@spiffcommerce/preview 3.6.2-rc.5 → 3.6.2-rc.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.esm.js +79094 -9
- package/dist/index.umd.js +54 -54
- package/package.json +2 -3
- package/dist/lib/assetCache.esm.js +0 -21
- package/dist/lib/configuration.esm.js +0 -98
- package/dist/lib/core.esm.js +0 -417
- package/dist/lib/dynamicTexture.esm.js +0 -51
- package/dist/lib/glbLoaderExtensions.esm.js +0 -137
- package/dist/lib/glowLayerManager.esm.js +0 -19
- package/dist/lib/guid.esm.js +0 -7
- package/dist/lib/material.esm.js +0 -50
- package/dist/lib/modelContainer.esm.js +0 -351
- package/dist/lib/productAnimations.esm.js +0 -123
- package/dist/lib/productCamera.esm.js +0 -113
- package/dist/lib/renderConstants.esm.js +0 -103
- package/dist/lib/renderingPipeline.esm.js +0 -99
- package/dist/lib/types.esm.js +0 -5
- package/dist/lib/variants.esm.js +0 -112
- package/dist/node_modules/@babylonjs/core/Actions/abstractActionManager.esm.js +0 -41
- package/dist/node_modules/@babylonjs/core/Actions/action.esm.js +0 -122
- package/dist/node_modules/@babylonjs/core/Actions/actionEvent.esm.js +0 -59
- package/dist/node_modules/@babylonjs/core/Actions/actionManager.esm.js +0 -335
- package/dist/node_modules/@babylonjs/core/Actions/condition.esm.js +0 -193
- package/dist/node_modules/@babylonjs/core/Actions/directActions.esm.js +0 -354
- package/dist/node_modules/@babylonjs/core/Animations/animatable.esm.js +0 -478
- package/dist/node_modules/@babylonjs/core/Animations/animation.esm.js +0 -866
- package/dist/node_modules/@babylonjs/core/Animations/animationEvent.esm.js +0 -18
- package/dist/node_modules/@babylonjs/core/Animations/animationGroup.esm.js +0 -470
- package/dist/node_modules/@babylonjs/core/Animations/animationKey.esm.js +0 -7
- package/dist/node_modules/@babylonjs/core/Animations/animationRange.esm.js +0 -21
- package/dist/node_modules/@babylonjs/core/Animations/easing.esm.js +0 -93
- package/dist/node_modules/@babylonjs/core/Animations/runtimeAnimation.esm.js +0 -281
- package/dist/node_modules/@babylonjs/core/Audio/sound.esm.js +0 -568
- package/dist/node_modules/@babylonjs/core/Audio/weightedsound.esm.js +0 -117
- package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/autoRotationBehavior.esm.js +0 -145
- package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/bouncingBehavior.esm.js +0 -93
- package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/framingBehavior.esm.js +0 -295
- package/dist/node_modules/@babylonjs/core/Bones/bone.esm.js +0 -701
- package/dist/node_modules/@babylonjs/core/Bones/skeleton.esm.js +0 -478
- package/dist/node_modules/@babylonjs/core/Buffers/buffer.esm.js +0 -433
- package/dist/node_modules/@babylonjs/core/Buffers/dataBuffer.esm.js +0 -18
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/BaseCameraMouseWheelInput.esm.js +0 -67
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/BaseCameraPointersInput.esm.js +0 -191
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.esm.js +0 -93
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraMouseWheelInput.esm.js +0 -119
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraPointersInput.esm.js +0 -119
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraKeyboardMoveInput.esm.js +0 -108
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraMouseInput.esm.js +0 -114
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraMouseWheelInput.esm.js +0 -249
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraTouchInput.esm.js +0 -103
- package/dist/node_modules/@babylonjs/core/Cameras/arcRotateCamera.esm.js +0 -589
- package/dist/node_modules/@babylonjs/core/Cameras/arcRotateCameraInputsManager.esm.js +0 -37
- package/dist/node_modules/@babylonjs/core/Cameras/camera.esm.js +0 -686
- package/dist/node_modules/@babylonjs/core/Cameras/cameraInputsManager.esm.js +0 -147
- package/dist/node_modules/@babylonjs/core/Cameras/freeCamera.esm.js +0 -236
- package/dist/node_modules/@babylonjs/core/Cameras/freeCameraInputsManager.esm.js +0 -66
- package/dist/node_modules/@babylonjs/core/Cameras/targetCamera.esm.js +0 -214
- package/dist/node_modules/@babylonjs/core/Collisions/intersectionInfo.esm.js +0 -8
- package/dist/node_modules/@babylonjs/core/Collisions/meshCollisionData.esm.js +0 -9
- package/dist/node_modules/@babylonjs/core/Collisions/pickingInfo.esm.js +0 -59
- package/dist/node_modules/@babylonjs/core/Compat/compatibilityOptions.esm.js +0 -6
- package/dist/node_modules/@babylonjs/core/Culling/boundingBox.esm.js +0 -174
- package/dist/node_modules/@babylonjs/core/Culling/boundingInfo.esm.js +0 -159
- package/dist/node_modules/@babylonjs/core/Culling/boundingSphere.esm.js +0 -114
- package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceEnums.esm.js +0 -37
- package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceSource.esm.js +0 -23
- package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceSourceManager.esm.js +0 -106
- package/dist/node_modules/@babylonjs/core/DeviceInput/eventFactory.esm.js +0 -118
- package/dist/node_modules/@babylonjs/core/DeviceInput/internalDeviceSourceManager.esm.js +0 -46
- package/dist/node_modules/@babylonjs/core/DeviceInput/nativeDeviceInputSystem.esm.js +0 -50
- package/dist/node_modules/@babylonjs/core/DeviceInput/webDeviceInputSystem.esm.js +0 -354
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.alpha.esm.js +0 -101
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.cubeTexture.esm.js +0 -103
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.dynamicBuffer.esm.js +0 -11
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.dynamicTexture.esm.js +0 -14
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.multiRender.esm.js +0 -111
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.rawTexture.esm.js +0 -109
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.readTexture.esm.js +0 -76
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.renderTarget.esm.js +0 -69
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.renderTargetCube.esm.js +0 -15
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.uniformBuffer.esm.js +0 -29
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.views.esm.js +0 -85
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineAndOperator.esm.js +0 -9
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.esm.js +0 -36
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineIsDefinedOperator.esm.js +0 -13
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineOrOperator.esm.js +0 -9
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/shaderDefineExpression.esm.js +0 -88
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeConditionNode.esm.js +0 -14
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeCursor.esm.js +0 -44
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeNode.esm.js +0 -31
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeTestNode.esm.js +0 -9
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderProcessor.esm.js +0 -230
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGL2ShaderProcessors.esm.js +0 -30
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLHardwareTexture.esm.js +0 -34
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLPipelineContext.esm.js +0 -388
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLRenderTargetWrapper.esm.js +0 -87
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLShaderProcessors.esm.js +0 -16
- package/dist/node_modules/@babylonjs/core/Engines/constants.esm.js +0 -254
- package/dist/node_modules/@babylonjs/core/Engines/engine.esm.js +0 -1120
- package/dist/node_modules/@babylonjs/core/Engines/engineStore.esm.js +0 -23
- package/dist/node_modules/@babylonjs/core/Engines/nullEngine.esm.js +0 -697
- package/dist/node_modules/@babylonjs/core/Engines/performanceConfigurator.esm.js +0 -22
- package/dist/node_modules/@babylonjs/core/Engines/renderTargetWrapper.esm.js +0 -273
- package/dist/node_modules/@babylonjs/core/Engines/shaderStore.esm.js +0 -36
- package/dist/node_modules/@babylonjs/core/Engines/thinEngine.esm.js +0 -2921
- package/dist/node_modules/@babylonjs/core/Events/deviceInputEvents.esm.js +0 -13
- package/dist/node_modules/@babylonjs/core/Events/keyboardEvents.esm.js +0 -41
- package/dist/node_modules/@babylonjs/core/Events/pointerEvents.esm.js +0 -63
- package/dist/node_modules/@babylonjs/core/Inputs/pointerPickingConfiguration.esm.js +0 -8
- package/dist/node_modules/@babylonjs/core/Inputs/scene.inputManager.esm.js +0 -418
- package/dist/node_modules/@babylonjs/core/Layers/effectLayer.esm.js +0 -437
- package/dist/node_modules/@babylonjs/core/Layers/effectLayerSceneComponent.esm.js +0 -141
- package/dist/node_modules/@babylonjs/core/Layers/glowLayer.esm.js +0 -343
- package/dist/node_modules/@babylonjs/core/Layers/highlightLayer.esm.js +0 -396
- package/dist/node_modules/@babylonjs/core/Lights/directionalLight.esm.js +0 -224
- package/dist/node_modules/@babylonjs/core/Lights/hemisphericLight.esm.js +0 -92
- package/dist/node_modules/@babylonjs/core/Lights/light.esm.js +0 -476
- package/dist/node_modules/@babylonjs/core/Lights/lightConstants.esm.js +0 -30
- package/dist/node_modules/@babylonjs/core/Lights/pointLight.esm.js +0 -153
- package/dist/node_modules/@babylonjs/core/Lights/shadowLight.esm.js +0 -196
- package/dist/node_modules/@babylonjs/core/Lights/spotLight.esm.js +0 -287
- package/dist/node_modules/@babylonjs/core/Loading/sceneLoader.esm.js +0 -551
- package/dist/node_modules/@babylonjs/core/Loading/sceneLoaderFlags.esm.js +0 -48
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrAnisotropicConfiguration.esm.js +0 -112
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrBRDFConfiguration.esm.js +0 -48
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrBaseMaterial.esm.js +0 -568
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrClearCoatConfiguration.esm.js +0 -139
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrIridescenceConfiguration.esm.js +0 -97
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrMaterial.esm.js +0 -496
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrSheenConfiguration.esm.js +0 -106
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrSubSurfaceConfiguration.esm.js +0 -270
- package/dist/node_modules/@babylonjs/core/Materials/Textures/Filtering/hdrFiltering.esm.js +0 -103
- package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader.esm.js +0 -53
- package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/envTextureLoader.esm.js +0 -51
- package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/ktxTextureLoader.esm.js +0 -81
- package/dist/node_modules/@babylonjs/core/Materials/Textures/baseTexture.esm.js +0 -542
- package/dist/node_modules/@babylonjs/core/Materials/Textures/baseTexture.polynomial.esm.js +0 -23
- package/dist/node_modules/@babylonjs/core/Materials/Textures/cubeTexture.esm.js +0 -244
- package/dist/node_modules/@babylonjs/core/Materials/Textures/dynamicTexture.esm.js +0 -134
- package/dist/node_modules/@babylonjs/core/Materials/Textures/equiRectangularCubeTexture.esm.js +0 -89
- package/dist/node_modules/@babylonjs/core/Materials/Textures/hdrCubeTexture.esm.js +0 -175
- package/dist/node_modules/@babylonjs/core/Materials/Textures/internalTexture.esm.js +0 -150
- package/dist/node_modules/@babylonjs/core/Materials/Textures/ktx2decoderTypes.esm.js +0 -17
- package/dist/node_modules/@babylonjs/core/Materials/Textures/mirrorTexture.esm.js +0 -138
- package/dist/node_modules/@babylonjs/core/Materials/Textures/multiRenderTarget.esm.js +0 -223
- package/dist/node_modules/@babylonjs/core/Materials/Textures/rawCubeTexture.esm.js +0 -58
- package/dist/node_modules/@babylonjs/core/Materials/Textures/rawTexture.esm.js +0 -156
- package/dist/node_modules/@babylonjs/core/Materials/Textures/rawTexture2DArray.esm.js +0 -53
- package/dist/node_modules/@babylonjs/core/Materials/Textures/renderTargetTexture.esm.js +0 -605
- package/dist/node_modules/@babylonjs/core/Materials/Textures/texture.esm.js +0 -421
- package/dist/node_modules/@babylonjs/core/Materials/Textures/textureSampler.esm.js +0 -101
- package/dist/node_modules/@babylonjs/core/Materials/Textures/thinTexture.esm.js +0 -170
- package/dist/node_modules/@babylonjs/core/Materials/clipPlaneMaterialHelper.esm.js +0 -28
- package/dist/node_modules/@babylonjs/core/Materials/colorCurves.esm.js +0 -397
- package/dist/node_modules/@babylonjs/core/Materials/drawWrapper.esm.js +0 -22
- package/dist/node_modules/@babylonjs/core/Materials/effect.esm.js +0 -890
- package/dist/node_modules/@babylonjs/core/Materials/effectFallbacks.esm.js +0 -73
- package/dist/node_modules/@babylonjs/core/Materials/effectRenderer.esm.js +0 -132
- package/dist/node_modules/@babylonjs/core/Materials/imageProcessingConfiguration.esm.js +0 -428
- package/dist/node_modules/@babylonjs/core/Materials/material.detailMapConfiguration.esm.js +0 -90
- package/dist/node_modules/@babylonjs/core/Materials/material.esm.js +0 -906
- package/dist/node_modules/@babylonjs/core/Materials/materialDefines.esm.js +0 -161
- package/dist/node_modules/@babylonjs/core/Materials/materialFlags.esm.js +0 -226
- package/dist/node_modules/@babylonjs/core/Materials/materialHelper.esm.js +0 -501
- package/dist/node_modules/@babylonjs/core/Materials/materialPluginBase.esm.js +0 -226
- package/dist/node_modules/@babylonjs/core/Materials/materialPluginEvent.esm.js +0 -7
- package/dist/node_modules/@babylonjs/core/Materials/materialPluginManager.esm.js +0 -212
- package/dist/node_modules/@babylonjs/core/Materials/materialStencilState.esm.js +0 -145
- package/dist/node_modules/@babylonjs/core/Materials/multiMaterial.esm.js +0 -164
- package/dist/node_modules/@babylonjs/core/Materials/prePassConfiguration.esm.js +0 -38
- package/dist/node_modules/@babylonjs/core/Materials/pushMaterial.esm.js +0 -48
- package/dist/node_modules/@babylonjs/core/Materials/shaderLanguage.esm.js +0 -7
- package/dist/node_modules/@babylonjs/core/Materials/shaderMaterial.esm.js +0 -838
- package/dist/node_modules/@babylonjs/core/Materials/standardMaterial.esm.js +0 -934
- package/dist/node_modules/@babylonjs/core/Materials/uniformBuffer.esm.js +0 -541
- package/dist/node_modules/@babylonjs/core/Maths/math.axis.esm.js +0 -19
- package/dist/node_modules/@babylonjs/core/Maths/math.color.esm.js +0 -903
- package/dist/node_modules/@babylonjs/core/Maths/math.constants.esm.js +0 -6
- package/dist/node_modules/@babylonjs/core/Maths/math.frustum.esm.js +0 -91
- package/dist/node_modules/@babylonjs/core/Maths/math.functions.esm.js +0 -43
- package/dist/node_modules/@babylonjs/core/Maths/math.path.esm.js +0 -9
- package/dist/node_modules/@babylonjs/core/Maths/math.plane.esm.js +0 -145
- package/dist/node_modules/@babylonjs/core/Maths/math.scalar.esm.js +0 -284
- package/dist/node_modules/@babylonjs/core/Maths/math.size.esm.js +0 -124
- package/dist/node_modules/@babylonjs/core/Maths/math.vector.esm.js +0 -4915
- package/dist/node_modules/@babylonjs/core/Maths/math.viewport.esm.js +0 -41
- package/dist/node_modules/@babylonjs/core/Maths/sphericalPolynomial.esm.js +0 -177
- package/dist/node_modules/@babylonjs/core/Meshes/Builders/boxBuilder.esm.js +0 -260
- package/dist/node_modules/@babylonjs/core/Meshes/Compression/dracoCompression.esm.js +0 -233
- package/dist/node_modules/@babylonjs/core/Meshes/Compression/meshoptCompression.esm.js +0 -47
- package/dist/node_modules/@babylonjs/core/Meshes/WebGL/webGLDataBuffer.esm.js +0 -12
- package/dist/node_modules/@babylonjs/core/Meshes/abstractMesh.esm.js +0 -1448
- package/dist/node_modules/@babylonjs/core/Meshes/geometry.esm.js +0 -729
- package/dist/node_modules/@babylonjs/core/Meshes/instancedMesh.esm.js +0 -455
- package/dist/node_modules/@babylonjs/core/Meshes/mesh.esm.js +0 -2526
- package/dist/node_modules/@babylonjs/core/Meshes/mesh.vertexData.esm.js +0 -865
- package/dist/node_modules/@babylonjs/core/Meshes/meshLODLevel.esm.js +0 -13
- package/dist/node_modules/@babylonjs/core/Meshes/subMesh.esm.js +0 -422
- package/dist/node_modules/@babylonjs/core/Meshes/thinInstanceMesh.esm.js +0 -129
- package/dist/node_modules/@babylonjs/core/Meshes/transformNode.esm.js +0 -796
- package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/cubemapToSphericalPolynomial.esm.js +0 -111
- package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/hdr.esm.js +0 -122
- package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/panoramaToCubemap.esm.js +0 -78
- package/dist/node_modules/@babylonjs/core/Misc/andOrNotEvaluator.esm.js +0 -41
- package/dist/node_modules/@babylonjs/core/Misc/arrayTools.esm.js +0 -52
- package/dist/node_modules/@babylonjs/core/Misc/assetsManager.esm.js +0 -561
- package/dist/node_modules/@babylonjs/core/Misc/brdfTextureTools.esm.js +0 -31
- package/dist/node_modules/@babylonjs/core/Misc/copyTools.esm.js +0 -44
- package/dist/node_modules/@babylonjs/core/Misc/coroutine.esm.js +0 -53
- package/dist/node_modules/@babylonjs/core/Misc/dataReader.esm.js +0 -55
- package/dist/node_modules/@babylonjs/core/Misc/dds.esm.js +0 -329
- package/dist/node_modules/@babylonjs/core/Misc/decorators.esm.js +0 -332
- package/dist/node_modules/@babylonjs/core/Misc/deepCopier.esm.js +0 -52
- package/dist/node_modules/@babylonjs/core/Misc/deferred.esm.js +0 -25
- package/dist/node_modules/@babylonjs/core/Misc/devTools.esm.js +0 -6
- package/dist/node_modules/@babylonjs/core/Misc/domManagement.esm.js +0 -21
- package/dist/node_modules/@babylonjs/core/Misc/dumpTools.esm.js +0 -117
- package/dist/node_modules/@babylonjs/core/Misc/environmentTextureTools.esm.js +0 -187
- package/dist/node_modules/@babylonjs/core/Misc/error.esm.js +0 -40
- package/dist/node_modules/@babylonjs/core/Misc/fileTools.esm.js +0 -339
- package/dist/node_modules/@babylonjs/core/Misc/filesInputStore.esm.js +0 -6
- package/dist/node_modules/@babylonjs/core/Misc/guid.esm.js +0 -9
- package/dist/node_modules/@babylonjs/core/Misc/instantiationTools.esm.js +0 -26
- package/dist/node_modules/@babylonjs/core/Misc/khronosTextureContainer.esm.js +0 -79
- package/dist/node_modules/@babylonjs/core/Misc/khronosTextureContainer2.esm.js +0 -281
- package/dist/node_modules/@babylonjs/core/Misc/logger.esm.js +0 -77
- package/dist/node_modules/@babylonjs/core/Misc/observable.esm.js +0 -231
- package/dist/node_modules/@babylonjs/core/Misc/perfCounter.esm.js +0 -99
- package/dist/node_modules/@babylonjs/core/Misc/performanceMonitor.esm.js +0 -144
- package/dist/node_modules/@babylonjs/core/Misc/precisionDate.esm.js +0 -12
- package/dist/node_modules/@babylonjs/core/Misc/retryStrategy.esm.js +0 -14
- package/dist/node_modules/@babylonjs/core/Misc/rgbdTextureTools.esm.js +0 -51
- package/dist/node_modules/@babylonjs/core/Misc/screenshotTools.esm.js +0 -92
- package/dist/node_modules/@babylonjs/core/Misc/smartArray.esm.js +0 -118
- package/dist/node_modules/@babylonjs/core/Misc/stringDictionary.esm.js +0 -129
- package/dist/node_modules/@babylonjs/core/Misc/stringTools.esm.js +0 -26
- package/dist/node_modules/@babylonjs/core/Misc/tags.esm.js +0 -97
- package/dist/node_modules/@babylonjs/core/Misc/textureTools.esm.js +0 -41
- package/dist/node_modules/@babylonjs/core/Misc/timingTools.esm.js +0 -13
- package/dist/node_modules/@babylonjs/core/Misc/tools.esm.js +0 -929
- package/dist/node_modules/@babylonjs/core/Misc/typeStore.esm.js +0 -11
- package/dist/node_modules/@babylonjs/core/Misc/uniqueIdGenerator.esm.js +0 -13
- package/dist/node_modules/@babylonjs/core/Misc/webRequest.esm.js +0 -135
- package/dist/node_modules/@babylonjs/core/Misc/workerPool.esm.js +0 -80
- package/dist/node_modules/@babylonjs/core/Morph/morphTarget.esm.js +0 -187
- package/dist/node_modules/@babylonjs/core/Morph/morphTargetManager.esm.js +0 -249
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.esm.js +0 -349
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.esm.js +0 -306
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.esm.js +0 -161
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.esm.js +0 -589
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.esm.js +0 -512
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderEffect.esm.js +0 -114
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipeline.esm.js +0 -139
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipelineManager.esm.js +0 -99
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent.esm.js +0 -48
- package/dist/node_modules/@babylonjs/core/PostProcesses/bloomEffect.esm.js +0 -76
- package/dist/node_modules/@babylonjs/core/PostProcesses/bloomMergePostProcess.esm.js +0 -40
- package/dist/node_modules/@babylonjs/core/PostProcesses/blurPostProcess.esm.js +0 -165
- package/dist/node_modules/@babylonjs/core/PostProcesses/chromaticAberrationPostProcess.esm.js +0 -61
- package/dist/node_modules/@babylonjs/core/PostProcesses/circleOfConfusionPostProcess.esm.js +0 -62
- package/dist/node_modules/@babylonjs/core/PostProcesses/depthOfFieldBlurPostProcess.esm.js +0 -58
- package/dist/node_modules/@babylonjs/core/PostProcesses/depthOfFieldEffect.esm.js +0 -131
- package/dist/node_modules/@babylonjs/core/PostProcesses/depthOfFieldMergePostProcess.esm.js +0 -48
- package/dist/node_modules/@babylonjs/core/PostProcesses/extractHighlightsPostProcess.esm.js +0 -27
- package/dist/node_modules/@babylonjs/core/PostProcesses/fxaaPostProcess.esm.js +0 -41
- package/dist/node_modules/@babylonjs/core/PostProcesses/grainPostProcess.esm.js +0 -46
- package/dist/node_modules/@babylonjs/core/PostProcesses/imageProcessingPostProcess.esm.js +0 -359
- package/dist/node_modules/@babylonjs/core/PostProcesses/motionBlurPostProcess.esm.js +0 -178
- package/dist/node_modules/@babylonjs/core/PostProcesses/passPostProcess.esm.js +0 -40
- package/dist/node_modules/@babylonjs/core/PostProcesses/postProcess.esm.js +0 -457
- package/dist/node_modules/@babylonjs/core/PostProcesses/postProcessManager.esm.js +0 -94
- package/dist/node_modules/@babylonjs/core/PostProcesses/screenSpaceReflectionPostProcess.esm.js +0 -147
- package/dist/node_modules/@babylonjs/core/PostProcesses/sharpenPostProcess.esm.js +0 -46
- package/dist/node_modules/@babylonjs/core/Probes/reflectionProbe.esm.js +0 -184
- package/dist/node_modules/@babylonjs/core/Rendering/boundingBoxRenderer.esm.js +0 -170
- package/dist/node_modules/@babylonjs/core/Rendering/depthRenderer.esm.js +0 -185
- package/dist/node_modules/@babylonjs/core/Rendering/depthRendererSceneComponent.esm.js +0 -65
- package/dist/node_modules/@babylonjs/core/Rendering/geometryBufferRenderer.esm.js +0 -353
- package/dist/node_modules/@babylonjs/core/Rendering/geometryBufferRendererSceneComponent.esm.js +0 -55
- package/dist/node_modules/@babylonjs/core/Rendering/motionBlurConfiguration.esm.js +0 -8
- package/dist/node_modules/@babylonjs/core/Rendering/renderingGroup.esm.js +0 -223
- package/dist/node_modules/@babylonjs/core/Rendering/renderingManager.esm.js +0 -185
- package/dist/node_modules/@babylonjs/core/Rendering/screenSpaceReflections2Configuration.esm.js +0 -8
- package/dist/node_modules/@babylonjs/core/Rendering/screenSpaceReflectionsConfiguration.esm.js +0 -8
- package/dist/node_modules/@babylonjs/core/Rendering/ssao2Configuration.esm.js +0 -8
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bakedVertexAnimation.esm.js +0 -48
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bakedVertexAnimationDeclaration.esm.js +0 -24
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bonesDeclaration.esm.js +0 -35
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bonesVertex.esm.js +0 -56
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/boundingBoxRendererFragmentDeclaration.esm.js +0 -4
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/boundingBoxRendererUboDeclaration.esm.js +0 -19
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/boundingBoxRendererVertexDeclaration.esm.js +0 -8
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpFragment.esm.js +0 -67
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpFragmentFunctions.esm.js +0 -58
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpFragmentMainFunctions.esm.js +0 -93
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpVertex.esm.js +0 -11
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpVertexDeclaration.esm.js +0 -8
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/clipPlaneFragment.esm.js +0 -42
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/clipPlaneFragmentDeclaration.esm.js +0 -21
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/clipPlaneVertex.esm.js +0 -21
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/clipPlaneVertexDeclaration.esm.js +0 -27
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/decalFragment.esm.js +0 -12
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/decalFragmentDeclaration.esm.js +0 -6
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/decalVertexDeclaration.esm.js +0 -7
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/defaultFragmentDeclaration.esm.js +0 -86
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/defaultUboDeclaration.esm.js +0 -50
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/defaultVertexDeclaration.esm.js +0 -46
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/depthPrePass.esm.js +0 -7
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fogFragment.esm.js +0 -10
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fogFragmentDeclaration.esm.js +0 -34
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fogVertex.esm.js +0 -6
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fogVertexDeclaration.esm.js +0 -6
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fresnelFunction.esm.js +0 -10
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/geometryUboDeclaration.esm.js +0 -5
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/geometryVertexDeclaration.esm.js +0 -4
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/harmonicsFunctions.esm.js +0 -42
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/hdrFilteringFunctions.esm.js +0 -139
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/helperFunctions.esm.js +0 -166
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/imageProcessingDeclaration.esm.js +0 -32
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/imageProcessingFunctions.esm.js +0 -129
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/importanceSampling.esm.js +0 -22
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/instancesDeclaration.esm.js +0 -31
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/instancesVertex.esm.js +0 -20
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/kernelBlurFragment.esm.js +0 -15
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/kernelBlurFragment2.esm.js +0 -15
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/kernelBlurVaryingDeclaration.esm.js +0 -3
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/kernelBlurVertex.esm.js +0 -3
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightFragment.esm.js +0 -278
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightFragmentDeclaration.esm.js +0 -82
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightUboDeclaration.esm.js +0 -81
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightVxFragmentDeclaration.esm.js +0 -35
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightVxUboDeclaration.esm.js +0 -34
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightsFragmentFunctions.esm.js +0 -93
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/logDepthDeclaration.esm.js +0 -7
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/logDepthFragment.esm.js +0 -6
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/logDepthVertex.esm.js +0 -7
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/mainUVVaryingDeclaration.esm.js +0 -6
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/meshUboDeclaration.esm.js +0 -15
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/morphTargetsVertex.esm.js +0 -32
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/morphTargetsVertexDeclaration.esm.js +0 -17
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/morphTargetsVertexGlobal.esm.js +0 -8
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/morphTargetsVertexGlobalDeclaration.esm.js +0 -19
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/mrtFragmentDeclaration.esm.js +0 -6
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/oitDeclaration.esm.js +0 -13
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/oitFragment.esm.js +0 -40
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/packingFunctions.esm.js +0 -15
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBRDFFunctions.esm.js +0 -268
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.esm.js +0 -83
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockAlphaFresnel.esm.js +0 -37
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockAmbientOcclusion.esm.js +0 -32
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockAnisotropic.esm.js +0 -50
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockClearcoat.esm.js +0 -276
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockDirectLighting.esm.js +0 -19
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockFinalColorComposition.esm.js +0 -45
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockFinalLitComponents.esm.js +0 -100
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockFinalUnlitComponents.esm.js +0 -27
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockGeometryInfo.esm.js +0 -30
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockImageProcessing.esm.js +0 -14
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockIridescence.esm.js +0 -63
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockLightmapInit.esm.js +0 -13
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockNormalFinal.esm.js +0 -13
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockNormalGeometric.esm.js +0 -13
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockReflectance.esm.js +0 -24
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockReflectance0.esm.js +0 -14
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockReflection.esm.js +0 -270
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockReflectivity.esm.js +0 -131
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockSheen.esm.js +0 -197
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockSubSurface.esm.js +0 -337
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrDebug.esm.js +0 -176
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrDirectLightingFalloffFunctions.esm.js +0 -64
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrDirectLightingFunctions.esm.js +0 -130
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrDirectLightingSetupFunctions.esm.js +0 -53
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrFragmentDeclaration.esm.js +0 -179
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrFragmentExtraDeclaration.esm.js +0 -18
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.esm.js +0 -101
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrHelperFunctions.esm.js +0 -83
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrIBLFunctions.esm.js +0 -35
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrUboDeclaration.esm.js +0 -65
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrVertexDeclaration.esm.js +0 -151
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pointCloudVertex.esm.js +0 -6
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/prePassDeclaration.esm.js +0 -13
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/prePassVertex.esm.js +0 -37
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/prePassVertexDeclaration.esm.js +0 -13
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/reflectionFunction.esm.js +0 -116
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/samplerFragmentAlternateDeclaration.esm.js +0 -20
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/samplerFragmentDeclaration.esm.js +0 -21
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/samplerVertexDeclaration.esm.js +0 -6
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/samplerVertexImplementation.esm.js +0 -39
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/sceneUboDeclaration.esm.js +0 -13
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/screenSpaceRayTrace.esm.js +0 -208
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/shadowsFragmentFunctions.esm.js +0 -614
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/shadowsVertex.esm.js +0 -23
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/subSurfaceScatteringFunctions.esm.js +0 -6
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/uvAttributeDeclaration.esm.js +0 -6
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/uvVariableDeclaration.esm.js +0 -9
- package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/vertexColorMixing.esm.js +0 -16
- package/dist/node_modules/@babylonjs/core/Shaders/bloomMerge.fragment.esm.js +0 -14
- package/dist/node_modules/@babylonjs/core/Shaders/boundingBoxRenderer.fragment.esm.js +0 -11
- package/dist/node_modules/@babylonjs/core/Shaders/boundingBoxRenderer.vertex.esm.js +0 -22
- package/dist/node_modules/@babylonjs/core/Shaders/chromaticAberration.fragment.esm.js +0 -34
- package/dist/node_modules/@babylonjs/core/Shaders/circleOfConfusion.fragment.esm.js +0 -19
- package/dist/node_modules/@babylonjs/core/Shaders/default.fragment.esm.js +0 -387
- package/dist/node_modules/@babylonjs/core/Shaders/default.vertex.esm.js +0 -171
- package/dist/node_modules/@babylonjs/core/Shaders/depth.fragment.esm.js +0 -47
- package/dist/node_modules/@babylonjs/core/Shaders/depth.vertex.esm.js +0 -72
- package/dist/node_modules/@babylonjs/core/Shaders/depthOfField.fragment.esm.js +0 -137
- package/dist/node_modules/@babylonjs/core/Shaders/depthOfFieldMerge.fragment.esm.js +0 -54
- package/dist/node_modules/@babylonjs/core/Shaders/extractHighlights.fragment.esm.js +0 -15
- package/dist/node_modules/@babylonjs/core/Shaders/fxaa.fragment.esm.js +0 -211
- package/dist/node_modules/@babylonjs/core/Shaders/fxaa.vertex.esm.js +0 -29
- package/dist/node_modules/@babylonjs/core/Shaders/geometry.fragment.esm.js +0 -147
- package/dist/node_modules/@babylonjs/core/Shaders/geometry.vertex.esm.js +0 -164
- package/dist/node_modules/@babylonjs/core/Shaders/glowBlurPostProcess.fragment.esm.js +0 -39
- package/dist/node_modules/@babylonjs/core/Shaders/glowMapGeneration.fragment.esm.js +0 -73
- package/dist/node_modules/@babylonjs/core/Shaders/glowMapGeneration.vertex.esm.js +0 -94
- package/dist/node_modules/@babylonjs/core/Shaders/glowMapMerge.fragment.esm.js +0 -29
- package/dist/node_modules/@babylonjs/core/Shaders/glowMapMerge.vertex.esm.js +0 -12
- package/dist/node_modules/@babylonjs/core/Shaders/grain.fragment.esm.js +0 -19
- package/dist/node_modules/@babylonjs/core/Shaders/hdrFiltering.fragment.esm.js +0 -19
- package/dist/node_modules/@babylonjs/core/Shaders/hdrFiltering.vertex.esm.js +0 -15
- package/dist/node_modules/@babylonjs/core/Shaders/imageProcessing.fragment.esm.js +0 -26
- package/dist/node_modules/@babylonjs/core/Shaders/kernelBlur.fragment.esm.js +0 -49
- package/dist/node_modules/@babylonjs/core/Shaders/kernelBlur.vertex.esm.js +0 -17
- package/dist/node_modules/@babylonjs/core/Shaders/lensHighlights.fragment.esm.js +0 -115
- package/dist/node_modules/@babylonjs/core/Shaders/motionBlur.fragment.esm.js +0 -74
- package/dist/node_modules/@babylonjs/core/Shaders/pass.fragment.esm.js +0 -13
- package/dist/node_modules/@babylonjs/core/Shaders/passCube.fragment.esm.js +0 -27
- package/dist/node_modules/@babylonjs/core/Shaders/pbr.fragment.esm.js +0 -648
- package/dist/node_modules/@babylonjs/core/Shaders/pbr.vertex.esm.js +0 -236
- package/dist/node_modules/@babylonjs/core/Shaders/postprocess.vertex.esm.js +0 -13
- package/dist/node_modules/@babylonjs/core/Shaders/rgbdDecode.fragment.esm.js +0 -11
- package/dist/node_modules/@babylonjs/core/Shaders/rgbdEncode.fragment.esm.js +0 -11
- package/dist/node_modules/@babylonjs/core/Shaders/screenSpaceReflection.fragment.esm.js +0 -136
- package/dist/node_modules/@babylonjs/core/Shaders/screenSpaceReflection2.fragment.esm.js +0 -215
- package/dist/node_modules/@babylonjs/core/Shaders/screenSpaceReflection2Blur.fragment.esm.js +0 -52
- package/dist/node_modules/@babylonjs/core/Shaders/screenSpaceReflection2BlurCombiner.fragment.esm.js +0 -59
- package/dist/node_modules/@babylonjs/core/Shaders/sharpen.fragment.esm.js +0 -18
- package/dist/node_modules/@babylonjs/core/Shaders/ssao.fragment.esm.js +0 -55
- package/dist/node_modules/@babylonjs/core/Shaders/ssao2.fragment.esm.js +0 -165
- package/dist/node_modules/@babylonjs/core/Shaders/ssaoCombine.fragment.esm.js +0 -15
- package/dist/node_modules/@babylonjs/core/Shaders/standard.fragment.esm.js +0 -339
- package/dist/node_modules/@babylonjs/core/States/alphaCullingState.esm.js +0 -35
- package/dist/node_modules/@babylonjs/core/States/depthCullingState.esm.js +0 -69
- package/dist/node_modules/@babylonjs/core/States/stencilState.esm.js +0 -62
- package/dist/node_modules/@babylonjs/core/States/stencilStateComposer.esm.js +0 -70
- package/dist/node_modules/@babylonjs/core/abstractScene.esm.js +0 -71
- package/dist/node_modules/@babylonjs/core/assetContainer.esm.js +0 -425
- package/dist/node_modules/@babylonjs/core/node.esm.js +0 -536
- package/dist/node_modules/@babylonjs/core/scene.esm.js +0 -2809
- package/dist/node_modules/@babylonjs/core/sceneComponent.esm.js +0 -102
- package/dist/node_modules/@babylonjs/core/tslib.es6.esm.js +0 -12
- package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFBinaryExtension.esm.js +0 -37
- package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoader.esm.js +0 -902
- package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderInterfaces.esm.js +0 -42
- package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderUtils.esm.js +0 -195
- package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFMaterialsCommonExtension.esm.js +0 -75
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_image_based.esm.js +0 -77
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.esm.js +0 -53
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_meshopt_compression.esm.js +0 -31
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_texture_webp.esm.js +0 -29
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/ExtrasAsMetadata.esm.js +0 -47
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.data.esm.js +0 -173
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.esm.js +0 -82
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_draco_mesh_compression.esm.js +0 -68
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_lights_punctual.esm.js +0 -60
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_anisotropy.esm.js +0 -39
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_clearcoat.esm.js +0 -42
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_emissive_strength.esm.js +0 -32
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_ior.esm.js +0 -35
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_iridescence.esm.js +0 -41
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.esm.js +0 -41
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_sheen.esm.js +0 -41
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_specular.esm.js +0 -41
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_translucency.esm.js +0 -41
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_transmission.esm.js +0 -136
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_unlit.esm.js +0 -37
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_variants.esm.js +0 -178
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_volume.esm.js +0 -40
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_mesh_quantization.esm.js +0 -17
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_basisu.esm.js +0 -29
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_transform.esm.js +0 -29
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_xmp_json_ld.esm.js +0 -31
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_audio_emitter.esm.js +0 -149
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_lod.esm.js +0 -170
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_minecraftMesh.esm.js +0 -29
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_sRGBFactors.esm.js +0 -29
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoader.esm.js +0 -1562
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderAnimation.esm.js +0 -66
- package/dist/node_modules/@babylonjs/loaders/glTF/glTFFileLoader.esm.js +0 -462
- package/dist/node_modules/@babylonjs/loaders/glTF/glTFValidation.esm.js +0 -81
|
@@ -1,934 +0,0 @@
|
|
|
1
|
-
import { __decorate as s } from "../tslib.es6.esm.js";
|
|
2
|
-
import { serializeAsTexture as _, expandToProperty as l, serializeAsColor3 as v, serialize as p, serializeAsFresnelParameters as I, SerializationHelper as y } from "../Misc/decorators.esm.js";
|
|
3
|
-
import { SmartArray as V } from "../Misc/smartArray.esm.js";
|
|
4
|
-
import { Scene as k } from "../scene.esm.js";
|
|
5
|
-
import { Matrix as H } from "../Maths/math.vector.esm.js";
|
|
6
|
-
import { Color3 as x } from "../Maths/math.color.esm.js";
|
|
7
|
-
import { VertexBuffer as S } from "../Buffers/buffer.esm.js";
|
|
8
|
-
import { PrePassConfiguration as U } from "./prePassConfiguration.esm.js";
|
|
9
|
-
import { ImageProcessingConfiguration as L } from "./imageProcessingConfiguration.esm.js";
|
|
10
|
-
import { Material as F } from "./material.esm.js";
|
|
11
|
-
import { MaterialPluginEvent as B } from "./materialPluginEvent.esm.js";
|
|
12
|
-
import { MaterialDefines as X } from "./materialDefines.esm.js";
|
|
13
|
-
import { PushMaterial as w } from "./pushMaterial.esm.js";
|
|
14
|
-
import { MaterialHelper as n } from "./materialHelper.esm.js";
|
|
15
|
-
import { Texture as m } from "./Textures/texture.esm.js";
|
|
16
|
-
import { RegisterClass as Y } from "../Misc/typeStore.esm.js";
|
|
17
|
-
import { MaterialFlags as h } from "./materialFlags.esm.js";
|
|
18
|
-
import "../Shaders/default.fragment.esm.js";
|
|
19
|
-
import "../Shaders/default.vertex.esm.js";
|
|
20
|
-
import { EffectFallbacks as z } from "./effectFallbacks.esm.js";
|
|
21
|
-
import { DetailMapConfiguration as W } from "./material.detailMapConfiguration.esm.js";
|
|
22
|
-
import { addClipPlaneUniforms as Q, bindClipPlane as K } from "./clipPlaneMaterialHelper.esm.js";
|
|
23
|
-
const M = { effect: null, subMesh: null };
|
|
24
|
-
class j extends X {
|
|
25
|
-
/**
|
|
26
|
-
* Initializes the Standard Material defines.
|
|
27
|
-
* @param externalProperties The external properties
|
|
28
|
-
*/
|
|
29
|
-
constructor(t) {
|
|
30
|
-
super(t), this.MAINUV1 = !1, this.MAINUV2 = !1, this.MAINUV3 = !1, this.MAINUV4 = !1, this.MAINUV5 = !1, this.MAINUV6 = !1, this.DIFFUSE = !1, this.DIFFUSEDIRECTUV = 0, this.BAKED_VERTEX_ANIMATION_TEXTURE = !1, this.AMBIENT = !1, this.AMBIENTDIRECTUV = 0, this.OPACITY = !1, this.OPACITYDIRECTUV = 0, this.OPACITYRGB = !1, this.REFLECTION = !1, this.EMISSIVE = !1, this.EMISSIVEDIRECTUV = 0, this.SPECULAR = !1, this.SPECULARDIRECTUV = 0, this.BUMP = !1, this.BUMPDIRECTUV = 0, this.PARALLAX = !1, this.PARALLAXOCCLUSION = !1, this.SPECULAROVERALPHA = !1, this.CLIPPLANE = !1, this.CLIPPLANE2 = !1, this.CLIPPLANE3 = !1, this.CLIPPLANE4 = !1, this.CLIPPLANE5 = !1, this.CLIPPLANE6 = !1, this.ALPHATEST = !1, this.DEPTHPREPASS = !1, this.ALPHAFROMDIFFUSE = !1, this.POINTSIZE = !1, this.FOG = !1, this.SPECULARTERM = !1, this.DIFFUSEFRESNEL = !1, this.OPACITYFRESNEL = !1, this.REFLECTIONFRESNEL = !1, this.REFRACTIONFRESNEL = !1, this.EMISSIVEFRESNEL = !1, this.FRESNEL = !1, this.NORMAL = !1, this.TANGENT = !1, this.UV1 = !1, this.UV2 = !1, this.UV3 = !1, this.UV4 = !1, this.UV5 = !1, this.UV6 = !1, this.VERTEXCOLOR = !1, this.VERTEXALPHA = !1, this.NUM_BONE_INFLUENCERS = 0, this.BonesPerMesh = 0, this.BONETEXTURE = !1, this.BONES_VELOCITY_ENABLED = !1, this.INSTANCES = !1, this.THIN_INSTANCES = !1, this.INSTANCESCOLOR = !1, this.GLOSSINESS = !1, this.ROUGHNESS = !1, this.EMISSIVEASILLUMINATION = !1, this.LINKEMISSIVEWITHDIFFUSE = !1, this.REFLECTIONFRESNELFROMSPECULAR = !1, this.LIGHTMAP = !1, this.LIGHTMAPDIRECTUV = 0, this.OBJECTSPACE_NORMALMAP = !1, this.USELIGHTMAPASSHADOWMAP = !1, this.REFLECTIONMAP_3D = !1, this.REFLECTIONMAP_SPHERICAL = !1, this.REFLECTIONMAP_PLANAR = !1, this.REFLECTIONMAP_CUBIC = !1, this.USE_LOCAL_REFLECTIONMAP_CUBIC = !1, this.USE_LOCAL_REFRACTIONMAP_CUBIC = !1, this.REFLECTIONMAP_PROJECTION = !1, this.REFLECTIONMAP_SKYBOX = !1, this.REFLECTIONMAP_EXPLICIT = !1, this.REFLECTIONMAP_EQUIRECTANGULAR = !1, this.REFLECTIONMAP_EQUIRECTANGULAR_FIXED = !1, this.REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED = !1, this.REFLECTIONMAP_OPPOSITEZ = !1, this.INVERTCUBICMAP = !1, this.LOGARITHMICDEPTH = !1, this.REFRACTION = !1, this.REFRACTIONMAP_3D = !1, this.REFLECTIONOVERALPHA = !1, this.TWOSIDEDLIGHTING = !1, this.SHADOWFLOAT = !1, this.MORPHTARGETS = !1, this.MORPHTARGETS_NORMAL = !1, this.MORPHTARGETS_TANGENT = !1, this.MORPHTARGETS_UV = !1, this.NUM_MORPH_INFLUENCERS = 0, this.MORPHTARGETS_TEXTURE = !1, this.NONUNIFORMSCALING = !1, this.PREMULTIPLYALPHA = !1, this.ALPHATEST_AFTERALLALPHACOMPUTATIONS = !1, this.ALPHABLEND = !0, this.PREPASS = !1, this.PREPASS_IRRADIANCE = !1, this.PREPASS_IRRADIANCE_INDEX = -1, this.PREPASS_ALBEDO_SQRT = !1, this.PREPASS_ALBEDO_SQRT_INDEX = -1, this.PREPASS_DEPTH = !1, this.PREPASS_DEPTH_INDEX = -1, this.PREPASS_NORMAL = !1, this.PREPASS_NORMAL_INDEX = -1, this.PREPASS_POSITION = !1, this.PREPASS_POSITION_INDEX = -1, this.PREPASS_VELOCITY = !1, this.PREPASS_VELOCITY_INDEX = -1, this.PREPASS_REFLECTIVITY = !1, this.PREPASS_REFLECTIVITY_INDEX = -1, this.SCENE_MRT_COUNT = 0, this.RGBDLIGHTMAP = !1, this.RGBDREFLECTION = !1, this.RGBDREFRACTION = !1, this.IMAGEPROCESSING = !1, this.VIGNETTE = !1, this.VIGNETTEBLENDMODEMULTIPLY = !1, this.VIGNETTEBLENDMODEOPAQUE = !1, this.TONEMAPPING = !1, this.TONEMAPPING_ACES = !1, this.CONTRAST = !1, this.COLORCURVES = !1, this.COLORGRADING = !1, this.COLORGRADING3D = !1, this.SAMPLER3DGREENDEPTH = !1, this.SAMPLER3DBGRMAP = !1, this.DITHER = !1, this.IMAGEPROCESSINGPOSTPROCESS = !1, this.SKIPFINALCOLORCLAMP = !1, this.MULTIVIEW = !1, this.ORDER_INDEPENDENT_TRANSPARENCY = !1, this.ORDER_INDEPENDENT_TRANSPARENCY_16BITS = !1, this.CAMERA_ORTHOGRAPHIC = !1, this.CAMERA_PERSPECTIVE = !1, this.IS_REFLECTION_LINEAR = !1, this.IS_REFRACTION_LINEAR = !1, this.EXPOSURE = !1, this.DECAL_AFTER_DETAIL = !1, this.rebuild();
|
|
31
|
-
}
|
|
32
|
-
setReflectionMode(t) {
|
|
33
|
-
const a = [
|
|
34
|
-
"REFLECTIONMAP_CUBIC",
|
|
35
|
-
"REFLECTIONMAP_EXPLICIT",
|
|
36
|
-
"REFLECTIONMAP_PLANAR",
|
|
37
|
-
"REFLECTIONMAP_PROJECTION",
|
|
38
|
-
"REFLECTIONMAP_PROJECTION",
|
|
39
|
-
"REFLECTIONMAP_SKYBOX",
|
|
40
|
-
"REFLECTIONMAP_SPHERICAL",
|
|
41
|
-
"REFLECTIONMAP_EQUIRECTANGULAR",
|
|
42
|
-
"REFLECTIONMAP_EQUIRECTANGULAR_FIXED",
|
|
43
|
-
"REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED"
|
|
44
|
-
];
|
|
45
|
-
for (const T of a)
|
|
46
|
-
this[T] = T === t;
|
|
47
|
-
}
|
|
48
|
-
}
|
|
49
|
-
class i extends w {
|
|
50
|
-
/**
|
|
51
|
-
* Gets the image processing configuration used either in this material.
|
|
52
|
-
*/
|
|
53
|
-
get imageProcessingConfiguration() {
|
|
54
|
-
return this._imageProcessingConfiguration;
|
|
55
|
-
}
|
|
56
|
-
/**
|
|
57
|
-
* Sets the Default image processing configuration used either in the this material.
|
|
58
|
-
*
|
|
59
|
-
* If sets to null, the scene one is in use.
|
|
60
|
-
*/
|
|
61
|
-
set imageProcessingConfiguration(t) {
|
|
62
|
-
this._attachImageProcessingConfiguration(t), this._markAllSubMeshesAsTexturesDirty();
|
|
63
|
-
}
|
|
64
|
-
/**
|
|
65
|
-
* Attaches a new image processing configuration to the Standard Material.
|
|
66
|
-
* @param configuration
|
|
67
|
-
*/
|
|
68
|
-
_attachImageProcessingConfiguration(t) {
|
|
69
|
-
t !== this._imageProcessingConfiguration && (this._imageProcessingConfiguration && this._imageProcessingObserver && this._imageProcessingConfiguration.onUpdateParameters.remove(this._imageProcessingObserver), t ? this._imageProcessingConfiguration = t : this._imageProcessingConfiguration = this.getScene().imageProcessingConfiguration, this._imageProcessingConfiguration && (this._imageProcessingObserver = this._imageProcessingConfiguration.onUpdateParameters.add(() => {
|
|
70
|
-
this._markAllSubMeshesAsImageProcessingDirty();
|
|
71
|
-
})));
|
|
72
|
-
}
|
|
73
|
-
/**
|
|
74
|
-
* Can this material render to prepass
|
|
75
|
-
*/
|
|
76
|
-
get isPrePassCapable() {
|
|
77
|
-
return !this.disableDepthWrite;
|
|
78
|
-
}
|
|
79
|
-
/**
|
|
80
|
-
* Gets whether the color curves effect is enabled.
|
|
81
|
-
*/
|
|
82
|
-
get cameraColorCurvesEnabled() {
|
|
83
|
-
return this.imageProcessingConfiguration.colorCurvesEnabled;
|
|
84
|
-
}
|
|
85
|
-
/**
|
|
86
|
-
* Sets whether the color curves effect is enabled.
|
|
87
|
-
*/
|
|
88
|
-
set cameraColorCurvesEnabled(t) {
|
|
89
|
-
this.imageProcessingConfiguration.colorCurvesEnabled = t;
|
|
90
|
-
}
|
|
91
|
-
/**
|
|
92
|
-
* Gets whether the color grading effect is enabled.
|
|
93
|
-
*/
|
|
94
|
-
get cameraColorGradingEnabled() {
|
|
95
|
-
return this.imageProcessingConfiguration.colorGradingEnabled;
|
|
96
|
-
}
|
|
97
|
-
/**
|
|
98
|
-
* Gets whether the color grading effect is enabled.
|
|
99
|
-
*/
|
|
100
|
-
set cameraColorGradingEnabled(t) {
|
|
101
|
-
this.imageProcessingConfiguration.colorGradingEnabled = t;
|
|
102
|
-
}
|
|
103
|
-
/**
|
|
104
|
-
* Gets whether tonemapping is enabled or not.
|
|
105
|
-
*/
|
|
106
|
-
get cameraToneMappingEnabled() {
|
|
107
|
-
return this._imageProcessingConfiguration.toneMappingEnabled;
|
|
108
|
-
}
|
|
109
|
-
/**
|
|
110
|
-
* Sets whether tonemapping is enabled or not
|
|
111
|
-
*/
|
|
112
|
-
set cameraToneMappingEnabled(t) {
|
|
113
|
-
this._imageProcessingConfiguration.toneMappingEnabled = t;
|
|
114
|
-
}
|
|
115
|
-
/**
|
|
116
|
-
* The camera exposure used on this material.
|
|
117
|
-
* This property is here and not in the camera to allow controlling exposure without full screen post process.
|
|
118
|
-
* This corresponds to a photographic exposure.
|
|
119
|
-
*/
|
|
120
|
-
get cameraExposure() {
|
|
121
|
-
return this._imageProcessingConfiguration.exposure;
|
|
122
|
-
}
|
|
123
|
-
/**
|
|
124
|
-
* The camera exposure used on this material.
|
|
125
|
-
* This property is here and not in the camera to allow controlling exposure without full screen post process.
|
|
126
|
-
* This corresponds to a photographic exposure.
|
|
127
|
-
*/
|
|
128
|
-
set cameraExposure(t) {
|
|
129
|
-
this._imageProcessingConfiguration.exposure = t;
|
|
130
|
-
}
|
|
131
|
-
/**
|
|
132
|
-
* Gets The camera contrast used on this material.
|
|
133
|
-
*/
|
|
134
|
-
get cameraContrast() {
|
|
135
|
-
return this._imageProcessingConfiguration.contrast;
|
|
136
|
-
}
|
|
137
|
-
/**
|
|
138
|
-
* Sets The camera contrast used on this material.
|
|
139
|
-
*/
|
|
140
|
-
set cameraContrast(t) {
|
|
141
|
-
this._imageProcessingConfiguration.contrast = t;
|
|
142
|
-
}
|
|
143
|
-
/**
|
|
144
|
-
* Gets the Color Grading 2D Lookup Texture.
|
|
145
|
-
*/
|
|
146
|
-
get cameraColorGradingTexture() {
|
|
147
|
-
return this._imageProcessingConfiguration.colorGradingTexture;
|
|
148
|
-
}
|
|
149
|
-
/**
|
|
150
|
-
* Sets the Color Grading 2D Lookup Texture.
|
|
151
|
-
*/
|
|
152
|
-
set cameraColorGradingTexture(t) {
|
|
153
|
-
this._imageProcessingConfiguration.colorGradingTexture = t;
|
|
154
|
-
}
|
|
155
|
-
/**
|
|
156
|
-
* The color grading curves provide additional color adjustmnent that is applied after any color grading transform (3D LUT).
|
|
157
|
-
* They allow basic adjustment of saturation and small exposure adjustments, along with color filter tinting to provide white balance adjustment or more stylistic effects.
|
|
158
|
-
* These are similar to controls found in many professional imaging or colorist software. The global controls are applied to the entire image. For advanced tuning, extra controls are provided to adjust the shadow, midtone and highlight areas of the image;
|
|
159
|
-
* corresponding to low luminance, medium luminance, and high luminance areas respectively.
|
|
160
|
-
*/
|
|
161
|
-
get cameraColorCurves() {
|
|
162
|
-
return this._imageProcessingConfiguration.colorCurves;
|
|
163
|
-
}
|
|
164
|
-
/**
|
|
165
|
-
* The color grading curves provide additional color adjustment that is applied after any color grading transform (3D LUT).
|
|
166
|
-
* They allow basic adjustment of saturation and small exposure adjustments, along with color filter tinting to provide white balance adjustment or more stylistic effects.
|
|
167
|
-
* These are similar to controls found in many professional imaging or colorist software. The global controls are applied to the entire image. For advanced tuning, extra controls are provided to adjust the shadow, midtone and highlight areas of the image;
|
|
168
|
-
* corresponding to low luminance, medium luminance, and high luminance areas respectively.
|
|
169
|
-
*/
|
|
170
|
-
set cameraColorCurves(t) {
|
|
171
|
-
this._imageProcessingConfiguration.colorCurves = t;
|
|
172
|
-
}
|
|
173
|
-
/**
|
|
174
|
-
* Can this material render to several textures at once
|
|
175
|
-
*/
|
|
176
|
-
get canRenderToMRT() {
|
|
177
|
-
return !0;
|
|
178
|
-
}
|
|
179
|
-
/**
|
|
180
|
-
* Instantiates a new standard material.
|
|
181
|
-
* This is the default material used in Babylon. It is the best trade off between quality
|
|
182
|
-
* and performances.
|
|
183
|
-
* @see https://doc.babylonjs.com/features/featuresDeepDive/materials/using/materials_introduction
|
|
184
|
-
* @param name Define the name of the material in the scene
|
|
185
|
-
* @param scene Define the scene the material belong to
|
|
186
|
-
*/
|
|
187
|
-
constructor(t, a) {
|
|
188
|
-
super(t, a), this._diffuseTexture = null, this._ambientTexture = null, this._opacityTexture = null, this._reflectionTexture = null, this._emissiveTexture = null, this._specularTexture = null, this._bumpTexture = null, this._lightmapTexture = null, this._refractionTexture = null, this.ambientColor = new x(0, 0, 0), this.diffuseColor = new x(1, 1, 1), this.specularColor = new x(1, 1, 1), this.emissiveColor = new x(0, 0, 0), this.specularPower = 64, this._useAlphaFromDiffuseTexture = !1, this._useEmissiveAsIllumination = !1, this._linkEmissiveWithDiffuse = !1, this._useSpecularOverAlpha = !1, this._useReflectionOverAlpha = !1, this._disableLighting = !1, this._useObjectSpaceNormalMap = !1, this._useParallax = !1, this._useParallaxOcclusion = !1, this.parallaxScaleBias = 0.05, this._roughness = 0, this.indexOfRefraction = 0.98, this.invertRefractionY = !0, this.alphaCutOff = 0.4, this._useLightmapAsShadowmap = !1, this._useReflectionFresnelFromSpecular = !1, this._useGlossinessFromSpecularMapAlpha = !1, this._maxSimultaneousLights = 4, this._invertNormalMapX = !1, this._invertNormalMapY = !1, this._twoSidedLighting = !1, this._applyDecalMapAfterDetailMap = !1, this._renderTargets = new V(16), this._worldViewProjectionMatrix = H.Zero(), this._globalAmbientColor = new x(0, 0, 0), this._cacheHasRenderTargetTextures = !1, this.detailMap = new W(this), this._attachImageProcessingConfiguration(null), this.prePassConfiguration = new U(), this.getRenderTargetTextures = () => (this._renderTargets.reset(), i.ReflectionTextureEnabled && this._reflectionTexture && this._reflectionTexture.isRenderTarget && this._renderTargets.push(this._reflectionTexture), i.RefractionTextureEnabled && this._refractionTexture && this._refractionTexture.isRenderTarget && this._renderTargets.push(this._refractionTexture), this._eventInfo.renderTargets = this._renderTargets, this._callbackPluginEventFillRenderTargetTextures(this._eventInfo), this._renderTargets);
|
|
189
|
-
}
|
|
190
|
-
/**
|
|
191
|
-
* Gets a boolean indicating that current material needs to register RTT
|
|
192
|
-
*/
|
|
193
|
-
get hasRenderTargetTextures() {
|
|
194
|
-
return i.ReflectionTextureEnabled && this._reflectionTexture && this._reflectionTexture.isRenderTarget || i.RefractionTextureEnabled && this._refractionTexture && this._refractionTexture.isRenderTarget ? !0 : this._cacheHasRenderTargetTextures;
|
|
195
|
-
}
|
|
196
|
-
/**
|
|
197
|
-
* Gets the current class name of the material e.g. "StandardMaterial"
|
|
198
|
-
* Mainly use in serialization.
|
|
199
|
-
* @returns the class name
|
|
200
|
-
*/
|
|
201
|
-
getClassName() {
|
|
202
|
-
return "StandardMaterial";
|
|
203
|
-
}
|
|
204
|
-
/**
|
|
205
|
-
* In case the depth buffer does not allow enough depth precision for your scene (might be the case in large scenes)
|
|
206
|
-
* You can try switching to logarithmic depth.
|
|
207
|
-
* @see https://doc.babylonjs.com/features/featuresDeepDive/materials/advanced/logarithmicDepthBuffer
|
|
208
|
-
*/
|
|
209
|
-
get useLogarithmicDepth() {
|
|
210
|
-
return this._useLogarithmicDepth;
|
|
211
|
-
}
|
|
212
|
-
set useLogarithmicDepth(t) {
|
|
213
|
-
this._useLogarithmicDepth = t && this.getScene().getEngine().getCaps().fragmentDepthSupported, this._markAllSubMeshesAsMiscDirty();
|
|
214
|
-
}
|
|
215
|
-
/**
|
|
216
|
-
* Specifies if the material will require alpha blending
|
|
217
|
-
* @returns a boolean specifying if alpha blending is needed
|
|
218
|
-
*/
|
|
219
|
-
needAlphaBlending() {
|
|
220
|
-
return this._disableAlphaBlending ? !1 : this.alpha < 1 || this._opacityTexture != null || this._shouldUseAlphaFromDiffuseTexture() || this._opacityFresnelParameters && this._opacityFresnelParameters.isEnabled;
|
|
221
|
-
}
|
|
222
|
-
/**
|
|
223
|
-
* Specifies if this material should be rendered in alpha test mode
|
|
224
|
-
* @returns a boolean specifying if an alpha test is needed.
|
|
225
|
-
*/
|
|
226
|
-
needAlphaTesting() {
|
|
227
|
-
return this._forceAlphaTest ? !0 : this._hasAlphaChannel() && (this._transparencyMode == null || this._transparencyMode === F.MATERIAL_ALPHATEST);
|
|
228
|
-
}
|
|
229
|
-
/**
|
|
230
|
-
* Specifies whether or not the alpha value of the diffuse texture should be used for alpha blending.
|
|
231
|
-
*/
|
|
232
|
-
_shouldUseAlphaFromDiffuseTexture() {
|
|
233
|
-
return this._diffuseTexture != null && this._diffuseTexture.hasAlpha && this._useAlphaFromDiffuseTexture && this._transparencyMode !== F.MATERIAL_OPAQUE;
|
|
234
|
-
}
|
|
235
|
-
/**
|
|
236
|
-
* Specifies whether or not there is a usable alpha channel for transparency.
|
|
237
|
-
*/
|
|
238
|
-
_hasAlphaChannel() {
|
|
239
|
-
return this._diffuseTexture != null && this._diffuseTexture.hasAlpha || this._opacityTexture != null;
|
|
240
|
-
}
|
|
241
|
-
/**
|
|
242
|
-
* Get the texture used for alpha test purpose.
|
|
243
|
-
* @returns the diffuse texture in case of the standard material.
|
|
244
|
-
*/
|
|
245
|
-
getAlphaTestTexture() {
|
|
246
|
-
return this._diffuseTexture;
|
|
247
|
-
}
|
|
248
|
-
/**
|
|
249
|
-
* Get if the submesh is ready to be used and all its information available.
|
|
250
|
-
* Child classes can use it to update shaders
|
|
251
|
-
* @param mesh defines the mesh to check
|
|
252
|
-
* @param subMesh defines which submesh to check
|
|
253
|
-
* @param useInstances specifies that instances should be used
|
|
254
|
-
* @returns a boolean indicating that the submesh is ready or not
|
|
255
|
-
*/
|
|
256
|
-
isReadyForSubMesh(t, a, T = !1) {
|
|
257
|
-
if (this._uniformBufferLayoutBuilt || this.buildUniformLayout(), a.effect && this.isFrozen && a.effect._wasPreviouslyReady && a.effect._wasPreviouslyUsingInstances === T)
|
|
258
|
-
return !0;
|
|
259
|
-
a.materialDefines || (this._callbackPluginEventGeneric(B.GetDefineNames, this._eventInfo), a.materialDefines = new j(this._eventInfo.defineNames));
|
|
260
|
-
const u = this.getScene(), e = a.materialDefines;
|
|
261
|
-
if (this._isReadyForSubMesh(a))
|
|
262
|
-
return !0;
|
|
263
|
-
const c = u.getEngine();
|
|
264
|
-
e._needNormals = n.PrepareDefinesForLights(u, t, e, !0, this._maxSimultaneousLights, this._disableLighting), n.PrepareDefinesForMultiview(u, e);
|
|
265
|
-
const o = this.needAlphaBlendingForMesh(t) && this.getScene().useOrderIndependentTransparency;
|
|
266
|
-
if (n.PrepareDefinesForPrePass(u, e, this.canRenderToMRT && !o), n.PrepareDefinesForOIT(u, e, o), e._areTexturesDirty) {
|
|
267
|
-
this._eventInfo.hasRenderTargetTextures = !1, this._callbackPluginEventHasRenderTargetTextures(this._eventInfo), this._cacheHasRenderTargetTextures = this._eventInfo.hasRenderTargetTextures, e._needUVs = !1;
|
|
268
|
-
for (let r = 1; r <= 6; ++r)
|
|
269
|
-
e["MAINUV" + r] = !1;
|
|
270
|
-
if (u.texturesEnabled) {
|
|
271
|
-
if (e.DIFFUSEDIRECTUV = 0, e.BUMPDIRECTUV = 0, e.AMBIENTDIRECTUV = 0, e.OPACITYDIRECTUV = 0, e.EMISSIVEDIRECTUV = 0, e.SPECULARDIRECTUV = 0, e.LIGHTMAPDIRECTUV = 0, this._diffuseTexture && i.DiffuseTextureEnabled)
|
|
272
|
-
if (this._diffuseTexture.isReadyOrNotBlocking())
|
|
273
|
-
n.PrepareDefinesForMergedUV(this._diffuseTexture, e, "DIFFUSE");
|
|
274
|
-
else
|
|
275
|
-
return !1;
|
|
276
|
-
else
|
|
277
|
-
e.DIFFUSE = !1;
|
|
278
|
-
if (this._ambientTexture && i.AmbientTextureEnabled)
|
|
279
|
-
if (this._ambientTexture.isReadyOrNotBlocking())
|
|
280
|
-
n.PrepareDefinesForMergedUV(this._ambientTexture, e, "AMBIENT");
|
|
281
|
-
else
|
|
282
|
-
return !1;
|
|
283
|
-
else
|
|
284
|
-
e.AMBIENT = !1;
|
|
285
|
-
if (this._opacityTexture && i.OpacityTextureEnabled)
|
|
286
|
-
if (this._opacityTexture.isReadyOrNotBlocking())
|
|
287
|
-
n.PrepareDefinesForMergedUV(this._opacityTexture, e, "OPACITY"), e.OPACITYRGB = this._opacityTexture.getAlphaFromRGB;
|
|
288
|
-
else
|
|
289
|
-
return !1;
|
|
290
|
-
else
|
|
291
|
-
e.OPACITY = !1;
|
|
292
|
-
if (this._reflectionTexture && i.ReflectionTextureEnabled)
|
|
293
|
-
if (this._reflectionTexture.isReadyOrNotBlocking()) {
|
|
294
|
-
switch (e._needNormals = !0, e.REFLECTION = !0, e.ROUGHNESS = this._roughness > 0, e.REFLECTIONOVERALPHA = this._useReflectionOverAlpha, e.INVERTCUBICMAP = this._reflectionTexture.coordinatesMode === m.INVCUBIC_MODE, e.REFLECTIONMAP_3D = this._reflectionTexture.isCube, e.REFLECTIONMAP_OPPOSITEZ = e.REFLECTIONMAP_3D && this.getScene().useRightHandedSystem ? !this._reflectionTexture.invertZ : this._reflectionTexture.invertZ, e.RGBDREFLECTION = this._reflectionTexture.isRGBD, this._reflectionTexture.coordinatesMode) {
|
|
295
|
-
case m.EXPLICIT_MODE:
|
|
296
|
-
e.setReflectionMode("REFLECTIONMAP_EXPLICIT");
|
|
297
|
-
break;
|
|
298
|
-
case m.PLANAR_MODE:
|
|
299
|
-
e.setReflectionMode("REFLECTIONMAP_PLANAR");
|
|
300
|
-
break;
|
|
301
|
-
case m.PROJECTION_MODE:
|
|
302
|
-
e.setReflectionMode("REFLECTIONMAP_PROJECTION");
|
|
303
|
-
break;
|
|
304
|
-
case m.SKYBOX_MODE:
|
|
305
|
-
e.setReflectionMode("REFLECTIONMAP_SKYBOX");
|
|
306
|
-
break;
|
|
307
|
-
case m.SPHERICAL_MODE:
|
|
308
|
-
e.setReflectionMode("REFLECTIONMAP_SPHERICAL");
|
|
309
|
-
break;
|
|
310
|
-
case m.EQUIRECTANGULAR_MODE:
|
|
311
|
-
e.setReflectionMode("REFLECTIONMAP_EQUIRECTANGULAR");
|
|
312
|
-
break;
|
|
313
|
-
case m.FIXED_EQUIRECTANGULAR_MODE:
|
|
314
|
-
e.setReflectionMode("REFLECTIONMAP_EQUIRECTANGULAR_FIXED");
|
|
315
|
-
break;
|
|
316
|
-
case m.FIXED_EQUIRECTANGULAR_MIRRORED_MODE:
|
|
317
|
-
e.setReflectionMode("REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED");
|
|
318
|
-
break;
|
|
319
|
-
case m.CUBIC_MODE:
|
|
320
|
-
case m.INVCUBIC_MODE:
|
|
321
|
-
default:
|
|
322
|
-
e.setReflectionMode("REFLECTIONMAP_CUBIC");
|
|
323
|
-
break;
|
|
324
|
-
}
|
|
325
|
-
e.USE_LOCAL_REFLECTIONMAP_CUBIC = !!this._reflectionTexture.boundingBoxSize;
|
|
326
|
-
} else
|
|
327
|
-
return !1;
|
|
328
|
-
else
|
|
329
|
-
e.REFLECTION = !1, e.REFLECTIONMAP_OPPOSITEZ = !1;
|
|
330
|
-
if (this._emissiveTexture && i.EmissiveTextureEnabled)
|
|
331
|
-
if (this._emissiveTexture.isReadyOrNotBlocking())
|
|
332
|
-
n.PrepareDefinesForMergedUV(this._emissiveTexture, e, "EMISSIVE");
|
|
333
|
-
else
|
|
334
|
-
return !1;
|
|
335
|
-
else
|
|
336
|
-
e.EMISSIVE = !1;
|
|
337
|
-
if (this._lightmapTexture && i.LightmapTextureEnabled)
|
|
338
|
-
if (this._lightmapTexture.isReadyOrNotBlocking())
|
|
339
|
-
n.PrepareDefinesForMergedUV(this._lightmapTexture, e, "LIGHTMAP"), e.USELIGHTMAPASSHADOWMAP = this._useLightmapAsShadowmap, e.RGBDLIGHTMAP = this._lightmapTexture.isRGBD;
|
|
340
|
-
else
|
|
341
|
-
return !1;
|
|
342
|
-
else
|
|
343
|
-
e.LIGHTMAP = !1;
|
|
344
|
-
if (this._specularTexture && i.SpecularTextureEnabled)
|
|
345
|
-
if (this._specularTexture.isReadyOrNotBlocking())
|
|
346
|
-
n.PrepareDefinesForMergedUV(this._specularTexture, e, "SPECULAR"), e.GLOSSINESS = this._useGlossinessFromSpecularMapAlpha;
|
|
347
|
-
else
|
|
348
|
-
return !1;
|
|
349
|
-
else
|
|
350
|
-
e.SPECULAR = !1;
|
|
351
|
-
if (u.getEngine().getCaps().standardDerivatives && this._bumpTexture && i.BumpTextureEnabled) {
|
|
352
|
-
if (this._bumpTexture.isReady())
|
|
353
|
-
n.PrepareDefinesForMergedUV(this._bumpTexture, e, "BUMP"), e.PARALLAX = this._useParallax, e.PARALLAXOCCLUSION = this._useParallaxOcclusion;
|
|
354
|
-
else
|
|
355
|
-
return !1;
|
|
356
|
-
e.OBJECTSPACE_NORMALMAP = this._useObjectSpaceNormalMap;
|
|
357
|
-
} else
|
|
358
|
-
e.BUMP = !1, e.PARALLAX = !1, e.PARALLAXOCCLUSION = !1;
|
|
359
|
-
if (this._refractionTexture && i.RefractionTextureEnabled)
|
|
360
|
-
if (this._refractionTexture.isReadyOrNotBlocking())
|
|
361
|
-
e._needUVs = !0, e.REFRACTION = !0, e.REFRACTIONMAP_3D = this._refractionTexture.isCube, e.RGBDREFRACTION = this._refractionTexture.isRGBD, e.USE_LOCAL_REFRACTIONMAP_CUBIC = !!this._refractionTexture.boundingBoxSize;
|
|
362
|
-
else
|
|
363
|
-
return !1;
|
|
364
|
-
else
|
|
365
|
-
e.REFRACTION = !1;
|
|
366
|
-
e.TWOSIDEDLIGHTING = !this._backFaceCulling && this._twoSidedLighting;
|
|
367
|
-
} else
|
|
368
|
-
e.DIFFUSE = !1, e.AMBIENT = !1, e.OPACITY = !1, e.REFLECTION = !1, e.EMISSIVE = !1, e.LIGHTMAP = !1, e.BUMP = !1, e.REFRACTION = !1;
|
|
369
|
-
e.ALPHAFROMDIFFUSE = this._shouldUseAlphaFromDiffuseTexture(), e.EMISSIVEASILLUMINATION = this._useEmissiveAsIllumination, e.LINKEMISSIVEWITHDIFFUSE = this._linkEmissiveWithDiffuse, e.SPECULAROVERALPHA = this._useSpecularOverAlpha, e.PREMULTIPLYALPHA = this.alphaMode === 7 || this.alphaMode === 8, e.ALPHATEST_AFTERALLALPHACOMPUTATIONS = this.transparencyMode !== null, e.ALPHABLEND = this.transparencyMode === null || this.needAlphaBlendingForMesh(t);
|
|
370
|
-
}
|
|
371
|
-
if (this._eventInfo.isReadyForSubMesh = !0, this._eventInfo.defines = e, this._eventInfo.subMesh = a, this._callbackPluginEventIsReadyForSubMesh(this._eventInfo), !this._eventInfo.isReadyForSubMesh)
|
|
372
|
-
return !1;
|
|
373
|
-
if (e._areImageProcessingDirty && this._imageProcessingConfiguration) {
|
|
374
|
-
if (!this._imageProcessingConfiguration.isReady())
|
|
375
|
-
return !1;
|
|
376
|
-
this._imageProcessingConfiguration.prepareDefines(e), e.IS_REFLECTION_LINEAR = this.reflectionTexture != null && !this.reflectionTexture.gammaSpace, e.IS_REFRACTION_LINEAR = this.refractionTexture != null && !this.refractionTexture.gammaSpace;
|
|
377
|
-
}
|
|
378
|
-
e._areFresnelDirty && (i.FresnelEnabled ? (this._diffuseFresnelParameters || this._opacityFresnelParameters || this._emissiveFresnelParameters || this._refractionFresnelParameters || this._reflectionFresnelParameters) && (e.DIFFUSEFRESNEL = this._diffuseFresnelParameters && this._diffuseFresnelParameters.isEnabled, e.OPACITYFRESNEL = this._opacityFresnelParameters && this._opacityFresnelParameters.isEnabled, e.REFLECTIONFRESNEL = this._reflectionFresnelParameters && this._reflectionFresnelParameters.isEnabled, e.REFLECTIONFRESNELFROMSPECULAR = this._useReflectionFresnelFromSpecular, e.REFRACTIONFRESNEL = this._refractionFresnelParameters && this._refractionFresnelParameters.isEnabled, e.EMISSIVEFRESNEL = this._emissiveFresnelParameters && this._emissiveFresnelParameters.isEnabled, e._needNormals = !0, e.FRESNEL = !0) : e.FRESNEL = !1), n.PrepareDefinesForMisc(t, u, this._useLogarithmicDepth, this.pointsCloud, this.fogEnabled, this._shouldTurnAlphaTestOn(t) || this._forceAlphaTest, e, this._applyDecalMapAfterDetailMap), n.PrepareDefinesForFrameBoundValues(u, c, this, e, T, null, a.getRenderingMesh().hasThinInstances), this._eventInfo.defines = e, this._eventInfo.mesh = t, this._callbackPluginEventPrepareDefinesBeforeAttributes(this._eventInfo), n.PrepareDefinesForAttributes(t, e, !0, !0, !0), this._callbackPluginEventPrepareDefines(this._eventInfo);
|
|
379
|
-
let d = !1;
|
|
380
|
-
if (e.isDirty) {
|
|
381
|
-
const r = e._areLightsDisposed;
|
|
382
|
-
e.markAsProcessed();
|
|
383
|
-
const f = new z();
|
|
384
|
-
e.REFLECTION && f.addFallback(0, "REFLECTION"), e.SPECULAR && f.addFallback(0, "SPECULAR"), e.BUMP && f.addFallback(0, "BUMP"), e.PARALLAX && f.addFallback(1, "PARALLAX"), e.PARALLAXOCCLUSION && f.addFallback(0, "PARALLAXOCCLUSION"), e.SPECULAROVERALPHA && f.addFallback(0, "SPECULAROVERALPHA"), e.FOG && f.addFallback(1, "FOG"), e.POINTSIZE && f.addFallback(0, "POINTSIZE"), e.LOGARITHMICDEPTH && f.addFallback(0, "LOGARITHMICDEPTH"), n.HandleFallbacksForShadows(e, f, this._maxSimultaneousLights), e.SPECULARTERM && f.addFallback(0, "SPECULARTERM"), e.DIFFUSEFRESNEL && f.addFallback(1, "DIFFUSEFRESNEL"), e.OPACITYFRESNEL && f.addFallback(2, "OPACITYFRESNEL"), e.REFLECTIONFRESNEL && f.addFallback(3, "REFLECTIONFRESNEL"), e.EMISSIVEFRESNEL && f.addFallback(4, "EMISSIVEFRESNEL"), e.FRESNEL && f.addFallback(4, "FRESNEL"), e.MULTIVIEW && f.addFallback(0, "MULTIVIEW");
|
|
385
|
-
const E = [S.PositionKind];
|
|
386
|
-
e.NORMAL && E.push(S.NormalKind), e.TANGENT && E.push(S.TangentKind);
|
|
387
|
-
for (let g = 1; g <= 6; ++g)
|
|
388
|
-
e["UV" + g] && E.push(`uv${g === 1 ? "" : g}`);
|
|
389
|
-
e.VERTEXCOLOR && E.push(S.ColorKind), n.PrepareAttributesForBones(E, t, e, f), n.PrepareAttributesForInstances(E, e), n.PrepareAttributesForMorphTargets(E, t, e), n.PrepareAttributesForBakedVertexAnimation(E, t, e);
|
|
390
|
-
let b = "default";
|
|
391
|
-
const A = [
|
|
392
|
-
"world",
|
|
393
|
-
"view",
|
|
394
|
-
"viewProjection",
|
|
395
|
-
"vEyePosition",
|
|
396
|
-
"vLightsType",
|
|
397
|
-
"vAmbientColor",
|
|
398
|
-
"vDiffuseColor",
|
|
399
|
-
"vSpecularColor",
|
|
400
|
-
"vEmissiveColor",
|
|
401
|
-
"visibility",
|
|
402
|
-
"vFogInfos",
|
|
403
|
-
"vFogColor",
|
|
404
|
-
"pointSize",
|
|
405
|
-
"vDiffuseInfos",
|
|
406
|
-
"vAmbientInfos",
|
|
407
|
-
"vOpacityInfos",
|
|
408
|
-
"vReflectionInfos",
|
|
409
|
-
"vEmissiveInfos",
|
|
410
|
-
"vSpecularInfos",
|
|
411
|
-
"vBumpInfos",
|
|
412
|
-
"vLightmapInfos",
|
|
413
|
-
"vRefractionInfos",
|
|
414
|
-
"mBones",
|
|
415
|
-
"diffuseMatrix",
|
|
416
|
-
"ambientMatrix",
|
|
417
|
-
"opacityMatrix",
|
|
418
|
-
"reflectionMatrix",
|
|
419
|
-
"emissiveMatrix",
|
|
420
|
-
"specularMatrix",
|
|
421
|
-
"bumpMatrix",
|
|
422
|
-
"normalMatrix",
|
|
423
|
-
"lightmapMatrix",
|
|
424
|
-
"refractionMatrix",
|
|
425
|
-
"diffuseLeftColor",
|
|
426
|
-
"diffuseRightColor",
|
|
427
|
-
"opacityParts",
|
|
428
|
-
"reflectionLeftColor",
|
|
429
|
-
"reflectionRightColor",
|
|
430
|
-
"emissiveLeftColor",
|
|
431
|
-
"emissiveRightColor",
|
|
432
|
-
"refractionLeftColor",
|
|
433
|
-
"refractionRightColor",
|
|
434
|
-
"vReflectionPosition",
|
|
435
|
-
"vReflectionSize",
|
|
436
|
-
"vRefractionPosition",
|
|
437
|
-
"vRefractionSize",
|
|
438
|
-
"logarithmicDepthConstant",
|
|
439
|
-
"vTangentSpaceParams",
|
|
440
|
-
"alphaCutOff",
|
|
441
|
-
"boneTextureWidth",
|
|
442
|
-
"morphTargetTextureInfo",
|
|
443
|
-
"morphTargetTextureIndices"
|
|
444
|
-
], R = [
|
|
445
|
-
"diffuseSampler",
|
|
446
|
-
"ambientSampler",
|
|
447
|
-
"opacitySampler",
|
|
448
|
-
"reflectionCubeSampler",
|
|
449
|
-
"reflection2DSampler",
|
|
450
|
-
"emissiveSampler",
|
|
451
|
-
"specularSampler",
|
|
452
|
-
"bumpSampler",
|
|
453
|
-
"lightmapSampler",
|
|
454
|
-
"refractionCubeSampler",
|
|
455
|
-
"refraction2DSampler",
|
|
456
|
-
"boneSampler",
|
|
457
|
-
"morphTargets",
|
|
458
|
-
"oitDepthSampler",
|
|
459
|
-
"oitFrontColorSampler"
|
|
460
|
-
], C = ["Material", "Scene", "Mesh"];
|
|
461
|
-
this._eventInfo.fallbacks = f, this._eventInfo.fallbackRank = 0, this._eventInfo.defines = e, this._eventInfo.uniforms = A, this._eventInfo.attributes = E, this._eventInfo.samplers = R, this._eventInfo.uniformBuffersNames = C, this._eventInfo.customCode = void 0, this._eventInfo.mesh = t, this._callbackPluginEventGeneric(B.PrepareEffect, this._eventInfo), U.AddUniforms(A), L && (L.PrepareUniforms(A, e), L.PrepareSamplers(R, e)), n.PrepareUniformsAndSamplersList({
|
|
462
|
-
uniformsNames: A,
|
|
463
|
-
uniformBuffersNames: C,
|
|
464
|
-
samplers: R,
|
|
465
|
-
defines: e,
|
|
466
|
-
maxSimultaneousLights: this._maxSimultaneousLights
|
|
467
|
-
}), Q(A);
|
|
468
|
-
const O = {};
|
|
469
|
-
this.customShaderNameResolve && (b = this.customShaderNameResolve(b, A, C, R, e, E, O));
|
|
470
|
-
const G = e.toString(), D = a.effect;
|
|
471
|
-
let P = u.getEngine().createEffect(b, {
|
|
472
|
-
attributes: E,
|
|
473
|
-
uniformsNames: A,
|
|
474
|
-
uniformBuffersNames: C,
|
|
475
|
-
samplers: R,
|
|
476
|
-
defines: G,
|
|
477
|
-
fallbacks: f,
|
|
478
|
-
onCompiled: this.onCompiled,
|
|
479
|
-
onError: this.onError,
|
|
480
|
-
indexParameters: { maxSimultaneousLights: this._maxSimultaneousLights, maxSimultaneousMorphTargets: e.NUM_MORPH_INFLUENCERS },
|
|
481
|
-
processFinalCode: O.processFinalCode,
|
|
482
|
-
processCodeAfterIncludes: this._eventInfo.customCode,
|
|
483
|
-
multiTarget: e.PREPASS
|
|
484
|
-
}, c);
|
|
485
|
-
if (this._eventInfo.customCode = void 0, P)
|
|
486
|
-
if (this._onEffectCreatedObservable && (M.effect = P, M.subMesh = a, this._onEffectCreatedObservable.notifyObservers(M)), this.allowShaderHotSwapping && D && !P.isReady()) {
|
|
487
|
-
if (P = D, e.markAsUnprocessed(), d = this.isFrozen, r)
|
|
488
|
-
return e._areLightsDisposed = !0, !1;
|
|
489
|
-
} else
|
|
490
|
-
u.resetCachedMaterial(), a.setEffect(P, e, this._materialContext);
|
|
491
|
-
}
|
|
492
|
-
return !a.effect || !a.effect.isReady() ? !1 : (e._renderId = u.getRenderId(), a.effect._wasPreviouslyReady = !d, a.effect._wasPreviouslyUsingInstances = T, this._checkScenePerformancePriority(), !0);
|
|
493
|
-
}
|
|
494
|
-
/**
|
|
495
|
-
* Builds the material UBO layouts.
|
|
496
|
-
* Used internally during the effect preparation.
|
|
497
|
-
*/
|
|
498
|
-
buildUniformLayout() {
|
|
499
|
-
const t = this._uniformBuffer;
|
|
500
|
-
t.addUniform("diffuseLeftColor", 4), t.addUniform("diffuseRightColor", 4), t.addUniform("opacityParts", 4), t.addUniform("reflectionLeftColor", 4), t.addUniform("reflectionRightColor", 4), t.addUniform("refractionLeftColor", 4), t.addUniform("refractionRightColor", 4), t.addUniform("emissiveLeftColor", 4), t.addUniform("emissiveRightColor", 4), t.addUniform("vDiffuseInfos", 2), t.addUniform("vAmbientInfos", 2), t.addUniform("vOpacityInfos", 2), t.addUniform("vReflectionInfos", 2), t.addUniform("vReflectionPosition", 3), t.addUniform("vReflectionSize", 3), t.addUniform("vEmissiveInfos", 2), t.addUniform("vLightmapInfos", 2), t.addUniform("vSpecularInfos", 2), t.addUniform("vBumpInfos", 3), t.addUniform("diffuseMatrix", 16), t.addUniform("ambientMatrix", 16), t.addUniform("opacityMatrix", 16), t.addUniform("reflectionMatrix", 16), t.addUniform("emissiveMatrix", 16), t.addUniform("lightmapMatrix", 16), t.addUniform("specularMatrix", 16), t.addUniform("bumpMatrix", 16), t.addUniform("vTangentSpaceParams", 2), t.addUniform("pointSize", 1), t.addUniform("alphaCutOff", 1), t.addUniform("refractionMatrix", 16), t.addUniform("vRefractionInfos", 4), t.addUniform("vRefractionPosition", 3), t.addUniform("vRefractionSize", 3), t.addUniform("vSpecularColor", 4), t.addUniform("vEmissiveColor", 3), t.addUniform("vDiffuseColor", 4), t.addUniform("vAmbientColor", 3), super.buildUniformLayout();
|
|
501
|
-
}
|
|
502
|
-
/**
|
|
503
|
-
* Binds the submesh to this material by preparing the effect and shader to draw
|
|
504
|
-
* @param world defines the world transformation matrix
|
|
505
|
-
* @param mesh defines the mesh containing the submesh
|
|
506
|
-
* @param subMesh defines the submesh to bind the material to
|
|
507
|
-
*/
|
|
508
|
-
bindForSubMesh(t, a, T) {
|
|
509
|
-
var u;
|
|
510
|
-
const e = this.getScene(), c = T.materialDefines;
|
|
511
|
-
if (!c)
|
|
512
|
-
return;
|
|
513
|
-
const o = T.effect;
|
|
514
|
-
if (!o)
|
|
515
|
-
return;
|
|
516
|
-
this._activeEffect = o, a.getMeshUniformBuffer().bindToEffect(o, "Mesh"), a.transferToEffect(t), this._uniformBuffer.bindToEffect(o, "Material"), this.prePassConfiguration.bindForSubMesh(this._activeEffect, e, a, t, this.isFrozen), this._eventInfo.subMesh = T, this._callbackPluginEventHardBindForSubMesh(this._eventInfo), c.OBJECTSPACE_NORMALMAP && (t.toNormalMatrix(this._normalMatrix), this.bindOnlyNormalMatrix(this._normalMatrix));
|
|
517
|
-
const d = o._forceRebindOnNextCall || this._mustRebind(e, o, a.visibility);
|
|
518
|
-
n.BindBonesParameters(a, o);
|
|
519
|
-
const r = this._uniformBuffer;
|
|
520
|
-
if (d) {
|
|
521
|
-
if (this.bindViewProjection(o), !r.useUbo || !this.isFrozen || !r.isSync || o._forceRebindOnNextCall) {
|
|
522
|
-
if (i.FresnelEnabled && c.FRESNEL && (this.diffuseFresnelParameters && this.diffuseFresnelParameters.isEnabled && (r.updateColor4("diffuseLeftColor", this.diffuseFresnelParameters.leftColor, this.diffuseFresnelParameters.power), r.updateColor4("diffuseRightColor", this.diffuseFresnelParameters.rightColor, this.diffuseFresnelParameters.bias)), this.opacityFresnelParameters && this.opacityFresnelParameters.isEnabled && r.updateColor4("opacityParts", new x(this.opacityFresnelParameters.leftColor.toLuminance(), this.opacityFresnelParameters.rightColor.toLuminance(), this.opacityFresnelParameters.bias), this.opacityFresnelParameters.power), this.reflectionFresnelParameters && this.reflectionFresnelParameters.isEnabled && (r.updateColor4("reflectionLeftColor", this.reflectionFresnelParameters.leftColor, this.reflectionFresnelParameters.power), r.updateColor4("reflectionRightColor", this.reflectionFresnelParameters.rightColor, this.reflectionFresnelParameters.bias)), this.refractionFresnelParameters && this.refractionFresnelParameters.isEnabled && (r.updateColor4("refractionLeftColor", this.refractionFresnelParameters.leftColor, this.refractionFresnelParameters.power), r.updateColor4("refractionRightColor", this.refractionFresnelParameters.rightColor, this.refractionFresnelParameters.bias)), this.emissiveFresnelParameters && this.emissiveFresnelParameters.isEnabled && (r.updateColor4("emissiveLeftColor", this.emissiveFresnelParameters.leftColor, this.emissiveFresnelParameters.power), r.updateColor4("emissiveRightColor", this.emissiveFresnelParameters.rightColor, this.emissiveFresnelParameters.bias))), e.texturesEnabled) {
|
|
523
|
-
if (this._diffuseTexture && i.DiffuseTextureEnabled && (r.updateFloat2("vDiffuseInfos", this._diffuseTexture.coordinatesIndex, this._diffuseTexture.level), n.BindTextureMatrix(this._diffuseTexture, r, "diffuse")), this._ambientTexture && i.AmbientTextureEnabled && (r.updateFloat2("vAmbientInfos", this._ambientTexture.coordinatesIndex, this._ambientTexture.level), n.BindTextureMatrix(this._ambientTexture, r, "ambient")), this._opacityTexture && i.OpacityTextureEnabled && (r.updateFloat2("vOpacityInfos", this._opacityTexture.coordinatesIndex, this._opacityTexture.level), n.BindTextureMatrix(this._opacityTexture, r, "opacity")), this._hasAlphaChannel() && r.updateFloat("alphaCutOff", this.alphaCutOff), this._reflectionTexture && i.ReflectionTextureEnabled && (r.updateFloat2("vReflectionInfos", this._reflectionTexture.level, this.roughness), r.updateMatrix("reflectionMatrix", this._reflectionTexture.getReflectionTextureMatrix()), this._reflectionTexture.boundingBoxSize)) {
|
|
524
|
-
const f = this._reflectionTexture;
|
|
525
|
-
r.updateVector3("vReflectionPosition", f.boundingBoxPosition), r.updateVector3("vReflectionSize", f.boundingBoxSize);
|
|
526
|
-
}
|
|
527
|
-
if (this._emissiveTexture && i.EmissiveTextureEnabled && (r.updateFloat2("vEmissiveInfos", this._emissiveTexture.coordinatesIndex, this._emissiveTexture.level), n.BindTextureMatrix(this._emissiveTexture, r, "emissive")), this._lightmapTexture && i.LightmapTextureEnabled && (r.updateFloat2("vLightmapInfos", this._lightmapTexture.coordinatesIndex, this._lightmapTexture.level), n.BindTextureMatrix(this._lightmapTexture, r, "lightmap")), this._specularTexture && i.SpecularTextureEnabled && (r.updateFloat2("vSpecularInfos", this._specularTexture.coordinatesIndex, this._specularTexture.level), n.BindTextureMatrix(this._specularTexture, r, "specular")), this._bumpTexture && e.getEngine().getCaps().standardDerivatives && i.BumpTextureEnabled && (r.updateFloat3("vBumpInfos", this._bumpTexture.coordinatesIndex, 1 / this._bumpTexture.level, this.parallaxScaleBias), n.BindTextureMatrix(this._bumpTexture, r, "bump"), e._mirroredCameraPosition ? r.updateFloat2("vTangentSpaceParams", this._invertNormalMapX ? 1 : -1, this._invertNormalMapY ? 1 : -1) : r.updateFloat2("vTangentSpaceParams", this._invertNormalMapX ? -1 : 1, this._invertNormalMapY ? -1 : 1)), this._refractionTexture && i.RefractionTextureEnabled) {
|
|
528
|
-
let f = 1;
|
|
529
|
-
if (this._refractionTexture.isCube || (r.updateMatrix("refractionMatrix", this._refractionTexture.getReflectionTextureMatrix()), this._refractionTexture.depth && (f = this._refractionTexture.depth)), r.updateFloat4("vRefractionInfos", this._refractionTexture.level, this.indexOfRefraction, f, this.invertRefractionY ? -1 : 1), this._refractionTexture.boundingBoxSize) {
|
|
530
|
-
const E = this._refractionTexture;
|
|
531
|
-
r.updateVector3("vRefractionPosition", E.boundingBoxPosition), r.updateVector3("vRefractionSize", E.boundingBoxSize);
|
|
532
|
-
}
|
|
533
|
-
}
|
|
534
|
-
}
|
|
535
|
-
this.pointsCloud && r.updateFloat("pointSize", this.pointSize), c.SPECULARTERM && r.updateColor4("vSpecularColor", this.specularColor, this.specularPower), r.updateColor3("vEmissiveColor", i.EmissiveTextureEnabled ? this.emissiveColor : x.BlackReadOnly), r.updateColor4("vDiffuseColor", this.diffuseColor, this.alpha), e.ambientColor.multiplyToRef(this.ambientColor, this._globalAmbientColor), r.updateColor3("vAmbientColor", this._globalAmbientColor);
|
|
536
|
-
}
|
|
537
|
-
e.texturesEnabled && (this._diffuseTexture && i.DiffuseTextureEnabled && o.setTexture("diffuseSampler", this._diffuseTexture), this._ambientTexture && i.AmbientTextureEnabled && o.setTexture("ambientSampler", this._ambientTexture), this._opacityTexture && i.OpacityTextureEnabled && o.setTexture("opacitySampler", this._opacityTexture), this._reflectionTexture && i.ReflectionTextureEnabled && (this._reflectionTexture.isCube ? o.setTexture("reflectionCubeSampler", this._reflectionTexture) : o.setTexture("reflection2DSampler", this._reflectionTexture)), this._emissiveTexture && i.EmissiveTextureEnabled && o.setTexture("emissiveSampler", this._emissiveTexture), this._lightmapTexture && i.LightmapTextureEnabled && o.setTexture("lightmapSampler", this._lightmapTexture), this._specularTexture && i.SpecularTextureEnabled && o.setTexture("specularSampler", this._specularTexture), this._bumpTexture && e.getEngine().getCaps().standardDerivatives && i.BumpTextureEnabled && o.setTexture("bumpSampler", this._bumpTexture), this._refractionTexture && i.RefractionTextureEnabled && (this._refractionTexture.isCube ? o.setTexture("refractionCubeSampler", this._refractionTexture) : o.setTexture("refraction2DSampler", this._refractionTexture))), this.getScene().useOrderIndependentTransparency && this.needAlphaBlendingForMesh(a) && this.getScene().depthPeelingRenderer.bind(o), this._eventInfo.subMesh = T, this._callbackPluginEventBindForSubMesh(this._eventInfo), K(o, this, e), this.bindEyePosition(o);
|
|
538
|
-
} else
|
|
539
|
-
e.getEngine()._features.needToAlwaysBindUniformBuffers && (this._needToBindSceneUbo = !0);
|
|
540
|
-
(d || !this.isFrozen) && (e.lightsEnabled && !this._disableLighting && n.BindLights(e, a, o, c, this._maxSimultaneousLights), (e.fogEnabled && a.applyFog && e.fogMode !== k.FOGMODE_NONE || this._reflectionTexture || this._refractionTexture || a.receiveShadows || c.PREPASS) && this.bindView(o), n.BindFogParameters(e, a, o), c.NUM_MORPH_INFLUENCERS && n.BindMorphTargetParameters(a, o), c.BAKED_VERTEX_ANIMATION_TEXTURE && ((u = a.bakedVertexAnimationManager) === null || u === void 0 || u.bind(o, c.INSTANCES)), this.useLogarithmicDepth && n.BindLogDepth(c, o, e), this._imageProcessingConfiguration && !this._imageProcessingConfiguration.applyByPostProcess && this._imageProcessingConfiguration.bind(this._activeEffect)), this._afterBind(a, this._activeEffect), r.update();
|
|
541
|
-
}
|
|
542
|
-
/**
|
|
543
|
-
* Get the list of animatables in the material.
|
|
544
|
-
* @returns the list of animatables object used in the material
|
|
545
|
-
*/
|
|
546
|
-
getAnimatables() {
|
|
547
|
-
const t = super.getAnimatables();
|
|
548
|
-
return this._diffuseTexture && this._diffuseTexture.animations && this._diffuseTexture.animations.length > 0 && t.push(this._diffuseTexture), this._ambientTexture && this._ambientTexture.animations && this._ambientTexture.animations.length > 0 && t.push(this._ambientTexture), this._opacityTexture && this._opacityTexture.animations && this._opacityTexture.animations.length > 0 && t.push(this._opacityTexture), this._reflectionTexture && this._reflectionTexture.animations && this._reflectionTexture.animations.length > 0 && t.push(this._reflectionTexture), this._emissiveTexture && this._emissiveTexture.animations && this._emissiveTexture.animations.length > 0 && t.push(this._emissiveTexture), this._specularTexture && this._specularTexture.animations && this._specularTexture.animations.length > 0 && t.push(this._specularTexture), this._bumpTexture && this._bumpTexture.animations && this._bumpTexture.animations.length > 0 && t.push(this._bumpTexture), this._lightmapTexture && this._lightmapTexture.animations && this._lightmapTexture.animations.length > 0 && t.push(this._lightmapTexture), this._refractionTexture && this._refractionTexture.animations && this._refractionTexture.animations.length > 0 && t.push(this._refractionTexture), t;
|
|
549
|
-
}
|
|
550
|
-
/**
|
|
551
|
-
* Gets the active textures from the material
|
|
552
|
-
* @returns an array of textures
|
|
553
|
-
*/
|
|
554
|
-
getActiveTextures() {
|
|
555
|
-
const t = super.getActiveTextures();
|
|
556
|
-
return this._diffuseTexture && t.push(this._diffuseTexture), this._ambientTexture && t.push(this._ambientTexture), this._opacityTexture && t.push(this._opacityTexture), this._reflectionTexture && t.push(this._reflectionTexture), this._emissiveTexture && t.push(this._emissiveTexture), this._specularTexture && t.push(this._specularTexture), this._bumpTexture && t.push(this._bumpTexture), this._lightmapTexture && t.push(this._lightmapTexture), this._refractionTexture && t.push(this._refractionTexture), t;
|
|
557
|
-
}
|
|
558
|
-
/**
|
|
559
|
-
* Specifies if the material uses a texture
|
|
560
|
-
* @param texture defines the texture to check against the material
|
|
561
|
-
* @returns a boolean specifying if the material uses the texture
|
|
562
|
-
*/
|
|
563
|
-
hasTexture(t) {
|
|
564
|
-
return !!(super.hasTexture(t) || this._diffuseTexture === t || this._ambientTexture === t || this._opacityTexture === t || this._reflectionTexture === t || this._emissiveTexture === t || this._specularTexture === t || this._bumpTexture === t || this._lightmapTexture === t || this._refractionTexture === t);
|
|
565
|
-
}
|
|
566
|
-
/**
|
|
567
|
-
* Disposes the material
|
|
568
|
-
* @param forceDisposeEffect specifies if effects should be forcefully disposed
|
|
569
|
-
* @param forceDisposeTextures specifies if textures should be forcefully disposed
|
|
570
|
-
*/
|
|
571
|
-
dispose(t, a) {
|
|
572
|
-
var T, u, e, c, o, d, r, f, E;
|
|
573
|
-
a && ((T = this._diffuseTexture) === null || T === void 0 || T.dispose(), (u = this._ambientTexture) === null || u === void 0 || u.dispose(), (e = this._opacityTexture) === null || e === void 0 || e.dispose(), (c = this._reflectionTexture) === null || c === void 0 || c.dispose(), (o = this._emissiveTexture) === null || o === void 0 || o.dispose(), (d = this._specularTexture) === null || d === void 0 || d.dispose(), (r = this._bumpTexture) === null || r === void 0 || r.dispose(), (f = this._lightmapTexture) === null || f === void 0 || f.dispose(), (E = this._refractionTexture) === null || E === void 0 || E.dispose()), this._imageProcessingConfiguration && this._imageProcessingObserver && this._imageProcessingConfiguration.onUpdateParameters.remove(this._imageProcessingObserver), super.dispose(t, a);
|
|
574
|
-
}
|
|
575
|
-
/**
|
|
576
|
-
* Makes a duplicate of the material, and gives it a new name
|
|
577
|
-
* @param name defines the new name for the duplicated material
|
|
578
|
-
* @param cloneTexturesOnlyOnce - if a texture is used in more than one channel (e.g diffuse and opacity), only clone it once and reuse it on the other channels. Default false.
|
|
579
|
-
* @param rootUrl defines the root URL to use to load textures
|
|
580
|
-
* @returns the cloned material
|
|
581
|
-
*/
|
|
582
|
-
clone(t, a = !0, T = "") {
|
|
583
|
-
const u = y.Clone(() => new i(t, this.getScene()), this, { cloneTexturesOnlyOnce: a });
|
|
584
|
-
return u.name = t, u.id = t, this.stencil.copyTo(u.stencil), this._clonePlugins(u, T), u;
|
|
585
|
-
}
|
|
586
|
-
/**
|
|
587
|
-
* Creates a standard material from parsed material data
|
|
588
|
-
* @param source defines the JSON representation of the material
|
|
589
|
-
* @param scene defines the hosting scene
|
|
590
|
-
* @param rootUrl defines the root URL to use to load textures and relative dependencies
|
|
591
|
-
* @returns a new standard material
|
|
592
|
-
*/
|
|
593
|
-
static Parse(t, a, T) {
|
|
594
|
-
const u = y.Parse(() => new i(t.name, a), t, a, T);
|
|
595
|
-
return t.stencil && u.stencil.parse(t.stencil, a, T), F._parsePlugins(t, u, a, T), u;
|
|
596
|
-
}
|
|
597
|
-
// Flags used to enable or disable a type of texture for all Standard Materials
|
|
598
|
-
/**
|
|
599
|
-
* Are diffuse textures enabled in the application.
|
|
600
|
-
*/
|
|
601
|
-
static get DiffuseTextureEnabled() {
|
|
602
|
-
return h.DiffuseTextureEnabled;
|
|
603
|
-
}
|
|
604
|
-
static set DiffuseTextureEnabled(t) {
|
|
605
|
-
h.DiffuseTextureEnabled = t;
|
|
606
|
-
}
|
|
607
|
-
/**
|
|
608
|
-
* Are detail textures enabled in the application.
|
|
609
|
-
*/
|
|
610
|
-
static get DetailTextureEnabled() {
|
|
611
|
-
return h.DetailTextureEnabled;
|
|
612
|
-
}
|
|
613
|
-
static set DetailTextureEnabled(t) {
|
|
614
|
-
h.DetailTextureEnabled = t;
|
|
615
|
-
}
|
|
616
|
-
/**
|
|
617
|
-
* Are ambient textures enabled in the application.
|
|
618
|
-
*/
|
|
619
|
-
static get AmbientTextureEnabled() {
|
|
620
|
-
return h.AmbientTextureEnabled;
|
|
621
|
-
}
|
|
622
|
-
static set AmbientTextureEnabled(t) {
|
|
623
|
-
h.AmbientTextureEnabled = t;
|
|
624
|
-
}
|
|
625
|
-
/**
|
|
626
|
-
* Are opacity textures enabled in the application.
|
|
627
|
-
*/
|
|
628
|
-
static get OpacityTextureEnabled() {
|
|
629
|
-
return h.OpacityTextureEnabled;
|
|
630
|
-
}
|
|
631
|
-
static set OpacityTextureEnabled(t) {
|
|
632
|
-
h.OpacityTextureEnabled = t;
|
|
633
|
-
}
|
|
634
|
-
/**
|
|
635
|
-
* Are reflection textures enabled in the application.
|
|
636
|
-
*/
|
|
637
|
-
static get ReflectionTextureEnabled() {
|
|
638
|
-
return h.ReflectionTextureEnabled;
|
|
639
|
-
}
|
|
640
|
-
static set ReflectionTextureEnabled(t) {
|
|
641
|
-
h.ReflectionTextureEnabled = t;
|
|
642
|
-
}
|
|
643
|
-
/**
|
|
644
|
-
* Are emissive textures enabled in the application.
|
|
645
|
-
*/
|
|
646
|
-
static get EmissiveTextureEnabled() {
|
|
647
|
-
return h.EmissiveTextureEnabled;
|
|
648
|
-
}
|
|
649
|
-
static set EmissiveTextureEnabled(t) {
|
|
650
|
-
h.EmissiveTextureEnabled = t;
|
|
651
|
-
}
|
|
652
|
-
/**
|
|
653
|
-
* Are specular textures enabled in the application.
|
|
654
|
-
*/
|
|
655
|
-
static get SpecularTextureEnabled() {
|
|
656
|
-
return h.SpecularTextureEnabled;
|
|
657
|
-
}
|
|
658
|
-
static set SpecularTextureEnabled(t) {
|
|
659
|
-
h.SpecularTextureEnabled = t;
|
|
660
|
-
}
|
|
661
|
-
/**
|
|
662
|
-
* Are bump textures enabled in the application.
|
|
663
|
-
*/
|
|
664
|
-
static get BumpTextureEnabled() {
|
|
665
|
-
return h.BumpTextureEnabled;
|
|
666
|
-
}
|
|
667
|
-
static set BumpTextureEnabled(t) {
|
|
668
|
-
h.BumpTextureEnabled = t;
|
|
669
|
-
}
|
|
670
|
-
/**
|
|
671
|
-
* Are lightmap textures enabled in the application.
|
|
672
|
-
*/
|
|
673
|
-
static get LightmapTextureEnabled() {
|
|
674
|
-
return h.LightmapTextureEnabled;
|
|
675
|
-
}
|
|
676
|
-
static set LightmapTextureEnabled(t) {
|
|
677
|
-
h.LightmapTextureEnabled = t;
|
|
678
|
-
}
|
|
679
|
-
/**
|
|
680
|
-
* Are refraction textures enabled in the application.
|
|
681
|
-
*/
|
|
682
|
-
static get RefractionTextureEnabled() {
|
|
683
|
-
return h.RefractionTextureEnabled;
|
|
684
|
-
}
|
|
685
|
-
static set RefractionTextureEnabled(t) {
|
|
686
|
-
h.RefractionTextureEnabled = t;
|
|
687
|
-
}
|
|
688
|
-
/**
|
|
689
|
-
* Are color grading textures enabled in the application.
|
|
690
|
-
*/
|
|
691
|
-
static get ColorGradingTextureEnabled() {
|
|
692
|
-
return h.ColorGradingTextureEnabled;
|
|
693
|
-
}
|
|
694
|
-
static set ColorGradingTextureEnabled(t) {
|
|
695
|
-
h.ColorGradingTextureEnabled = t;
|
|
696
|
-
}
|
|
697
|
-
/**
|
|
698
|
-
* Are fresnels enabled in the application.
|
|
699
|
-
*/
|
|
700
|
-
static get FresnelEnabled() {
|
|
701
|
-
return h.FresnelEnabled;
|
|
702
|
-
}
|
|
703
|
-
static set FresnelEnabled(t) {
|
|
704
|
-
h.FresnelEnabled = t;
|
|
705
|
-
}
|
|
706
|
-
}
|
|
707
|
-
s([
|
|
708
|
-
_("diffuseTexture")
|
|
709
|
-
], i.prototype, "_diffuseTexture", void 0);
|
|
710
|
-
s([
|
|
711
|
-
l("_markAllSubMeshesAsTexturesAndMiscDirty")
|
|
712
|
-
], i.prototype, "diffuseTexture", void 0);
|
|
713
|
-
s([
|
|
714
|
-
_("ambientTexture")
|
|
715
|
-
], i.prototype, "_ambientTexture", void 0);
|
|
716
|
-
s([
|
|
717
|
-
l("_markAllSubMeshesAsTexturesDirty")
|
|
718
|
-
], i.prototype, "ambientTexture", void 0);
|
|
719
|
-
s([
|
|
720
|
-
_("opacityTexture")
|
|
721
|
-
], i.prototype, "_opacityTexture", void 0);
|
|
722
|
-
s([
|
|
723
|
-
l("_markAllSubMeshesAsTexturesAndMiscDirty")
|
|
724
|
-
], i.prototype, "opacityTexture", void 0);
|
|
725
|
-
s([
|
|
726
|
-
_("reflectionTexture")
|
|
727
|
-
], i.prototype, "_reflectionTexture", void 0);
|
|
728
|
-
s([
|
|
729
|
-
l("_markAllSubMeshesAsTexturesDirty")
|
|
730
|
-
], i.prototype, "reflectionTexture", void 0);
|
|
731
|
-
s([
|
|
732
|
-
_("emissiveTexture")
|
|
733
|
-
], i.prototype, "_emissiveTexture", void 0);
|
|
734
|
-
s([
|
|
735
|
-
l("_markAllSubMeshesAsTexturesDirty")
|
|
736
|
-
], i.prototype, "emissiveTexture", void 0);
|
|
737
|
-
s([
|
|
738
|
-
_("specularTexture")
|
|
739
|
-
], i.prototype, "_specularTexture", void 0);
|
|
740
|
-
s([
|
|
741
|
-
l("_markAllSubMeshesAsTexturesDirty")
|
|
742
|
-
], i.prototype, "specularTexture", void 0);
|
|
743
|
-
s([
|
|
744
|
-
_("bumpTexture")
|
|
745
|
-
], i.prototype, "_bumpTexture", void 0);
|
|
746
|
-
s([
|
|
747
|
-
l("_markAllSubMeshesAsTexturesDirty")
|
|
748
|
-
], i.prototype, "bumpTexture", void 0);
|
|
749
|
-
s([
|
|
750
|
-
_("lightmapTexture")
|
|
751
|
-
], i.prototype, "_lightmapTexture", void 0);
|
|
752
|
-
s([
|
|
753
|
-
l("_markAllSubMeshesAsTexturesDirty")
|
|
754
|
-
], i.prototype, "lightmapTexture", void 0);
|
|
755
|
-
s([
|
|
756
|
-
_("refractionTexture")
|
|
757
|
-
], i.prototype, "_refractionTexture", void 0);
|
|
758
|
-
s([
|
|
759
|
-
l("_markAllSubMeshesAsTexturesDirty")
|
|
760
|
-
], i.prototype, "refractionTexture", void 0);
|
|
761
|
-
s([
|
|
762
|
-
v("ambient")
|
|
763
|
-
], i.prototype, "ambientColor", void 0);
|
|
764
|
-
s([
|
|
765
|
-
v("diffuse")
|
|
766
|
-
], i.prototype, "diffuseColor", void 0);
|
|
767
|
-
s([
|
|
768
|
-
v("specular")
|
|
769
|
-
], i.prototype, "specularColor", void 0);
|
|
770
|
-
s([
|
|
771
|
-
v("emissive")
|
|
772
|
-
], i.prototype, "emissiveColor", void 0);
|
|
773
|
-
s([
|
|
774
|
-
p()
|
|
775
|
-
], i.prototype, "specularPower", void 0);
|
|
776
|
-
s([
|
|
777
|
-
p("useAlphaFromDiffuseTexture")
|
|
778
|
-
], i.prototype, "_useAlphaFromDiffuseTexture", void 0);
|
|
779
|
-
s([
|
|
780
|
-
l("_markAllSubMeshesAsTexturesAndMiscDirty")
|
|
781
|
-
], i.prototype, "useAlphaFromDiffuseTexture", void 0);
|
|
782
|
-
s([
|
|
783
|
-
p("useEmissiveAsIllumination")
|
|
784
|
-
], i.prototype, "_useEmissiveAsIllumination", void 0);
|
|
785
|
-
s([
|
|
786
|
-
l("_markAllSubMeshesAsTexturesDirty")
|
|
787
|
-
], i.prototype, "useEmissiveAsIllumination", void 0);
|
|
788
|
-
s([
|
|
789
|
-
p("linkEmissiveWithDiffuse")
|
|
790
|
-
], i.prototype, "_linkEmissiveWithDiffuse", void 0);
|
|
791
|
-
s([
|
|
792
|
-
l("_markAllSubMeshesAsTexturesDirty")
|
|
793
|
-
], i.prototype, "linkEmissiveWithDiffuse", void 0);
|
|
794
|
-
s([
|
|
795
|
-
p("useSpecularOverAlpha")
|
|
796
|
-
], i.prototype, "_useSpecularOverAlpha", void 0);
|
|
797
|
-
s([
|
|
798
|
-
l("_markAllSubMeshesAsTexturesDirty")
|
|
799
|
-
], i.prototype, "useSpecularOverAlpha", void 0);
|
|
800
|
-
s([
|
|
801
|
-
p("useReflectionOverAlpha")
|
|
802
|
-
], i.prototype, "_useReflectionOverAlpha", void 0);
|
|
803
|
-
s([
|
|
804
|
-
l("_markAllSubMeshesAsTexturesDirty")
|
|
805
|
-
], i.prototype, "useReflectionOverAlpha", void 0);
|
|
806
|
-
s([
|
|
807
|
-
p("disableLighting")
|
|
808
|
-
], i.prototype, "_disableLighting", void 0);
|
|
809
|
-
s([
|
|
810
|
-
l("_markAllSubMeshesAsLightsDirty")
|
|
811
|
-
], i.prototype, "disableLighting", void 0);
|
|
812
|
-
s([
|
|
813
|
-
p("useObjectSpaceNormalMap")
|
|
814
|
-
], i.prototype, "_useObjectSpaceNormalMap", void 0);
|
|
815
|
-
s([
|
|
816
|
-
l("_markAllSubMeshesAsTexturesDirty")
|
|
817
|
-
], i.prototype, "useObjectSpaceNormalMap", void 0);
|
|
818
|
-
s([
|
|
819
|
-
p("useParallax")
|
|
820
|
-
], i.prototype, "_useParallax", void 0);
|
|
821
|
-
s([
|
|
822
|
-
l("_markAllSubMeshesAsTexturesDirty")
|
|
823
|
-
], i.prototype, "useParallax", void 0);
|
|
824
|
-
s([
|
|
825
|
-
p("useParallaxOcclusion")
|
|
826
|
-
], i.prototype, "_useParallaxOcclusion", void 0);
|
|
827
|
-
s([
|
|
828
|
-
l("_markAllSubMeshesAsTexturesDirty")
|
|
829
|
-
], i.prototype, "useParallaxOcclusion", void 0);
|
|
830
|
-
s([
|
|
831
|
-
p()
|
|
832
|
-
], i.prototype, "parallaxScaleBias", void 0);
|
|
833
|
-
s([
|
|
834
|
-
p("roughness")
|
|
835
|
-
], i.prototype, "_roughness", void 0);
|
|
836
|
-
s([
|
|
837
|
-
l("_markAllSubMeshesAsTexturesDirty")
|
|
838
|
-
], i.prototype, "roughness", void 0);
|
|
839
|
-
s([
|
|
840
|
-
p()
|
|
841
|
-
], i.prototype, "indexOfRefraction", void 0);
|
|
842
|
-
s([
|
|
843
|
-
p()
|
|
844
|
-
], i.prototype, "invertRefractionY", void 0);
|
|
845
|
-
s([
|
|
846
|
-
p()
|
|
847
|
-
], i.prototype, "alphaCutOff", void 0);
|
|
848
|
-
s([
|
|
849
|
-
p("useLightmapAsShadowmap")
|
|
850
|
-
], i.prototype, "_useLightmapAsShadowmap", void 0);
|
|
851
|
-
s([
|
|
852
|
-
l("_markAllSubMeshesAsTexturesDirty")
|
|
853
|
-
], i.prototype, "useLightmapAsShadowmap", void 0);
|
|
854
|
-
s([
|
|
855
|
-
I("diffuseFresnelParameters")
|
|
856
|
-
], i.prototype, "_diffuseFresnelParameters", void 0);
|
|
857
|
-
s([
|
|
858
|
-
l("_markAllSubMeshesAsFresnelDirty")
|
|
859
|
-
], i.prototype, "diffuseFresnelParameters", void 0);
|
|
860
|
-
s([
|
|
861
|
-
I("opacityFresnelParameters")
|
|
862
|
-
], i.prototype, "_opacityFresnelParameters", void 0);
|
|
863
|
-
s([
|
|
864
|
-
l("_markAllSubMeshesAsFresnelAndMiscDirty")
|
|
865
|
-
], i.prototype, "opacityFresnelParameters", void 0);
|
|
866
|
-
s([
|
|
867
|
-
I("reflectionFresnelParameters")
|
|
868
|
-
], i.prototype, "_reflectionFresnelParameters", void 0);
|
|
869
|
-
s([
|
|
870
|
-
l("_markAllSubMeshesAsFresnelDirty")
|
|
871
|
-
], i.prototype, "reflectionFresnelParameters", void 0);
|
|
872
|
-
s([
|
|
873
|
-
I("refractionFresnelParameters")
|
|
874
|
-
], i.prototype, "_refractionFresnelParameters", void 0);
|
|
875
|
-
s([
|
|
876
|
-
l("_markAllSubMeshesAsFresnelDirty")
|
|
877
|
-
], i.prototype, "refractionFresnelParameters", void 0);
|
|
878
|
-
s([
|
|
879
|
-
I("emissiveFresnelParameters")
|
|
880
|
-
], i.prototype, "_emissiveFresnelParameters", void 0);
|
|
881
|
-
s([
|
|
882
|
-
l("_markAllSubMeshesAsFresnelDirty")
|
|
883
|
-
], i.prototype, "emissiveFresnelParameters", void 0);
|
|
884
|
-
s([
|
|
885
|
-
p("useReflectionFresnelFromSpecular")
|
|
886
|
-
], i.prototype, "_useReflectionFresnelFromSpecular", void 0);
|
|
887
|
-
s([
|
|
888
|
-
l("_markAllSubMeshesAsFresnelDirty")
|
|
889
|
-
], i.prototype, "useReflectionFresnelFromSpecular", void 0);
|
|
890
|
-
s([
|
|
891
|
-
p("useGlossinessFromSpecularMapAlpha")
|
|
892
|
-
], i.prototype, "_useGlossinessFromSpecularMapAlpha", void 0);
|
|
893
|
-
s([
|
|
894
|
-
l("_markAllSubMeshesAsTexturesDirty")
|
|
895
|
-
], i.prototype, "useGlossinessFromSpecularMapAlpha", void 0);
|
|
896
|
-
s([
|
|
897
|
-
p("maxSimultaneousLights")
|
|
898
|
-
], i.prototype, "_maxSimultaneousLights", void 0);
|
|
899
|
-
s([
|
|
900
|
-
l("_markAllSubMeshesAsLightsDirty")
|
|
901
|
-
], i.prototype, "maxSimultaneousLights", void 0);
|
|
902
|
-
s([
|
|
903
|
-
p("invertNormalMapX")
|
|
904
|
-
], i.prototype, "_invertNormalMapX", void 0);
|
|
905
|
-
s([
|
|
906
|
-
l("_markAllSubMeshesAsTexturesDirty")
|
|
907
|
-
], i.prototype, "invertNormalMapX", void 0);
|
|
908
|
-
s([
|
|
909
|
-
p("invertNormalMapY")
|
|
910
|
-
], i.prototype, "_invertNormalMapY", void 0);
|
|
911
|
-
s([
|
|
912
|
-
l("_markAllSubMeshesAsTexturesDirty")
|
|
913
|
-
], i.prototype, "invertNormalMapY", void 0);
|
|
914
|
-
s([
|
|
915
|
-
p("twoSidedLighting")
|
|
916
|
-
], i.prototype, "_twoSidedLighting", void 0);
|
|
917
|
-
s([
|
|
918
|
-
l("_markAllSubMeshesAsTexturesDirty")
|
|
919
|
-
], i.prototype, "twoSidedLighting", void 0);
|
|
920
|
-
s([
|
|
921
|
-
p("applyDecalMapAfterDetailMap")
|
|
922
|
-
], i.prototype, "_applyDecalMapAfterDetailMap", void 0);
|
|
923
|
-
s([
|
|
924
|
-
l("_markAllSubMeshesAsMiscDirty")
|
|
925
|
-
], i.prototype, "applyDecalMapAfterDetailMap", void 0);
|
|
926
|
-
s([
|
|
927
|
-
p()
|
|
928
|
-
], i.prototype, "useLogarithmicDepth", null);
|
|
929
|
-
Y("BABYLON.StandardMaterial", i);
|
|
930
|
-
k.DefaultMaterialFactory = (N) => new i("default material", N);
|
|
931
|
-
export {
|
|
932
|
-
i as StandardMaterial,
|
|
933
|
-
j as StandardMaterialDefines
|
|
934
|
-
};
|