ruby2d 0.12.1 → 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (620) hide show
  1. checksums.yaml +4 -4
  2. data/LICENSE.md +7 -0
  3. data/README.md +141 -0
  4. data/USAGE.md +2435 -0
  5. data/assets/Rakefile +637 -0
  6. data/assets/build_support/CMakeLists.txt +94 -0
  7. data/assets/build_support/mruby/build_config.rb +34 -0
  8. data/assets/build_support/mruby/build_config_wasm.rb +30 -0
  9. data/assets/build_support/sdl_test.c +174 -0
  10. data/assets/deps.yaml +16 -0
  11. data/assets/platform/include/SDL3/SDL.h +91 -0
  12. data/assets/platform/include/SDL3/SDL_assert.h +705 -0
  13. data/assets/platform/include/SDL3/SDL_asyncio.h +550 -0
  14. data/assets/platform/include/SDL3/SDL_atomic.h +692 -0
  15. data/assets/platform/include/SDL3/SDL_audio.h +2370 -0
  16. data/assets/platform/include/SDL3/SDL_begin_code.h +553 -0
  17. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_bits.h +47 -27
  18. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_blendmode.h +59 -55
  19. data/assets/platform/include/SDL3/SDL_camera.h +535 -0
  20. data/assets/platform/include/SDL3/SDL_clipboard.h +331 -0
  21. data/assets/{include/SDL2/close_code.h → platform/include/SDL3/SDL_close_code.h} +9 -8
  22. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_copying.h +3 -1
  23. data/assets/platform/include/SDL3/SDL_cpuinfo.h +374 -0
  24. data/assets/platform/include/SDL3/SDL_dialog.h +343 -0
  25. data/assets/platform/include/SDL3/SDL_dlopennote.h +234 -0
  26. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_egl.h +11 -8
  27. data/assets/platform/include/SDL3/SDL_endian.h +645 -0
  28. data/assets/platform/include/SDL3/SDL_error.h +226 -0
  29. data/assets/platform/include/SDL3/SDL_events.h +1645 -0
  30. data/assets/platform/include/SDL3/SDL_filesystem.h +537 -0
  31. data/assets/platform/include/SDL3/SDL_gamepad.h +1656 -0
  32. data/assets/platform/include/SDL3/SDL_gpu.h +4608 -0
  33. data/assets/platform/include/SDL3/SDL_guid.h +106 -0
  34. data/assets/platform/include/SDL3/SDL_haptic.h +1461 -0
  35. data/assets/platform/include/SDL3/SDL_hidapi.h +571 -0
  36. data/assets/platform/include/SDL3/SDL_hints.h +5001 -0
  37. data/assets/platform/include/SDL3/SDL_init.h +507 -0
  38. data/assets/platform/include/SDL3/SDL_intrin.h +410 -0
  39. data/assets/platform/include/SDL3/SDL_iostream.h +1379 -0
  40. data/assets/platform/include/SDL3/SDL_joystick.h +1385 -0
  41. data/assets/platform/include/SDL3/SDL_keyboard.h +608 -0
  42. data/assets/platform/include/SDL3/SDL_keycode.h +347 -0
  43. data/assets/platform/include/SDL3/SDL_loadso.h +145 -0
  44. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_locale.h +40 -24
  45. data/assets/platform/include/SDL3/SDL_log.h +541 -0
  46. data/assets/platform/include/SDL3/SDL_main.h +704 -0
  47. data/assets/platform/include/SDL3/SDL_main_impl.h +151 -0
  48. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_messagebox.h +85 -48
  49. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_metal.h +29 -29
  50. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_misc.h +13 -12
  51. data/assets/platform/include/SDL3/SDL_mouse.h +813 -0
  52. data/assets/platform/include/SDL3/SDL_mutex.h +1117 -0
  53. data/assets/platform/include/SDL3/SDL_oldnames.h +1339 -0
  54. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl.h +1247 -278
  55. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl_glext.h +5 -1
  56. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles.h +6 -7
  57. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2.h +10 -11
  58. data/assets/platform/include/SDL3/SDL_pen.h +198 -0
  59. data/assets/platform/include/SDL3/SDL_pixels.h +1441 -0
  60. data/assets/{include/SDL2/SDL_test_log.h → platform/include/SDL3/SDL_platform.h} +25 -26
  61. data/assets/platform/include/SDL3/SDL_platform_defines.h +497 -0
  62. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_power.h +40 -20
  63. data/assets/platform/include/SDL3/SDL_process.h +441 -0
  64. data/assets/platform/include/SDL3/SDL_properties.h +572 -0
  65. data/assets/platform/include/SDL3/SDL_rect.h +528 -0
  66. data/assets/platform/include/SDL3/SDL_render.h +3028 -0
  67. data/assets/platform/include/SDL3/SDL_revision.h +59 -0
  68. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_scancode.h +59 -68
  69. data/assets/platform/include/SDL3/SDL_sensor.h +321 -0
  70. data/assets/platform/include/SDL3/SDL_stdinc.h +6186 -0
  71. data/assets/platform/include/SDL3/SDL_storage.h +686 -0
  72. data/assets/platform/include/SDL3/SDL_surface.h +1769 -0
  73. data/assets/platform/include/SDL3/SDL_system.h +840 -0
  74. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test.h +16 -22
  75. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_assert.h +27 -34
  76. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_common.h +109 -52
  77. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_compare.h +22 -14
  78. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_crc32.h +27 -30
  79. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_font.h +50 -49
  80. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_fuzzer.h +64 -79
  81. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_harness.h +47 -30
  82. data/assets/platform/include/SDL3/SDL_test_log.h +83 -0
  83. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_md5.h +21 -28
  84. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_memory.h +19 -16
  85. data/assets/platform/include/SDL3/SDL_thread.h +602 -0
  86. data/assets/platform/include/SDL3/SDL_time.h +249 -0
  87. data/assets/platform/include/SDL3/SDL_timer.h +454 -0
  88. data/assets/platform/include/SDL3/SDL_touch.h +184 -0
  89. data/assets/platform/include/SDL3/SDL_tray.h +544 -0
  90. data/assets/platform/include/SDL3/SDL_version.h +198 -0
  91. data/assets/platform/include/SDL3/SDL_video.h +3497 -0
  92. data/assets/platform/include/SDL3/SDL_vulkan.h +287 -0
  93. data/assets/platform/include/SDL3_image/SDL_image.h +3328 -0
  94. data/assets/platform/include/SDL3_mixer/SDL_mixer.h +3369 -0
  95. data/assets/platform/include/SDL3_ttf/SDL_textengine.h +181 -0
  96. data/assets/platform/include/SDL3_ttf/SDL_ttf.h +2833 -0
  97. data/assets/{include → platform/include}/mrbconf.h +42 -31
  98. data/assets/{include → platform/include}/mruby/array.h +3 -4
  99. data/assets/{include → platform/include}/mruby/boxing_nan.h +10 -0
  100. data/assets/platform/include/mruby/boxing_no.h +59 -0
  101. data/assets/{include → platform/include}/mruby/boxing_word.h +72 -26
  102. data/assets/platform/include/mruby/class.h +157 -0
  103. data/assets/{include → platform/include}/mruby/common.h +30 -1
  104. data/assets/{include → platform/include}/mruby/compile.h +52 -74
  105. data/assets/{include → platform/include}/mruby/data.h +2 -2
  106. data/assets/{include → platform/include}/mruby/debug.h +12 -5
  107. data/assets/{include → platform/include}/mruby/dump.h +7 -9
  108. data/assets/{include → platform/include}/mruby/endian.h +1 -1
  109. data/assets/platform/include/mruby/error.h +173 -0
  110. data/assets/platform/include/mruby/gc.h +79 -0
  111. data/assets/{include → platform/include}/mruby/hash.h +1 -7
  112. data/assets/platform/include/mruby/internal.h +282 -0
  113. data/assets/platform/include/mruby/irep.h +143 -0
  114. data/assets/{include → platform/include}/mruby/istruct.h +1 -1
  115. data/assets/platform/include/mruby/khash.h +455 -0
  116. data/assets/platform/include/mruby/mempool.h +19 -0
  117. data/assets/{include → platform/include}/mruby/numeric.h +7 -10
  118. data/assets/platform/include/mruby/object.h +51 -0
  119. data/assets/{include → platform/include}/mruby/opcode.h +5 -5
  120. data/assets/{include → platform/include}/mruby/ops.h +19 -6
  121. data/assets/platform/include/mruby/presym/id.h +1447 -0
  122. data/assets/{include → platform/include}/mruby/presym/scanning.h +10 -7
  123. data/assets/platform/include/mruby/presym/table.h +2893 -0
  124. data/assets/platform/include/mruby/presym.h +65 -0
  125. data/assets/platform/include/mruby/proc.h +184 -0
  126. data/assets/{include → platform/include}/mruby/range.h +0 -2
  127. data/assets/{include → platform/include}/mruby/string.h +33 -53
  128. data/assets/platform/include/mruby/throw.h +81 -0
  129. data/assets/{include → platform/include}/mruby/value.h +64 -29
  130. data/assets/{include → platform/include}/mruby/variable.h +6 -23
  131. data/assets/{include → platform/include}/mruby/version.h +7 -7
  132. data/assets/{include → platform/include}/mruby.h +238 -116
  133. data/assets/platform/macos-arm64/bin/mrbc +0 -0
  134. data/assets/platform/macos-arm64/lib/libSDL3.a +0 -0
  135. data/assets/platform/macos-arm64/lib/libSDL3_image.a +0 -0
  136. data/assets/platform/macos-arm64/lib/libSDL3_mixer.a +0 -0
  137. data/assets/platform/macos-arm64/lib/libSDL3_ttf.a +0 -0
  138. data/assets/platform/macos-arm64/lib/libmruby.a +0 -0
  139. data/assets/platform/wasm/lib/libFLAC.a +0 -0
  140. data/assets/platform/wasm/lib/libSDL3.a +0 -0
  141. data/assets/platform/wasm/lib/libSDL3_image.a +0 -0
  142. data/assets/platform/wasm/lib/libSDL3_mixer.a +0 -0
  143. data/assets/platform/wasm/lib/libSDL3_ttf.a +0 -0
  144. data/assets/platform/wasm/lib/libfreetype.a +0 -0
  145. data/assets/platform/wasm/lib/libharfbuzz.a +0 -0
  146. data/assets/platform/wasm/lib/libmruby.a +0 -0
  147. data/assets/platform/wasm/lib/libogg.a +0 -0
  148. data/assets/platform/wasm/lib/libplutosvg.a +0 -0
  149. data/assets/platform/wasm/lib/libplutovg.a +0 -0
  150. data/assets/platform/wasm/lib/libpng.a +0 -0
  151. data/assets/platform/wasm/lib/libpng16.a +0 -0
  152. data/assets/platform/wasm/lib/libvorbis.a +0 -0
  153. data/assets/platform/wasm/lib/libvorbisfile.a +0 -0
  154. data/assets/platform/wasm/lib/libzlibstatic.a +0 -0
  155. data/assets/platform/windows-arm64-mingw-ucrt/bin/mrbc.exe +0 -0
  156. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3.a +0 -0
  157. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_image.a +0 -0
  158. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
  159. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
  160. data/assets/platform/windows-arm64-mingw-ucrt/lib/libmruby.a +0 -0
  161. data/assets/platform/windows-x86_64-mingw-ucrt/bin/mrbc.exe +0 -0
  162. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3.a +0 -0
  163. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_image.a +0 -0
  164. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
  165. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
  166. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libmruby.a +0 -0
  167. data/assets/resources/fonts/outfit/OFL.txt +93 -0
  168. data/assets/resources/fonts/outfit/outfit.ttf +0 -0
  169. data/assets/resources/fonts/roboto_mono/OFL.txt +91 -0
  170. data/assets/resources/fonts/roboto_mono/roboto_mono.ttf +0 -0
  171. data/assets/resources/icons/icon.icns +0 -0
  172. data/assets/resources/icons/icon.png +0 -0
  173. data/assets/resources/spritesheets/License.txt +28 -0
  174. data/assets/resources/spritesheets/spritesheet-backgrounds.png +0 -0
  175. data/assets/resources/spritesheets/spritesheet-backgrounds.xml +16 -0
  176. data/assets/resources/spritesheets/spritesheet-characters.png +0 -0
  177. data/assets/resources/spritesheets/spritesheet-characters.xml +47 -0
  178. data/assets/resources/spritesheets/spritesheet-enemies.png +0 -0
  179. data/assets/resources/spritesheets/spritesheet-enemies.xml +62 -0
  180. data/assets/resources/spritesheets/spritesheet-tiles.png +0 -0
  181. data/assets/resources/spritesheets/spritesheet-tiles.xml +316 -0
  182. data/assets/{wasm → resources/web}/template.html +1 -1
  183. data/assets/target.rb +131 -0
  184. data/bin/ruby2d +281 -82
  185. data/examples/astar.rb +269 -0
  186. data/examples/asteroids.rb +403 -0
  187. data/examples/bezier_editor.rb +96 -0
  188. data/examples/boids.rb +191 -0
  189. data/examples/bouncing_balls.rb +119 -0
  190. data/examples/breakout.rb +186 -0
  191. data/examples/constellations.rb +100 -0
  192. data/examples/dashboard.rb +133 -0
  193. data/examples/double_pendulum.rb +254 -0
  194. data/examples/falling_sand.rb +291 -0
  195. data/examples/fireworks.rb +110 -0
  196. data/examples/fluid_dynamics.rb +340 -0
  197. data/examples/fourier_epicycles.rb +142 -0
  198. data/examples/fractal_tree.rb +326 -0
  199. data/examples/game_of_life.rb +148 -0
  200. data/examples/gamepads.rb +333 -0
  201. data/examples/hill_driver.rb +613 -0
  202. data/examples/logo_animation.rb +251 -0
  203. data/examples/lorenz_attractor.rb +115 -0
  204. data/examples/mandelbrot.rb +207 -0
  205. data/examples/marching_squares.rb +200 -0
  206. data/examples/maze.rb +323 -0
  207. data/examples/nbody.rb +338 -0
  208. data/examples/outrun.rb +391 -0
  209. data/examples/pixel_paint.rb +313 -0
  210. data/examples/platformer.rb +335 -0
  211. data/examples/ray_casting_maze.rb +175 -0
  212. data/examples/shadow_casting.rb +151 -0
  213. data/examples/shape_recognizer.rb +908 -0
  214. data/examples/snake.rb +144 -0
  215. data/examples/sprite_sheets.rb +246 -0
  216. data/examples/swarm.rb +206 -0
  217. data/examples/tsp_annealing.rb +104 -0
  218. data/examples/ui_controls.rb +163 -0
  219. data/examples/wireframe_3d.rb +139 -0
  220. data/ext/ruby2d/audio.c +324 -0
  221. data/ext/ruby2d/canvas.c +1715 -494
  222. data/ext/ruby2d/ext.c +541 -0
  223. data/ext/ruby2d/extconf.rb +122 -145
  224. data/ext/ruby2d/font.c +566 -20
  225. data/ext/ruby2d/fps.c +92 -0
  226. data/ext/ruby2d/image.c +466 -41
  227. data/ext/ruby2d/ruby2d.c +374 -1890
  228. data/ext/ruby2d/ruby2d.h +840 -460
  229. data/ext/ruby2d/shapes.c +931 -101
  230. data/ext/ruby2d/text.c +586 -21
  231. data/ext/ruby2d/window.c +1693 -283
  232. data/lib/ruby2d/atlas_parser.rb +194 -0
  233. data/lib/ruby2d/audio.rb +73 -0
  234. data/lib/ruby2d/benchmark.rb +259 -0
  235. data/lib/ruby2d/bitmap_text.rb +155 -0
  236. data/lib/ruby2d/button.rb +402 -0
  237. data/lib/ruby2d/canvas.rb +703 -279
  238. data/lib/ruby2d/circle.rb +206 -29
  239. data/lib/ruby2d/cli/browser.rb +314 -0
  240. data/lib/ruby2d/cli/build.rb +471 -257
  241. data/lib/ruby2d/cli/colorize.rb +7 -5
  242. data/lib/ruby2d/cli/examples.rb +127 -0
  243. data/lib/ruby2d/cli/launch.rb +24 -39
  244. data/lib/ruby2d/cli/lib_files.rb +48 -0
  245. data/lib/ruby2d/cli/messages.rb +40 -0
  246. data/lib/ruby2d/cli/setup.rb +273 -0
  247. data/lib/ruby2d/cli/static_server.rb +160 -0
  248. data/lib/ruby2d/cli/usage.rb +255 -0
  249. data/lib/ruby2d/color.rb +191 -69
  250. data/lib/ruby2d/core.rb +37 -19
  251. data/lib/ruby2d/deps_help.rb +89 -0
  252. data/lib/ruby2d/dsl.rb +51 -12
  253. data/lib/ruby2d/ellipse.rb +228 -0
  254. data/lib/ruby2d/exceptions.rb +0 -2
  255. data/lib/ruby2d/font.rb +34 -74
  256. data/lib/ruby2d/gamepad.rb +323 -0
  257. data/lib/ruby2d/gem_paths.rb +19 -0
  258. data/lib/ruby2d/image.rb +155 -52
  259. data/lib/ruby2d/interactive.rb +103 -0
  260. data/lib/ruby2d/json_parser.rb +268 -0
  261. data/lib/ruby2d/line.rb +194 -85
  262. data/lib/ruby2d/mruby_compat.rb +12 -0
  263. data/lib/ruby2d/polygon.rb +297 -0
  264. data/lib/ruby2d/polyline.rb +368 -0
  265. data/lib/ruby2d/quad.rb +358 -94
  266. data/lib/ruby2d/rectangle.rb +77 -19
  267. data/lib/ruby2d/renderable.rb +411 -11
  268. data/lib/ruby2d/sprite.rb +471 -180
  269. data/lib/ruby2d/sprite_sheet.rb +64 -0
  270. data/lib/ruby2d/square.rb +29 -17
  271. data/lib/ruby2d/text.rb +196 -65
  272. data/lib/ruby2d/tileset.rb +139 -81
  273. data/lib/ruby2d/triangle.rb +324 -89
  274. data/lib/ruby2d/version.rb +1 -3
  275. data/lib/ruby2d/vertices.rb +62 -85
  276. data/lib/ruby2d/warnings.rb +29 -0
  277. data/lib/ruby2d/window/class_methods.rb +218 -0
  278. data/lib/ruby2d/window/gamepad_events.rb +141 -0
  279. data/lib/ruby2d/window/key_events.rb +74 -0
  280. data/lib/ruby2d/window/mouse_events.rb +171 -0
  281. data/lib/ruby2d/window/object_events.rb +168 -0
  282. data/lib/ruby2d/window.rb +632 -585
  283. data/lib/ruby2d.rb +14 -19
  284. metadata +275 -443
  285. data/assets/app.icns +0 -0
  286. data/assets/include/GL/glew.h +0 -26427
  287. data/assets/include/GLES2/gl2.h +0 -656
  288. data/assets/include/GLES2/gl2ext.h +0 -3949
  289. data/assets/include/GLES2/gl2ext_angle.h +0 -701
  290. data/assets/include/GLES2/gl2platform.h +0 -27
  291. data/assets/include/GLES3/gl3.h +0 -1192
  292. data/assets/include/GLES3/gl31.h +0 -1507
  293. data/assets/include/GLES3/gl32.h +0 -1808
  294. data/assets/include/GLES3/gl3platform.h +0 -27
  295. data/assets/include/KHR/khrplatform.h +0 -290
  296. data/assets/include/SDL2/SDL.h +0 -233
  297. data/assets/include/SDL2/SDL_assert.h +0 -326
  298. data/assets/include/SDL2/SDL_atomic.h +0 -415
  299. data/assets/include/SDL2/SDL_audio.h +0 -1500
  300. data/assets/include/SDL2/SDL_clipboard.h +0 -141
  301. data/assets/include/SDL2/SDL_config.h +0 -61
  302. data/assets/include/SDL2/SDL_config_android.h +0 -194
  303. data/assets/include/SDL2/SDL_config_emscripten.h +0 -218
  304. data/assets/include/SDL2/SDL_config_iphoneos.h +0 -217
  305. data/assets/include/SDL2/SDL_config_macosx.h +0 -277
  306. data/assets/include/SDL2/SDL_config_minimal.h +0 -95
  307. data/assets/include/SDL2/SDL_config_ngage.h +0 -89
  308. data/assets/include/SDL2/SDL_config_os2.h +0 -207
  309. data/assets/include/SDL2/SDL_config_pandora.h +0 -141
  310. data/assets/include/SDL2/SDL_config_windows.h +0 -331
  311. data/assets/include/SDL2/SDL_config_wingdk.h +0 -253
  312. data/assets/include/SDL2/SDL_config_winrt.h +0 -220
  313. data/assets/include/SDL2/SDL_config_xbox.h +0 -235
  314. data/assets/include/SDL2/SDL_cpuinfo.h +0 -594
  315. data/assets/include/SDL2/SDL_endian.h +0 -348
  316. data/assets/include/SDL2/SDL_error.h +0 -163
  317. data/assets/include/SDL2/SDL_events.h +0 -1166
  318. data/assets/include/SDL2/SDL_filesystem.h +0 -149
  319. data/assets/include/SDL2/SDL_gamecontroller.h +0 -1074
  320. data/assets/include/SDL2/SDL_gesture.h +0 -117
  321. data/assets/include/SDL2/SDL_guid.h +0 -100
  322. data/assets/include/SDL2/SDL_haptic.h +0 -1341
  323. data/assets/include/SDL2/SDL_hidapi.h +0 -451
  324. data/assets/include/SDL2/SDL_hints.h +0 -2569
  325. data/assets/include/SDL2/SDL_image.h +0 -2173
  326. data/assets/include/SDL2/SDL_joystick.h +0 -1066
  327. data/assets/include/SDL2/SDL_keyboard.h +0 -353
  328. data/assets/include/SDL2/SDL_keycode.h +0 -358
  329. data/assets/include/SDL2/SDL_loadso.h +0 -115
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  592. data/assets/xcode/tvos/MRuby.framework/MRuby +0 -0
  593. data/assets/xcode/tvos/MyApp.xcodeproj/project.pbxproj +0 -350
  594. data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -7
  595. data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -8
  596. data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -30
  597. data/assets/xcode/tvos/main.c +0 -1
  598. data/ext/ruby2d/common.c +0 -185
  599. data/ext/ruby2d/controllers.c +0 -110
  600. data/ext/ruby2d/gl.c +0 -398
  601. data/ext/ruby2d/gl2.c +0 -86
  602. data/ext/ruby2d/gl3.c +0 -304
  603. data/ext/ruby2d/gles.c +0 -302
  604. data/ext/ruby2d/input.c +0 -48
  605. data/ext/ruby2d/music.c +0 -127
  606. data/ext/ruby2d/sound.c +0 -132
  607. data/lib/ruby2d/cli/console.rb +0 -65
  608. data/lib/ruby2d/cli/enable_console.rb +0 -7
  609. data/lib/ruby2d/cli/platform.rb +0 -17
  610. data/lib/ruby2d/music.rb +0 -77
  611. data/lib/ruby2d/pixel.rb +0 -18
  612. data/lib/ruby2d/pixmap.rb +0 -39
  613. data/lib/ruby2d/pixmap_atlas.rb +0 -56
  614. data/lib/ruby2d/sound.rb +0 -61
  615. data/lib/ruby2d/texture.rb +0 -38
  616. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2.h +0 -0
  617. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2ext.h +0 -0
  618. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2platform.h +0 -0
  619. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_khrplatform.h +0 -0
  620. /data/assets/{include → platform/include}/mruby/re.h +0 -0
@@ -1,217 +0,0 @@
1
- /*
2
- Simple DirectMedia Layer
3
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
-
5
- This software is provided 'as-is', without any express or implied
6
- warranty. In no event will the authors be held liable for any damages
7
- arising from the use of this software.
8
-
9
- Permission is granted to anyone to use this software for any purpose,
10
- including commercial applications, and to alter it and redistribute it
11
- freely, subject to the following restrictions:
12
-
13
- 1. The origin of this software must not be misrepresented; you must not
14
- claim that you wrote the original software. If you use this software
15
- in a product, an acknowledgment in the product documentation would be
16
- appreciated but is not required.
17
- 2. Altered source versions must be plainly marked as such, and must not be
18
- misrepresented as being the original software.
19
- 3. This notice may not be removed or altered from any source distribution.
20
- */
21
-
22
- #ifndef SDL_config_iphoneos_h_
23
- #define SDL_config_iphoneos_h_
24
- #define SDL_config_h_
25
-
26
- #include "SDL_platform.h"
27
-
28
- #ifdef __LP64__
29
- #define SIZEOF_VOIDP 8
30
- #else
31
- #define SIZEOF_VOIDP 4
32
- #endif
33
-
34
- #define HAVE_GCC_ATOMICS 1
35
-
36
- #define STDC_HEADERS 1
37
- #define HAVE_ALLOCA_H 1
38
- #define HAVE_CTYPE_H 1
39
- #define HAVE_INTTYPES_H 1
40
- #define HAVE_LIMITS_H 1
41
- #define HAVE_MATH_H 1
42
- #define HAVE_SIGNAL_H 1
43
- #define HAVE_STDINT_H 1
44
- #define HAVE_STDIO_H 1
45
- #define HAVE_STRING_H 1
46
- #define HAVE_SYS_TYPES_H 1
47
- /* The libunwind functions are only available on x86 */
48
- /* #undef HAVE_LIBUNWIND_H */
49
-
50
- /* C library functions */
51
- #define HAVE_DLOPEN 1
52
- #define HAVE_MALLOC 1
53
- #define HAVE_CALLOC 1
54
- #define HAVE_REALLOC 1
55
- #define HAVE_FREE 1
56
- #define HAVE_ALLOCA 1
57
- #define HAVE_GETENV 1
58
- #define HAVE_SETENV 1
59
- #define HAVE_PUTENV 1
60
- #define HAVE_SETENV 1
61
- #define HAVE_UNSETENV 1
62
- #define HAVE_QSORT 1
63
- #define HAVE_BSEARCH 1
64
- #define HAVE_ABS 1
65
- #define HAVE_BCOPY 1
66
- #define HAVE_MEMSET 1
67
- #define HAVE_MEMCPY 1
68
- #define HAVE_MEMMOVE 1
69
- #define HAVE_MEMCMP 1
70
- #define HAVE_STRLEN 1
71
- #define HAVE_STRLCPY 1
72
- #define HAVE_STRLCAT 1
73
- #define HAVE_STRCHR 1
74
- #define HAVE_STRRCHR 1
75
- #define HAVE_STRSTR 1
76
- #define HAVE_STRTOK_R 1
77
- #define HAVE_STRTOL 1
78
- #define HAVE_STRTOUL 1
79
- #define HAVE_STRTOLL 1
80
- #define HAVE_STRTOULL 1
81
- #define HAVE_STRTOD 1
82
- #define HAVE_ATOI 1
83
- #define HAVE_ATOF 1
84
- #define HAVE_STRCMP 1
85
- #define HAVE_STRNCMP 1
86
- #define HAVE_STRCASECMP 1
87
- #define HAVE_STRNCASECMP 1
88
- #define HAVE_STRCASESTR 1
89
- #define HAVE_VSSCANF 1
90
- #define HAVE_VSNPRINTF 1
91
- #define HAVE_M_PI 1
92
- #define HAVE_ACOS 1
93
- #define HAVE_ACOSF 1
94
- #define HAVE_ASIN 1
95
- #define HAVE_ASINF 1
96
- #define HAVE_ATAN 1
97
- #define HAVE_ATANF 1
98
- #define HAVE_ATAN2 1
99
- #define HAVE_ATAN2F 1
100
- #define HAVE_CEIL 1
101
- #define HAVE_CEILF 1
102
- #define HAVE_COPYSIGN 1
103
- #define HAVE_COPYSIGNF 1
104
- #define HAVE_COS 1
105
- #define HAVE_COSF 1
106
- #define HAVE_EXP 1
107
- #define HAVE_EXPF 1
108
- #define HAVE_FABS 1
109
- #define HAVE_FABSF 1
110
- #define HAVE_FLOOR 1
111
- #define HAVE_FLOORF 1
112
- #define HAVE_FMOD 1
113
- #define HAVE_FMODF 1
114
- #define HAVE_LOG 1
115
- #define HAVE_LOGF 1
116
- #define HAVE_LOG10 1
117
- #define HAVE_LOG10F 1
118
- #define HAVE_LROUND 1
119
- #define HAVE_LROUNDF 1
120
- #define HAVE_POW 1
121
- #define HAVE_POWF 1
122
- #define HAVE_ROUND 1
123
- #define HAVE_ROUNDF 1
124
- #define HAVE_SCALBN 1
125
- #define HAVE_SCALBNF 1
126
- #define HAVE_SIN 1
127
- #define HAVE_SINF 1
128
- #define HAVE_SQRT 1
129
- #define HAVE_SQRTF 1
130
- #define HAVE_TAN 1
131
- #define HAVE_TANF 1
132
- #define HAVE_TRUNC 1
133
- #define HAVE_TRUNCF 1
134
- #define HAVE_SIGACTION 1
135
- #define HAVE_SETJMP 1
136
- #define HAVE_NANOSLEEP 1
137
- #define HAVE_SYSCONF 1
138
- #define HAVE_SYSCTLBYNAME 1
139
- #define HAVE_O_CLOEXEC 1
140
-
141
- /* enable iPhone version of Core Audio driver */
142
- #define SDL_AUDIO_DRIVER_COREAUDIO 1
143
- /* Enable the dummy audio driver (src/audio/dummy/\*.c) */
144
- #define SDL_AUDIO_DRIVER_DUMMY 1
145
-
146
- /* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
147
- #define SDL_HAPTIC_DUMMY 1
148
-
149
- /* Enable joystick support */
150
- /* Only enable HIDAPI support if you want to support Steam Controllers on iOS and tvOS */
151
- /*#define SDL_JOYSTICK_HIDAPI 1*/
152
- #define SDL_JOYSTICK_MFI 1
153
- #define SDL_JOYSTICK_VIRTUAL 1
154
-
155
- #ifdef __TVOS__
156
- #define SDL_SENSOR_DUMMY 1
157
- #else
158
- /* Enable the CoreMotion sensor driver */
159
- #define SDL_SENSOR_COREMOTION 1
160
- #endif
161
-
162
- /* Enable Unix style SO loading */
163
- #define SDL_LOADSO_DLOPEN 1
164
-
165
- /* Enable various threading systems */
166
- #define SDL_THREAD_PTHREAD 1
167
- #define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
168
-
169
- /* Enable various timer systems */
170
- #define SDL_TIMER_UNIX 1
171
-
172
- /* Supported video drivers */
173
- #define SDL_VIDEO_DRIVER_UIKIT 1
174
- #define SDL_VIDEO_DRIVER_DUMMY 1
175
-
176
- /* Enable OpenGL ES */
177
- #if !TARGET_OS_MACCATALYST
178
- #define SDL_VIDEO_OPENGL_ES2 1
179
- #define SDL_VIDEO_OPENGL_ES 1
180
- #define SDL_VIDEO_RENDER_OGL_ES 1
181
- #define SDL_VIDEO_RENDER_OGL_ES2 1
182
- #endif
183
-
184
- /* Metal supported on 64-bit devices running iOS 8.0 and tvOS 9.0 and newer
185
- Also supported in simulator from iOS 13.0 and tvOS 13.0
186
- */
187
- #if (TARGET_OS_SIMULATOR && ((__IPHONE_OS_VERSION_MIN_REQUIRED >= 130000) || (__TV_OS_VERSION_MIN_REQUIRED >= 130000))) || (!TARGET_CPU_ARM && ((__IPHONE_OS_VERSION_MIN_REQUIRED >= 80000) || (__TV_OS_VERSION_MIN_REQUIRED >= 90000)))
188
- #define SDL_PLATFORM_SUPPORTS_METAL 1
189
- #else
190
- #define SDL_PLATFORM_SUPPORTS_METAL 0
191
- #endif
192
-
193
- #if SDL_PLATFORM_SUPPORTS_METAL
194
- #define SDL_VIDEO_RENDER_METAL 1
195
- #endif
196
-
197
- #if SDL_PLATFORM_SUPPORTS_METAL
198
- #define SDL_VIDEO_VULKAN 1
199
- #endif
200
-
201
- #if SDL_PLATFORM_SUPPORTS_METAL
202
- #define SDL_VIDEO_METAL 1
203
- #endif
204
-
205
- /* Enable system power support */
206
- #define SDL_POWER_UIKIT 1
207
-
208
- /* enable iPhone keyboard support */
209
- #define SDL_IPHONE_KEYBOARD 1
210
-
211
- /* enable iOS extended launch screen */
212
- #define SDL_IPHONE_LAUNCHSCREEN 1
213
-
214
- /* enable filesystem support */
215
- #define SDL_FILESYSTEM_COCOA 1
216
-
217
- #endif /* SDL_config_iphoneos_h_ */
@@ -1,277 +0,0 @@
1
- /*
2
- Simple DirectMedia Layer
3
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
-
5
- This software is provided 'as-is', without any express or implied
6
- warranty. In no event will the authors be held liable for any damages
7
- arising from the use of this software.
8
-
9
- Permission is granted to anyone to use this software for any purpose,
10
- including commercial applications, and to alter it and redistribute it
11
- freely, subject to the following restrictions:
12
-
13
- 1. The origin of this software must not be misrepresented; you must not
14
- claim that you wrote the original software. If you use this software
15
- in a product, an acknowledgment in the product documentation would be
16
- appreciated but is not required.
17
- 2. Altered source versions must be plainly marked as such, and must not be
18
- misrepresented as being the original software.
19
- 3. This notice may not be removed or altered from any source distribution.
20
- */
21
-
22
- #ifndef SDL_config_macosx_h_
23
- #define SDL_config_macosx_h_
24
- #define SDL_config_h_
25
-
26
- #include "SDL_platform.h"
27
-
28
- /* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */
29
- #include <AvailabilityMacros.h>
30
-
31
- /* This is a set of defines to configure the SDL features */
32
-
33
- #ifdef __LP64__
34
- #define SIZEOF_VOIDP 8
35
- #else
36
- #define SIZEOF_VOIDP 4
37
- #endif
38
-
39
- /* Useful headers */
40
- #define STDC_HEADERS 1
41
- #define HAVE_ALLOCA_H 1
42
- #define HAVE_CTYPE_H 1
43
- #define HAVE_FLOAT_H 1
44
- #define HAVE_INTTYPES_H 1
45
- #define HAVE_LIMITS_H 1
46
- #define HAVE_MATH_H 1
47
- #define HAVE_SIGNAL_H 1
48
- #define HAVE_STDINT_H 1
49
- #define HAVE_STDIO_H 1
50
- #define HAVE_STRING_H 1
51
- #define HAVE_SYS_TYPES_H 1
52
- #define HAVE_LIBUNWIND_H 1
53
-
54
- /* C library functions */
55
- #define HAVE_DLOPEN 1
56
- #define HAVE_MALLOC 1
57
- #define HAVE_CALLOC 1
58
- #define HAVE_REALLOC 1
59
- #define HAVE_FREE 1
60
- #define HAVE_ALLOCA 1
61
- #define HAVE_GETENV 1
62
- #define HAVE_SETENV 1
63
- #define HAVE_PUTENV 1
64
- #define HAVE_UNSETENV 1
65
- #define HAVE_QSORT 1
66
- #define HAVE_BSEARCH 1
67
- #define HAVE_ABS 1
68
- #define HAVE_BCOPY 1
69
- #define HAVE_MEMSET 1
70
- #define HAVE_MEMCPY 1
71
- #define HAVE_MEMMOVE 1
72
- #define HAVE_MEMCMP 1
73
- #define HAVE_STRLEN 1
74
- #define HAVE_STRLCPY 1
75
- #define HAVE_STRLCAT 1
76
- #define HAVE_STRCHR 1
77
- #define HAVE_STRRCHR 1
78
- #define HAVE_STRSTR 1
79
- #define HAVE_STRTOK_R 1
80
- #define HAVE_STRTOL 1
81
- #define HAVE_STRTOUL 1
82
- #define HAVE_STRTOLL 1
83
- #define HAVE_STRTOULL 1
84
- #define HAVE_STRTOD 1
85
- #define HAVE_ATOI 1
86
- #define HAVE_ATOF 1
87
- #define HAVE_STRCMP 1
88
- #define HAVE_STRNCMP 1
89
- #define HAVE_STRCASECMP 1
90
- #define HAVE_STRNCASECMP 1
91
- #define HAVE_STRCASESTR 1
92
- #define HAVE_VSSCANF 1
93
- #define HAVE_VSNPRINTF 1
94
- #define HAVE_M_PI 1
95
- #define HAVE_ACOS 1
96
- #define HAVE_ACOSF 1
97
- #define HAVE_ASIN 1
98
- #define HAVE_ASINF 1
99
- #define HAVE_ATAN 1
100
- #define HAVE_ATANF 1
101
- #define HAVE_ATAN2 1
102
- #define HAVE_ATAN2F 1
103
- #define HAVE_CEIL 1
104
- #define HAVE_CEILF 1
105
- #define HAVE_COPYSIGN 1
106
- #define HAVE_COPYSIGNF 1
107
- #define HAVE_COS 1
108
- #define HAVE_COSF 1
109
- #define HAVE_EXP 1
110
- #define HAVE_EXPF 1
111
- #define HAVE_FABS 1
112
- #define HAVE_FABSF 1
113
- #define HAVE_FLOOR 1
114
- #define HAVE_FLOORF 1
115
- #define HAVE_FMOD 1
116
- #define HAVE_FMODF 1
117
- #define HAVE_LOG 1
118
- #define HAVE_LOGF 1
119
- #define HAVE_LOG10 1
120
- #define HAVE_LOG10F 1
121
- #define HAVE_LROUND 1
122
- #define HAVE_LROUNDF 1
123
- #define HAVE_POW 1
124
- #define HAVE_POWF 1
125
- #define HAVE_ROUND 1
126
- #define HAVE_ROUNDF 1
127
- #define HAVE_SCALBN 1
128
- #define HAVE_SCALBNF 1
129
- #define HAVE_SIN 1
130
- #define HAVE_SINF 1
131
- #define HAVE_SQRT 1
132
- #define HAVE_SQRTF 1
133
- #define HAVE_TAN 1
134
- #define HAVE_TANF 1
135
- #define HAVE_TRUNC 1
136
- #define HAVE_TRUNCF 1
137
- #define HAVE_SIGACTION 1
138
- #define HAVE_SETJMP 1
139
- #define HAVE_NANOSLEEP 1
140
- #define HAVE_SYSCONF 1
141
- #define HAVE_SYSCTLBYNAME 1
142
-
143
- #if defined(__has_include) && (defined(__i386__) || defined(__x86_64))
144
- # if __has_include(<immintrin.h>)
145
- # define HAVE_IMMINTRIN_H 1
146
- # endif
147
- #endif
148
-
149
- #if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1070)
150
- #define HAVE_O_CLOEXEC 1
151
- #endif
152
-
153
- #define HAVE_GCC_ATOMICS 1
154
-
155
- /* Enable various audio drivers */
156
- #define SDL_AUDIO_DRIVER_COREAUDIO 1
157
- #define SDL_AUDIO_DRIVER_DISK 1
158
- #define SDL_AUDIO_DRIVER_DUMMY 1
159
-
160
- /* Enable various input drivers */
161
- #define SDL_JOYSTICK_HIDAPI 1
162
- #define SDL_JOYSTICK_IOKIT 1
163
- #define SDL_JOYSTICK_VIRTUAL 1
164
- #define SDL_HAPTIC_IOKIT 1
165
-
166
- /* The MFI controller support requires ARC Objective C runtime */
167
- #if MAC_OS_X_VERSION_MIN_REQUIRED >= 1080 && !defined(__i386__)
168
- #define SDL_JOYSTICK_MFI 1
169
- #endif
170
-
171
- /* Enable the dummy sensor driver */
172
- #define SDL_SENSOR_DUMMY 1
173
-
174
- /* Enable various shared object loading systems */
175
- #define SDL_LOADSO_DLOPEN 1
176
-
177
- /* Enable various threading systems */
178
- #define SDL_THREAD_PTHREAD 1
179
- #define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
180
-
181
- /* Enable various timer systems */
182
- #define SDL_TIMER_UNIX 1
183
-
184
- /* Enable various video drivers */
185
- #define SDL_VIDEO_DRIVER_COCOA 1
186
- #define SDL_VIDEO_DRIVER_DUMMY 1
187
- #undef SDL_VIDEO_DRIVER_X11
188
- #define SDL_VIDEO_DRIVER_X11_DYNAMIC "/opt/X11/lib/libX11.6.dylib"
189
- #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/opt/X11/lib/libXext.6.dylib"
190
- #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/opt/X11/lib/libXi.6.dylib"
191
- #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/opt/X11/lib/libXrandr.2.dylib"
192
- #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/opt/X11/lib/libXss.1.dylib"
193
- #define SDL_VIDEO_DRIVER_X11_XDBE 1
194
- #define SDL_VIDEO_DRIVER_X11_XRANDR 1
195
- #define SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1
196
- #define SDL_VIDEO_DRIVER_X11_XSHAPE 1
197
- #define SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM 1
198
-
199
- #ifdef MAC_OS_X_VERSION_10_8
200
- /*
201
- * No matter the versions targeted, this is the 10.8 or later SDK, so you have
202
- * to use the external Xquartz, which is a more modern Xlib. Previous SDKs
203
- * used an older Xlib.
204
- */
205
- #define SDL_VIDEO_DRIVER_X11_XINPUT2 1
206
- #define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1
207
- #endif
208
-
209
- #ifndef SDL_VIDEO_RENDER_OGL
210
- #define SDL_VIDEO_RENDER_OGL 1
211
- #endif
212
-
213
- #ifndef SDL_VIDEO_RENDER_OGL_ES2
214
- #define SDL_VIDEO_RENDER_OGL_ES2 1
215
- #endif
216
-
217
- /* Metal only supported on 64-bit architectures with 10.11+ */
218
- #if TARGET_RT_64_BIT && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100)
219
- #define SDL_PLATFORM_SUPPORTS_METAL 1
220
- #else
221
- #define SDL_PLATFORM_SUPPORTS_METAL 0
222
- #endif
223
-
224
- #ifndef SDL_VIDEO_RENDER_METAL
225
- #if SDL_PLATFORM_SUPPORTS_METAL
226
- #define SDL_VIDEO_RENDER_METAL 1
227
- #else
228
- #define SDL_VIDEO_RENDER_METAL 0
229
- #endif
230
- #endif
231
-
232
- /* Enable OpenGL support */
233
- #ifndef SDL_VIDEO_OPENGL
234
- #define SDL_VIDEO_OPENGL 1
235
- #endif
236
- #ifndef SDL_VIDEO_OPENGL_ES2
237
- #define SDL_VIDEO_OPENGL_ES2 1
238
- #endif
239
- #ifndef SDL_VIDEO_OPENGL_EGL
240
- #define SDL_VIDEO_OPENGL_EGL 1
241
- #endif
242
- #ifndef SDL_VIDEO_OPENGL_CGL
243
- #define SDL_VIDEO_OPENGL_CGL 1
244
- #endif
245
- #ifndef SDL_VIDEO_OPENGL_GLX
246
- #define SDL_VIDEO_OPENGL_GLX 1
247
- #endif
248
-
249
- /* Enable Vulkan and Metal support */
250
- #ifndef SDL_VIDEO_VULKAN
251
- #if SDL_PLATFORM_SUPPORTS_METAL
252
- #define SDL_VIDEO_VULKAN 1
253
- #else
254
- #define SDL_VIDEO_VULKAN 0
255
- #endif
256
- #endif
257
-
258
- #ifndef SDL_VIDEO_METAL
259
- #if SDL_PLATFORM_SUPPORTS_METAL
260
- #define SDL_VIDEO_METAL 1
261
- #else
262
- #define SDL_VIDEO_METAL 0
263
- #endif
264
- #endif
265
-
266
- /* Enable system power support */
267
- #define SDL_POWER_MACOSX 1
268
-
269
- /* enable filesystem support */
270
- #define SDL_FILESYSTEM_COCOA 1
271
-
272
- /* Enable assembly routines */
273
- #ifdef __ppc__
274
- #define SDL_ALTIVEC_BLITTERS 1
275
- #endif
276
-
277
- #endif /* SDL_config_macosx_h_ */
@@ -1,95 +0,0 @@
1
- /*
2
- Simple DirectMedia Layer
3
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
-
5
- This software is provided 'as-is', without any express or implied
6
- warranty. In no event will the authors be held liable for any damages
7
- arising from the use of this software.
8
-
9
- Permission is granted to anyone to use this software for any purpose,
10
- including commercial applications, and to alter it and redistribute it
11
- freely, subject to the following restrictions:
12
-
13
- 1. The origin of this software must not be misrepresented; you must not
14
- claim that you wrote the original software. If you use this software
15
- in a product, an acknowledgment in the product documentation would be
16
- appreciated but is not required.
17
- 2. Altered source versions must be plainly marked as such, and must not be
18
- misrepresented as being the original software.
19
- 3. This notice may not be removed or altered from any source distribution.
20
- */
21
-
22
- #ifndef SDL_config_minimal_h_
23
- #define SDL_config_minimal_h_
24
- #define SDL_config_h_
25
-
26
- #include "SDL_platform.h"
27
-
28
- /**
29
- * \file SDL_config_minimal.h
30
- *
31
- * This is the minimal configuration that can be used to build SDL.
32
- */
33
-
34
- #define HAVE_STDARG_H 1
35
- #define HAVE_STDDEF_H 1
36
-
37
- #if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
38
- /* Most everything except Visual Studio 2008 and earlier has stdint.h now */
39
- #if defined(_MSC_VER) && (_MSC_VER < 1600)
40
- typedef signed __int8 int8_t;
41
- typedef unsigned __int8 uint8_t;
42
- typedef signed __int16 int16_t;
43
- typedef unsigned __int16 uint16_t;
44
- typedef signed __int32 int32_t;
45
- typedef unsigned __int32 uint32_t;
46
- typedef signed __int64 int64_t;
47
- typedef unsigned __int64 uint64_t;
48
- #ifndef _UINTPTR_T_DEFINED
49
- #ifdef _WIN64
50
- typedef unsigned __int64 uintptr_t;
51
- #else
52
- typedef unsigned int uintptr_t;
53
- #endif
54
- #define _UINTPTR_T_DEFINED
55
- #endif
56
- #else
57
- #define HAVE_STDINT_H 1
58
- #endif /* Visual Studio 2008 */
59
- #endif /* !_STDINT_H_ && !HAVE_STDINT_H */
60
-
61
- #ifdef __GNUC__
62
- #define HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1
63
- #endif
64
-
65
- /* Enable the dummy audio driver (src/audio/dummy/\*.c) */
66
- #define SDL_AUDIO_DRIVER_DUMMY 1
67
-
68
- /* Enable the stub joystick driver (src/joystick/dummy/\*.c) */
69
- #define SDL_JOYSTICK_DISABLED 1
70
-
71
- /* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
72
- #define SDL_HAPTIC_DISABLED 1
73
-
74
- /* Enable the stub HIDAPI */
75
- #define SDL_HIDAPI_DISABLED 1
76
-
77
- /* Enable the stub sensor driver (src/sensor/dummy/\*.c) */
78
- #define SDL_SENSOR_DISABLED 1
79
-
80
- /* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
81
- #define SDL_LOADSO_DISABLED 1
82
-
83
- /* Enable the stub thread support (src/thread/generic/\*.c) */
84
- #define SDL_THREADS_DISABLED 1
85
-
86
- /* Enable the stub timer support (src/timer/dummy/\*.c) */
87
- #define SDL_TIMERS_DISABLED 1
88
-
89
- /* Enable the dummy video driver (src/video/dummy/\*.c) */
90
- #define SDL_VIDEO_DRIVER_DUMMY 1
91
-
92
- /* Enable the dummy filesystem driver (src/filesystem/dummy/\*.c) */
93
- #define SDL_FILESYSTEM_DUMMY 1
94
-
95
- #endif /* SDL_config_minimal_h_ */
@@ -1,89 +0,0 @@
1
- /*
2
- Simple DirectMedia Layer
3
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
-
5
- This software is provided 'as-is', without any express or implied
6
- warranty. In no event will the authors be held liable for any damages
7
- arising from the use of this software.
8
-
9
- Permission is granted to anyone to use this software for any purpose,
10
- including commercial applications, and to alter it and redistribute it
11
- freely, subject to the following restrictions:
12
-
13
- 1. The origin of this software must not be misrepresented; you must not
14
- claim that you wrote the original software. If you use this software
15
- in a product, an acknowledgment in the product documentation would be
16
- appreciated but is not required.
17
- 2. Altered source versions must be plainly marked as such, and must not be
18
- misrepresented as being the original software.
19
- 3. This notice may not be removed or altered from any source distribution.
20
- */
21
-
22
- #ifndef SDL_config_ngage_h_
23
- #define SDL_config_ngage_h_
24
- #define SDL_config_h_
25
-
26
- #include "SDL_platform.h"
27
-
28
- typedef signed char int8_t;
29
- typedef unsigned char uint8_t;
30
- typedef signed short int16_t;
31
- typedef unsigned short uint16_t;
32
- typedef signed int int32_t;
33
- typedef unsigned int uint32_t;
34
- typedef signed long long int64_t;
35
- typedef unsigned long long uint64_t;
36
- typedef unsigned long uintptr_t;
37
-
38
- #define HAVE_STDARG_H 1
39
- #define HAVE_STDDEF_H 1
40
- #define HAVE_STDIO_H 1
41
- #define HAVE_STDLIB_H 1
42
- #define HAVE_MATH_H 1
43
- #define HAVE_CEIL 1
44
- #define HAVE_COPYSIGN 1
45
- #define HAVE_COS 1
46
- #define HAVE_EXP 1
47
- #define HAVE_FABS 1
48
- #define HAVE_FLOOR 1
49
- #define HAVE_LOG 1
50
- #define HAVE_LOG10 1
51
- #define HAVE_SCALBN 1
52
- #define HAVE_SIN 1
53
- #define HAVE_SQRT 1
54
- #define HAVE_TAN 1
55
- #define HAVE_MALLOC 1
56
- #define SDL_MAIN_NEEDED 1
57
- #define LACKS_SYS_MMAN_H 1
58
-
59
- /* Enable the N-Gage thread support (src/thread/ngage/\*.c) */
60
- #define SDL_THREAD_NGAGE 1
61
-
62
- /* Enable the N-Gage timer support (src/timer/ngage/\*.c) */
63
- #define SDL_TIMER_NGAGE 1
64
-
65
- /* Enable the N-Gage video driver (src/video/ngage/\*.c) */
66
- #define SDL_VIDEO_DRIVER_NGAGE 1
67
-
68
- /* Enable the dummy audio driver (src/audio/dummy/\*.c) */
69
- #define SDL_AUDIO_DRIVER_DUMMY 1
70
-
71
- /* Enable the stub joystick driver (src/joystick/dummy/\*.c) */
72
- #define SDL_JOYSTICK_DISABLED 1
73
-
74
- /* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
75
- #define SDL_HAPTIC_DISABLED 1
76
-
77
- /* Enable the stub HIDAPI */
78
- #define SDL_HIDAPI_DISABLED 1
79
-
80
- /* Enable the stub sensor driver (src/sensor/dummy/\*.c) */
81
- #define SDL_SENSOR_DISABLED 1
82
-
83
- /* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
84
- #define SDL_LOADSO_DISABLED 1
85
-
86
- /* Enable the dummy filesystem driver (src/filesystem/dummy/\*.c) */
87
- #define SDL_FILESYSTEM_DUMMY 1
88
-
89
- #endif /* SDL_config_ngage_h_ */