@nativewrappers/redm-codegen 0.0.3 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (313) hide show
  1. package/dist/classes/AnimScene.d.ts +135 -135
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +208 -208
  4. package/dist/classes/BaseModel.d.ts +21 -21
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +33 -33
  7. package/dist/classes/BaseTask.d.ts +23 -23
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +27 -27
  10. package/dist/classes/Cam.d.ts +98 -98
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +134 -134
  13. package/dist/classes/Entity.d.ts +385 -380
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +498 -489
  16. package/dist/classes/Interior.d.ts +5 -5
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +8 -8
  19. package/dist/classes/ItemSet.d.ts +2 -2
  20. package/dist/classes/ItemSet.d.ts.map +1 -1
  21. package/dist/classes/ItemSet.js +3 -3
  22. package/dist/classes/Ped.d.ts +336 -336
  23. package/dist/classes/Ped.d.ts.map +1 -1
  24. package/dist/classes/Ped.js +495 -495
  25. package/dist/classes/PedModel.d.ts +1 -1
  26. package/dist/classes/PedModel.d.ts.map +1 -1
  27. package/dist/classes/PedModel.js +2 -2
  28. package/dist/classes/PedTask.d.ts +255 -255
  29. package/dist/classes/PedTask.d.ts.map +1 -1
  30. package/dist/classes/PedTask.js +345 -345
  31. package/dist/classes/PersChar.d.ts +13 -13
  32. package/dist/classes/PersChar.d.ts.map +1 -1
  33. package/dist/classes/PersChar.js +29 -29
  34. package/dist/classes/Pickup.d.ts +8 -8
  35. package/dist/classes/Pickup.d.ts.map +1 -1
  36. package/dist/classes/Pickup.js +15 -15
  37. package/dist/classes/Player.d.ts +713 -709
  38. package/dist/classes/Player.d.ts.map +1 -1
  39. package/dist/classes/Player.js +979 -973
  40. package/dist/classes/Prop.d.ts +115 -115
  41. package/dist/classes/Prop.d.ts.map +1 -1
  42. package/dist/classes/Prop.js +160 -160
  43. package/dist/classes/PropSet.d.ts +5 -5
  44. package/dist/classes/PropSet.d.ts.map +1 -1
  45. package/dist/classes/PropSet.js +6 -6
  46. package/dist/classes/Vehicle.d.ts +122 -122
  47. package/dist/classes/Vehicle.d.ts.map +1 -1
  48. package/dist/classes/Vehicle.js +147 -147
  49. package/dist/classes/VehicleModel.d.ts +1 -1
  50. package/dist/classes/VehicleModel.d.ts.map +1 -1
  51. package/dist/classes/VehicleModel.js +2 -2
  52. package/dist/classes/VehicleTask.d.ts +9 -9
  53. package/dist/classes/VehicleTask.d.ts.map +1 -1
  54. package/dist/classes/VehicleTask.js +12 -12
  55. package/dist/classes/Volume.d.ts +56 -56
  56. package/dist/classes/Volume.d.ts.map +1 -1
  57. package/dist/classes/Volume.js +84 -84
  58. package/dist/classes/Weapon.d.ts +354 -354
  59. package/dist/classes/Weapon.d.ts.map +1 -1
  60. package/dist/classes/Weapon.js +464 -464
  61. package/dist/namespaces/Aicoverpoint.d.ts +23 -23
  62. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
  63. package/dist/namespaces/Aicoverpoint.js +35 -35
  64. package/dist/namespaces/Aitransport.d.ts +78 -78
  65. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  66. package/dist/namespaces/Aitransport.js +95 -95
  67. package/dist/namespaces/Animscene.d.ts +49 -49
  68. package/dist/namespaces/Animscene.d.ts.map +1 -1
  69. package/dist/namespaces/Animscene.js +67 -67
  70. package/dist/namespaces/Audio.d.ts +447 -447
  71. package/dist/namespaces/Audio.d.ts.map +1 -1
  72. package/dist/namespaces/Audio.js +635 -635
  73. package/dist/namespaces/CamStatics.d.ts +441 -441
  74. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  75. package/dist/namespaces/CamStatics.js +675 -675
  76. package/dist/namespaces/Collection.d.ts +6 -6
  77. package/dist/namespaces/Collection.d.ts.map +1 -1
  78. package/dist/namespaces/Collection.js +11 -11
  79. package/dist/namespaces/Companion.d.ts +22 -22
  80. package/dist/namespaces/Companion.d.ts.map +1 -1
  81. package/dist/namespaces/Companion.js +30 -30
  82. package/dist/namespaces/Compapp.js +1 -1
  83. package/dist/namespaces/Compendium.d.ts +82 -82
  84. package/dist/namespaces/Compendium.d.ts.map +1 -1
  85. package/dist/namespaces/Compendium.js +115 -115
  86. package/dist/namespaces/Crashlog.js +9 -9
  87. package/dist/namespaces/Crew.js +4 -4
  88. package/dist/namespaces/Databinding.d.ts +164 -164
  89. package/dist/namespaces/Databinding.d.ts.map +1 -1
  90. package/dist/namespaces/Databinding.js +232 -232
  91. package/dist/namespaces/Datafile.js +4 -4
  92. package/dist/namespaces/Decorator.d.ts +19 -19
  93. package/dist/namespaces/Decorator.d.ts.map +1 -1
  94. package/dist/namespaces/Decorator.js +34 -34
  95. package/dist/namespaces/Dlc.d.ts +5 -5
  96. package/dist/namespaces/Dlc.d.ts.map +1 -1
  97. package/dist/namespaces/Dlc.js +9 -9
  98. package/dist/namespaces/EntityStatics.d.ts +119 -119
  99. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  100. package/dist/namespaces/EntityStatics.js +164 -164
  101. package/dist/namespaces/Event.js +4 -4
  102. package/dist/namespaces/Fire.d.ts +89 -89
  103. package/dist/namespaces/Fire.d.ts.map +1 -1
  104. package/dist/namespaces/Fire.js +115 -115
  105. package/dist/namespaces/Flock.js +2 -2
  106. package/dist/namespaces/Gang.js +2 -2
  107. package/dist/namespaces/GoogleAnalytics.js +2 -2
  108. package/dist/namespaces/Graphics.d.ts +375 -375
  109. package/dist/namespaces/Graphics.d.ts.map +1 -1
  110. package/dist/namespaces/Graphics.js +569 -569
  111. package/dist/namespaces/Hud.d.ts +507 -507
  112. package/dist/namespaces/Hud.d.ts.map +1 -1
  113. package/dist/namespaces/Hud.js +706 -706
  114. package/dist/namespaces/Ik.js +1 -1
  115. package/dist/namespaces/Interaction.js +3 -3
  116. package/dist/namespaces/InteriorStatics.js +2 -2
  117. package/dist/namespaces/Inventory.d.ts +159 -159
  118. package/dist/namespaces/Inventory.d.ts.map +1 -1
  119. package/dist/namespaces/Inventory.js +214 -214
  120. package/dist/namespaces/Itemdatabase.d.ts +5 -5
  121. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  122. package/dist/namespaces/Itemdatabase.js +10 -10
  123. package/dist/namespaces/Itemset.js +2 -2
  124. package/dist/namespaces/Law.d.ts +1 -1
  125. package/dist/namespaces/Law.d.ts.map +1 -1
  126. package/dist/namespaces/Law.js +19 -19
  127. package/dist/namespaces/Localization.js +1 -1
  128. package/dist/namespaces/Map.d.ts +173 -173
  129. package/dist/namespaces/Map.d.ts.map +1 -1
  130. package/dist/namespaces/Map.js +240 -240
  131. package/dist/namespaces/Minigame.d.ts +17 -17
  132. package/dist/namespaces/Minigame.d.ts.map +1 -1
  133. package/dist/namespaces/Minigame.js +25 -25
  134. package/dist/namespaces/Misc.d.ts +3 -3
  135. package/dist/namespaces/Misc.d.ts.map +1 -1
  136. package/dist/namespaces/Misc.js +35 -35
  137. package/dist/namespaces/Missiondata.d.ts +15 -15
  138. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  139. package/dist/namespaces/Missiondata.js +24 -24
  140. package/dist/namespaces/Money.js +3 -3
  141. package/dist/namespaces/Netshopping.d.ts +58 -58
  142. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  143. package/dist/namespaces/Netshopping.js +89 -89
  144. package/dist/namespaces/Network.d.ts +694 -694
  145. package/dist/namespaces/Network.d.ts.map +1 -1
  146. package/dist/namespaces/Network.js +1129 -1129
  147. package/dist/namespaces/Object.d.ts +142 -142
  148. package/dist/namespaces/Object.d.ts.map +1 -1
  149. package/dist/namespaces/Object.js +195 -195
  150. package/dist/namespaces/Pad.d.ts +101 -101
  151. package/dist/namespaces/Pad.d.ts.map +1 -1
  152. package/dist/namespaces/Pad.js +142 -142
  153. package/dist/namespaces/Pathfind.js +10 -10
  154. package/dist/namespaces/PedStatics.d.ts +20 -20
  155. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  156. package/dist/namespaces/PedStatics.js +36 -36
  157. package/dist/namespaces/Perschar.d.ts +49 -49
  158. package/dist/namespaces/Perschar.d.ts.map +1 -1
  159. package/dist/namespaces/Perschar.js +76 -76
  160. package/dist/namespaces/Physics.d.ts +89 -89
  161. package/dist/namespaces/Physics.d.ts.map +1 -1
  162. package/dist/namespaces/Physics.js +125 -125
  163. package/dist/namespaces/PlayerStatics.d.ts +139 -139
  164. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  165. package/dist/namespaces/PlayerStatics.js +200 -200
  166. package/dist/namespaces/Population.d.ts +75 -75
  167. package/dist/namespaces/Population.d.ts.map +1 -1
  168. package/dist/namespaces/Population.js +101 -101
  169. package/dist/namespaces/Posse.d.ts +54 -54
  170. package/dist/namespaces/Posse.d.ts.map +1 -1
  171. package/dist/namespaces/Posse.js +86 -86
  172. package/dist/namespaces/Replay.d.ts +1 -1
  173. package/dist/namespaces/Replay.d.ts.map +1 -1
  174. package/dist/namespaces/Replay.js +2 -2
  175. package/dist/namespaces/Scripts.d.ts +1 -1
  176. package/dist/namespaces/Scripts.d.ts.map +1 -1
  177. package/dist/namespaces/Scripts.js +12 -12
  178. package/dist/namespaces/Socialclub.js +8 -8
  179. package/dist/namespaces/Socialclubfeed.js +1 -1
  180. package/dist/namespaces/Spactionproxy.js +4 -4
  181. package/dist/namespaces/Stats.d.ts +197 -197
  182. package/dist/namespaces/Stats.d.ts.map +1 -1
  183. package/dist/namespaces/Stats.js +285 -285
  184. package/dist/namespaces/Streaming.d.ts +46 -46
  185. package/dist/namespaces/Streaming.d.ts.map +1 -1
  186. package/dist/namespaces/Streaming.js +79 -79
  187. package/dist/namespaces/Task.d.ts +138 -138
  188. package/dist/namespaces/Task.d.ts.map +1 -1
  189. package/dist/namespaces/Task.js +204 -204
  190. package/dist/namespaces/Telemetry.d.ts +212 -212
  191. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  192. package/dist/namespaces/Telemetry.js +308 -308
  193. package/dist/namespaces/Txd.js +1 -1
  194. package/dist/namespaces/Uiapps.d.ts +25 -25
  195. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  196. package/dist/namespaces/Uiapps.js +36 -36
  197. package/dist/namespaces/Uievents.js +1 -1
  198. package/dist/namespaces/Uifeed.d.ts +15 -15
  199. package/dist/namespaces/Uifeed.d.ts.map +1 -1
  200. package/dist/namespaces/Uifeed.js +25 -25
  201. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  202. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  203. package/dist/namespaces/Uistickyfeed.js +21 -21
  204. package/dist/namespaces/Unlock.js +5 -5
  205. package/dist/namespaces/VehicleStatics.js +12 -12
  206. package/dist/namespaces/Voice.d.ts +38 -38
  207. package/dist/namespaces/Voice.d.ts.map +1 -1
  208. package/dist/namespaces/Voice.js +61 -61
  209. package/dist/namespaces/VolumeStatics.d.ts +161 -161
  210. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  211. package/dist/namespaces/VolumeStatics.js +217 -217
  212. package/dist/namespaces/Water.d.ts +27 -27
  213. package/dist/namespaces/Water.d.ts.map +1 -1
  214. package/dist/namespaces/Water.js +41 -41
  215. package/dist/namespaces/WeaponStatics.d.ts +274 -274
  216. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  217. package/dist/namespaces/WeaponStatics.js +390 -390
  218. package/dist/namespaces/Zone.d.ts +7 -7
  219. package/dist/namespaces/Zone.d.ts.map +1 -1
  220. package/dist/namespaces/Zone.js +9 -9
  221. package/dist/types/NativeAliases.d.ts +3 -1
  222. package/dist/types/NativeAliases.d.ts.map +1 -1
  223. package/dist/types/NativeAliases.js +3 -1
  224. package/package.json +1 -1
  225. package/src/classes/AnimScene.ts +227 -227
  226. package/src/classes/BaseModel.ts +36 -36
  227. package/src/classes/BaseTask.ts +29 -29
  228. package/src/classes/Cam.ts +143 -143
  229. package/src/classes/Entity.ts +517 -506
  230. package/src/classes/Interior.ts +8 -8
  231. package/src/classes/ItemSet.ts +3 -3
  232. package/src/classes/Ped.ts +512 -512
  233. package/src/classes/PedModel.ts +2 -2
  234. package/src/classes/PedTask.ts +429 -429
  235. package/src/classes/PersChar.ts +35 -35
  236. package/src/classes/Pickup.ts +16 -16
  237. package/src/classes/Player.ts +995 -988
  238. package/src/classes/Prop.ts +177 -177
  239. package/src/classes/PropSet.ts +6 -6
  240. package/src/classes/Vehicle.ts +147 -147
  241. package/src/classes/VehicleModel.ts +2 -2
  242. package/src/classes/VehicleTask.ts +13 -13
  243. package/src/classes/Volume.ts +91 -91
  244. package/src/classes/Weapon.ts +489 -489
  245. package/src/namespaces/Aicoverpoint.ts +40 -40
  246. package/src/namespaces/Aitransport.ts +104 -104
  247. package/src/namespaces/Animscene.ts +74 -74
  248. package/src/namespaces/Audio.ts +647 -647
  249. package/src/namespaces/CamStatics.ts +768 -768
  250. package/src/namespaces/Collection.ts +12 -12
  251. package/src/namespaces/Companion.ts +34 -34
  252. package/src/namespaces/Compapp.ts +1 -1
  253. package/src/namespaces/Compendium.ts +120 -120
  254. package/src/namespaces/Crashlog.ts +9 -9
  255. package/src/namespaces/Crew.ts +4 -4
  256. package/src/namespaces/Databinding.ts +249 -249
  257. package/src/namespaces/Datafile.ts +4 -4
  258. package/src/namespaces/Decorator.ts +37 -37
  259. package/src/namespaces/Dlc.ts +9 -9
  260. package/src/namespaces/EntityStatics.ts +172 -172
  261. package/src/namespaces/Event.ts +4 -4
  262. package/src/namespaces/Fire.ts +127 -127
  263. package/src/namespaces/Flock.ts +2 -2
  264. package/src/namespaces/Gang.ts +2 -2
  265. package/src/namespaces/GoogleAnalytics.ts +2 -2
  266. package/src/namespaces/Graphics.ts +583 -583
  267. package/src/namespaces/Hud.ts +741 -741
  268. package/src/namespaces/Ik.ts +1 -1
  269. package/src/namespaces/Interaction.ts +3 -3
  270. package/src/namespaces/InteriorStatics.ts +2 -2
  271. package/src/namespaces/Inventory.ts +236 -236
  272. package/src/namespaces/Itemdatabase.ts +11 -11
  273. package/src/namespaces/Itemset.ts +2 -2
  274. package/src/namespaces/Law.ts +20 -20
  275. package/src/namespaces/Localization.ts +1 -1
  276. package/src/namespaces/Map.ts +256 -256
  277. package/src/namespaces/Minigame.ts +29 -29
  278. package/src/namespaces/Misc.ts +38 -38
  279. package/src/namespaces/Missiondata.ts +28 -28
  280. package/src/namespaces/Money.ts +3 -3
  281. package/src/namespaces/Netshopping.ts +99 -99
  282. package/src/namespaces/Network.ts +1165 -1165
  283. package/src/namespaces/Object.ts +214 -214
  284. package/src/namespaces/Pad.ts +150 -150
  285. package/src/namespaces/Pathfind.ts +10 -10
  286. package/src/namespaces/PedStatics.ts +42 -42
  287. package/src/namespaces/Perschar.ts +78 -78
  288. package/src/namespaces/Physics.ts +141 -141
  289. package/src/namespaces/PlayerStatics.ts +228 -228
  290. package/src/namespaces/Population.ts +114 -114
  291. package/src/namespaces/Posse.ts +87 -87
  292. package/src/namespaces/Replay.ts +3 -3
  293. package/src/namespaces/Scripts.ts +13 -13
  294. package/src/namespaces/Socialclub.ts +8 -8
  295. package/src/namespaces/Socialclubfeed.ts +1 -1
  296. package/src/namespaces/Spactionproxy.ts +4 -4
  297. package/src/namespaces/Stats.ts +293 -293
  298. package/src/namespaces/Streaming.ts +93 -93
  299. package/src/namespaces/Task.ts +228 -228
  300. package/src/namespaces/Telemetry.ts +322 -322
  301. package/src/namespaces/Txd.ts +1 -1
  302. package/src/namespaces/Uiapps.ts +43 -43
  303. package/src/namespaces/Uievents.ts +1 -1
  304. package/src/namespaces/Uifeed.ts +28 -28
  305. package/src/namespaces/Uistickyfeed.ts +23 -23
  306. package/src/namespaces/Unlock.ts +5 -5
  307. package/src/namespaces/VehicleStatics.ts +12 -12
  308. package/src/namespaces/Voice.ts +70 -70
  309. package/src/namespaces/VolumeStatics.ts +222 -222
  310. package/src/namespaces/Water.ts +47 -47
  311. package/src/namespaces/WeaponStatics.ts +402 -402
  312. package/src/namespaces/Zone.ts +10 -10
  313. package/src/types/NativeAliases.ts +6 -1
@@ -12,6 +12,200 @@ import { createFromHandle } from '../types/HandleRegistry';
12
12
  import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
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13
 
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  export class Task {
15
+ static N_0xF718931A82EEB898(): void {
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+ inv<void>('0xF718931A82EEB898');
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+ }
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+
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+ /**
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+ * @param p0
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+ * @param p1
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+ * @param p2
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+ * @param p3
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+ */
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+ static N_0xCE4E669400E5F8AA(p0: any, p1: any, p2: any, p3: any): void {
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+ inv<void>('0xCE4E669400E5F8AA', p0, p1, p2, p3);
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+ }
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+
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+ /**
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+ * @param p0
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+ * @param p1
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+ * @returns
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+ */
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+ static N_0x90703A8F75EE4ABD(p0: any, p1: any): any {
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+ return inv<number>('0x90703A8F75EE4ABD', p0, p1);
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+ }
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+
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+ /**
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+ * @param object
40
+ */
41
+ static makeObjectNotCarriable(object: Prop): void {
42
+ inv<void>('0x67BFCED22909834D', object.handle);
43
+ }
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+
45
+ /**
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+ * @param p0
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+ */
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+ static N_0xB2D15D3551FE4FAE(p0: any): void {
49
+ inv<void>('0xB2D15D3551FE4FAE', p0);
50
+ }
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+
52
+ /**
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+ * @param p0
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+ * @param p1
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+ */
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+ static N_0x8F8C84363810691A(p0: any, p1: any): void {
57
+ inv<void>('0x8F8C84363810691A', p0, p1);
58
+ }
59
+
60
+ /**
61
+ * @param coverpoint
62
+ */
63
+ static removeCoverPoint(coverpoint: number): void {
64
+ inv<void>('0xAE287C923D891715', coverpoint);
65
+ }
66
+
67
+ /**
68
+ * @param p0
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+ * @param p1
70
+ * @param p2
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+ * @param p3
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+ * @param p4
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+ * @param p5
74
+ * @param p6
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+ * @param p7
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+ * @param p8
77
+ * @param p9
78
+ */
79
+ static fleePedVia(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void {
80
+ inv<void>('0x5802E0F910E4CF1D', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9);
81
+ }
82
+
83
+ /**
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+ * @param p0
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+ * @param p1
86
+ */
87
+ static N_0x23767D80C7EED7C6(p0: any, p1: any): void {
88
+ inv<void>('0x23767D80C7EED7C6', p0, p1);
89
+ }
90
+
91
+ /**
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+ * Returns true while a hat is being picked up
93
+ * _IS_A* - _IS_D*
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+ *
95
+ * @param hatObject
96
+ * @returns
97
+ */
98
+ static isHatBeingPickedUp(hatObject: Prop): any {
99
+ return inv<number>('0x11CD066F54DA0133', hatObject.handle);
100
+ }
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+
102
+ /**
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+ * @param moveBlendRatio
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+ * @returns
105
+ */
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+ static isMoveBlendRatioSprinting(moveBlendRatio: number): boolean {
107
+ return !!inv<boolean>('0x24A2AD74FA9814E2', f(moveBlendRatio), rai());
108
+ }
109
+
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+ /**
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+ * @param p0
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+ * @returns
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+ */
114
+ static vehicleWaypointPlaybackGetIsPaused(p0: any): any {
115
+ return inv<number>('0x4D6D30AB18B0B089', p0);
116
+ }
117
+
118
+ /**
119
+ * @param p0
120
+ * @param item
121
+ */
122
+ static N_0xA6A76D666A281F2D(p0: any, item: string | number): void {
123
+ inv<void>('0xA6A76D666A281F2D', p0, _h(item));
124
+ }
125
+
126
+ /**
127
+ * @param p0
128
+ * @param p1
129
+ */
130
+ static N_0x1ECF56C040FD839C(p0: any, p1: any): void {
131
+ inv<void>('0x1ECF56C040FD839C', p0, p1);
132
+ }
133
+
134
+ /**
135
+ * @param p0
136
+ * @returns
137
+ */
138
+ static N_0xEB67D4E056C85A81(p0: any): any {
139
+ return inv<number>('0xEB67D4E056C85A81', p0);
140
+ }
141
+
142
+ static createPatrolRoute(): void {
143
+ inv<void>('0xAF8A443CCC8018DC');
144
+ }
145
+
146
+ /**
147
+ * @param p0
148
+ * @returns
149
+ */
150
+ static N_0xF97F462779B31786(p0: any): any {
151
+ return inv<number>('0xF97F462779B31786', p0);
152
+ }
153
+
154
+ /**
155
+ * *SET_SCENARIO_POINT**
156
+ *
157
+ * @param p0
158
+ * @param p1
159
+ */
160
+ static N_0xADC45010BC17AF0E(p0: any, p1: any): void {
161
+ inv<void>('0xADC45010BC17AF0E', p0, p1);
162
+ }
163
+
164
+ /**
165
+ * @param p0
166
+ */
167
+ static N_0x7FB78B2199C10E92(p0: any): void {
168
+ inv<void>('0x7FB78B2199C10E92', p0);
169
+ }
170
+
171
+ /**
172
+ * @param scenarioGroup
173
+ * @returns
174
+ */
175
+ static doesScenarioGroupExist(scenarioGroup: string | null): boolean {
176
+ return !!inv<boolean>('0xF9034C136C9E00D3', scenarioGroup, rai());
177
+ }
178
+
179
+ /**
180
+ * Note: scenariosInRadius is an array, and its size and values should be aligned to 8 bytes.
181
+ *
182
+ * @param pos
183
+ * @param radius
184
+ * @param size
185
+ * @returns scenariosInRadius
186
+ */
187
+ static getScenarioPointsInArea(pos: Vector3, radius: number, size: number): [number, number] {
188
+ const result = inv<[number, number]>('0x345EC3B7EBDE1CB5', f(pos.x), f(pos.y), f(pos.z), f(radius), pvi(), size, rai());
189
+ return [result[0], result[1]];
190
+ }
191
+
192
+ /**
193
+ * Adds a new point to the current point route. Call TASK_FLUSH_ROUTE before the first call to this. Call TASK_FOLLOW_POINT_ROUTE to make the Ped go the route. A maximum of 8 points can be added.
194
+ *
195
+ * @param pos
196
+ */
197
+ static extendRoute(pos: Vector3): void {
198
+ inv<void>('0x1E7889778264843A', f(pos.x), f(pos.y), f(pos.z));
199
+ }
200
+
201
+ /**
202
+ * @param p0
203
+ * @returns
204
+ */
205
+ static N_0x11C7CE1AE38911B5(p0: any): any {
206
+ return inv<number>('0x11C7CE1AE38911B5', p0);
207
+ }
208
+
15
209
  /**
16
210
  * @param waypointRecording
17
211
  * @returns points
@@ -334,7 +528,7 @@ export class Task {
334
528
  * @returns
335
529
  */
336
530
  static getIsWaypointRecordingLoaded(waypointRecording: string | null): boolean {
337
- return inv<boolean>('0xCB4E8BE8A0063C5D', waypointRecording, rai());
531
+ return !!inv<boolean>('0xCB4E8BE8A0063C5D', waypointRecording, rai());
338
532
  }
339
533
 
340
534
  /**
@@ -381,7 +575,7 @@ export class Task {
381
575
  * @returns
382
576
  */
383
577
  static doesScriptedCoverPointExistAtCoords(p0: any, p1: any, p2: any, p3: any): boolean {
384
- return inv<boolean>('0xA98B8E3C088E5A31', p0, p1, p2, p3, rai());
578
+ return !!inv<boolean>('0xA98B8E3C088E5A31', p0, p1, p2, p3, rai());
385
579
  }
386
580
 
387
581
  static N_0x0E184495B27BB57D(): void {
@@ -488,7 +682,7 @@ export class Task {
488
682
  * @returns
489
683
  */
490
684
  static doesScenarioGroupExistHash(scenarioGroup: string | number): boolean {
491
- return inv<boolean>('0x76E98B52369A289C', _h(scenarioGroup), rai());
685
+ return !!inv<boolean>('0x76E98B52369A289C', _h(scenarioGroup), rai());
492
686
  }
493
687
 
494
688
  /**
@@ -559,7 +753,7 @@ export class Task {
559
753
  * @returns
560
754
  */
561
755
  static isWaypointPlaybackGoingOnForVehicle(p0: any, p1: any): boolean {
562
- return inv<boolean>('0xF5134943EA29868C', p0, p1, rai());
756
+ return !!inv<boolean>('0xF5134943EA29868C', p0, p1, rai());
563
757
  }
564
758
 
565
759
  /**
@@ -571,7 +765,7 @@ export class Task {
571
765
  * @returns
572
766
  */
573
767
  static isScenarioOccupied(p0: number, p1: number, p2: number, p3: number, p4: boolean): boolean {
574
- return inv<boolean>('0x788756D73AC2E07C', f(p0), f(p1), f(p2), f(p3), p4, rai());
768
+ return !!inv<boolean>('0x788756D73AC2E07C', f(p0), f(p1), f(p2), f(p3), p4, rai());
575
769
  }
576
770
 
577
771
  /**
@@ -776,7 +970,7 @@ export class Task {
776
970
  * @returns
777
971
  */
778
972
  static isScenarioTypeEnabled(scenarioType: string | null): boolean {
779
- return inv<boolean>('0x3A815DB3EA088722', scenarioType, rai());
973
+ return !!inv<boolean>('0x3A815DB3EA088722', scenarioType, rai());
780
974
  }
781
975
 
782
976
  /**
@@ -851,7 +1045,7 @@ export class Task {
851
1045
  * @returns
852
1046
  */
853
1047
  static isScenarioGroupEnabled(scenarioGroup: string | null): boolean {
854
- return inv<boolean>('0x367A09DED4E05B99', scenarioGroup, rai());
1048
+ return !!inv<boolean>('0x367A09DED4E05B99', scenarioGroup, rai());
855
1049
  }
856
1050
 
857
1051
  /**
@@ -1073,7 +1267,7 @@ export class Task {
1073
1267
  * @returns
1074
1268
  */
1075
1269
  static assistedMovementIsRouteLoaded(route: string | null): boolean {
1076
- return inv<boolean>('0x60F9A4393A21F741', route, rai());
1270
+ return !!inv<boolean>('0x60F9A4393A21F741', route, rai());
1077
1271
  }
1078
1272
 
1079
1273
  /**
@@ -1224,8 +1418,8 @@ export class Task {
1224
1418
  * @param p1
1225
1419
  * @returns
1226
1420
  */
1227
- static isTeamCarriableEntity(p0: any, p1: any): any {
1228
- return inv<number>('0x559A6F8C5133B4EE', p0, p1);
1421
+ static isTeamCarriableEntity(p0: any, p1: any): boolean {
1422
+ return !!inv<boolean>('0x559A6F8C5133B4EE', p0, p1, rai());
1229
1423
  }
1230
1424
 
1231
1425
  /**
@@ -1233,7 +1427,7 @@ export class Task {
1233
1427
  * @returns
1234
1428
  */
1235
1429
  static isMoveBlendRatioWalking(moveBlendRatio: number): boolean {
1236
- return inv<boolean>('0xF133BBBE91E1691F', f(moveBlendRatio), rai());
1430
+ return !!inv<boolean>('0xF133BBBE91E1691F', f(moveBlendRatio), rai());
1237
1431
  }
1238
1432
 
1239
1433
  /**
@@ -1590,7 +1784,7 @@ export class Task {
1590
1784
  * @returns
1591
1785
  */
1592
1786
  static doesScenarioExistInArea(pos: Vector3, radius: number, p4: boolean, p5: any, p6: boolean): boolean {
1593
- return inv<boolean>('0x5A59271FFADD33C1', f(pos.x), f(pos.y), f(pos.z), f(radius), p4, p5, p6, rai());
1787
+ return !!inv<boolean>('0x5A59271FFADD33C1', f(pos.x), f(pos.y), f(pos.z), f(radius), p4, p5, p6, rai());
1594
1788
  }
1595
1789
 
1596
1790
  /**
@@ -1689,7 +1883,7 @@ export class Task {
1689
1883
  * @returns
1690
1884
  */
1691
1885
  static isMoveBlendRatioRunning(moveBlendRatio: number): boolean {
1692
- return inv<boolean>('0xD4D8636C0199A939', f(moveBlendRatio), rai());
1886
+ return !!inv<boolean>('0xD4D8636C0199A939', f(moveBlendRatio), rai());
1693
1887
  }
1694
1888
 
1695
1889
  /**
@@ -1751,7 +1945,7 @@ export class Task {
1751
1945
  * @returns
1752
1946
  */
1753
1947
  static isScenarioGroupEnabledHash(scenarioGroup: string | number): boolean {
1754
- return inv<boolean>('0xDCC374913DE6AAA6', _h(scenarioGroup), rai());
1948
+ return !!inv<boolean>('0xDCC374913DE6AAA6', _h(scenarioGroup), rai());
1755
1949
  }
1756
1950
 
1757
1951
  /**
@@ -1775,7 +1969,7 @@ export class Task {
1775
1969
  * @returns
1776
1970
  */
1777
1971
  static isMoveBlendRatioStill(moveBlendRatio: number): boolean {
1778
- return inv<boolean>('0x349CE7B56DAFD95C', f(moveBlendRatio), rai());
1972
+ return !!inv<boolean>('0x349CE7B56DAFD95C', f(moveBlendRatio), rai());
1779
1973
  }
1780
1974
 
1781
1975
  /**
@@ -2005,197 +2199,53 @@ export class Task {
2005
2199
  }
2006
2200
 
2007
2201
  /**
2008
- * @param p0
2009
- * @param p1
2010
- * @param p2
2011
- * @param p3
2012
- * @param p4
2013
- * @param p5
2014
- * @param p6
2015
- * @param p7
2016
- * @param p8
2017
- * @param p9
2018
- */
2019
- static fleePedVia(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void {
2020
- inv<void>('0x5802E0F910E4CF1D', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9);
2021
- }
2022
-
2023
- /**
2024
- * @param p0
2025
- * @param p1
2026
- */
2027
- static N_0x23767D80C7EED7C6(p0: any, p1: any): void {
2028
- inv<void>('0x23767D80C7EED7C6', p0, p1);
2029
- }
2030
-
2031
- /**
2032
- * Returns true while a hat is being picked up
2033
- * _IS_A* - _IS_D*
2034
- *
2035
- * @param hatObject
2036
- * @returns
2037
- */
2038
- static isHatBeingPickedUp(hatObject: Prop): any {
2039
- return inv<number>('0x11CD066F54DA0133', hatObject.handle);
2040
- }
2041
-
2042
- /**
2043
- * @param moveBlendRatio
2044
- * @returns
2045
- */
2046
- static isMoveBlendRatioSprinting(moveBlendRatio: number): boolean {
2047
- return inv<boolean>('0x24A2AD74FA9814E2', f(moveBlendRatio), rai());
2048
- }
2049
-
2050
- /**
2051
- * @param p0
2052
- * @returns
2053
- */
2054
- static vehicleWaypointPlaybackGetIsPaused(p0: any): any {
2055
- return inv<number>('0x4D6D30AB18B0B089', p0);
2056
- }
2057
-
2058
- /**
2059
- * @param p0
2060
- * @param item
2061
- */
2062
- static N_0xA6A76D666A281F2D(p0: any, item: string | number): void {
2063
- inv<void>('0xA6A76D666A281F2D', p0, _h(item));
2064
- }
2065
-
2066
- /**
2067
- * @param p0
2068
- * @param p1
2069
- */
2070
- static N_0x1ECF56C040FD839C(p0: any, p1: any): void {
2071
- inv<void>('0x1ECF56C040FD839C', p0, p1);
2072
- }
2073
-
2074
- /**
2075
- * @param p0
2076
- * @returns
2077
- */
2078
- static N_0xEB67D4E056C85A81(p0: any): any {
2079
- return inv<number>('0xEB67D4E056C85A81', p0);
2080
- }
2081
-
2082
- static createPatrolRoute(): void {
2083
- inv<void>('0xAF8A443CCC8018DC');
2084
- }
2085
-
2086
- /**
2087
- * @param p0
2088
- * @returns
2202
+ * @param scenario
2203
+ * @param radius
2089
2204
  */
2090
- static N_0xF97F462779B31786(p0: any): any {
2091
- return inv<number>('0xF97F462779B31786', p0);
2205
+ static setScenarioPointRadius(scenario: number, radius: number): void {
2206
+ inv<void>('0xC47D9080A9A8856A', scenario, f(radius));
2092
2207
  }
2093
2208
 
2094
2209
  /**
2095
- * *SET_SCENARIO_POINT**
2210
+ * Checks whether a specified scenario is currently being used (actively played) by any entity (player or ped).
2096
2211
  *
2097
- * @param p0
2098
- * @param p1
2212
+ * @param scenarioHash
2213
+ * @returns Returns `true` if the scenario hash is in use, `false` otherwise.
2099
2214
  */
2100
- static N_0xADC45010BC17AF0E(p0: any, p1: any): void {
2101
- inv<void>('0xADC45010BC17AF0E', p0, p1);
2215
+ static isScenarioInUse(scenarioHash: string | number): boolean {
2216
+ return !!inv<boolean>('0x1ACBC313966C21F3', _h(scenarioHash), rai());
2102
2217
  }
2103
2218
 
2104
2219
  /**
2105
2220
  * @param p0
2106
2221
  */
2107
- static N_0x7FB78B2199C10E92(p0: any): void {
2108
- inv<void>('0x7FB78B2199C10E92', p0);
2109
- }
2110
-
2111
- /**
2112
- * @param scenarioGroup
2113
- * @returns
2114
- */
2115
- static doesScenarioGroupExist(scenarioGroup: string | null): boolean {
2116
- return inv<boolean>('0xF9034C136C9E00D3', scenarioGroup, rai());
2117
- }
2118
-
2119
- /**
2120
- * Note: scenariosInRadius is an array, and its size and values should be aligned to 8 bytes.
2121
- *
2122
- * @param pos
2123
- * @param radius
2124
- * @param size
2125
- * @returns scenariosInRadius
2126
- */
2127
- static getScenarioPointsInArea(pos: Vector3, radius: number, size: number): [number, number] {
2128
- const result = inv<[number, number]>('0x345EC3B7EBDE1CB5', f(pos.x), f(pos.y), f(pos.z), f(radius), pvi(), size, rai());
2129
- return [result[0], result[1]];
2222
+ static N_0x358A1A751B335A11(p0: any): void {
2223
+ inv<void>('0x358A1A751B335A11', p0);
2130
2224
  }
2131
2225
 
2132
2226
  /**
2133
- * Adds a new point to the current point route. Call TASK_FLUSH_ROUTE before the first call to this. Call TASK_FOLLOW_POINT_ROUTE to make the Ped go the route. A maximum of 8 points can be added.
2227
+ * list of carriable configs https://gist.github.com/WesternGamer/95a1f8daf02520cad2bf96af6d957e70
2134
2228
  *
2135
- * @param pos
2136
- */
2137
- static extendRoute(pos: Vector3): void {
2138
- inv<void>('0x1E7889778264843A', f(pos.x), f(pos.y), f(pos.z));
2139
- }
2140
-
2141
- /**
2142
- * @param p0
2229
+ * @param hash
2143
2230
  * @returns
2144
2231
  */
2145
- static N_0x11C7CE1AE38911B5(p0: any): any {
2146
- return inv<number>('0x11C7CE1AE38911B5', p0);
2147
- }
2148
-
2149
- static N_0xF718931A82EEB898(): void {
2150
- inv<void>('0xF718931A82EEB898');
2151
- }
2152
-
2153
- /**
2154
- * @param p0
2155
- * @param p1
2156
- * @param p2
2157
- * @param p3
2158
- */
2159
- static N_0xCE4E669400E5F8AA(p0: any, p1: any, p2: any, p3: any): void {
2160
- inv<void>('0xCE4E669400E5F8AA', p0, p1, p2, p3);
2232
+ static hasCarriableConfigHashLoaded(hash: string | number): any {
2233
+ return inv<number>('0xB8F52A3F84A7CC59', _h(hash));
2161
2234
  }
2162
2235
 
2163
2236
  /**
2164
2237
  * @param p0
2165
2238
  * @param p1
2166
- * @returns
2167
2239
  */
2168
- static N_0x90703A8F75EE4ABD(p0: any, p1: any): any {
2169
- return inv<number>('0x90703A8F75EE4ABD', p0, p1);
2170
- }
2171
-
2172
- /**
2173
- * @param object
2174
- */
2175
- static makeObjectNotCarriable(object: Prop): void {
2176
- inv<void>('0x67BFCED22909834D', object.handle);
2177
- }
2178
-
2179
- /**
2180
- * @param p0
2181
- */
2182
- static N_0xB2D15D3551FE4FAE(p0: any): void {
2183
- inv<void>('0xB2D15D3551FE4FAE', p0);
2240
+ static N_0xE9225354FB7437A7(p0: any, p1: any): void {
2241
+ inv<void>('0xE9225354FB7437A7', p0, p1);
2184
2242
  }
2185
2243
 
2186
2244
  /**
2187
2245
  * @param p0
2188
- * @param p1
2189
2246
  */
2190
- static N_0x8F8C84363810691A(p0: any, p1: any): void {
2191
- inv<void>('0x8F8C84363810691A', p0, p1);
2192
- }
2193
-
2194
- /**
2195
- * @param coverpoint
2196
- */
2197
- static removeCoverPoint(coverpoint: number): void {
2198
- inv<void>('0xAE287C923D891715', coverpoint);
2247
+ static N_0x1A7D63CB1B0BB223(p0: any): void {
2248
+ inv<void>('0x1A7D63CB1B0BB223', p0);
2199
2249
  }
2200
2250
 
2201
2251
  /**
@@ -2237,54 +2287,4 @@ export class Task {
2237
2287
  inv<void>('0x651F0530083C0E5A', p0, p1);
2238
2288
  }
2239
2289
 
2240
- /**
2241
- * @param scenario
2242
- * @param radius
2243
- */
2244
- static setScenarioPointRadius(scenario: number, radius: number): void {
2245
- inv<void>('0xC47D9080A9A8856A', scenario, f(radius));
2246
- }
2247
-
2248
- /**
2249
- * Checks whether a specified scenario is currently being used (actively played) by any entity (player or ped).
2250
- *
2251
- * @param scenarioHash
2252
- * @returns Returns `true` if the scenario hash is in use, `false` otherwise.
2253
- */
2254
- static isScenarioInUse(scenarioHash: string | number): boolean {
2255
- return inv<boolean>('0x1ACBC313966C21F3', _h(scenarioHash), rai());
2256
- }
2257
-
2258
- /**
2259
- * @param p0
2260
- */
2261
- static N_0x358A1A751B335A11(p0: any): void {
2262
- inv<void>('0x358A1A751B335A11', p0);
2263
- }
2264
-
2265
- /**
2266
- * list of carriable configs https://gist.github.com/WesternGamer/95a1f8daf02520cad2bf96af6d957e70
2267
- *
2268
- * @param hash
2269
- * @returns
2270
- */
2271
- static hasCarriableConfigHashLoaded(hash: string | number): any {
2272
- return inv<number>('0xB8F52A3F84A7CC59', _h(hash));
2273
- }
2274
-
2275
- /**
2276
- * @param p0
2277
- * @param p1
2278
- */
2279
- static N_0xE9225354FB7437A7(p0: any, p1: any): void {
2280
- inv<void>('0xE9225354FB7437A7', p0, p1);
2281
- }
2282
-
2283
- /**
2284
- * @param p0
2285
- */
2286
- static N_0x1A7D63CB1B0BB223(p0: any): void {
2287
- inv<void>('0x1A7D63CB1B0BB223', p0);
2288
- }
2289
-
2290
2290
  }