@nativewrappers/redm-codegen 0.0.3 → 0.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +135 -135
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +208 -208
- package/dist/classes/BaseModel.d.ts +21 -21
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +33 -33
- package/dist/classes/BaseTask.d.ts +23 -23
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +27 -27
- package/dist/classes/Cam.d.ts +98 -98
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +134 -134
- package/dist/classes/Entity.d.ts +385 -380
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +498 -489
- package/dist/classes/Interior.d.ts +5 -5
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +8 -8
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +336 -336
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +495 -495
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +255 -255
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +345 -345
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +29 -29
- package/dist/classes/Pickup.d.ts +8 -8
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +15 -15
- package/dist/classes/Player.d.ts +713 -709
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +979 -973
- package/dist/classes/Prop.d.ts +115 -115
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +160 -160
- package/dist/classes/PropSet.d.ts +5 -5
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +6 -6
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +9 -9
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +12 -12
- package/dist/classes/Volume.d.ts +56 -56
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +84 -84
- package/dist/classes/Weapon.d.ts +354 -354
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +464 -464
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +49 -49
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +67 -67
- package/dist/namespaces/Audio.d.ts +447 -447
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +635 -635
- package/dist/namespaces/CamStatics.d.ts +441 -441
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +675 -675
- package/dist/namespaces/Collection.d.ts +6 -6
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +11 -11
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +82 -82
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +115 -115
- package/dist/namespaces/Crashlog.js +9 -9
- package/dist/namespaces/Crew.js +4 -4
- package/dist/namespaces/Databinding.d.ts +164 -164
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +232 -232
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +119 -119
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +164 -164
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +375 -375
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +569 -569
- package/dist/namespaces/Hud.d.ts +507 -507
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +706 -706
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.js +2 -2
- package/dist/namespaces/Inventory.d.ts +159 -159
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +214 -214
- package/dist/namespaces/Itemdatabase.d.ts +5 -5
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +10 -10
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.d.ts +173 -173
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +240 -240
- package/dist/namespaces/Minigame.d.ts +17 -17
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +25 -25
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.d.ts +15 -15
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.js +24 -24
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +694 -694
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1129 -1129
- package/dist/namespaces/Object.d.ts +142 -142
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +195 -195
- package/dist/namespaces/Pad.d.ts +101 -101
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +142 -142
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +20 -20
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +36 -36
- package/dist/namespaces/Perschar.d.ts +49 -49
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +76 -76
- package/dist/namespaces/Physics.d.ts +89 -89
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +125 -125
- package/dist/namespaces/PlayerStatics.d.ts +139 -139
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +200 -200
- package/dist/namespaces/Population.d.ts +75 -75
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +101 -101
- package/dist/namespaces/Posse.d.ts +54 -54
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +86 -86
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +197 -197
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +285 -285
- package/dist/namespaces/Streaming.d.ts +46 -46
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +79 -79
- package/dist/namespaces/Task.d.ts +138 -138
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +204 -204
- package/dist/namespaces/Telemetry.d.ts +212 -212
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +308 -308
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.d.ts +15 -15
- package/dist/namespaces/Uifeed.d.ts.map +1 -1
- package/dist/namespaces/Uifeed.js +25 -25
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.d.ts +38 -38
- package/dist/namespaces/Voice.d.ts.map +1 -1
- package/dist/namespaces/Voice.js +61 -61
- package/dist/namespaces/VolumeStatics.d.ts +161 -161
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +217 -217
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +274 -274
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +390 -390
- package/dist/namespaces/Zone.d.ts +7 -7
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/dist/namespaces/Zone.js +9 -9
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +227 -227
- package/src/classes/BaseModel.ts +36 -36
- package/src/classes/BaseTask.ts +29 -29
- package/src/classes/Cam.ts +143 -143
- package/src/classes/Entity.ts +517 -506
- package/src/classes/Interior.ts +8 -8
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +512 -512
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +429 -429
- package/src/classes/PersChar.ts +35 -35
- package/src/classes/Pickup.ts +16 -16
- package/src/classes/Player.ts +995 -988
- package/src/classes/Prop.ts +177 -177
- package/src/classes/PropSet.ts +6 -6
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +13 -13
- package/src/classes/Volume.ts +91 -91
- package/src/classes/Weapon.ts +489 -489
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +74 -74
- package/src/namespaces/Audio.ts +647 -647
- package/src/namespaces/CamStatics.ts +768 -768
- package/src/namespaces/Collection.ts +12 -12
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +120 -120
- package/src/namespaces/Crashlog.ts +9 -9
- package/src/namespaces/Crew.ts +4 -4
- package/src/namespaces/Databinding.ts +249 -249
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +172 -172
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +583 -583
- package/src/namespaces/Hud.ts +741 -741
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +2 -2
- package/src/namespaces/Inventory.ts +236 -236
- package/src/namespaces/Itemdatabase.ts +11 -11
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +256 -256
- package/src/namespaces/Minigame.ts +29 -29
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +28 -28
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1165 -1165
- package/src/namespaces/Object.ts +214 -214
- package/src/namespaces/Pad.ts +150 -150
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +42 -42
- package/src/namespaces/Perschar.ts +78 -78
- package/src/namespaces/Physics.ts +141 -141
- package/src/namespaces/PlayerStatics.ts +228 -228
- package/src/namespaces/Population.ts +114 -114
- package/src/namespaces/Posse.ts +87 -87
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +293 -293
- package/src/namespaces/Streaming.ts +93 -93
- package/src/namespaces/Task.ts +228 -228
- package/src/namespaces/Telemetry.ts +322 -322
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +28 -28
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +70 -70
- package/src/namespaces/VolumeStatics.ts +222 -222
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +402 -402
- package/src/namespaces/Zone.ts +10 -10
- package/src/types/NativeAliases.ts +6 -1
package/src/classes/AnimScene.ts
CHANGED
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@@ -18,209 +18,110 @@ export class AnimScene implements IHandle {
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}
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/**
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*/
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setAnimScenePlayList(playlistName: string | null, p2: boolean): void {
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inv<void>('0x15598CFB25F3DC7E', this.handle, playlistName, p2);
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}
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*/
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return inv<number>('
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}
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deleteAnimScene(): void {
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inv<void>('0x84EEDB2C6E650000', this.handle);
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isAnimSceneMetadataAssetInRangeLoading(p1: boolean): any {
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return inv<number>('0xF8D1D2DAB6007EEF', this.handle, p1);
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}
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removeAnimSceneEntity(entityName: string | null, entity: Entity): void {
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inv<void>('0x2BF96692C67F3E53', this.handle, entityName, entity.handle);
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}
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abortAnimScene(p1: boolean): void {
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inv<void>('0x718CF1328D20C2B3', this.handle, p1);
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}
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return inv<number>('
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hasEntityExitedAnimScene(entityName: string | null): any {
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return inv<number>('0xB89FCFF19DAFFF28', this.handle, entityName);
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getAnimSceneOrigin(order: number): [Vector3, Vector3] {
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const result = inv<[number[], number[]]>('0xADF1D53F3B1FE0A7', this.handle, pvv(), pvv(), order);
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return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
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}
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}
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resumeAnimSceneFromLastCheckpoint(): void {
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inv<void>('0x8E1BA705F63C1925', this.handle);
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doesAnimSceneOwnershipOfEntityExist(entityName: string | null): any {
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return inv<number>('0x9D1ECA9337BE9FC3', this.handle, entityName);
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setAnimSceneOrigin(pos: Vector3, rot: Vector3, order: number): void {
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inv<void>('0x020894BF17A02EF2', this.handle, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), order);
|
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60
|
}
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61
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/**
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* @param name
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* @param isNetwork
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* @returns
|
|
94
|
-
*/
|
|
95
|
-
getAnimSceneObject(name: string | null, isNetwork: boolean): Prop | null {
|
|
96
|
-
return createFromHandle<Prop>('Prop', inv<number>('0xFB5674687A1B2814', this.handle, name, isNetwork, rai()));
|
|
97
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}
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-
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/**
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100
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* @returns
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-
*/
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getAnimSceneRate(): number {
|
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return inv<number>('0x43C21623E42B821B', this.handle, raf());
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}
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/**
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* @param p1
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* @returns
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109
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-
*/
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110
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hasAnimSceneExited(p1: boolean): any {
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return inv<number>('0xF94692EB9DC15D74', this.handle, p1);
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}
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/**
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* @param p1
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*/
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fadeAnimSceneAudioIn(p1: number): void {
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inv<void>('0xA41351EA2A18A0AD', this.handle, f(p1));
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}
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/**
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64
|
* @returns
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|
*/
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return
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}
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loadAnimScene(): void {
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inv<void>('0xAF068580194D9DC7', this.handle);
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}
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/**
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* @returns
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-
*/
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getAnimSceneCurrentActiveCameraCount(): number {
|
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136
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return inv<number>('0x4822A65D5AF64E69', this.handle, rai());
|
|
66
|
+
getAnimSceneBool(name: string | null): any {
|
|
67
|
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return inv<number>('0x07A6F6447ECA9B64', this.handle, name);
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68
|
}
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69
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|
/**
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* @param
|
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|
+
* @param phaseName
|
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|
* @returns
|
|
142
73
|
*/
|
|
143
|
-
|
|
144
|
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return inv<number>('
|
|
74
|
+
getAnimScenePlaybackListPhaseAudioLoadStress(phaseName: string | null): number {
|
|
75
|
+
return inv<number>('0x9E036D5204FFBBC8', this.handle, phaseName, rai());
|
|
145
76
|
}
|
|
146
77
|
|
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147
78
|
/**
|
|
148
|
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* @param
|
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79
|
+
* @param playlistName
|
|
149
80
|
* @returns
|
|
150
81
|
*/
|
|
151
|
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|
|
152
|
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return inv<number>('
|
|
82
|
+
releaseAnimScenePlayList(playlistName: string | null): any {
|
|
83
|
+
return inv<number>('0xAE6ADA8FE7E84ACC', this.handle, playlistName);
|
|
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84
|
}
|
|
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85
|
|
|
155
86
|
/**
|
|
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|
+
* @param entityName
|
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88
|
* @param entity
|
|
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|
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* @param
|
|
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|
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*/
|
|
159
|
-
attachAnimSceneToEntity(entity: Entity, p2: number): void {
|
|
160
|
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inv<void>('0xDC418495DBA327A1', this.handle, entity.handle, p2);
|
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|
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}
|
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|
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/**
|
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* @param name
|
|
165
|
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* @param value
|
|
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|
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* @param p3
|
|
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|
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* @param p4
|
|
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|
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*/
|
|
169
|
-
setAnimSceneFloat(name: string | null, value: number, p3: boolean, p4: boolean): void {
|
|
170
|
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inv<void>('0x6BC5104E68CBEFE8', this.handle, name, f(value), p3, p4);
|
|
171
|
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}
|
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172
|
-
|
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173
|
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/**
|
|
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|
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* Used in SP R* Scripts only
|
|
175
|
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* *IS_ANIM_SCENE**
|
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176
|
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*
|
|
177
|
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* @returns
|
|
89
|
+
* @param flags
|
|
178
90
|
*/
|
|
179
|
-
|
|
180
|
-
|
|
91
|
+
setAnimSceneEntity(entityName: string | null, entity: Entity, flags: number): void {
|
|
92
|
+
inv<void>('0x8B720AD451CA2AB3', this.handle, entityName, entity.handle, flags);
|
|
181
93
|
}
|
|
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94
|
|
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95
|
/**
|
|
184
|
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* @param
|
|
185
|
-
* @param value
|
|
186
|
-
* @param p3
|
|
96
|
+
* @param rate
|
|
187
97
|
*/
|
|
188
|
-
|
|
189
|
-
inv<void>('
|
|
190
|
-
}
|
|
191
|
-
|
|
192
|
-
detachAnimScenePreservingLocation(): void {
|
|
193
|
-
inv<void>('0xA2507C4948C83D2E', this.handle);
|
|
98
|
+
set AnimSceneRate(rate: number) {
|
|
99
|
+
inv<void>('0x75820B801CFF262A', this.handle, f(rate));
|
|
194
100
|
}
|
|
195
101
|
|
|
196
102
|
/**
|
|
197
|
-
* @param
|
|
103
|
+
* @param entityId
|
|
198
104
|
* @returns
|
|
199
105
|
*/
|
|
200
|
-
|
|
201
|
-
return inv<number>('
|
|
106
|
+
doesEntityWithIdExistInAnimScene(entityId: string | null): any {
|
|
107
|
+
return inv<number>('0x6F1F0B17109309DA', this.handle, entityId);
|
|
202
108
|
}
|
|
203
109
|
|
|
204
110
|
/**
|
|
205
|
-
*
|
|
206
|
-
*
|
|
207
|
-
* @param entityName
|
|
208
|
-
* @returns
|
|
111
|
+
* @param playbackListName
|
|
209
112
|
*/
|
|
210
|
-
|
|
211
|
-
|
|
113
|
+
set AnimScenePlaybackList(playbackListName: string | null) {
|
|
114
|
+
inv<void>('0xAB5E7CAB074D6B84', this.handle, playbackListName);
|
|
212
115
|
}
|
|
213
116
|
|
|
214
117
|
/**
|
|
215
118
|
* @param entityName
|
|
119
|
+
* @param p2
|
|
216
120
|
* @param p3
|
|
217
|
-
* @
|
|
218
|
-
* @param p5
|
|
219
|
-
* @returns matrix
|
|
121
|
+
* @returns
|
|
220
122
|
*/
|
|
221
|
-
|
|
222
|
-
|
|
223
|
-
return [result[0], Vector3.fromArray(result[1])];
|
|
123
|
+
couldAnimSceneEntityReachExitNextFrame(entityName: string | null, p2: any, p3: any): any {
|
|
124
|
+
return inv<number>('0x73616E64696C616E', this.handle, entityName, p2, p3);
|
|
224
125
|
}
|
|
225
126
|
|
|
226
127
|
/**
|
|
@@ -231,20 +132,20 @@ export class AnimScene implements IHandle {
|
|
|
231
132
|
* @returns
|
|
232
133
|
*/
|
|
233
134
|
N_0x73616E64696C132E(p1: boolean): boolean {
|
|
234
|
-
return inv<boolean>('0x73616E64696C132E', this.handle, p1, rai());
|
|
135
|
+
return !!inv<boolean>('0x73616E64696C132E', this.handle, p1, rai());
|
|
235
136
|
}
|
|
236
137
|
|
|
237
138
|
/**
|
|
238
139
|
* @returns
|
|
239
140
|
*/
|
|
240
|
-
|
|
141
|
+
get AnimSceneDuration(): number {
|
|
241
142
|
return inv<number>('0x49F1D143ADE32656', this.handle, raf());
|
|
242
143
|
}
|
|
243
144
|
|
|
244
145
|
/**
|
|
245
146
|
* @returns
|
|
246
147
|
*/
|
|
247
|
-
|
|
148
|
+
get IsAnimScenePaused(): any {
|
|
248
149
|
return inv<number>('0x4B4038796F0D6566', this.handle);
|
|
249
150
|
}
|
|
250
151
|
|
|
@@ -255,7 +156,7 @@ export class AnimScene implements IHandle {
|
|
|
255
156
|
* @returns
|
|
256
157
|
*/
|
|
257
158
|
N_0xA96619FE85159ED2(): boolean {
|
|
258
|
-
return inv<boolean>('0xA96619FE85159ED2', this.handle, rai());
|
|
159
|
+
return !!inv<boolean>('0xA96619FE85159ED2', this.handle, rai());
|
|
259
160
|
}
|
|
260
161
|
|
|
261
162
|
/**
|
|
@@ -270,8 +171,8 @@ export class AnimScene implements IHandle {
|
|
|
270
171
|
* @param p2
|
|
271
172
|
* @returns
|
|
272
173
|
*/
|
|
273
|
-
isAnimSceneInSection(sectionName: string | null, p2: boolean):
|
|
274
|
-
return inv<
|
|
174
|
+
isAnimSceneInSection(sectionName: string | null, p2: boolean): boolean {
|
|
175
|
+
return !!inv<boolean>('0x8D81E7824B7753F7', this.handle, sectionName, p2, rai());
|
|
275
176
|
}
|
|
276
177
|
|
|
277
178
|
/**
|
|
@@ -279,8 +180,8 @@ export class AnimScene implements IHandle {
|
|
|
279
180
|
* @param p2
|
|
280
181
|
* @returns
|
|
281
182
|
*/
|
|
282
|
-
isAnimSceneLoaded(p1: boolean, p2: boolean):
|
|
283
|
-
return inv<
|
|
183
|
+
isAnimSceneLoaded(p1: boolean, p2: boolean): boolean {
|
|
184
|
+
return !!inv<boolean>('0x477122B8D05E7968', this.handle, p1, p2, rai());
|
|
284
185
|
}
|
|
285
186
|
|
|
286
187
|
/**
|
|
@@ -290,14 +191,14 @@ export class AnimScene implements IHandle {
|
|
|
290
191
|
* @returns
|
|
291
192
|
*/
|
|
292
193
|
N_0x4B85B3CF91972222(): boolean {
|
|
293
|
-
return inv<boolean>('0x4B85B3CF91972222', this.handle, rai());
|
|
194
|
+
return !!inv<boolean>('0x4B85B3CF91972222', this.handle, rai());
|
|
294
195
|
}
|
|
295
196
|
|
|
296
197
|
/**
|
|
297
198
|
* @returns
|
|
298
199
|
*/
|
|
299
200
|
checkOwnershipOfAnimScene(): boolean {
|
|
300
|
-
return inv<boolean>('0x661B8683611B9B97', this.handle, rai());
|
|
201
|
+
return !!inv<boolean>('0x661B8683611B9B97', this.handle, rai());
|
|
301
202
|
}
|
|
302
203
|
|
|
303
204
|
/**
|
|
@@ -336,166 +237,220 @@ export class AnimScene implements IHandle {
|
|
|
336
237
|
* @returns
|
|
337
238
|
*/
|
|
338
239
|
N_0x1407F5115FB9583E(p1: string | null): boolean {
|
|
339
|
-
return inv<boolean>('0x1407F5115FB9583E', this.handle, p1, rai());
|
|
240
|
+
return !!inv<boolean>('0x1407F5115FB9583E', this.handle, p1, rai());
|
|
340
241
|
}
|
|
341
242
|
|
|
342
243
|
/**
|
|
343
244
|
* @returns
|
|
344
245
|
*/
|
|
345
|
-
|
|
346
|
-
return inv<
|
|
246
|
+
get IsAnimSceneExitingThisFrame(): boolean {
|
|
247
|
+
return !!inv<boolean>('0xCDC5512A407CF08D', this.handle, rai());
|
|
347
248
|
}
|
|
348
249
|
|
|
349
250
|
/**
|
|
350
|
-
* @
|
|
251
|
+
* @param playlistName
|
|
252
|
+
* @param p2
|
|
351
253
|
*/
|
|
352
|
-
|
|
353
|
-
|
|
254
|
+
setAnimScenePlayList(playlistName: string | null, p2: boolean): void {
|
|
255
|
+
inv<void>('0x15598CFB25F3DC7E', this.handle, playlistName, p2);
|
|
354
256
|
}
|
|
355
257
|
|
|
356
258
|
/**
|
|
357
|
-
* @
|
|
259
|
+
* @returns
|
|
358
260
|
*/
|
|
359
|
-
|
|
360
|
-
inv<
|
|
261
|
+
get AnimScenePhase(): number {
|
|
262
|
+
return inv<number>('0x3FBC3F51BF12DFBF', this.handle, raf());
|
|
263
|
+
}
|
|
264
|
+
|
|
265
|
+
deleteAnimScene(): void {
|
|
266
|
+
inv<void>('0x84EEDB2C6E650000', this.handle);
|
|
361
267
|
}
|
|
362
268
|
|
|
363
269
|
/**
|
|
364
|
-
* @
|
|
270
|
+
* @param entityName
|
|
271
|
+
* @param entity
|
|
365
272
|
*/
|
|
366
|
-
|
|
367
|
-
|
|
273
|
+
removeAnimSceneEntity(entityName: string | null, entity: Entity): void {
|
|
274
|
+
inv<void>('0x2BF96692C67F3E53', this.handle, entityName, entity.handle);
|
|
368
275
|
}
|
|
369
276
|
|
|
370
|
-
|
|
371
|
-
|
|
277
|
+
/**
|
|
278
|
+
* @param p1
|
|
279
|
+
*/
|
|
280
|
+
abortAnimScene(p1: boolean): void {
|
|
281
|
+
inv<void>('0x718CF1328D20C2B3', this.handle, p1);
|
|
372
282
|
}
|
|
373
283
|
|
|
374
|
-
|
|
375
|
-
|
|
284
|
+
/**
|
|
285
|
+
* @param playbackListName
|
|
286
|
+
* @returns
|
|
287
|
+
*/
|
|
288
|
+
doesAnimScenePlayListExist(playbackListName: string | null): any {
|
|
289
|
+
return inv<number>('0xA9016536015DE29D', this.handle, playbackListName);
|
|
376
290
|
}
|
|
377
291
|
|
|
378
292
|
/**
|
|
379
|
-
* @param
|
|
380
|
-
* @param isNetwork
|
|
293
|
+
* @param phaseName
|
|
381
294
|
* @returns
|
|
382
295
|
*/
|
|
383
|
-
|
|
384
|
-
return
|
|
296
|
+
isAnimScenePlaybackListPhaseActive(phaseName: string | null): any {
|
|
297
|
+
return inv<number>('0x1F0E401031E20146', this.handle, phaseName);
|
|
385
298
|
}
|
|
386
299
|
|
|
387
300
|
/**
|
|
301
|
+
* @param phaseName
|
|
388
302
|
* @returns
|
|
389
303
|
*/
|
|
390
|
-
|
|
391
|
-
return inv<number>('
|
|
304
|
+
isAnimScenePlaybackListPhaseLoaded(phaseName: string | null): any {
|
|
305
|
+
return inv<number>('0x23E33CB9F4A3F547', this.handle, phaseName);
|
|
306
|
+
}
|
|
307
|
+
|
|
308
|
+
resumeAnimSceneFromLastCheckpoint(): void {
|
|
309
|
+
inv<void>('0x8E1BA705F63C1925', this.handle);
|
|
392
310
|
}
|
|
393
311
|
|
|
394
312
|
/**
|
|
395
313
|
* @param p1
|
|
396
314
|
* @returns
|
|
397
315
|
*/
|
|
398
|
-
|
|
399
|
-
return inv<
|
|
316
|
+
isAnimSceneFinished(p1: boolean): boolean {
|
|
317
|
+
return !!inv<boolean>('0xD8254CB2C586412B', this.handle, p1, rai());
|
|
400
318
|
}
|
|
401
319
|
|
|
402
320
|
/**
|
|
403
|
-
* @param
|
|
321
|
+
* @param name
|
|
322
|
+
* @param isNetwork
|
|
404
323
|
* @returns
|
|
405
324
|
*/
|
|
406
|
-
|
|
407
|
-
return inv<number>('
|
|
325
|
+
getAnimSceneObject(name: string | null, isNetwork: boolean): Prop | null {
|
|
326
|
+
return createFromHandle<Prop>('Prop', inv<number>('0xFB5674687A1B2814', this.handle, name, isNetwork, rai()));
|
|
408
327
|
}
|
|
409
328
|
|
|
410
329
|
/**
|
|
411
|
-
* @
|
|
412
|
-
* @returns position; rotation
|
|
330
|
+
* @returns
|
|
413
331
|
*/
|
|
414
|
-
|
|
415
|
-
|
|
416
|
-
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
|
|
332
|
+
get AnimSceneRate(): number {
|
|
333
|
+
return inv<number>('0x43C21623E42B821B', this.handle, raf());
|
|
417
334
|
}
|
|
418
335
|
|
|
419
336
|
/**
|
|
420
|
-
* @param
|
|
337
|
+
* @param p1
|
|
421
338
|
* @returns
|
|
422
339
|
*/
|
|
423
|
-
|
|
424
|
-
return inv<number>('
|
|
340
|
+
hasAnimSceneExited(p1: boolean): any {
|
|
341
|
+
return inv<number>('0xF94692EB9DC15D74', this.handle, p1);
|
|
425
342
|
}
|
|
426
343
|
|
|
427
344
|
/**
|
|
428
|
-
* @param
|
|
429
|
-
* @param rot
|
|
430
|
-
* @param order
|
|
345
|
+
* @param p1
|
|
431
346
|
*/
|
|
432
|
-
|
|
433
|
-
inv<void>('
|
|
347
|
+
fadeAnimSceneAudioIn(p1: number): void {
|
|
348
|
+
inv<void>('0xA41351EA2A18A0AD', this.handle, f(p1));
|
|
434
349
|
}
|
|
435
350
|
|
|
436
351
|
/**
|
|
437
|
-
* @param name
|
|
438
352
|
* @returns
|
|
439
353
|
*/
|
|
440
|
-
|
|
441
|
-
return inv<number>('
|
|
354
|
+
get AnimSceneDict(): number {
|
|
355
|
+
return (inv<number>('0xAE5ADA4FE3E21ADC', this.handle, rai())) & 0xFFFFFFFF;
|
|
356
|
+
}
|
|
357
|
+
|
|
358
|
+
loadAnimScene(): void {
|
|
359
|
+
inv<void>('0xAF068580194D9DC7', this.handle);
|
|
442
360
|
}
|
|
443
361
|
|
|
444
362
|
/**
|
|
445
|
-
* @param phaseName
|
|
446
363
|
* @returns
|
|
447
364
|
*/
|
|
448
|
-
|
|
449
|
-
return inv<number>('
|
|
365
|
+
get AnimSceneCurrentActiveCameraCount(): number {
|
|
366
|
+
return inv<number>('0x4822A65D5AF64E69', this.handle, rai());
|
|
450
367
|
}
|
|
451
368
|
|
|
452
369
|
/**
|
|
453
|
-
* @param
|
|
370
|
+
* @param name
|
|
454
371
|
* @returns
|
|
455
372
|
*/
|
|
456
|
-
|
|
457
|
-
return inv<number>('
|
|
373
|
+
getAnimSceneFloat(name: string | null): number {
|
|
374
|
+
return inv<number>('0xCC24CB07F60B496E', this.handle, name, raf());
|
|
375
|
+
}
|
|
376
|
+
|
|
377
|
+
/**
|
|
378
|
+
* @param p1
|
|
379
|
+
* @returns
|
|
380
|
+
*/
|
|
381
|
+
isAnimSceneLoading(p1: boolean): any {
|
|
382
|
+
return inv<number>('0x59606519FF9D3EC2', this.handle, p1);
|
|
458
383
|
}
|
|
459
384
|
|
|
460
385
|
/**
|
|
461
|
-
* @param entityName
|
|
462
386
|
* @param entity
|
|
463
|
-
* @param
|
|
387
|
+
* @param p2
|
|
464
388
|
*/
|
|
465
|
-
|
|
466
|
-
inv<void>('
|
|
389
|
+
attachAnimSceneToEntity(entity: Entity, p2: number): void {
|
|
390
|
+
inv<void>('0xDC418495DBA327A1', this.handle, entity.handle, p2);
|
|
467
391
|
}
|
|
468
392
|
|
|
469
393
|
/**
|
|
470
|
-
* @param
|
|
394
|
+
* @param name
|
|
395
|
+
* @param value
|
|
396
|
+
* @param p3
|
|
397
|
+
* @param p4
|
|
471
398
|
*/
|
|
472
|
-
|
|
473
|
-
inv<void>('
|
|
399
|
+
setAnimSceneFloat(name: string | null, value: number, p3: boolean, p4: boolean): void {
|
|
400
|
+
inv<void>('0x6BC5104E68CBEFE8', this.handle, name, f(value), p3, p4);
|
|
474
401
|
}
|
|
475
402
|
|
|
476
403
|
/**
|
|
477
|
-
*
|
|
404
|
+
* Used in SP R* Scripts only
|
|
405
|
+
* *IS_ANIM_SCENE**
|
|
406
|
+
*
|
|
478
407
|
* @returns
|
|
479
408
|
*/
|
|
480
|
-
|
|
481
|
-
return inv<
|
|
409
|
+
N_0x9AAE3C1148A09BCA(): boolean {
|
|
410
|
+
return !!inv<boolean>('0x9AAE3C1148A09BCA', this.handle, rai());
|
|
482
411
|
}
|
|
483
412
|
|
|
484
413
|
/**
|
|
485
|
-
* @param
|
|
414
|
+
* @param name
|
|
415
|
+
* @param value
|
|
416
|
+
* @param p3
|
|
486
417
|
*/
|
|
487
|
-
|
|
488
|
-
inv<void>('
|
|
418
|
+
setAnimSceneInt(name: string | null, value: number, p3: boolean): void {
|
|
419
|
+
inv<void>('0x3A379D2166CF5B92', this.handle, name, value, p3);
|
|
420
|
+
}
|
|
421
|
+
|
|
422
|
+
detachAnimScenePreservingLocation(): void {
|
|
423
|
+
inv<void>('0xA2507C4948C83D2E', this.handle);
|
|
424
|
+
}
|
|
425
|
+
|
|
426
|
+
/**
|
|
427
|
+
* @param phaseName
|
|
428
|
+
* @returns
|
|
429
|
+
*/
|
|
430
|
+
isAnimScenePlaybackListPhaseLoading(phaseName: string | null): any {
|
|
431
|
+
return inv<number>('0x0DF57F86FE71DBE5', this.handle, phaseName);
|
|
489
432
|
}
|
|
490
433
|
|
|
491
434
|
/**
|
|
435
|
+
* _HAS_L* (?)
|
|
436
|
+
*
|
|
492
437
|
* @param entityName
|
|
493
|
-
* @param p2
|
|
494
|
-
* @param p3
|
|
495
438
|
* @returns
|
|
496
439
|
*/
|
|
497
|
-
|
|
498
|
-
return inv<number>('
|
|
440
|
+
hasEntityEnteredAnimScene(entityName: string | null): any {
|
|
441
|
+
return inv<number>('0x337F1CC8EE895601', this.handle, entityName);
|
|
442
|
+
}
|
|
443
|
+
|
|
444
|
+
/**
|
|
445
|
+
* @param entityName
|
|
446
|
+
* @param p3
|
|
447
|
+
* @param playbackListName
|
|
448
|
+
* @param p5
|
|
449
|
+
* @returns matrix
|
|
450
|
+
*/
|
|
451
|
+
getAnimSceneEntityLocationData(entityName: string | null, p3: boolean, playbackListName: string | null, p5: number): [any, Vector3] {
|
|
452
|
+
const result = inv<[number, number[]]>('0x8398438D8F14F56D', this.handle, entityName, pvv(), p3, playbackListName, p5);
|
|
453
|
+
return [result[0], Vector3.fromArray(result[1])];
|
|
499
454
|
}
|
|
500
455
|
|
|
501
456
|
clearAnimSceneWasSkipped(): void {
|
|
@@ -513,16 +468,16 @@ export class AnimScene implements IHandle {
|
|
|
513
468
|
* @param entityName
|
|
514
469
|
* @returns
|
|
515
470
|
*/
|
|
516
|
-
isEntityExitingAnimSceneThisFrame(entityName: string | null):
|
|
517
|
-
return inv<
|
|
471
|
+
isEntityExitingAnimSceneThisFrame(entityName: string | null): boolean {
|
|
472
|
+
return !!inv<boolean>('0x005E6F28DD7ED58D', this.handle, entityName, rai());
|
|
518
473
|
}
|
|
519
474
|
|
|
520
475
|
/**
|
|
521
476
|
* @param p1
|
|
522
477
|
* @returns
|
|
523
478
|
*/
|
|
524
|
-
isAnimSceneMetadataLoaded(p1: boolean):
|
|
525
|
-
return inv<
|
|
479
|
+
isAnimSceneMetadataLoaded(p1: boolean): boolean {
|
|
480
|
+
return !!inv<boolean>('0x95531A4A20CCE7BC', this.handle, p1, rai());
|
|
526
481
|
}
|
|
527
482
|
|
|
528
483
|
/**
|
|
@@ -533,7 +488,7 @@ export class AnimScene implements IHandle {
|
|
|
533
488
|
* @returns
|
|
534
489
|
*/
|
|
535
490
|
N_0x1C5D33A4293E6DDE(phaseName: string | null): boolean {
|
|
536
|
-
return inv<boolean>('0x1C5D33A4293E6DDE', this.handle, phaseName, rai());
|
|
491
|
+
return !!inv<boolean>('0x1C5D33A4293E6DDE', this.handle, phaseName, rai());
|
|
537
492
|
}
|
|
538
493
|
|
|
539
494
|
triggerAnimSceneSkip(): void {
|
|
@@ -559,7 +514,7 @@ export class AnimScene implements IHandle {
|
|
|
559
514
|
/**
|
|
560
515
|
* @returns
|
|
561
516
|
*/
|
|
562
|
-
|
|
517
|
+
get IsAnimSceneSkippable(): any {
|
|
563
518
|
return inv<number>('0x4CDFFE3189EBDBD0', this.handle);
|
|
564
519
|
}
|
|
565
520
|
|
|
@@ -567,8 +522,8 @@ export class AnimScene implements IHandle {
|
|
|
567
522
|
* @param p1
|
|
568
523
|
* @returns
|
|
569
524
|
*/
|
|
570
|
-
isAnimSceneRunning(p1: boolean):
|
|
571
|
-
return inv<
|
|
525
|
+
isAnimSceneRunning(p1: boolean): boolean {
|
|
526
|
+
return !!inv<boolean>('0xCBFC7725DE6CE2E0', this.handle, p1, rai());
|
|
572
527
|
}
|
|
573
528
|
|
|
574
529
|
/**
|
|
@@ -578,7 +533,7 @@ export class AnimScene implements IHandle {
|
|
|
578
533
|
* @returns
|
|
579
534
|
*/
|
|
580
535
|
N_0xD70C7A30412F8FA0(): boolean {
|
|
581
|
-
return inv<boolean>('0xD70C7A30412F8FA0', this.handle, rai());
|
|
536
|
+
return !!inv<boolean>('0xD70C7A30412F8FA0', this.handle, rai());
|
|
582
537
|
}
|
|
583
538
|
|
|
584
539
|
/**
|
|
@@ -590,6 +545,51 @@ export class AnimScene implements IHandle {
|
|
|
590
545
|
inv<void>('0x519E96C2C68B404B', this.handle, name, value, p3);
|
|
591
546
|
}
|
|
592
547
|
|
|
548
|
+
/**
|
|
549
|
+
* @returns
|
|
550
|
+
*/
|
|
551
|
+
get IsAnimSceneAborted(): any {
|
|
552
|
+
return inv<number>('0x34A0671BE613D3D0', this.handle);
|
|
553
|
+
}
|
|
554
|
+
|
|
555
|
+
/**
|
|
556
|
+
* @param toggle
|
|
557
|
+
*/
|
|
558
|
+
set AnimScenePaused(toggle: boolean) {
|
|
559
|
+
inv<void>('0xD6824B7D24DC0CE0', this.handle, toggle);
|
|
560
|
+
}
|
|
561
|
+
|
|
562
|
+
/**
|
|
563
|
+
* @returns
|
|
564
|
+
*/
|
|
565
|
+
doesAnimSceneExist(): any {
|
|
566
|
+
return inv<number>('0x25557E324489393C', this.handle);
|
|
567
|
+
}
|
|
568
|
+
|
|
569
|
+
startAnimScene(): void {
|
|
570
|
+
inv<void>('0xF4D94AF761768700', this.handle);
|
|
571
|
+
}
|
|
572
|
+
|
|
573
|
+
detachAnimScene(): void {
|
|
574
|
+
inv<void>('0x6843A1AA3A336DFF', this.handle);
|
|
575
|
+
}
|
|
576
|
+
|
|
577
|
+
/**
|
|
578
|
+
* @param name
|
|
579
|
+
* @param isNetwork
|
|
580
|
+
* @returns
|
|
581
|
+
*/
|
|
582
|
+
getAnimSceneVehicle(name: string | null, isNetwork: boolean): Vehicle | null {
|
|
583
|
+
return createFromHandle<Vehicle>('Vehicle', inv<number>('0x430EE0A19BC5A287', this.handle, name, isNetwork, rai()));
|
|
584
|
+
}
|
|
585
|
+
|
|
586
|
+
/**
|
|
587
|
+
* @returns
|
|
588
|
+
*/
|
|
589
|
+
get AnimSceneTime(): number {
|
|
590
|
+
return inv<number>('0x61BE7D6186260002', this.handle, raf());
|
|
591
|
+
}
|
|
592
|
+
|
|
593
593
|
}
|
|
594
594
|
|
|
595
595
|
registerHandle('AnimScene', AnimScene);
|