@nativewrappers/redm-codegen 0.0.3 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (313) hide show
  1. package/dist/classes/AnimScene.d.ts +135 -135
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +208 -208
  4. package/dist/classes/BaseModel.d.ts +21 -21
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +33 -33
  7. package/dist/classes/BaseTask.d.ts +23 -23
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +27 -27
  10. package/dist/classes/Cam.d.ts +98 -98
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +134 -134
  13. package/dist/classes/Entity.d.ts +385 -380
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +498 -489
  16. package/dist/classes/Interior.d.ts +5 -5
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +8 -8
  19. package/dist/classes/ItemSet.d.ts +2 -2
  20. package/dist/classes/ItemSet.d.ts.map +1 -1
  21. package/dist/classes/ItemSet.js +3 -3
  22. package/dist/classes/Ped.d.ts +336 -336
  23. package/dist/classes/Ped.d.ts.map +1 -1
  24. package/dist/classes/Ped.js +495 -495
  25. package/dist/classes/PedModel.d.ts +1 -1
  26. package/dist/classes/PedModel.d.ts.map +1 -1
  27. package/dist/classes/PedModel.js +2 -2
  28. package/dist/classes/PedTask.d.ts +255 -255
  29. package/dist/classes/PedTask.d.ts.map +1 -1
  30. package/dist/classes/PedTask.js +345 -345
  31. package/dist/classes/PersChar.d.ts +13 -13
  32. package/dist/classes/PersChar.d.ts.map +1 -1
  33. package/dist/classes/PersChar.js +29 -29
  34. package/dist/classes/Pickup.d.ts +8 -8
  35. package/dist/classes/Pickup.d.ts.map +1 -1
  36. package/dist/classes/Pickup.js +15 -15
  37. package/dist/classes/Player.d.ts +713 -709
  38. package/dist/classes/Player.d.ts.map +1 -1
  39. package/dist/classes/Player.js +979 -973
  40. package/dist/classes/Prop.d.ts +115 -115
  41. package/dist/classes/Prop.d.ts.map +1 -1
  42. package/dist/classes/Prop.js +160 -160
  43. package/dist/classes/PropSet.d.ts +5 -5
  44. package/dist/classes/PropSet.d.ts.map +1 -1
  45. package/dist/classes/PropSet.js +6 -6
  46. package/dist/classes/Vehicle.d.ts +122 -122
  47. package/dist/classes/Vehicle.d.ts.map +1 -1
  48. package/dist/classes/Vehicle.js +147 -147
  49. package/dist/classes/VehicleModel.d.ts +1 -1
  50. package/dist/classes/VehicleModel.d.ts.map +1 -1
  51. package/dist/classes/VehicleModel.js +2 -2
  52. package/dist/classes/VehicleTask.d.ts +9 -9
  53. package/dist/classes/VehicleTask.d.ts.map +1 -1
  54. package/dist/classes/VehicleTask.js +12 -12
  55. package/dist/classes/Volume.d.ts +56 -56
  56. package/dist/classes/Volume.d.ts.map +1 -1
  57. package/dist/classes/Volume.js +84 -84
  58. package/dist/classes/Weapon.d.ts +354 -354
  59. package/dist/classes/Weapon.d.ts.map +1 -1
  60. package/dist/classes/Weapon.js +464 -464
  61. package/dist/namespaces/Aicoverpoint.d.ts +23 -23
  62. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
  63. package/dist/namespaces/Aicoverpoint.js +35 -35
  64. package/dist/namespaces/Aitransport.d.ts +78 -78
  65. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  66. package/dist/namespaces/Aitransport.js +95 -95
  67. package/dist/namespaces/Animscene.d.ts +49 -49
  68. package/dist/namespaces/Animscene.d.ts.map +1 -1
  69. package/dist/namespaces/Animscene.js +67 -67
  70. package/dist/namespaces/Audio.d.ts +447 -447
  71. package/dist/namespaces/Audio.d.ts.map +1 -1
  72. package/dist/namespaces/Audio.js +635 -635
  73. package/dist/namespaces/CamStatics.d.ts +441 -441
  74. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  75. package/dist/namespaces/CamStatics.js +675 -675
  76. package/dist/namespaces/Collection.d.ts +6 -6
  77. package/dist/namespaces/Collection.d.ts.map +1 -1
  78. package/dist/namespaces/Collection.js +11 -11
  79. package/dist/namespaces/Companion.d.ts +22 -22
  80. package/dist/namespaces/Companion.d.ts.map +1 -1
  81. package/dist/namespaces/Companion.js +30 -30
  82. package/dist/namespaces/Compapp.js +1 -1
  83. package/dist/namespaces/Compendium.d.ts +82 -82
  84. package/dist/namespaces/Compendium.d.ts.map +1 -1
  85. package/dist/namespaces/Compendium.js +115 -115
  86. package/dist/namespaces/Crashlog.js +9 -9
  87. package/dist/namespaces/Crew.js +4 -4
  88. package/dist/namespaces/Databinding.d.ts +164 -164
  89. package/dist/namespaces/Databinding.d.ts.map +1 -1
  90. package/dist/namespaces/Databinding.js +232 -232
  91. package/dist/namespaces/Datafile.js +4 -4
  92. package/dist/namespaces/Decorator.d.ts +19 -19
  93. package/dist/namespaces/Decorator.d.ts.map +1 -1
  94. package/dist/namespaces/Decorator.js +34 -34
  95. package/dist/namespaces/Dlc.d.ts +5 -5
  96. package/dist/namespaces/Dlc.d.ts.map +1 -1
  97. package/dist/namespaces/Dlc.js +9 -9
  98. package/dist/namespaces/EntityStatics.d.ts +119 -119
  99. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  100. package/dist/namespaces/EntityStatics.js +164 -164
  101. package/dist/namespaces/Event.js +4 -4
  102. package/dist/namespaces/Fire.d.ts +89 -89
  103. package/dist/namespaces/Fire.d.ts.map +1 -1
  104. package/dist/namespaces/Fire.js +115 -115
  105. package/dist/namespaces/Flock.js +2 -2
  106. package/dist/namespaces/Gang.js +2 -2
  107. package/dist/namespaces/GoogleAnalytics.js +2 -2
  108. package/dist/namespaces/Graphics.d.ts +375 -375
  109. package/dist/namespaces/Graphics.d.ts.map +1 -1
  110. package/dist/namespaces/Graphics.js +569 -569
  111. package/dist/namespaces/Hud.d.ts +507 -507
  112. package/dist/namespaces/Hud.d.ts.map +1 -1
  113. package/dist/namespaces/Hud.js +706 -706
  114. package/dist/namespaces/Ik.js +1 -1
  115. package/dist/namespaces/Interaction.js +3 -3
  116. package/dist/namespaces/InteriorStatics.js +2 -2
  117. package/dist/namespaces/Inventory.d.ts +159 -159
  118. package/dist/namespaces/Inventory.d.ts.map +1 -1
  119. package/dist/namespaces/Inventory.js +214 -214
  120. package/dist/namespaces/Itemdatabase.d.ts +5 -5
  121. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  122. package/dist/namespaces/Itemdatabase.js +10 -10
  123. package/dist/namespaces/Itemset.js +2 -2
  124. package/dist/namespaces/Law.d.ts +1 -1
  125. package/dist/namespaces/Law.d.ts.map +1 -1
  126. package/dist/namespaces/Law.js +19 -19
  127. package/dist/namespaces/Localization.js +1 -1
  128. package/dist/namespaces/Map.d.ts +173 -173
  129. package/dist/namespaces/Map.d.ts.map +1 -1
  130. package/dist/namespaces/Map.js +240 -240
  131. package/dist/namespaces/Minigame.d.ts +17 -17
  132. package/dist/namespaces/Minigame.d.ts.map +1 -1
  133. package/dist/namespaces/Minigame.js +25 -25
  134. package/dist/namespaces/Misc.d.ts +3 -3
  135. package/dist/namespaces/Misc.d.ts.map +1 -1
  136. package/dist/namespaces/Misc.js +35 -35
  137. package/dist/namespaces/Missiondata.d.ts +15 -15
  138. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  139. package/dist/namespaces/Missiondata.js +24 -24
  140. package/dist/namespaces/Money.js +3 -3
  141. package/dist/namespaces/Netshopping.d.ts +58 -58
  142. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  143. package/dist/namespaces/Netshopping.js +89 -89
  144. package/dist/namespaces/Network.d.ts +694 -694
  145. package/dist/namespaces/Network.d.ts.map +1 -1
  146. package/dist/namespaces/Network.js +1129 -1129
  147. package/dist/namespaces/Object.d.ts +142 -142
  148. package/dist/namespaces/Object.d.ts.map +1 -1
  149. package/dist/namespaces/Object.js +195 -195
  150. package/dist/namespaces/Pad.d.ts +101 -101
  151. package/dist/namespaces/Pad.d.ts.map +1 -1
  152. package/dist/namespaces/Pad.js +142 -142
  153. package/dist/namespaces/Pathfind.js +10 -10
  154. package/dist/namespaces/PedStatics.d.ts +20 -20
  155. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  156. package/dist/namespaces/PedStatics.js +36 -36
  157. package/dist/namespaces/Perschar.d.ts +49 -49
  158. package/dist/namespaces/Perschar.d.ts.map +1 -1
  159. package/dist/namespaces/Perschar.js +76 -76
  160. package/dist/namespaces/Physics.d.ts +89 -89
  161. package/dist/namespaces/Physics.d.ts.map +1 -1
  162. package/dist/namespaces/Physics.js +125 -125
  163. package/dist/namespaces/PlayerStatics.d.ts +139 -139
  164. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  165. package/dist/namespaces/PlayerStatics.js +200 -200
  166. package/dist/namespaces/Population.d.ts +75 -75
  167. package/dist/namespaces/Population.d.ts.map +1 -1
  168. package/dist/namespaces/Population.js +101 -101
  169. package/dist/namespaces/Posse.d.ts +54 -54
  170. package/dist/namespaces/Posse.d.ts.map +1 -1
  171. package/dist/namespaces/Posse.js +86 -86
  172. package/dist/namespaces/Replay.d.ts +1 -1
  173. package/dist/namespaces/Replay.d.ts.map +1 -1
  174. package/dist/namespaces/Replay.js +2 -2
  175. package/dist/namespaces/Scripts.d.ts +1 -1
  176. package/dist/namespaces/Scripts.d.ts.map +1 -1
  177. package/dist/namespaces/Scripts.js +12 -12
  178. package/dist/namespaces/Socialclub.js +8 -8
  179. package/dist/namespaces/Socialclubfeed.js +1 -1
  180. package/dist/namespaces/Spactionproxy.js +4 -4
  181. package/dist/namespaces/Stats.d.ts +197 -197
  182. package/dist/namespaces/Stats.d.ts.map +1 -1
  183. package/dist/namespaces/Stats.js +285 -285
  184. package/dist/namespaces/Streaming.d.ts +46 -46
  185. package/dist/namespaces/Streaming.d.ts.map +1 -1
  186. package/dist/namespaces/Streaming.js +79 -79
  187. package/dist/namespaces/Task.d.ts +138 -138
  188. package/dist/namespaces/Task.d.ts.map +1 -1
  189. package/dist/namespaces/Task.js +204 -204
  190. package/dist/namespaces/Telemetry.d.ts +212 -212
  191. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  192. package/dist/namespaces/Telemetry.js +308 -308
  193. package/dist/namespaces/Txd.js +1 -1
  194. package/dist/namespaces/Uiapps.d.ts +25 -25
  195. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  196. package/dist/namespaces/Uiapps.js +36 -36
  197. package/dist/namespaces/Uievents.js +1 -1
  198. package/dist/namespaces/Uifeed.d.ts +15 -15
  199. package/dist/namespaces/Uifeed.d.ts.map +1 -1
  200. package/dist/namespaces/Uifeed.js +25 -25
  201. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  202. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  203. package/dist/namespaces/Uistickyfeed.js +21 -21
  204. package/dist/namespaces/Unlock.js +5 -5
  205. package/dist/namespaces/VehicleStatics.js +12 -12
  206. package/dist/namespaces/Voice.d.ts +38 -38
  207. package/dist/namespaces/Voice.d.ts.map +1 -1
  208. package/dist/namespaces/Voice.js +61 -61
  209. package/dist/namespaces/VolumeStatics.d.ts +161 -161
  210. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  211. package/dist/namespaces/VolumeStatics.js +217 -217
  212. package/dist/namespaces/Water.d.ts +27 -27
  213. package/dist/namespaces/Water.d.ts.map +1 -1
  214. package/dist/namespaces/Water.js +41 -41
  215. package/dist/namespaces/WeaponStatics.d.ts +274 -274
  216. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  217. package/dist/namespaces/WeaponStatics.js +390 -390
  218. package/dist/namespaces/Zone.d.ts +7 -7
  219. package/dist/namespaces/Zone.d.ts.map +1 -1
  220. package/dist/namespaces/Zone.js +9 -9
  221. package/dist/types/NativeAliases.d.ts +3 -1
  222. package/dist/types/NativeAliases.d.ts.map +1 -1
  223. package/dist/types/NativeAliases.js +3 -1
  224. package/package.json +1 -1
  225. package/src/classes/AnimScene.ts +227 -227
  226. package/src/classes/BaseModel.ts +36 -36
  227. package/src/classes/BaseTask.ts +29 -29
  228. package/src/classes/Cam.ts +143 -143
  229. package/src/classes/Entity.ts +517 -506
  230. package/src/classes/Interior.ts +8 -8
  231. package/src/classes/ItemSet.ts +3 -3
  232. package/src/classes/Ped.ts +512 -512
  233. package/src/classes/PedModel.ts +2 -2
  234. package/src/classes/PedTask.ts +429 -429
  235. package/src/classes/PersChar.ts +35 -35
  236. package/src/classes/Pickup.ts +16 -16
  237. package/src/classes/Player.ts +995 -988
  238. package/src/classes/Prop.ts +177 -177
  239. package/src/classes/PropSet.ts +6 -6
  240. package/src/classes/Vehicle.ts +147 -147
  241. package/src/classes/VehicleModel.ts +2 -2
  242. package/src/classes/VehicleTask.ts +13 -13
  243. package/src/classes/Volume.ts +91 -91
  244. package/src/classes/Weapon.ts +489 -489
  245. package/src/namespaces/Aicoverpoint.ts +40 -40
  246. package/src/namespaces/Aitransport.ts +104 -104
  247. package/src/namespaces/Animscene.ts +74 -74
  248. package/src/namespaces/Audio.ts +647 -647
  249. package/src/namespaces/CamStatics.ts +768 -768
  250. package/src/namespaces/Collection.ts +12 -12
  251. package/src/namespaces/Companion.ts +34 -34
  252. package/src/namespaces/Compapp.ts +1 -1
  253. package/src/namespaces/Compendium.ts +120 -120
  254. package/src/namespaces/Crashlog.ts +9 -9
  255. package/src/namespaces/Crew.ts +4 -4
  256. package/src/namespaces/Databinding.ts +249 -249
  257. package/src/namespaces/Datafile.ts +4 -4
  258. package/src/namespaces/Decorator.ts +37 -37
  259. package/src/namespaces/Dlc.ts +9 -9
  260. package/src/namespaces/EntityStatics.ts +172 -172
  261. package/src/namespaces/Event.ts +4 -4
  262. package/src/namespaces/Fire.ts +127 -127
  263. package/src/namespaces/Flock.ts +2 -2
  264. package/src/namespaces/Gang.ts +2 -2
  265. package/src/namespaces/GoogleAnalytics.ts +2 -2
  266. package/src/namespaces/Graphics.ts +583 -583
  267. package/src/namespaces/Hud.ts +741 -741
  268. package/src/namespaces/Ik.ts +1 -1
  269. package/src/namespaces/Interaction.ts +3 -3
  270. package/src/namespaces/InteriorStatics.ts +2 -2
  271. package/src/namespaces/Inventory.ts +236 -236
  272. package/src/namespaces/Itemdatabase.ts +11 -11
  273. package/src/namespaces/Itemset.ts +2 -2
  274. package/src/namespaces/Law.ts +20 -20
  275. package/src/namespaces/Localization.ts +1 -1
  276. package/src/namespaces/Map.ts +256 -256
  277. package/src/namespaces/Minigame.ts +29 -29
  278. package/src/namespaces/Misc.ts +38 -38
  279. package/src/namespaces/Missiondata.ts +28 -28
  280. package/src/namespaces/Money.ts +3 -3
  281. package/src/namespaces/Netshopping.ts +99 -99
  282. package/src/namespaces/Network.ts +1165 -1165
  283. package/src/namespaces/Object.ts +214 -214
  284. package/src/namespaces/Pad.ts +150 -150
  285. package/src/namespaces/Pathfind.ts +10 -10
  286. package/src/namespaces/PedStatics.ts +42 -42
  287. package/src/namespaces/Perschar.ts +78 -78
  288. package/src/namespaces/Physics.ts +141 -141
  289. package/src/namespaces/PlayerStatics.ts +228 -228
  290. package/src/namespaces/Population.ts +114 -114
  291. package/src/namespaces/Posse.ts +87 -87
  292. package/src/namespaces/Replay.ts +3 -3
  293. package/src/namespaces/Scripts.ts +13 -13
  294. package/src/namespaces/Socialclub.ts +8 -8
  295. package/src/namespaces/Socialclubfeed.ts +1 -1
  296. package/src/namespaces/Spactionproxy.ts +4 -4
  297. package/src/namespaces/Stats.ts +293 -293
  298. package/src/namespaces/Streaming.ts +93 -93
  299. package/src/namespaces/Task.ts +228 -228
  300. package/src/namespaces/Telemetry.ts +322 -322
  301. package/src/namespaces/Txd.ts +1 -1
  302. package/src/namespaces/Uiapps.ts +43 -43
  303. package/src/namespaces/Uievents.ts +1 -1
  304. package/src/namespaces/Uifeed.ts +28 -28
  305. package/src/namespaces/Uistickyfeed.ts +23 -23
  306. package/src/namespaces/Unlock.ts +5 -5
  307. package/src/namespaces/VehicleStatics.ts +12 -12
  308. package/src/namespaces/Voice.ts +70 -70
  309. package/src/namespaces/VolumeStatics.ts +222 -222
  310. package/src/namespaces/Water.ts +47 -47
  311. package/src/namespaces/WeaponStatics.ts +402 -402
  312. package/src/namespaces/Zone.ts +10 -10
  313. package/src/types/NativeAliases.ts +6 -1
@@ -124,7 +124,7 @@ export class Graphics {
124
124
  * @returns
125
125
  */
126
126
  static isDecalAlive(decal: number): boolean {
127
- return inv<boolean>('0x3E4B4E5CF5D3EEB5', decal, rai());
127
+ return !!inv<boolean>('0x3E4B4E5CF5D3EEB5', decal, rai());
128
128
  }
129
129
 
130
130
  /**
@@ -161,435 +161,389 @@ export class Graphics {
161
161
  }
162
162
 
163
163
  /**
164
- * Only used in guama1 R* SP Script while spawning the ship
165
- * *SET_ENTITY_QUATERNION** - SET_ENTITY_RENDER_*
164
+ * Sets the draw order for script draw commands.
166
165
  *
167
- * @param vehicle
168
- * @param toggle
166
+ * @param drawOrder
169
167
  */
170
- static setEntityRenderGuarmaShip(vehicle: Vehicle, toggle: boolean): void {
171
- inv<void>('0xC38B4952B728397A', vehicle.handle, toggle);
168
+ static setScriptGfxDrawOrder(drawOrder: number): void {
169
+ inv<void>('0xCFCC78391C8B3814', drawOrder);
172
170
  }
173
171
 
174
172
  /**
175
- * @param effectName
176
- * @param entity
177
- * @param offset
178
- * @param rot
179
- * @param scale
180
- * @param axisX
181
- * @param axisY
182
- * @param axisZ
183
- * @returns
173
+ * @param p0
184
174
  */
185
- static startNetworkedParticleFxNonLoopedOnEntity(effectName: string | null, entity: Entity, offset: Vector3, rot: Vector3, scale: number, axisX: boolean, axisY: boolean, axisZ: boolean): boolean {
186
- return inv<boolean>('0xE6CFE43937061143', effectName, entity.handle, f(offset.x), f(offset.y), f(offset.z), f(rot.x), f(rot.y), f(rot.z), f(scale), axisX, axisY, axisZ, rai());
175
+ static enableStaticVegModifier(p0: string | number): void {
176
+ inv<void>('0xDFEA23EC90113657', _h(p0));
187
177
  }
188
178
 
189
179
  /**
190
- * @param lock
180
+ * @returns
191
181
  */
192
- static setPhotoModeExposureLocked(lock: boolean): void {
193
- inv<void>('0x5CD6A2CCE5087161', lock);
194
- }
195
-
196
- static N_0x815653A42C5ABE76(): void {
197
- inv<void>('0x815653A42C5ABE76');
182
+ static getTvChannel(): number {
183
+ return inv<number>('0xF90FBFD68F3C59AE', rai());
198
184
  }
199
185
 
200
- /**
201
- * @param effectName
202
- * @returns
203
- */
204
- static animpostfxIsTagPlaying(effectName: string | null): any {
205
- return inv<number>('0x2D4F9C852CE8A253', effectName);
186
+ static N_0x9D1B0B5066205692(): void {
187
+ inv<void>('0x9D1B0B5066205692');
206
188
  }
207
189
 
208
190
  /**
209
- * enum class eSnowCoverageType
210
- * {
211
- * Primary,
212
- * Secondary,
213
- * Xmas,
214
- * XmasSecondary // since b1232
215
- * };
216
- *
217
- * @param type
191
+ * @param alpha
218
192
  */
219
- static setSnowCoverageType(type: number): void {
220
- inv<void>('0xF02A9C330BBFC5C7', type);
193
+ static setParticleFxNonLoopedAlpha(alpha: number): void {
194
+ inv<void>('0xE8A35938A7026CEA', f(alpha));
221
195
  }
222
196
 
223
197
  /**
224
- * @param effectNameHash
198
+ * @param point
225
199
  */
226
- static animpostfxPlayTag(effectNameHash: string | number): void {
227
- inv<void>('0x9B8D5D4CB8AF58B3', _h(effectNameHash));
200
+ static destroyTrackedPoint(point: number): void {
201
+ inv<void>('0x37A59922109F8F1C', point);
228
202
  }
229
203
 
230
204
  /**
231
- * @param pickupObject
232
- * @param toggle
205
+ * @param p0
233
206
  */
234
- static blockPickupObjectLight(pickupObject: Prop, toggle: boolean): void {
235
- inv<void>('0x50C14328119E1DD1', pickupObject.handle, toggle);
207
+ static N_0x67B0778C62E74423(p0: any): void {
208
+ inv<void>('0x67B0778C62E74423', p0);
236
209
  }
237
210
 
238
211
  /**
239
- * @param effectName
240
- * @param entity
241
- * @param offset
242
- * @param rot
243
- * @param scale
244
- * @param xAxis
245
- * @param yAxis
246
- * @param zAxis
247
- * @returns
212
+ * ANIMPOSTFX_*
213
+ *
214
+ * @param effectNameHash
248
215
  */
249
- static startNetworkedParticleFxLoopedOnEntity(effectName: string | null, entity: Entity, offset: Vector3, rot: Vector3, scale: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): number {
250
- return inv<number>('0x8F90AB32E1944BDE', effectName, entity.handle, f(offset.x), f(offset.y), f(offset.z), f(rot.x), f(rot.y), f(rot.z), f(scale), xAxis, yAxis, zAxis, rai());
216
+ static N_0x71845905BCCDE781(effectNameHash: string | number): void {
217
+ inv<void>('0x71845905BCCDE781', _h(effectNameHash));
251
218
  }
252
219
 
253
- /**
254
- * @param pos
255
- * @param radius
256
- */
257
- static removeParticleFxInRange(pos: Vector3, radius: number): void {
258
- inv<void>('0x87B5905ECA623B68', f(pos.x), f(pos.y), f(pos.z), f(radius));
220
+ static N_0xF2F543D48F319A3A(): void {
221
+ inv<void>('0xF2F543D48F319A3A');
259
222
  }
260
223
 
261
224
  /**
262
- * https://github.com/femga/rdr3_discoveries/blob/master/graphics/ptfx/ptfx_assets_looped.lua
225
+ * ANIMPOSTFX_*
263
226
  *
264
- * @param effectName
265
- * @param pos
266
- * @param rot
267
- * @param scale
268
- * @param xAxis
269
- * @param yAxis
270
- * @param zAxis
271
- * @param p11
272
227
  * @returns
273
228
  */
274
- static startParticleFxLoopedAtCoord(effectName: string | null, pos: Vector3, rot: Vector3, scale: number, xAxis: boolean, yAxis: boolean, zAxis: boolean, p11: boolean): number {
275
- return inv<number>('0xBA32867E86125D3A', effectName, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(scale), xAxis, yAxis, zAxis, p11, rai());
229
+ static N_0x3DA7A10583A4BEC0(): boolean {
230
+ return !!inv<boolean>('0x3DA7A10583A4BEC0', rai());
276
231
  }
277
232
 
278
233
  /**
279
- * @returns
234
+ * Does not affect weapons, particles, fire/explosions, flashlights or the sun.
235
+ * When set to true, all emissive textures (including ped components that have light effects), street lights, building lights, vehicle lights, etc will all be turned off. state: True turns off all artificial light sources in the map: buildings, street lights, car lights, etc. False turns them back on.
236
+ *
237
+ * @param state
280
238
  */
281
- static getTimecycleModifierIndex(): number {
282
- return inv<number>('0xA705394293E2B3D3', rai());
239
+ static setArtificialLightsState(state: boolean): void {
240
+ inv<void>('0xB2797619A7C7747B', state);
283
241
  }
284
242
 
285
243
  /**
286
- * nullsub, doesn't do anything
244
+ * Possible values:
245
+ * "CSM_ST_POINT"
246
+ * "CSM_ST_LINEAR"
247
+ * "CSM_ST_BOX3x3"
248
+ * "CSM_ST_BOX4x4"
249
+ * "CSM_ST_DITHER2_LINEAR"
250
+ * "CSM_ST_CUBIC"
251
+ * "CSM_ST_POISSON16"
252
+ * "CSM_ST_SOFT8"
253
+ * "CSM_ST_SOFT16"
254
+ * "CSM_ST_SOFT32"
255
+ * "CSM_ST_DITHER16_RPDB"
256
+ * "CSM_ST_POISSON16_RPDB_GNORM"
257
+ * "CSM_ST_HIGHRES_BOX4x4"
258
+ * "CSM_ST_ESM"
287
259
  *
288
- * @param toggle
260
+ * @param type
289
261
  */
290
- static enableMovieSubtitles(toggle: boolean): void {
291
- inv<void>('0x6FC9B065229C0787', toggle);
262
+ static cascadeShadowsSetShadowSampleType(type: string | null): void {
263
+ inv<void>('0xCE4774E0F9AD48D1', type);
292
264
  }
293
265
 
294
266
  /**
295
267
  * @param p0
296
- * @param p1
297
- * @param p2
298
- * @param p3
299
- * @param p4
300
268
  */
301
- static N_0x171C18E994C1A395(p0: any, p1: any, p2: any, p3: any, p4: any): void {
302
- inv<void>('0x171C18E994C1A395', p0, p1, p2, p3, p4);
269
+ static N_0x519928DF02EB5101(p0: any): void {
270
+ inv<void>('0x519928DF02EB5101', p0);
303
271
  }
304
272
 
305
273
  /**
306
- * Doesn't actually return anything. ANIMPOSTFX_*
274
+ * Gets set to 1 when GET_STATUS_OF_TAKE_HIGH_QUALITY_PHOTO = PHOTO_OPERATION_SUCCEEDED
307
275
  *
308
- * @returns
276
+ * @param p0
309
277
  */
310
- static N_0xC37792A3F9C90771(): any {
311
- return inv<number>('0xC37792A3F9C90771');
278
+ static N_0x0D5B19C34068FEE7(p0: any): void {
279
+ inv<void>('0x0D5B19C34068FEE7', p0);
312
280
  }
313
281
 
314
282
  /**
315
- * Adds Vegetation Blocking Zone, Added Snow Flattening veg mod Zone
316
- * Returns veg modifier handle
283
+ * type must be less than or equal to 20
317
284
  *
318
- * @param volume
319
- * @param p1
320
- * @param flags
321
- * @param p3
322
- * @returns
285
+ * @param entity
286
+ * @param type
323
287
  */
324
- static addVegModifierZone(volume: Volume, p1: number, flags: number, p3: number): number {
325
- return inv<number>('0xBD3324281E8B9933', volume.handle, p1, flags, p3, rai());
288
+ static setLightsTypeForEntity(entity: Entity, type: number): void {
289
+ inv<void>('0xAB72C67163DC4DB4', entity.handle, type);
326
290
  }
327
291
 
328
292
  /**
329
- * Creates blood pools for the given ped in some interval for a few seconds.
330
- *
331
- * @param ped
293
+ * @param p0
294
+ * @param p1
295
+ * @param p2
296
+ * @param p3
332
297
  */
333
- static addBloodPoolsForPed(ped: Ped): void {
334
- inv<void>('0xDFCE8CE9F3EBE93F', ped.handle);
298
+ static N_0xD543487A1F12828F(p0: any, p1: any, p2: any, p3: any): void {
299
+ inv<void>('0xD543487A1F12828F', p0, p1, p2, p3);
335
300
  }
336
301
 
337
- /**
338
- * @param texture
339
- * @param ped
340
- * @param playerSlot
341
- * @returns
342
- */
343
- static pedshotGeneratePersonaPhoto(texture: string | null, ped: Ped, playerSlot: number): boolean {
344
- return inv<boolean>('0xD9C24F53631F2372', texture, ped.handle, playerSlot, rai());
302
+ static N_0xEC3F7F24EEEB3BA3(): void {
303
+ inv<void>('0xEC3F7F24EEEB3BA3');
345
304
  }
346
305
 
347
306
  /**
348
- * @returns
307
+ * Used in CREATE_BEZIER_BLOOD_TRAIL_OF_TYPE
308
+ *
309
+ * @param p0
349
310
  */
350
- static queueOperationToCreateSortedListOfPhotos(): any {
351
- return inv<number>('0xA42EDF1E88734A7E');
311
+ static N_0x41F88A85A579A61D(p0: number): void {
312
+ inv<void>('0x41F88A85A579A61D', f(p0));
352
313
  }
353
314
 
354
- /**
355
- * @param p0
356
- */
357
- static setRegionPhotoTakenStat(p0: string | null): void {
358
- inv<void>('0xD1031B83AC093BC7', p0);
315
+ static freeMemoryForLowQualityPhoto(): void {
316
+ inv<void>('0x614682E715ADBAAC');
359
317
  }
360
318
 
361
- /**
362
- * @param effectName
363
- */
364
- static animpostfxSetToUnload(effectName: string | null): void {
365
- inv<void>('0x37D7BDBA89F13959', effectName);
319
+ static freeMemoryForHighQualityPhoto(): void {
320
+ inv<void>('0xD45547D8396F002A');
366
321
  }
367
322
 
368
- /**
369
- * @param proxyInteriorIndex
370
- * @returns
371
- */
372
- static isProxyInteriorIndexArtificialLightsEnabled(proxyInteriorIndex: number): any {
373
- return inv<number>('0x113857D66A9CABE6', proxyInteriorIndex);
323
+ static N_0x32DE2BFFDA43E62A(): void {
324
+ inv<void>('0x32DE2BFFDA43E62A');
374
325
  }
375
326
 
376
327
  /**
377
- * @param p0
328
+ * Resets the exposure to the value when exposure lock was enabled
378
329
  */
379
- static setPhotoInPhotomodeStat(p0: boolean): void {
380
- inv<void>('0xFA91736933AB3D93', p0);
330
+ static updatePhotoModeExposure(): void {
331
+ inv<void>('0x9229ED770975BD9E');
381
332
  }
382
333
 
383
334
  /**
384
- * @param entity
385
- * @param intensity
335
+ * @param effectName
386
336
  */
387
- static setLightsIntensityForEntity(entity: Entity, intensity: number): void {
388
- inv<void>('0x07C0F87AAC57F2E4', entity.handle, f(intensity));
337
+ static animpostfxPreloadPostfx(effectName: string | null): void {
338
+ inv<void>('0x5199405EABFBD7F0', effectName);
389
339
  }
390
340
 
391
341
  /**
392
- * @param entity
342
+ * @param strength
393
343
  */
394
- static updateLightsOnEntity(entity: Entity): void {
395
- inv<void>('0xBDBACB52A03CC760', entity.handle);
344
+ static setTransitionOutOfTimecycleModifier(strength: number): void {
345
+ inv<void>('0xBB6C707F20D955D4', f(strength));
396
346
  }
397
347
 
398
348
  /**
399
- * @returns
349
+ * @param effectName
350
+ * @param p1
351
+ * @param color
352
+ * @param alpha
400
353
  */
401
- static getStatusOfTakeHighQualityPhoto(): number {
402
- return inv<number>('0x4A3DA74C3CCB1725', rai());
354
+ static animpostfxSetPostfxColor(effectName: string | null, p1: number, color: Color, alpha: number): void {
355
+ inv<void>('0x63011D0C7C6519E0', effectName, p1, color.r, color.g, color.b, color.a, alpha);
403
356
  }
404
357
 
405
358
  /**
406
- * @returns
359
+ * @param p0
360
+ * @param p1
407
361
  */
408
- static N_0x285438C26C732F9D(): any {
409
- return inv<number>('0x285438C26C732F9D');
362
+ static startPetrolTrailDecals(p0: any, p1: any): void {
363
+ inv<void>('0x46F246D6504F0031', p0, p1);
410
364
  }
411
365
 
412
366
  /**
413
- * Sets a flag defining whether or not script draw commands should continue being drawn behind the pause menu. This is usually used for draw commands that are used with a world render target.
414
- *
415
- * @param toggle
367
+ * @param pickupObject
368
+ * @param allow
416
369
  */
417
- static setScriptGfxDrawBehindPausemenu(toggle: boolean): void {
418
- inv<void>('0x906B86E6D7896B9E', toggle);
370
+ static allowPickupLightSync(pickupObject: Prop, allow: boolean): void {
371
+ inv<void>('0x7C348310A6E2FB91', pickupObject.handle, allow);
419
372
  }
420
373
 
421
- /**
422
- * @param p0
423
- */
424
- static setDistrictPhotoTakenStat(p0: string | null): void {
425
- inv<void>('0x9937FACBBF267244', p0);
374
+ static freeMemoryForMissionCreatorPhoto(): void {
375
+ inv<void>('0x7DFF8F94937D2659');
426
376
  }
427
377
 
428
378
  /**
429
- * @param effectName
430
- * @param ped
431
- * @param offset
432
- * @param rot
433
- * @param boneIndex
434
- * @param scale
435
- * @param xAxis
436
- * @param yAxis
437
- * @param zAxis
379
+ * Returns veg modifier handle
380
+ *
381
+ * @param pos
382
+ * @param radius
383
+ * @param modType
384
+ * @param flags
385
+ * @param p6
438
386
  * @returns
439
387
  */
440
- static startParticleFxLoopedOnPedBone(effectName: string | null, ped: Ped, offset: Vector3, rot: Vector3, boneIndex: number, scale: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): number {
441
- return inv<number>('0xE689C1B1432BB8AF', effectName, ped.handle, f(offset.x), f(offset.y), f(offset.z), f(rot.x), f(rot.y), f(rot.z), boneIndex, f(scale), xAxis, yAxis, zAxis, rai());
388
+ static addVegModifierSphere(pos: Vector3, radius: number, modType: number, flags: number, p6: number): number {
389
+ return inv<number>('0xFA50F79257745E74', f(pos.x), f(pos.y), f(pos.z), f(radius), modType, flags, p6, rai());
442
390
  }
443
391
 
444
392
  /**
393
+ * Only used in R* SP Script spd_agnesdown1
394
+ *
445
395
  * @param p0
396
+ * @param pos
397
+ * @param p4
398
+ * @param p5
399
+ * @param heading
400
+ * @returns
446
401
  */
447
- static setPhotoStudioStat(p0: number): void {
448
- inv<void>('0x8E6AFF353C09652E', p0);
402
+ static N_0x402E1A61D2587FCD(p0: any, pos: Vector3, p4: number, p5: number, heading: number): boolean {
403
+ return !!inv<boolean>('0x402E1A61D2587FCD', p0, f(pos.x), f(pos.y), f(pos.z), f(p4), f(p5), f(heading), rai());
449
404
  }
450
405
 
451
406
  /**
452
- * @param effectName
407
+ * @returns
453
408
  */
454
- static animpostfxStop(effectName: string | null): void {
455
- inv<void>('0xB4FD7446BAB2F394', effectName);
409
+ static N_0xFC9B53C072F418E0(): any {
410
+ return inv<number>('0xFC9B53C072F418E0');
456
411
  }
457
412
 
458
413
  /**
459
- * https://imgur.com/a/I2swSDJ Old name: _SET_PICKUP_OBJECT_GLOW_ENABLED
414
+ * state: false disables artificial interior light sources for specific proxyInteriorIndex
460
415
  *
461
- * @param object
462
- * @param toggle
416
+ * @param proxyInteriorIndex
417
+ * @param state
463
418
  */
464
- static setPickupLight(object: Prop, toggle: boolean): void {
465
- inv<void>('0x7DFB49BCDB73089A', object.handle, toggle);
419
+ static setProxyInteriorIndexArtificialLightsState(proxyInteriorIndex: number, state: boolean): void {
420
+ inv<void>('0xBFCB17895BB99E4E', proxyInteriorIndex, state);
466
421
  }
467
422
 
468
- /**
469
- * @param entity
470
- */
471
- static removeParticleFxFromEntity(entity: Entity): void {
472
- inv<void>('0x92884B4A49D81325', entity.handle);
423
+ static resetPausedRenderphases(): void {
424
+ inv<void>('0xCCD9AAD85E1B559E');
473
425
  }
474
426
 
475
427
  /**
476
- * @param ptfxHandle
477
- * @param p1
428
+ * @param unused
429
+ * @returns
478
430
  */
479
- static stopParticleFxLooped(ptfxHandle: number, p1: boolean): void {
480
- inv<void>('0x22970F3A088B133B', ptfxHandle, p1);
431
+ static saveHighQualityPhoto(unused: number): any {
432
+ return inv<number>('0x57639FD876B68A91', unused);
481
433
  }
482
434
 
483
435
  /**
484
- * p1: AMB_ANN_COAL_CHUTE_DIVE, AMB_ANN_COAL_CHUTE
485
- * p2: EMIT
486
- * p3: either 0.0f or 1.0f
487
- *
488
- * @param entity
489
- * @param p1
436
+ * @param pos
490
437
  * @param p2
491
- * @param p3
492
438
  */
493
- static N_0x4FB67D172C4476F3(entity: Entity, p1: string | null, p2: string | null, p3: number): void {
494
- inv<void>('0x4FB67D172C4476F3', entity.handle, p1, p2, f(p3));
495
- }
496
-
497
- /**
498
- * @param typeHash
499
- * @param pos1
500
- * @param pos2
501
- * @param radius
502
- * @param color
503
- * @param alpha
504
- * @param reserved
505
- * @returns
506
- */
507
- static createCheckpointWithNamehash(typeHash: string | number, pos1: Vector3, pos2: Vector3, radius: number, color: Color, alpha: number, reserved: number): number {
508
- return inv<number>('0x175668836B44CBB0', _h(typeHash), f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), f(radius), color.r, color.g, color.b, color.a, alpha, reserved, rai());
509
- }
510
-
511
- static disableEntitymask(): void {
512
- inv<void>('0x5C9978A2A3DC3D0D');
439
+ static setCloudLayer(pos: Vector2, p2: number): void {
440
+ inv<void>('0xB8C984C0D47F4F07', f(pos.x), f(pos.y), p2);
513
441
  }
514
442
 
515
443
  /**
516
- * Returns iNumPixels, iPixelsVisible
517
- *
518
- * @param iTrackedPoint
444
+ * @param p0
519
445
  * @returns
520
446
  */
521
- static N_0xDFE332A5DA6FE7C9(iTrackedPoint: number): number {
522
- return inv<number>('0xDFE332A5DA6FE7C9', iTrackedPoint, rai());
447
+ static N_0xEC3D8C228FE553D7(p0: boolean): boolean {
448
+ return !!inv<boolean>('0xEC3D8C228FE553D7', p0, rai());
523
449
  }
524
450
 
525
451
  /**
526
- * @param entity
527
- * @returns layer0; layer1; layer2; layer3
452
+ * *RESET**
528
453
  */
529
- static setEntityMaskLayers(entity: Entity): [number, number, number, number] {
530
- const result = inv<[number, number, number, number]>('0xE92012611461A42A', entity.handle, pvf(), pvf(), pvf(), pvf());
531
- return [result[0], result[1], result[2], result[3]];
454
+ static N_0x1460B644397453EB(): void {
455
+ inv<void>('0x1460B644397453EB');
532
456
  }
533
457
 
534
458
  /**
535
- * @param point
536
- * @returns
459
+ * @param personaPhotoLocalCacheType
537
460
  */
538
- static isTrackedPointVisible(point: number): boolean {
539
- return inv<boolean>('0xCBB056BA159FB48D', point, rai());
461
+ static pedshotSetPersonaPhotoType(personaPhotoLocalCacheType: number): void {
462
+ inv<void>('0x196D3ACBEBA4A44B', personaPhotoLocalCacheType);
540
463
  }
541
464
 
542
- static clearTimecycleModifier(): void {
543
- inv<void>('0x0E3F4AF2D63491FB');
465
+ static pedshotFinishCleanupData(): void {
466
+ inv<void>('0xC2B8164C3BE871A4');
467
+ }
468
+
469
+ static N_0x1C6306E5BC25C29C(): void {
470
+ inv<void>('0x1C6306E5BC25C29C');
544
471
  }
545
472
 
546
473
  /**
547
- * Closes the the binocular scaleform
474
+ * @param pos
548
475
  */
549
- static N_0x5AC6E0FA028369DE(): void {
550
- inv<void>('0x5AC6E0FA028369DE');
476
+ static setCloudNoise(pos: Vector3): void {
477
+ inv<void>('0xFE7966DF01452F32', f(pos.x), f(pos.y), f(pos.z));
551
478
  }
552
479
 
553
480
  /**
554
- * ANIMPOSTFX_*
481
+ * @param p0
482
+ */
483
+ static N_0xEB48CE48EEC41FD4(p0: any): void {
484
+ inv<void>('0xEB48CE48EEC41FD4', p0);
485
+ }
486
+
487
+ /**
488
+ * Used in NET_CAMP_SPIRIT_ANIMAL_CLEAR_ANIMAL_VISIBILITY
555
489
  *
556
- * @param effectNameHash
490
+ * @param entity
557
491
  */
558
- static N_0xC76FC4C2FC5F4405(effectNameHash: string | number): void {
559
- inv<void>('0xC76FC4C2FC5F4405', _h(effectNameHash));
492
+ static N_0xC06F2F45A73EABCD(entity: Entity): void {
493
+ inv<void>('0xC06F2F45A73EABCD', entity.handle);
560
494
  }
561
495
 
562
496
  /**
563
497
  * @param effectName
498
+ * @param pos
499
+ * @param rot
500
+ * @param scale
501
+ * @param xAxis
502
+ * @param yAxis
503
+ * @param zAxis
504
+ * @returns
564
505
  */
565
- static animpostfxStopTag(effectName: string | null): void {
566
- inv<void>('0xAD74C22A541AB987', effectName);
506
+ static startNetworkedParticleFxNonLoopedAtCoord(effectName: string | null, pos: Vector3, rot: Vector3, scale: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): boolean {
507
+ return !!inv<boolean>('0xFB97618457994A62', effectName, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(scale), xAxis, yAxis, zAxis, rai());
567
508
  }
568
509
 
569
510
  /**
570
- * Used in CREATE_BEZIER_BLOOD_TRAIL_OF_TYPE
571
- * *ENABLE**
511
+ * @returns
572
512
  */
573
- static N_0x812C1563185C6FB2(): void {
574
- inv<void>('0x812C1563185C6FB2');
513
+ static getPhotoModeExposure(): number {
514
+ return inv<number>('0x06C0D8BB6B04A709', raf());
575
515
  }
576
516
 
577
517
  /**
578
- * @param posseId
518
+ * _SET_PARTICLE_FX_LOOPED_FA* - _SET_PARTICLE_FX_LOOPED_OF*
519
+ *
520
+ * @param ptfxHandle
521
+ * @param scalar
579
522
  */
580
- static setPosseIdForPhoto(posseId: any): void {
581
- inv<void>('0x564837D4A9EDE296', posseId);
523
+ static setParticleFxLoopedUpdateDistantSmoke(ptfxHandle: number, scalar: number): void {
524
+ inv<void>('0x9DDC222D85D5AF2A', ptfxHandle, f(scalar));
582
525
  }
583
526
 
584
527
  /**
585
- * Sets the checkpoint color.
528
+ * Known effects: MP_Trans_SceneToPhoto
529
+ * MP_Trans_WinLose
530
+ * SpectateFilter
531
+ * MP_CharacterCreatorPhoto
532
+ * MP_Trans_PhotoToScene
533
+ * InterrogationHit
586
534
  *
587
- * @param checkpoint
588
- * @param color
589
- * @param alpha
535
+ * @param effectName
536
+ * @returns
590
537
  */
591
- static setCheckpointRgba(checkpoint: number, color: Color, alpha: number): void {
592
- inv<void>('0xCAAFC225E33B1D15', checkpoint, color.r, color.g, color.b, color.a, alpha);
538
+ static animpostfxGetStackhash(effectName: string | null): number {
539
+ return (inv<number>('0x842CCC9491FFCD9B', effectName, rai())) & 0xFFFFFFFF;
540
+ }
541
+
542
+ /**
543
+ * @param height
544
+ */
545
+ static setCloudHeight(height: number): void {
546
+ inv<void>('0xC332C91388F5580B', f(height));
593
547
  }
594
548
 
595
549
  /**
@@ -707,145 +661,6 @@ export class Graphics {
707
661
  inv<void>('0x62B9F9A1272AED80', f(value));
708
662
  }
709
663
 
710
- /**
711
- * Sets the draw order for script draw commands.
712
- *
713
- * @param drawOrder
714
- */
715
- static setScriptGfxDrawOrder(drawOrder: number): void {
716
- inv<void>('0xCFCC78391C8B3814', drawOrder);
717
- }
718
-
719
- /**
720
- * @param p0
721
- */
722
- static enableStaticVegModifier(p0: string | number): void {
723
- inv<void>('0xDFEA23EC90113657', _h(p0));
724
- }
725
-
726
- /**
727
- * @returns
728
- */
729
- static getTvChannel(): number {
730
- return inv<number>('0xF90FBFD68F3C59AE', rai());
731
- }
732
-
733
- static N_0x9D1B0B5066205692(): void {
734
- inv<void>('0x9D1B0B5066205692');
735
- }
736
-
737
- /**
738
- * @param alpha
739
- */
740
- static setParticleFxNonLoopedAlpha(alpha: number): void {
741
- inv<void>('0xE8A35938A7026CEA', f(alpha));
742
- }
743
-
744
- /**
745
- * @param point
746
- */
747
- static destroyTrackedPoint(point: number): void {
748
- inv<void>('0x37A59922109F8F1C', point);
749
- }
750
-
751
- /**
752
- * @param p0
753
- */
754
- static N_0x67B0778C62E74423(p0: any): void {
755
- inv<void>('0x67B0778C62E74423', p0);
756
- }
757
-
758
- /**
759
- * ANIMPOSTFX_*
760
- *
761
- * @param effectNameHash
762
- */
763
- static N_0x71845905BCCDE781(effectNameHash: string | number): void {
764
- inv<void>('0x71845905BCCDE781', _h(effectNameHash));
765
- }
766
-
767
- static N_0xF2F543D48F319A3A(): void {
768
- inv<void>('0xF2F543D48F319A3A');
769
- }
770
-
771
- /**
772
- * ANIMPOSTFX_*
773
- *
774
- * @returns
775
- */
776
- static N_0x3DA7A10583A4BEC0(): boolean {
777
- return inv<boolean>('0x3DA7A10583A4BEC0', rai());
778
- }
779
-
780
- /**
781
- * Does not affect weapons, particles, fire/explosions, flashlights or the sun.
782
- * When set to true, all emissive textures (including ped components that have light effects), street lights, building lights, vehicle lights, etc will all be turned off. state: True turns off all artificial light sources in the map: buildings, street lights, car lights, etc. False turns them back on.
783
- *
784
- * @param state
785
- */
786
- static setArtificialLightsState(state: boolean): void {
787
- inv<void>('0xB2797619A7C7747B', state);
788
- }
789
-
790
- /**
791
- * Possible values:
792
- * "CSM_ST_POINT"
793
- * "CSM_ST_LINEAR"
794
- * "CSM_ST_BOX3x3"
795
- * "CSM_ST_BOX4x4"
796
- * "CSM_ST_DITHER2_LINEAR"
797
- * "CSM_ST_CUBIC"
798
- * "CSM_ST_POISSON16"
799
- * "CSM_ST_SOFT8"
800
- * "CSM_ST_SOFT16"
801
- * "CSM_ST_SOFT32"
802
- * "CSM_ST_DITHER16_RPDB"
803
- * "CSM_ST_POISSON16_RPDB_GNORM"
804
- * "CSM_ST_HIGHRES_BOX4x4"
805
- * "CSM_ST_ESM"
806
- *
807
- * @param type
808
- */
809
- static cascadeShadowsSetShadowSampleType(type: string | null): void {
810
- inv<void>('0xCE4774E0F9AD48D1', type);
811
- }
812
-
813
- /**
814
- * @param p0
815
- */
816
- static N_0x519928DF02EB5101(p0: any): void {
817
- inv<void>('0x519928DF02EB5101', p0);
818
- }
819
-
820
- /**
821
- * Gets set to 1 when GET_STATUS_OF_TAKE_HIGH_QUALITY_PHOTO = PHOTO_OPERATION_SUCCEEDED
822
- *
823
- * @param p0
824
- */
825
- static N_0x0D5B19C34068FEE7(p0: any): void {
826
- inv<void>('0x0D5B19C34068FEE7', p0);
827
- }
828
-
829
- /**
830
- * type must be less than or equal to 20
831
- *
832
- * @param entity
833
- * @param type
834
- */
835
- static setLightsTypeForEntity(entity: Entity, type: number): void {
836
- inv<void>('0xAB72C67163DC4DB4', entity.handle, type);
837
- }
838
-
839
- /**
840
- * @param p0
841
- * @param p1
842
- * @param p2
843
- * @param p3
844
- */
845
- static N_0xD543487A1F12828F(p0: any, p1: any, p2: any, p3: any): void {
846
- inv<void>('0xD543487A1F12828F', p0, p1, p2, p3);
847
- }
848
-
849
664
  /**
850
665
  * Returns proxyInteriorIndex
851
666
  *
@@ -888,7 +703,7 @@ export class Graphics {
888
703
  * @returns
889
704
  */
890
705
  static isPhotoFrame(): boolean {
891
- return inv<boolean>('0x86076AE35CBBE55F', rai());
706
+ return !!inv<boolean>('0x86076AE35CBBE55F', rai());
892
707
  }
893
708
 
894
709
  /**
@@ -913,7 +728,7 @@ export class Graphics {
913
728
  * @returns
914
729
  */
915
730
  static animpostfxIsRunning(effectName: string | null): boolean {
916
- return inv<boolean>('0x4A123E85D7C4CA0B', effectName, rai());
731
+ return !!inv<boolean>('0x4A123E85D7C4CA0B', effectName, rai());
917
732
  }
918
733
 
919
734
  /**
@@ -935,7 +750,7 @@ export class Graphics {
935
750
  * @returns
936
751
  */
937
752
  static N_0xE75CDDEBF618C8FF(effectNameHash: string | number): boolean {
938
- return inv<boolean>('0xE75CDDEBF618C8FF', _h(effectNameHash), rai());
753
+ return !!inv<boolean>('0xE75CDDEBF618C8FF', _h(effectNameHash), rai());
939
754
  }
940
755
 
941
756
  /**
@@ -981,7 +796,7 @@ export class Graphics {
981
796
  * @returns
982
797
  */
983
798
  static beginCreateLowQualityCopyOfPhoto(p0: number): boolean {
984
- return inv<boolean>('0x494A9874F17A7D50', p0, rai());
799
+ return !!inv<boolean>('0x494A9874F17A7D50', p0, rai());
985
800
  }
986
801
 
987
802
  /**
@@ -999,125 +814,134 @@ export class Graphics {
999
814
  return inv<number>('0x4C11CCACB7C02B6E', checkpoint);
1000
815
  }
1001
816
 
1002
- static N_0xEC3F7F24EEEB3BA3(): void {
1003
- inv<void>('0xEC3F7F24EEEB3BA3');
1004
- }
1005
-
1006
817
  /**
1007
- * Used in CREATE_BEZIER_BLOOD_TRAIL_OF_TYPE
818
+ * Creates blood pools for the given ped in some interval for a few seconds.
1008
819
  *
1009
- * @param p0
820
+ * @param ped
1010
821
  */
1011
- static N_0x41F88A85A579A61D(p0: number): void {
1012
- inv<void>('0x41F88A85A579A61D', f(p0));
1013
- }
1014
-
1015
- static freeMemoryForLowQualityPhoto(): void {
1016
- inv<void>('0x614682E715ADBAAC');
822
+ static addBloodPoolsForPed(ped: Ped): void {
823
+ inv<void>('0xDFCE8CE9F3EBE93F', ped.handle);
1017
824
  }
1018
825
 
1019
- static freeMemoryForHighQualityPhoto(): void {
1020
- inv<void>('0xD45547D8396F002A');
826
+ /**
827
+ * @param texture
828
+ * @param ped
829
+ * @param playerSlot
830
+ * @returns
831
+ */
832
+ static pedshotGeneratePersonaPhoto(texture: string | null, ped: Ped, playerSlot: number): boolean {
833
+ return !!inv<boolean>('0xD9C24F53631F2372', texture, ped.handle, playerSlot, rai());
1021
834
  }
1022
835
 
1023
- static N_0x32DE2BFFDA43E62A(): void {
1024
- inv<void>('0x32DE2BFFDA43E62A');
836
+ /**
837
+ * @returns
838
+ */
839
+ static queueOperationToCreateSortedListOfPhotos(): any {
840
+ return inv<number>('0xA42EDF1E88734A7E');
1025
841
  }
1026
842
 
1027
843
  /**
1028
- * Resets the exposure to the value when exposure lock was enabled
844
+ * @param p0
1029
845
  */
1030
- static updatePhotoModeExposure(): void {
1031
- inv<void>('0x9229ED770975BD9E');
846
+ static setRegionPhotoTakenStat(p0: string | null): void {
847
+ inv<void>('0xD1031B83AC093BC7', p0);
1032
848
  }
1033
849
 
1034
850
  /**
1035
851
  * @param effectName
1036
852
  */
1037
- static animpostfxPreloadPostfx(effectName: string | null): void {
1038
- inv<void>('0x5199405EABFBD7F0', effectName);
853
+ static animpostfxSetToUnload(effectName: string | null): void {
854
+ inv<void>('0x37D7BDBA89F13959', effectName);
1039
855
  }
1040
856
 
1041
857
  /**
1042
- * @param strength
858
+ * @param proxyInteriorIndex
859
+ * @returns
1043
860
  */
1044
- static setTransitionOutOfTimecycleModifier(strength: number): void {
1045
- inv<void>('0xBB6C707F20D955D4', f(strength));
861
+ static isProxyInteriorIndexArtificialLightsEnabled(proxyInteriorIndex: number): any {
862
+ return inv<number>('0x113857D66A9CABE6', proxyInteriorIndex);
1046
863
  }
1047
864
 
1048
865
  /**
1049
- * @param effectName
1050
- * @param p1
1051
- * @param color
1052
- * @param alpha
866
+ * @param p0
1053
867
  */
1054
- static animpostfxSetPostfxColor(effectName: string | null, p1: number, color: Color, alpha: number): void {
1055
- inv<void>('0x63011D0C7C6519E0', effectName, p1, color.r, color.g, color.b, color.a, alpha);
868
+ static setPhotoInPhotomodeStat(p0: boolean): void {
869
+ inv<void>('0xFA91736933AB3D93', p0);
1056
870
  }
1057
871
 
1058
872
  /**
1059
- * @param p0
1060
- * @param p1
873
+ * @param entity
874
+ * @param intensity
1061
875
  */
1062
- static startPetrolTrailDecals(p0: any, p1: any): void {
1063
- inv<void>('0x46F246D6504F0031', p0, p1);
876
+ static setLightsIntensityForEntity(entity: Entity, intensity: number): void {
877
+ inv<void>('0x07C0F87AAC57F2E4', entity.handle, f(intensity));
1064
878
  }
1065
879
 
1066
880
  /**
1067
- * @param pickupObject
1068
- * @param allow
881
+ * @param entity
1069
882
  */
1070
- static allowPickupLightSync(pickupObject: Prop, allow: boolean): void {
1071
- inv<void>('0x7C348310A6E2FB91', pickupObject.handle, allow);
883
+ static updateLightsOnEntity(entity: Entity): void {
884
+ inv<void>('0xBDBACB52A03CC760', entity.handle);
1072
885
  }
1073
886
 
1074
- static freeMemoryForMissionCreatorPhoto(): void {
1075
- inv<void>('0x7DFF8F94937D2659');
887
+ /**
888
+ * @returns
889
+ */
890
+ static getStatusOfTakeHighQualityPhoto(): number {
891
+ return inv<number>('0x4A3DA74C3CCB1725', rai());
1076
892
  }
1077
893
 
1078
894
  /**
1079
- * Returns veg modifier handle
1080
- *
1081
- * @param pos
1082
- * @param radius
1083
- * @param modType
1084
- * @param flags
1085
- * @param p6
1086
895
  * @returns
1087
896
  */
1088
- static addVegModifierSphere(pos: Vector3, radius: number, modType: number, flags: number, p6: number): number {
1089
- return inv<number>('0xFA50F79257745E74', f(pos.x), f(pos.y), f(pos.z), f(radius), modType, flags, p6, rai());
897
+ static N_0x285438C26C732F9D(): any {
898
+ return inv<number>('0x285438C26C732F9D');
1090
899
  }
1091
900
 
1092
901
  /**
1093
- * Only used in R* SP Script spd_agnesdown1
902
+ * Sets a flag defining whether or not script draw commands should continue being drawn behind the pause menu. This is usually used for draw commands that are used with a world render target.
1094
903
  *
904
+ * @param toggle
905
+ */
906
+ static setScriptGfxDrawBehindPausemenu(toggle: boolean): void {
907
+ inv<void>('0x906B86E6D7896B9E', toggle);
908
+ }
909
+
910
+ /**
1095
911
  * @param p0
1096
- * @param pos
1097
- * @param p4
1098
- * @param p5
1099
- * @param heading
1100
- * @returns
1101
912
  */
1102
- static N_0x402E1A61D2587FCD(p0: any, pos: Vector3, p4: number, p5: number, heading: number): boolean {
1103
- return inv<boolean>('0x402E1A61D2587FCD', p0, f(pos.x), f(pos.y), f(pos.z), f(p4), f(p5), f(heading), rai());
913
+ static setDistrictPhotoTakenStat(p0: string | null): void {
914
+ inv<void>('0x9937FACBBF267244', p0);
1104
915
  }
1105
916
 
1106
917
  /**
918
+ * @param effectName
919
+ * @param ped
920
+ * @param offset
921
+ * @param rot
922
+ * @param boneIndex
923
+ * @param scale
924
+ * @param xAxis
925
+ * @param yAxis
926
+ * @param zAxis
1107
927
  * @returns
1108
928
  */
1109
- static N_0xFC9B53C072F418E0(): any {
1110
- return inv<number>('0xFC9B53C072F418E0');
929
+ static startParticleFxLoopedOnPedBone(effectName: string | null, ped: Ped, offset: Vector3, rot: Vector3, boneIndex: number, scale: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): number {
930
+ return inv<number>('0xE689C1B1432BB8AF', effectName, ped.handle, f(offset.x), f(offset.y), f(offset.z), f(rot.x), f(rot.y), f(rot.z), boneIndex, f(scale), xAxis, yAxis, zAxis, rai());
1111
931
  }
1112
932
 
1113
933
  /**
1114
- * state: false disables artificial interior light sources for specific proxyInteriorIndex
1115
- *
1116
- * @param proxyInteriorIndex
1117
- * @param state
934
+ * @param p0
1118
935
  */
1119
- static setProxyInteriorIndexArtificialLightsState(proxyInteriorIndex: number, state: boolean): void {
1120
- inv<void>('0xBFCB17895BB99E4E', proxyInteriorIndex, state);
936
+ static setPhotoStudioStat(p0: number): void {
937
+ inv<void>('0x8E6AFF353C09652E', p0);
938
+ }
939
+
940
+ /**
941
+ * @param effectName
942
+ */
943
+ static animpostfxStop(effectName: string | null): void {
944
+ inv<void>('0xB4FD7446BAB2F394', effectName);
1121
945
  }
1122
946
 
1123
947
  /**
@@ -1239,7 +1063,7 @@ export class Graphics {
1239
1063
  * @returns
1240
1064
  */
1241
1065
  static isTvshowCurrentlyPlaying(videoCliphash: string | number): boolean {
1242
- return inv<boolean>('0x4D562223E0EB65F3', _h(videoCliphash), rai());
1066
+ return !!inv<boolean>('0x4D562223E0EB65F3', _h(videoCliphash), rai());
1243
1067
  }
1244
1068
 
1245
1069
  /**
@@ -1522,7 +1346,7 @@ export class Graphics {
1522
1346
  * @returns
1523
1347
  */
1524
1348
  static N_0xFF584F097C17FA8F(): boolean {
1525
- return inv<boolean>('0xFF584F097C17FA8F', rai());
1349
+ return !!inv<boolean>('0xFF584F097C17FA8F', rai());
1526
1350
  }
1527
1351
 
1528
1352
  /**
@@ -1624,86 +1448,251 @@ export class Graphics {
1624
1448
  inv<void>('0x48FE0DB54045B975', p0, p1, p2, p3, p4, p5, p6);
1625
1449
  }
1626
1450
 
1627
- static cascadeShadowsClearShadowSampleType(): void {
1628
- inv<void>('0xF7C29D7C12C36F03');
1451
+ static cascadeShadowsClearShadowSampleType(): void {
1452
+ inv<void>('0xF7C29D7C12C36F03');
1453
+ }
1454
+
1455
+ /**
1456
+ * Draws a rectangle on the screen. -x: The relative X point of the center of the rectangle. (0.0-1.0, 0.0 is the left edge of the screen, 1.0 is the right edge of the screen) -y: The relative Y point of the center of the rectangle. (0.0-1.0, 0.0 is the top edge of the screen, 1.0 is the bottom edge of the screen) -width: The relative width of the rectangle. (0.0-1.0, 1.0 means the whole screen width) -height: The relative height of the rectangle. (0.0-1.0, 1.0 means the whole screen height) -R: Red part of the color. (0-255) -G: Green part of the color. (0-255) -B: Blue part of the color. (0-255) -A: Alpha part of the color. (0-255, 0 means totally transparent, 255 means totally opaque)
1457
+ *
1458
+ * @param x
1459
+ * @param y
1460
+ * @param width
1461
+ * @param height
1462
+ * @param color
1463
+ * @param alpha
1464
+ * @param p8
1465
+ * @param p9
1466
+ */
1467
+ static drawRect(x: number, y: number, width: number, height: number, color: Color, alpha: number, p8: boolean, p9: boolean): void {
1468
+ inv<void>('0x405224591DF02025', f(x), f(y), f(width), f(height), color.r, color.g, color.b, color.a, alpha, p8, p9);
1469
+ }
1470
+
1471
+ /**
1472
+ * @param tvChannel
1473
+ * @param playlistName
1474
+ * @param restart
1475
+ */
1476
+ static setTvChannelPlaylist(tvChannel: number, playlistName: string | null, restart: boolean): void {
1477
+ inv<void>('0xDEC6B25F5DC8925B', tvChannel, playlistName, restart);
1478
+ }
1479
+
1480
+ /**
1481
+ * @param checkpoint
1482
+ */
1483
+ static deleteCheckpoint(checkpoint: number): void {
1484
+ inv<void>('0x0DED5B0C8EBAAE12', checkpoint);
1485
+ }
1486
+
1487
+ /**
1488
+ * *DISABLE**
1489
+ *
1490
+ * @param p0
1491
+ */
1492
+ static N_0xFB680A9B33D0EDBE(p0: boolean): void {
1493
+ inv<void>('0xFB680A9B33D0EDBE', p0);
1494
+ }
1495
+
1496
+ /**
1497
+ * @returns
1498
+ */
1499
+ static N_0xC28F62AC9774FC1B(): any {
1500
+ return inv<number>('0xC28F62AC9774FC1B');
1501
+ }
1502
+
1503
+ /**
1504
+ * @param p1
1505
+ * @param p2
1506
+ * @param p3
1507
+ * @returns p0
1508
+ */
1509
+ static loadMissionCreatorPhoto(p1: any, p2: any, p3: any): [boolean, number] {
1510
+ const result = inv<[boolean, number]>('0x84F0BA7462FF8D58', pvi(), p1, p2, p3, rai());
1511
+ return [!!result[0], result[1]];
1512
+ }
1513
+
1514
+ /**
1515
+ * @param entity
1516
+ * @returns layer0; layer1; layer2; layer3
1517
+ */
1518
+ static getEntityMaskLayers(entity: Entity): [boolean, number, number, number, number] {
1519
+ const result = inv<[boolean, number, number, number, number]>('0xE8A8378BF651079C', entity.handle, pvf(), pvf(), pvf(), pvf(), rai());
1520
+ return [!!result[0], result[1], result[2], result[3], result[4]];
1521
+ }
1522
+
1523
+ /**
1524
+ * @param ped
1525
+ * @param p1
1526
+ * @param size
1527
+ * @param p3
1528
+ */
1529
+ static addBloodPoolsForPedWithParams(ped: Ped, p1: number, size: number, p3: number): void {
1530
+ inv<void>('0xC349EE1E6EFA494B', ped.handle, f(p1), f(size), f(p3));
1531
+ }
1532
+
1533
+ /**
1534
+ * Only used in guama1 R* SP Script while spawning the ship
1535
+ * *SET_ENTITY_QUATERNION** - SET_ENTITY_RENDER_*
1536
+ *
1537
+ * @param vehicle
1538
+ * @param toggle
1539
+ */
1540
+ static setEntityRenderGuarmaShip(vehicle: Vehicle, toggle: boolean): void {
1541
+ inv<void>('0xC38B4952B728397A', vehicle.handle, toggle);
1542
+ }
1543
+
1544
+ /**
1545
+ * @param effectName
1546
+ * @param entity
1547
+ * @param offset
1548
+ * @param rot
1549
+ * @param scale
1550
+ * @param axisX
1551
+ * @param axisY
1552
+ * @param axisZ
1553
+ * @returns
1554
+ */
1555
+ static startNetworkedParticleFxNonLoopedOnEntity(effectName: string | null, entity: Entity, offset: Vector3, rot: Vector3, scale: number, axisX: boolean, axisY: boolean, axisZ: boolean): boolean {
1556
+ return !!inv<boolean>('0xE6CFE43937061143', effectName, entity.handle, f(offset.x), f(offset.y), f(offset.z), f(rot.x), f(rot.y), f(rot.z), f(scale), axisX, axisY, axisZ, rai());
1557
+ }
1558
+
1559
+ /**
1560
+ * @param lock
1561
+ */
1562
+ static setPhotoModeExposureLocked(lock: boolean): void {
1563
+ inv<void>('0x5CD6A2CCE5087161', lock);
1564
+ }
1565
+
1566
+ static N_0x815653A42C5ABE76(): void {
1567
+ inv<void>('0x815653A42C5ABE76');
1568
+ }
1569
+
1570
+ /**
1571
+ * @param effectName
1572
+ * @returns
1573
+ */
1574
+ static animpostfxIsTagPlaying(effectName: string | null): any {
1575
+ return inv<number>('0x2D4F9C852CE8A253', effectName);
1576
+ }
1577
+
1578
+ /**
1579
+ * enum class eSnowCoverageType
1580
+ * {
1581
+ * Primary,
1582
+ * Secondary,
1583
+ * Xmas,
1584
+ * XmasSecondary // since b1232
1585
+ * };
1586
+ *
1587
+ * @param type
1588
+ */
1589
+ static setSnowCoverageType(type: number): void {
1590
+ inv<void>('0xF02A9C330BBFC5C7', type);
1591
+ }
1592
+
1593
+ /**
1594
+ * @param effectNameHash
1595
+ */
1596
+ static animpostfxPlayTag(effectNameHash: string | number): void {
1597
+ inv<void>('0x9B8D5D4CB8AF58B3', _h(effectNameHash));
1629
1598
  }
1630
1599
 
1631
1600
  /**
1632
- * Draws a rectangle on the screen. -x: The relative X point of the center of the rectangle. (0.0-1.0, 0.0 is the left edge of the screen, 1.0 is the right edge of the screen) -y: The relative Y point of the center of the rectangle. (0.0-1.0, 0.0 is the top edge of the screen, 1.0 is the bottom edge of the screen) -width: The relative width of the rectangle. (0.0-1.0, 1.0 means the whole screen width) -height: The relative height of the rectangle. (0.0-1.0, 1.0 means the whole screen height) -R: Red part of the color. (0-255) -G: Green part of the color. (0-255) -B: Blue part of the color. (0-255) -A: Alpha part of the color. (0-255, 0 means totally transparent, 255 means totally opaque)
1633
- *
1634
- * @param x
1635
- * @param y
1636
- * @param width
1637
- * @param height
1638
- * @param color
1639
- * @param alpha
1640
- * @param p8
1641
- * @param p9
1601
+ * @param pickupObject
1602
+ * @param toggle
1642
1603
  */
1643
- static drawRect(x: number, y: number, width: number, height: number, color: Color, alpha: number, p8: boolean, p9: boolean): void {
1644
- inv<void>('0x405224591DF02025', f(x), f(y), f(width), f(height), color.r, color.g, color.b, color.a, alpha, p8, p9);
1604
+ static blockPickupObjectLight(pickupObject: Prop, toggle: boolean): void {
1605
+ inv<void>('0x50C14328119E1DD1', pickupObject.handle, toggle);
1645
1606
  }
1646
1607
 
1647
1608
  /**
1648
- * @param tvChannel
1649
- * @param playlistName
1650
- * @param restart
1609
+ * @param effectName
1610
+ * @param entity
1611
+ * @param offset
1612
+ * @param rot
1613
+ * @param scale
1614
+ * @param xAxis
1615
+ * @param yAxis
1616
+ * @param zAxis
1617
+ * @returns
1651
1618
  */
1652
- static setTvChannelPlaylist(tvChannel: number, playlistName: string | null, restart: boolean): void {
1653
- inv<void>('0xDEC6B25F5DC8925B', tvChannel, playlistName, restart);
1619
+ static startNetworkedParticleFxLoopedOnEntity(effectName: string | null, entity: Entity, offset: Vector3, rot: Vector3, scale: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): number {
1620
+ return inv<number>('0x8F90AB32E1944BDE', effectName, entity.handle, f(offset.x), f(offset.y), f(offset.z), f(rot.x), f(rot.y), f(rot.z), f(scale), xAxis, yAxis, zAxis, rai());
1654
1621
  }
1655
1622
 
1656
1623
  /**
1657
- * @param checkpoint
1624
+ * @param pos
1625
+ * @param radius
1658
1626
  */
1659
- static deleteCheckpoint(checkpoint: number): void {
1660
- inv<void>('0x0DED5B0C8EBAAE12', checkpoint);
1627
+ static removeParticleFxInRange(pos: Vector3, radius: number): void {
1628
+ inv<void>('0x87B5905ECA623B68', f(pos.x), f(pos.y), f(pos.z), f(radius));
1661
1629
  }
1662
1630
 
1663
1631
  /**
1664
- * *DISABLE**
1632
+ * https://github.com/femga/rdr3_discoveries/blob/master/graphics/ptfx/ptfx_assets_looped.lua
1665
1633
  *
1666
- * @param p0
1634
+ * @param effectName
1635
+ * @param pos
1636
+ * @param rot
1637
+ * @param scale
1638
+ * @param xAxis
1639
+ * @param yAxis
1640
+ * @param zAxis
1641
+ * @param p11
1642
+ * @returns
1667
1643
  */
1668
- static N_0xFB680A9B33D0EDBE(p0: boolean): void {
1669
- inv<void>('0xFB680A9B33D0EDBE', p0);
1644
+ static startParticleFxLoopedAtCoord(effectName: string | null, pos: Vector3, rot: Vector3, scale: number, xAxis: boolean, yAxis: boolean, zAxis: boolean, p11: boolean): number {
1645
+ return inv<number>('0xBA32867E86125D3A', effectName, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(scale), xAxis, yAxis, zAxis, p11, rai());
1670
1646
  }
1671
1647
 
1672
1648
  /**
1673
1649
  * @returns
1674
1650
  */
1675
- static N_0xC28F62AC9774FC1B(): any {
1676
- return inv<number>('0xC28F62AC9774FC1B');
1651
+ static getTimecycleModifierIndex(): number {
1652
+ return inv<number>('0xA705394293E2B3D3', rai());
1653
+ }
1654
+
1655
+ /**
1656
+ * nullsub, doesn't do anything
1657
+ *
1658
+ * @param toggle
1659
+ */
1660
+ static enableMovieSubtitles(toggle: boolean): void {
1661
+ inv<void>('0x6FC9B065229C0787', toggle);
1677
1662
  }
1678
1663
 
1679
1664
  /**
1665
+ * @param p0
1680
1666
  * @param p1
1681
1667
  * @param p2
1682
1668
  * @param p3
1683
- * @returns p0
1669
+ * @param p4
1684
1670
  */
1685
- static loadMissionCreatorPhoto(p1: any, p2: any, p3: any): [boolean, number] {
1686
- const result = inv<[boolean, number]>('0x84F0BA7462FF8D58', pvi(), p1, p2, p3, rai());
1687
- return [!!result[0], result[1]];
1671
+ static N_0x171C18E994C1A395(p0: any, p1: any, p2: any, p3: any, p4: any): void {
1672
+ inv<void>('0x171C18E994C1A395', p0, p1, p2, p3, p4);
1688
1673
  }
1689
1674
 
1690
1675
  /**
1691
- * @param entity
1692
- * @returns layer0; layer1; layer2; layer3
1676
+ * Doesn't actually return anything. ANIMPOSTFX_*
1677
+ *
1678
+ * @returns
1693
1679
  */
1694
- static getEntityMaskLayers(entity: Entity): [boolean, number, number, number, number] {
1695
- const result = inv<[boolean, number, number, number, number]>('0xE8A8378BF651079C', entity.handle, pvf(), pvf(), pvf(), pvf(), rai());
1696
- return [!!result[0], result[1], result[2], result[3], result[4]];
1680
+ static N_0xC37792A3F9C90771(): any {
1681
+ return inv<number>('0xC37792A3F9C90771');
1697
1682
  }
1698
1683
 
1699
1684
  /**
1700
- * @param ped
1685
+ * Adds Vegetation Blocking Zone, Added Snow Flattening veg mod Zone
1686
+ * Returns veg modifier handle
1687
+ *
1688
+ * @param volume
1701
1689
  * @param p1
1702
- * @param size
1690
+ * @param flags
1703
1691
  * @param p3
1692
+ * @returns
1704
1693
  */
1705
- static addBloodPoolsForPedWithParams(ped: Ped, p1: number, size: number, p3: number): void {
1706
- inv<void>('0xC349EE1E6EFA494B', ped.handle, f(p1), f(size), f(p3));
1694
+ static addVegModifierZone(volume: Volume, p1: number, flags: number, p3: number): number {
1695
+ return inv<number>('0xBD3324281E8B9933', volume.handle, p1, flags, p3, rai());
1707
1696
  }
1708
1697
 
1709
1698
  /**
@@ -1896,7 +1885,7 @@ export class Graphics {
1896
1885
  * @returns
1897
1886
  */
1898
1887
  static N_0xFD05B1DDE83749FA(p0: string | null): boolean {
1899
- return inv<boolean>('0xFD05B1DDE83749FA', p0, rai());
1888
+ return !!inv<boolean>('0xFD05B1DDE83749FA', p0, rai());
1900
1889
  }
1901
1890
 
1902
1891
  /**
@@ -1911,7 +1900,7 @@ export class Graphics {
1911
1900
  * @returns
1912
1901
  */
1913
1902
  static doesParticleFxLoopedExist(ptfxHandle: number): boolean {
1914
- return inv<boolean>('0x9DD5AFF561E88F2A', ptfxHandle, rai());
1903
+ return !!inv<boolean>('0x9DD5AFF561E88F2A', ptfxHandle, rai());
1915
1904
  }
1916
1905
 
1917
1906
  /**
@@ -1926,14 +1915,14 @@ export class Graphics {
1926
1915
  * @returns
1927
1916
  */
1928
1917
  static startParticleFxNonLoopedOnEntity(effectName: string | null, entity: Entity, offset: Vector3, rot: Vector3, scale: number, axisX: boolean, axisY: boolean, axisZ: boolean): boolean {
1929
- return inv<boolean>('0xFF4C64C513388C12', effectName, entity.handle, f(offset.x), f(offset.y), f(offset.z), f(rot.x), f(rot.y), f(rot.z), f(scale), axisX, axisY, axisZ, rai());
1918
+ return !!inv<boolean>('0xFF4C64C513388C12', effectName, entity.handle, f(offset.x), f(offset.y), f(offset.z), f(rot.x), f(rot.y), f(rot.z), f(scale), axisX, axisY, axisZ, rai());
1930
1919
  }
1931
1920
 
1932
1921
  /**
1933
1922
  * @returns
1934
1923
  */
1935
1924
  static getTogglePausedRenderphasesStatus(): boolean {
1936
- return inv<boolean>('0x86ED21BDB2791CE8', rai());
1925
+ return !!inv<boolean>('0x86ED21BDB2791CE8', rai());
1937
1926
  }
1938
1927
 
1939
1928
  /**
@@ -1985,7 +1974,7 @@ export class Graphics {
1985
1974
  * @returns
1986
1975
  */
1987
1976
  static N_0xB958D97A0DFAA0C2(effectName: string | null): boolean {
1988
- return inv<boolean>('0xB958D97A0DFAA0C2', effectName, rai());
1977
+ return !!inv<boolean>('0xB958D97A0DFAA0C2', effectName, rai());
1989
1978
  }
1990
1979
 
1991
1980
  /**
@@ -2124,7 +2113,7 @@ export class Graphics {
2124
2113
  * @returns
2125
2114
  */
2126
2115
  static startParticleFxNonLoopedOnPedBone(effectName: string | null, ped: Ped, offset: Vector3, rot: Vector3, boneIndex: number, scale: number, axisX: boolean, axisY: boolean, axisZ: boolean): boolean {
2127
- return inv<boolean>('0x3FAA72BD940C3AC0', effectName, ped.handle, f(offset.x), f(offset.y), f(offset.z), f(rot.x), f(rot.y), f(rot.z), boneIndex, f(scale), axisX, axisY, axisZ, rai());
2116
+ return !!inv<boolean>('0x3FAA72BD940C3AC0', effectName, ped.handle, f(offset.x), f(offset.y), f(offset.z), f(rot.x), f(rot.y), f(rot.z), boneIndex, f(scale), axisX, axisY, axisZ, rai());
2128
2117
  }
2129
2118
 
2130
2119
  /**
@@ -2144,130 +2133,141 @@ export class Graphics {
2144
2133
  inv<void>('0x6C03118E9E5C1A14', p0);
2145
2134
  }
2146
2135
 
2147
- static resetPausedRenderphases(): void {
2148
- inv<void>('0xCCD9AAD85E1B559E');
2149
- }
2150
-
2151
2136
  /**
2152
- * @param unused
2153
- * @returns
2137
+ * https://imgur.com/a/I2swSDJ Old name: _SET_PICKUP_OBJECT_GLOW_ENABLED
2138
+ *
2139
+ * @param object
2140
+ * @param toggle
2154
2141
  */
2155
- static saveHighQualityPhoto(unused: number): any {
2156
- return inv<number>('0x57639FD876B68A91', unused);
2142
+ static setPickupLight(object: Prop, toggle: boolean): void {
2143
+ inv<void>('0x7DFB49BCDB73089A', object.handle, toggle);
2157
2144
  }
2158
2145
 
2159
2146
  /**
2160
- * @param pos
2161
- * @param p2
2147
+ * @param entity
2162
2148
  */
2163
- static setCloudLayer(pos: Vector2, p2: number): void {
2164
- inv<void>('0xB8C984C0D47F4F07', f(pos.x), f(pos.y), p2);
2149
+ static removeParticleFxFromEntity(entity: Entity): void {
2150
+ inv<void>('0x92884B4A49D81325', entity.handle);
2165
2151
  }
2166
2152
 
2167
2153
  /**
2168
- * @param p0
2169
- * @returns
2154
+ * @param ptfxHandle
2155
+ * @param p1
2170
2156
  */
2171
- static N_0xEC3D8C228FE553D7(p0: boolean): boolean {
2172
- return inv<boolean>('0xEC3D8C228FE553D7', p0, rai());
2157
+ static stopParticleFxLooped(ptfxHandle: number, p1: boolean): void {
2158
+ inv<void>('0x22970F3A088B133B', ptfxHandle, p1);
2173
2159
  }
2174
2160
 
2175
2161
  /**
2176
- * *RESET**
2162
+ * p1: AMB_ANN_COAL_CHUTE_DIVE, AMB_ANN_COAL_CHUTE
2163
+ * p2: EMIT
2164
+ * p3: either 0.0f or 1.0f
2165
+ *
2166
+ * @param entity
2167
+ * @param p1
2168
+ * @param p2
2169
+ * @param p3
2177
2170
  */
2178
- static N_0x1460B644397453EB(): void {
2179
- inv<void>('0x1460B644397453EB');
2171
+ static N_0x4FB67D172C4476F3(entity: Entity, p1: string | null, p2: string | null, p3: number): void {
2172
+ inv<void>('0x4FB67D172C4476F3', entity.handle, p1, p2, f(p3));
2180
2173
  }
2181
2174
 
2182
2175
  /**
2183
- * @param personaPhotoLocalCacheType
2176
+ * @param typeHash
2177
+ * @param pos1
2178
+ * @param pos2
2179
+ * @param radius
2180
+ * @param color
2181
+ * @param alpha
2182
+ * @param reserved
2183
+ * @returns
2184
2184
  */
2185
- static pedshotSetPersonaPhotoType(personaPhotoLocalCacheType: number): void {
2186
- inv<void>('0x196D3ACBEBA4A44B', personaPhotoLocalCacheType);
2185
+ static createCheckpointWithNamehash(typeHash: string | number, pos1: Vector3, pos2: Vector3, radius: number, color: Color, alpha: number, reserved: number): number {
2186
+ return inv<number>('0x175668836B44CBB0', _h(typeHash), f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), f(radius), color.r, color.g, color.b, color.a, alpha, reserved, rai());
2187
2187
  }
2188
2188
 
2189
- static pedshotFinishCleanupData(): void {
2190
- inv<void>('0xC2B8164C3BE871A4');
2189
+ static disableEntitymask(): void {
2190
+ inv<void>('0x5C9978A2A3DC3D0D');
2191
2191
  }
2192
2192
 
2193
- static N_0x1C6306E5BC25C29C(): void {
2194
- inv<void>('0x1C6306E5BC25C29C');
2193
+ /**
2194
+ * Returns iNumPixels, iPixelsVisible
2195
+ *
2196
+ * @param iTrackedPoint
2197
+ * @returns
2198
+ */
2199
+ static N_0xDFE332A5DA6FE7C9(iTrackedPoint: number): number {
2200
+ return inv<number>('0xDFE332A5DA6FE7C9', iTrackedPoint, rai());
2195
2201
  }
2196
2202
 
2197
2203
  /**
2198
- * @param pos
2204
+ * @param entity
2205
+ * @returns layer0; layer1; layer2; layer3
2199
2206
  */
2200
- static setCloudNoise(pos: Vector3): void {
2201
- inv<void>('0xFE7966DF01452F32', f(pos.x), f(pos.y), f(pos.z));
2207
+ static setEntityMaskLayers(entity: Entity): [number, number, number, number] {
2208
+ const result = inv<[number, number, number, number]>('0xE92012611461A42A', entity.handle, pvf(), pvf(), pvf(), pvf());
2209
+ return [result[0], result[1], result[2], result[3]];
2202
2210
  }
2203
2211
 
2204
2212
  /**
2205
- * @param p0
2213
+ * @param point
2214
+ * @returns
2206
2215
  */
2207
- static N_0xEB48CE48EEC41FD4(p0: any): void {
2208
- inv<void>('0xEB48CE48EEC41FD4', p0);
2216
+ static isTrackedPointVisible(point: number): boolean {
2217
+ return !!inv<boolean>('0xCBB056BA159FB48D', point, rai());
2218
+ }
2219
+
2220
+ static clearTimecycleModifier(): void {
2221
+ inv<void>('0x0E3F4AF2D63491FB');
2209
2222
  }
2210
2223
 
2211
2224
  /**
2212
- * Used in NET_CAMP_SPIRIT_ANIMAL_CLEAR_ANIMAL_VISIBILITY
2213
- *
2214
- * @param entity
2225
+ * Closes the the binocular scaleform
2215
2226
  */
2216
- static N_0xC06F2F45A73EABCD(entity: Entity): void {
2217
- inv<void>('0xC06F2F45A73EABCD', entity.handle);
2227
+ static N_0x5AC6E0FA028369DE(): void {
2228
+ inv<void>('0x5AC6E0FA028369DE');
2218
2229
  }
2219
2230
 
2220
2231
  /**
2221
- * @param effectName
2222
- * @param pos
2223
- * @param rot
2224
- * @param scale
2225
- * @param xAxis
2226
- * @param yAxis
2227
- * @param zAxis
2228
- * @returns
2232
+ * ANIMPOSTFX_*
2233
+ *
2234
+ * @param effectNameHash
2229
2235
  */
2230
- static startNetworkedParticleFxNonLoopedAtCoord(effectName: string | null, pos: Vector3, rot: Vector3, scale: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): boolean {
2231
- return inv<boolean>('0xFB97618457994A62', effectName, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(scale), xAxis, yAxis, zAxis, rai());
2236
+ static N_0xC76FC4C2FC5F4405(effectNameHash: string | number): void {
2237
+ inv<void>('0xC76FC4C2FC5F4405', _h(effectNameHash));
2232
2238
  }
2233
2239
 
2234
2240
  /**
2235
- * @returns
2241
+ * @param effectName
2236
2242
  */
2237
- static getPhotoModeExposure(): number {
2238
- return inv<number>('0x06C0D8BB6B04A709', raf());
2243
+ static animpostfxStopTag(effectName: string | null): void {
2244
+ inv<void>('0xAD74C22A541AB987', effectName);
2239
2245
  }
2240
2246
 
2241
2247
  /**
2242
- * _SET_PARTICLE_FX_LOOPED_FA* - _SET_PARTICLE_FX_LOOPED_OF*
2243
- *
2244
- * @param ptfxHandle
2245
- * @param scalar
2248
+ * Used in CREATE_BEZIER_BLOOD_TRAIL_OF_TYPE
2249
+ * *ENABLE**
2246
2250
  */
2247
- static setParticleFxLoopedUpdateDistantSmoke(ptfxHandle: number, scalar: number): void {
2248
- inv<void>('0x9DDC222D85D5AF2A', ptfxHandle, f(scalar));
2251
+ static N_0x812C1563185C6FB2(): void {
2252
+ inv<void>('0x812C1563185C6FB2');
2249
2253
  }
2250
2254
 
2251
2255
  /**
2252
- * Known effects: MP_Trans_SceneToPhoto
2253
- * MP_Trans_WinLose
2254
- * SpectateFilter
2255
- * MP_CharacterCreatorPhoto
2256
- * MP_Trans_PhotoToScene
2257
- * InterrogationHit
2258
- *
2259
- * @param effectName
2260
- * @returns
2256
+ * @param posseId
2261
2257
  */
2262
- static animpostfxGetStackhash(effectName: string | null): number {
2263
- return (inv<number>('0x842CCC9491FFCD9B', effectName, rai())) & 0xFFFFFFFF;
2258
+ static setPosseIdForPhoto(posseId: any): void {
2259
+ inv<void>('0x564837D4A9EDE296', posseId);
2264
2260
  }
2265
2261
 
2266
2262
  /**
2267
- * @param height
2263
+ * Sets the checkpoint color.
2264
+ *
2265
+ * @param checkpoint
2266
+ * @param color
2267
+ * @param alpha
2268
2268
  */
2269
- static setCloudHeight(height: number): void {
2270
- inv<void>('0xC332C91388F5580B', f(height));
2269
+ static setCheckpointRgba(checkpoint: number, color: Color, alpha: number): void {
2270
+ inv<void>('0xCAAFC225E33B1D15', checkpoint, color.r, color.g, color.b, color.a, alpha);
2271
2271
  }
2272
2272
 
2273
2273
  /**