ruby2d 0.12.1 → 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/LICENSE.md +7 -0
- data/README.md +141 -0
- data/USAGE.md +2435 -0
- data/assets/Rakefile +637 -0
- data/assets/build_support/CMakeLists.txt +94 -0
- data/assets/build_support/mruby/build_config.rb +34 -0
- data/assets/build_support/mruby/build_config_wasm.rb +30 -0
- data/assets/build_support/sdl_test.c +174 -0
- data/assets/deps.yaml +16 -0
- data/assets/platform/include/SDL3/SDL.h +91 -0
- data/assets/platform/include/SDL3/SDL_assert.h +705 -0
- data/assets/platform/include/SDL3/SDL_asyncio.h +550 -0
- data/assets/platform/include/SDL3/SDL_atomic.h +692 -0
- data/assets/platform/include/SDL3/SDL_audio.h +2370 -0
- data/assets/platform/include/SDL3/SDL_begin_code.h +553 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_bits.h +47 -27
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_blendmode.h +59 -55
- data/assets/platform/include/SDL3/SDL_camera.h +535 -0
- data/assets/platform/include/SDL3/SDL_clipboard.h +331 -0
- data/assets/{include/SDL2/close_code.h → platform/include/SDL3/SDL_close_code.h} +9 -8
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_copying.h +3 -1
- data/assets/platform/include/SDL3/SDL_cpuinfo.h +374 -0
- data/assets/platform/include/SDL3/SDL_dialog.h +343 -0
- data/assets/platform/include/SDL3/SDL_dlopennote.h +234 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_egl.h +11 -8
- data/assets/platform/include/SDL3/SDL_endian.h +645 -0
- data/assets/platform/include/SDL3/SDL_error.h +226 -0
- data/assets/platform/include/SDL3/SDL_events.h +1645 -0
- data/assets/platform/include/SDL3/SDL_filesystem.h +537 -0
- data/assets/platform/include/SDL3/SDL_gamepad.h +1656 -0
- data/assets/platform/include/SDL3/SDL_gpu.h +4608 -0
- data/assets/platform/include/SDL3/SDL_guid.h +106 -0
- data/assets/platform/include/SDL3/SDL_haptic.h +1461 -0
- data/assets/platform/include/SDL3/SDL_hidapi.h +571 -0
- data/assets/platform/include/SDL3/SDL_hints.h +5001 -0
- data/assets/platform/include/SDL3/SDL_init.h +507 -0
- data/assets/platform/include/SDL3/SDL_intrin.h +410 -0
- data/assets/platform/include/SDL3/SDL_iostream.h +1379 -0
- data/assets/platform/include/SDL3/SDL_joystick.h +1385 -0
- data/assets/platform/include/SDL3/SDL_keyboard.h +608 -0
- data/assets/platform/include/SDL3/SDL_keycode.h +347 -0
- data/assets/platform/include/SDL3/SDL_loadso.h +145 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_locale.h +40 -24
- data/assets/platform/include/SDL3/SDL_log.h +541 -0
- data/assets/platform/include/SDL3/SDL_main.h +704 -0
- data/assets/platform/include/SDL3/SDL_main_impl.h +151 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_messagebox.h +85 -48
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_metal.h +29 -29
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_misc.h +13 -12
- data/assets/platform/include/SDL3/SDL_mouse.h +813 -0
- data/assets/platform/include/SDL3/SDL_mutex.h +1117 -0
- data/assets/platform/include/SDL3/SDL_oldnames.h +1339 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl.h +1247 -278
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl_glext.h +5 -1
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles.h +6 -7
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2.h +10 -11
- data/assets/platform/include/SDL3/SDL_pen.h +198 -0
- data/assets/platform/include/SDL3/SDL_pixels.h +1441 -0
- data/assets/{include/SDL2/SDL_test_log.h → platform/include/SDL3/SDL_platform.h} +25 -26
- data/assets/platform/include/SDL3/SDL_platform_defines.h +497 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_power.h +40 -20
- data/assets/platform/include/SDL3/SDL_process.h +441 -0
- data/assets/platform/include/SDL3/SDL_properties.h +572 -0
- data/assets/platform/include/SDL3/SDL_rect.h +528 -0
- data/assets/platform/include/SDL3/SDL_render.h +3028 -0
- data/assets/platform/include/SDL3/SDL_revision.h +59 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_scancode.h +59 -68
- data/assets/platform/include/SDL3/SDL_sensor.h +321 -0
- data/assets/platform/include/SDL3/SDL_stdinc.h +6186 -0
- data/assets/platform/include/SDL3/SDL_storage.h +686 -0
- data/assets/platform/include/SDL3/SDL_surface.h +1769 -0
- data/assets/platform/include/SDL3/SDL_system.h +840 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test.h +16 -22
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_assert.h +27 -34
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_common.h +109 -52
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_compare.h +22 -14
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_crc32.h +27 -30
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_font.h +50 -49
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_fuzzer.h +64 -79
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_harness.h +47 -30
- data/assets/platform/include/SDL3/SDL_test_log.h +83 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_md5.h +21 -28
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_memory.h +19 -16
- data/assets/platform/include/SDL3/SDL_thread.h +602 -0
- data/assets/platform/include/SDL3/SDL_time.h +249 -0
- data/assets/platform/include/SDL3/SDL_timer.h +454 -0
- data/assets/platform/include/SDL3/SDL_touch.h +184 -0
- data/assets/platform/include/SDL3/SDL_tray.h +544 -0
- data/assets/platform/include/SDL3/SDL_version.h +198 -0
- data/assets/platform/include/SDL3/SDL_video.h +3497 -0
- data/assets/platform/include/SDL3/SDL_vulkan.h +287 -0
- data/assets/platform/include/SDL3_image/SDL_image.h +3328 -0
- data/assets/platform/include/SDL3_mixer/SDL_mixer.h +3369 -0
- data/assets/platform/include/SDL3_ttf/SDL_textengine.h +181 -0
- data/assets/platform/include/SDL3_ttf/SDL_ttf.h +2833 -0
- data/assets/{include → platform/include}/mrbconf.h +42 -31
- data/assets/{include → platform/include}/mruby/array.h +3 -4
- data/assets/{include → platform/include}/mruby/boxing_nan.h +10 -0
- data/assets/platform/include/mruby/boxing_no.h +59 -0
- data/assets/{include → platform/include}/mruby/boxing_word.h +72 -26
- data/assets/platform/include/mruby/class.h +157 -0
- data/assets/{include → platform/include}/mruby/common.h +30 -1
- data/assets/{include → platform/include}/mruby/compile.h +52 -74
- data/assets/{include → platform/include}/mruby/data.h +2 -2
- data/assets/{include → platform/include}/mruby/debug.h +12 -5
- data/assets/{include → platform/include}/mruby/dump.h +7 -9
- data/assets/{include → platform/include}/mruby/endian.h +1 -1
- data/assets/platform/include/mruby/error.h +173 -0
- data/assets/platform/include/mruby/gc.h +79 -0
- data/assets/{include → platform/include}/mruby/hash.h +1 -7
- data/assets/platform/include/mruby/internal.h +282 -0
- data/assets/platform/include/mruby/irep.h +143 -0
- data/assets/{include → platform/include}/mruby/istruct.h +1 -1
- data/assets/platform/include/mruby/khash.h +455 -0
- data/assets/platform/include/mruby/mempool.h +19 -0
- data/assets/{include → platform/include}/mruby/numeric.h +7 -10
- data/assets/platform/include/mruby/object.h +51 -0
- data/assets/{include → platform/include}/mruby/opcode.h +5 -5
- data/assets/{include → platform/include}/mruby/ops.h +19 -6
- data/assets/platform/include/mruby/presym/id.h +1447 -0
- data/assets/{include → platform/include}/mruby/presym/scanning.h +10 -7
- data/assets/platform/include/mruby/presym/table.h +2893 -0
- data/assets/platform/include/mruby/presym.h +65 -0
- data/assets/platform/include/mruby/proc.h +184 -0
- data/assets/{include → platform/include}/mruby/range.h +0 -2
- data/assets/{include → platform/include}/mruby/string.h +33 -53
- data/assets/platform/include/mruby/throw.h +81 -0
- data/assets/{include → platform/include}/mruby/value.h +64 -29
- data/assets/{include → platform/include}/mruby/variable.h +6 -23
- data/assets/{include → platform/include}/mruby/version.h +7 -7
- data/assets/{include → platform/include}/mruby.h +238 -116
- data/assets/platform/macos-arm64/bin/mrbc +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_image.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/macos-arm64/lib/libmruby.a +0 -0
- data/assets/platform/wasm/lib/libFLAC.a +0 -0
- data/assets/platform/wasm/lib/libSDL3.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_image.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/wasm/lib/libfreetype.a +0 -0
- data/assets/platform/wasm/lib/libharfbuzz.a +0 -0
- data/assets/platform/wasm/lib/libmruby.a +0 -0
- data/assets/platform/wasm/lib/libogg.a +0 -0
- data/assets/platform/wasm/lib/libplutosvg.a +0 -0
- data/assets/platform/wasm/lib/libplutovg.a +0 -0
- data/assets/platform/wasm/lib/libpng.a +0 -0
- data/assets/platform/wasm/lib/libpng16.a +0 -0
- data/assets/platform/wasm/lib/libvorbis.a +0 -0
- data/assets/platform/wasm/lib/libvorbisfile.a +0 -0
- data/assets/platform/wasm/lib/libzlibstatic.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/bin/mrbc.exe +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_image.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libmruby.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/bin/mrbc.exe +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_image.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libmruby.a +0 -0
- data/assets/resources/fonts/outfit/OFL.txt +93 -0
- data/assets/resources/fonts/outfit/outfit.ttf +0 -0
- data/assets/resources/fonts/roboto_mono/OFL.txt +91 -0
- data/assets/resources/fonts/roboto_mono/roboto_mono.ttf +0 -0
- data/assets/resources/icons/icon.icns +0 -0
- data/assets/resources/icons/icon.png +0 -0
- data/assets/resources/spritesheets/License.txt +28 -0
- data/assets/resources/spritesheets/spritesheet-backgrounds.png +0 -0
- data/assets/resources/spritesheets/spritesheet-backgrounds.xml +16 -0
- data/assets/resources/spritesheets/spritesheet-characters.png +0 -0
- data/assets/resources/spritesheets/spritesheet-characters.xml +47 -0
- data/assets/resources/spritesheets/spritesheet-enemies.png +0 -0
- data/assets/resources/spritesheets/spritesheet-enemies.xml +62 -0
- data/assets/resources/spritesheets/spritesheet-tiles.png +0 -0
- data/assets/resources/spritesheets/spritesheet-tiles.xml +316 -0
- data/assets/{wasm → resources/web}/template.html +1 -1
- data/assets/target.rb +131 -0
- data/bin/ruby2d +281 -82
- data/examples/astar.rb +269 -0
- data/examples/asteroids.rb +403 -0
- data/examples/bezier_editor.rb +96 -0
- data/examples/boids.rb +191 -0
- data/examples/bouncing_balls.rb +119 -0
- data/examples/breakout.rb +186 -0
- data/examples/constellations.rb +100 -0
- data/examples/dashboard.rb +133 -0
- data/examples/double_pendulum.rb +254 -0
- data/examples/falling_sand.rb +291 -0
- data/examples/fireworks.rb +110 -0
- data/examples/fluid_dynamics.rb +340 -0
- data/examples/fourier_epicycles.rb +142 -0
- data/examples/fractal_tree.rb +326 -0
- data/examples/game_of_life.rb +148 -0
- data/examples/gamepads.rb +333 -0
- data/examples/hill_driver.rb +613 -0
- data/examples/logo_animation.rb +251 -0
- data/examples/lorenz_attractor.rb +115 -0
- data/examples/mandelbrot.rb +207 -0
- data/examples/marching_squares.rb +200 -0
- data/examples/maze.rb +323 -0
- data/examples/nbody.rb +338 -0
- data/examples/outrun.rb +391 -0
- data/examples/pixel_paint.rb +313 -0
- data/examples/platformer.rb +335 -0
- data/examples/ray_casting_maze.rb +175 -0
- data/examples/shadow_casting.rb +151 -0
- data/examples/shape_recognizer.rb +908 -0
- data/examples/snake.rb +144 -0
- data/examples/sprite_sheets.rb +246 -0
- data/examples/swarm.rb +206 -0
- data/examples/tsp_annealing.rb +104 -0
- data/examples/ui_controls.rb +163 -0
- data/examples/wireframe_3d.rb +139 -0
- data/ext/ruby2d/audio.c +324 -0
- data/ext/ruby2d/canvas.c +1715 -494
- data/ext/ruby2d/ext.c +541 -0
- data/ext/ruby2d/extconf.rb +122 -145
- data/ext/ruby2d/font.c +566 -20
- data/ext/ruby2d/fps.c +92 -0
- data/ext/ruby2d/image.c +466 -41
- data/ext/ruby2d/ruby2d.c +374 -1890
- data/ext/ruby2d/ruby2d.h +840 -460
- data/ext/ruby2d/shapes.c +931 -101
- data/ext/ruby2d/text.c +586 -21
- data/ext/ruby2d/window.c +1693 -283
- data/lib/ruby2d/atlas_parser.rb +194 -0
- data/lib/ruby2d/audio.rb +73 -0
- data/lib/ruby2d/benchmark.rb +259 -0
- data/lib/ruby2d/bitmap_text.rb +155 -0
- data/lib/ruby2d/button.rb +402 -0
- data/lib/ruby2d/canvas.rb +703 -279
- data/lib/ruby2d/circle.rb +206 -29
- data/lib/ruby2d/cli/browser.rb +314 -0
- data/lib/ruby2d/cli/build.rb +471 -257
- data/lib/ruby2d/cli/colorize.rb +7 -5
- data/lib/ruby2d/cli/examples.rb +127 -0
- data/lib/ruby2d/cli/launch.rb +24 -39
- data/lib/ruby2d/cli/lib_files.rb +48 -0
- data/lib/ruby2d/cli/messages.rb +40 -0
- data/lib/ruby2d/cli/setup.rb +273 -0
- data/lib/ruby2d/cli/static_server.rb +160 -0
- data/lib/ruby2d/cli/usage.rb +255 -0
- data/lib/ruby2d/color.rb +191 -69
- data/lib/ruby2d/core.rb +37 -19
- data/lib/ruby2d/deps_help.rb +89 -0
- data/lib/ruby2d/dsl.rb +51 -12
- data/lib/ruby2d/ellipse.rb +228 -0
- data/lib/ruby2d/exceptions.rb +0 -2
- data/lib/ruby2d/font.rb +34 -74
- data/lib/ruby2d/gamepad.rb +323 -0
- data/lib/ruby2d/gem_paths.rb +19 -0
- data/lib/ruby2d/image.rb +155 -52
- data/lib/ruby2d/interactive.rb +103 -0
- data/lib/ruby2d/json_parser.rb +268 -0
- data/lib/ruby2d/line.rb +194 -85
- data/lib/ruby2d/mruby_compat.rb +12 -0
- data/lib/ruby2d/polygon.rb +297 -0
- data/lib/ruby2d/polyline.rb +368 -0
- data/lib/ruby2d/quad.rb +358 -94
- data/lib/ruby2d/rectangle.rb +77 -19
- data/lib/ruby2d/renderable.rb +411 -11
- data/lib/ruby2d/sprite.rb +471 -180
- data/lib/ruby2d/sprite_sheet.rb +64 -0
- data/lib/ruby2d/square.rb +29 -17
- data/lib/ruby2d/text.rb +196 -65
- data/lib/ruby2d/tileset.rb +139 -81
- data/lib/ruby2d/triangle.rb +324 -89
- data/lib/ruby2d/version.rb +1 -3
- data/lib/ruby2d/vertices.rb +62 -85
- data/lib/ruby2d/warnings.rb +29 -0
- data/lib/ruby2d/window/class_methods.rb +218 -0
- data/lib/ruby2d/window/gamepad_events.rb +141 -0
- data/lib/ruby2d/window/key_events.rb +74 -0
- data/lib/ruby2d/window/mouse_events.rb +171 -0
- data/lib/ruby2d/window/object_events.rb +168 -0
- data/lib/ruby2d/window.rb +632 -585
- data/lib/ruby2d.rb +14 -19
- metadata +275 -443
- data/assets/app.icns +0 -0
- data/assets/include/GL/glew.h +0 -26427
- data/assets/include/GLES2/gl2.h +0 -656
- data/assets/include/GLES2/gl2ext.h +0 -3949
- data/assets/include/GLES2/gl2ext_angle.h +0 -701
- data/assets/include/GLES2/gl2platform.h +0 -27
- data/assets/include/GLES3/gl3.h +0 -1192
- data/assets/include/GLES3/gl31.h +0 -1507
- data/assets/include/GLES3/gl32.h +0 -1808
- data/assets/include/GLES3/gl3platform.h +0 -27
- data/assets/include/KHR/khrplatform.h +0 -290
- data/assets/include/SDL2/SDL.h +0 -233
- data/assets/include/SDL2/SDL_assert.h +0 -326
- data/assets/include/SDL2/SDL_atomic.h +0 -415
- data/assets/include/SDL2/SDL_audio.h +0 -1500
- data/assets/include/SDL2/SDL_clipboard.h +0 -141
- data/assets/include/SDL2/SDL_config.h +0 -61
- data/assets/include/SDL2/SDL_config_android.h +0 -194
- data/assets/include/SDL2/SDL_config_emscripten.h +0 -218
- data/assets/include/SDL2/SDL_config_iphoneos.h +0 -217
- data/assets/include/SDL2/SDL_config_macosx.h +0 -277
- data/assets/include/SDL2/SDL_config_minimal.h +0 -95
- data/assets/include/SDL2/SDL_config_ngage.h +0 -89
- data/assets/include/SDL2/SDL_config_os2.h +0 -207
- data/assets/include/SDL2/SDL_config_pandora.h +0 -141
- data/assets/include/SDL2/SDL_config_windows.h +0 -331
- data/assets/include/SDL2/SDL_config_wingdk.h +0 -253
- data/assets/include/SDL2/SDL_config_winrt.h +0 -220
- data/assets/include/SDL2/SDL_config_xbox.h +0 -235
- data/assets/include/SDL2/SDL_cpuinfo.h +0 -594
- data/assets/include/SDL2/SDL_endian.h +0 -348
- data/assets/include/SDL2/SDL_error.h +0 -163
- data/assets/include/SDL2/SDL_events.h +0 -1166
- data/assets/include/SDL2/SDL_filesystem.h +0 -149
- data/assets/include/SDL2/SDL_gamecontroller.h +0 -1074
- data/assets/include/SDL2/SDL_gesture.h +0 -117
- data/assets/include/SDL2/SDL_guid.h +0 -100
- data/assets/include/SDL2/SDL_haptic.h +0 -1341
- data/assets/include/SDL2/SDL_hidapi.h +0 -451
- data/assets/include/SDL2/SDL_hints.h +0 -2569
- data/assets/include/SDL2/SDL_image.h +0 -2173
- data/assets/include/SDL2/SDL_joystick.h +0 -1066
- data/assets/include/SDL2/SDL_keyboard.h +0 -353
- data/assets/include/SDL2/SDL_keycode.h +0 -358
- data/assets/include/SDL2/SDL_loadso.h +0 -115
- data/assets/include/SDL2/SDL_log.h +0 -404
- data/assets/include/SDL2/SDL_main.h +0 -275
- data/assets/include/SDL2/SDL_mixer.h +0 -2784
- data/assets/include/SDL2/SDL_mouse.h +0 -465
- data/assets/include/SDL2/SDL_mutex.h +0 -471
- data/assets/include/SDL2/SDL_name.h +0 -33
- data/assets/include/SDL2/SDL_pixels.h +0 -644
- data/assets/include/SDL2/SDL_platform.h +0 -261
- data/assets/include/SDL2/SDL_quit.h +0 -58
- data/assets/include/SDL2/SDL_rect.h +0 -376
- data/assets/include/SDL2/SDL_render.h +0 -1919
- data/assets/include/SDL2/SDL_revision.h +0 -6
- data/assets/include/SDL2/SDL_rwops.h +0 -841
- data/assets/include/SDL2/SDL_sensor.h +0 -322
- data/assets/include/SDL2/SDL_shape.h +0 -155
- data/assets/include/SDL2/SDL_stdinc.h +0 -830
- data/assets/include/SDL2/SDL_surface.h +0 -997
- data/assets/include/SDL2/SDL_system.h +0 -623
- data/assets/include/SDL2/SDL_syswm.h +0 -386
- data/assets/include/SDL2/SDL_test_images.h +0 -78
- data/assets/include/SDL2/SDL_test_random.h +0 -115
- data/assets/include/SDL2/SDL_thread.h +0 -464
- data/assets/include/SDL2/SDL_timer.h +0 -222
- data/assets/include/SDL2/SDL_touch.h +0 -150
- data/assets/include/SDL2/SDL_ttf.h +0 -2316
- data/assets/include/SDL2/SDL_types.h +0 -29
- data/assets/include/SDL2/SDL_version.h +0 -204
- data/assets/include/SDL2/SDL_video.h +0 -2150
- data/assets/include/SDL2/SDL_vulkan.h +0 -215
- data/assets/include/SDL2/begin_code.h +0 -187
- data/assets/include/mruby/boxing_no.h +0 -58
- data/assets/include/mruby/class.h +0 -108
- data/assets/include/mruby/error.h +0 -147
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module Ruby2D
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# A texture atlas / sprite sheet loaded from a Sparrow XML or TexturePacker
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class SpriteSheet
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attr_reader :path, :image_path, :texture
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# Load a sprite sheet. `path` is the atlas file (`.xml` or `.json`); the
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# texture image referenced inside the atlas is resolved relative to that
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def initialize(path)
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raise Error, "SpriteSheet file `#{@path}` not found" unless File.exist?(@path)
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atlas = AtlasParser.parse_file(@path)
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+
@frames = atlas[:frames] || {}
|
|
19
|
+
|
|
20
|
+
atlas_image = atlas[:image_path]
|
|
21
|
+
raise Error, "SpriteSheet `#{@path}` does not specify an image path" unless atlas_image
|
|
22
|
+
|
|
23
|
+
@image_path = resolve_image_path(@path, atlas_image)
|
|
24
|
+
@texture = Image.new(@image_path, add: false)
|
|
25
|
+
end
|
|
26
|
+
|
|
27
|
+
# All frame names, in declaration order
|
|
28
|
+
def frame_names
|
|
29
|
+
@frames.keys
|
|
30
|
+
end
|
|
31
|
+
|
|
32
|
+
# Look up a frame's region by name. Always returns at least
|
|
33
|
+
# `{ x:, y:, width:, height: }`. When the atlas carries trim or
|
|
34
|
+
# rotation metadata, the hash also includes `source_width`,
|
|
35
|
+
# `source_height`, `trim_x`, `trim_y`, and/or `rotated: true`.
|
|
36
|
+
# Returns `nil` if no such frame exists.
|
|
37
|
+
def frame(name)
|
|
38
|
+
@frames[name.to_s]
|
|
39
|
+
end
|
|
40
|
+
alias [] frame
|
|
41
|
+
|
|
42
|
+
# Whether the sheet contains a frame with the given name
|
|
43
|
+
def frame?(name)
|
|
44
|
+
@frames.key?(name.to_s)
|
|
45
|
+
end
|
|
46
|
+
|
|
47
|
+
private
|
|
48
|
+
|
|
49
|
+
def resolve_image_path(atlas_path, image_name)
|
|
50
|
+
# Prefer the texture sitting next to the atlas file — the documented
|
|
51
|
+
# contract — so a like-named file in the process's working directory
|
|
52
|
+
# can't shadow it. Only fall back to `image_name` as given (an absolute
|
|
53
|
+
# path, or one relative to the working directory) when no atlas-relative
|
|
54
|
+
# file exists.
|
|
55
|
+
atlas_relative = File.join(File.dirname(atlas_path), image_name)
|
|
56
|
+
return atlas_relative if File.exist?(atlas_relative)
|
|
57
|
+
|
|
58
|
+
image_name
|
|
59
|
+
end
|
|
60
|
+
end
|
|
61
|
+
|
|
62
|
+
# Naming alias — both names refer to the same class.
|
|
63
|
+
TextureAtlas = SpriteSheet
|
|
64
|
+
end
|
data/lib/ruby2d/square.rb
CHANGED
|
@@ -1,5 +1,3 @@
|
|
|
1
|
-
# frozen_string_literal: true
|
|
2
|
-
|
|
3
1
|
# Ruby2D::Square
|
|
4
2
|
|
|
5
3
|
module Ruby2D
|
|
@@ -7,18 +5,23 @@ module Ruby2D
|
|
|
7
5
|
class Square < Rectangle
|
|
8
6
|
attr_reader :size
|
|
9
7
|
|
|
10
|
-
# Create
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
def initialize(x: 0, y: 0, size: 100, z: 0, color: nil, colour: nil, opacity: nil)
|
|
8
|
+
# Create a square
|
|
9
|
+
def initialize(x: 0, y: 0, size: 100, z: 0, rotate: 0,
|
|
10
|
+
rx: nil, ry: nil, color: nil, colour: nil, opacity: nil,
|
|
11
|
+
fill: true, stroke_width: 0, stroke_color: nil, stroke_colour: nil,
|
|
12
|
+
add: true, visible: true,
|
|
13
|
+
padding: nil, padding_top: nil, padding_right: nil,
|
|
14
|
+
padding_bottom: nil, padding_left: nil)
|
|
15
|
+
_validate_dimensions(size: size)
|
|
19
16
|
@size = size
|
|
20
|
-
super(x: x, y: y, width: size, height: size, z: z,
|
|
21
|
-
|
|
17
|
+
super(x: x, y: y, width: size, height: size, z: z, rotate: rotate,
|
|
18
|
+
rx: rx, ry: ry,
|
|
19
|
+
color: color, colour: colour, opacity: opacity,
|
|
20
|
+
fill: fill, stroke_width: stroke_width,
|
|
21
|
+
stroke_color: stroke_color, stroke_colour: stroke_colour,
|
|
22
|
+
add: add, visible: visible,
|
|
23
|
+
padding: padding, padding_top: padding_top, padding_right: padding_right,
|
|
24
|
+
padding_bottom: padding_bottom, padding_left: padding_left)
|
|
22
25
|
end
|
|
23
26
|
|
|
24
27
|
# Set the size of the square
|
|
@@ -26,10 +29,19 @@ module Ruby2D
|
|
|
26
29
|
self.width = self.height = @size = size
|
|
27
30
|
end
|
|
28
31
|
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
|
|
32
|
+
# Render a square without creating an instance
|
|
33
|
+
# Render a square without creating an instance. Calls the positional
|
|
34
|
+
# internal directly rather than `super` — see `Quad.draw_immediate`.
|
|
35
|
+
def self.render(x: 0, y: 0, size: 100, rotate: 0,
|
|
36
|
+
rx: nil, ry: nil, color: nil, colour: nil, opacity: nil,
|
|
37
|
+
fill: true, stroke_width: 0, stroke_color: nil, stroke_colour: nil)
|
|
38
|
+
draw_immediate(x, y,
|
|
39
|
+
x + size, y,
|
|
40
|
+
x + size, y + size,
|
|
41
|
+
x, y + size,
|
|
42
|
+
rotate, rx || x + size / 2.0, ry || y + size / 2.0,
|
|
43
|
+
color || colour, opacity, fill, stroke_width,
|
|
44
|
+
stroke_color || stroke_colour)
|
|
33
45
|
end
|
|
34
46
|
|
|
35
47
|
# Make the inherited width and height attribute accessors private
|
data/lib/ruby2d/text.rb
CHANGED
|
@@ -1,104 +1,235 @@
|
|
|
1
|
-
# frozen_string_literal: true
|
|
2
|
-
|
|
3
1
|
# Ruby2D::Text
|
|
4
2
|
|
|
5
3
|
module Ruby2D
|
|
6
|
-
#
|
|
4
|
+
# A text string drawn with a specified font and size
|
|
7
5
|
class Text
|
|
8
6
|
include Renderable
|
|
9
7
|
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
#
|
|
16
|
-
#
|
|
17
|
-
#
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
#
|
|
24
|
-
#
|
|
25
|
-
def
|
|
8
|
+
# Font style name → TTF style flag bit (mirrors SDL3_ttf's `TTF_STYLE_*`).
|
|
9
|
+
STYLE_FLAGS = {
|
|
10
|
+
normal: 0, bold: 1, italic: 2, underline: 4, strikethrough: 8
|
|
11
|
+
}.freeze
|
|
12
|
+
|
|
13
|
+
# Frozen NUL string for the content scan below. A bare `"\0"` literal would
|
|
14
|
+
# allocate a throwaway string on every `content=` — 360×/frame under a
|
|
15
|
+
# dynamic-text HUD — since the library doesn't enable frozen string literals.
|
|
16
|
+
NUL = "\0".freeze
|
|
17
|
+
|
|
18
|
+
attr_reader :content, :size, :font, :style
|
|
19
|
+
attr_accessor :rotate
|
|
20
|
+
|
|
21
|
+
# Set the x position. Pass a symbol (`:left`, `:center`, `:right`) to
|
|
22
|
+
# set alignment intent — resolved at draw time against the window.
|
|
23
|
+
def x=(value)
|
|
24
|
+
return self.x_align = value if value.is_a?(Symbol)
|
|
25
|
+
@x_align = nil unless @_resolving_alignment
|
|
26
|
+
@x = value
|
|
27
|
+
end
|
|
28
|
+
|
|
29
|
+
# Set the y position. Pass a symbol (`:top`, `:center`, `:bottom`) to
|
|
30
|
+
# set alignment intent — resolved at draw time against the window.
|
|
31
|
+
def y=(value)
|
|
32
|
+
return self.y_align = value if value.is_a?(Symbol)
|
|
33
|
+
@y_align = nil unless @_resolving_alignment
|
|
34
|
+
@y = value
|
|
35
|
+
end
|
|
36
|
+
|
|
37
|
+
# Get the rotation center x coordinate
|
|
38
|
+
def rx
|
|
39
|
+
@_user_rx.nil? ? @x + @width / 2.0 : @_user_rx
|
|
40
|
+
end
|
|
41
|
+
|
|
42
|
+
# Get the rotation center y coordinate
|
|
43
|
+
def ry
|
|
44
|
+
@_user_ry.nil? ? @y + @height / 2.0 : @_user_ry
|
|
45
|
+
end
|
|
46
|
+
|
|
47
|
+
# Set the rotation center x coordinate
|
|
48
|
+
def rx=(val)
|
|
49
|
+
@_user_rx = val
|
|
50
|
+
end
|
|
51
|
+
|
|
52
|
+
# Set the rotation center y coordinate
|
|
53
|
+
def ry=(val)
|
|
54
|
+
@_user_ry = val
|
|
55
|
+
end
|
|
56
|
+
|
|
57
|
+
# Create a text object
|
|
58
|
+
def initialize(content, size: 20, style: nil, font: Font.default,
|
|
26
59
|
x: 0, y: 0, z: 0,
|
|
27
|
-
rotate: 0, color: nil, colour: nil,
|
|
28
|
-
opacity: nil,
|
|
60
|
+
rotate: 0, rx: nil, ry: nil, color: nil, colour: nil,
|
|
61
|
+
opacity: nil, add: true, visible: true,
|
|
62
|
+
padding: nil, padding_top: nil, padding_right: nil,
|
|
63
|
+
padding_bottom: nil, padding_left: nil)
|
|
64
|
+
x, y = _extract_alignment(x, y)
|
|
65
|
+
_apply_padding(padding, padding_top, padding_right, padding_bottom, padding_left)
|
|
29
66
|
@x = x
|
|
30
67
|
@y = y
|
|
31
68
|
@z = z
|
|
32
|
-
@
|
|
33
|
-
@size = size
|
|
69
|
+
@content = validate_content(content).dup.freeze
|
|
70
|
+
@size = validate_size(size)
|
|
34
71
|
@rotate = rotate
|
|
72
|
+
@_user_rx = rx
|
|
73
|
+
@_user_ry = ry
|
|
35
74
|
@style = style
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
@font_path = font
|
|
39
|
-
@texture = nil
|
|
40
|
-
create_font
|
|
41
|
-
create_texture
|
|
75
|
+
@style_flags = compute_style_flags(style)
|
|
76
|
+
@font = normalize_font_path(font)
|
|
42
77
|
|
|
43
|
-
|
|
44
|
-
|
|
78
|
+
self.color = color || colour || 'white'
|
|
79
|
+
self.opacity = opacity unless opacity.nil?
|
|
80
|
+
Ext.text_create(self)
|
|
45
81
|
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
@font_path
|
|
82
|
+
@visible = visible
|
|
83
|
+
self.add if add
|
|
49
84
|
end
|
|
50
85
|
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
|
|
86
|
+
# Set the text content. A no-op when the content is unchanged — rebuilding
|
|
87
|
+
# the texture is the expensive part, and per-frame assignments of the same
|
|
88
|
+
# string (HUDs, score counters) are common. Validation still runs first so
|
|
89
|
+
# invalid input raises regardless; the frozen copy is only allocated when
|
|
90
|
+
# the content actually changes, so a same-string per-frame assignment costs
|
|
91
|
+
# a coerce and a compare, not a string copy.
|
|
92
|
+
def content=(msg)
|
|
93
|
+
str = validate_content(msg)
|
|
94
|
+
return if str == @content
|
|
95
|
+
|
|
96
|
+
@content = str.dup.freeze
|
|
97
|
+
Ext.text_create(self)
|
|
54
98
|
end
|
|
55
99
|
|
|
100
|
+
# Set the font size. A no-op when unchanged, like `content=` — rebuilding
|
|
101
|
+
# the texture is the expensive part, and per-frame assignments of the same
|
|
102
|
+
# value are common.
|
|
56
103
|
def size=(size)
|
|
104
|
+
size = validate_size(size)
|
|
105
|
+
return if size == @size
|
|
106
|
+
|
|
57
107
|
@size = size
|
|
58
|
-
|
|
59
|
-
create_texture
|
|
108
|
+
Ext.text_create(self)
|
|
60
109
|
end
|
|
61
110
|
|
|
62
|
-
|
|
63
|
-
|
|
111
|
+
# Set the font style. Accepts `:normal`, `:bold`, `:italic`, `:underline`,
|
|
112
|
+
# `:strikethrough`, an array combining them (e.g. `[:bold, :italic]`), or
|
|
113
|
+
# `nil` for normal. Re-renders the text; a no-op when the computed style
|
|
114
|
+
# flags are unchanged (`:bold` and `[:bold]` are the same style).
|
|
115
|
+
def style=(style)
|
|
116
|
+
flags = compute_style_flags(style)
|
|
117
|
+
@style = style
|
|
118
|
+
return if flags == @style_flags
|
|
119
|
+
|
|
120
|
+
@style_flags = flags
|
|
121
|
+
Ext.text_create(self)
|
|
122
|
+
end
|
|
64
123
|
|
|
65
|
-
|
|
66
|
-
|
|
124
|
+
# Set the font, given a path to a `.ttf` file. Re-renders the text; a
|
|
125
|
+
# no-op when the resolved path is unchanged.
|
|
126
|
+
def font=(font)
|
|
127
|
+
font = normalize_font_path(font)
|
|
128
|
+
return if font == @font
|
|
67
129
|
|
|
68
|
-
|
|
130
|
+
@font = font
|
|
131
|
+
Ext.text_create(self)
|
|
69
132
|
end
|
|
70
133
|
|
|
71
|
-
|
|
72
|
-
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
|
|
79
|
-
|
|
134
|
+
# Render the text. Called with overrides for one-shot rendering inside a
|
|
135
|
+
# render block; with no arguments it draws the same frame the scene graph
|
|
136
|
+
# does (delegating to `_render_scene`).
|
|
137
|
+
def render(x: nil, y: nil, rotate: nil, color: nil, colour: nil, opacity: nil)
|
|
138
|
+
if x.nil? && y.nil? && rotate.nil? && color.nil? && colour.nil? && opacity.nil?
|
|
139
|
+
return _render_scene
|
|
140
|
+
end
|
|
141
|
+
|
|
142
|
+
Window.render_ready_check
|
|
143
|
+
|
|
144
|
+
saved_x, saved_y = @x, @y
|
|
145
|
+
saved_rotate = @rotate
|
|
146
|
+
saved_color = @color
|
|
147
|
+
|
|
148
|
+
@x = x if x
|
|
149
|
+
@y = y if y
|
|
150
|
+
@rotate = rotate if rotate
|
|
151
|
+
|
|
152
|
+
c = color || colour
|
|
153
|
+
if c || opacity
|
|
154
|
+
@color = c ? Color.new(c) : Color.new(saved_color)
|
|
155
|
+
@color.opacity = opacity if opacity
|
|
156
|
+
end
|
|
157
|
+
|
|
158
|
+
begin
|
|
159
|
+
Ext.text_draw(self, rx, ry)
|
|
160
|
+
ensure
|
|
161
|
+
@x, @y = saved_x, saved_y
|
|
162
|
+
@rotate = saved_rotate
|
|
163
|
+
@color = saved_color
|
|
80
164
|
end
|
|
81
165
|
end
|
|
82
166
|
|
|
83
167
|
private
|
|
84
168
|
|
|
85
|
-
|
|
86
|
-
|
|
169
|
+
# Scene-graph draw hook (see Renderable#_render_scene): `render` with no
|
|
170
|
+
# overrides, minus its keyword handling — a zero-arg call into a
|
|
171
|
+
# keyword-heavy `render` still pays microseconds of keyword setup on wasm
|
|
172
|
+
# mruby.
|
|
173
|
+
def _render_scene
|
|
174
|
+
_resolve_alignment
|
|
175
|
+
Ext.text_draw(self, rx, ry)
|
|
176
|
+
end
|
|
177
|
+
public :_render_scene
|
|
87
178
|
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
179
|
+
# Coerce a font argument to a usable path: stringify, expand a leading `~`
|
|
180
|
+
# on CRuby, and raise a clear error if the file is missing.
|
|
181
|
+
def normalize_font_path(font)
|
|
182
|
+
font = font.to_s
|
|
183
|
+
font = File.expand_path(font) if RUBY_ENGINE == 'ruby' && font.start_with?('~')
|
|
184
|
+
raise Error, "Font file `#{font}` not found" unless File.exist?(font)
|
|
185
|
+
|
|
186
|
+
font
|
|
91
187
|
end
|
|
92
188
|
|
|
93
|
-
|
|
94
|
-
|
|
189
|
+
# Ensure the font size is a positive number, raising a clear error instead
|
|
190
|
+
# of letting an invalid value reach the native font loader (where it would
|
|
191
|
+
# surface as a cryptic `TypeError`/`TTF_OpenFont failed`). Coerce to the same
|
|
192
|
+
# integer the native renderer uses (truncation toward zero) so the `size`
|
|
193
|
+
# reader equals the size actually rendered — e.g. `size: 10.9` renders and
|
|
194
|
+
# reports 10, not 10.9.
|
|
195
|
+
def validate_size(size)
|
|
196
|
+
unless size.is_a?(Numeric) && size > 0
|
|
197
|
+
raise Error, "Text size must be a positive number, got #{size.inspect}"
|
|
198
|
+
end
|
|
199
|
+
|
|
200
|
+
size.to_i
|
|
201
|
+
end
|
|
202
|
+
|
|
203
|
+
# Coerce content to a string and reject embedded NUL bytes. NUL has no glyph
|
|
204
|
+
# and SDL_ttf cannot render it — passing one to the native rasterizer
|
|
205
|
+
# hangs/over-allocates on U+0000 — while silently truncating at the NUL (the
|
|
206
|
+
# historical behavior) hides the caller's corrupt data. So fail loudly.
|
|
207
|
+
# Returns the coerced string as-is (which may be the caller's own object for
|
|
208
|
+
# a String argument); callers that store it own the `dup.freeze`, so the
|
|
209
|
+
# cheap no-op comparison in `content=` runs before anything is allocated.
|
|
210
|
+
# Freezing at the store site stops in-place mutation (`text.content << 'x'`)
|
|
211
|
+
# from desyncing the native surface, which only rerasterizes via `content=`.
|
|
212
|
+
def validate_content(content)
|
|
213
|
+
str = content.to_s
|
|
214
|
+
raise Error, 'Text content cannot contain NUL (\0) bytes' if str.include?(NUL)
|
|
215
|
+
|
|
216
|
+
str
|
|
95
217
|
end
|
|
96
218
|
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
219
|
+
# Combine a style (nil, a symbol, a string, or an array of them) into the
|
|
220
|
+
# integer TTF style flags the native renderer expects. Raises a clear error
|
|
221
|
+
# on an unknown style name rather than silently ignoring it.
|
|
222
|
+
def compute_style_flags(style)
|
|
223
|
+
return 0 if style.nil?
|
|
224
|
+
|
|
225
|
+
Array(style).reduce(0) do |flags, s|
|
|
226
|
+
bit = STYLE_FLAGS[s.to_s.to_sym]
|
|
227
|
+
if bit.nil?
|
|
228
|
+
raise Error,
|
|
229
|
+
"Unknown text style #{s.inspect}; expected one of #{STYLE_FLAGS.keys}"
|
|
230
|
+
end
|
|
231
|
+
flags | bit
|
|
232
|
+
end
|
|
102
233
|
end
|
|
103
234
|
end
|
|
104
235
|
end
|