ruby2d 0.12.1 → 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/LICENSE.md +7 -0
- data/README.md +141 -0
- data/USAGE.md +2435 -0
- data/assets/Rakefile +637 -0
- data/assets/build_support/CMakeLists.txt +94 -0
- data/assets/build_support/mruby/build_config.rb +34 -0
- data/assets/build_support/mruby/build_config_wasm.rb +30 -0
- data/assets/build_support/sdl_test.c +174 -0
- data/assets/deps.yaml +16 -0
- data/assets/platform/include/SDL3/SDL.h +91 -0
- data/assets/platform/include/SDL3/SDL_assert.h +705 -0
- data/assets/platform/include/SDL3/SDL_asyncio.h +550 -0
- data/assets/platform/include/SDL3/SDL_atomic.h +692 -0
- data/assets/platform/include/SDL3/SDL_audio.h +2370 -0
- data/assets/platform/include/SDL3/SDL_begin_code.h +553 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_bits.h +47 -27
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_blendmode.h +59 -55
- data/assets/platform/include/SDL3/SDL_camera.h +535 -0
- data/assets/platform/include/SDL3/SDL_clipboard.h +331 -0
- data/assets/{include/SDL2/close_code.h → platform/include/SDL3/SDL_close_code.h} +9 -8
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_copying.h +3 -1
- data/assets/platform/include/SDL3/SDL_cpuinfo.h +374 -0
- data/assets/platform/include/SDL3/SDL_dialog.h +343 -0
- data/assets/platform/include/SDL3/SDL_dlopennote.h +234 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_egl.h +11 -8
- data/assets/platform/include/SDL3/SDL_endian.h +645 -0
- data/assets/platform/include/SDL3/SDL_error.h +226 -0
- data/assets/platform/include/SDL3/SDL_events.h +1645 -0
- data/assets/platform/include/SDL3/SDL_filesystem.h +537 -0
- data/assets/platform/include/SDL3/SDL_gamepad.h +1656 -0
- data/assets/platform/include/SDL3/SDL_gpu.h +4608 -0
- data/assets/platform/include/SDL3/SDL_guid.h +106 -0
- data/assets/platform/include/SDL3/SDL_haptic.h +1461 -0
- data/assets/platform/include/SDL3/SDL_hidapi.h +571 -0
- data/assets/platform/include/SDL3/SDL_hints.h +5001 -0
- data/assets/platform/include/SDL3/SDL_init.h +507 -0
- data/assets/platform/include/SDL3/SDL_intrin.h +410 -0
- data/assets/platform/include/SDL3/SDL_iostream.h +1379 -0
- data/assets/platform/include/SDL3/SDL_joystick.h +1385 -0
- data/assets/platform/include/SDL3/SDL_keyboard.h +608 -0
- data/assets/platform/include/SDL3/SDL_keycode.h +347 -0
- data/assets/platform/include/SDL3/SDL_loadso.h +145 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_locale.h +40 -24
- data/assets/platform/include/SDL3/SDL_log.h +541 -0
- data/assets/platform/include/SDL3/SDL_main.h +704 -0
- data/assets/platform/include/SDL3/SDL_main_impl.h +151 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_messagebox.h +85 -48
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_metal.h +29 -29
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_misc.h +13 -12
- data/assets/platform/include/SDL3/SDL_mouse.h +813 -0
- data/assets/platform/include/SDL3/SDL_mutex.h +1117 -0
- data/assets/platform/include/SDL3/SDL_oldnames.h +1339 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl.h +1247 -278
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl_glext.h +5 -1
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles.h +6 -7
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2.h +10 -11
- data/assets/platform/include/SDL3/SDL_pen.h +198 -0
- data/assets/platform/include/SDL3/SDL_pixels.h +1441 -0
- data/assets/{include/SDL2/SDL_test_log.h → platform/include/SDL3/SDL_platform.h} +25 -26
- data/assets/platform/include/SDL3/SDL_platform_defines.h +497 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_power.h +40 -20
- data/assets/platform/include/SDL3/SDL_process.h +441 -0
- data/assets/platform/include/SDL3/SDL_properties.h +572 -0
- data/assets/platform/include/SDL3/SDL_rect.h +528 -0
- data/assets/platform/include/SDL3/SDL_render.h +3028 -0
- data/assets/platform/include/SDL3/SDL_revision.h +59 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_scancode.h +59 -68
- data/assets/platform/include/SDL3/SDL_sensor.h +321 -0
- data/assets/platform/include/SDL3/SDL_stdinc.h +6186 -0
- data/assets/platform/include/SDL3/SDL_storage.h +686 -0
- data/assets/platform/include/SDL3/SDL_surface.h +1769 -0
- data/assets/platform/include/SDL3/SDL_system.h +840 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test.h +16 -22
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_assert.h +27 -34
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_common.h +109 -52
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_compare.h +22 -14
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_crc32.h +27 -30
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_font.h +50 -49
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_fuzzer.h +64 -79
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_harness.h +47 -30
- data/assets/platform/include/SDL3/SDL_test_log.h +83 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_md5.h +21 -28
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_memory.h +19 -16
- data/assets/platform/include/SDL3/SDL_thread.h +602 -0
- data/assets/platform/include/SDL3/SDL_time.h +249 -0
- data/assets/platform/include/SDL3/SDL_timer.h +454 -0
- data/assets/platform/include/SDL3/SDL_touch.h +184 -0
- data/assets/platform/include/SDL3/SDL_tray.h +544 -0
- data/assets/platform/include/SDL3/SDL_version.h +198 -0
- data/assets/platform/include/SDL3/SDL_video.h +3497 -0
- data/assets/platform/include/SDL3/SDL_vulkan.h +287 -0
- data/assets/platform/include/SDL3_image/SDL_image.h +3328 -0
- data/assets/platform/include/SDL3_mixer/SDL_mixer.h +3369 -0
- data/assets/platform/include/SDL3_ttf/SDL_textengine.h +181 -0
- data/assets/platform/include/SDL3_ttf/SDL_ttf.h +2833 -0
- data/assets/{include → platform/include}/mrbconf.h +42 -31
- data/assets/{include → platform/include}/mruby/array.h +3 -4
- data/assets/{include → platform/include}/mruby/boxing_nan.h +10 -0
- data/assets/platform/include/mruby/boxing_no.h +59 -0
- data/assets/{include → platform/include}/mruby/boxing_word.h +72 -26
- data/assets/platform/include/mruby/class.h +157 -0
- data/assets/{include → platform/include}/mruby/common.h +30 -1
- data/assets/{include → platform/include}/mruby/compile.h +52 -74
- data/assets/{include → platform/include}/mruby/data.h +2 -2
- data/assets/{include → platform/include}/mruby/debug.h +12 -5
- data/assets/{include → platform/include}/mruby/dump.h +7 -9
- data/assets/{include → platform/include}/mruby/endian.h +1 -1
- data/assets/platform/include/mruby/error.h +173 -0
- data/assets/platform/include/mruby/gc.h +79 -0
- data/assets/{include → platform/include}/mruby/hash.h +1 -7
- data/assets/platform/include/mruby/internal.h +282 -0
- data/assets/platform/include/mruby/irep.h +143 -0
- data/assets/{include → platform/include}/mruby/istruct.h +1 -1
- data/assets/platform/include/mruby/khash.h +455 -0
- data/assets/platform/include/mruby/mempool.h +19 -0
- data/assets/{include → platform/include}/mruby/numeric.h +7 -10
- data/assets/platform/include/mruby/object.h +51 -0
- data/assets/{include → platform/include}/mruby/opcode.h +5 -5
- data/assets/{include → platform/include}/mruby/ops.h +19 -6
- data/assets/platform/include/mruby/presym/id.h +1447 -0
- data/assets/{include → platform/include}/mruby/presym/scanning.h +10 -7
- data/assets/platform/include/mruby/presym/table.h +2893 -0
- data/assets/platform/include/mruby/presym.h +65 -0
- data/assets/platform/include/mruby/proc.h +184 -0
- data/assets/{include → platform/include}/mruby/range.h +0 -2
- data/assets/{include → platform/include}/mruby/string.h +33 -53
- data/assets/platform/include/mruby/throw.h +81 -0
- data/assets/{include → platform/include}/mruby/value.h +64 -29
- data/assets/{include → platform/include}/mruby/variable.h +6 -23
- data/assets/{include → platform/include}/mruby/version.h +7 -7
- data/assets/{include → platform/include}/mruby.h +238 -116
- data/assets/platform/macos-arm64/bin/mrbc +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_image.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/macos-arm64/lib/libmruby.a +0 -0
- data/assets/platform/wasm/lib/libFLAC.a +0 -0
- data/assets/platform/wasm/lib/libSDL3.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_image.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/wasm/lib/libfreetype.a +0 -0
- data/assets/platform/wasm/lib/libharfbuzz.a +0 -0
- data/assets/platform/wasm/lib/libmruby.a +0 -0
- data/assets/platform/wasm/lib/libogg.a +0 -0
- data/assets/platform/wasm/lib/libplutosvg.a +0 -0
- data/assets/platform/wasm/lib/libplutovg.a +0 -0
- data/assets/platform/wasm/lib/libpng.a +0 -0
- data/assets/platform/wasm/lib/libpng16.a +0 -0
- data/assets/platform/wasm/lib/libvorbis.a +0 -0
- data/assets/platform/wasm/lib/libvorbisfile.a +0 -0
- data/assets/platform/wasm/lib/libzlibstatic.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/bin/mrbc.exe +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_image.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libmruby.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/bin/mrbc.exe +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_image.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libmruby.a +0 -0
- data/assets/resources/fonts/outfit/OFL.txt +93 -0
- data/assets/resources/fonts/outfit/outfit.ttf +0 -0
- data/assets/resources/fonts/roboto_mono/OFL.txt +91 -0
- data/assets/resources/fonts/roboto_mono/roboto_mono.ttf +0 -0
- data/assets/resources/icons/icon.icns +0 -0
- data/assets/resources/icons/icon.png +0 -0
- data/assets/resources/spritesheets/License.txt +28 -0
- data/assets/resources/spritesheets/spritesheet-backgrounds.png +0 -0
- data/assets/resources/spritesheets/spritesheet-backgrounds.xml +16 -0
- data/assets/resources/spritesheets/spritesheet-characters.png +0 -0
- data/assets/resources/spritesheets/spritesheet-characters.xml +47 -0
- data/assets/resources/spritesheets/spritesheet-enemies.png +0 -0
- data/assets/resources/spritesheets/spritesheet-enemies.xml +62 -0
- data/assets/resources/spritesheets/spritesheet-tiles.png +0 -0
- data/assets/resources/spritesheets/spritesheet-tiles.xml +316 -0
- data/assets/{wasm → resources/web}/template.html +1 -1
- data/assets/target.rb +131 -0
- data/bin/ruby2d +281 -82
- data/examples/astar.rb +269 -0
- data/examples/asteroids.rb +403 -0
- data/examples/bezier_editor.rb +96 -0
- data/examples/boids.rb +191 -0
- data/examples/bouncing_balls.rb +119 -0
- data/examples/breakout.rb +186 -0
- data/examples/constellations.rb +100 -0
- data/examples/dashboard.rb +133 -0
- data/examples/double_pendulum.rb +254 -0
- data/examples/falling_sand.rb +291 -0
- data/examples/fireworks.rb +110 -0
- data/examples/fluid_dynamics.rb +340 -0
- data/examples/fourier_epicycles.rb +142 -0
- data/examples/fractal_tree.rb +326 -0
- data/examples/game_of_life.rb +148 -0
- data/examples/gamepads.rb +333 -0
- data/examples/hill_driver.rb +613 -0
- data/examples/logo_animation.rb +251 -0
- data/examples/lorenz_attractor.rb +115 -0
- data/examples/mandelbrot.rb +207 -0
- data/examples/marching_squares.rb +200 -0
- data/examples/maze.rb +323 -0
- data/examples/nbody.rb +338 -0
- data/examples/outrun.rb +391 -0
- data/examples/pixel_paint.rb +313 -0
- data/examples/platformer.rb +335 -0
- data/examples/ray_casting_maze.rb +175 -0
- data/examples/shadow_casting.rb +151 -0
- data/examples/shape_recognizer.rb +908 -0
- data/examples/snake.rb +144 -0
- data/examples/sprite_sheets.rb +246 -0
- data/examples/swarm.rb +206 -0
- data/examples/tsp_annealing.rb +104 -0
- data/examples/ui_controls.rb +163 -0
- data/examples/wireframe_3d.rb +139 -0
- data/ext/ruby2d/audio.c +324 -0
- data/ext/ruby2d/canvas.c +1715 -494
- data/ext/ruby2d/ext.c +541 -0
- data/ext/ruby2d/extconf.rb +122 -145
- data/ext/ruby2d/font.c +566 -20
- data/ext/ruby2d/fps.c +92 -0
- data/ext/ruby2d/image.c +466 -41
- data/ext/ruby2d/ruby2d.c +374 -1890
- data/ext/ruby2d/ruby2d.h +840 -460
- data/ext/ruby2d/shapes.c +931 -101
- data/ext/ruby2d/text.c +586 -21
- data/ext/ruby2d/window.c +1693 -283
- data/lib/ruby2d/atlas_parser.rb +194 -0
- data/lib/ruby2d/audio.rb +73 -0
- data/lib/ruby2d/benchmark.rb +259 -0
- data/lib/ruby2d/bitmap_text.rb +155 -0
- data/lib/ruby2d/button.rb +402 -0
- data/lib/ruby2d/canvas.rb +703 -279
- data/lib/ruby2d/circle.rb +206 -29
- data/lib/ruby2d/cli/browser.rb +314 -0
- data/lib/ruby2d/cli/build.rb +471 -257
- data/lib/ruby2d/cli/colorize.rb +7 -5
- data/lib/ruby2d/cli/examples.rb +127 -0
- data/lib/ruby2d/cli/launch.rb +24 -39
- data/lib/ruby2d/cli/lib_files.rb +48 -0
- data/lib/ruby2d/cli/messages.rb +40 -0
- data/lib/ruby2d/cli/setup.rb +273 -0
- data/lib/ruby2d/cli/static_server.rb +160 -0
- data/lib/ruby2d/cli/usage.rb +255 -0
- data/lib/ruby2d/color.rb +191 -69
- data/lib/ruby2d/core.rb +37 -19
- data/lib/ruby2d/deps_help.rb +89 -0
- data/lib/ruby2d/dsl.rb +51 -12
- data/lib/ruby2d/ellipse.rb +228 -0
- data/lib/ruby2d/exceptions.rb +0 -2
- data/lib/ruby2d/font.rb +34 -74
- data/lib/ruby2d/gamepad.rb +323 -0
- data/lib/ruby2d/gem_paths.rb +19 -0
- data/lib/ruby2d/image.rb +155 -52
- data/lib/ruby2d/interactive.rb +103 -0
- data/lib/ruby2d/json_parser.rb +268 -0
- data/lib/ruby2d/line.rb +194 -85
- data/lib/ruby2d/mruby_compat.rb +12 -0
- data/lib/ruby2d/polygon.rb +297 -0
- data/lib/ruby2d/polyline.rb +368 -0
- data/lib/ruby2d/quad.rb +358 -94
- data/lib/ruby2d/rectangle.rb +77 -19
- data/lib/ruby2d/renderable.rb +411 -11
- data/lib/ruby2d/sprite.rb +471 -180
- data/lib/ruby2d/sprite_sheet.rb +64 -0
- data/lib/ruby2d/square.rb +29 -17
- data/lib/ruby2d/text.rb +196 -65
- data/lib/ruby2d/tileset.rb +139 -81
- data/lib/ruby2d/triangle.rb +324 -89
- data/lib/ruby2d/version.rb +1 -3
- data/lib/ruby2d/vertices.rb +62 -85
- data/lib/ruby2d/warnings.rb +29 -0
- data/lib/ruby2d/window/class_methods.rb +218 -0
- data/lib/ruby2d/window/gamepad_events.rb +141 -0
- data/lib/ruby2d/window/key_events.rb +74 -0
- data/lib/ruby2d/window/mouse_events.rb +171 -0
- data/lib/ruby2d/window/object_events.rb +168 -0
- data/lib/ruby2d/window.rb +632 -585
- data/lib/ruby2d.rb +14 -19
- metadata +275 -443
- data/assets/app.icns +0 -0
- data/assets/include/GL/glew.h +0 -26427
- data/assets/include/GLES2/gl2.h +0 -656
- data/assets/include/GLES2/gl2ext.h +0 -3949
- data/assets/include/GLES2/gl2ext_angle.h +0 -701
- data/assets/include/GLES2/gl2platform.h +0 -27
- data/assets/include/GLES3/gl3.h +0 -1192
- data/assets/include/GLES3/gl31.h +0 -1507
- data/assets/include/GLES3/gl32.h +0 -1808
- data/assets/include/GLES3/gl3platform.h +0 -27
- data/assets/include/KHR/khrplatform.h +0 -290
- data/assets/include/SDL2/SDL.h +0 -233
- data/assets/include/SDL2/SDL_assert.h +0 -326
- data/assets/include/SDL2/SDL_atomic.h +0 -415
- data/assets/include/SDL2/SDL_audio.h +0 -1500
- data/assets/include/SDL2/SDL_clipboard.h +0 -141
- data/assets/include/SDL2/SDL_config.h +0 -61
- data/assets/include/SDL2/SDL_config_android.h +0 -194
- data/assets/include/SDL2/SDL_config_emscripten.h +0 -218
- data/assets/include/SDL2/SDL_config_iphoneos.h +0 -217
- data/assets/include/SDL2/SDL_config_macosx.h +0 -277
- data/assets/include/SDL2/SDL_config_minimal.h +0 -95
- data/assets/include/SDL2/SDL_config_ngage.h +0 -89
- data/assets/include/SDL2/SDL_config_os2.h +0 -207
- data/assets/include/SDL2/SDL_config_pandora.h +0 -141
- data/assets/include/SDL2/SDL_config_windows.h +0 -331
- data/assets/include/SDL2/SDL_config_wingdk.h +0 -253
- data/assets/include/SDL2/SDL_config_winrt.h +0 -220
- data/assets/include/SDL2/SDL_config_xbox.h +0 -235
- data/assets/include/SDL2/SDL_cpuinfo.h +0 -594
- data/assets/include/SDL2/SDL_endian.h +0 -348
- data/assets/include/SDL2/SDL_error.h +0 -163
- data/assets/include/SDL2/SDL_events.h +0 -1166
- data/assets/include/SDL2/SDL_filesystem.h +0 -149
- data/assets/include/SDL2/SDL_gamecontroller.h +0 -1074
- data/assets/include/SDL2/SDL_gesture.h +0 -117
- data/assets/include/SDL2/SDL_guid.h +0 -100
- data/assets/include/SDL2/SDL_haptic.h +0 -1341
- data/assets/include/SDL2/SDL_hidapi.h +0 -451
- data/assets/include/SDL2/SDL_hints.h +0 -2569
- data/assets/include/SDL2/SDL_image.h +0 -2173
- data/assets/include/SDL2/SDL_joystick.h +0 -1066
- data/assets/include/SDL2/SDL_keyboard.h +0 -353
- data/assets/include/SDL2/SDL_keycode.h +0 -358
- data/assets/include/SDL2/SDL_loadso.h +0 -115
- data/assets/include/SDL2/SDL_log.h +0 -404
- data/assets/include/SDL2/SDL_main.h +0 -275
- data/assets/include/SDL2/SDL_mixer.h +0 -2784
- data/assets/include/SDL2/SDL_mouse.h +0 -465
- data/assets/include/SDL2/SDL_mutex.h +0 -471
- data/assets/include/SDL2/SDL_name.h +0 -33
- data/assets/include/SDL2/SDL_pixels.h +0 -644
- data/assets/include/SDL2/SDL_platform.h +0 -261
- data/assets/include/SDL2/SDL_quit.h +0 -58
- data/assets/include/SDL2/SDL_rect.h +0 -376
- data/assets/include/SDL2/SDL_render.h +0 -1919
- data/assets/include/SDL2/SDL_revision.h +0 -6
- data/assets/include/SDL2/SDL_rwops.h +0 -841
- data/assets/include/SDL2/SDL_sensor.h +0 -322
- data/assets/include/SDL2/SDL_shape.h +0 -155
- data/assets/include/SDL2/SDL_stdinc.h +0 -830
- data/assets/include/SDL2/SDL_surface.h +0 -997
- data/assets/include/SDL2/SDL_system.h +0 -623
- data/assets/include/SDL2/SDL_syswm.h +0 -386
- data/assets/include/SDL2/SDL_test_images.h +0 -78
- data/assets/include/SDL2/SDL_test_random.h +0 -115
- data/assets/include/SDL2/SDL_thread.h +0 -464
- data/assets/include/SDL2/SDL_timer.h +0 -222
- data/assets/include/SDL2/SDL_touch.h +0 -150
- data/assets/include/SDL2/SDL_ttf.h +0 -2316
- data/assets/include/SDL2/SDL_types.h +0 -29
- data/assets/include/SDL2/SDL_version.h +0 -204
- data/assets/include/SDL2/SDL_video.h +0 -2150
- data/assets/include/SDL2/SDL_vulkan.h +0 -215
- data/assets/include/SDL2/begin_code.h +0 -187
- data/assets/include/mruby/boxing_no.h +0 -58
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|
+
<SubTexture name="terrain_grass_ramp_short_a" x="1161" y="1290" width="128" height="128"/>
|
|
192
|
+
<SubTexture name="terrain_grass_ramp_short_b" x="1290" y="1290" width="128" height="128"/>
|
|
193
|
+
<SubTexture name="terrain_grass_vertical_bottom" x="1419" y="1290" width="128" height="128"/>
|
|
194
|
+
<SubTexture name="terrain_grass_vertical_middle" x="1548" y="1290" width="128" height="128"/>
|
|
195
|
+
<SubTexture name="terrain_grass_vertical_top" x="1677" y="1290" width="128" height="128"/>
|
|
196
|
+
<SubTexture name="terrain_purple_block" x="1806" y="1290" width="128" height="128"/>
|
|
197
|
+
<SubTexture name="terrain_purple_block_bottom" x="1935" y="1290" width="128" height="128"/>
|
|
198
|
+
<SubTexture name="terrain_purple_block_bottom_left" x="2064" y="1290" width="128" height="128"/>
|
|
199
|
+
<SubTexture name="terrain_purple_block_bottom_right" x="2193" y="1290" width="128" height="128"/>
|
|
200
|
+
<SubTexture name="terrain_purple_block_center" x="0" y="1419" width="128" height="128"/>
|
|
201
|
+
<SubTexture name="terrain_purple_block_left" x="129" y="1419" width="128" height="128"/>
|
|
202
|
+
<SubTexture name="terrain_purple_block_right" x="258" y="1419" width="128" height="128"/>
|
|
203
|
+
<SubTexture name="terrain_purple_block_top" x="387" y="1419" width="128" height="128"/>
|
|
204
|
+
<SubTexture name="terrain_purple_block_top_left" x="516" y="1419" width="128" height="128"/>
|
|
205
|
+
<SubTexture name="terrain_purple_block_top_right" x="645" y="1419" width="128" height="128"/>
|
|
206
|
+
<SubTexture name="terrain_purple_cloud" x="774" y="1419" width="128" height="128"/>
|
|
207
|
+
<SubTexture name="terrain_purple_cloud_background" x="903" y="1419" width="128" height="128"/>
|
|
208
|
+
<SubTexture name="terrain_purple_cloud_left" x="1032" y="1419" width="128" height="128"/>
|
|
209
|
+
<SubTexture name="terrain_purple_cloud_middle" x="1161" y="1419" width="128" height="128"/>
|
|
210
|
+
<SubTexture name="terrain_purple_cloud_right" x="1290" y="1419" width="128" height="128"/>
|
|
211
|
+
<SubTexture name="terrain_purple_horizontal_left" x="1419" y="1419" width="128" height="128"/>
|
|
212
|
+
<SubTexture name="terrain_purple_horizontal_middle" x="1548" y="1419" width="128" height="128"/>
|
|
213
|
+
<SubTexture name="terrain_purple_horizontal_overhang_left" x="1677" y="1419" width="128" height="128"/>
|
|
214
|
+
<SubTexture name="terrain_purple_horizontal_overhang_right" x="1806" y="1419" width="128" height="128"/>
|
|
215
|
+
<SubTexture name="terrain_purple_horizontal_right" x="1935" y="1419" width="128" height="128"/>
|
|
216
|
+
<SubTexture name="terrain_purple_ramp_long_a" x="2064" y="1419" width="128" height="128"/>
|
|
217
|
+
<SubTexture name="terrain_purple_ramp_long_b" x="2193" y="1419" width="128" height="128"/>
|
|
218
|
+
<SubTexture name="terrain_purple_ramp_long_c" x="0" y="1548" width="128" height="128"/>
|
|
219
|
+
<SubTexture name="terrain_purple_ramp_short_a" x="129" y="1548" width="128" height="128"/>
|
|
220
|
+
<SubTexture name="terrain_purple_ramp_short_b" x="258" y="1548" width="128" height="128"/>
|
|
221
|
+
<SubTexture name="terrain_purple_vertical_bottom" x="387" y="1548" width="128" height="128"/>
|
|
222
|
+
<SubTexture name="terrain_purple_vertical_middle" x="516" y="1548" width="128" height="128"/>
|
|
223
|
+
<SubTexture name="terrain_purple_vertical_top" x="645" y="1548" width="128" height="128"/>
|
|
224
|
+
<SubTexture name="terrain_sand_block" x="774" y="1548" width="128" height="128"/>
|
|
225
|
+
<SubTexture name="terrain_sand_block_bottom" x="903" y="1548" width="128" height="128"/>
|
|
226
|
+
<SubTexture name="terrain_sand_block_bottom_left" x="1032" y="1548" width="128" height="128"/>
|
|
227
|
+
<SubTexture name="terrain_sand_block_bottom_right" x="1161" y="1548" width="128" height="128"/>
|
|
228
|
+
<SubTexture name="terrain_sand_block_center" x="1290" y="1548" width="128" height="128"/>
|
|
229
|
+
<SubTexture name="terrain_sand_block_left" x="1419" y="1548" width="128" height="128"/>
|
|
230
|
+
<SubTexture name="terrain_sand_block_right" x="1548" y="1548" width="128" height="128"/>
|
|
231
|
+
<SubTexture name="terrain_sand_block_top" x="1677" y="1548" width="128" height="128"/>
|
|
232
|
+
<SubTexture name="terrain_sand_block_top_left" x="1806" y="1548" width="128" height="128"/>
|
|
233
|
+
<SubTexture name="terrain_sand_block_top_right" x="1935" y="1548" width="128" height="128"/>
|
|
234
|
+
<SubTexture name="terrain_sand_cloud" x="2064" y="1548" width="128" height="128"/>
|
|
235
|
+
<SubTexture name="terrain_sand_cloud_background" x="2193" y="1548" width="128" height="128"/>
|
|
236
|
+
<SubTexture name="terrain_sand_cloud_left" x="0" y="1677" width="128" height="128"/>
|
|
237
|
+
<SubTexture name="terrain_sand_cloud_middle" x="129" y="1677" width="128" height="128"/>
|
|
238
|
+
<SubTexture name="terrain_sand_cloud_right" x="258" y="1677" width="128" height="128"/>
|
|
239
|
+
<SubTexture name="terrain_sand_horizontal_left" x="387" y="1677" width="128" height="128"/>
|
|
240
|
+
<SubTexture name="terrain_sand_horizontal_middle" x="516" y="1677" width="128" height="128"/>
|
|
241
|
+
<SubTexture name="terrain_sand_horizontal_overhang_left" x="645" y="1677" width="128" height="128"/>
|
|
242
|
+
<SubTexture name="terrain_sand_horizontal_overhang_right" x="774" y="1677" width="128" height="128"/>
|
|
243
|
+
<SubTexture name="terrain_sand_horizontal_right" x="903" y="1677" width="128" height="128"/>
|
|
244
|
+
<SubTexture name="terrain_sand_ramp_long_a" x="1032" y="1677" width="128" height="128"/>
|
|
245
|
+
<SubTexture name="terrain_sand_ramp_long_b" x="1161" y="1677" width="128" height="128"/>
|
|
246
|
+
<SubTexture name="terrain_sand_ramp_long_c" x="1290" y="1677" width="128" height="128"/>
|
|
247
|
+
<SubTexture name="terrain_sand_ramp_short_a" x="1419" y="1677" width="128" height="128"/>
|
|
248
|
+
<SubTexture name="terrain_sand_ramp_short_b" x="1548" y="1677" width="128" height="128"/>
|
|
249
|
+
<SubTexture name="terrain_sand_vertical_bottom" x="1677" y="1677" width="128" height="128"/>
|
|
250
|
+
<SubTexture name="terrain_sand_vertical_middle" x="1806" y="1677" width="128" height="128"/>
|
|
251
|
+
<SubTexture name="terrain_sand_vertical_top" x="1935" y="1677" width="128" height="128"/>
|
|
252
|
+
<SubTexture name="terrain_snow_block" x="2064" y="1677" width="128" height="128"/>
|
|
253
|
+
<SubTexture name="terrain_snow_block_bottom" x="2193" y="1677" width="128" height="128"/>
|
|
254
|
+
<SubTexture name="terrain_snow_block_bottom_left" x="0" y="1806" width="128" height="128"/>
|
|
255
|
+
<SubTexture name="terrain_snow_block_bottom_right" x="129" y="1806" width="128" height="128"/>
|
|
256
|
+
<SubTexture name="terrain_snow_block_center" x="258" y="1806" width="128" height="128"/>
|
|
257
|
+
<SubTexture name="terrain_snow_block_left" x="387" y="1806" width="128" height="128"/>
|
|
258
|
+
<SubTexture name="terrain_snow_block_right" x="516" y="1806" width="128" height="128"/>
|
|
259
|
+
<SubTexture name="terrain_snow_block_top" x="645" y="1806" width="128" height="128"/>
|
|
260
|
+
<SubTexture name="terrain_snow_block_top_left" x="774" y="1806" width="128" height="128"/>
|
|
261
|
+
<SubTexture name="terrain_snow_block_top_right" x="903" y="1806" width="128" height="128"/>
|
|
262
|
+
<SubTexture name="terrain_snow_cloud" x="1032" y="1806" width="128" height="128"/>
|
|
263
|
+
<SubTexture name="terrain_snow_cloud_background" x="1161" y="1806" width="128" height="128"/>
|
|
264
|
+
<SubTexture name="terrain_snow_cloud_left" x="1290" y="1806" width="128" height="128"/>
|
|
265
|
+
<SubTexture name="terrain_snow_cloud_middle" x="1419" y="1806" width="128" height="128"/>
|
|
266
|
+
<SubTexture name="terrain_snow_cloud_right" x="1548" y="1806" width="128" height="128"/>
|
|
267
|
+
<SubTexture name="terrain_snow_horizontal_left" x="1677" y="1806" width="128" height="128"/>
|
|
268
|
+
<SubTexture name="terrain_snow_horizontal_middle" x="1806" y="1806" width="128" height="128"/>
|
|
269
|
+
<SubTexture name="terrain_snow_horizontal_overhang_left" x="1935" y="1806" width="128" height="128"/>
|
|
270
|
+
<SubTexture name="terrain_snow_horizontal_overhang_right" x="2064" y="1806" width="128" height="128"/>
|
|
271
|
+
<SubTexture name="terrain_snow_horizontal_right" x="2193" y="1806" width="128" height="128"/>
|
|
272
|
+
<SubTexture name="terrain_snow_ramp_long_a" x="0" y="1935" width="128" height="128"/>
|
|
273
|
+
<SubTexture name="terrain_snow_ramp_long_b" x="129" y="1935" width="128" height="128"/>
|
|
274
|
+
<SubTexture name="terrain_snow_ramp_long_c" x="258" y="1935" width="128" height="128"/>
|
|
275
|
+
<SubTexture name="terrain_snow_ramp_short_a" x="387" y="1935" width="128" height="128"/>
|
|
276
|
+
<SubTexture name="terrain_snow_ramp_short_b" x="516" y="1935" width="128" height="128"/>
|
|
277
|
+
<SubTexture name="terrain_snow_vertical_bottom" x="645" y="1935" width="128" height="128"/>
|
|
278
|
+
<SubTexture name="terrain_snow_vertical_middle" x="774" y="1935" width="128" height="128"/>
|
|
279
|
+
<SubTexture name="terrain_snow_vertical_top" x="903" y="1935" width="128" height="128"/>
|
|
280
|
+
<SubTexture name="terrain_stone_block" x="1032" y="1935" width="128" height="128"/>
|
|
281
|
+
<SubTexture name="terrain_stone_block_bottom" x="1161" y="1935" width="128" height="128"/>
|
|
282
|
+
<SubTexture name="terrain_stone_block_bottom_left" x="1290" y="1935" width="128" height="128"/>
|
|
283
|
+
<SubTexture name="terrain_stone_block_bottom_right" x="1419" y="1935" width="128" height="128"/>
|
|
284
|
+
<SubTexture name="terrain_stone_block_center" x="1548" y="1935" width="128" height="128"/>
|
|
285
|
+
<SubTexture name="terrain_stone_block_left" x="1677" y="1935" width="128" height="128"/>
|
|
286
|
+
<SubTexture name="terrain_stone_block_right" x="1806" y="1935" width="128" height="128"/>
|
|
287
|
+
<SubTexture name="terrain_stone_block_top" x="1935" y="1935" width="128" height="128"/>
|
|
288
|
+
<SubTexture name="terrain_stone_block_top_left" x="2064" y="1935" width="128" height="128"/>
|
|
289
|
+
<SubTexture name="terrain_stone_block_top_right" x="2193" y="1935" width="128" height="128"/>
|
|
290
|
+
<SubTexture name="terrain_stone_cloud" x="0" y="2064" width="128" height="128"/>
|
|
291
|
+
<SubTexture name="terrain_stone_cloud_background" x="129" y="2064" width="128" height="128"/>
|
|
292
|
+
<SubTexture name="terrain_stone_cloud_left" x="258" y="2064" width="128" height="128"/>
|
|
293
|
+
<SubTexture name="terrain_stone_cloud_middle" x="387" y="2064" width="128" height="128"/>
|
|
294
|
+
<SubTexture name="terrain_stone_cloud_right" x="516" y="2064" width="128" height="128"/>
|
|
295
|
+
<SubTexture name="terrain_stone_horizontal_left" x="645" y="2064" width="128" height="128"/>
|
|
296
|
+
<SubTexture name="terrain_stone_horizontal_middle" x="774" y="2064" width="128" height="128"/>
|
|
297
|
+
<SubTexture name="terrain_stone_horizontal_overhang_left" x="903" y="2064" width="128" height="128"/>
|
|
298
|
+
<SubTexture name="terrain_stone_horizontal_overhang_right" x="1032" y="2064" width="128" height="128"/>
|
|
299
|
+
<SubTexture name="terrain_stone_horizontal_right" x="1161" y="2064" width="128" height="128"/>
|
|
300
|
+
<SubTexture name="terrain_stone_ramp_long_a" x="1290" y="2064" width="128" height="128"/>
|
|
301
|
+
<SubTexture name="terrain_stone_ramp_long_b" x="1419" y="2064" width="128" height="128"/>
|
|
302
|
+
<SubTexture name="terrain_stone_ramp_long_c" x="1548" y="2064" width="128" height="128"/>
|
|
303
|
+
<SubTexture name="terrain_stone_ramp_short_a" x="1677" y="2064" width="128" height="128"/>
|
|
304
|
+
<SubTexture name="terrain_stone_ramp_short_b" x="1806" y="2064" width="128" height="128"/>
|
|
305
|
+
<SubTexture name="terrain_stone_vertical_bottom" x="1935" y="2064" width="128" height="128"/>
|
|
306
|
+
<SubTexture name="terrain_stone_vertical_middle" x="2064" y="2064" width="128" height="128"/>
|
|
307
|
+
<SubTexture name="terrain_stone_vertical_top" x="2193" y="2064" width="128" height="128"/>
|
|
308
|
+
<SubTexture name="torch_off" x="0" y="2193" width="128" height="128"/>
|
|
309
|
+
<SubTexture name="torch_on_a" x="129" y="2193" width="128" height="128"/>
|
|
310
|
+
<SubTexture name="torch_on_b" x="258" y="2193" width="128" height="128"/>
|
|
311
|
+
<SubTexture name="water" x="387" y="2193" width="128" height="128"/>
|
|
312
|
+
<SubTexture name="water_top" x="516" y="2193" width="128" height="128"/>
|
|
313
|
+
<SubTexture name="water_top_low" x="645" y="2193" width="128" height="128"/>
|
|
314
|
+
<SubTexture name="weight" x="774" y="2193" width="128" height="128"/>
|
|
315
|
+
<SubTexture name="window" x="903" y="2193" width="128" height="128"/>
|
|
316
|
+
</TextureAtlas>
|
|
@@ -38,7 +38,7 @@
|
|
|
38
38
|
<h1>Ruby 2D</h1>
|
|
39
39
|
<p>This is a sample HTML template, but you can create your own!</p>
|
|
40
40
|
<hr>
|
|
41
|
-
<canvas id="canvas" oncontextmenu=".preventDefault()"></canvas>
|
|
41
|
+
<canvas id="canvas" oncontextmenu="event.preventDefault()"></canvas>
|
|
42
42
|
<h2 style="margin-bottom: 0;">Output</h2>
|
|
43
43
|
<p style="margin: 4px 0 8px 0">Open the JavaScript console in developer tools for more detail.</p>
|
|
44
44
|
<textarea id="output"></textarea>
|
data/assets/target.rb
ADDED
|
@@ -0,0 +1,131 @@
|
|
|
1
|
+
require 'rbconfig'
|
|
2
|
+
|
|
3
|
+
module AssetsTarget
|
|
4
|
+
module_function
|
|
5
|
+
|
|
6
|
+
# Normalize OS into folder names
|
|
7
|
+
def host_os
|
|
8
|
+
host = RbConfig::CONFIG['host_os'].downcase
|
|
9
|
+
|
|
10
|
+
return 'windows' if host.include?('mswin') || host.include?('mingw') || host.include?('cygwin')
|
|
11
|
+
return 'macos' if host.include?('darwin')
|
|
12
|
+
return 'linux' if host.include?('linux')
|
|
13
|
+
return 'bsd' if host.match?(/freebsd|openbsd|netbsd|dragonfly/)
|
|
14
|
+
|
|
15
|
+
raise "Unsupported host OS: #{host.inspect}"
|
|
16
|
+
end
|
|
17
|
+
|
|
18
|
+
# Normalize CPU arch into folder names
|
|
19
|
+
def host_arch
|
|
20
|
+
cpu = RbConfig::CONFIG['host_cpu'].downcase
|
|
21
|
+
|
|
22
|
+
case cpu
|
|
23
|
+
when 'x86_64', 'amd64', 'x64'
|
|
24
|
+
'x86_64'
|
|
25
|
+
when 'aarch64', 'arm64'
|
|
26
|
+
'arm64'
|
|
27
|
+
else
|
|
28
|
+
if host_os != 'windows'
|
|
29
|
+
uname = `uname -m 2>/dev/null`.strip.downcase
|
|
30
|
+
return 'arm64' if ['arm64', 'aarch64'].include?(uname)
|
|
31
|
+
return 'x86_64' if ['x86_64', 'amd64'].include?(uname)
|
|
32
|
+
end
|
|
33
|
+
|
|
34
|
+
raise "Unsupported host CPU: #{cpu.inspect}"
|
|
35
|
+
end
|
|
36
|
+
end
|
|
37
|
+
|
|
38
|
+
# Toolchain is deterministic from host OS:
|
|
39
|
+
# - windows => mingw-ucrt (MSYS2 UCRT)
|
|
40
|
+
# - macos => nil
|
|
41
|
+
# - linux => nil (expand as needed)
|
|
42
|
+
# - bsd => nil
|
|
43
|
+
def host_toolchain
|
|
44
|
+
case host_os
|
|
45
|
+
when 'windows' then 'mingw-ucrt'
|
|
46
|
+
when 'macos' then nil
|
|
47
|
+
when 'linux' then nil
|
|
48
|
+
when 'bsd' then nil
|
|
49
|
+
end
|
|
50
|
+
end
|
|
51
|
+
|
|
52
|
+
# Allow overrides via env vars:
|
|
53
|
+
# RUBY2D_ASSETS_OS=windows RUBY2D_ASSETS_ARCH=arm64 RUBY2D_ASSETS_TOOLCHAIN=mingw-ucrt
|
|
54
|
+
def resolved_target
|
|
55
|
+
os = ENV['RUBY2D_ASSETS_OS'] || host_os
|
|
56
|
+
arch = ENV['RUBY2D_ASSETS_ARCH'] || host_arch
|
|
57
|
+
toolchain = ENV.key?('RUBY2D_ASSETS_TOOLCHAIN') ? ENV['RUBY2D_ASSETS_TOOLCHAIN'] : host_toolchain
|
|
58
|
+
|
|
59
|
+
[os, arch, toolchain]
|
|
60
|
+
end
|
|
61
|
+
|
|
62
|
+
# Canonical target ID string, e.g. "macos-arm64" or "windows-x86_64-mingw-ucrt"
|
|
63
|
+
def target_id
|
|
64
|
+
os, arch, toolchain = resolved_target
|
|
65
|
+
toolchain && !toolchain.empty? ? "#{os}-#{arch}-#{toolchain}" : "#{os}-#{arch}"
|
|
66
|
+
end
|
|
67
|
+
|
|
68
|
+
# Where library builds read and write. Defaults to this gem's own `assets/`
|
|
69
|
+
# dir — both the dev repo and the bundled gem build in place there. Setting
|
|
70
|
+
# RUBY2D_ASSETS_ROOT redirects it; `ruby2d setup` points it at `cache_root`
|
|
71
|
+
# so a `gem install`ed user can build libs without touching the (possibly
|
|
72
|
+
# read-only) gem dir.
|
|
73
|
+
def default_root
|
|
74
|
+
override = ENV['RUBY2D_ASSETS_ROOT']
|
|
75
|
+
override && !override.empty? ? override : __dir__
|
|
76
|
+
end
|
|
77
|
+
|
|
78
|
+
# Per-user cache root for libraries built by `ruby2d setup`, outside the gem.
|
|
79
|
+
# Honors RUBY2D_ASSETS_ROOT (so `setup` and the build agree), else a
|
|
80
|
+
# platform-native cache location. Reported to the user by `setup`.
|
|
81
|
+
def cache_root
|
|
82
|
+
override = ENV['RUBY2D_ASSETS_ROOT']
|
|
83
|
+
return override if override && !override.empty?
|
|
84
|
+
|
|
85
|
+
case host_os
|
|
86
|
+
when 'windows'
|
|
87
|
+
base = ENV['LOCALAPPDATA']
|
|
88
|
+
base = File.join(Dir.home, 'AppData', 'Local') if base.nil? || base.empty?
|
|
89
|
+
File.join(base, 'ruby2d')
|
|
90
|
+
when 'macos'
|
|
91
|
+
File.join(Dir.home, 'Library', 'Caches', 'ruby2d')
|
|
92
|
+
else # linux, bsd
|
|
93
|
+
base = ENV['XDG_CACHE_HOME']
|
|
94
|
+
base = File.join(Dir.home, '.cache') if base.nil? || base.empty?
|
|
95
|
+
File.join(base, 'ruby2d')
|
|
96
|
+
end
|
|
97
|
+
end
|
|
98
|
+
|
|
99
|
+
# platform/{target_id} — where compiled libs and binaries live
|
|
100
|
+
def platform_dir(root: default_root)
|
|
101
|
+
File.join(root, 'platform', target_id)
|
|
102
|
+
end
|
|
103
|
+
|
|
104
|
+
# platform/include — SDL3 + mruby headers, shared across targets (not per-id)
|
|
105
|
+
def include_dir(root: default_root)
|
|
106
|
+
File.join(root, 'platform', 'include')
|
|
107
|
+
end
|
|
108
|
+
|
|
109
|
+
# platform/wasm — pre-built WASM (Emscripten) libraries. WASM is a single
|
|
110
|
+
# cross-compile target with no host binaries, so it gets a flat `wasm` dir
|
|
111
|
+
# (mirroring build/wasm) rather than an {os}-{arch} id, and only a lib/ under
|
|
112
|
+
# it. Headers are shared via include_dir, same as the native targets.
|
|
113
|
+
def wasm_platform_dir(root: default_root)
|
|
114
|
+
File.join(root, 'platform', 'wasm')
|
|
115
|
+
end
|
|
116
|
+
|
|
117
|
+
# build/{target_id} — intermediate cmake build artifacts
|
|
118
|
+
def build_dir(root: default_root)
|
|
119
|
+
File.join(root, 'build', target_id)
|
|
120
|
+
end
|
|
121
|
+
|
|
122
|
+
# build/wasm — intermediate build artifacts for the WASM target
|
|
123
|
+
def wasm_build_dir(root: default_root)
|
|
124
|
+
File.join(root, 'build', 'wasm')
|
|
125
|
+
end
|
|
126
|
+
|
|
127
|
+
# sources/ — where dependency source repos are cloned
|
|
128
|
+
def sources_dir(root: default_root)
|
|
129
|
+
File.join(root, 'sources')
|
|
130
|
+
end
|
|
131
|
+
end
|