@spiffcommerce/preview 3.6.2-rc.5 → 3.6.2-rc.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (490) hide show
  1. package/dist/index.esm.js +79094 -9
  2. package/dist/index.umd.js +54 -54
  3. package/package.json +2 -3
  4. package/dist/lib/assetCache.esm.js +0 -21
  5. package/dist/lib/configuration.esm.js +0 -98
  6. package/dist/lib/core.esm.js +0 -417
  7. package/dist/lib/dynamicTexture.esm.js +0 -51
  8. package/dist/lib/glbLoaderExtensions.esm.js +0 -137
  9. package/dist/lib/glowLayerManager.esm.js +0 -19
  10. package/dist/lib/guid.esm.js +0 -7
  11. package/dist/lib/material.esm.js +0 -50
  12. package/dist/lib/modelContainer.esm.js +0 -351
  13. package/dist/lib/productAnimations.esm.js +0 -123
  14. package/dist/lib/productCamera.esm.js +0 -113
  15. package/dist/lib/renderConstants.esm.js +0 -103
  16. package/dist/lib/renderingPipeline.esm.js +0 -99
  17. package/dist/lib/types.esm.js +0 -5
  18. package/dist/lib/variants.esm.js +0 -112
  19. package/dist/node_modules/@babylonjs/core/Actions/abstractActionManager.esm.js +0 -41
  20. package/dist/node_modules/@babylonjs/core/Actions/action.esm.js +0 -122
  21. package/dist/node_modules/@babylonjs/core/Actions/actionEvent.esm.js +0 -59
  22. package/dist/node_modules/@babylonjs/core/Actions/actionManager.esm.js +0 -335
  23. package/dist/node_modules/@babylonjs/core/Actions/condition.esm.js +0 -193
  24. package/dist/node_modules/@babylonjs/core/Actions/directActions.esm.js +0 -354
  25. package/dist/node_modules/@babylonjs/core/Animations/animatable.esm.js +0 -478
  26. package/dist/node_modules/@babylonjs/core/Animations/animation.esm.js +0 -866
  27. package/dist/node_modules/@babylonjs/core/Animations/animationEvent.esm.js +0 -18
  28. package/dist/node_modules/@babylonjs/core/Animations/animationGroup.esm.js +0 -470
  29. package/dist/node_modules/@babylonjs/core/Animations/animationKey.esm.js +0 -7
  30. package/dist/node_modules/@babylonjs/core/Animations/animationRange.esm.js +0 -21
  31. package/dist/node_modules/@babylonjs/core/Animations/easing.esm.js +0 -93
  32. package/dist/node_modules/@babylonjs/core/Animations/runtimeAnimation.esm.js +0 -281
  33. package/dist/node_modules/@babylonjs/core/Audio/sound.esm.js +0 -568
  34. package/dist/node_modules/@babylonjs/core/Audio/weightedsound.esm.js +0 -117
  35. package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/autoRotationBehavior.esm.js +0 -145
  36. package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/bouncingBehavior.esm.js +0 -93
  37. package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/framingBehavior.esm.js +0 -295
  38. package/dist/node_modules/@babylonjs/core/Bones/bone.esm.js +0 -701
  39. package/dist/node_modules/@babylonjs/core/Bones/skeleton.esm.js +0 -478
  40. package/dist/node_modules/@babylonjs/core/Buffers/buffer.esm.js +0 -433
  41. package/dist/node_modules/@babylonjs/core/Buffers/dataBuffer.esm.js +0 -18
  42. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/BaseCameraMouseWheelInput.esm.js +0 -67
  43. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/BaseCameraPointersInput.esm.js +0 -191
  44. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.esm.js +0 -93
  45. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraMouseWheelInput.esm.js +0 -119
  46. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraPointersInput.esm.js +0 -119
  47. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraKeyboardMoveInput.esm.js +0 -108
  48. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraMouseInput.esm.js +0 -114
  49. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraMouseWheelInput.esm.js +0 -249
  50. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraTouchInput.esm.js +0 -103
  51. package/dist/node_modules/@babylonjs/core/Cameras/arcRotateCamera.esm.js +0 -589
  52. package/dist/node_modules/@babylonjs/core/Cameras/arcRotateCameraInputsManager.esm.js +0 -37
  53. package/dist/node_modules/@babylonjs/core/Cameras/camera.esm.js +0 -686
  54. package/dist/node_modules/@babylonjs/core/Cameras/cameraInputsManager.esm.js +0 -147
  55. package/dist/node_modules/@babylonjs/core/Cameras/freeCamera.esm.js +0 -236
  56. package/dist/node_modules/@babylonjs/core/Cameras/freeCameraInputsManager.esm.js +0 -66
  57. package/dist/node_modules/@babylonjs/core/Cameras/targetCamera.esm.js +0 -214
  58. package/dist/node_modules/@babylonjs/core/Collisions/intersectionInfo.esm.js +0 -8
  59. package/dist/node_modules/@babylonjs/core/Collisions/meshCollisionData.esm.js +0 -9
  60. package/dist/node_modules/@babylonjs/core/Collisions/pickingInfo.esm.js +0 -59
  61. package/dist/node_modules/@babylonjs/core/Compat/compatibilityOptions.esm.js +0 -6
  62. package/dist/node_modules/@babylonjs/core/Culling/boundingBox.esm.js +0 -174
  63. package/dist/node_modules/@babylonjs/core/Culling/boundingInfo.esm.js +0 -159
  64. package/dist/node_modules/@babylonjs/core/Culling/boundingSphere.esm.js +0 -114
  65. package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceEnums.esm.js +0 -37
  66. package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceSource.esm.js +0 -23
  67. package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceSourceManager.esm.js +0 -106
  68. package/dist/node_modules/@babylonjs/core/DeviceInput/eventFactory.esm.js +0 -118
  69. package/dist/node_modules/@babylonjs/core/DeviceInput/internalDeviceSourceManager.esm.js +0 -46
  70. package/dist/node_modules/@babylonjs/core/DeviceInput/nativeDeviceInputSystem.esm.js +0 -50
  71. package/dist/node_modules/@babylonjs/core/DeviceInput/webDeviceInputSystem.esm.js +0 -354
  72. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.alpha.esm.js +0 -101
  73. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.cubeTexture.esm.js +0 -103
  74. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.dynamicBuffer.esm.js +0 -11
  75. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.dynamicTexture.esm.js +0 -14
  76. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.multiRender.esm.js +0 -111
  77. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.rawTexture.esm.js +0 -109
  78. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.readTexture.esm.js +0 -76
  79. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.renderTarget.esm.js +0 -69
  80. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.renderTargetCube.esm.js +0 -15
  81. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.uniformBuffer.esm.js +0 -29
  82. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.views.esm.js +0 -85
  83. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineAndOperator.esm.js +0 -9
  84. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.esm.js +0 -36
  85. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineIsDefinedOperator.esm.js +0 -13
  86. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineOrOperator.esm.js +0 -9
  87. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/shaderDefineExpression.esm.js +0 -88
  88. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeConditionNode.esm.js +0 -14
  89. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeCursor.esm.js +0 -44
  90. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeNode.esm.js +0 -31
  91. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeTestNode.esm.js +0 -9
  92. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderProcessor.esm.js +0 -230
  93. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGL2ShaderProcessors.esm.js +0 -30
  94. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLHardwareTexture.esm.js +0 -34
  95. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLPipelineContext.esm.js +0 -388
  96. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLRenderTargetWrapper.esm.js +0 -87
  97. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLShaderProcessors.esm.js +0 -16
  98. package/dist/node_modules/@babylonjs/core/Engines/constants.esm.js +0 -254
  99. package/dist/node_modules/@babylonjs/core/Engines/engine.esm.js +0 -1120
  100. package/dist/node_modules/@babylonjs/core/Engines/engineStore.esm.js +0 -23
  101. package/dist/node_modules/@babylonjs/core/Engines/nullEngine.esm.js +0 -697
  102. package/dist/node_modules/@babylonjs/core/Engines/performanceConfigurator.esm.js +0 -22
  103. package/dist/node_modules/@babylonjs/core/Engines/renderTargetWrapper.esm.js +0 -273
  104. package/dist/node_modules/@babylonjs/core/Engines/shaderStore.esm.js +0 -36
  105. package/dist/node_modules/@babylonjs/core/Engines/thinEngine.esm.js +0 -2921
  106. package/dist/node_modules/@babylonjs/core/Events/deviceInputEvents.esm.js +0 -13
  107. package/dist/node_modules/@babylonjs/core/Events/keyboardEvents.esm.js +0 -41
  108. package/dist/node_modules/@babylonjs/core/Events/pointerEvents.esm.js +0 -63
  109. package/dist/node_modules/@babylonjs/core/Inputs/pointerPickingConfiguration.esm.js +0 -8
  110. package/dist/node_modules/@babylonjs/core/Inputs/scene.inputManager.esm.js +0 -418
  111. package/dist/node_modules/@babylonjs/core/Layers/effectLayer.esm.js +0 -437
  112. package/dist/node_modules/@babylonjs/core/Layers/effectLayerSceneComponent.esm.js +0 -141
  113. package/dist/node_modules/@babylonjs/core/Layers/glowLayer.esm.js +0 -343
  114. package/dist/node_modules/@babylonjs/core/Layers/highlightLayer.esm.js +0 -396
  115. package/dist/node_modules/@babylonjs/core/Lights/directionalLight.esm.js +0 -224
  116. package/dist/node_modules/@babylonjs/core/Lights/hemisphericLight.esm.js +0 -92
  117. package/dist/node_modules/@babylonjs/core/Lights/light.esm.js +0 -476
  118. package/dist/node_modules/@babylonjs/core/Lights/lightConstants.esm.js +0 -30
  119. package/dist/node_modules/@babylonjs/core/Lights/pointLight.esm.js +0 -153
  120. package/dist/node_modules/@babylonjs/core/Lights/shadowLight.esm.js +0 -196
  121. package/dist/node_modules/@babylonjs/core/Lights/spotLight.esm.js +0 -287
  122. package/dist/node_modules/@babylonjs/core/Loading/sceneLoader.esm.js +0 -551
  123. package/dist/node_modules/@babylonjs/core/Loading/sceneLoaderFlags.esm.js +0 -48
  124. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrAnisotropicConfiguration.esm.js +0 -112
  125. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrBRDFConfiguration.esm.js +0 -48
  126. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrBaseMaterial.esm.js +0 -568
  127. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrClearCoatConfiguration.esm.js +0 -139
  128. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrIridescenceConfiguration.esm.js +0 -97
  129. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrMaterial.esm.js +0 -496
  130. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrSheenConfiguration.esm.js +0 -106
  131. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrSubSurfaceConfiguration.esm.js +0 -270
  132. package/dist/node_modules/@babylonjs/core/Materials/Textures/Filtering/hdrFiltering.esm.js +0 -103
  133. package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader.esm.js +0 -53
  134. package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/envTextureLoader.esm.js +0 -51
  135. package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/ktxTextureLoader.esm.js +0 -81
  136. package/dist/node_modules/@babylonjs/core/Materials/Textures/baseTexture.esm.js +0 -542
  137. package/dist/node_modules/@babylonjs/core/Materials/Textures/baseTexture.polynomial.esm.js +0 -23
  138. package/dist/node_modules/@babylonjs/core/Materials/Textures/cubeTexture.esm.js +0 -244
  139. package/dist/node_modules/@babylonjs/core/Materials/Textures/dynamicTexture.esm.js +0 -134
  140. package/dist/node_modules/@babylonjs/core/Materials/Textures/equiRectangularCubeTexture.esm.js +0 -89
  141. package/dist/node_modules/@babylonjs/core/Materials/Textures/hdrCubeTexture.esm.js +0 -175
  142. package/dist/node_modules/@babylonjs/core/Materials/Textures/internalTexture.esm.js +0 -150
  143. package/dist/node_modules/@babylonjs/core/Materials/Textures/ktx2decoderTypes.esm.js +0 -17
  144. package/dist/node_modules/@babylonjs/core/Materials/Textures/mirrorTexture.esm.js +0 -138
  145. package/dist/node_modules/@babylonjs/core/Materials/Textures/multiRenderTarget.esm.js +0 -223
  146. package/dist/node_modules/@babylonjs/core/Materials/Textures/rawCubeTexture.esm.js +0 -58
  147. package/dist/node_modules/@babylonjs/core/Materials/Textures/rawTexture.esm.js +0 -156
  148. package/dist/node_modules/@babylonjs/core/Materials/Textures/rawTexture2DArray.esm.js +0 -53
  149. package/dist/node_modules/@babylonjs/core/Materials/Textures/renderTargetTexture.esm.js +0 -605
  150. package/dist/node_modules/@babylonjs/core/Materials/Textures/texture.esm.js +0 -421
  151. package/dist/node_modules/@babylonjs/core/Materials/Textures/textureSampler.esm.js +0 -101
  152. package/dist/node_modules/@babylonjs/core/Materials/Textures/thinTexture.esm.js +0 -170
  153. package/dist/node_modules/@babylonjs/core/Materials/clipPlaneMaterialHelper.esm.js +0 -28
  154. package/dist/node_modules/@babylonjs/core/Materials/colorCurves.esm.js +0 -397
  155. package/dist/node_modules/@babylonjs/core/Materials/drawWrapper.esm.js +0 -22
  156. package/dist/node_modules/@babylonjs/core/Materials/effect.esm.js +0 -890
  157. package/dist/node_modules/@babylonjs/core/Materials/effectFallbacks.esm.js +0 -73
  158. package/dist/node_modules/@babylonjs/core/Materials/effectRenderer.esm.js +0 -132
  159. package/dist/node_modules/@babylonjs/core/Materials/imageProcessingConfiguration.esm.js +0 -428
  160. package/dist/node_modules/@babylonjs/core/Materials/material.detailMapConfiguration.esm.js +0 -90
  161. package/dist/node_modules/@babylonjs/core/Materials/material.esm.js +0 -906
  162. package/dist/node_modules/@babylonjs/core/Materials/materialDefines.esm.js +0 -161
  163. package/dist/node_modules/@babylonjs/core/Materials/materialFlags.esm.js +0 -226
  164. package/dist/node_modules/@babylonjs/core/Materials/materialHelper.esm.js +0 -501
  165. package/dist/node_modules/@babylonjs/core/Materials/materialPluginBase.esm.js +0 -226
  166. package/dist/node_modules/@babylonjs/core/Materials/materialPluginEvent.esm.js +0 -7
  167. package/dist/node_modules/@babylonjs/core/Materials/materialPluginManager.esm.js +0 -212
  168. package/dist/node_modules/@babylonjs/core/Materials/materialStencilState.esm.js +0 -145
  169. package/dist/node_modules/@babylonjs/core/Materials/multiMaterial.esm.js +0 -164
  170. package/dist/node_modules/@babylonjs/core/Materials/prePassConfiguration.esm.js +0 -38
  171. package/dist/node_modules/@babylonjs/core/Materials/pushMaterial.esm.js +0 -48
  172. package/dist/node_modules/@babylonjs/core/Materials/shaderLanguage.esm.js +0 -7
  173. package/dist/node_modules/@babylonjs/core/Materials/shaderMaterial.esm.js +0 -838
  174. package/dist/node_modules/@babylonjs/core/Materials/standardMaterial.esm.js +0 -934
  175. package/dist/node_modules/@babylonjs/core/Materials/uniformBuffer.esm.js +0 -541
  176. package/dist/node_modules/@babylonjs/core/Maths/math.axis.esm.js +0 -19
  177. package/dist/node_modules/@babylonjs/core/Maths/math.color.esm.js +0 -903
  178. package/dist/node_modules/@babylonjs/core/Maths/math.constants.esm.js +0 -6
  179. package/dist/node_modules/@babylonjs/core/Maths/math.frustum.esm.js +0 -91
  180. package/dist/node_modules/@babylonjs/core/Maths/math.functions.esm.js +0 -43
  181. package/dist/node_modules/@babylonjs/core/Maths/math.path.esm.js +0 -9
  182. package/dist/node_modules/@babylonjs/core/Maths/math.plane.esm.js +0 -145
  183. package/dist/node_modules/@babylonjs/core/Maths/math.scalar.esm.js +0 -284
  184. package/dist/node_modules/@babylonjs/core/Maths/math.size.esm.js +0 -124
  185. package/dist/node_modules/@babylonjs/core/Maths/math.vector.esm.js +0 -4915
  186. package/dist/node_modules/@babylonjs/core/Maths/math.viewport.esm.js +0 -41
  187. package/dist/node_modules/@babylonjs/core/Maths/sphericalPolynomial.esm.js +0 -177
  188. package/dist/node_modules/@babylonjs/core/Meshes/Builders/boxBuilder.esm.js +0 -260
  189. package/dist/node_modules/@babylonjs/core/Meshes/Compression/dracoCompression.esm.js +0 -233
  190. package/dist/node_modules/@babylonjs/core/Meshes/Compression/meshoptCompression.esm.js +0 -47
  191. package/dist/node_modules/@babylonjs/core/Meshes/WebGL/webGLDataBuffer.esm.js +0 -12
  192. package/dist/node_modules/@babylonjs/core/Meshes/abstractMesh.esm.js +0 -1448
  193. package/dist/node_modules/@babylonjs/core/Meshes/geometry.esm.js +0 -729
  194. package/dist/node_modules/@babylonjs/core/Meshes/instancedMesh.esm.js +0 -455
  195. package/dist/node_modules/@babylonjs/core/Meshes/mesh.esm.js +0 -2526
  196. package/dist/node_modules/@babylonjs/core/Meshes/mesh.vertexData.esm.js +0 -865
  197. package/dist/node_modules/@babylonjs/core/Meshes/meshLODLevel.esm.js +0 -13
  198. package/dist/node_modules/@babylonjs/core/Meshes/subMesh.esm.js +0 -422
  199. package/dist/node_modules/@babylonjs/core/Meshes/thinInstanceMesh.esm.js +0 -129
  200. package/dist/node_modules/@babylonjs/core/Meshes/transformNode.esm.js +0 -796
  201. package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/cubemapToSphericalPolynomial.esm.js +0 -111
  202. package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/hdr.esm.js +0 -122
  203. package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/panoramaToCubemap.esm.js +0 -78
  204. package/dist/node_modules/@babylonjs/core/Misc/andOrNotEvaluator.esm.js +0 -41
  205. package/dist/node_modules/@babylonjs/core/Misc/arrayTools.esm.js +0 -52
  206. package/dist/node_modules/@babylonjs/core/Misc/assetsManager.esm.js +0 -561
  207. package/dist/node_modules/@babylonjs/core/Misc/brdfTextureTools.esm.js +0 -31
  208. package/dist/node_modules/@babylonjs/core/Misc/copyTools.esm.js +0 -44
  209. package/dist/node_modules/@babylonjs/core/Misc/coroutine.esm.js +0 -53
  210. package/dist/node_modules/@babylonjs/core/Misc/dataReader.esm.js +0 -55
  211. package/dist/node_modules/@babylonjs/core/Misc/dds.esm.js +0 -329
  212. package/dist/node_modules/@babylonjs/core/Misc/decorators.esm.js +0 -332
  213. package/dist/node_modules/@babylonjs/core/Misc/deepCopier.esm.js +0 -52
  214. package/dist/node_modules/@babylonjs/core/Misc/deferred.esm.js +0 -25
  215. package/dist/node_modules/@babylonjs/core/Misc/devTools.esm.js +0 -6
  216. package/dist/node_modules/@babylonjs/core/Misc/domManagement.esm.js +0 -21
  217. package/dist/node_modules/@babylonjs/core/Misc/dumpTools.esm.js +0 -117
  218. package/dist/node_modules/@babylonjs/core/Misc/environmentTextureTools.esm.js +0 -187
  219. package/dist/node_modules/@babylonjs/core/Misc/error.esm.js +0 -40
  220. package/dist/node_modules/@babylonjs/core/Misc/fileTools.esm.js +0 -339
  221. package/dist/node_modules/@babylonjs/core/Misc/filesInputStore.esm.js +0 -6
  222. package/dist/node_modules/@babylonjs/core/Misc/guid.esm.js +0 -9
  223. package/dist/node_modules/@babylonjs/core/Misc/instantiationTools.esm.js +0 -26
  224. package/dist/node_modules/@babylonjs/core/Misc/khronosTextureContainer.esm.js +0 -79
  225. package/dist/node_modules/@babylonjs/core/Misc/khronosTextureContainer2.esm.js +0 -281
  226. package/dist/node_modules/@babylonjs/core/Misc/logger.esm.js +0 -77
  227. package/dist/node_modules/@babylonjs/core/Misc/observable.esm.js +0 -231
  228. package/dist/node_modules/@babylonjs/core/Misc/perfCounter.esm.js +0 -99
  229. package/dist/node_modules/@babylonjs/core/Misc/performanceMonitor.esm.js +0 -144
  230. package/dist/node_modules/@babylonjs/core/Misc/precisionDate.esm.js +0 -12
  231. package/dist/node_modules/@babylonjs/core/Misc/retryStrategy.esm.js +0 -14
  232. package/dist/node_modules/@babylonjs/core/Misc/rgbdTextureTools.esm.js +0 -51
  233. package/dist/node_modules/@babylonjs/core/Misc/screenshotTools.esm.js +0 -92
  234. package/dist/node_modules/@babylonjs/core/Misc/smartArray.esm.js +0 -118
  235. package/dist/node_modules/@babylonjs/core/Misc/stringDictionary.esm.js +0 -129
  236. package/dist/node_modules/@babylonjs/core/Misc/stringTools.esm.js +0 -26
  237. package/dist/node_modules/@babylonjs/core/Misc/tags.esm.js +0 -97
  238. package/dist/node_modules/@babylonjs/core/Misc/textureTools.esm.js +0 -41
  239. package/dist/node_modules/@babylonjs/core/Misc/timingTools.esm.js +0 -13
  240. package/dist/node_modules/@babylonjs/core/Misc/tools.esm.js +0 -929
  241. package/dist/node_modules/@babylonjs/core/Misc/typeStore.esm.js +0 -11
  242. package/dist/node_modules/@babylonjs/core/Misc/uniqueIdGenerator.esm.js +0 -13
  243. package/dist/node_modules/@babylonjs/core/Misc/webRequest.esm.js +0 -135
  244. package/dist/node_modules/@babylonjs/core/Misc/workerPool.esm.js +0 -80
  245. package/dist/node_modules/@babylonjs/core/Morph/morphTarget.esm.js +0 -187
  246. package/dist/node_modules/@babylonjs/core/Morph/morphTargetManager.esm.js +0 -249
  247. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.esm.js +0 -349
  248. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.esm.js +0 -306
  249. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.esm.js +0 -161
  250. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.esm.js +0 -589
  251. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.esm.js +0 -512
  252. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderEffect.esm.js +0 -114
  253. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipeline.esm.js +0 -139
  254. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipelineManager.esm.js +0 -99
  255. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent.esm.js +0 -48
  256. package/dist/node_modules/@babylonjs/core/PostProcesses/bloomEffect.esm.js +0 -76
  257. package/dist/node_modules/@babylonjs/core/PostProcesses/bloomMergePostProcess.esm.js +0 -40
  258. package/dist/node_modules/@babylonjs/core/PostProcesses/blurPostProcess.esm.js +0 -165
  259. package/dist/node_modules/@babylonjs/core/PostProcesses/chromaticAberrationPostProcess.esm.js +0 -61
  260. package/dist/node_modules/@babylonjs/core/PostProcesses/circleOfConfusionPostProcess.esm.js +0 -62
  261. package/dist/node_modules/@babylonjs/core/PostProcesses/depthOfFieldBlurPostProcess.esm.js +0 -58
  262. package/dist/node_modules/@babylonjs/core/PostProcesses/depthOfFieldEffect.esm.js +0 -131
  263. package/dist/node_modules/@babylonjs/core/PostProcesses/depthOfFieldMergePostProcess.esm.js +0 -48
  264. package/dist/node_modules/@babylonjs/core/PostProcesses/extractHighlightsPostProcess.esm.js +0 -27
  265. package/dist/node_modules/@babylonjs/core/PostProcesses/fxaaPostProcess.esm.js +0 -41
  266. package/dist/node_modules/@babylonjs/core/PostProcesses/grainPostProcess.esm.js +0 -46
  267. package/dist/node_modules/@babylonjs/core/PostProcesses/imageProcessingPostProcess.esm.js +0 -359
  268. package/dist/node_modules/@babylonjs/core/PostProcesses/motionBlurPostProcess.esm.js +0 -178
  269. package/dist/node_modules/@babylonjs/core/PostProcesses/passPostProcess.esm.js +0 -40
  270. package/dist/node_modules/@babylonjs/core/PostProcesses/postProcess.esm.js +0 -457
  271. package/dist/node_modules/@babylonjs/core/PostProcesses/postProcessManager.esm.js +0 -94
  272. package/dist/node_modules/@babylonjs/core/PostProcesses/screenSpaceReflectionPostProcess.esm.js +0 -147
  273. package/dist/node_modules/@babylonjs/core/PostProcesses/sharpenPostProcess.esm.js +0 -46
  274. package/dist/node_modules/@babylonjs/core/Probes/reflectionProbe.esm.js +0 -184
  275. package/dist/node_modules/@babylonjs/core/Rendering/boundingBoxRenderer.esm.js +0 -170
  276. package/dist/node_modules/@babylonjs/core/Rendering/depthRenderer.esm.js +0 -185
  277. package/dist/node_modules/@babylonjs/core/Rendering/depthRendererSceneComponent.esm.js +0 -65
  278. package/dist/node_modules/@babylonjs/core/Rendering/geometryBufferRenderer.esm.js +0 -353
  279. package/dist/node_modules/@babylonjs/core/Rendering/geometryBufferRendererSceneComponent.esm.js +0 -55
  280. package/dist/node_modules/@babylonjs/core/Rendering/motionBlurConfiguration.esm.js +0 -8
  281. package/dist/node_modules/@babylonjs/core/Rendering/renderingGroup.esm.js +0 -223
  282. package/dist/node_modules/@babylonjs/core/Rendering/renderingManager.esm.js +0 -185
  283. package/dist/node_modules/@babylonjs/core/Rendering/screenSpaceReflections2Configuration.esm.js +0 -8
  284. package/dist/node_modules/@babylonjs/core/Rendering/screenSpaceReflectionsConfiguration.esm.js +0 -8
  285. package/dist/node_modules/@babylonjs/core/Rendering/ssao2Configuration.esm.js +0 -8
  286. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bakedVertexAnimation.esm.js +0 -48
  287. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bakedVertexAnimationDeclaration.esm.js +0 -24
  288. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bonesDeclaration.esm.js +0 -35
  289. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bonesVertex.esm.js +0 -56
  290. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/boundingBoxRendererFragmentDeclaration.esm.js +0 -4
  291. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/boundingBoxRendererUboDeclaration.esm.js +0 -19
  292. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/boundingBoxRendererVertexDeclaration.esm.js +0 -8
  293. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpFragment.esm.js +0 -67
  294. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpFragmentFunctions.esm.js +0 -58
  295. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpFragmentMainFunctions.esm.js +0 -93
  296. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpVertex.esm.js +0 -11
  297. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpVertexDeclaration.esm.js +0 -8
  298. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/clipPlaneFragment.esm.js +0 -42
  299. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/clipPlaneFragmentDeclaration.esm.js +0 -21
  300. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/clipPlaneVertex.esm.js +0 -21
  301. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/clipPlaneVertexDeclaration.esm.js +0 -27
  302. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/decalFragment.esm.js +0 -12
  303. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/decalFragmentDeclaration.esm.js +0 -6
  304. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/decalVertexDeclaration.esm.js +0 -7
  305. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/defaultFragmentDeclaration.esm.js +0 -86
  306. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/defaultUboDeclaration.esm.js +0 -50
  307. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/defaultVertexDeclaration.esm.js +0 -46
  308. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/depthPrePass.esm.js +0 -7
  309. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fogFragment.esm.js +0 -10
  310. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fogFragmentDeclaration.esm.js +0 -34
  311. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fogVertex.esm.js +0 -6
  312. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fogVertexDeclaration.esm.js +0 -6
  313. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fresnelFunction.esm.js +0 -10
  314. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/geometryUboDeclaration.esm.js +0 -5
  315. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/geometryVertexDeclaration.esm.js +0 -4
  316. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/harmonicsFunctions.esm.js +0 -42
  317. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/hdrFilteringFunctions.esm.js +0 -139
  318. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/helperFunctions.esm.js +0 -166
  319. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/imageProcessingDeclaration.esm.js +0 -32
  320. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/imageProcessingFunctions.esm.js +0 -129
  321. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/importanceSampling.esm.js +0 -22
  322. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/instancesDeclaration.esm.js +0 -31
  323. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/instancesVertex.esm.js +0 -20
  324. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/kernelBlurFragment.esm.js +0 -15
  325. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/kernelBlurFragment2.esm.js +0 -15
  326. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/kernelBlurVaryingDeclaration.esm.js +0 -3
  327. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/kernelBlurVertex.esm.js +0 -3
  328. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightFragment.esm.js +0 -278
  329. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightFragmentDeclaration.esm.js +0 -82
  330. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightUboDeclaration.esm.js +0 -81
  331. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightVxFragmentDeclaration.esm.js +0 -35
  332. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightVxUboDeclaration.esm.js +0 -34
  333. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightsFragmentFunctions.esm.js +0 -93
  334. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/logDepthDeclaration.esm.js +0 -7
  335. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/logDepthFragment.esm.js +0 -6
  336. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/logDepthVertex.esm.js +0 -7
  337. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/mainUVVaryingDeclaration.esm.js +0 -6
  338. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/meshUboDeclaration.esm.js +0 -15
  339. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/morphTargetsVertex.esm.js +0 -32
  340. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/morphTargetsVertexDeclaration.esm.js +0 -17
  341. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/morphTargetsVertexGlobal.esm.js +0 -8
  342. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/morphTargetsVertexGlobalDeclaration.esm.js +0 -19
  343. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/mrtFragmentDeclaration.esm.js +0 -6
  344. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/oitDeclaration.esm.js +0 -13
  345. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/oitFragment.esm.js +0 -40
  346. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/packingFunctions.esm.js +0 -15
  347. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBRDFFunctions.esm.js +0 -268
  348. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.esm.js +0 -83
  349. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockAlphaFresnel.esm.js +0 -37
  350. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockAmbientOcclusion.esm.js +0 -32
  351. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockAnisotropic.esm.js +0 -50
  352. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockClearcoat.esm.js +0 -276
  353. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockDirectLighting.esm.js +0 -19
  354. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockFinalColorComposition.esm.js +0 -45
  355. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockFinalLitComponents.esm.js +0 -100
  356. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockFinalUnlitComponents.esm.js +0 -27
  357. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockGeometryInfo.esm.js +0 -30
  358. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockImageProcessing.esm.js +0 -14
  359. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockIridescence.esm.js +0 -63
  360. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockLightmapInit.esm.js +0 -13
  361. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockNormalFinal.esm.js +0 -13
  362. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockNormalGeometric.esm.js +0 -13
  363. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockReflectance.esm.js +0 -24
  364. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockReflectance0.esm.js +0 -14
  365. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockReflection.esm.js +0 -270
  366. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockReflectivity.esm.js +0 -131
  367. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockSheen.esm.js +0 -197
  368. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockSubSurface.esm.js +0 -337
  369. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrDebug.esm.js +0 -176
  370. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrDirectLightingFalloffFunctions.esm.js +0 -64
  371. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrDirectLightingFunctions.esm.js +0 -130
  372. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrDirectLightingSetupFunctions.esm.js +0 -53
  373. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrFragmentDeclaration.esm.js +0 -179
  374. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrFragmentExtraDeclaration.esm.js +0 -18
  375. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.esm.js +0 -101
  376. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrHelperFunctions.esm.js +0 -83
  377. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrIBLFunctions.esm.js +0 -35
  378. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrUboDeclaration.esm.js +0 -65
  379. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrVertexDeclaration.esm.js +0 -151
  380. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pointCloudVertex.esm.js +0 -6
  381. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/prePassDeclaration.esm.js +0 -13
  382. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/prePassVertex.esm.js +0 -37
  383. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/prePassVertexDeclaration.esm.js +0 -13
  384. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/reflectionFunction.esm.js +0 -116
  385. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/samplerFragmentAlternateDeclaration.esm.js +0 -20
  386. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/samplerFragmentDeclaration.esm.js +0 -21
  387. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/samplerVertexDeclaration.esm.js +0 -6
  388. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/samplerVertexImplementation.esm.js +0 -39
  389. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/sceneUboDeclaration.esm.js +0 -13
  390. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/screenSpaceRayTrace.esm.js +0 -208
  391. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/shadowsFragmentFunctions.esm.js +0 -614
  392. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/shadowsVertex.esm.js +0 -23
  393. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/subSurfaceScatteringFunctions.esm.js +0 -6
  394. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/uvAttributeDeclaration.esm.js +0 -6
  395. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/uvVariableDeclaration.esm.js +0 -9
  396. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/vertexColorMixing.esm.js +0 -16
  397. package/dist/node_modules/@babylonjs/core/Shaders/bloomMerge.fragment.esm.js +0 -14
  398. package/dist/node_modules/@babylonjs/core/Shaders/boundingBoxRenderer.fragment.esm.js +0 -11
  399. package/dist/node_modules/@babylonjs/core/Shaders/boundingBoxRenderer.vertex.esm.js +0 -22
  400. package/dist/node_modules/@babylonjs/core/Shaders/chromaticAberration.fragment.esm.js +0 -34
  401. package/dist/node_modules/@babylonjs/core/Shaders/circleOfConfusion.fragment.esm.js +0 -19
  402. package/dist/node_modules/@babylonjs/core/Shaders/default.fragment.esm.js +0 -387
  403. package/dist/node_modules/@babylonjs/core/Shaders/default.vertex.esm.js +0 -171
  404. package/dist/node_modules/@babylonjs/core/Shaders/depth.fragment.esm.js +0 -47
  405. package/dist/node_modules/@babylonjs/core/Shaders/depth.vertex.esm.js +0 -72
  406. package/dist/node_modules/@babylonjs/core/Shaders/depthOfField.fragment.esm.js +0 -137
  407. package/dist/node_modules/@babylonjs/core/Shaders/depthOfFieldMerge.fragment.esm.js +0 -54
  408. package/dist/node_modules/@babylonjs/core/Shaders/extractHighlights.fragment.esm.js +0 -15
  409. package/dist/node_modules/@babylonjs/core/Shaders/fxaa.fragment.esm.js +0 -211
  410. package/dist/node_modules/@babylonjs/core/Shaders/fxaa.vertex.esm.js +0 -29
  411. package/dist/node_modules/@babylonjs/core/Shaders/geometry.fragment.esm.js +0 -147
  412. package/dist/node_modules/@babylonjs/core/Shaders/geometry.vertex.esm.js +0 -164
  413. package/dist/node_modules/@babylonjs/core/Shaders/glowBlurPostProcess.fragment.esm.js +0 -39
  414. package/dist/node_modules/@babylonjs/core/Shaders/glowMapGeneration.fragment.esm.js +0 -73
  415. package/dist/node_modules/@babylonjs/core/Shaders/glowMapGeneration.vertex.esm.js +0 -94
  416. package/dist/node_modules/@babylonjs/core/Shaders/glowMapMerge.fragment.esm.js +0 -29
  417. package/dist/node_modules/@babylonjs/core/Shaders/glowMapMerge.vertex.esm.js +0 -12
  418. package/dist/node_modules/@babylonjs/core/Shaders/grain.fragment.esm.js +0 -19
  419. package/dist/node_modules/@babylonjs/core/Shaders/hdrFiltering.fragment.esm.js +0 -19
  420. package/dist/node_modules/@babylonjs/core/Shaders/hdrFiltering.vertex.esm.js +0 -15
  421. package/dist/node_modules/@babylonjs/core/Shaders/imageProcessing.fragment.esm.js +0 -26
  422. package/dist/node_modules/@babylonjs/core/Shaders/kernelBlur.fragment.esm.js +0 -49
  423. package/dist/node_modules/@babylonjs/core/Shaders/kernelBlur.vertex.esm.js +0 -17
  424. package/dist/node_modules/@babylonjs/core/Shaders/lensHighlights.fragment.esm.js +0 -115
  425. package/dist/node_modules/@babylonjs/core/Shaders/motionBlur.fragment.esm.js +0 -74
  426. package/dist/node_modules/@babylonjs/core/Shaders/pass.fragment.esm.js +0 -13
  427. package/dist/node_modules/@babylonjs/core/Shaders/passCube.fragment.esm.js +0 -27
  428. package/dist/node_modules/@babylonjs/core/Shaders/pbr.fragment.esm.js +0 -648
  429. package/dist/node_modules/@babylonjs/core/Shaders/pbr.vertex.esm.js +0 -236
  430. package/dist/node_modules/@babylonjs/core/Shaders/postprocess.vertex.esm.js +0 -13
  431. package/dist/node_modules/@babylonjs/core/Shaders/rgbdDecode.fragment.esm.js +0 -11
  432. package/dist/node_modules/@babylonjs/core/Shaders/rgbdEncode.fragment.esm.js +0 -11
  433. package/dist/node_modules/@babylonjs/core/Shaders/screenSpaceReflection.fragment.esm.js +0 -136
  434. package/dist/node_modules/@babylonjs/core/Shaders/screenSpaceReflection2.fragment.esm.js +0 -215
  435. package/dist/node_modules/@babylonjs/core/Shaders/screenSpaceReflection2Blur.fragment.esm.js +0 -52
  436. package/dist/node_modules/@babylonjs/core/Shaders/screenSpaceReflection2BlurCombiner.fragment.esm.js +0 -59
  437. package/dist/node_modules/@babylonjs/core/Shaders/sharpen.fragment.esm.js +0 -18
  438. package/dist/node_modules/@babylonjs/core/Shaders/ssao.fragment.esm.js +0 -55
  439. package/dist/node_modules/@babylonjs/core/Shaders/ssao2.fragment.esm.js +0 -165
  440. package/dist/node_modules/@babylonjs/core/Shaders/ssaoCombine.fragment.esm.js +0 -15
  441. package/dist/node_modules/@babylonjs/core/Shaders/standard.fragment.esm.js +0 -339
  442. package/dist/node_modules/@babylonjs/core/States/alphaCullingState.esm.js +0 -35
  443. package/dist/node_modules/@babylonjs/core/States/depthCullingState.esm.js +0 -69
  444. package/dist/node_modules/@babylonjs/core/States/stencilState.esm.js +0 -62
  445. package/dist/node_modules/@babylonjs/core/States/stencilStateComposer.esm.js +0 -70
  446. package/dist/node_modules/@babylonjs/core/abstractScene.esm.js +0 -71
  447. package/dist/node_modules/@babylonjs/core/assetContainer.esm.js +0 -425
  448. package/dist/node_modules/@babylonjs/core/node.esm.js +0 -536
  449. package/dist/node_modules/@babylonjs/core/scene.esm.js +0 -2809
  450. package/dist/node_modules/@babylonjs/core/sceneComponent.esm.js +0 -102
  451. package/dist/node_modules/@babylonjs/core/tslib.es6.esm.js +0 -12
  452. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFBinaryExtension.esm.js +0 -37
  453. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoader.esm.js +0 -902
  454. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderInterfaces.esm.js +0 -42
  455. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderUtils.esm.js +0 -195
  456. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFMaterialsCommonExtension.esm.js +0 -75
  457. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_image_based.esm.js +0 -77
  458. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.esm.js +0 -53
  459. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_meshopt_compression.esm.js +0 -31
  460. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_texture_webp.esm.js +0 -29
  461. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/ExtrasAsMetadata.esm.js +0 -47
  462. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.data.esm.js +0 -173
  463. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.esm.js +0 -82
  464. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_draco_mesh_compression.esm.js +0 -68
  465. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_lights_punctual.esm.js +0 -60
  466. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_anisotropy.esm.js +0 -39
  467. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_clearcoat.esm.js +0 -42
  468. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_emissive_strength.esm.js +0 -32
  469. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_ior.esm.js +0 -35
  470. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_iridescence.esm.js +0 -41
  471. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.esm.js +0 -41
  472. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_sheen.esm.js +0 -41
  473. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_specular.esm.js +0 -41
  474. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_translucency.esm.js +0 -41
  475. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_transmission.esm.js +0 -136
  476. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_unlit.esm.js +0 -37
  477. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_variants.esm.js +0 -178
  478. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_volume.esm.js +0 -40
  479. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_mesh_quantization.esm.js +0 -17
  480. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_basisu.esm.js +0 -29
  481. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_transform.esm.js +0 -29
  482. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_xmp_json_ld.esm.js +0 -31
  483. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_audio_emitter.esm.js +0 -149
  484. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_lod.esm.js +0 -170
  485. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_minecraftMesh.esm.js +0 -29
  486. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_sRGBFactors.esm.js +0 -29
  487. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoader.esm.js +0 -1562
  488. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderAnimation.esm.js +0 -66
  489. package/dist/node_modules/@babylonjs/loaders/glTF/glTFFileLoader.esm.js +0 -462
  490. package/dist/node_modules/@babylonjs/loaders/glTF/glTFValidation.esm.js +0 -81
@@ -1,72 +0,0 @@
1
- import { ShaderStore as e } from "../Engines/shaderStore.esm.js";
2
- import "./ShadersInclude/bonesDeclaration.esm.js";
3
- import "./ShadersInclude/bakedVertexAnimationDeclaration.esm.js";
4
- import "./ShadersInclude/morphTargetsVertexGlobalDeclaration.esm.js";
5
- import "./ShadersInclude/morphTargetsVertexDeclaration.esm.js";
6
- import "./ShadersInclude/clipPlaneVertexDeclaration.esm.js";
7
- import "./ShadersInclude/instancesDeclaration.esm.js";
8
- import "./ShadersInclude/morphTargetsVertexGlobal.esm.js";
9
- import "./ShadersInclude/morphTargetsVertex.esm.js";
10
- import "./ShadersInclude/instancesVertex.esm.js";
11
- import "./ShadersInclude/bonesVertex.esm.js";
12
- import "./ShadersInclude/bakedVertexAnimation.esm.js";
13
- import "./ShadersInclude/clipPlaneVertex.esm.js";
14
- const i = "depthVertexShader", t = `attribute vec3 position;
15
- #include<bonesDeclaration>
16
- #include<bakedVertexAnimationDeclaration>
17
- #include<morphTargetsVertexGlobalDeclaration>
18
- #include<morphTargetsVertexDeclaration>[0..maxSimultaneousMorphTargets]
19
- #include<clipPlaneVertexDeclaration>
20
- #include<instancesDeclaration>
21
- uniform mat4 viewProjection;
22
- uniform vec2 depthValues;
23
- #if defined(ALPHATEST) || defined(NEED_UV)
24
- varying vec2 vUV;
25
- uniform mat4 diffuseMatrix;
26
- #ifdef UV1
27
- attribute vec2 uv;
28
- #endif
29
- #ifdef UV2
30
- attribute vec2 uv2;
31
- #endif
32
- #endif
33
- #ifdef STORE_CAMERASPACE_Z
34
- uniform mat4 view;
35
- varying vec4 vViewPos;
36
- #endif
37
- varying float vDepthMetric;
38
- #define CUSTOM_VERTEX_DEFINITIONS
39
- void main(void)
40
- {
41
- vec3 positionUpdated=position;
42
- #ifdef UV1
43
- vec2 uvUpdated=uv;
44
- #endif
45
- #include<morphTargetsVertexGlobal>
46
- #include<morphTargetsVertex>[0..maxSimultaneousMorphTargets]
47
- #include<instancesVertex>
48
- #include<bonesVertex>
49
- #include<bakedVertexAnimation>
50
- vec4 worldPos=finalWorld*vec4(positionUpdated,1.0);
51
- #include<clipPlaneVertex>
52
- gl_Position=viewProjection*worldPos;
53
- #ifdef STORE_CAMERASPACE_Z
54
- vViewPos=view*worldPos;
55
- #else
56
- #ifdef USE_REVERSE_DEPTHBUFFER
57
- vDepthMetric=((-gl_Position.z+depthValues.x)/(depthValues.y));
58
- #else
59
- vDepthMetric=((gl_Position.z+depthValues.x)/(depthValues.y));
60
- #endif
61
- #endif
62
- #if defined(ALPHATEST) || defined(BASIC_RENDER)
63
- #ifdef UV1
64
- vUV=vec2(diffuseMatrix*vec4(uvUpdated,1.0,0.0));
65
- #endif
66
- #ifdef UV2
67
- vUV=vec2(diffuseMatrix*vec4(uv2,1.0,0.0));
68
- #endif
69
- #endif
70
- }
71
- `;
72
- e.ShadersStore[i] = t;
@@ -1,137 +0,0 @@
1
- import { ShaderStore as e } from "../Engines/shaderStore.esm.js";
2
- const o = "depthOfFieldPixelShader", t = `uniform sampler2D textureSampler;
3
- uniform sampler2D highlightsSampler;
4
- uniform sampler2D depthSampler;
5
- uniform sampler2D grainSampler;
6
- uniform float grain_amount;
7
- uniform bool blur_noise;
8
- uniform float screen_width;
9
- uniform float screen_height;
10
- uniform float distortion;
11
- uniform bool dof_enabled;
12
- uniform float screen_distance;
13
- uniform float aperture;
14
- uniform float darken;
15
- uniform float edge_blur;
16
- uniform bool highlights;
17
- uniform float near;
18
- uniform float far;
19
- varying vec2 vUV;
20
- #define PI 3.14159265
21
- #define TWOPI 6.28318530
22
- #define inverse_focal_length 0.1
23
- vec2 centered_screen_pos;
24
- vec2 distorted_coords;
25
- float radius2;
26
- float radius;
27
- vec2 rand(vec2 co)
28
- {
29
- float noise1=(fract(sin(dot(co,vec2(12.9898,78.233)))*43758.5453));
30
- float noise2=(fract(sin(dot(co,vec2(12.9898,78.233)*2.0))*43758.5453));
31
- return clamp(vec2(noise1,noise2),0.0,1.0);
32
- }
33
- vec2 getDistortedCoords(vec2 coords) {
34
- if (distortion==0.0) { return coords; }
35
- vec2 direction=1.0*normalize(centered_screen_pos);
36
- vec2 dist_coords=vec2(0.5,0.5);
37
- dist_coords.x=0.5+direction.x*radius2*1.0;
38
- dist_coords.y=0.5+direction.y*radius2*1.0;
39
- float dist_amount=clamp(distortion*0.23,0.0,1.0);
40
- dist_coords=mix(coords,dist_coords,dist_amount);
41
- return dist_coords;
42
- }
43
- float sampleScreen(inout vec4 color,in vec2 offset,in float weight) {
44
- vec2 coords=distorted_coords;
45
- float angle=rand(coords*100.0).x*TWOPI;
46
- coords+=vec2(offset.x*cos(angle)-offset.y*sin(angle),offset.x*sin(angle)+offset.y*cos(angle));
47
- color+=texture2D(textureSampler,coords)*weight;
48
- return weight;
49
- }
50
- float getBlurLevel(float size) {
51
- return min(3.0,ceil(size/1.0));
52
- }
53
- vec4 getBlurColor(float size) {
54
- vec4 col=texture2D(textureSampler,distorted_coords);
55
- float blur_level=getBlurLevel(size);
56
- float w=(size/screen_width);
57
- float h=(size/screen_height);
58
- float total_weight=1.0;
59
- vec2 sample_coords;
60
- total_weight+=sampleScreen(col,vec2(-0.50*w,0.24*h),0.93);
61
- total_weight+=sampleScreen(col,vec2(0.30*w,-0.75*h),0.90);
62
- total_weight+=sampleScreen(col,vec2(0.36*w,0.96*h),0.87);
63
- total_weight+=sampleScreen(col,vec2(-1.08*w,-0.55*h),0.85);
64
- total_weight+=sampleScreen(col,vec2(1.33*w,-0.37*h),0.83);
65
- total_weight+=sampleScreen(col,vec2(-0.82*w,1.31*h),0.80);
66
- total_weight+=sampleScreen(col,vec2(-0.31*w,-1.67*h),0.78);
67
- total_weight+=sampleScreen(col,vec2(1.47*w,1.11*h),0.76);
68
- total_weight+=sampleScreen(col,vec2(-1.97*w,0.19*h),0.74);
69
- total_weight+=sampleScreen(col,vec2(1.42*w,-1.57*h),0.72);
70
- if (blur_level>1.0) {
71
- total_weight+=sampleScreen(col,vec2(0.01*w,2.25*h),0.70);
72
- total_weight+=sampleScreen(col,vec2(-1.62*w,-1.74*h),0.67);
73
- total_weight+=sampleScreen(col,vec2(2.49*w,0.20*h),0.65);
74
- total_weight+=sampleScreen(col,vec2(-2.07*w,1.61*h),0.63);
75
- total_weight+=sampleScreen(col,vec2(0.46*w,-2.70*h),0.61);
76
- total_weight+=sampleScreen(col,vec2(1.55*w,2.40*h),0.59);
77
- total_weight+=sampleScreen(col,vec2(-2.88*w,-0.75*h),0.56);
78
- total_weight+=sampleScreen(col,vec2(2.73*w,-1.44*h),0.54);
79
- total_weight+=sampleScreen(col,vec2(-1.08*w,3.02*h),0.52);
80
- total_weight+=sampleScreen(col,vec2(-1.28*w,-3.05*h),0.49);
81
- }
82
- if (blur_level>2.0) {
83
- total_weight+=sampleScreen(col,vec2(3.11*w,1.43*h),0.46);
84
- total_weight+=sampleScreen(col,vec2(-3.36*w,1.08*h),0.44);
85
- total_weight+=sampleScreen(col,vec2(1.80*w,-3.16*h),0.41);
86
- total_weight+=sampleScreen(col,vec2(0.83*w,3.65*h),0.38);
87
- total_weight+=sampleScreen(col,vec2(-3.16*w,-2.19*h),0.34);
88
- total_weight+=sampleScreen(col,vec2(3.92*w,-0.53*h),0.31);
89
- total_weight+=sampleScreen(col,vec2(-2.59*w,3.12*h),0.26);
90
- total_weight+=sampleScreen(col,vec2(-0.20*w,-4.15*h),0.22);
91
- total_weight+=sampleScreen(col,vec2(3.02*w,3.00*h),0.15);
92
- }
93
- col/=total_weight;
94
- if (darken>0.0) {
95
- col.rgb*=clamp(0.3,1.0,1.05-size*0.5*darken);
96
- }
97
- return col;
98
- }
99
- #define CUSTOM_FRAGMENT_DEFINITIONS
100
- void main(void)
101
- {
102
- centered_screen_pos=vec2(vUV.x-0.5,vUV.y-0.5);
103
- radius2=centered_screen_pos.x*centered_screen_pos.x+centered_screen_pos.y*centered_screen_pos.y;
104
- radius=sqrt(radius2);
105
- distorted_coords=getDistortedCoords(vUV);
106
- vec2 texels_coords=vec2(vUV.x*screen_width,vUV.y*screen_height);
107
- float depth=texture2D(depthSampler,distorted_coords).r;
108
- float distance=near+(far-near)*depth;
109
- vec4 color=texture2D(textureSampler,vUV);
110
- float coc=abs(aperture*(screen_distance*(inverse_focal_length-1.0/distance)-1.0));
111
- if (dof_enabled==false || coc<0.07) { coc=0.0; }
112
- float edge_blur_amount=0.0;
113
- if (edge_blur>0.0) {
114
- edge_blur_amount=clamp((radius*2.0-1.0+0.15*edge_blur)*1.5,0.0,1.0)*1.3;
115
- }
116
- float blur_amount=max(edge_blur_amount,coc);
117
- if (blur_amount==0.0) {
118
- gl_FragColor=texture2D(textureSampler,distorted_coords);
119
- }
120
- else {
121
- gl_FragColor=getBlurColor(blur_amount*1.7);
122
- if (highlights) {
123
- gl_FragColor.rgb+=clamp(coc,0.0,1.0)*texture2D(highlightsSampler,distorted_coords).rgb;
124
- }
125
- if (blur_noise) {
126
- vec2 noise=rand(distorted_coords)*0.01*blur_amount;
127
- vec2 blurred_coord=vec2(distorted_coords.x+noise.x,distorted_coords.y+noise.y);
128
- gl_FragColor=0.04*texture2D(textureSampler,blurred_coord)+0.96*gl_FragColor;
129
- }
130
- }
131
- if (grain_amount>0.0) {
132
- vec4 grain_color=texture2D(grainSampler,texels_coords*0.003);
133
- gl_FragColor.rgb+=(-0.5+grain_color.rgb)*0.30*grain_amount;
134
- }
135
- }
136
- `;
137
- e.ShadersStore[o] = t;
@@ -1,54 +0,0 @@
1
- import { ShaderStore as e } from "../Engines/shaderStore.esm.js";
2
- const r = "depthOfFieldMergePixelShader", l = `#if defined(WEBGL2) || defined(WEBGPU) || defined(NATIVE)
3
- #define TEXTUREFUNC(s,c,lod) texture2DLodEXT(s,c,lod)
4
- #else
5
- #define TEXTUREFUNC(s,c,bias) texture2D(s,c,bias)
6
- #endif
7
- uniform sampler2D textureSampler;
8
- varying vec2 vUV;
9
- uniform sampler2D circleOfConfusionSampler;
10
- uniform sampler2D blurStep0;
11
- #if BLUR_LEVEL>0
12
- uniform sampler2D blurStep1;
13
- #endif
14
- #if BLUR_LEVEL>1
15
- uniform sampler2D blurStep2;
16
- #endif
17
- #define CUSTOM_FRAGMENT_DEFINITIONS
18
- void main(void)
19
- {
20
- float coc=TEXTUREFUNC(circleOfConfusionSampler,vUV,0.0).r;
21
- #if BLUR_LEVEL==0
22
- vec4 original=TEXTUREFUNC(textureSampler,vUV,0.0);
23
- vec4 blurred0=TEXTUREFUNC(blurStep0,vUV,0.0);
24
- gl_FragColor=mix(original,blurred0,coc);
25
- #endif
26
- #if BLUR_LEVEL==1
27
- if(coc<0.5){
28
- vec4 original=TEXTUREFUNC(textureSampler,vUV,0.0);
29
- vec4 blurred1=TEXTUREFUNC(blurStep1,vUV,0.0);
30
- gl_FragColor=mix(original,blurred1,coc/0.5);
31
- }else{
32
- vec4 blurred0=TEXTUREFUNC(blurStep0,vUV,0.0);
33
- vec4 blurred1=TEXTUREFUNC(blurStep1,vUV,0.0);
34
- gl_FragColor=mix(blurred1,blurred0,(coc-0.5)/0.5);
35
- }
36
- #endif
37
- #if BLUR_LEVEL==2
38
- if(coc<0.33){
39
- vec4 original=TEXTUREFUNC(textureSampler,vUV,0.0);
40
- vec4 blurred2=TEXTUREFUNC(blurStep2,vUV,0.0);
41
- gl_FragColor=mix(original,blurred2,coc/0.33);
42
- }else if(coc<0.66){
43
- vec4 blurred1=TEXTUREFUNC(blurStep1,vUV,0.0);
44
- vec4 blurred2=TEXTUREFUNC(blurStep2,vUV,0.0);
45
- gl_FragColor=mix(blurred2,blurred1,(coc-0.33)/0.33);
46
- }else{
47
- vec4 blurred0=TEXTUREFUNC(blurStep0,vUV,0.0);
48
- vec4 blurred1=TEXTUREFUNC(blurStep1,vUV,0.0);
49
- gl_FragColor=mix(blurred1,blurred0,(coc-0.66)/0.34);
50
- }
51
- #endif
52
- }
53
- `;
54
- e.ShadersStore[r] = l;
@@ -1,15 +0,0 @@
1
- import { ShaderStore as r } from "../Engines/shaderStore.esm.js";
2
- import "./ShadersInclude/helperFunctions.esm.js";
3
- const e = "extractHighlightsPixelShader", o = `#include<helperFunctions>
4
- varying vec2 vUV;
5
- uniform sampler2D textureSampler;
6
- uniform float threshold;
7
- uniform float exposure;
8
- #define CUSTOM_FRAGMENT_DEFINITIONS
9
- void main(void)
10
- {
11
- gl_FragColor=texture2D(textureSampler,vUV);
12
- float luma=dot(LuminanceEncodeApprox,gl_FragColor.rgb*exposure);
13
- gl_FragColor.rgb=step(threshold,luma)*gl_FragColor.rgb;
14
- }`;
15
- r.ShadersStore[e] = o;
@@ -1,211 +0,0 @@
1
- import { ShaderStore as a } from "../Engines/shaderStore.esm.js";
2
- const e = "fxaaPixelShader", o = `#if defined(WEBGL2) || defined(WEBGPU) || defined(NATIVE)
3
- #define TEXTUREFUNC(s,c,l) texture2DLodEXT(s,c,l)
4
- #else
5
- #define TEXTUREFUNC(s,c,b) texture2D(s,c,b)
6
- #endif
7
- uniform sampler2D textureSampler;
8
- uniform vec2 texelSize;
9
- varying vec2 vUV;
10
- varying vec2 sampleCoordS;
11
- varying vec2 sampleCoordE;
12
- varying vec2 sampleCoordN;
13
- varying vec2 sampleCoordW;
14
- varying vec2 sampleCoordNW;
15
- varying vec2 sampleCoordSE;
16
- varying vec2 sampleCoordNE;
17
- varying vec2 sampleCoordSW;
18
- const float fxaaQualitySubpix=1.0;
19
- const float fxaaQualityEdgeThreshold=0.166;
20
- const float fxaaQualityEdgeThresholdMin=0.0833;
21
- const vec3 kLumaCoefficients=vec3(0.2126,0.7152,0.0722);
22
- #define FxaaLuma(rgba) dot(rgba.rgb,kLumaCoefficients)
23
- void main(){
24
- vec2 posM;
25
- posM.x=vUV.x;
26
- posM.y=vUV.y;
27
- vec4 rgbyM=TEXTUREFUNC(textureSampler,vUV,0.0);
28
- float lumaM=FxaaLuma(rgbyM);
29
- float lumaS=FxaaLuma(TEXTUREFUNC(textureSampler,sampleCoordS,0.0));
30
- float lumaE=FxaaLuma(TEXTUREFUNC(textureSampler,sampleCoordE,0.0));
31
- float lumaN=FxaaLuma(TEXTUREFUNC(textureSampler,sampleCoordN,0.0));
32
- float lumaW=FxaaLuma(TEXTUREFUNC(textureSampler,sampleCoordW,0.0));
33
- float maxSM=max(lumaS,lumaM);
34
- float minSM=min(lumaS,lumaM);
35
- float maxESM=max(lumaE,maxSM);
36
- float minESM=min(lumaE,minSM);
37
- float maxWN=max(lumaN,lumaW);
38
- float minWN=min(lumaN,lumaW);
39
- float rangeMax=max(maxWN,maxESM);
40
- float rangeMin=min(minWN,minESM);
41
- float rangeMaxScaled=rangeMax*fxaaQualityEdgeThreshold;
42
- float range=rangeMax-rangeMin;
43
- float rangeMaxClamped=max(fxaaQualityEdgeThresholdMin,rangeMaxScaled);
44
- #ifndef MALI
45
- if(range<rangeMaxClamped)
46
- {
47
- gl_FragColor=rgbyM;
48
- return;
49
- }
50
- #endif
51
- float lumaNW=FxaaLuma(TEXTUREFUNC(textureSampler,sampleCoordNW,0.0));
52
- float lumaSE=FxaaLuma(TEXTUREFUNC(textureSampler,sampleCoordSE,0.0));
53
- float lumaNE=FxaaLuma(TEXTUREFUNC(textureSampler,sampleCoordNE,0.0));
54
- float lumaSW=FxaaLuma(TEXTUREFUNC(textureSampler,sampleCoordSW,0.0));
55
- float lumaNS=lumaN+lumaS;
56
- float lumaWE=lumaW+lumaE;
57
- float subpixRcpRange=1.0/range;
58
- float subpixNSWE=lumaNS+lumaWE;
59
- float edgeHorz1=(-2.0*lumaM)+lumaNS;
60
- float edgeVert1=(-2.0*lumaM)+lumaWE;
61
- float lumaNESE=lumaNE+lumaSE;
62
- float lumaNWNE=lumaNW+lumaNE;
63
- float edgeHorz2=(-2.0*lumaE)+lumaNESE;
64
- float edgeVert2=(-2.0*lumaN)+lumaNWNE;
65
- float lumaNWSW=lumaNW+lumaSW;
66
- float lumaSWSE=lumaSW+lumaSE;
67
- float edgeHorz4=(abs(edgeHorz1)*2.0)+abs(edgeHorz2);
68
- float edgeVert4=(abs(edgeVert1)*2.0)+abs(edgeVert2);
69
- float edgeHorz3=(-2.0*lumaW)+lumaNWSW;
70
- float edgeVert3=(-2.0*lumaS)+lumaSWSE;
71
- float edgeHorz=abs(edgeHorz3)+edgeHorz4;
72
- float edgeVert=abs(edgeVert3)+edgeVert4;
73
- float subpixNWSWNESE=lumaNWSW+lumaNESE;
74
- float lengthSign=texelSize.x;
75
- bool horzSpan=edgeHorz>=edgeVert;
76
- float subpixA=subpixNSWE*2.0+subpixNWSWNESE;
77
- if (!horzSpan)
78
- {
79
- lumaN=lumaW;
80
- }
81
- if (!horzSpan)
82
- {
83
- lumaS=lumaE;
84
- }
85
- if (horzSpan)
86
- {
87
- lengthSign=texelSize.y;
88
- }
89
- float subpixB=(subpixA*(1.0/12.0))-lumaM;
90
- float gradientN=lumaN-lumaM;
91
- float gradientS=lumaS-lumaM;
92
- float lumaNN=lumaN+lumaM;
93
- float lumaSS=lumaS+lumaM;
94
- bool pairN=abs(gradientN)>=abs(gradientS);
95
- float gradient=max(abs(gradientN),abs(gradientS));
96
- if (pairN)
97
- {
98
- lengthSign=-lengthSign;
99
- }
100
- float subpixC=clamp(abs(subpixB)*subpixRcpRange,0.0,1.0);
101
- vec2 posB;
102
- posB.x=posM.x;
103
- posB.y=posM.y;
104
- vec2 offNP;
105
- offNP.x=(!horzSpan) ? 0.0 : texelSize.x;
106
- offNP.y=(horzSpan) ? 0.0 : texelSize.y;
107
- if (!horzSpan)
108
- {
109
- posB.x+=lengthSign*0.5;
110
- }
111
- if (horzSpan)
112
- {
113
- posB.y+=lengthSign*0.5;
114
- }
115
- vec2 posN;
116
- posN.x=posB.x-offNP.x*1.5;
117
- posN.y=posB.y-offNP.y*1.5;
118
- vec2 posP;
119
- posP.x=posB.x+offNP.x*1.5;
120
- posP.y=posB.y+offNP.y*1.5;
121
- float subpixD=((-2.0)*subpixC)+3.0;
122
- float lumaEndN=FxaaLuma(TEXTUREFUNC(textureSampler,posN,0.0));
123
- float subpixE=subpixC*subpixC;
124
- float lumaEndP=FxaaLuma(TEXTUREFUNC(textureSampler,posP,0.0));
125
- if (!pairN)
126
- {
127
- lumaNN=lumaSS;
128
- }
129
- float gradientScaled=gradient*1.0/4.0;
130
- float lumaMM=lumaM-lumaNN*0.5;
131
- float subpixF=subpixD*subpixE;
132
- bool lumaMLTZero=lumaMM<0.0;
133
- lumaEndN-=lumaNN*0.5;
134
- lumaEndP-=lumaNN*0.5;
135
- bool doneN=abs(lumaEndN)>=gradientScaled;
136
- bool doneP=abs(lumaEndP)>=gradientScaled;
137
- if (!doneN)
138
- {
139
- posN.x-=offNP.x*3.0;
140
- }
141
- if (!doneN)
142
- {
143
- posN.y-=offNP.y*3.0;
144
- }
145
- bool doneNP=(!doneN) || (!doneP);
146
- if (!doneP)
147
- {
148
- posP.x+=offNP.x*3.0;
149
- }
150
- if (!doneP)
151
- {
152
- posP.y+=offNP.y*3.0;
153
- }
154
- if (doneNP)
155
- {
156
- if (!doneN) lumaEndN=FxaaLuma(TEXTUREFUNC(textureSampler,posN.xy,0.0));
157
- if (!doneP) lumaEndP=FxaaLuma(TEXTUREFUNC(textureSampler,posP.xy,0.0));
158
- if (!doneN) lumaEndN=lumaEndN-lumaNN*0.5;
159
- if (!doneP) lumaEndP=lumaEndP-lumaNN*0.5;
160
- doneN=abs(lumaEndN)>=gradientScaled;
161
- doneP=abs(lumaEndP)>=gradientScaled;
162
- if (!doneN) posN.x-=offNP.x*12.0;
163
- if (!doneN) posN.y-=offNP.y*12.0;
164
- doneNP=(!doneN) || (!doneP);
165
- if (!doneP) posP.x+=offNP.x*12.0;
166
- if (!doneP) posP.y+=offNP.y*12.0;
167
- }
168
- float dstN=posM.x-posN.x;
169
- float dstP=posP.x-posM.x;
170
- if (!horzSpan)
171
- {
172
- dstN=posM.y-posN.y;
173
- }
174
- if (!horzSpan)
175
- {
176
- dstP=posP.y-posM.y;
177
- }
178
- bool goodSpanN=(lumaEndN<0.0) != lumaMLTZero;
179
- float spanLength=(dstP+dstN);
180
- bool goodSpanP=(lumaEndP<0.0) != lumaMLTZero;
181
- float spanLengthRcp=1.0/spanLength;
182
- bool directionN=dstN<dstP;
183
- float dst=min(dstN,dstP);
184
- bool goodSpan=directionN ? goodSpanN : goodSpanP;
185
- float subpixG=subpixF*subpixF;
186
- float pixelOffset=(dst*(-spanLengthRcp))+0.5;
187
- float subpixH=subpixG*fxaaQualitySubpix;
188
- float pixelOffsetGood=goodSpan ? pixelOffset : 0.0;
189
- float pixelOffsetSubpix=max(pixelOffsetGood,subpixH);
190
- if (!horzSpan)
191
- {
192
- posM.x+=pixelOffsetSubpix*lengthSign;
193
- }
194
- if (horzSpan)
195
- {
196
- posM.y+=pixelOffsetSubpix*lengthSign;
197
- }
198
- #ifdef MALI
199
- if(range<rangeMaxClamped)
200
- {
201
- gl_FragColor=rgbyM;
202
- }
203
- else
204
- {
205
- gl_FragColor=TEXTUREFUNC(textureSampler,posM,0.0);
206
- }
207
- #else
208
- gl_FragColor=TEXTUREFUNC(textureSampler,posM,0.0);
209
- #endif
210
- }`;
211
- a.ShadersStore[e] = o;
@@ -1,29 +0,0 @@
1
- import { ShaderStore as e } from "../Engines/shaderStore.esm.js";
2
- const o = "fxaaVertexShader", v = `attribute vec2 position;
3
- uniform vec2 texelSize;
4
- varying vec2 vUV;
5
- varying vec2 sampleCoordS;
6
- varying vec2 sampleCoordE;
7
- varying vec2 sampleCoordN;
8
- varying vec2 sampleCoordW;
9
- varying vec2 sampleCoordNW;
10
- varying vec2 sampleCoordSE;
11
- varying vec2 sampleCoordNE;
12
- varying vec2 sampleCoordSW;
13
- const vec2 madd=vec2(0.5,0.5);
14
- #define CUSTOM_VERTEX_DEFINITIONS
15
- void main(void) {
16
- #define CUSTOM_VERTEX_MAIN_BEGIN
17
- vUV=(position*madd+madd);
18
- sampleCoordS=vUV+vec2( 0.0,1.0)*texelSize;
19
- sampleCoordE=vUV+vec2( 1.0,0.0)*texelSize;
20
- sampleCoordN=vUV+vec2( 0.0,-1.0)*texelSize;
21
- sampleCoordW=vUV+vec2(-1.0,0.0)*texelSize;
22
- sampleCoordNW=vUV+vec2(-1.0,-1.0)*texelSize;
23
- sampleCoordSE=vUV+vec2( 1.0,1.0)*texelSize;
24
- sampleCoordNE=vUV+vec2( 1.0,-1.0)*texelSize;
25
- sampleCoordSW=vUV+vec2(-1.0,1.0)*texelSize;
26
- gl_Position=vec4(position,0.0,1.0);
27
- #define CUSTOM_VERTEX_MAIN_END
28
- }`;
29
- e.ShadersStore[o] = v;
@@ -1,147 +0,0 @@
1
- import { ShaderStore as e } from "../Engines/shaderStore.esm.js";
2
- import "./ShadersInclude/clipPlaneFragmentDeclaration.esm.js";
3
- import "./ShadersInclude/mrtFragmentDeclaration.esm.js";
4
- import "./ShadersInclude/bumpFragmentMainFunctions.esm.js";
5
- import "./ShadersInclude/bumpFragmentFunctions.esm.js";
6
- import "./ShadersInclude/helperFunctions.esm.js";
7
- import "./ShadersInclude/clipPlaneFragment.esm.js";
8
- import "./ShadersInclude/bumpFragment.esm.js";
9
- const i = "geometryPixelShader", f = `#extension GL_EXT_draw_buffers : require
10
- #if defined(BUMP) || !defined(NORMAL)
11
- #extension GL_OES_standard_derivatives : enable
12
- #endif
13
- precision highp float;
14
- #ifdef BUMP
15
- varying mat4 vWorldView;
16
- varying vec3 vNormalW;
17
- #else
18
- varying vec3 vNormalV;
19
- #endif
20
- varying vec4 vViewPos;
21
- #if defined(POSITION) || defined(BUMP)
22
- varying vec3 vPositionW;
23
- #endif
24
- #ifdef VELOCITY
25
- varying vec4 vCurrentPosition;
26
- varying vec4 vPreviousPosition;
27
- #endif
28
- #ifdef NEED_UV
29
- varying vec2 vUV;
30
- #endif
31
- #ifdef BUMP
32
- uniform vec3 vBumpInfos;
33
- uniform vec2 vTangentSpaceParams;
34
- #endif
35
- #if defined(REFLECTIVITY)
36
- #if defined(ORMTEXTURE) || defined(SPECULARGLOSSINESSTEXTURE) || defined(REFLECTIVITYTEXTURE)
37
- uniform sampler2D reflectivitySampler;
38
- varying vec2 vReflectivityUV;
39
- #endif
40
- #ifdef ALBEDOTEXTURE
41
- varying vec2 vAlbedoUV;
42
- uniform sampler2D albedoSampler;
43
- #endif
44
- #ifdef REFLECTIVITYCOLOR
45
- uniform vec3 reflectivityColor;
46
- #endif
47
- #ifdef ALBEDOCOLOR
48
- uniform vec3 albedoColor;
49
- #endif
50
- #ifdef METALLIC
51
- uniform float metallic;
52
- #endif
53
- #if defined(ROUGHNESS) || defined(GLOSSINESS)
54
- uniform float glossiness;
55
- #endif
56
- #endif
57
- #if defined(ALPHATEST) && defined(NEED_UV)
58
- uniform sampler2D diffuseSampler;
59
- #endif
60
- #include<clipPlaneFragmentDeclaration>
61
- #include<mrtFragmentDeclaration>[RENDER_TARGET_COUNT]
62
- #include<bumpFragmentMainFunctions>
63
- #include<bumpFragmentFunctions>
64
- #include<helperFunctions>
65
- void main() {
66
- #include<clipPlaneFragment>
67
- #ifdef ALPHATEST
68
- if (texture2D(diffuseSampler,vUV).a<0.4)
69
- discard;
70
- #endif
71
- vec3 normalOutput;
72
- #ifdef BUMP
73
- vec3 normalW=normalize(vNormalW);
74
- #include<bumpFragment>
75
- normalOutput=normalize(vec3(vWorldView*vec4(normalW,0.0)));
76
- #else
77
- normalOutput=normalize(vNormalV);
78
- #endif
79
- #ifdef PREPASS
80
- #ifdef PREPASS_DEPTH
81
- gl_FragData[DEPTH_INDEX]=vec4(vViewPos.z/vViewPos.w,0.0,0.0,1.0);
82
- #endif
83
- #ifdef PREPASS_NORMAL
84
- gl_FragData[NORMAL_INDEX]=vec4(normalOutput,1.0);
85
- #endif
86
- #else
87
- gl_FragData[0]=vec4(vViewPos.z/vViewPos.w,0.0,0.0,1.0);
88
- gl_FragData[1]=vec4(normalOutput,1.0);
89
- #endif
90
- #ifdef POSITION
91
- gl_FragData[POSITION_INDEX]=vec4(vPositionW,1.0);
92
- #endif
93
- #ifdef VELOCITY
94
- vec2 a=(vCurrentPosition.xy/vCurrentPosition.w)*0.5+0.5;
95
- vec2 b=(vPreviousPosition.xy/vPreviousPosition.w)*0.5+0.5;
96
- vec2 velocity=abs(a-b);
97
- velocity=vec2(pow(velocity.x,1.0/3.0),pow(velocity.y,1.0/3.0))*sign(a-b)*0.5+0.5;
98
- gl_FragData[VELOCITY_INDEX]=vec4(velocity,0.0,1.0);
99
- #endif
100
- #ifdef REFLECTIVITY
101
- vec4 reflectivity=vec4(0.0,0.0,0.0,1.0);
102
- #ifdef METALLICWORKFLOW
103
- float metal=1.0;
104
- float roughness=1.0;
105
- #ifdef ORMTEXTURE
106
- metal*=texture2D(reflectivitySampler,vReflectivityUV).b;
107
- roughness*=texture2D(reflectivitySampler,vReflectivityUV).g;
108
- #endif
109
- #ifdef METALLIC
110
- metal*=metallic;
111
- #endif
112
- #ifdef ROUGHNESS
113
- roughness*=(1.0-glossiness);
114
- #endif
115
- reflectivity.a-=roughness;
116
- vec3 color=vec3(1.0);
117
- #ifdef ALBEDOTEXTURE
118
- color=texture2D(albedoSampler,vAlbedoUV).rgb;
119
- #ifdef GAMMAALBEDO
120
- color=toLinearSpace(color);
121
- #endif
122
- #endif
123
- #ifdef ALBEDOCOLOR
124
- color*=albedoColor.xyz;
125
- #endif
126
- reflectivity.rgb=mix(vec3(0.04),color,metal);
127
- #else
128
- #if defined(SPECULARGLOSSINESSTEXTURE) || defined(REFLECTIVITYTEXTURE)
129
- reflectivity=texture2D(reflectivitySampler,vReflectivityUV);
130
- #ifdef GAMMAREFLECTIVITYTEXTURE
131
- reflectivity.rgb=toLinearSpace(reflectivity.rgb);
132
- #endif
133
- #else
134
- #ifdef REFLECTIVITYCOLOR
135
- reflectivity.rgb=toLinearSpace(reflectivityColor.xyz);
136
- reflectivity.a=1.0;
137
- #endif
138
- #endif
139
- #ifdef GLOSSINESSS
140
- reflectivity.a*=glossiness;
141
- #endif
142
- #endif
143
- gl_FragData[REFLECTIVITY_INDEX]=reflectivity;
144
- #endif
145
- }
146
- `;
147
- e.ShadersStore[i] = f;