package/src/namespaces/Interaction.ts +3 -3
  270. package/src/namespaces/InteriorStatics.ts +2 -2
  271. package/src/namespaces/Inventory.ts +236 -236
  272. package/src/namespaces/Itemdatabase.ts +11 -11
  273. package/src/namespaces/Itemset.ts +2 -2
  274. package/src/namespaces/Law.ts +20 -20
  275. package/src/namespaces/Localization.ts +1 -1
  276. package/src/namespaces/Map.ts +256 -256
  277. package/src/namespaces/Minigame.ts +29 -29
  278. package/src/namespaces/Misc.ts +38 -38
  279. package/src/namespaces/Missiondata.ts +28 -28
  280. package/src/namespaces/Money.ts +3 -3
  281. package/src/namespaces/Netshopping.ts +99 -99
  282. package/src/namespaces/Network.ts +1165 -1165
  283. package/src/namespaces/Object.ts +214 -214
  284. package/src/namespaces/Pad.ts +150 -150
  285. package/src/namespaces/Pathfind.ts +10 -10
  286. package/src/namespaces/PedStatics.ts +42 -42
  287. package/src/namespaces/Perschar.ts +78 -78
  288. package/src/namespaces/Physics.ts +141 -141
  289. package/src/namespaces/PlayerStatics.ts +228 -228
  290. package/src/namespaces/Population.ts +114 -114
  291. package/src/namespaces/Posse.ts +87 -87
  292. package/src/namespaces/Replay.ts +3 -3
  293. package/src/namespaces/Scripts.ts +13 -13
  294. package/src/namespaces/Socialclub.ts +8 -8
  295. package/src/namespaces/Socialclubfeed.ts +1 -1
  296. package/src/namespaces/Spactionproxy.ts +4 -4
  297. package/src/namespaces/Stats.ts +293 -293
  298. package/src/namespaces/Streaming.ts +93 -93
  299. package/src/namespaces/Task.ts +228 -228
  300. package/src/namespaces/Telemetry.ts +322 -322
  301. package/src/namespaces/Txd.ts +1 -1
  302. package/src/namespaces/Uiapps.ts +43 -43
  303. package/src/namespaces/Uievents.ts +1 -1
  304. package/src/namespaces/Uifeed.ts +28 -28
  305. package/src/namespaces/Uistickyfeed.ts +23 -23
  306. package/src/namespaces/Unlock.ts +5 -5
  307. package/src/namespaces/VehicleStatics.ts +12 -12
  308. package/src/namespaces/Voice.ts +70 -70
  309. package/src/namespaces/VolumeStatics.ts +222 -222
  310. package/src/namespaces/Water.ts +47 -47
  311. package/src/namespaces/WeaponStatics.ts +402 -402
  312. package/src/namespaces/Zone.ts +10 -10
  313. package/src/types/NativeAliases.ts +6 -1
@@ -6,10 +6,248 @@ export class PedTask extends BaseTask {
6
6
  constructor(entity) {
7
7
  super(entity);
8
8
  }
9
+ /**
10
+ * Baits: p_fishHook02x, p_baitBread01x, p_baitCorn01x, p_baitCheese01x, p_baitWorm01x, p_baitCricket01x, p_crawdad01x, p_finisheDragonfly01x, p_finisdFishlure01x, p_finishdCrawd01x, p_finisheDragonflyLegendary01x, p_finisdFishlureLegendary01x, p_finishdCrawdLegendary01x, p_lgoc_spinner_v4
11
+ *
12
+ * @param bait
13
+ * @param withoutBuoy
14
+ * @param instantly
15
+ */
16
+ setFishingBait(bait, withoutBuoy, instantly) {
17
+ inv('0x9B0C7FA063E67629', this.entity.handle, bait, withoutBuoy, instantly);
18
+ }
19
+ /**
20
+ * Params: p3, p4, p5, p6: 0, 0, 0, -1.0f in R* Scripts
21
+ *
22
+ * @param item
23
+ * @param p3
24
+ * @param p4
25
+ * @param p5
26
+ * @param p6
27
+ * @returns guid
28
+ */
29
+ itemInteraction3(item, p3, p4, p5, p6) {
30
+ const result = inv('0xD61D5E1AD9876DEB', this.entity.handle, _h(item), pvi(), p3, p4, p5, f(p6));
31
+ return result;
32
+ }
33
+ /**
34
+ * @returns Returns `true` if the specified `ped` is currently in combat using a ranged weapon, and is ready to shoot (actively attempting to attack)
35
+ */
36
+ get TaskCombatReadyToShoot() {
37
+ return !!inv('0x5EA655F01D93667A', this.entity.handle, rai());
38
+ }
39
+ /**
40
+ * @param vehicle
41
+ * @param seat
42
+ */
43
+ warpPedIntoVehicle(vehicle, seat) {
44
+ inv('0x9A7D091411C5F684', this.entity.handle, vehicle.handle, seat);
45
+ }
46
+ /**
47
+ * ped = Ped you want to perform this task.
48
+ * target = the Entity they should aim at.
49
+ * distanceToStopAt = distance from the target, where the ped should stop to aim.
50
+ * StartAimingDist = distance where the ped should start to aim.
51
+ *
52
+ * @param target
53
+ * @param distanceToStopAt
54
+ * @param StartAimingDist
55
+ */
56
+ gotoEntityAiming(target, distanceToStopAt, StartAimingDist) {
57
+ inv('0xA9DA48FAB8A76C12', this.entity.handle, target.handle, f(distanceToStopAt), f(StartAimingDist));
58
+ }
59
+ /**
60
+ * @param p1
61
+ * @param p2
62
+ * @param p3
63
+ * @param p4
64
+ * @param p5
65
+ * @param p6
66
+ * @param p7
67
+ * @param p8
68
+ * @param p9
69
+ * @param p10
70
+ * @param p11
71
+ * @param p12
72
+ * @param p13
73
+ * @param p14
74
+ */
75
+ goToCoordWhileAimingAtEntityUsingCombatStyle(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14) {
76
+ inv('0x78426D0982D083C9', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14);
77
+ }
78
+ /**
79
+ * Used with 'P_BODYPARTARMFLOAT02X' model in fishing_core.c
80
+ *
81
+ * @param object
82
+ */
83
+ pedFishingrodHookObject(object) {
84
+ inv('0xCE71C2F9BAA3F975', this.entity.handle, object.handle);
85
+ }
86
+ /**
87
+ * @param exitAnimation
88
+ * @param p2
89
+ */
90
+ reactLookAtEnd(exitAnimation, p2) {
91
+ inv('0x541E5B41DCA45828', this.entity.handle, exitAnimation, p2);
92
+ }
93
+ clearDrivebyTaskUnderneathDrivingTask() {
94
+ inv('0xC35B5CDB2824CF69', this.entity.handle);
95
+ }
96
+ clearLookAt() {
97
+ inv('0x0F804F1DB19B9689', this.entity.handle);
98
+ }
99
+ /**
100
+ * @param inputContext
101
+ * @returns
102
+ */
103
+ getItemInteractionPromptProgress(inputContext) {
104
+ return inv('0xBC864A70AD55E0C1', this.entity.handle, _h(inputContext), raf());
105
+ }
106
+ /**
107
+ * @param pos
108
+ * @param speedMultiplier
109
+ * @param timeout
110
+ * @param stoppingRange
111
+ * @param flags
112
+ * @param p8
113
+ * @param p9
114
+ * @param p10
115
+ * @param entity
116
+ * @param unk
117
+ */
118
+ followNavMeshToCoordAdvanced(pos, speedMultiplier, timeout, stoppingRange, flags, p8, p9, p10, entity, unk) {
119
+ inv('0x17F58B88D085DBAC', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(speedMultiplier), timeout, f(stoppingRange), flags, f(p8), f(p9), f(p10), entity.handle, f(unk));
120
+ }
121
+ /**
122
+ * @param radius
123
+ * @param time
124
+ * @param flags
125
+ */
126
+ combatHatedTargetsAroundPedTimed(radius, time, flags) {
127
+ inv('0x2BBA30B854534A0C', this.entity.handle, f(radius), time, flags);
128
+ }
129
+ /**
130
+ * @returns
131
+ */
132
+ get IsPedRunning() {
133
+ return !!inv('0xC5286FFC176F28A2', this.entity.handle, rai());
134
+ }
135
+ /**
136
+ * @returns
137
+ */
138
+ get IsPedSprinting() {
139
+ return !!inv('0x57E457CD2C0FC168', this.entity.handle, rai());
140
+ }
141
+ /**
142
+ * @param useSlidingSurfaces
143
+ */
144
+ set PedPathMayUseSlidingSurfaces(useSlidingSurfaces) {
145
+ inv('0x06ECF3925BC2ABAE', this.entity.handle, useSlidingSurfaces);
146
+ }
147
+ /**
148
+ * Force a ped that is already attacking to aim directly at the specified world coordinates.
149
+ *
150
+ * @param pos
151
+ * @param p4
152
+ * @param p5
153
+ * @param p6
154
+ */
155
+ forcePointAimAtCoord(pos, p4, p5, p6) {
156
+ inv('0x41323F4E0C4AE94B', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5, p6);
157
+ }
158
+ /**
159
+ * @param p1
160
+ * @param p2
161
+ * @param p3
162
+ * @param p4
163
+ */
164
+ swapWeapon(p1, p2, p3, p4) {
165
+ inv('0xA21C51255B205245', this.entity.handle, p1, p2, p3, p4);
166
+ }
167
+ /**
168
+ * @param p1
169
+ * @param p2
170
+ * @param p3
171
+ * @param p4
172
+ * @param p5
173
+ * @param p6
174
+ * @param p7
175
+ * @param p8
176
+ */
177
+ gotoEntityOffsetXyz(p1, p2, p3, p4, p5, p6, p7, p8) {
178
+ inv('0xFA6DA9D151769392', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8);
179
+ }
180
+ /**
181
+ * @param pos
182
+ * @param distance
183
+ * @param duration
184
+ * @param p6
185
+ * @param p7
186
+ * @param p8
187
+ * @param p9
188
+ */
189
+ useNearestScenarioToCoordWarp(pos, distance, duration, p6, p7, p8, p9) {
190
+ inv('0x58E2E0F23F6B76C3', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), duration, p6, p7, p8, p9);
191
+ }
192
+ /**
193
+ * @param neverUseInteriors
194
+ */
195
+ set PedPathNeverUseInteriors(neverUseInteriors) {
196
+ inv('0x42CFD8FD8CC8DC69', this.entity.handle, neverUseInteriors);
197
+ }
198
+ /**
199
+ * @param radius
200
+ */
201
+ combatHatedTargets(radius) {
202
+ inv('0x8182B561A29BD597', this.entity.handle, f(radius));
203
+ }
204
+ /**
205
+ * Only used in R* Scripts fishing_core and av_fishing_river
206
+ *
207
+ * @returns p1
208
+ */
209
+ setTaskFishing() {
210
+ const result = inv('0xF3735ACD11ACD501', this.entity.handle, pvi());
211
+ return [result[0], result[1]];
212
+ }
213
+ /**
214
+ * @param p1
215
+ * @param p2
216
+ * @param p3
217
+ * @param p4
218
+ * @param p5
219
+ * @param p6
220
+ * @param p7
221
+ * @param p8
222
+ * @param p9
223
+ * @param p10
224
+ */
225
+ goToEntityWhileAimingAtEntityUsingCombatStyle(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) {
226
+ inv('0xCEF0117C233026AD', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
227
+ }
228
+ /**
229
+ * @param preferStayInWater
230
+ * @param p2
231
+ */
232
+ setPedPathPreferStayInWater(preferStayInWater, p2) {
233
+ inv('0xC6170856E54557B2', this.entity.handle, preferStayInWater, f(p2));
234
+ }
235
+ /**
236
+ * @param name
237
+ */
238
+ requestTaskMoveNetworkStateTransition(name) {
239
+ inv('0xD01015C7316AE176', this.entity.handle, name);
240
+ }
241
+ /**
242
+ * @param entity
243
+ */
244
+ pedFishingrodHookEntity(entity) {
245
+ inv('0x1A52076D26E09004', this.entity.handle, entity.handle);
246
+ }
9
247
  /**
10
248
  * @returns
11
249
  */
12
- getPedWaypointOverrideSpeed() {
250
+ get PedWaypointOverrideSpeed() {
13
251
  return inv('0xD39A2F3E7FCAFF08', this.entity.handle, raf());
14
252
  }
15
253
  /**
@@ -82,7 +320,7 @@ export class PedTask extends BaseTask {
82
320
  /**
83
321
  * @returns
84
322
  */
85
- getPedIsIgnoringDeadBodies() {
323
+ get PedIsIgnoringDeadBodies() {
86
324
  return inv('0x1948BBE561A2375A', this.entity.handle);
87
325
  }
88
326
  /**
@@ -132,8 +370,8 @@ export class PedTask extends BaseTask {
132
370
  /**
133
371
  * @returns
134
372
  */
135
- isPedInHitReact() {
136
- return inv('0xF330A5C062B29BED', this.entity.handle);
373
+ get IsPedInHitReact() {
374
+ return !!inv('0xF330A5C062B29BED', this.entity.handle, rai());
137
375
  }
138
376
  /**
139
377
  * @param p1
@@ -151,8 +389,8 @@ export class PedTask extends BaseTask {
151
389
  /**
152
390
  * @returns
153
391
  */
154
- isMountedWeaponTaskUnderneathDrivingTask() {
155
- return inv('0xA320EF046186FA3B', this.entity.handle, rai());
392
+ get IsMountedWeaponTaskUnderneathDrivingTask() {
393
+ return !!inv('0xA320EF046186FA3B', this.entity.handle, rai());
156
394
  }
157
395
  /**
158
396
  * flags: See TASK_ENTER_VEHICLE
@@ -180,8 +418,8 @@ export class PedTask extends BaseTask {
180
418
  /**
181
419
  * @returns
182
420
  */
183
- isPedGettingUp() {
184
- return inv('0x2A74E1D5F2F00EEC', this.entity.handle, rai());
421
+ get IsPedGettingUp() {
422
+ return !!inv('0x2A74E1D5F2F00EEC', this.entity.handle, rai());
185
423
  }
186
424
  /**
187
425
  * @param time
@@ -218,7 +456,7 @@ export class PedTask extends BaseTask {
218
456
  * @returns Returns `true` if the ped camera is within the range of the frustum, `false` otherwise
219
457
  */
220
458
  isPedLookingAtCoord(coord, radius) {
221
- return inv('0x508F5053E3F6F0C4', this.entity.handle, f(coord.x), f(coord.y), f(coord.z), f(radius), rai());
459
+ return !!inv('0x508F5053E3F6F0C4', this.entity.handle, f(coord.x), f(coord.y), f(coord.z), f(radius), rai());
222
460
  }
223
461
  /**
224
462
  * @param entity
@@ -229,7 +467,7 @@ export class PedTask extends BaseTask {
229
467
  /**
230
468
  * @returns
231
469
  */
232
- getHogtieEscapeTimer() {
470
+ get HogtieEscapeTimer() {
233
471
  return inv('0x4687E69D258BBE41', this.entity.handle, raf());
234
472
  }
235
473
  weapon() {
@@ -238,8 +476,8 @@ export class PedTask extends BaseTask {
238
476
  /**
239
477
  * @returns
240
478
  */
241
- isPedWalking() {
242
- return inv('0xDE4C184B2B9B071A', this.entity.handle, rai());
479
+ get IsPedWalking() {
480
+ return !!inv('0xDE4C184B2B9B071A', this.entity.handle, rai());
243
481
  }
244
482
  /**
245
483
  * @param p1
@@ -343,7 +581,7 @@ export class PedTask extends BaseTask {
343
581
  /**
344
582
  * @returns
345
583
  */
346
- isPedLeadingHorse() {
584
+ get IsPedLeadingHorse() {
347
585
  return inv('0xEFC4303DDC6E60D3', this.entity.handle);
348
586
  }
349
587
  /**
@@ -564,7 +802,7 @@ export class PedTask extends BaseTask {
564
802
  * @returns
565
803
  */
566
804
  getTaskMoveNetworkEvent(eventName) {
567
- return inv('0xB4F47213DF45A64C', this.entity.handle, eventName, rai());
805
+ return !!inv('0xB4F47213DF45A64C', this.entity.handle, eventName, rai());
568
806
  }
569
807
  /**
570
808
  * Baits: see 0x9B0C7FA063E67629
@@ -578,8 +816,8 @@ export class PedTask extends BaseTask {
578
816
  /**
579
817
  * @returns
580
818
  */
581
- isDrivebyTaskUnderneathDrivingTask() {
582
- return inv('0x8785E6E40C7A8818', this.entity.handle, rai());
819
+ get IsDrivebyTaskUnderneathDrivingTask() {
820
+ return !!inv('0x8785E6E40C7A8818', this.entity.handle, rai());
583
821
  }
584
822
  cuffPed() {
585
823
  inv('0x7981037A96E7D174', this.entity.handle);
@@ -623,7 +861,7 @@ export class PedTask extends BaseTask {
623
861
  /**
624
862
  * @param modifier
625
863
  */
626
- setPedPathClimbCostModifier(modifier) {
864
+ set PedPathClimbCostModifier(modifier) {
627
865
  inv('0x88E32DB8C1A4AA4B', this.entity.handle, f(modifier));
628
866
  }
629
867
  /**
@@ -689,8 +927,8 @@ export class PedTask extends BaseTask {
689
927
  /**
690
928
  * @returns
691
929
  */
692
- isPedRunningTaskItemInteraction() {
693
- return inv('0xEC7E480FF8BD0BED', this.entity.handle);
930
+ get IsPedRunningTaskItemInteraction() {
931
+ return !!inv('0xEC7E480FF8BD0BED', this.entity.handle, rai());
694
932
  }
695
933
  /**
696
934
  * @param vehicle
@@ -714,7 +952,7 @@ export class PedTask extends BaseTask {
714
952
  /**
715
953
  * @param avoidTraffic
716
954
  */
717
- setPedPathAvoidTraffic(avoidTraffic) {
955
+ set PedPathAvoidTraffic(avoidTraffic) {
718
956
  inv('0x7C015D8BCEC72CF4', this.entity.handle, avoidTraffic);
719
957
  }
720
958
  /**
@@ -736,12 +974,12 @@ export class PedTask extends BaseTask {
736
974
  * @returns Returns `true` on success, `false` if it failed (whether due to `attacker` being invalid, or the `attacker` ped being dead)
737
975
  */
738
976
  intimidated2(attacker, p2, unusedParam3, unusedParam4, everyFrame, p6, p7, flag) {
739
- return inv('0x933ACC1A1771A288', this.entity.handle, attacker.handle, p2, unusedParam3, unusedParam4, everyFrame, p6, p7, flag, rai());
977
+ return !!inv('0x933ACC1A1771A288', this.entity.handle, attacker.handle, p2, unusedParam3, unusedParam4, everyFrame, p6, p7, flag, rai());
740
978
  }
741
979
  /**
742
980
  * @param avoidFire
743
981
  */
744
- setPedPathAvoidFire(avoidFire) {
982
+ set PedPathAvoidFire(avoidFire) {
745
983
  inv('0x4455517B28441E60', this.entity.handle, avoidFire);
746
984
  }
747
985
  /**
@@ -785,8 +1023,8 @@ export class PedTask extends BaseTask {
785
1023
  /**
786
1024
  * @returns
787
1025
  */
788
- isTaskMoveNetworkReadyForTransition() {
789
- return inv('0x30ED88D5E0C56A37', this.entity.handle, rai());
1026
+ get IsTaskMoveNetworkReadyForTransition() {
1027
+ return !!inv('0x30ED88D5E0C56A37', this.entity.handle, rai());
790
1028
  }
791
1029
  clearDefensiveArea() {
792
1030
  inv('0x95A6C46A31D1917D', this.entity.handle);
@@ -794,13 +1032,13 @@ export class PedTask extends BaseTask {
794
1032
  /**
795
1033
  * @param modifier
796
1034
  */
797
- setPedPathDeepSnowCostModifier(modifier) {
1035
+ set PedPathDeepSnowCostModifier(modifier) {
798
1036
  inv('0xE8C296B75EACC357', this.entity.handle, f(modifier));
799
1037
  }
800
1038
  /**
801
1039
  * @returns
802
1040
  */
803
- getItemInteractionItemId() {
1041
+ get ItemInteractionItemId() {
804
1042
  return (inv('0x804425C4BBD00883', this.entity.handle, rai())) & 0xFFFFFFFF;
805
1043
  }
806
1044
  /**
@@ -817,13 +1055,13 @@ export class PedTask extends BaseTask {
817
1055
  /**
818
1056
  * @returns
819
1057
  */
820
- getItemInteractionState() {
1058
+ get ItemInteractionState() {
821
1059
  return (inv('0x6AA3DCA2C6F5EB6D', this.entity.handle, rai())) & 0xFFFFFFFF;
822
1060
  }
823
1061
  /**
824
1062
  * @returns
825
1063
  */
826
- getIsPedAimingInTheAir() {
1064
+ get IsPedAimingInTheAir() {
827
1065
  return inv('0x8785E6E40C7A8819', this.entity.handle);
828
1066
  }
829
1067
  /**
@@ -845,7 +1083,7 @@ export class PedTask extends BaseTask {
845
1083
  * @returns
846
1084
  */
847
1085
  getIsTaskActive(taskIndex) {
848
- return inv('0xB0760331C7AA4155', this.entity.handle, taskIndex, rai());
1086
+ return !!inv('0xB0760331C7AA4155', this.entity.handle, taskIndex, rai());
849
1087
  }
850
1088
  /**
851
1089
  * Returns hash of the underlying move network def, see move_networks.xml
@@ -853,7 +1091,7 @@ export class PedTask extends BaseTask {
853
1091
  *
854
1092
  * @returns
855
1093
  */
856
- getTaskMoveNetworkId() {
1094
+ get TaskMoveNetworkId() {
857
1095
  return (inv('0xCACC2F9D994504B7', this.entity.handle, rai())) & 0xFFFFFFFF;
858
1096
  }
859
1097
  /**
@@ -1029,7 +1267,7 @@ export class PedTask extends BaseTask {
1029
1267
  * @returns
1030
1268
  */
1031
1269
  isWaypointPlaybackGoingOnForPed(waypointRecording) {
1032
- return inv('0xE03B3F2D3DC59B64', this.entity.handle, waypointRecording, rai());
1270
+ return !!inv('0xE03B3F2D3DC59B64', this.entity.handle, waypointRecording, rai());
1033
1271
  }
1034
1272
  /**
1035
1273
  * @param p1
@@ -1094,7 +1332,7 @@ export class PedTask extends BaseTask {
1094
1332
  /**
1095
1333
  * @param toggle
1096
1334
  */
1097
- setPedIgnoreDeadBodies(toggle) {
1335
+ set PedIgnoreDeadBodies(toggle) {
1098
1336
  inv('0x013A7BA5015C1372', this.entity.handle, toggle);
1099
1337
  }
1100
1338
  /**
@@ -1115,7 +1353,7 @@ export class PedTask extends BaseTask {
1115
1353
  * @returns Returns `true` on success, or `false` if `attacker` doesn't exist, or is dead.
1116
1354
  */
1117
1355
  intimidated(attacker, p2) {
1118
- return inv('0x648B75D44930D6BD', this.entity.handle, attacker.handle, p2, rai());
1356
+ return !!inv('0x648B75D44930D6BD', this.entity.handle, attacker.handle, p2, rai());
1119
1357
  }
1120
1358
  /**
1121
1359
  * @returns
@@ -1141,7 +1379,7 @@ export class PedTask extends BaseTask {
1141
1379
  *
1142
1380
  * @returns
1143
1381
  */
1144
- getSequenceProgress() {
1382
+ get SequenceProgress() {
1145
1383
  return inv('0x00A9010CFE1E3533', this.entity.handle, rai());
1146
1384
  }
1147
1385
  /**
@@ -1231,8 +1469,8 @@ export class PedTask extends BaseTask {
1231
1469
  /**
1232
1470
  * @returns
1233
1471
  */
1234
- isPedCuffed() {
1235
- return inv('0x74E559B3BC910685', this.entity.handle, rai());
1472
+ get IsPedCuffed() {
1473
+ return !!inv('0x74E559B3BC910685', this.entity.handle, rai());
1236
1474
  }
1237
1475
  /**
1238
1476
  * @param avoidWater
@@ -1264,7 +1502,7 @@ export class PedTask extends BaseTask {
1264
1502
  /**
1265
1503
  * @returns
1266
1504
  */
1267
- getPedDesiredMoveBlendRatio() {
1505
+ get PedDesiredMoveBlendRatio() {
1268
1506
  return inv('0x8517D4A6CA8513ED', this.entity.handle, raf());
1269
1507
  }
1270
1508
  N_0xDF94844D474F31E5() {
@@ -1300,7 +1538,7 @@ export class PedTask extends BaseTask {
1300
1538
  /**
1301
1539
  * @param modifier
1302
1540
  */
1303
- setPedPathFoliageCostModifier(modifier) {
1541
+ set PedPathFoliageCostModifier(modifier) {
1304
1542
  inv('0x3AD8EFF9703BE657', this.entity.handle, f(modifier));
1305
1543
  }
1306
1544
  /**
@@ -1318,7 +1556,7 @@ export class PedTask extends BaseTask {
1318
1556
  *
1319
1557
  * @param maxCruiseSpeed
1320
1558
  */
1321
- setDriveTaskMaxCruiseSpeed(maxCruiseSpeed) {
1559
+ set DriveTaskMaxCruiseSpeed(maxCruiseSpeed) {
1322
1560
  inv('0x404A5AA9B9F0B746', this.entity.handle, f(maxCruiseSpeed));
1323
1561
  }
1324
1562
  /**
@@ -1436,7 +1674,7 @@ export class PedTask extends BaseTask {
1436
1674
  /**
1437
1675
  * @param toggle
1438
1676
  */
1439
- setPedPathCanDropFromHeight(toggle) {
1677
+ set PedPathCanDropFromHeight(toggle) {
1440
1678
  inv('0xE361C5C71C431A4F', this.entity.handle, toggle);
1441
1679
  }
1442
1680
  /**
@@ -1580,7 +1818,7 @@ export class PedTask extends BaseTask {
1580
1818
  /**
1581
1819
  * @param toggle
1582
1820
  */
1583
- setPedPathCanUseClimbovers(toggle) {
1821
+ set PedPathCanUseClimbovers(toggle) {
1584
1822
  inv('0x8E06A6FE76C9EFF4', this.entity.handle, toggle);
1585
1823
  }
1586
1824
  /**
@@ -1603,7 +1841,7 @@ export class PedTask extends BaseTask {
1603
1841
  /**
1604
1842
  * @param cruiseSpeed
1605
1843
  */
1606
- setDriveTaskCruiseSpeed(cruiseSpeed) {
1844
+ set DriveTaskCruiseSpeed(cruiseSpeed) {
1607
1845
  inv('0x5C9B84BD7D31D908', this.entity.handle, f(cruiseSpeed));
1608
1846
  }
1609
1847
  /**
@@ -1620,7 +1858,7 @@ export class PedTask extends BaseTask {
1620
1858
  /**
1621
1859
  * @returns
1622
1860
  */
1623
- isPedDuelling() {
1861
+ get IsPedDuelling() {
1624
1862
  return inv('0xC8B29D18022EA2B7', this.entity.handle);
1625
1863
  }
1626
1864
  /**
@@ -1681,7 +1919,7 @@ export class PedTask extends BaseTask {
1681
1919
  *
1682
1920
  * @returns
1683
1921
  */
1684
- getPedWritheBreakFreeProgress() {
1922
+ get PedWritheBreakFreeProgress() {
1685
1923
  return inv('0x03D741CB4052E26C', this.entity.handle, raf());
1686
1924
  }
1687
1925
  /**
@@ -1716,7 +1954,7 @@ export class PedTask extends BaseTask {
1716
1954
  /**
1717
1955
  * @param toggle
1718
1956
  */
1719
- setBlockingOfNonTemporaryEvents(toggle) {
1957
+ set BlockingOfNonTemporaryEvents(toggle) {
1720
1958
  inv('0x90D2156198831D69', this.entity.handle, toggle);
1721
1959
  }
1722
1960
  /**
@@ -1738,7 +1976,7 @@ export class PedTask extends BaseTask {
1738
1976
  /**
1739
1977
  * @param p1
1740
1978
  */
1741
- setPedClearAimingInTheAir(p1) {
1979
+ set PedClearAimingInTheAir(p1) {
1742
1980
  inv('0x34C0010188D7C54A', this.entity.handle, p1);
1743
1981
  }
1744
1982
  /**
@@ -1778,20 +2016,20 @@ export class PedTask extends BaseTask {
1778
2016
  /**
1779
2017
  * @returns
1780
2018
  */
1781
- getLedHorseFromPed() {
2019
+ get LedHorseFromPed() {
1782
2020
  return createFromHandle('Ped', inv('0xED1F514AF4732258', this.entity.handle, rai()));
1783
2021
  }
1784
2022
  /**
1785
2023
  * @returns
1786
2024
  */
1787
2025
  N_0xBEDBE39B5FD98FD6() {
1788
- return inv('0xBEDBE39B5FD98FD6', this.entity.handle, rai());
2026
+ return !!inv('0xBEDBE39B5FD98FD6', this.entity.handle, rai());
1789
2027
  }
1790
2028
  /**
1791
2029
  * @returns
1792
2030
  */
1793
- isPedRunningInspectionTask() {
1794
- return inv('0x038B1F1674F0E242', this.entity.handle);
2031
+ get IsPedRunningInspectionTask() {
2032
+ return !!inv('0x038B1F1674F0E242', this.entity.handle, rai());
1795
2033
  }
1796
2034
  /**
1797
2035
  * @param entity
@@ -1815,7 +2053,7 @@ export class PedTask extends BaseTask {
1815
2053
  /**
1816
2054
  * @returns
1817
2055
  */
1818
- getPedWaypointProgress() {
2056
+ get PedWaypointProgress() {
1819
2057
  return inv('0x2720AAA75001E094', this.entity.handle, rai());
1820
2058
  }
1821
2059
  /**
@@ -1999,7 +2237,7 @@ export class PedTask extends BaseTask {
1999
2237
  /**
2000
2238
  * @param mayEnterDeepWater
2001
2239
  */
2002
- setPedPathMayEnterDeepWater(mayEnterDeepWater) {
2240
+ set PedPathMayEnterDeepWater(mayEnterDeepWater) {
2003
2241
  inv('0x9DE63896B176EA94', this.entity.handle, mayEnterDeepWater);
2004
2242
  }
2005
2243
  /**
@@ -2013,8 +2251,8 @@ export class PedTask extends BaseTask {
2013
2251
  *
2014
2252
  * @returns
2015
2253
  */
2016
- isPedInWrithe() {
2017
- return inv('0xDEB6D52126E7D640', this.entity.handle, rai());
2254
+ get IsPedInWrithe() {
2255
+ return !!inv('0xDEB6D52126E7D640', this.entity.handle, rai());
2018
2256
  }
2019
2257
  /**
2020
2258
  * @param p1
@@ -2037,21 +2275,21 @@ export class PedTask extends BaseTask {
2037
2275
  /**
2038
2276
  * @returns
2039
2277
  */
2040
- isPedArrestingAnyPed() {
2278
+ get IsPedArrestingAnyPed() {
2041
2279
  return inv('0xA9CC7856D52DBD25', this.entity.handle);
2042
2280
  }
2043
2281
  /**
2044
2282
  * @returns
2045
2283
  */
2046
2284
  waypointPlaybackGetIsPaused() {
2047
- return inv('0x701375A7D43F01CB', this.entity.handle, rai());
2285
+ return !!inv('0x701375A7D43F01CB', this.entity.handle, rai());
2048
2286
  }
2049
2287
  /**
2050
2288
  * @param p1
2051
2289
  * @returns
2052
2290
  */
2053
2291
  isPedScenarioReactLooking(p1) {
2054
- return inv('0x916B8E075ABC8B4E', this.entity.handle, p1);
2292
+ return !!inv('0x916B8E075ABC8B4E', this.entity.handle, p1, rai());
2055
2293
  }
2056
2294
  /**
2057
2295
  * @returns args
@@ -2066,13 +2304,13 @@ export class PedTask extends BaseTask {
2066
2304
  /**
2067
2305
  * @returns
2068
2306
  */
2069
- getPedWaypointDistance() {
2307
+ get PedWaypointDistance() {
2070
2308
  return inv('0xE6A877C64CAF1BC5', this.entity.handle, raf());
2071
2309
  }
2072
2310
  /**
2073
2311
  * @param mayEnterWater
2074
2312
  */
2075
- setPedPathMayEnterWater(mayEnterWater) {
2313
+ set PedPathMayEnterWater(mayEnterWater) {
2076
2314
  inv('0xF35425A4204367EC', this.entity.handle, mayEnterWater);
2077
2315
  }
2078
2316
  /**
@@ -2088,7 +2326,7 @@ export class PedTask extends BaseTask {
2088
2326
  /**
2089
2327
  * @param p1
2090
2328
  */
2091
- setPedDesiredMoveBlendRatio(p1) {
2329
+ set PedDesiredMoveBlendRatio(p1) {
2092
2330
  inv('0x1E982AC8716912C5', this.entity.handle, f(p1));
2093
2331
  }
2094
2332
  /**
@@ -2103,7 +2341,7 @@ export class PedTask extends BaseTask {
2103
2341
  /**
2104
2342
  * @returns
2105
2343
  */
2106
- isEntityRevivable() {
2344
+ get IsEntityRevivable() {
2107
2345
  return inv('0x6C50B9DCCCA70023', this.entity.handle);
2108
2346
  }
2109
2347
  /**
@@ -2202,7 +2440,7 @@ export class PedTask extends BaseTask {
2202
2440
  /**
2203
2441
  * @returns
2204
2442
  */
2205
- getTaskMoveNetworkState() {
2443
+ get TaskMoveNetworkState() {
2206
2444
  return inv('0x717E4D1F2048376D', this.entity.handle, ras());
2207
2445
  }
2208
2446
  /**
@@ -2293,7 +2531,7 @@ export class PedTask extends BaseTask {
2293
2531
  /**
2294
2532
  * @returns
2295
2533
  */
2296
- getScenarioPointTypePedIsUsing() {
2534
+ get ScenarioPointTypePedIsUsing() {
2297
2535
  return inv('0x2D0571BB55879DA2', this.entity.handle, rai());
2298
2536
  }
2299
2537
  /**
@@ -2343,8 +2581,8 @@ export class PedTask extends BaseTask {
2343
2581
  *
2344
2582
  * @returns
2345
2583
  */
2346
- isPedBeingArrested() {
2347
- return inv('0x90A09F3A45FED688', this.entity.handle, rai());
2584
+ get IsPedBeingArrested() {
2585
+ return !!inv('0x90A09F3A45FED688', this.entity.handle, rai());
2348
2586
  }
2349
2587
  /**
2350
2588
  * @param p1
@@ -2375,8 +2613,8 @@ export class PedTask extends BaseTask {
2375
2613
  /**
2376
2614
  * @returns Returns `true` if the specified mount is currently being lead by a player, `false` otherwise.
2377
2615
  */
2378
- isPedBeingLead() {
2379
- return inv('0xAC5045AB7F1A34FD', this.entity.handle, rai());
2616
+ get IsPedBeingLead() {
2617
+ return !!inv('0xAC5045AB7F1A34FD', this.entity.handle, rai());
2380
2618
  }
2381
2619
  /**
2382
2620
  * @param entity
@@ -2399,7 +2637,7 @@ export class PedTask extends BaseTask {
2399
2637
  * @returns
2400
2638
  */
2401
2639
  isPedExitingScenario(p1) {
2402
- return inv('0x0C3CB2E600C8977D', this.entity.handle, p1);
2640
+ return !!inv('0x0C3CB2E600C8977D', this.entity.handle, p1, rai());
2403
2641
  }
2404
2642
  /**
2405
2643
  * https://github.com/femga/rdr3_discoveries/tree/master/tasks/TASK_HORSE_ACTION
@@ -2478,7 +2716,7 @@ export class PedTask extends BaseTask {
2478
2716
  *
2479
2717
  * @param modifier
2480
2718
  */
2481
- setPedPathLadderCostModifier(modifier) {
2719
+ set PedPathLadderCostModifier(modifier) {
2482
2720
  inv('0x70F7A1EAB1AE3AA8', this.entity.handle, f(modifier));
2483
2721
  }
2484
2722
  /**
@@ -2524,7 +2762,7 @@ export class PedTask extends BaseTask {
2524
2762
  * @returns
2525
2763
  */
2526
2764
  pedHasUseScenarioTask() {
2527
- return inv('0x295E3CCEC879CCD7', this.entity.handle, rai());
2765
+ return !!inv('0x295E3CCEC879CCD7', this.entity.handle, rai());
2528
2766
  }
2529
2767
  /**
2530
2768
  * Makes the specified ped achieve the specified heading. pedHandle: The handle of the ped to assign the task to.
@@ -2540,15 +2778,15 @@ export class PedTask extends BaseTask {
2540
2778
  /**
2541
2779
  * @returns
2542
2780
  */
2543
- isPedStill() {
2544
- return inv('0xAC29253EEF8F0180', this.entity.handle, rai());
2781
+ get IsPedStill() {
2782
+ return !!inv('0xAC29253EEF8F0180', this.entity.handle, rai());
2545
2783
  }
2546
2784
  /**
2547
2785
  * @param scenario
2548
2786
  * @returns
2549
2787
  */
2550
2788
  isPedActiveInScenario(scenario) {
2551
- return inv('0xAA135F9482C82CC3', this.entity.handle, scenario, rai());
2789
+ return !!inv('0xAA135F9482C82CC3', this.entity.handle, scenario, rai());
2552
2790
  }
2553
2791
  /**
2554
2792
  * @param p1
@@ -2613,7 +2851,7 @@ export class PedTask extends BaseTask {
2613
2851
  /**
2614
2852
  * @returns
2615
2853
  */
2616
- getRansackScenarioPointPedIsUsing() {
2854
+ get RansackScenarioPointPedIsUsing() {
2617
2855
  return inv('0xD04241BBF6D03A5E', this.entity.handle);
2618
2856
  }
2619
2857
  emoteOutro() {
@@ -2631,7 +2869,7 @@ export class PedTask extends BaseTask {
2631
2869
  * @returns
2632
2870
  */
2633
2871
  isEmoteTaskRunning(p1) {
2634
- return inv('0xCF9B71C0AF824036', this.entity.handle, p1, rai());
2872
+ return !!inv('0xCF9B71C0AF824036', this.entity.handle, p1, rai());
2635
2873
  }
2636
2874
  /**
2637
2875
  * @returns args
@@ -2643,8 +2881,8 @@ export class PedTask extends BaseTask {
2643
2881
  /**
2644
2882
  * @returns
2645
2883
  */
2646
- isTaskMoveNetworkActive() {
2647
- return inv('0x921CE12C489C4C41', this.entity.handle, rai());
2884
+ get IsTaskMoveNetworkActive() {
2885
+ return !!inv('0x921CE12C489C4C41', this.entity.handle, rai());
2648
2886
  }
2649
2887
  /**
2650
2888
  * @param pos
@@ -2893,247 +3131,74 @@ export class PedTask extends BaseTask {
2893
3131
  inv('0x7AA80209BDA643EB', this.entity.handle, vehicle.handle);
2894
3132
  }
2895
3133
  /**
2896
- * @param pos
2897
- * @param speedMultiplier
2898
- * @param timeout
2899
- * @param stoppingRange
2900
- * @param flags
2901
- * @param p8
2902
- * @param p9
2903
- * @param p10
2904
- * @param entity
2905
- * @param unk
2906
- */
2907
- followNavMeshToCoordAdvanced(pos, speedMultiplier, timeout, stoppingRange, flags, p8, p9, p10, entity, unk) {
2908
- inv('0x17F58B88D085DBAC', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(speedMultiplier), timeout, f(stoppingRange), flags, f(p8), f(p9), f(p10), entity.handle, f(unk));
2909
- }
2910
- /**
2911
- * @param radius
2912
- * @param time
2913
- * @param flags
2914
- */
2915
- combatHatedTargetsAroundPedTimed(radius, time, flags) {
2916
- inv('0x2BBA30B854534A0C', this.entity.handle, f(radius), time, flags);
2917
- }
2918
- /**
2919
- * @returns
2920
- */
2921
- isPedRunning() {
2922
- return inv('0xC5286FFC176F28A2', this.entity.handle, rai());
2923
- }
2924
- /**
3134
+ * @param p1
2925
3135
  * @returns
2926
3136
  */
2927
- isPedSprinting() {
2928
- return inv('0x57E457CD2C0FC168', this.entity.handle, rai());
2929
- }
2930
- /**
2931
- * @param useSlidingSurfaces
2932
- */
2933
- setPedPathMayUseSlidingSurfaces(useSlidingSurfaces) {
2934
- inv('0x06ECF3925BC2ABAE', this.entity.handle, useSlidingSurfaces);
3137
+ N_0x2D657B10F211C572(p1) {
3138
+ return inv('0x2D657B10F211C572', this.entity.handle, f(p1));
2935
3139
  }
2936
3140
  /**
2937
- * Force a ped that is already attacking to aim directly at the specified world coordinates.
3141
+ * Coords: volume coords used in R* Script smuggler2
3142
+ * p4/p5 = 0 in R* Scripts previous name TASK_COMBAT_PED_3
2938
3143
  *
2939
3144
  * @param pos
2940
3145
  * @param p4
2941
3146
  * @param p5
2942
- * @param p6
2943
- */
2944
- forcePointAimAtCoord(pos, p4, p5, p6) {
2945
- inv('0x41323F4E0C4AE94B', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5, p6);
2946
- }
2947
- /**
2948
- * @param p1
2949
- * @param p2
2950
- * @param p3
2951
- * @param p4
2952
- */
2953
- swapWeapon(p1, p2, p3, p4) {
2954
- inv('0xA21C51255B205245', this.entity.handle, p1, p2, p3, p4);
2955
- }
2956
- /**
2957
- * @param p1
2958
- * @param p2
2959
- * @param p3
2960
- * @param p4
2961
- * @param p5
2962
- * @param p6
2963
- * @param p7
2964
- * @param p8
2965
- */
2966
- gotoEntityOffsetXyz(p1, p2, p3, p4, p5, p6, p7, p8) {
2967
- inv('0xFA6DA9D151769392', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8);
2968
- }
2969
- /**
2970
- * @param pos
2971
- * @param distance
2972
- * @param duration
2973
- * @param p6
2974
- * @param p7
2975
- * @param p8
2976
- * @param p9
2977
- */
2978
- useNearestScenarioToCoordWarp(pos, distance, duration, p6, p7, p8, p9) {
2979
- inv('0x58E2E0F23F6B76C3', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), duration, p6, p7, p8, p9);
2980
- }
2981
- /**
2982
- * @param neverUseInteriors
2983
- */
2984
- setPedPathNeverUseInteriors(neverUseInteriors) {
2985
- inv('0x42CFD8FD8CC8DC69', this.entity.handle, neverUseInteriors);
2986
- }
2987
- /**
2988
- * @param radius
2989
- */
2990
- combatHatedTargets(radius) {
2991
- inv('0x8182B561A29BD597', this.entity.handle, f(radius));
2992
- }
2993
- /**
2994
- * Only used in R* Scripts fishing_core and av_fishing_river
2995
- *
2996
- * @returns p1
2997
- */
2998
- setTaskFishing() {
2999
- const result = inv('0xF3735ACD11ACD501', this.entity.handle, pvi());
3000
- return [result[0], result[1]];
3001
- }
3002
- /**
3003
- * @param p1
3004
- * @param p2
3005
- * @param p3
3006
- * @param p4
3007
- * @param p5
3008
- * @param p6
3009
- * @param p7
3010
- * @param p8
3011
- * @param p9
3012
- * @param p10
3013
- */
3014
- goToEntityWhileAimingAtEntityUsingCombatStyle(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) {
3015
- inv('0xCEF0117C233026AD', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
3016
- }
3017
- /**
3018
- * @param preferStayInWater
3019
- * @param p2
3020
- */
3021
- setPedPathPreferStayInWater(preferStayInWater, p2) {
3022
- inv('0xC6170856E54557B2', this.entity.handle, preferStayInWater, f(p2));
3023
- }
3024
- /**
3025
- * @param name
3026
- */
3027
- requestTaskMoveNetworkStateTransition(name) {
3028
- inv('0xD01015C7316AE176', this.entity.handle, name);
3029
- }
3030
- /**
3031
- * @param entity
3032
3147
  */
3033
- pedFishingrodHookEntity(entity) {
3034
- inv('0x1A52076D26E09004', this.entity.handle, entity.handle);
3148
+ combatPedAtCoords(pos, p4, p5) {
3149
+ inv('0xC624414FA748B9BA', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5);
3035
3150
  }
3036
3151
  /**
3037
- * Baits: p_fishHook02x, p_baitBread01x, p_baitCorn01x, p_baitCheese01x, p_baitWorm01x, p_baitCricket01x, p_crawdad01x, p_finisheDragonfly01x, p_finisdFishlure01x, p_finishdCrawd01x, p_finisheDragonflyLegendary01x, p_finisdFishlureLegendary01x, p_finishdCrawdLegendary01x, p_lgoc_spinner_v4
3152
+ * Makes the specified ped stand still for (time) milliseconds.
3038
3153
  *
3039
- * @param bait
3040
- * @param withoutBuoy
3041
- * @param instantly
3154
+ * @param time
3042
3155
  */
3043
- setFishingBait(bait, withoutBuoy, instantly) {
3044
- inv('0x9B0C7FA063E67629', this.entity.handle, bait, withoutBuoy, instantly);
3156
+ standStill(time) {
3157
+ inv('0x919BE13EED931959', this.entity.handle, time);
3045
3158
  }
3046
3159
  /**
3047
- * Params: p3, p4, p5, p6: 0, 0, 0, -1.0f in R* Scripts
3048
- *
3049
- * @param item
3160
+ * @param animDictionary
3161
+ * @param animationName
3050
3162
  * @param p3
3051
- * @param p4
3052
- * @param p5
3053
- * @param p6
3054
- * @returns guid
3055
- */
3056
- itemInteraction3(item, p3, p4, p5, p6) {
3057
- const result = inv('0xD61D5E1AD9876DEB', this.entity.handle, _h(item), pvi(), p3, p4, p5, f(p6));
3058
- return result;
3059
- }
3060
- /**
3061
- * @returns Returns `true` if the specified `ped` is currently in combat using a ranged weapon, and is ready to shoot (actively attempting to attack)
3062
- */
3063
- getTaskCombatReadyToShoot() {
3064
- return inv('0x5EA655F01D93667A', this.entity.handle, rai());
3065
- }
3066
- /**
3067
- * @param vehicle
3068
- * @param seat
3069
- */
3070
- warpPedIntoVehicle(vehicle, seat) {
3071
- inv('0x9A7D091411C5F684', this.entity.handle, vehicle.handle, seat);
3072
- }
3073
- /**
3074
- * ped = Ped you want to perform this task.
3075
- * target = the Entity they should aim at.
3076
- * distanceToStopAt = distance from the target, where the ped should stop to aim.
3077
- * StartAimingDist = distance where the ped should start to aim.
3078
- *
3079
- * @param target
3080
- * @param distanceToStopAt
3081
- * @param StartAimingDist
3082
3163
  */
3083
- gotoEntityAiming(target, distanceToStopAt, StartAimingDist) {
3084
- inv('0xA9DA48FAB8A76C12', this.entity.handle, target.handle, f(distanceToStopAt), f(StartAimingDist));
3164
+ stopAnimTask(animDictionary, animationName, p3) {
3165
+ inv('0x97FF36A1D40EA00A', this.entity.handle, animDictionary, animationName, f(p3));
3085
3166
  }
3086
3167
  /**
3087
3168
  * @param p1
3088
3169
  * @param p2
3089
3170
  * @param p3
3090
- * @param p4
3091
- * @param p5
3092
- * @param p6
3093
- * @param p7
3094
- * @param p8
3095
- * @param p9
3096
- * @param p10
3097
- * @param p11
3098
- * @param p12
3099
- * @param p13
3100
- * @param p14
3101
3171
  */
3102
- goToCoordWhileAimingAtEntityUsingCombatStyle(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14) {
3103
- inv('0x78426D0982D083C9', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14);
3172
+ turnToFaceClosestPed(p1, p2, p3) {
3173
+ inv('0x84179419DBDD36F2', this.entity.handle, f(p1), f(p2), p3);
3104
3174
  }
3105
3175
  /**
3106
- * Used with 'P_BODYPARTARMFLOAT02X' model in fishing_core.c
3176
+ * Fishing Research: https://pastebin.com/NmK5ZLVs
3177
+ * Only used in R* Scripts fishing_core and av_fishing_river
3107
3178
  *
3108
- * @param object
3179
+ * @returns p1
3109
3180
  */
3110
- pedFishingrodHookObject(object) {
3111
- inv('0xCE71C2F9BAA3F975', this.entity.handle, object.handle);
3181
+ get TaskFishing() {
3182
+ const result = inv('0xF3735ACD11ACD500', this.entity.handle, pvi());
3183
+ return [result[0], result[1]];
3112
3184
  }
3113
3185
  /**
3114
- * @param exitAnimation
3186
+ * @param p1
3115
3187
  * @param p2
3116
3188
  */
3117
- reactLookAtEnd(exitAnimation, p2) {
3118
- inv('0x541E5B41DCA45828', this.entity.handle, exitAnimation, p2);
3119
- }
3120
- clearDrivebyTaskUnderneathDrivingTask() {
3121
- inv('0xC35B5CDB2824CF69', this.entity.handle);
3122
- }
3123
- clearLookAt() {
3124
- inv('0x0F804F1DB19B9689', this.entity.handle);
3189
+ shockingEventReact(p1, p2) {
3190
+ inv('0x452419CBD838065B', this.entity.handle, p1, p2);
3125
3191
  }
3126
3192
  /**
3127
- * @param inputContext
3128
3193
  * @returns
3129
3194
  */
3130
- getItemInteractionPromptProgress(inputContext) {
3131
- return inv('0xBC864A70AD55E0C1', this.entity.handle, _h(inputContext), raf());
3195
+ N_0xB520DBDA7FCF573F() {
3196
+ return !!inv('0xB520DBDA7FCF573F', this.entity.handle, rai());
3132
3197
  }
3133
3198
  /**
3134
3199
  * @param toggle
3135
3200
  */
3136
- setPedPathCanUseLadders(toggle) {
3201
+ set PedPathCanUseLadders(toggle) {
3137
3202
  inv('0x77A5B103C87F476E', this.entity.handle, toggle);
3138
3203
  }
3139
3204
  /**
@@ -3180,7 +3245,7 @@ export class PedTask extends BaseTask {
3180
3245
  *
3181
3246
  * @param time
3182
3247
  */
3183
- setHogtieEscapeTimer(time) {
3248
+ set HogtieEscapeTimer(time) {
3184
3249
  inv('0xAB591AE6B48B913E', this.entity.handle, f(time));
3185
3250
  }
3186
3251
  /**
@@ -3208,69 +3273,4 @@ export class PedTask extends BaseTask {
3208
3273
  goStraightToCoord(pos, moveBlendRatio, timeBeforeTeleport, finalHeading, targetRadius, p8) {
3209
3274
  inv('0xD76B57B44F1E6F8B', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(moveBlendRatio), timeBeforeTeleport, f(finalHeading), f(targetRadius), p8);
3210
3275
  }
3211
- /**
3212
- * @param p1
3213
- * @returns
3214
- */
3215
- N_0x2D657B10F211C572(p1) {
3216
- return inv('0x2D657B10F211C572', this.entity.handle, f(p1));
3217
- }
3218
- /**
3219
- * Coords: volume coords used in R* Script smuggler2
3220
- * p4/p5 = 0 in R* Scripts previous name TASK_COMBAT_PED_3
3221
- *
3222
- * @param pos
3223
- * @param p4
3224
- * @param p5
3225
- */
3226
- combatPedAtCoords(pos, p4, p5) {
3227
- inv('0xC624414FA748B9BA', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5);
3228
- }
3229
- /**
3230
- * Makes the specified ped stand still for (time) milliseconds.
3231
- *
3232
- * @param time
3233
- */
3234
- standStill(time) {
3235
- inv('0x919BE13EED931959', this.entity.handle, time);
3236
- }
3237
- /**
3238
- * @param animDictionary
3239
- * @param animationName
3240
- * @param p3
3241
- */
3242
- stopAnimTask(animDictionary, animationName, p3) {
3243
- inv('0x97FF36A1D40EA00A', this.entity.handle, animDictionary, animationName, f(p3));
3244
- }
3245
- /**
3246
- * @param p1
3247
- * @param p2
3248
- * @param p3
3249
- */
3250
- turnToFaceClosestPed(p1, p2, p3) {
3251
- inv('0x84179419DBDD36F2', this.entity.handle, f(p1), f(p2), p3);
3252
- }
3253
- /**
3254
- * Fishing Research: https://pastebin.com/NmK5ZLVs
3255
- * Only used in R* Scripts fishing_core and av_fishing_river
3256
- *
3257
- * @returns p1
3258
- */
3259
- getTaskFishing() {
3260
- const result = inv('0xF3735ACD11ACD500', this.entity.handle, pvi());
3261
- return [result[0], result[1]];
3262
- }
3263
- /**
3264
- * @param p1
3265
- * @param p2
3266
- */
3267
- shockingEventReact(p1, p2) {
3268
- inv('0x452419CBD838065B', this.entity.handle, p1, p2);
3269
- }
3270
- /**
3271
- * @returns
3272
- */
3273
- N_0xB520DBDA7FCF573F() {
3274
- return inv('0xB520DBDA7FCF573F', this.entity.handle, rai());
3275
- }
3276
3276
  }