ruby2d 0.12.1 → 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (620) hide show
  1. checksums.yaml +4 -4
  2. data/LICENSE.md +7 -0
  3. data/README.md +141 -0
  4. data/USAGE.md +2435 -0
  5. data/assets/Rakefile +637 -0
  6. data/assets/build_support/CMakeLists.txt +94 -0
  7. data/assets/build_support/mruby/build_config.rb +34 -0
  8. data/assets/build_support/mruby/build_config_wasm.rb +30 -0
  9. data/assets/build_support/sdl_test.c +174 -0
  10. data/assets/deps.yaml +16 -0
  11. data/assets/platform/include/SDL3/SDL.h +91 -0
  12. data/assets/platform/include/SDL3/SDL_assert.h +705 -0
  13. data/assets/platform/include/SDL3/SDL_asyncio.h +550 -0
  14. data/assets/platform/include/SDL3/SDL_atomic.h +692 -0
  15. data/assets/platform/include/SDL3/SDL_audio.h +2370 -0
  16. data/assets/platform/include/SDL3/SDL_begin_code.h +553 -0
  17. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_bits.h +47 -27
  18. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_blendmode.h +59 -55
  19. data/assets/platform/include/SDL3/SDL_camera.h +535 -0
  20. data/assets/platform/include/SDL3/SDL_clipboard.h +331 -0
  21. data/assets/{include/SDL2/close_code.h → platform/include/SDL3/SDL_close_code.h} +9 -8
  22. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_copying.h +3 -1
  23. data/assets/platform/include/SDL3/SDL_cpuinfo.h +374 -0
  24. data/assets/platform/include/SDL3/SDL_dialog.h +343 -0
  25. data/assets/platform/include/SDL3/SDL_dlopennote.h +234 -0
  26. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_egl.h +11 -8
  27. data/assets/platform/include/SDL3/SDL_endian.h +645 -0
  28. data/assets/platform/include/SDL3/SDL_error.h +226 -0
  29. data/assets/platform/include/SDL3/SDL_events.h +1645 -0
  30. data/assets/platform/include/SDL3/SDL_filesystem.h +537 -0
  31. data/assets/platform/include/SDL3/SDL_gamepad.h +1656 -0
  32. data/assets/platform/include/SDL3/SDL_gpu.h +4608 -0
  33. data/assets/platform/include/SDL3/SDL_guid.h +106 -0
  34. data/assets/platform/include/SDL3/SDL_haptic.h +1461 -0
  35. data/assets/platform/include/SDL3/SDL_hidapi.h +571 -0
  36. data/assets/platform/include/SDL3/SDL_hints.h +5001 -0
  37. data/assets/platform/include/SDL3/SDL_init.h +507 -0
  38. data/assets/platform/include/SDL3/SDL_intrin.h +410 -0
  39. data/assets/platform/include/SDL3/SDL_iostream.h +1379 -0
  40. data/assets/platform/include/SDL3/SDL_joystick.h +1385 -0
  41. data/assets/platform/include/SDL3/SDL_keyboard.h +608 -0
  42. data/assets/platform/include/SDL3/SDL_keycode.h +347 -0
  43. data/assets/platform/include/SDL3/SDL_loadso.h +145 -0
  44. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_locale.h +40 -24
  45. data/assets/platform/include/SDL3/SDL_log.h +541 -0
  46. data/assets/platform/include/SDL3/SDL_main.h +704 -0
  47. data/assets/platform/include/SDL3/SDL_main_impl.h +151 -0
  48. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_messagebox.h +85 -48
  49. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_metal.h +29 -29
  50. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_misc.h +13 -12
  51. data/assets/platform/include/SDL3/SDL_mouse.h +813 -0
  52. data/assets/platform/include/SDL3/SDL_mutex.h +1117 -0
  53. data/assets/platform/include/SDL3/SDL_oldnames.h +1339 -0
  54. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl.h +1247 -278
  55. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl_glext.h +5 -1
  56. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles.h +6 -7
  57. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2.h +10 -11
  58. data/assets/platform/include/SDL3/SDL_pen.h +198 -0
  59. data/assets/platform/include/SDL3/SDL_pixels.h +1441 -0
  60. data/assets/{include/SDL2/SDL_test_log.h → platform/include/SDL3/SDL_platform.h} +25 -26
  61. data/assets/platform/include/SDL3/SDL_platform_defines.h +497 -0
  62. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_power.h +40 -20
  63. data/assets/platform/include/SDL3/SDL_process.h +441 -0
  64. data/assets/platform/include/SDL3/SDL_properties.h +572 -0
  65. data/assets/platform/include/SDL3/SDL_rect.h +528 -0
  66. data/assets/platform/include/SDL3/SDL_render.h +3028 -0
  67. data/assets/platform/include/SDL3/SDL_revision.h +59 -0
  68. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_scancode.h +59 -68
  69. data/assets/platform/include/SDL3/SDL_sensor.h +321 -0
  70. data/assets/platform/include/SDL3/SDL_stdinc.h +6186 -0
  71. data/assets/platform/include/SDL3/SDL_storage.h +686 -0
  72. data/assets/platform/include/SDL3/SDL_surface.h +1769 -0
  73. data/assets/platform/include/SDL3/SDL_system.h +840 -0
  74. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test.h +16 -22
  75. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_assert.h +27 -34
  76. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_common.h +109 -52
  77. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_compare.h +22 -14
  78. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_crc32.h +27 -30
  79. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_font.h +50 -49
  80. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_fuzzer.h +64 -79
  81. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_harness.h +47 -30
  82. data/assets/platform/include/SDL3/SDL_test_log.h +83 -0
  83. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_md5.h +21 -28
  84. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_memory.h +19 -16
  85. data/assets/platform/include/SDL3/SDL_thread.h +602 -0
  86. data/assets/platform/include/SDL3/SDL_time.h +249 -0
  87. data/assets/platform/include/SDL3/SDL_timer.h +454 -0
  88. data/assets/platform/include/SDL3/SDL_touch.h +184 -0
  89. data/assets/platform/include/SDL3/SDL_tray.h +544 -0
  90. data/assets/platform/include/SDL3/SDL_version.h +198 -0
  91. data/assets/platform/include/SDL3/SDL_video.h +3497 -0
  92. data/assets/platform/include/SDL3/SDL_vulkan.h +287 -0
  93. data/assets/platform/include/SDL3_image/SDL_image.h +3328 -0
  94. data/assets/platform/include/SDL3_mixer/SDL_mixer.h +3369 -0
  95. data/assets/platform/include/SDL3_ttf/SDL_textengine.h +181 -0
  96. data/assets/platform/include/SDL3_ttf/SDL_ttf.h +2833 -0
  97. data/assets/{include → platform/include}/mrbconf.h +42 -31
  98. data/assets/{include → platform/include}/mruby/array.h +3 -4
  99. data/assets/{include → platform/include}/mruby/boxing_nan.h +10 -0
  100. data/assets/platform/include/mruby/boxing_no.h +59 -0
  101. data/assets/{include → platform/include}/mruby/boxing_word.h +72 -26
  102. data/assets/platform/include/mruby/class.h +157 -0
  103. data/assets/{include → platform/include}/mruby/common.h +30 -1
  104. data/assets/{include → platform/include}/mruby/compile.h +52 -74
  105. data/assets/{include → platform/include}/mruby/data.h +2 -2
  106. data/assets/{include → platform/include}/mruby/debug.h +12 -5
  107. data/assets/{include → platform/include}/mruby/dump.h +7 -9
  108. data/assets/{include → platform/include}/mruby/endian.h +1 -1
  109. data/assets/platform/include/mruby/error.h +173 -0
  110. data/assets/platform/include/mruby/gc.h +79 -0
  111. data/assets/{include → platform/include}/mruby/hash.h +1 -7
  112. data/assets/platform/include/mruby/internal.h +282 -0
  113. data/assets/platform/include/mruby/irep.h +143 -0
  114. data/assets/{include → platform/include}/mruby/istruct.h +1 -1
  115. data/assets/platform/include/mruby/khash.h +455 -0
  116. data/assets/platform/include/mruby/mempool.h +19 -0
  117. data/assets/{include → platform/include}/mruby/numeric.h +7 -10
  118. data/assets/platform/include/mruby/object.h +51 -0
  119. data/assets/{include → platform/include}/mruby/opcode.h +5 -5
  120. data/assets/{include → platform/include}/mruby/ops.h +19 -6
  121. data/assets/platform/include/mruby/presym/id.h +1447 -0
  122. data/assets/{include → platform/include}/mruby/presym/scanning.h +10 -7
  123. data/assets/platform/include/mruby/presym/table.h +2893 -0
  124. data/assets/platform/include/mruby/presym.h +65 -0
  125. data/assets/platform/include/mruby/proc.h +184 -0
  126. data/assets/{include → platform/include}/mruby/range.h +0 -2
  127. data/assets/{include → platform/include}/mruby/string.h +33 -53
  128. data/assets/platform/include/mruby/throw.h +81 -0
  129. data/assets/{include → platform/include}/mruby/value.h +64 -29
  130. data/assets/{include → platform/include}/mruby/variable.h +6 -23
  131. data/assets/{include → platform/include}/mruby/version.h +7 -7
  132. data/assets/{include → platform/include}/mruby.h +238 -116
  133. data/assets/platform/macos-arm64/bin/mrbc +0 -0
  134. data/assets/platform/macos-arm64/lib/libSDL3.a +0 -0
  135. data/assets/platform/macos-arm64/lib/libSDL3_image.a +0 -0
  136. data/assets/platform/macos-arm64/lib/libSDL3_mixer.a +0 -0
  137. data/assets/platform/macos-arm64/lib/libSDL3_ttf.a +0 -0
  138. data/assets/platform/macos-arm64/lib/libmruby.a +0 -0
  139. data/assets/platform/wasm/lib/libFLAC.a +0 -0
  140. data/assets/platform/wasm/lib/libSDL3.a +0 -0
  141. data/assets/platform/wasm/lib/libSDL3_image.a +0 -0
  142. data/assets/platform/wasm/lib/libSDL3_mixer.a +0 -0
  143. data/assets/platform/wasm/lib/libSDL3_ttf.a +0 -0
  144. data/assets/platform/wasm/lib/libfreetype.a +0 -0
  145. data/assets/platform/wasm/lib/libharfbuzz.a +0 -0
  146. data/assets/platform/wasm/lib/libmruby.a +0 -0
  147. data/assets/platform/wasm/lib/libogg.a +0 -0
  148. data/assets/platform/wasm/lib/libplutosvg.a +0 -0
  149. data/assets/platform/wasm/lib/libplutovg.a +0 -0
  150. data/assets/platform/wasm/lib/libpng.a +0 -0
  151. data/assets/platform/wasm/lib/libpng16.a +0 -0
  152. data/assets/platform/wasm/lib/libvorbis.a +0 -0
  153. data/assets/platform/wasm/lib/libvorbisfile.a +0 -0
  154. data/assets/platform/wasm/lib/libzlibstatic.a +0 -0
  155. data/assets/platform/windows-arm64-mingw-ucrt/bin/mrbc.exe +0 -0
  156. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3.a +0 -0
  157. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_image.a +0 -0
  158. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
  159. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
  160. data/assets/platform/windows-arm64-mingw-ucrt/lib/libmruby.a +0 -0
  161. data/assets/platform/windows-x86_64-mingw-ucrt/bin/mrbc.exe +0 -0
  162. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3.a +0 -0
  163. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_image.a +0 -0
  164. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
  165. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
  166. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libmruby.a +0 -0
  167. data/assets/resources/fonts/outfit/OFL.txt +93 -0
  168. data/assets/resources/fonts/outfit/outfit.ttf +0 -0
  169. data/assets/resources/fonts/roboto_mono/OFL.txt +91 -0
  170. data/assets/resources/fonts/roboto_mono/roboto_mono.ttf +0 -0
  171. data/assets/resources/icons/icon.icns +0 -0
  172. data/assets/resources/icons/icon.png +0 -0
  173. data/assets/resources/spritesheets/License.txt +28 -0
  174. data/assets/resources/spritesheets/spritesheet-backgrounds.png +0 -0
  175. data/assets/resources/spritesheets/spritesheet-backgrounds.xml +16 -0
  176. data/assets/resources/spritesheets/spritesheet-characters.png +0 -0
  177. data/assets/resources/spritesheets/spritesheet-characters.xml +47 -0
  178. data/assets/resources/spritesheets/spritesheet-enemies.png +0 -0
  179. data/assets/resources/spritesheets/spritesheet-enemies.xml +62 -0
  180. data/assets/resources/spritesheets/spritesheet-tiles.png +0 -0
  181. data/assets/resources/spritesheets/spritesheet-tiles.xml +316 -0
  182. data/assets/{wasm → resources/web}/template.html +1 -1
  183. data/assets/target.rb +131 -0
  184. data/bin/ruby2d +281 -82
  185. data/examples/astar.rb +269 -0
  186. data/examples/asteroids.rb +403 -0
  187. data/examples/bezier_editor.rb +96 -0
  188. data/examples/boids.rb +191 -0
  189. data/examples/bouncing_balls.rb +119 -0
  190. data/examples/breakout.rb +186 -0
  191. data/examples/constellations.rb +100 -0
  192. data/examples/dashboard.rb +133 -0
  193. data/examples/double_pendulum.rb +254 -0
  194. data/examples/falling_sand.rb +291 -0
  195. data/examples/fireworks.rb +110 -0
  196. data/examples/fluid_dynamics.rb +340 -0
  197. data/examples/fourier_epicycles.rb +142 -0
  198. data/examples/fractal_tree.rb +326 -0
  199. data/examples/game_of_life.rb +148 -0
  200. data/examples/gamepads.rb +333 -0
  201. data/examples/hill_driver.rb +613 -0
  202. data/examples/logo_animation.rb +251 -0
  203. data/examples/lorenz_attractor.rb +115 -0
  204. data/examples/mandelbrot.rb +207 -0
  205. data/examples/marching_squares.rb +200 -0
  206. data/examples/maze.rb +323 -0
  207. data/examples/nbody.rb +338 -0
  208. data/examples/outrun.rb +391 -0
  209. data/examples/pixel_paint.rb +313 -0
  210. data/examples/platformer.rb +335 -0
  211. data/examples/ray_casting_maze.rb +175 -0
  212. data/examples/shadow_casting.rb +151 -0
  213. data/examples/shape_recognizer.rb +908 -0
  214. data/examples/snake.rb +144 -0
  215. data/examples/sprite_sheets.rb +246 -0
  216. data/examples/swarm.rb +206 -0
  217. data/examples/tsp_annealing.rb +104 -0
  218. data/examples/ui_controls.rb +163 -0
  219. data/examples/wireframe_3d.rb +139 -0
  220. data/ext/ruby2d/audio.c +324 -0
  221. data/ext/ruby2d/canvas.c +1715 -494
  222. data/ext/ruby2d/ext.c +541 -0
  223. data/ext/ruby2d/extconf.rb +122 -145
  224. data/ext/ruby2d/font.c +566 -20
  225. data/ext/ruby2d/fps.c +92 -0
  226. data/ext/ruby2d/image.c +466 -41
  227. data/ext/ruby2d/ruby2d.c +374 -1890
  228. data/ext/ruby2d/ruby2d.h +840 -460
  229. data/ext/ruby2d/shapes.c +931 -101
  230. data/ext/ruby2d/text.c +586 -21
  231. data/ext/ruby2d/window.c +1693 -283
  232. data/lib/ruby2d/atlas_parser.rb +194 -0
  233. data/lib/ruby2d/audio.rb +73 -0
  234. data/lib/ruby2d/benchmark.rb +259 -0
  235. data/lib/ruby2d/bitmap_text.rb +155 -0
  236. data/lib/ruby2d/button.rb +402 -0
  237. data/lib/ruby2d/canvas.rb +703 -279
  238. data/lib/ruby2d/circle.rb +206 -29
  239. data/lib/ruby2d/cli/browser.rb +314 -0
  240. data/lib/ruby2d/cli/build.rb +471 -257
  241. data/lib/ruby2d/cli/colorize.rb +7 -5
  242. data/lib/ruby2d/cli/examples.rb +127 -0
  243. data/lib/ruby2d/cli/launch.rb +24 -39
  244. data/lib/ruby2d/cli/lib_files.rb +48 -0
  245. data/lib/ruby2d/cli/messages.rb +40 -0
  246. data/lib/ruby2d/cli/setup.rb +273 -0
  247. data/lib/ruby2d/cli/static_server.rb +160 -0
  248. data/lib/ruby2d/cli/usage.rb +255 -0
  249. data/lib/ruby2d/color.rb +191 -69
  250. data/lib/ruby2d/core.rb +37 -19
  251. data/lib/ruby2d/deps_help.rb +89 -0
  252. data/lib/ruby2d/dsl.rb +51 -12
  253. data/lib/ruby2d/ellipse.rb +228 -0
  254. data/lib/ruby2d/exceptions.rb +0 -2
  255. data/lib/ruby2d/font.rb +34 -74
  256. data/lib/ruby2d/gamepad.rb +323 -0
  257. data/lib/ruby2d/gem_paths.rb +19 -0
  258. data/lib/ruby2d/image.rb +155 -52
  259. data/lib/ruby2d/interactive.rb +103 -0
  260. data/lib/ruby2d/json_parser.rb +268 -0
  261. data/lib/ruby2d/line.rb +194 -85
  262. data/lib/ruby2d/mruby_compat.rb +12 -0
  263. data/lib/ruby2d/polygon.rb +297 -0
  264. data/lib/ruby2d/polyline.rb +368 -0
  265. data/lib/ruby2d/quad.rb +358 -94
  266. data/lib/ruby2d/rectangle.rb +77 -19
  267. data/lib/ruby2d/renderable.rb +411 -11
  268. data/lib/ruby2d/sprite.rb +471 -180
  269. data/lib/ruby2d/sprite_sheet.rb +64 -0
  270. data/lib/ruby2d/square.rb +29 -17
  271. data/lib/ruby2d/text.rb +196 -65
  272. data/lib/ruby2d/tileset.rb +139 -81
  273. data/lib/ruby2d/triangle.rb +324 -89
  274. data/lib/ruby2d/version.rb +1 -3
  275. data/lib/ruby2d/vertices.rb +62 -85
  276. data/lib/ruby2d/warnings.rb +29 -0
  277. data/lib/ruby2d/window/class_methods.rb +218 -0
  278. data/lib/ruby2d/window/gamepad_events.rb +141 -0
  279. data/lib/ruby2d/window/key_events.rb +74 -0
  280. data/lib/ruby2d/window/mouse_events.rb +171 -0
  281. data/lib/ruby2d/window/object_events.rb +168 -0
  282. data/lib/ruby2d/window.rb +632 -585
  283. data/lib/ruby2d.rb +14 -19
  284. metadata +275 -443
  285. data/assets/app.icns +0 -0
  286. data/assets/include/GL/glew.h +0 -26427
  287. data/assets/include/GLES2/gl2.h +0 -656
  288. data/assets/include/GLES2/gl2ext.h +0 -3949
  289. data/assets/include/GLES2/gl2ext_angle.h +0 -701
  290. data/assets/include/GLES2/gl2platform.h +0 -27
  291. data/assets/include/GLES3/gl3.h +0 -1192
  292. data/assets/include/GLES3/gl31.h +0 -1507
  293. data/assets/include/GLES3/gl32.h +0 -1808
  294. data/assets/include/GLES3/gl3platform.h +0 -27
  295. data/assets/include/KHR/khrplatform.h +0 -290
  296. data/assets/include/SDL2/SDL.h +0 -233
  297. data/assets/include/SDL2/SDL_assert.h +0 -326
  298. data/assets/include/SDL2/SDL_atomic.h +0 -415
  299. data/assets/include/SDL2/SDL_audio.h +0 -1500
  300. data/assets/include/SDL2/SDL_clipboard.h +0 -141
  301. data/assets/include/SDL2/SDL_config.h +0 -61
  302. data/assets/include/SDL2/SDL_config_android.h +0 -194
  303. data/assets/include/SDL2/SDL_config_emscripten.h +0 -218
  304. data/assets/include/SDL2/SDL_config_iphoneos.h +0 -217
  305. data/assets/include/SDL2/SDL_config_macosx.h +0 -277
  306. data/assets/include/SDL2/SDL_config_minimal.h +0 -95
  307. data/assets/include/SDL2/SDL_config_ngage.h +0 -89
  308. data/assets/include/SDL2/SDL_config_os2.h +0 -207
  309. data/assets/include/SDL2/SDL_config_pandora.h +0 -141
  310. data/assets/include/SDL2/SDL_config_windows.h +0 -331
  311. data/assets/include/SDL2/SDL_config_wingdk.h +0 -253
  312. data/assets/include/SDL2/SDL_config_winrt.h +0 -220
  313. data/assets/include/SDL2/SDL_config_xbox.h +0 -235
  314. data/assets/include/SDL2/SDL_cpuinfo.h +0 -594
  315. data/assets/include/SDL2/SDL_endian.h +0 -348
  316. data/assets/include/SDL2/SDL_error.h +0 -163
  317. data/assets/include/SDL2/SDL_events.h +0 -1166
  318. data/assets/include/SDL2/SDL_filesystem.h +0 -149
  319. data/assets/include/SDL2/SDL_gamecontroller.h +0 -1074
  320. data/assets/include/SDL2/SDL_gesture.h +0 -117
  321. data/assets/include/SDL2/SDL_guid.h +0 -100
  322. data/assets/include/SDL2/SDL_haptic.h +0 -1341
  323. data/assets/include/SDL2/SDL_hidapi.h +0 -451
  324. data/assets/include/SDL2/SDL_hints.h +0 -2569
  325. data/assets/include/SDL2/SDL_image.h +0 -2173
  326. data/assets/include/SDL2/SDL_joystick.h +0 -1066
  327. data/assets/include/SDL2/SDL_keyboard.h +0 -353
  328. data/assets/include/SDL2/SDL_keycode.h +0 -358
  329. data/assets/include/SDL2/SDL_loadso.h +0 -115
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  592. data/assets/xcode/tvos/MRuby.framework/MRuby +0 -0
  593. data/assets/xcode/tvos/MyApp.xcodeproj/project.pbxproj +0 -350
  594. data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -7
  595. data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -8
  596. data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -30
  597. data/assets/xcode/tvos/main.c +0 -1
  598. data/ext/ruby2d/common.c +0 -185
  599. data/ext/ruby2d/controllers.c +0 -110
  600. data/ext/ruby2d/gl.c +0 -398
  601. data/ext/ruby2d/gl2.c +0 -86
  602. data/ext/ruby2d/gl3.c +0 -304
  603. data/ext/ruby2d/gles.c +0 -302
  604. data/ext/ruby2d/input.c +0 -48
  605. data/ext/ruby2d/music.c +0 -127
  606. data/ext/ruby2d/sound.c +0 -132
  607. data/lib/ruby2d/cli/console.rb +0 -65
  608. data/lib/ruby2d/cli/enable_console.rb +0 -7
  609. data/lib/ruby2d/cli/platform.rb +0 -17
  610. data/lib/ruby2d/music.rb +0 -77
  611. data/lib/ruby2d/pixel.rb +0 -18
  612. data/lib/ruby2d/pixmap.rb +0 -39
  613. data/lib/ruby2d/pixmap_atlas.rb +0 -56
  614. data/lib/ruby2d/sound.rb +0 -61
  615. data/lib/ruby2d/texture.rb +0 -38
  616. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2.h +0 -0
  617. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2ext.h +0 -0
  618. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2platform.h +0 -0
  619. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_khrplatform.h +0 -0
  620. /data/assets/{include → platform/include}/mruby/re.h +0 -0
@@ -0,0 +1,228 @@
1
+ # Ruby2D::Ellipse
2
+
3
+ module Ruby2D
4
+ # An ellipse
5
+ class Ellipse
6
+ include Renderable
7
+
8
+ attr_accessor :xradius, :yradius, :sectors, :rotate, :fill, :stroke_width
9
+ attr_reader :x, :y, :stroke_color
10
+ alias_method :stroke_colour, :stroke_color
11
+
12
+ # Set the x position (the center). Pass a symbol (`:left`, `:center`,
13
+ # `:right`) to set alignment intent — resolved at draw time against the
14
+ # window, with the ellipse's bounding box hugging the chosen edge.
15
+ def x=(value)
16
+ return self.x_align = value if value.is_a?(Symbol)
17
+ @x_align = nil unless @_resolving_alignment
18
+ @x = value
19
+ end
20
+
21
+ # Set the y position (the center). Pass a symbol (`:top`, `:center`,
22
+ # `:bottom`) to set alignment intent.
23
+ def y=(value)
24
+ return self.y_align = value if value.is_a?(Symbol)
25
+ @y_align = nil unless @_resolving_alignment
26
+ @y = value
27
+ end
28
+
29
+ # Create an ellipse
30
+ def initialize(x: 0, y: 0, z: 0, xradius: 50, yradius: 30, sectors: 30,
31
+ rotate: 0, rx: nil, ry: nil,
32
+ color: nil, colour: nil, opacity: nil,
33
+ fill: true, stroke_width: 0, stroke_color: nil, stroke_colour: nil,
34
+ add: true, visible: true,
35
+ padding: nil, padding_top: nil, padding_right: nil,
36
+ padding_bottom: nil, padding_left: nil)
37
+ x, y = _extract_alignment(x, y)
38
+ _apply_padding(padding, padding_top, padding_right, padding_bottom, padding_left)
39
+ _validate_dimensions(xradius: xradius, yradius: yradius)
40
+ @x = x
41
+ @y = y
42
+ @z = z
43
+ @xradius = xradius
44
+ @yradius = yradius
45
+ @sectors = sectors
46
+ @rotate = rotate
47
+ @_user_rx = rx
48
+ @_user_ry = ry
49
+ self.color = color || colour || 'white'
50
+ self.opacity = opacity unless opacity.nil?
51
+ @fill = fill
52
+ @stroke_width = stroke_width
53
+ self.stroke_color = stroke_color || stroke_colour || (color || colour)
54
+ self.stroke_color.opacity = opacity unless opacity.nil?
55
+ @visible = visible
56
+ self.add if add
57
+ end
58
+
59
+ # Get the rotation center x coordinate
60
+ def rx
61
+ @_user_rx.nil? ? @x : @_user_rx
62
+ end
63
+
64
+ # Get the rotation center y coordinate
65
+ def ry
66
+ @_user_ry.nil? ? @y : @_user_ry
67
+ end
68
+
69
+ # Set the rotation center x coordinate
70
+ def rx=(val)
71
+ @_user_rx = val
72
+ end
73
+
74
+ # Set the rotation center y coordinate
75
+ def ry=(val)
76
+ @_user_ry = val
77
+ end
78
+
79
+ # Bounding-box width and height (the axis diameters)
80
+ def width
81
+ @xradius * 2
82
+ end
83
+
84
+ def height
85
+ @yradius * 2
86
+ end
87
+
88
+ # Set the fill color. Single-color only — a per-vertex color array is
89
+ # rejected with a clear message rather than a generic "not a valid color".
90
+ def color=(color)
91
+ c = Color.set(color)
92
+ if c.is_a?(Color::Set)
93
+ raise ArgumentError, "`#{self.class}` does not support per-vertex colors; pass a single color"
94
+ end
95
+
96
+ @color = c
97
+ @_cc = nil
98
+ end
99
+
100
+ # Set the stroke color. Single-color only — a per-vertex array is rejected.
101
+ def stroke_color=(c)
102
+ resolved = c.nil? ? nil : Color.set(c)
103
+ if resolved.is_a?(Color::Set)
104
+ raise ArgumentError, "`#{self.class}` does not support per-vertex stroke colors; pass a single color"
105
+ end
106
+
107
+ @stroke_color = resolved || Color.new('white')
108
+ @_stroke_cc = nil
109
+ end
110
+ alias_method :stroke_colour=, :stroke_color=
111
+
112
+ # Check if the ellipse contains the given point
113
+ def contains?(x, y)
114
+ x, y = _unrotate(x, y)
115
+ dx = x - @x
116
+ dy = y - @y
117
+ rx = @xradius.to_f
118
+ ry = @yradius.to_f
119
+ # A zero radius collapses the ellipse on that axis, so the point must lie
120
+ # exactly on it — mirrors Circle, which is "inside" only at the center
121
+ # when radius is 0. (The plain formula would divide by zero here.)
122
+ return false if rx == 0 && dx != 0
123
+ return false if ry == 0 && dy != 0
124
+ tx = rx == 0 ? 0.0 : (dx * dx) / (rx * rx)
125
+ ty = ry == 0 ? 0.0 : (dy * dy) / (ry * ry)
126
+ tx + ty <= 1.0
127
+ end
128
+
129
+ # Render an ellipse without creating an instance
130
+ def self.render(x: 0, y: 0, xradius: 50, yradius: 30, sectors: 30, rotate: 0,
131
+ rx: nil, ry: nil, color: nil, colour: nil, opacity: nil,
132
+ fill: true, stroke_width: 0, stroke_color: nil, stroke_colour: nil)
133
+ fill_input = color || colour
134
+ explicit_stroke = stroke_color || stroke_colour
135
+ stroke_input = explicit_stroke || fill_input
136
+ # Reject a per-vertex stroke color, matching the instance setter — ellipses
137
+ # have a single stroke color. Only check when the stroke is drawn or an
138
+ # explicit stroke color was given, so an invalid one still raises.
139
+ if (stroke_width > 0 || !explicit_stroke.nil?) && !stroke_input.nil? &&
140
+ Color.set(stroke_input).is_a?(Color::Set)
141
+ raise ArgumentError, "`#{self}` does not support per-vertex stroke colors; pass a single color"
142
+ end
143
+
144
+ Window.render_ready_check
145
+ c = Renderable.flatten_color(fill_input, 1, opacity)
146
+
147
+ # `rotate` (degrees) tilts the ellipse and, given a pivot other than the
148
+ # center, orbits its center around that pivot — matching Quad/Triangle.
149
+ # `rad` is passed to the draw so the rim itself tilts.
150
+ rad = rotate * Math::PI / 180.0
151
+ if rotate != 0
152
+ cx = rx || x
153
+ cy = ry || y
154
+ sa = Math.sin(rad); ca = Math.cos(rad)
155
+ dx = x - cx; dy = y - cy
156
+ x = dx * ca - dy * sa + cx
157
+ y = dx * sa + dy * ca + cy
158
+ end
159
+
160
+ Ext.draw_ellipse(x, y, xradius, yradius, rad, sectors, c[0], c[1], c[2], c[3]) if fill
161
+ # Resolve the stroke color only when actually stroking.
162
+ if stroke_width > 0
163
+ sc = Renderable.resolve_single_color(stroke_input) || Color.new('white')
164
+ sc = Color.new(sc)
165
+ sc.opacity = opacity if opacity
166
+ Ext.stroke_ellipse(x, y, xradius, yradius, rad, sectors, stroke_width, sc.r, sc.g, sc.b, sc.a)
167
+ end
168
+ end
169
+
170
+ private
171
+
172
+ # Ellipse is center-anchored, so shift the alignment resolver's bounding-box
173
+ # top-left result by each radius to land on the center.
174
+ def _alignment_anchor_dx
175
+ @xradius
176
+ end
177
+
178
+ def _alignment_anchor_dy
179
+ @yradius
180
+ end
181
+
182
+ def render
183
+ _resolve_alignment
184
+ ensure_cc
185
+ ensure_scc if @stroke_width && @stroke_width > 0
186
+
187
+ x = @x; y = @y
188
+
189
+ rad = @rotate * Math::PI / 180.0
190
+ if @rotate != 0
191
+ cx = rx; cy = ry
192
+ sa = Math.sin(rad); ca = Math.cos(rad)
193
+ dx = x - cx; dy = y - cy
194
+ x = dx * ca - dy * sa + cx
195
+ y = dx * sa + dy * ca + cy
196
+ end
197
+
198
+ if @fill
199
+ cc = @_cc
200
+ Ext.draw_ellipse(x, y, @xradius, @yradius, rad, @sectors, cc[0], cc[1], cc[2], cc[3])
201
+ end
202
+
203
+ if @stroke_width && @stroke_width > 0
204
+ scc = @_stroke_cc
205
+ Ext.stroke_ellipse(x, y, @xradius, @yradius, rad, @sectors, @stroke_width,
206
+ scc[0], scc[1], scc[2], scc[3])
207
+ end
208
+ end
209
+
210
+ # Scene-graph draw hook (see Renderable#_render_scene). Ellipse's `render` is
211
+ # already zero-arg, so the hook is the same method under the scene name.
212
+ alias_method :_render_scene, :render
213
+ public :_render_scene
214
+
215
+ def ensure_cc
216
+ if @_cc.nil? || @_cc[0] != @color.r || @_cc[1] != @color.g || @_cc[2] != @color.b || @_cc[3] != @color.a
217
+ @_cc = [@color.r, @color.g, @color.b, @color.a]
218
+ end
219
+ end
220
+
221
+ def ensure_scc
222
+ c = @stroke_color
223
+ if @_stroke_cc.nil? || @_stroke_cc[0] != c.r || @_stroke_cc[1] != c.g || @_stroke_cc[2] != c.b || @_stroke_cc[3] != c.a
224
+ @_stroke_cc = [c.r, c.g, c.b, c.a]
225
+ end
226
+ end
227
+ end
228
+ end
@@ -1,5 +1,3 @@
1
- # frozen_string_literal: true
2
-
3
1
  module Ruby2D
4
2
  # Ruby2D::Error
5
3
  class Error < StandardError
data/lib/ruby2d/font.rb CHANGED
@@ -1,60 +1,35 @@
1
- # frozen_string_literal: true
2
-
3
1
  # Ruby2D::Font
4
2
 
5
3
  module Ruby2D
6
- #
7
- # Font represents a single typeface in a specific size and style.
8
- # Use +Font.load+ to load/retrieve a +Font+ instance by path, size and style.
4
+ # System-font discovery: list the available fonts, resolve a name to a file
5
+ # path, and locate the bundled default. Font *files* are opened and cached
6
+ # natively (see `R2D_FontCacheGet` in the C extension), keyed by path, size,
7
+ # and style — there are no Ruby-side `Font` instances.
9
8
  class Font
10
- FONT_CACHE_LIMIT = 100
11
-
12
- attr_reader :ttf_font
13
-
14
- # Cache loaded fonts in a class variable
15
- @loaded_fonts = {}
16
-
17
9
  class << self
18
- # Return a font by +path+, +size+ and +style+, loading the font if not already in the cache.
19
- #
20
- # @param path [#to_s] Full path to the font file
21
- # @param size [Numeric] Size of font to setup
22
- # @param style [String] Font style
23
- #
24
- # @return [Font]
25
- def load(path, size, style = nil)
26
- path = path.to_s
27
- raise Error, "Cannot find font file `#{path}`" unless File.exist? path
28
-
29
- (@loaded_fonts[[path, size, style]] ||= Font.send(:new, path, size, style)).tap do |_font|
30
- @loaded_fonts.shift if @loaded_fonts.size > FONT_CACHE_LIMIT
31
- end
32
- end
33
-
34
10
  # List all fonts, names only
35
11
  def all
36
12
  all_paths.map { |path| path.split('/').last.chomp('.ttf').downcase }.uniq.sort
37
13
  end
38
14
 
39
- # Find a font file path from its name, if it exists in the platforms list of fonts
40
- # @return [String] full path if +font_name+ is known
41
- # @return [nil] if +font_name+ is unknown
15
+ # Find a font file path from its name (case-insensitive, matching `all`)
42
16
  def path(font_name)
43
- all_paths.find { |path| path.downcase.include?(font_name) }
17
+ font_name = font_name.to_s.downcase
18
+ # Match against the file's basename (as `all` computes names), not the
19
+ # whole path — otherwise a directory component like 'fonts' matches.
20
+ all_paths.find { |path| path.split('/').last.chomp('.ttf').downcase.include?(font_name) }
44
21
  end
45
22
 
46
23
  # Get full path to the default font
47
24
  def default
48
- if all.include? 'arial'
49
- path 'arial'
25
+ if RUBY_ENGINE == 'mruby'
26
+ # Native and WASM builds bundle fonts at ruby2d/fonts/ relative to the binary
27
+ 'ruby2d/fonts/outfit/outfit.ttf'
50
28
  else
51
- all_paths.first
29
+ File.expand_path('../../assets/resources/fonts/outfit/outfit.ttf', __dir__)
52
30
  end
53
31
  end
54
32
 
55
- # Font cannot be instantiated directly; use +Font.load+ instead.
56
- private :new
57
-
58
33
  private
59
34
 
60
35
  # Get all fonts with full file paths
@@ -77,11 +52,13 @@ module Ruby2D
77
52
 
78
53
  # Return all font files in the platform's font location
79
54
  def find_os_font_files
55
+ return [] unless directory
56
+
80
57
  if RUBY_ENGINE == 'mruby'
81
58
  # MRuby does not have `Dir` defined
82
59
  `find #{directory} -name *.ttf`.split("\n")
83
60
  else
84
- # If MRI and/or non-Bash shell (like cmd.exe)
61
+ # If CRuby and/or non-Bash shell (like cmd.exe)
85
62
  Dir["#{directory}/**/*.ttf"]
86
63
  end
87
64
  end
@@ -96,45 +73,28 @@ module Ruby2D
96
73
 
97
74
  # Get the fonts directory for the current platform
98
75
  def directory
99
- # If MRI and/or non-Bash shell (like cmd.exe)
100
- # memoize so we only calculate once
101
- @directory ||= OS_FONT_PATHS[ruby_platform_osname || sys_uname_osname]
76
+ @directory ||= OS_FONT_PATHS[host_os]
102
77
  end
103
78
 
104
- # Uses RUBY_PLATFORM to identify OS
105
- def ruby_platform_osname
106
- return unless Object.const_defined? :RUBY_PLATFORM
107
-
108
- case RUBY_PLATFORM
109
- when /darwin/ # macOS
110
- :macos
111
- when /linux/
112
- :linux
113
- when /mingw/
114
- :windows
115
- when /openbsd/
116
- :openbsd
117
- end
118
- end
119
-
120
- # Uses uname command to identify OS
121
- def sys_uname_osname
122
- uname = `uname`
123
- if uname.include? 'Darwin' # macOS
124
- :macos
125
- elsif uname.include? 'Linux'
126
- :linux
127
- elsif uname.include? 'MINGW'
128
- :windows
129
- elsif uname.include? 'OpenBSD'
130
- :openbsd
79
+ # Identify the host OS, mirroring AssetsTarget.host_os but returning a symbol.
80
+ # Uses RbConfig when available (CRuby), falls back to uname (mruby).
81
+ def host_os
82
+ if Object.const_defined?(:RbConfig)
83
+ host = RbConfig::CONFIG['host_os'].downcase
84
+ return :windows if host.match?(/mswin|mingw|cygwin/)
85
+ return :macos if host.include?('darwin')
86
+ return :linux if host.include?('linux')
87
+ return :openbsd if host.include?('openbsd')
88
+ else
89
+ uname = `uname`.strip
90
+ return :macos if uname.include?('Darwin')
91
+ return :linux if uname.include?('Linux')
92
+ return :windows if uname.include?('MINGW')
93
+ return :openbsd if uname.include?('OpenBSD')
131
94
  end
95
+ rescue IOError
96
+ nil
132
97
  end
133
98
  end
134
-
135
- # Private constructor, called internally using +Font.send(:new,...)+
136
- def initialize(path, size, style = nil)
137
- @ttf_font = Font.ext_load(path.to_s, size, style.to_s)
138
- end
139
99
  end
140
100
  end