@nativewrappers/redm-codegen 0.0.3 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (313) hide show
  1. package/dist/classes/AnimScene.d.ts +135 -135
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +208 -208
  4. package/dist/classes/BaseModel.d.ts +21 -21
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +33 -33
  7. package/dist/classes/BaseTask.d.ts +23 -23
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +27 -27
  10. package/dist/classes/Cam.d.ts +98 -98
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +134 -134
  13. package/dist/classes/Entity.d.ts +385 -380
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +498 -489
  16. package/dist/classes/Interior.d.ts +5 -5
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +8 -8
  19. package/dist/classes/ItemSet.d.ts +2 -2
  20. package/dist/classes/ItemSet.d.ts.map +1 -1
  21. package/dist/classes/ItemSet.js +3 -3
  22. package/dist/classes/Ped.d.ts +336 -336
  23. package/dist/classes/Ped.d.ts.map +1 -1
  24. package/dist/classes/Ped.js +495 -495
  25. package/dist/classes/PedModel.d.ts +1 -1
  26. package/dist/classes/PedModel.d.ts.map +1 -1
  27. package/dist/classes/PedModel.js +2 -2
  28. package/dist/classes/PedTask.d.ts +255 -255
  29. package/dist/classes/PedTask.d.ts.map +1 -1
  30. package/dist/classes/PedTask.js +345 -345
  31. package/dist/classes/PersChar.d.ts +13 -13
  32. package/dist/classes/PersChar.d.ts.map +1 -1
  33. package/dist/classes/PersChar.js +29 -29
  34. package/dist/classes/Pickup.d.ts +8 -8
  35. package/dist/classes/Pickup.d.ts.map +1 -1
  36. package/dist/classes/Pickup.js +15 -15
  37. package/dist/classes/Player.d.ts +713 -709
  38. package/dist/classes/Player.d.ts.map +1 -1
  39. package/dist/classes/Player.js +979 -973
  40. package/dist/classes/Prop.d.ts +115 -115
  41. package/dist/classes/Prop.d.ts.map +1 -1
  42. package/dist/classes/Prop.js +160 -160
  43. package/dist/classes/PropSet.d.ts +5 -5
  44. package/dist/classes/PropSet.d.ts.map +1 -1
  45. package/dist/classes/PropSet.js +6 -6
  46. package/dist/classes/Vehicle.d.ts +122 -122
  47. package/dist/classes/Vehicle.d.ts.map +1 -1
  48. package/dist/classes/Vehicle.js +147 -147
  49. package/dist/classes/VehicleModel.d.ts +1 -1
  50. package/dist/classes/VehicleModel.d.ts.map +1 -1
  51. package/dist/classes/VehicleModel.js +2 -2
  52. package/dist/classes/VehicleTask.d.ts +9 -9
  53. package/dist/classes/VehicleTask.d.ts.map +1 -1
  54. package/dist/classes/VehicleTask.js +12 -12
  55. package/dist/classes/Volume.d.ts +56 -56
  56. package/dist/classes/Volume.d.ts.map +1 -1
  57. package/dist/classes/Volume.js +84 -84
  58. package/dist/classes/Weapon.d.ts +354 -354
  59. package/dist/classes/Weapon.d.ts.map +1 -1
  60. package/dist/classes/Weapon.js +464 -464
  61. package/dist/namespaces/Aicoverpoint.d.ts +23 -23
  62. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
  63. package/dist/namespaces/Aicoverpoint.js +35 -35
  64. package/dist/namespaces/Aitransport.d.ts +78 -78
  65. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  66. package/dist/namespaces/Aitransport.js +95 -95
  67. package/dist/namespaces/Animscene.d.ts +49 -49
  68. package/dist/namespaces/Animscene.d.ts.map +1 -1
  69. package/dist/namespaces/Animscene.js +67 -67
  70. package/dist/namespaces/Audio.d.ts +447 -447
  71. package/dist/namespaces/Audio.d.ts.map +1 -1
  72. package/dist/namespaces/Audio.js +635 -635
  73. package/dist/namespaces/CamStatics.d.ts +441 -441
  74. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  75. package/dist/namespaces/CamStatics.js +675 -675
  76. package/dist/namespaces/Collection.d.ts +6 -6
  77. package/dist/namespaces/Collection.d.ts.map +1 -1
  78. package/dist/namespaces/Collection.js +11 -11
  79. package/dist/namespaces/Companion.d.ts +22 -22
  80. package/dist/namespaces/Companion.d.ts.map +1 -1
  81. package/dist/namespaces/Companion.js +30 -30
  82. package/dist/namespaces/Compapp.js +1 -1
  83. package/dist/namespaces/Compendium.d.ts +82 -82
  84. package/dist/namespaces/Compendium.d.ts.map +1 -1
  85. package/dist/namespaces/Compendium.js +115 -115
  86. package/dist/namespaces/Crashlog.js +9 -9
  87. package/dist/namespaces/Crew.js +4 -4
  88. package/dist/namespaces/Databinding.d.ts +164 -164
  89. package/dist/namespaces/Databinding.d.ts.map +1 -1
  90. package/dist/namespaces/Databinding.js +232 -232
  91. package/dist/namespaces/Datafile.js +4 -4
  92. package/dist/namespaces/Decorator.d.ts +19 -19
  93. package/dist/namespaces/Decorator.d.ts.map +1 -1
  94. package/dist/namespaces/Decorator.js +34 -34
  95. package/dist/namespaces/Dlc.d.ts +5 -5
  96. package/dist/namespaces/Dlc.d.ts.map +1 -1
  97. package/dist/namespaces/Dlc.js +9 -9
  98. package/dist/namespaces/EntityStatics.d.ts +119 -119
  99. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  100. package/dist/namespaces/EntityStatics.js +164 -164
  101. package/dist/namespaces/Event.js +4 -4
  102. package/dist/namespaces/Fire.d.ts +89 -89
  103. package/dist/namespaces/Fire.d.ts.map +1 -1
  104. package/dist/namespaces/Fire.js +115 -115
  105. package/dist/namespaces/Flock.js +2 -2
  106. package/dist/namespaces/Gang.js +2 -2
  107. package/dist/namespaces/GoogleAnalytics.js +2 -2
  108. package/dist/namespaces/Graphics.d.ts +375 -375
  109. package/dist/namespaces/Graphics.d.ts.map +1 -1
  110. package/dist/namespaces/Graphics.js +569 -569
  111. package/dist/namespaces/Hud.d.ts +507 -507
  112. package/dist/namespaces/Hud.d.ts.map +1 -1
  113. package/dist/namespaces/Hud.js +706 -706
  114. package/dist/namespaces/Ik.js +1 -1
  115. package/dist/namespaces/Interaction.js +3 -3
  116. package/dist/namespaces/InteriorStatics.js +2 -2
  117. package/dist/namespaces/Inventory.d.ts +159 -159
  118. package/dist/namespaces/Inventory.d.ts.map +1 -1
  119. package/dist/namespaces/Inventory.js +214 -214
  120. package/dist/namespaces/Itemdatabase.d.ts +5 -5
  121. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  122. package/dist/namespaces/Itemdatabase.js +10 -10
  123. package/dist/namespaces/Itemset.js +2 -2
  124. package/dist/namespaces/Law.d.ts +1 -1
  125. package/dist/namespaces/Law.d.ts.map +1 -1
  126. package/dist/namespaces/Law.js +19 -19
  127. package/dist/namespaces/Localization.js +1 -1
  128. package/dist/namespaces/Map.d.ts +173 -173
  129. package/dist/namespaces/Map.d.ts.map +1 -1
  130. package/dist/namespaces/Map.js +240 -240
  131. package/dist/namespaces/Minigame.d.ts +17 -17
  132. package/dist/namespaces/Minigame.d.ts.map +1 -1
  133. package/dist/namespaces/Minigame.js +25 -25
  134. package/dist/namespaces/Misc.d.ts +3 -3
  135. package/dist/namespaces/Misc.d.ts.map +1 -1
  136. package/dist/namespaces/Misc.js +35 -35
  137. package/dist/namespaces/Missiondata.d.ts +15 -15
  138. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  139. package/dist/namespaces/Missiondata.js +24 -24
  140. package/dist/namespaces/Money.js +3 -3
  141. package/dist/namespaces/Netshopping.d.ts +58 -58
  142. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  143. package/dist/namespaces/Netshopping.js +89 -89
  144. package/dist/namespaces/Network.d.ts +694 -694
  145. package/dist/namespaces/Network.d.ts.map +1 -1
  146. package/dist/namespaces/Network.js +1129 -1129
  147. package/dist/namespaces/Object.d.ts +142 -142
  148. package/dist/namespaces/Object.d.ts.map +1 -1
  149. package/dist/namespaces/Object.js +195 -195
  150. package/dist/namespaces/Pad.d.ts +101 -101
  151. package/dist/namespaces/Pad.d.ts.map +1 -1
  152. package/dist/namespaces/Pad.js +142 -142
  153. package/dist/namespaces/Pathfind.js +10 -10
  154. package/dist/namespaces/PedStatics.d.ts +20 -20
  155. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  156. package/dist/namespaces/PedStatics.js +36 -36
  157. package/dist/namespaces/Perschar.d.ts +49 -49
  158. package/dist/namespaces/Perschar.d.ts.map +1 -1
  159. package/dist/namespaces/Perschar.js +76 -76
  160. package/dist/namespaces/Physics.d.ts +89 -89
  161. package/dist/namespaces/Physics.d.ts.map +1 -1
  162. package/dist/namespaces/Physics.js +125 -125
  163. package/dist/namespaces/PlayerStatics.d.ts +139 -139
  164. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  165. package/dist/namespaces/PlayerStatics.js +200 -200
  166. package/dist/namespaces/Population.d.ts +75 -75
  167. package/dist/namespaces/Population.d.ts.map +1 -1
  168. package/dist/namespaces/Population.js +101 -101
  169. package/dist/namespaces/Posse.d.ts +54 -54
  170. package/dist/namespaces/Posse.d.ts.map +1 -1
  171. package/dist/namespaces/Posse.js +86 -86
  172. package/dist/namespaces/Replay.d.ts +1 -1
  173. package/dist/namespaces/Replay.d.ts.map +1 -1
  174. package/dist/namespaces/Replay.js +2 -2
  175. package/dist/namespaces/Scripts.d.ts +1 -1
  176. package/dist/namespaces/Scripts.d.ts.map +1 -1
  177. package/dist/namespaces/Scripts.js +12 -12
  178. package/dist/namespaces/Socialclub.js +8 -8
  179. package/dist/namespaces/Socialclubfeed.js +1 -1
  180. package/dist/namespaces/Spactionproxy.js +4 -4
  181. package/dist/namespaces/Stats.d.ts +197 -197
  182. package/dist/namespaces/Stats.d.ts.map +1 -1
  183. package/dist/namespaces/Stats.js +285 -285
  184. package/dist/namespaces/Streaming.d.ts +46 -46
  185. package/dist/namespaces/Streaming.d.ts.map +1 -1
  186. package/dist/namespaces/Streaming.js +79 -79
  187. package/dist/namespaces/Task.d.ts +138 -138
  188. package/dist/namespaces/Task.d.ts.map +1 -1
  189. package/dist/namespaces/Task.js +204 -204
  190. package/dist/namespaces/Telemetry.d.ts +212 -212
  191. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  192. package/dist/namespaces/Telemetry.js +308 -308
  193. package/dist/namespaces/Txd.js +1 -1
  194. package/dist/namespaces/Uiapps.d.ts +25 -25
  195. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  196. package/dist/namespaces/Uiapps.js +36 -36
  197. package/dist/namespaces/Uievents.js +1 -1
  198. package/dist/namespaces/Uifeed.d.ts +15 -15
  199. package/dist/namespaces/Uifeed.d.ts.map +1 -1
  200. package/dist/namespaces/Uifeed.js +25 -25
  201. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  202. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  203. package/dist/namespaces/Uistickyfeed.js +21 -21
  204. package/dist/namespaces/Unlock.js +5 -5
  205. package/dist/namespaces/VehicleStatics.js +12 -12
  206. package/dist/namespaces/Voice.d.ts +38 -38
  207. package/dist/namespaces/Voice.d.ts.map +1 -1
  208. package/dist/namespaces/Voice.js +61 -61
  209. package/dist/namespaces/VolumeStatics.d.ts +161 -161
  210. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  211. package/dist/namespaces/VolumeStatics.js +217 -217
  212. package/dist/namespaces/Water.d.ts +27 -27
  213. package/dist/namespaces/Water.d.ts.map +1 -1
  214. package/dist/namespaces/Water.js +41 -41
  215. package/dist/namespaces/WeaponStatics.d.ts +274 -274
  216. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  217. package/dist/namespaces/WeaponStatics.js +390 -390
  218. package/dist/namespaces/Zone.d.ts +7 -7
  219. package/dist/namespaces/Zone.d.ts.map +1 -1
  220. package/dist/namespaces/Zone.js +9 -9
  221. package/dist/types/NativeAliases.d.ts +3 -1
  222. package/dist/types/NativeAliases.d.ts.map +1 -1
  223. package/dist/types/NativeAliases.js +3 -1
  224. package/package.json +1 -1
  225. package/src/classes/AnimScene.ts +227 -227
  226. package/src/classes/BaseModel.ts +36 -36
  227. package/src/classes/BaseTask.ts +29 -29
  228. package/src/classes/Cam.ts +143 -143
  229. package/src/classes/Entity.ts +517 -506
  230. package/src/classes/Interior.ts +8 -8
  231. package/src/classes/ItemSet.ts +3 -3
  232. package/src/classes/Ped.ts +512 -512
  233. package/src/classes/PedModel.ts +2 -2
  234. package/src/classes/PedTask.ts +429 -429
  235. package/src/classes/PersChar.ts +35 -35
  236. package/src/classes/Pickup.ts +16 -16
  237. package/src/classes/Player.ts +995 -988
  238. package/src/classes/Prop.ts +177 -177
  239. package/src/classes/PropSet.ts +6 -6
  240. package/src/classes/Vehicle.ts +147 -147
  241. package/src/classes/VehicleModel.ts +2 -2
  242. package/src/classes/VehicleTask.ts +13 -13
  243. package/src/classes/Volume.ts +91 -91
  244. package/src/classes/Weapon.ts +489 -489
  245. package/src/namespaces/Aicoverpoint.ts +40 -40
  246. package/src/namespaces/Aitransport.ts +104 -104
  247. package/src/namespaces/Animscene.ts +74 -74
  248. package/src/namespaces/Audio.ts +647 -647
  249. package/src/namespaces/CamStatics.ts +768 -768
  250. package/src/namespaces/Collection.ts +12 -12
  251. package/src/namespaces/Companion.ts +34 -34
  252. package/src/namespaces/Compapp.ts +1 -1
  253. package/src/namespaces/Compendium.ts +120 -120
  254. package/src/namespaces/Crashlog.ts +9 -9
  255. package/src/namespaces/Crew.ts +4 -4
  256. package/src/namespaces/Databinding.ts +249 -249
  257. package/src/namespaces/Datafile.ts +4 -4
  258. package/src/namespaces/Decorator.ts +37 -37
  259. package/src/namespaces/Dlc.ts +9 -9
  260. package/src/namespaces/EntityStatics.ts +172 -172
  261. package/src/namespaces/Event.ts +4 -4
  262. package/src/namespaces/Fire.ts +127 -127
  263. package/src/namespaces/Flock.ts +2 -2
  264. package/src/namespaces/Gang.ts +2 -2
  265. package/src/namespaces/GoogleAnalytics.ts +2 -2
  266. package/src/namespaces/Graphics.ts +583 -583
  267. package/src/namespaces/Hud.ts +741 -741
  268. package/src/namespaces/Ik.ts +1 -1
  269. package/src/namespaces/Interaction.ts +3 -3
  270. package/src/namespaces/InteriorStatics.ts +2 -2
  271. package/src/namespaces/Inventory.ts +236 -236
  272. package/src/namespaces/Itemdatabase.ts +11 -11
  273. package/src/namespaces/Itemset.ts +2 -2
  274. package/src/namespaces/Law.ts +20 -20
  275. package/src/namespaces/Localization.ts +1 -1
  276. package/src/namespaces/Map.ts +256 -256
  277. package/src/namespaces/Minigame.ts +29 -29
  278. package/src/namespaces/Misc.ts +38 -38
  279. package/src/namespaces/Missiondata.ts +28 -28
  280. package/src/namespaces/Money.ts +3 -3
  281. package/src/namespaces/Netshopping.ts +99 -99
  282. package/src/namespaces/Network.ts +1165 -1165
  283. package/src/namespaces/Object.ts +214 -214
  284. package/src/namespaces/Pad.ts +150 -150
  285. package/src/namespaces/Pathfind.ts +10 -10
  286. package/src/namespaces/PedStatics.ts +42 -42
  287. package/src/namespaces/Perschar.ts +78 -78
  288. package/src/namespaces/Physics.ts +141 -141
  289. package/src/namespaces/PlayerStatics.ts +228 -228
  290. package/src/namespaces/Population.ts +114 -114
  291. package/src/namespaces/Posse.ts +87 -87
  292. package/src/namespaces/Replay.ts +3 -3
  293. package/src/namespaces/Scripts.ts +13 -13
  294. package/src/namespaces/Socialclub.ts +8 -8
  295. package/src/namespaces/Socialclubfeed.ts +1 -1
  296. package/src/namespaces/Spactionproxy.ts +4 -4
  297. package/src/namespaces/Stats.ts +293 -293
  298. package/src/namespaces/Streaming.ts +93 -93
  299. package/src/namespaces/Task.ts +228 -228
  300. package/src/namespaces/Telemetry.ts +322 -322
  301. package/src/namespaces/Txd.ts +1 -1
  302. package/src/namespaces/Uiapps.ts +43 -43
  303. package/src/namespaces/Uievents.ts +1 -1
  304. package/src/namespaces/Uifeed.ts +28 -28
  305. package/src/namespaces/Uistickyfeed.ts +23 -23
  306. package/src/namespaces/Unlock.ts +5 -5
  307. package/src/namespaces/VehicleStatics.ts +12 -12
  308. package/src/namespaces/Voice.ts +70 -70
  309. package/src/namespaces/VolumeStatics.ts +222 -222
  310. package/src/namespaces/Water.ts +47 -47
  311. package/src/namespaces/WeaponStatics.ts +402 -402
  312. package/src/namespaces/Zone.ts +10 -10
  313. package/src/types/NativeAliases.ts +6 -1
@@ -11,151 +11,60 @@ export class Prop extends Entity {
11
11
  return Prop.fromHandle(inv('0x5B912C3F653822E6', netId, rai()));
12
12
  }
13
13
  /**
14
- * @param targettable
15
- */
16
- setObjectTargettable2(targettable) {
17
- inv('0x581EDBE56E8D62C9', this.handle, targettable);
18
- }
19
- /**
20
- * Not official native name
21
- *
22
- * @param gxtEntryHash
14
+ * @param toggle
23
15
  */
24
- setObjectPromptNameFromGxtEntry(gxtEntryHash) {
25
- inv('0xD503D6F0986D58BC', this.handle, _h(gxtEntryHash));
16
+ set ObjectAllowLowLodBuoyancy(toggle) {
17
+ inv('0x4D89D607CB3DD1D2', this.handle, toggle);
26
18
  }
27
19
  /**
28
- * Adjust the physics parameters of a prop, or otherwise known as "object". This is useful for simulated gravity. Other parameters seem to be unknown. p2: seems to be weight and gravity related. Higher value makes the obj fall faster. Very sensitive?
29
- * p3: seems similar to p2
30
- * p4: makes obj fall slower the higher the value
31
- * p5: similar to p4
32
- *
33
- * @param weight
20
+ * @param p1
34
21
  * @param p2
35
- * @param p3
36
- * @param p4
37
- * @param p5
38
- * @param gravity
39
- * @param p7
40
- * @param p8
41
- * @param p9
42
- * @param p10
43
- * @param buoyancy
44
22
  */
45
- setObjectPhysicsParams(weight, p2, p3, p4, p5, gravity, p7, p8, p9, p10, buoyancy) {
46
- inv('0xF6DF6E90DE7DF90F', this.handle, f(weight), f(p2), f(p3), f(p4), f(p5), f(gravity), f(p7), f(p8), f(p9), f(p10), f(buoyancy));
47
- }
48
- setPickupCollectableOnMount() {
49
- inv('0x00EE08603EADEE92', this.handle);
50
- }
51
- breakAllObjectFragmentBones() {
52
- inv('0x8462BE2341A55B6F', this.handle);
23
+ setTeamPickupObject(p1, p2) {
24
+ inv('0x53E0DF1A2A3CF0CA', this.handle, p1, p2);
53
25
  }
54
26
  /**
55
- * p2 is usually the same as speed parameter
56
- *
57
- * @param speed
27
+ * @param p1
58
28
  * @param p2
59
29
  */
60
- setObjectBurnSpeed(speed, p2) {
61
- inv('0x646564A3B7DF68F8', this.handle, f(speed), f(p2));
62
- }
63
- /**
64
- * @param opacity
65
- */
66
- setObjectBurnOpacity(opacity) {
67
- inv('0x7D7285EFEAB5AF15', this.handle, f(opacity));
68
- }
69
- /**
70
- * @returns
71
- */
72
- doesRayfireMapObjectExist() {
73
- return inv('0x52AF537A0C5B8AAD', this.handle, rai());
30
+ breakObjectFragmentChild(p1, p2) {
31
+ inv('0xE7E4C198B0185900', this.handle, p1, p2);
74
32
  }
75
33
  /**
76
34
  * @returns
77
35
  */
78
- doesPickupObjectExist() {
79
- return inv('0xD9EFB6DBF7DAAEA3', this.handle, rai());
36
+ get LightIntensityFromObject() {
37
+ return inv('0xFA3B61EC249B4674', this.handle, raf());
80
38
  }
81
39
  /**
82
- * Sets object as not jumpable by horse.
40
+ * Returns float value to be used with _SET_LIGHT_INTENSITY_FOR_OBJECT
83
41
  *
84
- * @param p1
85
- */
86
- setNotJumpableByHorse(p1) {
87
- inv('0xE1C708BA4885796B', this.handle, p1);
88
- }
89
- /**
90
- * @param kickable
91
- */
92
- setObjectKickable(kickable) {
93
- inv('0xB7017DA4D498269F', this.handle, kickable);
94
- }
95
- /**
96
- * @param p1
97
42
  * @returns
98
43
  */
99
- placeObjectOnGroundProperly(p1) {
100
- return inv('0x58A850EAEE20FAA3', this.handle, p1, rai());
101
- }
102
- /**
103
- * Alt name: _SET_OBJECT_TINT Old name: _SET_OBJECT_TEXTURE_VARIATION
104
- *
105
- * @param textureVariation
106
- */
107
- setObjectTintIndex(textureVariation) {
108
- inv('0x971DA0055324D033', this.handle, textureVariation);
44
+ get ObjectLightIntensity() {
45
+ return inv('0x3397CD4E0353DFBA', this.handle, raf());
109
46
  }
110
47
  /**
111
- * *SET_OBJECT**
48
+ * Not official native name
112
49
  *
113
- * @param p1
114
- */
115
- N_0xCAAF2BCCFEF37F77(p1) {
116
- inv('0xCAAF2BCCFEF37F77', this.handle, p1);
117
- }
118
- trackObjectVisibility() {
119
- inv('0xB252BC036B525623', this.handle);
120
- }
121
- /**
122
- * @param p1
123
- * @param p2
124
- */
125
- preventCollectionOfPortablePickup(p1, p2) {
126
- inv('0x92AEFB5F6E294023', this.handle, p1, p2);
127
- }
128
- /**
129
- * @param enabled
130
- */
131
- setObjectTakesDamageFromCollidingWithBuildings(enabled) {
132
- inv('0xEB6F1A9B5510A5D2', this.handle, enabled);
133
- }
134
- /**
135
- * Old name: _MARK_OBJECT_FOR_DELETION
136
- */
137
- onlyCleanUpObjectWhenOutOfRange() {
138
- inv('0xADBE4809F19F927A', this.handle);
139
- }
140
- /**
141
- * @param targettable
50
+ * @param name
142
51
  */
143
- setObjectTargettable(targettable) {
144
- inv('0x8A7391690F5AFD81', this.handle, targettable);
52
+ set ObjectPromptName(name) {
53
+ inv('0xAEE6C800E124CFE1', this.handle, name);
145
54
  }
146
55
  /**
147
56
  * Sets object as auto-jumpable by horse.
148
57
  *
149
58
  * @param p1
150
59
  */
151
- setAutoJumpableByHorse(p1) {
60
+ set AutoJumpableByHorse(p1) {
152
61
  inv('0x98D2D9C053A1F449', this.handle, p1);
153
62
  }
154
63
  /**
155
64
  * @returns
156
65
  */
157
- isObjectVisible() {
158
- return inv('0x8B32ACE6326A7546', this.handle, rai());
66
+ get IsObjectVisible() {
67
+ return !!inv('0x8B32ACE6326A7546', this.handle, rai());
159
68
  }
160
69
  fixObjectFragment() {
161
70
  inv('0xF9C1681347C8BD15', this.handle);
@@ -163,13 +72,13 @@ export class Prop extends Entity {
163
72
  /**
164
73
  * @param intensity
165
74
  */
166
- setObjectBurnIntensity(intensity) {
75
+ set ObjectBurnIntensity(intensity) {
167
76
  inv('0xC8E21C1677DC5E6F', this.handle, f(intensity));
168
77
  }
169
78
  /**
170
79
  * @param state
171
80
  */
172
- setStateOfRayfireMapObject(state) {
81
+ set StateOfRayfireMapObject(state) {
173
82
  inv('0x5C29F698D404C5E1', this.handle, state);
174
83
  }
175
84
  setPickupDoNotAutoPlaceOnGround() {
@@ -184,46 +93,16 @@ export class Prop extends Entity {
184
93
  inv('0xE124889AE0521FCF', this.handle, _h(txdHash), p2, p3);
185
94
  }
186
95
  /**
187
- * @param toggle
188
- */
189
- setObjectAllowLowLodBuoyancy(toggle) {
190
- inv('0x4D89D607CB3DD1D2', this.handle, toggle);
191
- }
192
- /**
193
- * @param p1
194
- * @param p2
195
- */
196
- setTeamPickupObject(p1, p2) {
197
- inv('0x53E0DF1A2A3CF0CA', this.handle, p1, p2);
198
- }
199
- /**
200
- * @param p1
201
- * @param p2
202
- */
203
- breakObjectFragmentChild(p1, p2) {
204
- inv('0xE7E4C198B0185900', this.handle, p1, p2);
205
- }
206
- /**
207
- * @returns
208
- */
209
- getLightIntensityFromObject() {
210
- return inv('0xFA3B61EC249B4674', this.handle, raf());
211
- }
212
- /**
213
- * Returns float value to be used with _SET_LIGHT_INTENSITY_FOR_OBJECT
214
- *
215
- * @returns
96
+ * Old name: _MARK_OBJECT_FOR_DELETION
216
97
  */
217
- getObjectLightIntensity() {
218
- return inv('0x3397CD4E0353DFBA', this.handle, raf());
98
+ onlyCleanUpObjectWhenOutOfRange() {
99
+ inv('0xADBE4809F19F927A', this.handle);
219
100
  }
220
101
  /**
221
- * Not official native name
222
- *
223
- * @param name
102
+ * @param targettable
224
103
  */
225
- setObjectPromptName(name) {
226
- inv('0xAEE6C800E124CFE1', this.handle, name);
104
+ set ObjectTargettable(targettable) {
105
+ inv('0x8A7391690F5AFD81', this.handle, targettable);
227
106
  }
228
107
  detachPortablePickupFromPed() {
229
108
  inv('0xCF463D1E9A0AECB1', this.handle);
@@ -231,13 +110,13 @@ export class Prop extends Entity {
231
110
  /**
232
111
  * @returns
233
112
  */
234
- isObjectAPortablePickup() {
235
- return inv('0x0378C08504160D0D', this.handle, rai());
113
+ get IsObjectAPortablePickup() {
114
+ return !!inv('0x0378C08504160D0D', this.handle, rai());
236
115
  }
237
116
  /**
238
117
  * @param toggle
239
118
  */
240
- setActivateObjectPhysicsAsSoonAsItIsUnfrozen(toggle) {
119
+ set ActivateObjectPhysicsAsSoonAsItIsUnfrozen(toggle) {
241
120
  inv('0x406137F8EF90EAF5', this.handle, toggle);
242
121
  }
243
122
  resetObjectVelocity() {
@@ -263,7 +142,7 @@ export class Prop extends Entity {
263
142
  *
264
143
  * @param value
265
144
  */
266
- setLightTranslucencyForObject(value) {
145
+ set LightTranslucencyForObject(value) {
267
146
  inv('0x63E39F09310F481F', this.handle, f(value));
268
147
  }
269
148
  /**
@@ -281,7 +160,7 @@ export class Prop extends Entity {
281
160
  /**
282
161
  * @param scale
283
162
  */
284
- setObjectBreakScale(scale) {
163
+ set ObjectBreakScale(scale) {
285
164
  inv('0xFFB99FFD17F65889', this.handle, f(scale));
286
165
  }
287
166
  /**
@@ -295,7 +174,7 @@ export class Prop extends Entity {
295
174
  * @returns
296
175
  */
297
176
  slideObject(toX, toY, toZ, speedX, speedY, speedZ, collision) {
298
- return inv('0x2FDFF4107B8C1147', this.handle, f(toX), f(toY), f(toZ), f(speedX), f(speedY), f(speedZ), collision, rai());
177
+ return !!inv('0x2FDFF4107B8C1147', this.handle, f(toX), f(toY), f(toZ), f(speedX), f(speedY), f(speedZ), collision, rai());
299
178
  }
300
179
  /**
301
180
  * @param p1
@@ -315,13 +194,13 @@ export class Prop extends Entity {
315
194
  /**
316
195
  * @param disable
317
196
  */
318
- setLightScatteringDisabledForObject(disable) {
197
+ set LightScatteringDisabledForObject(disable) {
319
198
  inv('0x04D1D4E411CE52D0', this.handle, disable);
320
199
  }
321
200
  /**
322
201
  * @returns
323
202
  */
324
- getRayfireMapObjectAnimPhase() {
203
+ get RayfireMapObjectAnimPhase() {
325
204
  return inv('0x260EE4FDBDF4DB01', this.handle, raf());
326
205
  }
327
206
  /**
@@ -348,7 +227,7 @@ export class Prop extends Entity {
348
227
  /**
349
228
  * @returns
350
229
  */
351
- getStateOfRayfireMapObject() {
230
+ get StateOfRayfireMapObject() {
352
231
  return inv('0x899BA936634A322E', this.handle, rai());
353
232
  }
354
233
  /**
@@ -360,8 +239,129 @@ export class Prop extends Entity {
360
239
  /**
361
240
  * @param lightIntensity
362
241
  */
363
- setLightIntensityForObject(lightIntensity) {
242
+ set LightIntensityForObject(lightIntensity) {
364
243
  inv('0xF49574E2332A8F06', this.handle, f(lightIntensity));
365
244
  }
245
+ /**
246
+ * @param p1
247
+ * @param p2
248
+ */
249
+ preventCollectionOfPortablePickup(p1, p2) {
250
+ inv('0x92AEFB5F6E294023', this.handle, p1, p2);
251
+ }
252
+ /**
253
+ * @param enabled
254
+ */
255
+ set ObjectTakesDamageFromCollidingWithBuildings(enabled) {
256
+ inv('0xEB6F1A9B5510A5D2', this.handle, enabled);
257
+ }
258
+ /**
259
+ * @param targettable
260
+ */
261
+ set ObjectTargettable2(targettable) {
262
+ inv('0x581EDBE56E8D62C9', this.handle, targettable);
263
+ }
264
+ /**
265
+ * Not official native name
266
+ *
267
+ * @param gxtEntryHash
268
+ */
269
+ set ObjectPromptNameFromGxtEntry(gxtEntryHash) {
270
+ inv('0xD503D6F0986D58BC', this.handle, _h(gxtEntryHash));
271
+ }
272
+ /**
273
+ * Adjust the physics parameters of a prop, or otherwise known as "object". This is useful for simulated gravity. Other parameters seem to be unknown. p2: seems to be weight and gravity related. Higher value makes the obj fall faster. Very sensitive?
274
+ * p3: seems similar to p2
275
+ * p4: makes obj fall slower the higher the value
276
+ * p5: similar to p4
277
+ *
278
+ * @param weight
279
+ * @param p2
280
+ * @param p3
281
+ * @param p4
282
+ * @param p5
283
+ * @param gravity
284
+ * @param p7
285
+ * @param p8
286
+ * @param p9
287
+ * @param p10
288
+ * @param buoyancy
289
+ */
290
+ setObjectPhysicsParams(weight, p2, p3, p4, p5, gravity, p7, p8, p9, p10, buoyancy) {
291
+ inv('0xF6DF6E90DE7DF90F', this.handle, f(weight), f(p2), f(p3), f(p4), f(p5), f(gravity), f(p7), f(p8), f(p9), f(p10), f(buoyancy));
292
+ }
293
+ setPickupCollectableOnMount() {
294
+ inv('0x00EE08603EADEE92', this.handle);
295
+ }
296
+ breakAllObjectFragmentBones() {
297
+ inv('0x8462BE2341A55B6F', this.handle);
298
+ }
299
+ /**
300
+ * p2 is usually the same as speed parameter
301
+ *
302
+ * @param speed
303
+ * @param p2
304
+ */
305
+ setObjectBurnSpeed(speed, p2) {
306
+ inv('0x646564A3B7DF68F8', this.handle, f(speed), f(p2));
307
+ }
308
+ /**
309
+ * @param opacity
310
+ */
311
+ set ObjectBurnOpacity(opacity) {
312
+ inv('0x7D7285EFEAB5AF15', this.handle, f(opacity));
313
+ }
314
+ /**
315
+ * @returns
316
+ */
317
+ doesRayfireMapObjectExist() {
318
+ return !!inv('0x52AF537A0C5B8AAD', this.handle, rai());
319
+ }
320
+ /**
321
+ * @returns
322
+ */
323
+ doesPickupObjectExist() {
324
+ return !!inv('0xD9EFB6DBF7DAAEA3', this.handle, rai());
325
+ }
326
+ /**
327
+ * Sets object as not jumpable by horse.
328
+ *
329
+ * @param p1
330
+ */
331
+ set NotJumpableByHorse(p1) {
332
+ inv('0xE1C708BA4885796B', this.handle, p1);
333
+ }
334
+ /**
335
+ * @param kickable
336
+ */
337
+ set ObjectKickable(kickable) {
338
+ inv('0xB7017DA4D498269F', this.handle, kickable);
339
+ }
340
+ /**
341
+ * @param p1
342
+ * @returns
343
+ */
344
+ placeObjectOnGroundProperly(p1) {
345
+ return !!inv('0x58A850EAEE20FAA3', this.handle, p1, rai());
346
+ }
347
+ /**
348
+ * Alt name: _SET_OBJECT_TINT Old name: _SET_OBJECT_TEXTURE_VARIATION
349
+ *
350
+ * @param textureVariation
351
+ */
352
+ set ObjectTintIndex(textureVariation) {
353
+ inv('0x971DA0055324D033', this.handle, textureVariation);
354
+ }
355
+ /**
356
+ * *SET_OBJECT**
357
+ *
358
+ * @param p1
359
+ */
360
+ N_0xCAAF2BCCFEF37F77(p1) {
361
+ inv('0xCAAF2BCCFEF37F77', this.handle, p1);
362
+ }
363
+ trackObjectVisibility() {
364
+ inv('0xB252BC036B525623', this.handle);
365
+ }
366
366
  }
367
367
  registerHandle('Prop', Prop);
@@ -11,7 +11,7 @@ export declare class PropSet implements IHandle {
11
11
  /**
12
12
  * @returns
13
13
  */
14
- getPropSetModel(): number;
14
+ get PropSetModel(): number;
15
15
  /**
16
16
  * @param itemSet
17
17
  * @param model
@@ -23,20 +23,20 @@ export declare class PropSet implements IHandle {
23
23
  /**
24
24
  * @param flag
25
25
  */
26
- setPropSetFlag(flag: number): void;
26
+ set PropSetFlag(flag: number);
27
27
  setPropSetAsNoLongerNeeded(): void;
28
28
  /**
29
29
  * @returns
30
30
  */
31
- isPropSetVisible(): any;
31
+ get IsPropSetVisible(): any;
32
32
  /**
33
33
  * @param toggle
34
34
  */
35
- setPropSetVisible(toggle: boolean): void;
35
+ set PropSetVisible(toggle: boolean);
36
36
  /**
37
37
  * @returns
38
38
  */
39
- isPropSetFullyLoaded(): any;
39
+ get IsPropSetFullyLoaded(): boolean;
40
40
  /**
41
41
  * @param p1
42
42
  * @param p2
@@ -1 +1 @@
1
- {"version":3,"file":"PropSet.d.ts","sourceRoot":"","sources":["../../src/classes/PropSet.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAKlD,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAI3C,qBAAa,OAAQ,YAAW,OAAO;IAClB,MAAM,EAAE,MAAM;gBAAd,MAAM,EAAE,MAAM;IAEjC,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO,GAAG,IAAI;IAIjD;;OAEG;IACH,gBAAgB,IAAI,GAAG;IAIvB;;OAEG;IACH,eAAe,IAAI,MAAM;IAIzB;;;;;;OAMG;IACH,sBAAsB,CAAC,OAAO,EAAE,OAAO,EAAE,KAAK,EAAE,MAAM,GAAG,MAAM,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,MAAM;IAIlG;;OAEG;IACH,cAAc,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAIlC,0BAA0B,IAAI,IAAI;IAIlC;;OAEG;IACH,gBAAgB,IAAI,GAAG;IAIvB;;OAEG;IACH,iBAAiB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAIxC;;OAEG;IACH,oBAAoB,IAAI,GAAG;IAI3B;;;OAGG;IACH,aAAa,CAAC,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;CAI9C"}
1
+ {"version":3,"file":"PropSet.d.ts","sourceRoot":"","sources":["../../src/classes/PropSet.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAKlD,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAI3C,qBAAa,OAAQ,YAAW,OAAO;IAClB,MAAM,EAAE,MAAM;gBAAd,MAAM,EAAE,MAAM;IAEjC,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO,GAAG,IAAI;IAIjD;;OAEG;IACH,gBAAgB,IAAI,GAAG;IAIvB;;OAEG;IACH,IAAI,YAAY,IAAI,MAAM,CAEzB;IAED;;;;;;OAMG;IACH,sBAAsB,CAAC,OAAO,EAAE,OAAO,EAAE,KAAK,EAAE,MAAM,GAAG,MAAM,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,MAAM;IAIlG;;OAEG;IACH,IAAI,WAAW,CAAC,IAAI,EAAE,MAAM,EAE3B;IAED,0BAA0B,IAAI,IAAI;IAIlC;;OAEG;IACH,IAAI,gBAAgB,IAAI,GAAG,CAE1B;IAED;;OAEG;IACH,IAAI,cAAc,CAAC,MAAM,EAAE,OAAO,EAEjC;IAED;;OAEG;IACH,IAAI,oBAAoB,IAAI,OAAO,CAElC;IAED;;;OAGG;IACH,aAAa,CAAC,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;CAI9C"}
@@ -16,7 +16,7 @@ export class PropSet {
16
16
  /**
17
17
  * @returns
18
18
  */
19
- getPropSetModel() {
19
+ get PropSetModel() {
20
20
  return (inv('0xA6A9712955F53D9C', this.handle, rai())) & 0xFFFFFFFF;
21
21
  }
22
22
  /**
@@ -32,7 +32,7 @@ export class PropSet {
32
32
  /**
33
33
  * @param flag
34
34
  */
35
- setPropSetFlag(flag) {
35
+ set PropSetFlag(flag) {
36
36
  inv('0xC1AB7EEFD3E6EE49', this.handle, flag);
37
37
  }
38
38
  setPropSetAsNoLongerNeeded() {
@@ -41,20 +41,20 @@ export class PropSet {
41
41
  /**
42
42
  * @returns
43
43
  */
44
- isPropSetVisible() {
44
+ get IsPropSetVisible() {
45
45
  return inv('0x0CE8AAFE9E433A23', this.handle);
46
46
  }
47
47
  /**
48
48
  * @param toggle
49
49
  */
50
- setPropSetVisible(toggle) {
50
+ set PropSetVisible(toggle) {
51
51
  inv('0x9D096A5BD02F953E', this.handle, toggle);
52
52
  }
53
53
  /**
54
54
  * @returns
55
55
  */
56
- isPropSetFullyLoaded() {
57
- return inv('0xF42DB680A8B2A4D9', this.handle);
56
+ get IsPropSetFullyLoaded() {
57
+ return !!inv('0xF42DB680A8B2A4D9', this.handle, rai());
58
58
  }
59
59
  /**
60
60
  * @param p1