@nativewrappers/redm-codegen 0.0.3 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (313) hide show
  1. package/dist/classes/AnimScene.d.ts +135 -135
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +208 -208
  4. package/dist/classes/BaseModel.d.ts +21 -21
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +33 -33
  7. package/dist/classes/BaseTask.d.ts +23 -23
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +27 -27
  10. package/dist/classes/Cam.d.ts +98 -98
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +134 -134
  13. package/dist/classes/Entity.d.ts +385 -380
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +498 -489
  16. package/dist/classes/Interior.d.ts +5 -5
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +8 -8
  19. package/dist/classes/ItemSet.d.ts +2 -2
  20. package/dist/classes/ItemSet.d.ts.map +1 -1
  21. package/dist/classes/ItemSet.js +3 -3
  22. package/dist/classes/Ped.d.ts +336 -336
  23. package/dist/classes/Ped.d.ts.map +1 -1
  24. package/dist/classes/Ped.js +495 -495
  25. package/dist/classes/PedModel.d.ts +1 -1
  26. package/dist/classes/PedModel.d.ts.map +1 -1
  27. package/dist/classes/PedModel.js +2 -2
  28. package/dist/classes/PedTask.d.ts +255 -255
  29. package/dist/classes/PedTask.d.ts.map +1 -1
  30. package/dist/classes/PedTask.js +345 -345
  31. package/dist/classes/PersChar.d.ts +13 -13
  32. package/dist/classes/PersChar.d.ts.map +1 -1
  33. package/dist/classes/PersChar.js +29 -29
  34. package/dist/classes/Pickup.d.ts +8 -8
  35. package/dist/classes/Pickup.d.ts.map +1 -1
  36. package/dist/classes/Pickup.js +15 -15
  37. package/dist/classes/Player.d.ts +713 -709
  38. package/dist/classes/Player.d.ts.map +1 -1
  39. package/dist/classes/Player.js +979 -973
  40. package/dist/classes/Prop.d.ts +115 -115
  41. package/dist/classes/Prop.d.ts.map +1 -1
  42. package/dist/classes/Prop.js +160 -160
  43. package/dist/classes/PropSet.d.ts +5 -5
  44. package/dist/classes/PropSet.d.ts.map +1 -1
  45. package/dist/classes/PropSet.js +6 -6
  46. package/dist/classes/Vehicle.d.ts +122 -122
  47. package/dist/classes/Vehicle.d.ts.map +1 -1
  48. package/dist/classes/Vehicle.js +147 -147
  49. package/dist/classes/VehicleModel.d.ts +1 -1
  50. package/dist/classes/VehicleModel.d.ts.map +1 -1
  51. package/dist/classes/VehicleModel.js +2 -2
  52. package/dist/classes/VehicleTask.d.ts +9 -9
  53. package/dist/classes/VehicleTask.d.ts.map +1 -1
  54. package/dist/classes/VehicleTask.js +12 -12
  55. package/dist/classes/Volume.d.ts +56 -56
  56. package/dist/classes/Volume.d.ts.map +1 -1
  57. package/dist/classes/Volume.js +84 -84
  58. package/dist/classes/Weapon.d.ts +354 -354
  59. package/dist/classes/Weapon.d.ts.map +1 -1
  60. package/dist/classes/Weapon.js +464 -464
  61. package/dist/namespaces/Aicoverpoint.d.ts +23 -23
  62. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
  63. package/dist/namespaces/Aicoverpoint.js +35 -35
  64. package/dist/namespaces/Aitransport.d.ts +78 -78
  65. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  66. package/dist/namespaces/Aitransport.js +95 -95
  67. package/dist/namespaces/Animscene.d.ts +49 -49
  68. package/dist/namespaces/Animscene.d.ts.map +1 -1
  69. package/dist/namespaces/Animscene.js +67 -67
  70. package/dist/namespaces/Audio.d.ts +447 -447
  71. package/dist/namespaces/Audio.d.ts.map +1 -1
  72. package/dist/namespaces/Audio.js +635 -635
  73. package/dist/namespaces/CamStatics.d.ts +441 -441
  74. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  75. package/dist/namespaces/CamStatics.js +675 -675
  76. package/dist/namespaces/Collection.d.ts +6 -6
  77. package/dist/namespaces/Collection.d.ts.map +1 -1
  78. package/dist/namespaces/Collection.js +11 -11
  79. package/dist/namespaces/Companion.d.ts +22 -22
  80. package/dist/namespaces/Companion.d.ts.map +1 -1
  81. package/dist/namespaces/Companion.js +30 -30
  82. package/dist/namespaces/Compapp.js +1 -1
  83. package/dist/namespaces/Compendium.d.ts +82 -82
  84. package/dist/namespaces/Compendium.d.ts.map +1 -1
  85. package/dist/namespaces/Compendium.js +115 -115
  86. package/dist/namespaces/Crashlog.js +9 -9
  87. package/dist/namespaces/Crew.js +4 -4
  88. package/dist/namespaces/Databinding.d.ts +164 -164
  89. package/dist/namespaces/Databinding.d.ts.map +1 -1
  90. package/dist/namespaces/Databinding.js +232 -232
  91. package/dist/namespaces/Datafile.js +4 -4
  92. package/dist/namespaces/Decorator.d.ts +19 -19
  93. package/dist/namespaces/Decorator.d.ts.map +1 -1
  94. package/dist/namespaces/Decorator.js +34 -34
  95. package/dist/namespaces/Dlc.d.ts +5 -5
  96. package/dist/namespaces/Dlc.d.ts.map +1 -1
  97. package/dist/namespaces/Dlc.js +9 -9
  98. package/dist/namespaces/EntityStatics.d.ts +119 -119
  99. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  100. package/dist/namespaces/EntityStatics.js +164 -164
  101. package/dist/namespaces/Event.js +4 -4
  102. package/dist/namespaces/Fire.d.ts +89 -89
  103. package/dist/namespaces/Fire.d.ts.map +1 -1
  104. package/dist/namespaces/Fire.js +115 -115
  105. package/dist/namespaces/Flock.js +2 -2
  106. package/dist/namespaces/Gang.js +2 -2
  107. package/dist/namespaces/GoogleAnalytics.js +2 -2
  108. package/dist/namespaces/Graphics.d.ts +375 -375
  109. package/dist/namespaces/Graphics.d.ts.map +1 -1
  110. package/dist/namespaces/Graphics.js +569 -569
  111. package/dist/namespaces/Hud.d.ts +507 -507
  112. package/dist/namespaces/Hud.d.ts.map +1 -1
  113. package/dist/namespaces/Hud.js +706 -706
  114. package/dist/namespaces/Ik.js +1 -1
  115. package/dist/namespaces/Interaction.js +3 -3
  116. package/dist/namespaces/InteriorStatics.js +2 -2
  117. package/dist/namespaces/Inventory.d.ts +159 -159
  118. package/dist/namespaces/Inventory.d.ts.map +1 -1
  119. package/dist/namespaces/Inventory.js +214 -214
  120. package/dist/namespaces/Itemdatabase.d.ts +5 -5
  121. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  122. package/dist/namespaces/Itemdatabase.js +10 -10
  123. package/dist/namespaces/Itemset.js +2 -2
  124. package/dist/namespaces/Law.d.ts +1 -1
  125. package/dist/namespaces/Law.d.ts.map +1 -1
  126. package/dist/namespaces/Law.js +19 -19
  127. package/dist/namespaces/Localization.js +1 -1
  128. package/dist/namespaces/Map.d.ts +173 -173
  129. package/dist/namespaces/Map.d.ts.map +1 -1
  130. package/dist/namespaces/Map.js +240 -240
  131. package/dist/namespaces/Minigame.d.ts +17 -17
  132. package/dist/namespaces/Minigame.d.ts.map +1 -1
  133. package/dist/namespaces/Minigame.js +25 -25
  134. package/dist/namespaces/Misc.d.ts +3 -3
  135. package/dist/namespaces/Misc.d.ts.map +1 -1
  136. package/dist/namespaces/Misc.js +35 -35
  137. package/dist/namespaces/Missiondata.d.ts +15 -15
  138. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  139. package/dist/namespaces/Missiondata.js +24 -24
  140. package/dist/namespaces/Money.js +3 -3
  141. package/dist/namespaces/Netshopping.d.ts +58 -58
  142. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  143. package/dist/namespaces/Netshopping.js +89 -89
  144. package/dist/namespaces/Network.d.ts +694 -694
  145. package/dist/namespaces/Network.d.ts.map +1 -1
  146. package/dist/namespaces/Network.js +1129 -1129
  147. package/dist/namespaces/Object.d.ts +142 -142
  148. package/dist/namespaces/Object.d.ts.map +1 -1
  149. package/dist/namespaces/Object.js +195 -195
  150. package/dist/namespaces/Pad.d.ts +101 -101
  151. package/dist/namespaces/Pad.d.ts.map +1 -1
  152. package/dist/namespaces/Pad.js +142 -142
  153. package/dist/namespaces/Pathfind.js +10 -10
  154. package/dist/namespaces/PedStatics.d.ts +20 -20
  155. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  156. package/dist/namespaces/PedStatics.js +36 -36
  157. package/dist/namespaces/Perschar.d.ts +49 -49
  158. package/dist/namespaces/Perschar.d.ts.map +1 -1
  159. package/dist/namespaces/Perschar.js +76 -76
  160. package/dist/namespaces/Physics.d.ts +89 -89
  161. package/dist/namespaces/Physics.d.ts.map +1 -1
  162. package/dist/namespaces/Physics.js +125 -125
  163. package/dist/namespaces/PlayerStatics.d.ts +139 -139
  164. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  165. package/dist/namespaces/PlayerStatics.js +200 -200
  166. package/dist/namespaces/Population.d.ts +75 -75
  167. package/dist/namespaces/Population.d.ts.map +1 -1
  168. package/dist/namespaces/Population.js +101 -101
  169. package/dist/namespaces/Posse.d.ts +54 -54
  170. package/dist/namespaces/Posse.d.ts.map +1 -1
  171. package/dist/namespaces/Posse.js +86 -86
  172. package/dist/namespaces/Replay.d.ts +1 -1
  173. package/dist/namespaces/Replay.d.ts.map +1 -1
  174. package/dist/namespaces/Replay.js +2 -2
  175. package/dist/namespaces/Scripts.d.ts +1 -1
  176. package/dist/namespaces/Scripts.d.ts.map +1 -1
  177. package/dist/namespaces/Scripts.js +12 -12
  178. package/dist/namespaces/Socialclub.js +8 -8
  179. package/dist/namespaces/Socialclubfeed.js +1 -1
  180. package/dist/namespaces/Spactionproxy.js +4 -4
  181. package/dist/namespaces/Stats.d.ts +197 -197
  182. package/dist/namespaces/Stats.d.ts.map +1 -1
  183. package/dist/namespaces/Stats.js +285 -285
  184. package/dist/namespaces/Streaming.d.ts +46 -46
  185. package/dist/namespaces/Streaming.d.ts.map +1 -1
  186. package/dist/namespaces/Streaming.js +79 -79
  187. package/dist/namespaces/Task.d.ts +138 -138
  188. package/dist/namespaces/Task.d.ts.map +1 -1
  189. package/dist/namespaces/Task.js +204 -204
  190. package/dist/namespaces/Telemetry.d.ts +212 -212
  191. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  192. package/dist/namespaces/Telemetry.js +308 -308
  193. package/dist/namespaces/Txd.js +1 -1
  194. package/dist/namespaces/Uiapps.d.ts +25 -25
  195. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  196. package/dist/namespaces/Uiapps.js +36 -36
  197. package/dist/namespaces/Uievents.js +1 -1
  198. package/dist/namespaces/Uifeed.d.ts +15 -15
  199. package/dist/namespaces/Uifeed.d.ts.map +1 -1
  200. package/dist/namespaces/Uifeed.js +25 -25
  201. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  202. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  203. package/dist/namespaces/Uistickyfeed.js +21 -21
  204. package/dist/namespaces/Unlock.js +5 -5
  205. package/dist/namespaces/VehicleStatics.js +12 -12
  206. package/dist/namespaces/Voice.d.ts +38 -38
  207. package/dist/namespaces/Voice.d.ts.map +1 -1
  208. package/dist/namespaces/Voice.js +61 -61
  209. package/dist/namespaces/VolumeStatics.d.ts +161 -161
  210. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  211. package/dist/namespaces/VolumeStatics.js +217 -217
  212. package/dist/namespaces/Water.d.ts +27 -27
  213. package/dist/namespaces/Water.d.ts.map +1 -1
  214. package/dist/namespaces/Water.js +41 -41
  215. package/dist/namespaces/WeaponStatics.d.ts +274 -274
  216. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  217. package/dist/namespaces/WeaponStatics.js +390 -390
  218. package/dist/namespaces/Zone.d.ts +7 -7
  219. package/dist/namespaces/Zone.d.ts.map +1 -1
  220. package/dist/namespaces/Zone.js +9 -9
  221. package/dist/types/NativeAliases.d.ts +3 -1
  222. package/dist/types/NativeAliases.d.ts.map +1 -1
  223. package/dist/types/NativeAliases.js +3 -1
  224. package/package.json +1 -1
  225. package/src/classes/AnimScene.ts +227 -227
  226. package/src/classes/BaseModel.ts +36 -36
  227. package/src/classes/BaseTask.ts +29 -29
  228. package/src/classes/Cam.ts +143 -143
  229. package/src/classes/Entity.ts +517 -506
  230. package/src/classes/Interior.ts +8 -8
  231. package/src/classes/ItemSet.ts +3 -3
  232. package/src/classes/Ped.ts +512 -512
  233. package/src/classes/PedModel.ts +2 -2
  234. package/src/classes/PedTask.ts +429 -429
  235. package/src/classes/PersChar.ts +35 -35
  236. package/src/classes/Pickup.ts +16 -16
  237. package/src/classes/Player.ts +995 -988
  238. package/src/classes/Prop.ts +177 -177
  239. package/src/classes/PropSet.ts +6 -6
  240. package/src/classes/Vehicle.ts +147 -147
  241. package/src/classes/VehicleModel.ts +2 -2
  242. package/src/classes/VehicleTask.ts +13 -13
  243. package/src/classes/Volume.ts +91 -91
  244. package/src/classes/Weapon.ts +489 -489
  245. package/src/namespaces/Aicoverpoint.ts +40 -40
  246. package/src/namespaces/Aitransport.ts +104 -104
  247. package/src/namespaces/Animscene.ts +74 -74
  248. package/src/namespaces/Audio.ts +647 -647
  249. package/src/namespaces/CamStatics.ts +768 -768
  250. package/src/namespaces/Collection.ts +12 -12
  251. package/src/namespaces/Companion.ts +34 -34
  252. package/src/namespaces/Compapp.ts +1 -1
  253. package/src/namespaces/Compendium.ts +120 -120
  254. package/src/namespaces/Crashlog.ts +9 -9
  255. package/src/namespaces/Crew.ts +4 -4
  256. package/src/namespaces/Databinding.ts +249 -249
  257. package/src/namespaces/Datafile.ts +4 -4
  258. package/src/namespaces/Decorator.ts +37 -37
  259. package/src/namespaces/Dlc.ts +9 -9
  260. package/src/namespaces/EntityStatics.ts +172 -172
  261. package/src/namespaces/Event.ts +4 -4
  262. package/src/namespaces/Fire.ts +127 -127
  263. package/src/namespaces/Flock.ts +2 -2
  264. package/src/namespaces/Gang.ts +2 -2
  265. package/src/namespaces/GoogleAnalytics.ts +2 -2
  266. package/src/namespaces/Graphics.ts +583 -583
  267. package/src/namespaces/Hud.ts +741 -741
  268. package/src/namespaces/Ik.ts +1 -1
  269. package/src/namespaces/Interaction.ts +3 -3
  270. package/src/namespaces/InteriorStatics.ts +2 -2
  271. package/src/namespaces/Inventory.ts +236 -236
  272. package/src/namespaces/Itemdatabase.ts +11 -11
  273. package/src/namespaces/Itemset.ts +2 -2
  274. package/src/namespaces/Law.ts +20 -20
  275. package/src/namespaces/Localization.ts +1 -1
  276. package/src/namespaces/Map.ts +256 -256
  277. package/src/namespaces/Minigame.ts +29 -29
  278. package/src/namespaces/Misc.ts +38 -38
  279. package/src/namespaces/Missiondata.ts +28 -28
  280. package/src/namespaces/Money.ts +3 -3
  281. package/src/namespaces/Netshopping.ts +99 -99
  282. package/src/namespaces/Network.ts +1165 -1165
  283. package/src/namespaces/Object.ts +214 -214
  284. package/src/namespaces/Pad.ts +150 -150
  285. package/src/namespaces/Pathfind.ts +10 -10
  286. package/src/namespaces/PedStatics.ts +42 -42
  287. package/src/namespaces/Perschar.ts +78 -78
  288. package/src/namespaces/Physics.ts +141 -141
  289. package/src/namespaces/PlayerStatics.ts +228 -228
  290. package/src/namespaces/Population.ts +114 -114
  291. package/src/namespaces/Posse.ts +87 -87
  292. package/src/namespaces/Replay.ts +3 -3
  293. package/src/namespaces/Scripts.ts +13 -13
  294. package/src/namespaces/Socialclub.ts +8 -8
  295. package/src/namespaces/Socialclubfeed.ts +1 -1
  296. package/src/namespaces/Spactionproxy.ts +4 -4
  297. package/src/namespaces/Stats.ts +293 -293
  298. package/src/namespaces/Streaming.ts +93 -93
  299. package/src/namespaces/Task.ts +228 -228
  300. package/src/namespaces/Telemetry.ts +322 -322
  301. package/src/namespaces/Txd.ts +1 -1
  302. package/src/namespaces/Uiapps.ts +43 -43
  303. package/src/namespaces/Uievents.ts +1 -1
  304. package/src/namespaces/Uifeed.ts +28 -28
  305. package/src/namespaces/Uistickyfeed.ts +23 -23
  306. package/src/namespaces/Unlock.ts +5 -5
  307. package/src/namespaces/VehicleStatics.ts +12 -12
  308. package/src/namespaces/Voice.ts +70 -70
  309. package/src/namespaces/VolumeStatics.ts +222 -222
  310. package/src/namespaces/Water.ts +47 -47
  311. package/src/namespaces/WeaponStatics.ts +402 -402
  312. package/src/namespaces/Zone.ts +10 -10
  313. package/src/types/NativeAliases.ts +6 -1
@@ -109,292 +109,247 @@ export declare class Graphics {
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  */
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  static drawLightWithRange(pos: Vector3, colorR: number, colorG: number, colorB: number, range: number, intensity: number): void;
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  /**
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- * Only used in guama1 R* SP Script while spawning the ship
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- * *SET_ENTITY_QUATERNION** - SET_ENTITY_RENDER_*
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+ * Sets the draw order for script draw commands.
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  *
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- * @param vehicle
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- * @param toggle
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- */
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- static setEntityRenderGuarmaShip(vehicle: Vehicle, toggle: boolean): void;
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- /**
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- * @param effectName
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- * @param entity
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- * @param offset
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- * @param rot
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- * @param scale
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- * @param axisX
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- * @param axisY
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- * @param axisZ
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- * @returns
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+ * @param drawOrder
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  */
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- static startNetworkedParticleFxNonLoopedOnEntity(effectName: string | null, entity: Entity, offset: Vector3, rot: Vector3, scale: number, axisX: boolean, axisY: boolean, axisZ: boolean): boolean;
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+ static setScriptGfxDrawOrder(drawOrder: number): void;
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  /**
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- * @param lock
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+ * @param p0
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  */
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- static setPhotoModeExposureLocked(lock: boolean): void;
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- static N_0x815653A42C5ABE76(): void;
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+ static enableStaticVegModifier(p0: string | number): void;
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  /**
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- * @param effectName
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  * @returns
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  */
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- static animpostfxIsTagPlaying(effectName: string | null): any;
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- /**
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- * enum class eSnowCoverageType
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- * {
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- * Primary,
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- * Secondary,
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- * Xmas,
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- * XmasSecondary // since b1232
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- * };
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- *
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- * @param type
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- */
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- static setSnowCoverageType(type: number): void;
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+ static getTvChannel(): number;
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+ static N_0x9D1B0B5066205692(): void;
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  /**
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- * @param effectNameHash
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+ * @param alpha
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  */
156
- static animpostfxPlayTag(effectNameHash: string | number): void;
129
+ static setParticleFxNonLoopedAlpha(alpha: number): void;
157
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  /**
158
- * @param pickupObject
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- * @param toggle
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+ * @param point
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  */
161
- static blockPickupObjectLight(pickupObject: Prop, toggle: boolean): void;
133
+ static destroyTrackedPoint(point: number): void;
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  /**
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- * @param effectName
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- * @param entity
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- * @param offset
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- * @param rot
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- * @param scale
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- * @param xAxis
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- * @param yAxis
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- * @param zAxis
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- * @returns
135
+ * @param p0
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  */
173
- static startNetworkedParticleFxLoopedOnEntity(effectName: string | null, entity: Entity, offset: Vector3, rot: Vector3, scale: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): number;
137
+ static N_0x67B0778C62E74423(p0: any): void;
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  /**
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- * @param pos
176
- * @param radius
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+ * ANIMPOSTFX_*
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+ *
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+ * @param effectNameHash
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  */
178
- static removeParticleFxInRange(pos: Vector3, radius: number): void;
143
+ static N_0x71845905BCCDE781(effectNameHash: string | number): void;
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+ static N_0xF2F543D48F319A3A(): void;
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  /**
180
- * https://github.com/femga/rdr3_discoveries/blob/master/graphics/ptfx/ptfx_assets_looped.lua
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+ * ANIMPOSTFX_*
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  *
182
- * @param effectName
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- * @param pos
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- * @param rot
185
- * @param scale
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- * @param xAxis
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- * @param yAxis
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- * @param zAxis
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- * @param p11
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  * @returns
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  */
192
- static startParticleFxLoopedAtCoord(effectName: string | null, pos: Vector3, rot: Vector3, scale: number, xAxis: boolean, yAxis: boolean, zAxis: boolean, p11: boolean): number;
150
+ static N_0x3DA7A10583A4BEC0(): boolean;
193
151
  /**
194
- * @returns
152
+ * Does not affect weapons, particles, fire/explosions, flashlights or the sun.
153
+ * When set to true, all emissive textures (including ped components that have light effects), street lights, building lights, vehicle lights, etc will all be turned off. state: True turns off all artificial light sources in the map: buildings, street lights, car lights, etc. False turns them back on.
154
+ *
155
+ * @param state
195
156
  */
196
- static getTimecycleModifierIndex(): number;
157
+ static setArtificialLightsState(state: boolean): void;
197
158
  /**
198
- * nullsub, doesn't do anything
159
+ * Possible values:
160
+ * "CSM_ST_POINT"
161
+ * "CSM_ST_LINEAR"
162
+ * "CSM_ST_BOX3x3"
163
+ * "CSM_ST_BOX4x4"
164
+ * "CSM_ST_DITHER2_LINEAR"
165
+ * "CSM_ST_CUBIC"
166
+ * "CSM_ST_POISSON16"
167
+ * "CSM_ST_SOFT8"
168
+ * "CSM_ST_SOFT16"
169
+ * "CSM_ST_SOFT32"
170
+ * "CSM_ST_DITHER16_RPDB"
171
+ * "CSM_ST_POISSON16_RPDB_GNORM"
172
+ * "CSM_ST_HIGHRES_BOX4x4"
173
+ * "CSM_ST_ESM"
199
174
  *
200
- * @param toggle
175
+ * @param type
201
176
  */
202
- static enableMovieSubtitles(toggle: boolean): void;
177
+ static cascadeShadowsSetShadowSampleType(type: string | null): void;
203
178
  /**
204
179
  * @param p0
205
- * @param p1
206
- * @param p2
207
- * @param p3
208
- * @param p4
209
180
  */
210
- static N_0x171C18E994C1A395(p0: any, p1: any, p2: any, p3: any, p4: any): void;
181
+ static N_0x519928DF02EB5101(p0: any): void;
211
182
  /**
212
- * Doesn't actually return anything. ANIMPOSTFX_*
183
+ * Gets set to 1 when GET_STATUS_OF_TAKE_HIGH_QUALITY_PHOTO = PHOTO_OPERATION_SUCCEEDED
213
184
  *
214
- * @returns
185
+ * @param p0
215
186
  */
216
- static N_0xC37792A3F9C90771(): any;
187
+ static N_0x0D5B19C34068FEE7(p0: any): void;
217
188
  /**
218
- * Adds Vegetation Blocking Zone, Added Snow Flattening veg mod Zone
219
- * Returns veg modifier handle
189
+ * type must be less than or equal to 20
220
190
  *
221
- * @param volume
191
+ * @param entity
192
+ * @param type
193
+ */
194
+ static setLightsTypeForEntity(entity: Entity, type: number): void;
195
+ /**
196
+ * @param p0
222
197
  * @param p1
223
- * @param flags
198
+ * @param p2
224
199
  * @param p3
225
- * @returns
226
200
  */
227
- static addVegModifierZone(volume: Volume, p1: number, flags: number, p3: number): number;
201
+ static N_0xD543487A1F12828F(p0: any, p1: any, p2: any, p3: any): void;
202
+ static N_0xEC3F7F24EEEB3BA3(): void;
228
203
  /**
229
- * Creates blood pools for the given ped in some interval for a few seconds.
204
+ * Used in CREATE_BEZIER_BLOOD_TRAIL_OF_TYPE
230
205
  *
231
- * @param ped
206
+ * @param p0
232
207
  */
233
- static addBloodPoolsForPed(ped: Ped): void;
208
+ static N_0x41F88A85A579A61D(p0: number): void;
209
+ static freeMemoryForLowQualityPhoto(): void;
210
+ static freeMemoryForHighQualityPhoto(): void;
211
+ static N_0x32DE2BFFDA43E62A(): void;
234
212
  /**
235
- * @param texture
236
- * @param ped
237
- * @param playerSlot
238
- * @returns
213
+ * Resets the exposure to the value when exposure lock was enabled
239
214
  */
240
- static pedshotGeneratePersonaPhoto(texture: string | null, ped: Ped, playerSlot: number): boolean;
215
+ static updatePhotoModeExposure(): void;
241
216
  /**
242
- * @returns
217
+ * @param effectName
243
218
  */
244
- static queueOperationToCreateSortedListOfPhotos(): any;
219
+ static animpostfxPreloadPostfx(effectName: string | null): void;
245
220
  /**
246
- * @param p0
221
+ * @param strength
247
222
  */
248
- static setRegionPhotoTakenStat(p0: string | null): void;
223
+ static setTransitionOutOfTimecycleModifier(strength: number): void;
249
224
  /**
250
225
  * @param effectName
226
+ * @param p1
227
+ * @param color
228
+ * @param alpha
251
229
  */
252
- static animpostfxSetToUnload(effectName: string | null): void;
253
- /**
254
- * @param proxyInteriorIndex
255
- * @returns
256
- */
257
- static isProxyInteriorIndexArtificialLightsEnabled(proxyInteriorIndex: number): any;
230
+ static animpostfxSetPostfxColor(effectName: string | null, p1: number, color: Color, alpha: number): void;
258
231
  /**
259
232
  * @param p0
233
+ * @param p1
260
234
  */
261
- static setPhotoInPhotomodeStat(p0: boolean): void;
235
+ static startPetrolTrailDecals(p0: any, p1: any): void;
262
236
  /**
263
- * @param entity
264
- * @param intensity
237
+ * @param pickupObject
238
+ * @param allow
265
239
  */
266
- static setLightsIntensityForEntity(entity: Entity, intensity: number): void;
240
+ static allowPickupLightSync(pickupObject: Prop, allow: boolean): void;
241
+ static freeMemoryForMissionCreatorPhoto(): void;
267
242
  /**
268
- * @param entity
243
+ * Returns veg modifier handle
244
+ *
245
+ * @param pos
246
+ * @param radius
247
+ * @param modType
248
+ * @param flags
249
+ * @param p6
250
+ * @returns
269
251
  */
270
- static updateLightsOnEntity(entity: Entity): void;
252
+ static addVegModifierSphere(pos: Vector3, radius: number, modType: number, flags: number, p6: number): number;
271
253
  /**
254
+ * Only used in R* SP Script spd_agnesdown1
255
+ *
256
+ * @param p0
257
+ * @param pos
258
+ * @param p4
259
+ * @param p5
260
+ * @param heading
272
261
  * @returns
273
262
  */
274
- static getStatusOfTakeHighQualityPhoto(): number;
263
+ static N_0x402E1A61D2587FCD(p0: any, pos: Vector3, p4: number, p5: number, heading: number): boolean;
275
264
  /**
276
265
  * @returns
277
266
  */
278
- static N_0x285438C26C732F9D(): any;
267
+ static N_0xFC9B53C072F418E0(): any;
279
268
  /**
280
- * Sets a flag defining whether or not script draw commands should continue being drawn behind the pause menu. This is usually used for draw commands that are used with a world render target.
269
+ * state: false disables artificial interior light sources for specific proxyInteriorIndex
281
270
  *
282
- * @param toggle
271
+ * @param proxyInteriorIndex
272
+ * @param state
283
273
  */
284
- static setScriptGfxDrawBehindPausemenu(toggle: boolean): void;
274
+ static setProxyInteriorIndexArtificialLightsState(proxyInteriorIndex: number, state: boolean): void;
275
+ static resetPausedRenderphases(): void;
285
276
  /**
286
- * @param p0
277
+ * @param unused
278
+ * @returns
287
279
  */
288
- static setDistrictPhotoTakenStat(p0: string | null): void;
280
+ static saveHighQualityPhoto(unused: number): any;
289
281
  /**
290
- * @param effectName
291
- * @param ped
292
- * @param offset
293
- * @param rot
294
- * @param boneIndex
295
- * @param scale
296
- * @param xAxis
297
- * @param yAxis
298
- * @param zAxis
299
- * @returns
282
+ * @param pos
283
+ * @param p2
300
284
  */
301
- static startParticleFxLoopedOnPedBone(effectName: string | null, ped: Ped, offset: Vector3, rot: Vector3, boneIndex: number, scale: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): number;
285
+ static setCloudLayer(pos: Vector2, p2: number): void;
302
286
  /**
303
287
  * @param p0
288
+ * @returns
304
289
  */
305
- static setPhotoStudioStat(p0: number): void;
290
+ static N_0xEC3D8C228FE553D7(p0: boolean): boolean;
306
291
  /**
307
- * @param effectName
292
+ * *RESET**
308
293
  */
309
- static animpostfxStop(effectName: string | null): void;
294
+ static N_0x1460B644397453EB(): void;
310
295
  /**
311
- * https://imgur.com/a/I2swSDJ Old name: _SET_PICKUP_OBJECT_GLOW_ENABLED
312
- *
313
- * @param object
314
- * @param toggle
296
+ * @param personaPhotoLocalCacheType
315
297
  */
316
- static setPickupLight(object: Prop, toggle: boolean): void;
298
+ static pedshotSetPersonaPhotoType(personaPhotoLocalCacheType: number): void;
299
+ static pedshotFinishCleanupData(): void;
300
+ static N_0x1C6306E5BC25C29C(): void;
317
301
  /**
318
- * @param entity
302
+ * @param pos
319
303
  */
320
- static removeParticleFxFromEntity(entity: Entity): void;
304
+ static setCloudNoise(pos: Vector3): void;
321
305
  /**
322
- * @param ptfxHandle
323
- * @param p1
306
+ * @param p0
324
307
  */
325
- static stopParticleFxLooped(ptfxHandle: number, p1: boolean): void;
308
+ static N_0xEB48CE48EEC41FD4(p0: any): void;
326
309
  /**
327
- * p1: AMB_ANN_COAL_CHUTE_DIVE, AMB_ANN_COAL_CHUTE
328
- * p2: EMIT
329
- * p3: either 0.0f or 1.0f
310
+ * Used in NET_CAMP_SPIRIT_ANIMAL_CLEAR_ANIMAL_VISIBILITY
330
311
  *
331
312
  * @param entity
332
- * @param p1
333
- * @param p2
334
- * @param p3
335
313
  */
336
- static N_0x4FB67D172C4476F3(entity: Entity, p1: string | null, p2: string | null, p3: number): void;
337
- /**
338
- * @param typeHash
339
- * @param pos1
340
- * @param pos2
341
- * @param radius
342
- * @param color
343
- * @param alpha
344
- * @param reserved
345
- * @returns
346
- */
347
- static createCheckpointWithNamehash(typeHash: string | number, pos1: Vector3, pos2: Vector3, radius: number, color: Color, alpha: number, reserved: number): number;
348
- static disableEntitymask(): void;
314
+ static N_0xC06F2F45A73EABCD(entity: Entity): void;
349
315
  /**
350
- * Returns iNumPixels, iPixelsVisible
351
- *
352
- * @param iTrackedPoint
316
+ * @param effectName
317
+ * @param pos
318
+ * @param rot
319
+ * @param scale
320
+ * @param xAxis
321
+ * @param yAxis
322
+ * @param zAxis
353
323
  * @returns
354
324
  */
355
- static N_0xDFE332A5DA6FE7C9(iTrackedPoint: number): number;
356
- /**
357
- * @param entity
358
- * @returns layer0; layer1; layer2; layer3
359
- */
360
- static setEntityMaskLayers(entity: Entity): [number, number, number, number];
325
+ static startNetworkedParticleFxNonLoopedAtCoord(effectName: string | null, pos: Vector3, rot: Vector3, scale: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): boolean;
361
326
  /**
362
- * @param point
363
327
  * @returns
364
328
  */
365
- static isTrackedPointVisible(point: number): boolean;
366
- static clearTimecycleModifier(): void;
367
- /**
368
- * Closes the the binocular scaleform
369
- */
370
- static N_0x5AC6E0FA028369DE(): void;
329
+ static getPhotoModeExposure(): number;
371
330
  /**
372
- * ANIMPOSTFX_*
331
+ * _SET_PARTICLE_FX_LOOPED_FA* - _SET_PARTICLE_FX_LOOPED_OF*
373
332
  *
374
- * @param effectNameHash
333
+ * @param ptfxHandle
334
+ * @param scalar
375
335
  */
376
- static N_0xC76FC4C2FC5F4405(effectNameHash: string | number): void;
336
+ static setParticleFxLoopedUpdateDistantSmoke(ptfxHandle: number, scalar: number): void;
377
337
  /**
338
+ * Known effects: MP_Trans_SceneToPhoto
339
+ * MP_Trans_WinLose
340
+ * SpectateFilter
341
+ * MP_CharacterCreatorPhoto
342
+ * MP_Trans_PhotoToScene
343
+ * InterrogationHit
344
+ *
378
345
  * @param effectName
346
+ * @returns
379
347
  */
380
- static animpostfxStopTag(effectName: string | null): void;
381
- /**
382
- * Used in CREATE_BEZIER_BLOOD_TRAIL_OF_TYPE
383
- * *ENABLE**
384
- */
385
- static N_0x812C1563185C6FB2(): void;
386
- /**
387
- * @param posseId
388
- */
389
- static setPosseIdForPhoto(posseId: any): void;
348
+ static animpostfxGetStackhash(effectName: string | null): number;
390
349
  /**
391
- * Sets the checkpoint color.
392
- *
393
- * @param checkpoint
394
- * @param color
395
- * @param alpha
350
+ * @param height
396
351
  */
397
- static setCheckpointRgba(checkpoint: number, color: Color, alpha: number): void;
352
+ static setCloudHeight(height: number): void;
398
353
  /**
399
354
  * When this is set to ON, shadows only draw as you get nearer. When OFF, they draw from a further distance.
400
355
  *
@@ -473,97 +428,6 @@ export declare class Graphics {
473
428
  * @param value
474
429
  */
475
430
  static changePhotoModeContrast(value: number): void;
476
- /**
477
- * Sets the draw order for script draw commands.
478
- *
479
- * @param drawOrder
480
- */
481
- static setScriptGfxDrawOrder(drawOrder: number): void;
482
- /**
483
- * @param p0
484
- */
485
- static enableStaticVegModifier(p0: string | number): void;
486
- /**
487
- * @returns
488
- */
489
- static getTvChannel(): number;
490
- static N_0x9D1B0B5066205692(): void;
491
- /**
492
- * @param alpha
493
- */
494
- static setParticleFxNonLoopedAlpha(alpha: number): void;
495
- /**
496
- * @param point
497
- */
498
- static destroyTrackedPoint(point: number): void;
499
- /**
500
- * @param p0
501
- */
502
- static N_0x67B0778C62E74423(p0: any): void;
503
- /**
504
- * ANIMPOSTFX_*
505
- *
506
- * @param effectNameHash
507
- */
508
- static N_0x71845905BCCDE781(effectNameHash: string | number): void;
509
- static N_0xF2F543D48F319A3A(): void;
510
- /**
511
- * ANIMPOSTFX_*
512
- *
513
- * @returns
514
- */
515
- static N_0x3DA7A10583A4BEC0(): boolean;
516
- /**
517
- * Does not affect weapons, particles, fire/explosions, flashlights or the sun.
518
- * When set to true, all emissive textures (including ped components that have light effects), street lights, building lights, vehicle lights, etc will all be turned off. state: True turns off all artificial light sources in the map: buildings, street lights, car lights, etc. False turns them back on.
519
- *
520
- * @param state
521
- */
522
- static setArtificialLightsState(state: boolean): void;
523
- /**
524
- * Possible values:
525
- * "CSM_ST_POINT"
526
- * "CSM_ST_LINEAR"
527
- * "CSM_ST_BOX3x3"
528
- * "CSM_ST_BOX4x4"
529
- * "CSM_ST_DITHER2_LINEAR"
530
- * "CSM_ST_CUBIC"
531
- * "CSM_ST_POISSON16"
532
- * "CSM_ST_SOFT8"
533
- * "CSM_ST_SOFT16"
534
- * "CSM_ST_SOFT32"
535
- * "CSM_ST_DITHER16_RPDB"
536
- * "CSM_ST_POISSON16_RPDB_GNORM"
537
- * "CSM_ST_HIGHRES_BOX4x4"
538
- * "CSM_ST_ESM"
539
- *
540
- * @param type
541
- */
542
- static cascadeShadowsSetShadowSampleType(type: string | null): void;
543
- /**
544
- * @param p0
545
- */
546
- static N_0x519928DF02EB5101(p0: any): void;
547
- /**
548
- * Gets set to 1 when GET_STATUS_OF_TAKE_HIGH_QUALITY_PHOTO = PHOTO_OPERATION_SUCCEEDED
549
- *
550
- * @param p0
551
- */
552
- static N_0x0D5B19C34068FEE7(p0: any): void;
553
- /**
554
- * type must be less than or equal to 20
555
- *
556
- * @param entity
557
- * @param type
558
- */
559
- static setLightsTypeForEntity(entity: Entity, type: number): void;
560
- /**
561
- * @param p0
562
- * @param p1
563
- * @param p2
564
- * @param p3
565
- */
566
- static N_0xD543487A1F12828F(p0: any, p1: any, p2: any, p3: any): void;
567
431
  /**
568
432
  * Returns proxyInteriorIndex
569
433
  *
@@ -668,79 +532,88 @@ export declare class Graphics {
668
532
  * @returns
669
533
  */
670
534
  static doesCheckpointHaveFx(checkpoint: number): any;
671
- static N_0xEC3F7F24EEEB3BA3(): void;
672
535
  /**
673
- * Used in CREATE_BEZIER_BLOOD_TRAIL_OF_TYPE
536
+ * Creates blood pools for the given ped in some interval for a few seconds.
674
537
  *
675
- * @param p0
538
+ * @param ped
676
539
  */
677
- static N_0x41F88A85A579A61D(p0: number): void;
678
- static freeMemoryForLowQualityPhoto(): void;
679
- static freeMemoryForHighQualityPhoto(): void;
680
- static N_0x32DE2BFFDA43E62A(): void;
540
+ static addBloodPoolsForPed(ped: Ped): void;
681
541
  /**
682
- * Resets the exposure to the value when exposure lock was enabled
542
+ * @param texture
543
+ * @param ped
544
+ * @param playerSlot
545
+ * @returns
683
546
  */
684
- static updatePhotoModeExposure(): void;
547
+ static pedshotGeneratePersonaPhoto(texture: string | null, ped: Ped, playerSlot: number): boolean;
685
548
  /**
686
- * @param effectName
549
+ * @returns
687
550
  */
688
- static animpostfxPreloadPostfx(effectName: string | null): void;
551
+ static queueOperationToCreateSortedListOfPhotos(): any;
689
552
  /**
690
- * @param strength
553
+ * @param p0
691
554
  */
692
- static setTransitionOutOfTimecycleModifier(strength: number): void;
555
+ static setRegionPhotoTakenStat(p0: string | null): void;
693
556
  /**
694
557
  * @param effectName
695
- * @param p1
696
- * @param color
697
- * @param alpha
698
558
  */
699
- static animpostfxSetPostfxColor(effectName: string | null, p1: number, color: Color, alpha: number): void;
559
+ static animpostfxSetToUnload(effectName: string | null): void;
560
+ /**
561
+ * @param proxyInteriorIndex
562
+ * @returns
563
+ */
564
+ static isProxyInteriorIndexArtificialLightsEnabled(proxyInteriorIndex: number): any;
700
565
  /**
701
566
  * @param p0
702
- * @param p1
703
567
  */
704
- static startPetrolTrailDecals(p0: any, p1: any): void;
568
+ static setPhotoInPhotomodeStat(p0: boolean): void;
705
569
  /**
706
- * @param pickupObject
707
- * @param allow
570
+ * @param entity
571
+ * @param intensity
708
572
  */
709
- static allowPickupLightSync(pickupObject: Prop, allow: boolean): void;
710
- static freeMemoryForMissionCreatorPhoto(): void;
573
+ static setLightsIntensityForEntity(entity: Entity, intensity: number): void;
574
+ /**
575
+ * @param entity
576
+ */
577
+ static updateLightsOnEntity(entity: Entity): void;
711
578
  /**
712
- * Returns veg modifier handle
713
- *
714
- * @param pos
715
- * @param radius
716
- * @param modType
717
- * @param flags
718
- * @param p6
719
579
  * @returns
720
580
  */
721
- static addVegModifierSphere(pos: Vector3, radius: number, modType: number, flags: number, p6: number): number;
581
+ static getStatusOfTakeHighQualityPhoto(): number;
582
+ /**
583
+ * @returns
584
+ */
585
+ static N_0x285438C26C732F9D(): any;
586
+ /**
587
+ * Sets a flag defining whether or not script draw commands should continue being drawn behind the pause menu. This is usually used for draw commands that are used with a world render target.
588
+ *
589
+ * @param toggle
590
+ */
591
+ static setScriptGfxDrawBehindPausemenu(toggle: boolean): void;
722
592
  /**
723
- * Only used in R* SP Script spd_agnesdown1
724
- *
725
593
  * @param p0
726
- * @param pos
727
- * @param p4
728
- * @param p5
729
- * @param heading
730
- * @returns
731
594
  */
732
- static N_0x402E1A61D2587FCD(p0: any, pos: Vector3, p4: number, p5: number, heading: number): boolean;
595
+ static setDistrictPhotoTakenStat(p0: string | null): void;
733
596
  /**
597
+ * @param effectName
598
+ * @param ped
599
+ * @param offset
600
+ * @param rot
601
+ * @param boneIndex
602
+ * @param scale
603
+ * @param xAxis
604
+ * @param yAxis
605
+ * @param zAxis
734
606
  * @returns
735
607
  */
736
- static N_0xFC9B53C072F418E0(): any;
608
+ static startParticleFxLoopedOnPedBone(effectName: string | null, ped: Ped, offset: Vector3, rot: Vector3, boneIndex: number, scale: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): number;
737
609
  /**
738
- * state: false disables artificial interior light sources for specific proxyInteriorIndex
739
- *
740
- * @param proxyInteriorIndex
741
- * @param state
610
+ * @param p0
742
611
  */
743
- static setProxyInteriorIndexArtificialLightsState(proxyInteriorIndex: number, state: boolean): void;
612
+ static setPhotoStudioStat(p0: number): void;
613
+ /**
614
+ * @param effectName
615
+ */
616
+ static animpostfxStop(effectName: string | null): void;
744
617
  /**
745
618
  * @param p0
746
619
  * @param p1
@@ -1131,6 +1004,123 @@ export declare class Graphics {
1131
1004
  * @param p3
1132
1005
  */
1133
1006
  static addBloodPoolsForPedWithParams(ped: Ped, p1: number, size: number, p3: number): void;
1007
+ /**
1008
+ * Only used in guama1 R* SP Script while spawning the ship
1009
+ * *SET_ENTITY_QUATERNION** - SET_ENTITY_RENDER_*
1010
+ *
1011
+ * @param vehicle
1012
+ * @param toggle
1013
+ */
1014
+ static setEntityRenderGuarmaShip(vehicle: Vehicle, toggle: boolean): void;
1015
+ /**
1016
+ * @param effectName
1017
+ * @param entity
1018
+ * @param offset
1019
+ * @param rot
1020
+ * @param scale
1021
+ * @param axisX
1022
+ * @param axisY
1023
+ * @param axisZ
1024
+ * @returns
1025
+ */
1026
+ static startNetworkedParticleFxNonLoopedOnEntity(effectName: string | null, entity: Entity, offset: Vector3, rot: Vector3, scale: number, axisX: boolean, axisY: boolean, axisZ: boolean): boolean;
1027
+ /**
1028
+ * @param lock
1029
+ */
1030
+ static setPhotoModeExposureLocked(lock: boolean): void;
1031
+ static N_0x815653A42C5ABE76(): void;
1032
+ /**
1033
+ * @param effectName
1034
+ * @returns
1035
+ */
1036
+ static animpostfxIsTagPlaying(effectName: string | null): any;
1037
+ /**
1038
+ * enum class eSnowCoverageType
1039
+ * {
1040
+ * Primary,
1041
+ * Secondary,
1042
+ * Xmas,
1043
+ * XmasSecondary // since b1232
1044
+ * };
1045
+ *
1046
+ * @param type
1047
+ */
1048
+ static setSnowCoverageType(type: number): void;
1049
+ /**
1050
+ * @param effectNameHash
1051
+ */
1052
+ static animpostfxPlayTag(effectNameHash: string | number): void;
1053
+ /**
1054
+ * @param pickupObject
1055
+ * @param toggle
1056
+ */
1057
+ static blockPickupObjectLight(pickupObject: Prop, toggle: boolean): void;
1058
+ /**
1059
+ * @param effectName
1060
+ * @param entity
1061
+ * @param offset
1062
+ * @param rot
1063
+ * @param scale
1064
+ * @param xAxis
1065
+ * @param yAxis
1066
+ * @param zAxis
1067
+ * @returns
1068
+ */
1069
+ static startNetworkedParticleFxLoopedOnEntity(effectName: string | null, entity: Entity, offset: Vector3, rot: Vector3, scale: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): number;
1070
+ /**
1071
+ * @param pos
1072
+ * @param radius
1073
+ */
1074
+ static removeParticleFxInRange(pos: Vector3, radius: number): void;
1075
+ /**
1076
+ * https://github.com/femga/rdr3_discoveries/blob/master/graphics/ptfx/ptfx_assets_looped.lua
1077
+ *
1078
+ * @param effectName
1079
+ * @param pos
1080
+ * @param rot
1081
+ * @param scale
1082
+ * @param xAxis
1083
+ * @param yAxis
1084
+ * @param zAxis
1085
+ * @param p11
1086
+ * @returns
1087
+ */
1088
+ static startParticleFxLoopedAtCoord(effectName: string | null, pos: Vector3, rot: Vector3, scale: number, xAxis: boolean, yAxis: boolean, zAxis: boolean, p11: boolean): number;
1089
+ /**
1090
+ * @returns
1091
+ */
1092
+ static getTimecycleModifierIndex(): number;
1093
+ /**
1094
+ * nullsub, doesn't do anything
1095
+ *
1096
+ * @param toggle
1097
+ */
1098
+ static enableMovieSubtitles(toggle: boolean): void;
1099
+ /**
1100
+ * @param p0
1101
+ * @param p1
1102
+ * @param p2
1103
+ * @param p3
1104
+ * @param p4
1105
+ */
1106
+ static N_0x171C18E994C1A395(p0: any, p1: any, p2: any, p3: any, p4: any): void;
1107
+ /**
1108
+ * Doesn't actually return anything. ANIMPOSTFX_*
1109
+ *
1110
+ * @returns
1111
+ */
1112
+ static N_0xC37792A3F9C90771(): any;
1113
+ /**
1114
+ * Adds Vegetation Blocking Zone, Added Snow Flattening veg mod Zone
1115
+ * Returns veg modifier handle
1116
+ *
1117
+ * @param volume
1118
+ * @param p1
1119
+ * @param flags
1120
+ * @param p3
1121
+ * @returns
1122
+ */
1123
+ static addVegModifierZone(volume: Volume, p1: number, flags: number, p3: number): number;
1134
1124
  /**
1135
1125
  * @param p0
1136
1126
  */
@@ -1425,84 +1415,94 @@ export declare class Graphics {
1425
1415
  * @param p0
1426
1416
  */
1427
1417
  static N_0x6C03118E9E5C1A14(p0: any): void;
1428
- static resetPausedRenderphases(): void;
1429
1418
  /**
1430
- * @param unused
1431
- * @returns
1419
+ * https://imgur.com/a/I2swSDJ Old name: _SET_PICKUP_OBJECT_GLOW_ENABLED
1420
+ *
1421
+ * @param object
1422
+ * @param toggle
1432
1423
  */
1433
- static saveHighQualityPhoto(unused: number): any;
1424
+ static setPickupLight(object: Prop, toggle: boolean): void;
1434
1425
  /**
1435
- * @param pos
1426
+ * @param entity
1427
+ */
1428
+ static removeParticleFxFromEntity(entity: Entity): void;
1429
+ /**
1430
+ * @param ptfxHandle
1431
+ * @param p1
1432
+ */
1433
+ static stopParticleFxLooped(ptfxHandle: number, p1: boolean): void;
1434
+ /**
1435
+ * p1: AMB_ANN_COAL_CHUTE_DIVE, AMB_ANN_COAL_CHUTE
1436
+ * p2: EMIT
1437
+ * p3: either 0.0f or 1.0f
1438
+ *
1439
+ * @param entity
1440
+ * @param p1
1436
1441
  * @param p2
1442
+ * @param p3
1437
1443
  */
1438
- static setCloudLayer(pos: Vector2, p2: number): void;
1444
+ static N_0x4FB67D172C4476F3(entity: Entity, p1: string | null, p2: string | null, p3: number): void;
1439
1445
  /**
1440
- * @param p0
1446
+ * @param typeHash
1447
+ * @param pos1
1448
+ * @param pos2
1449
+ * @param radius
1450
+ * @param color
1451
+ * @param alpha
1452
+ * @param reserved
1441
1453
  * @returns
1442
1454
  */
1443
- static N_0xEC3D8C228FE553D7(p0: boolean): boolean;
1455
+ static createCheckpointWithNamehash(typeHash: string | number, pos1: Vector3, pos2: Vector3, radius: number, color: Color, alpha: number, reserved: number): number;
1456
+ static disableEntitymask(): void;
1444
1457
  /**
1445
- * *RESET**
1458
+ * Returns iNumPixels, iPixelsVisible
1459
+ *
1460
+ * @param iTrackedPoint
1461
+ * @returns
1446
1462
  */
1447
- static N_0x1460B644397453EB(): void;
1463
+ static N_0xDFE332A5DA6FE7C9(iTrackedPoint: number): number;
1448
1464
  /**
1449
- * @param personaPhotoLocalCacheType
1465
+ * @param entity
1466
+ * @returns layer0; layer1; layer2; layer3
1450
1467
  */
1451
- static pedshotSetPersonaPhotoType(personaPhotoLocalCacheType: number): void;
1452
- static pedshotFinishCleanupData(): void;
1453
- static N_0x1C6306E5BC25C29C(): void;
1468
+ static setEntityMaskLayers(entity: Entity): [number, number, number, number];
1454
1469
  /**
1455
- * @param pos
1470
+ * @param point
1471
+ * @returns
1456
1472
  */
1457
- static setCloudNoise(pos: Vector3): void;
1473
+ static isTrackedPointVisible(point: number): boolean;
1474
+ static clearTimecycleModifier(): void;
1458
1475
  /**
1459
- * @param p0
1476
+ * Closes the the binocular scaleform
1460
1477
  */
1461
- static N_0xEB48CE48EEC41FD4(p0: any): void;
1478
+ static N_0x5AC6E0FA028369DE(): void;
1462
1479
  /**
1463
- * Used in NET_CAMP_SPIRIT_ANIMAL_CLEAR_ANIMAL_VISIBILITY
1480
+ * ANIMPOSTFX_*
1464
1481
  *
1465
- * @param entity
1482
+ * @param effectNameHash
1466
1483
  */
1467
- static N_0xC06F2F45A73EABCD(entity: Entity): void;
1484
+ static N_0xC76FC4C2FC5F4405(effectNameHash: string | number): void;
1468
1485
  /**
1469
1486
  * @param effectName
1470
- * @param pos
1471
- * @param rot
1472
- * @param scale
1473
- * @param xAxis
1474
- * @param yAxis
1475
- * @param zAxis
1476
- * @returns
1477
1487
  */
1478
- static startNetworkedParticleFxNonLoopedAtCoord(effectName: string | null, pos: Vector3, rot: Vector3, scale: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): boolean;
1488
+ static animpostfxStopTag(effectName: string | null): void;
1479
1489
  /**
1480
- * @returns
1490
+ * Used in CREATE_BEZIER_BLOOD_TRAIL_OF_TYPE
1491
+ * *ENABLE**
1481
1492
  */
1482
- static getPhotoModeExposure(): number;
1493
+ static N_0x812C1563185C6FB2(): void;
1483
1494
  /**
1484
- * _SET_PARTICLE_FX_LOOPED_FA* - _SET_PARTICLE_FX_LOOPED_OF*
1485
- *
1486
- * @param ptfxHandle
1487
- * @param scalar
1495
+ * @param posseId
1488
1496
  */
1489
- static setParticleFxLoopedUpdateDistantSmoke(ptfxHandle: number, scalar: number): void;
1497
+ static setPosseIdForPhoto(posseId: any): void;
1490
1498
  /**
1491
- * Known effects: MP_Trans_SceneToPhoto
1492
- * MP_Trans_WinLose
1493
- * SpectateFilter
1494
- * MP_CharacterCreatorPhoto
1495
- * MP_Trans_PhotoToScene
1496
- * InterrogationHit
1499
+ * Sets the checkpoint color.
1497
1500
  *
1498
- * @param effectName
1499
- * @returns
1500
- */
1501
- static animpostfxGetStackhash(effectName: string | null): number;
1502
- /**
1503
- * @param height
1501
+ * @param checkpoint
1502
+ * @param color
1503
+ * @param alpha
1504
1504
  */
1505
- static setCloudHeight(height: number): void;
1505
+ static setCheckpointRgba(checkpoint: number, color: Color, alpha: number): void;
1506
1506
  /**
1507
1507
  * Related to Campfires.
1508
1508
  * p1: AMB_BONFIRE_MP, AMB_CAMPFIRE_LRG_MP