@nativewrappers/redm-codegen 0.0.3 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (313) hide show
  1. package/dist/classes/AnimScene.d.ts +135 -135
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +208 -208
  4. package/dist/classes/BaseModel.d.ts +21 -21
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +33 -33
  7. package/dist/classes/BaseTask.d.ts +23 -23
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +27 -27
  10. package/dist/classes/Cam.d.ts +98 -98
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +134 -134
  13. package/dist/classes/Entity.d.ts +385 -380
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +498 -489
  16. package/dist/classes/Interior.d.ts +5 -5
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +8 -8
  19. package/dist/classes/ItemSet.d.ts +2 -2
  20. package/dist/classes/ItemSet.d.ts.map +1 -1
  21. package/dist/classes/ItemSet.js +3 -3
  22. package/dist/classes/Ped.d.ts +336 -336
  23. package/dist/classes/Ped.d.ts.map +1 -1
  24. package/dist/classes/Ped.js +495 -495
  25. package/dist/classes/PedModel.d.ts +1 -1
  26. package/dist/classes/PedModel.d.ts.map +1 -1
  27. package/dist/classes/PedModel.js +2 -2
  28. package/dist/classes/PedTask.d.ts +255 -255
  29. package/dist/classes/PedTask.d.ts.map +1 -1
  30. package/dist/classes/PedTask.js +345 -345
  31. package/dist/classes/PersChar.d.ts +13 -13
  32. package/dist/classes/PersChar.d.ts.map +1 -1
  33. package/dist/classes/PersChar.js +29 -29
  34. package/dist/classes/Pickup.d.ts +8 -8
  35. package/dist/classes/Pickup.d.ts.map +1 -1
  36. package/dist/classes/Pickup.js +15 -15
  37. package/dist/classes/Player.d.ts +713 -709
  38. package/dist/classes/Player.d.ts.map +1 -1
  39. package/dist/classes/Player.js +979 -973
  40. package/dist/classes/Prop.d.ts +115 -115
  41. package/dist/classes/Prop.d.ts.map +1 -1
  42. package/dist/classes/Prop.js +160 -160
  43. package/dist/classes/PropSet.d.ts +5 -5
  44. package/dist/classes/PropSet.d.ts.map +1 -1
  45. package/dist/classes/PropSet.js +6 -6
  46. package/dist/classes/Vehicle.d.ts +122 -122
  47. package/dist/classes/Vehicle.d.ts.map +1 -1
  48. package/dist/classes/Vehicle.js +147 -147
  49. package/dist/classes/VehicleModel.d.ts +1 -1
  50. package/dist/classes/VehicleModel.d.ts.map +1 -1
  51. package/dist/classes/VehicleModel.js +2 -2
  52. package/dist/classes/VehicleTask.d.ts +9 -9
  53. package/dist/classes/VehicleTask.d.ts.map +1 -1
  54. package/dist/classes/VehicleTask.js +12 -12
  55. package/dist/classes/Volume.d.ts +56 -56
  56. package/dist/classes/Volume.d.ts.map +1 -1
  57. package/dist/classes/Volume.js +84 -84
  58. package/dist/classes/Weapon.d.ts +354 -354
  59. package/dist/classes/Weapon.d.ts.map +1 -1
  60. package/dist/classes/Weapon.js +464 -464
  61. package/dist/namespaces/Aicoverpoint.d.ts +23 -23
  62. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
  63. package/dist/namespaces/Aicoverpoint.js +35 -35
  64. package/dist/namespaces/Aitransport.d.ts +78 -78
  65. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  66. package/dist/namespaces/Aitransport.js +95 -95
  67. package/dist/namespaces/Animscene.d.ts +49 -49
  68. package/dist/namespaces/Animscene.d.ts.map +1 -1
  69. package/dist/namespaces/Animscene.js +67 -67
  70. package/dist/namespaces/Audio.d.ts +447 -447
  71. package/dist/namespaces/Audio.d.ts.map +1 -1
  72. package/dist/namespaces/Audio.js +635 -635
  73. package/dist/namespaces/CamStatics.d.ts +441 -441
  74. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  75. package/dist/namespaces/CamStatics.js +675 -675
  76. package/dist/namespaces/Collection.d.ts +6 -6
  77. package/dist/namespaces/Collection.d.ts.map +1 -1
  78. package/dist/namespaces/Collection.js +11 -11
  79. package/dist/namespaces/Companion.d.ts +22 -22
  80. package/dist/namespaces/Companion.d.ts.map +1 -1
  81. package/dist/namespaces/Companion.js +30 -30
  82. package/dist/namespaces/Compapp.js +1 -1
  83. package/dist/namespaces/Compendium.d.ts +82 -82
  84. package/dist/namespaces/Compendium.d.ts.map +1 -1
  85. package/dist/namespaces/Compendium.js +115 -115
  86. package/dist/namespaces/Crashlog.js +9 -9
  87. package/dist/namespaces/Crew.js +4 -4
  88. package/dist/namespaces/Databinding.d.ts +164 -164
  89. package/dist/namespaces/Databinding.d.ts.map +1 -1
  90. package/dist/namespaces/Databinding.js +232 -232
  91. package/dist/namespaces/Datafile.js +4 -4
  92. package/dist/namespaces/Decorator.d.ts +19 -19
  93. package/dist/namespaces/Decorator.d.ts.map +1 -1
  94. package/dist/namespaces/Decorator.js +34 -34
  95. package/dist/namespaces/Dlc.d.ts +5 -5
  96. package/dist/namespaces/Dlc.d.ts.map +1 -1
  97. package/dist/namespaces/Dlc.js +9 -9
  98. package/dist/namespaces/EntityStatics.d.ts +119 -119
  99. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  100. package/dist/namespaces/EntityStatics.js +164 -164
  101. package/dist/namespaces/Event.js +4 -4
  102. package/dist/namespaces/Fire.d.ts +89 -89
  103. package/dist/namespaces/Fire.d.ts.map +1 -1
  104. package/dist/namespaces/Fire.js +115 -115
  105. package/dist/namespaces/Flock.js +2 -2
  106. package/dist/namespaces/Gang.js +2 -2
  107. package/dist/namespaces/GoogleAnalytics.js +2 -2
  108. package/dist/namespaces/Graphics.d.ts +375 -375
  109. package/dist/namespaces/Graphics.d.ts.map +1 -1
  110. package/dist/namespaces/Graphics.js +569 -569
  111. package/dist/namespaces/Hud.d.ts +507 -507
  112. package/dist/namespaces/Hud.d.ts.map +1 -1
  113. package/dist/namespaces/Hud.js +706 -706
  114. package/dist/namespaces/Ik.js +1 -1
  115. package/dist/namespaces/Interaction.js +3 -3
  116. package/dist/namespaces/InteriorStatics.js +2 -2
  117. package/dist/namespaces/Inventory.d.ts +159 -159
  118. package/dist/namespaces/Inventory.d.ts.map +1 -1
  119. package/dist/namespaces/Inventory.js +214 -214
  120. package/dist/namespaces/Itemdatabase.d.ts +5 -5
  121. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  122. package/dist/namespaces/Itemdatabase.js +10 -10
  123. package/dist/namespaces/Itemset.js +2 -2
  124. package/dist/namespaces/Law.d.ts +1 -1
  125. package/dist/namespaces/Law.d.ts.map +1 -1
  126. package/dist/namespaces/Law.js +19 -19
  127. package/dist/namespaces/Localization.js +1 -1
  128. package/dist/namespaces/Map.d.ts +173 -173
  129. package/dist/namespaces/Map.d.ts.map +1 -1
  130. package/dist/namespaces/Map.js +240 -240
  131. package/dist/namespaces/Minigame.d.ts +17 -17
  132. package/dist/namespaces/Minigame.d.ts.map +1 -1
  133. package/dist/namespaces/Minigame.js +25 -25
  134. package/dist/namespaces/Misc.d.ts +3 -3
  135. package/dist/namespaces/Misc.d.ts.map +1 -1
  136. package/dist/namespaces/Misc.js +35 -35
  137. package/dist/namespaces/Missiondata.d.ts +15 -15
  138. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  139. package/dist/namespaces/Missiondata.js +24 -24
  140. package/dist/namespaces/Money.js +3 -3
  141. package/dist/namespaces/Netshopping.d.ts +58 -58
  142. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  143. package/dist/namespaces/Netshopping.js +89 -89
  144. package/dist/namespaces/Network.d.ts +694 -694
  145. package/dist/namespaces/Network.d.ts.map +1 -1
  146. package/dist/namespaces/Network.js +1129 -1129
  147. package/dist/namespaces/Object.d.ts +142 -142
  148. package/dist/namespaces/Object.d.ts.map +1 -1
  149. package/dist/namespaces/Object.js +195 -195
  150. package/dist/namespaces/Pad.d.ts +101 -101
  151. package/dist/namespaces/Pad.d.ts.map +1 -1
  152. package/dist/namespaces/Pad.js +142 -142
  153. package/dist/namespaces/Pathfind.js +10 -10
  154. package/dist/namespaces/PedStatics.d.ts +20 -20
  155. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  156. package/dist/namespaces/PedStatics.js +36 -36
  157. package/dist/namespaces/Perschar.d.ts +49 -49
  158. package/dist/namespaces/Perschar.d.ts.map +1 -1
  159. package/dist/namespaces/Perschar.js +76 -76
  160. package/dist/namespaces/Physics.d.ts +89 -89
  161. package/dist/namespaces/Physics.d.ts.map +1 -1
  162. package/dist/namespaces/Physics.js +125 -125
  163. package/dist/namespaces/PlayerStatics.d.ts +139 -139
  164. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  165. package/dist/namespaces/PlayerStatics.js +200 -200
  166. package/dist/namespaces/Population.d.ts +75 -75
  167. package/dist/namespaces/Population.d.ts.map +1 -1
  168. package/dist/namespaces/Population.js +101 -101
  169. package/dist/namespaces/Posse.d.ts +54 -54
  170. package/dist/namespaces/Posse.d.ts.map +1 -1
  171. package/dist/namespaces/Posse.js +86 -86
  172. package/dist/namespaces/Replay.d.ts +1 -1
  173. package/dist/namespaces/Replay.d.ts.map +1 -1
  174. package/dist/namespaces/Replay.js +2 -2
  175. package/dist/namespaces/Scripts.d.ts +1 -1
  176. package/dist/namespaces/Scripts.d.ts.map +1 -1
  177. package/dist/namespaces/Scripts.js +12 -12
  178. package/dist/namespaces/Socialclub.js +8 -8
  179. package/dist/namespaces/Socialclubfeed.js +1 -1
  180. package/dist/namespaces/Spactionproxy.js +4 -4
  181. package/dist/namespaces/Stats.d.ts +197 -197
  182. package/dist/namespaces/Stats.d.ts.map +1 -1
  183. package/dist/namespaces/Stats.js +285 -285
  184. package/dist/namespaces/Streaming.d.ts +46 -46
  185. package/dist/namespaces/Streaming.d.ts.map +1 -1
  186. package/dist/namespaces/Streaming.js +79 -79
  187. package/dist/namespaces/Task.d.ts +138 -138
  188. package/dist/namespaces/Task.d.ts.map +1 -1
  189. package/dist/namespaces/Task.js +204 -204
  190. package/dist/namespaces/Telemetry.d.ts +212 -212
  191. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  192. package/dist/namespaces/Telemetry.js +308 -308
  193. package/dist/namespaces/Txd.js +1 -1
  194. package/dist/namespaces/Uiapps.d.ts +25 -25
  195. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  196. package/dist/namespaces/Uiapps.js +36 -36
  197. package/dist/namespaces/Uievents.js +1 -1
  198. package/dist/namespaces/Uifeed.d.ts +15 -15
  199. package/dist/namespaces/Uifeed.d.ts.map +1 -1
  200. package/dist/namespaces/Uifeed.js +25 -25
  201. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  202. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  203. package/dist/namespaces/Uistickyfeed.js +21 -21
  204. package/dist/namespaces/Unlock.js +5 -5
  205. package/dist/namespaces/VehicleStatics.js +12 -12
  206. package/dist/namespaces/Voice.d.ts +38 -38
  207. package/dist/namespaces/Voice.d.ts.map +1 -1
  208. package/dist/namespaces/Voice.js +61 -61
  209. package/dist/namespaces/VolumeStatics.d.ts +161 -161
  210. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  211. package/dist/namespaces/VolumeStatics.js +217 -217
  212. package/dist/namespaces/Water.d.ts +27 -27
  213. package/dist/namespaces/Water.d.ts.map +1 -1
  214. package/dist/namespaces/Water.js +41 -41
  215. package/dist/namespaces/WeaponStatics.d.ts +274 -274
  216. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  217. package/dist/namespaces/WeaponStatics.js +390 -390
  218. package/dist/namespaces/Zone.d.ts +7 -7
  219. package/dist/namespaces/Zone.d.ts.map +1 -1
  220. package/dist/namespaces/Zone.js +9 -9
  221. package/dist/types/NativeAliases.d.ts +3 -1
  222. package/dist/types/NativeAliases.d.ts.map +1 -1
  223. package/dist/types/NativeAliases.js +3 -1
  224. package/package.json +1 -1
  225. package/src/classes/AnimScene.ts +227 -227
  226. package/src/classes/BaseModel.ts +36 -36
  227. package/src/classes/BaseTask.ts +29 -29
  228. package/src/classes/Cam.ts +143 -143
  229. package/src/classes/Entity.ts +517 -506
  230. package/src/classes/Interior.ts +8 -8
  231. package/src/classes/ItemSet.ts +3 -3
  232. package/src/classes/Ped.ts +512 -512
  233. package/src/classes/PedModel.ts +2 -2
  234. package/src/classes/PedTask.ts +429 -429
  235. package/src/classes/PersChar.ts +35 -35
  236. package/src/classes/Pickup.ts +16 -16
  237. package/src/classes/Player.ts +995 -988
  238. package/src/classes/Prop.ts +177 -177
  239. package/src/classes/PropSet.ts +6 -6
  240. package/src/classes/Vehicle.ts +147 -147
  241. package/src/classes/VehicleModel.ts +2 -2
  242. package/src/classes/VehicleTask.ts +13 -13
  243. package/src/classes/Volume.ts +91 -91
  244. package/src/classes/Weapon.ts +489 -489
  245. package/src/namespaces/Aicoverpoint.ts +40 -40
  246. package/src/namespaces/Aitransport.ts +104 -104
  247. package/src/namespaces/Animscene.ts +74 -74
  248. package/src/namespaces/Audio.ts +647 -647
  249. package/src/namespaces/CamStatics.ts +768 -768
  250. package/src/namespaces/Collection.ts +12 -12
  251. package/src/namespaces/Companion.ts +34 -34
  252. package/src/namespaces/Compapp.ts +1 -1
  253. package/src/namespaces/Compendium.ts +120 -120
  254. package/src/namespaces/Crashlog.ts +9 -9
  255. package/src/namespaces/Crew.ts +4 -4
  256. package/src/namespaces/Databinding.ts +249 -249
  257. package/src/namespaces/Datafile.ts +4 -4
  258. package/src/namespaces/Decorator.ts +37 -37
  259. package/src/namespaces/Dlc.ts +9 -9
  260. package/src/namespaces/EntityStatics.ts +172 -172
  261. package/src/namespaces/Event.ts +4 -4
  262. package/src/namespaces/Fire.ts +127 -127
  263. package/src/namespaces/Flock.ts +2 -2
  264. package/src/namespaces/Gang.ts +2 -2
  265. package/src/namespaces/GoogleAnalytics.ts +2 -2
  266. package/src/namespaces/Graphics.ts +583 -583
  267. package/src/namespaces/Hud.ts +741 -741
  268. package/src/namespaces/Ik.ts +1 -1
  269. package/src/namespaces/Interaction.ts +3 -3
  270. package/src/namespaces/InteriorStatics.ts +2 -2
  271. package/src/namespaces/Inventory.ts +236 -236
  272. package/src/namespaces/Itemdatabase.ts +11 -11
  273. package/src/namespaces/Itemset.ts +2 -2
  274. package/src/namespaces/Law.ts +20 -20
  275. package/src/namespaces/Localization.ts +1 -1
  276. package/src/namespaces/Map.ts +256 -256
  277. package/src/namespaces/Minigame.ts +29 -29
  278. package/src/namespaces/Misc.ts +38 -38
  279. package/src/namespaces/Missiondata.ts +28 -28
  280. package/src/namespaces/Money.ts +3 -3
  281. package/src/namespaces/Netshopping.ts +99 -99
  282. package/src/namespaces/Network.ts +1165 -1165
  283. package/src/namespaces/Object.ts +214 -214
  284. package/src/namespaces/Pad.ts +150 -150
  285. package/src/namespaces/Pathfind.ts +10 -10
  286. package/src/namespaces/PedStatics.ts +42 -42
  287. package/src/namespaces/Perschar.ts +78 -78
  288. package/src/namespaces/Physics.ts +141 -141
  289. package/src/namespaces/PlayerStatics.ts +228 -228
  290. package/src/namespaces/Population.ts +114 -114
  291. package/src/namespaces/Posse.ts +87 -87
  292. package/src/namespaces/Replay.ts +3 -3
  293. package/src/namespaces/Scripts.ts +13 -13
  294. package/src/namespaces/Socialclub.ts +8 -8
  295. package/src/namespaces/Socialclubfeed.ts +1 -1
  296. package/src/namespaces/Spactionproxy.ts +4 -4
  297. package/src/namespaces/Stats.ts +293 -293
  298. package/src/namespaces/Streaming.ts +93 -93
  299. package/src/namespaces/Task.ts +228 -228
  300. package/src/namespaces/Telemetry.ts +322 -322
  301. package/src/namespaces/Txd.ts +1 -1
  302. package/src/namespaces/Uiapps.ts +43 -43
  303. package/src/namespaces/Uievents.ts +1 -1
  304. package/src/namespaces/Uifeed.ts +28 -28
  305. package/src/namespaces/Uistickyfeed.ts +23 -23
  306. package/src/namespaces/Unlock.ts +5 -5
  307. package/src/namespaces/VehicleStatics.ts +12 -12
  308. package/src/namespaces/Voice.ts +70 -70
  309. package/src/namespaces/VolumeStatics.ts +222 -222
  310. package/src/namespaces/Water.ts +47 -47
  311. package/src/namespaces/WeaponStatics.ts +402 -402
  312. package/src/namespaces/Zone.ts +10 -10
  313. package/src/types/NativeAliases.ts +6 -1
@@ -12,9 +12,191 @@ import type { Ped } from './Ped';
12
12
  export declare class PedTask extends BaseTask {
13
13
  constructor(entity: Ped);
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14
  /**
15
+ * Baits: p_fishHook02x, p_baitBread01x, p_baitCorn01x, p_baitCheese01x, p_baitWorm01x, p_baitCricket01x, p_crawdad01x, p_finisheDragonfly01x, p_finisdFishlure01x, p_finishdCrawd01x, p_finisheDragonflyLegendary01x, p_finisdFishlureLegendary01x, p_finishdCrawdLegendary01x, p_lgoc_spinner_v4
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+ *
17
+ * @param bait
18
+ * @param withoutBuoy
19
+ * @param instantly
20
+ */
21
+ setFishingBait(bait: string | null, withoutBuoy: boolean, instantly: boolean): void;
22
+ /**
23
+ * Params: p3, p4, p5, p6: 0, 0, 0, -1.0f in R* Scripts
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+ *
25
+ * @param item
26
+ * @param p3
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+ * @param p4
28
+ * @param p5
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+ * @param p6
30
+ * @returns guid
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+ */
32
+ itemInteraction3(item: string | number, p3: any, p4: any, p5: any, p6: number): number;
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+ /**
34
+ * @returns Returns `true` if the specified `ped` is currently in combat using a ranged weapon, and is ready to shoot (actively attempting to attack)
35
+ */
36
+ get TaskCombatReadyToShoot(): boolean;
37
+ /**
38
+ * @param vehicle
39
+ * @param seat
40
+ */
41
+ warpPedIntoVehicle(vehicle: Vehicle, seat: number): void;
42
+ /**
43
+ * ped = Ped you want to perform this task.
44
+ * target = the Entity they should aim at.
45
+ * distanceToStopAt = distance from the target, where the ped should stop to aim.
46
+ * StartAimingDist = distance where the ped should start to aim.
47
+ *
48
+ * @param target
49
+ * @param distanceToStopAt
50
+ * @param StartAimingDist
51
+ */
52
+ gotoEntityAiming(target: Entity, distanceToStopAt: number, StartAimingDist: number): void;
53
+ /**
54
+ * @param p1
55
+ * @param p2
56
+ * @param p3
57
+ * @param p4
58
+ * @param p5
59
+ * @param p6
60
+ * @param p7
61
+ * @param p8
62
+ * @param p9
63
+ * @param p10
64
+ * @param p11
65
+ * @param p12
66
+ * @param p13
67
+ * @param p14
68
+ */
69
+ goToCoordWhileAimingAtEntityUsingCombatStyle(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any, p11: any, p12: any, p13: any, p14: any): void;
70
+ /**
71
+ * Used with 'P_BODYPARTARMFLOAT02X' model in fishing_core.c
72
+ *
73
+ * @param object
74
+ */
75
+ pedFishingrodHookObject(object: Prop): void;
76
+ /**
77
+ * @param exitAnimation
78
+ * @param p2
79
+ */
80
+ reactLookAtEnd(exitAnimation: number, p2: boolean): void;
81
+ clearDrivebyTaskUnderneathDrivingTask(): void;
82
+ clearLookAt(): void;
83
+ /**
84
+ * @param inputContext
15
85
  * @returns
16
86
  */
17
- getPedWaypointOverrideSpeed(): number;
87
+ getItemInteractionPromptProgress(inputContext: string | number): number;
88
+ /**
89
+ * @param pos
90
+ * @param speedMultiplier
91
+ * @param timeout
92
+ * @param stoppingRange
93
+ * @param flags
94
+ * @param p8
95
+ * @param p9
96
+ * @param p10
97
+ * @param entity
98
+ * @param unk
99
+ */
100
+ followNavMeshToCoordAdvanced(pos: Vector3, speedMultiplier: number, timeout: number, stoppingRange: number, flags: number, p8: number, p9: number, p10: number, entity: Entity, unk: number): void;
101
+ /**
102
+ * @param radius
103
+ * @param time
104
+ * @param flags
105
+ */
106
+ combatHatedTargetsAroundPedTimed(radius: number, time: number, flags: number): void;
107
+ /**
108
+ * @returns
109
+ */
110
+ get IsPedRunning(): boolean;
111
+ /**
112
+ * @returns
113
+ */
114
+ get IsPedSprinting(): boolean;
115
+ /**
116
+ * @param useSlidingSurfaces
117
+ */
118
+ set PedPathMayUseSlidingSurfaces(useSlidingSurfaces: boolean);
119
+ /**
120
+ * Force a ped that is already attacking to aim directly at the specified world coordinates.
121
+ *
122
+ * @param pos
123
+ * @param p4
124
+ * @param p5
125
+ * @param p6
126
+ */
127
+ forcePointAimAtCoord(pos: Vector3, p4?: number, p5?: boolean, p6?: boolean): void;
128
+ /**
129
+ * @param p1
130
+ * @param p2
131
+ * @param p3
132
+ * @param p4
133
+ */
134
+ swapWeapon(p1: any, p2: any, p3: any, p4: any): void;
135
+ /**
136
+ * @param p1
137
+ * @param p2
138
+ * @param p3
139
+ * @param p4
140
+ * @param p5
141
+ * @param p6
142
+ * @param p7
143
+ * @param p8
144
+ */
145
+ gotoEntityOffsetXyz(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
146
+ /**
147
+ * @param pos
148
+ * @param distance
149
+ * @param duration
150
+ * @param p6
151
+ * @param p7
152
+ * @param p8
153
+ * @param p9
154
+ */
155
+ useNearestScenarioToCoordWarp(pos: Vector3, distance: number, duration: number, p6: boolean, p7: boolean, p8: boolean, p9: boolean): void;
156
+ /**
157
+ * @param neverUseInteriors
158
+ */
159
+ set PedPathNeverUseInteriors(neverUseInteriors: boolean);
160
+ /**
161
+ * @param radius
162
+ */
163
+ combatHatedTargets(radius: number): void;
164
+ /**
165
+ * Only used in R* Scripts fishing_core and av_fishing_river
166
+ *
167
+ * @returns p1
168
+ */
169
+ setTaskFishing(): [any, number];
170
+ /**
171
+ * @param p1
172
+ * @param p2
173
+ * @param p3
174
+ * @param p4
175
+ * @param p5
176
+ * @param p6
177
+ * @param p7
178
+ * @param p8
179
+ * @param p9
180
+ * @param p10
181
+ */
182
+ goToEntityWhileAimingAtEntityUsingCombatStyle(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any): void;
183
+ /**
184
+ * @param preferStayInWater
185
+ * @param p2
186
+ */
187
+ setPedPathPreferStayInWater(preferStayInWater: boolean, p2: number): void;
188
+ /**
189
+ * @param name
190
+ */
191
+ requestTaskMoveNetworkStateTransition(name: string | null): void;
192
+ /**
193
+ * @param entity
194
+ */
195
+ pedFishingrodHookEntity(entity: Entity): void;
196
+ /**
197
+ * @returns
198
+ */
199
+ get PedWaypointOverrideSpeed(): number;
18
200
  /**
19
201
  * Climbs or vaults the nearest thing.
20
202
  *
@@ -75,7 +257,7 @@ export declare class PedTask extends BaseTask {
75
257
  /**
76
258
  * @returns
77
259
  */
78
- getPedIsIgnoringDeadBodies(): any;
260
+ get PedIsIgnoringDeadBodies(): any;
79
261
  /**
80
262
  * @param p1
81
263
  * @param p2
@@ -115,7 +297,7 @@ export declare class PedTask extends BaseTask {
115
297
  /**
116
298
  * @returns
117
299
  */
118
- isPedInHitReact(): any;
300
+ get IsPedInHitReact(): boolean;
119
301
  /**
120
302
  * @param p1
121
303
  * @param p2
@@ -130,7 +312,7 @@ export declare class PedTask extends BaseTask {
130
312
  /**
131
313
  * @returns
132
314
  */
133
- isMountedWeaponTaskUnderneathDrivingTask(): boolean;
315
+ get IsMountedWeaponTaskUnderneathDrivingTask(): boolean;
134
316
  /**
135
317
  * flags: See TASK_ENTER_VEHICLE
136
318
  *
@@ -153,7 +335,7 @@ export declare class PedTask extends BaseTask {
153
335
  /**
154
336
  * @returns
155
337
  */
156
- isPedGettingUp(): boolean;
338
+ get IsPedGettingUp(): boolean;
157
339
  /**
158
340
  * @param time
159
341
  */
@@ -190,12 +372,12 @@ export declare class PedTask extends BaseTask {
190
372
  /**
191
373
  * @returns
192
374
  */
193
- getHogtieEscapeTimer(): number;
375
+ get HogtieEscapeTimer(): number;
194
376
  weapon(): void;
195
377
  /**
196
378
  * @returns
197
379
  */
198
- isPedWalking(): boolean;
380
+ get IsPedWalking(): boolean;
199
381
  /**
200
382
  * @param p1
201
383
  */
@@ -274,7 +456,7 @@ export declare class PedTask extends BaseTask {
274
456
  /**
275
457
  * @returns
276
458
  */
277
- isPedLeadingHorse(): any;
459
+ get IsPedLeadingHorse(): any;
278
460
  /**
279
461
  * @param entity
280
462
  * @param offset
@@ -463,7 +645,7 @@ export declare class PedTask extends BaseTask {
463
645
  /**
464
646
  * @returns
465
647
  */
466
- isDrivebyTaskUnderneathDrivingTask(): boolean;
648
+ get IsDrivebyTaskUnderneathDrivingTask(): boolean;
467
649
  cuffPed(): void;
468
650
  /**
469
651
  * This native allows to control the cruise speed of where you want the ped to go
@@ -497,7 +679,7 @@ export declare class PedTask extends BaseTask {
497
679
  /**
498
680
  * @param modifier
499
681
  */
500
- setPedPathClimbCostModifier(modifier: number): void;
682
+ set PedPathClimbCostModifier(modifier: number);
501
683
  /**
502
684
  * @param entity
503
685
  * @param duration
@@ -548,7 +730,7 @@ export declare class PedTask extends BaseTask {
548
730
  /**
549
731
  * @returns
550
732
  */
551
- isPedRunningTaskItemInteraction(): any;
733
+ get IsPedRunningTaskItemInteraction(): boolean;
552
734
  /**
553
735
  * @param vehicle
554
736
  */
@@ -567,7 +749,7 @@ export declare class PedTask extends BaseTask {
567
749
  /**
568
750
  * @param avoidTraffic
569
751
  */
570
- setPedPathAvoidTraffic(avoidTraffic: boolean): void;
752
+ set PedPathAvoidTraffic(avoidTraffic: boolean);
571
753
  /**
572
754
  * @param p1
573
755
  * @param p2
@@ -588,7 +770,7 @@ export declare class PedTask extends BaseTask {
588
770
  /**
589
771
  * @param avoidFire
590
772
  */
591
- setPedPathAvoidFire(avoidFire: boolean): void;
773
+ set PedPathAvoidFire(avoidFire: boolean);
592
774
  /**
593
775
  * @param reviver
594
776
  * @param tool
@@ -626,16 +808,16 @@ export declare class PedTask extends BaseTask {
626
808
  /**
627
809
  * @returns
628
810
  */
629
- isTaskMoveNetworkReadyForTransition(): boolean;
811
+ get IsTaskMoveNetworkReadyForTransition(): boolean;
630
812
  clearDefensiveArea(): void;
631
813
  /**
632
814
  * @param modifier
633
815
  */
634
- setPedPathDeepSnowCostModifier(modifier: number): void;
816
+ set PedPathDeepSnowCostModifier(modifier: number);
635
817
  /**
636
818
  * @returns
637
819
  */
638
- getItemInteractionItemId(): number;
820
+ get ItemInteractionItemId(): number;
639
821
  /**
640
822
  * @param entity
641
823
  * @param mount
@@ -646,11 +828,11 @@ export declare class PedTask extends BaseTask {
646
828
  /**
647
829
  * @returns
648
830
  */
649
- getItemInteractionState(): number;
831
+ get ItemInteractionState(): number;
650
832
  /**
651
833
  * @returns
652
834
  */
653
- getIsPedAimingInTheAir(): any;
835
+ get IsPedAimingInTheAir(): any;
654
836
  /**
655
837
  * param3: duration in ms, use -1 to look forever
656
838
  * param4: using 2048 is fine
@@ -674,7 +856,7 @@ export declare class PedTask extends BaseTask {
674
856
  *
675
857
  * @returns
676
858
  */
677
- getTaskMoveNetworkId(): number;
859
+ get TaskMoveNetworkId(): number;
678
860
  /**
679
861
  * @param p1
680
862
  * @param p2
@@ -869,7 +1051,7 @@ export declare class PedTask extends BaseTask {
869
1051
  /**
870
1052
  * @param toggle
871
1053
  */
872
- setPedIgnoreDeadBodies(toggle: boolean): void;
1054
+ set PedIgnoreDeadBodies(toggle: boolean);
873
1055
  /**
874
1056
  * @param p1
875
1057
  * @param p2
@@ -906,7 +1088,7 @@ export declare class PedTask extends BaseTask {
906
1088
  *
907
1089
  * @returns
908
1090
  */
909
- getSequenceProgress(): number;
1091
+ get SequenceProgress(): number;
910
1092
  /**
911
1093
  * @returns
912
1094
  */
@@ -974,7 +1156,7 @@ export declare class PedTask extends BaseTask {
974
1156
  /**
975
1157
  * @returns
976
1158
  */
977
- isPedCuffed(): boolean;
1159
+ get IsPedCuffed(): boolean;
978
1160
  /**
979
1161
  * @param avoidWater
980
1162
  * @param p2
@@ -997,7 +1179,7 @@ export declare class PedTask extends BaseTask {
997
1179
  /**
998
1180
  * @returns
999
1181
  */
1000
- getPedDesiredMoveBlendRatio(): number;
1182
+ get PedDesiredMoveBlendRatio(): number;
1001
1183
  N_0xDF94844D474F31E5(): void;
1002
1184
  /**
1003
1185
  * @param p1
@@ -1023,7 +1205,7 @@ export declare class PedTask extends BaseTask {
1023
1205
  /**
1024
1206
  * @param modifier
1025
1207
  */
1026
- setPedPathFoliageCostModifier(modifier: number): void;
1208
+ set PedPathFoliageCostModifier(modifier: number);
1027
1209
  /**
1028
1210
  * @param preferHorseWalkable
1029
1211
  * @param p2
@@ -1035,7 +1217,7 @@ export declare class PedTask extends BaseTask {
1035
1217
  *
1036
1218
  * @param maxCruiseSpeed
1037
1219
  */
1038
- setDriveTaskMaxCruiseSpeed(maxCruiseSpeed: number): void;
1220
+ set DriveTaskMaxCruiseSpeed(maxCruiseSpeed: number);
1039
1221
  /**
1040
1222
  * Params: p4 either 0.2f, 0.25f, 0.31f, 0.4f
1041
1223
  *
@@ -1130,7 +1312,7 @@ export declare class PedTask extends BaseTask {
1130
1312
  /**
1131
1313
  * @param toggle
1132
1314
  */
1133
- setPedPathCanDropFromHeight(toggle: boolean): void;
1315
+ set PedPathCanDropFromHeight(toggle: boolean);
1134
1316
  /**
1135
1317
  * @param targetPed
1136
1318
  * @param targetVehicle
@@ -1246,7 +1428,7 @@ export declare class PedTask extends BaseTask {
1246
1428
  /**
1247
1429
  * @param toggle
1248
1430
  */
1249
- setPedPathCanUseClimbovers(toggle: boolean): void;
1431
+ set PedPathCanUseClimbovers(toggle: boolean);
1250
1432
  /**
1251
1433
  * @param p1
1252
1434
  * @returns
@@ -1263,7 +1445,7 @@ export declare class PedTask extends BaseTask {
1263
1445
  /**
1264
1446
  * @param cruiseSpeed
1265
1447
  */
1266
- setDriveTaskCruiseSpeed(cruiseSpeed: number): void;
1448
+ set DriveTaskCruiseSpeed(cruiseSpeed: number);
1267
1449
  /**
1268
1450
  * @param p1
1269
1451
  * @param p2
@@ -1276,7 +1458,7 @@ export declare class PedTask extends BaseTask {
1276
1458
  /**
1277
1459
  * @returns
1278
1460
  */
1279
- isPedDuelling(): any;
1461
+ get IsPedDuelling(): any;
1280
1462
  /**
1281
1463
  * @param signalName
1282
1464
  * @param pos
@@ -1323,7 +1505,7 @@ export declare class PedTask extends BaseTask {
1323
1505
  *
1324
1506
  * @returns
1325
1507
  */
1326
- getPedWritheBreakFreeProgress(): number;
1508
+ get PedWritheBreakFreeProgress(): number;
1327
1509
  /**
1328
1510
  * @param p1
1329
1511
  * @param p2
@@ -1350,7 +1532,7 @@ export declare class PedTask extends BaseTask {
1350
1532
  /**
1351
1533
  * @param toggle
1352
1534
  */
1353
- setBlockingOfNonTemporaryEvents(toggle: boolean): void;
1535
+ set BlockingOfNonTemporaryEvents(toggle: boolean);
1354
1536
  /**
1355
1537
  * @param p1
1356
1538
  * @param p2
@@ -1366,7 +1548,7 @@ export declare class PedTask extends BaseTask {
1366
1548
  /**
1367
1549
  * @param p1
1368
1550
  */
1369
- setPedClearAimingInTheAir(p1: any): void;
1551
+ set PedClearAimingInTheAir(p1: any);
1370
1552
  /**
1371
1553
  * @returns
1372
1554
  */
@@ -1398,7 +1580,7 @@ export declare class PedTask extends BaseTask {
1398
1580
  /**
1399
1581
  * @returns
1400
1582
  */
1401
- getLedHorseFromPed(): Ped | null;
1583
+ get LedHorseFromPed(): Ped | null;
1402
1584
  /**
1403
1585
  * @returns
1404
1586
  */
@@ -1406,7 +1588,7 @@ export declare class PedTask extends BaseTask {
1406
1588
  /**
1407
1589
  * @returns
1408
1590
  */
1409
- isPedRunningInspectionTask(): any;
1591
+ get IsPedRunningInspectionTask(): boolean;
1410
1592
  /**
1411
1593
  * @param entity
1412
1594
  * @param pos
@@ -1425,7 +1607,7 @@ export declare class PedTask extends BaseTask {
1425
1607
  /**
1426
1608
  * @returns
1427
1609
  */
1428
- getPedWaypointProgress(): number;
1610
+ get PedWaypointProgress(): number;
1429
1611
  /**
1430
1612
  * @param targetPed
1431
1613
  * @param targetVehicle
@@ -1577,7 +1759,7 @@ export declare class PedTask extends BaseTask {
1577
1759
  /**
1578
1760
  * @param mayEnterDeepWater
1579
1761
  */
1580
- setPedPathMayEnterDeepWater(mayEnterDeepWater: boolean): void;
1762
+ set PedPathMayEnterDeepWater(mayEnterDeepWater: boolean);
1581
1763
  /**
1582
1764
  * @param p1
1583
1765
  */
@@ -1587,7 +1769,7 @@ export declare class PedTask extends BaseTask {
1587
1769
  *
1588
1770
  * @returns
1589
1771
  */
1590
- isPedInWrithe(): boolean;
1772
+ get IsPedInWrithe(): boolean;
1591
1773
  /**
1592
1774
  * @param p1
1593
1775
  * @param p2
@@ -1605,7 +1787,7 @@ export declare class PedTask extends BaseTask {
1605
1787
  /**
1606
1788
  * @returns
1607
1789
  */
1608
- isPedArrestingAnyPed(): any;
1790
+ get IsPedArrestingAnyPed(): any;
1609
1791
  /**
1610
1792
  * @returns
1611
1793
  */
@@ -1614,7 +1796,7 @@ export declare class PedTask extends BaseTask {
1614
1796
  * @param p1
1615
1797
  * @returns
1616
1798
  */
1617
- isPedScenarioReactLooking(p1: boolean): any;
1799
+ isPedScenarioReactLooking(p1: boolean): boolean;
1618
1800
  /**
1619
1801
  * @returns args
1620
1802
  */
@@ -1623,11 +1805,11 @@ export declare class PedTask extends BaseTask {
1623
1805
  /**
1624
1806
  * @returns
1625
1807
  */
1626
- getPedWaypointDistance(): number;
1808
+ get PedWaypointDistance(): number;
1627
1809
  /**
1628
1810
  * @param mayEnterWater
1629
1811
  */
1630
- setPedPathMayEnterWater(mayEnterWater: boolean): void;
1812
+ set PedPathMayEnterWater(mayEnterWater: boolean);
1631
1813
  /**
1632
1814
  * Makes the ped ragdoll like when falling from a great height
1633
1815
  *
@@ -1639,7 +1821,7 @@ export declare class PedTask extends BaseTask {
1639
1821
  /**
1640
1822
  * @param p1
1641
1823
  */
1642
- setPedDesiredMoveBlendRatio(p1: number): void;
1824
+ set PedDesiredMoveBlendRatio(p1: number);
1643
1825
  /**
1644
1826
  * @param patrolRoute
1645
1827
  * @param p2
@@ -1650,7 +1832,7 @@ export declare class PedTask extends BaseTask {
1650
1832
  /**
1651
1833
  * @returns
1652
1834
  */
1653
- isEntityRevivable(): any;
1835
+ get IsEntityRevivable(): any;
1654
1836
  /**
1655
1837
  * @param travelMbr
1656
1838
  * @param pos
@@ -1727,7 +1909,7 @@ export declare class PedTask extends BaseTask {
1727
1909
  /**
1728
1910
  * @returns
1729
1911
  */
1730
- getTaskMoveNetworkState(): string | null;
1912
+ get TaskMoveNetworkState(): string | null;
1731
1913
  /**
1732
1914
  * @param vehicle
1733
1915
  * @param timeout
@@ -1808,7 +1990,7 @@ export declare class PedTask extends BaseTask {
1808
1990
  /**
1809
1991
  * @returns
1810
1992
  */
1811
- getScenarioPointTypePedIsUsing(): number;
1993
+ get ScenarioPointTypePedIsUsing(): number;
1812
1994
  /**
1813
1995
  * Takes scenario point handle instead of hash
1814
1996
  *
@@ -1846,7 +2028,7 @@ export declare class PedTask extends BaseTask {
1846
2028
  *
1847
2029
  * @returns
1848
2030
  */
1849
- isPedBeingArrested(): boolean;
2031
+ get IsPedBeingArrested(): boolean;
1850
2032
  /**
1851
2033
  * @param p1
1852
2034
  */
@@ -1870,7 +2052,7 @@ export declare class PedTask extends BaseTask {
1870
2052
  /**
1871
2053
  * @returns Returns `true` if the specified mount is currently being lead by a player, `false` otherwise.
1872
2054
  */
1873
- isPedBeingLead(): boolean;
2055
+ get IsPedBeingLead(): boolean;
1874
2056
  /**
1875
2057
  * @param entity
1876
2058
  * @param p2
@@ -1887,7 +2069,7 @@ export declare class PedTask extends BaseTask {
1887
2069
  * @param p1
1888
2070
  * @returns
1889
2071
  */
1890
- isPedExitingScenario(p1: boolean): any;
2072
+ isPedExitingScenario(p1: boolean): boolean;
1891
2073
  /**
1892
2074
  * https://github.com/femga/rdr3_discoveries/tree/master/tasks/TASK_HORSE_ACTION
1893
2075
  * Params: p2, p3 are set to 0 in R* Scripts
@@ -1951,7 +2133,7 @@ export declare class PedTask extends BaseTask {
1951
2133
  *
1952
2134
  * @param modifier
1953
2135
  */
1954
- setPedPathLadderCostModifier(modifier: number): void;
2136
+ set PedPathLadderCostModifier(modifier: number);
1955
2137
  /**
1956
2138
  * @param targetPed
1957
2139
  * @param p2
@@ -2001,7 +2183,7 @@ export declare class PedTask extends BaseTask {
2001
2183
  /**
2002
2184
  * @returns
2003
2185
  */
2004
- isPedStill(): boolean;
2186
+ get IsPedStill(): boolean;
2005
2187
  /**
2006
2188
  * @param scenario
2007
2189
  * @returns
@@ -2058,7 +2240,7 @@ export declare class PedTask extends BaseTask {
2058
2240
  /**
2059
2241
  * @returns
2060
2242
  */
2061
- getRansackScenarioPointPedIsUsing(): any;
2243
+ get RansackScenarioPointPedIsUsing(): any;
2062
2244
  emoteOutro(): void;
2063
2245
  /**
2064
2246
  * @param task
@@ -2077,7 +2259,7 @@ export declare class PedTask extends BaseTask {
2077
2259
  /**
2078
2260
  * @returns
2079
2261
  */
2080
- isTaskMoveNetworkActive(): boolean;
2262
+ get IsTaskMoveNetworkActive(): boolean;
2081
2263
  /**
2082
2264
  * @param pos
2083
2265
  * @param p4
@@ -2272,191 +2454,57 @@ export declare class PedTask extends BaseTask {
2272
2454
  */
2273
2455
  shuffleToNextVehicleSeat(vehicle: Vehicle): void;
2274
2456
  /**
2275
- * @param pos
2276
- * @param speedMultiplier
2277
- * @param timeout
2278
- * @param stoppingRange
2279
- * @param flags
2280
- * @param p8
2281
- * @param p9
2282
- * @param p10
2283
- * @param entity
2284
- * @param unk
2285
- */
2286
- followNavMeshToCoordAdvanced(pos: Vector3, speedMultiplier: number, timeout: number, stoppingRange: number, flags: number, p8: number, p9: number, p10: number, entity: Entity, unk: number): void;
2287
- /**
2288
- * @param radius
2289
- * @param time
2290
- * @param flags
2291
- */
2292
- combatHatedTargetsAroundPedTimed(radius: number, time: number, flags: number): void;
2293
- /**
2294
- * @returns
2295
- */
2296
- isPedRunning(): boolean;
2297
- /**
2457
+ * @param p1
2298
2458
  * @returns
2299
2459
  */
2300
- isPedSprinting(): boolean;
2301
- /**
2302
- * @param useSlidingSurfaces
2303
- */
2304
- setPedPathMayUseSlidingSurfaces(useSlidingSurfaces: boolean): void;
2460
+ N_0x2D657B10F211C572(p1: number): any;
2305
2461
  /**
2306
- * Force a ped that is already attacking to aim directly at the specified world coordinates.
2462
+ * Coords: volume coords used in R* Script smuggler2
2463
+ * p4/p5 = 0 in R* Scripts previous name TASK_COMBAT_PED_3
2307
2464
  *
2308
2465
  * @param pos
2309
2466
  * @param p4
2310
2467
  * @param p5
2311
- * @param p6
2312
2468
  */
2313
- forcePointAimAtCoord(pos: Vector3, p4?: number, p5?: boolean, p6?: boolean): void;
2314
- /**
2315
- * @param p1
2316
- * @param p2
2317
- * @param p3
2318
- * @param p4
2319
- */
2320
- swapWeapon(p1: any, p2: any, p3: any, p4: any): void;
2321
- /**
2322
- * @param p1
2323
- * @param p2
2324
- * @param p3
2325
- * @param p4
2326
- * @param p5
2327
- * @param p6
2328
- * @param p7
2329
- * @param p8
2330
- */
2331
- gotoEntityOffsetXyz(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
2332
- /**
2333
- * @param pos
2334
- * @param distance
2335
- * @param duration
2336
- * @param p6
2337
- * @param p7
2338
- * @param p8
2339
- * @param p9
2340
- */
2341
- useNearestScenarioToCoordWarp(pos: Vector3, distance: number, duration: number, p6: boolean, p7: boolean, p8: boolean, p9: boolean): void;
2342
- /**
2343
- * @param neverUseInteriors
2344
- */
2345
- setPedPathNeverUseInteriors(neverUseInteriors: boolean): void;
2346
- /**
2347
- * @param radius
2348
- */
2349
- combatHatedTargets(radius: number): void;
2469
+ combatPedAtCoords(pos: Vector3, p4: number, p5: number): void;
2350
2470
  /**
2351
- * Only used in R* Scripts fishing_core and av_fishing_river
2471
+ * Makes the specified ped stand still for (time) milliseconds.
2352
2472
  *
2353
- * @returns p1
2473
+ * @param time
2354
2474
  */
2355
- setTaskFishing(): [any, number];
2475
+ standStill(time: number): void;
2356
2476
  /**
2357
- * @param p1
2358
- * @param p2
2477
+ * @param animDictionary
2478
+ * @param animationName
2359
2479
  * @param p3
2360
- * @param p4
2361
- * @param p5
2362
- * @param p6
2363
- * @param p7
2364
- * @param p8
2365
- * @param p9
2366
- * @param p10
2367
- */
2368
- goToEntityWhileAimingAtEntityUsingCombatStyle(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any): void;
2369
- /**
2370
- * @param preferStayInWater
2371
- * @param p2
2372
2480
  */
2373
- setPedPathPreferStayInWater(preferStayInWater: boolean, p2: number): void;
2374
- /**
2375
- * @param name
2376
- */
2377
- requestTaskMoveNetworkStateTransition(name: string | null): void;
2378
- /**
2379
- * @param entity
2380
- */
2381
- pedFishingrodHookEntity(entity: Entity): void;
2382
- /**
2383
- * Baits: p_fishHook02x, p_baitBread01x, p_baitCorn01x, p_baitCheese01x, p_baitWorm01x, p_baitCricket01x, p_crawdad01x, p_finisheDragonfly01x, p_finisdFishlure01x, p_finishdCrawd01x, p_finisheDragonflyLegendary01x, p_finisdFishlureLegendary01x, p_finishdCrawdLegendary01x, p_lgoc_spinner_v4
2384
- *
2385
- * @param bait
2386
- * @param withoutBuoy
2387
- * @param instantly
2388
- */
2389
- setFishingBait(bait: string | null, withoutBuoy: boolean, instantly: boolean): void;
2390
- /**
2391
- * Params: p3, p4, p5, p6: 0, 0, 0, -1.0f in R* Scripts
2392
- *
2393
- * @param item
2394
- * @param p3
2395
- * @param p4
2396
- * @param p5
2397
- * @param p6
2398
- * @returns guid
2399
- */
2400
- itemInteraction3(item: string | number, p3: any, p4: any, p5: any, p6: number): number;
2401
- /**
2402
- * @returns Returns `true` if the specified `ped` is currently in combat using a ranged weapon, and is ready to shoot (actively attempting to attack)
2403
- */
2404
- getTaskCombatReadyToShoot(): boolean;
2405
- /**
2406
- * @param vehicle
2407
- * @param seat
2408
- */
2409
- warpPedIntoVehicle(vehicle: Vehicle, seat: number): void;
2410
- /**
2411
- * ped = Ped you want to perform this task.
2412
- * target = the Entity they should aim at.
2413
- * distanceToStopAt = distance from the target, where the ped should stop to aim.
2414
- * StartAimingDist = distance where the ped should start to aim.
2415
- *
2416
- * @param target
2417
- * @param distanceToStopAt
2418
- * @param StartAimingDist
2419
- */
2420
- gotoEntityAiming(target: Entity, distanceToStopAt: number, StartAimingDist: number): void;
2481
+ stopAnimTask(animDictionary: string | null, animationName: string | null, p3: number): void;
2421
2482
  /**
2422
2483
  * @param p1
2423
2484
  * @param p2
2424
2485
  * @param p3
2425
- * @param p4
2426
- * @param p5
2427
- * @param p6
2428
- * @param p7
2429
- * @param p8
2430
- * @param p9
2431
- * @param p10
2432
- * @param p11
2433
- * @param p12
2434
- * @param p13
2435
- * @param p14
2436
2486
  */
2437
- goToCoordWhileAimingAtEntityUsingCombatStyle(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any, p11: any, p12: any, p13: any, p14: any): void;
2487
+ turnToFaceClosestPed(p1: number, p2: number, p3: number): void;
2438
2488
  /**
2439
- * Used with 'P_BODYPARTARMFLOAT02X' model in fishing_core.c
2489
+ * Fishing Research: https://pastebin.com/NmK5ZLVs
2490
+ * Only used in R* Scripts fishing_core and av_fishing_river
2440
2491
  *
2441
- * @param object
2492
+ * @returns p1
2442
2493
  */
2443
- pedFishingrodHookObject(object: Prop): void;
2494
+ get TaskFishing(): [any, number];
2444
2495
  /**
2445
- * @param exitAnimation
2496
+ * @param p1
2446
2497
  * @param p2
2447
2498
  */
2448
- reactLookAtEnd(exitAnimation: number, p2: boolean): void;
2449
- clearDrivebyTaskUnderneathDrivingTask(): void;
2450
- clearLookAt(): void;
2499
+ shockingEventReact(p1: any, p2: any): void;
2451
2500
  /**
2452
- * @param inputContext
2453
2501
  * @returns
2454
2502
  */
2455
- getItemInteractionPromptProgress(inputContext: string | number): number;
2503
+ N_0xB520DBDA7FCF573F(): boolean;
2456
2504
  /**
2457
2505
  * @param toggle
2458
2506
  */
2459
- setPedPathCanUseLadders(toggle: boolean): void;
2507
+ set PedPathCanUseLadders(toggle: boolean);
2460
2508
  /**
2461
2509
  * @param p1
2462
2510
  * @param p2
@@ -2491,7 +2539,7 @@ export declare class PedTask extends BaseTask {
2491
2539
  *
2492
2540
  * @param time
2493
2541
  */
2494
- setHogtieEscapeTimer(time: number): void;
2542
+ set HogtieEscapeTimer(time: number);
2495
2543
  /**
2496
2544
  * Makes the ped run to take cover
2497
2545
  */
@@ -2511,53 +2559,5 @@ export declare class PedTask extends BaseTask {
2511
2559
  * @param p8
2512
2560
  */
2513
2561
  goStraightToCoord(pos: Vector3, moveBlendRatio: number, timeBeforeTeleport: number, finalHeading: number, targetRadius: number, p8: number): void;
2514
- /**
2515
- * @param p1
2516
- * @returns
2517
- */
2518
- N_0x2D657B10F211C572(p1: number): any;
2519
- /**
2520
- * Coords: volume coords used in R* Script smuggler2
2521
- * p4/p5 = 0 in R* Scripts previous name TASK_COMBAT_PED_3
2522
- *
2523
- * @param pos
2524
- * @param p4
2525
- * @param p5
2526
- */
2527
- combatPedAtCoords(pos: Vector3, p4: number, p5: number): void;
2528
- /**
2529
- * Makes the specified ped stand still for (time) milliseconds.
2530
- *
2531
- * @param time
2532
- */
2533
- standStill(time: number): void;
2534
- /**
2535
- * @param animDictionary
2536
- * @param animationName
2537
- * @param p3
2538
- */
2539
- stopAnimTask(animDictionary: string | null, animationName: string | null, p3: number): void;
2540
- /**
2541
- * @param p1
2542
- * @param p2
2543
- * @param p3
2544
- */
2545
- turnToFaceClosestPed(p1: number, p2: number, p3: number): void;
2546
- /**
2547
- * Fishing Research: https://pastebin.com/NmK5ZLVs
2548
- * Only used in R* Scripts fishing_core and av_fishing_river
2549
- *
2550
- * @returns p1
2551
- */
2552
- getTaskFishing(): [any, number];
2553
- /**
2554
- * @param p1
2555
- * @param p2
2556
- */
2557
- shockingEventReact(p1: any, p2: any): void;
2558
- /**
2559
- * @returns
2560
- */
2561
- N_0xB520DBDA7FCF573F(): boolean;
2562
2562
  }
2563
2563
  //# sourceMappingURL=PedTask.d.ts.map