ruby2d 0.12.1 → 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/LICENSE.md +7 -0
- data/README.md +141 -0
- data/USAGE.md +2435 -0
- data/assets/Rakefile +637 -0
- data/assets/build_support/CMakeLists.txt +94 -0
- data/assets/build_support/mruby/build_config.rb +34 -0
- data/assets/build_support/mruby/build_config_wasm.rb +30 -0
- data/assets/build_support/sdl_test.c +174 -0
- data/assets/deps.yaml +16 -0
- data/assets/platform/include/SDL3/SDL.h +91 -0
- data/assets/platform/include/SDL3/SDL_assert.h +705 -0
- data/assets/platform/include/SDL3/SDL_asyncio.h +550 -0
- data/assets/platform/include/SDL3/SDL_atomic.h +692 -0
- data/assets/platform/include/SDL3/SDL_audio.h +2370 -0
- data/assets/platform/include/SDL3/SDL_begin_code.h +553 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_bits.h +47 -27
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_blendmode.h +59 -55
- data/assets/platform/include/SDL3/SDL_camera.h +535 -0
- data/assets/platform/include/SDL3/SDL_clipboard.h +331 -0
- data/assets/{include/SDL2/close_code.h → platform/include/SDL3/SDL_close_code.h} +9 -8
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_copying.h +3 -1
- data/assets/platform/include/SDL3/SDL_cpuinfo.h +374 -0
- data/assets/platform/include/SDL3/SDL_dialog.h +343 -0
- data/assets/platform/include/SDL3/SDL_dlopennote.h +234 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_egl.h +11 -8
- data/assets/platform/include/SDL3/SDL_endian.h +645 -0
- data/assets/platform/include/SDL3/SDL_error.h +226 -0
- data/assets/platform/include/SDL3/SDL_events.h +1645 -0
- data/assets/platform/include/SDL3/SDL_filesystem.h +537 -0
- data/assets/platform/include/SDL3/SDL_gamepad.h +1656 -0
- data/assets/platform/include/SDL3/SDL_gpu.h +4608 -0
- data/assets/platform/include/SDL3/SDL_guid.h +106 -0
- data/assets/platform/include/SDL3/SDL_haptic.h +1461 -0
- data/assets/platform/include/SDL3/SDL_hidapi.h +571 -0
- data/assets/platform/include/SDL3/SDL_hints.h +5001 -0
- data/assets/platform/include/SDL3/SDL_init.h +507 -0
- data/assets/platform/include/SDL3/SDL_intrin.h +410 -0
- data/assets/platform/include/SDL3/SDL_iostream.h +1379 -0
- data/assets/platform/include/SDL3/SDL_joystick.h +1385 -0
- data/assets/platform/include/SDL3/SDL_keyboard.h +608 -0
- data/assets/platform/include/SDL3/SDL_keycode.h +347 -0
- data/assets/platform/include/SDL3/SDL_loadso.h +145 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_locale.h +40 -24
- data/assets/platform/include/SDL3/SDL_log.h +541 -0
- data/assets/platform/include/SDL3/SDL_main.h +704 -0
- data/assets/platform/include/SDL3/SDL_main_impl.h +151 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_messagebox.h +85 -48
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_metal.h +29 -29
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_misc.h +13 -12
- data/assets/platform/include/SDL3/SDL_mouse.h +813 -0
- data/assets/platform/include/SDL3/SDL_mutex.h +1117 -0
- data/assets/platform/include/SDL3/SDL_oldnames.h +1339 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl.h +1247 -278
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl_glext.h +5 -1
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles.h +6 -7
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2.h +10 -11
- data/assets/platform/include/SDL3/SDL_pen.h +198 -0
- data/assets/platform/include/SDL3/SDL_pixels.h +1441 -0
- data/assets/{include/SDL2/SDL_test_log.h → platform/include/SDL3/SDL_platform.h} +25 -26
- data/assets/platform/include/SDL3/SDL_platform_defines.h +497 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_power.h +40 -20
- data/assets/platform/include/SDL3/SDL_process.h +441 -0
- data/assets/platform/include/SDL3/SDL_properties.h +572 -0
- data/assets/platform/include/SDL3/SDL_rect.h +528 -0
- data/assets/platform/include/SDL3/SDL_render.h +3028 -0
- data/assets/platform/include/SDL3/SDL_revision.h +59 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_scancode.h +59 -68
- data/assets/platform/include/SDL3/SDL_sensor.h +321 -0
- data/assets/platform/include/SDL3/SDL_stdinc.h +6186 -0
- data/assets/platform/include/SDL3/SDL_storage.h +686 -0
- data/assets/platform/include/SDL3/SDL_surface.h +1769 -0
- data/assets/platform/include/SDL3/SDL_system.h +840 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test.h +16 -22
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_assert.h +27 -34
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_common.h +109 -52
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_compare.h +22 -14
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_crc32.h +27 -30
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_font.h +50 -49
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_fuzzer.h +64 -79
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_harness.h +47 -30
- data/assets/platform/include/SDL3/SDL_test_log.h +83 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_md5.h +21 -28
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_memory.h +19 -16
- data/assets/platform/include/SDL3/SDL_thread.h +602 -0
- data/assets/platform/include/SDL3/SDL_time.h +249 -0
- data/assets/platform/include/SDL3/SDL_timer.h +454 -0
- data/assets/platform/include/SDL3/SDL_touch.h +184 -0
- data/assets/platform/include/SDL3/SDL_tray.h +544 -0
- data/assets/platform/include/SDL3/SDL_version.h +198 -0
- data/assets/platform/include/SDL3/SDL_video.h +3497 -0
- data/assets/platform/include/SDL3/SDL_vulkan.h +287 -0
- data/assets/platform/include/SDL3_image/SDL_image.h +3328 -0
- data/assets/platform/include/SDL3_mixer/SDL_mixer.h +3369 -0
- data/assets/platform/include/SDL3_ttf/SDL_textengine.h +181 -0
- data/assets/platform/include/SDL3_ttf/SDL_ttf.h +2833 -0
- data/assets/{include → platform/include}/mrbconf.h +42 -31
- data/assets/{include → platform/include}/mruby/array.h +3 -4
- data/assets/{include → platform/include}/mruby/boxing_nan.h +10 -0
- data/assets/platform/include/mruby/boxing_no.h +59 -0
- data/assets/{include → platform/include}/mruby/boxing_word.h +72 -26
- data/assets/platform/include/mruby/class.h +157 -0
- data/assets/{include → platform/include}/mruby/common.h +30 -1
- data/assets/{include → platform/include}/mruby/compile.h +52 -74
- data/assets/{include → platform/include}/mruby/data.h +2 -2
- data/assets/{include → platform/include}/mruby/debug.h +12 -5
- data/assets/{include → platform/include}/mruby/dump.h +7 -9
- data/assets/{include → platform/include}/mruby/endian.h +1 -1
- data/assets/platform/include/mruby/error.h +173 -0
- data/assets/platform/include/mruby/gc.h +79 -0
- data/assets/{include → platform/include}/mruby/hash.h +1 -7
- data/assets/platform/include/mruby/internal.h +282 -0
- data/assets/platform/include/mruby/irep.h +143 -0
- data/assets/{include → platform/include}/mruby/istruct.h +1 -1
- data/assets/platform/include/mruby/khash.h +455 -0
- data/assets/platform/include/mruby/mempool.h +19 -0
- data/assets/{include → platform/include}/mruby/numeric.h +7 -10
- data/assets/platform/include/mruby/object.h +51 -0
- data/assets/{include → platform/include}/mruby/opcode.h +5 -5
- data/assets/{include → platform/include}/mruby/ops.h +19 -6
- data/assets/platform/include/mruby/presym/id.h +1447 -0
- data/assets/{include → platform/include}/mruby/presym/scanning.h +10 -7
- data/assets/platform/include/mruby/presym/table.h +2893 -0
- data/assets/platform/include/mruby/presym.h +65 -0
- data/assets/platform/include/mruby/proc.h +184 -0
- data/assets/{include → platform/include}/mruby/range.h +0 -2
- data/assets/{include → platform/include}/mruby/string.h +33 -53
- data/assets/platform/include/mruby/throw.h +81 -0
- data/assets/{include → platform/include}/mruby/value.h +64 -29
- data/assets/{include → platform/include}/mruby/variable.h +6 -23
- data/assets/{include → platform/include}/mruby/version.h +7 -7
- data/assets/{include → platform/include}/mruby.h +238 -116
- data/assets/platform/macos-arm64/bin/mrbc +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_image.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/macos-arm64/lib/libmruby.a +0 -0
- data/assets/platform/wasm/lib/libFLAC.a +0 -0
- data/assets/platform/wasm/lib/libSDL3.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_image.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/wasm/lib/libfreetype.a +0 -0
- data/assets/platform/wasm/lib/libharfbuzz.a +0 -0
- data/assets/platform/wasm/lib/libmruby.a +0 -0
- data/assets/platform/wasm/lib/libogg.a +0 -0
- data/assets/platform/wasm/lib/libplutosvg.a +0 -0
- data/assets/platform/wasm/lib/libplutovg.a +0 -0
- data/assets/platform/wasm/lib/libpng.a +0 -0
- data/assets/platform/wasm/lib/libpng16.a +0 -0
- data/assets/platform/wasm/lib/libvorbis.a +0 -0
- data/assets/platform/wasm/lib/libvorbisfile.a +0 -0
- data/assets/platform/wasm/lib/libzlibstatic.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/bin/mrbc.exe +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_image.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libmruby.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/bin/mrbc.exe +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_image.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libmruby.a +0 -0
- data/assets/resources/fonts/outfit/OFL.txt +93 -0
- data/assets/resources/fonts/outfit/outfit.ttf +0 -0
- data/assets/resources/fonts/roboto_mono/OFL.txt +91 -0
- data/assets/resources/fonts/roboto_mono/roboto_mono.ttf +0 -0
- data/assets/resources/icons/icon.icns +0 -0
- data/assets/resources/icons/icon.png +0 -0
- data/assets/resources/spritesheets/License.txt +28 -0
- data/assets/resources/spritesheets/spritesheet-backgrounds.png +0 -0
- data/assets/resources/spritesheets/spritesheet-backgrounds.xml +16 -0
- data/assets/resources/spritesheets/spritesheet-characters.png +0 -0
- data/assets/resources/spritesheets/spritesheet-characters.xml +47 -0
- data/assets/resources/spritesheets/spritesheet-enemies.png +0 -0
- data/assets/resources/spritesheets/spritesheet-enemies.xml +62 -0
- data/assets/resources/spritesheets/spritesheet-tiles.png +0 -0
- data/assets/resources/spritesheets/spritesheet-tiles.xml +316 -0
- data/assets/{wasm → resources/web}/template.html +1 -1
- data/assets/target.rb +131 -0
- data/bin/ruby2d +281 -82
- data/examples/astar.rb +269 -0
- data/examples/asteroids.rb +403 -0
- data/examples/bezier_editor.rb +96 -0
- data/examples/boids.rb +191 -0
- data/examples/bouncing_balls.rb +119 -0
- data/examples/breakout.rb +186 -0
- data/examples/constellations.rb +100 -0
- data/examples/dashboard.rb +133 -0
- data/examples/double_pendulum.rb +254 -0
- data/examples/falling_sand.rb +291 -0
- data/examples/fireworks.rb +110 -0
- data/examples/fluid_dynamics.rb +340 -0
- data/examples/fourier_epicycles.rb +142 -0
- data/examples/fractal_tree.rb +326 -0
- data/examples/game_of_life.rb +148 -0
- data/examples/gamepads.rb +333 -0
- data/examples/hill_driver.rb +613 -0
- data/examples/logo_animation.rb +251 -0
- data/examples/lorenz_attractor.rb +115 -0
- data/examples/mandelbrot.rb +207 -0
- data/examples/marching_squares.rb +200 -0
- data/examples/maze.rb +323 -0
- data/examples/nbody.rb +338 -0
- data/examples/outrun.rb +391 -0
- data/examples/pixel_paint.rb +313 -0
- data/examples/platformer.rb +335 -0
- data/examples/ray_casting_maze.rb +175 -0
- data/examples/shadow_casting.rb +151 -0
- data/examples/shape_recognizer.rb +908 -0
- data/examples/snake.rb +144 -0
- data/examples/sprite_sheets.rb +246 -0
- data/examples/swarm.rb +206 -0
- data/examples/tsp_annealing.rb +104 -0
- data/examples/ui_controls.rb +163 -0
- data/examples/wireframe_3d.rb +139 -0
- data/ext/ruby2d/audio.c +324 -0
- data/ext/ruby2d/canvas.c +1715 -494
- data/ext/ruby2d/ext.c +541 -0
- data/ext/ruby2d/extconf.rb +122 -145
- data/ext/ruby2d/font.c +566 -20
- data/ext/ruby2d/fps.c +92 -0
- data/ext/ruby2d/image.c +466 -41
- data/ext/ruby2d/ruby2d.c +374 -1890
- data/ext/ruby2d/ruby2d.h +840 -460
- data/ext/ruby2d/shapes.c +931 -101
- data/ext/ruby2d/text.c +586 -21
- data/ext/ruby2d/window.c +1693 -283
- data/lib/ruby2d/atlas_parser.rb +194 -0
- data/lib/ruby2d/audio.rb +73 -0
- data/lib/ruby2d/benchmark.rb +259 -0
- data/lib/ruby2d/bitmap_text.rb +155 -0
- data/lib/ruby2d/button.rb +402 -0
- data/lib/ruby2d/canvas.rb +703 -279
- data/lib/ruby2d/circle.rb +206 -29
- data/lib/ruby2d/cli/browser.rb +314 -0
- data/lib/ruby2d/cli/build.rb +471 -257
- data/lib/ruby2d/cli/colorize.rb +7 -5
- data/lib/ruby2d/cli/examples.rb +127 -0
- data/lib/ruby2d/cli/launch.rb +24 -39
- data/lib/ruby2d/cli/lib_files.rb +48 -0
- data/lib/ruby2d/cli/messages.rb +40 -0
- data/lib/ruby2d/cli/setup.rb +273 -0
- data/lib/ruby2d/cli/static_server.rb +160 -0
- data/lib/ruby2d/cli/usage.rb +255 -0
- data/lib/ruby2d/color.rb +191 -69
- data/lib/ruby2d/core.rb +37 -19
- data/lib/ruby2d/deps_help.rb +89 -0
- data/lib/ruby2d/dsl.rb +51 -12
- data/lib/ruby2d/ellipse.rb +228 -0
- data/lib/ruby2d/exceptions.rb +0 -2
- data/lib/ruby2d/font.rb +34 -74
- data/lib/ruby2d/gamepad.rb +323 -0
- data/lib/ruby2d/gem_paths.rb +19 -0
- data/lib/ruby2d/image.rb +155 -52
- data/lib/ruby2d/interactive.rb +103 -0
- data/lib/ruby2d/json_parser.rb +268 -0
- data/lib/ruby2d/line.rb +194 -85
- data/lib/ruby2d/mruby_compat.rb +12 -0
- data/lib/ruby2d/polygon.rb +297 -0
- data/lib/ruby2d/polyline.rb +368 -0
- data/lib/ruby2d/quad.rb +358 -94
- data/lib/ruby2d/rectangle.rb +77 -19
- data/lib/ruby2d/renderable.rb +411 -11
- data/lib/ruby2d/sprite.rb +471 -180
- data/lib/ruby2d/sprite_sheet.rb +64 -0
- data/lib/ruby2d/square.rb +29 -17
- data/lib/ruby2d/text.rb +196 -65
- data/lib/ruby2d/tileset.rb +139 -81
- data/lib/ruby2d/triangle.rb +324 -89
- data/lib/ruby2d/version.rb +1 -3
- data/lib/ruby2d/vertices.rb +62 -85
- data/lib/ruby2d/warnings.rb +29 -0
- data/lib/ruby2d/window/class_methods.rb +218 -0
- data/lib/ruby2d/window/gamepad_events.rb +141 -0
- data/lib/ruby2d/window/key_events.rb +74 -0
- data/lib/ruby2d/window/mouse_events.rb +171 -0
- data/lib/ruby2d/window/object_events.rb +168 -0
- data/lib/ruby2d/window.rb +632 -585
- data/lib/ruby2d.rb +14 -19
- metadata +275 -443
- data/assets/app.icns +0 -0
- data/assets/include/GL/glew.h +0 -26427
- data/assets/include/GLES2/gl2.h +0 -656
- data/assets/include/GLES2/gl2ext.h +0 -3949
- data/assets/include/GLES2/gl2ext_angle.h +0 -701
- data/assets/include/GLES2/gl2platform.h +0 -27
- data/assets/include/GLES3/gl3.h +0 -1192
- data/assets/include/GLES3/gl31.h +0 -1507
- data/assets/include/GLES3/gl32.h +0 -1808
- data/assets/include/GLES3/gl3platform.h +0 -27
- data/assets/include/KHR/khrplatform.h +0 -290
- data/assets/include/SDL2/SDL.h +0 -233
- data/assets/include/SDL2/SDL_assert.h +0 -326
- data/assets/include/SDL2/SDL_atomic.h +0 -415
- data/assets/include/SDL2/SDL_audio.h +0 -1500
- data/assets/include/SDL2/SDL_clipboard.h +0 -141
- data/assets/include/SDL2/SDL_config.h +0 -61
- data/assets/include/SDL2/SDL_config_android.h +0 -194
- data/assets/include/SDL2/SDL_config_emscripten.h +0 -218
- data/assets/include/SDL2/SDL_config_iphoneos.h +0 -217
- data/assets/include/SDL2/SDL_config_macosx.h +0 -277
- data/assets/include/SDL2/SDL_config_minimal.h +0 -95
- data/assets/include/SDL2/SDL_config_ngage.h +0 -89
- data/assets/include/SDL2/SDL_config_os2.h +0 -207
- data/assets/include/SDL2/SDL_config_pandora.h +0 -141
- data/assets/include/SDL2/SDL_config_windows.h +0 -331
- data/assets/include/SDL2/SDL_config_wingdk.h +0 -253
- data/assets/include/SDL2/SDL_config_winrt.h +0 -220
- data/assets/include/SDL2/SDL_config_xbox.h +0 -235
- data/assets/include/SDL2/SDL_cpuinfo.h +0 -594
- data/assets/include/SDL2/SDL_endian.h +0 -348
- data/assets/include/SDL2/SDL_error.h +0 -163
- data/assets/include/SDL2/SDL_events.h +0 -1166
- data/assets/include/SDL2/SDL_filesystem.h +0 -149
- data/assets/include/SDL2/SDL_gamecontroller.h +0 -1074
- data/assets/include/SDL2/SDL_gesture.h +0 -117
- data/assets/include/SDL2/SDL_guid.h +0 -100
- data/assets/include/SDL2/SDL_haptic.h +0 -1341
- data/assets/include/SDL2/SDL_hidapi.h +0 -451
- data/assets/include/SDL2/SDL_hints.h +0 -2569
- data/assets/include/SDL2/SDL_image.h +0 -2173
- data/assets/include/SDL2/SDL_joystick.h +0 -1066
- data/assets/include/SDL2/SDL_keyboard.h +0 -353
- data/assets/include/SDL2/SDL_keycode.h +0 -358
- data/assets/include/SDL2/SDL_loadso.h +0 -115
- data/assets/include/SDL2/SDL_log.h +0 -404
- data/assets/include/SDL2/SDL_main.h +0 -275
- data/assets/include/SDL2/SDL_mixer.h +0 -2784
- data/assets/include/SDL2/SDL_mouse.h +0 -465
- data/assets/include/SDL2/SDL_mutex.h +0 -471
- data/assets/include/SDL2/SDL_name.h +0 -33
- data/assets/include/SDL2/SDL_pixels.h +0 -644
- data/assets/include/SDL2/SDL_platform.h +0 -261
- data/assets/include/SDL2/SDL_quit.h +0 -58
- data/assets/include/SDL2/SDL_rect.h +0 -376
- data/assets/include/SDL2/SDL_render.h +0 -1919
- data/assets/include/SDL2/SDL_revision.h +0 -6
- data/assets/include/SDL2/SDL_rwops.h +0 -841
- data/assets/include/SDL2/SDL_sensor.h +0 -322
- data/assets/include/SDL2/SDL_shape.h +0 -155
- data/assets/include/SDL2/SDL_stdinc.h +0 -830
- data/assets/include/SDL2/SDL_surface.h +0 -997
- data/assets/include/SDL2/SDL_system.h +0 -623
- data/assets/include/SDL2/SDL_syswm.h +0 -386
- data/assets/include/SDL2/SDL_test_images.h +0 -78
- data/assets/include/SDL2/SDL_test_random.h +0 -115
- data/assets/include/SDL2/SDL_thread.h +0 -464
- data/assets/include/SDL2/SDL_timer.h +0 -222
- data/assets/include/SDL2/SDL_touch.h +0 -150
- data/assets/include/SDL2/SDL_ttf.h +0 -2316
- data/assets/include/SDL2/SDL_types.h +0 -29
- data/assets/include/SDL2/SDL_version.h +0 -204
- data/assets/include/SDL2/SDL_video.h +0 -2150
- data/assets/include/SDL2/SDL_vulkan.h +0 -215
- data/assets/include/SDL2/begin_code.h +0 -187
- data/assets/include/mruby/boxing_no.h +0 -58
- data/assets/include/mruby/class.h +0 -108
- data/assets/include/mruby/error.h +0 -147
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- data/assets/xcode/ios/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -30
- data/assets/xcode/ios/main.c +0 -1
- data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -16
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- data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Contents.json +0 -32
- data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +0 -16
- data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +0 -16
- data/assets/xcode/tvos/Assets.xcassets/Contents.json +0 -6
- data/assets/xcode/tvos/Assets.xcassets/LaunchImage.launchimage/Contents.json +0 -22
- data/assets/xcode/tvos/Info.plist +0 -30
- data/assets/xcode/tvos/MRuby.framework/Headers/mrbconf.h +0 -143
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/array.h +0 -280
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/boxing_nan.h +0 -102
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/boxing_no.h +0 -56
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/boxing_word.h +0 -144
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/class.h +0 -97
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/common.h +0 -77
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/compile.h +0 -195
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/data.h +0 -75
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/debug.h +0 -67
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/dump.h +0 -196
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/error.h +0 -75
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/gc.h +0 -91
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/hash.h +0 -215
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/irep.h +0 -75
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/istruct.h +0 -47
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/khash.h +0 -274
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/numeric.h +0 -161
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/object.h +0 -44
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/opcode.h +0 -69
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/ops.h +0 -117
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/proc.h +0 -131
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/range.h +0 -49
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/re.h +0 -16
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/string.h +0 -444
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/throw.h +0 -55
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/value.h +0 -309
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/variable.h +0 -136
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/version.h +0 -110
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby.h +0 -1282
- data/assets/xcode/tvos/MRuby.framework/Info.plist +0 -20
- data/assets/xcode/tvos/MRuby.framework/MRuby +0 -0
- data/assets/xcode/tvos/MyApp.xcodeproj/project.pbxproj +0 -350
- data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -7
- data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -8
- data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -30
- data/assets/xcode/tvos/main.c +0 -1
- data/ext/ruby2d/common.c +0 -185
- data/ext/ruby2d/controllers.c +0 -110
- data/ext/ruby2d/gl.c +0 -398
- data/ext/ruby2d/gl2.c +0 -86
- data/ext/ruby2d/gl3.c +0 -304
- data/ext/ruby2d/gles.c +0 -302
- data/ext/ruby2d/input.c +0 -48
- data/ext/ruby2d/music.c +0 -127
- data/ext/ruby2d/sound.c +0 -132
- data/lib/ruby2d/cli/console.rb +0 -65
- data/lib/ruby2d/cli/enable_console.rb +0 -7
- data/lib/ruby2d/cli/platform.rb +0 -17
- data/lib/ruby2d/music.rb +0 -77
- data/lib/ruby2d/pixel.rb +0 -18
- data/lib/ruby2d/pixmap.rb +0 -39
- data/lib/ruby2d/pixmap_atlas.rb +0 -56
- data/lib/ruby2d/sound.rb +0 -61
- data/lib/ruby2d/texture.rb +0 -38
- /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2.h +0 -0
- /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2ext.h +0 -0
- /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2platform.h +0 -0
- /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_khrplatform.h +0 -0
- /data/assets/{include → platform/include}/mruby/re.h +0 -0
data/ext/ruby2d/ext.c
ADDED
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// ext.c
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//
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// Ruby2D::Ext — Ruby-callable bindings exposing libruby2d C primitives.
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// Per-shape Ruby code calls these directly instead of having C functions
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// reach into Ruby objects via r_ivar_get. Keeps SDL3-touching code in C
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// and per-frame logic in Ruby.
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//
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// Fixed-arity shapes (Triangle, Quad, Line, Circle, Ellipse) use positional
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// float args. Variadic shapes (Polygon, Polyline) take Ruby arrays for
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// vertex and color buffers since the count is not known at bind time.
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#include "ruby2d.h"
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// File-scope storage for the Ext module so subsystem .c files (audio, image,
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// text, etc.) can register their own Ext bindings on it without re-creating it.
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+
R_CLASS ruby2d_ext_module;
|
|
18
|
+
|
|
19
|
+
// Shared ivar ID cache. Subsystem .c files use these instead of caching their
|
|
20
|
+
// own per-file copies — same Ruby ivar name, same R_ID across subsystems. The
|
|
21
|
+
// IDs are interned during R2D_Ext_Init (which runs first), so they're ready
|
|
22
|
+
// when subsequent subsystem inits execute.
|
|
23
|
+
R_ID id_x, id_y, id_width, id_height, id_rotate;
|
|
24
|
+
R_ID id_color, id_r, id_g, id_b, id_a;
|
|
25
|
+
R_ID id_ext_image, id_ext_text;
|
|
26
|
+
R_ID id_path, id_content;
|
|
27
|
+
R_ID id_viewport_width, id_viewport_height;
|
|
28
|
+
|
|
29
|
+
|
|
30
|
+
// Fixed-arity shape bindings //////////////////////////////////////////////////
|
|
31
|
+
|
|
32
|
+
|
|
33
|
+
/*
|
|
34
|
+
* Ruby2D::Ext.draw_triangle(
|
|
35
|
+
* x1, y1, r1, g1, b1, a1,
|
|
36
|
+
* x2, y2, r2, g2, b2, a2,
|
|
37
|
+
* x3, y3, r3, g3, b3, a3
|
|
38
|
+
* )
|
|
39
|
+
*/
|
|
40
|
+
R_VAL ruby2d_ext_draw_triangle(RUBY2D_METHOD_ARGS_VARIADIC) {
|
|
41
|
+
RUBY2D_EXTRACT_VARIADIC;
|
|
42
|
+
if (argc != 18) r_raise("Ruby2D::Ext.draw_triangle expects 18 args, got %d", (int)argc);
|
|
43
|
+
|
|
44
|
+
R2D_DrawTriangle(
|
|
45
|
+
NUM2DBL(argv[0]), NUM2DBL(argv[1]),
|
|
46
|
+
NUM2DBL(argv[2]), NUM2DBL(argv[3]), NUM2DBL(argv[4]), NUM2DBL(argv[5]),
|
|
47
|
+
|
|
48
|
+
NUM2DBL(argv[6]), NUM2DBL(argv[7]),
|
|
49
|
+
NUM2DBL(argv[8]), NUM2DBL(argv[9]), NUM2DBL(argv[10]), NUM2DBL(argv[11]),
|
|
50
|
+
|
|
51
|
+
NUM2DBL(argv[12]), NUM2DBL(argv[13]),
|
|
52
|
+
NUM2DBL(argv[14]), NUM2DBL(argv[15]), NUM2DBL(argv[16]), NUM2DBL(argv[17])
|
|
53
|
+
);
|
|
54
|
+
|
|
55
|
+
return R_NIL;
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
|
|
59
|
+
/*
|
|
60
|
+
* Ruby2D::Ext.draw_triangle_uniform(x1, y1, x2, y2, x3, y3, r, g, b, a)
|
|
61
|
+
*
|
|
62
|
+
* Solid (single-color) triangle: one rgba is replicated to all three vertices,
|
|
63
|
+
* so a uniform Triangle passes 10 args instead of 18 and skips the per-vertex
|
|
64
|
+
* color marshaling. Geometry is identical to draw_triangle with equal colors.
|
|
65
|
+
*/
|
|
66
|
+
R_VAL ruby2d_ext_draw_triangle_uniform(RUBY2D_METHOD_ARGS_VARIADIC) {
|
|
67
|
+
RUBY2D_EXTRACT_VARIADIC;
|
|
68
|
+
if (argc != 10) r_raise("Ruby2D::Ext.draw_triangle_uniform expects 10 args, got %d", (int)argc);
|
|
69
|
+
|
|
70
|
+
float r = NUM2DBL(argv[6]);
|
|
71
|
+
float g = NUM2DBL(argv[7]);
|
|
72
|
+
float b = NUM2DBL(argv[8]);
|
|
73
|
+
float a = NUM2DBL(argv[9]);
|
|
74
|
+
|
|
75
|
+
R2D_DrawTriangle(
|
|
76
|
+
NUM2DBL(argv[0]), NUM2DBL(argv[1]), r, g, b, a,
|
|
77
|
+
NUM2DBL(argv[2]), NUM2DBL(argv[3]), r, g, b, a,
|
|
78
|
+
NUM2DBL(argv[4]), NUM2DBL(argv[5]), r, g, b, a
|
|
79
|
+
);
|
|
80
|
+
|
|
81
|
+
return R_NIL;
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
|
|
85
|
+
/*
|
|
86
|
+
* Ruby2D::Ext.stroke_triangle(
|
|
87
|
+
* x1, y1, x2, y2, x3, y3,
|
|
88
|
+
* stroke_width,
|
|
89
|
+
* r1, g1, b1, a1,
|
|
90
|
+
* r2, g2, b2, a2,
|
|
91
|
+
* r3, g3, b3, a3
|
|
92
|
+
* )
|
|
93
|
+
*/
|
|
94
|
+
R_VAL ruby2d_ext_stroke_triangle(RUBY2D_METHOD_ARGS_VARIADIC) {
|
|
95
|
+
RUBY2D_EXTRACT_VARIADIC;
|
|
96
|
+
if (argc != 19) r_raise("Ruby2D::Ext.stroke_triangle expects 19 args, got %d", (int)argc);
|
|
97
|
+
|
|
98
|
+
float pts[6] = {
|
|
99
|
+
NUM2DBL(argv[0]), NUM2DBL(argv[1]),
|
|
100
|
+
NUM2DBL(argv[2]), NUM2DBL(argv[3]),
|
|
101
|
+
NUM2DBL(argv[4]), NUM2DBL(argv[5])
|
|
102
|
+
};
|
|
103
|
+
float sw = NUM2DBL(argv[6]);
|
|
104
|
+
float colors[12] = {
|
|
105
|
+
NUM2DBL(argv[7]), NUM2DBL(argv[8]), NUM2DBL(argv[9]), NUM2DBL(argv[10]),
|
|
106
|
+
NUM2DBL(argv[11]), NUM2DBL(argv[12]), NUM2DBL(argv[13]), NUM2DBL(argv[14]),
|
|
107
|
+
NUM2DBL(argv[15]), NUM2DBL(argv[16]), NUM2DBL(argv[17]), NUM2DBL(argv[18])
|
|
108
|
+
};
|
|
109
|
+
|
|
110
|
+
R2D_StrokePath(pts, 3, 1, sw, R2D_MITER_LIMIT, colors);
|
|
111
|
+
|
|
112
|
+
return R_NIL;
|
|
113
|
+
}
|
|
114
|
+
|
|
115
|
+
|
|
116
|
+
/*
|
|
117
|
+
* Ruby2D::Ext.stroke_triangle_uniform(x1, y1, x2, y2, x3, y3, sw, r, g, b, a)
|
|
118
|
+
*
|
|
119
|
+
* Solid (single-color) triangle outline: one rgba replicated to all three
|
|
120
|
+
* vertices, so a uniform stroke passes 11 args instead of 19.
|
|
121
|
+
*/
|
|
122
|
+
R_VAL ruby2d_ext_stroke_triangle_uniform(RUBY2D_METHOD_ARGS_VARIADIC) {
|
|
123
|
+
RUBY2D_EXTRACT_VARIADIC;
|
|
124
|
+
if (argc != 11) r_raise("Ruby2D::Ext.stroke_triangle_uniform expects 11 args, got %d", (int)argc);
|
|
125
|
+
|
|
126
|
+
float pts[6] = {
|
|
127
|
+
NUM2DBL(argv[0]), NUM2DBL(argv[1]),
|
|
128
|
+
NUM2DBL(argv[2]), NUM2DBL(argv[3]),
|
|
129
|
+
NUM2DBL(argv[4]), NUM2DBL(argv[5])
|
|
130
|
+
};
|
|
131
|
+
float sw = NUM2DBL(argv[6]);
|
|
132
|
+
float r = NUM2DBL(argv[7]), g = NUM2DBL(argv[8]), b = NUM2DBL(argv[9]), a = NUM2DBL(argv[10]);
|
|
133
|
+
float colors[12] = { r,g,b,a, r,g,b,a, r,g,b,a };
|
|
134
|
+
|
|
135
|
+
R2D_StrokePath(pts, 3, 1, sw, R2D_MITER_LIMIT, colors);
|
|
136
|
+
|
|
137
|
+
return R_NIL;
|
|
138
|
+
}
|
|
139
|
+
|
|
140
|
+
|
|
141
|
+
/*
|
|
142
|
+
* Ruby2D::Ext.draw_quad(
|
|
143
|
+
* x1, y1, r1, g1, b1, a1,
|
|
144
|
+
* x2, y2, r2, g2, b2, a2,
|
|
145
|
+
* x3, y3, r3, g3, b3, a3,
|
|
146
|
+
* x4, y4, r4, g4, b4, a4
|
|
147
|
+
* )
|
|
148
|
+
*/
|
|
149
|
+
R_VAL ruby2d_ext_draw_quad(RUBY2D_METHOD_ARGS_VARIADIC) {
|
|
150
|
+
RUBY2D_EXTRACT_VARIADIC;
|
|
151
|
+
if (argc != 24) r_raise("Ruby2D::Ext.draw_quad expects 24 args, got %d", (int)argc);
|
|
152
|
+
|
|
153
|
+
R2D_DrawQuad(
|
|
154
|
+
NUM2DBL(argv[0]), NUM2DBL(argv[1]),
|
|
155
|
+
NUM2DBL(argv[2]), NUM2DBL(argv[3]), NUM2DBL(argv[4]), NUM2DBL(argv[5]),
|
|
156
|
+
|
|
157
|
+
NUM2DBL(argv[6]), NUM2DBL(argv[7]),
|
|
158
|
+
NUM2DBL(argv[8]), NUM2DBL(argv[9]), NUM2DBL(argv[10]), NUM2DBL(argv[11]),
|
|
159
|
+
|
|
160
|
+
NUM2DBL(argv[12]), NUM2DBL(argv[13]),
|
|
161
|
+
NUM2DBL(argv[14]), NUM2DBL(argv[15]), NUM2DBL(argv[16]), NUM2DBL(argv[17]),
|
|
162
|
+
|
|
163
|
+
NUM2DBL(argv[18]), NUM2DBL(argv[19]),
|
|
164
|
+
NUM2DBL(argv[20]), NUM2DBL(argv[21]), NUM2DBL(argv[22]), NUM2DBL(argv[23])
|
|
165
|
+
);
|
|
166
|
+
|
|
167
|
+
return R_NIL;
|
|
168
|
+
}
|
|
169
|
+
|
|
170
|
+
|
|
171
|
+
/*
|
|
172
|
+
* Ruby2D::Ext.draw_quad_uniform(x1, y1, x2, y2, x3, y3, x4, y4, r, g, b, a)
|
|
173
|
+
*
|
|
174
|
+
* Solid (single-color) quad: one rgba is replicated to all four vertices, so a
|
|
175
|
+
* uniform Quad/Rectangle/Square passes 12 args instead of 24 and skips the
|
|
176
|
+
* per-vertex color marshaling. Geometry is identical to draw_quad with equal
|
|
177
|
+
* colors — the common case for solid rectangles.
|
|
178
|
+
*/
|
|
179
|
+
R_VAL ruby2d_ext_draw_quad_uniform(RUBY2D_METHOD_ARGS_VARIADIC) {
|
|
180
|
+
RUBY2D_EXTRACT_VARIADIC;
|
|
181
|
+
if (argc != 12) r_raise("Ruby2D::Ext.draw_quad_uniform expects 12 args, got %d", (int)argc);
|
|
182
|
+
|
|
183
|
+
float r = NUM2DBL(argv[8]);
|
|
184
|
+
float g = NUM2DBL(argv[9]);
|
|
185
|
+
float b = NUM2DBL(argv[10]);
|
|
186
|
+
float a = NUM2DBL(argv[11]);
|
|
187
|
+
|
|
188
|
+
R2D_DrawQuad(
|
|
189
|
+
NUM2DBL(argv[0]), NUM2DBL(argv[1]), r, g, b, a,
|
|
190
|
+
NUM2DBL(argv[2]), NUM2DBL(argv[3]), r, g, b, a,
|
|
191
|
+
NUM2DBL(argv[4]), NUM2DBL(argv[5]), r, g, b, a,
|
|
192
|
+
NUM2DBL(argv[6]), NUM2DBL(argv[7]), r, g, b, a
|
|
193
|
+
);
|
|
194
|
+
|
|
195
|
+
return R_NIL;
|
|
196
|
+
}
|
|
197
|
+
|
|
198
|
+
|
|
199
|
+
/*
|
|
200
|
+
* Ruby2D::Ext.stroke_quad(
|
|
201
|
+
* x1, y1, x2, y2, x3, y3, x4, y4,
|
|
202
|
+
* stroke_width,
|
|
203
|
+
* r1, g1, b1, a1,
|
|
204
|
+
* r2, g2, b2, a2,
|
|
205
|
+
* r3, g3, b3, a3,
|
|
206
|
+
* r4, g4, b4, a4
|
|
207
|
+
* )
|
|
208
|
+
*/
|
|
209
|
+
R_VAL ruby2d_ext_stroke_quad(RUBY2D_METHOD_ARGS_VARIADIC) {
|
|
210
|
+
RUBY2D_EXTRACT_VARIADIC;
|
|
211
|
+
if (argc != 25) r_raise("Ruby2D::Ext.stroke_quad expects 25 args, got %d", (int)argc);
|
|
212
|
+
|
|
213
|
+
float pts[8] = {
|
|
214
|
+
NUM2DBL(argv[0]), NUM2DBL(argv[1]),
|
|
215
|
+
NUM2DBL(argv[2]), NUM2DBL(argv[3]),
|
|
216
|
+
NUM2DBL(argv[4]), NUM2DBL(argv[5]),
|
|
217
|
+
NUM2DBL(argv[6]), NUM2DBL(argv[7])
|
|
218
|
+
};
|
|
219
|
+
float sw = NUM2DBL(argv[8]);
|
|
220
|
+
float colors[16] = {
|
|
221
|
+
NUM2DBL(argv[9]), NUM2DBL(argv[10]), NUM2DBL(argv[11]), NUM2DBL(argv[12]),
|
|
222
|
+
NUM2DBL(argv[13]), NUM2DBL(argv[14]), NUM2DBL(argv[15]), NUM2DBL(argv[16]),
|
|
223
|
+
NUM2DBL(argv[17]), NUM2DBL(argv[18]), NUM2DBL(argv[19]), NUM2DBL(argv[20]),
|
|
224
|
+
NUM2DBL(argv[21]), NUM2DBL(argv[22]), NUM2DBL(argv[23]), NUM2DBL(argv[24])
|
|
225
|
+
};
|
|
226
|
+
|
|
227
|
+
R2D_StrokePath(pts, 4, 1, sw, R2D_MITER_LIMIT, colors);
|
|
228
|
+
|
|
229
|
+
return R_NIL;
|
|
230
|
+
}
|
|
231
|
+
|
|
232
|
+
|
|
233
|
+
/*
|
|
234
|
+
* Ruby2D::Ext.stroke_quad_uniform(x1, y1, x2, y2, x3, y3, x4, y4, sw, r, g, b, a)
|
|
235
|
+
*
|
|
236
|
+
* Solid (single-color) quad outline: one rgba is replicated to all four
|
|
237
|
+
* vertices, so a uniform stroke passes 13 args instead of 25. Identical stroke
|
|
238
|
+
* geometry to stroke_quad with equal colors.
|
|
239
|
+
*/
|
|
240
|
+
R_VAL ruby2d_ext_stroke_quad_uniform(RUBY2D_METHOD_ARGS_VARIADIC) {
|
|
241
|
+
RUBY2D_EXTRACT_VARIADIC;
|
|
242
|
+
if (argc != 13) r_raise("Ruby2D::Ext.stroke_quad_uniform expects 13 args, got %d", (int)argc);
|
|
243
|
+
|
|
244
|
+
float pts[8] = {
|
|
245
|
+
NUM2DBL(argv[0]), NUM2DBL(argv[1]),
|
|
246
|
+
NUM2DBL(argv[2]), NUM2DBL(argv[3]),
|
|
247
|
+
NUM2DBL(argv[4]), NUM2DBL(argv[5]),
|
|
248
|
+
NUM2DBL(argv[6]), NUM2DBL(argv[7])
|
|
249
|
+
};
|
|
250
|
+
float sw = NUM2DBL(argv[8]);
|
|
251
|
+
float r = NUM2DBL(argv[9]), g = NUM2DBL(argv[10]), b = NUM2DBL(argv[11]), a = NUM2DBL(argv[12]);
|
|
252
|
+
float colors[16] = { r,g,b,a, r,g,b,a, r,g,b,a, r,g,b,a };
|
|
253
|
+
|
|
254
|
+
R2D_StrokePath(pts, 4, 1, sw, R2D_MITER_LIMIT, colors);
|
|
255
|
+
|
|
256
|
+
return R_NIL;
|
|
257
|
+
}
|
|
258
|
+
|
|
259
|
+
|
|
260
|
+
/*
|
|
261
|
+
* Ruby2D::Ext.draw_line(
|
|
262
|
+
* x1, y1, x2, y2,
|
|
263
|
+
* stroke_width,
|
|
264
|
+
* r1, g1, b1, a1, -- start + perp
|
|
265
|
+
* r2, g2, b2, a2, -- start - perp
|
|
266
|
+
* r3, g3, b3, a3, -- end - perp
|
|
267
|
+
* r4, g4, b4, a4 -- end + perp
|
|
268
|
+
* )
|
|
269
|
+
*/
|
|
270
|
+
R_VAL ruby2d_ext_draw_line(RUBY2D_METHOD_ARGS_VARIADIC) {
|
|
271
|
+
RUBY2D_EXTRACT_VARIADIC;
|
|
272
|
+
if (argc != 21) r_raise("Ruby2D::Ext.draw_line expects 21 args, got %d", (int)argc);
|
|
273
|
+
|
|
274
|
+
R2D_DrawLine(
|
|
275
|
+
NUM2DBL(argv[0]), NUM2DBL(argv[1]),
|
|
276
|
+
NUM2DBL(argv[2]), NUM2DBL(argv[3]),
|
|
277
|
+
NUM2DBL(argv[4]),
|
|
278
|
+
|
|
279
|
+
NUM2DBL(argv[5]), NUM2DBL(argv[6]), NUM2DBL(argv[7]), NUM2DBL(argv[8]),
|
|
280
|
+
NUM2DBL(argv[9]), NUM2DBL(argv[10]), NUM2DBL(argv[11]), NUM2DBL(argv[12]),
|
|
281
|
+
NUM2DBL(argv[13]), NUM2DBL(argv[14]), NUM2DBL(argv[15]), NUM2DBL(argv[16]),
|
|
282
|
+
NUM2DBL(argv[17]), NUM2DBL(argv[18]), NUM2DBL(argv[19]), NUM2DBL(argv[20])
|
|
283
|
+
);
|
|
284
|
+
|
|
285
|
+
return R_NIL;
|
|
286
|
+
}
|
|
287
|
+
|
|
288
|
+
|
|
289
|
+
/*
|
|
290
|
+
* Ruby2D::Ext.draw_dashed_line(
|
|
291
|
+
* x1, y1, x2, y2,
|
|
292
|
+
* stroke_width, dash, gap,
|
|
293
|
+
* r1, g1, b1, a1,
|
|
294
|
+
* r2, g2, b2, a2,
|
|
295
|
+
* r3, g3, b3, a3,
|
|
296
|
+
* r4, g4, b4, a4
|
|
297
|
+
* )
|
|
298
|
+
*/
|
|
299
|
+
R_VAL ruby2d_ext_draw_dashed_line(RUBY2D_METHOD_ARGS_VARIADIC) {
|
|
300
|
+
RUBY2D_EXTRACT_VARIADIC;
|
|
301
|
+
if (argc != 23) r_raise("Ruby2D::Ext.draw_dashed_line expects 23 args, got %d", (int)argc);
|
|
302
|
+
|
|
303
|
+
R2D_DrawDashedLine(
|
|
304
|
+
NUM2DBL(argv[0]), NUM2DBL(argv[1]),
|
|
305
|
+
NUM2DBL(argv[2]), NUM2DBL(argv[3]),
|
|
306
|
+
NUM2DBL(argv[4]), NUM2DBL(argv[5]), NUM2DBL(argv[6]),
|
|
307
|
+
|
|
308
|
+
NUM2DBL(argv[7]), NUM2DBL(argv[8]), NUM2DBL(argv[9]), NUM2DBL(argv[10]),
|
|
309
|
+
NUM2DBL(argv[11]), NUM2DBL(argv[12]), NUM2DBL(argv[13]), NUM2DBL(argv[14]),
|
|
310
|
+
NUM2DBL(argv[15]), NUM2DBL(argv[16]), NUM2DBL(argv[17]), NUM2DBL(argv[18]),
|
|
311
|
+
NUM2DBL(argv[19]), NUM2DBL(argv[20]), NUM2DBL(argv[21]), NUM2DBL(argv[22])
|
|
312
|
+
);
|
|
313
|
+
|
|
314
|
+
return R_NIL;
|
|
315
|
+
}
|
|
316
|
+
|
|
317
|
+
|
|
318
|
+
/*
|
|
319
|
+
* Ruby2D::Ext.draw_circle(x, y, radius, sectors, r, g, b, a)
|
|
320
|
+
*/
|
|
321
|
+
R_VAL ruby2d_ext_draw_circle(RUBY2D_METHOD_ARGS_VARIADIC) {
|
|
322
|
+
RUBY2D_EXTRACT_VARIADIC;
|
|
323
|
+
if (argc != 8) r_raise("Ruby2D::Ext.draw_circle expects 8 args, got %d", (int)argc);
|
|
324
|
+
|
|
325
|
+
R2D_DrawCircle(
|
|
326
|
+
NUM2DBL(argv[0]), NUM2DBL(argv[1]),
|
|
327
|
+
NUM2DBL(argv[2]), NUM2INT(argv[3]),
|
|
328
|
+
NUM2DBL(argv[4]), NUM2DBL(argv[5]), NUM2DBL(argv[6]), NUM2DBL(argv[7])
|
|
329
|
+
);
|
|
330
|
+
|
|
331
|
+
return R_NIL;
|
|
332
|
+
}
|
|
333
|
+
|
|
334
|
+
|
|
335
|
+
/*
|
|
336
|
+
* Ruby2D::Ext.stroke_circle(x, y, radius, sectors, stroke_width, r, g, b, a)
|
|
337
|
+
*/
|
|
338
|
+
R_VAL ruby2d_ext_stroke_circle(RUBY2D_METHOD_ARGS_VARIADIC) {
|
|
339
|
+
RUBY2D_EXTRACT_VARIADIC;
|
|
340
|
+
if (argc != 9) r_raise("Ruby2D::Ext.stroke_circle expects 9 args, got %d", (int)argc);
|
|
341
|
+
|
|
342
|
+
float x = NUM2DBL(argv[0]);
|
|
343
|
+
float y = NUM2DBL(argv[1]);
|
|
344
|
+
float r = NUM2DBL(argv[2]);
|
|
345
|
+
int sectors = NUM2INT(argv[3]);
|
|
346
|
+
float sw = NUM2DBL(argv[4]);
|
|
347
|
+
|
|
348
|
+
R2D_StrokeEllipse(x, y, r, r, 0.0f, sectors, sw,
|
|
349
|
+
NUM2DBL(argv[5]), NUM2DBL(argv[6]), NUM2DBL(argv[7]), NUM2DBL(argv[8]));
|
|
350
|
+
|
|
351
|
+
return R_NIL;
|
|
352
|
+
}
|
|
353
|
+
|
|
354
|
+
|
|
355
|
+
/*
|
|
356
|
+
* Ruby2D::Ext.draw_ellipse(x, y, xradius, yradius, angle, sectors, r, g, b, a)
|
|
357
|
+
*/
|
|
358
|
+
R_VAL ruby2d_ext_draw_ellipse(RUBY2D_METHOD_ARGS_VARIADIC) {
|
|
359
|
+
RUBY2D_EXTRACT_VARIADIC;
|
|
360
|
+
if (argc != 10) r_raise("Ruby2D::Ext.draw_ellipse expects 10 args, got %d", (int)argc);
|
|
361
|
+
|
|
362
|
+
R2D_DrawEllipse(
|
|
363
|
+
NUM2DBL(argv[0]), NUM2DBL(argv[1]),
|
|
364
|
+
NUM2DBL(argv[2]), NUM2DBL(argv[3]),
|
|
365
|
+
NUM2DBL(argv[4]), NUM2INT(argv[5]),
|
|
366
|
+
NUM2DBL(argv[6]), NUM2DBL(argv[7]), NUM2DBL(argv[8]), NUM2DBL(argv[9])
|
|
367
|
+
);
|
|
368
|
+
|
|
369
|
+
return R_NIL;
|
|
370
|
+
}
|
|
371
|
+
|
|
372
|
+
|
|
373
|
+
/*
|
|
374
|
+
* Ruby2D::Ext.stroke_ellipse(x, y, xradius, yradius, angle, sectors, stroke_width, r, g, b, a)
|
|
375
|
+
*/
|
|
376
|
+
R_VAL ruby2d_ext_stroke_ellipse(RUBY2D_METHOD_ARGS_VARIADIC) {
|
|
377
|
+
RUBY2D_EXTRACT_VARIADIC;
|
|
378
|
+
if (argc != 11) r_raise("Ruby2D::Ext.stroke_ellipse expects 11 args, got %d", (int)argc);
|
|
379
|
+
|
|
380
|
+
R2D_StrokeEllipse(
|
|
381
|
+
NUM2DBL(argv[0]), NUM2DBL(argv[1]),
|
|
382
|
+
NUM2DBL(argv[2]), NUM2DBL(argv[3]),
|
|
383
|
+
NUM2DBL(argv[4]), NUM2INT(argv[5]), NUM2DBL(argv[6]),
|
|
384
|
+
NUM2DBL(argv[7]), NUM2DBL(argv[8]), NUM2DBL(argv[9]), NUM2DBL(argv[10])
|
|
385
|
+
);
|
|
386
|
+
|
|
387
|
+
return R_NIL;
|
|
388
|
+
}
|
|
389
|
+
|
|
390
|
+
|
|
391
|
+
// Variadic shape bindings (Polygon, Polyline) /////////////////////////////////
|
|
392
|
+
|
|
393
|
+
|
|
394
|
+
/*
|
|
395
|
+
* Ruby2D::Ext.draw_polygon(verts, pv_colors)
|
|
396
|
+
*
|
|
397
|
+
* verts — flat Array [x1, y1, x2, y2, ...] of length 2n
|
|
398
|
+
* pv_colors — flat Array [r1, g1, b1, a1, r2, ...] of length 4n
|
|
399
|
+
*
|
|
400
|
+
* Vertex count is inferred from verts.length / 2. n must be >= 3.
|
|
401
|
+
*/
|
|
402
|
+
R_VAL ruby2d_ext_draw_polygon(RUBY2D_METHOD_ARGS_VARIADIC) {
|
|
403
|
+
RUBY2D_EXTRACT_VARIADIC;
|
|
404
|
+
if (argc != 2) r_raise("Ruby2D::Ext.draw_polygon expects 2 args, got %d", (int)argc);
|
|
405
|
+
|
|
406
|
+
R_VAL verts_ary = argv[0];
|
|
407
|
+
R_VAL colors_ary = argv[1];
|
|
408
|
+
|
|
409
|
+
int n = (int)(r_ary_len(verts_ary) / 2);
|
|
410
|
+
if (n < 3) return R_NIL;
|
|
411
|
+
|
|
412
|
+
// Guard the colors array length before the read loop: a short array would
|
|
413
|
+
// make r_ary_entry return nil and NUM2DBL(nil) error (hard-abort on mruby).
|
|
414
|
+
if ((int)r_ary_len(colors_ary) < n * 4)
|
|
415
|
+
r_raise("Ruby2D::Ext.draw_polygon: %d color values for %d vertices (need %d)",
|
|
416
|
+
(int)r_ary_len(colors_ary), n, n * 4);
|
|
417
|
+
|
|
418
|
+
// Most polygons are small, so serve the marshaling buffers from the stack and
|
|
419
|
+
// fall back to the heap only past the threshold — no malloc/free per frame.
|
|
420
|
+
float pts_stack[R2D_STROKE_STACK_N * 2];
|
|
421
|
+
float colors_stack[R2D_STROKE_STACK_N * 4];
|
|
422
|
+
float *pts, *colors;
|
|
423
|
+
bool heap = n > R2D_STROKE_STACK_N;
|
|
424
|
+
|
|
425
|
+
if (heap) {
|
|
426
|
+
pts = (float *)malloc(n * 2 * sizeof(float));
|
|
427
|
+
colors = (float *)malloc(n * 4 * sizeof(float));
|
|
428
|
+
if (!pts || !colors) { free(pts); free(colors); return R_NIL; }
|
|
429
|
+
} else {
|
|
430
|
+
pts = pts_stack;
|
|
431
|
+
colors = colors_stack;
|
|
432
|
+
}
|
|
433
|
+
|
|
434
|
+
for (int i = 0; i < n * 2; i++) pts[i] = NUM2DBL(r_ary_entry(verts_ary, i));
|
|
435
|
+
for (int i = 0; i < n * 4; i++) colors[i] = NUM2DBL(r_ary_entry(colors_ary, i));
|
|
436
|
+
|
|
437
|
+
R2D_DrawPolygon(pts, n, colors, 0, 0, 0, 0);
|
|
438
|
+
|
|
439
|
+
if (heap) { free(colors); free(pts); }
|
|
440
|
+
return R_NIL;
|
|
441
|
+
}
|
|
442
|
+
|
|
443
|
+
|
|
444
|
+
/*
|
|
445
|
+
* Ruby2D::Ext.stroke_path(verts, stroke_width, pv_colors, closed)
|
|
446
|
+
*
|
|
447
|
+
* verts — flat Array [x1, y1, x2, y2, ...] of length 2n
|
|
448
|
+
* stroke_width — Float
|
|
449
|
+
* pv_colors — flat Array [r1, g1, b1, a1, r2, ...] of length 4n
|
|
450
|
+
* closed — truthy → close the path back to vertex 0
|
|
451
|
+
*
|
|
452
|
+
* Used by Polygon (closed = true) and Polyline (closed varies).
|
|
453
|
+
*/
|
|
454
|
+
R_VAL ruby2d_ext_stroke_path(RUBY2D_METHOD_ARGS_VARIADIC) {
|
|
455
|
+
RUBY2D_EXTRACT_VARIADIC;
|
|
456
|
+
if (argc != 4) r_raise("Ruby2D::Ext.stroke_path expects 4 args, got %d", (int)argc);
|
|
457
|
+
|
|
458
|
+
R_VAL verts_ary = argv[0];
|
|
459
|
+
float sw = NUM2DBL(argv[1]);
|
|
460
|
+
R_VAL colors_ary = argv[2];
|
|
461
|
+
int closed = r_test(argv[3]) ? 1 : 0;
|
|
462
|
+
|
|
463
|
+
int n = (int)(r_ary_len(verts_ary) / 2);
|
|
464
|
+
if (n < 2 || sw <= 0.0f) return R_NIL;
|
|
465
|
+
|
|
466
|
+
// Guard the colors array length before the read loop: a short array would
|
|
467
|
+
// make r_ary_entry return nil and NUM2DBL(nil) error (hard-abort on mruby).
|
|
468
|
+
if ((int)r_ary_len(colors_ary) < n * 4)
|
|
469
|
+
r_raise("Ruby2D::Ext.stroke_path: %d color values for %d vertices (need %d)",
|
|
470
|
+
(int)r_ary_len(colors_ary), n, n * 4);
|
|
471
|
+
|
|
472
|
+
// Most paths are small, so serve the marshaling buffers from the stack and
|
|
473
|
+
// fall back to the heap only past the threshold — no malloc/free per frame.
|
|
474
|
+
float pts_stack[R2D_STROKE_STACK_N * 2];
|
|
475
|
+
float colors_stack[R2D_STROKE_STACK_N * 4];
|
|
476
|
+
float *pts, *colors;
|
|
477
|
+
bool heap = n > R2D_STROKE_STACK_N;
|
|
478
|
+
|
|
479
|
+
if (heap) {
|
|
480
|
+
pts = (float *)malloc(n * 2 * sizeof(float));
|
|
481
|
+
colors = (float *)malloc(n * 4 * sizeof(float));
|
|
482
|
+
if (!pts || !colors) { free(pts); free(colors); return R_NIL; }
|
|
483
|
+
} else {
|
|
484
|
+
pts = pts_stack;
|
|
485
|
+
colors = colors_stack;
|
|
486
|
+
}
|
|
487
|
+
|
|
488
|
+
for (int i = 0; i < n * 2; i++) pts[i] = NUM2DBL(r_ary_entry(verts_ary, i));
|
|
489
|
+
for (int i = 0; i < n * 4; i++) colors[i] = NUM2DBL(r_ary_entry(colors_ary, i));
|
|
490
|
+
|
|
491
|
+
R2D_StrokePath(pts, n, closed, sw, R2D_MITER_LIMIT, colors);
|
|
492
|
+
|
|
493
|
+
if (heap) { free(colors); free(pts); }
|
|
494
|
+
return R_NIL;
|
|
495
|
+
}
|
|
496
|
+
|
|
497
|
+
|
|
498
|
+
/*
|
|
499
|
+
* Initialize
|
|
500
|
+
*/
|
|
501
|
+
void R2D_Ext_Init() {
|
|
502
|
+
ruby2d_ext_module = r_define_module_under(ruby2d_module, "Ext");
|
|
503
|
+
|
|
504
|
+
// Shared ivar IDs — see declarations above.
|
|
505
|
+
id_x = r_id("@x");
|
|
506
|
+
id_y = r_id("@y");
|
|
507
|
+
id_width = r_id("@width");
|
|
508
|
+
id_height = r_id("@height");
|
|
509
|
+
id_rotate = r_id("@rotate");
|
|
510
|
+
id_color = r_id("@color");
|
|
511
|
+
id_r = r_id("@r");
|
|
512
|
+
id_g = r_id("@g");
|
|
513
|
+
id_b = r_id("@b");
|
|
514
|
+
id_a = r_id("@a");
|
|
515
|
+
id_ext_image = r_id("@ext_image");
|
|
516
|
+
id_ext_text = r_id("@ext_text");
|
|
517
|
+
id_path = r_id("@path");
|
|
518
|
+
id_content = r_id("@content");
|
|
519
|
+
id_viewport_width = r_id("@viewport_width");
|
|
520
|
+
id_viewport_height = r_id("@viewport_height");
|
|
521
|
+
|
|
522
|
+
// Fixed-arity shape bindings
|
|
523
|
+
r_define_class_method(ruby2d_ext_module, "draw_triangle", ruby2d_ext_draw_triangle, r_args_variadic);
|
|
524
|
+
r_define_class_method(ruby2d_ext_module, "draw_triangle_uniform", ruby2d_ext_draw_triangle_uniform, r_args_variadic);
|
|
525
|
+
r_define_class_method(ruby2d_ext_module, "stroke_triangle", ruby2d_ext_stroke_triangle, r_args_variadic);
|
|
526
|
+
r_define_class_method(ruby2d_ext_module, "stroke_triangle_uniform", ruby2d_ext_stroke_triangle_uniform, r_args_variadic);
|
|
527
|
+
r_define_class_method(ruby2d_ext_module, "draw_quad", ruby2d_ext_draw_quad, r_args_variadic);
|
|
528
|
+
r_define_class_method(ruby2d_ext_module, "draw_quad_uniform", ruby2d_ext_draw_quad_uniform, r_args_variadic);
|
|
529
|
+
r_define_class_method(ruby2d_ext_module, "stroke_quad", ruby2d_ext_stroke_quad, r_args_variadic);
|
|
530
|
+
r_define_class_method(ruby2d_ext_module, "stroke_quad_uniform", ruby2d_ext_stroke_quad_uniform, r_args_variadic);
|
|
531
|
+
r_define_class_method(ruby2d_ext_module, "draw_line", ruby2d_ext_draw_line, r_args_variadic);
|
|
532
|
+
r_define_class_method(ruby2d_ext_module, "draw_dashed_line", ruby2d_ext_draw_dashed_line, r_args_variadic);
|
|
533
|
+
r_define_class_method(ruby2d_ext_module, "draw_circle", ruby2d_ext_draw_circle, r_args_variadic);
|
|
534
|
+
r_define_class_method(ruby2d_ext_module, "stroke_circle", ruby2d_ext_stroke_circle, r_args_variadic);
|
|
535
|
+
r_define_class_method(ruby2d_ext_module, "draw_ellipse", ruby2d_ext_draw_ellipse, r_args_variadic);
|
|
536
|
+
r_define_class_method(ruby2d_ext_module, "stroke_ellipse", ruby2d_ext_stroke_ellipse, r_args_variadic);
|
|
537
|
+
|
|
538
|
+
// Variadic shape bindings
|
|
539
|
+
r_define_class_method(ruby2d_ext_module, "draw_polygon", ruby2d_ext_draw_polygon, r_args_variadic);
|
|
540
|
+
r_define_class_method(ruby2d_ext_module, "stroke_path", ruby2d_ext_stroke_path, r_args_variadic);
|
|
541
|
+
}
|