ruby2d 0.12.1 → 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (620) hide show
  1. checksums.yaml +4 -4
  2. data/LICENSE.md +7 -0
  3. data/README.md +141 -0
  4. data/USAGE.md +2435 -0
  5. data/assets/Rakefile +637 -0
  6. data/assets/build_support/CMakeLists.txt +94 -0
  7. data/assets/build_support/mruby/build_config.rb +34 -0
  8. data/assets/build_support/mruby/build_config_wasm.rb +30 -0
  9. data/assets/build_support/sdl_test.c +174 -0
  10. data/assets/deps.yaml +16 -0
  11. data/assets/platform/include/SDL3/SDL.h +91 -0
  12. data/assets/platform/include/SDL3/SDL_assert.h +705 -0
  13. data/assets/platform/include/SDL3/SDL_asyncio.h +550 -0
  14. data/assets/platform/include/SDL3/SDL_atomic.h +692 -0
  15. data/assets/platform/include/SDL3/SDL_audio.h +2370 -0
  16. data/assets/platform/include/SDL3/SDL_begin_code.h +553 -0
  17. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_bits.h +47 -27
  18. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_blendmode.h +59 -55
  19. data/assets/platform/include/SDL3/SDL_camera.h +535 -0
  20. data/assets/platform/include/SDL3/SDL_clipboard.h +331 -0
  21. data/assets/{include/SDL2/close_code.h → platform/include/SDL3/SDL_close_code.h} +9 -8
  22. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_copying.h +3 -1
  23. data/assets/platform/include/SDL3/SDL_cpuinfo.h +374 -0
  24. data/assets/platform/include/SDL3/SDL_dialog.h +343 -0
  25. data/assets/platform/include/SDL3/SDL_dlopennote.h +234 -0
  26. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_egl.h +11 -8
  27. data/assets/platform/include/SDL3/SDL_endian.h +645 -0
  28. data/assets/platform/include/SDL3/SDL_error.h +226 -0
  29. data/assets/platform/include/SDL3/SDL_events.h +1645 -0
  30. data/assets/platform/include/SDL3/SDL_filesystem.h +537 -0
  31. data/assets/platform/include/SDL3/SDL_gamepad.h +1656 -0
  32. data/assets/platform/include/SDL3/SDL_gpu.h +4608 -0
  33. data/assets/platform/include/SDL3/SDL_guid.h +106 -0
  34. data/assets/platform/include/SDL3/SDL_haptic.h +1461 -0
  35. data/assets/platform/include/SDL3/SDL_hidapi.h +571 -0
  36. data/assets/platform/include/SDL3/SDL_hints.h +5001 -0
  37. data/assets/platform/include/SDL3/SDL_init.h +507 -0
  38. data/assets/platform/include/SDL3/SDL_intrin.h +410 -0
  39. data/assets/platform/include/SDL3/SDL_iostream.h +1379 -0
  40. data/assets/platform/include/SDL3/SDL_joystick.h +1385 -0
  41. data/assets/platform/include/SDL3/SDL_keyboard.h +608 -0
  42. data/assets/platform/include/SDL3/SDL_keycode.h +347 -0
  43. data/assets/platform/include/SDL3/SDL_loadso.h +145 -0
  44. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_locale.h +40 -24
  45. data/assets/platform/include/SDL3/SDL_log.h +541 -0
  46. data/assets/platform/include/SDL3/SDL_main.h +704 -0
  47. data/assets/platform/include/SDL3/SDL_main_impl.h +151 -0
  48. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_messagebox.h +85 -48
  49. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_metal.h +29 -29
  50. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_misc.h +13 -12
  51. data/assets/platform/include/SDL3/SDL_mouse.h +813 -0
  52. data/assets/platform/include/SDL3/SDL_mutex.h +1117 -0
  53. data/assets/platform/include/SDL3/SDL_oldnames.h +1339 -0
  54. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl.h +1247 -278
  55. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl_glext.h +5 -1
  56. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles.h +6 -7
  57. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2.h +10 -11
  58. data/assets/platform/include/SDL3/SDL_pen.h +198 -0
  59. data/assets/platform/include/SDL3/SDL_pixels.h +1441 -0
  60. data/assets/{include/SDL2/SDL_test_log.h → platform/include/SDL3/SDL_platform.h} +25 -26
  61. data/assets/platform/include/SDL3/SDL_platform_defines.h +497 -0
  62. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_power.h +40 -20
  63. data/assets/platform/include/SDL3/SDL_process.h +441 -0
  64. data/assets/platform/include/SDL3/SDL_properties.h +572 -0
  65. data/assets/platform/include/SDL3/SDL_rect.h +528 -0
  66. data/assets/platform/include/SDL3/SDL_render.h +3028 -0
  67. data/assets/platform/include/SDL3/SDL_revision.h +59 -0
  68. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_scancode.h +59 -68
  69. data/assets/platform/include/SDL3/SDL_sensor.h +321 -0
  70. data/assets/platform/include/SDL3/SDL_stdinc.h +6186 -0
  71. data/assets/platform/include/SDL3/SDL_storage.h +686 -0
  72. data/assets/platform/include/SDL3/SDL_surface.h +1769 -0
  73. data/assets/platform/include/SDL3/SDL_system.h +840 -0
  74. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test.h +16 -22
  75. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_assert.h +27 -34
  76. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_common.h +109 -52
  77. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_compare.h +22 -14
  78. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_crc32.h +27 -30
  79. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_font.h +50 -49
  80. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_fuzzer.h +64 -79
  81. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_harness.h +47 -30
  82. data/assets/platform/include/SDL3/SDL_test_log.h +83 -0
  83. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_md5.h +21 -28
  84. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_memory.h +19 -16
  85. data/assets/platform/include/SDL3/SDL_thread.h +602 -0
  86. data/assets/platform/include/SDL3/SDL_time.h +249 -0
  87. data/assets/platform/include/SDL3/SDL_timer.h +454 -0
  88. data/assets/platform/include/SDL3/SDL_touch.h +184 -0
  89. data/assets/platform/include/SDL3/SDL_tray.h +544 -0
  90. data/assets/platform/include/SDL3/SDL_version.h +198 -0
  91. data/assets/platform/include/SDL3/SDL_video.h +3497 -0
  92. data/assets/platform/include/SDL3/SDL_vulkan.h +287 -0
  93. data/assets/platform/include/SDL3_image/SDL_image.h +3328 -0
  94. data/assets/platform/include/SDL3_mixer/SDL_mixer.h +3369 -0
  95. data/assets/platform/include/SDL3_ttf/SDL_textengine.h +181 -0
  96. data/assets/platform/include/SDL3_ttf/SDL_ttf.h +2833 -0
  97. data/assets/{include → platform/include}/mrbconf.h +42 -31
  98. data/assets/{include → platform/include}/mruby/array.h +3 -4
  99. data/assets/{include → platform/include}/mruby/boxing_nan.h +10 -0
  100. data/assets/platform/include/mruby/boxing_no.h +59 -0
  101. data/assets/{include → platform/include}/mruby/boxing_word.h +72 -26
  102. data/assets/platform/include/mruby/class.h +157 -0
  103. data/assets/{include → platform/include}/mruby/common.h +30 -1
  104. data/assets/{include → platform/include}/mruby/compile.h +52 -74
  105. data/assets/{include → platform/include}/mruby/data.h +2 -2
  106. data/assets/{include → platform/include}/mruby/debug.h +12 -5
  107. data/assets/{include → platform/include}/mruby/dump.h +7 -9
  108. data/assets/{include → platform/include}/mruby/endian.h +1 -1
  109. data/assets/platform/include/mruby/error.h +173 -0
  110. data/assets/platform/include/mruby/gc.h +79 -0
  111. data/assets/{include → platform/include}/mruby/hash.h +1 -7
  112. data/assets/platform/include/mruby/internal.h +282 -0
  113. data/assets/platform/include/mruby/irep.h +143 -0
  114. data/assets/{include → platform/include}/mruby/istruct.h +1 -1
  115. data/assets/platform/include/mruby/khash.h +455 -0
  116. data/assets/platform/include/mruby/mempool.h +19 -0
  117. data/assets/{include → platform/include}/mruby/numeric.h +7 -10
  118. data/assets/platform/include/mruby/object.h +51 -0
  119. data/assets/{include → platform/include}/mruby/opcode.h +5 -5
  120. data/assets/{include → platform/include}/mruby/ops.h +19 -6
  121. data/assets/platform/include/mruby/presym/id.h +1447 -0
  122. data/assets/{include → platform/include}/mruby/presym/scanning.h +10 -7
  123. data/assets/platform/include/mruby/presym/table.h +2893 -0
  124. data/assets/platform/include/mruby/presym.h +65 -0
  125. data/assets/platform/include/mruby/proc.h +184 -0
  126. data/assets/{include → platform/include}/mruby/range.h +0 -2
  127. data/assets/{include → platform/include}/mruby/string.h +33 -53
  128. data/assets/platform/include/mruby/throw.h +81 -0
  129. data/assets/{include → platform/include}/mruby/value.h +64 -29
  130. data/assets/{include → platform/include}/mruby/variable.h +6 -23
  131. data/assets/{include → platform/include}/mruby/version.h +7 -7
  132. data/assets/{include → platform/include}/mruby.h +238 -116
  133. data/assets/platform/macos-arm64/bin/mrbc +0 -0
  134. data/assets/platform/macos-arm64/lib/libSDL3.a +0 -0
  135. data/assets/platform/macos-arm64/lib/libSDL3_image.a +0 -0
  136. data/assets/platform/macos-arm64/lib/libSDL3_mixer.a +0 -0
  137. data/assets/platform/macos-arm64/lib/libSDL3_ttf.a +0 -0
  138. data/assets/platform/macos-arm64/lib/libmruby.a +0 -0
  139. data/assets/platform/wasm/lib/libFLAC.a +0 -0
  140. data/assets/platform/wasm/lib/libSDL3.a +0 -0
  141. data/assets/platform/wasm/lib/libSDL3_image.a +0 -0
  142. data/assets/platform/wasm/lib/libSDL3_mixer.a +0 -0
  143. data/assets/platform/wasm/lib/libSDL3_ttf.a +0 -0
  144. data/assets/platform/wasm/lib/libfreetype.a +0 -0
  145. data/assets/platform/wasm/lib/libharfbuzz.a +0 -0
  146. data/assets/platform/wasm/lib/libmruby.a +0 -0
  147. data/assets/platform/wasm/lib/libogg.a +0 -0
  148. data/assets/platform/wasm/lib/libplutosvg.a +0 -0
  149. data/assets/platform/wasm/lib/libplutovg.a +0 -0
  150. data/assets/platform/wasm/lib/libpng.a +0 -0
  151. data/assets/platform/wasm/lib/libpng16.a +0 -0
  152. data/assets/platform/wasm/lib/libvorbis.a +0 -0
  153. data/assets/platform/wasm/lib/libvorbisfile.a +0 -0
  154. data/assets/platform/wasm/lib/libzlibstatic.a +0 -0
  155. data/assets/platform/windows-arm64-mingw-ucrt/bin/mrbc.exe +0 -0
  156. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3.a +0 -0
  157. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_image.a +0 -0
  158. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
  159. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
  160. data/assets/platform/windows-arm64-mingw-ucrt/lib/libmruby.a +0 -0
  161. data/assets/platform/windows-x86_64-mingw-ucrt/bin/mrbc.exe +0 -0
  162. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3.a +0 -0
  163. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_image.a +0 -0
  164. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
  165. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
  166. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libmruby.a +0 -0
  167. data/assets/resources/fonts/outfit/OFL.txt +93 -0
  168. data/assets/resources/fonts/outfit/outfit.ttf +0 -0
  169. data/assets/resources/fonts/roboto_mono/OFL.txt +91 -0
  170. data/assets/resources/fonts/roboto_mono/roboto_mono.ttf +0 -0
  171. data/assets/resources/icons/icon.icns +0 -0
  172. data/assets/resources/icons/icon.png +0 -0
  173. data/assets/resources/spritesheets/License.txt +28 -0
  174. data/assets/resources/spritesheets/spritesheet-backgrounds.png +0 -0
  175. data/assets/resources/spritesheets/spritesheet-backgrounds.xml +16 -0
  176. data/assets/resources/spritesheets/spritesheet-characters.png +0 -0
  177. data/assets/resources/spritesheets/spritesheet-characters.xml +47 -0
  178. data/assets/resources/spritesheets/spritesheet-enemies.png +0 -0
  179. data/assets/resources/spritesheets/spritesheet-enemies.xml +62 -0
  180. data/assets/resources/spritesheets/spritesheet-tiles.png +0 -0
  181. data/assets/resources/spritesheets/spritesheet-tiles.xml +316 -0
  182. data/assets/{wasm → resources/web}/template.html +1 -1
  183. data/assets/target.rb +131 -0
  184. data/bin/ruby2d +281 -82
  185. data/examples/astar.rb +269 -0
  186. data/examples/asteroids.rb +403 -0
  187. data/examples/bezier_editor.rb +96 -0
  188. data/examples/boids.rb +191 -0
  189. data/examples/bouncing_balls.rb +119 -0
  190. data/examples/breakout.rb +186 -0
  191. data/examples/constellations.rb +100 -0
  192. data/examples/dashboard.rb +133 -0
  193. data/examples/double_pendulum.rb +254 -0
  194. data/examples/falling_sand.rb +291 -0
  195. data/examples/fireworks.rb +110 -0
  196. data/examples/fluid_dynamics.rb +340 -0
  197. data/examples/fourier_epicycles.rb +142 -0
  198. data/examples/fractal_tree.rb +326 -0
  199. data/examples/game_of_life.rb +148 -0
  200. data/examples/gamepads.rb +333 -0
  201. data/examples/hill_driver.rb +613 -0
  202. data/examples/logo_animation.rb +251 -0
  203. data/examples/lorenz_attractor.rb +115 -0
  204. data/examples/mandelbrot.rb +207 -0
  205. data/examples/marching_squares.rb +200 -0
  206. data/examples/maze.rb +323 -0
  207. data/examples/nbody.rb +338 -0
  208. data/examples/outrun.rb +391 -0
  209. data/examples/pixel_paint.rb +313 -0
  210. data/examples/platformer.rb +335 -0
  211. data/examples/ray_casting_maze.rb +175 -0
  212. data/examples/shadow_casting.rb +151 -0
  213. data/examples/shape_recognizer.rb +908 -0
  214. data/examples/snake.rb +144 -0
  215. data/examples/sprite_sheets.rb +246 -0
  216. data/examples/swarm.rb +206 -0
  217. data/examples/tsp_annealing.rb +104 -0
  218. data/examples/ui_controls.rb +163 -0
  219. data/examples/wireframe_3d.rb +139 -0
  220. data/ext/ruby2d/audio.c +324 -0
  221. data/ext/ruby2d/canvas.c +1715 -494
  222. data/ext/ruby2d/ext.c +541 -0
  223. data/ext/ruby2d/extconf.rb +122 -145
  224. data/ext/ruby2d/font.c +566 -20
  225. data/ext/ruby2d/fps.c +92 -0
  226. data/ext/ruby2d/image.c +466 -41
  227. data/ext/ruby2d/ruby2d.c +374 -1890
  228. data/ext/ruby2d/ruby2d.h +840 -460
  229. data/ext/ruby2d/shapes.c +931 -101
  230. data/ext/ruby2d/text.c +586 -21
  231. data/ext/ruby2d/window.c +1693 -283
  232. data/lib/ruby2d/atlas_parser.rb +194 -0
  233. data/lib/ruby2d/audio.rb +73 -0
  234. data/lib/ruby2d/benchmark.rb +259 -0
  235. data/lib/ruby2d/bitmap_text.rb +155 -0
  236. data/lib/ruby2d/button.rb +402 -0
  237. data/lib/ruby2d/canvas.rb +703 -279
  238. data/lib/ruby2d/circle.rb +206 -29
  239. data/lib/ruby2d/cli/browser.rb +314 -0
  240. data/lib/ruby2d/cli/build.rb +471 -257
  241. data/lib/ruby2d/cli/colorize.rb +7 -5
  242. data/lib/ruby2d/cli/examples.rb +127 -0
  243. data/lib/ruby2d/cli/launch.rb +24 -39
  244. data/lib/ruby2d/cli/lib_files.rb +48 -0
  245. data/lib/ruby2d/cli/messages.rb +40 -0
  246. data/lib/ruby2d/cli/setup.rb +273 -0
  247. data/lib/ruby2d/cli/static_server.rb +160 -0
  248. data/lib/ruby2d/cli/usage.rb +255 -0
  249. data/lib/ruby2d/color.rb +191 -69
  250. data/lib/ruby2d/core.rb +37 -19
  251. data/lib/ruby2d/deps_help.rb +89 -0
  252. data/lib/ruby2d/dsl.rb +51 -12
  253. data/lib/ruby2d/ellipse.rb +228 -0
  254. data/lib/ruby2d/exceptions.rb +0 -2
  255. data/lib/ruby2d/font.rb +34 -74
  256. data/lib/ruby2d/gamepad.rb +323 -0
  257. data/lib/ruby2d/gem_paths.rb +19 -0
  258. data/lib/ruby2d/image.rb +155 -52
  259. data/lib/ruby2d/interactive.rb +103 -0
  260. data/lib/ruby2d/json_parser.rb +268 -0
  261. data/lib/ruby2d/line.rb +194 -85
  262. data/lib/ruby2d/mruby_compat.rb +12 -0
  263. data/lib/ruby2d/polygon.rb +297 -0
  264. data/lib/ruby2d/polyline.rb +368 -0
  265. data/lib/ruby2d/quad.rb +358 -94
  266. data/lib/ruby2d/rectangle.rb +77 -19
  267. data/lib/ruby2d/renderable.rb +411 -11
  268. data/lib/ruby2d/sprite.rb +471 -180
  269. data/lib/ruby2d/sprite_sheet.rb +64 -0
  270. data/lib/ruby2d/square.rb +29 -17
  271. data/lib/ruby2d/text.rb +196 -65
  272. data/lib/ruby2d/tileset.rb +139 -81
  273. data/lib/ruby2d/triangle.rb +324 -89
  274. data/lib/ruby2d/version.rb +1 -3
  275. data/lib/ruby2d/vertices.rb +62 -85
  276. data/lib/ruby2d/warnings.rb +29 -0
  277. data/lib/ruby2d/window/class_methods.rb +218 -0
  278. data/lib/ruby2d/window/gamepad_events.rb +141 -0
  279. data/lib/ruby2d/window/key_events.rb +74 -0
  280. data/lib/ruby2d/window/mouse_events.rb +171 -0
  281. data/lib/ruby2d/window/object_events.rb +168 -0
  282. data/lib/ruby2d/window.rb +632 -585
  283. data/lib/ruby2d.rb +14 -19
  284. metadata +275 -443
  285. data/assets/app.icns +0 -0
  286. data/assets/include/GL/glew.h +0 -26427
  287. data/assets/include/GLES2/gl2.h +0 -656
  288. data/assets/include/GLES2/gl2ext.h +0 -3949
  289. data/assets/include/GLES2/gl2ext_angle.h +0 -701
  290. data/assets/include/GLES2/gl2platform.h +0 -27
  291. data/assets/include/GLES3/gl3.h +0 -1192
  292. data/assets/include/GLES3/gl31.h +0 -1507
  293. data/assets/include/GLES3/gl32.h +0 -1808
  294. data/assets/include/GLES3/gl3platform.h +0 -27
  295. data/assets/include/KHR/khrplatform.h +0 -290
  296. data/assets/include/SDL2/SDL.h +0 -233
  297. data/assets/include/SDL2/SDL_assert.h +0 -326
  298. data/assets/include/SDL2/SDL_atomic.h +0 -415
  299. data/assets/include/SDL2/SDL_audio.h +0 -1500
  300. data/assets/include/SDL2/SDL_clipboard.h +0 -141
  301. data/assets/include/SDL2/SDL_config.h +0 -61
  302. data/assets/include/SDL2/SDL_config_android.h +0 -194
  303. data/assets/include/SDL2/SDL_config_emscripten.h +0 -218
  304. data/assets/include/SDL2/SDL_config_iphoneos.h +0 -217
  305. data/assets/include/SDL2/SDL_config_macosx.h +0 -277
  306. data/assets/include/SDL2/SDL_config_minimal.h +0 -95
  307. data/assets/include/SDL2/SDL_config_ngage.h +0 -89
  308. data/assets/include/SDL2/SDL_config_os2.h +0 -207
  309. data/assets/include/SDL2/SDL_config_pandora.h +0 -141
  310. data/assets/include/SDL2/SDL_config_windows.h +0 -331
  311. data/assets/include/SDL2/SDL_config_wingdk.h +0 -253
  312. data/assets/include/SDL2/SDL_config_winrt.h +0 -220
  313. data/assets/include/SDL2/SDL_config_xbox.h +0 -235
  314. data/assets/include/SDL2/SDL_cpuinfo.h +0 -594
  315. data/assets/include/SDL2/SDL_endian.h +0 -348
  316. data/assets/include/SDL2/SDL_error.h +0 -163
  317. data/assets/include/SDL2/SDL_events.h +0 -1166
  318. data/assets/include/SDL2/SDL_filesystem.h +0 -149
  319. data/assets/include/SDL2/SDL_gamecontroller.h +0 -1074
  320. data/assets/include/SDL2/SDL_gesture.h +0 -117
  321. data/assets/include/SDL2/SDL_guid.h +0 -100
  322. data/assets/include/SDL2/SDL_haptic.h +0 -1341
  323. data/assets/include/SDL2/SDL_hidapi.h +0 -451
  324. data/assets/include/SDL2/SDL_hints.h +0 -2569
  325. data/assets/include/SDL2/SDL_image.h +0 -2173
  326. data/assets/include/SDL2/SDL_joystick.h +0 -1066
  327. data/assets/include/SDL2/SDL_keyboard.h +0 -353
  328. data/assets/include/SDL2/SDL_keycode.h +0 -358
  329. data/assets/include/SDL2/SDL_loadso.h +0 -115
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  592. data/assets/xcode/tvos/MRuby.framework/MRuby +0 -0
  593. data/assets/xcode/tvos/MyApp.xcodeproj/project.pbxproj +0 -350
  594. data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -7
  595. data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -8
  596. data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -30
  597. data/assets/xcode/tvos/main.c +0 -1
  598. data/ext/ruby2d/common.c +0 -185
  599. data/ext/ruby2d/controllers.c +0 -110
  600. data/ext/ruby2d/gl.c +0 -398
  601. data/ext/ruby2d/gl2.c +0 -86
  602. data/ext/ruby2d/gl3.c +0 -304
  603. data/ext/ruby2d/gles.c +0 -302
  604. data/ext/ruby2d/input.c +0 -48
  605. data/ext/ruby2d/music.c +0 -127
  606. data/ext/ruby2d/sound.c +0 -132
  607. data/lib/ruby2d/cli/console.rb +0 -65
  608. data/lib/ruby2d/cli/enable_console.rb +0 -7
  609. data/lib/ruby2d/cli/platform.rb +0 -17
  610. data/lib/ruby2d/music.rb +0 -77
  611. data/lib/ruby2d/pixel.rb +0 -18
  612. data/lib/ruby2d/pixmap.rb +0 -39
  613. data/lib/ruby2d/pixmap_atlas.rb +0 -56
  614. data/lib/ruby2d/sound.rb +0 -61
  615. data/lib/ruby2d/texture.rb +0 -38
  616. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2.h +0 -0
  617. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2ext.h +0 -0
  618. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2platform.h +0 -0
  619. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_khrplatform.h +0 -0
  620. /data/assets/{include → platform/include}/mruby/re.h +0 -0
@@ -1,215 +0,0 @@
1
- /*
2
- Simple DirectMedia Layer
3
- Copyright (C) 2017, Mark Callow
4
-
5
- This software is provided 'as-is', without any express or implied
6
- warranty. In no event will the authors be held liable for any damages
7
- arising from the use of this software.
8
-
9
- Permission is granted to anyone to use this software for any purpose,
10
- including commercial applications, and to alter it and redistribute it
11
- freely, subject to the following restrictions:
12
-
13
- 1. The origin of this software must not be misrepresented; you must not
14
- claim that you wrote the original software. If you use this software
15
- in a product, an acknowledgment in the product documentation would be
16
- appreciated but is not required.
17
- 2. Altered source versions must be plainly marked as such, and must not be
18
- misrepresented as being the original software.
19
- 3. This notice may not be removed or altered from any source distribution.
20
- */
21
-
22
- /**
23
- * \file SDL_vulkan.h
24
- *
25
- * Header file for functions to creating Vulkan surfaces on SDL windows.
26
- */
27
-
28
- #ifndef SDL_vulkan_h_
29
- #define SDL_vulkan_h_
30
-
31
- #include "SDL_video.h"
32
-
33
- #include "begin_code.h"
34
- /* Set up for C function definitions, even when using C++ */
35
- #ifdef __cplusplus
36
- extern "C" {
37
- #endif
38
-
39
- /* Avoid including vulkan.h, don't define VkInstance if it's already included */
40
- #ifdef VULKAN_H_
41
- #define NO_SDL_VULKAN_TYPEDEFS
42
- #endif
43
- #ifndef NO_SDL_VULKAN_TYPEDEFS
44
- #define VK_DEFINE_HANDLE(object) typedef struct object##_T* object;
45
-
46
- #if defined(__LP64__) || defined(_WIN64) || defined(__x86_64__) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
47
- #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object;
48
- #else
49
- #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object;
50
- #endif
51
-
52
- VK_DEFINE_HANDLE(VkInstance)
53
- VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR)
54
-
55
- #endif /* !NO_SDL_VULKAN_TYPEDEFS */
56
-
57
- typedef VkInstance SDL_vulkanInstance;
58
- typedef VkSurfaceKHR SDL_vulkanSurface; /* for compatibility with Tizen */
59
-
60
- /**
61
- * \name Vulkan support functions
62
- *
63
- * \note SDL_Vulkan_GetInstanceExtensions & SDL_Vulkan_CreateSurface API
64
- * is compatable with Tizen's implementation of Vulkan in SDL.
65
- */
66
- /* @{ */
67
-
68
- /**
69
- * Dynamically load the Vulkan loader library.
70
- *
71
- * This should be called after initializing the video driver, but before
72
- * creating any Vulkan windows. If no Vulkan loader library is loaded, the
73
- * default library will be loaded upon creation of the first Vulkan window.
74
- *
75
- * It is fairly common for Vulkan applications to link with libvulkan instead
76
- * of explicitly loading it at run time. This will work with SDL provided the
77
- * application links to a dynamic library and both it and SDL use the same
78
- * search path.
79
- *
80
- * If you specify a non-NULL `path`, an application should retrieve all of the
81
- * Vulkan functions it uses from the dynamic library using
82
- * SDL_Vulkan_GetVkGetInstanceProcAddr unless you can guarantee `path` points
83
- * to the same vulkan loader library the application linked to.
84
- *
85
- * On Apple devices, if `path` is NULL, SDL will attempt to find the
86
- * `vkGetInstanceProcAddr` address within all the Mach-O images of the current
87
- * process. This is because it is fairly common for Vulkan applications to
88
- * link with libvulkan (and historically MoltenVK was provided as a static
89
- * library). If it is not found, on macOS, SDL will attempt to load
90
- * `vulkan.framework/vulkan`, `libvulkan.1.dylib`,
91
- * `MoltenVK.framework/MoltenVK`, and `libMoltenVK.dylib`, in that order. On
92
- * iOS, SDL will attempt to load `libMoltenVK.dylib`. Applications using a
93
- * dynamic framework or .dylib must ensure it is included in its application
94
- * bundle.
95
- *
96
- * On non-Apple devices, application linking with a static libvulkan is not
97
- * supported. Either do not link to the Vulkan loader or link to a dynamic
98
- * library version.
99
- *
100
- * \param path The platform dependent Vulkan loader library name or NULL
101
- * \returns 0 on success or -1 if the library couldn't be loaded; call
102
- * SDL_GetError() for more information.
103
- *
104
- * \since This function is available since SDL 2.0.6.
105
- *
106
- * \sa SDL_Vulkan_GetVkInstanceProcAddr
107
- * \sa SDL_Vulkan_UnloadLibrary
108
- */
109
- extern DECLSPEC int SDLCALL SDL_Vulkan_LoadLibrary(const char *path);
110
-
111
- /**
112
- * Get the address of the `vkGetInstanceProcAddr` function.
113
- *
114
- * This should be called after either calling SDL_Vulkan_LoadLibrary() or
115
- * creating an SDL_Window with the `SDL_WINDOW_VULKAN` flag.
116
- *
117
- * \returns the function pointer for `vkGetInstanceProcAddr` or NULL on error.
118
- *
119
- * \since This function is available since SDL 2.0.6.
120
- */
121
- extern DECLSPEC void *SDLCALL SDL_Vulkan_GetVkGetInstanceProcAddr(void);
122
-
123
- /**
124
- * Unload the Vulkan library previously loaded by SDL_Vulkan_LoadLibrary()
125
- *
126
- * \since This function is available since SDL 2.0.6.
127
- *
128
- * \sa SDL_Vulkan_LoadLibrary
129
- */
130
- extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void);
131
-
132
- /**
133
- * Get the names of the Vulkan instance extensions needed to create a surface
134
- * with SDL_Vulkan_CreateSurface.
135
- *
136
- * If `pNames` is NULL, then the number of required Vulkan instance extensions
137
- * is returned in `pCount`. Otherwise, `pCount` must point to a variable set
138
- * to the number of elements in the `pNames` array, and on return the variable
139
- * is overwritten with the number of names actually written to `pNames`. If
140
- * `pCount` is less than the number of required extensions, at most `pCount`
141
- * structures will be written. If `pCount` is smaller than the number of
142
- * required extensions, SDL_FALSE will be returned instead of SDL_TRUE, to
143
- * indicate that not all the required extensions were returned.
144
- *
145
- * The `window` parameter is currently needed to be valid as of SDL 2.0.8,
146
- * however, this parameter will likely be removed in future releases
147
- *
148
- * \param window A window for which the required Vulkan instance extensions
149
- * should be retrieved (will be deprecated in a future release)
150
- * \param pCount A pointer to an unsigned int corresponding to the number of
151
- * extensions to be returned
152
- * \param pNames NULL or a pointer to an array to be filled with required
153
- * Vulkan instance extensions
154
- * \returns SDL_TRUE on success, SDL_FALSE on error.
155
- *
156
- * \since This function is available since SDL 2.0.6.
157
- *
158
- * \sa SDL_Vulkan_CreateSurface
159
- */
160
- extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(SDL_Window *window,
161
- unsigned int *pCount,
162
- const char **pNames);
163
-
164
- /**
165
- * Create a Vulkan rendering surface for a window.
166
- *
167
- * The `window` must have been created with the `SDL_WINDOW_VULKAN` flag and
168
- * `instance` must have been created with extensions returned by
169
- * SDL_Vulkan_GetInstanceExtensions() enabled.
170
- *
171
- * \param window The window to which to attach the Vulkan surface
172
- * \param instance The Vulkan instance handle
173
- * \param surface A pointer to a VkSurfaceKHR handle to output the newly
174
- * created surface
175
- * \returns SDL_TRUE on success, SDL_FALSE on error.
176
- *
177
- * \since This function is available since SDL 2.0.6.
178
- *
179
- * \sa SDL_Vulkan_GetInstanceExtensions
180
- * \sa SDL_Vulkan_GetDrawableSize
181
- */
182
- extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface(SDL_Window *window,
183
- VkInstance instance,
184
- VkSurfaceKHR* surface);
185
-
186
- /**
187
- * Get the size of the window's underlying drawable dimensions in pixels.
188
- *
189
- * This may differ from SDL_GetWindowSize() if we're rendering to a high-DPI
190
- * drawable, i.e. the window was created with `SDL_WINDOW_ALLOW_HIGHDPI` on a
191
- * platform with high-DPI support (Apple calls this "Retina"), and not
192
- * disabled by the `SDL_HINT_VIDEO_HIGHDPI_DISABLED` hint.
193
- *
194
- * \param window an SDL_Window for which the size is to be queried
195
- * \param w Pointer to the variable to write the width to or NULL
196
- * \param h Pointer to the variable to write the height to or NULL
197
- *
198
- * \since This function is available since SDL 2.0.6.
199
- *
200
- * \sa SDL_GetWindowSize
201
- * \sa SDL_CreateWindow
202
- * \sa SDL_Vulkan_CreateSurface
203
- */
204
- extern DECLSPEC void SDLCALL SDL_Vulkan_GetDrawableSize(SDL_Window * window,
205
- int *w, int *h);
206
-
207
- /* @} *//* Vulkan support functions */
208
-
209
- /* Ends C function definitions when using C++ */
210
- #ifdef __cplusplus
211
- }
212
- #endif
213
- #include "close_code.h"
214
-
215
- #endif /* SDL_vulkan_h_ */
@@ -1,187 +0,0 @@
1
- /*
2
- Simple DirectMedia Layer
3
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
-
5
- This software is provided 'as-is', without any express or implied
6
- warranty. In no event will the authors be held liable for any damages
7
- arising from the use of this software.
8
-
9
- Permission is granted to anyone to use this software for any purpose,
10
- including commercial applications, and to alter it and redistribute it
11
- freely, subject to the following restrictions:
12
-
13
- 1. The origin of this software must not be misrepresented; you must not
14
- claim that you wrote the original software. If you use this software
15
- in a product, an acknowledgment in the product documentation would be
16
- appreciated but is not required.
17
- 2. Altered source versions must be plainly marked as such, and must not be
18
- misrepresented as being the original software.
19
- 3. This notice may not be removed or altered from any source distribution.
20
- */
21
-
22
- /**
23
- * \file begin_code.h
24
- *
25
- * This file sets things up for C dynamic library function definitions,
26
- * static inlined functions, and structures aligned at 4-byte alignment.
27
- * If you don't like ugly C preprocessor code, don't look at this file. :)
28
- */
29
-
30
- /* This shouldn't be nested -- included it around code only. */
31
- #ifdef _begin_code_h
32
- #error Nested inclusion of begin_code.h
33
- #endif
34
- #define _begin_code_h
35
-
36
- #ifndef SDL_DEPRECATED
37
- # if defined(__GNUC__) && (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */
38
- # define SDL_DEPRECATED __attribute__((deprecated))
39
- # else
40
- # define SDL_DEPRECATED
41
- # endif
42
- #endif
43
-
44
- #ifndef SDL_UNUSED
45
- # ifdef __GNUC__
46
- # define SDL_UNUSED __attribute__((unused))
47
- # else
48
- # define SDL_UNUSED
49
- # endif
50
- #endif
51
-
52
- /* Some compilers use a special export keyword */
53
- #ifndef DECLSPEC
54
- # if defined(__WIN32__) || defined(__WINRT__) || defined(__CYGWIN__) || defined(__GDK__)
55
- # ifdef DLL_EXPORT
56
- # define DECLSPEC __declspec(dllexport)
57
- # else
58
- # define DECLSPEC
59
- # endif
60
- # elif defined(__OS2__)
61
- # ifdef BUILD_SDL
62
- # define DECLSPEC __declspec(dllexport)
63
- # else
64
- # define DECLSPEC
65
- # endif
66
- # else
67
- # if defined(__GNUC__) && __GNUC__ >= 4
68
- # define DECLSPEC __attribute__ ((visibility("default")))
69
- # else
70
- # define DECLSPEC
71
- # endif
72
- # endif
73
- #endif
74
-
75
- /* By default SDL uses the C calling convention */
76
- #ifndef SDLCALL
77
- #if (defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__)) && !defined(__GNUC__)
78
- #define SDLCALL __cdecl
79
- #elif defined(__OS2__) || defined(__EMX__)
80
- #define SDLCALL _System
81
- # if defined (__GNUC__) && !defined(_System)
82
- # define _System /* for old EMX/GCC compat. */
83
- # endif
84
- #else
85
- #define SDLCALL
86
- #endif
87
- #endif /* SDLCALL */
88
-
89
- /* Removed DECLSPEC on Symbian OS because SDL cannot be a DLL in EPOC */
90
- #ifdef __SYMBIAN32__
91
- #undef DECLSPEC
92
- #define DECLSPEC
93
- #endif /* __SYMBIAN32__ */
94
-
95
- /* Force structure packing at 4 byte alignment.
96
- This is necessary if the header is included in code which has structure
97
- packing set to an alternate value, say for loading structures from disk.
98
- The packing is reset to the previous value in close_code.h
99
- */
100
- #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
101
- #ifdef _MSC_VER
102
- #pragma warning(disable: 4103)
103
- #endif
104
- #ifdef __clang__
105
- #pragma clang diagnostic ignored "-Wpragma-pack"
106
- #endif
107
- #ifdef __BORLANDC__
108
- #pragma nopackwarning
109
- #endif
110
- #ifdef _WIN64
111
- /* Use 8-byte alignment on 64-bit architectures, so pointers are aligned */
112
- #pragma pack(push,8)
113
- #else
114
- #pragma pack(push,4)
115
- #endif
116
- #endif /* Compiler needs structure packing set */
117
-
118
- #ifndef SDL_INLINE
119
- #if defined(__GNUC__)
120
- #define SDL_INLINE __inline__
121
- #elif defined(_MSC_VER) || defined(__BORLANDC__) || \
122
- defined(__DMC__) || defined(__SC__) || \
123
- defined(__WATCOMC__) || defined(__LCC__) || \
124
- defined(__DECC) || defined(__CC_ARM)
125
- #define SDL_INLINE __inline
126
- #ifndef __inline__
127
- #define __inline__ __inline
128
- #endif
129
- #else
130
- #define SDL_INLINE inline
131
- #ifndef __inline__
132
- #define __inline__ inline
133
- #endif
134
- #endif
135
- #endif /* SDL_INLINE not defined */
136
-
137
- #ifndef SDL_FORCE_INLINE
138
- #if defined(_MSC_VER)
139
- #define SDL_FORCE_INLINE __forceinline
140
- #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
141
- #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
142
- #else
143
- #define SDL_FORCE_INLINE static SDL_INLINE
144
- #endif
145
- #endif /* SDL_FORCE_INLINE not defined */
146
-
147
- #ifndef SDL_NORETURN
148
- #if defined(__GNUC__)
149
- #define SDL_NORETURN __attribute__((noreturn))
150
- #elif defined(_MSC_VER)
151
- #define SDL_NORETURN __declspec(noreturn)
152
- #else
153
- #define SDL_NORETURN
154
- #endif
155
- #endif /* SDL_NORETURN not defined */
156
-
157
- /* Apparently this is needed by several Windows compilers */
158
- #if !defined(__MACH__)
159
- #ifndef NULL
160
- #ifdef __cplusplus
161
- #define NULL 0
162
- #else
163
- #define NULL ((void *)0)
164
- #endif
165
- #endif /* NULL */
166
- #endif /* ! Mac OS X - breaks precompiled headers */
167
-
168
- #ifndef SDL_FALLTHROUGH
169
- #if (defined(__cplusplus) && __cplusplus >= 201703L) || \
170
- (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 202000L)
171
- #define SDL_FALLTHROUGH [[fallthrough]]
172
- #else
173
- #if defined(__has_attribute)
174
- #define _HAS_FALLTHROUGH __has_attribute(__fallthrough__)
175
- #else
176
- #define _HAS_FALLTHROUGH 0
177
- #endif /* __has_attribute */
178
- #if _HAS_FALLTHROUGH && \
179
- ((defined(__GNUC__) && __GNUC__ >= 7) || \
180
- (defined(__clang_major__) && __clang_major__ >= 10))
181
- #define SDL_FALLTHROUGH __attribute__((__fallthrough__))
182
- #else
183
- #define SDL_FALLTHROUGH do {} while (0) /* fallthrough */
184
- #endif /* _HAS_FALLTHROUGH */
185
- #undef _HAS_FALLTHROUGH
186
- #endif /* C++17 or C2x */
187
- #endif /* SDL_FALLTHROUGH not defined */
@@ -1,58 +0,0 @@
1
- /**
2
- ** @file mruby/boxing_no.h - unboxed mrb_value definition
3
- **
4
- ** See Copyright Notice in mruby.h
5
- */
6
-
7
- #ifndef MRUBY_BOXING_NO_H
8
- #define MRUBY_BOXING_NO_H
9
-
10
- #define MRB_FIXNUM_SHIFT 0
11
- #define MRB_SYMBOL_SHIFT 0
12
- #define MRB_FIXNUM_MIN MRB_INT_MIN
13
- #define MRB_FIXNUM_MAX MRB_INT_MAX
14
-
15
- union mrb_value_union {
16
- #ifndef MRB_NO_FLOAT
17
- mrb_float f;
18
- #endif
19
- void *p;
20
- mrb_int i;
21
- mrb_sym sym;
22
- };
23
-
24
- typedef struct mrb_value {
25
- union mrb_value_union value;
26
- enum mrb_vtype tt;
27
- } mrb_value;
28
-
29
- #define mrb_ptr(o) (o).value.p
30
- #define mrb_cptr(o) mrb_ptr(o)
31
- #ifndef MRB_NO_FLOAT
32
- #define mrb_float(o) (o).value.f
33
- #endif
34
- #define mrb_fixnum(o) (o).value.i
35
- #define mrb_integer(o) mrb_fixnum(o)
36
- #define mrb_symbol(o) (o).value.sym
37
- #define mrb_type(o) (o).tt
38
-
39
- #define BOXNIX_SET_VALUE(o, ttt, attr, v) do {\
40
- (o).tt = ttt;\
41
- (o).attr = v;\
42
- } while (0)
43
-
44
- #define SET_NIL_VALUE(r) BOXNIX_SET_VALUE(r, MRB_TT_FALSE, value.i, 0)
45
- #define SET_FALSE_VALUE(r) BOXNIX_SET_VALUE(r, MRB_TT_FALSE, value.i, 1)
46
- #define SET_TRUE_VALUE(r) BOXNIX_SET_VALUE(r, MRB_TT_TRUE, value.i, 1)
47
- #define SET_BOOL_VALUE(r,b) BOXNIX_SET_VALUE(r, b ? MRB_TT_TRUE : MRB_TT_FALSE, value.i, 1)
48
- #define SET_INT_VALUE(mrb,r,n) BOXNIX_SET_VALUE(r, MRB_TT_INTEGER, value.i, (n))
49
- #define SET_FIXNUM_VALUE(r,n) BOXNIX_SET_VALUE(r, MRB_TT_INTEGER, value.i, (n))
50
- #ifndef MRB_NO_FLOAT
51
- #define SET_FLOAT_VALUE(mrb,r,v) BOXNIX_SET_VALUE(r, MRB_TT_FLOAT, value.f, (v))
52
- #endif
53
- #define SET_SYM_VALUE(r,v) BOXNIX_SET_VALUE(r, MRB_TT_SYMBOL, value.sym, (v))
54
- #define SET_OBJ_VALUE(r,v) BOXNIX_SET_VALUE(r, (((struct RObject*)(v))->tt), value.p, (v))
55
- #define SET_CPTR_VALUE(mrb,r,v) BOXNIX_SET_VALUE(r, MRB_TT_CPTR, value.p, v)
56
- #define SET_UNDEF_VALUE(r) BOXNIX_SET_VALUE(r, MRB_TT_UNDEF, value.i, 0)
57
-
58
- #endif /* MRUBY_BOXING_NO_H */
@@ -1,108 +0,0 @@
1
- /**
2
- ** @file mruby/class.h - Class class
3
- **
4
- ** See Copyright Notice in mruby.h
5
- */
6
-
7
- #ifndef MRUBY_CLASS_H
8
- #define MRUBY_CLASS_H
9
-
10
- #include "common.h"
11
-
12
- /**
13
- * Class class
14
- */
15
- MRB_BEGIN_DECL
16
-
17
- struct RClass {
18
- MRB_OBJECT_HEADER;
19
- struct iv_tbl *iv;
20
- struct mt_tbl *mt;
21
- struct RClass *super;
22
- };
23
-
24
- #define mrb_class_ptr(v) ((struct RClass*)(mrb_ptr(v)))
25
-
26
- MRB_INLINE struct RClass*
27
- mrb_class(mrb_state *mrb, mrb_value v)
28
- {
29
- switch (mrb_type(v)) {
30
- case MRB_TT_FALSE:
31
- if (mrb_fixnum(v))
32
- return mrb->false_class;
33
- return mrb->nil_class;
34
- case MRB_TT_TRUE:
35
- return mrb->true_class;
36
- case MRB_TT_SYMBOL:
37
- return mrb->symbol_class;
38
- case MRB_TT_INTEGER:
39
- return mrb->integer_class;
40
- #ifndef MRB_NO_FLOAT
41
- case MRB_TT_FLOAT:
42
- return mrb->float_class;
43
- #endif
44
- case MRB_TT_CPTR:
45
- return mrb->object_class;
46
- case MRB_TT_ENV:
47
- return NULL;
48
- default:
49
- return mrb_obj_ptr(v)->c;
50
- }
51
- }
52
-
53
- /* flags:
54
- 20: frozen
55
- 19: is_prepended
56
- 18: is_origin
57
- 17: is_inherited (used by method cache)
58
- 16: unused
59
- 0-15: instance type
60
- */
61
- #define MRB_FL_CLASS_IS_PREPENDED (1 << 19)
62
- #define MRB_FL_CLASS_IS_ORIGIN (1 << 18)
63
- #define MRB_CLASS_ORIGIN(c) do {\
64
- if ((c)->flags & MRB_FL_CLASS_IS_PREPENDED) {\
65
- (c) = (c)->super;\
66
- while (!((c)->flags & MRB_FL_CLASS_IS_ORIGIN)) {\
67
- (c) = (c)->super;\
68
- }\
69
- }\
70
- } while (0)
71
- #define MRB_FL_CLASS_IS_INHERITED (1 << 17)
72
- #define MRB_INSTANCE_TT_MASK (0xFF)
73
- #define MRB_SET_INSTANCE_TT(c, tt) ((c)->flags = (((c)->flags & ~MRB_INSTANCE_TT_MASK) | (char)(tt)))
74
- #define MRB_INSTANCE_TT(c) (enum mrb_vtype)((c)->flags & MRB_INSTANCE_TT_MASK)
75
-
76
- struct RClass *mrb_vm_define_class(mrb_state*, mrb_value, mrb_value, mrb_sym);
77
- struct RClass *mrb_vm_define_module(mrb_state*, mrb_value, mrb_sym);
78
- MRB_API void mrb_define_method_raw(mrb_state*, struct RClass*, mrb_sym, mrb_method_t);
79
- MRB_API void mrb_alias_method(mrb_state*, struct RClass *c, mrb_sym a, mrb_sym b);
80
- MRB_API void mrb_remove_method(mrb_state *mrb, struct RClass *c, mrb_sym sym);
81
-
82
- MRB_API mrb_method_t mrb_method_search_vm(mrb_state*, struct RClass**, mrb_sym);
83
- MRB_API mrb_method_t mrb_method_search(mrb_state*, struct RClass*, mrb_sym);
84
-
85
- MRB_API struct RClass* mrb_class_real(struct RClass* cl);
86
- mrb_value mrb_instance_new(mrb_state *mrb, mrb_value cv);
87
-
88
- void mrb_class_name_class(mrb_state*, struct RClass*, struct RClass*, mrb_sym);
89
- mrb_bool mrb_const_name_p(mrb_state*, const char*, mrb_int);
90
- mrb_value mrb_class_find_path(mrb_state*, struct RClass*);
91
- mrb_value mrb_mod_to_s(mrb_state*, mrb_value);
92
- void mrb_gc_mark_mt(mrb_state*, struct RClass*);
93
- size_t mrb_gc_mark_mt_size(mrb_state*, struct RClass*);
94
- void mrb_gc_free_mt(mrb_state*, struct RClass*);
95
-
96
- #ifndef MRB_NO_METHOD_CACHE
97
- void mrb_mc_clear_by_class(mrb_state *mrb, struct RClass* c);
98
- #else
99
- #define mrb_mc_clear_by_class(mrb,c)
100
- #endif
101
-
102
- /* return non zero to break the loop */
103
- typedef int (mrb_mt_foreach_func)(mrb_state*,mrb_sym,mrb_method_t,void*);
104
- MRB_API void mrb_mt_foreach(mrb_state*, struct RClass*, mrb_mt_foreach_func*, void*);
105
-
106
- MRB_END_DECL
107
-
108
- #endif /* MRUBY_CLASS_H */