@nativewrappers/redm-codegen 0.0.3 → 0.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +135 -135
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +208 -208
- package/dist/classes/BaseModel.d.ts +21 -21
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +33 -33
- package/dist/classes/BaseTask.d.ts +23 -23
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +27 -27
- package/dist/classes/Cam.d.ts +98 -98
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +134 -134
- package/dist/classes/Entity.d.ts +385 -380
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +498 -489
- package/dist/classes/Interior.d.ts +5 -5
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +8 -8
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +336 -336
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +495 -495
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +255 -255
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +345 -345
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +29 -29
- package/dist/classes/Pickup.d.ts +8 -8
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +15 -15
- package/dist/classes/Player.d.ts +713 -709
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +979 -973
- package/dist/classes/Prop.d.ts +115 -115
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +160 -160
- package/dist/classes/PropSet.d.ts +5 -5
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +6 -6
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +9 -9
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +12 -12
- package/dist/classes/Volume.d.ts +56 -56
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +84 -84
- package/dist/classes/Weapon.d.ts +354 -354
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +464 -464
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +49 -49
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +67 -67
- package/dist/namespaces/Audio.d.ts +447 -447
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +635 -635
- package/dist/namespaces/CamStatics.d.ts +441 -441
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +675 -675
- package/dist/namespaces/Collection.d.ts +6 -6
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +11 -11
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +82 -82
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +115 -115
- package/dist/namespaces/Crashlog.js +9 -9
- package/dist/namespaces/Crew.js +4 -4
- package/dist/namespaces/Databinding.d.ts +164 -164
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +232 -232
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +119 -119
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +164 -164
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +375 -375
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +569 -569
- package/dist/namespaces/Hud.d.ts +507 -507
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +706 -706
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.js +2 -2
- package/dist/namespaces/Inventory.d.ts +159 -159
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +214 -214
- package/dist/namespaces/Itemdatabase.d.ts +5 -5
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +10 -10
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.d.ts +173 -173
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +240 -240
- package/dist/namespaces/Minigame.d.ts +17 -17
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +25 -25
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.d.ts +15 -15
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.js +24 -24
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +694 -694
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1129 -1129
- package/dist/namespaces/Object.d.ts +142 -142
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +195 -195
- package/dist/namespaces/Pad.d.ts +101 -101
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +142 -142
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +20 -20
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +36 -36
- package/dist/namespaces/Perschar.d.ts +49 -49
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +76 -76
- package/dist/namespaces/Physics.d.ts +89 -89
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +125 -125
- package/dist/namespaces/PlayerStatics.d.ts +139 -139
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +200 -200
- package/dist/namespaces/Population.d.ts +75 -75
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +101 -101
- package/dist/namespaces/Posse.d.ts +54 -54
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +86 -86
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +197 -197
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +285 -285
- package/dist/namespaces/Streaming.d.ts +46 -46
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +79 -79
- package/dist/namespaces/Task.d.ts +138 -138
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +204 -204
- package/dist/namespaces/Telemetry.d.ts +212 -212
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +308 -308
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.d.ts +15 -15
- package/dist/namespaces/Uifeed.d.ts.map +1 -1
- package/dist/namespaces/Uifeed.js +25 -25
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.d.ts +38 -38
- package/dist/namespaces/Voice.d.ts.map +1 -1
- package/dist/namespaces/Voice.js +61 -61
- package/dist/namespaces/VolumeStatics.d.ts +161 -161
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +217 -217
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +274 -274
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +390 -390
- package/dist/namespaces/Zone.d.ts +7 -7
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/dist/namespaces/Zone.js +9 -9
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +227 -227
- package/src/classes/BaseModel.ts +36 -36
- package/src/classes/BaseTask.ts +29 -29
- package/src/classes/Cam.ts +143 -143
- package/src/classes/Entity.ts +517 -506
- package/src/classes/Interior.ts +8 -8
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +512 -512
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +429 -429
- package/src/classes/PersChar.ts +35 -35
- package/src/classes/Pickup.ts +16 -16
- package/src/classes/Player.ts +995 -988
- package/src/classes/Prop.ts +177 -177
- package/src/classes/PropSet.ts +6 -6
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +13 -13
- package/src/classes/Volume.ts +91 -91
- package/src/classes/Weapon.ts +489 -489
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +74 -74
- package/src/namespaces/Audio.ts +647 -647
- package/src/namespaces/CamStatics.ts +768 -768
- package/src/namespaces/Collection.ts +12 -12
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +120 -120
- package/src/namespaces/Crashlog.ts +9 -9
- package/src/namespaces/Crew.ts +4 -4
- package/src/namespaces/Databinding.ts +249 -249
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +172 -172
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +583 -583
- package/src/namespaces/Hud.ts +741 -741
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +2 -2
- package/src/namespaces/Inventory.ts +236 -236
- package/src/namespaces/Itemdatabase.ts +11 -11
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +256 -256
- package/src/namespaces/Minigame.ts +29 -29
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +28 -28
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1165 -1165
- package/src/namespaces/Object.ts +214 -214
- package/src/namespaces/Pad.ts +150 -150
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +42 -42
- package/src/namespaces/Perschar.ts +78 -78
- package/src/namespaces/Physics.ts +141 -141
- package/src/namespaces/PlayerStatics.ts +228 -228
- package/src/namespaces/Population.ts +114 -114
- package/src/namespaces/Posse.ts +87 -87
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +293 -293
- package/src/namespaces/Streaming.ts +93 -93
- package/src/namespaces/Task.ts +228 -228
- package/src/namespaces/Telemetry.ts +322 -322
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +28 -28
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +70 -70
- package/src/namespaces/VolumeStatics.ts +222 -222
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +402 -402
- package/src/namespaces/Zone.ts +10 -10
- package/src/types/NativeAliases.ts +6 -1
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import { inv, rai, raf, rav, pvi, _h, f } from '../types/NativeAliases';
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export class CamStatics {
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/**
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}
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inv('0x8459B3E64257B21D', f(p0));
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}
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/**
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* @param p0
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* @param pos1
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* @param p4
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* @param p5
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* @param p7
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*/
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static
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inv('
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static setGameplayPedHint(p0, pos1, p4, p5, p6, p7) {
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inv('0x90FB951648851733', p0.handle, f(pos1.x), f(pos1.y), f(pos1.z), p4, p5, p6, p7);
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}
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/**
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* @returns
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*/
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static getFinalRenderedCamCoord() {
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return Vector3.fromArray(inv('0x5352E025EC2B416F', rav()));
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}
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@@ -71,7 +146,7 @@ export class CamStatics {
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*/
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static isGameplayHintActive() {
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return inv('0x2E04AB5FEE042D4A', rai());
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return !!inv('0x2E04AB5FEE042D4A', rai());
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}
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/**
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* @param FOV
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*/
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static N_0x0060B31968E60E41(shakeName) {
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return inv('0x0060B31968E60E41', shakeName, rai());
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return !!inv('0x0060B31968E60E41', shakeName, rai());
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}
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* @param dictionary
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@@ -108,7 +183,7 @@ export class CamStatics {
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*/
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static N_0xC3AEBB276825A359(dictionary, shotName, duration) {
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return inv('0xC3AEBB276825A359', dictionary, shotName, duration, rai());
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return !!inv('0xC3AEBB276825A359', dictionary, shotName, duration, rai());
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}
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/**
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* @param p0
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@@ -126,198 +201,375 @@ export class CamStatics {
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inv('0xD904F75DBD7AB865', entity.handle);
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}
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* @
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* @returns
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static
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inv('
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static N_0x1811A02277A9E49D() {
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return !!inv('0x1811A02277A9E49D', rai());
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}
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/**
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* @param cameraDictionary
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*/
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static
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return inv('
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static N_0x80D7A3E39B120BC4() {
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return inv('0x80D7A3E39B120BC4');
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}
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/**
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*
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* Not official name
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* This native allows to move the gameplay cam with the given speed, enableSlide will allow to move the cam to the slideOffset, enableZoom will allow to move the cam to the zoomOffset. EXAMPLE:
|
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* Citizen.InvokeNative(0x066167c63111d8cf,1.0, true, -1.0, true, 2.0)
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*
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* @param camSpeed
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* @param enableSlide
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* @param slideOffset
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* @param enableZoom
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* @param zoomOffset
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*/
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static
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inv('
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static setGameplayCamParamsThisUpdate(camSpeed, enableSlide, slideOffset, enableZoom, zoomOffset) {
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inv('0x066167C63111D8CF', f(camSpeed), enableSlide, f(slideOffset), enableZoom, f(zoomOffset));
|
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}
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* @param p0
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* @param p1
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*/
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static
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inv('
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static stopCodeGameplayHint(p0) {
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inv('0x93759A83D0D844E7', p0);
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}
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/**
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* @param
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* @param camHash
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* @param pos
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* @param rot
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* @param fov
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* @param p8
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* @param p9
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* @returns
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*/
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static
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inv('
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static createCameraWithParams(camHash, pos, rot, fov, p8, p9) {
|
|
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+
return createFromHandle('Cam', inv('0x98B99B9F27E2D60B', _h(camHash), f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(fov), p8, p9, rai()));
|
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|
}
|
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|
/**
|
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*
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* @param p0
|
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|
*/
|
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static
|
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|
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inv('
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|
+
static setCinematicModeActive(p0) {
|
|
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|
+
inv('0xCE7A90B160F75046', p0);
|
|
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|
}
|
|
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|
/**
|
|
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|
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*
|
|
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|
+
* Old name: _SET_GAMEPLAY_HINT_ANIM_OFFSETX
|
|
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+
*
|
|
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|
+
* @param p0
|
|
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|
*/
|
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|
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static
|
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|
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|
|
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|
+
static setGameplayHintCameraRelativeSideOffset(p0) {
|
|
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|
+
inv('0xF86B6F93727C59C9', f(p0));
|
|
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260
|
}
|
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|
/**
|
|
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|
* @param p0
|
|
177
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|
*/
|
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|
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static
|
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|
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inv('
|
|
264
|
+
static N_0x6519238858AF5479(p0) {
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|
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|
+
inv('0x6519238858AF5479', p0);
|
|
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|
}
|
|
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267
|
/**
|
|
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|
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*
|
|
268
|
+
* Sets the camera position relative to heading in float from -360 to +360. Heading is always 0 in aiming camera.
|
|
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|
+
*
|
|
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|
+
* @param heading
|
|
271
|
+
* @param p1
|
|
183
272
|
*/
|
|
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|
-
static
|
|
185
|
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inv('
|
|
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|
-
}
|
|
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|
-
static N_0xFC3F638BE2B6BB02() {
|
|
188
|
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inv('0xFC3F638BE2B6BB02');
|
|
273
|
+
static setGameplayCamRelativeHeading(heading, p1) {
|
|
274
|
+
inv('0x5D1EB123EAC5D071', f(heading), f(p1));
|
|
189
275
|
}
|
|
190
276
|
/**
|
|
191
|
-
*
|
|
192
|
-
*
|
|
193
|
-
* @returns
|
|
277
|
+
* @param p0
|
|
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|
+
* @param p1
|
|
194
279
|
*/
|
|
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|
-
static
|
|
196
|
-
|
|
280
|
+
static N_0x4D2F46D1B28D90FB(p0, p1) {
|
|
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|
+
inv('0x4D2F46D1B28D90FB', p0, p1);
|
|
197
282
|
}
|
|
198
283
|
/**
|
|
199
|
-
* @param dictionary
|
|
200
|
-
* @param shotName
|
|
201
|
-
* @param duration
|
|
202
284
|
* @returns
|
|
203
285
|
*/
|
|
204
|
-
static
|
|
205
|
-
return inv('
|
|
286
|
+
static getPhotoModeFocalLength() {
|
|
287
|
+
return inv('0x2533BAFFBE737E54', raf());
|
|
206
288
|
}
|
|
207
289
|
/**
|
|
208
|
-
* @param cameraDictionary
|
|
209
290
|
* @returns
|
|
210
291
|
*/
|
|
211
|
-
static
|
|
212
|
-
return inv('
|
|
292
|
+
static N_0x2AB7C81B3F70570C() {
|
|
293
|
+
return inv('0x2AB7C81B3F70570C');
|
|
213
294
|
}
|
|
214
|
-
static
|
|
215
|
-
inv('
|
|
295
|
+
static N_0xCF69EA05CD9C33C9() {
|
|
296
|
+
inv('0xCF69EA05CD9C33C9');
|
|
216
297
|
}
|
|
217
298
|
/**
|
|
299
|
+
* @param camHash
|
|
300
|
+
* @param p1
|
|
218
301
|
* @returns
|
|
219
302
|
*/
|
|
220
|
-
static
|
|
221
|
-
return inv('
|
|
303
|
+
static createCamera(camHash, p1) {
|
|
304
|
+
return createFromHandle('Cam', inv('0x57CDF879EA466C46', _h(camHash), p1, rai()));
|
|
222
305
|
}
|
|
223
306
|
/**
|
|
224
|
-
*
|
|
307
|
+
* Used in Script Function SHOP_CAMERA_SUPPORT_START_NEW_ORBIT
|
|
225
308
|
*
|
|
226
|
-
* @param
|
|
309
|
+
* @param camInitialZoom
|
|
227
310
|
*/
|
|
228
|
-
static
|
|
229
|
-
inv('
|
|
311
|
+
static setGameplayCamInitialZoom(camInitialZoom) {
|
|
312
|
+
inv('0xBCDA0BA8762FACB9', f(camInitialZoom));
|
|
230
313
|
}
|
|
231
314
|
/**
|
|
315
|
+
* Only used in R* Script fm_mission_controller
|
|
316
|
+
*
|
|
232
317
|
* @param name
|
|
233
|
-
* @param
|
|
234
|
-
* @param rot
|
|
235
|
-
*/
|
|
236
|
-
static cinematicLocationSetLocationAndRotation(name, pos, rot) {
|
|
237
|
-
inv('0x0E94C95EC3185FA9', name, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z));
|
|
238
|
-
}
|
|
239
|
-
/**
|
|
240
|
-
* @param camInitialPitch
|
|
318
|
+
* @param entity
|
|
241
319
|
*/
|
|
242
|
-
static
|
|
243
|
-
inv('
|
|
320
|
+
static cinematicLocationOverrideTargetEntityThisUpdate(name, entity) {
|
|
321
|
+
inv('0x0B0F914459731F60', name, entity.handle);
|
|
244
322
|
}
|
|
245
323
|
/**
|
|
246
|
-
*
|
|
324
|
+
* Used for DUELING_LOCK_CAMERA_CONTROLS_THIS_FRAME: Disabling look/aim controls
|
|
325
|
+
* *IS_SC(REEN*)* (?)
|
|
247
326
|
*
|
|
248
|
-
* @
|
|
327
|
+
* @returns
|
|
249
328
|
*/
|
|
250
|
-
static
|
|
251
|
-
inv('
|
|
329
|
+
static N_0x1204EB53A5FBC63D() {
|
|
330
|
+
return !!inv('0x1204EB53A5FBC63D', rai());
|
|
331
|
+
}
|
|
332
|
+
static freezeGameplayCamThisFrame() {
|
|
333
|
+
inv('0x027CAB2C3AF27010');
|
|
252
334
|
}
|
|
253
335
|
/**
|
|
254
|
-
*
|
|
255
|
-
*
|
|
256
|
-
* @param p0
|
|
257
|
-
* @param p1
|
|
336
|
+
* @returns
|
|
258
337
|
*/
|
|
259
|
-
static
|
|
260
|
-
inv('
|
|
338
|
+
static isInterpolatingFromScriptCams() {
|
|
339
|
+
return !!inv('0x251241CAEC707106', rai());
|
|
261
340
|
}
|
|
262
341
|
/**
|
|
263
|
-
* BOOL param indicates whether the cam should be destroyed if it belongs to the calling script.
|
|
264
|
-
*
|
|
265
342
|
* @param p0
|
|
266
343
|
*/
|
|
267
|
-
static
|
|
268
|
-
inv('
|
|
344
|
+
static N_0x9AC65A36D3C0C189(p0) {
|
|
345
|
+
inv('0x9AC65A36D3C0C189', p0);
|
|
269
346
|
}
|
|
270
347
|
/**
|
|
271
|
-
* @
|
|
348
|
+
* @returns
|
|
272
349
|
*/
|
|
273
|
-
static
|
|
274
|
-
inv('
|
|
350
|
+
static N_0xF824530B612FE0CE() {
|
|
351
|
+
return inv('0xF824530B612FE0CE');
|
|
275
352
|
}
|
|
276
353
|
/**
|
|
277
354
|
* @returns
|
|
278
355
|
*/
|
|
279
|
-
static
|
|
280
|
-
return inv('
|
|
356
|
+
static getFirstPersonAimCamZoomFactor() {
|
|
357
|
+
return inv('0xB4132CA1B0EE1365', raf());
|
|
281
358
|
}
|
|
282
359
|
/**
|
|
283
|
-
*
|
|
360
|
+
* @param rotationOrder
|
|
361
|
+
* @returns
|
|
362
|
+
*/
|
|
363
|
+
static getGameplayCamRot(rotationOrder) {
|
|
364
|
+
return Vector3.fromArray(inv('0x0252D2B5582957A6', rotationOrder, rav()));
|
|
365
|
+
}
|
|
366
|
+
/**
|
|
367
|
+
* @param camName
|
|
368
|
+
* @param p1
|
|
369
|
+
* @returns
|
|
370
|
+
*/
|
|
371
|
+
static createCam(camName, p1) {
|
|
372
|
+
return createFromHandle('Cam', inv('0xE72CDBA7F0A02DD6', camName, p1, rai()));
|
|
373
|
+
}
|
|
374
|
+
/**
|
|
375
|
+
* Fades the screen out. duration: The time the fade should take, in milliseconds.
|
|
284
376
|
*
|
|
285
|
-
* @param
|
|
377
|
+
* @param duration
|
|
378
|
+
*/
|
|
379
|
+
static doScreenFadeOut(duration) {
|
|
380
|
+
inv('0x40C719A5E410B9E4', duration);
|
|
381
|
+
}
|
|
382
|
+
/**
|
|
383
|
+
* Used for DUELING_MANAGE_DEATH_CAMERA - Initializing death camera
|
|
384
|
+
* Params: targetPed = death cam focuses on it
|
|
385
|
+
*
|
|
386
|
+
* @param targetPed
|
|
387
|
+
*/
|
|
388
|
+
static forceCinematicDeathCamOnPed(targetPed) {
|
|
389
|
+
inv('0xE3639DB78B3B5400', targetPed.handle);
|
|
390
|
+
}
|
|
391
|
+
/**
|
|
392
|
+
* @param p0
|
|
393
|
+
*/
|
|
394
|
+
static N_0xC252C0CC969AF79A(p0) {
|
|
395
|
+
inv('0xC252C0CC969AF79A', p0);
|
|
396
|
+
}
|
|
397
|
+
static N_0x3C486E334520579D() {
|
|
398
|
+
inv('0x3C486E334520579D');
|
|
399
|
+
}
|
|
400
|
+
/**
|
|
286
401
|
* @returns
|
|
287
402
|
*/
|
|
288
|
-
static
|
|
289
|
-
return inv('
|
|
403
|
+
static N_0x14C4A49E36C29E49() {
|
|
404
|
+
return inv('0x14C4A49E36C29E49');
|
|
290
405
|
}
|
|
291
406
|
/**
|
|
292
407
|
* @returns
|
|
293
408
|
*/
|
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294
|
-
static
|
|
295
|
-
return inv('
|
|
409
|
+
static isScreenFadingIn() {
|
|
410
|
+
return !!inv('0x0CECCC63FFA2EF24', rai());
|
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296
411
|
}
|
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412
|
/**
|
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413
|
* @returns
|
|
299
414
|
*/
|
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300
|
-
static
|
|
301
|
-
return inv('
|
|
415
|
+
static isGameplayCamShaking() {
|
|
416
|
+
return !!inv('0xEA4C5F4AA0A4DBEF', rai());
|
|
302
417
|
}
|
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303
418
|
/**
|
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304
419
|
* @returns
|
|
305
420
|
*/
|
|
306
|
-
static
|
|
307
|
-
return
|
|
421
|
+
static N_0x190F7DA1AC09A8EF() {
|
|
422
|
+
return inv('0x190F7DA1AC09A8EF');
|
|
308
423
|
}
|
|
309
424
|
/**
|
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310
425
|
* @param p0
|
|
426
|
+
* @param p1
|
|
427
|
+
* @param p2
|
|
311
428
|
*/
|
|
312
|
-
static
|
|
313
|
-
inv('
|
|
429
|
+
static N_0x3B8E3AD9677CE12B(p0, p1, p2) {
|
|
430
|
+
inv('0x3B8E3AD9677CE12B', p0, p1, p2);
|
|
314
431
|
}
|
|
315
432
|
/**
|
|
316
|
-
* @param rotationOrder
|
|
317
433
|
* @returns
|
|
318
434
|
*/
|
|
319
|
-
static
|
|
320
|
-
return
|
|
435
|
+
static getGameplayCamRelativePitch() {
|
|
436
|
+
return inv('0x99AADEBBA803F827', raf());
|
|
437
|
+
}
|
|
438
|
+
/**
|
|
439
|
+
* @param p0
|
|
440
|
+
*/
|
|
441
|
+
static N_0x8E036B41C37D0E5F(p0) {
|
|
442
|
+
inv('0x8E036B41C37D0E5F', p0);
|
|
443
|
+
}
|
|
444
|
+
/**
|
|
445
|
+
* @param p0
|
|
446
|
+
* @param p1
|
|
447
|
+
*/
|
|
448
|
+
static N_0x1F6EBD94680252CE(p0, p1) {
|
|
449
|
+
inv('0x1F6EBD94680252CE', p0, p1);
|
|
450
|
+
}
|
|
451
|
+
/**
|
|
452
|
+
* @returns
|
|
453
|
+
*/
|
|
454
|
+
static N_0xB6A80E1E3A5444F1() {
|
|
455
|
+
return inv('0xB6A80E1E3A5444F1');
|
|
456
|
+
}
|
|
457
|
+
/**
|
|
458
|
+
* @returns
|
|
459
|
+
*/
|
|
460
|
+
static getGameplayCamRelativeHeading() {
|
|
461
|
+
return inv('0xC4ABF536048998AA', raf());
|
|
462
|
+
}
|
|
463
|
+
/**
|
|
464
|
+
* @param p0
|
|
465
|
+
*/
|
|
466
|
+
static N_0x1FC6C727D30FFDDE(p0) {
|
|
467
|
+
inv('0x1FC6C727D30FFDDE', p0);
|
|
468
|
+
}
|
|
469
|
+
/**
|
|
470
|
+
* @returns
|
|
471
|
+
*/
|
|
472
|
+
static isInCinematicMode() {
|
|
473
|
+
return inv('0x74F1D22EFA71FAB8');
|
|
474
|
+
}
|
|
475
|
+
/**
|
|
476
|
+
* shakeName: REINFORCED_LASSO_STRUGGLE_SHAKE
|
|
477
|
+
* _RES*
|
|
478
|
+
*
|
|
479
|
+
* @param shakeName
|
|
480
|
+
* @param intensity
|
|
481
|
+
*/
|
|
482
|
+
static N_0xC3E9E5D4F413B773(shakeName, intensity) {
|
|
483
|
+
inv('0xC3E9E5D4F413B773', shakeName, f(intensity));
|
|
484
|
+
}
|
|
485
|
+
/**
|
|
486
|
+
* @param dictionary
|
|
487
|
+
* @param shotName
|
|
488
|
+
* @param cameraName
|
|
489
|
+
* @param p3
|
|
490
|
+
*/
|
|
491
|
+
static cinematicLocationTriggerScriptedShotEvent(dictionary, shotName, cameraName, p3) {
|
|
492
|
+
inv('0x02389579A53C3276', dictionary, shotName, cameraName, p3);
|
|
493
|
+
}
|
|
494
|
+
/**
|
|
495
|
+
* @param cameraDictionary
|
|
496
|
+
* @returns
|
|
497
|
+
*/
|
|
498
|
+
static isCamDataDictLoaded(cameraDictionary) {
|
|
499
|
+
return inv('0xDD0B7C5AE58F721D', cameraDictionary);
|
|
500
|
+
}
|
|
501
|
+
/**
|
|
502
|
+
* Forces camera position to closest 3rd person
|
|
503
|
+
*/
|
|
504
|
+
static forceThirdPersonCloseThisFrame() {
|
|
505
|
+
inv('0x718C6ECF5E8CBDD4');
|
|
506
|
+
}
|
|
507
|
+
/**
|
|
508
|
+
* @param p0
|
|
509
|
+
* @param p1
|
|
510
|
+
*/
|
|
511
|
+
static N_0x0FF7125F07DEB84F(p0, p1) {
|
|
512
|
+
inv('0x0FF7125F07DEB84F', p0, p1);
|
|
513
|
+
}
|
|
514
|
+
/**
|
|
515
|
+
* @param cameraDictionary
|
|
516
|
+
*/
|
|
517
|
+
static create2(cameraDictionary) {
|
|
518
|
+
inv('0x7B0279170961A73F', cameraDictionary);
|
|
519
|
+
}
|
|
520
|
+
/**
|
|
521
|
+
* Camera will be or is running
|
|
522
|
+
*/
|
|
523
|
+
static N_0xC3742F1FDF0A6824() {
|
|
524
|
+
inv('0xC3742F1FDF0A6824');
|
|
525
|
+
}
|
|
526
|
+
/**
|
|
527
|
+
* @returns
|
|
528
|
+
*/
|
|
529
|
+
static getRenderingCam() {
|
|
530
|
+
return createFromHandle('Cam', inv('0x03A8931ECC8015D6', rai()));
|
|
531
|
+
}
|
|
532
|
+
/**
|
|
533
|
+
* @param p0
|
|
534
|
+
*/
|
|
535
|
+
static N_0x8505E05FC8822843(p0) {
|
|
536
|
+
inv('0x8505E05FC8822843', p0);
|
|
537
|
+
}
|
|
538
|
+
/**
|
|
539
|
+
* @param p0
|
|
540
|
+
*/
|
|
541
|
+
static N_0x2DD3149DC34A3F4C(p0) {
|
|
542
|
+
inv('0x2DD3149DC34A3F4C', p0);
|
|
543
|
+
}
|
|
544
|
+
static N_0xFC3F638BE2B6BB02() {
|
|
545
|
+
inv('0xFC3F638BE2B6BB02');
|
|
546
|
+
}
|
|
547
|
+
/**
|
|
548
|
+
* _IS_SCRIPTED_S*
|
|
549
|
+
*
|
|
550
|
+
* @returns
|
|
551
|
+
*/
|
|
552
|
+
static N_0x975F6EBB62632FE3() {
|
|
553
|
+
return !!inv('0x975F6EBB62632FE3', rai());
|
|
554
|
+
}
|
|
555
|
+
/**
|
|
556
|
+
* @param dictionary
|
|
557
|
+
* @param shotName
|
|
558
|
+
* @param duration
|
|
559
|
+
* @returns
|
|
560
|
+
*/
|
|
561
|
+
static N_0xEA113BF9B0C0C5D7(dictionary, shotName, duration) {
|
|
562
|
+
return inv('0xEA113BF9B0C0C5D7', dictionary, shotName, duration);
|
|
563
|
+
}
|
|
564
|
+
/**
|
|
565
|
+
* @param cameraDictionary
|
|
566
|
+
* @returns
|
|
567
|
+
*/
|
|
568
|
+
static N_0xC285FD21294A1C49(cameraDictionary) {
|
|
569
|
+
return !!inv('0xC285FD21294A1C49', cameraDictionary, rai());
|
|
570
|
+
}
|
|
571
|
+
static disableCinematicModeThisFrame() {
|
|
572
|
+
inv('0x8910C24B7E0046EC');
|
|
321
573
|
}
|
|
322
574
|
/**
|
|
323
575
|
* Zooms in the third person camera closer to ground level.
|
|
@@ -333,7 +585,7 @@ export class CamStatics {
|
|
|
333
585
|
* @returns
|
|
334
586
|
*/
|
|
335
587
|
static isAimCamActive() {
|
|
336
|
-
return inv('0x698F456FB909E077', rai());
|
|
588
|
+
return !!inv('0x698F456FB909E077', rai());
|
|
337
589
|
}
|
|
338
590
|
/**
|
|
339
591
|
* @param p0
|
|
@@ -377,7 +629,7 @@ export class CamStatics {
|
|
|
377
629
|
* @returns
|
|
378
630
|
*/
|
|
379
631
|
static isFollowVehicleCamActive() {
|
|
380
|
-
return inv('0xA40C2F51FB589E9A', rai());
|
|
632
|
+
return !!inv('0xA40C2F51FB589E9A', rai());
|
|
381
633
|
}
|
|
382
634
|
/**
|
|
383
635
|
* ease - smooth transition between the camera's positions
|
|
@@ -419,245 +671,46 @@ export class CamStatics {
|
|
|
419
671
|
return inv('0x6DFD37E586D4F44F');
|
|
420
672
|
}
|
|
421
673
|
/**
|
|
422
|
-
* @param
|
|
674
|
+
* @param p0
|
|
675
|
+
* @param p1
|
|
423
676
|
*/
|
|
424
|
-
static
|
|
425
|
-
inv('
|
|
677
|
+
static N_0xF48664E9C83825E3(p0, p1) {
|
|
678
|
+
inv('0xF48664E9C83825E3', p0, p1);
|
|
426
679
|
}
|
|
427
680
|
/**
|
|
428
|
-
*
|
|
429
|
-
*
|
|
430
|
-
* @param shakeName
|
|
431
|
-
* @param intensity
|
|
681
|
+
* @returns
|
|
432
682
|
*/
|
|
433
|
-
static
|
|
434
|
-
inv('
|
|
683
|
+
static isGameplayCamLookingBehind() {
|
|
684
|
+
return !!inv('0x8FE0D24FFD04D5A2', rai());
|
|
435
685
|
}
|
|
436
686
|
/**
|
|
687
|
+
* @param cameraDictionary
|
|
437
688
|
* @returns
|
|
438
689
|
*/
|
|
439
|
-
static
|
|
440
|
-
return inv('
|
|
690
|
+
static isCameraAvailable(cameraDictionary) {
|
|
691
|
+
return inv('0x927B810E43E99932', cameraDictionary);
|
|
441
692
|
}
|
|
442
693
|
/**
|
|
443
|
-
*
|
|
444
|
-
* p0: struct<32> /*256*\/
|
|
445
|
-
*
|
|
446
|
-
* @returns p0
|
|
694
|
+
* Old name: _DISABLE_VEHICLE_FIRST_PERSON_CAM_THIS_FRAME
|
|
447
695
|
*/
|
|
448
|
-
static
|
|
449
|
-
|
|
450
|
-
return result;
|
|
696
|
+
static disableCinematicBonnetCameraThisUpdate() {
|
|
697
|
+
inv('0xA5929C2E57AC90D1');
|
|
451
698
|
}
|
|
452
699
|
/**
|
|
453
|
-
*
|
|
454
|
-
*
|
|
700
|
+
* NPLOI_UPDATE__GUN_SPINNING_PREVIEW - Adjusting Camera / Ped Reset Flags This Frame
|
|
701
|
+
* *DISABLE**
|
|
455
702
|
*/
|
|
456
|
-
static
|
|
457
|
-
inv('
|
|
458
|
-
}
|
|
459
|
-
static N_0x06557F6D96C86881() {
|
|
460
|
-
inv('0x06557F6D96C86881');
|
|
703
|
+
static N_0xA8BA2E0204D8486F() {
|
|
704
|
+
inv('0xA8BA2E0204D8486F');
|
|
461
705
|
}
|
|
462
706
|
/**
|
|
463
|
-
*
|
|
464
|
-
* maximum: Degrees between -180f and 180f. Clamps the gameplay camera's current yaw. Eg. _CLAMP_GAMEPLAY_CAM_YAW(0.0f, 0.0f) will set the horizontal angle directly behind the player. Old name: _CLAMP_GAMEPLAY_CAM_YAW
|
|
707
|
+
* Forces gameplay cam to specified vehicle as if you were in it
|
|
465
708
|
*
|
|
466
|
-
* @param
|
|
467
|
-
* @param
|
|
709
|
+
* @param vehicle
|
|
710
|
+
* @param p1
|
|
468
711
|
*/
|
|
469
|
-
static
|
|
470
|
-
inv('
|
|
471
|
-
}
|
|
472
|
-
/**
|
|
473
|
-
* @param p0
|
|
474
|
-
*/
|
|
475
|
-
static N_0xDF7F5BE9150E47E4(p0) {
|
|
476
|
-
inv('0xDF7F5BE9150E47E4', p0);
|
|
477
|
-
}
|
|
478
|
-
static N_0x04084490CC302CFB() {
|
|
479
|
-
inv('0x04084490CC302CFB');
|
|
480
|
-
}
|
|
481
|
-
/**
|
|
482
|
-
* @param p0
|
|
483
|
-
*/
|
|
484
|
-
static stopGameplayCamShaking(p0) {
|
|
485
|
-
inv('0xE0DE43D290FB65F9', p0);
|
|
486
|
-
}
|
|
487
|
-
/**
|
|
488
|
-
* Creates Cinematic Black Bars (at top and bottom)
|
|
489
|
-
* Disable instantly: false/false, Enable instantly: true/true
|
|
490
|
-
*
|
|
491
|
-
* @param p0
|
|
492
|
-
* @param p1
|
|
493
|
-
*/
|
|
494
|
-
static requestLetterBoxNow(p0, p1) {
|
|
495
|
-
inv('0x69D65E89FFD72313', p0, p1);
|
|
496
|
-
}
|
|
497
|
-
/**
|
|
498
|
-
* @param entity
|
|
499
|
-
*/
|
|
500
|
-
static disableCamCollisionForObject(entity) {
|
|
501
|
-
inv('0x7E3F546ACFE6C8D9', entity.handle);
|
|
502
|
-
}
|
|
503
|
-
/**
|
|
504
|
-
* @returns
|
|
505
|
-
*/
|
|
506
|
-
static getGameplayCamFov() {
|
|
507
|
-
return inv('0xF6A96E5ACEEC6E50', raf());
|
|
508
|
-
}
|
|
509
|
-
/**
|
|
510
|
-
* Fades the screen in. duration: The time the fade should take, in milliseconds.
|
|
511
|
-
*
|
|
512
|
-
* @param duration
|
|
513
|
-
*/
|
|
514
|
-
static doScreenFadeIn(duration) {
|
|
515
|
-
inv('0x6A053CF596F67DF7', duration);
|
|
516
|
-
}
|
|
517
|
-
/**
|
|
518
|
-
* script_rel: DRUNK_SHAKE, REINFORCED_LASSO_STRUGGLE_SHAKE, CORRECTOR_SHAKE, MINIGAME_BOUNTY_SHAKE, HAND_SHAKE, MINIGAME_TRAIN_SHAKE
|
|
519
|
-
* script_mp_rel: DRUNK_SHAKE, REINFORCED_LASSO_STRUGGLE_SHAKE
|
|
520
|
-
* _STOP_GAMEPLAY_CAM* - _STOP_I*
|
|
521
|
-
*
|
|
522
|
-
* @param shakeName
|
|
523
|
-
* @param p1
|
|
524
|
-
*/
|
|
525
|
-
static stopGameplayCamShakingWithName(shakeName, p1) {
|
|
526
|
-
inv('0x4285804FD65D8066', shakeName, p1);
|
|
527
|
-
}
|
|
528
|
-
/**
|
|
529
|
-
* @returns
|
|
530
|
-
*/
|
|
531
|
-
static N_0x1811A02277A9E49D() {
|
|
532
|
-
return inv('0x1811A02277A9E49D', rai());
|
|
533
|
-
}
|
|
534
|
-
/**
|
|
535
|
-
* @returns
|
|
536
|
-
*/
|
|
537
|
-
static N_0x80D7A3E39B120BC4() {
|
|
538
|
-
return inv('0x80D7A3E39B120BC4');
|
|
539
|
-
}
|
|
540
|
-
/**
|
|
541
|
-
* Not official name
|
|
542
|
-
* This native allows to move the gameplay cam with the given speed, enableSlide will allow to move the cam to the slideOffset, enableZoom will allow to move the cam to the zoomOffset. EXAMPLE:
|
|
543
|
-
* Citizen.InvokeNative(0x066167c63111d8cf,1.0, true, -1.0, true, 2.0)
|
|
544
|
-
*
|
|
545
|
-
* @param camSpeed
|
|
546
|
-
* @param enableSlide
|
|
547
|
-
* @param slideOffset
|
|
548
|
-
* @param enableZoom
|
|
549
|
-
* @param zoomOffset
|
|
550
|
-
*/
|
|
551
|
-
static setGameplayCamParamsThisUpdate(camSpeed, enableSlide, slideOffset, enableZoom, zoomOffset) {
|
|
552
|
-
inv('0x066167C63111D8CF', f(camSpeed), enableSlide, f(slideOffset), enableZoom, f(zoomOffset));
|
|
553
|
-
}
|
|
554
|
-
/**
|
|
555
|
-
* @param p0
|
|
556
|
-
*/
|
|
557
|
-
static stopCodeGameplayHint(p0) {
|
|
558
|
-
inv('0x93759A83D0D844E7', p0);
|
|
559
|
-
}
|
|
560
|
-
/**
|
|
561
|
-
* @param camHash
|
|
562
|
-
* @param pos
|
|
563
|
-
* @param rot
|
|
564
|
-
* @param fov
|
|
565
|
-
* @param p8
|
|
566
|
-
* @param p9
|
|
567
|
-
* @returns
|
|
568
|
-
*/
|
|
569
|
-
static createCameraWithParams(camHash, pos, rot, fov, p8, p9) {
|
|
570
|
-
return createFromHandle('Cam', inv('0x98B99B9F27E2D60B', _h(camHash), f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(fov), p8, p9, rai()));
|
|
571
|
-
}
|
|
572
|
-
/**
|
|
573
|
-
* @param p0
|
|
574
|
-
*/
|
|
575
|
-
static setCinematicModeActive(p0) {
|
|
576
|
-
inv('0xCE7A90B160F75046', p0);
|
|
577
|
-
}
|
|
578
|
-
/**
|
|
579
|
-
* Old name: _SET_GAMEPLAY_HINT_ANIM_OFFSETX
|
|
580
|
-
*
|
|
581
|
-
* @param p0
|
|
582
|
-
*/
|
|
583
|
-
static setGameplayHintCameraRelativeSideOffset(p0) {
|
|
584
|
-
inv('0xF86B6F93727C59C9', f(p0));
|
|
585
|
-
}
|
|
586
|
-
/**
|
|
587
|
-
* @param p0
|
|
588
|
-
*/
|
|
589
|
-
static N_0x6519238858AF5479(p0) {
|
|
590
|
-
inv('0x6519238858AF5479', p0);
|
|
591
|
-
}
|
|
592
|
-
/**
|
|
593
|
-
* Sets the camera position relative to heading in float from -360 to +360. Heading is always 0 in aiming camera.
|
|
594
|
-
*
|
|
595
|
-
* @param heading
|
|
596
|
-
* @param p1
|
|
597
|
-
*/
|
|
598
|
-
static setGameplayCamRelativeHeading(heading, p1) {
|
|
599
|
-
inv('0x5D1EB123EAC5D071', f(heading), f(p1));
|
|
600
|
-
}
|
|
601
|
-
/**
|
|
602
|
-
* @param p0
|
|
603
|
-
* @param p1
|
|
604
|
-
*/
|
|
605
|
-
static N_0x4D2F46D1B28D90FB(p0, p1) {
|
|
606
|
-
inv('0x4D2F46D1B28D90FB', p0, p1);
|
|
607
|
-
}
|
|
608
|
-
/**
|
|
609
|
-
* @returns
|
|
610
|
-
*/
|
|
611
|
-
static getPhotoModeFocalLength() {
|
|
612
|
-
return inv('0x2533BAFFBE737E54', raf());
|
|
613
|
-
}
|
|
614
|
-
/**
|
|
615
|
-
* @returns
|
|
616
|
-
*/
|
|
617
|
-
static N_0x2AB7C81B3F70570C() {
|
|
618
|
-
return inv('0x2AB7C81B3F70570C');
|
|
619
|
-
}
|
|
620
|
-
/**
|
|
621
|
-
* @param p0
|
|
622
|
-
* @param p1
|
|
623
|
-
*/
|
|
624
|
-
static N_0xF48664E9C83825E3(p0, p1) {
|
|
625
|
-
inv('0xF48664E9C83825E3', p0, p1);
|
|
626
|
-
}
|
|
627
|
-
/**
|
|
628
|
-
* @returns
|
|
629
|
-
*/
|
|
630
|
-
static isGameplayCamLookingBehind() {
|
|
631
|
-
return inv('0x8FE0D24FFD04D5A2', rai());
|
|
632
|
-
}
|
|
633
|
-
/**
|
|
634
|
-
* @param cameraDictionary
|
|
635
|
-
* @returns
|
|
636
|
-
*/
|
|
637
|
-
static isCameraAvailable(cameraDictionary) {
|
|
638
|
-
return inv('0x927B810E43E99932', cameraDictionary);
|
|
639
|
-
}
|
|
640
|
-
/**
|
|
641
|
-
* Old name: _DISABLE_VEHICLE_FIRST_PERSON_CAM_THIS_FRAME
|
|
642
|
-
*/
|
|
643
|
-
static disableCinematicBonnetCameraThisUpdate() {
|
|
644
|
-
inv('0xA5929C2E57AC90D1');
|
|
645
|
-
}
|
|
646
|
-
/**
|
|
647
|
-
* NPLOI_UPDATE__GUN_SPINNING_PREVIEW - Adjusting Camera / Ped Reset Flags This Frame
|
|
648
|
-
* *DISABLE**
|
|
649
|
-
*/
|
|
650
|
-
static N_0xA8BA2E0204D8486F() {
|
|
651
|
-
inv('0xA8BA2E0204D8486F');
|
|
652
|
-
}
|
|
653
|
-
/**
|
|
654
|
-
* Forces gameplay cam to specified vehicle as if you were in it
|
|
655
|
-
*
|
|
656
|
-
* @param vehicle
|
|
657
|
-
* @param p1
|
|
658
|
-
*/
|
|
659
|
-
static setInVehicleCamStateThisUpdate(vehicle, p1) {
|
|
660
|
-
inv('0xFA1D5E8D1C3CCD67', vehicle.handle, p1);
|
|
712
|
+
static setInVehicleCamStateThisUpdate(vehicle, p1) {
|
|
713
|
+
inv('0xFA1D5E8D1C3CCD67', vehicle.handle, p1);
|
|
661
714
|
}
|
|
662
715
|
/**
|
|
663
716
|
* @param camName
|
|
@@ -687,79 +740,7 @@ export class CamStatics {
|
|
|
687
740
|
* @returns
|
|
688
741
|
*/
|
|
689
742
|
static N_0x1D931B7CC0EE3956(dictionary, shotName, cameraName) {
|
|
690
|
-
return inv('0x1D931B7CC0EE3956', dictionary, shotName, cameraName, rai());
|
|
691
|
-
}
|
|
692
|
-
/**
|
|
693
|
-
* @returns
|
|
694
|
-
*/
|
|
695
|
-
static isInterpolatingToScriptCams() {
|
|
696
|
-
return inv('0x43AB9D5A7D415478', rai());
|
|
697
|
-
}
|
|
698
|
-
/**
|
|
699
|
-
* @returns
|
|
700
|
-
*/
|
|
701
|
-
static getFinalRenderedCamFov() {
|
|
702
|
-
return inv('0x04AF77971E508F6A', raf());
|
|
703
|
-
}
|
|
704
|
-
/**
|
|
705
|
-
* UPDATE_PLAYER_PLAYING_STATE - Releasing Lasso Hint Cam
|
|
706
|
-
* Return type char in ida
|
|
707
|
-
* *SET_GAMEPLAY_HINT**
|
|
708
|
-
*
|
|
709
|
-
* @param p0
|
|
710
|
-
*/
|
|
711
|
-
static N_0x88544C0E3291DCAE(p0) {
|
|
712
|
-
inv('0x88544C0E3291DCAE', p0);
|
|
713
|
-
}
|
|
714
|
-
/**
|
|
715
|
-
* @returns
|
|
716
|
-
*/
|
|
717
|
-
static isScreenFadedIn() {
|
|
718
|
-
return inv('0x37F9A426FBCF4AF2', rai());
|
|
719
|
-
}
|
|
720
|
-
/**
|
|
721
|
-
* Old name: _DISABLE_FIRST_PERSON_CAM_THIS_FRAME
|
|
722
|
-
*/
|
|
723
|
-
static disableOnFootFirstPersonViewThisUpdate() {
|
|
724
|
-
inv('0x9C473089A934C930');
|
|
725
|
-
}
|
|
726
|
-
/**
|
|
727
|
-
* Old name: _INVALIDATE_VEHICLE_IDLE_CAM
|
|
728
|
-
*/
|
|
729
|
-
static invalidateCinematicVehicleIdleMode() {
|
|
730
|
-
inv('0x634F4A0562CF19B8');
|
|
731
|
-
}
|
|
732
|
-
/**
|
|
733
|
-
* @param dictionaryName
|
|
734
|
-
*/
|
|
735
|
-
static unloadCinematicCameraLocation(dictionaryName) {
|
|
736
|
-
inv('0x2412216FCC7B4E3E', dictionaryName);
|
|
737
|
-
}
|
|
738
|
-
/**
|
|
739
|
-
* @returns
|
|
740
|
-
*/
|
|
741
|
-
static isScreenFadedOut() {
|
|
742
|
-
return inv('0xF5472C80DF2FF847', rai());
|
|
743
|
-
}
|
|
744
|
-
/**
|
|
745
|
-
* @param dictionary
|
|
746
|
-
* @param shotName
|
|
747
|
-
* @param duration
|
|
748
|
-
*/
|
|
749
|
-
static N_0xA54D643D0773EB65(dictionary, shotName, duration) {
|
|
750
|
-
inv('0xA54D643D0773EB65', dictionary, shotName, duration);
|
|
751
|
-
}
|
|
752
|
-
/**
|
|
753
|
-
* @returns
|
|
754
|
-
*/
|
|
755
|
-
static isDeathFailCameraRunning() {
|
|
756
|
-
return inv('0x139EFB0A71DD9011');
|
|
757
|
-
}
|
|
758
|
-
/**
|
|
759
|
-
* @returns
|
|
760
|
-
*/
|
|
761
|
-
static N_0xDC62CD70658E7A02() {
|
|
762
|
-
return inv('0xDC62CD70658E7A02');
|
|
743
|
+
return !!inv('0x1D931B7CC0EE3956', dictionary, shotName, cameraName, rai());
|
|
763
744
|
}
|
|
764
745
|
/**
|
|
765
746
|
* @param cameraDictionary
|
|
@@ -824,7 +805,7 @@ export class CamStatics {
|
|
|
824
805
|
* @returns
|
|
825
806
|
*/
|
|
826
807
|
static isSphereVisible(pos, radius) {
|
|
827
|
-
return inv('0x2E941B5FFA2989C6', f(pos.x), f(pos.y), f(pos.z), f(radius), rai());
|
|
808
|
+
return !!inv('0x2E941B5FFA2989C6', f(pos.x), f(pos.y), f(pos.z), f(radius), rai());
|
|
828
809
|
}
|
|
829
810
|
/**
|
|
830
811
|
* @param camInitialHeading
|
|
@@ -866,208 +847,43 @@ export class CamStatics {
|
|
|
866
847
|
static N_0xC205B3C54C6A4E37(p0) {
|
|
867
848
|
inv('0xC205B3C54C6A4E37', p0);
|
|
868
849
|
}
|
|
869
|
-
static forceLetterBoxThisUpdate() {
|
|
870
|
-
inv('0xC64ABC0676AF262B');
|
|
871
|
-
}
|
|
872
850
|
/**
|
|
873
851
|
* @param p0
|
|
874
|
-
* @param p1
|
|
875
|
-
* @param p2
|
|
876
|
-
* @param p3
|
|
877
|
-
* @param p4
|
|
878
|
-
* @param p5
|
|
879
|
-
* @param p6
|
|
880
|
-
* @param p7
|
|
881
|
-
*/
|
|
882
|
-
static setGameplayVehicleHint(p0, p1, p2, p3, p4, p5, p6, p7) {
|
|
883
|
-
inv('0xE2B2BB7DAC280515', p0, f(p1), f(p2), f(p3), p4, p5, p6, p7);
|
|
884
|
-
}
|
|
885
|
-
/**
|
|
886
|
-
* Used for DUELING_MANAGE_DEATH_CAMERA - Initializing death camera
|
|
887
|
-
* _SET_P* - _SET_S*
|
|
888
|
-
*
|
|
889
|
-
* @param p0
|
|
890
|
-
*/
|
|
891
|
-
static setStartCinematicDeathCam(p0) {
|
|
892
|
-
inv('0x6E969927CF632608', p0);
|
|
893
|
-
}
|
|
894
|
-
static N_0x6CAB0BA160B168D2() {
|
|
895
|
-
inv('0x6CAB0BA160B168D2');
|
|
896
|
-
}
|
|
897
|
-
/**
|
|
898
|
-
* @returns
|
|
899
|
-
*/
|
|
900
|
-
static isScreenFadingOut() {
|
|
901
|
-
return inv('0x02F39BEFE7B88D00', rai());
|
|
902
|
-
}
|
|
903
|
-
/**
|
|
904
|
-
* @param p0
|
|
905
|
-
* @param p1
|
|
906
|
-
* @returns
|
|
907
|
-
*/
|
|
908
|
-
static N_0x4138EE36BC3DC0A7(p0, p1) {
|
|
909
|
-
return inv('0x4138EE36BC3DC0A7', p0, p1);
|
|
910
|
-
}
|
|
911
|
-
/**
|
|
912
|
-
* nullsub, doesn't do anything
|
|
913
|
-
*/
|
|
914
|
-
static disableFirstPersonFlashEffectThisUpdate() {
|
|
915
|
-
inv('0x77D65669A05D1A1A');
|
|
916
|
-
}
|
|
917
|
-
/**
|
|
918
|
-
* Returns true if first person camera is active in saloon1.ysc
|
|
919
|
-
*
|
|
920
|
-
* @returns
|
|
921
|
-
*/
|
|
922
|
-
static forceFirstPersonCamThisFrame() {
|
|
923
|
-
return inv('0x90DA5BA5C2635416');
|
|
924
|
-
}
|
|
925
|
-
static N_0x18C3DFAC458783BB() {
|
|
926
|
-
inv('0x18C3DFAC458783BB');
|
|
927
|
-
}
|
|
928
|
-
static N_0x16E9ABDD34DDD931() {
|
|
929
|
-
inv('0x16E9ABDD34DDD931');
|
|
930
|
-
}
|
|
931
|
-
/**
|
|
932
|
-
* @param cameraDictionary
|
|
933
852
|
*/
|
|
934
|
-
static
|
|
935
|
-
inv('
|
|
853
|
+
static setScriptedCameraIsFirstPersonThisFrame(p0) {
|
|
854
|
+
inv('0x1DD95A8D6B24A0C9', p0);
|
|
936
855
|
}
|
|
937
856
|
/**
|
|
938
857
|
* @param p0
|
|
939
|
-
*/
|
|
940
|
-
static N_0x5B637D6F3B67716A(p0) {
|
|
941
|
-
inv('0x5B637D6F3B67716A', p0);
|
|
942
|
-
}
|
|
943
|
-
/**
|
|
944
|
-
* @returns
|
|
945
|
-
*/
|
|
946
|
-
static isCinematicCamRendering() {
|
|
947
|
-
return inv('0xBF7C780731AADBF8', rai());
|
|
948
|
-
}
|
|
949
|
-
static N_0xCF69EA05CD9C33C9() {
|
|
950
|
-
inv('0xCF69EA05CD9C33C9');
|
|
951
|
-
}
|
|
952
|
-
/**
|
|
953
|
-
* @param camHash
|
|
954
858
|
* @param p1
|
|
859
|
+
* @param p2
|
|
955
860
|
* @returns
|
|
956
861
|
*/
|
|
957
|
-
static
|
|
958
|
-
return
|
|
959
|
-
}
|
|
960
|
-
/**
|
|
961
|
-
* Used in Script Function SHOP_CAMERA_SUPPORT_START_NEW_ORBIT
|
|
962
|
-
*
|
|
963
|
-
* @param camInitialZoom
|
|
964
|
-
*/
|
|
965
|
-
static setGameplayCamInitialZoom(camInitialZoom) {
|
|
966
|
-
inv('0xBCDA0BA8762FACB9', f(camInitialZoom));
|
|
862
|
+
static isFirstPersonCameraActive(p0, p1, p2) {
|
|
863
|
+
return !!inv('0xA24C1D341C6E0D53', p0, p1, p2, rai());
|
|
967
864
|
}
|
|
968
|
-
|
|
969
|
-
|
|
970
|
-
*
|
|
971
|
-
* @param name
|
|
972
|
-
* @param entity
|
|
973
|
-
*/
|
|
974
|
-
static cinematicLocationOverrideTargetEntityThisUpdate(name, entity) {
|
|
975
|
-
inv('0x0B0F914459731F60', name, entity.handle);
|
|
865
|
+
static N_0x3C8F74E8FE751614() {
|
|
866
|
+
inv('0x3C8F74E8FE751614');
|
|
976
867
|
}
|
|
977
868
|
/**
|
|
978
|
-
*
|
|
979
|
-
* *IS_SC(REEN*)* (?)
|
|
869
|
+
* Only used in R* Script camera_photomode
|
|
980
870
|
*
|
|
981
871
|
* @returns
|
|
982
872
|
*/
|
|
983
|
-
static
|
|
984
|
-
return inv('
|
|
985
|
-
}
|
|
986
|
-
static freezeGameplayCamThisFrame() {
|
|
987
|
-
inv('0x027CAB2C3AF27010');
|
|
988
|
-
}
|
|
989
|
-
/**
|
|
990
|
-
* @returns
|
|
991
|
-
*/
|
|
992
|
-
static isInterpolatingFromScriptCams() {
|
|
993
|
-
return inv('0x251241CAEC707106', rai());
|
|
994
|
-
}
|
|
995
|
-
/**
|
|
996
|
-
* @param p0
|
|
997
|
-
*/
|
|
998
|
-
static N_0x9AC65A36D3C0C189(p0) {
|
|
999
|
-
inv('0x9AC65A36D3C0C189', p0);
|
|
1000
|
-
}
|
|
1001
|
-
/**
|
|
1002
|
-
* @returns
|
|
1003
|
-
*/
|
|
1004
|
-
static N_0xF824530B612FE0CE() {
|
|
1005
|
-
return inv('0xF824530B612FE0CE');
|
|
1006
|
-
}
|
|
1007
|
-
/**
|
|
1008
|
-
* @returns
|
|
1009
|
-
*/
|
|
1010
|
-
static getFirstPersonAimCamZoomFactor() {
|
|
1011
|
-
return inv('0xB4132CA1B0EE1365', raf());
|
|
1012
|
-
}
|
|
1013
|
-
/**
|
|
1014
|
-
* @param rotationOrder
|
|
1015
|
-
* @returns
|
|
1016
|
-
*/
|
|
1017
|
-
static getGameplayCamRot(rotationOrder) {
|
|
1018
|
-
return Vector3.fromArray(inv('0x0252D2B5582957A6', rotationOrder, rav()));
|
|
1019
|
-
}
|
|
1020
|
-
/**
|
|
1021
|
-
* @param camName
|
|
1022
|
-
* @param p1
|
|
1023
|
-
* @returns
|
|
1024
|
-
*/
|
|
1025
|
-
static createCam(camName, p1) {
|
|
1026
|
-
return createFromHandle('Cam', inv('0xE72CDBA7F0A02DD6', camName, p1, rai()));
|
|
873
|
+
static isAnimSceneCamActive() {
|
|
874
|
+
return inv('0x20389408F0E93B9A');
|
|
1027
875
|
}
|
|
1028
876
|
/**
|
|
1029
|
-
*
|
|
877
|
+
* Hash used in finale1.ysc: 1726668277
|
|
1030
878
|
*
|
|
879
|
+
* @param pos
|
|
1031
880
|
* @param duration
|
|
881
|
+
* @param blendOutDuration
|
|
882
|
+
* @param blendInDuration
|
|
883
|
+
* @param p6
|
|
1032
884
|
*/
|
|
1033
|
-
static
|
|
1034
|
-
inv('
|
|
1035
|
-
}
|
|
1036
|
-
/**
|
|
1037
|
-
* Used for DUELING_MANAGE_DEATH_CAMERA - Initializing death camera
|
|
1038
|
-
* Params: targetPed = death cam focuses on it
|
|
1039
|
-
*
|
|
1040
|
-
* @param targetPed
|
|
1041
|
-
*/
|
|
1042
|
-
static forceCinematicDeathCamOnPed(targetPed) {
|
|
1043
|
-
inv('0xE3639DB78B3B5400', targetPed.handle);
|
|
1044
|
-
}
|
|
1045
|
-
/**
|
|
1046
|
-
* @param p0
|
|
1047
|
-
*/
|
|
1048
|
-
static N_0xC252C0CC969AF79A(p0) {
|
|
1049
|
-
inv('0xC252C0CC969AF79A', p0);
|
|
1050
|
-
}
|
|
1051
|
-
static N_0x3C486E334520579D() {
|
|
1052
|
-
inv('0x3C486E334520579D');
|
|
1053
|
-
}
|
|
1054
|
-
/**
|
|
1055
|
-
* @param p0
|
|
1056
|
-
*/
|
|
1057
|
-
static setScriptedCameraIsFirstPersonThisFrame(p0) {
|
|
1058
|
-
inv('0x1DD95A8D6B24A0C9', p0);
|
|
1059
|
-
}
|
|
1060
|
-
/**
|
|
1061
|
-
* @param p0
|
|
1062
|
-
* @param p1
|
|
1063
|
-
* @param p2
|
|
1064
|
-
* @returns
|
|
1065
|
-
*/
|
|
1066
|
-
static isFirstPersonCameraActive(p0, p1, p2) {
|
|
1067
|
-
return inv('0xA24C1D341C6E0D53', p0, p1, p2);
|
|
1068
|
-
}
|
|
1069
|
-
static N_0x3C8F74E8FE751614() {
|
|
1070
|
-
inv('0x3C8F74E8FE751614');
|
|
885
|
+
static setGameplayCoordHint(pos, duration, blendOutDuration, blendInDuration, p6) {
|
|
886
|
+
inv('0xFA33B8C69A4A6A0F', f(pos.x), f(pos.y), f(pos.z), duration, blendOutDuration, blendInDuration, _h(p6));
|
|
1071
887
|
}
|
|
1072
888
|
/**
|
|
1073
889
|
* p6 & p7 - possibly length or time
|
|
@@ -1178,183 +994,367 @@ export class CamStatics {
|
|
|
1178
994
|
inv('0x9A92C06ACBAF9731');
|
|
1179
995
|
}
|
|
1180
996
|
/**
|
|
1181
|
-
* @param dictionary
|
|
1182
|
-
* @param shotName
|
|
1183
|
-
* @param duration
|
|
1184
997
|
* @returns
|
|
1185
998
|
*/
|
|
1186
|
-
static
|
|
1187
|
-
return inv('
|
|
999
|
+
static N_0x8B1A5FE7E41E52B2() {
|
|
1000
|
+
return inv('0x8B1A5FE7E41E52B2');
|
|
1188
1001
|
}
|
|
1189
1002
|
/**
|
|
1190
|
-
*
|
|
1003
|
+
* Forces gameplay cam to specified ped as if you were the ped or spectating it
|
|
1004
|
+
*
|
|
1005
|
+
* @param ped
|
|
1191
1006
|
*/
|
|
1192
|
-
static
|
|
1193
|
-
inv('
|
|
1007
|
+
static setGameplayCamFollowPedThisUpdate(ped) {
|
|
1008
|
+
inv('0x82E41D6ADE924FCA', ped.handle);
|
|
1194
1009
|
}
|
|
1195
1010
|
/**
|
|
1196
|
-
* @param
|
|
1011
|
+
* @param name
|
|
1012
|
+
* @param pos
|
|
1013
|
+
* @param rot
|
|
1197
1014
|
*/
|
|
1198
|
-
static
|
|
1199
|
-
inv('
|
|
1015
|
+
static cinematicLocationSetLocationAndRotation(name, pos, rot) {
|
|
1016
|
+
inv('0x0E94C95EC3185FA9', name, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z));
|
|
1200
1017
|
}
|
|
1201
1018
|
/**
|
|
1202
|
-
* @param
|
|
1203
|
-
* @returns
|
|
1019
|
+
* @param camInitialPitch
|
|
1204
1020
|
*/
|
|
1205
|
-
static
|
|
1206
|
-
|
|
1021
|
+
static setGameplayCamInitialPitch(camInitialPitch) {
|
|
1022
|
+
inv('0x449995EA846D3FC2', f(camInitialPitch));
|
|
1207
1023
|
}
|
|
1208
1024
|
/**
|
|
1209
|
-
*
|
|
1025
|
+
* Old name: _SET_GAMEPLAY_HINT_ANIM_OFFSETY
|
|
1026
|
+
*
|
|
1027
|
+
* @param p0
|
|
1210
1028
|
*/
|
|
1211
|
-
static
|
|
1212
|
-
|
|
1029
|
+
static setGameplayHintCameraRelativeVerticalOffset(p0) {
|
|
1030
|
+
inv('0x29E74F819150CC32', f(p0));
|
|
1213
1031
|
}
|
|
1214
1032
|
/**
|
|
1033
|
+
* Old name: _SET_FIRST_PERSON_CAM_PITCH_RANGE
|
|
1034
|
+
*
|
|
1215
1035
|
* @param p0
|
|
1216
1036
|
* @param p1
|
|
1217
|
-
* @param p2
|
|
1218
|
-
* @param p3
|
|
1219
|
-
* @param p4
|
|
1220
|
-
* @param p5
|
|
1221
1037
|
*/
|
|
1222
|
-
static
|
|
1223
|
-
inv('
|
|
1038
|
+
static setFirstPersonAimCamRelativePitchLimitsThisUpdate(p0, p1) {
|
|
1039
|
+
inv('0x715B7F5E8BED32A2', f(p0), f(p1));
|
|
1224
1040
|
}
|
|
1225
1041
|
/**
|
|
1226
|
-
*
|
|
1227
|
-
*
|
|
1042
|
+
* BOOL param indicates whether the cam should be destroyed if it belongs to the calling script.
|
|
1043
|
+
*
|
|
1044
|
+
* @param p0
|
|
1228
1045
|
*/
|
|
1229
|
-
static
|
|
1230
|
-
inv('
|
|
1046
|
+
static destroyAllCams(p0) {
|
|
1047
|
+
inv('0x163600D6E136C9F8', p0);
|
|
1231
1048
|
}
|
|
1232
1049
|
/**
|
|
1233
|
-
*
|
|
1234
|
-
*
|
|
1235
|
-
* @returns
|
|
1050
|
+
* @param cameraDictionary
|
|
1236
1051
|
*/
|
|
1237
|
-
static
|
|
1238
|
-
|
|
1052
|
+
static destroy(cameraDictionary) {
|
|
1053
|
+
inv('0x0A5A4F1979ABB40E', cameraDictionary);
|
|
1239
1054
|
}
|
|
1240
1055
|
/**
|
|
1241
1056
|
* @returns
|
|
1242
1057
|
*/
|
|
1243
|
-
static
|
|
1244
|
-
return inv('
|
|
1058
|
+
static getPhotoModeDof() {
|
|
1059
|
+
return inv('0x4653A741D17F2CD0', raf());
|
|
1245
1060
|
}
|
|
1246
1061
|
/**
|
|
1247
|
-
*
|
|
1062
|
+
* Checks data related to Cinematic Cam Locations, if the check fails, the location is being loaded using 0x1B3C2D961F5FC0E1.
|
|
1063
|
+
*
|
|
1064
|
+
* @param locationDictName
|
|
1065
|
+
* @returns
|
|
1248
1066
|
*/
|
|
1249
|
-
static
|
|
1250
|
-
inv('
|
|
1067
|
+
static isCinematicCamLocationLoaded2(locationDictName) {
|
|
1068
|
+
return !!inv('0x595550376B7EA230', locationDictName, rai());
|
|
1251
1069
|
}
|
|
1252
1070
|
/**
|
|
1253
|
-
* @
|
|
1071
|
+
* @returns
|
|
1254
1072
|
*/
|
|
1255
|
-
static
|
|
1256
|
-
inv('
|
|
1073
|
+
static isGameplayCamRendering() {
|
|
1074
|
+
return !!inv('0x8660EA714834E412', rai());
|
|
1257
1075
|
}
|
|
1258
1076
|
/**
|
|
1259
|
-
* @
|
|
1260
|
-
* @param pos1
|
|
1261
|
-
* @param p4
|
|
1262
|
-
* @param p5
|
|
1263
|
-
* @param p6
|
|
1264
|
-
* @param p7
|
|
1077
|
+
* @returns
|
|
1265
1078
|
*/
|
|
1266
|
-
static
|
|
1267
|
-
inv('
|
|
1079
|
+
static N_0xEF9A3132A0AA6B19() {
|
|
1080
|
+
return inv('0xEF9A3132A0AA6B19');
|
|
1268
1081
|
}
|
|
1269
1082
|
/**
|
|
1270
1083
|
* @returns
|
|
1271
1084
|
*/
|
|
1272
|
-
static
|
|
1273
|
-
return Vector3.fromArray(inv('
|
|
1085
|
+
static getGameplayCamCoord() {
|
|
1086
|
+
return Vector3.fromArray(inv('0x595320200B98596E', rav()));
|
|
1274
1087
|
}
|
|
1275
1088
|
/**
|
|
1276
|
-
* @
|
|
1089
|
+
* @param p0
|
|
1277
1090
|
*/
|
|
1278
|
-
static
|
|
1279
|
-
|
|
1091
|
+
static setCinematicButtonActive(p0) {
|
|
1092
|
+
inv('0xB90411F480457A6C', p0);
|
|
1280
1093
|
}
|
|
1281
1094
|
/**
|
|
1095
|
+
* @param rotationOrder
|
|
1282
1096
|
* @returns
|
|
1283
1097
|
*/
|
|
1284
|
-
static
|
|
1285
|
-
return inv('
|
|
1098
|
+
static getFinalRenderedCamRot(rotationOrder) {
|
|
1099
|
+
return Vector3.fromArray(inv('0x602685BD85DD26CA', rotationOrder, rav()));
|
|
1286
1100
|
}
|
|
1287
1101
|
/**
|
|
1288
|
-
* @
|
|
1102
|
+
* @param locationDictName
|
|
1289
1103
|
*/
|
|
1290
|
-
static
|
|
1291
|
-
|
|
1104
|
+
static loadCinematicCamLocation(locationDictName) {
|
|
1105
|
+
inv('0x1B3C2D961F5FC0E1', locationDictName);
|
|
1106
|
+
}
|
|
1107
|
+
/**
|
|
1108
|
+
* _SET_GAMEPLAY_P* - _SET_GAMEPLAY_V*
|
|
1109
|
+
*
|
|
1110
|
+
* @param shakeName
|
|
1111
|
+
* @param intensity
|
|
1112
|
+
*/
|
|
1113
|
+
static N_0xFEFDDC6E8FDF8A75(shakeName, intensity) {
|
|
1114
|
+
inv('0xFEFDDC6E8FDF8A75', shakeName, f(intensity));
|
|
1292
1115
|
}
|
|
1293
1116
|
/**
|
|
1294
1117
|
* @returns
|
|
1295
1118
|
*/
|
|
1296
|
-
static
|
|
1297
|
-
return inv('
|
|
1119
|
+
static N_0x5060FA977CEA4455() {
|
|
1120
|
+
return inv('0x5060FA977CEA4455');
|
|
1121
|
+
}
|
|
1122
|
+
/**
|
|
1123
|
+
* [SHOP_CAMERA_SUPPORT_START_NEW_ORBIT]
|
|
1124
|
+
* p0: struct<32> /*256*\/
|
|
1125
|
+
*
|
|
1126
|
+
* @returns p0
|
|
1127
|
+
*/
|
|
1128
|
+
static startCameraOrbit() {
|
|
1129
|
+
const result = inv('0x65B205BF30C13DDB', pvi());
|
|
1130
|
+
return result;
|
|
1298
1131
|
}
|
|
1299
1132
|
/**
|
|
1300
1133
|
* @param p0
|
|
1301
1134
|
* @param p1
|
|
1302
|
-
* @param p2
|
|
1303
1135
|
*/
|
|
1304
|
-
static
|
|
1305
|
-
inv('
|
|
1136
|
+
static setWidescreenBorders(p0, p1) {
|
|
1137
|
+
inv('0xD7F4D54CF80AFA34', p0, p1);
|
|
1138
|
+
}
|
|
1139
|
+
static N_0x06557F6D96C86881() {
|
|
1140
|
+
inv('0x06557F6D96C86881');
|
|
1306
1141
|
}
|
|
1307
1142
|
/**
|
|
1308
|
-
*
|
|
1143
|
+
* minimum: Degrees between -180f and 180f.
|
|
1144
|
+
* maximum: Degrees between -180f and 180f. Clamps the gameplay camera's current yaw. Eg. _CLAMP_GAMEPLAY_CAM_YAW(0.0f, 0.0f) will set the horizontal angle directly behind the player. Old name: _CLAMP_GAMEPLAY_CAM_YAW
|
|
1145
|
+
*
|
|
1146
|
+
* @param minimum
|
|
1147
|
+
* @param maximum
|
|
1309
1148
|
*/
|
|
1310
|
-
static
|
|
1311
|
-
|
|
1149
|
+
static setThirdPersonCamRelativeHeadingLimitsThisUpdate(minimum, maximum) {
|
|
1150
|
+
inv('0x14F3947318CA8AD2', f(minimum), f(maximum));
|
|
1312
1151
|
}
|
|
1313
1152
|
/**
|
|
1314
1153
|
* @param p0
|
|
1315
1154
|
*/
|
|
1316
|
-
static
|
|
1317
|
-
inv('
|
|
1155
|
+
static N_0xDF7F5BE9150E47E4(p0) {
|
|
1156
|
+
inv('0xDF7F5BE9150E47E4', p0);
|
|
1157
|
+
}
|
|
1158
|
+
static N_0x04084490CC302CFB() {
|
|
1159
|
+
inv('0x04084490CC302CFB');
|
|
1318
1160
|
}
|
|
1319
1161
|
/**
|
|
1162
|
+
* @param p0
|
|
1163
|
+
*/
|
|
1164
|
+
static stopGameplayCamShaking(p0) {
|
|
1165
|
+
inv('0xE0DE43D290FB65F9', p0);
|
|
1166
|
+
}
|
|
1167
|
+
/**
|
|
1168
|
+
* Creates Cinematic Black Bars (at top and bottom)
|
|
1169
|
+
* Disable instantly: false/false, Enable instantly: true/true
|
|
1170
|
+
*
|
|
1320
1171
|
* @param p0
|
|
1321
1172
|
* @param p1
|
|
1322
1173
|
*/
|
|
1323
|
-
static
|
|
1324
|
-
inv('
|
|
1174
|
+
static requestLetterBoxNow(p0, p1) {
|
|
1175
|
+
inv('0x69D65E89FFD72313', p0, p1);
|
|
1176
|
+
}
|
|
1177
|
+
/**
|
|
1178
|
+
* @param entity
|
|
1179
|
+
*/
|
|
1180
|
+
static disableCamCollisionForObject(entity) {
|
|
1181
|
+
inv('0x7E3F546ACFE6C8D9', entity.handle);
|
|
1325
1182
|
}
|
|
1326
1183
|
/**
|
|
1327
1184
|
* @returns
|
|
1328
1185
|
*/
|
|
1329
|
-
static
|
|
1330
|
-
return inv('
|
|
1186
|
+
static getGameplayCamFov() {
|
|
1187
|
+
return inv('0xF6A96E5ACEEC6E50', raf());
|
|
1188
|
+
}
|
|
1189
|
+
/**
|
|
1190
|
+
* Fades the screen in. duration: The time the fade should take, in milliseconds.
|
|
1191
|
+
*
|
|
1192
|
+
* @param duration
|
|
1193
|
+
*/
|
|
1194
|
+
static doScreenFadeIn(duration) {
|
|
1195
|
+
inv('0x6A053CF596F67DF7', duration);
|
|
1196
|
+
}
|
|
1197
|
+
/**
|
|
1198
|
+
* script_rel: DRUNK_SHAKE, REINFORCED_LASSO_STRUGGLE_SHAKE, CORRECTOR_SHAKE, MINIGAME_BOUNTY_SHAKE, HAND_SHAKE, MINIGAME_TRAIN_SHAKE
|
|
1199
|
+
* script_mp_rel: DRUNK_SHAKE, REINFORCED_LASSO_STRUGGLE_SHAKE
|
|
1200
|
+
* _STOP_GAMEPLAY_CAM* - _STOP_I*
|
|
1201
|
+
*
|
|
1202
|
+
* @param shakeName
|
|
1203
|
+
* @param p1
|
|
1204
|
+
*/
|
|
1205
|
+
static stopGameplayCamShakingWithName(shakeName, p1) {
|
|
1206
|
+
inv('0x4285804FD65D8066', shakeName, p1);
|
|
1331
1207
|
}
|
|
1332
1208
|
/**
|
|
1333
1209
|
* @returns
|
|
1334
1210
|
*/
|
|
1335
|
-
static
|
|
1336
|
-
return inv('
|
|
1211
|
+
static isInterpolatingToScriptCams() {
|
|
1212
|
+
return !!inv('0x43AB9D5A7D415478', rai());
|
|
1213
|
+
}
|
|
1214
|
+
/**
|
|
1215
|
+
* @returns
|
|
1216
|
+
*/
|
|
1217
|
+
static getFinalRenderedCamFov() {
|
|
1218
|
+
return inv('0x04AF77971E508F6A', raf());
|
|
1337
1219
|
}
|
|
1338
1220
|
/**
|
|
1221
|
+
* UPDATE_PLAYER_PLAYING_STATE - Releasing Lasso Hint Cam
|
|
1222
|
+
* Return type char in ida
|
|
1223
|
+
* *SET_GAMEPLAY_HINT**
|
|
1224
|
+
*
|
|
1339
1225
|
* @param p0
|
|
1340
1226
|
*/
|
|
1341
|
-
static
|
|
1342
|
-
inv('
|
|
1227
|
+
static N_0x88544C0E3291DCAE(p0) {
|
|
1228
|
+
inv('0x88544C0E3291DCAE', p0);
|
|
1343
1229
|
}
|
|
1344
1230
|
/**
|
|
1345
1231
|
* @returns
|
|
1346
1232
|
*/
|
|
1347
|
-
static
|
|
1348
|
-
return inv('
|
|
1233
|
+
static isScreenFadedIn() {
|
|
1234
|
+
return !!inv('0x37F9A426FBCF4AF2', rai());
|
|
1349
1235
|
}
|
|
1350
1236
|
/**
|
|
1351
|
-
*
|
|
1352
|
-
|
|
1237
|
+
* Old name: _DISABLE_FIRST_PERSON_CAM_THIS_FRAME
|
|
1238
|
+
*/
|
|
1239
|
+
static disableOnFootFirstPersonViewThisUpdate() {
|
|
1240
|
+
inv('0x9C473089A934C930');
|
|
1241
|
+
}
|
|
1242
|
+
/**
|
|
1243
|
+
* Old name: _INVALIDATE_VEHICLE_IDLE_CAM
|
|
1244
|
+
*/
|
|
1245
|
+
static invalidateCinematicVehicleIdleMode() {
|
|
1246
|
+
inv('0x634F4A0562CF19B8');
|
|
1247
|
+
}
|
|
1248
|
+
/**
|
|
1249
|
+
* @param dictionaryName
|
|
1250
|
+
*/
|
|
1251
|
+
static unloadCinematicCameraLocation(dictionaryName) {
|
|
1252
|
+
inv('0x2412216FCC7B4E3E', dictionaryName);
|
|
1253
|
+
}
|
|
1254
|
+
/**
|
|
1255
|
+
* @returns
|
|
1256
|
+
*/
|
|
1257
|
+
static isScreenFadedOut() {
|
|
1258
|
+
return !!inv('0xF5472C80DF2FF847', rai());
|
|
1259
|
+
}
|
|
1260
|
+
/**
|
|
1261
|
+
* @param dictionary
|
|
1262
|
+
* @param shotName
|
|
1263
|
+
* @param duration
|
|
1264
|
+
*/
|
|
1265
|
+
static N_0xA54D643D0773EB65(dictionary, shotName, duration) {
|
|
1266
|
+
inv('0xA54D643D0773EB65', dictionary, shotName, duration);
|
|
1267
|
+
}
|
|
1268
|
+
/**
|
|
1269
|
+
* @returns
|
|
1270
|
+
*/
|
|
1271
|
+
static isDeathFailCameraRunning() {
|
|
1272
|
+
return !!inv('0x139EFB0A71DD9011', rai());
|
|
1273
|
+
}
|
|
1274
|
+
/**
|
|
1275
|
+
* @returns
|
|
1276
|
+
*/
|
|
1277
|
+
static N_0xDC62CD70658E7A02() {
|
|
1278
|
+
return inv('0xDC62CD70658E7A02');
|
|
1279
|
+
}
|
|
1280
|
+
static forceLetterBoxThisUpdate() {
|
|
1281
|
+
inv('0xC64ABC0676AF262B');
|
|
1282
|
+
}
|
|
1283
|
+
/**
|
|
1284
|
+
* @param p0
|
|
1285
|
+
* @param p1
|
|
1286
|
+
* @param p2
|
|
1287
|
+
* @param p3
|
|
1288
|
+
* @param p4
|
|
1289
|
+
* @param p5
|
|
1290
|
+
* @param p6
|
|
1291
|
+
* @param p7
|
|
1292
|
+
*/
|
|
1293
|
+
static setGameplayVehicleHint(p0, p1, p2, p3, p4, p5, p6, p7) {
|
|
1294
|
+
inv('0xE2B2BB7DAC280515', p0, f(p1), f(p2), f(p3), p4, p5, p6, p7);
|
|
1295
|
+
}
|
|
1296
|
+
/**
|
|
1297
|
+
* Used for DUELING_MANAGE_DEATH_CAMERA - Initializing death camera
|
|
1298
|
+
* _SET_P* - _SET_S*
|
|
1353
1299
|
*
|
|
1354
|
-
* @param
|
|
1355
|
-
* @param intensity
|
|
1300
|
+
* @param p0
|
|
1356
1301
|
*/
|
|
1357
|
-
static
|
|
1358
|
-
inv('
|
|
1302
|
+
static setStartCinematicDeathCam(p0) {
|
|
1303
|
+
inv('0x6E969927CF632608', p0);
|
|
1304
|
+
}
|
|
1305
|
+
static N_0x6CAB0BA160B168D2() {
|
|
1306
|
+
inv('0x6CAB0BA160B168D2');
|
|
1307
|
+
}
|
|
1308
|
+
/**
|
|
1309
|
+
* @returns
|
|
1310
|
+
*/
|
|
1311
|
+
static isScreenFadingOut() {
|
|
1312
|
+
return !!inv('0x02F39BEFE7B88D00', rai());
|
|
1313
|
+
}
|
|
1314
|
+
/**
|
|
1315
|
+
* @param p0
|
|
1316
|
+
* @param p1
|
|
1317
|
+
* @returns
|
|
1318
|
+
*/
|
|
1319
|
+
static N_0x4138EE36BC3DC0A7(p0, p1) {
|
|
1320
|
+
return inv('0x4138EE36BC3DC0A7', p0, p1);
|
|
1321
|
+
}
|
|
1322
|
+
/**
|
|
1323
|
+
* nullsub, doesn't do anything
|
|
1324
|
+
*/
|
|
1325
|
+
static disableFirstPersonFlashEffectThisUpdate() {
|
|
1326
|
+
inv('0x77D65669A05D1A1A');
|
|
1327
|
+
}
|
|
1328
|
+
/**
|
|
1329
|
+
* Returns true if first person camera is active in saloon1.ysc
|
|
1330
|
+
*
|
|
1331
|
+
* @returns
|
|
1332
|
+
*/
|
|
1333
|
+
static forceFirstPersonCamThisFrame() {
|
|
1334
|
+
return inv('0x90DA5BA5C2635416');
|
|
1335
|
+
}
|
|
1336
|
+
static N_0x18C3DFAC458783BB() {
|
|
1337
|
+
inv('0x18C3DFAC458783BB');
|
|
1338
|
+
}
|
|
1339
|
+
static N_0x16E9ABDD34DDD931() {
|
|
1340
|
+
inv('0x16E9ABDD34DDD931');
|
|
1341
|
+
}
|
|
1342
|
+
/**
|
|
1343
|
+
* @param cameraDictionary
|
|
1344
|
+
*/
|
|
1345
|
+
static create(cameraDictionary) {
|
|
1346
|
+
inv('0xB8B207C34285E978', cameraDictionary);
|
|
1347
|
+
}
|
|
1348
|
+
/**
|
|
1349
|
+
* @param p0
|
|
1350
|
+
*/
|
|
1351
|
+
static N_0x5B637D6F3B67716A(p0) {
|
|
1352
|
+
inv('0x5B637D6F3B67716A', p0);
|
|
1353
|
+
}
|
|
1354
|
+
/**
|
|
1355
|
+
* @returns
|
|
1356
|
+
*/
|
|
1357
|
+
static isCinematicCamRendering() {
|
|
1358
|
+
return !!inv('0xBF7C780731AADBF8', rai());
|
|
1359
1359
|
}
|
|
1360
1360
|
}
|