@spiffcommerce/preview 3.6.2-rc.5 → 3.6.2-rc.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (490) hide show
  1. package/dist/index.esm.js +79094 -9
  2. package/dist/index.umd.js +54 -54
  3. package/package.json +2 -3
  4. package/dist/lib/assetCache.esm.js +0 -21
  5. package/dist/lib/configuration.esm.js +0 -98
  6. package/dist/lib/core.esm.js +0 -417
  7. package/dist/lib/dynamicTexture.esm.js +0 -51
  8. package/dist/lib/glbLoaderExtensions.esm.js +0 -137
  9. package/dist/lib/glowLayerManager.esm.js +0 -19
  10. package/dist/lib/guid.esm.js +0 -7
  11. package/dist/lib/material.esm.js +0 -50
  12. package/dist/lib/modelContainer.esm.js +0 -351
  13. package/dist/lib/productAnimations.esm.js +0 -123
  14. package/dist/lib/productCamera.esm.js +0 -113
  15. package/dist/lib/renderConstants.esm.js +0 -103
  16. package/dist/lib/renderingPipeline.esm.js +0 -99
  17. package/dist/lib/types.esm.js +0 -5
  18. package/dist/lib/variants.esm.js +0 -112
  19. package/dist/node_modules/@babylonjs/core/Actions/abstractActionManager.esm.js +0 -41
  20. package/dist/node_modules/@babylonjs/core/Actions/action.esm.js +0 -122
  21. package/dist/node_modules/@babylonjs/core/Actions/actionEvent.esm.js +0 -59
  22. package/dist/node_modules/@babylonjs/core/Actions/actionManager.esm.js +0 -335
  23. package/dist/node_modules/@babylonjs/core/Actions/condition.esm.js +0 -193
  24. package/dist/node_modules/@babylonjs/core/Actions/directActions.esm.js +0 -354
  25. package/dist/node_modules/@babylonjs/core/Animations/animatable.esm.js +0 -478
  26. package/dist/node_modules/@babylonjs/core/Animations/animation.esm.js +0 -866
  27. package/dist/node_modules/@babylonjs/core/Animations/animationEvent.esm.js +0 -18
  28. package/dist/node_modules/@babylonjs/core/Animations/animationGroup.esm.js +0 -470
  29. package/dist/node_modules/@babylonjs/core/Animations/animationKey.esm.js +0 -7
  30. package/dist/node_modules/@babylonjs/core/Animations/animationRange.esm.js +0 -21
  31. package/dist/node_modules/@babylonjs/core/Animations/easing.esm.js +0 -93
  32. package/dist/node_modules/@babylonjs/core/Animations/runtimeAnimation.esm.js +0 -281
  33. package/dist/node_modules/@babylonjs/core/Audio/sound.esm.js +0 -568
  34. package/dist/node_modules/@babylonjs/core/Audio/weightedsound.esm.js +0 -117
  35. package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/autoRotationBehavior.esm.js +0 -145
  36. package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/bouncingBehavior.esm.js +0 -93
  37. package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/framingBehavior.esm.js +0 -295
  38. package/dist/node_modules/@babylonjs/core/Bones/bone.esm.js +0 -701
  39. package/dist/node_modules/@babylonjs/core/Bones/skeleton.esm.js +0 -478
  40. package/dist/node_modules/@babylonjs/core/Buffers/buffer.esm.js +0 -433
  41. package/dist/node_modules/@babylonjs/core/Buffers/dataBuffer.esm.js +0 -18
  42. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/BaseCameraMouseWheelInput.esm.js +0 -67
  43. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/BaseCameraPointersInput.esm.js +0 -191
  44. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.esm.js +0 -93
  45. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraMouseWheelInput.esm.js +0 -119
  46. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraPointersInput.esm.js +0 -119
  47. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraKeyboardMoveInput.esm.js +0 -108
  48. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraMouseInput.esm.js +0 -114
  49. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraMouseWheelInput.esm.js +0 -249
  50. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraTouchInput.esm.js +0 -103
  51. package/dist/node_modules/@babylonjs/core/Cameras/arcRotateCamera.esm.js +0 -589
  52. package/dist/node_modules/@babylonjs/core/Cameras/arcRotateCameraInputsManager.esm.js +0 -37
  53. package/dist/node_modules/@babylonjs/core/Cameras/camera.esm.js +0 -686
  54. package/dist/node_modules/@babylonjs/core/Cameras/cameraInputsManager.esm.js +0 -147
  55. package/dist/node_modules/@babylonjs/core/Cameras/freeCamera.esm.js +0 -236
  56. package/dist/node_modules/@babylonjs/core/Cameras/freeCameraInputsManager.esm.js +0 -66
  57. package/dist/node_modules/@babylonjs/core/Cameras/targetCamera.esm.js +0 -214
  58. package/dist/node_modules/@babylonjs/core/Collisions/intersectionInfo.esm.js +0 -8
  59. package/dist/node_modules/@babylonjs/core/Collisions/meshCollisionData.esm.js +0 -9
  60. package/dist/node_modules/@babylonjs/core/Collisions/pickingInfo.esm.js +0 -59
  61. package/dist/node_modules/@babylonjs/core/Compat/compatibilityOptions.esm.js +0 -6
  62. package/dist/node_modules/@babylonjs/core/Culling/boundingBox.esm.js +0 -174
  63. package/dist/node_modules/@babylonjs/core/Culling/boundingInfo.esm.js +0 -159
  64. package/dist/node_modules/@babylonjs/core/Culling/boundingSphere.esm.js +0 -114
  65. package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceEnums.esm.js +0 -37
  66. package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceSource.esm.js +0 -23
  67. package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceSourceManager.esm.js +0 -106
  68. package/dist/node_modules/@babylonjs/core/DeviceInput/eventFactory.esm.js +0 -118
  69. package/dist/node_modules/@babylonjs/core/DeviceInput/internalDeviceSourceManager.esm.js +0 -46
  70. package/dist/node_modules/@babylonjs/core/DeviceInput/nativeDeviceInputSystem.esm.js +0 -50
  71. package/dist/node_modules/@babylonjs/core/DeviceInput/webDeviceInputSystem.esm.js +0 -354
  72. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.alpha.esm.js +0 -101
  73. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.cubeTexture.esm.js +0 -103
  74. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.dynamicBuffer.esm.js +0 -11
  75. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.dynamicTexture.esm.js +0 -14
  76. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.multiRender.esm.js +0 -111
  77. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.rawTexture.esm.js +0 -109
  78. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.readTexture.esm.js +0 -76
  79. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.renderTarget.esm.js +0 -69
  80. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.renderTargetCube.esm.js +0 -15
  81. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.uniformBuffer.esm.js +0 -29
  82. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.views.esm.js +0 -85
  83. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineAndOperator.esm.js +0 -9
  84. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.esm.js +0 -36
  85. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineIsDefinedOperator.esm.js +0 -13
  86. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineOrOperator.esm.js +0 -9
  87. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/shaderDefineExpression.esm.js +0 -88
  88. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeConditionNode.esm.js +0 -14
  89. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeCursor.esm.js +0 -44
  90. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeNode.esm.js +0 -31
  91. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeTestNode.esm.js +0 -9
  92. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderProcessor.esm.js +0 -230
  93. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGL2ShaderProcessors.esm.js +0 -30
  94. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLHardwareTexture.esm.js +0 -34
  95. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLPipelineContext.esm.js +0 -388
  96. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLRenderTargetWrapper.esm.js +0 -87
  97. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLShaderProcessors.esm.js +0 -16
  98. package/dist/node_modules/@babylonjs/core/Engines/constants.esm.js +0 -254
  99. package/dist/node_modules/@babylonjs/core/Engines/engine.esm.js +0 -1120
  100. package/dist/node_modules/@babylonjs/core/Engines/engineStore.esm.js +0 -23
  101. package/dist/node_modules/@babylonjs/core/Engines/nullEngine.esm.js +0 -697
  102. package/dist/node_modules/@babylonjs/core/Engines/performanceConfigurator.esm.js +0 -22
  103. package/dist/node_modules/@babylonjs/core/Engines/renderTargetWrapper.esm.js +0 -273
  104. package/dist/node_modules/@babylonjs/core/Engines/shaderStore.esm.js +0 -36
  105. package/dist/node_modules/@babylonjs/core/Engines/thinEngine.esm.js +0 -2921
  106. package/dist/node_modules/@babylonjs/core/Events/deviceInputEvents.esm.js +0 -13
  107. package/dist/node_modules/@babylonjs/core/Events/keyboardEvents.esm.js +0 -41
  108. package/dist/node_modules/@babylonjs/core/Events/pointerEvents.esm.js +0 -63
  109. package/dist/node_modules/@babylonjs/core/Inputs/pointerPickingConfiguration.esm.js +0 -8
  110. package/dist/node_modules/@babylonjs/core/Inputs/scene.inputManager.esm.js +0 -418
  111. package/dist/node_modules/@babylonjs/core/Layers/effectLayer.esm.js +0 -437
  112. package/dist/node_modules/@babylonjs/core/Layers/effectLayerSceneComponent.esm.js +0 -141
  113. package/dist/node_modules/@babylonjs/core/Layers/glowLayer.esm.js +0 -343
  114. package/dist/node_modules/@babylonjs/core/Layers/highlightLayer.esm.js +0 -396
  115. package/dist/node_modules/@babylonjs/core/Lights/directionalLight.esm.js +0 -224
  116. package/dist/node_modules/@babylonjs/core/Lights/hemisphericLight.esm.js +0 -92
  117. package/dist/node_modules/@babylonjs/core/Lights/light.esm.js +0 -476
  118. package/dist/node_modules/@babylonjs/core/Lights/lightConstants.esm.js +0 -30
  119. package/dist/node_modules/@babylonjs/core/Lights/pointLight.esm.js +0 -153
  120. package/dist/node_modules/@babylonjs/core/Lights/shadowLight.esm.js +0 -196
  121. package/dist/node_modules/@babylonjs/core/Lights/spotLight.esm.js +0 -287
  122. package/dist/node_modules/@babylonjs/core/Loading/sceneLoader.esm.js +0 -551
  123. package/dist/node_modules/@babylonjs/core/Loading/sceneLoaderFlags.esm.js +0 -48
  124. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrAnisotropicConfiguration.esm.js +0 -112
  125. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrBRDFConfiguration.esm.js +0 -48
  126. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrBaseMaterial.esm.js +0 -568
  127. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrClearCoatConfiguration.esm.js +0 -139
  128. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrIridescenceConfiguration.esm.js +0 -97
  129. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrMaterial.esm.js +0 -496
  130. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrSheenConfiguration.esm.js +0 -106
  131. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrSubSurfaceConfiguration.esm.js +0 -270
  132. package/dist/node_modules/@babylonjs/core/Materials/Textures/Filtering/hdrFiltering.esm.js +0 -103
  133. package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader.esm.js +0 -53
  134. package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/envTextureLoader.esm.js +0 -51
  135. package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/ktxTextureLoader.esm.js +0 -81
  136. package/dist/node_modules/@babylonjs/core/Materials/Textures/baseTexture.esm.js +0 -542
  137. package/dist/node_modules/@babylonjs/core/Materials/Textures/baseTexture.polynomial.esm.js +0 -23
  138. package/dist/node_modules/@babylonjs/core/Materials/Textures/cubeTexture.esm.js +0 -244
  139. package/dist/node_modules/@babylonjs/core/Materials/Textures/dynamicTexture.esm.js +0 -134
  140. package/dist/node_modules/@babylonjs/core/Materials/Textures/equiRectangularCubeTexture.esm.js +0 -89
  141. package/dist/node_modules/@babylonjs/core/Materials/Textures/hdrCubeTexture.esm.js +0 -175
  142. package/dist/node_modules/@babylonjs/core/Materials/Textures/internalTexture.esm.js +0 -150
  143. package/dist/node_modules/@babylonjs/core/Materials/Textures/ktx2decoderTypes.esm.js +0 -17
  144. package/dist/node_modules/@babylonjs/core/Materials/Textures/mirrorTexture.esm.js +0 -138
  145. package/dist/node_modules/@babylonjs/core/Materials/Textures/multiRenderTarget.esm.js +0 -223
  146. package/dist/node_modules/@babylonjs/core/Materials/Textures/rawCubeTexture.esm.js +0 -58
  147. package/dist/node_modules/@babylonjs/core/Materials/Textures/rawTexture.esm.js +0 -156
  148. package/dist/node_modules/@babylonjs/core/Materials/Textures/rawTexture2DArray.esm.js +0 -53
  149. package/dist/node_modules/@babylonjs/core/Materials/Textures/renderTargetTexture.esm.js +0 -605
  150. package/dist/node_modules/@babylonjs/core/Materials/Textures/texture.esm.js +0 -421
  151. package/dist/node_modules/@babylonjs/core/Materials/Textures/textureSampler.esm.js +0 -101
  152. package/dist/node_modules/@babylonjs/core/Materials/Textures/thinTexture.esm.js +0 -170
  153. package/dist/node_modules/@babylonjs/core/Materials/clipPlaneMaterialHelper.esm.js +0 -28
  154. package/dist/node_modules/@babylonjs/core/Materials/colorCurves.esm.js +0 -397
  155. package/dist/node_modules/@babylonjs/core/Materials/drawWrapper.esm.js +0 -22
  156. package/dist/node_modules/@babylonjs/core/Materials/effect.esm.js +0 -890
  157. package/dist/node_modules/@babylonjs/core/Materials/effectFallbacks.esm.js +0 -73
  158. package/dist/node_modules/@babylonjs/core/Materials/effectRenderer.esm.js +0 -132
  159. package/dist/node_modules/@babylonjs/core/Materials/imageProcessingConfiguration.esm.js +0 -428
  160. package/dist/node_modules/@babylonjs/core/Materials/material.detailMapConfiguration.esm.js +0 -90
  161. package/dist/node_modules/@babylonjs/core/Materials/material.esm.js +0 -906
  162. package/dist/node_modules/@babylonjs/core/Materials/materialDefines.esm.js +0 -161
  163. package/dist/node_modules/@babylonjs/core/Materials/materialFlags.esm.js +0 -226
  164. package/dist/node_modules/@babylonjs/core/Materials/materialHelper.esm.js +0 -501
  165. package/dist/node_modules/@babylonjs/core/Materials/materialPluginBase.esm.js +0 -226
  166. package/dist/node_modules/@babylonjs/core/Materials/materialPluginEvent.esm.js +0 -7
  167. package/dist/node_modules/@babylonjs/core/Materials/materialPluginManager.esm.js +0 -212
  168. package/dist/node_modules/@babylonjs/core/Materials/materialStencilState.esm.js +0 -145
  169. package/dist/node_modules/@babylonjs/core/Materials/multiMaterial.esm.js +0 -164
  170. package/dist/node_modules/@babylonjs/core/Materials/prePassConfiguration.esm.js +0 -38
  171. package/dist/node_modules/@babylonjs/core/Materials/pushMaterial.esm.js +0 -48
  172. package/dist/node_modules/@babylonjs/core/Materials/shaderLanguage.esm.js +0 -7
  173. package/dist/node_modules/@babylonjs/core/Materials/shaderMaterial.esm.js +0 -838
  174. package/dist/node_modules/@babylonjs/core/Materials/standardMaterial.esm.js +0 -934
  175. package/dist/node_modules/@babylonjs/core/Materials/uniformBuffer.esm.js +0 -541
  176. package/dist/node_modules/@babylonjs/core/Maths/math.axis.esm.js +0 -19
  177. package/dist/node_modules/@babylonjs/core/Maths/math.color.esm.js +0 -903
  178. package/dist/node_modules/@babylonjs/core/Maths/math.constants.esm.js +0 -6
  179. package/dist/node_modules/@babylonjs/core/Maths/math.frustum.esm.js +0 -91
  180. package/dist/node_modules/@babylonjs/core/Maths/math.functions.esm.js +0 -43
  181. package/dist/node_modules/@babylonjs/core/Maths/math.path.esm.js +0 -9
  182. package/dist/node_modules/@babylonjs/core/Maths/math.plane.esm.js +0 -145
  183. package/dist/node_modules/@babylonjs/core/Maths/math.scalar.esm.js +0 -284
  184. package/dist/node_modules/@babylonjs/core/Maths/math.size.esm.js +0 -124
  185. package/dist/node_modules/@babylonjs/core/Maths/math.vector.esm.js +0 -4915
  186. package/dist/node_modules/@babylonjs/core/Maths/math.viewport.esm.js +0 -41
  187. package/dist/node_modules/@babylonjs/core/Maths/sphericalPolynomial.esm.js +0 -177
  188. package/dist/node_modules/@babylonjs/core/Meshes/Builders/boxBuilder.esm.js +0 -260
  189. package/dist/node_modules/@babylonjs/core/Meshes/Compression/dracoCompression.esm.js +0 -233
  190. package/dist/node_modules/@babylonjs/core/Meshes/Compression/meshoptCompression.esm.js +0 -47
  191. package/dist/node_modules/@babylonjs/core/Meshes/WebGL/webGLDataBuffer.esm.js +0 -12
  192. package/dist/node_modules/@babylonjs/core/Meshes/abstractMesh.esm.js +0 -1448
  193. package/dist/node_modules/@babylonjs/core/Meshes/geometry.esm.js +0 -729
  194. package/dist/node_modules/@babylonjs/core/Meshes/instancedMesh.esm.js +0 -455
  195. package/dist/node_modules/@babylonjs/core/Meshes/mesh.esm.js +0 -2526
  196. package/dist/node_modules/@babylonjs/core/Meshes/mesh.vertexData.esm.js +0 -865
  197. package/dist/node_modules/@babylonjs/core/Meshes/meshLODLevel.esm.js +0 -13
  198. package/dist/node_modules/@babylonjs/core/Meshes/subMesh.esm.js +0 -422
  199. package/dist/node_modules/@babylonjs/core/Meshes/thinInstanceMesh.esm.js +0 -129
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  201. package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/cubemapToSphericalPolynomial.esm.js +0 -111
  202. package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/hdr.esm.js +0 -122
  203. package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/panoramaToCubemap.esm.js +0 -78
  204. package/dist/node_modules/@babylonjs/core/Misc/andOrNotEvaluator.esm.js +0 -41
  205. package/dist/node_modules/@babylonjs/core/Misc/arrayTools.esm.js +0 -52
  206. package/dist/node_modules/@babylonjs/core/Misc/assetsManager.esm.js +0 -561
  207. package/dist/node_modules/@babylonjs/core/Misc/brdfTextureTools.esm.js +0 -31
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  209. package/dist/node_modules/@babylonjs/core/Misc/coroutine.esm.js +0 -53
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  219. package/dist/node_modules/@babylonjs/core/Misc/error.esm.js +0 -40
  220. package/dist/node_modules/@babylonjs/core/Misc/fileTools.esm.js +0 -339
  221. package/dist/node_modules/@babylonjs/core/Misc/filesInputStore.esm.js +0 -6
  222. package/dist/node_modules/@babylonjs/core/Misc/guid.esm.js +0 -9
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  452. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFBinaryExtension.esm.js +0 -37
  453. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoader.esm.js +0 -902
  454. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderInterfaces.esm.js +0 -42
  455. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderUtils.esm.js +0 -195
  456. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFMaterialsCommonExtension.esm.js +0 -75
  457. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_image_based.esm.js +0 -77
  458. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.esm.js +0 -53
  459. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_meshopt_compression.esm.js +0 -31
  460. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_texture_webp.esm.js +0 -29
  461. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/ExtrasAsMetadata.esm.js +0 -47
  462. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.data.esm.js +0 -173
  463. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.esm.js +0 -82
  464. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_draco_mesh_compression.esm.js +0 -68
  465. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_lights_punctual.esm.js +0 -60
  466. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_anisotropy.esm.js +0 -39
  467. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_clearcoat.esm.js +0 -42
  468. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_emissive_strength.esm.js +0 -32
  469. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_ior.esm.js +0 -35
  470. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_iridescence.esm.js +0 -41
  471. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.esm.js +0 -41
  472. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_sheen.esm.js +0 -41
  473. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_specular.esm.js +0 -41
  474. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_translucency.esm.js +0 -41
  475. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_transmission.esm.js +0 -136
  476. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_unlit.esm.js +0 -37
  477. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_variants.esm.js +0 -178
  478. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_volume.esm.js +0 -40
  479. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_mesh_quantization.esm.js +0 -17
  480. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_basisu.esm.js +0 -29
  481. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_transform.esm.js +0 -29
  482. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_xmp_json_ld.esm.js +0 -31
  483. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_audio_emitter.esm.js +0 -149
  484. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_lod.esm.js +0 -170
  485. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_minecraftMesh.esm.js +0 -29
  486. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_sRGBFactors.esm.js +0 -29
  487. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoader.esm.js +0 -1562
  488. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderAnimation.esm.js +0 -66
  489. package/dist/node_modules/@babylonjs/loaders/glTF/glTFFileLoader.esm.js +0 -462
  490. package/dist/node_modules/@babylonjs/loaders/glTF/glTFValidation.esm.js +0 -81
@@ -1,170 +0,0 @@
1
- import { Size as t } from "../../Maths/math.size.esm.js";
2
- class i {
3
- /**
4
- * | Value | Type | Description |
5
- * | ----- | ------------------ | ----------- |
6
- * | 0 | CLAMP_ADDRESSMODE | |
7
- * | 1 | WRAP_ADDRESSMODE | |
8
- * | 2 | MIRROR_ADDRESSMODE | |
9
- */
10
- get wrapU() {
11
- return this._wrapU;
12
- }
13
- set wrapU(e) {
14
- this._wrapU = e;
15
- }
16
- /**
17
- * | Value | Type | Description |
18
- * | ----- | ------------------ | ----------- |
19
- * | 0 | CLAMP_ADDRESSMODE | |
20
- * | 1 | WRAP_ADDRESSMODE | |
21
- * | 2 | MIRROR_ADDRESSMODE | |
22
- */
23
- get wrapV() {
24
- return this._wrapV;
25
- }
26
- set wrapV(e) {
27
- this._wrapV = e;
28
- }
29
- /**
30
- * How a texture is mapped.
31
- * Unused in thin texture mode.
32
- */
33
- get coordinatesMode() {
34
- return 0;
35
- }
36
- /**
37
- * Define if the texture is a cube texture or if false a 2d texture.
38
- */
39
- get isCube() {
40
- return this._texture ? this._texture.isCube : !1;
41
- }
42
- set isCube(e) {
43
- this._texture && (this._texture.isCube = e);
44
- }
45
- /**
46
- * Define if the texture is a 3d texture (webgl 2) or if false a 2d texture.
47
- */
48
- get is3D() {
49
- return this._texture ? this._texture.is3D : !1;
50
- }
51
- set is3D(e) {
52
- this._texture && (this._texture.is3D = e);
53
- }
54
- /**
55
- * Define if the texture is a 2d array texture (webgl 2) or if false a 2d texture.
56
- */
57
- get is2DArray() {
58
- return this._texture ? this._texture.is2DArray : !1;
59
- }
60
- set is2DArray(e) {
61
- this._texture && (this._texture.is2DArray = e);
62
- }
63
- /**
64
- * Get the class name of the texture.
65
- * @returns "ThinTexture"
66
- */
67
- getClassName() {
68
- return "ThinTexture";
69
- }
70
- static _IsRenderTargetWrapper(e) {
71
- return (e == null ? void 0 : e._shareDepth) !== void 0;
72
- }
73
- /**
74
- * Instantiates a new ThinTexture.
75
- * Base class of all the textures in babylon.
76
- * This can be used as an internal texture wrapper in ThinEngine to benefit from the cache
77
- * @param internalTexture Define the internalTexture to wrap. You can also pass a RenderTargetWrapper, in which case the texture will be the render target's texture
78
- */
79
- constructor(e) {
80
- this._wrapU = 1, this._wrapV = 1, this.wrapR = 1, this.anisotropicFilteringLevel = 4, this.delayLoadState = 0, this._texture = null, this._engine = null, this._cachedSize = t.Zero(), this._cachedBaseSize = t.Zero(), this._initialSamplingMode = 2, this._texture = i._IsRenderTargetWrapper(e) ? e.texture : e, this._texture && (this._engine = this._texture.getEngine());
81
- }
82
- /**
83
- * Get if the texture is ready to be used (downloaded, converted, mip mapped...).
84
- * @returns true if fully ready
85
- */
86
- isReady() {
87
- return this.delayLoadState === 4 ? (this.delayLoad(), !1) : this._texture ? this._texture.isReady : !1;
88
- }
89
- /**
90
- * Triggers the load sequence in delayed load mode.
91
- */
92
- delayLoad() {
93
- }
94
- /**
95
- * Get the underlying lower level texture from Babylon.
96
- * @returns the internal texture
97
- */
98
- getInternalTexture() {
99
- return this._texture;
100
- }
101
- /**
102
- * Get the size of the texture.
103
- * @returns the texture size.
104
- */
105
- getSize() {
106
- if (this._texture) {
107
- if (this._texture.width)
108
- return this._cachedSize.width = this._texture.width, this._cachedSize.height = this._texture.height, this._cachedSize;
109
- if (this._texture._size)
110
- return this._cachedSize.width = this._texture._size, this._cachedSize.height = this._texture._size, this._cachedSize;
111
- }
112
- return this._cachedSize;
113
- }
114
- /**
115
- * Get the base size of the texture.
116
- * It can be different from the size if the texture has been resized for POT for instance
117
- * @returns the base size
118
- */
119
- getBaseSize() {
120
- return !this.isReady() || !this._texture ? (this._cachedBaseSize.width = 0, this._cachedBaseSize.height = 0, this._cachedBaseSize) : this._texture._size ? (this._cachedBaseSize.width = this._texture._size, this._cachedBaseSize.height = this._texture._size, this._cachedBaseSize) : (this._cachedBaseSize.width = this._texture.baseWidth, this._cachedBaseSize.height = this._texture.baseHeight, this._cachedBaseSize);
121
- }
122
- /**
123
- * Get the current sampling mode associated with the texture.
124
- */
125
- get samplingMode() {
126
- return this._texture ? this._texture.samplingMode : this._initialSamplingMode;
127
- }
128
- /**
129
- * Update the sampling mode of the texture.
130
- * Default is Trilinear mode.
131
- *
132
- * | Value | Type | Description |
133
- * | ----- | ------------------ | ----------- |
134
- * | 1 | NEAREST_SAMPLINGMODE or NEAREST_NEAREST_MIPLINEAR | Nearest is: mag = nearest, min = nearest, mip = linear |
135
- * | 2 | BILINEAR_SAMPLINGMODE or LINEAR_LINEAR_MIPNEAREST | Bilinear is: mag = linear, min = linear, mip = nearest |
136
- * | 3 | TRILINEAR_SAMPLINGMODE or LINEAR_LINEAR_MIPLINEAR | Trilinear is: mag = linear, min = linear, mip = linear |
137
- * | 4 | NEAREST_NEAREST_MIPNEAREST | |
138
- * | 5 | NEAREST_LINEAR_MIPNEAREST | |
139
- * | 6 | NEAREST_LINEAR_MIPLINEAR | |
140
- * | 7 | NEAREST_LINEAR | |
141
- * | 8 | NEAREST_NEAREST | |
142
- * | 9 | LINEAR_NEAREST_MIPNEAREST | |
143
- * | 10 | LINEAR_NEAREST_MIPLINEAR | |
144
- * | 11 | LINEAR_LINEAR | |
145
- * | 12 | LINEAR_NEAREST | |
146
- *
147
- * > _mag_: magnification filter (close to the viewer)
148
- * > _min_: minification filter (far from the viewer)
149
- * > _mip_: filter used between mip map levels
150
- *@param samplingMode Define the new sampling mode of the texture
151
- */
152
- updateSamplingMode(e) {
153
- this._texture && this._engine && this._engine.updateTextureSamplingMode(e, this._texture);
154
- }
155
- /**
156
- * Release and destroy the underlying lower level texture aka internalTexture.
157
- */
158
- releaseInternalTexture() {
159
- this._texture && (this._texture.dispose(), this._texture = null);
160
- }
161
- /**
162
- * Dispose the texture and release its associated resources.
163
- */
164
- dispose() {
165
- this._texture && (this.releaseInternalTexture(), this._engine = null);
166
- }
167
- }
168
- export {
169
- i as ThinTexture
170
- };
@@ -1,28 +0,0 @@
1
- function _(l) {
2
- l.indexOf("vClipPlane") === -1 && l.push("vClipPlane"), l.indexOf("vClipPlane2") === -1 && l.push("vClipPlane2"), l.indexOf("vClipPlane3") === -1 && l.push("vClipPlane3"), l.indexOf("vClipPlane4") === -1 && l.push("vClipPlane4"), l.indexOf("vClipPlane5") === -1 && l.push("vClipPlane5"), l.indexOf("vClipPlane6") === -1 && l.push("vClipPlane6");
3
- }
4
- function h(l, n, P) {
5
- var p, a, c, C, v, L;
6
- const i = !!((p = l.clipPlane) !== null && p !== void 0 ? p : n.clipPlane), t = !!((a = l.clipPlane2) !== null && a !== void 0 ? a : n.clipPlane2), e = !!((c = l.clipPlane3) !== null && c !== void 0 ? c : n.clipPlane3), A = !!((C = l.clipPlane4) !== null && C !== void 0 ? C : n.clipPlane4), E = !!((v = l.clipPlane5) !== null && v !== void 0 ? v : n.clipPlane5), I = !!((L = l.clipPlane6) !== null && L !== void 0 ? L : n.clipPlane6);
7
- i && P.push("#define CLIPPLANE"), t && P.push("#define CLIPPLANE2"), e && P.push("#define CLIPPLANE3"), A && P.push("#define CLIPPLANE4"), E && P.push("#define CLIPPLANE5"), I && P.push("#define CLIPPLANE6");
8
- }
9
- function x(l, n, P) {
10
- var p, a, c, C, v, L;
11
- let i = !1;
12
- const t = !!((p = l.clipPlane) !== null && p !== void 0 ? p : n.clipPlane), e = !!((a = l.clipPlane2) !== null && a !== void 0 ? a : n.clipPlane2), A = !!((c = l.clipPlane3) !== null && c !== void 0 ? c : n.clipPlane3), E = !!((C = l.clipPlane4) !== null && C !== void 0 ? C : n.clipPlane4), I = !!((v = l.clipPlane5) !== null && v !== void 0 ? v : n.clipPlane5), N = !!((L = l.clipPlane6) !== null && L !== void 0 ? L : n.clipPlane6);
13
- return P.CLIPPLANE !== t && (P.CLIPPLANE = t, i = !0), P.CLIPPLANE2 !== e && (P.CLIPPLANE2 = e, i = !0), P.CLIPPLANE3 !== A && (P.CLIPPLANE3 = A, i = !0), P.CLIPPLANE4 !== E && (P.CLIPPLANE4 = E, i = !0), P.CLIPPLANE5 !== I && (P.CLIPPLANE5 = I, i = !0), P.CLIPPLANE6 !== N && (P.CLIPPLANE6 = N, i = !0), i;
14
- }
15
- function f(l, n, P) {
16
- var p, a, c, C, v, L;
17
- let i = (p = n.clipPlane) !== null && p !== void 0 ? p : P.clipPlane;
18
- u(l, "vClipPlane", i), i = (a = n.clipPlane2) !== null && a !== void 0 ? a : P.clipPlane2, u(l, "vClipPlane2", i), i = (c = n.clipPlane3) !== null && c !== void 0 ? c : P.clipPlane3, u(l, "vClipPlane3", i), i = (C = n.clipPlane4) !== null && C !== void 0 ? C : P.clipPlane4, u(l, "vClipPlane4", i), i = (v = n.clipPlane5) !== null && v !== void 0 ? v : P.clipPlane5, u(l, "vClipPlane5", i), i = (L = n.clipPlane6) !== null && L !== void 0 ? L : P.clipPlane6, u(l, "vClipPlane6", i);
19
- }
20
- function u(l, n, P) {
21
- P && l.setFloat4(n, P.normal.x, P.normal.y, P.normal.z, P.d);
22
- }
23
- export {
24
- _ as addClipPlaneUniforms,
25
- f as bindClipPlane,
26
- x as prepareDefinesForClipPlanes,
27
- h as prepareStringDefinesForClipPlanes
28
- };
@@ -1,397 +0,0 @@
1
- import { __decorate as h } from "../tslib.es6.esm.js";
2
- import { serialize as o, SerializationHelper as p } from "../Misc/decorators.esm.js";
3
- import { Color4 as _ } from "../Maths/math.color.esm.js";
4
- class e {
5
- constructor() {
6
- this._dirty = !0, this._tempColor = new _(0, 0, 0, 0), this._globalCurve = new _(0, 0, 0, 0), this._highlightsCurve = new _(0, 0, 0, 0), this._midtonesCurve = new _(0, 0, 0, 0), this._shadowsCurve = new _(0, 0, 0, 0), this._positiveCurve = new _(0, 0, 0, 0), this._negativeCurve = new _(0, 0, 0, 0), this._globalHue = 30, this._globalDensity = 0, this._globalSaturation = 0, this._globalExposure = 0, this._highlightsHue = 30, this._highlightsDensity = 0, this._highlightsSaturation = 0, this._highlightsExposure = 0, this._midtonesHue = 30, this._midtonesDensity = 0, this._midtonesSaturation = 0, this._midtonesExposure = 0, this._shadowsHue = 30, this._shadowsDensity = 0, this._shadowsSaturation = 0, this._shadowsExposure = 0;
7
- }
8
- /**
9
- * Gets the global Hue value.
10
- * The hue value is a standard HSB hue in the range [0,360] where 0=red, 120=green and 240=blue. The default value is 30 degrees (orange).
11
- */
12
- get globalHue() {
13
- return this._globalHue;
14
- }
15
- /**
16
- * Sets the global Hue value.
17
- * The hue value is a standard HSB hue in the range [0,360] where 0=red, 120=green and 240=blue. The default value is 30 degrees (orange).
18
- */
19
- set globalHue(t) {
20
- this._globalHue = t, this._dirty = !0;
21
- }
22
- /**
23
- * Gets the global Density value.
24
- * The density value is in range [-100,+100] where 0 means the color filter has no effect and +100 means the color filter has maximum effect.
25
- * Values less than zero provide a filter of opposite hue.
26
- */
27
- get globalDensity() {
28
- return this._globalDensity;
29
- }
30
- /**
31
- * Sets the global Density value.
32
- * The density value is in range [-100,+100] where 0 means the color filter has no effect and +100 means the color filter has maximum effect.
33
- * Values less than zero provide a filter of opposite hue.
34
- */
35
- set globalDensity(t) {
36
- this._globalDensity = t, this._dirty = !0;
37
- }
38
- /**
39
- * Gets the global Saturation value.
40
- * This is an adjustment value in the range [-100,+100], where the default value of 0.0 makes no adjustment, positive values increase saturation and negative values decrease saturation.
41
- */
42
- get globalSaturation() {
43
- return this._globalSaturation;
44
- }
45
- /**
46
- * Sets the global Saturation value.
47
- * This is an adjustment value in the range [-100,+100], where the default value of 0.0 makes no adjustment, positive values increase saturation and negative values decrease saturation.
48
- */
49
- set globalSaturation(t) {
50
- this._globalSaturation = t, this._dirty = !0;
51
- }
52
- /**
53
- * Gets the global Exposure value.
54
- * This is an adjustment value in the range [-100,+100], where the default value of 0.0 makes no adjustment, positive values increase exposure and negative values decrease exposure.
55
- */
56
- get globalExposure() {
57
- return this._globalExposure;
58
- }
59
- /**
60
- * Sets the global Exposure value.
61
- * This is an adjustment value in the range [-100,+100], where the default value of 0.0 makes no adjustment, positive values increase exposure and negative values decrease exposure.
62
- */
63
- set globalExposure(t) {
64
- this._globalExposure = t, this._dirty = !0;
65
- }
66
- /**
67
- * Gets the highlights Hue value.
68
- * The hue value is a standard HSB hue in the range [0,360] where 0=red, 120=green and 240=blue. The default value is 30 degrees (orange).
69
- */
70
- get highlightsHue() {
71
- return this._highlightsHue;
72
- }
73
- /**
74
- * Sets the highlights Hue value.
75
- * The hue value is a standard HSB hue in the range [0,360] where 0=red, 120=green and 240=blue. The default value is 30 degrees (orange).
76
- */
77
- set highlightsHue(t) {
78
- this._highlightsHue = t, this._dirty = !0;
79
- }
80
- /**
81
- * Gets the highlights Density value.
82
- * The density value is in range [-100,+100] where 0 means the color filter has no effect and +100 means the color filter has maximum effect.
83
- * Values less than zero provide a filter of opposite hue.
84
- */
85
- get highlightsDensity() {
86
- return this._highlightsDensity;
87
- }
88
- /**
89
- * Sets the highlights Density value.
90
- * The density value is in range [-100,+100] where 0 means the color filter has no effect and +100 means the color filter has maximum effect.
91
- * Values less than zero provide a filter of opposite hue.
92
- */
93
- set highlightsDensity(t) {
94
- this._highlightsDensity = t, this._dirty = !0;
95
- }
96
- /**
97
- * Gets the highlights Saturation value.
98
- * This is an adjustment value in the range [-100,+100], where the default value of 0.0 makes no adjustment, positive values increase saturation and negative values decrease saturation.
99
- */
100
- get highlightsSaturation() {
101
- return this._highlightsSaturation;
102
- }
103
- /**
104
- * Sets the highlights Saturation value.
105
- * This is an adjustment value in the range [-100,+100], where the default value of 0.0 makes no adjustment, positive values increase saturation and negative values decrease saturation.
106
- */
107
- set highlightsSaturation(t) {
108
- this._highlightsSaturation = t, this._dirty = !0;
109
- }
110
- /**
111
- * Gets the highlights Exposure value.
112
- * This is an adjustment value in the range [-100,+100], where the default value of 0.0 makes no adjustment, positive values increase exposure and negative values decrease exposure.
113
- */
114
- get highlightsExposure() {
115
- return this._highlightsExposure;
116
- }
117
- /**
118
- * Sets the highlights Exposure value.
119
- * This is an adjustment value in the range [-100,+100], where the default value of 0.0 makes no adjustment, positive values increase exposure and negative values decrease exposure.
120
- */
121
- set highlightsExposure(t) {
122
- this._highlightsExposure = t, this._dirty = !0;
123
- }
124
- /**
125
- * Gets the midtones Hue value.
126
- * The hue value is a standard HSB hue in the range [0,360] where 0=red, 120=green and 240=blue. The default value is 30 degrees (orange).
127
- */
128
- get midtonesHue() {
129
- return this._midtonesHue;
130
- }
131
- /**
132
- * Sets the midtones Hue value.
133
- * The hue value is a standard HSB hue in the range [0,360] where 0=red, 120=green and 240=blue. The default value is 30 degrees (orange).
134
- */
135
- set midtonesHue(t) {
136
- this._midtonesHue = t, this._dirty = !0;
137
- }
138
- /**
139
- * Gets the midtones Density value.
140
- * The density value is in range [-100,+100] where 0 means the color filter has no effect and +100 means the color filter has maximum effect.
141
- * Values less than zero provide a filter of opposite hue.
142
- */
143
- get midtonesDensity() {
144
- return this._midtonesDensity;
145
- }
146
- /**
147
- * Sets the midtones Density value.
148
- * The density value is in range [-100,+100] where 0 means the color filter has no effect and +100 means the color filter has maximum effect.
149
- * Values less than zero provide a filter of opposite hue.
150
- */
151
- set midtonesDensity(t) {
152
- this._midtonesDensity = t, this._dirty = !0;
153
- }
154
- /**
155
- * Gets the midtones Saturation value.
156
- * This is an adjustment value in the range [-100,+100], where the default value of 0.0 makes no adjustment, positive values increase saturation and negative values decrease saturation.
157
- */
158
- get midtonesSaturation() {
159
- return this._midtonesSaturation;
160
- }
161
- /**
162
- * Sets the midtones Saturation value.
163
- * This is an adjustment value in the range [-100,+100], where the default value of 0.0 makes no adjustment, positive values increase saturation and negative values decrease saturation.
164
- */
165
- set midtonesSaturation(t) {
166
- this._midtonesSaturation = t, this._dirty = !0;
167
- }
168
- /**
169
- * Gets the midtones Exposure value.
170
- * This is an adjustment value in the range [-100,+100], where the default value of 0.0 makes no adjustment, positive values increase exposure and negative values decrease exposure.
171
- */
172
- get midtonesExposure() {
173
- return this._midtonesExposure;
174
- }
175
- /**
176
- * Sets the midtones Exposure value.
177
- * This is an adjustment value in the range [-100,+100], where the default value of 0.0 makes no adjustment, positive values increase exposure and negative values decrease exposure.
178
- */
179
- set midtonesExposure(t) {
180
- this._midtonesExposure = t, this._dirty = !0;
181
- }
182
- /**
183
- * Gets the shadows Hue value.
184
- * The hue value is a standard HSB hue in the range [0,360] where 0=red, 120=green and 240=blue. The default value is 30 degrees (orange).
185
- */
186
- get shadowsHue() {
187
- return this._shadowsHue;
188
- }
189
- /**
190
- * Sets the shadows Hue value.
191
- * The hue value is a standard HSB hue in the range [0,360] where 0=red, 120=green and 240=blue. The default value is 30 degrees (orange).
192
- */
193
- set shadowsHue(t) {
194
- this._shadowsHue = t, this._dirty = !0;
195
- }
196
- /**
197
- * Gets the shadows Density value.
198
- * The density value is in range [-100,+100] where 0 means the color filter has no effect and +100 means the color filter has maximum effect.
199
- * Values less than zero provide a filter of opposite hue.
200
- */
201
- get shadowsDensity() {
202
- return this._shadowsDensity;
203
- }
204
- /**
205
- * Sets the shadows Density value.
206
- * The density value is in range [-100,+100] where 0 means the color filter has no effect and +100 means the color filter has maximum effect.
207
- * Values less than zero provide a filter of opposite hue.
208
- */
209
- set shadowsDensity(t) {
210
- this._shadowsDensity = t, this._dirty = !0;
211
- }
212
- /**
213
- * Gets the shadows Saturation value.
214
- * This is an adjustment value in the range [-100,+100], where the default value of 0.0 makes no adjustment, positive values increase saturation and negative values decrease saturation.
215
- */
216
- get shadowsSaturation() {
217
- return this._shadowsSaturation;
218
- }
219
- /**
220
- * Sets the shadows Saturation value.
221
- * This is an adjustment value in the range [-100,+100], where the default value of 0.0 makes no adjustment, positive values increase saturation and negative values decrease saturation.
222
- */
223
- set shadowsSaturation(t) {
224
- this._shadowsSaturation = t, this._dirty = !0;
225
- }
226
- /**
227
- * Gets the shadows Exposure value.
228
- * This is an adjustment value in the range [-100,+100], where the default value of 0.0 makes no adjustment, positive values increase exposure and negative values decrease exposure.
229
- */
230
- get shadowsExposure() {
231
- return this._shadowsExposure;
232
- }
233
- /**
234
- * Sets the shadows Exposure value.
235
- * This is an adjustment value in the range [-100,+100], where the default value of 0.0 makes no adjustment, positive values increase exposure and negative values decrease exposure.
236
- */
237
- set shadowsExposure(t) {
238
- this._shadowsExposure = t, this._dirty = !0;
239
- }
240
- /**
241
- * Returns the class name
242
- * @returns The class name
243
- */
244
- getClassName() {
245
- return "ColorCurves";
246
- }
247
- /**
248
- * Binds the color curves to the shader.
249
- * @param colorCurves The color curve to bind
250
- * @param effect The effect to bind to
251
- * @param positiveUniform The positive uniform shader parameter
252
- * @param neutralUniform The neutral uniform shader parameter
253
- * @param negativeUniform The negative uniform shader parameter
254
- */
255
- static Bind(t, s, g = "vCameraColorCurvePositive", i = "vCameraColorCurveNeutral", n = "vCameraColorCurveNegative") {
256
- t._dirty && (t._dirty = !1, t._getColorGradingDataToRef(t._globalHue, t._globalDensity, t._globalSaturation, t._globalExposure, t._globalCurve), t._getColorGradingDataToRef(t._highlightsHue, t._highlightsDensity, t._highlightsSaturation, t._highlightsExposure, t._tempColor), t._tempColor.multiplyToRef(t._globalCurve, t._highlightsCurve), t._getColorGradingDataToRef(t._midtonesHue, t._midtonesDensity, t._midtonesSaturation, t._midtonesExposure, t._tempColor), t._tempColor.multiplyToRef(t._globalCurve, t._midtonesCurve), t._getColorGradingDataToRef(t._shadowsHue, t._shadowsDensity, t._shadowsSaturation, t._shadowsExposure, t._tempColor), t._tempColor.multiplyToRef(t._globalCurve, t._shadowsCurve), t._highlightsCurve.subtractToRef(t._midtonesCurve, t._positiveCurve), t._midtonesCurve.subtractToRef(t._shadowsCurve, t._negativeCurve)), s && (s.setFloat4(g, t._positiveCurve.r, t._positiveCurve.g, t._positiveCurve.b, t._positiveCurve.a), s.setFloat4(i, t._midtonesCurve.r, t._midtonesCurve.g, t._midtonesCurve.b, t._midtonesCurve.a), s.setFloat4(n, t._negativeCurve.r, t._negativeCurve.g, t._negativeCurve.b, t._negativeCurve.a));
257
- }
258
- /**
259
- * Prepare the list of uniforms associated with the ColorCurves effects.
260
- * @param uniformsList The list of uniforms used in the effect
261
- */
262
- static PrepareUniforms(t) {
263
- t.push("vCameraColorCurveNeutral", "vCameraColorCurvePositive", "vCameraColorCurveNegative");
264
- }
265
- /**
266
- * Returns color grading data based on a hue, density, saturation and exposure value.
267
- * @param hue
268
- * @param density
269
- * @param saturation The saturation.
270
- * @param exposure The exposure.
271
- * @param result The result data container.
272
- */
273
- _getColorGradingDataToRef(t, s, g, i, n) {
274
- t != null && (t = e._Clamp(t, 0, 360), s = e._Clamp(s, -100, 100), g = e._Clamp(g, -100, 100), i = e._Clamp(i, -100, 100), s = e._ApplyColorGradingSliderNonlinear(s), s *= 0.5, i = e._ApplyColorGradingSliderNonlinear(i), s < 0 && (s *= -1, t = (t + 180) % 360), e._FromHSBToRef(t, s, 50 + 0.25 * i, n), n.scaleToRef(2, n), n.a = 1 + 0.01 * g);
275
- }
276
- /**
277
- * Takes an input slider value and returns an adjusted value that provides extra control near the centre.
278
- * @param value The input slider value in range [-100,100].
279
- * @returns Adjusted value.
280
- */
281
- static _ApplyColorGradingSliderNonlinear(t) {
282
- t /= 100;
283
- let s = Math.abs(t);
284
- return s = Math.pow(s, 2), t < 0 && (s *= -1), s *= 100, s;
285
- }
286
- /**
287
- * Returns an RGBA Color4 based on Hue, Saturation and Brightness (also referred to as value, HSV).
288
- * @param hue The hue (H) input.
289
- * @param saturation The saturation (S) input.
290
- * @param brightness The brightness (B) input.
291
- * @param result
292
- * @result An RGBA color represented as Vector4.
293
- */
294
- static _FromHSBToRef(t, s, g, i) {
295
- let n = e._Clamp(t, 0, 360);
296
- const d = e._Clamp(s / 100, 0, 1), a = e._Clamp(g / 100, 0, 1);
297
- if (d === 0)
298
- i.r = a, i.g = a, i.b = a;
299
- else {
300
- n /= 60;
301
- const m = Math.floor(n), y = n - m, r = a * (1 - d), l = a * (1 - d * y), u = a * (1 - d * (1 - y));
302
- switch (m) {
303
- case 0:
304
- i.r = a, i.g = u, i.b = r;
305
- break;
306
- case 1:
307
- i.r = l, i.g = a, i.b = r;
308
- break;
309
- case 2:
310
- i.r = r, i.g = a, i.b = u;
311
- break;
312
- case 3:
313
- i.r = r, i.g = l, i.b = a;
314
- break;
315
- case 4:
316
- i.r = u, i.g = r, i.b = a;
317
- break;
318
- default:
319
- i.r = a, i.g = r, i.b = l;
320
- break;
321
- }
322
- }
323
- i.a = 1;
324
- }
325
- /**
326
- * Returns a value clamped between min and max
327
- * @param value The value to clamp
328
- * @param min The minimum of value
329
- * @param max The maximum of value
330
- * @returns The clamped value.
331
- */
332
- static _Clamp(t, s, g) {
333
- return Math.min(Math.max(t, s), g);
334
- }
335
- /**
336
- * Clones the current color curve instance.
337
- * @returns The cloned curves
338
- */
339
- clone() {
340
- return p.Clone(() => new e(), this);
341
- }
342
- /**
343
- * Serializes the current color curve instance to a json representation.
344
- * @returns a JSON representation
345
- */
346
- serialize() {
347
- return p.Serialize(this);
348
- }
349
- /**
350
- * Parses the color curve from a json representation.
351
- * @param source the JSON source to parse
352
- * @returns The parsed curves
353
- */
354
- static Parse(t) {
355
- return p.Parse(() => new e(), t, null, null);
356
- }
357
- }
358
- h([
359
- o()
360
- ], e.prototype, "_globalHue", void 0);
361
- h([
362
- o()
363
- ], e.prototype, "_globalDensity", void 0);
364
- h([
365
- o()
366
- ], e.prototype, "_globalSaturation", void 0);
367
- h([
368
- o()
369
- ], e.prototype, "_globalExposure", void 0);
370
- h([
371
- o()
372
- ], e.prototype, "_highlightsHue", void 0);
373
- h([
374
- o()
375
- ], e.prototype, "_highlightsDensity", void 0);
376
- h([
377
- o()
378
- ], e.prototype, "_highlightsSaturation", void 0);
379
- h([
380
- o()
381
- ], e.prototype, "_highlightsExposure", void 0);
382
- h([
383
- o()
384
- ], e.prototype, "_midtonesHue", void 0);
385
- h([
386
- o()
387
- ], e.prototype, "_midtonesDensity", void 0);
388
- h([
389
- o()
390
- ], e.prototype, "_midtonesSaturation", void 0);
391
- h([
392
- o()
393
- ], e.prototype, "_midtonesExposure", void 0);
394
- p._ColorCurvesParser = e.Parse;
395
- export {
396
- e as ColorCurves
397
- };
@@ -1,22 +0,0 @@
1
- class s {
2
- static IsWrapper(t) {
3
- return t.getPipelineContext === void 0;
4
- }
5
- static GetEffect(t) {
6
- return t.getPipelineContext === void 0 ? t.effect : t;
7
- }
8
- constructor(t, e = !0) {
9
- this.effect = null, this.defines = null, this.drawContext = t.createDrawContext(), e && (this.materialContext = t.createMaterialContext());
10
- }
11
- setEffect(t, e, r = !0) {
12
- var i;
13
- this.effect = t, e !== void 0 && (this.defines = e), r && ((i = this.drawContext) === null || i === void 0 || i.reset());
14
- }
15
- dispose() {
16
- var t;
17
- (t = this.drawContext) === null || t === void 0 || t.dispose();
18
- }
19
- }
20
- export {
21
- s as DrawWrapper
22
- };