@spiffcommerce/preview 3.6.2-rc.5 → 3.6.2-rc.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.esm.js +79094 -9
- package/dist/index.umd.js +54 -54
- package/package.json +2 -3
- package/dist/lib/assetCache.esm.js +0 -21
- package/dist/lib/configuration.esm.js +0 -98
- package/dist/lib/core.esm.js +0 -417
- package/dist/lib/dynamicTexture.esm.js +0 -51
- package/dist/lib/glbLoaderExtensions.esm.js +0 -137
- package/dist/lib/glowLayerManager.esm.js +0 -19
- package/dist/lib/guid.esm.js +0 -7
- package/dist/lib/material.esm.js +0 -50
- package/dist/lib/modelContainer.esm.js +0 -351
- package/dist/lib/productAnimations.esm.js +0 -123
- package/dist/lib/productCamera.esm.js +0 -113
- package/dist/lib/renderConstants.esm.js +0 -103
- package/dist/lib/renderingPipeline.esm.js +0 -99
- package/dist/lib/types.esm.js +0 -5
- package/dist/lib/variants.esm.js +0 -112
- package/dist/node_modules/@babylonjs/core/Actions/abstractActionManager.esm.js +0 -41
- package/dist/node_modules/@babylonjs/core/Actions/action.esm.js +0 -122
- package/dist/node_modules/@babylonjs/core/Actions/actionEvent.esm.js +0 -59
- package/dist/node_modules/@babylonjs/core/Actions/actionManager.esm.js +0 -335
- package/dist/node_modules/@babylonjs/core/Actions/condition.esm.js +0 -193
- package/dist/node_modules/@babylonjs/core/Actions/directActions.esm.js +0 -354
- package/dist/node_modules/@babylonjs/core/Animations/animatable.esm.js +0 -478
- package/dist/node_modules/@babylonjs/core/Animations/animation.esm.js +0 -866
- package/dist/node_modules/@babylonjs/core/Animations/animationEvent.esm.js +0 -18
- package/dist/node_modules/@babylonjs/core/Animations/animationGroup.esm.js +0 -470
- package/dist/node_modules/@babylonjs/core/Animations/animationKey.esm.js +0 -7
- package/dist/node_modules/@babylonjs/core/Animations/animationRange.esm.js +0 -21
- package/dist/node_modules/@babylonjs/core/Animations/easing.esm.js +0 -93
- package/dist/node_modules/@babylonjs/core/Animations/runtimeAnimation.esm.js +0 -281
- package/dist/node_modules/@babylonjs/core/Audio/sound.esm.js +0 -568
- package/dist/node_modules/@babylonjs/core/Audio/weightedsound.esm.js +0 -117
- package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/autoRotationBehavior.esm.js +0 -145
- package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/bouncingBehavior.esm.js +0 -93
- package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/framingBehavior.esm.js +0 -295
- package/dist/node_modules/@babylonjs/core/Bones/bone.esm.js +0 -701
- package/dist/node_modules/@babylonjs/core/Bones/skeleton.esm.js +0 -478
- package/dist/node_modules/@babylonjs/core/Buffers/buffer.esm.js +0 -433
- package/dist/node_modules/@babylonjs/core/Buffers/dataBuffer.esm.js +0 -18
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/BaseCameraMouseWheelInput.esm.js +0 -67
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/BaseCameraPointersInput.esm.js +0 -191
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.esm.js +0 -93
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraMouseWheelInput.esm.js +0 -119
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraPointersInput.esm.js +0 -119
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraKeyboardMoveInput.esm.js +0 -108
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraMouseInput.esm.js +0 -114
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraMouseWheelInput.esm.js +0 -249
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraTouchInput.esm.js +0 -103
- package/dist/node_modules/@babylonjs/core/Cameras/arcRotateCamera.esm.js +0 -589
- package/dist/node_modules/@babylonjs/core/Cameras/arcRotateCameraInputsManager.esm.js +0 -37
- package/dist/node_modules/@babylonjs/core/Cameras/camera.esm.js +0 -686
- package/dist/node_modules/@babylonjs/core/Cameras/cameraInputsManager.esm.js +0 -147
- package/dist/node_modules/@babylonjs/core/Cameras/freeCamera.esm.js +0 -236
- package/dist/node_modules/@babylonjs/core/Cameras/freeCameraInputsManager.esm.js +0 -66
- package/dist/node_modules/@babylonjs/core/Cameras/targetCamera.esm.js +0 -214
- package/dist/node_modules/@babylonjs/core/Collisions/intersectionInfo.esm.js +0 -8
- package/dist/node_modules/@babylonjs/core/Collisions/meshCollisionData.esm.js +0 -9
- package/dist/node_modules/@babylonjs/core/Collisions/pickingInfo.esm.js +0 -59
- package/dist/node_modules/@babylonjs/core/Compat/compatibilityOptions.esm.js +0 -6
- package/dist/node_modules/@babylonjs/core/Culling/boundingBox.esm.js +0 -174
- package/dist/node_modules/@babylonjs/core/Culling/boundingInfo.esm.js +0 -159
- package/dist/node_modules/@babylonjs/core/Culling/boundingSphere.esm.js +0 -114
- package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceEnums.esm.js +0 -37
- package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceSource.esm.js +0 -23
- package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceSourceManager.esm.js +0 -106
- package/dist/node_modules/@babylonjs/core/DeviceInput/eventFactory.esm.js +0 -118
- package/dist/node_modules/@babylonjs/core/DeviceInput/internalDeviceSourceManager.esm.js +0 -46
- package/dist/node_modules/@babylonjs/core/DeviceInput/nativeDeviceInputSystem.esm.js +0 -50
- package/dist/node_modules/@babylonjs/core/DeviceInput/webDeviceInputSystem.esm.js +0 -354
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.alpha.esm.js +0 -101
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.cubeTexture.esm.js +0 -103
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.dynamicBuffer.esm.js +0 -11
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.dynamicTexture.esm.js +0 -14
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.multiRender.esm.js +0 -111
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.rawTexture.esm.js +0 -109
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.readTexture.esm.js +0 -76
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.renderTarget.esm.js +0 -69
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.renderTargetCube.esm.js +0 -15
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.uniformBuffer.esm.js +0 -29
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.views.esm.js +0 -85
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineAndOperator.esm.js +0 -9
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.esm.js +0 -36
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineIsDefinedOperator.esm.js +0 -13
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineOrOperator.esm.js +0 -9
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/shaderDefineExpression.esm.js +0 -88
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeConditionNode.esm.js +0 -14
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeCursor.esm.js +0 -44
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeNode.esm.js +0 -31
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeTestNode.esm.js +0 -9
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderProcessor.esm.js +0 -230
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGL2ShaderProcessors.esm.js +0 -30
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLHardwareTexture.esm.js +0 -34
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLPipelineContext.esm.js +0 -388
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLRenderTargetWrapper.esm.js +0 -87
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLShaderProcessors.esm.js +0 -16
- package/dist/node_modules/@babylonjs/core/Engines/constants.esm.js +0 -254
- package/dist/node_modules/@babylonjs/core/Engines/engine.esm.js +0 -1120
- package/dist/node_modules/@babylonjs/core/Engines/engineStore.esm.js +0 -23
- package/dist/node_modules/@babylonjs/core/Engines/nullEngine.esm.js +0 -697
- package/dist/node_modules/@babylonjs/core/Engines/performanceConfigurator.esm.js +0 -22
- package/dist/node_modules/@babylonjs/core/Engines/renderTargetWrapper.esm.js +0 -273
- package/dist/node_modules/@babylonjs/core/Engines/shaderStore.esm.js +0 -36
- package/dist/node_modules/@babylonjs/core/Engines/thinEngine.esm.js +0 -2921
- package/dist/node_modules/@babylonjs/core/Events/deviceInputEvents.esm.js +0 -13
- package/dist/node_modules/@babylonjs/core/Events/keyboardEvents.esm.js +0 -41
- package/dist/node_modules/@babylonjs/core/Events/pointerEvents.esm.js +0 -63
- package/dist/node_modules/@babylonjs/core/Inputs/pointerPickingConfiguration.esm.js +0 -8
- package/dist/node_modules/@babylonjs/core/Inputs/scene.inputManager.esm.js +0 -418
- package/dist/node_modules/@babylonjs/core/Layers/effectLayer.esm.js +0 -437
- package/dist/node_modules/@babylonjs/core/Layers/effectLayerSceneComponent.esm.js +0 -141
- package/dist/node_modules/@babylonjs/core/Layers/glowLayer.esm.js +0 -343
- package/dist/node_modules/@babylonjs/core/Layers/highlightLayer.esm.js +0 -396
- package/dist/node_modules/@babylonjs/core/Lights/directionalLight.esm.js +0 -224
- package/dist/node_modules/@babylonjs/core/Lights/hemisphericLight.esm.js +0 -92
- package/dist/node_modules/@babylonjs/core/Lights/light.esm.js +0 -476
- package/dist/node_modules/@babylonjs/core/Lights/lightConstants.esm.js +0 -30
- package/dist/node_modules/@babylonjs/core/Lights/pointLight.esm.js +0 -153
- package/dist/node_modules/@babylonjs/core/Lights/shadowLight.esm.js +0 -196
- package/dist/node_modules/@babylonjs/core/Lights/spotLight.esm.js +0 -287
- package/dist/node_modules/@babylonjs/core/Loading/sceneLoader.esm.js +0 -551
- package/dist/node_modules/@babylonjs/core/Loading/sceneLoaderFlags.esm.js +0 -48
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrAnisotropicConfiguration.esm.js +0 -112
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrBRDFConfiguration.esm.js +0 -48
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrBaseMaterial.esm.js +0 -568
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrClearCoatConfiguration.esm.js +0 -139
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrIridescenceConfiguration.esm.js +0 -97
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrMaterial.esm.js +0 -496
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrSheenConfiguration.esm.js +0 -106
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrSubSurfaceConfiguration.esm.js +0 -270
- package/dist/node_modules/@babylonjs/core/Materials/Textures/Filtering/hdrFiltering.esm.js +0 -103
- package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader.esm.js +0 -53
- package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/envTextureLoader.esm.js +0 -51
- package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/ktxTextureLoader.esm.js +0 -81
- package/dist/node_modules/@babylonjs/core/Materials/Textures/baseTexture.esm.js +0 -542
- package/dist/node_modules/@babylonjs/core/Materials/Textures/baseTexture.polynomial.esm.js +0 -23
- package/dist/node_modules/@babylonjs/core/Materials/Textures/cubeTexture.esm.js +0 -244
- package/dist/node_modules/@babylonjs/core/Materials/Textures/dynamicTexture.esm.js +0 -134
- package/dist/node_modules/@babylonjs/core/Materials/Textures/equiRectangularCubeTexture.esm.js +0 -89
- package/dist/node_modules/@babylonjs/core/Materials/Textures/hdrCubeTexture.esm.js +0 -175
- package/dist/node_modules/@babylonjs/core/Materials/Textures/internalTexture.esm.js +0 -150
- package/dist/node_modules/@babylonjs/core/Materials/Textures/ktx2decoderTypes.esm.js +0 -17
- package/dist/node_modules/@babylonjs/core/Materials/Textures/mirrorTexture.esm.js +0 -138
- package/dist/node_modules/@babylonjs/core/Materials/Textures/multiRenderTarget.esm.js +0 -223
- package/dist/node_modules/@babylonjs/core/Materials/Textures/rawCubeTexture.esm.js +0 -58
- package/dist/node_modules/@babylonjs/core/Materials/Textures/rawTexture.esm.js +0 -156
- package/dist/node_modules/@babylonjs/core/Materials/Textures/rawTexture2DArray.esm.js +0 -53
- package/dist/node_modules/@babylonjs/core/Materials/Textures/renderTargetTexture.esm.js +0 -605
- package/dist/node_modules/@babylonjs/core/Materials/Textures/texture.esm.js +0 -421
- package/dist/node_modules/@babylonjs/core/Materials/Textures/textureSampler.esm.js +0 -101
- package/dist/node_modules/@babylonjs/core/Materials/Textures/thinTexture.esm.js +0 -170
- package/dist/node_modules/@babylonjs/core/Materials/clipPlaneMaterialHelper.esm.js +0 -28
- package/dist/node_modules/@babylonjs/core/Materials/colorCurves.esm.js +0 -397
- package/dist/node_modules/@babylonjs/core/Materials/drawWrapper.esm.js +0 -22
- package/dist/node_modules/@babylonjs/core/Materials/effect.esm.js +0 -890
- package/dist/node_modules/@babylonjs/core/Materials/effectFallbacks.esm.js +0 -73
- package/dist/node_modules/@babylonjs/core/Materials/effectRenderer.esm.js +0 -132
- package/dist/node_modules/@babylonjs/core/Materials/imageProcessingConfiguration.esm.js +0 -428
- package/dist/node_modules/@babylonjs/core/Materials/material.detailMapConfiguration.esm.js +0 -90
- package/dist/node_modules/@babylonjs/core/Materials/material.esm.js +0 -906
- package/dist/node_modules/@babylonjs/core/Materials/materialDefines.esm.js +0 -161
- package/dist/node_modules/@babylonjs/core/Materials/materialFlags.esm.js +0 -226
- package/dist/node_modules/@babylonjs/core/Materials/materialHelper.esm.js +0 -501
- package/dist/node_modules/@babylonjs/core/Materials/materialPluginBase.esm.js +0 -226
- package/dist/node_modules/@babylonjs/core/Materials/materialPluginEvent.esm.js +0 -7
- package/dist/node_modules/@babylonjs/core/Materials/materialPluginManager.esm.js +0 -212
- package/dist/node_modules/@babylonjs/core/Materials/materialStencilState.esm.js +0 -145
- package/dist/node_modules/@babylonjs/core/Materials/multiMaterial.esm.js +0 -164
- package/dist/node_modules/@babylonjs/core/Materials/prePassConfiguration.esm.js +0 -38
- package/dist/node_modules/@babylonjs/core/Materials/pushMaterial.esm.js +0 -48
- package/dist/node_modules/@babylonjs/core/Materials/shaderLanguage.esm.js +0 -7
- package/dist/node_modules/@babylonjs/core/Materials/shaderMaterial.esm.js +0 -838
- package/dist/node_modules/@babylonjs/core/Materials/standardMaterial.esm.js +0 -934
- package/dist/node_modules/@babylonjs/core/Materials/uniformBuffer.esm.js +0 -541
- package/dist/node_modules/@babylonjs/core/Maths/math.axis.esm.js +0 -19
- package/dist/node_modules/@babylonjs/core/Maths/math.color.esm.js +0 -903
- package/dist/node_modules/@babylonjs/core/Maths/math.constants.esm.js +0 -6
- package/dist/node_modules/@babylonjs/core/Maths/math.frustum.esm.js +0 -91
- package/dist/node_modules/@babylonjs/core/Maths/math.functions.esm.js +0 -43
- package/dist/node_modules/@babylonjs/core/Maths/math.path.esm.js +0 -9
- package/dist/node_modules/@babylonjs/core/Maths/math.plane.esm.js +0 -145
- package/dist/node_modules/@babylonjs/core/Maths/math.scalar.esm.js +0 -284
- package/dist/node_modules/@babylonjs/core/Maths/math.size.esm.js +0 -124
- package/dist/node_modules/@babylonjs/core/Maths/math.vector.esm.js +0 -4915
- package/dist/node_modules/@babylonjs/core/Maths/math.viewport.esm.js +0 -41
- package/dist/node_modules/@babylonjs/core/Maths/sphericalPolynomial.esm.js +0 -177
- package/dist/node_modules/@babylonjs/core/Meshes/Builders/boxBuilder.esm.js +0 -260
- package/dist/node_modules/@babylonjs/core/Meshes/Compression/dracoCompression.esm.js +0 -233
- package/dist/node_modules/@babylonjs/core/Meshes/Compression/meshoptCompression.esm.js +0 -47
- package/dist/node_modules/@babylonjs/core/Meshes/WebGL/webGLDataBuffer.esm.js +0 -12
- package/dist/node_modules/@babylonjs/core/Meshes/abstractMesh.esm.js +0 -1448
- package/dist/node_modules/@babylonjs/core/Meshes/geometry.esm.js +0 -729
- package/dist/node_modules/@babylonjs/core/Meshes/instancedMesh.esm.js +0 -455
- package/dist/node_modules/@babylonjs/core/Meshes/mesh.esm.js +0 -2526
- package/dist/node_modules/@babylonjs/core/Meshes/mesh.vertexData.esm.js +0 -865
- package/dist/node_modules/@babylonjs/core/Meshes/meshLODLevel.esm.js +0 -13
- package/dist/node_modules/@babylonjs/core/Meshes/subMesh.esm.js +0 -422
- package/dist/node_modules/@babylonjs/core/Meshes/thinInstanceMesh.esm.js +0 -129
- package/dist/node_modules/@babylonjs/core/Meshes/transformNode.esm.js +0 -796
- package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/cubemapToSphericalPolynomial.esm.js +0 -111
- package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/hdr.esm.js +0 -122
- package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/panoramaToCubemap.esm.js +0 -78
- package/dist/node_modules/@babylonjs/core/Misc/andOrNotEvaluator.esm.js +0 -41
- package/dist/node_modules/@babylonjs/core/Misc/arrayTools.esm.js +0 -52
- package/dist/node_modules/@babylonjs/core/Misc/assetsManager.esm.js +0 -561
- package/dist/node_modules/@babylonjs/core/Misc/brdfTextureTools.esm.js +0 -31
- package/dist/node_modules/@babylonjs/core/Misc/copyTools.esm.js +0 -44
- package/dist/node_modules/@babylonjs/core/Misc/coroutine.esm.js +0 -53
- package/dist/node_modules/@babylonjs/core/Misc/dataReader.esm.js +0 -55
- package/dist/node_modules/@babylonjs/core/Misc/dds.esm.js +0 -329
- package/dist/node_modules/@babylonjs/core/Misc/decorators.esm.js +0 -332
- package/dist/node_modules/@babylonjs/core/Misc/deepCopier.esm.js +0 -52
- package/dist/node_modules/@babylonjs/core/Misc/deferred.esm.js +0 -25
- package/dist/node_modules/@babylonjs/core/Misc/devTools.esm.js +0 -6
- package/dist/node_modules/@babylonjs/core/Misc/domManagement.esm.js +0 -21
- package/dist/node_modules/@babylonjs/core/Misc/dumpTools.esm.js +0 -117
- package/dist/node_modules/@babylonjs/core/Misc/environmentTextureTools.esm.js +0 -187
- package/dist/node_modules/@babylonjs/core/Misc/error.esm.js +0 -40
- package/dist/node_modules/@babylonjs/core/Misc/fileTools.esm.js +0 -339
- package/dist/node_modules/@babylonjs/core/Misc/filesInputStore.esm.js +0 -6
- package/dist/node_modules/@babylonjs/core/Misc/guid.esm.js +0 -9
- package/dist/node_modules/@babylonjs/core/Misc/instantiationTools.esm.js +0 -26
- package/dist/node_modules/@babylonjs/core/Misc/khronosTextureContainer.esm.js +0 -79
- package/dist/node_modules/@babylonjs/core/Misc/khronosTextureContainer2.esm.js +0 -281
- package/dist/node_modules/@babylonjs/core/Misc/logger.esm.js +0 -77
- package/dist/node_modules/@babylonjs/core/Misc/observable.esm.js +0 -231
- package/dist/node_modules/@babylonjs/core/Misc/perfCounter.esm.js +0 -99
- package/dist/node_modules/@babylonjs/core/Misc/performanceMonitor.esm.js +0 -144
- package/dist/node_modules/@babylonjs/core/Misc/precisionDate.esm.js +0 -12
- package/dist/node_modules/@babylonjs/core/Misc/retryStrategy.esm.js +0 -14
- package/dist/node_modules/@babylonjs/core/Misc/rgbdTextureTools.esm.js +0 -51
- package/dist/node_modules/@babylonjs/core/Misc/screenshotTools.esm.js +0 -92
- package/dist/node_modules/@babylonjs/core/Misc/smartArray.esm.js +0 -118
- package/dist/node_modules/@babylonjs/core/Misc/stringDictionary.esm.js +0 -129
- package/dist/node_modules/@babylonjs/core/Misc/stringTools.esm.js +0 -26
- package/dist/node_modules/@babylonjs/core/Misc/tags.esm.js +0 -97
- package/dist/node_modules/@babylonjs/core/Misc/textureTools.esm.js +0 -41
- package/dist/node_modules/@babylonjs/core/Misc/timingTools.esm.js +0 -13
- package/dist/node_modules/@babylonjs/core/Misc/tools.esm.js +0 -929
- package/dist/node_modules/@babylonjs/core/Misc/typeStore.esm.js +0 -11
- package/dist/node_modules/@babylonjs/core/Misc/uniqueIdGenerator.esm.js +0 -13
- package/dist/node_modules/@babylonjs/core/Misc/webRequest.esm.js +0 -135
- package/dist/node_modules/@babylonjs/core/Misc/workerPool.esm.js +0 -80
- package/dist/node_modules/@babylonjs/core/Morph/morphTarget.esm.js +0 -187
- package/dist/node_modules/@babylonjs/core/Morph/morphTargetManager.esm.js +0 -249
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.esm.js +0 -349
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.esm.js +0 -306
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- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_specular.esm.js +0 -41
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_translucency.esm.js +0 -41
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_transmission.esm.js +0 -136
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_unlit.esm.js +0 -37
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_variants.esm.js +0 -178
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_volume.esm.js +0 -40
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_mesh_quantization.esm.js +0 -17
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_basisu.esm.js +0 -29
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_transform.esm.js +0 -29
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_xmp_json_ld.esm.js +0 -31
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_audio_emitter.esm.js +0 -149
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_lod.esm.js +0 -170
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_minecraftMesh.esm.js +0 -29
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_sRGBFactors.esm.js +0 -29
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoader.esm.js +0 -1562
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderAnimation.esm.js +0 -66
- package/dist/node_modules/@babylonjs/loaders/glTF/glTFFileLoader.esm.js +0 -462
- package/dist/node_modules/@babylonjs/loaders/glTF/glTFValidation.esm.js +0 -81
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* @param array array to be set.
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*/
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setArray2(t, e) {
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this._valueCache[t] = null, this.engine.setArray2(this._uniforms[t], e);
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}
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/**
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* Sets an array 3 on a uniform variable. (Array is specified as single array eg. [1,2,3,4,5,6] will result in [[1,2,3],[4,5,6]] in the shader)
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* @param uniformName Name of the variable.
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* @param array array to be set.
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* @returns this effect.
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*/
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setArray3(t, e) {
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this._valueCache[t] = null, this.engine.setArray3(this._uniforms[t], e);
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}
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/**
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242
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* Sets an array 4 on a uniform variable. (Array is specified as single array eg. [1,2,3,4,5,6,7,8] will result in [[1,2,3,4],[5,6,7,8]] in the shader)
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* @param uniformName Name of the variable.
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* @param array array to be set.
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*/
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setArray4(t, e) {
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this._valueCache[t] = null, this.engine.setArray4(this._uniforms[t], e);
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}
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/**
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250
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* Sets matrices on a uniform variable.
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* @param uniformName Name of the variable.
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* @param matrices matrices to be set.
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*/
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setMatrices(t, e) {
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e && (this._valueCache[t] = null, this.engine.setMatrices(this._uniforms[t], e));
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}
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/**
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* Sets matrix on a uniform variable.
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* @param uniformName Name of the variable.
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* @param matrix matrix to be set.
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*/
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setMatrix(t, e) {
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this._cacheMatrix(t, e) && (this.engine.setMatrices(this._uniforms[t], e.toArray()) || (this._valueCache[t] = null));
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}
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/**
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* Sets a 3x3 matrix on a uniform variable. (Specified as [1,2,3,4,5,6,7,8,9] will result in [1,2,3][4,5,6][7,8,9] matrix)
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* @param uniformName Name of the variable.
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* @param matrix matrix to be set.
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*/
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setMatrix3x3(t, e) {
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this._valueCache[t] = null, this.engine.setMatrix3x3(this._uniforms[t], e);
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}
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/**
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* Sets a 2x2 matrix on a uniform variable. (Specified as [1,2,3,4] will result in [1,2][3,4] matrix)
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* @param uniformName Name of the variable.
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* @param matrix matrix to be set.
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*/
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setMatrix2x2(t, e) {
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this._valueCache[t] = null, this.engine.setMatrix2x2(this._uniforms[t], e);
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|
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}
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|
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/**
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|
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* Sets a float on a uniform variable.
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|
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* @param uniformName Name of the variable.
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|
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* @param value value to be set.
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|
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* @returns this effect.
|
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|
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*/
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|
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setFloat(t, e) {
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|
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const s = this._valueCache[t];
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|
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s !== void 0 && s === e || this.engine.setFloat(this._uniforms[t], e) && (this._valueCache[t] = e);
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|
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}
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|
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/**
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* Sets a Vector2 on a uniform variable.
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|
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* @param uniformName Name of the variable.
|
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|
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* @param vector2 vector2 to be set.
|
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|
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*/
|
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|
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setVector2(t, e) {
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|
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this._cacheFloat2(t, e.x, e.y) && (this.engine.setFloat2(this._uniforms[t], e.x, e.y) || (this._valueCache[t] = null));
|
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298
|
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}
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299
|
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/**
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300
|
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* Sets a float2 on a uniform variable.
|
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301
|
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* @param uniformName Name of the variable.
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302
|
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* @param x First float in float2.
|
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303
|
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* @param y Second float in float2.
|
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304
|
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*/
|
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305
|
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setFloat2(t, e, s) {
|
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306
|
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this._cacheFloat2(t, e, s) && (this.engine.setFloat2(this._uniforms[t], e, s) || (this._valueCache[t] = null));
|
|
307
|
-
}
|
|
308
|
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/**
|
|
309
|
-
* Sets a Vector3 on a uniform variable.
|
|
310
|
-
* @param uniformName Name of the variable.
|
|
311
|
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* @param vector3 Value to be set.
|
|
312
|
-
*/
|
|
313
|
-
setVector3(t, e) {
|
|
314
|
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this._cacheFloat3(t, e.x, e.y, e.z) && (this.engine.setFloat3(this._uniforms[t], e.x, e.y, e.z) || (this._valueCache[t] = null));
|
|
315
|
-
}
|
|
316
|
-
/**
|
|
317
|
-
* Sets a float3 on a uniform variable.
|
|
318
|
-
* @param uniformName Name of the variable.
|
|
319
|
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* @param x First float in float3.
|
|
320
|
-
* @param y Second float in float3.
|
|
321
|
-
* @param z Third float in float3.
|
|
322
|
-
*/
|
|
323
|
-
setFloat3(t, e, s, i) {
|
|
324
|
-
this._cacheFloat3(t, e, s, i) && (this.engine.setFloat3(this._uniforms[t], e, s, i) || (this._valueCache[t] = null));
|
|
325
|
-
}
|
|
326
|
-
/**
|
|
327
|
-
* Sets a Vector4 on a uniform variable.
|
|
328
|
-
* @param uniformName Name of the variable.
|
|
329
|
-
* @param vector4 Value to be set.
|
|
330
|
-
*/
|
|
331
|
-
setVector4(t, e) {
|
|
332
|
-
this._cacheFloat4(t, e.x, e.y, e.z, e.w) && (this.engine.setFloat4(this._uniforms[t], e.x, e.y, e.z, e.w) || (this._valueCache[t] = null));
|
|
333
|
-
}
|
|
334
|
-
/**
|
|
335
|
-
* Sets a Quaternion on a uniform variable.
|
|
336
|
-
* @param uniformName Name of the variable.
|
|
337
|
-
* @param quaternion Value to be set.
|
|
338
|
-
*/
|
|
339
|
-
setQuaternion(t, e) {
|
|
340
|
-
this._cacheFloat4(t, e.x, e.y, e.z, e.w) && (this.engine.setFloat4(this._uniforms[t], e.x, e.y, e.z, e.w) || (this._valueCache[t] = null));
|
|
341
|
-
}
|
|
342
|
-
/**
|
|
343
|
-
* Sets a float4 on a uniform variable.
|
|
344
|
-
* @param uniformName Name of the variable.
|
|
345
|
-
* @param x First float in float4.
|
|
346
|
-
* @param y Second float in float4.
|
|
347
|
-
* @param z Third float in float4.
|
|
348
|
-
* @param w Fourth float in float4.
|
|
349
|
-
* @returns this effect.
|
|
350
|
-
*/
|
|
351
|
-
setFloat4(t, e, s, i, h) {
|
|
352
|
-
this._cacheFloat4(t, e, s, i, h) && (this.engine.setFloat4(this._uniforms[t], e, s, i, h) || (this._valueCache[t] = null));
|
|
353
|
-
}
|
|
354
|
-
/**
|
|
355
|
-
* Sets a Color3 on a uniform variable.
|
|
356
|
-
* @param uniformName Name of the variable.
|
|
357
|
-
* @param color3 Value to be set.
|
|
358
|
-
*/
|
|
359
|
-
setColor3(t, e) {
|
|
360
|
-
this._cacheFloat3(t, e.r, e.g, e.b) && (this.engine.setFloat3(this._uniforms[t], e.r, e.g, e.b) || (this._valueCache[t] = null));
|
|
361
|
-
}
|
|
362
|
-
/**
|
|
363
|
-
* Sets a Color4 on a uniform variable.
|
|
364
|
-
* @param uniformName Name of the variable.
|
|
365
|
-
* @param color3 Value to be set.
|
|
366
|
-
* @param alpha Alpha value to be set.
|
|
367
|
-
*/
|
|
368
|
-
setColor4(t, e, s) {
|
|
369
|
-
this._cacheFloat4(t, e.r, e.g, e.b, s) && (this.engine.setFloat4(this._uniforms[t], e.r, e.g, e.b, s) || (this._valueCache[t] = null));
|
|
370
|
-
}
|
|
371
|
-
/**
|
|
372
|
-
* Sets a Color4 on a uniform variable
|
|
373
|
-
* @param uniformName defines the name of the variable
|
|
374
|
-
* @param color4 defines the value to be set
|
|
375
|
-
*/
|
|
376
|
-
setDirectColor4(t, e) {
|
|
377
|
-
this._cacheFloat4(t, e.r, e.g, e.b, e.a) && (this.engine.setFloat4(this._uniforms[t], e.r, e.g, e.b, e.a) || (this._valueCache[t] = null));
|
|
378
|
-
}
|
|
379
|
-
_getVertexShaderCode() {
|
|
380
|
-
return this.vertexShader ? this.engine._getShaderSource(this.vertexShader) : null;
|
|
381
|
-
}
|
|
382
|
-
_getFragmentShaderCode() {
|
|
383
|
-
return this.fragmentShader ? this.engine._getShaderSource(this.fragmentShader) : null;
|
|
384
|
-
}
|
|
385
|
-
}
|
|
386
|
-
export {
|
|
387
|
-
C as WebGLPipelineContext
|
|
388
|
-
};
|
|
@@ -1,87 +0,0 @@
|
|
|
1
|
-
import { RenderTargetWrapper as c } from "../renderTargetWrapper.esm.js";
|
|
2
|
-
class b extends c {
|
|
3
|
-
constructor(e, t, r, i, f) {
|
|
4
|
-
super(e, t, r, i), this._framebuffer = null, this._depthStencilBuffer = null, this._MSAAFramebuffer = null, this._colorTextureArray = null, this._depthStencilTextureArray = null, this._disposeOnlyFramebuffers = !1, this._context = f;
|
|
5
|
-
}
|
|
6
|
-
_cloneRenderTargetWrapper() {
|
|
7
|
-
let e = null;
|
|
8
|
-
return this._colorTextureArray && this._depthStencilTextureArray ? (e = this._engine.createMultiviewRenderTargetTexture(this.width, this.height), e.texture.isReady = !0) : e = super._cloneRenderTargetWrapper(), e;
|
|
9
|
-
}
|
|
10
|
-
_swapRenderTargetWrapper(e) {
|
|
11
|
-
super._swapRenderTargetWrapper(e), e._framebuffer = this._framebuffer, e._depthStencilBuffer = this._depthStencilBuffer, e._MSAAFramebuffer = this._MSAAFramebuffer, e._colorTextureArray = this._colorTextureArray, e._depthStencilTextureArray = this._depthStencilTextureArray, this._framebuffer = this._depthStencilBuffer = this._MSAAFramebuffer = this._colorTextureArray = this._depthStencilTextureArray = null;
|
|
12
|
-
}
|
|
13
|
-
/**
|
|
14
|
-
* Shares the depth buffer of this render target with another render target.
|
|
15
|
-
* @internal
|
|
16
|
-
* @param renderTarget Destination renderTarget
|
|
17
|
-
*/
|
|
18
|
-
_shareDepth(e) {
|
|
19
|
-
super._shareDepth(e);
|
|
20
|
-
const t = this._context, r = this._depthStencilBuffer, i = e._MSAAFramebuffer || e._framebuffer;
|
|
21
|
-
e._depthStencilBuffer && t.deleteRenderbuffer(e._depthStencilBuffer), e._depthStencilBuffer = this._depthStencilBuffer, this._engine._bindUnboundFramebuffer(i), t.framebufferRenderbuffer(t.FRAMEBUFFER, t.DEPTH_ATTACHMENT, t.RENDERBUFFER, r), this._engine._bindUnboundFramebuffer(null);
|
|
22
|
-
}
|
|
23
|
-
/**
|
|
24
|
-
* Binds a texture to this render target on a specific attachment
|
|
25
|
-
* @param texture The texture to bind to the framebuffer
|
|
26
|
-
* @param attachmentIndex Index of the attachment
|
|
27
|
-
* @param faceIndexOrLayer The face or layer of the texture to render to in case of cube texture or array texture
|
|
28
|
-
* @param lodLevel defines the lod level to bind to the frame buffer
|
|
29
|
-
*/
|
|
30
|
-
_bindTextureRenderTarget(e, t = 0, r, i = 0) {
|
|
31
|
-
var f, u, n, _;
|
|
32
|
-
if (!e._hardwareTexture)
|
|
33
|
-
return;
|
|
34
|
-
const l = this._framebuffer, a = this._engine._currentFramebuffer;
|
|
35
|
-
if (this._engine._bindUnboundFramebuffer(l), this._engine.webGLVersion > 1) {
|
|
36
|
-
const s = this._context, h = s["COLOR_ATTACHMENT" + t];
|
|
37
|
-
e.is2DArray || e.is3D ? (r = (u = r ?? ((f = this.layerIndices) === null || f === void 0 ? void 0 : f[t])) !== null && u !== void 0 ? u : 0, s.framebufferTextureLayer(s.FRAMEBUFFER, h, e._hardwareTexture.underlyingResource, i, r)) : e.isCube ? (r = (_ = r ?? ((n = this.faceIndices) === null || n === void 0 ? void 0 : n[t])) !== null && _ !== void 0 ? _ : 0, s.framebufferTexture2D(s.FRAMEBUFFER, h, s.TEXTURE_CUBE_MAP_POSITIVE_X + r, e._hardwareTexture.underlyingResource, i)) : s.framebufferTexture2D(s.FRAMEBUFFER, h, s.TEXTURE_2D, e._hardwareTexture.underlyingResource, i);
|
|
38
|
-
} else {
|
|
39
|
-
const s = this._context, h = s["COLOR_ATTACHMENT" + t + "_WEBGL"], d = r !== void 0 ? s.TEXTURE_CUBE_MAP_POSITIVE_X + r : s.TEXTURE_2D;
|
|
40
|
-
s.framebufferTexture2D(s.FRAMEBUFFER, h, d, e._hardwareTexture.underlyingResource, i);
|
|
41
|
-
}
|
|
42
|
-
this._engine._bindUnboundFramebuffer(a);
|
|
43
|
-
}
|
|
44
|
-
/**
|
|
45
|
-
* Set a texture in the textures array
|
|
46
|
-
* @param texture the texture to set
|
|
47
|
-
* @param index the index in the textures array to set
|
|
48
|
-
* @param disposePrevious If this function should dispose the previous texture
|
|
49
|
-
*/
|
|
50
|
-
setTexture(e, t = 0, r = !0) {
|
|
51
|
-
super.setTexture(e, t, r), this._bindTextureRenderTarget(e, t);
|
|
52
|
-
}
|
|
53
|
-
/**
|
|
54
|
-
* Sets the layer and face indices of every render target texture
|
|
55
|
-
* @param layers The layer of the texture to be set (make negative to not modify)
|
|
56
|
-
* @param faces The face of the texture to be set (make negative to not modify)
|
|
57
|
-
*/
|
|
58
|
-
setLayerAndFaceIndices(e, t) {
|
|
59
|
-
var r, i;
|
|
60
|
-
if (super.setLayerAndFaceIndices(e, t), !this.textures || !this.layerIndices || !this.faceIndices)
|
|
61
|
-
return;
|
|
62
|
-
const f = (i = (r = this._attachments) === null || r === void 0 ? void 0 : r.length) !== null && i !== void 0 ? i : this.textures.length;
|
|
63
|
-
for (let u = 0; u < f; u++) {
|
|
64
|
-
const n = this.textures[u];
|
|
65
|
-
n && (n.is2DArray || n.is3D ? this._bindTextureRenderTarget(n, u, this.layerIndices[u]) : n.isCube ? this._bindTextureRenderTarget(n, u, this.faceIndices[u]) : this._bindTextureRenderTarget(n, u));
|
|
66
|
-
}
|
|
67
|
-
}
|
|
68
|
-
/**
|
|
69
|
-
* Set the face and layer indices of a texture in the textures array
|
|
70
|
-
* @param index The index of the texture in the textures array to modify
|
|
71
|
-
* @param layer The layer of the texture to be set
|
|
72
|
-
* @param face The face of the texture to be set
|
|
73
|
-
*/
|
|
74
|
-
setLayerAndFaceIndex(e = 0, t, r) {
|
|
75
|
-
if (super.setLayerAndFaceIndex(e, t, r), !this.textures || !this.layerIndices || !this.faceIndices)
|
|
76
|
-
return;
|
|
77
|
-
const i = this.textures[e];
|
|
78
|
-
i.is2DArray || i.is3D ? this._bindTextureRenderTarget(this.textures[e], e, this.layerIndices[e]) : i.isCube && this._bindTextureRenderTarget(this.textures[e], e, this.faceIndices[e]);
|
|
79
|
-
}
|
|
80
|
-
dispose(e = this._disposeOnlyFramebuffers) {
|
|
81
|
-
const t = this._context;
|
|
82
|
-
e || (this._colorTextureArray && (this._context.deleteTexture(this._colorTextureArray), this._colorTextureArray = null), this._depthStencilTextureArray && (this._context.deleteTexture(this._depthStencilTextureArray), this._depthStencilTextureArray = null)), this._framebuffer && (t.deleteFramebuffer(this._framebuffer), this._framebuffer = null), this._depthStencilBuffer && (t.deleteRenderbuffer(this._depthStencilBuffer), this._depthStencilBuffer = null), this._MSAAFramebuffer && (t.deleteFramebuffer(this._MSAAFramebuffer), this._MSAAFramebuffer = null), super.dispose(e);
|
|
83
|
-
}
|
|
84
|
-
}
|
|
85
|
-
export {
|
|
86
|
-
b as WebGLRenderTargetWrapper
|
|
87
|
-
};
|
|
@@ -1,16 +0,0 @@
|
|
|
1
|
-
import { ShaderLanguage as a } from "../../Materials/shaderLanguage.esm.js";
|
|
2
|
-
class f {
|
|
3
|
-
constructor() {
|
|
4
|
-
this.shaderLanguage = a.GLSL;
|
|
5
|
-
}
|
|
6
|
-
postProcessor(e, t, o, g, r) {
|
|
7
|
-
if (!r.getCaps().drawBuffersExtension) {
|
|
8
|
-
const s = /#extension.+GL_EXT_draw_buffers.+(enable|require)/g;
|
|
9
|
-
e = e.replace(s, "");
|
|
10
|
-
}
|
|
11
|
-
return e;
|
|
12
|
-
}
|
|
13
|
-
}
|
|
14
|
-
export {
|
|
15
|
-
f as WebGLShaderProcessor
|
|
16
|
-
};
|