@nativewrappers/redm-codegen 0.0.3 → 0.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +135 -135
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +208 -208
- package/dist/classes/BaseModel.d.ts +21 -21
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +33 -33
- package/dist/classes/BaseTask.d.ts +23 -23
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +27 -27
- package/dist/classes/Cam.d.ts +98 -98
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +134 -134
- package/dist/classes/Entity.d.ts +385 -380
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +498 -489
- package/dist/classes/Interior.d.ts +5 -5
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +8 -8
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +336 -336
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +495 -495
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +255 -255
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +345 -345
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +29 -29
- package/dist/classes/Pickup.d.ts +8 -8
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +15 -15
- package/dist/classes/Player.d.ts +713 -709
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +979 -973
- package/dist/classes/Prop.d.ts +115 -115
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +160 -160
- package/dist/classes/PropSet.d.ts +5 -5
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +6 -6
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +9 -9
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +12 -12
- package/dist/classes/Volume.d.ts +56 -56
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +84 -84
- package/dist/classes/Weapon.d.ts +354 -354
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +464 -464
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +49 -49
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +67 -67
- package/dist/namespaces/Audio.d.ts +447 -447
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +635 -635
- package/dist/namespaces/CamStatics.d.ts +441 -441
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +675 -675
- package/dist/namespaces/Collection.d.ts +6 -6
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +11 -11
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +82 -82
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +115 -115
- package/dist/namespaces/Crashlog.js +9 -9
- package/dist/namespaces/Crew.js +4 -4
- package/dist/namespaces/Databinding.d.ts +164 -164
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +232 -232
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +119 -119
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +164 -164
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +375 -375
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +569 -569
- package/dist/namespaces/Hud.d.ts +507 -507
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +706 -706
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.js +2 -2
- package/dist/namespaces/Inventory.d.ts +159 -159
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +214 -214
- package/dist/namespaces/Itemdatabase.d.ts +5 -5
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +10 -10
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.d.ts +173 -173
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +240 -240
- package/dist/namespaces/Minigame.d.ts +17 -17
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +25 -25
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.d.ts +15 -15
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.js +24 -24
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +694 -694
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1129 -1129
- package/dist/namespaces/Object.d.ts +142 -142
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +195 -195
- package/dist/namespaces/Pad.d.ts +101 -101
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +142 -142
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +20 -20
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +36 -36
- package/dist/namespaces/Perschar.d.ts +49 -49
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +76 -76
- package/dist/namespaces/Physics.d.ts +89 -89
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +125 -125
- package/dist/namespaces/PlayerStatics.d.ts +139 -139
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +200 -200
- package/dist/namespaces/Population.d.ts +75 -75
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +101 -101
- package/dist/namespaces/Posse.d.ts +54 -54
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +86 -86
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +197 -197
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +285 -285
- package/dist/namespaces/Streaming.d.ts +46 -46
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +79 -79
- package/dist/namespaces/Task.d.ts +138 -138
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +204 -204
- package/dist/namespaces/Telemetry.d.ts +212 -212
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +308 -308
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.d.ts +15 -15
- package/dist/namespaces/Uifeed.d.ts.map +1 -1
- package/dist/namespaces/Uifeed.js +25 -25
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.d.ts +38 -38
- package/dist/namespaces/Voice.d.ts.map +1 -1
- package/dist/namespaces/Voice.js +61 -61
- package/dist/namespaces/VolumeStatics.d.ts +161 -161
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +217 -217
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +274 -274
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +390 -390
- package/dist/namespaces/Zone.d.ts +7 -7
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/dist/namespaces/Zone.js +9 -9
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +227 -227
- package/src/classes/BaseModel.ts +36 -36
- package/src/classes/BaseTask.ts +29 -29
- package/src/classes/Cam.ts +143 -143
- package/src/classes/Entity.ts +517 -506
- package/src/classes/Interior.ts +8 -8
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +512 -512
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +429 -429
- package/src/classes/PersChar.ts +35 -35
- package/src/classes/Pickup.ts +16 -16
- package/src/classes/Player.ts +995 -988
- package/src/classes/Prop.ts +177 -177
- package/src/classes/PropSet.ts +6 -6
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +13 -13
- package/src/classes/Volume.ts +91 -91
- package/src/classes/Weapon.ts +489 -489
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +74 -74
- package/src/namespaces/Audio.ts +647 -647
- package/src/namespaces/CamStatics.ts +768 -768
- package/src/namespaces/Collection.ts +12 -12
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +120 -120
- package/src/namespaces/Crashlog.ts +9 -9
- package/src/namespaces/Crew.ts +4 -4
- package/src/namespaces/Databinding.ts +249 -249
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +172 -172
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +583 -583
- package/src/namespaces/Hud.ts +741 -741
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +2 -2
- package/src/namespaces/Inventory.ts +236 -236
- package/src/namespaces/Itemdatabase.ts +11 -11
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +256 -256
- package/src/namespaces/Minigame.ts +29 -29
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +28 -28
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1165 -1165
- package/src/namespaces/Object.ts +214 -214
- package/src/namespaces/Pad.ts +150 -150
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +42 -42
- package/src/namespaces/Perschar.ts +78 -78
- package/src/namespaces/Physics.ts +141 -141
- package/src/namespaces/PlayerStatics.ts +228 -228
- package/src/namespaces/Population.ts +114 -114
- package/src/namespaces/Posse.ts +87 -87
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +293 -293
- package/src/namespaces/Streaming.ts +93 -93
- package/src/namespaces/Task.ts +228 -228
- package/src/namespaces/Telemetry.ts +322 -322
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +28 -28
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +70 -70
- package/src/namespaces/VolumeStatics.ts +222 -222
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +402 -402
- package/src/namespaces/Zone.ts +10 -10
- package/src/types/NativeAliases.ts +6 -1
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{"version":3,"file":"BaseModel.d.ts","sourceRoot":"","sources":["../../src/classes/BaseModel.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAK3C,qBAAa,SAAS;IACpB,SAAS,CAAC,IAAI,EAAE,MAAM,CAAC;gBAEX,IAAI,EAAE,MAAM;IAIxB;;OAEG;IACH,gBAAgB,IAAI,IAAI;IAIxB;;;;OAIG;IACH,YAAY,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI;IAI/B;;;;OAIG;IACH,IAAI,iBAAiB,IAAI,OAAO,CAE/B;IAED;;OAEG;IACH,IAAI,eAAe,IAAI,GAAG,CAEzB;IAED;;OAEG;IACH,cAAc,IAAI,IAAI;IAItB;;;;OAIG;IACH,IAAI,YAAY,IAAI,OAAO,CAE1B;IAED;;;;;OAKG;IACH,mCAAmC,CAAC,GAAG,EAAE,OAAO,GAAG,GAAG;IAItD;;OAEG;IACH,eAAe,IAAI,IAAI;IAIvB,oBAAoB,IAAI,IAAI;IAI5B,wBAAwB,IAAI,IAAI;IAIhC;;;;;OAKG;IACH,mBAAmB,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,GAAG,MAAM;IAIzD;;OAEG;IACH,mBAAmB,IAAI,GAAG;IAI1B;;OAEG;IACH,0BAA0B,IAAI,OAAO;IAIrC;;OAEG;IACH,cAAc,IAAI,OAAO;IAIzB;;;OAGG;IACH,qBAAqB,CAAC,EAAE,EAAE,OAAO,GAAG,GAAG;IAIvC;;OAEG;IACH,aAAa,IAAI,IAAI;IAIrB;;OAEG;IACH,IAAI,gBAAgB,IAAI,OAAO,CAE9B;IAED,qBAAqB,IAAI,IAAI;IAI7B;;;;;OAKG;IACH,IAAI,iBAAiB,IAAI,CAAC,GAAG,EAAE,OAAO,EAAE,MAAM,CAAC,CAG9C;IAED;;;;OAIG;IACH,IAAI,eAAe,IAAI,OAAO,CAE7B;IAED;;OAEG;IACH,uBAAuB,IAAI,OAAO;IAIlC;;OAEG;IACH,oBAAoB,IAAI,IAAI;IAI5B;;OAEG;IACH,wBAAwB,IAAI,IAAI;IAIhC,oBAAoB,IAAI,IAAI;CAI7B"}
|
|
@@ -4,10 +4,32 @@ export class BaseModel {
|
|
|
4
4
|
constructor(hash) {
|
|
5
5
|
this.hash = hash;
|
|
6
6
|
}
|
|
7
|
+
/**
|
|
8
|
+
* Old name: _REQUEST_IMAP_2
|
|
9
|
+
*/
|
|
10
|
+
requestIplByHash() {
|
|
11
|
+
inv('0x9E211A378F95C97C', this.hash);
|
|
12
|
+
}
|
|
13
|
+
/**
|
|
14
|
+
* Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
|
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15
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+
*
|
|
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+
* @param p1
|
|
17
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+
*/
|
|
18
|
+
requestModel(p1) {
|
|
19
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+
inv('0xFA28FE3A6246FC30', this.hash, p1);
|
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20
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+
}
|
|
21
|
+
/**
|
|
22
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+
* Old name: _IS_IMAP_ACTIVE_2
|
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|
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*
|
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24
|
+
* @returns
|
|
25
|
+
*/
|
|
26
|
+
get IsIplActiveByHash() {
|
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|
+
return !!inv('0x93AC1B91CB6D9913', this.hash, rai());
|
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28
|
+
}
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7
29
|
/**
|
|
8
30
|
* @returns
|
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9
31
|
*/
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10
|
-
|
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32
|
+
get IsModelAnObject() {
|
|
11
33
|
return inv('0x274EE1B90CFA669E', this.hash);
|
|
12
34
|
}
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13
35
|
/**
|
|
@@ -21,8 +43,8 @@ export class BaseModel {
|
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21
43
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*
|
|
22
44
|
* @returns
|
|
23
45
|
*/
|
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24
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-
|
|
25
|
-
return inv('0x392C8D8E07B70EFC', this.hash, rai());
|
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46
|
+
get IsModelValid() {
|
|
47
|
+
return !!inv('0x392C8D8E07B70EFC', this.hash, rai());
|
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26
48
|
}
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27
49
|
/**
|
|
28
50
|
* Returns true if IPL is streamed in (?)
|
|
@@ -64,13 +86,13 @@ export class BaseModel {
|
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64
86
|
* @returns
|
|
65
87
|
*/
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|
66
88
|
hasCollisionForModelLoaded() {
|
|
67
|
-
return inv('0x210A79C9EC89778F', this.hash, rai());
|
|
89
|
+
return !!inv('0x210A79C9EC89778F', this.hash, rai());
|
|
68
90
|
}
|
|
69
91
|
/**
|
|
70
92
|
* @returns Returns `true` if the specified model has been loaded into streaming memory, `false` otherwise.
|
|
71
93
|
*/
|
|
72
94
|
hasModelLoaded() {
|
|
73
|
-
return inv('0x1283B8B89DD5D1B6', this.hash, rai());
|
|
95
|
+
return !!inv('0x1283B8B89DD5D1B6', this.hash, rai());
|
|
74
96
|
}
|
|
75
97
|
/**
|
|
76
98
|
* @param p1
|
|
@@ -88,8 +110,8 @@ export class BaseModel {
|
|
|
88
110
|
/**
|
|
89
111
|
* @returns Returns whether the specified model exists in the game.
|
|
90
112
|
*/
|
|
91
|
-
|
|
92
|
-
return inv('0xD6F3B6D7716CFF8E', this.hash, rai());
|
|
113
|
+
get IsModelInCdimage() {
|
|
114
|
+
return !!inv('0xD6F3B6D7716CFF8E', this.hash, rai());
|
|
93
115
|
}
|
|
94
116
|
requestNamedPtfxAsset() {
|
|
95
117
|
inv('0xF2B2353BBC0D4E8F', this.hash);
|
|
@@ -100,7 +122,7 @@ export class BaseModel {
|
|
|
100
122
|
*
|
|
101
123
|
* @returns position; radius
|
|
102
124
|
*/
|
|
103
|
-
|
|
125
|
+
get IplBoundingSphere() {
|
|
104
126
|
const result = inv('0x9C77964B0E07B633', this.hash, pvv(), pvf());
|
|
105
127
|
return [result[0], Vector3.fromArray(result[1]), result[2]];
|
|
106
128
|
}
|
|
@@ -109,14 +131,14 @@ export class BaseModel {
|
|
|
109
131
|
*
|
|
110
132
|
* @returns
|
|
111
133
|
*/
|
|
112
|
-
|
|
113
|
-
return inv('0xD779B9B910BD3B7C', this.hash, rai());
|
|
134
|
+
get IsIplActiveHash() {
|
|
135
|
+
return !!inv('0xD779B9B910BD3B7C', this.hash, rai());
|
|
114
136
|
}
|
|
115
137
|
/**
|
|
116
138
|
* @returns
|
|
117
139
|
*/
|
|
118
140
|
hasNamedPtfxAssetLoaded() {
|
|
119
|
-
return inv('0x65BB72F29138F5D6', this.hash, rai());
|
|
141
|
+
return !!inv('0x65BB72F29138F5D6', this.hash, rai());
|
|
120
142
|
}
|
|
121
143
|
/**
|
|
122
144
|
* _SET_E* or _SET_F*
|
|
@@ -133,26 +155,4 @@ export class BaseModel {
|
|
|
133
155
|
requestClipSetByHash() {
|
|
134
156
|
inv('0xAC37644A538F7524', this.hash);
|
|
135
157
|
}
|
|
136
|
-
/**
|
|
137
|
-
* Old name: _REQUEST_IMAP_2
|
|
138
|
-
*/
|
|
139
|
-
requestIplByHash() {
|
|
140
|
-
inv('0x9E211A378F95C97C', this.hash);
|
|
141
|
-
}
|
|
142
|
-
/**
|
|
143
|
-
* Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
|
|
144
|
-
*
|
|
145
|
-
* @param p1
|
|
146
|
-
*/
|
|
147
|
-
requestModel(p1) {
|
|
148
|
-
inv('0xFA28FE3A6246FC30', this.hash, p1);
|
|
149
|
-
}
|
|
150
|
-
/**
|
|
151
|
-
* Old name: _IS_IMAP_ACTIVE_2
|
|
152
|
-
*
|
|
153
|
-
* @returns
|
|
154
|
-
*/
|
|
155
|
-
isIplActiveByHash() {
|
|
156
|
-
return inv('0x93AC1B91CB6D9913', this.hash, rai());
|
|
157
|
-
}
|
|
158
158
|
}
|
|
@@ -4,6 +4,24 @@ import type { Entity } from './Entity';
|
|
|
4
4
|
export declare class BaseTask {
|
|
5
5
|
protected entity: Entity;
|
|
6
6
|
constructor(entity: Entity);
|
|
7
|
+
/**
|
|
8
|
+
* Returns m_eContainerState
|
|
9
|
+
*
|
|
10
|
+
* @returns
|
|
11
|
+
*/
|
|
12
|
+
get ScenarioContainerOpeningState(): any;
|
|
13
|
+
/**
|
|
14
|
+
* Returns scenario
|
|
15
|
+
*
|
|
16
|
+
* @param scenarioHash
|
|
17
|
+
* @param pos
|
|
18
|
+
* @param heading
|
|
19
|
+
* @param p6
|
|
20
|
+
* @param p7
|
|
21
|
+
* @param p8
|
|
22
|
+
* @returns
|
|
23
|
+
*/
|
|
24
|
+
createScenarioPointHashAttachedToEntity(scenarioHash: string | number, pos: Vector3, heading: number, p6: any, p7: any, p8: boolean): number;
|
|
7
25
|
/**
|
|
8
26
|
* @returns args
|
|
9
27
|
*/
|
|
@@ -29,15 +47,15 @@ export declare class BaseTask {
|
|
|
29
47
|
/**
|
|
30
48
|
* @returns
|
|
31
49
|
*/
|
|
32
|
-
|
|
50
|
+
get IsCarriableEntity(): any;
|
|
33
51
|
/**
|
|
34
52
|
* @returns This value decreases as items are looted. Before opening, it may return `0` because contents are not always loaded until the container is opened.
|
|
35
53
|
*/
|
|
36
|
-
|
|
54
|
+
get RansackScenarioContainerRemainingLootCount(): number;
|
|
37
55
|
/**
|
|
38
56
|
* @returns Returns the total number of compartments (drawers, lids, etc.) the specific scenarion container has. For example a chest has `1` compartment, while a cabinet with `3` drawers returns `3`
|
|
39
57
|
*/
|
|
40
|
-
|
|
58
|
+
get RansackScenarioContainerNumCompartments(): number;
|
|
41
59
|
/**
|
|
42
60
|
* @param targetEntity
|
|
43
61
|
* @param duration
|
|
@@ -50,11 +68,11 @@ export declare class BaseTask {
|
|
|
50
68
|
*
|
|
51
69
|
* @param open
|
|
52
70
|
*/
|
|
53
|
-
|
|
71
|
+
set ScenarioContainerOpeningState(open: boolean);
|
|
54
72
|
/**
|
|
55
73
|
* @returns If the container is not cloesable (like a chest or safe that cannt be closed again) it will return `0`.
|
|
56
74
|
*/
|
|
57
|
-
|
|
75
|
+
get RansackScenarioContainerNumOpenCompartments(): number;
|
|
58
76
|
/**
|
|
59
77
|
* @param filterName
|
|
60
78
|
* @param priority
|
|
@@ -68,24 +86,6 @@ export declare class BaseTask {
|
|
|
68
86
|
* @param p4
|
|
69
87
|
*/
|
|
70
88
|
N_0x2416EC2F31F75266(targetEntity: Entity, duration: number, p3: any, p4: any): void;
|
|
71
|
-
/**
|
|
72
|
-
* Returns m_eContainerState
|
|
73
|
-
*
|
|
74
|
-
* @returns
|
|
75
|
-
*/
|
|
76
|
-
getScenarioContainerOpeningState(): any;
|
|
77
|
-
/**
|
|
78
|
-
* Returns scenario
|
|
79
|
-
*
|
|
80
|
-
* @param scenarioHash
|
|
81
|
-
* @param pos
|
|
82
|
-
* @param heading
|
|
83
|
-
* @param p6
|
|
84
|
-
* @param p7
|
|
85
|
-
* @param p8
|
|
86
|
-
* @returns
|
|
87
|
-
*/
|
|
88
|
-
createScenarioPointHashAttachedToEntity(scenarioHash: string | number, pos: Vector3, heading: number, p6: any, p7: any, p8: boolean): number;
|
|
89
89
|
/**
|
|
90
90
|
* Returns the entity coverpoint with offset.
|
|
91
91
|
*
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"BaseTask.d.ts","sourceRoot":"","sources":["../../src/classes/BaseTask.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAE1C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAG3C,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAIvC,qBAAa,QAAQ;IACnB,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC;gBAEb,MAAM,EAAE,MAAM;IAI1B;;OAEG;IACH,sBAAsB,IAAI,MAAM;IAKhC;;;;;;;;;;;;OAYG;IACH,SAAS,CAAC,WAAW,EAAE,MAAM,GAAG,MAAM,EAAE,OAAO,EAAE,GAAG,EAAE,aAAa,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IAIjG;;OAEG;IACH,oBAAoB,CAAC,EAAE,EAAE,GAAG,GAAG,IAAI;IAInC;;OAEG;IACH,
|
|
1
|
+
{"version":3,"file":"BaseTask.d.ts","sourceRoot":"","sources":["../../src/classes/BaseTask.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAE1C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAG3C,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAIvC,qBAAa,QAAQ;IACnB,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC;gBAEb,MAAM,EAAE,MAAM;IAI1B;;;;OAIG;IACH,IAAI,6BAA6B,IAAI,GAAG,CAEvC;IAED;;;;;;;;;;OAUG;IACH,uCAAuC,CAAC,YAAY,EAAE,MAAM,GAAG,MAAM,EAAE,GAAG,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,OAAO,GAAG,MAAM;IAI5I;;OAEG;IACH,sBAAsB,IAAI,MAAM;IAKhC;;;;;;;;;;;;OAYG;IACH,SAAS,CAAC,WAAW,EAAE,MAAM,GAAG,MAAM,EAAE,OAAO,EAAE,GAAG,EAAE,aAAa,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IAIjG;;OAEG;IACH,oBAAoB,CAAC,EAAE,EAAE,GAAG,GAAG,IAAI;IAInC;;OAEG;IACH,IAAI,iBAAiB,IAAI,GAAG,CAE3B;IAED;;OAEG;IACH,IAAI,0CAA0C,IAAI,MAAM,CAEvD;IAED;;OAEG;IACH,IAAI,uCAAuC,IAAI,MAAM,CAEpD;IAED;;;;;OAKG;IACH,aAAa,CAAC,YAAY,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,aAAa,EAAE,MAAM,GAAG,MAAM,EAAE,iBAAiB,EAAE,OAAO,GAAG,IAAI;IAIvH;;;;OAIG;IACH,IAAI,6BAA6B,CAAC,IAAI,EAAE,OAAO,EAE9C;IAED;;OAEG;IACH,IAAI,2CAA2C,IAAI,MAAM,CAExD;IAED;;;;OAIG;IACH,aAAa,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,SAAS,EAAE,OAAO,GAAG,IAAI;IAIpF;;;;;OAKG;IACH,oBAAoB,CAAC,YAAY,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,GAAG,IAAI;IAIpF;;;;;;;;;;OAUG;IACH,iCAAiC,CAAC,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,GAAG;CAIzH"}
|
package/dist/classes/BaseTask.js
CHANGED
|
@@ -3,6 +3,28 @@ export class BaseTask {
|
|
|
3
3
|
constructor(entity) {
|
|
4
4
|
this.entity = entity;
|
|
5
5
|
}
|
|
6
|
+
/**
|
|
7
|
+
* Returns m_eContainerState
|
|
8
|
+
*
|
|
9
|
+
* @returns
|
|
10
|
+
*/
|
|
11
|
+
get ScenarioContainerOpeningState() {
|
|
12
|
+
return inv('0xB219612B5568E9EC', this.entity.handle);
|
|
13
|
+
}
|
|
14
|
+
/**
|
|
15
|
+
* Returns scenario
|
|
16
|
+
*
|
|
17
|
+
* @param scenarioHash
|
|
18
|
+
* @param pos
|
|
19
|
+
* @param heading
|
|
20
|
+
* @param p6
|
|
21
|
+
* @param p7
|
|
22
|
+
* @param p8
|
|
23
|
+
* @returns
|
|
24
|
+
*/
|
|
25
|
+
createScenarioPointHashAttachedToEntity(scenarioHash, pos, heading, p6, p7, p8) {
|
|
26
|
+
return inv('0x794AB1379A74064D', this.entity.handle, _h(scenarioHash), f(pos.x), f(pos.y), f(pos.z), f(heading), p6, p7, p8, rai());
|
|
27
|
+
}
|
|
6
28
|
/**
|
|
7
29
|
* @returns args
|
|
8
30
|
*/
|
|
@@ -35,19 +57,19 @@ export class BaseTask {
|
|
|
35
57
|
/**
|
|
36
58
|
* @returns
|
|
37
59
|
*/
|
|
38
|
-
|
|
60
|
+
get IsCarriableEntity() {
|
|
39
61
|
return inv('0x0CCFE72B43C9CF96', this.entity.handle);
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}
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/**
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* @returns This value decreases as items are looted. Before opening, it may return `0` because contents are not always loaded until the container is opened.
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*/
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|
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get RansackScenarioContainerRemainingLootCount() {
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return inv('0x01AF8A3729231A43', this.entity.handle, rai());
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}
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/**
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* @returns Returns the total number of compartments (drawers, lids, etc.) the specific scenarion container has. For example a chest has `1` compartment, while a cabinet with `3` drawers returns `3`
|
|
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71
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*/
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|
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-
|
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+
get RansackScenarioContainerNumCompartments() {
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return inv('0x640A602946A8C972', this.entity.handle, rai());
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}
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/**
|
|
@@ -64,13 +86,13 @@ export class BaseTask {
|
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*
|
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* @param open
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*/
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-
|
|
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set ScenarioContainerOpeningState(open) {
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inv('0x188F8071F244B9B8', this.entity.handle, open);
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}
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/**
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* @returns If the container is not cloesable (like a chest or safe that cannt be closed again) it will return `0`.
|
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*/
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-
|
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+
get RansackScenarioContainerNumOpenCompartments() {
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return inv('0x849791EBBDBA0362', this.entity.handle, rai());
|
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}
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/**
|
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@@ -90,28 +112,6 @@ export class BaseTask {
|
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N_0x2416EC2F31F75266(targetEntity, duration, p3, p4) {
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inv('0x2416EC2F31F75266', this.entity.handle, targetEntity.handle, duration, p3, p4);
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}
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/**
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* Returns m_eContainerState
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*
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* @returns
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*/
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getScenarioContainerOpeningState() {
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return inv('0xB219612B5568E9EC', this.entity.handle);
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}
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/**
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* Returns scenario
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*
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* @param scenarioHash
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* @param pos
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* @param heading
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* @param p6
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* @param p7
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* @param p8
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* @returns
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*/
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-
createScenarioPointHashAttachedToEntity(scenarioHash, pos, heading, p6, p7, p8) {
|
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-
return inv('0x794AB1379A74064D', this.entity.handle, _h(scenarioHash), f(pos.x), f(pos.y), f(pos.z), f(heading), p6, p7, p8, rai());
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}
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/**
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* Returns the entity coverpoint with offset.
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*
|
package/dist/classes/Cam.d.ts
CHANGED
|
@@ -8,59 +8,14 @@ export declare class Cam implements IHandle {
|
|
|
8
8
|
constructor(handle: number);
|
|
9
9
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static fromHandle(handle: number): Cam | null;
|
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/**
|
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-
* BOOL param indicates whether the cam should be destroyed if it belongs to the calling script.
|
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*
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* @param p1
|
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-
*/
|
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-
destroyCam(p1: boolean): void;
|
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/**
|
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-
* @returns
|
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-
*/
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-
isRendering(): boolean;
|
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|
-
/**
|
|
21
|
-
* Returns whether or not the passed camera handle is active.
|
|
22
|
-
*
|
|
23
11
|
* @returns
|
|
24
12
|
*/
|
|
25
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-
|
|
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|
-
|
|
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-
* @param p1
|
|
28
|
-
*/
|
|
29
|
-
allowMotionBlurDecay(p1: boolean): void;
|
|
30
|
-
/**
|
|
31
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-
* Sets the field of view of the cam. Min: 1.0f
|
|
32
|
-
* Max: 130.0f
|
|
33
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-
*
|
|
34
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-
* @param fieldOfView
|
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-
*/
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setFov(fieldOfView: number): void;
|
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37
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-
stopPointing(): void;
|
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-
/**
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|
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-
* @param p1
|
|
40
|
-
*/
|
|
41
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-
setSplinePhase(p1: number): void;
|
|
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|
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/**
|
|
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|
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* @param distance
|
|
44
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-
*/
|
|
45
|
-
setFocusDistance(distance: number): void;
|
|
46
|
-
/**
|
|
47
|
-
* Sets the position of the cam.
|
|
48
|
-
*
|
|
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|
-
* @param pos
|
|
50
|
-
*/
|
|
51
|
-
setCoord(pos: Vector3): void;
|
|
52
|
-
/**
|
|
53
|
-
* @param smoothingStyle
|
|
54
|
-
*/
|
|
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|
-
setSplineSmoothingStyle(smoothingStyle: number): void;
|
|
56
|
-
/**
|
|
57
|
-
* @param farClip
|
|
58
|
-
*/
|
|
59
|
-
setFarClip(farClip: number): void;
|
|
13
|
+
get Coord(): Vector3;
|
|
14
|
+
detachCam(): void;
|
|
60
15
|
/**
|
|
61
|
-
* @param
|
|
16
|
+
* @param timeDuration
|
|
62
17
|
*/
|
|
63
|
-
|
|
18
|
+
set SplineDuration(timeDuration: number);
|
|
64
19
|
/**
|
|
65
20
|
* @param animName
|
|
66
21
|
* @param animDictionary
|
|
@@ -95,24 +50,67 @@ export declare class Cam implements IHandle {
|
|
|
95
50
|
* @param isRelative
|
|
96
51
|
*/
|
|
97
52
|
attachToEntity(entity: Entity, offset: Vector3, isRelative: boolean): void;
|
|
53
|
+
/**
|
|
54
|
+
* @param rotationOrder Refer to [enum: eEulerRotationOrder]
|
|
55
|
+
* @returns
|
|
56
|
+
*/
|
|
57
|
+
getRot(rotationOrder: eEulerRotationOrder): Vector3;
|
|
58
|
+
/**
|
|
59
|
+
* Allows you to aim and shoot at the direction the camera is facing.
|
|
60
|
+
*
|
|
61
|
+
* @param toggle
|
|
62
|
+
*/
|
|
63
|
+
set AffectsAiming(toggle: boolean);
|
|
64
|
+
/**
|
|
65
|
+
* Set cam DOF and focal settings. TODO: Support structs
|
|
66
|
+
*
|
|
67
|
+
* @returns p
|
|
68
|
+
*/
|
|
69
|
+
setDofParams(): number;
|
|
70
|
+
/**
|
|
71
|
+
* Sets the field of view of the cam. Min: 1.0f
|
|
72
|
+
* Max: 130.0f
|
|
73
|
+
*
|
|
74
|
+
* @param fieldOfView
|
|
75
|
+
*/
|
|
76
|
+
set Fov(fieldOfView: number);
|
|
77
|
+
stopPointing(): void;
|
|
78
|
+
/**
|
|
79
|
+
* @param distance
|
|
80
|
+
*/
|
|
81
|
+
set FocusDistance(distance: number);
|
|
82
|
+
/**
|
|
83
|
+
* Sets the position of the cam.
|
|
84
|
+
*
|
|
85
|
+
* @param pos
|
|
86
|
+
*/
|
|
87
|
+
set Coord(pos: Vector3);
|
|
88
|
+
/**
|
|
89
|
+
* @param smoothingStyle
|
|
90
|
+
*/
|
|
91
|
+
set SplineSmoothingStyle(smoothingStyle: number);
|
|
92
|
+
/**
|
|
93
|
+
* @param farClip
|
|
94
|
+
*/
|
|
95
|
+
set FarClip(farClip: number);
|
|
98
96
|
/**
|
|
99
97
|
* @param p1
|
|
100
98
|
*/
|
|
101
|
-
|
|
99
|
+
set ControlsMiniMapHeading(p1: boolean);
|
|
102
100
|
/**
|
|
103
101
|
* Can use this with SET_CAM_SPLINE_PHASE to set the float it this native returns. (returns 1.0f when no nodes has been added, reached end of non existing spline)
|
|
104
102
|
*
|
|
105
103
|
* @returns
|
|
106
104
|
*/
|
|
107
|
-
|
|
105
|
+
get SplinePhase(): number;
|
|
108
106
|
/**
|
|
109
107
|
* @returns
|
|
110
108
|
*/
|
|
111
|
-
|
|
109
|
+
get IsShaking(): boolean;
|
|
112
110
|
/**
|
|
113
111
|
* @returns
|
|
114
112
|
*/
|
|
115
|
-
|
|
113
|
+
get Fov(): number;
|
|
116
114
|
/**
|
|
117
115
|
* @param type
|
|
118
116
|
* @param amplitude
|
|
@@ -121,7 +119,51 @@ export declare class Cam implements IHandle {
|
|
|
121
119
|
/**
|
|
122
120
|
* @returns
|
|
123
121
|
*/
|
|
124
|
-
|
|
122
|
+
get IsInterpolating(): boolean;
|
|
123
|
+
/**
|
|
124
|
+
* BOOL param indicates whether the cam should be destroyed if it belongs to the calling script.
|
|
125
|
+
*
|
|
126
|
+
* @param p1
|
|
127
|
+
*/
|
|
128
|
+
destroyCam(p1: boolean): void;
|
|
129
|
+
/**
|
|
130
|
+
* @returns
|
|
131
|
+
*/
|
|
132
|
+
get IsRendering(): boolean;
|
|
133
|
+
/**
|
|
134
|
+
* Returns whether or not the passed camera handle is active.
|
|
135
|
+
*
|
|
136
|
+
* @returns
|
|
137
|
+
*/
|
|
138
|
+
get IsActive(): boolean;
|
|
139
|
+
/**
|
|
140
|
+
* @param p1
|
|
141
|
+
*/
|
|
142
|
+
allowMotionBlurDecay(p1: boolean): void;
|
|
143
|
+
/**
|
|
144
|
+
* boneIndex: https://github.com/femga/rdr3_discoveries/tree/master/boneNames
|
|
145
|
+
*
|
|
146
|
+
* @param ped
|
|
147
|
+
* @param boneIndex
|
|
148
|
+
* @param pos
|
|
149
|
+
* @param heading
|
|
150
|
+
*/
|
|
151
|
+
attachToPedBone(ped: Ped, boneIndex: number, pos: Vector3, heading: boolean): void;
|
|
152
|
+
/**
|
|
153
|
+
* @param camFrom
|
|
154
|
+
* @param duration
|
|
155
|
+
* @param easeLocation
|
|
156
|
+
* @param easeRotation
|
|
157
|
+
*/
|
|
158
|
+
setActiveWithInterp(camFrom: Cam, duration: number, easeLocation: number, easeRotation: number): void;
|
|
159
|
+
/**
|
|
160
|
+
* @param p1
|
|
161
|
+
*/
|
|
162
|
+
set SplinePhase(p1: number);
|
|
163
|
+
/**
|
|
164
|
+
* @param strength
|
|
165
|
+
*/
|
|
166
|
+
set MotionBlurStrength(strength: number);
|
|
125
167
|
/**
|
|
126
168
|
* @param p1
|
|
127
169
|
*/
|
|
@@ -129,7 +171,7 @@ export declare class Cam implements IHandle {
|
|
|
129
171
|
/**
|
|
130
172
|
* @param nearClip
|
|
131
173
|
*/
|
|
132
|
-
|
|
174
|
+
set NearClip(nearClip: number);
|
|
133
175
|
/**
|
|
134
176
|
* @param pos
|
|
135
177
|
*/
|
|
@@ -151,7 +193,7 @@ export declare class Cam implements IHandle {
|
|
|
151
193
|
*
|
|
152
194
|
* @param active
|
|
153
195
|
*/
|
|
154
|
-
|
|
196
|
+
set Active(active: boolean);
|
|
155
197
|
/**
|
|
156
198
|
* @param pos
|
|
157
199
|
* @param rot
|
|
@@ -171,47 +213,5 @@ export declare class Cam implements IHandle {
|
|
|
171
213
|
* @param rotationOrder
|
|
172
214
|
*/
|
|
173
215
|
setRot(rot: Vector3, rotationOrder: number): void;
|
|
174
|
-
/**
|
|
175
|
-
* boneIndex: https://github.com/femga/rdr3_discoveries/tree/master/boneNames
|
|
176
|
-
*
|
|
177
|
-
* @param ped
|
|
178
|
-
* @param boneIndex
|
|
179
|
-
* @param pos
|
|
180
|
-
* @param heading
|
|
181
|
-
*/
|
|
182
|
-
attachToPedBone(ped: Ped, boneIndex: number, pos: Vector3, heading: boolean): void;
|
|
183
|
-
/**
|
|
184
|
-
* @param camFrom
|
|
185
|
-
* @param duration
|
|
186
|
-
* @param easeLocation
|
|
187
|
-
* @param easeRotation
|
|
188
|
-
*/
|
|
189
|
-
setActiveWithInterp(camFrom: Cam, duration: number, easeLocation: number, easeRotation: number): void;
|
|
190
|
-
/**
|
|
191
|
-
* @returns
|
|
192
|
-
*/
|
|
193
|
-
getCoord(): Vector3;
|
|
194
|
-
detachCam(): void;
|
|
195
|
-
/**
|
|
196
|
-
* @param timeDuration
|
|
197
|
-
*/
|
|
198
|
-
setSplineDuration(timeDuration: number): void;
|
|
199
|
-
/**
|
|
200
|
-
* @param rotationOrder Refer to [enum: eEulerRotationOrder]
|
|
201
|
-
* @returns
|
|
202
|
-
*/
|
|
203
|
-
getRot(rotationOrder: eEulerRotationOrder): Vector3;
|
|
204
|
-
/**
|
|
205
|
-
* Allows you to aim and shoot at the direction the camera is facing.
|
|
206
|
-
*
|
|
207
|
-
* @param toggle
|
|
208
|
-
*/
|
|
209
|
-
setAffectsAiming(toggle: boolean): void;
|
|
210
|
-
/**
|
|
211
|
-
* Set cam DOF and focal settings. TODO: Support structs
|
|
212
|
-
*
|
|
213
|
-
* @returns p
|
|
214
|
-
*/
|
|
215
|
-
setDofParams(): number;
|
|
216
216
|
}
|
|
217
217
|
//# sourceMappingURL=Cam.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Cam.d.ts","sourceRoot":"","sources":["../../src/classes/Cam.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,mBAAmB,EAAE,MAAM,8BAA8B,CAAC;AACxE,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAE1C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAG3C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAI3C,qBAAa,GAAI,YAAW,OAAO;IACd,MAAM,EAAE,MAAM;gBAAd,MAAM,EAAE,MAAM;IAEjC,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,GAAG,GAAG,IAAI;IAI7C
|
|
1
|
+
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