ruby2d 0.12.1 → 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/LICENSE.md +7 -0
- data/README.md +141 -0
- data/USAGE.md +2435 -0
- data/assets/Rakefile +637 -0
- data/assets/build_support/CMakeLists.txt +94 -0
- data/assets/build_support/mruby/build_config.rb +34 -0
- data/assets/build_support/mruby/build_config_wasm.rb +30 -0
- data/assets/build_support/sdl_test.c +174 -0
- data/assets/deps.yaml +16 -0
- data/assets/platform/include/SDL3/SDL.h +91 -0
- data/assets/platform/include/SDL3/SDL_assert.h +705 -0
- data/assets/platform/include/SDL3/SDL_asyncio.h +550 -0
- data/assets/platform/include/SDL3/SDL_atomic.h +692 -0
- data/assets/platform/include/SDL3/SDL_audio.h +2370 -0
- data/assets/platform/include/SDL3/SDL_begin_code.h +553 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_bits.h +47 -27
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_blendmode.h +59 -55
- data/assets/platform/include/SDL3/SDL_camera.h +535 -0
- data/assets/platform/include/SDL3/SDL_clipboard.h +331 -0
- data/assets/{include/SDL2/close_code.h → platform/include/SDL3/SDL_close_code.h} +9 -8
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_copying.h +3 -1
- data/assets/platform/include/SDL3/SDL_cpuinfo.h +374 -0
- data/assets/platform/include/SDL3/SDL_dialog.h +343 -0
- data/assets/platform/include/SDL3/SDL_dlopennote.h +234 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_egl.h +11 -8
- data/assets/platform/include/SDL3/SDL_endian.h +645 -0
- data/assets/platform/include/SDL3/SDL_error.h +226 -0
- data/assets/platform/include/SDL3/SDL_events.h +1645 -0
- data/assets/platform/include/SDL3/SDL_filesystem.h +537 -0
- data/assets/platform/include/SDL3/SDL_gamepad.h +1656 -0
- data/assets/platform/include/SDL3/SDL_gpu.h +4608 -0
- data/assets/platform/include/SDL3/SDL_guid.h +106 -0
- data/assets/platform/include/SDL3/SDL_haptic.h +1461 -0
- data/assets/platform/include/SDL3/SDL_hidapi.h +571 -0
- data/assets/platform/include/SDL3/SDL_hints.h +5001 -0
- data/assets/platform/include/SDL3/SDL_init.h +507 -0
- data/assets/platform/include/SDL3/SDL_intrin.h +410 -0
- data/assets/platform/include/SDL3/SDL_iostream.h +1379 -0
- data/assets/platform/include/SDL3/SDL_joystick.h +1385 -0
- data/assets/platform/include/SDL3/SDL_keyboard.h +608 -0
- data/assets/platform/include/SDL3/SDL_keycode.h +347 -0
- data/assets/platform/include/SDL3/SDL_loadso.h +145 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_locale.h +40 -24
- data/assets/platform/include/SDL3/SDL_log.h +541 -0
- data/assets/platform/include/SDL3/SDL_main.h +704 -0
- data/assets/platform/include/SDL3/SDL_main_impl.h +151 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_messagebox.h +85 -48
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_metal.h +29 -29
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_misc.h +13 -12
- data/assets/platform/include/SDL3/SDL_mouse.h +813 -0
- data/assets/platform/include/SDL3/SDL_mutex.h +1117 -0
- data/assets/platform/include/SDL3/SDL_oldnames.h +1339 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl.h +1247 -278
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl_glext.h +5 -1
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles.h +6 -7
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2.h +10 -11
- data/assets/platform/include/SDL3/SDL_pen.h +198 -0
- data/assets/platform/include/SDL3/SDL_pixels.h +1441 -0
- data/assets/{include/SDL2/SDL_test_log.h → platform/include/SDL3/SDL_platform.h} +25 -26
- data/assets/platform/include/SDL3/SDL_platform_defines.h +497 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_power.h +40 -20
- data/assets/platform/include/SDL3/SDL_process.h +441 -0
- data/assets/platform/include/SDL3/SDL_properties.h +572 -0
- data/assets/platform/include/SDL3/SDL_rect.h +528 -0
- data/assets/platform/include/SDL3/SDL_render.h +3028 -0
- data/assets/platform/include/SDL3/SDL_revision.h +59 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_scancode.h +59 -68
- data/assets/platform/include/SDL3/SDL_sensor.h +321 -0
- data/assets/platform/include/SDL3/SDL_stdinc.h +6186 -0
- data/assets/platform/include/SDL3/SDL_storage.h +686 -0
- data/assets/platform/include/SDL3/SDL_surface.h +1769 -0
- data/assets/platform/include/SDL3/SDL_system.h +840 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test.h +16 -22
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_assert.h +27 -34
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_common.h +109 -52
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_compare.h +22 -14
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_crc32.h +27 -30
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_font.h +50 -49
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_fuzzer.h +64 -79
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_harness.h +47 -30
- data/assets/platform/include/SDL3/SDL_test_log.h +83 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_md5.h +21 -28
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_memory.h +19 -16
- data/assets/platform/include/SDL3/SDL_thread.h +602 -0
- data/assets/platform/include/SDL3/SDL_time.h +249 -0
- data/assets/platform/include/SDL3/SDL_timer.h +454 -0
- data/assets/platform/include/SDL3/SDL_touch.h +184 -0
- data/assets/platform/include/SDL3/SDL_tray.h +544 -0
- data/assets/platform/include/SDL3/SDL_version.h +198 -0
- data/assets/platform/include/SDL3/SDL_video.h +3497 -0
- data/assets/platform/include/SDL3/SDL_vulkan.h +287 -0
- data/assets/platform/include/SDL3_image/SDL_image.h +3328 -0
- data/assets/platform/include/SDL3_mixer/SDL_mixer.h +3369 -0
- data/assets/platform/include/SDL3_ttf/SDL_textengine.h +181 -0
- data/assets/platform/include/SDL3_ttf/SDL_ttf.h +2833 -0
- data/assets/{include → platform/include}/mrbconf.h +42 -31
- data/assets/{include → platform/include}/mruby/array.h +3 -4
- data/assets/{include → platform/include}/mruby/boxing_nan.h +10 -0
- data/assets/platform/include/mruby/boxing_no.h +59 -0
- data/assets/{include → platform/include}/mruby/boxing_word.h +72 -26
- data/assets/platform/include/mruby/class.h +157 -0
- data/assets/{include → platform/include}/mruby/common.h +30 -1
- data/assets/{include → platform/include}/mruby/compile.h +52 -74
- data/assets/{include → platform/include}/mruby/data.h +2 -2
- data/assets/{include → platform/include}/mruby/debug.h +12 -5
- data/assets/{include → platform/include}/mruby/dump.h +7 -9
- data/assets/{include → platform/include}/mruby/endian.h +1 -1
- data/assets/platform/include/mruby/error.h +173 -0
- data/assets/platform/include/mruby/gc.h +79 -0
- data/assets/{include → platform/include}/mruby/hash.h +1 -7
- data/assets/platform/include/mruby/internal.h +282 -0
- data/assets/platform/include/mruby/irep.h +143 -0
- data/assets/{include → platform/include}/mruby/istruct.h +1 -1
- data/assets/platform/include/mruby/khash.h +455 -0
- data/assets/platform/include/mruby/mempool.h +19 -0
- data/assets/{include → platform/include}/mruby/numeric.h +7 -10
- data/assets/platform/include/mruby/object.h +51 -0
- data/assets/{include → platform/include}/mruby/opcode.h +5 -5
- data/assets/{include → platform/include}/mruby/ops.h +19 -6
- data/assets/platform/include/mruby/presym/id.h +1447 -0
- data/assets/{include → platform/include}/mruby/presym/scanning.h +10 -7
- data/assets/platform/include/mruby/presym/table.h +2893 -0
- data/assets/platform/include/mruby/presym.h +65 -0
- data/assets/platform/include/mruby/proc.h +184 -0
- data/assets/{include → platform/include}/mruby/range.h +0 -2
- data/assets/{include → platform/include}/mruby/string.h +33 -53
- data/assets/platform/include/mruby/throw.h +81 -0
- data/assets/{include → platform/include}/mruby/value.h +64 -29
- data/assets/{include → platform/include}/mruby/variable.h +6 -23
- data/assets/{include → platform/include}/mruby/version.h +7 -7
- data/assets/{include → platform/include}/mruby.h +238 -116
- data/assets/platform/macos-arm64/bin/mrbc +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_image.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/macos-arm64/lib/libmruby.a +0 -0
- data/assets/platform/wasm/lib/libFLAC.a +0 -0
- data/assets/platform/wasm/lib/libSDL3.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_image.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/wasm/lib/libfreetype.a +0 -0
- data/assets/platform/wasm/lib/libharfbuzz.a +0 -0
- data/assets/platform/wasm/lib/libmruby.a +0 -0
- data/assets/platform/wasm/lib/libogg.a +0 -0
- data/assets/platform/wasm/lib/libplutosvg.a +0 -0
- data/assets/platform/wasm/lib/libplutovg.a +0 -0
- data/assets/platform/wasm/lib/libpng.a +0 -0
- data/assets/platform/wasm/lib/libpng16.a +0 -0
- data/assets/platform/wasm/lib/libvorbis.a +0 -0
- data/assets/platform/wasm/lib/libvorbisfile.a +0 -0
- data/assets/platform/wasm/lib/libzlibstatic.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/bin/mrbc.exe +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_image.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libmruby.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/bin/mrbc.exe +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_image.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libmruby.a +0 -0
- data/assets/resources/fonts/outfit/OFL.txt +93 -0
- data/assets/resources/fonts/outfit/outfit.ttf +0 -0
- data/assets/resources/fonts/roboto_mono/OFL.txt +91 -0
- data/assets/resources/fonts/roboto_mono/roboto_mono.ttf +0 -0
- data/assets/resources/icons/icon.icns +0 -0
- data/assets/resources/icons/icon.png +0 -0
- data/assets/resources/spritesheets/License.txt +28 -0
- data/assets/resources/spritesheets/spritesheet-backgrounds.png +0 -0
- data/assets/resources/spritesheets/spritesheet-backgrounds.xml +16 -0
- data/assets/resources/spritesheets/spritesheet-characters.png +0 -0
- data/assets/resources/spritesheets/spritesheet-characters.xml +47 -0
- data/assets/resources/spritesheets/spritesheet-enemies.png +0 -0
- data/assets/resources/spritesheets/spritesheet-enemies.xml +62 -0
- data/assets/resources/spritesheets/spritesheet-tiles.png +0 -0
- data/assets/resources/spritesheets/spritesheet-tiles.xml +316 -0
- data/assets/{wasm → resources/web}/template.html +1 -1
- data/assets/target.rb +131 -0
- data/bin/ruby2d +281 -82
- data/examples/astar.rb +269 -0
- data/examples/asteroids.rb +403 -0
- data/examples/bezier_editor.rb +96 -0
- data/examples/boids.rb +191 -0
- data/examples/bouncing_balls.rb +119 -0
- data/examples/breakout.rb +186 -0
- data/examples/constellations.rb +100 -0
- data/examples/dashboard.rb +133 -0
- data/examples/double_pendulum.rb +254 -0
- data/examples/falling_sand.rb +291 -0
- data/examples/fireworks.rb +110 -0
- data/examples/fluid_dynamics.rb +340 -0
- data/examples/fourier_epicycles.rb +142 -0
- data/examples/fractal_tree.rb +326 -0
- data/examples/game_of_life.rb +148 -0
- data/examples/gamepads.rb +333 -0
- data/examples/hill_driver.rb +613 -0
- data/examples/logo_animation.rb +251 -0
- data/examples/lorenz_attractor.rb +115 -0
- data/examples/mandelbrot.rb +207 -0
- data/examples/marching_squares.rb +200 -0
- data/examples/maze.rb +323 -0
- data/examples/nbody.rb +338 -0
- data/examples/outrun.rb +391 -0
- data/examples/pixel_paint.rb +313 -0
- data/examples/platformer.rb +335 -0
- data/examples/ray_casting_maze.rb +175 -0
- data/examples/shadow_casting.rb +151 -0
- data/examples/shape_recognizer.rb +908 -0
- data/examples/snake.rb +144 -0
- data/examples/sprite_sheets.rb +246 -0
- data/examples/swarm.rb +206 -0
- data/examples/tsp_annealing.rb +104 -0
- data/examples/ui_controls.rb +163 -0
- data/examples/wireframe_3d.rb +139 -0
- data/ext/ruby2d/audio.c +324 -0
- data/ext/ruby2d/canvas.c +1715 -494
- data/ext/ruby2d/ext.c +541 -0
- data/ext/ruby2d/extconf.rb +122 -145
- data/ext/ruby2d/font.c +566 -20
- data/ext/ruby2d/fps.c +92 -0
- data/ext/ruby2d/image.c +466 -41
- data/ext/ruby2d/ruby2d.c +374 -1890
- data/ext/ruby2d/ruby2d.h +840 -460
- data/ext/ruby2d/shapes.c +931 -101
- data/ext/ruby2d/text.c +586 -21
- data/ext/ruby2d/window.c +1693 -283
- data/lib/ruby2d/atlas_parser.rb +194 -0
- data/lib/ruby2d/audio.rb +73 -0
- data/lib/ruby2d/benchmark.rb +259 -0
- data/lib/ruby2d/bitmap_text.rb +155 -0
- data/lib/ruby2d/button.rb +402 -0
- data/lib/ruby2d/canvas.rb +703 -279
- data/lib/ruby2d/circle.rb +206 -29
- data/lib/ruby2d/cli/browser.rb +314 -0
- data/lib/ruby2d/cli/build.rb +471 -257
- data/lib/ruby2d/cli/colorize.rb +7 -5
- data/lib/ruby2d/cli/examples.rb +127 -0
- data/lib/ruby2d/cli/launch.rb +24 -39
- data/lib/ruby2d/cli/lib_files.rb +48 -0
- data/lib/ruby2d/cli/messages.rb +40 -0
- data/lib/ruby2d/cli/setup.rb +273 -0
- data/lib/ruby2d/cli/static_server.rb +160 -0
- data/lib/ruby2d/cli/usage.rb +255 -0
- data/lib/ruby2d/color.rb +191 -69
- data/lib/ruby2d/core.rb +37 -19
- data/lib/ruby2d/deps_help.rb +89 -0
- data/lib/ruby2d/dsl.rb +51 -12
- data/lib/ruby2d/ellipse.rb +228 -0
- data/lib/ruby2d/exceptions.rb +0 -2
- data/lib/ruby2d/font.rb +34 -74
- data/lib/ruby2d/gamepad.rb +323 -0
- data/lib/ruby2d/gem_paths.rb +19 -0
- data/lib/ruby2d/image.rb +155 -52
- data/lib/ruby2d/interactive.rb +103 -0
- data/lib/ruby2d/json_parser.rb +268 -0
- data/lib/ruby2d/line.rb +194 -85
- data/lib/ruby2d/mruby_compat.rb +12 -0
- data/lib/ruby2d/polygon.rb +297 -0
- data/lib/ruby2d/polyline.rb +368 -0
- data/lib/ruby2d/quad.rb +358 -94
- data/lib/ruby2d/rectangle.rb +77 -19
- data/lib/ruby2d/renderable.rb +411 -11
- data/lib/ruby2d/sprite.rb +471 -180
- data/lib/ruby2d/sprite_sheet.rb +64 -0
- data/lib/ruby2d/square.rb +29 -17
- data/lib/ruby2d/text.rb +196 -65
- data/lib/ruby2d/tileset.rb +139 -81
- data/lib/ruby2d/triangle.rb +324 -89
- data/lib/ruby2d/version.rb +1 -3
- data/lib/ruby2d/vertices.rb +62 -85
- data/lib/ruby2d/warnings.rb +29 -0
- data/lib/ruby2d/window/class_methods.rb +218 -0
- data/lib/ruby2d/window/gamepad_events.rb +141 -0
- data/lib/ruby2d/window/key_events.rb +74 -0
- data/lib/ruby2d/window/mouse_events.rb +171 -0
- data/lib/ruby2d/window/object_events.rb +168 -0
- data/lib/ruby2d/window.rb +632 -585
- data/lib/ruby2d.rb +14 -19
- metadata +275 -443
- data/assets/app.icns +0 -0
- data/assets/include/GL/glew.h +0 -26427
- data/assets/include/GLES2/gl2.h +0 -656
- data/assets/include/GLES2/gl2ext.h +0 -3949
- data/assets/include/GLES2/gl2ext_angle.h +0 -701
- data/assets/include/GLES2/gl2platform.h +0 -27
- data/assets/include/GLES3/gl3.h +0 -1192
- data/assets/include/GLES3/gl31.h +0 -1507
- data/assets/include/GLES3/gl32.h +0 -1808
- data/assets/include/GLES3/gl3platform.h +0 -27
- data/assets/include/KHR/khrplatform.h +0 -290
- data/assets/include/SDL2/SDL.h +0 -233
- data/assets/include/SDL2/SDL_assert.h +0 -326
- data/assets/include/SDL2/SDL_atomic.h +0 -415
- data/assets/include/SDL2/SDL_audio.h +0 -1500
- data/assets/include/SDL2/SDL_clipboard.h +0 -141
- data/assets/include/SDL2/SDL_config.h +0 -61
- data/assets/include/SDL2/SDL_config_android.h +0 -194
- data/assets/include/SDL2/SDL_config_emscripten.h +0 -218
- data/assets/include/SDL2/SDL_config_iphoneos.h +0 -217
- data/assets/include/SDL2/SDL_config_macosx.h +0 -277
- data/assets/include/SDL2/SDL_config_minimal.h +0 -95
- data/assets/include/SDL2/SDL_config_ngage.h +0 -89
- data/assets/include/SDL2/SDL_config_os2.h +0 -207
- data/assets/include/SDL2/SDL_config_pandora.h +0 -141
- data/assets/include/SDL2/SDL_config_windows.h +0 -331
- data/assets/include/SDL2/SDL_config_wingdk.h +0 -253
- data/assets/include/SDL2/SDL_config_winrt.h +0 -220
- data/assets/include/SDL2/SDL_config_xbox.h +0 -235
- data/assets/include/SDL2/SDL_cpuinfo.h +0 -594
- data/assets/include/SDL2/SDL_endian.h +0 -348
- data/assets/include/SDL2/SDL_error.h +0 -163
- data/assets/include/SDL2/SDL_events.h +0 -1166
- data/assets/include/SDL2/SDL_filesystem.h +0 -149
- data/assets/include/SDL2/SDL_gamecontroller.h +0 -1074
- data/assets/include/SDL2/SDL_gesture.h +0 -117
- data/assets/include/SDL2/SDL_guid.h +0 -100
- data/assets/include/SDL2/SDL_haptic.h +0 -1341
- data/assets/include/SDL2/SDL_hidapi.h +0 -451
- data/assets/include/SDL2/SDL_hints.h +0 -2569
- data/assets/include/SDL2/SDL_image.h +0 -2173
- data/assets/include/SDL2/SDL_joystick.h +0 -1066
- data/assets/include/SDL2/SDL_keyboard.h +0 -353
- data/assets/include/SDL2/SDL_keycode.h +0 -358
- data/assets/include/SDL2/SDL_loadso.h +0 -115
- data/assets/include/SDL2/SDL_log.h +0 -404
- data/assets/include/SDL2/SDL_main.h +0 -275
- data/assets/include/SDL2/SDL_mixer.h +0 -2784
- data/assets/include/SDL2/SDL_mouse.h +0 -465
- data/assets/include/SDL2/SDL_mutex.h +0 -471
- data/assets/include/SDL2/SDL_name.h +0 -33
- data/assets/include/SDL2/SDL_pixels.h +0 -644
- data/assets/include/SDL2/SDL_platform.h +0 -261
- data/assets/include/SDL2/SDL_quit.h +0 -58
- data/assets/include/SDL2/SDL_rect.h +0 -376
- data/assets/include/SDL2/SDL_render.h +0 -1919
- data/assets/include/SDL2/SDL_revision.h +0 -6
- data/assets/include/SDL2/SDL_rwops.h +0 -841
- data/assets/include/SDL2/SDL_sensor.h +0 -322
- data/assets/include/SDL2/SDL_shape.h +0 -155
- data/assets/include/SDL2/SDL_stdinc.h +0 -830
- data/assets/include/SDL2/SDL_surface.h +0 -997
- data/assets/include/SDL2/SDL_system.h +0 -623
- data/assets/include/SDL2/SDL_syswm.h +0 -386
- data/assets/include/SDL2/SDL_test_images.h +0 -78
- data/assets/include/SDL2/SDL_test_random.h +0 -115
- data/assets/include/SDL2/SDL_thread.h +0 -464
- data/assets/include/SDL2/SDL_timer.h +0 -222
- data/assets/include/SDL2/SDL_touch.h +0 -150
- data/assets/include/SDL2/SDL_ttf.h +0 -2316
- data/assets/include/SDL2/SDL_types.h +0 -29
- data/assets/include/SDL2/SDL_version.h +0 -204
- data/assets/include/SDL2/SDL_video.h +0 -2150
- data/assets/include/SDL2/SDL_vulkan.h +0 -215
- data/assets/include/SDL2/begin_code.h +0 -187
- data/assets/include/mruby/boxing_no.h +0 -58
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/**
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/* Set up for C function definitions, even when using C++ */
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#endif
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/* Avoid including vulkan.h, don't define VkInstance if it's already included */
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#ifndef NO_SDL_VULKAN_TYPEDEFS
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#if defined(__LP64__) || defined(_WIN64) || defined(__x86_64__) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
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#define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object;
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#else
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VK_DEFINE_HANDLE(VkInstance)
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VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR)
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#endif /* !NO_SDL_VULKAN_TYPEDEFS */
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typedef VkInstance SDL_vulkanInstance;
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typedef VkSurfaceKHR SDL_vulkanSurface; /* for compatibility with Tizen */
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/**
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* \name Vulkan support functions
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*
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* \note SDL_Vulkan_GetInstanceExtensions & SDL_Vulkan_CreateSurface API
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* is compatable with Tizen's implementation of Vulkan in SDL.
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*/
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/* @{ */
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/**
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* Dynamically load the Vulkan loader library.
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*
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* This should be called after initializing the video driver, but before
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* creating any Vulkan windows. If no Vulkan loader library is loaded, the
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* default library will be loaded upon creation of the first Vulkan window.
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*
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* application links to a dynamic library and both it and SDL use the same
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* search path.
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*
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* SDL_Vulkan_GetVkGetInstanceProcAddr unless you can guarantee `path` points
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* to the same vulkan loader library the application linked to.
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*
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* process. This is because it is fairly common for Vulkan applications to
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* link with libvulkan (and historically MoltenVK was provided as a static
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* library). If it is not found, on macOS, SDL will attempt to load
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* `vulkan.framework/vulkan`, `libvulkan.1.dylib`,
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* `MoltenVK.framework/MoltenVK`, and `libMoltenVK.dylib`, in that order. On
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* dynamic framework or .dylib must ensure it is included in its application
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* bundle.
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*
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* On non-Apple devices, application linking with a static libvulkan is not
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* supported. Either do not link to the Vulkan loader or link to a dynamic
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* library version.
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*
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* \param path The platform dependent Vulkan loader library name or NULL
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*
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* \since This function is available since SDL 2.0.6.
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*
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* \sa SDL_Vulkan_GetVkInstanceProcAddr
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* \sa SDL_Vulkan_UnloadLibrary
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*/
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extern DECLSPEC int SDLCALL SDL_Vulkan_LoadLibrary(const char *path);
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/**
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* Get the address of the `vkGetInstanceProcAddr` function.
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*
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* This should be called after either calling SDL_Vulkan_LoadLibrary() or
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* creating an SDL_Window with the `SDL_WINDOW_VULKAN` flag.
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*
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* \returns the function pointer for `vkGetInstanceProcAddr` or NULL on error.
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*
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* \since This function is available since SDL 2.0.6.
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*/
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extern DECLSPEC void *SDLCALL SDL_Vulkan_GetVkGetInstanceProcAddr(void);
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/**
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* Unload the Vulkan library previously loaded by SDL_Vulkan_LoadLibrary()
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*
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* \since This function is available since SDL 2.0.6.
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*
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* \sa SDL_Vulkan_LoadLibrary
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*/
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extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void);
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/**
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* Get the names of the Vulkan instance extensions needed to create a surface
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* with SDL_Vulkan_CreateSurface.
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*
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* If `pNames` is NULL, then the number of required Vulkan instance extensions
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* is returned in `pCount`. Otherwise, `pCount` must point to a variable set
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* to the number of elements in the `pNames` array, and on return the variable
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* is overwritten with the number of names actually written to `pNames`. If
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* `pCount` is less than the number of required extensions, at most `pCount`
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* structures will be written. If `pCount` is smaller than the number of
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* required extensions, SDL_FALSE will be returned instead of SDL_TRUE, to
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* indicate that not all the required extensions were returned.
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*
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|
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|
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* The `window` parameter is currently needed to be valid as of SDL 2.0.8,
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|
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|
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* however, this parameter will likely be removed in future releases
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*
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* \param window A window for which the required Vulkan instance extensions
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|
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|
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* should be retrieved (will be deprecated in a future release)
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|
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* \param pCount A pointer to an unsigned int corresponding to the number of
|
|
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|
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* extensions to be returned
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* \param pNames NULL or a pointer to an array to be filled with required
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* Vulkan instance extensions
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* \returns SDL_TRUE on success, SDL_FALSE on error.
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*
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|
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* \since This function is available since SDL 2.0.6.
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*
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* \sa SDL_Vulkan_CreateSurface
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(SDL_Window *window,
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|
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unsigned int *pCount,
|
|
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const char **pNames);
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|
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|
|
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/**
|
|
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|
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* Create a Vulkan rendering surface for a window.
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*
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|
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* The `window` must have been created with the `SDL_WINDOW_VULKAN` flag and
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* `instance` must have been created with extensions returned by
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* SDL_Vulkan_GetInstanceExtensions() enabled.
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*
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* \param window The window to which to attach the Vulkan surface
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* \param instance The Vulkan instance handle
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* \param surface A pointer to a VkSurfaceKHR handle to output the newly
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* created surface
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* \returns SDL_TRUE on success, SDL_FALSE on error.
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*
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|
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* \since This function is available since SDL 2.0.6.
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*
|
|
179
|
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* \sa SDL_Vulkan_GetInstanceExtensions
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|
180
|
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* \sa SDL_Vulkan_GetDrawableSize
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface(SDL_Window *window,
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VkInstance instance,
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VkSurfaceKHR* surface);
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|
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|
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/**
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* Get the size of the window's underlying drawable dimensions in pixels.
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*
|
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|
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* This may differ from SDL_GetWindowSize() if we're rendering to a high-DPI
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|
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* drawable, i.e. the window was created with `SDL_WINDOW_ALLOW_HIGHDPI` on a
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|
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* platform with high-DPI support (Apple calls this "Retina"), and not
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|
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* disabled by the `SDL_HINT_VIDEO_HIGHDPI_DISABLED` hint.
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|
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*
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|
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* \param window an SDL_Window for which the size is to be queried
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* \param w Pointer to the variable to write the width to or NULL
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* \param h Pointer to the variable to write the height to or NULL
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*
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* \since This function is available since SDL 2.0.6.
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*
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* \sa SDL_GetWindowSize
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* \sa SDL_CreateWindow
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|
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* \sa SDL_Vulkan_CreateSurface
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*/
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extern DECLSPEC void SDLCALL SDL_Vulkan_GetDrawableSize(SDL_Window * window,
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int *w, int *h);
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/* @} *//* Vulkan support functions */
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#include "close_code.h"
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#endif /* SDL_vulkan_h_ */
|
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@@ -1,187 +0,0 @@
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|
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1
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/*
|
|
2
|
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Simple DirectMedia Layer
|
|
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|
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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|
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|
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|
|
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|
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This software is provided 'as-is', without any express or implied
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|
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|
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warranty. In no event will the authors be held liable for any damages
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|
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|
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arising from the use of this software.
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|
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|
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|
9
|
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Permission is granted to anyone to use this software for any purpose,
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|
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|
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including commercial applications, and to alter it and redistribute it
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|
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|
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freely, subject to the following restrictions:
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|
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|
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1. The origin of this software must not be misrepresented; you must not
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|
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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|
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|
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appreciated but is not required.
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|
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|
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2. Altered source versions must be plainly marked as such, and must not be
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|
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|
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* \file begin_code.h
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|
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*
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|
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* This file sets things up for C dynamic library function definitions,
|
|
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|
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* static inlined functions, and structures aligned at 4-byte alignment.
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|
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|
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* If you don't like ugly C preprocessor code, don't look at this file. :)
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/* This shouldn't be nested -- included it around code only. */
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|
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# if defined(__GNUC__) && (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */
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# else
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|
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#endif
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|
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|
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# endif
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|
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#endif
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|
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/* Some compilers use a special export keyword */
|
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|
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#ifndef DECLSPEC
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|
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# if defined(__WIN32__) || defined(__WINRT__) || defined(__CYGWIN__) || defined(__GDK__)
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|
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# ifdef DLL_EXPORT
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|
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# define DECLSPEC __declspec(dllexport)
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|
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|
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|
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# endif
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|
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|
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# endif
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|
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|
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# if defined(__GNUC__) && __GNUC__ >= 4
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# define DECLSPEC __attribute__ ((visibility("default")))
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# endif
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|
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/* By default SDL uses the C calling convention */
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#ifndef SDLCALL
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#if (defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__)) && !defined(__GNUC__)
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#endif /* SDLCALL */
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/* Force structure packing at 4 byte alignment.
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packing set to an alternate value, say for loading structures from disk.
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The packing is reset to the previous value in close_code.h
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*/
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#ifndef SDL_INLINE
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#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
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#define SDL_FORCE_INLINE static SDL_INLINE
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#define SDL_NORETURN __attribute__((noreturn))
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#define SDL_NORETURN
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/* Apparently this is needed by several Windows compilers */
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#if !defined(__MACH__)
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#ifndef NULL
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#ifdef __cplusplus
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#define NULL 0
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#else
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#define NULL ((void *)0)
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#endif
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#endif /* NULL */
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#endif /* ! Mac OS X - breaks precompiled headers */
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#ifndef SDL_FALLTHROUGH
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#if (defined(__cplusplus) && __cplusplus >= 201703L) || \
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(defined(__STDC_VERSION__) && __STDC_VERSION__ >= 202000L)
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#define SDL_FALLTHROUGH [[fallthrough]]
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#else
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#if defined(__has_attribute)
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#define _HAS_FALLTHROUGH __has_attribute(__fallthrough__)
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#else
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#define _HAS_FALLTHROUGH 0
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#endif /* __has_attribute */
|
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#if _HAS_FALLTHROUGH && \
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((defined(__GNUC__) && __GNUC__ >= 7) || \
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(defined(__clang_major__) && __clang_major__ >= 10))
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#define SDL_FALLTHROUGH __attribute__((__fallthrough__))
|
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#else
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#define SDL_FALLTHROUGH do {} while (0) /* fallthrough */
|
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#endif /* _HAS_FALLTHROUGH */
|
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|
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#undef _HAS_FALLTHROUGH
|
|
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|
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#endif /* C++17 or C2x */
|
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|
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#endif /* SDL_FALLTHROUGH not defined */
|
|
@@ -1,58 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
** @file mruby/boxing_no.h - unboxed mrb_value definition
|
|
3
|
-
**
|
|
4
|
-
** See Copyright Notice in mruby.h
|
|
5
|
-
*/
|
|
6
|
-
|
|
7
|
-
#ifndef MRUBY_BOXING_NO_H
|
|
8
|
-
#define MRUBY_BOXING_NO_H
|
|
9
|
-
|
|
10
|
-
#define MRB_FIXNUM_SHIFT 0
|
|
11
|
-
#define MRB_SYMBOL_SHIFT 0
|
|
12
|
-
#define MRB_FIXNUM_MIN MRB_INT_MIN
|
|
13
|
-
#define MRB_FIXNUM_MAX MRB_INT_MAX
|
|
14
|
-
|
|
15
|
-
union mrb_value_union {
|
|
16
|
-
#ifndef MRB_NO_FLOAT
|
|
17
|
-
mrb_float f;
|
|
18
|
-
#endif
|
|
19
|
-
void *p;
|
|
20
|
-
mrb_int i;
|
|
21
|
-
mrb_sym sym;
|
|
22
|
-
};
|
|
23
|
-
|
|
24
|
-
typedef struct mrb_value {
|
|
25
|
-
union mrb_value_union value;
|
|
26
|
-
enum mrb_vtype tt;
|
|
27
|
-
} mrb_value;
|
|
28
|
-
|
|
29
|
-
#define mrb_ptr(o) (o).value.p
|
|
30
|
-
#define mrb_cptr(o) mrb_ptr(o)
|
|
31
|
-
#ifndef MRB_NO_FLOAT
|
|
32
|
-
#define mrb_float(o) (o).value.f
|
|
33
|
-
#endif
|
|
34
|
-
#define mrb_fixnum(o) (o).value.i
|
|
35
|
-
#define mrb_integer(o) mrb_fixnum(o)
|
|
36
|
-
#define mrb_symbol(o) (o).value.sym
|
|
37
|
-
#define mrb_type(o) (o).tt
|
|
38
|
-
|
|
39
|
-
#define BOXNIX_SET_VALUE(o, ttt, attr, v) do {\
|
|
40
|
-
(o).tt = ttt;\
|
|
41
|
-
(o).attr = v;\
|
|
42
|
-
} while (0)
|
|
43
|
-
|
|
44
|
-
#define SET_NIL_VALUE(r) BOXNIX_SET_VALUE(r, MRB_TT_FALSE, value.i, 0)
|
|
45
|
-
#define SET_FALSE_VALUE(r) BOXNIX_SET_VALUE(r, MRB_TT_FALSE, value.i, 1)
|
|
46
|
-
#define SET_TRUE_VALUE(r) BOXNIX_SET_VALUE(r, MRB_TT_TRUE, value.i, 1)
|
|
47
|
-
#define SET_BOOL_VALUE(r,b) BOXNIX_SET_VALUE(r, b ? MRB_TT_TRUE : MRB_TT_FALSE, value.i, 1)
|
|
48
|
-
#define SET_INT_VALUE(mrb,r,n) BOXNIX_SET_VALUE(r, MRB_TT_INTEGER, value.i, (n))
|
|
49
|
-
#define SET_FIXNUM_VALUE(r,n) BOXNIX_SET_VALUE(r, MRB_TT_INTEGER, value.i, (n))
|
|
50
|
-
#ifndef MRB_NO_FLOAT
|
|
51
|
-
#define SET_FLOAT_VALUE(mrb,r,v) BOXNIX_SET_VALUE(r, MRB_TT_FLOAT, value.f, (v))
|
|
52
|
-
#endif
|
|
53
|
-
#define SET_SYM_VALUE(r,v) BOXNIX_SET_VALUE(r, MRB_TT_SYMBOL, value.sym, (v))
|
|
54
|
-
#define SET_OBJ_VALUE(r,v) BOXNIX_SET_VALUE(r, (((struct RObject*)(v))->tt), value.p, (v))
|
|
55
|
-
#define SET_CPTR_VALUE(mrb,r,v) BOXNIX_SET_VALUE(r, MRB_TT_CPTR, value.p, v)
|
|
56
|
-
#define SET_UNDEF_VALUE(r) BOXNIX_SET_VALUE(r, MRB_TT_UNDEF, value.i, 0)
|
|
57
|
-
|
|
58
|
-
#endif /* MRUBY_BOXING_NO_H */
|
|
@@ -1,108 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
** @file mruby/class.h - Class class
|
|
3
|
-
**
|
|
4
|
-
** See Copyright Notice in mruby.h
|
|
5
|
-
*/
|
|
6
|
-
|
|
7
|
-
#ifndef MRUBY_CLASS_H
|
|
8
|
-
#define MRUBY_CLASS_H
|
|
9
|
-
|
|
10
|
-
#include "common.h"
|
|
11
|
-
|
|
12
|
-
/**
|
|
13
|
-
* Class class
|
|
14
|
-
*/
|
|
15
|
-
MRB_BEGIN_DECL
|
|
16
|
-
|
|
17
|
-
struct RClass {
|
|
18
|
-
MRB_OBJECT_HEADER;
|
|
19
|
-
struct iv_tbl *iv;
|
|
20
|
-
struct mt_tbl *mt;
|
|
21
|
-
struct RClass *super;
|
|
22
|
-
};
|
|
23
|
-
|
|
24
|
-
#define mrb_class_ptr(v) ((struct RClass*)(mrb_ptr(v)))
|
|
25
|
-
|
|
26
|
-
MRB_INLINE struct RClass*
|
|
27
|
-
mrb_class(mrb_state *mrb, mrb_value v)
|
|
28
|
-
{
|
|
29
|
-
switch (mrb_type(v)) {
|
|
30
|
-
case MRB_TT_FALSE:
|
|
31
|
-
if (mrb_fixnum(v))
|
|
32
|
-
return mrb->false_class;
|
|
33
|
-
return mrb->nil_class;
|
|
34
|
-
case MRB_TT_TRUE:
|
|
35
|
-
return mrb->true_class;
|
|
36
|
-
case MRB_TT_SYMBOL:
|
|
37
|
-
return mrb->symbol_class;
|
|
38
|
-
case MRB_TT_INTEGER:
|
|
39
|
-
return mrb->integer_class;
|
|
40
|
-
#ifndef MRB_NO_FLOAT
|
|
41
|
-
case MRB_TT_FLOAT:
|
|
42
|
-
return mrb->float_class;
|
|
43
|
-
#endif
|
|
44
|
-
case MRB_TT_CPTR:
|
|
45
|
-
return mrb->object_class;
|
|
46
|
-
case MRB_TT_ENV:
|
|
47
|
-
return NULL;
|
|
48
|
-
default:
|
|
49
|
-
return mrb_obj_ptr(v)->c;
|
|
50
|
-
}
|
|
51
|
-
}
|
|
52
|
-
|
|
53
|
-
/* flags:
|
|
54
|
-
20: frozen
|
|
55
|
-
19: is_prepended
|
|
56
|
-
18: is_origin
|
|
57
|
-
17: is_inherited (used by method cache)
|
|
58
|
-
16: unused
|
|
59
|
-
0-15: instance type
|
|
60
|
-
*/
|
|
61
|
-
#define MRB_FL_CLASS_IS_PREPENDED (1 << 19)
|
|
62
|
-
#define MRB_FL_CLASS_IS_ORIGIN (1 << 18)
|
|
63
|
-
#define MRB_CLASS_ORIGIN(c) do {\
|
|
64
|
-
if ((c)->flags & MRB_FL_CLASS_IS_PREPENDED) {\
|
|
65
|
-
(c) = (c)->super;\
|
|
66
|
-
while (!((c)->flags & MRB_FL_CLASS_IS_ORIGIN)) {\
|
|
67
|
-
(c) = (c)->super;\
|
|
68
|
-
}\
|
|
69
|
-
}\
|
|
70
|
-
} while (0)
|
|
71
|
-
#define MRB_FL_CLASS_IS_INHERITED (1 << 17)
|
|
72
|
-
#define MRB_INSTANCE_TT_MASK (0xFF)
|
|
73
|
-
#define MRB_SET_INSTANCE_TT(c, tt) ((c)->flags = (((c)->flags & ~MRB_INSTANCE_TT_MASK) | (char)(tt)))
|
|
74
|
-
#define MRB_INSTANCE_TT(c) (enum mrb_vtype)((c)->flags & MRB_INSTANCE_TT_MASK)
|
|
75
|
-
|
|
76
|
-
struct RClass *mrb_vm_define_class(mrb_state*, mrb_value, mrb_value, mrb_sym);
|
|
77
|
-
struct RClass *mrb_vm_define_module(mrb_state*, mrb_value, mrb_sym);
|
|
78
|
-
MRB_API void mrb_define_method_raw(mrb_state*, struct RClass*, mrb_sym, mrb_method_t);
|
|
79
|
-
MRB_API void mrb_alias_method(mrb_state*, struct RClass *c, mrb_sym a, mrb_sym b);
|
|
80
|
-
MRB_API void mrb_remove_method(mrb_state *mrb, struct RClass *c, mrb_sym sym);
|
|
81
|
-
|
|
82
|
-
MRB_API mrb_method_t mrb_method_search_vm(mrb_state*, struct RClass**, mrb_sym);
|
|
83
|
-
MRB_API mrb_method_t mrb_method_search(mrb_state*, struct RClass*, mrb_sym);
|
|
84
|
-
|
|
85
|
-
MRB_API struct RClass* mrb_class_real(struct RClass* cl);
|
|
86
|
-
mrb_value mrb_instance_new(mrb_state *mrb, mrb_value cv);
|
|
87
|
-
|
|
88
|
-
void mrb_class_name_class(mrb_state*, struct RClass*, struct RClass*, mrb_sym);
|
|
89
|
-
mrb_bool mrb_const_name_p(mrb_state*, const char*, mrb_int);
|
|
90
|
-
mrb_value mrb_class_find_path(mrb_state*, struct RClass*);
|
|
91
|
-
mrb_value mrb_mod_to_s(mrb_state*, mrb_value);
|
|
92
|
-
void mrb_gc_mark_mt(mrb_state*, struct RClass*);
|
|
93
|
-
size_t mrb_gc_mark_mt_size(mrb_state*, struct RClass*);
|
|
94
|
-
void mrb_gc_free_mt(mrb_state*, struct RClass*);
|
|
95
|
-
|
|
96
|
-
#ifndef MRB_NO_METHOD_CACHE
|
|
97
|
-
void mrb_mc_clear_by_class(mrb_state *mrb, struct RClass* c);
|
|
98
|
-
#else
|
|
99
|
-
#define mrb_mc_clear_by_class(mrb,c)
|
|
100
|
-
#endif
|
|
101
|
-
|
|
102
|
-
/* return non zero to break the loop */
|
|
103
|
-
typedef int (mrb_mt_foreach_func)(mrb_state*,mrb_sym,mrb_method_t,void*);
|
|
104
|
-
MRB_API void mrb_mt_foreach(mrb_state*, struct RClass*, mrb_mt_foreach_func*, void*);
|
|
105
|
-
|
|
106
|
-
MRB_END_DECL
|
|
107
|
-
|
|
108
|
-
#endif /* MRUBY_CLASS_H */
|