ruby2d 0.12.1 → 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/LICENSE.md +7 -0
- data/README.md +141 -0
- data/USAGE.md +2435 -0
- data/assets/Rakefile +637 -0
- data/assets/build_support/CMakeLists.txt +94 -0
- data/assets/build_support/mruby/build_config.rb +34 -0
- data/assets/build_support/mruby/build_config_wasm.rb +30 -0
- data/assets/build_support/sdl_test.c +174 -0
- data/assets/deps.yaml +16 -0
- data/assets/platform/include/SDL3/SDL.h +91 -0
- data/assets/platform/include/SDL3/SDL_assert.h +705 -0
- data/assets/platform/include/SDL3/SDL_asyncio.h +550 -0
- data/assets/platform/include/SDL3/SDL_atomic.h +692 -0
- data/assets/platform/include/SDL3/SDL_audio.h +2370 -0
- data/assets/platform/include/SDL3/SDL_begin_code.h +553 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_bits.h +47 -27
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_blendmode.h +59 -55
- data/assets/platform/include/SDL3/SDL_camera.h +535 -0
- data/assets/platform/include/SDL3/SDL_clipboard.h +331 -0
- data/assets/{include/SDL2/close_code.h → platform/include/SDL3/SDL_close_code.h} +9 -8
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_copying.h +3 -1
- data/assets/platform/include/SDL3/SDL_cpuinfo.h +374 -0
- data/assets/platform/include/SDL3/SDL_dialog.h +343 -0
- data/assets/platform/include/SDL3/SDL_dlopennote.h +234 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_egl.h +11 -8
- data/assets/platform/include/SDL3/SDL_endian.h +645 -0
- data/assets/platform/include/SDL3/SDL_error.h +226 -0
- data/assets/platform/include/SDL3/SDL_events.h +1645 -0
- data/assets/platform/include/SDL3/SDL_filesystem.h +537 -0
- data/assets/platform/include/SDL3/SDL_gamepad.h +1656 -0
- data/assets/platform/include/SDL3/SDL_gpu.h +4608 -0
- data/assets/platform/include/SDL3/SDL_guid.h +106 -0
- data/assets/platform/include/SDL3/SDL_haptic.h +1461 -0
- data/assets/platform/include/SDL3/SDL_hidapi.h +571 -0
- data/assets/platform/include/SDL3/SDL_hints.h +5001 -0
- data/assets/platform/include/SDL3/SDL_init.h +507 -0
- data/assets/platform/include/SDL3/SDL_intrin.h +410 -0
- data/assets/platform/include/SDL3/SDL_iostream.h +1379 -0
- data/assets/platform/include/SDL3/SDL_joystick.h +1385 -0
- data/assets/platform/include/SDL3/SDL_keyboard.h +608 -0
- data/assets/platform/include/SDL3/SDL_keycode.h +347 -0
- data/assets/platform/include/SDL3/SDL_loadso.h +145 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_locale.h +40 -24
- data/assets/platform/include/SDL3/SDL_log.h +541 -0
- data/assets/platform/include/SDL3/SDL_main.h +704 -0
- data/assets/platform/include/SDL3/SDL_main_impl.h +151 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_messagebox.h +85 -48
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_metal.h +29 -29
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_misc.h +13 -12
- data/assets/platform/include/SDL3/SDL_mouse.h +813 -0
- data/assets/platform/include/SDL3/SDL_mutex.h +1117 -0
- data/assets/platform/include/SDL3/SDL_oldnames.h +1339 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl.h +1247 -278
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl_glext.h +5 -1
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles.h +6 -7
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2.h +10 -11
- data/assets/platform/include/SDL3/SDL_pen.h +198 -0
- data/assets/platform/include/SDL3/SDL_pixels.h +1441 -0
- data/assets/{include/SDL2/SDL_test_log.h → platform/include/SDL3/SDL_platform.h} +25 -26
- data/assets/platform/include/SDL3/SDL_platform_defines.h +497 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_power.h +40 -20
- data/assets/platform/include/SDL3/SDL_process.h +441 -0
- data/assets/platform/include/SDL3/SDL_properties.h +572 -0
- data/assets/platform/include/SDL3/SDL_rect.h +528 -0
- data/assets/platform/include/SDL3/SDL_render.h +3028 -0
- data/assets/platform/include/SDL3/SDL_revision.h +59 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_scancode.h +59 -68
- data/assets/platform/include/SDL3/SDL_sensor.h +321 -0
- data/assets/platform/include/SDL3/SDL_stdinc.h +6186 -0
- data/assets/platform/include/SDL3/SDL_storage.h +686 -0
- data/assets/platform/include/SDL3/SDL_surface.h +1769 -0
- data/assets/platform/include/SDL3/SDL_system.h +840 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test.h +16 -22
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_assert.h +27 -34
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_common.h +109 -52
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_compare.h +22 -14
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_crc32.h +27 -30
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_font.h +50 -49
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_fuzzer.h +64 -79
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_harness.h +47 -30
- data/assets/platform/include/SDL3/SDL_test_log.h +83 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_md5.h +21 -28
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_memory.h +19 -16
- data/assets/platform/include/SDL3/SDL_thread.h +602 -0
- data/assets/platform/include/SDL3/SDL_time.h +249 -0
- data/assets/platform/include/SDL3/SDL_timer.h +454 -0
- data/assets/platform/include/SDL3/SDL_touch.h +184 -0
- data/assets/platform/include/SDL3/SDL_tray.h +544 -0
- data/assets/platform/include/SDL3/SDL_version.h +198 -0
- data/assets/platform/include/SDL3/SDL_video.h +3497 -0
- data/assets/platform/include/SDL3/SDL_vulkan.h +287 -0
- data/assets/platform/include/SDL3_image/SDL_image.h +3328 -0
- data/assets/platform/include/SDL3_mixer/SDL_mixer.h +3369 -0
- data/assets/platform/include/SDL3_ttf/SDL_textengine.h +181 -0
- data/assets/platform/include/SDL3_ttf/SDL_ttf.h +2833 -0
- data/assets/{include → platform/include}/mrbconf.h +42 -31
- data/assets/{include → platform/include}/mruby/array.h +3 -4
- data/assets/{include → platform/include}/mruby/boxing_nan.h +10 -0
- data/assets/platform/include/mruby/boxing_no.h +59 -0
- data/assets/{include → platform/include}/mruby/boxing_word.h +72 -26
- data/assets/platform/include/mruby/class.h +157 -0
- data/assets/{include → platform/include}/mruby/common.h +30 -1
- data/assets/{include → platform/include}/mruby/compile.h +52 -74
- data/assets/{include → platform/include}/mruby/data.h +2 -2
- data/assets/{include → platform/include}/mruby/debug.h +12 -5
- data/assets/{include → platform/include}/mruby/dump.h +7 -9
- data/assets/{include → platform/include}/mruby/endian.h +1 -1
- data/assets/platform/include/mruby/error.h +173 -0
- data/assets/platform/include/mruby/gc.h +79 -0
- data/assets/{include → platform/include}/mruby/hash.h +1 -7
- data/assets/platform/include/mruby/internal.h +282 -0
- data/assets/platform/include/mruby/irep.h +143 -0
- data/assets/{include → platform/include}/mruby/istruct.h +1 -1
- data/assets/platform/include/mruby/khash.h +455 -0
- data/assets/platform/include/mruby/mempool.h +19 -0
- data/assets/{include → platform/include}/mruby/numeric.h +7 -10
- data/assets/platform/include/mruby/object.h +51 -0
- data/assets/{include → platform/include}/mruby/opcode.h +5 -5
- data/assets/{include → platform/include}/mruby/ops.h +19 -6
- data/assets/platform/include/mruby/presym/id.h +1447 -0
- data/assets/{include → platform/include}/mruby/presym/scanning.h +10 -7
- data/assets/platform/include/mruby/presym/table.h +2893 -0
- data/assets/platform/include/mruby/presym.h +65 -0
- data/assets/platform/include/mruby/proc.h +184 -0
- data/assets/{include → platform/include}/mruby/range.h +0 -2
- data/assets/{include → platform/include}/mruby/string.h +33 -53
- data/assets/platform/include/mruby/throw.h +81 -0
- data/assets/{include → platform/include}/mruby/value.h +64 -29
- data/assets/{include → platform/include}/mruby/variable.h +6 -23
- data/assets/{include → platform/include}/mruby/version.h +7 -7
- data/assets/{include → platform/include}/mruby.h +238 -116
- data/assets/platform/macos-arm64/bin/mrbc +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_image.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/macos-arm64/lib/libmruby.a +0 -0
- data/assets/platform/wasm/lib/libFLAC.a +0 -0
- data/assets/platform/wasm/lib/libSDL3.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_image.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/wasm/lib/libfreetype.a +0 -0
- data/assets/platform/wasm/lib/libharfbuzz.a +0 -0
- data/assets/platform/wasm/lib/libmruby.a +0 -0
- data/assets/platform/wasm/lib/libogg.a +0 -0
- data/assets/platform/wasm/lib/libplutosvg.a +0 -0
- data/assets/platform/wasm/lib/libplutovg.a +0 -0
- data/assets/platform/wasm/lib/libpng.a +0 -0
- data/assets/platform/wasm/lib/libpng16.a +0 -0
- data/assets/platform/wasm/lib/libvorbis.a +0 -0
- data/assets/platform/wasm/lib/libvorbisfile.a +0 -0
- data/assets/platform/wasm/lib/libzlibstatic.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/bin/mrbc.exe +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_image.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libmruby.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/bin/mrbc.exe +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_image.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libmruby.a +0 -0
- data/assets/resources/fonts/outfit/OFL.txt +93 -0
- data/assets/resources/fonts/outfit/outfit.ttf +0 -0
- data/assets/resources/fonts/roboto_mono/OFL.txt +91 -0
- data/assets/resources/fonts/roboto_mono/roboto_mono.ttf +0 -0
- data/assets/resources/icons/icon.icns +0 -0
- data/assets/resources/icons/icon.png +0 -0
- data/assets/resources/spritesheets/License.txt +28 -0
- data/assets/resources/spritesheets/spritesheet-backgrounds.png +0 -0
- data/assets/resources/spritesheets/spritesheet-backgrounds.xml +16 -0
- data/assets/resources/spritesheets/spritesheet-characters.png +0 -0
- data/assets/resources/spritesheets/spritesheet-characters.xml +47 -0
- data/assets/resources/spritesheets/spritesheet-enemies.png +0 -0
- data/assets/resources/spritesheets/spritesheet-enemies.xml +62 -0
- data/assets/resources/spritesheets/spritesheet-tiles.png +0 -0
- data/assets/resources/spritesheets/spritesheet-tiles.xml +316 -0
- data/assets/{wasm → resources/web}/template.html +1 -1
- data/assets/target.rb +131 -0
- data/bin/ruby2d +281 -82
- data/examples/astar.rb +269 -0
- data/examples/asteroids.rb +403 -0
- data/examples/bezier_editor.rb +96 -0
- data/examples/boids.rb +191 -0
- data/examples/bouncing_balls.rb +119 -0
- data/examples/breakout.rb +186 -0
- data/examples/constellations.rb +100 -0
- data/examples/dashboard.rb +133 -0
- data/examples/double_pendulum.rb +254 -0
- data/examples/falling_sand.rb +291 -0
- data/examples/fireworks.rb +110 -0
- data/examples/fluid_dynamics.rb +340 -0
- data/examples/fourier_epicycles.rb +142 -0
- data/examples/fractal_tree.rb +326 -0
- data/examples/game_of_life.rb +148 -0
- data/examples/gamepads.rb +333 -0
- data/examples/hill_driver.rb +613 -0
- data/examples/logo_animation.rb +251 -0
- data/examples/lorenz_attractor.rb +115 -0
- data/examples/mandelbrot.rb +207 -0
- data/examples/marching_squares.rb +200 -0
- data/examples/maze.rb +323 -0
- data/examples/nbody.rb +338 -0
- data/examples/outrun.rb +391 -0
- data/examples/pixel_paint.rb +313 -0
- data/examples/platformer.rb +335 -0
- data/examples/ray_casting_maze.rb +175 -0
- data/examples/shadow_casting.rb +151 -0
- data/examples/shape_recognizer.rb +908 -0
- data/examples/snake.rb +144 -0
- data/examples/sprite_sheets.rb +246 -0
- data/examples/swarm.rb +206 -0
- data/examples/tsp_annealing.rb +104 -0
- data/examples/ui_controls.rb +163 -0
- data/examples/wireframe_3d.rb +139 -0
- data/ext/ruby2d/audio.c +324 -0
- data/ext/ruby2d/canvas.c +1715 -494
- data/ext/ruby2d/ext.c +541 -0
- data/ext/ruby2d/extconf.rb +122 -145
- data/ext/ruby2d/font.c +566 -20
- data/ext/ruby2d/fps.c +92 -0
- data/ext/ruby2d/image.c +466 -41
- data/ext/ruby2d/ruby2d.c +374 -1890
- data/ext/ruby2d/ruby2d.h +840 -460
- data/ext/ruby2d/shapes.c +931 -101
- data/ext/ruby2d/text.c +586 -21
- data/ext/ruby2d/window.c +1693 -283
- data/lib/ruby2d/atlas_parser.rb +194 -0
- data/lib/ruby2d/audio.rb +73 -0
- data/lib/ruby2d/benchmark.rb +259 -0
- data/lib/ruby2d/bitmap_text.rb +155 -0
- data/lib/ruby2d/button.rb +402 -0
- data/lib/ruby2d/canvas.rb +703 -279
- data/lib/ruby2d/circle.rb +206 -29
- data/lib/ruby2d/cli/browser.rb +314 -0
- data/lib/ruby2d/cli/build.rb +471 -257
- data/lib/ruby2d/cli/colorize.rb +7 -5
- data/lib/ruby2d/cli/examples.rb +127 -0
- data/lib/ruby2d/cli/launch.rb +24 -39
- data/lib/ruby2d/cli/lib_files.rb +48 -0
- data/lib/ruby2d/cli/messages.rb +40 -0
- data/lib/ruby2d/cli/setup.rb +273 -0
- data/lib/ruby2d/cli/static_server.rb +160 -0
- data/lib/ruby2d/cli/usage.rb +255 -0
- data/lib/ruby2d/color.rb +191 -69
- data/lib/ruby2d/core.rb +37 -19
- data/lib/ruby2d/deps_help.rb +89 -0
- data/lib/ruby2d/dsl.rb +51 -12
- data/lib/ruby2d/ellipse.rb +228 -0
- data/lib/ruby2d/exceptions.rb +0 -2
- data/lib/ruby2d/font.rb +34 -74
- data/lib/ruby2d/gamepad.rb +323 -0
- data/lib/ruby2d/gem_paths.rb +19 -0
- data/lib/ruby2d/image.rb +155 -52
- data/lib/ruby2d/interactive.rb +103 -0
- data/lib/ruby2d/json_parser.rb +268 -0
- data/lib/ruby2d/line.rb +194 -85
- data/lib/ruby2d/mruby_compat.rb +12 -0
- data/lib/ruby2d/polygon.rb +297 -0
- data/lib/ruby2d/polyline.rb +368 -0
- data/lib/ruby2d/quad.rb +358 -94
- data/lib/ruby2d/rectangle.rb +77 -19
- data/lib/ruby2d/renderable.rb +411 -11
- data/lib/ruby2d/sprite.rb +471 -180
- data/lib/ruby2d/sprite_sheet.rb +64 -0
- data/lib/ruby2d/square.rb +29 -17
- data/lib/ruby2d/text.rb +196 -65
- data/lib/ruby2d/tileset.rb +139 -81
- data/lib/ruby2d/triangle.rb +324 -89
- data/lib/ruby2d/version.rb +1 -3
- data/lib/ruby2d/vertices.rb +62 -85
- data/lib/ruby2d/warnings.rb +29 -0
- data/lib/ruby2d/window/class_methods.rb +218 -0
- data/lib/ruby2d/window/gamepad_events.rb +141 -0
- data/lib/ruby2d/window/key_events.rb +74 -0
- data/lib/ruby2d/window/mouse_events.rb +171 -0
- data/lib/ruby2d/window/object_events.rb +168 -0
- data/lib/ruby2d/window.rb +632 -585
- data/lib/ruby2d.rb +14 -19
- metadata +275 -443
- data/assets/app.icns +0 -0
- data/assets/include/GL/glew.h +0 -26427
- data/assets/include/GLES2/gl2.h +0 -656
- data/assets/include/GLES2/gl2ext.h +0 -3949
- data/assets/include/GLES2/gl2ext_angle.h +0 -701
- data/assets/include/GLES2/gl2platform.h +0 -27
- data/assets/include/GLES3/gl3.h +0 -1192
- data/assets/include/GLES3/gl31.h +0 -1507
- data/assets/include/GLES3/gl32.h +0 -1808
- data/assets/include/GLES3/gl3platform.h +0 -27
- data/assets/include/KHR/khrplatform.h +0 -290
- data/assets/include/SDL2/SDL.h +0 -233
- data/assets/include/SDL2/SDL_assert.h +0 -326
- data/assets/include/SDL2/SDL_atomic.h +0 -415
- data/assets/include/SDL2/SDL_audio.h +0 -1500
- data/assets/include/SDL2/SDL_clipboard.h +0 -141
- data/assets/include/SDL2/SDL_config.h +0 -61
- data/assets/include/SDL2/SDL_config_android.h +0 -194
- data/assets/include/SDL2/SDL_config_emscripten.h +0 -218
- data/assets/include/SDL2/SDL_config_iphoneos.h +0 -217
- data/assets/include/SDL2/SDL_config_macosx.h +0 -277
- data/assets/include/SDL2/SDL_config_minimal.h +0 -95
- data/assets/include/SDL2/SDL_config_ngage.h +0 -89
- data/assets/include/SDL2/SDL_config_os2.h +0 -207
- data/assets/include/SDL2/SDL_config_pandora.h +0 -141
- data/assets/include/SDL2/SDL_config_windows.h +0 -331
- data/assets/include/SDL2/SDL_config_wingdk.h +0 -253
- data/assets/include/SDL2/SDL_config_winrt.h +0 -220
- data/assets/include/SDL2/SDL_config_xbox.h +0 -235
- data/assets/include/SDL2/SDL_cpuinfo.h +0 -594
- data/assets/include/SDL2/SDL_endian.h +0 -348
- data/assets/include/SDL2/SDL_error.h +0 -163
- data/assets/include/SDL2/SDL_events.h +0 -1166
- data/assets/include/SDL2/SDL_filesystem.h +0 -149
- data/assets/include/SDL2/SDL_gamecontroller.h +0 -1074
- data/assets/include/SDL2/SDL_gesture.h +0 -117
- data/assets/include/SDL2/SDL_guid.h +0 -100
- data/assets/include/SDL2/SDL_haptic.h +0 -1341
- data/assets/include/SDL2/SDL_hidapi.h +0 -451
- data/assets/include/SDL2/SDL_hints.h +0 -2569
- data/assets/include/SDL2/SDL_image.h +0 -2173
- data/assets/include/SDL2/SDL_joystick.h +0 -1066
- data/assets/include/SDL2/SDL_keyboard.h +0 -353
- data/assets/include/SDL2/SDL_keycode.h +0 -358
- data/assets/include/SDL2/SDL_loadso.h +0 -115
- data/assets/include/SDL2/SDL_log.h +0 -404
- data/assets/include/SDL2/SDL_main.h +0 -275
- data/assets/include/SDL2/SDL_mixer.h +0 -2784
- data/assets/include/SDL2/SDL_mouse.h +0 -465
- data/assets/include/SDL2/SDL_mutex.h +0 -471
- data/assets/include/SDL2/SDL_name.h +0 -33
- data/assets/include/SDL2/SDL_pixels.h +0 -644
- data/assets/include/SDL2/SDL_platform.h +0 -261
- data/assets/include/SDL2/SDL_quit.h +0 -58
- data/assets/include/SDL2/SDL_rect.h +0 -376
- data/assets/include/SDL2/SDL_render.h +0 -1919
- data/assets/include/SDL2/SDL_revision.h +0 -6
- data/assets/include/SDL2/SDL_rwops.h +0 -841
- data/assets/include/SDL2/SDL_sensor.h +0 -322
- data/assets/include/SDL2/SDL_shape.h +0 -155
- data/assets/include/SDL2/SDL_stdinc.h +0 -830
- data/assets/include/SDL2/SDL_surface.h +0 -997
- data/assets/include/SDL2/SDL_system.h +0 -623
- data/assets/include/SDL2/SDL_syswm.h +0 -386
- data/assets/include/SDL2/SDL_test_images.h +0 -78
- data/assets/include/SDL2/SDL_test_random.h +0 -115
- data/assets/include/SDL2/SDL_thread.h +0 -464
- data/assets/include/SDL2/SDL_timer.h +0 -222
- data/assets/include/SDL2/SDL_touch.h +0 -150
- data/assets/include/SDL2/SDL_ttf.h +0 -2316
- data/assets/include/SDL2/SDL_types.h +0 -29
- data/assets/include/SDL2/SDL_version.h +0 -204
- data/assets/include/SDL2/SDL_video.h +0 -2150
- data/assets/include/SDL2/SDL_vulkan.h +0 -215
- data/assets/include/SDL2/begin_code.h +0 -187
- data/assets/include/mruby/boxing_no.h +0 -58
- data/assets/include/mruby/class.h +0 -108
- data/assets/include/mruby/error.h +0 -147
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# Ruby2D::Ellipse
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module Ruby2D
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# An ellipse
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class Ellipse
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include Renderable
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attr_accessor :xradius, :yradius, :sectors, :rotate, :fill, :stroke_width
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attr_reader :x, :y, :stroke_color
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# Set the x position (the center). Pass a symbol (`:left`, `:center`,
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# window, with the ellipse's bounding box hugging the chosen edge.
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@x = value
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19
|
+
end
|
|
20
|
+
|
|
21
|
+
# Set the y position (the center). Pass a symbol (`:top`, `:center`,
|
|
22
|
+
# `:bottom`) to set alignment intent.
|
|
23
|
+
def y=(value)
|
|
24
|
+
return self.y_align = value if value.is_a?(Symbol)
|
|
25
|
+
@y_align = nil unless @_resolving_alignment
|
|
26
|
+
@y = value
|
|
27
|
+
end
|
|
28
|
+
|
|
29
|
+
# Create an ellipse
|
|
30
|
+
def initialize(x: 0, y: 0, z: 0, xradius: 50, yradius: 30, sectors: 30,
|
|
31
|
+
rotate: 0, rx: nil, ry: nil,
|
|
32
|
+
color: nil, colour: nil, opacity: nil,
|
|
33
|
+
fill: true, stroke_width: 0, stroke_color: nil, stroke_colour: nil,
|
|
34
|
+
add: true, visible: true,
|
|
35
|
+
padding: nil, padding_top: nil, padding_right: nil,
|
|
36
|
+
padding_bottom: nil, padding_left: nil)
|
|
37
|
+
x, y = _extract_alignment(x, y)
|
|
38
|
+
_apply_padding(padding, padding_top, padding_right, padding_bottom, padding_left)
|
|
39
|
+
_validate_dimensions(xradius: xradius, yradius: yradius)
|
|
40
|
+
@x = x
|
|
41
|
+
@y = y
|
|
42
|
+
@z = z
|
|
43
|
+
@xradius = xradius
|
|
44
|
+
@yradius = yradius
|
|
45
|
+
@sectors = sectors
|
|
46
|
+
@rotate = rotate
|
|
47
|
+
@_user_rx = rx
|
|
48
|
+
@_user_ry = ry
|
|
49
|
+
self.color = color || colour || 'white'
|
|
50
|
+
self.opacity = opacity unless opacity.nil?
|
|
51
|
+
@fill = fill
|
|
52
|
+
@stroke_width = stroke_width
|
|
53
|
+
self.stroke_color = stroke_color || stroke_colour || (color || colour)
|
|
54
|
+
self.stroke_color.opacity = opacity unless opacity.nil?
|
|
55
|
+
@visible = visible
|
|
56
|
+
self.add if add
|
|
57
|
+
end
|
|
58
|
+
|
|
59
|
+
# Get the rotation center x coordinate
|
|
60
|
+
def rx
|
|
61
|
+
@_user_rx.nil? ? @x : @_user_rx
|
|
62
|
+
end
|
|
63
|
+
|
|
64
|
+
# Get the rotation center y coordinate
|
|
65
|
+
def ry
|
|
66
|
+
@_user_ry.nil? ? @y : @_user_ry
|
|
67
|
+
end
|
|
68
|
+
|
|
69
|
+
# Set the rotation center x coordinate
|
|
70
|
+
def rx=(val)
|
|
71
|
+
@_user_rx = val
|
|
72
|
+
end
|
|
73
|
+
|
|
74
|
+
# Set the rotation center y coordinate
|
|
75
|
+
def ry=(val)
|
|
76
|
+
@_user_ry = val
|
|
77
|
+
end
|
|
78
|
+
|
|
79
|
+
# Bounding-box width and height (the axis diameters)
|
|
80
|
+
def width
|
|
81
|
+
@xradius * 2
|
|
82
|
+
end
|
|
83
|
+
|
|
84
|
+
def height
|
|
85
|
+
@yradius * 2
|
|
86
|
+
end
|
|
87
|
+
|
|
88
|
+
# Set the fill color. Single-color only — a per-vertex color array is
|
|
89
|
+
# rejected with a clear message rather than a generic "not a valid color".
|
|
90
|
+
def color=(color)
|
|
91
|
+
c = Color.set(color)
|
|
92
|
+
if c.is_a?(Color::Set)
|
|
93
|
+
raise ArgumentError, "`#{self.class}` does not support per-vertex colors; pass a single color"
|
|
94
|
+
end
|
|
95
|
+
|
|
96
|
+
@color = c
|
|
97
|
+
@_cc = nil
|
|
98
|
+
end
|
|
99
|
+
|
|
100
|
+
# Set the stroke color. Single-color only — a per-vertex array is rejected.
|
|
101
|
+
def stroke_color=(c)
|
|
102
|
+
resolved = c.nil? ? nil : Color.set(c)
|
|
103
|
+
if resolved.is_a?(Color::Set)
|
|
104
|
+
raise ArgumentError, "`#{self.class}` does not support per-vertex stroke colors; pass a single color"
|
|
105
|
+
end
|
|
106
|
+
|
|
107
|
+
@stroke_color = resolved || Color.new('white')
|
|
108
|
+
@_stroke_cc = nil
|
|
109
|
+
end
|
|
110
|
+
alias_method :stroke_colour=, :stroke_color=
|
|
111
|
+
|
|
112
|
+
# Check if the ellipse contains the given point
|
|
113
|
+
def contains?(x, y)
|
|
114
|
+
x, y = _unrotate(x, y)
|
|
115
|
+
dx = x - @x
|
|
116
|
+
dy = y - @y
|
|
117
|
+
rx = @xradius.to_f
|
|
118
|
+
ry = @yradius.to_f
|
|
119
|
+
# A zero radius collapses the ellipse on that axis, so the point must lie
|
|
120
|
+
# exactly on it — mirrors Circle, which is "inside" only at the center
|
|
121
|
+
# when radius is 0. (The plain formula would divide by zero here.)
|
|
122
|
+
return false if rx == 0 && dx != 0
|
|
123
|
+
return false if ry == 0 && dy != 0
|
|
124
|
+
tx = rx == 0 ? 0.0 : (dx * dx) / (rx * rx)
|
|
125
|
+
ty = ry == 0 ? 0.0 : (dy * dy) / (ry * ry)
|
|
126
|
+
tx + ty <= 1.0
|
|
127
|
+
end
|
|
128
|
+
|
|
129
|
+
# Render an ellipse without creating an instance
|
|
130
|
+
def self.render(x: 0, y: 0, xradius: 50, yradius: 30, sectors: 30, rotate: 0,
|
|
131
|
+
rx: nil, ry: nil, color: nil, colour: nil, opacity: nil,
|
|
132
|
+
fill: true, stroke_width: 0, stroke_color: nil, stroke_colour: nil)
|
|
133
|
+
fill_input = color || colour
|
|
134
|
+
explicit_stroke = stroke_color || stroke_colour
|
|
135
|
+
stroke_input = explicit_stroke || fill_input
|
|
136
|
+
# Reject a per-vertex stroke color, matching the instance setter — ellipses
|
|
137
|
+
# have a single stroke color. Only check when the stroke is drawn or an
|
|
138
|
+
# explicit stroke color was given, so an invalid one still raises.
|
|
139
|
+
if (stroke_width > 0 || !explicit_stroke.nil?) && !stroke_input.nil? &&
|
|
140
|
+
Color.set(stroke_input).is_a?(Color::Set)
|
|
141
|
+
raise ArgumentError, "`#{self}` does not support per-vertex stroke colors; pass a single color"
|
|
142
|
+
end
|
|
143
|
+
|
|
144
|
+
Window.render_ready_check
|
|
145
|
+
c = Renderable.flatten_color(fill_input, 1, opacity)
|
|
146
|
+
|
|
147
|
+
# `rotate` (degrees) tilts the ellipse and, given a pivot other than the
|
|
148
|
+
# center, orbits its center around that pivot — matching Quad/Triangle.
|
|
149
|
+
# `rad` is passed to the draw so the rim itself tilts.
|
|
150
|
+
rad = rotate * Math::PI / 180.0
|
|
151
|
+
if rotate != 0
|
|
152
|
+
cx = rx || x
|
|
153
|
+
cy = ry || y
|
|
154
|
+
sa = Math.sin(rad); ca = Math.cos(rad)
|
|
155
|
+
dx = x - cx; dy = y - cy
|
|
156
|
+
x = dx * ca - dy * sa + cx
|
|
157
|
+
y = dx * sa + dy * ca + cy
|
|
158
|
+
end
|
|
159
|
+
|
|
160
|
+
Ext.draw_ellipse(x, y, xradius, yradius, rad, sectors, c[0], c[1], c[2], c[3]) if fill
|
|
161
|
+
# Resolve the stroke color only when actually stroking.
|
|
162
|
+
if stroke_width > 0
|
|
163
|
+
sc = Renderable.resolve_single_color(stroke_input) || Color.new('white')
|
|
164
|
+
sc = Color.new(sc)
|
|
165
|
+
sc.opacity = opacity if opacity
|
|
166
|
+
Ext.stroke_ellipse(x, y, xradius, yradius, rad, sectors, stroke_width, sc.r, sc.g, sc.b, sc.a)
|
|
167
|
+
end
|
|
168
|
+
end
|
|
169
|
+
|
|
170
|
+
private
|
|
171
|
+
|
|
172
|
+
# Ellipse is center-anchored, so shift the alignment resolver's bounding-box
|
|
173
|
+
# top-left result by each radius to land on the center.
|
|
174
|
+
def _alignment_anchor_dx
|
|
175
|
+
@xradius
|
|
176
|
+
end
|
|
177
|
+
|
|
178
|
+
def _alignment_anchor_dy
|
|
179
|
+
@yradius
|
|
180
|
+
end
|
|
181
|
+
|
|
182
|
+
def render
|
|
183
|
+
_resolve_alignment
|
|
184
|
+
ensure_cc
|
|
185
|
+
ensure_scc if @stroke_width && @stroke_width > 0
|
|
186
|
+
|
|
187
|
+
x = @x; y = @y
|
|
188
|
+
|
|
189
|
+
rad = @rotate * Math::PI / 180.0
|
|
190
|
+
if @rotate != 0
|
|
191
|
+
cx = rx; cy = ry
|
|
192
|
+
sa = Math.sin(rad); ca = Math.cos(rad)
|
|
193
|
+
dx = x - cx; dy = y - cy
|
|
194
|
+
x = dx * ca - dy * sa + cx
|
|
195
|
+
y = dx * sa + dy * ca + cy
|
|
196
|
+
end
|
|
197
|
+
|
|
198
|
+
if @fill
|
|
199
|
+
cc = @_cc
|
|
200
|
+
Ext.draw_ellipse(x, y, @xradius, @yradius, rad, @sectors, cc[0], cc[1], cc[2], cc[3])
|
|
201
|
+
end
|
|
202
|
+
|
|
203
|
+
if @stroke_width && @stroke_width > 0
|
|
204
|
+
scc = @_stroke_cc
|
|
205
|
+
Ext.stroke_ellipse(x, y, @xradius, @yradius, rad, @sectors, @stroke_width,
|
|
206
|
+
scc[0], scc[1], scc[2], scc[3])
|
|
207
|
+
end
|
|
208
|
+
end
|
|
209
|
+
|
|
210
|
+
# Scene-graph draw hook (see Renderable#_render_scene). Ellipse's `render` is
|
|
211
|
+
# already zero-arg, so the hook is the same method under the scene name.
|
|
212
|
+
alias_method :_render_scene, :render
|
|
213
|
+
public :_render_scene
|
|
214
|
+
|
|
215
|
+
def ensure_cc
|
|
216
|
+
if @_cc.nil? || @_cc[0] != @color.r || @_cc[1] != @color.g || @_cc[2] != @color.b || @_cc[3] != @color.a
|
|
217
|
+
@_cc = [@color.r, @color.g, @color.b, @color.a]
|
|
218
|
+
end
|
|
219
|
+
end
|
|
220
|
+
|
|
221
|
+
def ensure_scc
|
|
222
|
+
c = @stroke_color
|
|
223
|
+
if @_stroke_cc.nil? || @_stroke_cc[0] != c.r || @_stroke_cc[1] != c.g || @_stroke_cc[2] != c.b || @_stroke_cc[3] != c.a
|
|
224
|
+
@_stroke_cc = [c.r, c.g, c.b, c.a]
|
|
225
|
+
end
|
|
226
|
+
end
|
|
227
|
+
end
|
|
228
|
+
end
|
data/lib/ruby2d/exceptions.rb
CHANGED
data/lib/ruby2d/font.rb
CHANGED
|
@@ -1,60 +1,35 @@
|
|
|
1
|
-
# frozen_string_literal: true
|
|
2
|
-
|
|
3
1
|
# Ruby2D::Font
|
|
4
2
|
|
|
5
3
|
module Ruby2D
|
|
6
|
-
#
|
|
7
|
-
#
|
|
8
|
-
#
|
|
4
|
+
# System-font discovery: list the available fonts, resolve a name to a file
|
|
5
|
+
# path, and locate the bundled default. Font *files* are opened and cached
|
|
6
|
+
# natively (see `R2D_FontCacheGet` in the C extension), keyed by path, size,
|
|
7
|
+
# and style — there are no Ruby-side `Font` instances.
|
|
9
8
|
class Font
|
|
10
|
-
FONT_CACHE_LIMIT = 100
|
|
11
|
-
|
|
12
|
-
attr_reader :ttf_font
|
|
13
|
-
|
|
14
|
-
# Cache loaded fonts in a class variable
|
|
15
|
-
@loaded_fonts = {}
|
|
16
|
-
|
|
17
9
|
class << self
|
|
18
|
-
# Return a font by +path+, +size+ and +style+, loading the font if not already in the cache.
|
|
19
|
-
#
|
|
20
|
-
# @param path [#to_s] Full path to the font file
|
|
21
|
-
# @param size [Numeric] Size of font to setup
|
|
22
|
-
# @param style [String] Font style
|
|
23
|
-
#
|
|
24
|
-
# @return [Font]
|
|
25
|
-
def load(path, size, style = nil)
|
|
26
|
-
path = path.to_s
|
|
27
|
-
raise Error, "Cannot find font file `#{path}`" unless File.exist? path
|
|
28
|
-
|
|
29
|
-
(@loaded_fonts[[path, size, style]] ||= Font.send(:new, path, size, style)).tap do |_font|
|
|
30
|
-
@loaded_fonts.shift if @loaded_fonts.size > FONT_CACHE_LIMIT
|
|
31
|
-
end
|
|
32
|
-
end
|
|
33
|
-
|
|
34
10
|
# List all fonts, names only
|
|
35
11
|
def all
|
|
36
12
|
all_paths.map { |path| path.split('/').last.chomp('.ttf').downcase }.uniq.sort
|
|
37
13
|
end
|
|
38
14
|
|
|
39
|
-
# Find a font file path from its name,
|
|
40
|
-
# @return [String] full path if +font_name+ is known
|
|
41
|
-
# @return [nil] if +font_name+ is unknown
|
|
15
|
+
# Find a font file path from its name (case-insensitive, matching `all`)
|
|
42
16
|
def path(font_name)
|
|
43
|
-
|
|
17
|
+
font_name = font_name.to_s.downcase
|
|
18
|
+
# Match against the file's basename (as `all` computes names), not the
|
|
19
|
+
# whole path — otherwise a directory component like 'fonts' matches.
|
|
20
|
+
all_paths.find { |path| path.split('/').last.chomp('.ttf').downcase.include?(font_name) }
|
|
44
21
|
end
|
|
45
22
|
|
|
46
23
|
# Get full path to the default font
|
|
47
24
|
def default
|
|
48
|
-
if
|
|
49
|
-
|
|
25
|
+
if RUBY_ENGINE == 'mruby'
|
|
26
|
+
# Native and WASM builds bundle fonts at ruby2d/fonts/ relative to the binary
|
|
27
|
+
'ruby2d/fonts/outfit/outfit.ttf'
|
|
50
28
|
else
|
|
51
|
-
|
|
29
|
+
File.expand_path('../../assets/resources/fonts/outfit/outfit.ttf', __dir__)
|
|
52
30
|
end
|
|
53
31
|
end
|
|
54
32
|
|
|
55
|
-
# Font cannot be instantiated directly; use +Font.load+ instead.
|
|
56
|
-
private :new
|
|
57
|
-
|
|
58
33
|
private
|
|
59
34
|
|
|
60
35
|
# Get all fonts with full file paths
|
|
@@ -77,11 +52,13 @@ module Ruby2D
|
|
|
77
52
|
|
|
78
53
|
# Return all font files in the platform's font location
|
|
79
54
|
def find_os_font_files
|
|
55
|
+
return [] unless directory
|
|
56
|
+
|
|
80
57
|
if RUBY_ENGINE == 'mruby'
|
|
81
58
|
# MRuby does not have `Dir` defined
|
|
82
59
|
`find #{directory} -name *.ttf`.split("\n")
|
|
83
60
|
else
|
|
84
|
-
# If
|
|
61
|
+
# If CRuby and/or non-Bash shell (like cmd.exe)
|
|
85
62
|
Dir["#{directory}/**/*.ttf"]
|
|
86
63
|
end
|
|
87
64
|
end
|
|
@@ -96,45 +73,28 @@ module Ruby2D
|
|
|
96
73
|
|
|
97
74
|
# Get the fonts directory for the current platform
|
|
98
75
|
def directory
|
|
99
|
-
|
|
100
|
-
# memoize so we only calculate once
|
|
101
|
-
@directory ||= OS_FONT_PATHS[ruby_platform_osname || sys_uname_osname]
|
|
76
|
+
@directory ||= OS_FONT_PATHS[host_os]
|
|
102
77
|
end
|
|
103
78
|
|
|
104
|
-
#
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
:macos
|
|
111
|
-
|
|
112
|
-
:
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
:
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
# Uses uname command to identify OS
|
|
121
|
-
def sys_uname_osname
|
|
122
|
-
uname = `uname`
|
|
123
|
-
if uname.include? 'Darwin' # macOS
|
|
124
|
-
:macos
|
|
125
|
-
elsif uname.include? 'Linux'
|
|
126
|
-
:linux
|
|
127
|
-
elsif uname.include? 'MINGW'
|
|
128
|
-
:windows
|
|
129
|
-
elsif uname.include? 'OpenBSD'
|
|
130
|
-
:openbsd
|
|
79
|
+
# Identify the host OS, mirroring AssetsTarget.host_os but returning a symbol.
|
|
80
|
+
# Uses RbConfig when available (CRuby), falls back to uname (mruby).
|
|
81
|
+
def host_os
|
|
82
|
+
if Object.const_defined?(:RbConfig)
|
|
83
|
+
host = RbConfig::CONFIG['host_os'].downcase
|
|
84
|
+
return :windows if host.match?(/mswin|mingw|cygwin/)
|
|
85
|
+
return :macos if host.include?('darwin')
|
|
86
|
+
return :linux if host.include?('linux')
|
|
87
|
+
return :openbsd if host.include?('openbsd')
|
|
88
|
+
else
|
|
89
|
+
uname = `uname`.strip
|
|
90
|
+
return :macos if uname.include?('Darwin')
|
|
91
|
+
return :linux if uname.include?('Linux')
|
|
92
|
+
return :windows if uname.include?('MINGW')
|
|
93
|
+
return :openbsd if uname.include?('OpenBSD')
|
|
131
94
|
end
|
|
95
|
+
rescue IOError
|
|
96
|
+
nil
|
|
132
97
|
end
|
|
133
98
|
end
|
|
134
|
-
|
|
135
|
-
# Private constructor, called internally using +Font.send(:new,...)+
|
|
136
|
-
def initialize(path, size, style = nil)
|
|
137
|
-
@ttf_font = Font.ext_load(path.to_s, size, style.to_s)
|
|
138
|
-
end
|
|
139
99
|
end
|
|
140
100
|
end
|