@nativewrappers/redm-codegen 0.0.3 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (313) hide show
  1. package/dist/classes/AnimScene.d.ts +135 -135
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +208 -208
  4. package/dist/classes/BaseModel.d.ts +21 -21
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +33 -33
  7. package/dist/classes/BaseTask.d.ts +23 -23
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +27 -27
  10. package/dist/classes/Cam.d.ts +98 -98
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +134 -134
  13. package/dist/classes/Entity.d.ts +385 -380
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +498 -489
  16. package/dist/classes/Interior.d.ts +5 -5
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +8 -8
  19. package/dist/classes/ItemSet.d.ts +2 -2
  20. package/dist/classes/ItemSet.d.ts.map +1 -1
  21. package/dist/classes/ItemSet.js +3 -3
  22. package/dist/classes/Ped.d.ts +336 -336
  23. package/dist/classes/Ped.d.ts.map +1 -1
  24. package/dist/classes/Ped.js +495 -495
  25. package/dist/classes/PedModel.d.ts +1 -1
  26. package/dist/classes/PedModel.d.ts.map +1 -1
  27. package/dist/classes/PedModel.js +2 -2
  28. package/dist/classes/PedTask.d.ts +255 -255
  29. package/dist/classes/PedTask.d.ts.map +1 -1
  30. package/dist/classes/PedTask.js +345 -345
  31. package/dist/classes/PersChar.d.ts +13 -13
  32. package/dist/classes/PersChar.d.ts.map +1 -1
  33. package/dist/classes/PersChar.js +29 -29
  34. package/dist/classes/Pickup.d.ts +8 -8
  35. package/dist/classes/Pickup.d.ts.map +1 -1
  36. package/dist/classes/Pickup.js +15 -15
  37. package/dist/classes/Player.d.ts +713 -709
  38. package/dist/classes/Player.d.ts.map +1 -1
  39. package/dist/classes/Player.js +979 -973
  40. package/dist/classes/Prop.d.ts +115 -115
  41. package/dist/classes/Prop.d.ts.map +1 -1
  42. package/dist/classes/Prop.js +160 -160
  43. package/dist/classes/PropSet.d.ts +5 -5
  44. package/dist/classes/PropSet.d.ts.map +1 -1
  45. package/dist/classes/PropSet.js +6 -6
  46. package/dist/classes/Vehicle.d.ts +122 -122
  47. package/dist/classes/Vehicle.d.ts.map +1 -1
  48. package/dist/classes/Vehicle.js +147 -147
  49. package/dist/classes/VehicleModel.d.ts +1 -1
  50. package/dist/classes/VehicleModel.d.ts.map +1 -1
  51. package/dist/classes/VehicleModel.js +2 -2
  52. package/dist/classes/VehicleTask.d.ts +9 -9
  53. package/dist/classes/VehicleTask.d.ts.map +1 -1
  54. package/dist/classes/VehicleTask.js +12 -12
  55. package/dist/classes/Volume.d.ts +56 -56
  56. package/dist/classes/Volume.d.ts.map +1 -1
  57. package/dist/classes/Volume.js +84 -84
  58. package/dist/classes/Weapon.d.ts +354 -354
  59. package/dist/classes/Weapon.d.ts.map +1 -1
  60. package/dist/classes/Weapon.js +464 -464
  61. package/dist/namespaces/Aicoverpoint.d.ts +23 -23
  62. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
  63. package/dist/namespaces/Aicoverpoint.js +35 -35
  64. package/dist/namespaces/Aitransport.d.ts +78 -78
  65. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  66. package/dist/namespaces/Aitransport.js +95 -95
  67. package/dist/namespaces/Animscene.d.ts +49 -49
  68. package/dist/namespaces/Animscene.d.ts.map +1 -1
  69. package/dist/namespaces/Animscene.js +67 -67
  70. package/dist/namespaces/Audio.d.ts +447 -447
  71. package/dist/namespaces/Audio.d.ts.map +1 -1
  72. package/dist/namespaces/Audio.js +635 -635
  73. package/dist/namespaces/CamStatics.d.ts +441 -441
  74. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  75. package/dist/namespaces/CamStatics.js +675 -675
  76. package/dist/namespaces/Collection.d.ts +6 -6
  77. package/dist/namespaces/Collection.d.ts.map +1 -1
  78. package/dist/namespaces/Collection.js +11 -11
  79. package/dist/namespaces/Companion.d.ts +22 -22
  80. package/dist/namespaces/Companion.d.ts.map +1 -1
  81. package/dist/namespaces/Companion.js +30 -30
  82. package/dist/namespaces/Compapp.js +1 -1
  83. package/dist/namespaces/Compendium.d.ts +82 -82
  84. package/dist/namespaces/Compendium.d.ts.map +1 -1
  85. package/dist/namespaces/Compendium.js +115 -115
  86. package/dist/namespaces/Crashlog.js +9 -9
  87. package/dist/namespaces/Crew.js +4 -4
  88. package/dist/namespaces/Databinding.d.ts +164 -164
  89. package/dist/namespaces/Databinding.d.ts.map +1 -1
  90. package/dist/namespaces/Databinding.js +232 -232
  91. package/dist/namespaces/Datafile.js +4 -4
  92. package/dist/namespaces/Decorator.d.ts +19 -19
  93. package/dist/namespaces/Decorator.d.ts.map +1 -1
  94. package/dist/namespaces/Decorator.js +34 -34
  95. package/dist/namespaces/Dlc.d.ts +5 -5
  96. package/dist/namespaces/Dlc.d.ts.map +1 -1
  97. package/dist/namespaces/Dlc.js +9 -9
  98. package/dist/namespaces/EntityStatics.d.ts +119 -119
  99. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  100. package/dist/namespaces/EntityStatics.js +164 -164
  101. package/dist/namespaces/Event.js +4 -4
  102. package/dist/namespaces/Fire.d.ts +89 -89
  103. package/dist/namespaces/Fire.d.ts.map +1 -1
  104. package/dist/namespaces/Fire.js +115 -115
  105. package/dist/namespaces/Flock.js +2 -2
  106. package/dist/namespaces/Gang.js +2 -2
  107. package/dist/namespaces/GoogleAnalytics.js +2 -2
  108. package/dist/namespaces/Graphics.d.ts +375 -375
  109. package/dist/namespaces/Graphics.d.ts.map +1 -1
  110. package/dist/namespaces/Graphics.js +569 -569
  111. package/dist/namespaces/Hud.d.ts +507 -507
  112. package/dist/namespaces/Hud.d.ts.map +1 -1
  113. package/dist/namespaces/Hud.js +706 -706
  114. package/dist/namespaces/Ik.js +1 -1
  115. package/dist/namespaces/Interaction.js +3 -3
  116. package/dist/namespaces/InteriorStatics.js +2 -2
  117. package/dist/namespaces/Inventory.d.ts +159 -159
  118. package/dist/namespaces/Inventory.d.ts.map +1 -1
  119. package/dist/namespaces/Inventory.js +214 -214
  120. package/dist/namespaces/Itemdatabase.d.ts +5 -5
  121. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  122. package/dist/namespaces/Itemdatabase.js +10 -10
  123. package/dist/namespaces/Itemset.js +2 -2
  124. package/dist/namespaces/Law.d.ts +1 -1
  125. package/dist/namespaces/Law.d.ts.map +1 -1
  126. package/dist/namespaces/Law.js +19 -19
  127. package/dist/namespaces/Localization.js +1 -1
  128. package/dist/namespaces/Map.d.ts +173 -173
  129. package/dist/namespaces/Map.d.ts.map +1 -1
  130. package/dist/namespaces/Map.js +240 -240
  131. package/dist/namespaces/Minigame.d.ts +17 -17
  132. package/dist/namespaces/Minigame.d.ts.map +1 -1
  133. package/dist/namespaces/Minigame.js +25 -25
  134. package/dist/namespaces/Misc.d.ts +3 -3
  135. package/dist/namespaces/Misc.d.ts.map +1 -1
  136. package/dist/namespaces/Misc.js +35 -35
  137. package/dist/namespaces/Missiondata.d.ts +15 -15
  138. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  139. package/dist/namespaces/Missiondata.js +24 -24
  140. package/dist/namespaces/Money.js +3 -3
  141. package/dist/namespaces/Netshopping.d.ts +58 -58
  142. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  143. package/dist/namespaces/Netshopping.js +89 -89
  144. package/dist/namespaces/Network.d.ts +694 -694
  145. package/dist/namespaces/Network.d.ts.map +1 -1
  146. package/dist/namespaces/Network.js +1129 -1129
  147. package/dist/namespaces/Object.d.ts +142 -142
  148. package/dist/namespaces/Object.d.ts.map +1 -1
  149. package/dist/namespaces/Object.js +195 -195
  150. package/dist/namespaces/Pad.d.ts +101 -101
  151. package/dist/namespaces/Pad.d.ts.map +1 -1
  152. package/dist/namespaces/Pad.js +142 -142
  153. package/dist/namespaces/Pathfind.js +10 -10
  154. package/dist/namespaces/PedStatics.d.ts +20 -20
  155. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  156. package/dist/namespaces/PedStatics.js +36 -36
  157. package/dist/namespaces/Perschar.d.ts +49 -49
  158. package/dist/namespaces/Perschar.d.ts.map +1 -1
  159. package/dist/namespaces/Perschar.js +76 -76
  160. package/dist/namespaces/Physics.d.ts +89 -89
  161. package/dist/namespaces/Physics.d.ts.map +1 -1
  162. package/dist/namespaces/Physics.js +125 -125
  163. package/dist/namespaces/PlayerStatics.d.ts +139 -139
  164. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  165. package/dist/namespaces/PlayerStatics.js +200 -200
  166. package/dist/namespaces/Population.d.ts +75 -75
  167. package/dist/namespaces/Population.d.ts.map +1 -1
  168. package/dist/namespaces/Population.js +101 -101
  169. package/dist/namespaces/Posse.d.ts +54 -54
  170. package/dist/namespaces/Posse.d.ts.map +1 -1
  171. package/dist/namespaces/Posse.js +86 -86
  172. package/dist/namespaces/Replay.d.ts +1 -1
  173. package/dist/namespaces/Replay.d.ts.map +1 -1
  174. package/dist/namespaces/Replay.js +2 -2
  175. package/dist/namespaces/Scripts.d.ts +1 -1
  176. package/dist/namespaces/Scripts.d.ts.map +1 -1
  177. package/dist/namespaces/Scripts.js +12 -12
  178. package/dist/namespaces/Socialclub.js +8 -8
  179. package/dist/namespaces/Socialclubfeed.js +1 -1
  180. package/dist/namespaces/Spactionproxy.js +4 -4
  181. package/dist/namespaces/Stats.d.ts +197 -197
  182. package/dist/namespaces/Stats.d.ts.map +1 -1
  183. package/dist/namespaces/Stats.js +285 -285
  184. package/dist/namespaces/Streaming.d.ts +46 -46
  185. package/dist/namespaces/Streaming.d.ts.map +1 -1
  186. package/dist/namespaces/Streaming.js +79 -79
  187. package/dist/namespaces/Task.d.ts +138 -138
  188. package/dist/namespaces/Task.d.ts.map +1 -1
  189. package/dist/namespaces/Task.js +204 -204
  190. package/dist/namespaces/Telemetry.d.ts +212 -212
  191. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  192. package/dist/namespaces/Telemetry.js +308 -308
  193. package/dist/namespaces/Txd.js +1 -1
  194. package/dist/namespaces/Uiapps.d.ts +25 -25
  195. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  196. package/dist/namespaces/Uiapps.js +36 -36
  197. package/dist/namespaces/Uievents.js +1 -1
  198. package/dist/namespaces/Uifeed.d.ts +15 -15
  199. package/dist/namespaces/Uifeed.d.ts.map +1 -1
  200. package/dist/namespaces/Uifeed.js +25 -25
  201. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  202. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  203. package/dist/namespaces/Uistickyfeed.js +21 -21
  204. package/dist/namespaces/Unlock.js +5 -5
  205. package/dist/namespaces/VehicleStatics.js +12 -12
  206. package/dist/namespaces/Voice.d.ts +38 -38
  207. package/dist/namespaces/Voice.d.ts.map +1 -1
  208. package/dist/namespaces/Voice.js +61 -61
  209. package/dist/namespaces/VolumeStatics.d.ts +161 -161
  210. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  211. package/dist/namespaces/VolumeStatics.js +217 -217
  212. package/dist/namespaces/Water.d.ts +27 -27
  213. package/dist/namespaces/Water.d.ts.map +1 -1
  214. package/dist/namespaces/Water.js +41 -41
  215. package/dist/namespaces/WeaponStatics.d.ts +274 -274
  216. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  217. package/dist/namespaces/WeaponStatics.js +390 -390
  218. package/dist/namespaces/Zone.d.ts +7 -7
  219. package/dist/namespaces/Zone.d.ts.map +1 -1
  220. package/dist/namespaces/Zone.js +9 -9
  221. package/dist/types/NativeAliases.d.ts +3 -1
  222. package/dist/types/NativeAliases.d.ts.map +1 -1
  223. package/dist/types/NativeAliases.js +3 -1
  224. package/package.json +1 -1
  225. package/src/classes/AnimScene.ts +227 -227
  226. package/src/classes/BaseModel.ts +36 -36
  227. package/src/classes/BaseTask.ts +29 -29
  228. package/src/classes/Cam.ts +143 -143
  229. package/src/classes/Entity.ts +517 -506
  230. package/src/classes/Interior.ts +8 -8
  231. package/src/classes/ItemSet.ts +3 -3
  232. package/src/classes/Ped.ts +512 -512
  233. package/src/classes/PedModel.ts +2 -2
  234. package/src/classes/PedTask.ts +429 -429
  235. package/src/classes/PersChar.ts +35 -35
  236. package/src/classes/Pickup.ts +16 -16
  237. package/src/classes/Player.ts +995 -988
  238. package/src/classes/Prop.ts +177 -177
  239. package/src/classes/PropSet.ts +6 -6
  240. package/src/classes/Vehicle.ts +147 -147
  241. package/src/classes/VehicleModel.ts +2 -2
  242. package/src/classes/VehicleTask.ts +13 -13
  243. package/src/classes/Volume.ts +91 -91
  244. package/src/classes/Weapon.ts +489 -489
  245. package/src/namespaces/Aicoverpoint.ts +40 -40
  246. package/src/namespaces/Aitransport.ts +104 -104
  247. package/src/namespaces/Animscene.ts +74 -74
  248. package/src/namespaces/Audio.ts +647 -647
  249. package/src/namespaces/CamStatics.ts +768 -768
  250. package/src/namespaces/Collection.ts +12 -12
  251. package/src/namespaces/Companion.ts +34 -34
  252. package/src/namespaces/Compapp.ts +1 -1
  253. package/src/namespaces/Compendium.ts +120 -120
  254. package/src/namespaces/Crashlog.ts +9 -9
  255. package/src/namespaces/Crew.ts +4 -4
  256. package/src/namespaces/Databinding.ts +249 -249
  257. package/src/namespaces/Datafile.ts +4 -4
  258. package/src/namespaces/Decorator.ts +37 -37
  259. package/src/namespaces/Dlc.ts +9 -9
  260. package/src/namespaces/EntityStatics.ts +172 -172
  261. package/src/namespaces/Event.ts +4 -4
  262. package/src/namespaces/Fire.ts +127 -127
  263. package/src/namespaces/Flock.ts +2 -2
  264. package/src/namespaces/Gang.ts +2 -2
  265. package/src/namespaces/GoogleAnalytics.ts +2 -2
  266. package/src/namespaces/Graphics.ts +583 -583
  267. package/src/namespaces/Hud.ts +741 -741
  268. package/src/namespaces/Ik.ts +1 -1
  269. package/src/namespaces/Interaction.ts +3 -3
  270. package/src/namespaces/InteriorStatics.ts +2 -2
  271. package/src/namespaces/Inventory.ts +236 -236
  272. package/src/namespaces/Itemdatabase.ts +11 -11
  273. package/src/namespaces/Itemset.ts +2 -2
  274. package/src/namespaces/Law.ts +20 -20
  275. package/src/namespaces/Localization.ts +1 -1
  276. package/src/namespaces/Map.ts +256 -256
  277. package/src/namespaces/Minigame.ts +29 -29
  278. package/src/namespaces/Misc.ts +38 -38
  279. package/src/namespaces/Missiondata.ts +28 -28
  280. package/src/namespaces/Money.ts +3 -3
  281. package/src/namespaces/Netshopping.ts +99 -99
  282. package/src/namespaces/Network.ts +1165 -1165
  283. package/src/namespaces/Object.ts +214 -214
  284. package/src/namespaces/Pad.ts +150 -150
  285. package/src/namespaces/Pathfind.ts +10 -10
  286. package/src/namespaces/PedStatics.ts +42 -42
  287. package/src/namespaces/Perschar.ts +78 -78
  288. package/src/namespaces/Physics.ts +141 -141
  289. package/src/namespaces/PlayerStatics.ts +228 -228
  290. package/src/namespaces/Population.ts +114 -114
  291. package/src/namespaces/Posse.ts +87 -87
  292. package/src/namespaces/Replay.ts +3 -3
  293. package/src/namespaces/Scripts.ts +13 -13
  294. package/src/namespaces/Socialclub.ts +8 -8
  295. package/src/namespaces/Socialclubfeed.ts +1 -1
  296. package/src/namespaces/Spactionproxy.ts +4 -4
  297. package/src/namespaces/Stats.ts +293 -293
  298. package/src/namespaces/Streaming.ts +93 -93
  299. package/src/namespaces/Task.ts +228 -228
  300. package/src/namespaces/Telemetry.ts +322 -322
  301. package/src/namespaces/Txd.ts +1 -1
  302. package/src/namespaces/Uiapps.ts +43 -43
  303. package/src/namespaces/Uievents.ts +1 -1
  304. package/src/namespaces/Uifeed.ts +28 -28
  305. package/src/namespaces/Uistickyfeed.ts +23 -23
  306. package/src/namespaces/Unlock.ts +5 -5
  307. package/src/namespaces/VehicleStatics.ts +12 -12
  308. package/src/namespaces/Voice.ts +70 -70
  309. package/src/namespaces/VolumeStatics.ts +222 -222
  310. package/src/namespaces/Water.ts +47 -47
  311. package/src/namespaces/WeaponStatics.ts +402 -402
  312. package/src/namespaces/Zone.ts +10 -10
  313. package/src/types/NativeAliases.ts +6 -1
@@ -11,6 +11,131 @@ import { createFromHandle } from '../types/HandleRegistry';
11
11
  import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
12
12
 
13
13
  export class Fire {
14
+ /**
15
+ * @param explosionType Refer to [enum: eExplosionTag]
16
+ * @param pos1
17
+ * @param pos2
18
+ * @returns
19
+ */
20
+ static isExplosionActiveInArea(explosionType: eExplosionTag, pos1: Vector3, pos2: Vector3): boolean {
21
+ return !!inv<boolean>('0xD96E82AEBFFAAFF0', explosionType, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), rai());
22
+ }
23
+
24
+ /**
25
+ * @param entity
26
+ * @returns
27
+ */
28
+ static isEntityOnFire(entity: Entity): boolean {
29
+ return !!inv<boolean>('0x1BD7C371CE257C3E', entity.handle, rai());
30
+ }
31
+
32
+ /**
33
+ * @param pos
34
+ * @param rot
35
+ * @param scale
36
+ */
37
+ static stopFireInBox(pos: Vector3, rot: Vector3, scale: Vector3): void {
38
+ inv<void>('0xB7C7BDC375AEA9A4', f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(scale.x), f(scale.y), f(scale.z));
39
+ }
40
+
41
+ /**
42
+ * @param explosionType Refer to [enum: eExplosionTag]
43
+ * @param volume
44
+ * @returns
45
+ */
46
+ static isExplosionInVolume(explosionType: eExplosionTag, volume: Volume): any {
47
+ return inv<number>('0xE24822A4CFC9107A', explosionType, volume.handle);
48
+ }
49
+
50
+ /**
51
+ * @param p0
52
+ * @param p1
53
+ */
54
+ static stopEntityFire(p0: any, p1: any): void {
55
+ inv<void>('0x8390751DC40C1E98', p0, p1);
56
+ }
57
+
58
+ /**
59
+ * @param pos
60
+ * @param radius
61
+ */
62
+ static stopFireInRange(pos: Vector3, radius: number): void {
63
+ inv<void>('0xDB38F247BD421708', f(pos.x), f(pos.y), f(pos.z), f(radius));
64
+ }
65
+
66
+ /**
67
+ * @param p0
68
+ */
69
+ static N_0x754937C28271BC65(p0: any): void {
70
+ inv<void>('0x754937C28271BC65', p0);
71
+ }
72
+
73
+ /**
74
+ * @param explosionType Refer to [enum: eExplosionTag]
75
+ * @param pos1
76
+ * @param pos2
77
+ * @returns
78
+ */
79
+ static isExplosionInArea(explosionType: eExplosionTag, pos1: Vector3, pos2: Vector3): boolean {
80
+ return !!inv<boolean>('0x8391BA4313A25AD3', explosionType, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), rai());
81
+ }
82
+
83
+ /**
84
+ * explosionType: see ADD_EXPLOSION
85
+ *
86
+ * @param explosionType Refer to [enum: eExplosionTag]
87
+ * @param pos
88
+ * @param radius
89
+ * @returns
90
+ */
91
+ static isExplosionInSphere(explosionType: eExplosionTag, pos: Vector3, radius: number): boolean {
92
+ return !!inv<boolean>('0xD62DD846D82CBB90', explosionType, f(pos.x), f(pos.y), f(pos.z), f(radius), rai());
93
+ }
94
+
95
+ /**
96
+ * @param entity
97
+ * @returns
98
+ */
99
+ static isEntityConsumedByFire(entity: Entity): any {
100
+ return inv<number>('0xCDC25355C0D65963', entity.handle);
101
+ }
102
+
103
+ /**
104
+ * Add explosion with and assign an entity as damage causer.
105
+ * explosionType: https://github.com/femga/rdr3_discoveries/blob/master/graphics/explosions/README.md
106
+ *
107
+ * @param entity
108
+ * @param p1
109
+ * @param pos
110
+ * @param explosionType Refer to [enum: eExplosionTag]
111
+ * @param damageScale
112
+ * @param isAudible
113
+ * @param isInvisible
114
+ * @param cameraShake
115
+ */
116
+ static addExplosionWithDamageCauser(entity: Entity, p1: number, pos: Vector3, explosionType: eExplosionTag, damageScale: number, isAudible: boolean, isInvisible: boolean, cameraShake: number): void {
117
+ inv<void>('0xB7DF150605EEDC9B', entity.handle, p1, f(pos.x), f(pos.y), f(pos.z), explosionType, f(damageScale), isAudible, isInvisible, f(cameraShake));
118
+ }
119
+
120
+ /**
121
+ * Add explosion with vfx and assign an entity as damage causer.
122
+ * explosionType: https://github.com/femga/rdr3_discoveries/blob/master/graphics/explosions/README.md
123
+ * explosionFx: https://github.com/femga/rdr3_discoveries/blob/master/graphics/explosions/explosion_vfxTags.lua
124
+ *
125
+ * @param entity
126
+ * @param p1
127
+ * @param pos
128
+ * @param explosionType Refer to [enum: eExplosionTag]
129
+ * @param explosionFx
130
+ * @param damageScale
131
+ * @param isAudible
132
+ * @param isInvisible
133
+ * @param cameraShake
134
+ */
135
+ static addExplosionWithUserVfxAndDamageCauser(entity: Entity, p1: boolean, pos: Vector3, explosionType: eExplosionTag, explosionFx: string | number, damageScale: number, isAudible: boolean, isInvisible: boolean, cameraShake: number): void {
136
+ inv<void>('0x34AE85C7CA4857AA', entity.handle, p1, f(pos.x), f(pos.y), f(pos.z), explosionType, _h(explosionFx), f(damageScale), isAudible, isInvisible, f(cameraShake));
137
+ }
138
+
14
139
  /**
15
140
  * this natives only returns true if entity is damaged by fire , once damaged caused to entity by fire (like burned appearance) has cleared (they clear over time) then returns false
16
141
  *
@@ -98,7 +223,7 @@ export class Fire {
98
223
  * @returns
99
224
  */
100
225
  static isPedShockingEventActive(ped: Ped, p1: number): boolean {
101
- return inv<boolean>('0xAB7993BA61A4674F', ped.handle, p1, rai());
226
+ return !!inv<boolean>('0xAB7993BA61A4674F', ped.handle, p1, rai());
102
227
  }
103
228
 
104
229
  /**
@@ -176,7 +301,7 @@ export class Fire {
176
301
  * @returns
177
302
  */
178
303
  static isExplosionInAngledArea(explosionType: eExplosionTag, pos1: Vector3, pos2: Vector3, angle: number): boolean {
179
- return inv<boolean>('0x5AE661ECD18524C9', explosionType, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), f(angle), rai());
304
+ return !!inv<boolean>('0x5AE661ECD18524C9', explosionType, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), f(angle), rai());
180
305
  }
181
306
 
182
307
  /**
@@ -197,129 +322,4 @@ export class Fire {
197
322
  return inv<number>('0x6B83617E04503888', f(pos.x), f(pos.y), f(pos.z), p3, f(p4), p5, soundsetName, f(p7), p8, rai());
198
323
  }
199
324
 
200
- /**
201
- * @param explosionType Refer to [enum: eExplosionTag]
202
- * @param pos1
203
- * @param pos2
204
- * @returns
205
- */
206
- static isExplosionActiveInArea(explosionType: eExplosionTag, pos1: Vector3, pos2: Vector3): boolean {
207
- return inv<boolean>('0xD96E82AEBFFAAFF0', explosionType, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), rai());
208
- }
209
-
210
- /**
211
- * @param entity
212
- * @returns
213
- */
214
- static isEntityOnFire(entity: Entity): boolean {
215
- return inv<boolean>('0x1BD7C371CE257C3E', entity.handle, rai());
216
- }
217
-
218
- /**
219
- * @param pos
220
- * @param rot
221
- * @param scale
222
- */
223
- static stopFireInBox(pos: Vector3, rot: Vector3, scale: Vector3): void {
224
- inv<void>('0xB7C7BDC375AEA9A4', f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(scale.x), f(scale.y), f(scale.z));
225
- }
226
-
227
- /**
228
- * @param explosionType Refer to [enum: eExplosionTag]
229
- * @param volume
230
- * @returns
231
- */
232
- static isExplosionInVolume(explosionType: eExplosionTag, volume: Volume): any {
233
- return inv<number>('0xE24822A4CFC9107A', explosionType, volume.handle);
234
- }
235
-
236
- /**
237
- * @param p0
238
- * @param p1
239
- */
240
- static stopEntityFire(p0: any, p1: any): void {
241
- inv<void>('0x8390751DC40C1E98', p0, p1);
242
- }
243
-
244
- /**
245
- * @param pos
246
- * @param radius
247
- */
248
- static stopFireInRange(pos: Vector3, radius: number): void {
249
- inv<void>('0xDB38F247BD421708', f(pos.x), f(pos.y), f(pos.z), f(radius));
250
- }
251
-
252
- /**
253
- * @param p0
254
- */
255
- static N_0x754937C28271BC65(p0: any): void {
256
- inv<void>('0x754937C28271BC65', p0);
257
- }
258
-
259
- /**
260
- * @param explosionType Refer to [enum: eExplosionTag]
261
- * @param pos1
262
- * @param pos2
263
- * @returns
264
- */
265
- static isExplosionInArea(explosionType: eExplosionTag, pos1: Vector3, pos2: Vector3): boolean {
266
- return inv<boolean>('0x8391BA4313A25AD3', explosionType, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), rai());
267
- }
268
-
269
- /**
270
- * explosionType: see ADD_EXPLOSION
271
- *
272
- * @param explosionType Refer to [enum: eExplosionTag]
273
- * @param pos
274
- * @param radius
275
- * @returns
276
- */
277
- static isExplosionInSphere(explosionType: eExplosionTag, pos: Vector3, radius: number): boolean {
278
- return inv<boolean>('0xD62DD846D82CBB90', explosionType, f(pos.x), f(pos.y), f(pos.z), f(radius), rai());
279
- }
280
-
281
- /**
282
- * @param entity
283
- * @returns
284
- */
285
- static isEntityConsumedByFire(entity: Entity): any {
286
- return inv<number>('0xCDC25355C0D65963', entity.handle);
287
- }
288
-
289
- /**
290
- * Add explosion with and assign an entity as damage causer.
291
- * explosionType: https://github.com/femga/rdr3_discoveries/blob/master/graphics/explosions/README.md
292
- *
293
- * @param entity
294
- * @param p1
295
- * @param pos
296
- * @param explosionType Refer to [enum: eExplosionTag]
297
- * @param damageScale
298
- * @param isAudible
299
- * @param isInvisible
300
- * @param cameraShake
301
- */
302
- static addExplosionWithDamageCauser(entity: Entity, p1: number, pos: Vector3, explosionType: eExplosionTag, damageScale: number, isAudible: boolean, isInvisible: boolean, cameraShake: number): void {
303
- inv<void>('0xB7DF150605EEDC9B', entity.handle, p1, f(pos.x), f(pos.y), f(pos.z), explosionType, f(damageScale), isAudible, isInvisible, f(cameraShake));
304
- }
305
-
306
- /**
307
- * Add explosion with vfx and assign an entity as damage causer.
308
- * explosionType: https://github.com/femga/rdr3_discoveries/blob/master/graphics/explosions/README.md
309
- * explosionFx: https://github.com/femga/rdr3_discoveries/blob/master/graphics/explosions/explosion_vfxTags.lua
310
- *
311
- * @param entity
312
- * @param p1
313
- * @param pos
314
- * @param explosionType Refer to [enum: eExplosionTag]
315
- * @param explosionFx
316
- * @param damageScale
317
- * @param isAudible
318
- * @param isInvisible
319
- * @param cameraShake
320
- */
321
- static addExplosionWithUserVfxAndDamageCauser(entity: Entity, p1: boolean, pos: Vector3, explosionType: eExplosionTag, explosionFx: string | number, damageScale: number, isAudible: boolean, isInvisible: boolean, cameraShake: number): void {
322
- inv<void>('0x34AE85C7CA4857AA', entity.handle, p1, f(pos.x), f(pos.y), f(pos.z), explosionType, _h(explosionFx), f(damageScale), isAudible, isInvisible, f(cameraShake));
323
- }
324
-
325
325
  }
@@ -196,7 +196,7 @@ export class Flock {
196
196
  * @returns
197
197
  */
198
198
  static isHerdValid(herdHandle: number): boolean {
199
- return inv<boolean>('0x8D913E493BAFE0A3', herdHandle, rai());
199
+ return !!inv<boolean>('0x8D913E493BAFE0A3', herdHandle, rai());
200
200
  }
201
201
 
202
202
  /**
@@ -315,7 +315,7 @@ export class Flock {
315
315
  * @returns
316
316
  */
317
317
  static getAnimalTuningBoolParam(animal: Ped, index: number): boolean {
318
- return inv<boolean>('0x1C1993824A396603', animal.handle, index, rai());
318
+ return !!inv<boolean>('0x1C1993824A396603', animal.handle, index, rai());
319
319
  }
320
320
 
321
321
  /**
@@ -64,7 +64,7 @@ export class Gang {
64
64
  * @returns
65
65
  */
66
66
  static N_0x6102830F764B3DE1(player: Player): boolean {
67
- return inv<boolean>('0x6102830F764B3DE1', player.handle, rai());
67
+ return !!inv<boolean>('0x6102830F764B3DE1', player.handle, rai());
68
68
  }
69
69
 
70
70
  /**
@@ -156,7 +156,7 @@ export class Gang {
156
156
  * @returns
157
157
  */
158
158
  static N_0xDA801F7F6A5278D3(player: Player): boolean {
159
- return inv<boolean>('0xDA801F7F6A5278D3', player.handle, rai());
159
+ return !!inv<boolean>('0xDA801F7F6A5278D3', player.handle, rai());
160
160
  }
161
161
 
162
162
  /**
@@ -17,7 +17,7 @@ export class GoogleAnalytics {
17
17
  * @returns
18
18
  */
19
19
  static endEvent(): boolean {
20
- return inv<boolean>('0x87BBCC4360A9BDE3', rai());
20
+ return !!inv<boolean>('0x87BBCC4360A9BDE3', rai());
21
21
  }
22
22
 
23
23
  /**
@@ -35,7 +35,7 @@ export class GoogleAnalytics {
35
35
  * @returns
36
36
  */
37
37
  static startEvent(eventCategory: string | null, eventAction: string | null, eventLabel: string | null, eventValue: number): boolean {
38
- return inv<boolean>('0x1C54F031D7C0F7AC', eventCategory, eventAction, eventLabel, eventValue, rai());
38
+ return !!inv<boolean>('0x1C54F031D7C0F7AC', eventCategory, eventAction, eventLabel, eventValue, rai());
39
39
  }
40
40
 
41
41
  }