ruby2d 0.12.1 → 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/LICENSE.md +7 -0
- data/README.md +141 -0
- data/USAGE.md +2435 -0
- data/assets/Rakefile +637 -0
- data/assets/build_support/CMakeLists.txt +94 -0
- data/assets/build_support/mruby/build_config.rb +34 -0
- data/assets/build_support/mruby/build_config_wasm.rb +30 -0
- data/assets/build_support/sdl_test.c +174 -0
- data/assets/deps.yaml +16 -0
- data/assets/platform/include/SDL3/SDL.h +91 -0
- data/assets/platform/include/SDL3/SDL_assert.h +705 -0
- data/assets/platform/include/SDL3/SDL_asyncio.h +550 -0
- data/assets/platform/include/SDL3/SDL_atomic.h +692 -0
- data/assets/platform/include/SDL3/SDL_audio.h +2370 -0
- data/assets/platform/include/SDL3/SDL_begin_code.h +553 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_bits.h +47 -27
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_blendmode.h +59 -55
- data/assets/platform/include/SDL3/SDL_camera.h +535 -0
- data/assets/platform/include/SDL3/SDL_clipboard.h +331 -0
- data/assets/{include/SDL2/close_code.h → platform/include/SDL3/SDL_close_code.h} +9 -8
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_copying.h +3 -1
- data/assets/platform/include/SDL3/SDL_cpuinfo.h +374 -0
- data/assets/platform/include/SDL3/SDL_dialog.h +343 -0
- data/assets/platform/include/SDL3/SDL_dlopennote.h +234 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_egl.h +11 -8
- data/assets/platform/include/SDL3/SDL_endian.h +645 -0
- data/assets/platform/include/SDL3/SDL_error.h +226 -0
- data/assets/platform/include/SDL3/SDL_events.h +1645 -0
- data/assets/platform/include/SDL3/SDL_filesystem.h +537 -0
- data/assets/platform/include/SDL3/SDL_gamepad.h +1656 -0
- data/assets/platform/include/SDL3/SDL_gpu.h +4608 -0
- data/assets/platform/include/SDL3/SDL_guid.h +106 -0
- data/assets/platform/include/SDL3/SDL_haptic.h +1461 -0
- data/assets/platform/include/SDL3/SDL_hidapi.h +571 -0
- data/assets/platform/include/SDL3/SDL_hints.h +5001 -0
- data/assets/platform/include/SDL3/SDL_init.h +507 -0
- data/assets/platform/include/SDL3/SDL_intrin.h +410 -0
- data/assets/platform/include/SDL3/SDL_iostream.h +1379 -0
- data/assets/platform/include/SDL3/SDL_joystick.h +1385 -0
- data/assets/platform/include/SDL3/SDL_keyboard.h +608 -0
- data/assets/platform/include/SDL3/SDL_keycode.h +347 -0
- data/assets/platform/include/SDL3/SDL_loadso.h +145 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_locale.h +40 -24
- data/assets/platform/include/SDL3/SDL_log.h +541 -0
- data/assets/platform/include/SDL3/SDL_main.h +704 -0
- data/assets/platform/include/SDL3/SDL_main_impl.h +151 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_messagebox.h +85 -48
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_metal.h +29 -29
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_misc.h +13 -12
- data/assets/platform/include/SDL3/SDL_mouse.h +813 -0
- data/assets/platform/include/SDL3/SDL_mutex.h +1117 -0
- data/assets/platform/include/SDL3/SDL_oldnames.h +1339 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl.h +1247 -278
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl_glext.h +5 -1
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles.h +6 -7
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2.h +10 -11
- data/assets/platform/include/SDL3/SDL_pen.h +198 -0
- data/assets/platform/include/SDL3/SDL_pixels.h +1441 -0
- data/assets/{include/SDL2/SDL_test_log.h → platform/include/SDL3/SDL_platform.h} +25 -26
- data/assets/platform/include/SDL3/SDL_platform_defines.h +497 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_power.h +40 -20
- data/assets/platform/include/SDL3/SDL_process.h +441 -0
- data/assets/platform/include/SDL3/SDL_properties.h +572 -0
- data/assets/platform/include/SDL3/SDL_rect.h +528 -0
- data/assets/platform/include/SDL3/SDL_render.h +3028 -0
- data/assets/platform/include/SDL3/SDL_revision.h +59 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_scancode.h +59 -68
- data/assets/platform/include/SDL3/SDL_sensor.h +321 -0
- data/assets/platform/include/SDL3/SDL_stdinc.h +6186 -0
- data/assets/platform/include/SDL3/SDL_storage.h +686 -0
- data/assets/platform/include/SDL3/SDL_surface.h +1769 -0
- data/assets/platform/include/SDL3/SDL_system.h +840 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test.h +16 -22
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_assert.h +27 -34
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_common.h +109 -52
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_compare.h +22 -14
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_crc32.h +27 -30
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_font.h +50 -49
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_fuzzer.h +64 -79
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_harness.h +47 -30
- data/assets/platform/include/SDL3/SDL_test_log.h +83 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_md5.h +21 -28
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_memory.h +19 -16
- data/assets/platform/include/SDL3/SDL_thread.h +602 -0
- data/assets/platform/include/SDL3/SDL_time.h +249 -0
- data/assets/platform/include/SDL3/SDL_timer.h +454 -0
- data/assets/platform/include/SDL3/SDL_touch.h +184 -0
- data/assets/platform/include/SDL3/SDL_tray.h +544 -0
- data/assets/platform/include/SDL3/SDL_version.h +198 -0
- data/assets/platform/include/SDL3/SDL_video.h +3497 -0
- data/assets/platform/include/SDL3/SDL_vulkan.h +287 -0
- data/assets/platform/include/SDL3_image/SDL_image.h +3328 -0
- data/assets/platform/include/SDL3_mixer/SDL_mixer.h +3369 -0
- data/assets/platform/include/SDL3_ttf/SDL_textengine.h +181 -0
- data/assets/platform/include/SDL3_ttf/SDL_ttf.h +2833 -0
- data/assets/{include → platform/include}/mrbconf.h +42 -31
- data/assets/{include → platform/include}/mruby/array.h +3 -4
- data/assets/{include → platform/include}/mruby/boxing_nan.h +10 -0
- data/assets/platform/include/mruby/boxing_no.h +59 -0
- data/assets/{include → platform/include}/mruby/boxing_word.h +72 -26
- data/assets/platform/include/mruby/class.h +157 -0
- data/assets/{include → platform/include}/mruby/common.h +30 -1
- data/assets/{include → platform/include}/mruby/compile.h +52 -74
- data/assets/{include → platform/include}/mruby/data.h +2 -2
- data/assets/{include → platform/include}/mruby/debug.h +12 -5
- data/assets/{include → platform/include}/mruby/dump.h +7 -9
- data/assets/{include → platform/include}/mruby/endian.h +1 -1
- data/assets/platform/include/mruby/error.h +173 -0
- data/assets/platform/include/mruby/gc.h +79 -0
- data/assets/{include → platform/include}/mruby/hash.h +1 -7
- data/assets/platform/include/mruby/internal.h +282 -0
- data/assets/platform/include/mruby/irep.h +143 -0
- data/assets/{include → platform/include}/mruby/istruct.h +1 -1
- data/assets/platform/include/mruby/khash.h +455 -0
- data/assets/platform/include/mruby/mempool.h +19 -0
- data/assets/{include → platform/include}/mruby/numeric.h +7 -10
- data/assets/platform/include/mruby/object.h +51 -0
- data/assets/{include → platform/include}/mruby/opcode.h +5 -5
- data/assets/{include → platform/include}/mruby/ops.h +19 -6
- data/assets/platform/include/mruby/presym/id.h +1447 -0
- data/assets/{include → platform/include}/mruby/presym/scanning.h +10 -7
- data/assets/platform/include/mruby/presym/table.h +2893 -0
- data/assets/platform/include/mruby/presym.h +65 -0
- data/assets/platform/include/mruby/proc.h +184 -0
- data/assets/{include → platform/include}/mruby/range.h +0 -2
- data/assets/{include → platform/include}/mruby/string.h +33 -53
- data/assets/platform/include/mruby/throw.h +81 -0
- data/assets/{include → platform/include}/mruby/value.h +64 -29
- data/assets/{include → platform/include}/mruby/variable.h +6 -23
- data/assets/{include → platform/include}/mruby/version.h +7 -7
- data/assets/{include → platform/include}/mruby.h +238 -116
- data/assets/platform/macos-arm64/bin/mrbc +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_image.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/macos-arm64/lib/libmruby.a +0 -0
- data/assets/platform/wasm/lib/libFLAC.a +0 -0
- data/assets/platform/wasm/lib/libSDL3.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_image.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/wasm/lib/libfreetype.a +0 -0
- data/assets/platform/wasm/lib/libharfbuzz.a +0 -0
- data/assets/platform/wasm/lib/libmruby.a +0 -0
- data/assets/platform/wasm/lib/libogg.a +0 -0
- data/assets/platform/wasm/lib/libplutosvg.a +0 -0
- data/assets/platform/wasm/lib/libplutovg.a +0 -0
- data/assets/platform/wasm/lib/libpng.a +0 -0
- data/assets/platform/wasm/lib/libpng16.a +0 -0
- data/assets/platform/wasm/lib/libvorbis.a +0 -0
- data/assets/platform/wasm/lib/libvorbisfile.a +0 -0
- data/assets/platform/wasm/lib/libzlibstatic.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/bin/mrbc.exe +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_image.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libmruby.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/bin/mrbc.exe +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_image.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libmruby.a +0 -0
- data/assets/resources/fonts/outfit/OFL.txt +93 -0
- data/assets/resources/fonts/outfit/outfit.ttf +0 -0
- data/assets/resources/fonts/roboto_mono/OFL.txt +91 -0
- data/assets/resources/fonts/roboto_mono/roboto_mono.ttf +0 -0
- data/assets/resources/icons/icon.icns +0 -0
- data/assets/resources/icons/icon.png +0 -0
- data/assets/resources/spritesheets/License.txt +28 -0
- data/assets/resources/spritesheets/spritesheet-backgrounds.png +0 -0
- data/assets/resources/spritesheets/spritesheet-backgrounds.xml +16 -0
- data/assets/resources/spritesheets/spritesheet-characters.png +0 -0
- data/assets/resources/spritesheets/spritesheet-characters.xml +47 -0
- data/assets/resources/spritesheets/spritesheet-enemies.png +0 -0
- data/assets/resources/spritesheets/spritesheet-enemies.xml +62 -0
- data/assets/resources/spritesheets/spritesheet-tiles.png +0 -0
- data/assets/resources/spritesheets/spritesheet-tiles.xml +316 -0
- data/assets/{wasm → resources/web}/template.html +1 -1
- data/assets/target.rb +131 -0
- data/bin/ruby2d +281 -82
- data/examples/astar.rb +269 -0
- data/examples/asteroids.rb +403 -0
- data/examples/bezier_editor.rb +96 -0
- data/examples/boids.rb +191 -0
- data/examples/bouncing_balls.rb +119 -0
- data/examples/breakout.rb +186 -0
- data/examples/constellations.rb +100 -0
- data/examples/dashboard.rb +133 -0
- data/examples/double_pendulum.rb +254 -0
- data/examples/falling_sand.rb +291 -0
- data/examples/fireworks.rb +110 -0
- data/examples/fluid_dynamics.rb +340 -0
- data/examples/fourier_epicycles.rb +142 -0
- data/examples/fractal_tree.rb +326 -0
- data/examples/game_of_life.rb +148 -0
- data/examples/gamepads.rb +333 -0
- data/examples/hill_driver.rb +613 -0
- data/examples/logo_animation.rb +251 -0
- data/examples/lorenz_attractor.rb +115 -0
- data/examples/mandelbrot.rb +207 -0
- data/examples/marching_squares.rb +200 -0
- data/examples/maze.rb +323 -0
- data/examples/nbody.rb +338 -0
- data/examples/outrun.rb +391 -0
- data/examples/pixel_paint.rb +313 -0
- data/examples/platformer.rb +335 -0
- data/examples/ray_casting_maze.rb +175 -0
- data/examples/shadow_casting.rb +151 -0
- data/examples/shape_recognizer.rb +908 -0
- data/examples/snake.rb +144 -0
- data/examples/sprite_sheets.rb +246 -0
- data/examples/swarm.rb +206 -0
- data/examples/tsp_annealing.rb +104 -0
- data/examples/ui_controls.rb +163 -0
- data/examples/wireframe_3d.rb +139 -0
- data/ext/ruby2d/audio.c +324 -0
- data/ext/ruby2d/canvas.c +1715 -494
- data/ext/ruby2d/ext.c +541 -0
- data/ext/ruby2d/extconf.rb +122 -145
- data/ext/ruby2d/font.c +566 -20
- data/ext/ruby2d/fps.c +92 -0
- data/ext/ruby2d/image.c +466 -41
- data/ext/ruby2d/ruby2d.c +374 -1890
- data/ext/ruby2d/ruby2d.h +840 -460
- data/ext/ruby2d/shapes.c +931 -101
- data/ext/ruby2d/text.c +586 -21
- data/ext/ruby2d/window.c +1693 -283
- data/lib/ruby2d/atlas_parser.rb +194 -0
- data/lib/ruby2d/audio.rb +73 -0
- data/lib/ruby2d/benchmark.rb +259 -0
- data/lib/ruby2d/bitmap_text.rb +155 -0
- data/lib/ruby2d/button.rb +402 -0
- data/lib/ruby2d/canvas.rb +703 -279
- data/lib/ruby2d/circle.rb +206 -29
- data/lib/ruby2d/cli/browser.rb +314 -0
- data/lib/ruby2d/cli/build.rb +471 -257
- data/lib/ruby2d/cli/colorize.rb +7 -5
- data/lib/ruby2d/cli/examples.rb +127 -0
- data/lib/ruby2d/cli/launch.rb +24 -39
- data/lib/ruby2d/cli/lib_files.rb +48 -0
- data/lib/ruby2d/cli/messages.rb +40 -0
- data/lib/ruby2d/cli/setup.rb +273 -0
- data/lib/ruby2d/cli/static_server.rb +160 -0
- data/lib/ruby2d/cli/usage.rb +255 -0
- data/lib/ruby2d/color.rb +191 -69
- data/lib/ruby2d/core.rb +37 -19
- data/lib/ruby2d/deps_help.rb +89 -0
- data/lib/ruby2d/dsl.rb +51 -12
- data/lib/ruby2d/ellipse.rb +228 -0
- data/lib/ruby2d/exceptions.rb +0 -2
- data/lib/ruby2d/font.rb +34 -74
- data/lib/ruby2d/gamepad.rb +323 -0
- data/lib/ruby2d/gem_paths.rb +19 -0
- data/lib/ruby2d/image.rb +155 -52
- data/lib/ruby2d/interactive.rb +103 -0
- data/lib/ruby2d/json_parser.rb +268 -0
- data/lib/ruby2d/line.rb +194 -85
- data/lib/ruby2d/mruby_compat.rb +12 -0
- data/lib/ruby2d/polygon.rb +297 -0
- data/lib/ruby2d/polyline.rb +368 -0
- data/lib/ruby2d/quad.rb +358 -94
- data/lib/ruby2d/rectangle.rb +77 -19
- data/lib/ruby2d/renderable.rb +411 -11
- data/lib/ruby2d/sprite.rb +471 -180
- data/lib/ruby2d/sprite_sheet.rb +64 -0
- data/lib/ruby2d/square.rb +29 -17
- data/lib/ruby2d/text.rb +196 -65
- data/lib/ruby2d/tileset.rb +139 -81
- data/lib/ruby2d/triangle.rb +324 -89
- data/lib/ruby2d/version.rb +1 -3
- data/lib/ruby2d/vertices.rb +62 -85
- data/lib/ruby2d/warnings.rb +29 -0
- data/lib/ruby2d/window/class_methods.rb +218 -0
- data/lib/ruby2d/window/gamepad_events.rb +141 -0
- data/lib/ruby2d/window/key_events.rb +74 -0
- data/lib/ruby2d/window/mouse_events.rb +171 -0
- data/lib/ruby2d/window/object_events.rb +168 -0
- data/lib/ruby2d/window.rb +632 -585
- data/lib/ruby2d.rb +14 -19
- metadata +275 -443
- data/assets/app.icns +0 -0
- data/assets/include/GL/glew.h +0 -26427
- data/assets/include/GLES2/gl2.h +0 -656
- data/assets/include/GLES2/gl2ext.h +0 -3949
- data/assets/include/GLES2/gl2ext_angle.h +0 -701
- data/assets/include/GLES2/gl2platform.h +0 -27
- data/assets/include/GLES3/gl3.h +0 -1192
- data/assets/include/GLES3/gl31.h +0 -1507
- data/assets/include/GLES3/gl32.h +0 -1808
- data/assets/include/GLES3/gl3platform.h +0 -27
- data/assets/include/KHR/khrplatform.h +0 -290
- data/assets/include/SDL2/SDL.h +0 -233
- data/assets/include/SDL2/SDL_assert.h +0 -326
- data/assets/include/SDL2/SDL_atomic.h +0 -415
- data/assets/include/SDL2/SDL_audio.h +0 -1500
- data/assets/include/SDL2/SDL_clipboard.h +0 -141
- data/assets/include/SDL2/SDL_config.h +0 -61
- data/assets/include/SDL2/SDL_config_android.h +0 -194
- data/assets/include/SDL2/SDL_config_emscripten.h +0 -218
- data/assets/include/SDL2/SDL_config_iphoneos.h +0 -217
- data/assets/include/SDL2/SDL_config_macosx.h +0 -277
- data/assets/include/SDL2/SDL_config_minimal.h +0 -95
- data/assets/include/SDL2/SDL_config_ngage.h +0 -89
- data/assets/include/SDL2/SDL_config_os2.h +0 -207
- data/assets/include/SDL2/SDL_config_pandora.h +0 -141
- data/assets/include/SDL2/SDL_config_windows.h +0 -331
- data/assets/include/SDL2/SDL_config_wingdk.h +0 -253
- data/assets/include/SDL2/SDL_config_winrt.h +0 -220
- data/assets/include/SDL2/SDL_config_xbox.h +0 -235
- data/assets/include/SDL2/SDL_cpuinfo.h +0 -594
- data/assets/include/SDL2/SDL_endian.h +0 -348
- data/assets/include/SDL2/SDL_error.h +0 -163
- data/assets/include/SDL2/SDL_events.h +0 -1166
- data/assets/include/SDL2/SDL_filesystem.h +0 -149
- data/assets/include/SDL2/SDL_gamecontroller.h +0 -1074
- data/assets/include/SDL2/SDL_gesture.h +0 -117
- data/assets/include/SDL2/SDL_guid.h +0 -100
- data/assets/include/SDL2/SDL_haptic.h +0 -1341
- data/assets/include/SDL2/SDL_hidapi.h +0 -451
- data/assets/include/SDL2/SDL_hints.h +0 -2569
- data/assets/include/SDL2/SDL_image.h +0 -2173
- data/assets/include/SDL2/SDL_joystick.h +0 -1066
- data/assets/include/SDL2/SDL_keyboard.h +0 -353
- data/assets/include/SDL2/SDL_keycode.h +0 -358
- data/assets/include/SDL2/SDL_loadso.h +0 -115
- data/assets/include/SDL2/SDL_log.h +0 -404
- data/assets/include/SDL2/SDL_main.h +0 -275
- data/assets/include/SDL2/SDL_mixer.h +0 -2784
- data/assets/include/SDL2/SDL_mouse.h +0 -465
- data/assets/include/SDL2/SDL_mutex.h +0 -471
- data/assets/include/SDL2/SDL_name.h +0 -33
- data/assets/include/SDL2/SDL_pixels.h +0 -644
- data/assets/include/SDL2/SDL_platform.h +0 -261
- data/assets/include/SDL2/SDL_quit.h +0 -58
- data/assets/include/SDL2/SDL_rect.h +0 -376
- data/assets/include/SDL2/SDL_render.h +0 -1919
- data/assets/include/SDL2/SDL_revision.h +0 -6
- data/assets/include/SDL2/SDL_rwops.h +0 -841
- data/assets/include/SDL2/SDL_sensor.h +0 -322
- data/assets/include/SDL2/SDL_shape.h +0 -155
- data/assets/include/SDL2/SDL_stdinc.h +0 -830
- data/assets/include/SDL2/SDL_surface.h +0 -997
- data/assets/include/SDL2/SDL_system.h +0 -623
- data/assets/include/SDL2/SDL_syswm.h +0 -386
- data/assets/include/SDL2/SDL_test_images.h +0 -78
- data/assets/include/SDL2/SDL_test_random.h +0 -115
- data/assets/include/SDL2/SDL_thread.h +0 -464
- data/assets/include/SDL2/SDL_timer.h +0 -222
- data/assets/include/SDL2/SDL_touch.h +0 -150
- data/assets/include/SDL2/SDL_ttf.h +0 -2316
- data/assets/include/SDL2/SDL_types.h +0 -29
- data/assets/include/SDL2/SDL_version.h +0 -204
- data/assets/include/SDL2/SDL_video.h +0 -2150
- data/assets/include/SDL2/SDL_vulkan.h +0 -215
- data/assets/include/SDL2/begin_code.h +0 -187
- data/assets/include/mruby/boxing_no.h +0 -58
- data/assets/include/mruby/class.h +0 -108
- data/assets/include/mruby/error.h +0 -147
- data/assets/include/mruby/gc.h +0 -94
- data/assets/include/mruby/irep.h +0 -147
- data/assets/include/mruby/khash.h +0 -284
- data/assets/include/mruby/object.h +0 -43
- data/assets/include/mruby/presym/disable.h +0 -70
- data/assets/include/mruby/presym/enable.h +0 -37
- data/assets/include/mruby/presym.h +0 -40
- data/assets/include/mruby/proc.h +0 -211
- data/assets/include/mruby/throw.h +0 -66
- data/assets/macos/universal/bin/mrbc +0 -0
- data/assets/macos/universal/lib/libFLAC.a +0 -0
- data/assets/macos/universal/lib/libSDL2.a +0 -0
- data/assets/macos/universal/lib/libSDL2_image.a +0 -0
- data/assets/macos/universal/lib/libSDL2_mixer.a +0 -0
- data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/universal/lib/libavif.a +0 -0
- data/assets/macos/universal/lib/libbrotlicommon-static.a +0 -0
- data/assets/macos/universal/lib/libbrotlidec-static.a +0 -0
- data/assets/macos/universal/lib/libfreetype.a +0 -0
- data/assets/macos/universal/lib/libgraphite2.a +0 -0
- data/assets/macos/universal/lib/libharfbuzz.a +0 -0
- data/assets/macos/universal/lib/libhwy.a +0 -0
- data/assets/macos/universal/lib/libjpeg.a +0 -0
- data/assets/macos/universal/lib/libjxl.a +0 -0
- data/assets/macos/universal/lib/libmodplug.a +0 -0
- data/assets/macos/universal/lib/libmpg123.a +0 -0
- data/assets/macos/universal/lib/libmruby.a +0 -0
- data/assets/macos/universal/lib/libogg.a +0 -0
- data/assets/macos/universal/lib/libpng.a +0 -0
- data/assets/macos/universal/lib/libtiff.a +0 -0
- data/assets/macos/universal/lib/libvorbis.a +0 -0
- data/assets/macos/universal/lib/libvorbisfile.a +0 -0
- data/assets/macos/universal/lib/libwebp.a +0 -0
- data/assets/macos/universal/lib/libzstd.a +0 -0
- data/assets/test_media/README.md +0 -3
- data/assets/test_media/bitstream_vera/COPYRIGHT.txt +0 -124
- data/assets/test_media/bitstream_vera/vera.ttf +0 -0
- data/assets/test_media/boom.png +0 -0
- data/assets/test_media/coin.png +0 -0
- data/assets/test_media/colors.png +0 -0
- data/assets/test_media/controller.png +0 -0
- data/assets/test_media/dial.wav +0 -0
- data/assets/test_media/hero.png +0 -0
- data/assets/test_media/image.bmp +0 -0
- data/assets/test_media/image.jpg +0 -0
- data/assets/test_media/image.png +0 -0
- data/assets/test_media/music.flac +0 -0
- data/assets/test_media/music.mp3 +0 -0
- data/assets/test_media/music.ogg +0 -0
- data/assets/test_media/music.wav +0 -0
- data/assets/test_media/originals/boom.pxm +0 -0
- data/assets/test_media/originals/coin.pxm +0 -0
- data/assets/test_media/originals/controller.sketch +0 -0
- data/assets/test_media/originals/hero.pxm +0 -0
- data/assets/test_media/originals/image.pxm +0 -0
- data/assets/test_media/originals/music.caf +0 -0
- data/assets/test_media/originals/texture_atlas.pxm +0 -0
- data/assets/test_media/rondo_alla_turka.ogg +0 -0
- data/assets/test_media/sound.flac +0 -0
- data/assets/test_media/sound.mp3 +0 -0
- data/assets/test_media/sound.ogg +0 -0
- data/assets/test_media/sound.wav +0 -0
- data/assets/test_media/sprite_sheet.png +0 -0
- data/assets/test_media/texture_atlas.png +0 -0
- data/assets/wasm/libmruby.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/bin/mrbc.exe +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libLerc.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_image.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_ttf.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libbrotlicommon.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libbrotlidec.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libbz2.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libdeflate.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libfreetype.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libgraphite2.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libharfbuzz.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libhwy.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libjbig.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libjpeg.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libjxl.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/liblzma.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmruby.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libpng.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +0 -1
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libtiff.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libwebp.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a +0 -0
- data/assets/windows/mingw-w64-x86_64/bin/mrbc.exe +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libLerc.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_image.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_ttf.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libbrotlicommon.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libbrotlidec.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libbz2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libdeflate.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libfreetype.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libgraphite2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libharfbuzz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libhwy.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libjbig.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libjpeg.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libjxl.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/liblzma.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmruby.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libpng.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libssp.a +0 -1
- data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libtiff.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libwebp.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
- data/assets/xcode/ios/Assets.xcassets/AppIcon.appiconset/Contents.json +0 -98
- data/assets/xcode/ios/Assets.xcassets/Contents.json +0 -6
- data/assets/xcode/ios/Base.lproj/LaunchScreen.storyboard +0 -27
- data/assets/xcode/ios/Info.plist +0 -43
- data/assets/xcode/ios/MRuby.framework/Headers/mrbconf.h +0 -143
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/array.h +0 -280
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/boxing_nan.h +0 -102
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/boxing_no.h +0 -56
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/boxing_word.h +0 -144
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/class.h +0 -97
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/common.h +0 -77
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/compile.h +0 -195
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/data.h +0 -75
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/debug.h +0 -67
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/dump.h +0 -196
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/error.h +0 -75
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/gc.h +0 -91
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/hash.h +0 -215
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/irep.h +0 -75
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/istruct.h +0 -47
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/khash.h +0 -274
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/numeric.h +0 -161
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/object.h +0 -44
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/opcode.h +0 -69
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/ops.h +0 -117
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/proc.h +0 -131
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/range.h +0 -49
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/re.h +0 -16
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/string.h +0 -444
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/throw.h +0 -55
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/value.h +0 -309
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/variable.h +0 -136
- data/assets/xcode/ios/MRuby.framework/Headers/mruby/version.h +0 -110
- data/assets/xcode/ios/MRuby.framework/Headers/mruby.h +0 -1282
- data/assets/xcode/ios/MRuby.framework/Info.plist +0 -20
- data/assets/xcode/ios/MRuby.framework/MRuby +0 -0
- data/assets/xcode/ios/MyApp.xcodeproj/project.pbxproj +0 -368
- data/assets/xcode/ios/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -7
- data/assets/xcode/ios/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -8
- data/assets/xcode/ios/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -30
- data/assets/xcode/ios/main.c +0 -1
- data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -16
- data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Contents.json +0 -6
- data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Contents.json +0 -17
- data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -16
- data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Contents.json +0 -6
- data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -16
- data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Contents.json +0 -6
- data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -16
- data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Contents.json +0 -6
- data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Contents.json +0 -17
- data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -16
- data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Contents.json +0 -6
- data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -16
- data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Contents.json +0 -6
- data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Contents.json +0 -32
- data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +0 -16
- data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +0 -16
- data/assets/xcode/tvos/Assets.xcassets/Contents.json +0 -6
- data/assets/xcode/tvos/Assets.xcassets/LaunchImage.launchimage/Contents.json +0 -22
- data/assets/xcode/tvos/Info.plist +0 -30
- data/assets/xcode/tvos/MRuby.framework/Headers/mrbconf.h +0 -143
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/array.h +0 -280
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/boxing_nan.h +0 -102
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/boxing_no.h +0 -56
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/boxing_word.h +0 -144
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/class.h +0 -97
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/common.h +0 -77
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/compile.h +0 -195
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/data.h +0 -75
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/debug.h +0 -67
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/dump.h +0 -196
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/error.h +0 -75
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/gc.h +0 -91
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/hash.h +0 -215
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/irep.h +0 -75
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/istruct.h +0 -47
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/khash.h +0 -274
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/numeric.h +0 -161
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/object.h +0 -44
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/opcode.h +0 -69
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/ops.h +0 -117
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/proc.h +0 -131
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/range.h +0 -49
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/re.h +0 -16
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/string.h +0 -444
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/throw.h +0 -55
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/value.h +0 -309
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/variable.h +0 -136
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/version.h +0 -110
- data/assets/xcode/tvos/MRuby.framework/Headers/mruby.h +0 -1282
- data/assets/xcode/tvos/MRuby.framework/Info.plist +0 -20
- data/assets/xcode/tvos/MRuby.framework/MRuby +0 -0
- data/assets/xcode/tvos/MyApp.xcodeproj/project.pbxproj +0 -350
- data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -7
- data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -8
- data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -30
- data/assets/xcode/tvos/main.c +0 -1
- data/ext/ruby2d/common.c +0 -185
- data/ext/ruby2d/controllers.c +0 -110
- data/ext/ruby2d/gl.c +0 -398
- data/ext/ruby2d/gl2.c +0 -86
- data/ext/ruby2d/gl3.c +0 -304
- data/ext/ruby2d/gles.c +0 -302
- data/ext/ruby2d/input.c +0 -48
- data/ext/ruby2d/music.c +0 -127
- data/ext/ruby2d/sound.c +0 -132
- data/lib/ruby2d/cli/console.rb +0 -65
- data/lib/ruby2d/cli/enable_console.rb +0 -7
- data/lib/ruby2d/cli/platform.rb +0 -17
- data/lib/ruby2d/music.rb +0 -77
- data/lib/ruby2d/pixel.rb +0 -18
- data/lib/ruby2d/pixmap.rb +0 -39
- data/lib/ruby2d/pixmap_atlas.rb +0 -56
- data/lib/ruby2d/sound.rb +0 -61
- data/lib/ruby2d/texture.rb +0 -38
- /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2.h +0 -0
- /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2ext.h +0 -0
- /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2platform.h +0 -0
- /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_khrplatform.h +0 -0
- /data/assets/{include → platform/include}/mruby/re.h +0 -0
|
@@ -0,0 +1,151 @@
|
|
|
1
|
+
/*
|
|
2
|
+
Simple DirectMedia Layer
|
|
3
|
+
Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
|
|
4
|
+
|
|
5
|
+
This software is provided 'as-is', without any express or implied
|
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
|
7
|
+
arising from the use of this software.
|
|
8
|
+
|
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
|
11
|
+
freely, subject to the following restrictions:
|
|
12
|
+
|
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
|
14
|
+
claim that you wrote the original software. If you use this software
|
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
|
16
|
+
appreciated but is not required.
|
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
|
18
|
+
misrepresented as being the original software.
|
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
|
20
|
+
*/
|
|
21
|
+
|
|
22
|
+
/* WIKI CATEGORY: Main */
|
|
23
|
+
|
|
24
|
+
#ifndef SDL_main_impl_h_
|
|
25
|
+
#define SDL_main_impl_h_
|
|
26
|
+
|
|
27
|
+
#ifndef SDL_main_h_
|
|
28
|
+
#error "This header should not be included directly, but only via SDL_main.h!"
|
|
29
|
+
#endif
|
|
30
|
+
|
|
31
|
+
/* if someone wants to include SDL_main.h but doesn't want the main handing magic,
|
|
32
|
+
(maybe to call SDL_RegisterApp()) they can #define SDL_MAIN_HANDLED first.
|
|
33
|
+
SDL_MAIN_NOIMPL is for SDL-internal usage (only affects implementation,
|
|
34
|
+
not definition of SDL_MAIN_AVAILABLE etc in SDL_main.h) and if the user wants
|
|
35
|
+
to have the SDL_main implementation (from this header) in another source file
|
|
36
|
+
than their main() function, for example if SDL_main requires C++
|
|
37
|
+
and main() is implemented in plain C */
|
|
38
|
+
#if !defined(SDL_MAIN_HANDLED) && !defined(SDL_MAIN_NOIMPL)
|
|
39
|
+
|
|
40
|
+
/* the implementations below must be able to use the implement real main(), nothing renamed
|
|
41
|
+
(the user's main() will be renamed to SDL_main so it can be called from here) */
|
|
42
|
+
#ifdef main
|
|
43
|
+
#undef main
|
|
44
|
+
#endif
|
|
45
|
+
|
|
46
|
+
#ifdef SDL_MAIN_USE_CALLBACKS
|
|
47
|
+
|
|
48
|
+
#if 0
|
|
49
|
+
/* currently there are no platforms that _need_ a magic entry point here
|
|
50
|
+
for callbacks, but if one shows up, implement it here. */
|
|
51
|
+
|
|
52
|
+
#else /* use a standard SDL_main, which the app SHOULD NOT ALSO SUPPLY. */
|
|
53
|
+
|
|
54
|
+
/* this define makes the normal SDL_main entry point stuff work...we just provide SDL_main() instead of the app. */
|
|
55
|
+
#define SDL_MAIN_CALLBACK_STANDARD 1
|
|
56
|
+
|
|
57
|
+
int SDL_main(int argc, char **argv)
|
|
58
|
+
{
|
|
59
|
+
return SDL_EnterAppMainCallbacks(argc, argv, SDL_AppInit, SDL_AppIterate, SDL_AppEvent, SDL_AppQuit);
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
#endif /* platform-specific tests */
|
|
63
|
+
|
|
64
|
+
#endif /* SDL_MAIN_USE_CALLBACKS */
|
|
65
|
+
|
|
66
|
+
|
|
67
|
+
/* set up the usual SDL_main stuff if we're not using callbacks or if we are but need the normal entry point,
|
|
68
|
+
unless the real entry point needs to be somewhere else entirely, like Android where it's in Java code */
|
|
69
|
+
#if (!defined(SDL_MAIN_USE_CALLBACKS) || defined(SDL_MAIN_CALLBACK_STANDARD)) && !defined(SDL_MAIN_EXPORTED)
|
|
70
|
+
|
|
71
|
+
#if defined(SDL_PLATFORM_PRIVATE_MAIN)
|
|
72
|
+
/* Private platforms may have their own ideas about entry points. */
|
|
73
|
+
#include "SDL_main_impl_private.h"
|
|
74
|
+
|
|
75
|
+
#elif defined(SDL_PLATFORM_WINDOWS)
|
|
76
|
+
|
|
77
|
+
/* these defines/typedefs are needed for the WinMain() definition */
|
|
78
|
+
#ifndef WINAPI
|
|
79
|
+
#define WINAPI __stdcall
|
|
80
|
+
#endif
|
|
81
|
+
|
|
82
|
+
typedef struct HINSTANCE__ * HINSTANCE;
|
|
83
|
+
typedef char *LPSTR;
|
|
84
|
+
typedef wchar_t *PWSTR;
|
|
85
|
+
|
|
86
|
+
/* The VC++ compiler needs main/wmain defined, but not for GDK */
|
|
87
|
+
#if defined(_MSC_VER) && !defined(SDL_PLATFORM_GDK)
|
|
88
|
+
|
|
89
|
+
/* This is where execution begins [console apps] */
|
|
90
|
+
#if defined(UNICODE) && UNICODE
|
|
91
|
+
int wmain(int argc, wchar_t *wargv[], wchar_t *wenvp)
|
|
92
|
+
{
|
|
93
|
+
(void)argc;
|
|
94
|
+
(void)wargv;
|
|
95
|
+
(void)wenvp;
|
|
96
|
+
return SDL_RunApp(0, NULL, SDL_main, NULL);
|
|
97
|
+
}
|
|
98
|
+
#else /* ANSI */
|
|
99
|
+
int main(int argc, char *argv[])
|
|
100
|
+
{
|
|
101
|
+
(void)argc;
|
|
102
|
+
(void)argv;
|
|
103
|
+
return SDL_RunApp(0, NULL, SDL_main, NULL);
|
|
104
|
+
}
|
|
105
|
+
#endif /* UNICODE */
|
|
106
|
+
|
|
107
|
+
#endif /* _MSC_VER && ! SDL_PLATFORM_GDK */
|
|
108
|
+
|
|
109
|
+
/* This is where execution begins [windowed apps and GDK] */
|
|
110
|
+
|
|
111
|
+
#ifdef __cplusplus
|
|
112
|
+
extern "C" {
|
|
113
|
+
#endif
|
|
114
|
+
|
|
115
|
+
#if defined(UNICODE) && UNICODE
|
|
116
|
+
int WINAPI wWinMain(HINSTANCE hInst, HINSTANCE hPrev, PWSTR szCmdLine, int sw)
|
|
117
|
+
#else /* ANSI */
|
|
118
|
+
int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw)
|
|
119
|
+
#endif
|
|
120
|
+
{
|
|
121
|
+
(void)hInst;
|
|
122
|
+
(void)hPrev;
|
|
123
|
+
(void)szCmdLine;
|
|
124
|
+
(void)sw;
|
|
125
|
+
return SDL_RunApp(0, NULL, SDL_main, NULL);
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
#ifdef __cplusplus
|
|
129
|
+
} /* extern "C" */
|
|
130
|
+
#endif
|
|
131
|
+
|
|
132
|
+
/* end of SDL_PLATFORM_WINDOWS impls */
|
|
133
|
+
|
|
134
|
+
#else /* platforms that use a standard main() and just call SDL_RunApp(), like iOS and 3DS */
|
|
135
|
+
int main(int argc, char *argv[])
|
|
136
|
+
{
|
|
137
|
+
return SDL_RunApp(argc, argv, SDL_main, NULL);
|
|
138
|
+
}
|
|
139
|
+
|
|
140
|
+
/* end of impls for standard-conforming platforms */
|
|
141
|
+
|
|
142
|
+
#endif /* SDL_PLATFORM_WIN32 etc */
|
|
143
|
+
|
|
144
|
+
#endif /* !defined(SDL_MAIN_USE_CALLBACKS) || defined(SDL_MAIN_CALLBACK_STANDARD) */
|
|
145
|
+
|
|
146
|
+
/* rename users main() function to SDL_main() so it can be called from the wrappers above */
|
|
147
|
+
#define main SDL_main
|
|
148
|
+
|
|
149
|
+
#endif /* SDL_MAIN_HANDLED */
|
|
150
|
+
|
|
151
|
+
#endif /* SDL_main_impl_h_ */
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/*
|
|
2
2
|
Simple DirectMedia Layer
|
|
3
|
-
Copyright (C) 1997-
|
|
3
|
+
Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
|
|
4
4
|
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
|
@@ -19,81 +19,115 @@
|
|
|
19
19
|
3. This notice may not be removed or altered from any source distribution.
|
|
20
20
|
*/
|
|
21
21
|
|
|
22
|
+
/**
|
|
23
|
+
* # CategoryMessagebox
|
|
24
|
+
*
|
|
25
|
+
* SDL offers a simple message box API, which is useful for simple alerts,
|
|
26
|
+
* such as informing the user when something fatal happens at startup without
|
|
27
|
+
* the need to build a UI for it (or informing the user _before_ your UI is
|
|
28
|
+
* ready).
|
|
29
|
+
*
|
|
30
|
+
* These message boxes are native system dialogs where possible.
|
|
31
|
+
*
|
|
32
|
+
* There is both a customizable function (SDL_ShowMessageBox()) that offers
|
|
33
|
+
* lots of options for what to display and reports on what choice the user
|
|
34
|
+
* made, and also a much-simplified version (SDL_ShowSimpleMessageBox()),
|
|
35
|
+
* merely takes a text message and title, and waits until the user presses a
|
|
36
|
+
* single "OK" UI button. Often, this is all that is necessary.
|
|
37
|
+
*/
|
|
38
|
+
|
|
22
39
|
#ifndef SDL_messagebox_h_
|
|
23
40
|
#define SDL_messagebox_h_
|
|
24
41
|
|
|
25
|
-
#include
|
|
26
|
-
#include
|
|
42
|
+
#include <SDL3/SDL_stdinc.h>
|
|
43
|
+
#include <SDL3/SDL_error.h>
|
|
44
|
+
#include <SDL3/SDL_video.h> /* For SDL_Window */
|
|
27
45
|
|
|
28
|
-
#include
|
|
46
|
+
#include <SDL3/SDL_begin_code.h>
|
|
29
47
|
/* Set up for C function definitions, even when using C++ */
|
|
30
48
|
#ifdef __cplusplus
|
|
31
49
|
extern "C" {
|
|
32
50
|
#endif
|
|
33
51
|
|
|
34
52
|
/**
|
|
35
|
-
*
|
|
53
|
+
* Message box flags.
|
|
54
|
+
*
|
|
55
|
+
* If supported will display warning icon, etc.
|
|
56
|
+
*
|
|
57
|
+
* \since This datatype is available since SDL 3.2.0.
|
|
36
58
|
*/
|
|
37
|
-
typedef
|
|
38
|
-
|
|
39
|
-
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
} SDL_MessageBoxFlags;
|
|
59
|
+
typedef Uint32 SDL_MessageBoxFlags;
|
|
60
|
+
|
|
61
|
+
#define SDL_MESSAGEBOX_ERROR 0x00000010u /**< error dialog */
|
|
62
|
+
#define SDL_MESSAGEBOX_WARNING 0x00000020u /**< warning dialog */
|
|
63
|
+
#define SDL_MESSAGEBOX_INFORMATION 0x00000040u /**< informational dialog */
|
|
64
|
+
#define SDL_MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT 0x00000080u /**< buttons placed left to right */
|
|
65
|
+
#define SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT 0x00000100u /**< buttons placed right to left */
|
|
45
66
|
|
|
46
67
|
/**
|
|
47
|
-
*
|
|
68
|
+
* SDL_MessageBoxButtonData flags.
|
|
69
|
+
*
|
|
70
|
+
* \since This datatype is available since SDL 3.2.0.
|
|
48
71
|
*/
|
|
49
|
-
typedef
|
|
50
|
-
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
} SDL_MessageBoxButtonFlags;
|
|
72
|
+
typedef Uint32 SDL_MessageBoxButtonFlags;
|
|
73
|
+
|
|
74
|
+
#define SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT 0x00000001u /**< Marks the default button when return is hit */
|
|
75
|
+
#define SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT 0x00000002u /**< Marks the default button when escape is hit */
|
|
54
76
|
|
|
55
77
|
/**
|
|
56
78
|
* Individual button data.
|
|
79
|
+
*
|
|
80
|
+
* \since This struct is available since SDL 3.2.0.
|
|
57
81
|
*/
|
|
58
|
-
typedef struct
|
|
82
|
+
typedef struct SDL_MessageBoxButtonData
|
|
59
83
|
{
|
|
60
|
-
|
|
61
|
-
int
|
|
62
|
-
const char *
|
|
84
|
+
SDL_MessageBoxButtonFlags flags;
|
|
85
|
+
int buttonID; /**< User defined button id (value returned via SDL_ShowMessageBox) */
|
|
86
|
+
const char *text; /**< The UTF-8 button text */
|
|
63
87
|
} SDL_MessageBoxButtonData;
|
|
64
88
|
|
|
65
89
|
/**
|
|
66
90
|
* RGB value used in a message box color scheme
|
|
91
|
+
*
|
|
92
|
+
* \since This struct is available since SDL 3.2.0.
|
|
67
93
|
*/
|
|
68
|
-
typedef struct
|
|
94
|
+
typedef struct SDL_MessageBoxColor
|
|
69
95
|
{
|
|
70
96
|
Uint8 r, g, b;
|
|
71
97
|
} SDL_MessageBoxColor;
|
|
72
98
|
|
|
73
|
-
|
|
99
|
+
/**
|
|
100
|
+
* An enumeration of indices inside the colors array of
|
|
101
|
+
* SDL_MessageBoxColorScheme.
|
|
102
|
+
*/
|
|
103
|
+
typedef enum SDL_MessageBoxColorType
|
|
74
104
|
{
|
|
75
105
|
SDL_MESSAGEBOX_COLOR_BACKGROUND,
|
|
76
106
|
SDL_MESSAGEBOX_COLOR_TEXT,
|
|
77
107
|
SDL_MESSAGEBOX_COLOR_BUTTON_BORDER,
|
|
78
108
|
SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND,
|
|
79
109
|
SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED,
|
|
80
|
-
|
|
110
|
+
SDL_MESSAGEBOX_COLOR_COUNT /**< Size of the colors array of SDL_MessageBoxColorScheme. */
|
|
81
111
|
} SDL_MessageBoxColorType;
|
|
82
112
|
|
|
83
113
|
/**
|
|
84
114
|
* A set of colors to use for message box dialogs
|
|
115
|
+
*
|
|
116
|
+
* \since This struct is available since SDL 3.2.0.
|
|
85
117
|
*/
|
|
86
|
-
typedef struct
|
|
118
|
+
typedef struct SDL_MessageBoxColorScheme
|
|
87
119
|
{
|
|
88
|
-
SDL_MessageBoxColor colors[
|
|
120
|
+
SDL_MessageBoxColor colors[SDL_MESSAGEBOX_COLOR_COUNT];
|
|
89
121
|
} SDL_MessageBoxColorScheme;
|
|
90
122
|
|
|
91
123
|
/**
|
|
92
124
|
* MessageBox structure containing title, text, window, etc.
|
|
125
|
+
*
|
|
126
|
+
* \since This struct is available since SDL 3.2.0.
|
|
93
127
|
*/
|
|
94
|
-
typedef struct
|
|
128
|
+
typedef struct SDL_MessageBoxData
|
|
95
129
|
{
|
|
96
|
-
|
|
130
|
+
SDL_MessageBoxFlags flags;
|
|
97
131
|
SDL_Window *window; /**< Parent window, can be NULL */
|
|
98
132
|
const char *title; /**< UTF-8 title */
|
|
99
133
|
const char *message; /**< UTF-8 message text */
|
|
@@ -101,7 +135,7 @@ typedef struct
|
|
|
101
135
|
int numbuttons;
|
|
102
136
|
const SDL_MessageBoxButtonData *buttons;
|
|
103
137
|
|
|
104
|
-
const SDL_MessageBoxColorScheme *colorScheme; /**<
|
|
138
|
+
const SDL_MessageBoxColorScheme *colorScheme; /**< SDL_MessageBoxColorScheme, can be NULL to use system settings */
|
|
105
139
|
} SDL_MessageBoxData;
|
|
106
140
|
|
|
107
141
|
/**
|
|
@@ -128,16 +162,19 @@ typedef struct
|
|
|
128
162
|
* to stderr if you can.
|
|
129
163
|
*
|
|
130
164
|
* \param messageboxdata the SDL_MessageBoxData structure with title, text and
|
|
131
|
-
* other options
|
|
132
|
-
* \param buttonid the pointer to which user id of hit button should be
|
|
133
|
-
*
|
|
134
|
-
*
|
|
165
|
+
* other options.
|
|
166
|
+
* \param buttonid the pointer to which user id of hit button should be
|
|
167
|
+
* copied.
|
|
168
|
+
* \returns true on success or false on failure; call SDL_GetError() for more
|
|
169
|
+
* information.
|
|
170
|
+
*
|
|
171
|
+
* \threadsafety This function should only be called on the main thread.
|
|
135
172
|
*
|
|
136
|
-
* \since This function is available since SDL 2.0.
|
|
173
|
+
* \since This function is available since SDL 3.2.0.
|
|
137
174
|
*
|
|
138
175
|
* \sa SDL_ShowSimpleMessageBox
|
|
139
176
|
*/
|
|
140
|
-
extern
|
|
177
|
+
extern SDL_DECLSPEC bool SDLCALL SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
|
|
141
178
|
|
|
142
179
|
/**
|
|
143
180
|
* Display a simple modal message box.
|
|
@@ -168,26 +205,26 @@ extern DECLSPEC int SDLCALL SDL_ShowMessageBox(const SDL_MessageBoxData *message
|
|
|
168
205
|
* concern, check the return value from this function and fall back to writing
|
|
169
206
|
* to stderr if you can.
|
|
170
207
|
*
|
|
171
|
-
* \param flags an SDL_MessageBoxFlags value
|
|
172
|
-
* \param title UTF-8 title text
|
|
173
|
-
* \param message UTF-8 message text
|
|
174
|
-
* \param window the parent window, or NULL for no parent
|
|
175
|
-
* \returns
|
|
176
|
-
*
|
|
208
|
+
* \param flags an SDL_MessageBoxFlags value.
|
|
209
|
+
* \param title UTF-8 title text.
|
|
210
|
+
* \param message UTF-8 message text.
|
|
211
|
+
* \param window the parent window, or NULL for no parent.
|
|
212
|
+
* \returns true on success or false on failure; call SDL_GetError() for more
|
|
213
|
+
* information.
|
|
177
214
|
*
|
|
178
|
-
* \
|
|
215
|
+
* \threadsafety This function should only be called on the main thread.
|
|
216
|
+
*
|
|
217
|
+
* \since This function is available since SDL 3.2.0.
|
|
179
218
|
*
|
|
180
219
|
* \sa SDL_ShowMessageBox
|
|
181
220
|
*/
|
|
182
|
-
extern
|
|
221
|
+
extern SDL_DECLSPEC bool SDLCALL SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, const char *title, const char *message, SDL_Window *window);
|
|
183
222
|
|
|
184
223
|
|
|
185
224
|
/* Ends C function definitions when using C++ */
|
|
186
225
|
#ifdef __cplusplus
|
|
187
226
|
}
|
|
188
227
|
#endif
|
|
189
|
-
#include
|
|
228
|
+
#include <SDL3/SDL_close_code.h>
|
|
190
229
|
|
|
191
230
|
#endif /* SDL_messagebox_h_ */
|
|
192
|
-
|
|
193
|
-
/* vi: set ts=4 sw=4 expandtab: */
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/*
|
|
2
2
|
Simple DirectMedia Layer
|
|
3
|
-
Copyright (C) 1997-
|
|
3
|
+
Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
|
|
4
4
|
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
|
@@ -20,26 +20,30 @@
|
|
|
20
20
|
*/
|
|
21
21
|
|
|
22
22
|
/**
|
|
23
|
-
*
|
|
23
|
+
* # CategoryMetal
|
|
24
24
|
*
|
|
25
|
-
*
|
|
25
|
+
* Functions to creating Metal layers and views on SDL windows.
|
|
26
|
+
*
|
|
27
|
+
* This provides some platform-specific glue for Apple platforms. Most macOS
|
|
28
|
+
* and iOS apps can use SDL without these functions, but this API they can be
|
|
29
|
+
* useful for specific OS-level integration tasks.
|
|
26
30
|
*/
|
|
27
31
|
|
|
28
32
|
#ifndef SDL_metal_h_
|
|
29
33
|
#define SDL_metal_h_
|
|
30
34
|
|
|
31
|
-
#include
|
|
35
|
+
#include <SDL3/SDL_video.h>
|
|
32
36
|
|
|
33
|
-
#include
|
|
37
|
+
#include <SDL3/SDL_begin_code.h>
|
|
34
38
|
/* Set up for C function definitions, even when using C++ */
|
|
35
39
|
#ifdef __cplusplus
|
|
36
40
|
extern "C" {
|
|
37
41
|
#endif
|
|
38
42
|
|
|
39
43
|
/**
|
|
40
|
-
*
|
|
44
|
+
* A handle to a CAMetalLayer-backed NSView (macOS) or UIView (iOS/tvOS).
|
|
41
45
|
*
|
|
42
|
-
*
|
|
46
|
+
* \since This datatype is available since SDL 3.2.0.
|
|
43
47
|
*/
|
|
44
48
|
typedef void *SDL_MetalView;
|
|
45
49
|
|
|
@@ -58,12 +62,17 @@ typedef void *SDL_MetalView;
|
|
|
58
62
|
* The returned handle can be casted directly to a NSView or UIView. To access
|
|
59
63
|
* the backing CAMetalLayer, call SDL_Metal_GetLayer().
|
|
60
64
|
*
|
|
61
|
-
* \
|
|
65
|
+
* \param window the window.
|
|
66
|
+
* \returns handle NSView or UIView.
|
|
67
|
+
*
|
|
68
|
+
* \threadsafety This function should only be called on the main thread.
|
|
69
|
+
*
|
|
70
|
+
* \since This function is available since SDL 3.2.0.
|
|
62
71
|
*
|
|
63
72
|
* \sa SDL_Metal_DestroyView
|
|
64
73
|
* \sa SDL_Metal_GetLayer
|
|
65
74
|
*/
|
|
66
|
-
extern
|
|
75
|
+
extern SDL_DECLSPEC SDL_MetalView SDLCALL SDL_Metal_CreateView(SDL_Window *window);
|
|
67
76
|
|
|
68
77
|
/**
|
|
69
78
|
* Destroy an existing SDL_MetalView object.
|
|
@@ -71,36 +80,27 @@ extern DECLSPEC SDL_MetalView SDLCALL SDL_Metal_CreateView(SDL_Window * window);
|
|
|
71
80
|
* This should be called before SDL_DestroyWindow, if SDL_Metal_CreateView was
|
|
72
81
|
* called after SDL_CreateWindow.
|
|
73
82
|
*
|
|
74
|
-
* \
|
|
83
|
+
* \param view the SDL_MetalView object.
|
|
75
84
|
*
|
|
76
|
-
* \
|
|
77
|
-
*/
|
|
78
|
-
extern DECLSPEC void SDLCALL SDL_Metal_DestroyView(SDL_MetalView view);
|
|
79
|
-
|
|
80
|
-
/**
|
|
81
|
-
* Get a pointer to the backing CAMetalLayer for the given view.
|
|
85
|
+
* \threadsafety This function should only be called on the main thread.
|
|
82
86
|
*
|
|
83
|
-
* \since This function is available since SDL 2.0.
|
|
87
|
+
* \since This function is available since SDL 3.2.0.
|
|
84
88
|
*
|
|
85
89
|
* \sa SDL_Metal_CreateView
|
|
86
90
|
*/
|
|
87
|
-
extern
|
|
91
|
+
extern SDL_DECLSPEC void SDLCALL SDL_Metal_DestroyView(SDL_MetalView view);
|
|
88
92
|
|
|
89
93
|
/**
|
|
90
|
-
* Get
|
|
91
|
-
* setting viewport, scissor & etc).
|
|
94
|
+
* Get a pointer to the backing CAMetalLayer for the given view.
|
|
92
95
|
*
|
|
93
|
-
* \param
|
|
94
|
-
* \
|
|
95
|
-
* \param h Pointer to variable for storing the height in pixels, may be NULL
|
|
96
|
+
* \param view the SDL_MetalView object.
|
|
97
|
+
* \returns a pointer.
|
|
96
98
|
*
|
|
97
|
-
* \
|
|
99
|
+
* \threadsafety This function should only be called on the main thread.
|
|
98
100
|
*
|
|
99
|
-
* \
|
|
100
|
-
* \sa SDL_CreateWindow
|
|
101
|
+
* \since This function is available since SDL 3.2.0.
|
|
101
102
|
*/
|
|
102
|
-
extern
|
|
103
|
-
int *h);
|
|
103
|
+
extern SDL_DECLSPEC void * SDLCALL SDL_Metal_GetLayer(SDL_MetalView view);
|
|
104
104
|
|
|
105
105
|
/* @} *//* Metal support functions */
|
|
106
106
|
|
|
@@ -108,6 +108,6 @@ extern DECLSPEC void SDLCALL SDL_Metal_GetDrawableSize(SDL_Window* window, int *
|
|
|
108
108
|
#ifdef __cplusplus
|
|
109
109
|
}
|
|
110
110
|
#endif
|
|
111
|
-
#include
|
|
111
|
+
#include <SDL3/SDL_close_code.h>
|
|
112
112
|
|
|
113
113
|
#endif /* SDL_metal_h_ */
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/*
|
|
2
2
|
Simple DirectMedia Layer
|
|
3
|
-
Copyright (C) 1997-
|
|
3
|
+
Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
|
|
4
4
|
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
|
@@ -20,17 +20,18 @@
|
|
|
20
20
|
*/
|
|
21
21
|
|
|
22
22
|
/**
|
|
23
|
-
*
|
|
23
|
+
* # CategoryMisc
|
|
24
24
|
*
|
|
25
|
-
*
|
|
25
|
+
* SDL API functions that don't fit elsewhere.
|
|
26
26
|
*/
|
|
27
27
|
|
|
28
28
|
#ifndef SDL_misc_h_
|
|
29
29
|
#define SDL_misc_h_
|
|
30
30
|
|
|
31
|
-
#include
|
|
31
|
+
#include <SDL3/SDL_stdinc.h>
|
|
32
|
+
#include <SDL3/SDL_error.h>
|
|
32
33
|
|
|
33
|
-
#include
|
|
34
|
+
#include <SDL3/SDL_begin_code.h>
|
|
34
35
|
|
|
35
36
|
/* Set up for C function definitions, even when using C++ */
|
|
36
37
|
#ifdef __cplusplus
|
|
@@ -59,21 +60,21 @@ extern "C" {
|
|
|
59
60
|
* All this to say: this function can be useful, but you should definitely
|
|
60
61
|
* test it on every platform you target.
|
|
61
62
|
*
|
|
62
|
-
* \param url
|
|
63
|
+
* \param url a valid URL/URI to open. Use `file:///full/path/to/file` for
|
|
63
64
|
* local files, if supported.
|
|
64
|
-
* \returns
|
|
65
|
+
* \returns true on success or false on failure; call SDL_GetError() for more
|
|
65
66
|
* information.
|
|
66
67
|
*
|
|
67
|
-
* \
|
|
68
|
+
* \threadsafety This function should only be called on the main thread.
|
|
69
|
+
*
|
|
70
|
+
* \since This function is available since SDL 3.2.0.
|
|
68
71
|
*/
|
|
69
|
-
extern
|
|
72
|
+
extern SDL_DECLSPEC bool SDLCALL SDL_OpenURL(const char *url);
|
|
70
73
|
|
|
71
74
|
/* Ends C function definitions when using C++ */
|
|
72
75
|
#ifdef __cplusplus
|
|
73
76
|
}
|
|
74
77
|
#endif
|
|
75
|
-
#include
|
|
78
|
+
#include <SDL3/SDL_close_code.h>
|
|
76
79
|
|
|
77
80
|
#endif /* SDL_misc_h_ */
|
|
78
|
-
|
|
79
|
-
/* vi: set ts=4 sw=4 expandtab: */
|