@nativewrappers/redm-codegen 0.0.3 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (313) hide show
  1. package/dist/classes/AnimScene.d.ts +135 -135
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +208 -208
  4. package/dist/classes/BaseModel.d.ts +21 -21
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +33 -33
  7. package/dist/classes/BaseTask.d.ts +23 -23
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +27 -27
  10. package/dist/classes/Cam.d.ts +98 -98
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +134 -134
  13. package/dist/classes/Entity.d.ts +385 -380
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +498 -489
  16. package/dist/classes/Interior.d.ts +5 -5
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +8 -8
  19. package/dist/classes/ItemSet.d.ts +2 -2
  20. package/dist/classes/ItemSet.d.ts.map +1 -1
  21. package/dist/classes/ItemSet.js +3 -3
  22. package/dist/classes/Ped.d.ts +336 -336
  23. package/dist/classes/Ped.d.ts.map +1 -1
  24. package/dist/classes/Ped.js +495 -495
  25. package/dist/classes/PedModel.d.ts +1 -1
  26. package/dist/classes/PedModel.d.ts.map +1 -1
  27. package/dist/classes/PedModel.js +2 -2
  28. package/dist/classes/PedTask.d.ts +255 -255
  29. package/dist/classes/PedTask.d.ts.map +1 -1
  30. package/dist/classes/PedTask.js +345 -345
  31. package/dist/classes/PersChar.d.ts +13 -13
  32. package/dist/classes/PersChar.d.ts.map +1 -1
  33. package/dist/classes/PersChar.js +29 -29
  34. package/dist/classes/Pickup.d.ts +8 -8
  35. package/dist/classes/Pickup.d.ts.map +1 -1
  36. package/dist/classes/Pickup.js +15 -15
  37. package/dist/classes/Player.d.ts +713 -709
  38. package/dist/classes/Player.d.ts.map +1 -1
  39. package/dist/classes/Player.js +979 -973
  40. package/dist/classes/Prop.d.ts +115 -115
  41. package/dist/classes/Prop.d.ts.map +1 -1
  42. package/dist/classes/Prop.js +160 -160
  43. package/dist/classes/PropSet.d.ts +5 -5
  44. package/dist/classes/PropSet.d.ts.map +1 -1
  45. package/dist/classes/PropSet.js +6 -6
  46. package/dist/classes/Vehicle.d.ts +122 -122
  47. package/dist/classes/Vehicle.d.ts.map +1 -1
  48. package/dist/classes/Vehicle.js +147 -147
  49. package/dist/classes/VehicleModel.d.ts +1 -1
  50. package/dist/classes/VehicleModel.d.ts.map +1 -1
  51. package/dist/classes/VehicleModel.js +2 -2
  52. package/dist/classes/VehicleTask.d.ts +9 -9
  53. package/dist/classes/VehicleTask.d.ts.map +1 -1
  54. package/dist/classes/VehicleTask.js +12 -12
  55. package/dist/classes/Volume.d.ts +56 -56
  56. package/dist/classes/Volume.d.ts.map +1 -1
  57. package/dist/classes/Volume.js +84 -84
  58. package/dist/classes/Weapon.d.ts +354 -354
  59. package/dist/classes/Weapon.d.ts.map +1 -1
  60. package/dist/classes/Weapon.js +464 -464
  61. package/dist/namespaces/Aicoverpoint.d.ts +23 -23
  62. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
  63. package/dist/namespaces/Aicoverpoint.js +35 -35
  64. package/dist/namespaces/Aitransport.d.ts +78 -78
  65. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  66. package/dist/namespaces/Aitransport.js +95 -95
  67. package/dist/namespaces/Animscene.d.ts +49 -49
  68. package/dist/namespaces/Animscene.d.ts.map +1 -1
  69. package/dist/namespaces/Animscene.js +67 -67
  70. package/dist/namespaces/Audio.d.ts +447 -447
  71. package/dist/namespaces/Audio.d.ts.map +1 -1
  72. package/dist/namespaces/Audio.js +635 -635
  73. package/dist/namespaces/CamStatics.d.ts +441 -441
  74. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  75. package/dist/namespaces/CamStatics.js +675 -675
  76. package/dist/namespaces/Collection.d.ts +6 -6
  77. package/dist/namespaces/Collection.d.ts.map +1 -1
  78. package/dist/namespaces/Collection.js +11 -11
  79. package/dist/namespaces/Companion.d.ts +22 -22
  80. package/dist/namespaces/Companion.d.ts.map +1 -1
  81. package/dist/namespaces/Companion.js +30 -30
  82. package/dist/namespaces/Compapp.js +1 -1
  83. package/dist/namespaces/Compendium.d.ts +82 -82
  84. package/dist/namespaces/Compendium.d.ts.map +1 -1
  85. package/dist/namespaces/Compendium.js +115 -115
  86. package/dist/namespaces/Crashlog.js +9 -9
  87. package/dist/namespaces/Crew.js +4 -4
  88. package/dist/namespaces/Databinding.d.ts +164 -164
  89. package/dist/namespaces/Databinding.d.ts.map +1 -1
  90. package/dist/namespaces/Databinding.js +232 -232
  91. package/dist/namespaces/Datafile.js +4 -4
  92. package/dist/namespaces/Decorator.d.ts +19 -19
  93. package/dist/namespaces/Decorator.d.ts.map +1 -1
  94. package/dist/namespaces/Decorator.js +34 -34
  95. package/dist/namespaces/Dlc.d.ts +5 -5
  96. package/dist/namespaces/Dlc.d.ts.map +1 -1
  97. package/dist/namespaces/Dlc.js +9 -9
  98. package/dist/namespaces/EntityStatics.d.ts +119 -119
  99. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  100. package/dist/namespaces/EntityStatics.js +164 -164
  101. package/dist/namespaces/Event.js +4 -4
  102. package/dist/namespaces/Fire.d.ts +89 -89
  103. package/dist/namespaces/Fire.d.ts.map +1 -1
  104. package/dist/namespaces/Fire.js +115 -115
  105. package/dist/namespaces/Flock.js +2 -2
  106. package/dist/namespaces/Gang.js +2 -2
  107. package/dist/namespaces/GoogleAnalytics.js +2 -2
  108. package/dist/namespaces/Graphics.d.ts +375 -375
  109. package/dist/namespaces/Graphics.d.ts.map +1 -1
  110. package/dist/namespaces/Graphics.js +569 -569
  111. package/dist/namespaces/Hud.d.ts +507 -507
  112. package/dist/namespaces/Hud.d.ts.map +1 -1
  113. package/dist/namespaces/Hud.js +706 -706
  114. package/dist/namespaces/Ik.js +1 -1
  115. package/dist/namespaces/Interaction.js +3 -3
  116. package/dist/namespaces/InteriorStatics.js +2 -2
  117. package/dist/namespaces/Inventory.d.ts +159 -159
  118. package/dist/namespaces/Inventory.d.ts.map +1 -1
  119. package/dist/namespaces/Inventory.js +214 -214
  120. package/dist/namespaces/Itemdatabase.d.ts +5 -5
  121. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  122. package/dist/namespaces/Itemdatabase.js +10 -10
  123. package/dist/namespaces/Itemset.js +2 -2
  124. package/dist/namespaces/Law.d.ts +1 -1
  125. package/dist/namespaces/Law.d.ts.map +1 -1
  126. package/dist/namespaces/Law.js +19 -19
  127. package/dist/namespaces/Localization.js +1 -1
  128. package/dist/namespaces/Map.d.ts +173 -173
  129. package/dist/namespaces/Map.d.ts.map +1 -1
  130. package/dist/namespaces/Map.js +240 -240
  131. package/dist/namespaces/Minigame.d.ts +17 -17
  132. package/dist/namespaces/Minigame.d.ts.map +1 -1
  133. package/dist/namespaces/Minigame.js +25 -25
  134. package/dist/namespaces/Misc.d.ts +3 -3
  135. package/dist/namespaces/Misc.d.ts.map +1 -1
  136. package/dist/namespaces/Misc.js +35 -35
  137. package/dist/namespaces/Missiondata.d.ts +15 -15
  138. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  139. package/dist/namespaces/Missiondata.js +24 -24
  140. package/dist/namespaces/Money.js +3 -3
  141. package/dist/namespaces/Netshopping.d.ts +58 -58
  142. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  143. package/dist/namespaces/Netshopping.js +89 -89
  144. package/dist/namespaces/Network.d.ts +694 -694
  145. package/dist/namespaces/Network.d.ts.map +1 -1
  146. package/dist/namespaces/Network.js +1129 -1129
  147. package/dist/namespaces/Object.d.ts +142 -142
  148. package/dist/namespaces/Object.d.ts.map +1 -1
  149. package/dist/namespaces/Object.js +195 -195
  150. package/dist/namespaces/Pad.d.ts +101 -101
  151. package/dist/namespaces/Pad.d.ts.map +1 -1
  152. package/dist/namespaces/Pad.js +142 -142
  153. package/dist/namespaces/Pathfind.js +10 -10
  154. package/dist/namespaces/PedStatics.d.ts +20 -20
  155. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  156. package/dist/namespaces/PedStatics.js +36 -36
  157. package/dist/namespaces/Perschar.d.ts +49 -49
  158. package/dist/namespaces/Perschar.d.ts.map +1 -1
  159. package/dist/namespaces/Perschar.js +76 -76
  160. package/dist/namespaces/Physics.d.ts +89 -89
  161. package/dist/namespaces/Physics.d.ts.map +1 -1
  162. package/dist/namespaces/Physics.js +125 -125
  163. package/dist/namespaces/PlayerStatics.d.ts +139 -139
  164. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  165. package/dist/namespaces/PlayerStatics.js +200 -200
  166. package/dist/namespaces/Population.d.ts +75 -75
  167. package/dist/namespaces/Population.d.ts.map +1 -1
  168. package/dist/namespaces/Population.js +101 -101
  169. package/dist/namespaces/Posse.d.ts +54 -54
  170. package/dist/namespaces/Posse.d.ts.map +1 -1
  171. package/dist/namespaces/Posse.js +86 -86
  172. package/dist/namespaces/Replay.d.ts +1 -1
  173. package/dist/namespaces/Replay.d.ts.map +1 -1
  174. package/dist/namespaces/Replay.js +2 -2
  175. package/dist/namespaces/Scripts.d.ts +1 -1
  176. package/dist/namespaces/Scripts.d.ts.map +1 -1
  177. package/dist/namespaces/Scripts.js +12 -12
  178. package/dist/namespaces/Socialclub.js +8 -8
  179. package/dist/namespaces/Socialclubfeed.js +1 -1
  180. package/dist/namespaces/Spactionproxy.js +4 -4
  181. package/dist/namespaces/Stats.d.ts +197 -197
  182. package/dist/namespaces/Stats.d.ts.map +1 -1
  183. package/dist/namespaces/Stats.js +285 -285
  184. package/dist/namespaces/Streaming.d.ts +46 -46
  185. package/dist/namespaces/Streaming.d.ts.map +1 -1
  186. package/dist/namespaces/Streaming.js +79 -79
  187. package/dist/namespaces/Task.d.ts +138 -138
  188. package/dist/namespaces/Task.d.ts.map +1 -1
  189. package/dist/namespaces/Task.js +204 -204
  190. package/dist/namespaces/Telemetry.d.ts +212 -212
  191. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  192. package/dist/namespaces/Telemetry.js +308 -308
  193. package/dist/namespaces/Txd.js +1 -1
  194. package/dist/namespaces/Uiapps.d.ts +25 -25
  195. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  196. package/dist/namespaces/Uiapps.js +36 -36
  197. package/dist/namespaces/Uievents.js +1 -1
  198. package/dist/namespaces/Uifeed.d.ts +15 -15
  199. package/dist/namespaces/Uifeed.d.ts.map +1 -1
  200. package/dist/namespaces/Uifeed.js +25 -25
  201. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  202. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  203. package/dist/namespaces/Uistickyfeed.js +21 -21
  204. package/dist/namespaces/Unlock.js +5 -5
  205. package/dist/namespaces/VehicleStatics.js +12 -12
  206. package/dist/namespaces/Voice.d.ts +38 -38
  207. package/dist/namespaces/Voice.d.ts.map +1 -1
  208. package/dist/namespaces/Voice.js +61 -61
  209. package/dist/namespaces/VolumeStatics.d.ts +161 -161
  210. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  211. package/dist/namespaces/VolumeStatics.js +217 -217
  212. package/dist/namespaces/Water.d.ts +27 -27
  213. package/dist/namespaces/Water.d.ts.map +1 -1
  214. package/dist/namespaces/Water.js +41 -41
  215. package/dist/namespaces/WeaponStatics.d.ts +274 -274
  216. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  217. package/dist/namespaces/WeaponStatics.js +390 -390
  218. package/dist/namespaces/Zone.d.ts +7 -7
  219. package/dist/namespaces/Zone.d.ts.map +1 -1
  220. package/dist/namespaces/Zone.js +9 -9
  221. package/dist/types/NativeAliases.d.ts +3 -1
  222. package/dist/types/NativeAliases.d.ts.map +1 -1
  223. package/dist/types/NativeAliases.js +3 -1
  224. package/package.json +1 -1
  225. package/src/classes/AnimScene.ts +227 -227
  226. package/src/classes/BaseModel.ts +36 -36
  227. package/src/classes/BaseTask.ts +29 -29
  228. package/src/classes/Cam.ts +143 -143
  229. package/src/classes/Entity.ts +517 -506
  230. package/src/classes/Interior.ts +8 -8
  231. package/src/classes/ItemSet.ts +3 -3
  232. package/src/classes/Ped.ts +512 -512
  233. package/src/classes/PedModel.ts +2 -2
  234. package/src/classes/PedTask.ts +429 -429
  235. package/src/classes/PersChar.ts +35 -35
  236. package/src/classes/Pickup.ts +16 -16
  237. package/src/classes/Player.ts +995 -988
  238. package/src/classes/Prop.ts +177 -177
  239. package/src/classes/PropSet.ts +6 -6
  240. package/src/classes/Vehicle.ts +147 -147
  241. package/src/classes/VehicleModel.ts +2 -2
  242. package/src/classes/VehicleTask.ts +13 -13
  243. package/src/classes/Volume.ts +91 -91
  244. package/src/classes/Weapon.ts +489 -489
  245. package/src/namespaces/Aicoverpoint.ts +40 -40
  246. package/src/namespaces/Aitransport.ts +104 -104
  247. package/src/namespaces/Animscene.ts +74 -74
  248. package/src/namespaces/Audio.ts +647 -647
  249. package/src/namespaces/CamStatics.ts +768 -768
  250. package/src/namespaces/Collection.ts +12 -12
  251. package/src/namespaces/Companion.ts +34 -34
  252. package/src/namespaces/Compapp.ts +1 -1
  253. package/src/namespaces/Compendium.ts +120 -120
  254. package/src/namespaces/Crashlog.ts +9 -9
  255. package/src/namespaces/Crew.ts +4 -4
  256. package/src/namespaces/Databinding.ts +249 -249
  257. package/src/namespaces/Datafile.ts +4 -4
  258. package/src/namespaces/Decorator.ts +37 -37
  259. package/src/namespaces/Dlc.ts +9 -9
  260. package/src/namespaces/EntityStatics.ts +172 -172
  261. package/src/namespaces/Event.ts +4 -4
  262. package/src/namespaces/Fire.ts +127 -127
  263. package/src/namespaces/Flock.ts +2 -2
  264. package/src/namespaces/Gang.ts +2 -2
  265. package/src/namespaces/GoogleAnalytics.ts +2 -2
  266. package/src/namespaces/Graphics.ts +583 -583
  267. package/src/namespaces/Hud.ts +741 -741
  268. package/src/namespaces/Ik.ts +1 -1
  269. package/src/namespaces/Interaction.ts +3 -3
  270. package/src/namespaces/InteriorStatics.ts +2 -2
  271. package/src/namespaces/Inventory.ts +236 -236
  272. package/src/namespaces/Itemdatabase.ts +11 -11
  273. package/src/namespaces/Itemset.ts +2 -2
  274. package/src/namespaces/Law.ts +20 -20
  275. package/src/namespaces/Localization.ts +1 -1
  276. package/src/namespaces/Map.ts +256 -256
  277. package/src/namespaces/Minigame.ts +29 -29
  278. package/src/namespaces/Misc.ts +38 -38
  279. package/src/namespaces/Missiondata.ts +28 -28
  280. package/src/namespaces/Money.ts +3 -3
  281. package/src/namespaces/Netshopping.ts +99 -99
  282. package/src/namespaces/Network.ts +1165 -1165
  283. package/src/namespaces/Object.ts +214 -214
  284. package/src/namespaces/Pad.ts +150 -150
  285. package/src/namespaces/Pathfind.ts +10 -10
  286. package/src/namespaces/PedStatics.ts +42 -42
  287. package/src/namespaces/Perschar.ts +78 -78
  288. package/src/namespaces/Physics.ts +141 -141
  289. package/src/namespaces/PlayerStatics.ts +228 -228
  290. package/src/namespaces/Population.ts +114 -114
  291. package/src/namespaces/Posse.ts +87 -87
  292. package/src/namespaces/Replay.ts +3 -3
  293. package/src/namespaces/Scripts.ts +13 -13
  294. package/src/namespaces/Socialclub.ts +8 -8
  295. package/src/namespaces/Socialclubfeed.ts +1 -1
  296. package/src/namespaces/Spactionproxy.ts +4 -4
  297. package/src/namespaces/Stats.ts +293 -293
  298. package/src/namespaces/Streaming.ts +93 -93
  299. package/src/namespaces/Task.ts +228 -228
  300. package/src/namespaces/Telemetry.ts +322 -322
  301. package/src/namespaces/Txd.ts +1 -1
  302. package/src/namespaces/Uiapps.ts +43 -43
  303. package/src/namespaces/Uievents.ts +1 -1
  304. package/src/namespaces/Uifeed.ts +28 -28
  305. package/src/namespaces/Uistickyfeed.ts +23 -23
  306. package/src/namespaces/Unlock.ts +5 -5
  307. package/src/namespaces/VehicleStatics.ts +12 -12
  308. package/src/namespaces/Voice.ts +70 -70
  309. package/src/namespaces/VolumeStatics.ts +222 -222
  310. package/src/namespaces/Water.ts +47 -47
  311. package/src/namespaces/WeaponStatics.ts +402 -402
  312. package/src/namespaces/Zone.ts +10 -10
  313. package/src/types/NativeAliases.ts +6 -1
@@ -45,7 +45,7 @@ export class PlayerStatics {
45
45
  * @returns
46
46
  */
47
47
  static N_0x57028FD99886F6F9(): boolean {
48
- return inv<boolean>('0x57028FD99886F6F9', rai());
48
+ return !!inv<boolean>('0x57028FD99886F6F9', rai());
49
49
  }
50
50
 
51
51
  /**
@@ -57,6 +57,229 @@ export class PlayerStatics {
57
57
  inv<void>('0x5C2E5E3CAEEB1F58', p0, p1, p2);
58
58
  }
59
59
 
60
+ /**
61
+ * @param p0
62
+ * @param p1
63
+ */
64
+ static N_0x67659A8F248E0141(p0: any, p1: any): void {
65
+ inv<void>('0x67659A8F248E0141', p0, p1);
66
+ }
67
+
68
+ /**
69
+ * @param p0
70
+ * @param p1
71
+ * @returns
72
+ */
73
+ static N_0xE50A67C33514A390(p0: any, p1: any): any {
74
+ return inv<number>('0xE50A67C33514A390', p0, p1);
75
+ }
76
+
77
+ /**
78
+ * @param p0
79
+ * @returns
80
+ */
81
+ static N_0x6C54E69516CC56BD(p0: any): any {
82
+ return inv<number>('0x6C54E69516CC56BD', p0);
83
+ }
84
+
85
+ /**
86
+ * Enable/disable a color on the entity in eagle eye mode.
87
+ *
88
+ * @param entity
89
+ * @param enable
90
+ */
91
+ static eagleEyeSetRegisteredEntityGlow(entity: Entity, enable: boolean): void {
92
+ inv<void>('0xBC02B3D151D3859F', entity.handle, enable);
93
+ }
94
+
95
+ /**
96
+ * @param toggle
97
+ */
98
+ static forceRestScenario(toggle: boolean): void {
99
+ inv<void>('0xE5A3DD2FF84E1A4B', toggle);
100
+ }
101
+
102
+ /**
103
+ * @param ped
104
+ * @returns
105
+ */
106
+ static getTargetCharacterNameForLocalPlayer(ped: Ped): number {
107
+ return (inv<number>('0x36E3D8B5A6552FE8', ped.handle, rai())) & 0xFFFFFFFF;
108
+ }
109
+
110
+ /**
111
+ * @returns
112
+ */
113
+ static getCauseOfMostRecentForceCleanup(): number {
114
+ return inv<number>('0x84E8E29EBD4A46D2', rai());
115
+ }
116
+
117
+ /**
118
+ * @param p0
119
+ * @param p1
120
+ */
121
+ static N_0xC71D07C96946E263(p0: any, p1: any): void {
122
+ inv<void>('0xC71D07C96946E263', p0, p1);
123
+ }
124
+
125
+ /**
126
+ * @param p0
127
+ * @param p1
128
+ */
129
+ static N_0x9044835BE9D9DBFE(p0: any, p1: any): void {
130
+ inv<void>('0x9044835BE9D9DBFE', p0, p1);
131
+ }
132
+
133
+ /**
134
+ * @param ped
135
+ * @returns
136
+ */
137
+ static getTargetCharacterNameScriptOverrideHash(ped: Ped): number {
138
+ return (inv<number>('0x0335106F3ACABBED', ped.handle, rai())) & 0xFFFFFFFF;
139
+ }
140
+
141
+ /**
142
+ * This returns YOUR 'identity' as a Player type. Always returns 0 in story mode.
143
+ *
144
+ * @returns
145
+ */
146
+ static id(): Player | null {
147
+ return createFromHandle<Player>('Player', inv<number>('0x217E9DC48139933D', rai()));
148
+ }
149
+
150
+ /**
151
+ * Simply returns whatever is passed to it (Regardless of whether the handle is valid or not).
152
+ *
153
+ * @param value
154
+ * @returns
155
+ */
156
+ static intToPlayerindex(value: number): Player | null {
157
+ return createFromHandle<Player>('Player', inv<number>('0x748B3A65C2604C33', value, rai()));
158
+ }
159
+
160
+ /**
161
+ * @param disabled
162
+ */
163
+ static setMountPromptDisabled(disabled: boolean): void {
164
+ inv<void>('0x5B9813ECF7633FE8', disabled);
165
+ }
166
+
167
+ /**
168
+ * @param id
169
+ * @param cleanupFlags
170
+ */
171
+ static forceCleanupForThreadWithThisId(id: number, cleanupFlags: number): void {
172
+ inv<void>('0xF4C9512A2F0A3031', id, cleanupFlags);
173
+ }
174
+
175
+ /**
176
+ * @param p0
177
+ * @param p1
178
+ */
179
+ static N_0x694FFA4308060CD1(p0: any, p1: any): void {
180
+ inv<void>('0x694FFA4308060CD1', p0, p1);
181
+ }
182
+
183
+ /**
184
+ * @param p0
185
+ * @param p1
186
+ */
187
+ static N_0x3C4AE8506638C7E2(p0: any, p1: any): void {
188
+ inv<void>('0x3C4AE8506638C7E2', p0, p1);
189
+ }
190
+
191
+ /**
192
+ * @param p0
193
+ * @param p1
194
+ */
195
+ static N_0x08E22898A6AF4905(p0: any, p1: any): void {
196
+ inv<void>('0x08E22898A6AF4905', p0, p1);
197
+ }
198
+
199
+ /**
200
+ * @param p0
201
+ * @param p1
202
+ */
203
+ static N_0x929DDD5538F3DF1F(p0: any, p1: any): void {
204
+ inv<void>('0x929DDD5538F3DF1F', p0, p1);
205
+ }
206
+
207
+ static resetLawResponseDelayOverride(): void {
208
+ inv<void>('0x5CE5CACC01D0F985');
209
+ }
210
+
211
+ /**
212
+ * Simply returns whatever is passed to it (Regardless of whether the handle is valid or not).
213
+ *
214
+ * @param value
215
+ * @returns
216
+ */
217
+ static intToParticipantindex(value: number): number {
218
+ return inv<number>('0x58FF971FC8F2702C', value, rai());
219
+ }
220
+
221
+ /**
222
+ * @param location
223
+ */
224
+ static N_0x14E57F88BA0A07FC(location: string | number): void {
225
+ inv<void>('0x14E57F88BA0A07FC', _h(location));
226
+ }
227
+
228
+ /**
229
+ * @param p0
230
+ * @returns
231
+ */
232
+ static N_0x21091B4BEB6376EE(p0: any): any {
233
+ return inv<number>('0x21091B4BEB6376EE', p0);
234
+ }
235
+
236
+ /**
237
+ * @param p0
238
+ */
239
+ static N_0x107F2A66E1C4C83A(p0: any): void {
240
+ inv<void>('0x107F2A66E1C4C83A', p0);
241
+ }
242
+
243
+ /**
244
+ * @param mount
245
+ * @returns
246
+ */
247
+ static getPlayerOwnerOfMount(mount: Ped): Player | null {
248
+ return createFromHandle<Player>('Player', inv<number>('0xAD03B03737CE6810', mount.handle, rai()));
249
+ }
250
+
251
+ /**
252
+ * @param p0
253
+ * @param p1
254
+ * @param p2
255
+ */
256
+ static N_0x2BEED53B912537D0(p0: any, p1: any, p2: any): void {
257
+ inv<void>('0x2BEED53B912537D0', p0, p1, p2);
258
+ }
259
+
260
+ /**
261
+ * @param p0
262
+ */
263
+ static N_0x1D256EED194F5B58(p0: any): void {
264
+ inv<void>('0x1D256EED194F5B58', p0);
265
+ }
266
+
267
+ /**
268
+ * @param p0
269
+ * @param p1
270
+ * @param p2
271
+ */
272
+ static N_0xCFB2EED4FCB7BD77(p0: any, p1: any, p2: any): void {
273
+ inv<void>('0xCFB2EED4FCB7BD77', p0, p1, p2);
274
+ }
275
+
276
+ /**
277
+ * @returns
278
+ */
279
+ static isPlayerTeleportActive(): boolean {
280
+ return !!inv<boolean>('0x085EEAEB8783FEB5', rai());
281
+ }
282
+
60
283
  /**
61
284
  * @param p0
62
285
  * @param p1
@@ -411,7 +634,7 @@ export class PlayerStatics {
411
634
  * @returns
412
635
  */
413
636
  static N_0x73EB2EF2E92D23BF(): boolean {
414
- return inv<boolean>('0x73EB2EF2E92D23BF', rai());
637
+ return !!inv<boolean>('0x73EB2EF2E92D23BF', rai());
415
638
  }
416
639
 
417
640
  /**
@@ -442,7 +665,7 @@ export class PlayerStatics {
442
665
  * @returns
443
666
  */
444
667
  static N_0xE1D356F5A66D0FFA(emote: string | number): boolean {
445
- return inv<boolean>('0xE1D356F5A66D0FFA', _h(emote), rai());
668
+ return !!inv<boolean>('0xE1D356F5A66D0FFA', _h(emote), rai());
446
669
  }
447
670
 
448
671
  /**
@@ -586,7 +809,7 @@ export class PlayerStatics {
586
809
  * @returns
587
810
  */
588
811
  static hasForceCleanupOccurred(cleanupFlags: number): boolean {
589
- return inv<boolean>('0xC11469DCA6FC3BB5', cleanupFlags, rai());
812
+ return !!inv<boolean>('0xC11469DCA6FC3BB5', cleanupFlags, rai());
590
813
  }
591
814
 
592
815
  /**
@@ -933,7 +1156,7 @@ export class PlayerStatics {
933
1156
  * @returns
934
1157
  */
935
1158
  static isSystemUiBeingDisplayed(): boolean {
936
- return inv<boolean>('0x908258B6209E71F7', rai());
1159
+ return !!inv<boolean>('0x908258B6209E71F7', rai());
937
1160
  }
938
1161
 
939
1162
  /**
@@ -1080,227 +1303,4 @@ export class PlayerStatics {
1080
1303
  return inv<number>('0xA82964B9D8D6A983', raf());
1081
1304
  }
1082
1305
 
1083
- /**
1084
- * @param p0
1085
- * @returns
1086
- */
1087
- static N_0x6C54E69516CC56BD(p0: any): any {
1088
- return inv<number>('0x6C54E69516CC56BD', p0);
1089
- }
1090
-
1091
- /**
1092
- * Enable/disable a color on the entity in eagle eye mode.
1093
- *
1094
- * @param entity
1095
- * @param enable
1096
- */
1097
- static eagleEyeSetRegisteredEntityGlow(entity: Entity, enable: boolean): void {
1098
- inv<void>('0xBC02B3D151D3859F', entity.handle, enable);
1099
- }
1100
-
1101
- /**
1102
- * @param toggle
1103
- */
1104
- static forceRestScenario(toggle: boolean): void {
1105
- inv<void>('0xE5A3DD2FF84E1A4B', toggle);
1106
- }
1107
-
1108
- /**
1109
- * @param ped
1110
- * @returns
1111
- */
1112
- static getTargetCharacterNameForLocalPlayer(ped: Ped): number {
1113
- return (inv<number>('0x36E3D8B5A6552FE8', ped.handle, rai())) & 0xFFFFFFFF;
1114
- }
1115
-
1116
- /**
1117
- * @returns
1118
- */
1119
- static getCauseOfMostRecentForceCleanup(): number {
1120
- return inv<number>('0x84E8E29EBD4A46D2', rai());
1121
- }
1122
-
1123
- /**
1124
- * @param p0
1125
- * @param p1
1126
- * @param p2
1127
- */
1128
- static N_0xCFB2EED4FCB7BD77(p0: any, p1: any, p2: any): void {
1129
- inv<void>('0xCFB2EED4FCB7BD77', p0, p1, p2);
1130
- }
1131
-
1132
- /**
1133
- * @returns
1134
- */
1135
- static isPlayerTeleportActive(): boolean {
1136
- return inv<boolean>('0x085EEAEB8783FEB5', rai());
1137
- }
1138
-
1139
- /**
1140
- * @param p0
1141
- * @param p1
1142
- */
1143
- static N_0x929DDD5538F3DF1F(p0: any, p1: any): void {
1144
- inv<void>('0x929DDD5538F3DF1F', p0, p1);
1145
- }
1146
-
1147
- static resetLawResponseDelayOverride(): void {
1148
- inv<void>('0x5CE5CACC01D0F985');
1149
- }
1150
-
1151
- /**
1152
- * Simply returns whatever is passed to it (Regardless of whether the handle is valid or not).
1153
- *
1154
- * @param value
1155
- * @returns
1156
- */
1157
- static intToParticipantindex(value: number): number {
1158
- return inv<number>('0x58FF971FC8F2702C', value, rai());
1159
- }
1160
-
1161
- /**
1162
- * @param location
1163
- */
1164
- static N_0x14E57F88BA0A07FC(location: string | number): void {
1165
- inv<void>('0x14E57F88BA0A07FC', _h(location));
1166
- }
1167
-
1168
- /**
1169
- * @param p0
1170
- * @returns
1171
- */
1172
- static N_0x21091B4BEB6376EE(p0: any): any {
1173
- return inv<number>('0x21091B4BEB6376EE', p0);
1174
- }
1175
-
1176
- /**
1177
- * @param p0
1178
- */
1179
- static N_0x107F2A66E1C4C83A(p0: any): void {
1180
- inv<void>('0x107F2A66E1C4C83A', p0);
1181
- }
1182
-
1183
- /**
1184
- * @param mount
1185
- * @returns
1186
- */
1187
- static getPlayerOwnerOfMount(mount: Ped): Player | null {
1188
- return createFromHandle<Player>('Player', inv<number>('0xAD03B03737CE6810', mount.handle, rai()));
1189
- }
1190
-
1191
- /**
1192
- * @param p0
1193
- * @param p1
1194
- * @param p2
1195
- */
1196
- static N_0x2BEED53B912537D0(p0: any, p1: any, p2: any): void {
1197
- inv<void>('0x2BEED53B912537D0', p0, p1, p2);
1198
- }
1199
-
1200
- /**
1201
- * @param p0
1202
- */
1203
- static N_0x1D256EED194F5B58(p0: any): void {
1204
- inv<void>('0x1D256EED194F5B58', p0);
1205
- }
1206
-
1207
- /**
1208
- * @param p0
1209
- * @param p1
1210
- */
1211
- static N_0x67659A8F248E0141(p0: any, p1: any): void {
1212
- inv<void>('0x67659A8F248E0141', p0, p1);
1213
- }
1214
-
1215
- /**
1216
- * @param p0
1217
- * @param p1
1218
- * @returns
1219
- */
1220
- static N_0xE50A67C33514A390(p0: any, p1: any): any {
1221
- return inv<number>('0xE50A67C33514A390', p0, p1);
1222
- }
1223
-
1224
- /**
1225
- * Simply returns whatever is passed to it (Regardless of whether the handle is valid or not).
1226
- *
1227
- * @param value
1228
- * @returns
1229
- */
1230
- static intToPlayerindex(value: number): Player | null {
1231
- return createFromHandle<Player>('Player', inv<number>('0x748B3A65C2604C33', value, rai()));
1232
- }
1233
-
1234
- /**
1235
- * @param disabled
1236
- */
1237
- static setMountPromptDisabled(disabled: boolean): void {
1238
- inv<void>('0x5B9813ECF7633FE8', disabled);
1239
- }
1240
-
1241
- /**
1242
- * @param id
1243
- * @param cleanupFlags
1244
- */
1245
- static forceCleanupForThreadWithThisId(id: number, cleanupFlags: number): void {
1246
- inv<void>('0xF4C9512A2F0A3031', id, cleanupFlags);
1247
- }
1248
-
1249
- /**
1250
- * @param p0
1251
- * @param p1
1252
- */
1253
- static N_0x694FFA4308060CD1(p0: any, p1: any): void {
1254
- inv<void>('0x694FFA4308060CD1', p0, p1);
1255
- }
1256
-
1257
- /**
1258
- * @param p0
1259
- * @param p1
1260
- */
1261
- static N_0x3C4AE8506638C7E2(p0: any, p1: any): void {
1262
- inv<void>('0x3C4AE8506638C7E2', p0, p1);
1263
- }
1264
-
1265
- /**
1266
- * @param p0
1267
- * @param p1
1268
- */
1269
- static N_0x08E22898A6AF4905(p0: any, p1: any): void {
1270
- inv<void>('0x08E22898A6AF4905', p0, p1);
1271
- }
1272
-
1273
- /**
1274
- * @param p0
1275
- * @param p1
1276
- */
1277
- static N_0xC71D07C96946E263(p0: any, p1: any): void {
1278
- inv<void>('0xC71D07C96946E263', p0, p1);
1279
- }
1280
-
1281
- /**
1282
- * @param p0
1283
- * @param p1
1284
- */
1285
- static N_0x9044835BE9D9DBFE(p0: any, p1: any): void {
1286
- inv<void>('0x9044835BE9D9DBFE', p0, p1);
1287
- }
1288
-
1289
- /**
1290
- * @param ped
1291
- * @returns
1292
- */
1293
- static getTargetCharacterNameScriptOverrideHash(ped: Ped): number {
1294
- return (inv<number>('0x0335106F3ACABBED', ped.handle, rai())) & 0xFFFFFFFF;
1295
- }
1296
-
1297
- /**
1298
- * This returns YOUR 'identity' as a Player type. Always returns 0 in story mode.
1299
- *
1300
- * @returns
1301
- */
1302
- static id(): Player | null {
1303
- return createFromHandle<Player>('Player', inv<number>('0x217E9DC48139933D', rai()));
1304
- }
1305
-
1306
1306
  }